+---------------------------------------------------------+
\ CASTLEVANIA : ARIA OF SORROW /
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Copyright (C) 2003 Ernest Ho
GameFAQs Name: Schlave
Best viewed in 72 characters max. document width,
font Courier New.
SYSTEM...................................GameBoy Advance
LAST UPDATE..............................7th April 2004
VERSION..................................Final
FAQ TYPE.................................FAQ/Walkthrough
NOTE:
To all Game Guide websites intending to use this document, please
request permission from the author at lisaho@singnet.com.sg. If not,
you will be hunted down and destroyed. Thank you.
***NOTE***www.CheatCC.com is NOT to use this guide***NOTE***
This guide uses non-ASCII characters. If you have a browser set to
auto-detect foreign characters, turn it off for now.
If you wish to mail me a question, check the guide carefully before
even beginning to type, or be prepared for a curt answer, or NO answer.
However, if you want to mail me help, I'd gladly appreciate it. I
rarely get a chance to check my email nowadays, so if you sent me help
and the same information gets in here without your name on the
Acknowledgements, I most probably spotted it myself (for the benefit of
all those who did mail me help...thank you :-) ).
The Table of Contents (below) has a search string for almost every
individual section - it's on the right of the section and sub-section
names. If you use Windows, type Ctrl-F to bring out the search window,
and copy-paste/input the search string. Press Enter and you should be
brought to the respective section/sub-section.
_____________________________________________________________________
C O N T E N T S
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(1) Updates..............................................caos_update
(2) Who am I?.............................................caos_intro
(3) Controls...............................................caos_ctrl
(4) Game Basics...........................................caos_basix
4.1 Soul Concept....................................._soul
4.2 Status and Attributes............................_stat
4.3 Levelling Up......................................_lvl
4.4 Elements........................................._elem
4.5 Save Rooms and Teleportals......................._sprm
4.6 Swimming........................................._swim
(5) Game Mechanics.........................................caos_mech
5.1 Attacking the Enemy..............................._att
* 5.2 The Enemy Attacks................................._def
5.3 Magic Damage...................................._magdm
5.4 Julius Belmont...................................._jul
(6) Walkthrough...........................................caos_wthru
(7) Equipment.............................................caos_equip
7.1 Hand............................................._hand
7.2 Body............................................._body
7.3 Accessory........................................._acc
(8) Items..................................................caos_item
(9) Enemy List..............................................caos_nme
9.1 Enemy Soul Information Ż\
9.2 Enemy MP and HP > not in separate sections
9.3 Enemy Attributes _/
(10) Tips and Tricks.........................................caos_ttg
10.1 Killer Mantle Soul............................_mantle
10.2 Tsuchinoko Soul.................................._tsu
10.3 The Extra Mile................................._extra
(11) Frequently Asked Questions..............................caos_faq
(12) Acknowledgements......................................caos_danke
(13) Legal Stuff...........................................caos_legal
Note: * means not complete.
"not separate sections" means that the information is listed
under each enemy's section.
_____________________________________________________________________
______________________________________________________
/ caos_update-.-.-.//||| 1 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| U P D A T E S ||
____\/______________________________________________________\/____
/-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\
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Version Final (16th October 2003)
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All right, I think I've spent enough time on this guide, and all but
one sub-section of the damage mechanics are complete. So, that section
is about 90% complete =P
In any case, I can't keep working on one guide, so I just calculated
the soul powers and polished off any cracks. I'm finished with this
guide; no other additions (save those that will contribute towards
completion of any as-of-yet finished sections) shall be made.
(correction made to the date in 7th October update)
(errors in weapon and items lists corrected in 16th December update)
(added the guy who helped me spot mistakes in the guide to the
Acknowledgements section in 17th December update. Sorry, I forgot :) )
(added a tip on fighting Julius Belmont in 6th April 2004 update)
---------------------------------------
- Finished subsection "Attacking the Enemy" in "Game Mechanics"
- Added soul powers
---------------------------------------
Version 0.4 (26th September 2003)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hmm, I found some pretty interesting info about enemies and weapons, so
I added them to the respective lists. Looking through the Enemy List, I
discovered it wasn't as neat as it seemed -_-' so I just filled in the
missing gaps and tidied up some formatting. And Julius' dash is a
circle dash, not some phantom thing...it's corrected. Silly me :P
I finished the walkthrough at long last.
I looked through the Game Mechanics section, and with help from
Terence, it's now 80% finished :] I think the section "The Enemy
Attacks" is still a bit erroneous, though, but I'll get back to that in
a while.
Oh, and I'm still working on this guide. I've got a couple of exams
that are sucking up a lot of my time, so bear with me :]
---------------------------------------
- Extra info added to Enemy List
- Enemy List tidied up
- Walkthrough finished
- Game Mechanics section updated
---------------------------------------
Version 0.3 (3rd August 2003)
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Finished the Items and FAQ section. Also, my walkthrough is nearing
completion...but I like putting off things, so it's still unfinished
*blush*
---------------------------------------
- Finished Items section
- Did some more of Walkthrough
- Finished Frequently Asked Questions section
---------------------------------------
Version 0.2 (21st July 2003) - unsubmitted
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I gave the Game Mechanics section a total revamp after discovering an
ugly little flaw :P I also completed the Tips and Tricks section and
added some extra stuff to the Enemy List, thanks to Eizneckham's dumped
Data lists. Still a long way to go...well, at least I'm almost done $
---------------------------------------
- redid Game Mechanics section
- Did some more of Walkthrough
- added extra info to Enemy List
---------------------------------------
Version 0.1 (17th June 2003) - unsubmitted
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Whoa, that was a load of work. Finished Game Basics, Enemy List, a bit
of the Game Mechanics and the Equipment section. But I've still got a
long way to go :( and I still need to finish the walkthrough :/
---------------------------------------
- Game Basics, Enemy List, Equipment sections finished
- Did some of walkthrough
- Other basic sections (except FAQ) finished
---------------------------------------
______________________________________________________
/ caos_intro.-.-.-.//||| 2 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| W H O A M I ? ||
____\/______________________________________________________\/____
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Call me Schlave. Castlevania has always been a cool game, and since
Castlevania: Circle of the Moon, it has embarked upon a mixed genre of
RPG-Platform. This was also following the success of the daddy-of-RPG-
Castlevania, Symphony of the Night (PSX).
