Yu-Gi-Oh! The Eternal Duelist Soul for Game Boy Advance
Written by Misael Villegas

Character Deck information provided by KronosCoreMagi
Booster Pack information provided by grey41
Password List provided by Teara

Last Updated: 03/19/03

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Welcome to the world of Duel Monsters. Konami has finally released a card
game that is true to the actual Yu-Gi-Oh! trading card game. This FAQ is
designed to help you get an idea of what strategies can be used when
building a card deck, as well as give you an insight to some of the up and
coming battles that you will be facing in this game. So get ready. It's time
to duel.

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TABLE OF CONTENTS

     VERSION HISTORY
     FREQUENTLY ASKED QUESTIONS
     BUTTON FUNCTIONS
     MAIN MENU OPTIONS
     DECK EDIT SCREEN
          Commands
          Card Types
          Monster Types
          Monster Attributes
          Magic/Trap Effects
     DUELING
          Description of Field
          Duel Commands
          Duel Phases
          Summoning Monsters
          Fusion
          Rituals
          Magic/Trap Chains
     BUILDING A "GOOD" DECK
     CAMPAIGN DUELISTS
          Campaign Introduction
          Events
          Dueling
               First Tier
               Second Tier
               Third Tier
               Fourth Tier
               Fifth Tier
          Unlocking the Booster Packs
     CARD INFORMATION
     CREDITS and LEGAL STUFF
          Contributions

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VERSION HISTORY

Updated - 03/19/03 - Along with adding some relevant information, I have also
added a small FREQUENTLY ASKED QUESTIONS section, covering basic questions.

Updated - 02/18/03 - I added some more info and corrected some mistakes.

Updated - 01/30/03 - Thanks to some help, I have been able to update the CARD
INFORMATION section.  I made some corrections and a slight format change, too.

Final Version - 01/20/03 - Well, this is it, the Final Version.  I've revamped
some of the sections and completed the CARD INFORMATION section.  I don't
expect to change anything else once this is posted.  Thanks to Eric Tremblay
(e_t_brain@hotmail.com) for helping me finish the CARD INFORMATION section and
to Richard Stinson (xenograftsoul@yahoo.com) for fixing a minor problem in the
DECK EDIT section.

Version 2.4 - 12/05/02 - Well, I finally finished what was left of the CARD
INFORMATION section (with the exception of some cards which I still do not
have).  I'll consider this my near Final version.  I'll be updating one more
time to finish this up.

Version 2.3 - 11/27/02 - The CAMPAIGN DUELIST section is more or less
complete.  I may decide to add other information at a later time.  This FAQ
should be more or less completed by the end of next week.

Version 2.2 - 11/20/02 - I made a correction to one of the card's info (thanks
to chadoken for the correction).  I also put updated info to BUILDING A "GOOD"
DECK (I forget the email of the person who notified me of the 40-60 cards in a
deck.).

Version 2.1 - 11/15/02 - KronosCoreMagi has been gracious enough to allow me
to publish info on the Dueling Decks of Duelists.  More cards in the CARD
INFORMATION section has been added (up to letter L).

Version 2.0 - 11/11/02 - I figured it was time for a little design change to
this FAQ.  I've also added Booster Pack info to the CARD INFORMATION section,
thanks to the help of grey41 and his Booster Pack FAQ.

Version 1.4 - 11/08/02 - Sorry for the long absence.  I managed to add some
more entries to the CARD INFORMATION section (up to letter J) and made some
minor corrections to the FAQ.

Version 1.3 - 10/31/02 - More has been added to the CARD INFORMATION section
and to the CAMPAIGN DUELISTS section.

Version 1.2 - 10/27/02 - The CARD INFORMATION section has been updated up to
letter B (only including those cards that have passwords), and I have started
work on the CAMPAIGN DUELIST section.

Version 1.1 - 10/26/02 - I've added info on BUILDING A GOOD DECK, plus I
started work on the CARD INFORMATION section, adding all the passwords
possible to each card (thanks to Teara for the passwords) and info for some of
the cards.

Version 1.0 - 10/25/02 - The initial release of this FAQ.

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FREQUENTLY ASKED QUESTIONS

How can I use the Egyptian god cards (Obelisk the Tormenter, Slifer the Sky
Dragon, and The Winged Dragon of Ra) in the game?

     The answer is, you can't.  It states on the card  "This is not able to
     play."  For some weird reason, the cards are placed in this game, merely
     for the purpose of collecting them.  There's no possible way to use them.

I've beaten Simon once (and have 1 copy of each card), but Grandpa/Trusdale is
not unlocked.  How do I unlock him?

     This is a glitch that occurs in some games.  It is still uncertain how
     this glitch occurs.  Some people have reported that losing too many
     battles may trigger it, or if you don't have at least one copy of each
     card in your Main Deck.  I really don't know the answer.  You might be
     better off restarting the whole game and hope for the best.

What is the best deck to use?

     That is a matter of your own opinion.  Feel free to experiment with
     different cards.  The sky's the limit (or the limit's the sky).

I have a password for a certain card, but it won't accept the password.  Why?

     Either the card does not exist in this game or the password for that
     card was disabled (or never programmed into the cartridge).

How do I use [insert card name here]?

     Check the CARD INORMATION section for the answer.  I do want to note that
     some information about cards may not be listed on the card itself.  [For
     instance, you must pay 500 LP for Toon Monsters to create a Direct Attack
     and you must wait a turn, after summoning, before they can attack.]

Is there an ending to this game?

     No.  Since this game has no plot, you can really never beat the game.

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BUTTON FUNCTIONS

L Button - In the Deck Edit screen, allows you to scroll between the Trunk,
Main Deck, and Side Deck screens.  In the Calendar screen, switches to the
next month.

R Button - In the Deck Edit screen, allows you to scroll between the Trunk,
Main Deck, and Side Deck screens.  In the Calendar screen, switches to the
previous month.  During a duel, allows you to draw a card during the Draw
Phase.

Control Pad - Used to move the cursor to call commands or menus

B Button - Used to cancel commands, return to the previous screen, or to
proceed to the next phase in battle.

A Button - Used to confirm commands and to scroll through text.

Select and Start Button not used.

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MAIN MENU OPTIONS

Campaign - This is where you go to duel with other trainers. You will start
off with the ability to only battle 5 trainers. Once you meet certain
conditions, you will have access to other trainers.

Link Battle - This is where you can battle with a friend who has another GBA
and Yu-Gi-Oh! Eternal Duelist Soul game pack.

Deck Edit - Go here to choose which cards you wish to use. There are three
options.

     Trunk - The trunk stores all the cards that are not used in your Main and
     Side Decks.

     Main Deck - This is the "heart" of your cards. (Just had to say that.)
     You must have at least 40 standard cards, but no more than 60 standard
     cards, in your deck in order to enter Campaign mode. Standard cards
     involve Normal Monster Cards, Effect Cards, Magic Cards, Trap Cards, and
     Ritual Cards. You can also store up to 20 Fusion Cards, which will not be
     considered as part of the standard cards in your deck. 

     Side Deck - This deck is only useful when you play in a tournament style
     Duel. In between Duels in a tournament, you can switch cards between your
     Main Deck and Side Deck. The Side Deck can only hold 15 cards.  No Fusion
     cards are allowed in the deck.

Record - This will list your current record of Wins/Losses/Draws for each
Duelist you have played in the game. This record is also shown when you
highlight a Duelist in the Campaign mode.

Calendar - A day will pass in the game after every duel. The Calendar will
list days when you will get a Yu-Gi-Oh! magazine (which contains 5 cards),
or when special tournaments are held.  Magazines are acquired at the end of
the day (after a duel).  Tournaments (or Matches) replace standard Duels in
Campaign mode.

Card Trading - Trade with your friends. Just connect two GBAs each with a
Yu-Gi-Oh! Eternal Duelist Soul game pack, and trade away.  You must each trade
one card.  (You cannot give or take cards without trading one as well).

Password - Those familiar with the actual Card Game might know that some of
the cards contain an eight digit number on the lower left corner of the
card.  This number can be inputted into the Password screen to get a copy of
that card in the game.  These codes (if they are available) are listed in the
CARD INFORMATION section of this guide.  Thanks to Teara (ooh44@hotmail.com)
for allowing me to use the Password List on this FAQ.  The game will only
allow you to use each password once unless you erase all data and start over.

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DECK EDIT SCREEN

Commands
--------
Card View - Get a detailed description of the card highlighted.

To Trunk - Move the highlighted card to the Trunk.

To Main Deck - Move the highlighted card to the Main Deck. [Note that you
can move more than 40 cards (not including the Fusion Deck) to the main
deck. However, you will not be permitted to duel until you remove all but 40
standard cards.]

To Side Deck - Move the highlighted card to the Side Deck.

List Filter - Allows you to sort cards to look by Card Type.

Statistics - Lists the percentage of Card Types in your Decks or Trunk.

Exit - Return to the Main Menu.

Card Types
----------
There are a total of 6 card types, 20 monster types, 6 monster attributes,
and 6 magic/trap effects in this game.

Normal Monsters (Border color: Yellow) - These are just Duel Monsters that
have no special abilities. Each monster card is listed with an attack power,
a defense power, and a level (represented by the number of stars) that
ranges from 1-8. Each monster also contains an attribute and type.

Fusion Monsters (Border color: Purple) - These cards are only placed in a
duel by performing a Fusion through Polymerization (or by a special process).
The Fusion process in explained later in the FAQ.  The cards look similar to
Normal Monsters, but the levels can go from 1-12.

Ritual Monsters (Border color: Blue) - These cards require a Magic Ritual Card
to summon the Monster card. The Ritual process is explained later in the FAQ.
The cards look similar to Normal Monsters.

Effect Monsters (Border color: Orange) - These monsters have a special
effect that can be activated by meeting the proper conditions listed on the
card.  The cards look similar to Normal Monsters.

Magic Cards (Border color: Green) - These cards can be used during your Main
Phase turns (some can be activated during the Battle Phase turn) to cause the
ability listed on that card. Later in this section, I'll get into more detail
about the type of Magic/Trap cards that are available.

Trap Cards (Border color: Pink) - Trap cards can only be activated the turn
AFTER they are set.  Some traps cards can only be activated during the Battle
Phase, while others can be activated during the Main Phases.

Monster Types
-------------
Dragon, Beast/Warrior, Fairy, Fish, Aqua, Spellcaster, Beast, Insect, Sea
Serpent, Pyro, Zombie, Winged Beast, Dinosaur, Machine, Rock, Warrior,
Fiend, Reptile, Thunder, and Plant

Monster Attributes
------------------
Water, Fire, Earth, Wind, Light, and Dark

Magic/Trap Effects
------------------
Equip - A Magic Card can be equipped to a monster to alter their attack and/or
defense.

Quick-Play - A Quick-Play Magic Card can be activated during Main/Battle
phases in your turn, or when a Monster is summoned, sent to the Graveyard,
commands an attack, or is set on the opponent's turn.

Continuous - These cards will remain on the field until it's destroyed.

Ritual - These are the cards that describe the Ritual process.

Field - These cards change the field to alter the attack/defense power of
the card types listed on the card.

Counter - A Counter Trap Card can be use to stop the activation of a Magic
Card, Trap Card, or Effect Card.

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DUELING

Description of Field
---------------------
The playing field during a duel consists of several sections.

Deck Zone - All your cards from your deck are here for you to draw.

Hand - The cards on the bottom of your screen are your hand.  You can play
these cards and place them on the field during your turn.

Field Card Zone - This represents the top 5 blocks on the screen.  You can
play up to five monsters in this zone.  You cannot discard any of these cards
once they are on the field, unless they are destroyed by your opponent, an
Effect, Magic, or Trap Card, or by performing a Tribute, Fusion, or Ritual.

Magic & Trap Card Zone - Up to five magic or trap cards can be placed on the
field for use immediately or during your opponent's turn (depending on the
type of card placed).

Graveyard - Your cards, which are used or destroyed, are discarded here.

Eliminated Card Zone - These cards are permanently removed from the duel and
cannot be brought back.  Cards that go here are cards that are placed here by
Effect Monster Cards, Trap Cards, or Magic Cards.

Field Card Zone - A Field Magic Card can be placed here to change the
environment of the field.

Fusion Deck Zone - This is where up to 20 Fusion Cards in your deck are
placed.

Information Zone - The Life Points of you and your opponents are located on
the top of your screen (bottom of the opponent's screen).  The phases of the
battle are also shown here.

Duel Commands
-------------
Card View - Get a detailed description of the card selected.

Set - Summon a Duel Monster from your hand to the face down Defense mode.

Summon - Summon a Duel Monster from your hand in Attack mode.

Activate - Activates the effects of Effect Monsters, Magic Cards, or Trap
Cards.

Def Pos - Turns a Duel Monster on the field from Attack to Defense mode.

Atk Pos - Turns a Duel Monster on the field from Defense to Attack mode.

Flip Summon - Turns a Duel Monster on the field from the face down Defense
mode to Attack mode.

Attack - Allows a Duel Monster to attack the opponent.

Draw - Draws a card from your deck (or just press the R button).

Surrender - Place the cursor on your deck during any phase (except Draw phase)
to forfeit the game.

Duel Phases
-----------
The duel progress through six phases.  In some case, you have to press the B
button to proceed to the next phase (or to end your turn).

Draw Phase (listed as D on Info Zone) - Draw one card from your deck by
pressing the R button.

Standby Phase (listed as S on Info Zone) - The effects of some cards may only
be activated during this phase.

Main Phase 1 (listed as M1 on Info Zone) - During this phase, you can place
cards on the field from your hand.  You can only summon one monster from your
hand during your turn, with the exception of Special Summons (more on that in
the next section).

Battle Phase (listed as B on Info Zone) - Any monsters in Attack mode can
issue the Attack command in this phase.

Main Phase 2 (listed as M2 on Info Zone) - You can use this turn to place
cards from your hand to the field, if you chose not to do so in Main Phase 1.
A monster can be placed as long as long as no summoning occurred in Main Phase
1.  However, any monster placed in Attack mode in this phase will not be able
to attack until your next turn.

End Phase (listed as E on Info Screen) - This ends your turn.

[If you have no monsters in Attack mode (or you can't attack) after Main Phase
1, you will be prompted to end you turn.  Also, you cannot attack during the
very first turn in the duel.]

Summoning Monsters
------------------
It's important to note how to Summon (or Set) Monsters in the game.  Any
Monster that is level of 4 or below can be Summoned (or Set) during either
Main Phase.  Only one Normal Summon is allowed per turn (unless you have a
special card).  To summon a level 5 or 6 monster, you must tribute (or
sacrifice) one of your Monsters on the field.  To summon a level 7 or 8
Monster, you must tribute 2 Monsters on the field.  The Monsters that are used
as tribute will be sent to the Graveyard.

A Special Summon is a Summon that is done by a Fusion, Ritual, or using a
Magic card like Monster Reborn.  These cards do not count as a Normal Summon,
so you can still place a Duel Monster on the field from your hand.  These
cards are also NOT subject to certain Trap Cards.

Fusion
------
A Fusion allows two or more monsters to be combined to create a more powerful
Duel Monster.  In order for a fusion to take place, you must have the
following.

