PPPPP OOOOOO K K EEEEE M M OOOOOO N N
P P O O K K E MM MM O O NN N
P P O O KK EEEEE M M M M O O N N N
PPPPP O O K K E M M M O O N N N
P O O K K E M M O O N NN
P OOOOOO K K EEEEE M M OOOOOO N N
Y E L L O W
VERSION 1.3
By: Jason Howell
Email: Howellgames@gmail.com
-------------|
/Code: 0001 |
==========================================================================
Table of Contents
==========================================================================
|| Name || Section # ||
==========================================================================
|| Table of Contents || 0001 ||
||---------------------------------||-----------------------------------||
|| Version History || 0002 ||
||---------------------------------||-----------------------------------||
|| Basics || 0003 ||
||---------------------------------||-----------------------------------||
|| Walkthrough || 0004 ||
|| -Pallet Town-Pewter City || 00A4 ||
|| -Route 3-Cerulean City || 00B4 ||
|| -Nugget Bridge-Vermillion || 00C4 ||
|| -Route 4-Lavender Town || 00D4 ||
|| -Route 7-Celadon City || 00E4 ||
|| -Game Corner-Fuschia City || 00F4 ||
|| -Safari Zone-Safron City || 00G4 ||
|| -Cinnibar Island-Elite 4 || 00H4 ||
||---------------------------------||-----------------------------------||
|| Pokedex || 0005 ||
||---------------------------------||-----------------------------------||
|| Various Info || 0006 ||
||---------------------------------||-----------------------------------||
|| Items || 0007 ||
||---------------------------------||-----------------------------------||
|| Moves || 0008 ||
||---------------------------------||-----------------------------------||
|| Legal Info || X001 ||
==========================================================================
*Note: Press either Ctrl and F (On Windows), or Apple Key and F (on Macs),
to bring up a search box. Then, copy and paste the Section # or
name to be taken to that section.
-------------|
/Code: 0002 |
==========================================================================
Table of Contents
==========================================================================
JANUARY 24, 2004: Started to begin on the guide. Added Table of
Contents, Version History, Legal Info, and the
Walkthough up to the Pewter City Gym.
==========================================================================
JANUARY 25, 2004: Added quite a bit today.
-Added the Route up to Mt. Moon and the Mt. Moon
section
-Added the Cerulean City, up to route's 24 and 25,
and the Cerulean City Gym
-Added Pokemon leveling and various catching info.
==========================================================================
JANUARY 26, 2004: Well. few new things
-www.pokemonelite2000.com has given me Permission to use
the content of his Move List for the guide.
-A complete version of the ABC Item guide has been put
up. Item Location and classification based on effect
will come soon.
-All the moves that have the Letter A have been
posted
-Currently working on the Vermilion City section.
==========================================================================
February 16, 2004: Yes, I finished my FR and LG guide, and I edited it so
it would be similar to the older games. Going to add
Trainers, items, and everything else I missed in a few
days.
==========================================================================
February 23, 2004: Well, I fully adjusted the guide to fit the yellow
version, also corrected a few major mistakes with
the blue guide.
==========================================================================
February 28, 2004: Added the Pokedex info for Bulbasaur-Sandslash, should
have the Nidoran Female to Golbat Pokedex up in the
next few days.
*Update: Added Nidoran Female-Golbat Pokedex info
==========================================================================
June 17, 2007: Next few days my ass...ITS BEEN 3 YEARS SINCE I UPDATED
THIS! How time flies...Anywho, the only reason I
updated this was because I noticed I forgot to add the
Pokedex info I finished oh-so long ago. Not only did I
give it a new look, but I revamped the layout to match
it to my D/P guide (Will anyone even read this at this
day and age?), and put up my more recent email.
-------------|
/Code: 0003 |
==========================================================================
Basics
==========================================================================
The Overworld
===========================================================================
Composed of several area's, the Overworld is somewhat of a mixture of other
previous RPG's. Unlike others that use a map system to move around, Pokemon
breaks up the area's based on several criteria's:
-Route
-City or Town
-Wild Grass
-Building
-Ocean
-Gym
Normally, City/Town's, Building, and Gym's don't have wild Pokemon but may
or may not have trainers. Routes, Wild Grass, and the Ocean usually will
include a combination of Trainers and Wild Pokemon.
===========================================================================
Finding Wild Pokemon
===========================================================================
Similar to the overworl part, finding Pokemon come in different shapes and
sizes. Mainly, Pokemon are randomly encountered in the wild grass, based
apon their encounter rates and so on. Fishing mainly relies on the type of
rod you are using. A old rod will mainly catch Magikarp, while a Super Rod
will usually catch a variety of Pokemon. The ocean is usually one sided,
only being home to a few types of Pokemon.
===========================================================================
Evolution Types:
===========================================================================
Level: The Most common of them all. Level evolution applies to around
80% of the Pokemon out their. When a Pokemon reaches a certain
level, it will attempt to evolve. If you do not want that
Pokemon to evolve, Press the B Button during the beginning of
the evolution to stop it:
---------------------------------------------------------------------------
Stone: The least common of the types. Stone evolution happends when you
find one of 6 stones and use it on certain Pokemon. The stones
include:
-Fire Stone
-Water Stone
-Leaf Stone
-Water Stone
-Moon Stone
Unlike Level Evolution, you can use the stone at any time, but
once you choose the stone, you cannot cancel the evolution
---------------------------------------------------------------------------
Trade: Unlike the other evolutions that have evolved, Trade Evolution
hasn't evolved much, but has split into two area's.
-Link Evolution: The one that hasen't changed in the long run.
The four Pomeon that are the only one's that can are:
-Kadabra
-Machoke
-Gravler
-Haunter
-Item Evolution: Occures when a certain evolutionary item is
equipped by a pokemon that can evolve with that item is traded
to another game.
---------------------------------------------------------------------------
-------------|
/Code: 0004 |
==========================================================================
Walkthrough
==========================================================================
As you begin, you will be given the option to name both your rival and
yourself. Once you begin, you will be in your house in pallet town.
(00A4):
===========================================================================
Pallet Town
===========================================================================
As you begin your journy, you will be in your house. Go to your PC and
take the potion out (it is useless now, but will come in handy later. Once
that is done, go down stairs and exit your house to wind up in Pallet Town.
Go north and walk in the grass area to start a cutscene with professor oak.
He will then enter a battle with a pikachu and catch it. He will then take
you back to the lab where you will recieve pikachu as your starter.
---------------------------------------------------------------------------
**Note: Pikachu is a bit different then the regular ones, so listen up.
This Pikachu has a frendship system built in that affects gameplay,
such as getting event Pokemon. Unfortunatly, this only goes so far,
since it is very easy to max out Pikachu's happiness around the
time you go to rock tunnel, and is only used once to get a Pokemon.
If you must, trade pikachu to Red/Blue/Gold/Silver/or Crystal and
evolve it, since you cannot evolve Pikachu in the Yellow Version,
and he becomes pretty useless after Celadon, so pick up something
like a Jolteon and use that if you can't trade with the other
games.
---------------------------------------------------------------------------
Once you choose your starter, your rival will choose the stronger of your
Pokemon, and you will have your first battle.
/-------------------------------------------------------------------------\
|Boss: Rival Money Won: 175 |
|-------------------------------------------------------------------------|
|Pokemon: Eevee, Level 5 (Normal) |
|-------------------------------------------------------------------------|
|Info: Not much to say here. You have two attacks to choose from, a |
| damaging attack, and a status raising or lowering attack. For this |
| battle, though, you want to use your damaging attack each turn. If |
| you run low on HP, use the Potion I said to get earlier on your |
| Pokemon. If you beat your Rival, your Pokemon's level will go up |
| to 6 and you will gain some cash. If you loose, your pokemon's |
| level will stay the same, and you will not gain any cash, but you |
| won't lose any, either. |
\-------------------------------------------------------------------------/
Once that is done, go outside and go north, back to the grass area you were
at a little while ago, and you will find that you will be able to finally
be able to go on the route.
===========================================================================
Route 1
===========================================================================
Not much to do on Route 1. You can get a Potion that can help you in a
later battle, and you cannot catch wild Pokemon yet, so you may want to
battle for EXP only. Head completely north to reach Viridian City.
**Note: You can use the brown looking fence things to reach Pallet Town
easier on your way back. Unfortunatly, it only works if you use
it from the top part of the fence.
===========================================================================
Viridian City
===========================================================================
There really isn't much you can do at this point. Route 22 (West part)
doesn't have anything interesting at this point, and a old man is
blocking your exit to route 2. Before you may want to continue, you may
want to go to the Pokemon Center (Buliding Labled "Poke") to heal your
Pokemon, and to continue, you will have to go to the Poke Mart (Labeled
"Shop". Also, the Gym in the upper right part of town is closed until
the very end of the game.
**Note: Here is some info on the Pokemon Center. The front desk in the
upper left of the buliding is where you can heal your pokemon.
Not only does it replenish your pokemon's HP and PP, but it
is free.
The Upper Right area is the Cable Club. That is where you can
trade Pokemon to other versions and Battle other People.
Unfortunatly, you will need another Pokemon before you can
Battle.
In the up most part of the upper right corner is the PC. It
is where you can store items, Pokemon, and contact Oak about
your Pokedex.
To continue, you must go to the Shop in the Right part of Town. The clerk
inside will give you a Parcel that you must give to Oak. Head back north
via Route 1 until you reach Pallet Town again.
===========================================================================
Pallet Town
===========================================================================
Not much to do in Pallet Town right now. Head to Oak's lab and talk to
Prof. Oak to get the Pokedex and 5 Pokeballs. If you want, head to your
Rival's House and get the World Map (Somewhat useless....) Anyways,
continue back to Viridian.
===========================================================================
Viridian City
===========================================================================
You definatly want to buy some Poke Balls from the Poke Mary and catch a
few Pokemon (You may want to catch a Pidgey early, since it's evolutions
are pretty useful, and one of the Nidoran on Route 22. Anyways, here's some
info on early Route 22.
**Small Note: The Pokemon center in Viridian now sells potions, unlike it's
Red/Green/Blue counterpart.