I wrote a guide for Castlevania: Harmony of Dissonance, but it was as
rushed and badly formatted as C: HOD was lackluster in the graphics
sector. So, I guess you could call this guide a sort of redemption for
the aforementioned disaster.
Whatever it is, I had fun playing this game AND working out the damage
mechanics (okay, so having to plot lots of graphs was not exactly my
idea of fun, but...). The game actually masks a lot of information,
like the MP of enemies, their attributes...the list goes on. The guys
at Living in Tomorrow's Dream (blitz.phpwebhosting.com/roms/castleaos)
are pioneers in cracking more secrets, and I have used the information
they dumped well. Or so I hope :P
The guide is pretty big, but I hope it is in no way disorganized or
redundant. Enjoy my ninth guide ^_^
______________________________________________________
/ caos_ctrl-.-.-.-.//||| 3 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| C O N T R O L S ||
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In Castlevania: Aria of Sorrow, you can change your button
configuration if you find the default one too uncomfortable. Simply
press Start to go to the start menu, and select "CONFIG" to bring up
the panel of button configuration.
Here are the default controls:
Button B : Attack
<Pressing this button uses your currently equipped hand weapon>
Button A : Jump
<Pressing this button makes Soma jump into the air>
Shoulder Button R : Guardian
<Holding down/pressing this button activates your Guardian (blue)
soul>
Shoulder Button L : Ability
<If you have the Grave Keeper soul, pressing only this button will
cause Soma to backdash>
Direction Pad Up : Soma slips his hand into his coat. Holding this
down and pressing your Attack button will
activate the equipped Red soul.
Direction Pad Down : Soma ducks.
Direction Pad Left : Soma walks left.
Direction Pad Right : Soma walks right.
______________________________________________________
/ aos_basix-.-.-.-.//||| 4 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| G A M E B A S I C S ||
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This section gives a quick overview into how the game works, essential
knowledge you need, and some basic techniques and skills.
__/caos_basix_soul __
_/ _|__________________________________________________________|_ \_
| S O U L C O N C E P T _| |
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In Circle of the Moon, you had DSS cards; in Harmony of Dissonance, you
had Element Books; now, in the GameBoy Advance Castlevania's third
instalment, you have Souls!
What is a soul? It is a little spherical mass of energy that gives you
various abilities, magic spells and attribute power-ups. Out of the 111
enemies in the game, 108 of them have souls, 1 for each enemy. When you
kill an enemy, you either get an item it can drop, or its soul. If
something flits out of the enemy's fallen corpse and you absorb
it...congratulations! You are the proud owner of a soul! If that was
your first time getting that soul, you will receive a panel containing
a brief description of that soul's effects.
Aside from killing enemies, you can get souls for free by smashing
glowing candlelabras. These give you souls of enemies not present in
the game, or ability souls, which are listed down in your ABILITY panel
of the Start Menu.
I: Equipping Souls
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Press Start to go to the Start Menu and select "SOUL SET". You will be
brought to a panel which shows you the souls you currently have. There
are three types listed in the panel, so scroll down and select which
ones you want.
II: Soul Types
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Yellow souls are Attribute souls. They either increase your stats, or
change your abilities in some weird way. You simply need to equip these
to activate them.
Red souls are sub-weapon souls. For those who miss the old Up+Attack
subweapons, these souls are for you! They mostly are offensive bullet
souls (i.e. a projectile is launched). As mentioned, to use them, press
Up+Attack. At the very beginning of the game, you start with the Winged
Skeleton red soul.
Blue souls are guardian souls. Hold down your Guardian button to
activate them. Guardian souls provide a sort of compatriot which either
fights alongside you or gives you certain special abilities.
Ability souls are found in some candlelabras - and in one exception,
the enemy Kicker Skeleton. Only two of the souls are needed to finish
the game, but you will not be able to explore 100% of the castle.
__/caos_basix_stat __
_/ _|__________________________________________________________|_ \_
| S T A T U S A N D A T T R I B U T E S _| |
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Your character has six attributes:
o Strength (STR) : A measure of basic attack power
o Attack (ATT) : Your total attack power with equipment
o Defence (DEF) : A measure of resistance against attacks
o Constitution (CON) : Your total defensive power, plus equipment
o Intelligence (INT) : Your ability to use Magic. It affects
Guardian soul attack power only.
o Luck (LCK) : How often enemies are liable to drop items
and cough up their souls.
You can change your attributes either by equipping yellow Attribute
souls or altering your equipment.