     (1) The cards required for Fusion.  These cards can be in your hand or on
         the field. [Thanks to Eric Gorohoff (zaybertamer2002@yahoo.com) for
         correcting me on this.]  These cards are sometimes referred to in the
         game as Fusion-Material Monsters.

     (2) A "Polymerization" Magic Card.

     (3) The proper Fusion Monster Card in your Fusion Deck.

Rituals
-------
Just like a Fusion, a Ritual requires the following.

     (1) A Magic Ritual Card in your hand.

     (2) A Ritual Monster also in your hand.

     (3) Sacrificing a certain number of levels to meet the level requirements
         of the Ritual.

Magic/Trap Chains
-----------------
When a Magic or Trap card is activated, a Counter Trap Card can be used to
destroy or prevent activating that magic.  These cards must be on the field
for their effects to be activated.  A chain occurs when one Duelist counters
the actions of a Magic or Trap card.  A Magic or Trap card can be countered 3
times, as long as the proper cards are present in the field.  You can also
chain other Magic or Trap cards to activate multiple Magic or Trap cards on
your field at one time.

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BUILDING A "GOOD" DECK

I have the firm belief that there is no such thing as the PERFECT deck.  No
matter how good your cards are, all it comes down to is luck.  It's a matter
of drawing the right cards at the right time.  However, I do believe that
there are good cards and bad cards.  This section will give you a good idea on
the types of cards that you should have in your deck.  I won't go into actual
cards, since it would be best for each person to get a "feel" for each card
(and learn how to use each of them).  Check the CARD INFORMATION section later
in this FAQ to learn about each card, plus my own opinions about them.

The game allows to create a deck that can have as few as 40 cards and as many
as 80 cards (60 cards in your Main Deck, with up to 20 Fusion cards).  There
are many advantages and disadvantages to having so few or so many cards.  If
your deck contains a lot of Ritual Cards, Fusion-Material Cards (cards that
are used for Fusion), or the Exodia series cards, you may want just to have
just 40 cards.  This increases the chance of drawing the right cards in a
duel.

This is my breakdown of cards to have in your deck.

Attack Monsters
---------------
First off, you want to have a good number of Level 4 (or below) Normal Monster
cards with good Attack Power.  The strongest Normal Monster Card out there is
Vorse Raider and Gemini Elf (ATK 1900).  Then there is Mechanicalchaser (ATK
1850).  Finally, there's Dunames Dark Witch, La Ginn the Mystical Genie of the
Lamp, 7 Colored Fish, Giant Red Seasnake, and Harpie's Brother (ATK 1800).
These cards are hard to get at the very beginning, but you should replace the
cards you have, with stronger cards when you get Booster Packs.

Defense Monsters
----------------
A strong offense should also have a good defense.  The strongest Level 4 (or
below) defense are Giant Solider of Stone, Aqua Madoor, Mystical Elf, and
Spirit of the Harp.  You start off with one Mystical Elf (regardless of which
deck you choose at the beginning of the game), and possibly a second high
defense card.

Tribute/Fusion/Ritual Monsters
------------------------------
Have a couple of Level 5-6 Normal Monster Cards in your Deck.  Cyber-Tech
Alligator and Summoned Skull are the best in this category.  You should have
one or two Level 7-8 monsters as well, but it's only worth if they have
special Effects.  You run a high risk of unable to summon them.  Fusion or
Ritual Cards are better as you do not need to tribute cards on the Field, and
they count as Special Summons.

Effect Monsters
---------------
Flip Monsters can change the tide of a Duel.  These cards include Man-Eater
Bug, Magician of Faith, Mask of Darkness, Penguin Solider, Cyber Jar, and
Morphing Jar.  Wall of Illusion can replace some Defense Monsters to force
attacking cards to return to your opponent's hand.  Strong Monster Cards, like
Machine King, Jinzo, Barrel Cannon, Kazejin, Suijin, and Sanga of the Thunder
can also be useful

Magic/Trap Cards
----------------
Have a couple of Equip Cards like Metalmorph, Axe of Despair, Horn of the
Unicorn, and Black Pendant.  Some powerful Magic Cards include Change of
Heart, Monster Reborn, Harpie's Feather Duster, Dark Hole, Rageki, and Swords
of Revealing Light.  You should also have some Trap Cards like Waboku, Mirror
Force, Negate Attack, Magic Jammer, and Seven Tools of the Bandit.

Just remember to use every card to your advantage, and you should be able to
hold your own against the toughest of Duelists.  You should also learn to
modify your deck based on the Duelist you are dueling.  Experiment with
different decks and place Magic, Trap, and Level 5-8 cards in your side deck
to switch between them when you in a tournament situation.  Check the next
section for some insight on the duelist that you will be facing in the game.

I want you to realize that this is my opinion, you do not have to follow this
perfectly.  Feel free to "mix it up" and choose whichever cards you feel like
using.  As I said earlier, this deck will change as you advance and face more
cunning duelists.  Just take your time, learn from your mistakes, and try
again.

When building a deck, you can have 3 of the same cards in your deck.  However,
there are limitations on some types of cards.

Limited to only 2 cards in a deck:

     Backup Soldier
     Bell of Destruction
     Delinquent Duo
     Graceful Charity
     Heavy Storm
     Morphing Jar #2
     Nobleman of Crossout
     Riryoku
     Sangan
     Swords of Revealing Light
     Witch of the Black Forest

Limited to only 1 card in a deck

     Call of The Haunted
     Ceasefire
     Change of Heart
     Confiscation
     Cyber Jar
     Dark Hole
     Exodia of the Forbidden One
     Harpie's Feather Duster
     Imperial Order
     Jinzo
     Left Arm of the Forbidden One
     Left Leg of the Forbidden One
     Megamorph
     Mirror Force
     Monster Reborn
     Painful Choice
     Pot of Greed
     Raigeki
     Right Arm of the Forbidden One
     Right Leg of the Forbidden One
     Sinister Serpent
     Snatch Steal
     The Forceful Sentry

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CAMPAIGN DUELISTS

Game Introduction
-----------------
The game begins with one of the Duelists, Tea, asking you to choose a starter
deck.  You have a choice of picking a blue deck, red deck, or green deck.
These decks contain 40 cards, which contain the following types of cards.

     Normal Monsters       25
        Levels 1-4         22
        Levels 5-6          3
     Effect Monsters        1
        Levels 1-4          1
     Fusion Monsters        0
     Magic Cards            9
     Trap Cards             5
     Ritual Cards           0

For the most part, these cards are random.  However, I have noticed that there
are 13 cards that are always included, regardless of the pack you choose.

     Black Pendant                   Magic/Equip Card
     Change of Heart                 Magic Card
     Magic Jammer                    Trap/Counter Card
     Monster Reborn                  Magic Card
     Mystical Elf                    Normal Monster Card
     Mystical Space Typhoon (x2)     Magic Card
     Pot of Greed                    Magic Card
     Seven Tools of the Bandit       Trap/Counter Card
     Summoned Skull                  Normal Monster Card
     Swords of Revealing Light       Magic Card
     Trap Hole (x2)                  Trap Card

Events
------
When you are playing in the Campaign section, you will encounter some events.
Most events are listed on your calendar, but there are a few random events
that take place as well.

Listed Events
=============
[Y!] - Every Tuesday, you will get the Weekly Yu-Gi-Oh! magazine (received
after a duel takes place on that day).  This magazine contains 5 cards which
are random.  Check the CARD INFORMATION section for the cards available.

[WY!] - On the 21st of the Month (or the 20th if the 21st falls on a Sunday),
you will get the Yu-Gi-Oh! Magazine (received after a duel takes place on that
day).  This magazine contains 5 cards which are random.  Check the CARD
INFORMATION section for the cards available.

Weekend Duel - These matches take place on the 2nd and 4th Saturday of each
Month.  These are tournaments.  To win, you must win two of the three duels.

Grandpa Cup - On the 1st Saturday in June, a special tournament will take
place.  If you win that duel, you will be awarded 5 rare cards and will be
allowed to participate in the Finals, the next day.  Winning the finals also
entitles you to 5 rare cards.

National Championship - This tournament begins on the 1st Sunday in November.
Each victory will entitle you to participate in the following round.  There
are a total of 4 rounds.  If you win the finals, you will be awarded with 5 of
the rarest cards, which come from the Millennium Puzzle Yellow booster pack.

Random Events
=============
Special Duel - From time to time, a Duelist will ask you to play a match (best
2 out of 3) instead of a duel.  The situation is the same as a Weekend Duel,
but a random Field Magic Card (Forest, Mountain, Umi) is placed on the field.
If you win, you will receive 5 cards, which are part of the Weekly Yu-Gi-Oh!
magazine collection.

Rare Hunters - One of the five Rare Hunters (the Duelists from Tier Three) may
challenge you to a duel.  If you lose, you will lose your rarest card in your
Main Deck.  If you win, you will be entitled to 5 rare cards, which are from
the Millennium Eye booster pack.

Dueling
-------
Your first tier of dueling will involve facing 5 Duelists.  You can choose to
battle these Duelists as many times as you want.  You earn a booster pack of
cards that contain 5 cards every time you win a Duel. Now, let's begin by
taking you through the first tier of Duelists.

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First Tier
==========
Tristan Taylor                                   Bakura Ryou

        Tea Gardner                     Joey Wheeler

                          Yugi Muto

You can Duel any of these Duelists in any order.  When you start a Duel, you
will play a game of Janken (or better known to us as "Rock, Paper, Scissors").
If you win, you will get the chance to go first or second.  Once that is
decided, each player will draw five cards, and have a chance to draw another
card each turn.  You can advance to the second tier by defeating each Duelist
twice.

[Deck Info for each Duelist provided by KronosCoreMagi and William Moran
(cyberbill13@hotmail.com).]

******************************************************************************

First Tier
Duelist: Yugi Muto

Yugi's cards aren't all the powerful (with the exception of the Dark Magician
and Summoned Skull).  You will be fine as long as he does not have a chance to
summon them.  Although his deck includes all five pieces of Exodia, it's
highly unlikely that he will gather all pieces, unless the duel lasts long.

Cards in Yugi Muto's Deck

     Air Marmot of Nefariousness
     Ancient Jar
     Baby Dragon
     Battle Steer
     Beaver Warrior (x2)
     Buster Blader
     Celtic Guardian (x2)
     Dark Magician
     Exodia of the Forbidden One
     Feral Imp
     Gazelle the King of Mythical Beasts
     Genin (x2)
     Griffore
     Hitotsu-Me Giant (x2)
     Koumori Dragon
     Kuriboh
     Left Arm of Forbidden One
     Left Leg of Forbidden One
     Mammoth Graveyard (x2)
     Meda Bat
     Monster Reborn
     Mystic Horseman
     Mystic Lamp
     Mystical Capture Chain
     Mystical Elf (x2)
     Penguin Soldier
     Petit Dragon
     Red Medicine
     Right Arm of Forbidden One
     Right Leg of Forbidden One
     Ryu-Kishin
     Sangan
     Silver Fang
     Swords of Revealing Light
     Time Wizard
     Torike
     Trap Hole
     Weather Control
     Winged Dragon, Guardian of the Fortress #1
     Yamatano Dragon Scroll

******************************************************************************

First Tier
Duelist: Tea Gardner

Tea cards are not much of a problem either.  You just need to beware when she
uses Raigeki, Change of Heart, or if she calls the Gemini Elf card.  She uses
force and doesn't have any trap cards.  She shouldn't pose much of a threat.

Cards in Tea Gardner's Deck

     Beautiful Headhuntress
     Beaver Warrior
     Change of Heart
     Cyber-Tech Alligator
     Dancing Elf (x2)
     Dark Witch
     Dryad
     Enchanting Mermaid
     Fairy Witch
     Gemini Elf (x2)
     Graceful Charity
     Green Phantom King
     Happy Lover
     Ill Witch
     Key Mace #2
     Lady of Faith
     Lunar Queen Elzaim
     Maiden of the Moonlight
     Monster Reborn
     Mystical Elf
     Oscillo Hero
     Oscillo Hero #2
     Petit Angel (x2)
     Petit Dragon
     Protector of the Throne
     Queen of Autumn Leaves
     Queen's Double
     Raigeki
     Supporter in the Shadows (x2)
     Water Element
     Water Omotics
     Waterdragon Fairy
     Weather Control

******************************************************************************

First Tier
Duelist: Joey Wheeler

Joey will use a lot of powerful Monster Cards and some Magic/Trap Cards.  His
Red-Eyes B. Dragon is his most powerful card, but your Summoned Skull (which
he also has) can take care of it.  Use a card like Raigeki or Dark
Hole, if possible when he uses Polymerization to call forth B. Skull Dragon or
Thousand Dragon.  Also watch out for the effects of the Time Wizard.

Cards in Joey Wheeler's Deck

     Alligator's Sword (x3)
     Axe Raider
     Baby Dragon (x2)
     Battle Steer
     Battle Warrior
     Beaver Warrior
     Blackland Fire Dragon
     Change of Heart
     Dragon Zombie
     Garoozis
     Grateful Charity
     Heavy Storm
     Hero of the East
     Hitotsu-Me Giant (x2)
     Kageningen
     Koumori Dragon
     Lava Battleguard
     Magic Jammer
     Magic-Arm Shield
     Mirror Force
     Mystic Horsemen
     Panther Warrior
     Polymerization
     Pot of Greed
     Raigeki
     Red-Eyes B. Dragon
     Skull Dice
     Summoned Skull
     Swamp Battleguard (x2)
     Sword of Dragon's Soul
     The 13th Grave
     Thousand Dragon
     Tiger Axe (x2)
     Time Wizard
     Torike

******************************************************************************

First Tier
Duelist: Tristan Taylor

I wouldn't worry too much about Tristan.  Just be careful when he calls his
Summoned Skull out.  He has a couple of Magic Cards, but other than that, his
deck will consist of mostly Warrior Monster Types.

Cards in Tristan Taylor's Deck

     Ansatsu
     Aqua Madoor
     Battle Warrior
     Dark-Piercing Light
     Doron
     Goblin's Secret Remedy
     Gryphon Wing
     Hiro's Shadow Scout
     Horn Imp
     Jinzo #7
     Kagemusha of the Blue Flame
     Kanan the Swordmistress
     Kojikocy
     Legendary Sword
     Masaki the Legendary Swordsman
     Monster Reborn
     Moon Envoy
     M-Warrior #1
     M-Warrior #2
     Oscillo Hero
     Pendulum Machine
     Prevent Rat
     Seven Tools of the Bandit
     Shade Specter
     Shadow Specter
     Skull Servant
     Soul of the Pure
     Spirit of the Harp
     Stuffed Animal
     Summoned Skull
     Sword of Dark Destruction
     Swordstalker
     Unknown Warrior of Fiend
     Vishwar Randi

******************************************************************************

First Tier
Duelist: Bakura Ryou

I believe that Bakura will prove to be a challenge in the first tier.  His
Dark Elf is the only monster that hits hard, but in order for him to use it,
he must constantly pay 1000 Life Points to attack with his 2000 ATK Dark Elf.
Also, be careful about his Man-Eater Bug which will destroy one monster on
your field.  This can hurt, especially if you summoned a very good monster.