===========================================================================
Route 22
===========================================================================
Not much to do. You can go up to the tree on Route 22 and get a potion from
the tree. There are a few rare pokemon of interest, namely the Mankey
and Spearow. More importantly, once you get the Pokedex, you can challenge
your rival again, though this is for a limited ammount of time (Until the
first Gym battle). Oh yea, this is the first major difference in the game
/-------------------------------------------------------------------------\
|Boss: Rival Money: 280 |
|-------------------------------------------------------------------------|
|Pokemon: Spearow, Level 9 (Normal/Flying) |
| Eevee, Level 8 |
|-------------------------------------------------------------------------|
|Info: A bit harder this time. Your rival now has a Spearow, and although |
| it is at a lower level, it is still somewhat hard. You may want to |
| raise Pikachu around level 7 or 8 before trying to battle your |
| rival. Eevee is the same as always, so use a Mankey (Roll Kick is |
| very affective, if you get it up to level 9. |
\-------------------------------------------------------------------------/
Another note is this Rival boss is completely optional. Once you capture a
Nidoran, continue back to Viridian, Heal, and head to Route 2.
===========================================================================
Route 2
===========================================================================
Not much of interest on Route 2. Although there are Caterpie and Weedle,
you can catch both in the viridian forest, and they are much easier to
find there.
Also, you will see a few Pokeball-Like items in a area unaccessable at this
time. You cannot get these Items for a little while, so disreguard them and
continue.
Once you reach the gatehouse at the end of the route, enter it and continue
to Viridian Forest.
===========================================================================
Viridian Forest
===========================================================================
Your first Psudo-Dungeon of the game. Fortunatly, it isn't hard to navigate,
and the trainers are low level enough for you. If you want the path out,
here is the directions you need to go: From the beginning, go right, up
right, up, left, up, left, down, left, up, left, down, left, and up.
There are a total of 5 Trainers in the Yellow, and you can
avoid two of them by either staying in the grass, or walking around them
(Although I recommend challenging them for EXP). The last trainer, though,
cannot be avoided, and he can be somewhat hard if your pokemon are only
in the low 4s and 5s.
It is also somewhat important that you capture a few pokemon, based on how
high your Pokemon's levels are. Brock is easier in Yellow, but since you
only have a electric starter, Pikachu will be useless. Before exiting the
level, make sure you have either a Mankey at level 9 (Low Kick), Nidoran,
(either, and double kick), or a Butterfree with Confusion.
Another thing is, if you want a Butterfree (Final Evolution for a
Caterpie), catch the basic form, as in Caterpie, and not it's second
evolution, as in Metapod. The wild second evolutions only come with
one move, and that is Harden, while Evolved Caterpies keep their
Tackle and Stringshot moves.
Here are my personal recommendations for a Starter's team at this point:
===========================================================================
Team:
Pikachu, around level 9
Nidoran (Either), around level 9
Mankey, at least level 9
Butterfree, at least level 10
===========================================================================
But anyways, that is just a example of what you should have at this point.
Once you are ready, exit Viridian Forest and onto route 2 (Which is the
same as before viridian) and continue on to Pewter City.
===========================================================================
Pewter City
===========================================================================
Not much to do in Pewter City. You can go to the Museum in the upper part
of town, but there really isn't much of interest at this point (Until you
get HM 01, which is cut, Fly, and the Thunder Badge). Anyways, heal at the
Pokemon center if you haven't already, and save. Once you are ready, head
to the Pewter City Gym in the Middle Right of the town.
===========================================================================
Pewter City Gym
===========================================================================
Compared to some of the other Gym's, Pewter City's Gym is rather simple.
If you want, you can skip the single Jr. Trainer (Male) by going around
him, and battleing Brock head on.
/-------------------------------------------------------------------------\
|Gym Leader: Brock Money: 1188 |
|-------------------------------------------------------------------------|
|Pokemon: Geodude, Lv. 10 (Rock/Ground) |
| Onix, Lv. 12 (Rock Ground) |
|-------------------------------------------------------------------------|
|Info: Although Brock's Gym is suspose to be the Rock Gym, it is more of |
| a ground Gym, but there really isn't much of a difference. Like I |
| said earlier, the difficulty of brock ranges from what Pokemon you |
| have in your party. Pikachu is pretty much useless in this fight, |
| so use a fighting type move (Mankey or Nidoran), or a psycic move |
| (Butterfree's confusion). That should take care of brocks pokemon |
| so that should take care of him quickly, |
| |
| Now, onto Brock's Pokemon. Geodude mainly uses Defence Curl, a |
| attack that can Raise a Pokemon's defence up to 5 times in a |
| battle. For a physical attack, it uses the simple Tackle attack |
| to damage you. Onix has Tackle, Screech (A move that greatly |
| lowers defence) and Bide |
| |
| Once you defeat Brock, you will get the TM for Bide, and the |
| badge, the boulder badge |
\-------------------------------------------------------------------------/
Once that is done, you can finally leave Pewter City. Go heal at the
Pokemon Center and continue east to Route 3.
(00B4):
===========================================================================
Route 3
===========================================================================
Quite a few trainers on Route 3, many of them have high level Pokemon.
If you are running low on health, go back to Pewter city and Heal (Although
there is a Pokemon Center at the end). You may want to catch a Spearow for
later, and a Jigglypuff if you want a decent normal type for now.
At the end of the route is a Pokemon Center, and the enterance to Mt. Moon.
Go heal at the center. Once you are ready (You want all your Pokemon to be
at least in the 10s), continue to Mt. Moon.
**Note: For a more interesting note, there is a man at the Pokemon Center
on route 3 selling a Magikarp. For all you newbies, Magikarp is
the most useless pokemon to use in combat, but there is a good
use for one at this point. Although it will be a dead weight right
now, Magikarp's evolution, Gyarados, is one one of the best pokemon
in the game, and since you can't catch them wild, and you can't
catch a Magikarp until the third gym, you may want to buy it and
level it up early, so you can have one by the 3rd gym, and at 500
bucks, it's a pretty good deal.
===========================================================================
Mt. Moon
===========================================================================
Your first major dungeon. Mt. Moon is a rather hard area that has many
passages and trainers, many of them ranging from level 10 to 16. Make
sure your pokemon are in the 10's and, at least level 14 for your starter.
Unfortunatly, all of the starters don't have much of a advantage, nor do
they have a disadvantage. The cave is a mixture of rock, normal, grass,
electirc, bug, and poison pokemon, meaning Fire will have somewhat of
a easier time, along with water, while grass pokemon (Hint: Bulbasaur)
will have some trouble.
In terms of catchable Pokemon, there are two pokemon you may want to
catch. Geodude, while weak at this point, evolve into the strong Gravler,
and trade evolve into Golem, so you may want to catch one if you have a
buddy to trade with. Clefairy are pretty exclusive here, and although they
are pretty useless, they are rare, so you want to catch one if you see it.
In terns if navigation, for the first floor:
Go up, right, up, right, up, left, down, left, up, left.
and it's pretty straightforward for the second floor. Beware though, the
second floor has a rocket member that has a Pre-Evolved Raticate, and it's
extremely strong, so avoid if possible. It also may be a good idea to buy
some Escape Ropes (Although it's a bit too late for that), in case your
Pokemon's HP run's low. Once you get to the end, you will have to face
a small trainer to continue.
/-------------------------------------------------------------------------\
|Trainer: Super Nerd Money: 300 |
|-------------------------------------------------------------------------|
|Pokemon: Grimer, Level 12 (Poison) |
| Voltorb, Level 12 (Electric) |
| Koffing, Level 12 (Poison) |
|-------------------------------------------------------------------------|
|Info: Nothing you really haven't faced before. The Grimer and Koffing are|
| poison types, and since you don't have any moves or pokemon that |
| can counter that type at this point, use pure physical attacks. |
| The voltorb is a electric type, so it may be good to use a Geodude |
| or even Nidoking/Queen (if you Nidoran evolved and you rushed to |
| use the Moon Stone...) Defeat him to proceed. |
\-------------------------------------------------------------------------/
Once you defeat him, you will have your choice between the Dome fossil
(For Kabuto) and Helix fossil (Omanyte). If you ask me, get the Helix
fossil, but it won't make much of a difference until the end of the game.
Once you choosen, continue onward until you reach a ladder. Before you do
that, you will have to fight ANOTHER mini-boss, Team rocket!
/-------------------------------------------------------------------------\
|Trainer: Jessie and James Money: 420 |
|-------------------------------------------------------------------------|
|Pokemon: Ekans, level 14 (Poison) |
| Meowth, level 14 (Normal) |
| Koffing, level 14 (Poison) |
|-------------------------------------------------------------------------|
|Info: Not too different from the Super Nerd fight that was here in the |
| origional versions, TR is somewhat of a mixture of easy and hard. |
| Since you don't have any decent Pokemon, it may be best that you |
| go with a high level Geodude, Nidoking/Queen, or Pikachu. |
| Butterfree also works wonders here. |
\-------------------------------------------------------------------------/
Once that is done, go down to the next level, and continue down the path
until you are on route 4.
**MAJOR NOTE: If you want to do anything in the first part of the region.
as in captureing certain pokemon, do it now. Once you go to
the longer part of route 4, you won't be comming back for a
while. Make sure you capture any Nidoran or Pikachu before
you continue to the 4th town.
===========================================================================
Route 4
===========================================================================
Pretty much empty on Route 4. Once you are ready to continue, jump past
the fence area and into the grass part to continue to Cerulean city.
In terms of Pokemon on this route, there is a difference between the two
versions. Blue trainers get the somewhat useful Sandshrew, which is useful
for the later battles, and red players get the somewhat useless Ekans.
There is a trainer on this route, but she can't be challenged until you
get surf and the sixth badge, so ignore her.
===========================================================================
Cerulean City
===========================================================================
The first REAL city of the game. Cerulean has a few things to do. You can
challenge the Gym Leader, Misty, right away, but unless you have a
Bulbasaur/Ivysaur or a high level Pikachu, you are in bad shape, and should
continue to Route 24 and the Nugget Bridge.
In other side quest, you can get a bulbasaur from the girl in the house
next to the Pokemon center. Make sure your pikachu's happiness is at it's
peak, since she won't give you the bulbasuar without it being happy.
There is a bike shop south of the old mans house that is selling bikes
for 1,000,000, but since your counter only goes up to 999,999 for money,
you will need another method of getting a bike.
Once you are done site-seeing, go to the Poke Center, heal, go by some
potions from the 'mart, and continue up north to Route 24.
(00C4):
===========================================================================
The Nugget Bridge: Pre - Route 24
===========================================================================
Although it is a part of Route 24, the Nugget Bridge is somewhat different
from the rest of the route. Only a few steps in, and you will have to
challenge your Rival, for the Second or Third time.
