Copyright 2004



Fortified Zone


(released 1991 for the Nintendo Gameboy)

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X                                    X
X By:  Andurliswrath                 X 
X E-Mail: Slapshotman007@hotmail.com X 
X Version:  1.0                      X 
X Last Updated:  4-23-4              X
X                                    X  
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-=VERSIONS=-

1.0 - The guide is about as complete as I want it.  I've given a 
walkthrough of how to beat the game, and I don't really see the need to 
say what certain power ups do.  (especially being I only use the main 
gun and complete the game with no difficulty)  If I get some requests 
maybe I will if I'm bored one day.  Other then that I think this is the 
first and final draft though.  Hope you enjoy this game, I have.


-=TABLE OF CONTENTS=-

1. Controls
2. Advice
3. Walkthrough
   a. field
   b. jungle
   c. cave
   d. fortress
4. Contact Info
5. Copyright Info


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CONTROLS
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Male

d-pad: Move
A botton: Main Weapon
B botton: Secondary Weapon

Female

d-pad: Move 
A botton: Fire Weapon
B botton: Jump

On the bottom of the screen are two bars, one with the label "l" and the 
other "a."  These stand for life, and ammo respectively.

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Advice
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I'll just give you some helpfull hints, and explain some stuff that 
might not be appearant.

-If you find an enemy that drops med kits, you can usually go back into 
the                                                      room two or 
three times and pick up more med kits by killing it again.  

-Shoot enemies over walls whenever possible.

-If an enemy appears to move randomly about the screen shooting, try 
standing           still and waiting for it to come to your line of 
fire.

-"Up" boxes add 1 bar to your life.

-Try to distribute the "up" boxes equally.


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Walkthrough 
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Here is a quick rundown of how this works.  I put the map with all the 
notworthy things on it at the top.  Below that is a quick walkthrough of 
how to go, and simple instructions for the bosses.  Now I won't tell you 
whether to use the male or female.  Its understood to jump spikes its 
the female.  I also tend to use the male 90% of the time just because he 
can have more bullets on the screen.


^^^^^^^^^^^^
lvl 1  Field
^^^^^^^^^^^^

 ________________________
| kT |    |  H | B  |    | 
|____|____|____|____|____| 
|    |    |  J |  h |    | 
|____|____|____|____|____| 
|    |    |    |    |    | 
|____|____|____|____|____| 
| H  |    | S  |    |    | 
|____|____|____|____|____|

S: Start
k: key 
H: Health Addition 
h: med pac
b: bomb
m: mini boss
B: Boss

Take a left and kill the guards.  Go up, kill the guards from the side.  
Go left.  Kill the guys with spears, head down.  Get the "up" container.  
Now head up, killing guards to open doors.  Kill the mini boss when you 
get to the top room.  Just stand a little over to the left or right and 
shoot as the male.  

Go down and then right.  Head up a room after killing the guy with 
rockets, and then right.  Use the female to jump the spikes and pick up 
the "up" container.  Now head back to the room with the rocket guy, and 
then go right.  Kill jeep, and make sure to dodge the bullets it fires.  
Then go through the door on the right.  Pick up the med kits, and then 
go up.

BOSS: Turrets

Just stand out of the way for a few seconds.  You should see where the 
turrets are firing.  Now simply stand somewhere they aren't firing but 
you can shoot them.  Repeat that process untill all three are dead.


^^^^^^^^^^^^^
lvl 2  Jungle
^^^^^^^^^^^^^

 ________________________
|    | mk |  b | h  | B  | 
|____|____|____|____|____| 
|    |    |    |    |    | 
|____|____|____|____|____| 
|    |    |    |    |    | 
|____|____|____|____|____| 
| S  |    | mk | H  | Ht | 
|____|____|____|____|____|

S: Start
k: key 
H: Health Addition 
h: med pac
b: bomb
m: mini boss
B: Boss

Walk up a room.  Dodge the moving spikes by going right, up and then 
through the door.  The next room there are stationary guns.  Shoot them 
to get by, and continue upwards.  Take a right at the top room, and 
destory the jeep.  Head back to the room you started in.