Cards in Bakura Ryou's Deck

     Armored Zombie
     Axe of Dispair
     Black Pendant
     Blue-Eyed Silver Zombie
     Castle of Dark Illusions
     Change of Heart
     Clown Zombie
     Dark Assailant
     Dark Elf (x3)
     Dark Hole
     Dokuroizo the Grim Reaper
     Dokurorider
     Dragon Zombie
     Fiend's Hand
     Fire Reaper
     Ghoul with an Appitite
     Graveyard and The Hand of Invitation
     King of Yamimakai
     Magic Jammer
     Magical Ghost
     Man-Eater Bug
     Monster Reborn
     Pot of Greed
     Pumpking the King of Ghosts
     Revival of Dokurorider
     Spellbinding Circle
     Temple of Skulls
     The 13th Grave
     The Snake Hair (x2)
     The Three-legged Zombie
     Trap Hole
     Trial of Nightmare
     Wasteland
     Witty Phantom
     Wood Remains
     Yaranzo

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

Second Tier
===========
Espa Roba                                      Mai Valentine

        Mako Tsunami                Weevil Underwood

                         Rex Raptor

Tier 2 will contain Duelists that use more Magic and Trap Cards.  Their
strategy the use of some powerful Monster Cards.  It might be a good idea to
challenge the first tier Duelists a couple of times to get more booster packs
and add some powerful cards to your collection.  In this tier, you will need
to defeat each Duelist 3 times to advance to the third tier.

******************************************************************************

Second Tier
Duelist: Rex Raptor

I wasn't kidding when I said this would be a challenge.  The biggest concern
with Rex his Summoned Skull, Dark Hole, Raigeki, Heavy Storm, and Mirror Force
cards.  You can lose a good set of cards if you aren't careful.  Add that with
his Magicians of Faith to get back used Magic Cards and you might find
yourself in a losing situation.  Hang tough!

Cards in Rex Raptor's Deck

     Blackland Fire Dragon (x3)
     Crawling Dragon #2 (x2)
     Dark Hole
     Dragon Zombie
     Giant Soldier of Stone (x3)
     Graceful Charity
     Heavy Storm (x2)
     Little D
     Magic Jammer
     Magician of Faith (x3)
     Megalowzer
     Mirror Force
     Monster Reborn
     Mystical Space Typhoon
     Pot of Greed
     Raigeki
     Summoned Skull
     Sword Arm of Dragon
     Trakadon (x2)
     Twin-headed Fire Dragon (x2)
     Two-headed King Rex (x3)
     Uraby (x2)
     Wasteland
     Witch of the Black Forest (x2)

******************************************************************************

Second Tier
Duelist: Espa Roba

Mechanicalchaser is the card that can really set you back if you don't have a
powerful enough card.  If you are in luck, you can use Mystical Elf to defend,
then use the Mystical Elf as a tribute to summon a stronger card (like a
Summoned Skull).  Make sure you have a Dark Hole and/or Raigeki.

Cards in Espa Roba's Deck

     Big Eye (x2)
     Blast Juggler
     Blast Sphere (x2)
     Ceremonial Bell
     Change of Heart
     Cyber Falcon
     Cyber Jar
     Cyber-Tech Alligator
     Dark Hole
     Dimensional Warrior (x2)
     Disk Magician (x2)
     Giga-tech Wolf (x2)
     Heavy Storm
     Holograph
     Jinzo
     Machine King
     Mechanicalchaser
     Monster Reborn
     Negate Attack
     Raigeki
     Reaper of the Cards
     Time Machine

******************************************************************************

Second Tier
Duelist: Weevil Underwood

Weevil will use the Dark Elf card as often as possible.  Even though its ATK
power is 2000 (and is a Level 4 monster), Weevil must pay 1000 of his own Life
Points to attack.  If you have a good enough defense, you may wind up winning
the match by just having him constantly deplete Life Points.  If he does
summon his Insect Queen, he will summon an Insect monster token (with ATK
100).  You can attack them as well and really lower Weevil's Life Points.
Also, watch out for the Parasite Paracide.

Cards in Weevil Underwood's Deck

     Change of Heart
     Cyber Jar
     Dark Elf (x2)
     Dark Hole
     Flying Kamakiri (x3)
     Forest
     Gemini Elf (x2)
     Giant Rat (x2)
     Gokibore (x2)
     Graceful Charity
     Harpie's Feather Duster
     Insect Queen (x2)
     Magic Jammer
     Man Eater Bug (x3)
     Mechanical Spider
     Mirror Force
     Monster Reborn
     Needle Worm (x2)
     Parasite Paracide (x3)
     Pot of Greed
     Raigeki
     Sinister Serpent
     Swords of Revealing Light
     Witch of the Black Forest (x2)

******************************************************************************

Second Tier
Duelist: Mako Tsunami

Mako's Axe of Despair and his Penguin Soldier can be trouble.  You shouldn't
have too much of a problem with Mako, as long as he does not summon his
Fortress Whale.

Cards in Mako Tsunami's Deck

     7 Colored Fish (x3)
     Axe of Despair
     Change of Heart
     Dark Elf
     Dark Hole
     Fortress Whale
     Fortress Whale's Oath
     Great White
     Harpie's Feather Duster
     Heavy Storm (x2)
     Magic Jammer
     Magician of Faith
     Mirror Force
     Monster Reborn
     Penguin Soldier (x3)
     Pot of Greed
     Raigeki (x2)
     Red Archery Girl (x3)
     Sinister Serpent (x2)
     Star Boy (x2)
     Suijin (x2)
     Swords of Revealing Light (x2)
     Umi

******************************************************************************

Second Tier
Duelist: Mai Valentine

Harpie's Feather Duster can remove all your Magic/Trap cards at once, so don't
place too many of these cards on the field at the same time.  Watch out for
Elegant Egotist, which allows Mai to summon Harpie Lady Sisters with a Harpie
Lady.

Cards in Mai Valentine's Deck

     Blue Winged Crown (x2)
     Change of Heart
     Cyber Armor (x2)
     Dark Hole
     Dark Witch (x2)
     Elegant Egotist (x3)
     Harpie Lady (x3)
     Harpie Lady Sisters (x3)
     Harpie's Brother (x3)
     Harpie's Feather Duster
     Harpie's Pet Dragon (x1)
     Magic Jammer
     Mirror Force
     Mirror Wall
     Monster Reborn
     Mountain
     Raigeki
     Red Archery Girl
     Rising Air Currents (x2)
     Skull Red Bird (x2)
     Swords of Revealing Light
     Trap Hole (x2)
     Wall of Illusion

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

Third Tier
==========
Umbra & Lunis                                   Marik Ishtar

          Arkana                        Strings

                        Rare Hunter

Now, the fun really begins.  All these Duelists will be a pain to defeat.
Their decks consist of many powerful cards and plenty of Effect Monster Cards.
To advance to the fourth tier, you must defeat these Duelists 4 times each.

******************************************************************************

Third Tier
Duelist: Rare Hunter

This guy's BIGGEST threat is Exodia.  Yep, he has all five cards on him.  In
fact, his entire deck is set in such a way to gather all the pieces of Exodia
quickly (using the effects of Sangan and Witch of the Black Forest to draw a
piece of Exodia from his deck).  Of course, because of this, he doesn't have
too many powerful cards.  Many times, he will leave his field undefended
instead of using a piece of Exodia to defend his Life Points.  You can really
give him a lot of damage that way.  One way to really eliminate this threat is
to use cards like Morphing Jar, to force him to discard his hand (as well as
yours).  [Info given by (SHADESXTR@aol.com).]  I've even heard that there is a
glitch in the game that causes Exodia to NOT be summoned even with all five
cards in his hand.  This appears to be random though.

Cards in Rare Hunter's Deck

     Big Eye
     Cannon Soldier (x2)
     Dark Hole
     Exodia of the Forbidden One
     Giant Soldier of Stone
     Graceful Charity (x2)
     Harpie's Feather Duster
     Left Arm of the Forbidden One
     Left Leg of the Forbidden One
     Magic Jammer
     Magician of Faith (x2)
     Mirror Force
     Negate Attack
     Penguin Soldier
     Pot of Greed
     Right Arm of the Forbidden One
     Right Leg of the Forbidden One
     Sangan (x2)
     Skelengal (x2)
     Swords of Revealing Light
     Witch of the Black Forest

******************************************************************************

Third Tier
Duelist: Arkana

Arkana is the "master" of the Dark Magician Deck.  His cards utilize Giant
Soldier of Stone's high Defense points to use them as Tributes for either the
Dark Magician or Dark Magician Girl.  He also uses Monster Reborn and
Premature Burial to bring them back from the Graveyard (in combination with
cards like Graceful Charity which allows you to draw three cards but requires
that the user discard two cards in his hand).  He shouldn't be much of a
problem, if you can destroy his cards quickly.  Also, beware of his Dark Elves
(although, he does lose Life Points by using them to attack).

Cards in Arkana's Deck

     Dark Elf (x3)
     Dark Magician (x2)
     Dark Magician Girl
     Dark Rabbit
     Giant Soldier of Stone (x3)
     Graceful Charity (x2)
     Harpie's Feather Duster
     Magic Jammer
     Man-Eater Bug (x2)
     Mirror Force
     Monster Reborn
     Mystical Space Typhoon
     Penguin Soldier
     Premature Burial (x2)
     Raigeki
     Sangan
     Sinister Serpent
     Skelengal (x2)
     Swords of Revealing Light (x2)

******************************************************************************

Third Tier
Duelist: Strings

I consider Strings one of the easier (and less threatening) of this group.
His cards are somewhat strong, plus he uses Numinous Healer to gain back Life
Points.  Not much of a challenge actually, but the Duels can still get
annoying.

Cards in Strings' Deck

     Change of Heart
     Dark Elf (x2)
     Dark Hole
     Dimensional Warrior (x2)
     Graceful Charity (x2)
     Hane-Hane (x2)
     Harpie's Feather Duster
     Magic Jammer (x2)
     Magician of Faith (x2)
     Mirror Force
     Monster Reborn
     Morphing Jar (x3)
     Needle Worm (x2)
     Numinous Healer (x2)
     Penguin Knight
     Penguin Soldier (x2)
     Pot of Greed
     Raigeki
     Seven Tools of the Bandit
     Snatch Steal
     Summoned Skull
     Swords of Revealing Light
     The Bistro Butcher (x2)
     Tremendous Fire (x3)
     Witch of the Black Forest (x2)

******************************************************************************

Third Tier
Duelist: Umbra & Lumis

This Deck is VERY annoying.  The cards in the hands of these two Duelists will
make this Duel long and frustrating.  They are Effect Monster Cards that force
your Monster Cards in the field to either be returned to you or get destroyed.
This makes summoning cards other than Levels 1-4 not worth it.  Here, you must
be lucky enough to get cards like Raigeki or Dark Hole, or just have a very
large attack force and hope that you can slowly destroy all his cards.  Be
very patient and you should have the upper hand.  Use Magic and Trap Cards as
much as possible, and any cards that can destroy his cards quickly.  Don't be
afraid to change your Deck to have the advantage.  Keep a couple of high
attack Level 5+ monsters with you, though.

Cards in Umbra & Lumis' Deck

     Blast Sphere (x2)
     Change of Heart
     Crass Clown
     Cyber Jar
     Gemeni Elf
     Giant Trunade
     Hane-Hane
     Heavy Storm
     Labyrinth Wall
     Magic Jammer
     Man-Eater Bug
     Millennium Golem
     Millennium Shield
     Mirror Force
     Monster Reborn
     Morphing Jar
     Penguin Soldier (x2)
     Pot of Greed
     Seven Tools of the Bandit
     Shadow Ghoul
     Snatch Steal
     Swords of Revealing Light (x2)
     The Bistro Butcher (x2)
     Trap Hole
     Vorse Raider (x2)
     Wall of Illusion (x2)
     Widespread Ruin

******************************************************************************

Third Tier
Duelist: Marik Ishtar

These cards are hard hitting and painful.  You're quickest way to victory is
to summon powerful monsters quickly (the opposite strategy from Umbra &
Lumis).  Dueling Marik Ishtar gives you a real challenge that is just a
preview of what can lie ahead.  Reinforce your deck whenever you can.

Cards In Marik Ishtar's Deck

     Change of Heart
     Cyber Jar
     Delinquint Duo (x2)
     Dragon Seeker
     Dream Clown (x3)
     Gemini Elf (x3)
     Jinzo #7 (x2)
     Magic Jammer (x2)
     Magician of Faith (x3)
     Man-Eater Bug (x3)
     Millenium Golem
     Mirror Force
     Monster Reborn
     Morphing Jar
     Morphing Jar #2
     Mystical Space Typhoon (x2)
     Pot of Greed
     Raigeki
     Sebek's Blessing
     Snatch Steal
     The Bistro Butcher
     Trap Hole 
     Vorse Raider (x2)
     White Hole
     White Magical Hat (x3)

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

Fourth Tier
===========
Yami Bakura                                        Yami Yugi

       Ishizu Ishtar                     Shadi

                        Kaiba Seto

Well, you have made it this far so hopefully you have a good variety of cards
that you can use against these Duelists.  You will be able to advance to the
Fifth Tier by defeating these Duelists five times each.  The Duelist all have
cards that will support each other in every way possible. Good luck!

******************************************************************************

Fourth Tier
Duelist: Kaiba Seto

I'm amazed at the fact that he doesn't have a Crush Card.  If you have one, I
would suggest using it, if possible.  Obviously, besides his three Blue-Eyes
White Dragon cards, he also has three Blue-Eyes Ultimate Dragon cards.  He
will use the effects of Cyber-Stein to use 5000 of his Life Points to summon
his Blue-Eyes Ultimate Dragon to the field and cards like Witch of the Black
Forest and Sangan to get a hold of a Cyber-Stein or Hoshiningen.  Use Raigeki
or Dark Hole to get rid of it as soon as possible.  Cards like Swords of
Revealing Light or Spellbinding Circle can by you some time.  And like I
mentioned earlier, a Crush Card can cripple his armada.

Cards in Kaiba Seto's Deck

     Blue-Eyes Ultimate Dragon (x3)
     Blue-Eyes White Dragon (x3)
     Change of Heart
     Cyber Jar
     Cyber-Stein (x2)
     Dark Hole
     Graceful Charity (x2)
     Harpie's Feather Duster
     Hoshiningen (x3)
     Hyozanryu
     Koumori Dragon (x3)
     Magic Jammer
     Mirror Force
     Monster Reborn
     Mystical Space Typhoon
     Nimble Momonga (x2)
     Pot of Greed
     Raigeki
     Sangan (x2)
     Sebek's Blessing (x2)
     Sinister Serpent
     Snatch Steal
     Solemn Judgement
     Twin-Headed Fire Dragon (x2)
     Vorse Raider (x3)
     Witch of the Black Forest (x2)

******************************************************************************

Fourth Tier
Duelist: Ishizu Ishtar

The cards here tend to support strengthening her Monster Cards, either by
effects or equip cards.  A Maha Vailo equipped with an Axe of Despair and
Metalmorph can mean big trouble and that's just the beginning.  Hoshiningen
can also improve the strength of all her LIGHT Monster Cards (which are the
only Monster Attribues in her Deck).  Avoid using DARK Monster Cards in this
Duel, if possible.