Below the LCK value in the Start Menu, there is a word "Status". It can
be one of four things:
o Normal : Nothing adverse is happening to you.
o Stone : You are petrified, that is, turned to stone! By mashing
the buttons you can wriggle out of this state. In this
state, you take twice the damage you would take in normal
status!
o Curse : Your MP starts draining at an alarming rate. Unless you
top it back up with Hearts and Mind Ups, your MP will
drain to zero. You can escape from this state immediately
if you use an Uncurse Potion.
o Poison : Your ATT and DEF are a fraction of their original value.
The original value will be restored after several
moments. You can cure this state back to normal with an
Anti-Venom potion.
__/caos_basix_lvl __
_/ _|__________________________________________________________|_ \_
| L E V E L L I N G U P _| |
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Killing enemies gives you precious experience points. To go up a level,
you must gain the required number of experience points (find out how
much you need by looking at the blue bar in your Start Menu; "Next"
indicates the number required). Each time you gain a level, your
attributes increase slightly.
You can also gain experience points by walking around with the Sherman
Ring equipped.
__/caos_basix_elem __
_/ _|__________________________________________________________|_ \_
| E L E M E N T S _| |
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An element is an attack type. Each enemy may be weak or strong, or
completely neutral, towards any particular element(s). Spells and
weapons have their own elemental attacks. Each element has its own icon
as represented in the enemy book in the Start Menu. The elements in
this game and their icons are:
o Fire : A flame
o Ice : A blue crystal
o Stone : A grey oval
o Curse : A black monster's head with red eyes
o Holy : A white star
o Dark : A black star
o Poison : A green oval thing
o Normal : A sword
Hitting an enemy with an element it is weak against does more damage
(see the section "Game Mechanics" for more info), and similarly hitting
an enemy resistant towards that element will do less damage to it.
All hand weapons do Normal damage; some do, besides that, additional
element damage. For example, Muramasa does Curse as well as Normal
damage, and Hrunting does Poison as well as Normal damage.
______________________________________________________
/ caos_mech-.-.-.-.//||| 5 |||\\-.-.-.-.-.-.-.-.-\
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|| G A M E M E C H A N I C S ||
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WARNING: This section is those who have, at least, a basic knowledge of
arithmetic and equations. Nonetheless, seriously speaking, this section
is not that hard to understand.
Due to a small amount of error in terms of decimal places and
significant figures, the damage you get may vary by a point or two (or
even more). I doubt very much that the value you get will be totally
off the actual one (say it is half of the actual one), but if there are
any funny cases, please let me know.
In the formulas I use abbreviations. ATT = attack strength, DEF =
defensive strength.
________________________________________________________
| Many thanks to Terence from the GameFAQs boards |
| for helping me out with formulas in the "Attacking |
| the Enemy" and "Magic Damage" sections, as well as |
| the stats of Julius Belmont! I modified a bit of the |
| stuff to suit my arrangements. |
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__/caos_mech_att __
_/ _|__________________________________________________________|_ \_
| A T T A C K I N G T H E E N E M Y _| |
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ATT is a measure of attack strength. What damage you do to an enemy
depends on your ATT as well as their DEF.
The value of your ATT is the very foundation of the damage you do. It
is affected by:
(i) elements which the enemy is weak or resistant against
(ii) whether you are poisoned
(iii) whether you are on Hard Mode
(iv) the value of the enemy's defence
To calculate how much damage you will do to an enemy (damage for
magical attacks are covered in another section), have a look at the
very first step.
STEP ONE : Elements which the enemy is weak or strong against
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Most enemies have one or more elements which they are either weak or
resistant against. Naturally, if they are weak against it, you will do
more damage using that element, and if they are resistant, you will do
less damage.
Depending on how vulnerable the enemy is to the element, you do the
following calculation:
______________________
| |
| ATT x DamQ = BDam |
|______________________|
o "BDam" stands for "Base Damage". This is a temporary value for
damage; it is not the true value of damage you will do. This
value is accurate at this step only for enemies with zero DEF.
o "DamQ" stands for "Damage Quotient". This is a constant value
that varies according to the circumstances, as shown below.
-------------------------------------.-----------
Situation | DamQ
-------------------------------------.-----------
1. Enemy is weak against element | 2
(excluding Normal) |
|
2. Enemy is weak against Normal element| 1.25
|
3. Enemy is resistant against element | 0.5
|
4. Enemy is neutral towards element | 1
Double-Element Weapons
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All weapons (with the exception of the Null-element weapons, like those
mentioned in the sub-section below) do Normal damage and have a second
element, though; for example, Milican's Sword does Stone and Normal
damage, and Hrunting does Poison and Normal damage.
Some enemies can be either weak or resistant to any of the elements in
such weapons. The situation table above is easily applied to weapons
with only one element (e.g. Battle Axe) but to figure out which
situation applies when you attack an enemy with a dual-element weapon,
you need to refer to this truth table below.
-----------.-----------.-------------
Normal | Second | Situation
Element | Element | No.
-----------.-----------.-------------
N | N | 4
W | N | 2
N | W | 1
W | W | 1
R | N | 4
N | R | 3
R | R | 3
R | W | 1
W | R | 4
Legend:
o N stands for "neutral to"
o R stands for "resistant against"
o W stands for "weak against".
Null-Element Weapons
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A couple of weapons have NO element whatsoever; this means that they
don't even do Normal damage, and they have no second element. As such,
each and EVERY enemy is neutral towards it, and to calculate damage,
you should always refer to situation 1. Examples of such weapons are
the Bamboo Sword and the Hammer.
