Heiankyou Alien FAQ

Copyright Meldac/Live Planning 1989
Written By Brian P. Sulpher
E-mail: briansulpher@hotmail.com
Version Final
Dates Written: December 18th to December 19th, 2002

I dedicate this to my brother Michael.  Without him being a cheap jerk and 
buying this for me, I never would have even heard of this game.  I hope you
know I am goofing bro and I appreciate this game greatly!

Also, for Cougar.  I miss you, and I hope you are living it up in the 
afterlife as you did in this world.  You will always be in my memories, and
you will never be forgotten.

-----------
Version 1.0
-----------

-Submitted guide on December 19th, 2002

-----------
Version 1.5
-----------

-Submitted guide on March 27th, 2003
-Added information on the Bowl Boat
-Reformatted FAQ
-Spelling corrections

-----------
Version 1.6
-----------

-Submitted guide on September 24th, 2003
-Altered the format
-Added/altered some of the FAQ

-----------
Version 2.0
-----------

-Submitted guide on March 9th, 2004
-Altered format slightly

-------------
Version Final
-------------

-Submitted guide on February 9th, 2005
-I added in Honestgamers as a site allowed to use my FAQs
-No new info in a long while, so this FAQ is now FINAL

----------------------------------------------------------------------------
----------------------------Table Of Contents-------------------------------
----------------------------------------------------------------------------

1) Introduction
2) Story
3) Controls
4) Enemies
5) Objects
6) Points
7) Game Differences
8) New Game
9) Old Game
10)Two Players
11)Strategies
12)Final Word

----------------------------------------------------------------------------
------------------------------Introduction----------------------------------
----------------------------------------------------------------------------

1) You are the onyl one who can stop an Alien invasion!  You will have to 
   fight your way through 12 stages of Alien fighting, and you are the one
   that will save or doom your fellow countrymen and countrywomen.  Gather 
   your courage to go out and face the bloodthorsty invaders from beyond the
   stars!

----------------------------------------------------------------------------
---------------------------------Story--------------------------------------
----------------------------------------------------------------------------

2) The following is directly quoted from the instruction booklet, and it is
   in no way a direct work of Brian P. Sulpher (the previous paragraph gives
   my take on the game).

The time is 1,000 years ago, way back in the Heian Age.  The peaceful city 
of Kyo is suddenly invaded by Aliens.  A Kebiishi (knight of the past) is
entrusted to defend the city.  He decides to confront the terrible Aliens in
a bold plan to bury the dreaded beasts alive.

People are being horribly devoured bite by bite by the Aliens as they 
ravages down Miyako Ooji (The city's main street).  Without even a hinawaju
(type of firearm) to shoot the Aliens, the Keibiishi has no choice but to 
try and bury the Aliens alive.  He sets himself to the task, digging a hole 
on the road where the Aliens are headed.

Then he hides and waits.  Should any Alien fall into a hole, he must quickly
bury it before it can climb back out.  In this game, you are to play the 
role of the Kebiishi trying to defend the city.

   You now know that you fight not only for your own survival, but also for
   the people of your city of Kyo.  Take your shovel, and go do battle with
   the people-eating Aliens!

----------------------------------------------------------------------------
--------------------------------Controls------------------------------------
----------------------------------------------------------------------------

3) This section will take a look at the controls for the game.


D-Pad   : The game has an overhead view, so you are looking down on the 
          action.  What this means is that UP will move your character up, 
          RIGHT will move your character right, DOWN will move your 
          character down, and LEFT will move your character left.

SELECT  : Switched cursor on start-up screen between OLD and NEW game.

START   : Confirms choice between OLD and NEW game on start-up screen.  This
          will also pause-unpause the game during play.

B Button: Holding this button down will cause your character (the kebiishi)
          to fill in a dug hole.

A Button: Holding this button down will cause your character (the kebiishi)
          to dig a hole on the road.

----------------------------------------------------------------------------
---------------------------------Enemies------------------------------------
----------------------------------------------------------------------------

4) This section will list the types of Aliens you will face, what they look
   look like, and what their behaviour patterns are.


                           o----------------o
                           | Regular Aliens |
                           o----------------o

Appearance: Two legs, large head, big mouth, and two Antennae.

Behaviours: These dummies will run around the same area frequently, even 
            when they could change direction to grab you for a snack.  They 
            are only dangerous once they are the last enemy remaining in the
            level.


                            o--------------o
                            | Super Aliens |
                            o--------------o

Appearance: Four legs, wide stance, large head, big mouth, and no head
            adornments.

Behaviours: These guys will be much more agressive in their efforts to get
            you.  They will often travel in groups of two, and they will
            use this method to break the other out of holes.  They will also
            stop short of holes if they see them ahead of time.  Definately
            the more dangerous of the two Aliens, they will cause you great
            distress on your mission to save your fellow countrypeople of 
            the city of Kyo.

