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Turok: Battle of the Bionosaurs
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Copyright 2000/2001 ralfaford
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INDEX
1. Version Info
2. Level Guides
             Level 1 - The Hub Ruins
             Level 2 - The Jungle
             Level 3 - Ancient City
             Level 4 - The Ruins
             Level 5 - The Catacombs 
             Level 6 - Treetop Village ***UNDER CONSTRUCTION***
             Level 7 - Lost Land 
             Level 8 - Final Confrontation
3. Cheats
4. Copyright
5. Thanx
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1. Version Info
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23/12/00   Version 0.1
Started the playguide. 
Did index.
Wrote out the first two levels.

27/12/00 Version 0.2
Wrote out levels 3,4 and 8.
Did the Copyright section.

29/12/00 Version 0.3
Start levels 5,6,7.
Did Cheats and Thanx sections

18/2/01 Version 0.4
Did more of the level guide (level 5 & level 7)
Fixed up line problems and gramma problems
Fixed Copyright section
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Before you star reading this, you should realise that I haven't written 
out full walkthroughs for this game's levels.  I have instead written 
about where the weapons are and gave pointers on where you should go.  
There is also help for the hard parts.
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2. Level Guides 
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Level 1 - The Hub Ruins
The main thing about this level is to get used to the controls. On this 
level you should upgrade you knife to (1) bow and arrow, (2) pistol and 
(3) shotgun. You should try and collect all the keys to help you later 
on. There are three keys in this level. The first is in the caves beyond 
the Chronoscepter. The second is on a floating platform in the lava 
pools cave. The third is at the top of one of the ruined pyramids. At 
the start just stab the bad guys until you collect some arrows. To 
change weapons I think it is by pressing select and a direction on the 
D-pad. Keep alert for frontal attacks and weapons fired at you from 
above. Nearly all of the health bonuses and life forces are in the 
caves.

Level 2 - The Jungle
Make full use of the shotgun that you collect at the start. The better 
auto-shotgun is high up and you get it by following the platforms and 
teleport gates. Go in to the first cave and head on through to the 
teleport, gradually making you way up the platforms to the right. In the 
houses on the third platform level you will find life forces, bullets, 
arrows and the first key. There is also a health bonus in the water 
there - which you will probably need. After that there is a leaping test 
to the temple where you must operate two switches to get the second key, 
then head left up on the cliffs, collect the auto-shotgun. The third key 
is on the way back down to the tunnels. Like on Level 1 you can't get 
the Chronoscepter without a move powerful weapon, so return here later 
to get it.  For now head back to the hub.

Level 3 - Ancient City
In this level you will have to activate switches to open the teleport 
gates. In this level you will also not be able to get to Chronoscepter 
piece until after you have better weaponry. In the first hut hit the 
switch so you can operate teleport gates later on. When you emerge on 
the rooftops leap left, firing as you go, and teleport gate you go 
through will teleport you to the top of a series of walls. The first key 
is on the second wall on a lower platform on the right. Back out on the 
rooftops there are soldiers firing from the hut roof so take care. Drop 
down left, enter the hut and dive into the pool there. The key here is 
on the platform to the very right of the pool and the pool contains 
plenty of critters that want you not to get it, so ready your knife and 
carve them all up. There is also a health bonus at the bottom if you 
need it and more life bonuses too. To get the third key you will need 
more firepower. Go to the topmost roof and through the transporter. 
Collect the gun at the end of the passage and press the switch to 
activate the last gate. Come back out and through the gate on the roof 
to the left. The key is well guarded and you will find it at the end of 
the passage to the right. From there go back to the hub and on to level 
4.

Level 4 - The Ruins
This level has more insects than a can of fly spray can kill. There are 
also the usual dudes as well. Perfecting your jumping is a must. It is 
all too easy to die by miss timing a jump or being bitten by a mozzie. 
In this level you will get the grenade launcher so you can go back and 
get the Chronoscepter pieces. At the start you will find the grenade 
launcher by going left, climbing up and leaping left to the end. There 
are dinos and mozzies on the way so if you need health, there is some 
just below the grenade launcher. Back to the start and head right. You 
can't reach the platforms so keep going right, climb up, collect the gun 
and then leap back whilst running to get to the teleport gate. There are 
pools in the caves and heaps of mozzies, so head right, collect the 
health bonus and life forces before going left and through the first 
pool. There are even more insects in the next area. Go left and through 
the cave door to find the first key, but enter firing because it is well 
protected. Back out and go right to the end cave door, swim through 
another pool to a teleport gate and you'll find yourself back outside. 
High up are more health bonuses, and if you go right, firing as you go, 
you will safely pass through another teleport gate. This area contains 
the next key (near the bottom right) and an elevating shaft. At the top 
of the shaft on the left you will find more guns, but take care as you 
leap across. Head out from the top right platform, and leap across the 
next platforms to a gate at the end, near to the final key. The 
Chronoscepter piece is behind a wall in the caves, near one of the 
pools. Once you have collected it you can return to the Hub and go back 
and get the first three pieces.