Go right two rooms, and destroy another jeep.  Continue right and pick 
up the two "up" boxes.  One for each character.  Now go back left two 
rooms to the locked door.  Go up 2 rooms, and then right.  Continue 
right untill you hit a wall.  Head down two rooms, and shoot all the 
objects that fly at you in that room.  After destroying them all two 
"up" boxes appear. 

Head back up two rooms, and take the top left exit.  Continue to the 
locked door, and procede through it.  There is a rocket man in the next 
room who drops a bomb.  In the next room you get some med kits.  Then 
the boss.

BOSS: Tank

Stand directly below it and shoot the turret.  When it charges simply 
run back against the wall and it won't hurt you.  When the turret is 
done, shoot the two stationary guns on the side of it to destory it 
using the same tactic.


^^^^^^^^^^^
lvl 3  Cave
^^^^^^^^^^^

1st Floor
 ________________________
| B  | u  | H  |    |    | 
|____|____|____|____|____| 
| h  |    |  u |    |    | 
|____|____|____|____|____| 
|    |    |    |    |    | 
|____|____|____|____|____| 
| mk | h  |    |    |  S | 
|____|____|____|____|____|
 
2nd Floor
 ________________________
| mk |    |    |    | d  | 
|____|____|____|____|____| 
|    |    |    |    |    | 
|____|____|____|____|____| 
| d  |    |    |    |    | 
|____|____|____|____|____| 
|    | H  |    |    |    | 
|____|____|____|____|____|

S: Start
k: key 
H: Health Addition 
h: med pac
b: bomb
m: mini boss
B: Boss
d: Stairs Down
u: Stairs up

Go up, left, and then down.  Shoot the panel in this room to turn the 
lights on.  Continue to the left one room, and then look for the weird 
spot on the wall.  Walkthrough that spot, head up a room and shoot the 
panel.  Now walk back to the room that had the secret panel.  Continue 
up using the top right exit.

Shoot the panel and go through the door.  Kill the bats and continue on.  
Ignore the open door on the top, and head down.  You will reach a weird 
orb like mini-boss.  Kill it and then go back through the door you 
ignored earlier.  

A wall will start falling at you when you inter the room.  Four or five 
shots should destroy it and allow you into the next room.  A rocket 
"animal" stands in the next room.  Destory it and use the stairs.

That weird device reverses your controls in this room, just make your 
way towards it and shoot it.  Upon destruction you can continue to the 
next room.  Destroy the turrets and continue to the next room.  In this 
room, take the exit on the bottom left of the screen.

Continue on till you get to the dark room.  Take a step down, then go 
over and shoot it.  Make sure not to fall down the hole.  Head down, and 
destroy the crablike mini-boss.  Just shoot it.  In the next room be 
carefull, another one of those reverse devices is in it, and there are 
holes to worry about.  Destory it and continue on.  Not to worry if you 
fall though, you just start back at the start.

Continue heading upwards, and you will come to another set of stairs.  
Use them.  Follow the path till you get to a room with a bat firing at 
you.  Kill it and go through the secret passage on the left wall.  Kill 
the bat in this room, and then shoot the fake wall on the middle of the 
top wall.  Go through the door way, pick up the "up" box, then go back 
and use the stairs.

Continue on, killing bats, turrets, and a rocket "animal."  In the room 
with the spike and moving spike, go through the secret passage first for 
a couple "up" boxes.  Then go up.  You will run into another crab mini-
boss.  Folow the path to the Boss

BOSS: Dragon

This guys makes no since to me... owell.  Just shoot the head... simple 
enough right?  Watch out for him shooting fire, that hurts, and his 
charges hurt pretty bad too.  My suggestion is standin in the bottom 
right hand corner for when he fires the fireball, then moving when he 
charges.  Shoot his head while he is walking backwards.