/-------------------------------------------------------------------------\
|Boss: Rival Money: ??? |
|-------------------------------------------------------------------------|
|Pokemon: Spearow, level 16 (Normal/Flying) |
| Rattata, level 15 (Normal) |
| Sandshrew, level 15 (Ground) |
| Eevee, level 17 (Normal) |
|-------------------------------------------------------------------------|
|Info: Your rival isn't too smart this time around, with 3 normal types |
| and a ground, he is vurnable to quite a few types. Spearow easily |
| goes down with Pikachu's thundershock, Rattata and Eevee goes down |
| with any fighting type move, and Sandshrew goes down with water and|
| grass (AKA: Bulbasaur, if you got him yet). |
\-------------------------------------------------------------------------/
Once you beat your rival, go to the pokemon center and heal. Head back to
the nugget bridge and face all 6 of the trainers.Once you beat the last
one, you will get a useless, but nice Nugget that you can sell for 5,000.
Once that is done, continue on to the rest of route 24 and 25.
===========================================================================
Route 24
===========================================================================
Although you really can't tell the difference, past Nugget Bridge to the
right is Route 25. Only one non-Nugget Bridge trainer to battle, and he
is in the grass area.
More importantly, the pokemon. It is very important for players who don't
have a grass or strong electric pokemon (Namely people who choose Squirtle
and charmander) to catch a grass type. Red gets the somewhat weak Oddish,
while Blue gets the OK Bellsprout (Although Blue players have a easier
time, Bellsprout has the better moveset). And if you are able to, go
catch a abra. Although it is weak in it's current form, it can learn TM's
and evolve into the strong Kadabra, and Link Evolve into Alakazam.
Once your done raising your pokemon (Try to aim for the 14s and 16s),
continue to Route 25.
**Note: In the inclosed fence, you can talk to a dude and get a free
level 10 charmander, adding another powerhouse to your team.
===========================================================================
Route 25
===========================================================================
Shitload of trainers on this route. Same pokemon as Route 24, so not much
use to go into detail. Your new objective, now, is to head to the house
at the end of the route. Once inside, talk to the monster to find out he
is a human named bill, turned horribly wrong by some machine.
Once he is inside the machine, go to his computer and press A. he will come
out and give you a Ticket to the S.S. Anne in Vermillion City. Once that
is done, head back to Cerulean, save, and head to the gym, next of the
Pokemon Center.
===========================================================================
Cerulean City Gym
===========================================================================
Unlike Brock's Gym, you cannot avoid all the trainers. You can avoid the
Male Jr. Trainer in the beginning by going around the other side, but you
are forced to battle the Female Jr. Trainer with the Goldeen. Talk to
Misty to start your next battle.
/-------------------------------------------------------------------------\
|Gym Leader: Misty Money: 2079 |
|-------------------------------------------------------------------------|
|Pokemon: Staryu, Level 18 (Water) |
| Starmie, Level 21 (Water/Psycic) |
|-------------------------------------------------------------------------|
|Info: Like Brock, Misty can be a complete bitch if you are low leveled or|
| have a bad line up. Misty will start off with the weaker Staryu, |
| and move on to Starmie once you kill it. Now, lets go over teams. |
| |
| Once again, your team are a key factor for this battle. Since you |
| have a pikachu, and have access to Oddish, Bellsprout, and |
| Bulbasaur, you shouldn't have much of a problem. Make sure they are|
| around level 15 or 16, since they can easily be killed by Misty's |
| Bubblebeam. Once you defeat Misty, you will get the Cascade badge |
| and the TM for Bubblebeam. |
\-------------------------------------------------------------------------/
Once you have all that completed (Not in that order, you can tackle the
gym at any time), head to the upper right of Cerulean City where the police
man was guarding. Go inside and into the back yard to start a fight with
a Team Rocket Member.
/-------------------------------------------------------------------------\
|Trainer: Rocket Money: 510 |
|-------------------------------------------------------------------------|
|Pokemon: Machop, Level 17 (Fighting) |
| Drowzee, Level 17 (Psycic) |
|-------------------------------------------------------------------------|
|Info: Your first real fight against a variety of types besides Bug, |
| Normal, and so on. Machop goes down easy with Flying (Gust, Pidgey |
| Pidgeotto), or Psycic (Kadabra). For Drowzee, use any Pokemon that |
| has bite (Gyrados, if Magikarp evolved, and if you even bought |
| one...). Once that is done, you will get the TM for Dig. |
\-------------------------------------------------------------------------/
Once that is done, continue down to Route 5 and 6.
===========================================================================
Route 5
===========================================================================
Not much on Route 5. The Daycare is still there, along with some wild
Pokemon. The road to Saffron is still blocked, so you will have to wait
until you get to Celadon. The only thing else to do is go down the
Underground Route to Route 6.
===========================================================================
Route 6
===========================================================================
Bunch of Trainers on the route, although you only need to defeat one to
get into Vermillion City. Head north to reach Vermillion City
===========================================================================
Vermillion City
===========================================================================
Ah....old Vermllion. Anyways, there is quite a bit to do. You can get a old
rod from the man in the house next to the Pokecenter, but it only catches
Magikarp. You can get the Bike Voucher from the Pokemon Fanclub President
if you talk to him in the house directly north of the Gym. Also, once you
get the Bike Voucher, you can now print out Stickers from your Game Boy
Printer. Sadly, you cannot trade for a Farfetched anymore, so ignore it
for now.
The main attractions in Vermillion are the S.S. Anne, Gym, and Diglett's
cave and Route 11. Before continueing, head to Route 11 and Diglett's cave
for some adventureing.
===========================================================================
Diglett's Cave
===========================================================================
A straightforward path to head back to Route 2. If you have cut, you can go
farther and get a few item's and head back to the beginning part of the
game. Once you exit the cave, you will find a house with a kid inside
looking to trade a Mr. Mime for Abra, and the Prof. Oak Assistent, (You need
cut to reach the gatehouse with him) who will give you the useless TM 05
(Flash), if you have 10 Pokemon. Once that is done, head back though
Digglet's cave and back to Vermillion.
**Warning: The diglett in the cave sometimes have a move that do not allow
you to escape, or change Pokemon. If you find one of these, you
will either have to catch it or defeat it to continue.
Once you catch a Diglett, or the rare Dugthio, head to the S.S. Anne in the
port part of Vermillion (To the south)
===========================================================================
S.S. Anne
===========================================================================
The one and only area of the game that you can only go to once, so make
sure you do and get everything before continueing on. The actual ship is
split into 3 main sections, and many smaller rooms. The smaller rooms
mostly have trainers and items in them. Fortunatly, you only need to do one
quick thing to continue, but you will be required to fight at least once.
Here is a strategy for people who want to do it both the quick way and the
short way:
::Short Way::
From the beginning, go to the left, and continue until you find a staircase
to the upper level. continue down the hall and keep on going on the path
until you run into your rival, and start the next battle....
/-------------------------------------------------------------------------\
|Boss: Rival Money: ??? |
|-------------------------------------------------------------------------|
|Pokemon: Spearow, level 19 (Normal/Flying) |
| Rattata, level 16 (Normal) |
| Sandshrew, level 18 (Ground) |
| Eevee, level 20 (Normal) |
|-------------------------------------------------------------------------|
|Info: What the hell...your rival sure is a damn moron in Yellow. Pretty |
| much, it is a repeat of your last battle, only at higher levels. |
| Once again, Spearow goes down with electricity, Rattata and Eevee |
| goes down with fighting moves, and Sandshrew goes down to grass and|
| water. |
\-------------------------------------------------------------------------/
Once you have delt with your rival, continue on to the captains room. Talk
to him and cure him of his seasickness (Only need to talk to him) to get
HM 01 (Cut). Once you do that, MAKE SURE YOU HAVE DONE EVERYTHING YOU WANT
TO DO ON THE SHIP. And once THAT is done, exit the ship to see it sail off
to the unknown. On to the Vermillion City Gym!
===========================================================================
Vermillion City Gym
===========================================================================
Ah...the TRUE electric gym. There are about 3 trainers here (and may I note
that they are in different locations..). Anyways, to reach Surge, you will
have to find 2 switches in the trash cans, but the problem is, if you find
one switch, and then not find the other in another one, the other one will
reset and change to a random trash can.
Small tip: Once you find one switch, click on the trashcan that is either
above, below, or to either side of it, since the next switch is ALWAYS in
one of those. Once you get both, the door to Lt. Surge will open, and the
Gym Battle will begin!
/-------------------------------------------------------------------------\
|Gym Leader: Lt. Surge Money: 2367 |
|-------------------------------------------------------------------------|
|Pokemon: Raichu, Level 28 (Electirc) |
|-------------------------------------------------------------------------|
|Info: What a joke...with only a Raichu now, his "team" pretty much goes |
| down quickly. Once again, Ground Pokemon reign supreme in this |
| battle, and a few Sandshrews, Geodudes, and Diglett/Dugthrio's |
| make this even easier. Pretty much, it only uses Thunderbolt, so |
| keep it away from flying and water Pokemon. Your reward is the TM |
| for Thunderbolt and the Thunderbadge. |
\-------------------------------------------------------------------------/
Now that Vermillion is done, it is time to head Back to Cerulean.
**Note: Once you defeat surge, you can talk to the Policelady outside and
get a free Squirtle, finishing your team of the origional starters.
(00D4):
===========================================================================
Route 5
===========================================================================
Go back to the area near the burgarlised house until you find a tree that
can be cut. Use it to continue on to Routes 9 and 10
===========================================================================
Route 9
===========================================================================
Quite a few Pokemon on the route, along with a few items. There are around
9 trainers here, so make sure you are on your toes. Get to the end to reach
Route 10.
===========================================================================
Route 10
===========================================================================
Only a single trainer here, a few Pokemon, A pokemon center, and the surf
route to the Power Plant (Ignore it for now). Make sure you have a Pokemon
that can use flash, and continue on to the Rock Tunnel.
**Tip: Make sure you bring all the revives, potions, and Escape Ropes you
can. Rock Tunnel has over 15 trainers here, and most of them are
in the low 20's. It is also recommended that all your Pokemon are
in the high 10's, and low 20's before you continue on.
===========================================================================
Rock Tunnel
===========================================================================
Shitload of trainers here, along with a rather long pathway. It is very
hard to navigate unless you have Flash, so make good use of it.
For a easy path from the beginning, head down, right, down, right, and up
until you find a ladder. For the second area, go down, left, up, left, up
right, up, right, up, right, up, left, and up until you find the ladder.
For the next area, go Down, Right, up and right until you find a ladder.
Once again, go left, down, left, up, left, up, and left until you find
the ladder.