Cards in Ishizu Ishtar's Deck

     Axe of Despair (x3)
     Banisher of the Light (x2)
     Blue-Eyes White Dragon (x2)
     Change of Heart
     Dark Hole
     Dunames Dark Witch (x3)
     Giant Trunade
     Harpie's Feather Duster
     Horn of Heaven
     Hoshiningen (x3)
     Luminous Spark (x2)
     Magic Jammer (x2)
     Maha Vailo (x3)
     Metalmorph (x2)
     Mirror Force
     Monster Reborn
     Mystical Space Typhoon (x2)
     Neo the Magic Swordsman (x3)
     Pot of Greed
     Raigeki
     Shining Fairy (x3)
     Solemn Judgement

******************************************************************************

Fourth Tier
Duelist: Shadi

Shadi's cards then to work against cards that most Duelists have in their
deck, like Raigeki or Dark Hole.  His cards can also hinder your Deck using
all sorts of Magic and Trap Cards.  His monsters aren't that powerful when
used alone.  Just be patient and you will win.

Cards in Shadi's Deck

     Anti-Raigeki
     Banisher of the Light (x2)
     Call of the Dark
     Change of Heart
     Dark Hole
     Dian Keto the Cure Master
     Gyakutenno Megami
     La Jinn the Mystical Genie of the Lamp (x3)
     Lord of Zemia (x3)
     Magic Jammer (x2)
     Magician of Faith (x3)
     Millennium Golem (x2)
     Mirror Force
     Monster Reborn
     Mystical Space Typhoon (x2)
     Needle Worm (x3)
     Orion the Battle King (x2)
     Pot of Greed
     Raigeki
     Reaper of the Cards
     Seven Tools of the Bandit (x2)
     Sinister Serpent
     Sogen
     Solemn Judgement
     Tribute to the Doomed
     White Hole

******************************************************************************

Fourth Tier
Duelist: Yami Bakura

I wish he was as easy as his other half.  Power, strength, and strategy is how
Yami Bakura plays.  Winning here is a matter of pulling the right cards at the
right time.  Reinforce your Deck to knock out his Magic and Trap Cards as
quickly as possible.  And beware of that Man-Eater Bug.

Cards in Yami Bakura's Deck

     Change of Heart
     Dark Hole
     Dimensional Warrior (x2)
     Dream Clown
     Gemini Elf (x3)
     Giant Soldier of Stone
     Graceful Charity (x2)
     Harpy's Feather Duster
     Heavy Storm (x2)
     Kunai with Chain
     Kuriboh (x2)
     Magic Jammer (x2)
     Magician of Faith (x3)
     Man-Eater Bug (x2)
     Masked Sorcerer
     Mirror Force
     Monster Reborn
     Penguin Soldier
     Pot of Greed
     Raigeki
     Sinister Serpent
     Summoned Skull (x2)
     Swords of Revealing Light
     Vorse Raider (x3)
     Wall of Illusion (x2)
     Witch of the Black Forest (x2)

******************************************************************************

Fourth Tier
Duelist: Yami Yugi

This battle will be just as tough as Yami Bakura's duels.  Yami Yugi has some
very rare cards that can really put a HUGE dent in your Life Points if you
aren't careful enough.  You might very well experience several Duels before
earning the proper five wins.

Cards in Yami Yugi's Deck

     Alpha the Magnet Warrior
     Anti-Raigeki
     Beta the Magnet Warrior
     Big Shield Gardna (x2)
     Buster Blader
     Change of Heart
     Chorus of Sancuary
     Cyber Jar
     Dark Magician (x2)
     Dark Magician Girl (x2)
     Gamma the Magnet Warrior
     Gazelle the King of Mythical Beasts
     Gemini Elf (x2)
     Graceful Charity (x2)
     Great Soldier of Stone
     Harpie's Feather Duster
     Kuriboh (x2)
     Magic Jammer (x2)
     Mirror Force
     Monster Reborn
     Mystical Elf
     Mystical Space Typhoon
     Pot of Greed
     Raigeki
     Seven Tools of the Bandit
     Sinister Serpent
     Snatch Steal
     Summoned Skull (x2)
     Swords of Revealing Light
     Valkyrion the Magna Warrior
     White Hole
     Witch of the Black Forest (x2)

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

Fifth Tier
===========
Maximillon Pegasus                          Solomon Trusdale

           Simon                     Duel Computer

The Fifth Tier is built slightly different that the previous four tiers.
You only get to challenge the Duel Computer at first.  But eventually, you
will have the chance to unlock the other three Duelists in this tier.

******************************************************************************

Fifth Tier
Duelist: Maximillion Pegasus
[Pegasus can be unlocked by acquiring the Toon World Magic Card.]

Pegasus is big on using Toon World and the monsters that are in them.  By
destorying Toon World with a card like Mystical Space Typhoon or Magic Jammer,
you pretty much cripple his chance of victory.  He still has powerful cards
like Relinquished, though so be careful of that.

Cards in Maximillion Pegasus' Deck

     Black Illusion Ritual (x2)
     Blue-Eyes Toon Dragon
     Change of Heart
     Cyber Jar
     Dark Hole
     Dark-Eyes Illusionist (x2)
     Graceful Charity
     Harpie's Feather Duster
     Magic Jammer
     Manga Ryu-Ran
     Megamorph
     Mirror Force
     Monster Reborn
     Nimble Momonga (x3)
     Pot of Greed
     Raigeki
     Red Archery Girl (x3)
     Relinquished (x2)
     Rouge Doll (x2)
     Sinister Serpent
     Solemn Judgement
     Swords of Revealing Light
     Time Machine
     Toon Mermaid
     Toon Summoned Skull (x2)
     Toon World (x2)
     Vorse Raider (x3)
     Witch of the Black Forest (x2)

******************************************************************************

Fifth Tier
Duelist: Simon
[Simon can be unlocked by winning all 4 rounds of the National Tournament in
November.]

This deck is almost as annoying as Umbra & Lumis' Deck, only here, your Magic
and Trap Cards are the major target.  Simon lacks any high level cards, which
gives you an opportunity to strike him with Level 5+ cards.  Expect a long
battle, nonetheless.

Cards in Simon's Deck

     Banisher of Light
     Cannon Soldier (x2)
     Change of Heart
     Cyber Jar
     Dark Hole
     Graceful Charity (x2)
     Harpie's Feather Duster
     Heavy Storm (x2)
     Imperial Order
     Magic Jammer
     Magician of Faith (x3)
     Mask of Darkness (x2)
     Mirror Force
     Monster Reborn
     Muka Muka (x2)
     Panther Warrior (x2)
     Pot of Greed
     Raigeki
     Sangan (x2)
     Seven Tools of the Bandit
     Sinister Serpent
     Snatch Steal
     Swords of Revealing Light
     Total Defense Shogun (x2)
     Vorse Raider (x3)
     Wall of Illusion
     Witch of the Black Forest (x2)

******************************************************************************

Fifth Tier
Duelist: Duel Computer

OK, I was wrong.  This Deck is more annoying that either Umbra & Lumis' or
Simon's Deck.  Here, the focus of the computer is to destroy your cards, and
find ways to use your own cards against you.  The computer relies heavily on
Magic and Trap Cards to compensate on the few Monster Cards it has.

Cards in Duel Computer's Deck

     Bell of Destruction (x2)
     Call of the Haunted
     Change of Heart
     Cyber Jar
     Dark Hole
     Delinquent Duo (x2)
     Gemini Elf (x2)
     Gravekeeper's Servant (x2)
     Harpie's Feather Duster
     Magician of Faith (x3)
     Man-Eater Bug (x3)
     Mask of Darkness (x3)
     Mirror Force
     Monster Reborn
     Morphing Jar #2 (x2)
     Morphing Jar (x3)
     Mystical Space Typhoon (x2)
     Negate Attack
     Raigeki
     Snatch Steal
     Swords of Revealing Light
     The Bistro Butcher
     White Magical Hat (x3)
     Witch of the Black Forest (x2)

******************************************************************************

Fifth Tier
Duelist: Trusdale
[Trusdale can be unlocked by defeating Simon once.]

This Deck is a spin-off of Rare Hunter's Deck, involving Exodia.  Solomon has
cards that can destroy a good deal of your cards if you aren't prepared.  More
time means a higher chance of pulling off Exodia.  Use the strategy similar to
the one I posted for Rare Hunter, but take into account what cards he has and
adjust accordingly.

Cards in Trusdale's Deck

     Anti-Raigeki
     Big Eye
     Blue-Eyes White Dragon
     Change of Heart
     Exodia of the Forbidden One
     Gazelle the King of Mythical Beasts
     Gemini Elf (x3)
     Giant Trunade (x2)
     Graceful Charity (x2)
     Harpie's Feather Duster
     Imperial Order
     Left Arm of the Forbidden One
     Left Leg of the Forbidden One
     Magic Jammer
     Mirror Force
     Monster Reborn
     Mystical Elf (x3)
     Penguin Soldier (x3)
     Pot of Greed
     Raigeki
     Right Arm of the Forbidden One
     Right Leg of the Forbidden One
     Sangan
     Snatch Steal
     Spellbinding Circle (x2)
     Summoned Skull
     Swords of Revealing Light (x2)
     White Hole
     Witch of the Black Forest

||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

Unlocking the Booster Packs
---------------------------
[Info provided by grey41.]

You start off with the ability of choosing the Dark Magician, Mystical Elf, or
Red-Eyes B. Dragon booster packs. Other booster packs can be unlocked by
performing the following.  [To find out which card is located in which
booster, check out the CARD INFORMATION section.]

Tier 1 -
Earn a total of 10 wins in Tier 1: Judge Man
Defeat each Duelist 10 Times: Harpie Lady
Defeat Yugi Muto 20 Times: Blue-Eyes White Dragon
Defeat Joey Wheeler 20 Times: Exodia

Tier 2 -
Advance to Tier 2: Tiger Axe
Earn a total of 10 wins in Tier 2: Gate Guardian
Defeat each Duelist 10 Times: Great Moth
Defeat Mako Tsunami 20 Times: Gemini Elf
Defeat Mai Valentine 20 Times: Launcher Spider

Tier 3 -
Advance to Tier 3: Garoozis
Earn a total of 10 wins in Tier 3: Relinquished
Defeat each Duelist 10 Times: Black Luster Soldier
Defeat Marik Ishtar 20 Times: Blue-Eyes Toon Dragon
Defeat Umbra & Lunis 20 Times: Battle Ox

Tier 4 -
Advance to Tier 4: Blue-Eyes Ultimate Dragon
Earn a total of 10 wins in Tier 4: Millennium Puzzle Blue
Defeat each Duelist 10 Times: Millennium Puzzle Green
Defeat Seto Kaiba 20 Times: Millennium Eye
Defeat Yami Yugi 20 Times: Buster Blader

Tier 5 -
Defeat Simon once: Millennium Puzzle Yellow

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]

CARD INFORMATION

This section will give you the information for each and every card that is
available for the game.  There are a total of 819 cards to choose from.  599
cards are Monster cards, 148 are Magic cards, and 72 are Trap cards.  I will
list each card in alphabetical order.

Name of Card
Password
Booster Pack(s)
Card Type        [M/T Effect]   [Fusion-Material Monster]
[Level]          [Attack]       [Defense]
[Type]           [Attribute]
Description

[Booster Pack info is supplied by grey41.  Passwords supplied by Teara.]
[Note that some cards may be found in your Starter Deck.]

******************************************************************************

#
=
7 Colored Fish
Password: 23771716
Booster: Launcher Spider
Normal Monster Card
Level 4        ATK 1800       DEF 800
Fish           Water
"A rare rainbow fish that has never been caught by mortal man."

7 Completed
Password: 86198326
Booster: Buster Blader, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"A Machine-Type monster equipped with this card increases its ATK and DEF by
700 points."

******************************************************************************

A
=
Acid Crawler
Password: 77568553
Booster: Gate Guardian
Normal Monster Card
Level 3        ATK 900        DEF 700
Insect         Earth
"A giant caterpillar that secretes an acid mist that melts anything."

Acid Trap Hole
Password: 41356845
Booster: Millennium Puzzle Yellow
Trap Card
"Flip 1 face-down Defense Position monster face-up.  If the monster's DEF is
2000 points or less, the monster is destroyed.  If the DEF is more than 2000
points, return the monster to its face-down Defense Position."

Air Eater
Password: 08353769
Booster: Great Moth <RARE>
Normal Monster Card
Level 6        ATK 2100       DEF 1600
Fiend          Wind
"A monster that feeds on oxygen, suffocating any who stand near."

Air Marmot of Nefariousness
Password: 75889523
Booster: Dark Magician
Normal Monster Card
Level 2        ATK 400        DEF 600
Beast          Earth
"A horned beaver that dive-bombs enemies with acorns."

Akakieisu
Password: 38035986
Booster: Launcher Spider
Normal Monster Card
Level 3        ATK 1000       DEF 800
Spellcaster    Dark
"A sorcerer who utters spells that can render monsters unconscious."

Akihiron
Password: 36904469
Booster: Red-Eyes B. Dragon <RARE>
Normal Monster Card
Level 5        ATK 1700       DEF 1400
Aqua           Water
"This strange creature hides in the deep, dark corners of the seven seas."

Alligator's Sword
Password: 64428736
Booster: Millennium Puzzle Green, [Weekly Yu-Gi-Oh!]
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1500       DEF 1200
Beast          Earth
"This lizard man can swing a sword at velocities that exceed the speed of
sound."

Alligator's Sword Dragon
Password: 03366982
Booster: Millennium Puzzle Yellow, [Weekly Yu-Gi-Oh!]
Fusion/Effect Monster Card
Level 5        ATK 1700       DEF 1500
Dragon         Wind
"Baby Dragon + Alligator's Sword.  You can inflict Direct Damage to your
opponent's Life Points with this card if the only Attributes of Monster Cards
on your opponent's side of the field are EARTH, WATER, or FIRE."

Alpha The Magnet Warrior
Password: 99785935
Booster: Millennium Puzzle Yellow <RARE>
Normal Monster Card
Level 4        ATK 1400       DEF 1700
Rock           Earth
"Alpha, Beta, and Gamma meld as one to form a powerful monster."

Amazon of the Seas
Password: 17968114
Booster: Gemini Elf
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1300       DEF 1400
Fish           Water
"A mermaid who serves as herald of the Sea King and guards the sanctuary."

Ameba
Password: 95174353
Booster: Relinquished
Effect Monster Card
Level 1        ATK 300        DEF 350
Aqua           Water
"When this card is face-up on the field and control shifts to your opponent,
inflict 2000 points of Direct Damage to your opponent's Life Points.  This
effect can only be used once as long as this card remains face-up on the
field."

Amphibious Bugroth
Password: 40173854
Booster: Garoozis, Battle Ox <RARE>
Fusion Monster Card
Level 5        ATK 1850       DEF 1300
Aqua           Water
"Ground Attacker Bugroth + Guardian of the Sea"

Ancient Brain
Password: 2431843
Booster: Battle Ox
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 1000       DEF 700
Fiend          Dark
'A fallen fairy that is powerful in the dark."