STEP TWO : Are you poisoned?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If your status is "Poison", you will find that you do less damage. Your
BDam is reduced further like so:
________________________
| |
| 16 x BDam |
| BDam = --------- |
| 25 |
|________________________|
STEP THREE : Are you on Hard Mode?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hard Mode is the mode in which you do less damage to your enemies. To
find out more about unlocking and playing this mode, head over to Tips
and Tricks>The Extra Mile. If you are not on Hard Mode, skip this step.
If you are on Hard Mode, you shall have to multiply your BDam by 0.8 to
get a new value of BDam, like so:
______________________
| |
| BDam = BDam x 0.8 |
|______________________|
The BDam on the left is your original BDam multiplied by 0.8, so in
that sense it is a new BDam. Hope it's not too confusing!
STEP FOUR : The Enemy's Defence
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
At last, the value of the Enemy's defence comes into play. The formula
looks excruciating:
_________________________________________________________
| |
| (2 x BDam) - Def 256 - Def |
| Calc. Damage = ---------------- x ----------- |
| 2 256 |
|_________________________________________________________|
o "Def" stands for the enemy's defence value. All the values are
tabulated in the Enemy List section.
o And for the benefit of those who don't know their abbreviations,
"Calc. Damage" means "Calculated Damage".
The minimum value of the Calculated Damage is 1.
Belmont's Defence
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Julius Belmont has got a defence of 80. He is especially resistant
against holy attacks (for obvious reasons -_-'''' ), which means Claimh
Solais is rather useless in the face of his holy might! To calculate
the damage Holy weapons do to him:
__________________________________________
| |
| Calc. Damage - 20 |
| ----------------- = Actual Damage |
| 2 |
|__________________________________________|
Ulp!
However, he takes 6.5 more points of damage for all weapon elements he
is neutral to and resistant against (in other words, add 6.5 to the
Calc. Damage value you obtain, and you get the damage you do to him).
__/caos_mech_magdm __
_/ _|__________________________________________________________|_ \_
| M A G I C D A M A G E _| |
Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż
ŻŻ
Magic damage mechanics are pretty much the same as normal attack
mechanics, except that the first step in calculation of BDam is a bit
more complex. Other than that, Magic Damage is similar in all other
aspects.
RED (SUB-WEAPON) SOULS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
In the previous section, you will see that the first step is equating
BDam to your current ATT value. Red souls are affected by your Strength
(STR) and Intelligence (INT), and of course, the power of the soul
itself. Let's take a look at the formula for the first step:
_________________________________________________
| |
| (STR + 60) x Power) + (INT x 5) |
| BDam = ------------------------------------ |
| 160 |
|_________________________________________________|
o "Power" is the attack power of the sub-weapon soul. You can find
the value in the Enemy List section.
After you obtain your value of BDam, just follow the same old steps as
shown in the section above (starting from step two).
BLUE (GUARDIAN) SOULS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The Base Damage for blue souls depends on, besides the soul's attack
power, only your Intelligence (INT).
___________________________________
| |
| INT x Power |
| BDam = ----------- + Power |
| 16 |
|___________________________________|
o "Power" is the attack power of the sub-weapon soul. You can find
the value in the Enemy List section.
After you obtain your value of BDam, just follow the same old steps as
shown in the section above (starting from step two).
__/caos_mech_def __
_/ _|__________________________________________________________|_ \_
| T H E E N E M Y A T T A C K S _| |
Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż
ŻŻ
DEF is a measure of your defence. What damage the particular attack of
a specific enemy does to you is dependent upon this value.
Thankfully, Damage Taken is much easier to calculate! The general
formula for damage taken is:
______________________________________________________________
| |
| (attack power of that attack - Your DEF) |
| ---------------------------------------- = Damage Taken |
| DefQ |
|______________________________________________________________|
DefQ stands for Defence Quotient. This is a fixed number and varies
according to the circumstances, as in the table below.
-------------------------------------.-----------
Situation | DefQ
-------------------------------------.-----------
1. Enemy hits you with an attack when | 1
you have neutral protection |
|
2. Enemy hits you with an attack when | 2
you wear element armor resistant to |
that element (e.g. Demon's Mail, |
Armor of Fire and so on) |
|
3. You are petrified (that is, your | 0.5
Status is Stone) |
|
4. You are poisoned | ???
|
As you can see, if you are petrified, you take TWICE the amount of
damage!
If the attack power is lower than your DEF, you are only dealt one
point of damage.
(Last note from the author: Eizneckham's compiled tables show that the
enemies have a "default" ATT, which is actually HALF of the power value
of the enemy's main attack as listed in my Enemy List tables. How this
works I am not completely sure of, but for now, my values will do.)
__/caos_mech_jul __
_/ _|__________________________________________________________|_ \_
| J U L I U S B E L M O N T _| |
Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż
ŻŻ
So, you've unlocked Julius Belmont and would like to have a romp
through the castle with him! For more details on all the moves he can
do, look to Tips and Tricks>The Extra Mile (or just Ctrl+F and search
for "_extra") for more details.
Julius' statistics at the beginning are: 20 ATT, 15 STR, 12 CON, 10 INT
and 20 LCK. This means that he starts with 800 HP and 500 MP. The
Vampire Killer whip is also not a holy weapon; it is a Normal-element
weapon.
There is no equipment to boost your stats, but you can improve them by
collecting the orbs bosses leave behind. Each orb has the following
effects:
- STR +25
- CON +20
- INT +18
And now, for his attack mechanics. Calculation of damage for all the
attacks is the same as in the section "Attacking the Enemy", but the
first step in calculating Base Damage (BDam) is different for every
attack.
DIVING KICK
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
BDam is calculated in the first step by halving your STR.