For the final area, go left, down, right, down, left, up, left, down
and left until you find a ladder to the rest of route 10.
===========================================================================
Route 10
===========================================================================
Nothing but trainers here, continue down to Lavender town.
===========================================================================
Lavender Town
===========================================================================
Similar to Pallet Town, Lavender is rather small, but has quite a few
thrills. The Pokemon center is to the left of the enterance, the Pokemon
Shop is below Pokemon Tower, The Name Creator will create nicknames for
your Non-Traded Pokemon, and Mr. Fuji's house is above that (Although
it isn't important).
The main attraction, though, is Pokemon Tower, which is to the right
of the towns enterance. Although you can do little at this point, you
may want to go for a quick battle with your rival.
===========================================================================
Pokemon Tower
===========================================================================
Not much to do in Pokemon Tower until you go to Celadon, but there is a
good reason to go if your levels are in the mid 20's, your rival on the
first floor, and he is now in the middle of creating his team.
/-------------------------------------------------------------------------\
|Boss: Rival Money: ??? |
|-------------------------------------------------------------------------|
|Team 1: Fearow, Level 25 (Normal/Flying) |
| Shellder, Level 23 (Water) |
| Vulpix, Level 22 (Fire) |
| Sandshrew, Level 20 (Ground) |
| Eevee, Level 25 (Normal) |
|-------------------------------------------------------------------------|
|Team 2: Fearow, Level 25 (Normal/Flying) |
| Shellder, Level 23 (Water) |
| Magnemite, Level 22 (Electric) |
| Sandshrew, Level 20 (Ground) |
| Eevee, Level 25 (Normal) |
|-------------------------------------------------------------------------|
|Team 3: Fearow, Level 25 (Normal/Flying) |
| Magnemite, Level 23 (Electric) |
| Vulpix, Level 22 (Fire) |
| Sandshrew, Level 20 (Ground) |
| Eevee, Level 25 (Normal) |
|-------------------------------------------------------------------------|
|Info: With a more balanced team this time, you actually have to wonder |
| what the deciding factor in his team is. In reality, it is based on|
| one of two things: How many battles you won or lost, and what you |
| decided to evolve your Eevee into (It will also be the same |
| evolution on what you decide). If you see Vulpix and Shelder, it |
| will be a Jolteon. If it's a Magnemite and Shelder, it will be a |
| Flareon. If it's a Vulpix and Magnemite, it will be a Vaporeon. |
| |
| Fortunatly, if you were collecting starters, this battle should be |
| very easy. Use Electric on Fearow and Shellder, Ground on Vulpix |
| and Magnemite, Water or Grass for Sandshrew, and fighting for the |
| single Eevee. |
\-------------------------------------------------------------------------/
\-------------------------------------------------------------------------/
Once you beat Gary, you will be able to move further into the tower. Unless
you have a Poke Doll (HIGHLY unlikely), or the Silph Scope (Not yet...),
you cannot proceed any further. Exit the tower, and head right to routes
7 and 8.
(00E4):
===========================================================================
Route 7
===========================================================================
Buch of trainers and Pokemon. Can't enter Saffron yet, so continue west
until you reach the underground path, and enter. Once you are on the other
side, you will be on Route 8.
===========================================================================
Route 8
===========================================================================
Nothing but a gate to Saffron, and Some wild Pokemon. Continue on to
Celadon.
===========================================================================
Celadon City
===========================================================================
A large city with lots to do. Head to the Pokemon center and get your
Pokemon healed, since there is lots of battleing to be done. If you want to
gamble a little, ead to the lower part of Safron, and go into the house
that is the third from the left. Talk to the man at the last table to get
The Coin case. Once that is done, head back to the Pokemon center and
head up the path to the right of it until you find a enterance to the
Gamefreak Building. Keep on heading up until you find a isolate building
with a Pokeball with a Eevee inside.
Since there is so much to do, I will break it up into the most important
to the least important, starting with the gym.
**Note: To get into saffron, you must buy one of the soft drink items from
the machine at the top and have it in your item bag when talking
to the guards.
===========================================================================
Celadon City Gym
===========================================================================
Quite a few trainers here, and you are guranteed to at least battle 3 or
more of the trainers. You will need a Pokemon with cut, so come prepared.
Erica is the 2nd one in the back of the enclosed space. Walk up to her and
press A to start the battle.
/-------------------------------------------------------------------------\
|Gym Leader: Erica Money: 3168 |
|-------------------------------------------------------------------------|
|Pokemon: Weepingbell, Lv 32 (Grass/Poison) |
| Tangela, Lv 30 (Grass) |
| Gloom, Lv 32 (Grass/Poison) |
|-------------------------------------------------------------------------|
|Info: With a stronger line-up, Erica is very deadly now. Armed with Mega |
| Drain, her attacks are more powerful, so you will need to act fast |
| All three of them have mega Drain, but two of them also have some |
| thing else the other doesn't: A weakness to Psycic and Ground |
| Moves. It would be a good idea to use Fire/Ice/Ground/and Psycic |
| moves on Weepingbell and Gloom, and use Fire/Ice/and Poison on |
| Tangela. Once you beat Erica, you will get the Rainbow badge, and |
| the TM for Mega Drain. |
\-------------------------------------------------------------------------/
Once you are done with the Gym, head to the Gamecorner in the middle part
of town.
(00F4):
===========================================================================
Game Corner
===========================================================================
There is a few things you can do before continueing. Before you can play
the slots, or collect coins, you will need to get a coin case. Go to the
first house in the lower part of town and talk to the man in the back to
get the case. Once you do that, head to the Game Corner and either play
the slots for coins, or buy them from the second lady at the counter.
**Note: The Rocket's base is a completely optional side quest. You can
easily buy a Pokemon Doll at the Celedon Department Store and
use that to destract the Marowak, but if you want to get some
EXP and complete your Pokedex, you will need to continue.
Once you are ready, talk to the rocket in the back of the Game Corner
to start a battle.
/-------------------------------------------------------------------------\
|Trainer: Rocket Money: 190 |
|-------------------------------------------------------------------------|
|Pokemon: Raticate, Level 20 (Normal) |
| Zubat, Level 20 (Poison/Flying) |
|-------------------------------------------------------------------------|
|Info: Very easy. Raticate mainly uses Hyper Fang, and Zubat is, well, |
| Zubat. Use Fighting moves on Raticate, and Ice/Psycic/Electric |
| moves on Zubat. |
\-------------------------------------------------------------------------/
Once you beat him, go to the poster he was in front of and press "A" to
open the path to the Rocket's Hideout.
===========================================================================
Rocket's Hideout
===========================================================================
A rather small dungeon that can be cleared quickly, but is filled with
Trainers everywhere. My advice is to bring a pokemon that knows fighting/
dark/psycic/ and water moves. Several good Pokemon include Kadabra/Alakazam
(Psysic), Gyrados (Dark and Water), and Hitmonlee/Hitmonchan (Fighting).
Here is a quick layout of the building: Floor 1 only has a few items,
5 trainers (2 you can battle now, and a few others later). Floor 2 is
unimportant right now, so head down to 3. Once there, head to the
left, and follow the arrow maze:
Right, Stop, down, stop, left, down, and stop
Once you do that, you will be near a rocket, and the path to the 4th
floor. Go to the rocket and beat him in a battle and take the lift Key and
go back to the second basement floor. From there, go in these directions:
Bottom Force Pad, Down and First Force Pad, right, left, right and down
first force pad, down and to the elevator. Go to the Control pannel and
choose the 4th Basement to continue.
There, you will have to fight two rocket members to continue. Once you
do that, you will have to fight Giovanni for the Sliph Scope
/-------------------------------------------------------------------------\
|Boss: Giovanni Money: 2871 |
|-------------------------------------------------------------------------|
|Pokemon: Onix, Level 25 (Rock/Ground) |
| Rhyhorn, Level 24 (Rock/Ground) |
| Persion, Level 29 (Normal) |
|-------------------------------------------------------------------------|
|Info: With two Rock/Ground Pokemon and a Normal Pokemon, this fight is |
| rather easy. Onix and Rhyhorn are both 4X weak against Grass, Water|
| Ice, and 2X to Ground and fighting, so they should go down with a |
| Bubblebeam or a Vine Whip/Razor Leaf. Persion is nothing that |
| special, so use Fighting on it. |
\-------------------------------------------------------------------------/
Once you beat Giovanni, he will leave a Pokeball with the Sliph Scope in
it. Take it, and while you are in Celadon, get the Water from the old lady
I was telling you about earlier, and head back to Pokemon Tower in Lavander
town.
===========================================================================
Pokemon Tower
===========================================================================
Pokemon tower is broken up in 7 floors, 3 of which are without Pokemon, and
one that you will need a item to proceed. Since the whole point is to get to
the other side of the room and continue, I will not elaborate on it too
much. The first floor does not have any trainers or Pokemon, so continue
on. The second floor has your rival (If you didn't beat him earlier), but
holds no Pokemon. Floors 3-4 hold both Pokemon and Trainers (and if you
don't have the sliph scope, the wild Pokemon will only appear as a Nameless
Ghost. It's only attack is to prevent your Pokemon from attacking, and you
cannot catch it). Floor 5 holds the same as always, but has a white magic
healing area in the middle of it.
Floor six is normal until you get to the staircase. There, you will have
to battle a Ghost of a Marowak that you cannot catch, and must defeat to
continue. One note, though, is you cannot continue without a Pokedoll from
the department store, or the Sliph Scope you got from Giovanni. After you
defeat it, continue up the the 7th and final floor, where there is no
Pokemon, but only Mr. Fuji. Defeat team rocket and talk to him to head
back to his house. Once you are in Fuji's house, talk to him to get the
Pokeflute, a item that can awaken Snorlax on the field, and awaken sleeping
Pokemon in battle.
Once you are done with that, you have 3 options: you can either go on
route 12 to Fuchia, route 16 to Fuchia, or go to the Guarded Saffron and
free it from Team Rocket's control. Since it will be a pain in the ass
right now (And your Pokemon should only be in the high 20's, low 30's)
head to Fuchia for now.
===========================================================================
The Path to Fuchia
===========================================================================
In all, there are two ways to go to Fuchia City to the south (I will
elaborate more on it in a later update). Both are blocked by Snorlax, so
you will need the Pokemon flute if you havn't gotten it yet (Read Above).
Each of the two available snorlax's in the game are at level 30, and come
equipped with Rest, Body Slam, Yawn, and something else...Anyways, you
may want to defeat one of the Snorlax's, go to Fuchia and get the Ultra
ball's, and go catch a Snorlax that way.