Ancient Elf
Password: 93221206
Booster: Harpie Lady
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1450       DEF 1200
Spellcaster    Light
"This elf is rumored to have lived for thousands of years.  He leads an army
of spirits against his enemies."

Ancient Jar
Password: 81492226
Booster: Judge Man
Normal Monster Card
Level 1        ATK 400        DEF 200
Rock           Earth
"A very fragile jar that contains something ancient and dangerous."

Ancient Lizard Warrior
Password: 43230671
Booster: Harpie Lady
Normal Monster Card
Level 4        ATK 1400       DEF 1100
Reptile        Earth
"Before the dawn of man, this lizard warrior ruled supreme."

Ancient One of the Deep Forest
Password: 14015067
Booster: Relinquished
Normal Monster Card
Level 6        ATK 1800       DEF 1900
Beast          Earth
"This creature adopts the form of a white goat living in the forest, but is
actually a Forest Elder."

Ancient Telescope
Password: 17092736
Booster: Battle Ox
Magic Card
"See the top 5 cards of your opponent's Deck.  Return the cards to the Deck in
the same order."

Ancient Tool
Password: 49587396
Booster: Launcher Spider
Normal Monster Card
Level 5        ATK 1700       DEF 1400
Machine        Dark
"A destructive machine discovered in the Ruins of the Ancients."

Ansatsu
Password: 48365709
Booster: Red-Eyes B. Dragon <RARE>
Normal Monster Card
Level 5        ATK 1700       DEF 1200
Warrior        Earth
"A silent and deadly warrior specializing in assassinations."

Anthrosaurus
Password: 89904598
Booster: Red-Eyes B. Dragon
Normal Monster Card
Level 3        ATK 1000       DEF 850
Dinosaur       Earth
"Man-like dinosaur with a high I.Q. that is lacking in strength."

Anti Raigeki
Password: 42364257
Booster: Gate Guardian <RARE>
Trap Card
"When your opponent activates "Raigeki", all of your opponent's monsters are
destroyed in place of your own."

Anti-Magic Fragrance
Password: 58921041
Booster: Millennium Puzzle Yellow <RARE>
Trap Card      Continuous
"As long as this card remains on the field, Magic Cards must always be Set on
the battlefield and cannot be activated until a player's following turn."

Appropriate
Password: 48539234
Booster: Buster Blader
Trap Card      Continuous
"You can activate this card when your opponent draws a card outside of his/her
Draw Phase.  Draw 2 cards from your Deck."

Aqua Chorus
Password: 95132338
Booster: Millennium Puzzle Yellow <RARE>
Trap Card      Continuous
"If there are Monster Cards of the same name on the field, the ATK and DEF of
those cards are increased by 500 points."

Aqua Dragon
Password: 86164529
Booster: Gemini Elf
Fusion Monster Card
Level 6        ATK 2250       DEF 1900
Sea Serpent    Water
"Fairy Dragon + Amazon of the Seas + Zone Eater"

Aqua Madoor
Password: 85639257
Booster: Blue-Eyes White Dragon
Normal Monster Card
Level 4        ATK 1200       DEF 2000
Spellcaster    Water
"A wizard of the waters that conjures a liquid wall to crush any enemies that
oppose him."

Arlownay
Password: 14708569
Booster: Launcher Spider
Normal Monster Card
Level 3        ATK 800        DEF 1000
Plant          Earth
"A lady monster dwelling in a flower, she sprinkles the air with poisonous
pollen."

Arma Knight
Password: 36151751
Booster: Launcher Spider
Normal Monster Card
Level 4        ATK 1000       DEF 1200
Aqua           Water
"An ammonite warrior that has protected the seas throughout history."

Armaill
Password: 53153481
Booster: Mystical Elf, Exodia
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 700        DEF 1300
Warrior        Earth
"A strange warrior who manipulates three deadly blades with both hands and his
tail."

Armed Ninja
Password: 09076207
Booster: Red-Eyes B. Dragon, Exodia
Effect Monster Card
Level 1        ATK 300        DEF 300
Warrior        Earth
"FLIP: Destroys 1 Magic Card on the field.  If this card's target is face-
down, flip it face-up.  If the card is a Magic Card, it is destroyed.  If not,
it is returned to its face-down position.  The flipped card is not activated."

Armored Glass
Password: 36868108
Booster: Buster Blader
Trap Card
"You can activate this card when a monster is equipped with an Equip Magic
Card to deactivate the effects of all Equip Magic Cards on the field."

Armored Lizard
Password: 15480588
Booster: Harpie Lady, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 4        ATK 1500       DEF 1200
Reptile        Earth
"A lizard with a very tough hide and a vicious bite."

Armored Rat
Password: 16246527
Booster: Gate Guardian
Normal Monster Card
Level 3        ATK 950       DEF 1100
Beast          Earth
"The fur on this monster rat is tough enough to repel swords."

Armored Starfish
Password: 17535588
Booster: Red-Eyes B. Dragon, Exodia <RARE>
Normal Monster Card
Level 4        ATK 850        DEF 1400
Aqua           Water
"A bluish starfish with a solid hide capable of fending off attacks."

Armored Zombie
Password: 20277860
Booster: Gate Guardian, [Weekly Yu-Gi-Oh!], [Yu-Gi-Oh! Magazine]
Normal Monster Card
Level 3        ATK 1500       DEF 0
Zombie         Dark
"This warrior blindly swings a deadly blade with devastating force."

Axe of Despair
Password: 40619825
Booster: Relinquished <RARE>, Millenium Eye
Magic Card     Equip
"A monster equipped with this card increases its ATK by 1000 points.  When
this card is sent from the field to the Graveyard, you can offer 1 monster
from the field as a Tribute to place it on top of your Deck."

Axe Raider
Password: 48305365
Booster: Gemini Elf, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 4        ATK 1700       DEF 1150
Warrior        Earth
"An axe-wielding monster of tremendous strength and agility."

******************************************************************************

B
=
B. Dragon Jungle King
Password: 89832901
Booster: Launcher Spider
Normal Monster Card
Level 6        ATK 2100       DEF 1800
Dragon         Earth
"A jet-black dragon found in the deepest jungles who normally devours trees."

B. Skull Dragon
No Password
Booster: Gate Guardian <RARE>, Millennium Eye <RARE>,
     [Yu-Gi-Oh! Magazine] <RARE>
Fusion Monster Card
Level 9        ATK 3200       DEF 2500
Dragon         Dark
"Summoned Skull + Red-Eyes B. Dragon"

Baby Dragon
Password: 88819587
Booster: Great Moth <RARE>, [Weekly Yu-Gi-Oh!]
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 1200       DEF 700
Dragon         Wind
"Much more than just a child, this dragon is gifted with untapped power."

Backup Soldier
     [Limited to only 2 cards in a deck]
Password: 36280194
Booster: Buster Blader
Trap Card
"You can activate this card when there are 5 or more Monster Cards in your
Graveyard.  Take up to 3 Normal Monster Cards with an ATK of 1500 points or
less from your Graveyard and add them to your hand."

Banisher of the Light
Password: 61528025
Booster: Blue-Eyes Toon Dragon
Effect Monster Card
Level 3        ATK 100        DEF 2000
Fairy          Light
"As long as this card remains face-up on the field, any card sent to the
Graveyard is removed from play."

Barox
Password: 06840573
Booster: Red-Eyes B. Dragon, [Weekly Yu-Gi-Oh!]
Fusion Monster Card
Level 5        ATK 1380       DEF 1530
Fiend          Dark
"Frenzied Panda + Ryu-Kishin"

Barrel Dragon
Password: 81480460
Booster: Launcher Spider <RARE>, [Weekly Yu-Gi-Oh!] <RARE>
Effect Monster Card
Level 7        ATK 2600       DEF 2200
Machine        Dark
"Toss a coin 3 times.  If 2 of 3 results are Heads, destroy 1 opponent's
monster.  This card can only be used during your own turn, once per turn."

Barrel Lily
Password: 67841515
Booster: Harpie Lady <RARE>
Normal Monster Card
Level 3        ATK 1100       DEF 600
Plant          Earth
"This wicked flower attacks enemies with pollen projectiles."

Barrel Rock
Password: 10476868
Booster: Gemini Elf
Normal Monster Card
Level 4        ATK 1000       DEF 1300
Rock           Earth
"Shouldering a pair of machine guns, this monster is unstoppable."

Basic Insect
Password: 89091579
Booster: Blue-Eyes White Dragon, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 2        ATK 500        DEF 700
Insect         Earth
"Usually found traveling in swarms, this creature's ideal environment is the
forest."

Battle Ox
Password: 05053103
Booster: Battle Ox, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 4        ATK 1700       DEF 1000
Beast-Warrior  Earth
"A monster with tremendous power, it destroys enemies with a swing of its
axe."

Battle Steer
Password: 18246479
Booster: Great Moth, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 5        ATK 1800       DEF 1300
Beast-Warrior  Earth
"A bull monster often found in the woods, it charges enemy monsters with a
pair of deadly horns."

Battle Warrior
Password: 55550921
Booster: Judge Man
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 700        DEF 1000
Warrior        Earth
"A warrior that fights with its bare hands."

Bean Soldier
Password: 84990171
Booster: Tiger Axe
Normal Monster Card
Level 4        ATK 1400       DEF 1300
Plant          Earth
"A plant-warrior that attacks with seeds and sword."

Beast Fangs
Password: 46009906
Booster: Dark Magician <RARE> , Blue-Eyes White Dragon <RARE>
Magic Card     Equip
"A Beast-type monster equipped with this card increases its ATK and DEF by 300
points."

Beastking of the Swamps
Password: 99426834
Booster: Garoozis
Effect Monster Card
Level 4        ATK 1000       DEF 1100
Aqua           Water
"You can substitute this card for any 1 Fusion-Material Monster.  You cannot
substitute for any other Fusion-Material Monsters in the current Fusion."

Beastly Mirror Ritual
No Password
Booster: Black Luster Soldier
Magic Card     Ritual
"This card is used to summon "Fiend's Mirror". You must also offer monsters
whose total Level stars equal 6 or more as a Tribute from the field or your
hand."

Beautiful Headhuntress
Password: 16899564
Booster: Gemini Elf
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1600       DEF 800
Warrior        Earth
"A vicious creature that has decapitated numerous enemy monsters."

Beaver Warrior
Password: 32452818
Booster: Red-Eyes B. Dragon, Exodia, [Yu-Gi-Oh! Magazine]
Normal Monster Card
Level 4        ATK 1200       DEF 1500
Beast-Warrior  Earth
"What this creature lacks in size it makes up for in defense when battling in
the prairie."

Behegon
Password: 94022093
Booster: Garoozis
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1350       DEF 1000
Aqua           Water
"With a large mouth and massive teeth, this is one dangerous and strange sea
snake."

Bell of Destruction
     [Limited to only 2 cards in a deck]
Password: 83555666
Booster: Millennium Puzzle Yellow <RARE>, [Yu-Gi-Oh! Magazine]
Trap Card
"Destroy 1 face-up Monster Card and inflict Direct Damage equal to the
destroyed card's ATK to the Life Points of both you and your opponent."

Beta The Magnet Warrior
Password: 39256679
Booster: Millennium Puzzle Yellow <RARE>
Normal Monster Card
Level 4        ATK 1700       DEF 1600
Rock           Earth
"Alpha, Beta, and Gamma meld as one to form a powerful monster."

Bickuribox 
Password: 25655502
Booster: Battle Ox, [Weekly Yu-Gi-Oh!]
Fusion Monster Card
Level 7        ATK 2300       DEF 2000
Fiend          Dark
"Crass Clown + Dream Clown"

Big Eye
Password: 16768387
Booster: Gate Guardian
Effect Monster Card
Level 4        ATK 1200       DEF 1000
Fiend          Dark
"FLIP: Draw 5 cards from the top of your Deck, arrange them in any order
desired, and replace them on top of the Deck."

Big Insect
Password: 53606874
Booster: Gemini Elf, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 4        ATK 1200       DEF 1500
Insect         Earth
"A giant ant that dwells in the jungle, it is powerful whether attacking or
defending."

Big Shield Gardna
Password: 65240384
Booster: (It might be one of the cards given by winning the Grandpa Cup.)
Effect Monster Card
Level 4        ATK 100        DEF 2500
Warrior        Earth
"When this card is face-down and targeted by a Magic Card whose effect targets
only 1 monster, the Magic Card is negated and this card is turned face-up in
Defense Position.  When this card is attacked, it is shifted to Attack
Position following the Damage step."

Binding Chain
Password: 08058240
Booster: Red-Eyes B. Dragon
Normal Monster Card
Level 3        ATK 1000       DEF 1100
Fairy          Light
"The mystic links of this chain can rob enemies of their power."

Bio Plant
Password: 07670542
Booster: Gate Guardian
Normal Monster Card
Level 3        ATK 500        DEF 1300
Fiend          Dark
"A monster created from a major accident in an underground lab."

Black Illusion Ritual
Password: 41426869
Booster: Millennium Puzzle Green <RARE>, [Weekly Yu-Gi-Oh!]
Magic Card     Ritual
"This card is used to Ritual Summon "Relinquished".  You must also offer
monsters whose total Level stars equal 1 or more from the field or your hand
as a Tribute."

Black Luster Ritual
No Password
Booster: Black Luster Soldier
Magic Card     Ritual
"This card is used to summon "Black Luster Soldier". You must also offer
monsters whose total Level stars equal 8 or more from the field
or your hand as a Tribute."

Black Luster Soldier
No Password
Booster: Black Luster Soldier, [Yu-Gi-Oh! Magazine]
Ritual Monster Card
Level 8        ATK 3000       DEF 2500
Warrior        Earth
"This monster is summoned with the Ritual Magic Card, "Black Luster Ritual".
You must also offer monsters whose total Level stars equal 8 or more as a
Tribute from the field or your hand."

Black Pendant
Password: 65169794
Booster: [Starter Deck], Relinquished
Magic Card     Equip
"A monster card with this card increases its ATK by 500 points.  When this
card is sent from the field to the Graveyard, inflict 500 points of Direct
Damage to your opponent's Life Points."

Blackland Fire Dragon
Password: 87564352
Booster: Great Moth, [Yu-Gi-Oh! Magazine]
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1500       DEF 800
Dragon         Dark
"A dragon that dwells in the depths of darkness, its vulnerability lies in its
poor eyesight."

Bladefly
Password: 28470714
Booster: Great Moth <RARE>
Effect Monster Card
Level 2        ATK 600        DEF 700
Insect         Wind
"As long as this card remains face-up on the field, increase the ATK of all
WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400
points."

Blast Juggler
Password: 70138455
Booster: Gate Guardian
Effect Monster Card           Fusion-Material Monster
Level 3        ATK 800        DEF 900
Machine        Fire
"You can destroy 2 monsters with an ATK of 1000 or less by offering this card
as a Tribute if it is face-up on the field during your Standby Phase."