^^^^^^^^^^^^^^^
lvl 4  Fortress
^^^^^^^^^^^^^^^

1st Floor
 ________________________
| mk |  u |    | mk |    | 
|____|____|____|____|____| 
|    |    |    |    |    | 
|____|____|____|____|____| 
|    | k  |    | u  | u  | 
|____|____|____|____|____| 
| S  |    |    | u  |    | 
|____|____|____|____|____|

2nd Floor
 ________________________
|  B |    |    |    | d  | 
|____|____|____|____|____| 
| mH | m  | mh | mb |  H | 
|____|____|____|____|____| 
|    |    | f  |    |    | 
|____|____|____|____|____| 
|    |    |    |    | mk | 
|____|____|____|____|____|

S: Start
k: key 
H: Health Addition 
h: med pac
b: bomb
m: mini boss
B: Boss
d: Stairs Down
u: Stairs up
f: Hole to fall down

Head up a room, and kill the robots.  Take the top right passage to 
exit, and in the dark on the right wall is an exit.  Remember this room 
cause it has a locked door in it.  Shoot the robots, and use the top 
left exit. Shoot the panel, it unlocks a door in the room.  Make your 
way to that door.  In the door is a mini-boss, kill it and take the key.  
Now make your way back to the room I told you to remember.

Shoot the robots with out stepping on the moving floor.  After their 
destruction use the stairs.  Continue on, and use the stairs you 
eventually get to.  Be carefull for the reverse machine in this room.  
After that room, don't jump the spikes, but turn left in the weird 
looking spot and continue left.  It leads to another mini-boss... kill 
it.  Then go jump the spikes.

Head through the locked door, kill the guy, and go up the stairs.  Go 
down, and kill the robot for a key.  Head back down the stairs and then 
go through the locked door on the bottom of the screen.  

Make your way on, untill you get to a room with two turrets, kill them, 
and then go into the next room.  Kill those two turrets.  Now walk 
through the wall between where the two turrets were.  Walk in the dark 
along the right wall, and you will hit a passage.  In this dark room 
simply shoot the panel, then go back to the first room with 2 turrets.  
Hit the secret passage behind where the first turret was, and then use 
the hole to fall down.

Head down the bottom middle passage, and then destory the panel.  Then 
make your way over to the door that is now visible.  This room is just 
dark, and aimless guess and check wandering.  Nothing to hurt you 
though.  Aftre that room, continue on till a room with two exits on the 
left.  Use the top one, and destory the box to see the key and light the 
room.  Head back to the room you fell into.  Head through the door on 
the right and use the stairs.

Destory the enemies and go through the door.  Now you face 3 mini-
bosses, all of whom you have already seen.  Destory them for the...

BOSS:  Damned if I know what that thing is...

Pretty simple.  In the front is a panel that shoots at you... so destory 
it.  Then on the left and right side are two rocket launchers.  So lets 
destroy them for good measure.  Just stand to the side to destory them.  
Finally the middle will light up.  Just shoot it really fast with the 
guy, and after about 10 hits it blows up and it dies.  

Whats this... no credits... Maybe the game isn't done... yet!

So back track to the room that you fell into.  Head up a room, and 
destroy a mini-boss.  Now its time for... 
 
BOSS: #2, I don't know what to call this one either.

Move over to the side, and shoot the two boxes on the front of it.  Then 
destroy the thing shooting missle at you in the front.  Walk to the back 
and take out the turrets on either side of it.  Now the middle lights 
up, and you need to go back to the front of it.  There should be metal 
pipes being thrown out the front.  Inbetween pipes step in and take 
shots at it.  Destroy the middle, and the game is over.



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Contact Info 
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Odds are that maybe one or two people will ever read this.  If you do 
though, give me an email please.  I'm a little curious if anyone will 
read it.

Slapshotman007@hotmail.com


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Copyright Info
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This document was written by Frank "Andurliswrath" Gamsby.  It may only 
be posted at...

www.gamefaqs.com

Please notify me immediately if you find this posted somewhere else.

Copyright 2004