In terms of the routes, Route 16 and Cycling Road is the quickets and
most trainer free of the two available routes. Although there are a few
bikers and cueballs with Poison and Fighting Pokemon, they are pretty
easy to take care of. Route 12 is the longer, and more trainer filled
of the two, but the best for beginners that need the EXP. Either way,
both lead straight to Fuchia City.
===========================================================================
Fuchia City
===========================================================================
Although not as busy as Safron and Celadon, Fuchia has 5 points of
Interest: Safari Zone, Pokemon Center, Gym, Warden's house, and Fisherman's
house. The Gym, located in the lower left of Fushia (One house from the
Pokemon Center, thank god), is home to Poison pokemon. The Safari Zone is
required stop, since you need to get both Surf and the Gold Teeth from it
to move further in the game. The Pokemon mart is a must, since it now
sells the Ultra Ball's needed to catch the bigger, stronger, and Legendary
Pokemon. The warden's house is where you will trade the Gold Teeth for the
HM for Strength (HM 04), and the Fisherman's house (Both the Wardens's
house and the fisherman's house is next to each other in the lower right
part of Fuchia), is home to the Super Rod, the best of all 3 of the rods.
The main thing we will worry about, though, is the Fuchia City Gym.
===========================================================================
Fuchia City Gym
===========================================================================
Home to Koga, future Member of the Elite 4, and Poison Pokemon. The Gym's
layout itself seem's empty, but actually has a inviable wall. Here is a
small map of it
------------------------------------------------
| |
| |
| --- |X |
| --- |-- | |
| --- X| || |
| | X | |
| | ------------------------|X |
| O | |
| | | |
| ------| | |
| X|-------------------------- |
| X |
| |
------------------------------------------------
X: Trainer
- or |: Invisible Wall
O: Koga (Gym Leader)
Yea, it's a crappy map, but it will do. Talk to Koga to start your 5th (or
Sixth) gym battle.
/-------------------------------------------------------------------------\
|Gym Leader: Koga Money 4950 |
|-------------------------------------------------------------------------|
|Pokemon: Venonat, Level 44 (Poison/Bug) |
| Venonat, Level 46 (Poison/Bug) |
| Venonat, Level 48 (Poison/Bug) |
| Venomoth, Level 50 (Poison/Bug) |
|-------------------------------------------------------------------------|
|Info: Once again, Poor Koga. His team, while somewhat more advanced and |
| higher in levels, adds to the weakness. With the Three Venonat's |
| and the Single Venomoth being part bug, it will be somewhat easier |
| if you have a Psycic pokemon (Drowzee, Kadabra, etc), or a Fire |
| Pokemon (Flareon and Charmeleon/Zard. Once you defeat Koga, you |
| will get the TM for Toxic.
\-------------------------------------------------------------------------/
(0064):
===========================================================================
Safari Zone
===========================================================================
A nessasary stop before you can continue. Your goal is to get both the
gold teeth and the HM for Surf before you step 500 times. Along the way,
you will encounter Pokemon in a different fasion from what you are used to.
You cannot use Pokemon to catch them, and only have the weak safari balls
to catch them with. Here are your options
SAFARI BALL BAIT
ROCK RUN
Safari ball will attempt to catch them, and may lower there trust with
you. Bait will keep them around, but cause them to be harder to catch.
Rock's will make them easier to catch, but harder to keep around, and
run will do the same as it always has. You have unlimited Rock's and
Bait, but only 30 Safari Balls. Also, you can tell there trust in you
by the way they sway after each turn. If it's side to side, they are
caucious of you, but if it's up and down, they trust you, and will stick
around.
To get the Warden's Golden Teeth and the HM for surf, from the beginning,
go right, and up until you see a enterance to another area. From the
next area, go right until you see a opening, up, and right until you
see a ladder to a platform. From there, go left, down, left, up, right
up the platform, right, down, right, up, left, down, and right.
From the third area, go left to the second platform, up left, down
left, up, right, up, lrft, and down to area 4. In area for, go straight
until you get the Gold Teeth, and from there, go right and up to the
surf house to get the HM for surf. Wait until your time runs out,
and head to the wardens house in the south eastern part of Fuchia
city and talk to the warden to get the HM for Strength. Now that you
have some EXP in, let's go to Saffron City and Liberate it from
Team Rocket's control.
===========================================================================
Saffron City
===========================================================================
Before we continue, there is a few things you can and must do before you
can continue. Before you can enter the Sliph Building (Or Saffron for that
matterr):
-You have gotten one of the soft drink items from the top floor of the
celadon department store
-You already got the Pokemon Flute from Pokemon Tower.
Now that you are in, here's what you can do:
-Go to the house to the far right of the Pokemon Center and get the TM
for the powerful move, Psycic
-Go to the Pokemon Shop and Pokemon Center
-Go to the Fighting Dojo.
Personally, I recommend going to the Dojo First.
===========================================================================
The Fighting Dojo
===========================================================================
Although it is shaped like a miniature Gym it is quite different. You
must battle 2 Blackbelt trainers at a time, for a total of 4, and then you
must battle the Karate Master himself. Your reward? Your choice between
Hitmonchan or Hitmonlee, but you can get the other later by breeding, so
choose the one you like the most. Personally, I would choose Hitmonlee
because of his better status over the chan and supperior fighting moves.
/-------------------------------------------------------------------------\
|Boss: Karate Master Money: 925 |
|-------------------------------------------------------------------------|
|Pokemon: Hitmonchan, Level 37 (Fighting) |
| Hitmonlee, Level 37 (Fighting) |
|-------------------------------------------------------------------------|
|Info: Fortunatly, both pokemon are single fighting types, which means |
| they are weak against Flying and Psycic moves, while not being able|
| to hit Ghost Pokemon with fighting and Normal Type moves. A |
| Exeggcute, Kadabra, Pidgeotto, and Haunter/Gengar will make quick |
| work of them, even Pokemon that knows one Psycic move will do well.|
\-------------------------------------------------------------------------/
Once you beat him, you will be able to choose between the two. Now that
that's out of the way, it's time to liberate Sliph Co, and Saffron for
that matter, from Team Rocket.
===========================================================================
Sliph Co
===========================================================================
Before we begin, let's talk about the building design itself. Sliph co.
is broken up into 11 floors, only the first floor is free of trainers, and
there is around 30 Trainers to battle, and your rival and Giovanni. The
Pokemon's level's vary from level 25 to 41, so it may be wise to have your
Pokemon in the mid to high 30's before tackleing it. Also, the types that
are the most common include Poison, Fighting, Normal, Ground, Steel and
Electric. Also, once you beat Giovanni, you will be unable to battle these
trainers again, so make sure you do it the first time.
In reality, though, you only have to battle about 5-10 trainers to get
to Giovanni, and here is the quick and easy way: First go to the elevator
and choose level 5. Go to the left, on to the warp tile, warp back,
beat the rocket, go right, and get the Keycard item. Then, head back down
to Level 3, go down, battle the rocket, unlock the left door, and go on
the warp pad. Beware, in the next area, you will be required to battle
your rival.
/-------------------------------------------------------------------------\
|Boss: Rival Money: ??? |
|-------------------------------------------------------------------------|
|Team 1: Sandslash, Level 38 (Ground) |
| Kadabra, Level 35 (Psycic) |
| Cloister, Level 37 (Water) |
| Ninetales, Level 35 (Fire) |
| Jolteon, Level 40 (Electric) |
|-------------------------------------------------------------------------|
|Team 2: Sandslash, Level 38 (Ground) |
| Kadabra, Level 35 (Psycic) |
| Cloister, Level 37 (Water) |
| Magneton, Level 35 (Electric) |
| Flareon, Level 25 (Fire) |
|-------------------------------------------------------------------------|
|Team 1: Sandslash, Level 38 (Ground) |
| Kadabra, Level 35 (Psycic) |
| Cloister, Level 35 (Water) |
| Ninetales, Level 37 (Fire) |
| Vaporeon, Level 40 (Water) |
|-------------------------------------------------------------------------|
|Info: Sorry if the levels are a bit off, I had to do a little rough |
| estimating. Anyways, your Rival's team is rather advanced now, but |
| so are you. Although Zapados is useful, he isn't the sweeper he was|
| in RGB, so you will have to use raw elements to win. Sandslash goes|
| down with Water/Grass/Ice, Kadabra goes down with Bug (and Drill |
| peck from Zapados). Cloister goes down with Electric, Ninetales |
| goes down with water and ground, Magneton and Jolteon goes down |
| with ground, Flareon the same with Ninetales, and Vaporeon with |
| electric and grass. |
\-------------------------------------------------------------------------/
After you get your rival out of the way, talk to the man on the same floor
to get a level 25 Lapras, a Ice/Water Pokemon that has high HP and is quite
good if you don't have a water Pokemon at this point. Continue to the next
Warp tile to land on Floor 11. There, you will have to battle one more
rocket to reach Giovanni. Once he is out of the way, open the door and
talk to him to start the battle
/-------------------------------------------------------------------------\
|Boss: Giovanni Money: 4059 |
|-------------------------------------------------------------------------|
|Pokemon: Nidorino, Level 37 (Poison) |
| Persion, Level 25 (Normal) |
| Rhyhorn, Level 37 (Rock/Ground) |
| Nidoqueen, Level 41 (Poison/Ground) |
|-------------------------------------------------------------------------|
|Info: Giovanni is a bit more equipped this time, now with Poison, Ground |
| Rock, and Normal Pokemon. Nidorino goes down with Psycic and ground|
| moves, Persion goes down with Fighting Moves (AKA: Hitmonchan |
| and Hitmonlee). Ryhorn goes down with 4X from Water and Grass, and |
| Nidoqueen goes down with Ground, Ice, Water, and Psycic Moves. Not |
| much of a challenge... |
\-------------------------------------------------------------------------/
Once you defeat Giovanni, he will call off all his men and leave, leaving
Saffron free of Team Rocket's control. Go talk to the President to get a
Master Ball, a Pokeball that can catch a pokemon 100% of the time. Now that
this is over, it is now time to go to the Saffron city gym.
===========================================================================
Saffron City Gym
===========================================================================
A wierd warping Gym, you must use the warp blocks to reach the Gym Leader
in the middle of the Gym. If you don't want to battle any of the trainers,
just go to the block above or below the one you are currently in to avoid
them, although it takes longer. If you want to do it the fast way, from
the first 4 way room, go to the one in the upper left, then to the
one in the lower left, and go down from that to end up in the gym leaders
room.