Blast Sphere
Password: 26302522
Booster: Millennium Puzzle Green <RARE>, [Weekly Yu-Gi-Oh!]
Effect Monster Card
Level 4        ATK 1400       DEF 1400
Machine        Dark
"When your opponent attacks this monster in face-down Defense Position, this
card is treated as an Equip Card and is used to equip the attacking monster
(damage is not calculated).  The equipped monster and this card are destroyed
during your opponent's next Standby Phase.  Your opponent then receives Direct
Damage equal to the equipped monster's ATK."

Block Attack
Password: 25880422
Booster: Launcher Spider
Magic Card
"You can select 1 of your opponent's monsters and shift it to Defense
Position."

Blue Medicine
Password: 20871001
Booster: Judge Man <RARE>
Magic Card
"Increase your Life Points by 400 points."

Blue-Eyed Silver Zombie
Password: 35282433
Normal Monster Card
Booster: Mystical Elf
Level 3        ATK 900       DEF 700
Zombie         Dark
"The beams from the eyes of this creature are said to turn enemies into
zombies."

Blue-Eyes Toon Dragon
Password: 53183600
Booster: Blue-Eyes Toon Dragon <RARE>
Effect Monster Card
Level 8        ATK 3000       DEF 2500
Dragon         Light
"This card cannot be summoned unless "Toon World" is on the field.  This card
cannot attack in the same turn that it is summoned.  Pay 500 Life Points each
time this monster attacks.  When "Toon World" is destroyed, this card is also
destroyed.  If your opponent doesn't control a Toon monster on the field, this
card may inflict Direct Damage to your opponent's Life Points.  If the Toon
monster is on your opponent's side of the field, your attacks must target the
Toon monster."

Blue-Eyes Ultimate Dragon
No Password
Booster: Blue-Eyes Ultimate Dragon, [Weekly Yu-Gi-Oh!]
Fusion Monster Card
Level 12       ATK 4500       DEF 3800
Dragon         Light
"Blue-Eyes White Dragon + Blue-Eyes White Dragon + Blue-Eyes White Dragon"

Blue-Eyes White Dragon
Password: 89631139, 80906030
Booster: Blue-Eyes White Dragon, Millennium Puzzle Green
Normal Monster Card           Fusion-Material Monster
Level 8        ATK 3000       DEF 2500
Dragon         Light
"This legendary dragon is a powerful engine of destruction.  Virtually
invincible, very few have faced this awesome creature and lived to tell the
tale."

Blue-Winged Crown
Password: 41396436
Booster: Great Moth
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1600       DEF 1200
Winged Beast   Wind
"With hair shaped like a crown and a body encased in bluish white flames, this
bird is a formidable sight."

Boar Soldier
Password: 21340051
Booster: Blue-Eyes Toon Dragon
Effect Monster Card
Level 4        ATK 2000       DEF 500
Beast-Warrior  Earth
"This card can only be summoned by a Flip Summon.  If summoned by a Normal
Summon, the card is destroyed.  If your opponent has 1 or more monsters under
his/her control, the ATK of this card is decreased by 1000 points."

Bolt Escargot
Password: 12146024
Booster: Great Moth
Normal Monster Card
Level 5        ATK 1400       DEF 1500
Thunder        Water
"After rendering an opponent immobile by spitting a sticky goo, this monster
closes in for the attack."

Book of Secret Arts
Password: 91595718
Booster: Dark Magician <RARE>, Blue-Eyes White Dragon, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"A Spellcaster-type monster equipped with this card increases its ATK and DEF
by 300 points"

Bottom Dweller
Password: 81386177
Booster: Harpie Lady
Normal Monster Card           Fusion-Material Monster
Level 5        ATK 1650       DEF 1700
Fish           Water
"This is one sea creatures whose wrath is something monsters fear to face."

Bracchio-raidus
Password: 16507828
Booster: Garoozis
Fusion Monster Card
Level 6        ATK 2200       DEF 2000
Dinosour       Water
"Two-Headed King Rex + Crawling Dragon #2"

Breath of Light
Password: 20101223
Booster: Harpie Lady <RARE>
Magic Card
"Destroys all Rock-type monsters on the field."

Bright Castle
Password: 82878489
Booster: Millennium Puzzle Yellow, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"Increases the ATK of all LIGHT monsters by 700 points."

Burglar
Password: 06297941
Booster: Great Moth
Normal Monster Card
Level 3        ATK 850        DEF 1500
Beast          Earth
"A wily rat armed with a huge left claw."

Burning Spear
Password: 18937875
Booster: Tiger Axe
Magic Card     Equip
"A FIRE monster equipped with this card increases its ATK by 400 points and
decreases its DEF by 200 points."

Buster Blader
Password: 78193831
Booster: Buster Blader <RARE>, [Weekly Yu-Gi-Oh!], [Yu-Gi-Oh! Magazine] <RARE>
Effect Monster Card
Level 7        ATK 2600       DEF 2300
Warrior        Earth
"The ATK of this card increases by 500 points for every Dragon-type monster in
your opponent's side of the field and Graveyard."

******************************************************************************

C
=
Call of the Dark
Password: 78637313
Booster: Gate Guardian <RARE>
Trap Card      Continuous
"All monsters restored with "Monster Reborn" are sent to the Graveyard.
"Monster Reborn" also cannot be played as long as this card remains on the
field."

Call of the Grave
Password: 16970158
Booster: Gemini Elf
Trap Card
"Deactivate the effect of "Monster Reborn" when your opponent plays it."

Call Of The Haunted
     [Limited to only 1 card in a deck]
Password: 97077563
Booster: Buster Blader <RARE>, [Weekly Yu-Gi-Oh!] <RARE>
Trap Card      Continuous
"Select 1 monster from your Graveyard and Special Summon it to Attack
Position.  When this card is destroyed or removed from the field, the summoned
monster is also destroyed, and vice-versa."

Candle of Fate
Password: 47695416
Booster: Dark Magician
Normal Monster Card
Level 4        ATK 600        DEF 600
Fiend          Dark
"Decides the fate of an opponent when the candle on its fingertip burns out."

Cannon Soldier
Password: 11384280
Booster: Great Moth, Millennium Puzzle Blue
Effect Monster Card           Fusion-Material Monster
Level 4        ATK 1400       DEF 1300
Machine        Dark
"Offer 1 or more monsters on your side of the field as a Tribute to inflict
500 points of Direct Damage per monster to your opponent's Life Points.
Monsters used for a Tribute Summon or that are offered as Tributes due to
other cards' effects are excluded."

Castle of Dark Illusions
Password: 00062121
Booster: Battle Ox <RARE>, [Weekly Yu-Gi-Oh!]
Effect Monster Card
Level 4        ATK 920       DEF 1930
Fiend          Dark
"Increases the ATK and DEF of all Zombie-type monsters by 200 points for each
turn this card is face-up.  This effect remains for 5 turns."

Castle Walls
Password: 44209392
Booster: Gemini Elf <RARE>
Trap Card
"Increased a selected monster's DEF by 500 points during the turn this card is
activated."

Catapult Turtle
Password: 95727991
Booster: Millennium Eye
Effect Monster Card
Level 5        ATK 1000       DEF 2000
Aqua           Water
"Offer 1 of your monsters on the field as a tribute.  Half of the Tribute
monster's ATK is inflicted to your opponent's Life Points as Direct Damage."

Ceasefire
     [Limited to only 1 card in a deck]
Password: 36468556
Booster: Buster Blader
Trap Card
"Flip all face-down Monster Cards on the field face-up (Flip Effects are not
activated).  For every Effect Monster Card on the field, decrease your
opponent's Life Points by 500 points.

Celtic Guardian
Password: 91152256, 90101050
Booster: Blue-Eyes White Dragon <RARE>, Judge Man <RARE>,
     Millennium Puzzle Green
Normal Monster Card
Level 4        ATK 1400       DEF 1200
Warrior        Earth
"An elf who learned to wield a sword, he baffles enemies with lightning-swift
attacks."

Ceremonial Bell
Password: 20228463
Booster: Blue-Eyes Toon Dragon
Effect Monster Card
Level 3        ATK 0          DEF 1850
Spellcaster    Light
"As long as this card remains face-up on the field, you and your opponent must
show your respective hands to each other."

Chain Destruction
Password: 01248895
Booster: Buster Blader <RARE>
Trap Card
"You can activate this card when a monster with an ATK of 2000 points or less
is summoned (including Special Summon).  Destroys all Monster Cards of the
same name in the summoning player's hand and Deck.  The summoning player's
Deck is then shuffled."

Chain Energy
Password: 79323590
Booster: Relinquished
Magic Card     Continuous
"As long as this card remains face-up on the field, both you and your opponent
must pay 500 Life Points per card to play or Set cards from their prospective
hands."

Chakra
No Password
Booster: Black Luster Soldier
Ritual Monster Card
Level 7        ATK 2450       DEF 2000
Fiend          Dark
"This monster is summoned with the Ritual Magic Card, "Resurrection of
Chakra".  You must also offer monsters whose total Level stars equal 7 or
more as a Tribute from the field or your hand."

Change of Heart
     [Limited to only 1 card in a deck]
Password: 04031928
Booster: [Starter Deck], Gate Guardian <RARE>
Magic Card
"Select and control 1 opposing monster (regardless of position) on the field
until the end of your turn."

Charubin the Fire Knight
Password: 37421579
Booster: Blue-Eyes White Dragon <RARE>
Fusion Monster Card
Level 3        ATK 1100       DEF 800
Pyro           Fire
"Monster Egg + Hinotama Soul"

Chorus of Sanctuary
Password: 81380218
Booster: Relinquished
Magic Card     Field
"Increases the DEF of all Defense Position monsters by 500 points."

Claw Reacher
Password: 41218256
Booster: Mystical Elf
Normal Monster Card
Level 3        ATK 1000       DEF 800
Fiend          Dark
"Stretching arms and razor-sharp claws make this monster a formidable
opponent."

Clown Zombie
Password: 92667214
Booster: Launcher Spider, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 2        ATK 1350       DEF 0
Zombie         Dark
"A clown revived by the powers of darkness, its deadly dance has sent many
monsters to their grave."

Cockroach Knight
Password: 33413638
Booster: Gemini Elf
Effect Monster Card
Level 3        ATK 800       DEF 900
Insect         Earth
"When this card is sent to the Graveyard, it is returned to the top of the
Deck instead"

Cocoon of Evolution
No Password
Booster: Millennium Eye
Effect Monster Card
Level 3        ATK 0         DEF 2000
Insect         Earth
"You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on
the field.  When equipped, the ATK and DEF of "Petit Moth" becomes the same
as "Cocoon of Evolution"."

Commencement Dance
No Password
Booster: Blue-Eyes Toon Dragon <RARE>
Magic Card     Ritual
"This card is used to Ritual Summon "Performance of Sword".  You must also
offer monsters whose total Level Stars equal 6 or more as a Tribute from the
field or your hand."

Confiscation
     [Limited to only 1 card in a deck]
Password: 17375316
Booster: Relinquished
Magic Card
"Pay 1000 Life Points to look at your opponent's hand.  Select 1 card and
discard it to the Graveyard."

Cosmo Queen
No Password
Booster: Millennium Puzzle Green <RARE>
Normal Monster Card
Level 8        ATK 2900       DEF 2450
Spellcaster    Dark
"Queen of the galaxies and mistress of stars."

Crab Turtle
No Password
Booster: Blue-Eyes Toon Dragon
Ritual Monster Card
Level 8        ATK 2550       DEF 2500
Aqua           Water
"This monster can only be Ritual Summoned with the Ritual Magic Card,
"Turtle Oath".  You must also offer monsters whose total Level Stars equal 8
or more as a Tribute from the field or your hand."

Crass Clown
Password: 93889755
Booster: Battle Ox, [Weekly Yu-Gi-Oh!]
Effect Monster Card           Fusion-Material Card
Level 4        ATK 1350       DEF 1400
Fiend          Dark
"When this card is shifted from Defense Position to Attack Position, return 1
of your opponent's monsters to the owner's hand."

Crawling Dragon
Password: 67494157
Booster: Harpie Lady, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 5        ATK 1600       DEF 1400
Dragon         Earth
"This weakened dragon can no longer fly, but is still a deadly force to be
reckoned with"

Crawling Dragon #2
Password: 38289717
Booster: Garoozis, Battle Ox <RARE>, [Weekly Yu-Gi-Oh!]
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1600       DEF 1200
Dinosaur       Earth
"A powerful dragon with teeth that can grind almost anything to dust."

Crazy Fish
Password: 53713014
Booster: Launcher Spider <RARE>
Normal Monster Card
Level 4        ATK 1600       DEF 1200
Fish           Aqua
"A flying fish that attacks with its pointed head."

Crimson Sunbird
Password: 46696593
Booster: Garoozis
Fusion Monster Card
Level 6        ATK 2300       DEF 1800
Winged Beast   Fire
"Faith Bird + Skull Red Bird"

Crow Goblin
Password: 77998771
Booster: Gate Guardian <RARE>
Normal Monster Card
Level 5        ATK 1850       DEF 1600
Winged-Beast   Wind
"A clever long-nosed goblin, he is a force to be reckoned with."

Crush Card
Password: 57728570
Booster: Millennium Puzzle Yellow <RARE>, [Weekly Yu-Gi-Oh!]
Trap Card
"Offer 1 DARK monster with an ATK of 1000 or less as a Tribute.  Any
opponent's monster with an ATK of 1500 or higher on the field, in your
opponent's hand, or drawn in the next 3 turns is automatically destroyed."

Curse of Dragon
Password: 28279543
Booster: Mystical Elf <RARE>, Exodia <RARE>
Normal Monster Card           Fusion-Material Monster
Level 5        ATK 2000       DEF 1500
Dragon         Dark
"A wicked dragon that taps into dark forces to execute a powerful attack."

Curse of Fiend
Password: 12470447
Booster: Relinquished
Magic Card
"Changes the battle positions of all Attack Position monsters on the field to
Defense Position and vice-versa.  These positions cannot be changed during the
turn this card is activated except by the effect of a Magic, Trap, or Effect
Monster Card.  You can activate this card only during your Standby Phase."

Curtain of the Dark Ones
Password: 22026707
Booster: Dark Magician
Normal Monster Card           Fusion-Material Monster
Level 2        ATK 600        DEF 500
Spellcaster    Dark
"A curtain that a spellcaster made.  It is said to raise a dark power."

Cyber Commander
Password: 06400512
Booster: Great Moth
Normal Monster Card
Level 2        ATK 750        DEF 700
Machine        Dark
"A strike force equipped with rocket launchers and bazookas."

Cyber Falcon
Password: 30655537
Booster: Buster Blader
Normal Monster Card
Level 4        ATK 1400       DEF 1200
Machine        Wind
"A jet-powered hawk that travels at the speed of sound."

Cyber Jar
     [Limited to only 1 card in a deck]
Password: 34124316
Booster: Blue-Eyes Toon Dragon, Millennium Puzzle Blue
Effect Monster Card
Level 3        ATK 900       DEF 900
Rock           Dark
"FLIP: Destroys all monsters on the field (including this monster).  Both
players then pick up (not Draw) 5 cards from the top of their respective decks
and show the cards to each other.  Immediately Special Summon any Monster
Cards of Level 4 or lower among them on the field in face-up Attack Position
or face-down Defense Position.  The rest of the cards picked up are placed in
the players' hands."