SLIDING KICK
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________________________
| |
| BDam = STR x 37 / 40 |
|________________________|
ULTRA JUMP
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________________________
| |
| BDam = STR x 15 / 16 |
|________________________|
WHIP SWING
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This attack refers to Julius allowing his whip to go slack, and/or
swishing it around using the directional pad. This attack is similar to
a Guardian soul with Power 8. So, the formula is:
____________________________
| |
| INT x 8 |
| BDam = ------- + 8 |
| 16 |
|____________________________|
SUBWEAPONS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Of course, to calculate damage, you use the BDam formula for red sub-
weapon souls in the section "Magic Damage".
-------------.-----------.----------------------
Sub-weapon | MP Used | Element | Power
-------------.-----------.----------------------
Axe | 12 | Normal | 150
Boomerang | 25 | Normal, Holy| 100
Crucifix | 150 | Normal | 120
Holy Water | 10 | Holy | 80
______________________________________________________
/ caos_wthru.-.-.-.//||| 6 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| W A L K T H R O U G H ||
____\/______________________________________________________\/____
/-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This walkthrough has been divided into chapters, so you can follow it
easier.
As the game begins, you are introduced to the main character whom you
play as: Soma Cruz, a seemingly innocent high schooler. Trapped within
the demon castle of Dracula, you meet a shady guy called Arikado, who
saves your skin from an army of creatures at the very start, and
introduces you to the soul concept. Then, your adventure into the world
of Castlevania begins...
CHAPTER 1 : A Knife and Casual Clothes
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Short Sword 1. Mind Up 1. Grave Keeper
2. Cape 2. Potion (x4) 2. Flying Armor
3. Scarf 3. Castle Map 1 Soul
4. Leather Plate
5. Copper Plate
_____________________________________________________________________
At the very start, you have a pathetic Knife as a first weapon, plus
the spear sub-weapon that you got from the Winged Skeleton you killed
at the very beginning. The spear sub-weapon is a handy sub-weapon and
you should use it to get out of tight spots.
Enter the castle, and into the Castle Corridor; now you will encounter
the very first enemies of the castle, Zombies - these living dead will
rise out of the ground and begin trudging towards you. They also drop
Cloth Tunics, which serve as a better protection that your current
Casual Clothes, so try to get one of these as well. If you want cash
and hearts, destroy the candles. But first, we want more beef in your
scrawny, combat-inexperienced body, don't we? Train yourself up one
level by killing Zombies.
Head through the doorway at the end of the corridor and make your way
downwards, stabbing Bats and grabbing the [SHORT SWORD] as you go.
Don't go through the door at the bottom, but jump onto the platform
above the pool of water and break the glittering candlelabra for your
very first ability soul: the [GRAVE KEEPER]!
__________________________________________________
| Grave Keeper : |
| Allows you to backdash a small distance by |
| pressing L (or your ability button). Handy |
| for dodging enemy attacks while getting in |
| one yourself. |
|__________________________________________________|
Pesky Mermen will pop up like depth charges from the pool to assault
you; simply cut them down with your Short Sword. Save your game in the
room opposite and continue on upwards to the top of the stairway. Get
the [CAPE] at the middle of the very top of the room for added
protection and continue on through the doorway. Chop down numerous
Skeletons in the following room as you go, and in the next area, you
will be confronted with a tough foe: the Axe Armor. Use these guys in
the area to level up one more level, then go through the boss door (the
blue-lined gate) to encounter the very first boss!
__________________________________________
/ B O S S : Creaking Skull \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - Charges up and fires a fireball |
| - Swings its bone club |
| |
| |
| The Creaking Skull is a whopping big skeleton missing its |
| lower half. It drags itself s-l-o-w-l-y along the ground, so |
| hitting it with your Short Sword should not be much of a |
| problem! Just don't get bonked silly by its bone club (you |
| can easily see it coming - the Creaking Skull will raise its |
| arm) or get fried by the fireball it fires (which you can |
| dissipate by just stabbing it or dodge by ducking). Don't |
| worry if you don't get its soul though, there's not only |
| ONE Creaking Skull in the castle... |
| |
\_________________________________________________________________/
Victorious? Good...head out the room by the other side and get the
[CASTLE MAP 1] opposite. This gives you a part of the castle map, which
you can view with SELECT... go down and cut down the Bats and Peeping
Eye, and facing the left wall at the bottom, hit it! Boomph - hey, it's
starts to crumble! Keep at it until it crumbles, then enter and get the
[MIND UP] inside. After that lucky find, exit and head through the
doorway at the bottom.
In the next room, leap over the ponds of water to avoid a tangle with
Killer Fish and leap into the water at the end. Cut down the Bats and
Killer Fish as you swim right, and chop down the candlelabra in an
alcove to claim the [FLYING ARMOR SOUL]. Equip this soul, and exit the
room where you entered...and you're back in the stone stairway. This
time, go all the way up to the top and through the passage.
Start going up the tower, chopping down Skull Archers, Blue Crows and a
rather menacing-looking Buer as you go. Mount the metal platforms to
reach the top. Then, using the Flying Armor soul to slow your descent,
traverse the gap to the doorway opposite. There!
Head through and inside, snatch the [POTION] before the White Dragon
can set you aflame, and kill it off before continuing on.
In the next room, fight your way through the Zombie Soldiers (who are
the unfortunate remnants of the Demon Castle War) and the Axe Armor to
the right end of the room, where you can jump up one floor and grab the
[LEATHER PLATE] from a ledge. From there head to the left, and get
another [POTION] from a ledge.