/-------------------------------------------------------------------------\
|Gym Leader: Sabrina Money: 4950 |
|-------------------------------------------------------------------------|
|Pokemon: Abra, level 50 (Psycic) |
| Kadabra, Level 50 (Psycic) |
| Alakazam, Level 50 (Psycic) |
|-------------------------------------------------------------------------|
|Info: Sabrina is...wierd. With three pure psycic types, it will be a good|
| challenge for you, since Kadabra and Alakazam have recover. Abra, |
| however, is completely defenceless and will only use Flash. Kadabra|
| and Alakazam also have Psycic, so make sure you bring a Bug pokemon|
| (Zapdos's drill peck works well, and Jolteon has Pin Missle). |
\-------------------------------------------------------------------------/
Now that Sabrina's out of the way, it's time to get the other two badges...
(00H4):
===========================================================================
Cinnibar Island
===========================================================================
There are two ways you can reach Cinnibar, either via Route 21, or the
Seafoam Island's path from Fuchia. Unfortunatly, there is very little to
do on Cinnibar, but there is a few interesting things you can do. If you
have one of the fossils and the Old Amber from the Pewter Museum, you can
get either a Kabuto (Dome Fossil), Omanyte (Helix Fossil) and a
Aerodactyl (Old Amber). Unfortunatly, instead of being level 30, they are
now downgraded to level 5 for all, meaning it will be tougher to level
them up. Before you can do anything else, though, you will have to go to
the Abandon Mansion and get the Gym Key
===========================================================================
The Mansion
===========================================================================
Filled with clues to the secret 151st Pokemon, the mansion is a rotting
house that requires you to pull a few switches to get though. There are
also a few various rare Pokemon, including Koffing, Grimer, Magmar, and
some lesser pokemon (Mainly Rattata and Cate). It may be wise to use some
Pokemon Repel the first time you go though.
To get to the Key, go up the stairs on the first floor. Then, head right
and up until you reach another pair of stairs. Take it to reach the 3F.
Go right, and down until you see a switch. Pull it, continue, and head to
the first drop off to reach the 1st floor again. While there, go down and
right to another pair of stairs that leads you to the basement, where the
Key is. Go to the right, in the small room, flip the switch, continue
right, up, flip the switch, continue left, down, and get the key. Go back
and flip the switch, continue back to the first floor, and exit the
mansion. Now to the Gym.
===========================================================================
Cinnibar Island Gym
===========================================================================
A rather unorthadox gym. You can either fight the trainers, or answer
the questions in the quiz machines near them. If you want to know, the
answeres are YES, NO, NO, YES, NO (If someone can confirm this, this was
taken out of the Gameboy version). Once you are at the end, talk to Blaine
to start the battle.
/-------------------------------------------------------------------------\
|Gym Leader: Blaine Money: 4653 |
|-------------------------------------------------------------------------|
|Pokemon: Ninetales, Level 48 (Fire) |
| Rapidash, Level 50 (Fire) |
| Arcanine, Level 54 (Fire) |
|-------------------------------------------------------------------------|
|Info: Poor Blaine, his team has always sucked, and still does. With all |
| his Pokemon weak to Water and Ground, it will be a easy battle. |
| Unfortunatly, to combat his sucky-ness. If you have a Blastoise, |
| Gyrados, or Gravler/Golem, you will make quick work of Blaine. |
\-------------------------------------------------------------------------/
Now, to the final Gym...
===========================================================================
Viridian City Gym
===========================================================================
Using the same movement tiles from the first Rockets hideout, Navigating
the gym can be a major pain in the ass. Fortunatly, you only have to battle
2 underlings to reach the Gym Leader. From the enterance, go right until
you reach the tiles. Stop, then head up. Go right, up, face the trainer,
right, face the trainer. Once you face the second trainer, you will have
to exit the gym and go in the same direction to continue. Once you are past
the second trainer, go left, down, and right to find...Giovanni. The final
Gym Battle Awaits.
/-------------------------------------------------------------------------\
|Gym Leader: Giovanni Money: 5445 |
|-------------------------------------------------------------------------|
|Pokemon: Persion, Level 53 (Normal) |
| Dugtrio, level 50 (Ground) |
| Nidoqueen, Level 53 (Poison/Ground) |
| Nidoking, Level 55 (Poison/Ground) |
| Rhydon, Level 55 (Rock/Ground) |
|-------------------------------------------------------------------------|
|Info: The final Gym battle....is a joke. All of Giovanni's pokemon are |
| part ground, meaning Water/Ice/Ground/and Grass pokemon will mop |
| him up within 2 hits. Rhydon, and Dugthrio all go down with |
| water/grass/ice, and Nidoqueen and King go down with Psycic/Water |
| and Ice. Once you beat Giovanni, he will give you the TM for |
| Earthquake, and the Earth Badge. |
\-------------------------------------------------------------------------/
Now, all that stands in your way is your rival...Head back to Route 22
23 (Left of Viridian), to face your rival again.
/-------------------------------------------------------------------------\
|Boss: Rival Money: ??? |
|-------------------------------------------------------------------------|
|Team 1: Sandslash, Level 47 (Ground) |
| Alakazam, Level 50 (Psycic) |
| Exeggcute, Level 45 (Psycic/Grass) |
| Cloister, Level 47 (Water) |
| Ninetales, Level 45 (Fire) |
| Jolteon, Level 53 (Electric) |
|-------------------------------------------------------------------------|
|Team 2: Sandslash, Level 47 (Ground) |
| Alakazam, Level 50 (Psycic) |
| Exeggcute, Level 45 (Psycic/Grass) |
| Cloister, Level 47 (Water) |
| Magneton, Level 45 (Electric) |
| Flareon, Level 53 (Fire) |
|-------------------------------------------------------------------------|
|Team 3: Sandslash, Level 47 (Ground) |
| Alakazam, Level 50 (Psycic) |
| Exeggcute, Level 45 (Psycic/Grass) |
| Cloister, Level 45 (Water) |
| Ninetales, Level 47 (Fire) |
| Vaporeon, Level 53 (Water) |
|-------------------------------------------------------------------------|
|Info: Sorry if the levels are a bit off, I had to do a little rough |
| estimating. Anyways, your Rival's team is rather advanced now, but |
| so are you. Although Zapados is useful, he isn't the sweeper he was|
| in RGB, so you will have to use raw elements to win. Sandslash goes|
| down with Water/Grass/Ice, Alakazam goes down with Bug (and Drill |
| peck from Zapados). Cloister goes down with Electric, Ninetales |
| goes down with water and ground, Magneton and Jolteon goes down |
| with ground, Flareon the same with Ninetales, and Vaporeon with |
| electric and grass. Exxecute goes down with Ice, Fire, Bug, and |
| flying. |
\-------------------------------------------------------------------------/
Now that he is out of the way, it is time to go onto 23, and Victory road.
===========================================================================
Route 23
===========================================================================
Before you walk onto route 23, make sure you have these items and Pokemon
-A Pokemon that can use surf
-A Pokemon that can use Strength
-5 Revives
-10 Hyper Potions
-10 Max Repels
-A pokemon that can use fly
The first 4 guards are on dry land, while the next two are on the water.
Once you are land, go on the left path to reach the enterance to Victory
Road, the last required dungeon.
===========================================================================
Victory Road
===========================================================================
Filled with high ranking trainers and Pokemon, Victory road is a brief, but
long path to the final area, the Indigo Plateau. Make sure all your pokemon
are healed, since many of the battles here are long and tough, within the
40s and 50s. It's also recommended that you only train when you actually
get to the Indigo Plateau Pokemon center and have the ability to heal.
To get though the cave, you must have a pokemon that can use strength. In
the first area, push the boulder down, then right, then up, then right,
then up until you have one square to walk with, then right, then down to
open the path. Once that is done, go on the platform and stick to the
left until you reach the enterance to the next area.
On the second floor, go down to the bounder and press it left once, then
down, and then left until it is on the pressure plate. Once that is done,
go on the platform, go down in the next area, and go right, up, left, and
up until you reach the ladder to the next area.
In the final part, go up to the boulder and press it up once, and then left
all the way, then down once, then left, then down, then right onto the
pressure plate. After that, go onto the platform and head down to the next
area. From there, go right until you find the next boulder and push it down
the hole. Once it is down on the second floor, jump down the same hole and
press the boulder to the left onto the pressure plate. Go on the platform
and follow the chain of ladders out of the cave, and into the final area.
===========================================================================
The Pokemon League
===========================================================================
With a combined Pokemon mart and pokecenter, it would be wise to heal your
pokemon and create your final team.