Cyber Saurus
Password: 89112729
Booster: Launcher Spider
Fusion Monster Card
Level 5        ATK 1800       DEF 1400
Machine        Dark
"Blast Juggler + Two-Headed King Rex"

Cyber Shield
Password: 63224564
Booster: Millenium Puzzle Yellow, [Weekly Yu-Gi-Oh!] <RARE>
Magic Card     Equip
"Increases the ATK of either "Harpie Lady" or "Harpie Lady Sisters" by 500
points."

Cyber Soldier
Password: 44865098
Booster: Launcher Spider
Normal Monster Card
Level 5        ATK 1500       DEF 1700
Machine        Dark
"Guardian of the Machine Master, it crushes opposition by rolling over them."

Cyber-Stein
Password: 69015963
Booster: Garoozis, Battle Ox <RARE>
Effect Monster Card
Level 2        ATK 700        DEF 500
Machine        Dark
"At the cost of 5000 of your own Life Points, you can Special Summon 1 Fusion
Monster from your Fusion Deck in the face-up Attack Position."

Cyber-Tech Alligator
Password: 48766543
Booster: Millenium Puzzle Yellow
Normal Monster Card
Level 5        ATK 2500       DEF 1600
Machine        Wind
"A winged dragon brought back to life by means of modern technology."

******************************************************************************

D
=
D. Human
Password: 81057959
Booster: Harpie Lady
Normal Monster Card
Level 4        ATK 1300       DEF 1100
Warrior        Earth
"Gifted with the power of dragons, this warrior wields a sword created from a
dragon's fang."

Dancing Elf
Password: 59983499
Booster: Millenium Puzzle Green
Normal Monster Card
Level 1        ATK 300        DEF 200
Fairy          Wind
"An elf that dances across the sky with wings of razor-sharp blades."

Dark Artist
Password: 72520073
Booster: Tiger Axe, Gemini Elf
Effect Monster Card
Level 3        ATK 600        DEF 1400
Fiend          Dark
"The DEF of this monster is decreased by half when attacked by LIGHT
monsters."

Dark Assailant
Password: 41949033
Booster: Harpie Lady
Normal Monster Card
Level 4        ATK 1200       DEF 1200
Zombie         Dark
"Armed with the Psycho Sword, the sinister assassin rules the bad land."

Dark Chimera
Password: 32344688
Booster: Launcher Spider, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 5        ATK 1610       DEF 1460
Fiend          Dark
"A fire-breathing monster that dwells in the netherworld."

Dark Elf
Password: 21417692
Booster: Launcher Spider
Effect Monster Card
Level 4        ATK 2000       DEF 800
Spellcaster    Dark
"This card requires a cost of 1000 of your own Life Points to attack."

Dark Energy
Password: 04614116
Booster: Mystical Elf <RARE>, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"A Fiend-type monster equipped with this card increases its ATK and DEF by 300
points."

Dark Gray
Password: 09159938
Booster: Dark Magician, Blue-Eyes White Dragon
Normal Monster Card
Level 3        ATK 800        DEF 900
Beast          Earth
"Entirely gray, this beast has rarely been seen by mortal eyes."

Dark Hole
     [Limited to only 1 card in a deck]
Password: 53129443
Booster: Dark Magician <RARE>, Blue-Eyes White Dragon <RARE>
Magic Card
"Destroys all monsters on the field."

Dark King of the Abyss
Password: 53375573
Booster: Blue-Eyes White Dragon
Normal Monster Card
Level 3        ATK 1200       DEF 800
Fiend          Dark
"It's said that this King of the Netherworld once had the power to rule over
the dark."

Dark Magic Ritual
No Password
Booster: Blue-Eyes Ultimate Dragon, [Yu-Gi-Oh! Magazine] <RARE>
Magic Card     Ritual
"This card is used to summon "Magician of Black Chaos".  You must also offer
monsters whose total Level stars equal 8 or more as a Tribute from the field
or your hand."

Dark Magician
Password: 46986414, 40609080
Booster: Dark Magician <RARE>, Blue-Eyes White Dragon <RARE>,
     Millennium Puzzle Green <RARE>
Normal Monster Card
Level 7        ATK 2500       DEF 2100
Spellcaster    Dark
"The ultimate wizard in terms of attack and defense."

Dark Magician Girl
No Password
Booster: Millennium Puzzle Green <RARE>, Millennium Eye <RARE>
Effect Monster Card
Level 6        ATK 2000       DEF 1700
Spellcaster    Dark
"This card's ATK increases by 300 points for every "Dark Magician" or
"Magician of Black Chaos" in either player's Graveyard."

Dark Rabbit
Password: 99261403
Booster: Gate Guardian, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 4        ATK 1100       DEF 1500
Beast          Dark
"A cartoon rabbit that quickly leaps all over the place, making it a difficult
target."

Dark Sage
Password: 92377303
Booster: (It might be one of the cards given by winning the Grandpa Cup.)
Effect Monster Card
Level 9        ATK 2800       DEF 3200
Spellcaster    Dark
"When you activate the effect of "Time Wizard" and call it right, you can
summon this card from either your hand or your Deck by offering 1 "Dark
Magician" as a Tribute.  Then move 1 Magic Card from your Deck to your hand
and shuffle your Deck."

Dark Shade
Password: 40196604
Booster: Gate Guardian
Normal Monster Card
Level 3        ATK 1000       DEF 1000
Fiend          Wind
"A crystal monster that unleashes a brilliant light to blind enemies."

Dark Witch
Password: 35565537
Booster: Relinquished <RARE>
Normal Monster Card
Level 5        ATK 1800       DEF 1700
Fairy          Light
"A popular creature in mythology that delivers fatal attacks with a sharp
spear."

Dark Zebra
Password: 59784896
Booster: Blue-Eyes Toon Dragon
Effect Monster Card
Level 4        ATK 1800       DEF 400
Beast          Earth
"If this is the only card in your control during your Standby Phase, it is
automatically placed in Defense Position.  You cannot change the position of
this card during the same turn."

Dark-Eyes Illusionist
Password: 38247752
Booster: Millennium Puzzle Green <RARE>
Effect Monster Card
Level 2        ATK 0       DEF 1400
Spellcaster    Dark
"FLIP: As long as this card remains on the field, 1 designated monster cannot
attack."

Darkfire Dragon
Password: 17881964
Booster: Blue-Eyes White Dragon
Fusion Monster Card
Level 4        ATK 1500       DEF 1250
Dragon         Dark
"Firegrass + Petit Dragon"

Darkfire Soldier #1
Password: 05388481
Booster: Buster Blader
Normal Monster Card
Level 4        ATK 1700       DEF 1150
Pyro           Fire
"An explosive expert from a special elite force."

Darkfire Soldier #2
Password: 78861134
Booster: Buster Blader
Normal Monster Card
Level 4        ATK 1700       DEF 1100
Pyro           Fire
"A warrior who gained immeasurable power from the heart of a volcano."

Darkness Approaches
Password: 80168720
Booster: Relinquished <RARE>
Magic Card
"Discard 2 cards from your hand.  Select 1 face-up monster and flip it face-
down, but do not change its battle position."

Dark-Piercing Light
Password: 45895206
Booster: Tiger Axe
Magic Card
"Flip all of your opponent's face-down Monster Cards on the field face-up.
The effect of the monster will activate at this time."

Darkworld Thorns
Password: 43500484
Booster: Red-Eyes B. Dragon, Exodia
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 1200       DEF 900
Plant          Earth
"A thorny plant found in the darklands that wraps itself around any unwary
traveler."

Deepsea Shark
Password: 28593363
Booster: Harpie Lady
Fusion Monster Card
Level 5        ATK 1900       DEF 1600
Fish           Water
"Bottom Dweller + Tongyo"

Delinquent Duo
     [Limited to only 2 cards in a deck]
Password: 44763025
Booster: Relinquished
Magic Card
"Pay 1000 Life Points.  Randomly select and discard 1 card from your
opponent's hand.  Your opponent then selects and discards another card from
his/her hand."

De-Spell
Password: 19159413
Booster: Mystical Elf, Exodia, [Weekly Yu-Gi-Oh!]
Magic Card
"Destroys 1 Magic Card on the field.  If this card's target is face-down, flip
it face-up.  If the card is a Magic Card, it is destroyed.  If not, it is
returned to its face-down position.  The flipped card is not activated."

Destroyer Golem
Password: 73481154
Booster: Harpie Lady
Normal Monster Card
Level 4        ATK 1500       DEF 1000
Rock           Earth
"A golem with a massive right hand for crushing its victims."

Dian Keto the Cure Master
No Password
Booster: Judge Man
Magic Card
"Increases your Life Points by 1000 points."

Dice Armadillo
Password: 69893315
Booster: Great Moth
Normal Monster Card
Level 5        ATK 1650       DEF 1800
Machine        Earth
"An armadillo monster that rolls up to form a dice-like shape."

Dimensional Warrior
Password: 37043180
Booster: Millennium Eye, [Weekly Yu-Gi-Oh!] <RARE>
Effect Monster Card
Level 4        ATK 1200       DEF 1000
Warrior        Light
"When this card Attacks or is attacked, both this card and the opposing
monster are removed from play and cannot return during the current Duel."

Disk Magician
Password: 76446915
Booster: Gate Guardian
Normal Monster Card
Level 4        ATK 1350       DEF 1000
Machine        Dark
"This monster hides in a saucer and only appears when executing an attack."

Dissolverock
Password: 40826495
Booster: Blue-Eyes White Dragon <RARE>
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 900        DEF 1000
Rock           Earth
"A monster born in the lava pits, it generates intense heat that can melt away
its enemies."

DNA Surgery
Password: 74701381
Booster: Buster Blader
Trap Card      Continuous
"Select 1 Type of monster.  As long as this card remains on the field, all
face-up Monster Cards will be treated as the Type you selected."

Dokuroizo the Grim Reaper
Password: 25882881
Booster: Harpie Lady
Normal Monster Card
Level 3        ATK 900        DEF 1200
Zombie         Dark
"A messenger of doom that steals a soul with a single blow."

Dokurorider
No Password
Booster: Millenium Puzzle Green <RARE>
Ritual Monster Card
Level 6        ATK 1900       DEF 1850
Zombie         Dark
"This monster is summoned with the Ritual Magic Card, "Revival of
Dokurorider".  You must also offer monsters whose total Level Stars equal 6 or
more as a Tribute from the field or your hand."

Doma The Angel of Silence
Password: 16972957
Booster: Harpie Lady <RARE>
Normal Monster Card
Level 5        ATK 1600       DEF 1400
Fairy          Dark
"This fairy rules over death, and administers it when necessary."

Doron
Password: 00756652
Booster: Judge Man, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 2        ATK 900        DEF 500
Warrior        Earth
"This monster splits in two and attacks from opposite sides."

Dorover
Password: 24194033
Booster: Mystical Elf
Normal Monster Card
Level 3        ATK 900       DEF 800
Aqua           Water
"This ugly monster emits a highly poisonous gas."

Dragon Capture Jar
Password: 50045299
Booster: Blue-Eyes White Dragon, [Weekly Yu-Gi-Oh!]
Trap Card      Continuous
"All Dragon-type monsters on the field are switched to Defense Position and
remain in this position as long as this card is active."

Dragon Piper
Password: 55763552
Booster: Great Moth, [Weekly Yu-Gi-Oh!]
Effect Monster Card
Level 3        ATK 200        DEF 1800
Pyro           Fire
"FLIP: Destorys "Dragon Capture Jar", and turns all face-up Dragon-type
monsters to Attack Position."

Dragon Seeker
Password: 28563545
Booster: Garoozis
Effect Monster Card
Level 6        ATK 2000       DEF 2100
Fiend          Effect
"When this card is summoned to the field (excluding Special Summon), one
Dragon-type monster can be automatically destroyed."

Dragon Treasure
Password: 01435851
Booster: Red-Eyes B. Dragon, Exodia, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"A Dragon-type monster equipped with this card increases its ATK and DEF by
300 points."

Dragon Zombie
Password: 66672569
Booster: Battle Ox <RARE>
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 1600       DEF 0
Zombie         Dark
"A dragon revived by sorcery.  Its breath is highly corrosive."

Dragoness the Wicked Knight
Password: 70681994
Booster: Mystical Elf, Exodia
Fusion Monster Card
Level 3        ATK 1200       DEF 900
Warrior        Wind
"Armaill + One-Eyed Shield Dragon"

Dream Clown
Password: 13215230
Booster: Battle Ox
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 1200       DEF 900
Warrior        Earth
"When this card is changed from Attack to Defense Position, 1 opposing monster
is automatically destroyed."

Driving Snow
Password: 00473469
Booster: Buster Blader
Trap Card
"You can activate this card when 1 or more of your Magic Cards are destroyed
and sent from the field to the Graveyard.  Destroy 1 Magic or Trap Card on the
field."

Drooling Lizard
Password: 16353197
Booster: Red-Eyes B. Dragon, Exodia
Normal Monster Card
Level 3        ATK 900        DEF 800
Reptile        Earth
"A blood-sucking snake in human form that attacks any living being that passes
nearby."

Dryad
Password: 84916669
Booster: Tiger Axe
Normal Monster Card
Level 4        ATK 1200       DEF 1400
Spellcaster    Earth
"A spirit of the forest powered by the surrounding trees and wildlife."

Dunames Dark Witch
Password: 12493482
Booster: Millennium Puzzle Yellow
Normal Monster Card
Level 4        ATK 1800       DEF 1050
Fairy          Light
"Even when the odds are against this brave fairy, this monster will engage in
battle and never run away."

Dungeon Worm
Password: 51228280
Booster: Gate Guardian <RARE>, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 5        ATK 1800       DEF 1500
Insect         Earth
"Hidden under the floors of a labyrinth, it swallows any who pass above."

Dust Tornado
Password: 60082869
Booster: Buster Blader
Trap Card
"Destroy 1 of your opponent's Magic or Trap Cards on the field.  You can then
Set 1 Magic or Trap Card from you hand."

******************************************************************************

E
=
Earthshaker
Password: 60866277
Booster: Buster Blader
Trap Card
"Select two Monster Card Attributes.  Your opponent then selects 1 of the 2
Attributes and destroys face-up monsters of that Attribute on the field."

Eatgaboon
Password: 42578427
Booster: Blue-Eyes Toon Dragon
Trap Card
"If the ATK of a monster summoned by your opponent (excluding Special Summon)
is 500 points or less, the monster is destroyed."

Eldeen
Password: 06367785
Booster: Red-Eyes B. Dragon
Normal Monster Card
Level 3        ATK 950        DEF 1000
Spellcaster    Light
"The cane of this monster is the source of many powerful spells."

Electric Lizard
Password: 55875323
Booster: Harpie Lady
Effect Monster Card
Level 3        ATK 850        DEF 800
Thunder        Earth
"A non Zombie-type monster that attacks "Electric Lizard" cannot attack on
their following turn."

Electric Snake
Password: 11324436
Booster: Relinquished
Effect Monster Card
Level 3        ATK 800        DEF 900
Thunder        Light
"When this card is sent directly from your hand to the Graveyard by your
opponent's card effect, you can draw 2 cards from your Deck."