Go up another floor on the right, destroy the Skeleton Knight which
guards a doorway, and head on. Cut down the Axe Armor and Skull Archer
in the following corridor, throw a single spear to eliminate a cluster
of Bats which assail you in the next area, then make your way up and
through the room. Snag the [POTION] on a ledge just next to an Axe
Armor at the top, and head to the right...whoa! See that ledge on the
top right corner of the room? It's extremely difficult to make it there
with a single jump and your Flying Armor soul...to reach it, you can
either rely on an extremely well-timed jump and float down with your
Flying Armor soul, or wait for the Axe Armor to fling an axe at you,
jump up and let it hit you such that you are deflected onto the ledge.
Regardless, when you reach there, enter the doorway beyond to find a
Catoblepas waiting for you! Hop on top of its back and to the [COPPER
PLATE] sitting on the ledge. Now you've earned yourself pretty tough
armor!
Now, exit the room and creep downstairs to the other side of the bottom
floor. Destroy the White Dragon that stands vigilant over a [SCARF] on
a ledge, then head back out and back out the room with Axe Armors and
Skeleton Knights. Backtrack through the corridor with Axe Armors and
Skull Archer and you will return to the hall with Skeleton Knights and
whatnot.
This time, go back down to the bottom and through the doorway at the
right end, into a richly-curtained windowed corridor chock-full of
Ghosts and Zombie Soldiers (if you're lucky, you might get the rare
Combat Knife from Zombie Soldiers, which will stand you in very good
stead for a long time). Cleanse the room as you pass by, buzz through
the next room, and through the Zombie-filled corridor after that. Chop
down a Skeleton Knight and proceed through the doorway. Get through the
swarm of Tiny Devils, Skull Archers, and a Rock Armor and continue
on...ho, it's a large shaft! First save in the room opposite, then drop
down the shaft and take a left.
Head through the winding stairway, chopping down numerous enemies as
you go, then head through the right doorway at the bottom; inside
there's a single Zombie Soldier standing guard over a [POTION]! Cut
down the guard and get your prize, then exit the chamber, head left and
hop over to the pool teeming with Mermen, then head through the doorway
opposite. Splash through the next water-filled area to claim a bag of
$500.
Exit and backtrack up and out the winding stairway back to the open-air
shaft, and this time take a right. Through the corridor and into the
door you go, and welcome to...the Chapel!
CHAPTER 2 : Say A Prayer
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Rapier 1. Uncurse Potion 1. Malphas
2. Silk Robe 2. Melon
3. Bastard Sword 3. Anti-Venom
4. Whip Sword
5. Broadsword
6. Heart Pendant
7. Cestus
8. Lucky Charm
9. Lance
_____________________________________________________________________
Head through the very first area of the Chapel, ignoring the crumbled
stairways and chopping down Ghosts that fade in to attack, and continue
on through the doorway at the other end. Using the numerous platforms
in this large room, make your way to a stairway at the upper right
corner, go up it to a new area and take a left up some more stairs. Cut
down the Durgas swiftly, then at the top, chop down some Bone Pillars
and mount the platform above them. Go right and drop down the second
platform to a ledge with a handy [RAPIER]. Then get back down to the
bottom, and exit the room.
When you're back in the richly-decorated large room, snag a $100 gold
coin on a ledge at the upper right corner, and go down a passageway at
the lower right corner of the room. Save your game in the first room to
the left (there's going to be a pretty tough boss later on) and get
through the doorway at the bottom. Cut down the several enemies in the
following cavern (just be careful of the green Une plants; touch them
not, or they will give you a nasty sting) and saunter through the boss
door.
__________________________________________
/ B O S S : Manticore \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - If you're far away, it will shoot a large fireball from |
| its mouth (sometimes three) |
| - if you get close, it will attempt to sting you with its |
| poisonous scorpion sting |
| |
| |
| Ouch...the Manticore is pretty tough, and its fireballs can |
| easily burn off 60 health. Its tail poisons you also, reducing |
| defence and attack. It should be pretty easy to dodge both, |
| though; if you see the tail twitching, dash backwards to avoid |
| getting nailed...and badly. The fireball from its maw should |
| be pretty easy to see coming...just watch for the Manticore to |
| open its mouth and start charging up. Keep stabbing it with |
| the Rapier and throwing all sorts of sub-weapons at it; you |
| will eventually emerge victorious. |
| |
\_________________________________________________________________/
After the battle, jump up the platforms on the right side of the room
(taking care to avoid getting sliced by the buzzsaws), and through a
doorway into a single quaint chamber. Cut down the single Skeleton
Knight and get the [SILK ROBE]...but wait, there's more! If you have
the soul of either the Une, the Skeleton or the Bat, you can attack the
ceiling just above the tiny alcove to the left of the Silk Robe. When
it crumbles, jump up into a secret chamber containing a $1000 bag!
Then drop back out the chamber and get back to the boss room...drop to
the bottom floor and make your way to the left doorway, avoiding a
tangle with the tricky Quezlcoatl. Cut your way through the Rock Armors
and Fleamen to the doorway at the other end, then in the next room pick
your way to the bottom of the room amongst the Tiny Devils that accost
you. Head through the door and the following corridor to the...
-.-.-.-.-.-.-.
Study
-.-.-.-.-.-.-.
Yes, there IS a place in the world worse than a school! :P
Anyway, leap over the shaft and through the doorway opposite, and cut
down several Durgas in the library you enter as you head to the doorway
at the other end. Drop down the platforms in the shaft and enter the
doorway at the bottom. Cut a bloody swathe as you dash through Student
Witches and an irate Giant Ghost to attain a [BASTARD SWORD]!