Make sure you have these items before you continue:
-20 Hyper Potions
-10 Revives
===========================================================================
The Elite 4
===========================================================================
First Elite 4 Member:
/-------------------------------------------------------------------------\
|Elite 4: Lorelei Money: 5544 |
|-------------------------------------------------------------------------|
|Pokemon: Dewgong (Ice/Water) |
| Cloyster (Ice/Water) |
| Slowbro (Psycic/Water) |
| Jynx (Ice/Psycic) |
| Lapras (Ice/Water) |
|-------------------------------------------------------------------------|
|Info: With 4 out of 5 members of her team water type, she is vurnable to |
| one major pokemon: Zapdos. Although Zapdos is part flying, a level |
| 55 Zapdos can take care of most of her pokemon with Thunderbolt. |
| Jynx, howerever, will need a good fire or dark Pokemon to put her |
| in it's place. |
\-------------------------------------------------------------------------/
Second Elite 4 Member:
/-------------------------------------------------------------------------\
|Elite 4: Bruno Money: 5742 |
|-------------------------------------------------------------------------|
|Pokemon: Onix (Rock/Ground) |
| Hitmonchan (Fighting) |
| Hitmonlee (Fighting) |
| Onix (Rock/Ground) |
| Machamp (Fighting) |
|-------------------------------------------------------------------------|
|Info: Another pathetic joke trainer, and sadly, he looks like a badass |
| prehistoric man. His two onix's are easily taken down with water |
| ice and grass, so make sure you have a Articuno or Venusaur ready |
| at the beginning. Hitmonchan/Lee/and Machamp are all pure fighers, |
| so a flying or psycic move will easily take them down, mainly a |
| drill peck or two from Zapdos will do wonders. Sorry if these |
| descriptions seem bad, folks, the first two of the elite 4 are easy|
| bastards. |
\-------------------------------------------------------------------------/
Third Elite 4 Member:
/-------------------------------------------------------------------------\
|Elite 4: Agatha Money: 5940 |
|-------------------------------------------------------------------------|
|Pokemon: Gengar (Ghost/Poison) |
| Golbat (Poison/Flying) |
| Haunter (Poison/Ghost) |
| Arbok (Poison) |
| Gengar (Poison/Ghost) |
|-------------------------------------------------------------------------|
|Info: Finally, a worthwile challenge. Agatha uses the rarely used Ghost |
| type, but her problem is, all her Pokemon are part Poison, making |
| every one of them weak to Psycic. If you have a non psycic Pokemon |
| that knows a Psycic move, use it. Even better if it is a Normal |
| Type. The haunters and Gengars will try to poison/sleep/confuse |
| you, so make sure you take care of them quick, usually one or two |
| hit's from Zapdos Thunderbolt will kill them. Golbat will try to |
| confuse you as well, so use ice/psycic/electric moves on it. Arbok |
| will try to use Glare, a move that tries to stun you, so be careful|
| of it, and hit it with ground/psycic moves. |
\-------------------------------------------------------------------------/
Forth Elite 4 Member:
/-------------------------------------------------------------------------\
|Elite 4: Lance Money: 6138 |
|-------------------------------------------------------------------------|
|Pokemon: Gyrados (Water/Flying) |
| Aerodactyl (Flying/Rock) |
| Dragonair (Dragon) |
| Dragonair (Dragon) |
| Dragonite (Dragon/Flying) |
|-------------------------------------------------------------------------|
|Info: Lance uses the rare dragon type, which is a first for you, unless |
| you caught a Dratini. Gyrados goes down with Electric moves, and |
| Aerodactyl goes down with Ice/Electric moves (Zapdos is good for |
| both of them. Then, the dragon Pokemon are your problem. Use |
| Articuno's Ice Beam on them, since it does 2X damage, and 4X to |
| Dragonite. Only one more battle to go... |
\-------------------------------------------------------------------------/
The Champion:
/-------------------------------------------------------------------------\
|Boss: Rival Money: ??? |
|-------------------------------------------------------------------------|
|Team 1: Sandslash, Level 61 (Ground) |
| Alakazam, Level 59 (Psycic) |
| Exeggutor, Level 61 (Psycic/Grass) |
| Cloister, Level 61 (Water) |
| Ninetales, Level 63 (Fire) |
| Jolteon, Level 65 (Electric) |
|-------------------------------------------------------------------------|
|Team 2: Sandslash, Level 61 (Ground) |
| Alakazam, Level 59 (Psycic) |
| Exeggutor, Level 61 (Psycic/Grass) |
| Cloister, Level 63 (Water) |
| Magneton, Level 61 (Electric) |
| Flareon, Level 65 (Fire) |
|-------------------------------------------------------------------------|
|Team 1: Sandslash, Level 61 (Ground) |
| Alakazam, Level 59 (Psycic) |
| Exeggutor, Level 61 (Psycic/Grass) |
| Magneton, Level 63 (Electric) |
| Ninetales, Level 63 (Fire) |
| Vaporeon, Level 65 (Water) |
|-------------------------------------------------------------------------|
|Info: Sorry if the levels are a bit off, I had to do a little rough |
| estimating. Anyways, your Rival's team is rather advanced now, but |
| so are you. Although Zapados is useful, he isn't the sweeper he was|
| in RGB, so you will have to use raw elements to win. Sandslash goes|
| down with Water/Grass/Ice, Alakazam goes down with Bug (and Drill |
| peck from Zapados). Cloister goes down with Electric, Ninetales |
| goes down with water and ground, Magneton and Jolteon goes down |
| with ground, Flareon the same with Ninetales, and Vaporeon with |
| electric and grass. Exeggutor goes down with Ice, Fire, Bug, and |
| flying. |
\-------------------------------------------------------------------------/
Once you beat your Rival, Prof. Oak will come in and register your pokemon
in the hall of fame. Congradulations! You spent 10 hours of your life
on a game! Don't you feel proud?
-------------|
/Code: 0005 |
==========================================================================
Pokedex
==========================================================================
Key:
===========================================================================
Number before name: Current Pokedex number of Pokemon
Pokemon Name: Name of the Pokemon
Type: Element Type of that Pokemon
Location: Where you can find it
Evolution Line: List of Evolutions for that Pokemon Type
Move List Key:
===========================================================================
Name: Name of Attack
Type: Type of Attack
#1: Level the first form learns it at
#2: Level of the Second form it learns it at
#3L level the third form learns it at
Yel: Stands for the level the final evolution in the yellow version learns
it at
Yel1: Level the first form of the yellow version pokemon learns it at
Yel2: Level the second form of the Yellow version pokemon learns it at
Yel3: Same as Yel
Sta: Pokemon knows that move from the start
-: That type of Pokemon cannot learn that particular attack
===========================================================================
#1 Bulbasaur/#2 Ivysaur/#3 Venusaur
Type: Grass/Poison
Location: Starter
Evolution Line: Bulbasaur Lv 16
Ivysaur Lv 32
Venusaur Final
Move List:
/--------------------------------------------\
|Name |Type |#1 |#2 |#3 |
|----------------------|---------|---|---|---|
|Tackle |Normal |- |- |- |
|Growl |Normal |- |- |- |
|Leech Seed |Grass |7 |7 |7 |
|Vine Whip |Grass |13 |13 |13 |
|Poison Powder |Poison |20 |22 |22 |
|Razor Leaf |Grass |27 |30 |30 |
|Growth |Normal |34 |38 |43 |
|Sleep Powder |Grass |41 |46 |55 |
|Solar Beam |Grass |48 |54 |65 |
\--------------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 03|Sword Dance | |
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam |Venusaur Only |
|TM 21|Mega Drain | |
|TM 22|Solar Beam | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 44|Rest | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 01|Cut | |
\--------------------------------------------/
===========================================================================
#4 Charmander/#5 Charmeleon/#6 Charizard
Type: Charmander/Charmeleon: Fire
Charizard: Fire/Flying
Location: Starter
Evolution Line: Charmander Lv 16
Charmeleon Lv 36
Charizard Final
Move List:
/--------------------------------------------\
|Name |Type |#1 |#2 |#3 |
|----------------------|---------|---|---|---|
|Scratch |Normal |Sta|Sta|Sta|
|Growl |Normal |Sta|Sta|Sta|
|Ember |Fire |9 |9 |9 |
|Leer |Normal |15 |15 |15 |
|Rage |Normal |22 |24 |24 |
|Slash |Normal |30 |33 |36 |
|Flamethrower |Fire |38 |42 |46 |
|Fire Spin |Fire |46 |56 |55 |
\--------------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 01|Mega Punch | |
|TM 03|Sword Dance | |
|TM 05|Mega Kick | |
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 17|Submission | |
|TM 18|Counter | |
|TM 19|Seismic Toss | |
|TM 20|Rage | |
|TM 23|Dragon Rage | |
|TM 26|Earthquake |Charizard Only |
|TM 27|Fissure |Charizard Only |
|TM 28|Dig | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 38|Fire Blast | |
|TM 39|Swift | |
|TM 40|Skull Bash | |
|TM 44|Rest | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 01|Cut | |
|HM 02|Fly |Yellow Charizard Only |
|HM 04|Srength | |
\--------------------------------------------/
===========================================================================
#7 Squrtle/#8 Wartortle/#9 Blastoise
Type: Water
Location: Starter
Evolution Line: Squirle Lv 16
Wartortle Lv 36
Blastoise Final
Move List:
/--------------------------------------------\
|Name |Type |#1 |#2 |#3 |
|----------------------|---------|---|---|---|
|Tackle |Normal |Sta|Sta|Sta|
|Tail Whip |Normal |Sta|Sta|Sta|
|Bubble |Water |8 |8 |8 |
|Water Gun |Water |15 |15 |15 |
|Bite |Normal |22 |24 |24 |
|Withdraw |Water |28 |31 |31 |
|Skull Bash |Normal |35 |29 |42 |
|Hydro Pump |Water |42 |47 |52 |
\--------------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 01|Mega Punch | |
|TM 05|Mega Kick | |
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 11|Bubblebeam | |
|TM 12|Water Gun | |
|TM 13|Ice Beam | |
|TM 14|Blizzard | |
|TM 15|Hyper Beam |Blastoise Only |
|TM 17|Submission | |
|TM 18|Counter | |
|TM 19|Seismic Toss | |
|TM 20|Rage | |
|TM 26|Earthquake |Blastoise Only |
|TM 27|Fissure |Blastoise Only |
|TM 28|Dig | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 03|Surf | |
|HM 04|Srength | |
\--------------------------------------------/
===========================================================================
#10 Caterpie/#11 Metapod/#12 Butterfree
Type: Caterpie/Metapod: Bug