----------------------------------------------------------------------------
---------------------------------Objects------------------------------------
----------------------------------------------------------------------------

5) This section will list a few objects that appear along the path to 
   destroying the Aliens.  


                              o----------o
                              | Lanterns |
                              o----------o

Known as "Karakuri Tourou", these are placed on the roads, where they turn 
on and off at regular intervals in the NEW GAME.  If the lamp is off, both 
the kenbiishi and the Aliens can pass over.  However, only the kebiishi can 
stand on the lamps when they are on (he has to step on when the lamp is off 
though).


                             o------------o
                             | Iron Plate |
                             o------------o

Known as "Kurogane No Ita", these are found along the roads in the NEW GAME.
They are often placed at points that make it more difficult for your 
character, as these Iron Plates will not be dug up regardless of how much 
you try.


                              o-----------o
                              | Bowl Boat |
                              o-----------o

Known as "Owan No Fune", These appear in Rounds seven, eight, and nine of 
the NEW GAME.  These boats move back and forth between the two docking areas
in the level at regular intervals.  You must get on/get off the bowl boat at
the docking areas.  They are safe though as Aliens can not board them to get
you.

----------------------------------------------------------------------------
----------------------------------Points------------------------------------
----------------------------------------------------------------------------

6) This section will look at how your points are totaled.


Digging A Hole         : 0 points.

Filling A Hole         : 0 points.

Killing A Regular Alien: 800 to 1800 points.

Killing A Super Alien  : 1000 to 2500 points.

----------------------------------------------------------------------------
------------------------------Game Differences------------------------------
----------------------------------------------------------------------------

7) This section will look at the main differences between the two game 
   types.


                                o--------o
                                | Aliens |
                                o--------o

Regular Aliens: OLD and NEW.
Super Aliens  : NEW only.


                             o--------------o
                             | Hole Digging |
                             o--------------o

OLD: five stages
NEW: three stages.


                             o--------------o
                             | Hole Filling |
                             o--------------o

OLD: five stages
NEW: three stages.


                                 o-------o
                                 | Speed |
                                 o-------o

Aliens  : faster on OLD game, slower on NEW game.
Kebiishi: slower on OLD game, faster on NEW game.


                               o------------o
                               | Level Size |
                               o------------o

OLD: Larger.
NEW: Smaller.

----------------------------------------------------------------------------
----------------------------------New Game----------------------------------
----------------------------------------------------------------------------

8) This section will look at the New Game level designs, and the enemy 
   totals for each level.


-You get an extra man for every multiple of 30,000 points reached.

-Aliens move the same speed as you.

-quicker digging/burying of holes.

-Also remember that you have an easier time if you cut off chunks of the 
 level.


                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                    ~~~LEVEL ONE TO LEVEL THREE~~~
                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-----------------+
Key              |
                 |
II \Iron         |
II /Plate        |
                 |
BR \Barriers     |
BR /             |
                 |
LA \Lanterns     |
LA /             |
                 |
BB \Bowl         |
BB /Boat         |
                 |
WT \Water        |
WT /             |
                 |
-----------------+

     +--------------------+
     |IIBR    LA          |
     |IIBR    LA          |
     |  BR    BR  BRBR  BR|
     |  BR    BR  BRBR  BR|
     |                    |
     |                    |
     |BR  LA  BRBRBR  LA  |
     |BR  LA  BRBRBR  LA  |
     |BR        BR        |
     |BR        BR        |
     |      BR        BRBR|
     |      BR        BRBR|
     |  BR  BR  BRBR      |
     |  BR  BR  BRBR      |
     |          BR        |
     |          BR        |
     |    BRBR          II|
     |    BRBR          II|
     +--------------------+

=================
=== Level One ===
=================

Regular Aliens: 3
Super Aliens  : 0

=================
=== Level Two ===
=================

Regular Aliens: 3
Super Aliens  : 1

===================
=== Level Three ===
===================

Regular Aliens: 2
Super Aliens  : 2


                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                    ~~~LEVEL FOUR TO LEVEL SIX~~~
                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-----------------+
Key              |
                 |
II \Iron         |
II /Plate        |
                 |
BR \Barriers     |
BR /             |
                 |
LA \Lanterns     |
LA /             |
                 |
BB \Bowl         |
BB /Boat         |
                 |
WT \Water        |
WT /             |
                 |
-----------------+