Backtrack out and through the library, then drop down the shaft in the
first room of the Study. Avoiding getting a nasty cut from the buzzsaws
and chop down any Winged Skeletons flying by. Drop through the hole in
the floor below, and in the next marble-lined room, first get the
[UNCURSE POTION] in a chamber to the left, then make your way right.
Kill off several Evil Butchers (beware their throwing knives!) and cut
down the Bone Pillars barring the doorway, before heading through.
The next room is devoid of enemies, except for a moveable wooden box.
What can this be for, hmm? Leave it; for now, drop down the shaft and
go into the doorway. Kill off the Arachnes, Fleamen and Ectoplasms as
you press on through the corridor that follows; don't bump into the
Ectoplasms, as they can curse you and drain your MP!
In the next sunlit room, you will have to get past the terrifying
Catoblepas, a powerfully-built bull that breathes paralysing smoke. If
you touch the smoke, you will be turned to stone, and in that state you
will receive DOUBLE the amount of damage!! Cut it down and jump up the
platforms above the Catoblepas; reduce the Rock Armor up there to scrap
and hack at the wall to the left of it, at the top of a stairway; it
will crumble, so go through and get a [MELON]. Food, glorious food...!
Exit the room and hop to the other side for a $100 coin on a ledge.
Then drop down and drop through the hole in the floor at the bottom.
Save your game in the room to the left, then continue on right, staying
on the top floor. Cut down the enemies in your path and head through
the doorway opposite. There, you will encounter another character: Yoko
Belnades. Exit the room after she finishes talking to you through the
right doorway and you will face up with two adversaries which make a
formidable pair: another Catoblepas and a Minotaur. Be careful of the
huge axe the Minotaur hefts! After you defeat them, head through the
next room. Immediately take the doorway opposite at the top, and get a
$100 coin; then exit and drop down the passageway.
The path now splits. Take the right one and head through the doorway at
the bottom. The corridor that follows has a gate which only opens when
you have your back to it, and are a certain distance from it. Stand a
short distance with your back to it, then dash backwards. You will
enter another library...cut down the Catoblepas guardian and proceed
along the linear path (cutting down any enemies in your way) to find a
[WHIP SWORD] on a pedestal! It's just as powerful as your Bastard
Sword, but gives more range AND looks just like the vampire-hunter whip
of old.
But enough history! Backtrack to where the path split and take the left
way. Surprise! It's a boss room.
__________________________________________
/ B O S S : Great Armor \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - Stabs with its blade |
| - Hacks the ground |
| |
| |
| Resilient? You bet. Difficult to kill? Not quite. With your |
| Whip Sword, you should easily get in hits without placing |
| yourself in danger of bumping into the Great Armor. Its stab |
| and hack attacks are rather easy to dodge; simply dash |
| backwards. You can also elude its hack attack by ducking at |
| the ground just in front of it. |
| |
| |
\_________________________________________________________________/
And BOOM! The Great Armor crumples to pieces. With luck, you will get
its Iron Plate, or the mighty Great Sword...
Whatever the case, restore your health, then head through the doorway
beyond. You will meet the shopkeeper, Hammer, for the first time; after
he leaves, cut down the candlelabra for the [MALPHAS] ability soul!
__________________________________________________
| Malphas : |
| Allows you double-jump, or jump again in |
| mid-jump. |
|__________________________________________________|
Go back out of the boss room and up the shaft, and out of the following
room. Keep backtracking; chop up the Minotaur and Catoblepas, cut down
the Student Witch and Skull Archer, save your game and go back up the
hole, cut down another Catoblepas as you return through the doorway on
the right, cut down Arachnes and Ectoplasms and whatnot...until you
return to the room with only a single box!
First, push the box to the left and through the gap, so that it falls
to the bottom. Push it through the tunnel to the right until you come
to a candle, then use the box to jump up to the platforms and to a
ledge with a [BROADSWORD]. Excellent; a sword with a wide swipe! It
should be easier for you to hit enemies now.
Exit this room and reenter to reset the box's position; this time push
it to the right until you reach a candle, then use it to jump up to a
platform and through the hole above. Follow the path to a [HEART
PENDANT].
Then exit the room with the box, back through the room with Evil
Butchers and up the shaft with Winged Skeletons and buzzsaws, and exit
the Study.
-.-.-.-.-.-.-.-
Chapel
-.-.-.-.-.-.-.-
Go back up the winding path in the first room you come to when you
return to the chapel, past Tiny Devils and a Zombie Officer...see that
doorway at the top left portion of the wall? Using your double jump and
a bit of help from the Flying Armor guardian soul, you should be able
to reach it. Inside, make your way up, chopping down Winged Skeletons
and Zombie Officers to the doorway at the top. Head through and in the
following cave, cut down the Rock Armors and Skeleton Knights and head
through the doorway at the other end.
The next room is massive, and stained glass windows fill the
background. Make your way right and up the platform to higher ground,
dodging the numerous Ghost Dancers gliding around. Take the first
doorway to the left and inside the chamber, cut down the Unes and claim
an [ANTI-VENOM] potion. Then exit and climb up to the top using the
platforms above; at the top, stand at the right edge of the platform
and leap right! Use the Flying Armor soul to slow your descent as you
glide to the right...to find a $100 coin sitting on a ledge :P Get back
to the top platform and head through.