Level 5 - The Catacombs 
In the Catacombs you will have to avoid falling rocks, crawl under 
swinging axes. Also, when you are about to go into really tight places 
switch to you knife so you can kill the rats you meet. To the right of 
the entrance is a weapon, grab it then travel all the way left. Jump and 
travel right until you reach a blocked switch, there use your grenade 
launcher to shatter the block and activate the swtich. Jump right and go 
to the active teleport gate. Standing under the blocks and firing up 
will destroy the blocks, but if you can't destroy them, try using a 
different gun. There is a gealth point at the top. Pass the inactive 
teleport gate and travel to the right to activate the teleporter. Crawl 
your way through the next section, using you knife to kill the rats, and 
avoid the falling rocks in the open areas until the game lets you 
through. Using the teleporter will bring you to a much needed health 
point and a switch to jump on. Dode yet more rocks on your way to the 
next teleporter, go through it and you'll find yourself at the check 
point. You should be able to see the first key from here. Collect it and 
travel up to the right to the next teleporter, keeping low to avoid the 
swinging axes as you go. Destroy the blocks, swapping power weapons as 
the need arises. Teleport throught the two more gates, picking up the 
second key, and travel right to re-enter the first gate. Climb up the 
rocks and by-pass the next gate, then go down and left, through the 
teleporter and travel across the bridge, avoiding the axes by crawling. 
You'll find the Chronoscepter piece at the far end. Go down to the left 
to yet another gate and you'll find the third key. Retrace you steps to 
exit the level and return to the Hub.

Level 6 - Treetop Village ***UNDER CONSTRUCTION***
You will meet yet more annoying mozzies on this level. You should have 
brought along insect repellent, but guns and knifes will have to do.

Level 7 - Lost Land 
Rising and falling platforms and others that fall from under your feet 
are hazards here. Jump quickly across platforms that stand still or you 
will fall with them. While crossing moving platforms the tricks is to 
jump from on when it reaches its highest point to land on the next as it 
is dropping. If you turn left as you leave the Hub you'll find a ledge 
that can't reach, so go right until you reach a bridge, killing guards 
and dinos on the way. There's a monstrous flower guarding the end of the 
bridge; kill it and cross the planks. Travel upwards to a teleporter, go 
through it and to the left you'll find the check point. Jump left acros 
the moving platforms, and when you've reached the end lower yourself 
down the cliff. To the right is a weapon, drop down to get it. To the 
left is platform, jump across it to get the first ket. Travel all the 
way to the right again, passing the teleporter, to a door, and there's a 
robot to defeat. Remember to collect some life force on the way. Enter 
the door and travel all the way to the right to grab the second key. 
Retrace your steps through the door and travel right to the teleporter, 
Go left and down through a door. Going left here will get you some life 
force and then go all the way to the right to collect the Chronoscepter 
piece. Blast a hole with the grenade launcher to reach it. Back through 
the door and lower youself down the ledge to drop to another door. 
Travel to the left to a teleporter, then right to the next one and you'l 
find yourself back at the Hub.

Level 8 - Final Confrontation
Ready you weapons as you go through the Hub gate because there is a 
guard waiting and you are fired on as soon as you start. If you have had 
trouble so far, then this level may be too much! Every few steps there 
is opposition to kill. Jumping and firing can kill guards up high. 
Travel along to teleporter and you will find yourself in the temple. 
Some life force can be collected along the way and the weapons you 
gather will be very useful. Making your way through the temple is pretty 
straightforward, as long as you don't run out of ammo. Just keep going 
and then you will fight the BIGGEST dinosaur of them all.  Just mow this 
dino with everything you've got! After defeating this colossal fossil it 
is plain sailing until you reach the lair of the Campaigner. Here at 
last the Chronoscepter comes into use. Shot with that and then with any 
other weapons you have ammo left for. 

Well there you go, I hope you kick the Campaigner's ass so hard he will 
be s#$%ing out his mouth!!!
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3. Cheats
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LEVEL PASSWORDS:

Level 2 - GRZNNPCRDB
Level 3 - DVZNDPCRNB
Level 4 - GVZNDPBTNG
Level 5 - PCVYGRBTDK
Level 6 - RCVYGRSTDR
Level 7 - VSVYTRSQDG
Level 8 - RSVYTRSQNN
(enter them at the password screen)

ACTION REPLAY CODES:

Infinite Health - 0109F9C0
Infinite Lives - 010AFAC0
Infinite Arrows - 0163A1C1
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4. Copyright Stuff
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Copyright 2000/2001 Daniel Rutherford aka ralfaford. This document and 
everything in it is property of Daniel Rutherford aka ralfaford.
This document may not be used on any CD's or published in any magazines 
that are for sale or are free. This document may not be sold or altered 
in any way or form. It can also only be put on a web site with 
permission from me 

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5. Thank you for reading this guide.
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If you have any of the following email me at ralfaford@hotmail.com
- errors
- compliaments
- something to add
- constructive critisism
- or anything else worthwhile

If you want this guide on your site, e-mail me and provide a URL and I 
will usually let you. If you do, you may not change of cut and paste 
parts of this guide.

Thanks again, 

ralfaford :-)