     +--------------------+
     |II  LA            BR|
     |II  LA            BR|
     |    BR  BR    LA    |
     |    BR  BR    LA    |
     |BR  LA  BRBR  BRBR  |
     |BR  LA  BRBR  BRBR  |
     |    BR    BR  LA    |
     |    BR    BR  LA    |
     |  BRLA        BRBR  |
     |  BRLA        BRBR  |
     |    BR  BR    LA    |
     |    BR  BR    LA    |
     |BR  LA  BRBR  BR  BR|
     |BR  LA  BRBR  BR  BR|
     |BR  BR    BR  LA    |
     |BR  BR    BR  LA    |
     |              BRBRII|
     |              BRBRII|
     +--------------------+

==================
=== Level Four ===
==================

Regular Aliens: 3
Super Aliens  : 1

==================
=== Level Five ===
==================

Regular Aliens: 3
Super Aliens  : 2

=================
=== Level Six ===
=================

Regular Aliens: 3
Super Aliens  : 3


At the halfway point of the game, you are treated to your kebiishi performing
a digging dnace ritual, and then four Regular Aliens show up.  Your character
will put the run on them immediately, and he will once again dive back into
the fray in an attempt to save Kyo's citizens from the crazed man-eating 
Aliens!


                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                    ~~~LEVEL SEVEN TO LEVEL NINE~~~
                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-----------------+
Key              |
                 |
II \Iron         |
II /Plate        |
                 |
BR \Barriers     |
BR /             |
                 |
LA \Lanterns     |
LA /             |
                 |
BB \Bowl         |
BB /Boat         |
                 |
WT \Water        |
WT /             |
                 |
-----------------+

     +--------------------+
     |IIBRBBWTWTWTWTWTWTBB|
     |IIBRBBWTWTWTWTWTWTBB|
     |IIBRII    BR      II|
     |IIBRII    BR      II|
     |II    BR  BRBR  BRII|
     |II    BR  BRBR  BRII|
     |  BR  BR  BR        |
     |  BR  BR  BR        |
     |        IILAIIBRBRII|
     |        IILAIIBRBRII|
     |BR  BR  BRII        |
     |BR  BR  BRII        |
     |        BR  BR  BRII|
     |        BR  BR  BRII|
     |IIBR  BRBR  BR  BRII|
     |IIBR  BRBR  BR  BRII|
     |II    IILAII      II|
     |II    IILAII      II|
     +--------------------+

===================
=== Level Seven ===
===================

Regular Aliens: 3
Super Aliens  : 3

===================
=== Level Eight ===
===================

Regular Aliens: 2
Super Aliens  : 4

==================
=== Level Nine ===
==================

Regular Aliens: 1
Super Aliens  : 5

                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                    ~~~LEVEL TEN TO LEVEL TWELVE~~~
                    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-----------------+
Key              |
                 |
II \Iron         |
II /Plate        |
                 |
BR \Barriers     |
BR /             |
                 |
LA \Lanterns     |
LA /             |
                 |
BB \Bowl         |
BB /Boat         |
                 |
WT \Water        |
WT /             |
                 |
-----------------+

     +--------------------+
     |II              BR  |
     |II              BR  |
     |  BR  BRIIBRBR      |
     |  BR  BRIIBRBR      |
     |      IILAII    BR  |
     |      IILAII    BR  |
     |IIBR  BRIIBRBR    II|
     |IIBR  BRIIBRBR    II|
     |LABR            BRLA|
     |LABR            BRLA|
     |II    BRBRIIBR  BRII|
     |II    BRBRIIBR  BRII|
     |  BR    IILAII      |
     |  BR    IILAII      |
     |      BRBRIIBR  BR  |
     |      BRBRIIBR  BR  |
     |  BR              II|
     |  BR              II|
     +--------------------+

=================
=== Level Ten ===
=================

Regular Aliens: 3
Super Aliens  : 3

====================
=== Level Eleven ===
====================

Regular Aliens: 4
Super Aliens  : 3

====================
=== Level Twelve ===
====================

Regular Aliens: 0
Super Aliens  : 7


After successfully navigating the twelve harrowing levels, the Aliens will
be forced to abandon their attack!  Congratulations on saving the city
kebiishi!  All the people now look like this => ^_^!  However, one Alien was
left behind!  What does this mean...  We may never know as this is THE END!

----------------------------------------------------------------------------
----------------------------------Old Game----------------------------------
----------------------------------------------------------------------------

9) This section will give a brief look at the Old Game.


In the Old Game, there a few keys to remember: 

  i) You are a smaller character in a larger environment. 

 ii) You are slower here than in the New Game. 

iii) Holes are dug and filled in slower than in a New Game. 

 iv) The enemies (all Regular Aliens) will be faster than you.  

This makes for a much harder challenge, and you will need to be aware of your
opponents locations.  Try to put as many holes as you can in the ground as 
fast as you possibly can or you may end up losing all of your lives really 
quickly.