Butterfree: Bug/Flying
Location: Caterpie/Metapod: Viridian Forest/Routes 24/25
Butterfree: Evolved from Metapod
Evolution Line: Caterpie Lv 7
Metapod Lv 10
Butterfree Final
Move List:
/------------------------------------------------\
|Name |Type |#1 |#2 |#3 |Yel|
|----------------------|---------|---|---|---|---|
|Tackle |Normal |Sta|- |Sta|Sta|
|String Shot |Bug |Sta|- |Sta|Sta|
|Harden |Normal |- |7 |- |- |
|Confusion |Psycic |- |- |12 |10 |
|Poison Powder |Poison |- |- |15 |13 |
|Stun Spore |Grass |- |- |16 |14 |
|Sleep Powder |Grass |- |- |17 |15 |
|Supersonic |Normal |- |- |21 |18 |
|Whirlwind |Normal |- |- |26 |23 |
|Gust |Flying |- |- |- |28 |
|Psybeam |Psycic |- |- |32 |34 |
\------------------------------------------------/
TM and HM list: (Butterfree Only)
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 02|Razor Wind | |
|TM 04|Whirlwind | |
|TM 06|Toxic | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam | |
|TM 20|Rage | |
|TM 21|Mega Drain | |
|TM 22|Solar Beam | |
|TM 29|Psycic | |
|TM 30|Teleport | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 39|Swift | |
|TM 44|Rest | |
|TM 46|Psywave | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 04|Srength |Yellow Only |
\--------------------------------------------/
===========================================================================
#13 Weedle/#14 Kakuna/#15 Beedrill
Type: Bug/Poison
Location: Weedle/Kakuna (Red/Blue/Green):Viridian Forest, Routes 24, 25
Beedrill (Red/Blue/Green): Evolves from Kakuna
Evolution Line: Weedle Lv 7
Kakuna Lv 10
Beedrill Final
Move List:
/--------------------------------------------\
|Name |Type |#1 |#2 |#3 |
|----------------------|---------|---|---|---|
|Poison Sting |Poison |Sta|- |Sta|
|String Shot |Bug |Sta|- |Sta|
|Harden |Normal |- |7 |- |
|Fury Attack |Normal |- |- |12 |
|Focus Energy |Normal |- |- |16 |
|Twin Needle |Bug |- | |20 |
|Rage |Normal |- |- |25 |
|Pin Missle |Bug |- |- |30 |
|Agility |Psycic |- |- |35 |
\--------------------------------------------/
TM and HM list: (Beedrill Only)
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 03|Sword Dance | |
|TM 06|Toxic | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam | |
|TM 20|Rage | |
|TM 21|Mega Drain | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 43|Sky Attack | |
|TM 44|Rest | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 02|Fly | |
\--------------------------------------------/
===========================================================================
#16 Pidgey/#17 Pidgeotto/#18 Pidgeot
Type: Normal/Flying
Location: Pidgey: Nearly everywhere
Pidgeotto: Routes 14, 15, 21
Pidgeot: Evolves from Pidgeotto
Evolution Line: Pidgey Lv 18
Pidgeotto Lv 36
Pidgeot Final
Move List:
/--------------------------------------------\
|Name |Type |#1 |#2 |#3 |
|----------------------|---------|---|---|---|
|Gust |Flying |Sta|Sta|Sta|
|Sand Attack |Normal |5 |5 |5 |
|Quick Attack |Normal |12 |12 |12 |
|Whirlwind |Normal |19 |21 |21 |
|Wing Attack |Flying |28 |31 |31 |
|Agility |Psycic |36 |40 |44 |
|Mirror Move |Flying |44 |49 |54 |
\--------------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 02|Razor Wind | |
|TM 04|Whirlwind | |
|TM 06|Toxic | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam |Pidgeot Only |
|TM 21|Mega Drain | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 39|Swift | |
|TM 43|Sky Attack | |
|TM 44|Rest | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 02|Fly | |
\--------------------------------------------/
===========================================================================
#19 Rattata/#20 Raticate
Type: Normal
Location: Rattata: Nearly Everywhere
Raticate: Routes 9, 11, 16, 17, 18, 21 (Yellow) Cinibar Mansion
Evolution Line: Rattata: Lv 20
Raticate: Final
Move List:
/----------------------------------------\
|Name |Type |#1 |#2 |
|----------------------|---------|---|---|
|Tackle |Normal |Sta|Sta|
|Tail Whip |Normal |Sta|Sta|
|Quick Attack |Normal |7 |7 |
|Hyper Fang |Normal |14 |14 |
|Focus Energy |Normal |23 |27 |
|Super Fang |Normal |34 |41 |
\----------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 11|Bubblebeam | |
|TM 12|Water Gun | |
|TM 13|Ice Beam | |
|TM 14|Blizzard | |
|TM 15|Hyper Beam |Raticate Only |
|TM 20|Rage | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 43|Sky Attack | |
|TM 44|Rest | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 02|Fly | |
\--------------------------------------------/
===========================================================================
#21 Spearow/#22 Fearow
Type: Normal/Flying
Location: Spearow: Nearly all Routes
Fearow: 17, 18, 23 *Yellow* 9, 16
Evolution Line: Spearow Lv 20
Fearow Final
Move List:
/----------------------------------------\
|Name |Type |#1 |#2 |
|----------------------|---------|---|---|
|Peck |Flying |Sta|Sta|
|Growl |Normal |Sta|Sta|
|Leer |Normal |9 |9 |
|Fury Attack |Normal |15 |15 |
|Mirror Move |Flying |22 |25 |
|Drill Peck |Flying |29 |34 |
|Agility |Psycic |36 |43 |
\----------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 02|Razor Wind | |
|TM 04|Whirlwind | |
|TM 06|Toxic | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam |Fearow Only |
|TM 20|Rage | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 34|Bide | |
|TM 39|Swift | |
|TM 43|Sky Attack | |
|TM 44|Rest | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 02|Fly | |
\--------------------------------------------/
===========================================================================
#23 Ekans/#24 Arbok
Type: Poison
Location: Routes 4, 8, 11, 23 (Red only)
Evolution Line: Ekans Lv 22
Arbok Final
Move List:
/----------------------------------------\
|Name |Type |#1 |#2 |
|----------------------|---------|---|---|
|Wrap |Normal |Sta|Sta|
|Leer |Normal |Sta|Sta|
|Poison Sting |Poison |10 |10 |
|Bite |Normal |17 |17 |
|Glare |Normal |24 |27 |
|Screech |Normal |31 |36 |
|Acid |Poison |38 |47 |
\----------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam |Arbok Only |
|TM 20|Rage | |
|TM 21|Mega Drain | |
|TM 26|Earthquake | |
|TM 27|Fissure | |
|TM 28|Dig | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 44|Rest | |
|TM 48|Rock Slide | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 04|Srength | |
\--------------------------------------------/
===========================================================================
#25 Pikachu/#26 Raichu
Type: Electic
Location: Pikachu (Red/Green/Blue) Viridian Forest, Power Plant
Raichu: (Red/Green/Blue) Unknown Dungeon
Evolution Line: Pikachu (Red/Green/Blue) Thunder Stone (Yellow) Final
Raichu (Red/Green/Blue) Final (Yellow) -
*Cannot evolve in Yellow version
Move List:
/--------------------------------------------\
|Name |Type |#1 |Ye1|#2 |
|----------------------|---------|---|---|---|
|Thundershock |Electic |Sta|Sta|Sta|
|Growl |Normal |Sta|Sta|Sta|
|Tail Whip |Normal |- |6 |- |
|Thunder Wave |Electic |9 |8 |- |
|Quick Attack |Normal |16 |11 |- |
|Double Team |Normal |- |15 |- |
|Slam |Normal |- |20 |- |
|Swift |Normal |26 |- |- |
|Thunderbolt |Electric |- |26 |- |
|Agility |Psycic |33 |33 |- |
|Thunder |Electic |43 |41 |- |
|Light Screen |Psycic |- |50 |- |
\--------------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 01|Mega Punch | |
|TM 05|Mega Kick | |
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam |Raichu Only |
|TM 16|Pay Day | |
|TM 17|Submission | |
|TM 19|Seismic Toss | |
|TM 20|Rage | |
|TM 24|Thunderbolt | |
|TM 25|Thunder | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 33|Reflect | |
|TM 34|Bide | |
|TM 39|Swift | |
|TM 40|Skull Bash | |
|TM 44|Rest | |
|TM 45|Thunder Wave | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 05|Flash | |
\--------------------------------------------/
*Note: Pikachu can also learn Surf in Pokemon Stadium
===========================================================================
#27 Sandshrew/#28 Sandslash
Type: Ground
Location: Sandshrew: 4, 8, 8, 9, 10, 11, 23
Sandslash: Route 23, Unknown Dungeon
*Note: both are blue only
Evolution Line: Sandshrew Lv 22
Sandslash Final
Move List:
/----------------------------------------\
|Name |Type |#1 |#2 |
|----------------------|---------|---|---|
|Scratch |Normal |Sta|Sta|
|Sand Attack |Normal |10 |10 |
|Slash |Normal |17 |17 |
|Poison Sting |Poison |24 |27 |
|Swift |Normal |31 |36 |
|Fury Swipes |Normal |38 |47 |
\----------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 03|Sword Dance | |
|TM 06|Toxic | |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 15|Hyper Beam |Sandslash Only |
|TM 17|Submission | |
|TM 19|Seismic Toss | |
|TM 20|Rage | |
|TM 26|Earthquake | |
|TM 27|Fissure | |
|TM 28|Dig | |
|TM 31|Mimic | |
|TM 32|Double Team | |
|TM 34|Bide | |
|TM 39|Swift | |
|TM 44|Rest | |
|TM 48|Rock Slide | |
|TM 50|Substitute | |
|-----|-------------|------------------------|
|HM 01|Cut | |
|HM 04|Srength | |
\--------------------------------------------/
===========================================================================
#29 Nidoran Female/#30 Nidorina/#31 Nidoqueen
Type: Nidoran/Nidorina: Poison
Nidoqueen: Poison/Ground
Location: Nidoran: Route 22, Safari Zone *Yellow* Route 2
Nidorina: Safari Zone
Nidoqueen: Evolves from Nidorina
Evolution Line: Nidoran Lv 16
Nidorina Moon Stone
Nidoqueen Final
Move List:
/--------------------------------------------------------\
|Name |Type |#1 |Ye1|#2 |Ye2|#3 |Ye3|
|----------------------|---------|---|---|---|---|---|---|
|Growl |Normal |Sta|Sta|Sta|Sta|Sta|Sta|
|Tackle |Normal |Sta|Sta|Sta|Sta|Sta|Sta|
|Scratch |Normal |8 |8 |8 |8 |8 |8 |
|Double Kick |Fighting |43 |12 |50 |12 |- |12 |
|Poison Sting |Poison |14 |17 |14 |19 |14 |- |
|Tail Whip |Normal |21 |23 |23 |27 |- |- |
|Body Slam |Normal |- |- |- |- |23 |23 |
|Bite |Normal |29 |30 |32 |36 |- |- |
|Fury Swipes |Normal |36 |38 |41 |46 |- |- |
\--------------------------------------------------------/
TM and HM list:
/--------------------------------------------\
|TM |Name |Notes |
|-----|-------------|------------------------|
|TM 01|Mega Punch |Nidoqueen Only |
|TM 05|Mega Kick |Nidoqueen Only |
|TM 06|Toxic | |
|TM 07|Horn Drill |Nidorina/Nidoqueen Only |
|TM 08|Body Slam | |
|TM 09|Take Down | |
|TM 10|Double Edge | |
|TM 11|Bubblebeam |Nidorina/Nidoqueen Only |
|TM 12|Water Gun |Nidorina/Nidoqueen Only |
|TM 13|Ice Beam |Nidorina/Nidoqueen Only |
|TM 14|Blizzard |Nidorina/Nidoqueen Only |
|TM 15|Hyper Beam |Nidoqueen Only |
|TM 16|Pay Day |Nidoqueen Only |
|TM 17|Submission |Nidoqueen Only |
|TM 18|Counter |Nidoqueen Only |
|TM 19|Seismic Toss |Nidoqueen Only |
|TM 20|Rage | |
|TM 24|Thunderbolt | |
|TM 25|Thunder | |
|TM 26|Earthquake |Nidoqueen Only |
|TM 27|Fissure |Ni