Electro-Whip
Password: 37820550
Booster: Red-Eyes B. Dragon, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"A Thunder-type monster equipped with this card increases its ATK and DEF by
300 points."

Elegant Egotist
Password: 90219263
Booster: Harpie Lady <RARE>, [Weekly Yu-Gi-Oh!]
Magic Card
"When you have 1 or more "Harpie Lady" cards on the field, you can Special
Summon a "Harpie Lady" or "Harpie Lady Sisters" card from your hand or your
Deck."

Elf's Light
Password: 39897277
Booster: Tiger Axe <RARE>
Magic Card     Equip
"Increases the ATK of all LIGHT monsters by 400 points and decreases their DEF
by 200 points."

Empress Judge
Password: 15237615
Booster: Gate Guardian
Fusion Monster Card
Level 6        ATK 2100       DEF 1700
Warrior        Earth
"Queen's Double + Hibikime"

Enchanted Javelin
Password: 96355986
Booster: Buster Blader
Trap Card
"Select 1 of your opponent's monsters in Attack Position and add its ATK
points to your Life Points."

Enchanting Mermaid
Password: 75376965
Booster: Mystical Elf, Exodia
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 1200       DEF 900
Fish           Water
"A beautiful mermaid that lures voyagers to a watery death."

Eradicating Aerosol
Password: 94716515
Booster: Harpie Lady <RARE>
Magic Card
"Destroys all Insect-type monsters on the field."

Eternal Draught
Password: 56606928
Booster: Harpie Lady <RARE>
Magic Card
"Destroys all Fish-type monsters on the field."

Eternal Rest
Password: 95051344
Booster: Blue-Eyes Toon Dragon
Magic Card
"Destroys all monsters equipped with Equip Cards."

Exchange
Password: 05556668
Booster: (It might be one of the cards given by winning the Grandpa Cup.)
Magic Card
"Both players show their hands to each other.  You can both select 1 card from
each other's hand and then add it to your own.  When sent to the Graveyard,
the cards are placed in the Graveyard of the original owner."

Exile of the Wicked
Password: 26725158
Booster: Millennium Puzzle Green, Garoozis, Battle Ox <RARE>
Magic Card
"Destroys all face-up Fiend-type monsters on the field."

Exodia of the Forbidden One
     [Limited to only 1 card in a deck]
Password: 33396948
Booster: [Weekly Yu-Gi-Oh!]
Effect Monster Card
Level 3        ATK 1000       DEF 1000
Spellcaster    Dark
"An automatic victory can be declared by the player whose hand contains this
card with the Left Leg/Right Leg/Left Arm/Right Arm of the Forbidden One."

Eyearmor
Password: 64511793
Booster: Dark Magician
Normal Monster Card
Level 2        ATK 600        DEF 500
Warrior        Earth
"This warrior transforms into various creatures to confuse enemies in battle."

******************************************************************************

F
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Fairy Dragon
Password: 20315854
Booster: Gemini Elf
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1100       DEF 1200
Dragon         Wind
"A beautiful and powerful dragon fairy."

Fairy's Hand Mirror
Password: 17653779
Booster: Relinquished
Trap Card
"Switch the opponent's Magic Card effect that specifically designates 1
monster as a target to another correctly targeted monster."

Fairywitch
Password: 37160778
Booster: Tiger Axe, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 3        ATK 800        DEF 1000
Spellcaster    Dark
"Though destined to be a fairy, this creature chose the way of the witch
instead."

Faith Bird
Password: 75582395
Booster: Gemini Elf
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1500       DEF 1100
Winged Beast   Wind
"This long-tailed bird blinds its enemies with mystical light."

Fake Trap
Password: 03027001
Booster: Gate Guardian <RARE>
Trap Card
"When you opponent uses a Magic, Trap, or Effect Monster Card to destroy your
Trap Card(s), this card can be destroyed as a substitute for your Trap
Card(s)."

Feral Imp
Password: 41392891
Booster: Gate Guardian, [Yu-Gi-Oh! Magazine]
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1300       DEF 1400
Fiend          Dark
"A playful little fiend that lurks in the dark, waiting to attack an unwary
enemy."

Fiend Kraken
Password: 77456781
Booster: Gemini Elf, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 4        ATK 1200       DEF 1400
Aqua           Water
"A giant squid that drags its enemies to a watery grave."

Fiend Reflection #1
Password: 68870276
Booster: Harpie Lady
Normal Monster Card
Level 4        ATK 1300       DEF 1400
Winged Beast   Wind
"This monster can draw its enemies into a mirror world that renders them
helpless."

Fiend Reflection #2
Password: 02863439
Booster: Blue-Eyes White Dragon
Normal Monster Card
Level 4        ATK 1100       DEF 1400
Winged Beast   Light
"A bird-beast that summons reinforcements with a hand mirror."

Fiend Sword
Password: 22855882
Booster: Launcher Spider
Normal Monster Card
Level 4        ATK 1400       DEF 800
Warrior        Dark
"Whoever resists the curse of this blade will gain untold power."

Fiend's Hand
Password: 52800428
Booster: Dark Magician
Normal Monster Card
Level 2        ATK 600        DEF 600
Zombie         Dark
"Arms that reach out from the Swamp of Chaos to drag down the unwary."

Fiend's Mirror
No Password
Booster: Black Luster Soldier
Ritual Monster Card
Level 6        ATK 2100       DEF 1800
Fiend          Dark
"This monster is summoned with the Ritual Magic Card, "Beastly Mirror Ritual".
You must also offer monsters whose total Level stars equal 6 or more as a
Tribute from the field or your hand."

Final Destiny
Password: 18591904
Booster: Relinquished
Magic Card
"Discard 5 cards from your hand to destroy all the cards on the field."

Final Flame
Password: 73134081
Booster: Mystical Elf <RARE>, Exodia <RARE>
Magic Card
"Inflicts 600 points of Direct Damage to your opponent's Life Points."

Fire Kraken
Password: 46534755
Booster: Relinquished <RARE>
Normal Monster Card
Level 4        ATK 1600       DEF 1500
Aqua           Fire
"A squid that thrives on fire and heat."

Fire Reaper
Password: 53581214
Booster: Dark Magician
Normal Monster Card
Level 2        ATK 700        DEF 500
Zombie         Dark
"A reaper with a flaming arrow that burns an enemy to a crisp."

Firegrass
Password: 53293545
Booster: Dark Magician, Blue-Eyes White Dragon
Normal Monster Card           Fusion-Material Monster
Level 2        ATK 700        DEF 600
Plant          Earth
"A fire-breathing plant found growing near volcanoes."

Firewing Pegasus
No Password
Booster: Blue-Eyes Ultimate Dragon
Normal Monster Card
Level 6        ATK 2250       DEF 1800
Beast          Fire
"A heavenly stallion soaring through the skies on crimson wings."

Fireyarou
Password: 71407486
Booster: Red-Eyes B. Dragon, Exodia
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1300       DEF 1000
Pyro           Fire
"A malevonent creature wrapped in flames that attacks enemies with intense
fire."

Fissure
Password: 66788016
Booster: Dark Magician <RARE>, Blue-Eyes White Dragon <RARE>,
     [Weekly Yu-Gi-Oh!] <RARE>, [Yu-Gi-Oh! Magazine]
Magic Card
"Destroys 1 opponent's face-up monster with the lowest ATK."

Flame Cerebrus
Password: 60862676
Booster: Great Moth
Normal Monster Card
Level 6        ATK 2100       DEF 1800
Pyro           Fire
"Known to many as the "Burning Executioner", this monster is capable of
burning enemies to cinders."

Flame Champion
Password: 42599677
Booster: Buster Blader
Normal Monster Card
Level 5        ATK 1900       DEF 1300
Pyro           Fire
"A warrior protected by a flaming shield that nullifies any attack."

Flame Ghost
Password: 58528964
Booster: Blue-Eyes White Dragon
Fusion Monster Card
Level 3        ATK 1000       DEF 800
Zombie         Dark
"Skull Servant + Dissolverock"

Flame Manipulator
Password: 34460851
Booster: Blue-Eyes White Dragon
Normal Monster Card           Fusion-Material Monster
Level 3        ATK 900        DEF 1000
Spellcaster    Fire
"This Spellcaster attack enemies with fire-related spells such as "Sea of
Flames" and "Wall of Fire"."

Flame Swordsman
Password: 45231177, 40502030
Booster: Blue-Eyes White Dragon <RARE>, Millennium Puzzle Green <RARE>,
     Millennium Eye <RARE>
Fusion Monster Card
Level 5        ATK 1800       DEF 1600
Warrior        Fire
"Flame Manipulator + Masaki the Legendary Swordsman"

Flame Viper
Password: 02830619
Booster: Harpie Lady <RARE>
Normal Monster Card           Fusion-Material Monster
Level 2        ATK 400        DEF 450
Pyro           Earth
"A fire-breathing snake whose speed makes it a difficult target."

Flash Assailant
Password: 96890582
Booster: Blue-Eyes Toon Dragon
Effect Monster Card
Level 4        ATK 2000       DEF 2000
Fiend          Dark
"Decrease the ATK and DEF of this card by 400 points for every card in your
hand."

Flower Wolf
Password: 95952802
Booster: Red-Eyes B. Dragon, Exodia
Fusion Monster Card
Level 5        ATK 1800       DEF 1400
Beast          Earth
"Silver Fang + Darkworld Thorns"

Flying Kamakiri #1
Password: 84834865
Booster: Blue-Eyes Toon Dragon
Effect Monster Card
Level 4        ATK 1400       DEF 900
Insect         Wind
"When this card is sent to the Graveyard as a result of battle, you may select
1 WIND monster with an ATK of 1500 or less from your Deck and Special Summon
it to the field (no Tribute is required for monsters of Level 5 or more).  The
Deck is then shuffled."

Flying Kamakiri #2
Password: 03134241
Booster: Buster Blader
Normal Monster Card
Level 4        ATK 1500       DEF 800
Insect         Wind
"A flying mantis that feeds primarily on insects."

Follow Wind
Password: 98252586
Booster: Red-Eyes B. Dragon, Exodia, [Weekly Yu-Gi-Oh!]
Magic Card     Equip
"A Winged Beast-type monster equipped with this card increases its ATK and DEF
by 300 points."

Forced Requisition
Password: 74923978
Booster: Buster Blader
Trap Card      Continuous
"You can activate this card when you discard from your hand.  Every time you
discard from your hand, your opponent must also discard from his/her hand."

Forest
Password: 87430998
Booster: Blue-Eyes White Dragon <RARE>, [Weekly Yu-Gi-Oh!] <RARE>
Magic Card     Field
"Increases the ATK and DEF of all Insect, Beast, Plant, and Beast Warrior-type
monsters by 200 points."

Fortress Whale
No Password
Booster: Black Luster Soldier, [Weekly Yu-Gi-Oh!]
Ritual Monster Card
Level 7        ATK 2350       DEF 2150
Fish           Water
"This monster is summoned with the Ritual Magic Card, "Fortress Whale's Oath".
You must also offer monsters whose total Level stars equal 7 or more as a
Tribute from the field or your hand."

Fortress Whale's Oath
No Password
Booster: Black Luster Soldier
Magic Card     Ritual
"This card is used to summon "Fortress Whale". You must also offer monsters
whose total Level stars equal 7 or more as a Tribute from the field or your
hand."

Frenzied Panda
Password: 98818516
Booster: Red-Eyes B. Dragon, Exodia
Normal Monster Card           Fusion-Material Monster
Level 4        ATK 1200       DEF 1000
Beast          Earth
"A savage beast that carries a big bamboo stick for beating down its enemies."

Fusion Sage
Password: 26902560
Booster: Garoozis
Magic Card
"Take 1 "Polymerization" from your Deck and add it to your hand.  The Deck is
then shuffled."

Fusionist
Password: 01641882
Booster: Blue-Eyes White Dragon
Fusion Monster Card           Fusion-Material Monster
Level 3        ATK 900        DEF 700
Beast          Earth
"Petit Angel + Mystical Sheep #2"

******************************************************************************

G
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Gaia Power
Password: 56594520
Booster: Blue-Eyes Toon Dragon
Magic Card     Field
"Increases the ATK of all EARTH monsters by 500 points and decreases their DEF
by 400 points."

Gaia the Dragon Champion
Password: 66889139
Booster: Red-Eyes B. Dragon <RARE>, Exodia <RARE>, Millennium Eye,
     [Weekly Yu-Gi-Oh!] <RARE>
Fusion Monster Card
Level 7        ATK 2600       DEF 2100
Dragon         Wind
"Gaia the Fierce Knight + Curse of Dragon"

Gaia The Fierce Knight
Password: 06368038, 00603060
Booster: Dark Magician <RARE>, Blue-Eyes White Dragon <RARE>
Normal Monster Card           Fusion-Material Monster
Level 7        ATK 2300       DEF 2100
Warrior        Earth
"A knight whose horse travels faster than the wind.  His battle-charge is a
force to be reckoned with."

Gale Dogra
Password: 16229315
Booster: Garoozis
Effect Monster Card
Level 2        ATK 650        DEF 600
Insect         Earth
"At the cost of 3000 Life Points, you can discard 1 monster from your Fusion
Deck to the Graveyard."

Gamma The Magnet Warrior
Password: 11549357
Booster: Millennium Puzzle Yellow <RARE>
Normal Monster Card
Level 4        ATK 1500       DEF 1800
Rock           Earth
"Alpha, Beta, and Gamma meld as one to form a powerful monster."

Ganigumo
Password: 34536276
Booster: Red-Eyes B. Dragon
Normal Monster Card
Level 2        ATK 600        DEF 800
Insect         Earth
"A crab that binds its enemies with a sticky web and attacks them with its
sharp claws."

Garma Sword
Password: 90844184
Booster: Millennium Puzzle Yellow
Ritual Monster Card
Level 7        ATK 2550       DEF 2150
Warrior        Dark
"This monster is summoned with the Ritual Magic Card, "Garma Sword Oath".  You
must also offer monsters whose total Level stars equal 7 or more as a Tribute
from the field or your hand."

Garma Sword Oath
Password: 78577570
Booster: Millennium Puzzle Yellow <RARE>
Magic Card     Ritual
"This card is used to summon "Garma Sword".  You must also offer monsters
whose total Level stars equal 7 or more as a Tribute from the field or your
hand."

Garnecia Elefantis
Password: 49888191
Booster: Millennium Puzzle Green
Normal Monster Card
Level 7        ATK 2400       DEF 2000
Beast-Warrior  Earth
"A monster so heavy that each step rocks the earth."

Garoozis
Password: 14977074
Booster: Garoozis, [Weekly Yu-Gi-Oh!]
Normal Monster Card
Level 5        ATK 1800       DEF 1500
Beast-Warrior  Fire
"An axe-swinging beast-warrior with the head of a dragon."

Garvas
Password: 69780745
Booster: Garoozis, Battle Ox <RARE>
Normal Monster Card
Level 6        ATK 2000       DEF 1700
Beast          Earth
"A wicked beast that resembles a winged lion."

Gate Guardian
No Password
Booster: Blue-Eyes Ultima