You only get one extra life in this game.  It is at 30,000 points.

The Old Game is designed for a more hardcore gamer in mind.  It is also much
better suited for Two Player gaming action, so try a multiple player round
to get the hang of this play mode before you ever seriously attempt to reach
the end of Level Twelve (my best is Level Seven)!

----------------------------------------------------------------------------
--------------------------------Two Players---------------------------------
----------------------------------------------------------------------------

10)This section will look at the options for Two Player modes for both Old
   and New games.


                               o----------o
                               | New Game |
                               o----------o

-Both Players are put into seperate playing fields.
-Each Player will face the same amount of Aliens.
-Every time a Player clears an Alien that was on their screen originally,
 they will send that Alien to their oppositions screen as a Super Alien.  If
 that Alien is eliminated by the other Player, it will disapear for good.
-The winner is decided by who ever outlive the opposition, or who ever gets
 four points ahead of their rival.


                               o----------o
                               | Old Game |
                               o----------o

-Both Players will share a screen.
-Both Players are a team in trying to eliminate the Aliens.
-The best bet for winning is to help one another dig/hury holes because it 
 can be accomplished much faster in this fashion than the normal one Player
 effort.

----------------------------------------------------------------------------
---------------------------------Strategies---------------------------------
----------------------------------------------------------------------------

11)This section will give some tips for the game.  This will be split into
   NEW GAME and OLD GAME sections.


                                o----------o
                                | New Game |
                                o----------o

a) Start the level by cutting off all routes to you, and then expand your
   perimeter.  As you do this, you will make it easier to catch each enemy.
   You do need to follow the next strategy for the higher levels however.

b) If you see two Aliens coming together towards a hole, quickly dig a 
   second hole behind the first hole.  This way when the one who fell in is 
   busted out by the following Alien, it will walk forward into the next 
   hole as the second Alien is walking away.

c) Be ready to run if you are getting overwhelmed by Aliens in a certain
   section of the level.  Take off for the opposite side of the board, and
   just concern yourself with getting away, not with digging holes as you 
   go.

d) Sometimes the Super Aliens will walk close to your dug hole, but then 
   saunter away.  To bait them into the hole, fill the hole partially, and
   when they charge again, dig it out again just before they would arrive at
   the hole.  This will leave the Super Aliens no time to escape the trap 
   you set, so fill it in quickly.

e) Whenever you have an Alien in a hole, and you are starting to fill it in,
   sometimes another Alien will be charging to free it's buddy.  If this 
   occurs, you are best to just leave the Alien to get out of the dug hole,
   and concentrate on digging new holes.  The same goes for an Alien that 
   has fallen into a trap while you are a fair distance away, you are best 
   to leave the Alien to wriggle it's way free.  If you go too late, you 
   will end up losing a life.

f) If you are being chased by an Alien, try to find a Lantern or Bowl Boat.
   These things can be used to escape an enemy as it closes in.  The Lantern
   will often flari up as you pass over it, and you can even stand on it 
   while it is lit to avoid the enemy!  The Bowl Boat is a safe spot from
   Aliens, and it will zip back and forth along the water to two docking
   spots, which can get you away from the opposition quickly.

g) The Bowl Boat can also be used for a very defensive style of play.  Just 
   set your traps near the Bowl Boat docks, and then ride the Bowl Boat as
   needed to finish the level.


                                o----------o
                                | Old Game |
                                o----------o

a) You need to allow yourself some extra time to dig/bury holes.  Aliens are
   faster, and the process of digging/burying holes requires some extra 
   time.

b) Two Players will be able to get more holes up quickly, so that is the 
   best way to play this mode.  An excellent strategy with Two Players is to
   dig/bury holes as a team when possible as they will get the job done much
   faster than a solo job would do.

c) While in a Two Player game, run towards your partner.  When the two 
   touch, they will perform a little dance.

----------------------------------------------------------------------------
----------------------------------Final Word--------------------------------
----------------------------------------------------------------------------

12)As is the usual, this walkthrough is copyright property of Brian P. 
   Sulpher, 2003.  The only website, group, person, etc. to have access to
   post it is www.gamefaqs.com, www.ign.com, and www.honestgamers.com.  You 
   must ask for permission before posting this (go ahead, I am very nice, 
   and more than likely will say yes).

   If you liked it, hated it, have anything to add, then please E-mail me at
   briansulpher@hotmail.com.  You can also contact me through MSN messenger
   through the same E-mail address.
  
   A surprisingly fun game (at least the New Game is), and it will give you
   an oddly set game to hook you.  Although a little short, it will still 
   require some skill from the player so they can reach the end.  If you see 
   it cheap (say Five Dollars), then I say pick it up for a week or two of 
   distraction.