Look, it's a teleportal! These are marked as yellow rooms on your
minimap. Walk over to it and press up. There's only one destination for
now...it's above the spot where you began the adventure. Teleport
away...
-.-.-.-.-.-.-.-.-.-.-.-.
Castle Corridor
-.-.-.-.-.-.-.-.-.-.-.-.
And here we are, back again at the very first area we visited when this
adventure began!
Exit the teleportal room and make your way right. Kill off the Zombie
Officers as you go along the winding stairway; at the top, jump up the
grey platform above the Zombie Officer. From there, follow the path to
the right, where a [CESTUS] lies in an alcove. Then return to the
corridor just outside the teleportal room and drop down the thin metal
platform (by pressing down + jump while standing on it).
Head left and through the door, back to the outside. There stands
Hammer...talk to him and he will tell you that this is where he opens
his shop. The items he sell change according to time, so come back if
you need a more powerful weapon.
After that, jump up the platform above Hammer and keep going to find a
[LUCKY CHARM] in the tower above. Then go back down and back into the
castle. Chop down the Zombies as you head through the corridor, and in
the next room use your double jump to reach the upper path, skipping
all the Mermen and madness below. Take the top right doorway, and cut
down another couple Skeletons as you make your way through the room.
Next, cut down some Axe Armors and jump up to the higher level in the
area. Chop down another Axe Armor and the Skull Archer on the very
left, then leap on top of the platform above the position where the
Skull Archer stood. From there, double jump to the right and slow your
descent with the Flying Armor soul, and you will reach a ledge leading
further upwards! Go up the platforms and where the path splits, take a
left. Follow the path to a [LANCE] weapon!
Go back to where the path split and head upwards this time. Now pick
your way along the winding stairways, chopping up Sirens that swoop at
you as you go. At the top, jump up the passageway and enter the door.
Head through the corridor that follows to a whole new area!
CHAPTER 3 : Live and Let's Dance
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Cutall 1. High Potion (x2) 1. Skeleton Blaze
2. Samurai Armor 2. Mana Prism 2. Undine Soul
3. Ninja Suit 3. High Mind Up
4. Hrunting 4. Mind Up
5. Copper Plate
_____________________________________________________________________
Welcome to the Dance Hall! And you will lead the first waltz!
Jokes aside, make your way through the corridor. It seems empty, until
you see a cloaked man at the end of the corridor. He's known currently
as "J"; after your conversation, head through the door and staying on
the bottom floor, cut down the Zombie Officer and proceed left. The
next room is a ballroom, where numerous Ghost Dancers glide about...go
left and jump up on the platform, then drop down the hole on the other
side.
Here we are, in the cellar of the Dance Hall. Evil lurks...now go
downwards and take the first doorway to the right. Cut down the Zombie
Officers and Creaking Skull as you go, then in the next corridor chop
down another Zombie Officer and a Wooden Golem and proceed along the
linear path, killing off the numerous enemies, until you reach the very
end, where a candle containing a $500 bag awaits.
Go back out of this area and back to the shaft. Keep going downwards
and drop down the hole at the very bottom, into a mist-shrouded room
(you will pass by a High Potion, which you can't get for now. Never
mind...). Head right, ploughing through the enemies with several well-
placed slashes and go into the doorway at the end.
In the next room, head to the bottom and save in the room to the right,
before sallying forth through the boss door to meet the largest golem
you have ever seen. 0_o!
__________________________________________
/ B O S S : Big Golem \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - Thrusts forward with its huge arm |
| - Belches forth a stream of stones |
| |
| |
| GAAAaAAH! The Big Golem is a gigantic behemoth that lumbers |
| towards you on clay legs and attempts to smash you across the |
| room by giving you a hefty punch with its monstrous hand. When |
| it raises its hand to its face, be careful; it preparing to |
| vomit a stream of stones that can hurt you real bad! You can |
| hit its upper body and legs, and if you have a projectile |
| sub-weapon, use it. |
| |
\_________________________________________________________________/
Go into the room beyond the Big Golem to claim the [SKELETON BLAZE]
ability soul!
__________________________________________________
| Skeleton Blaze : |
| Allows you to slide across the ground by |
| pressing down + jump. You can get items in |
| narrow crannies and slide under narrow gaps. |
|__________________________________________________|
The room also contains a mythical green snake, the Tsuchinoko. If
you're unlucky, the creature will burrow into the ground upon your
entrance. If you're lucky, it will hang around for a short while,
spitting poisonous globules at you before burrowing into the ground.
The Tsuchinoko is one-of-a-kind; kill it quick and hope to get its
soul!
Then leave the boss room and go back up and through the room with a
Wooden Golem and Evil Butchers. Jump back up the hole in the ceiling
and slide to get the [HIGH POTION]! Then go back up the shaft and back
to the ballroom.
Get the [CUTALL] from a narrow alcove at the second-from-bottom dance
platform, then go back down to the bottom floor and head through the
doorway to the left. Make your way up the winding staircases, chopping
down Durgas and Zombie Officers, and at the top, there are two doorways
that are accessible; first take the doorway at the to the left. Make
your way through the relatively linear path to the teleportal room, but
don't go through it yet; just have it marked out on your map, so we can
return at our leisure.
Now that's done, return to where the two doorways were and take the
right one.
Surprise! You are at the top of the ballroom; make your way right and
to the doorway at the top right hand corner of the ballroom. Jump up
the pedestals in front of the doorway you headed through, to the
another corridor; save in the room to the right, then head left through
the corridor, chopping down the enemies as you go. Into the doorway at
the other end you go, and you'll be confronted with a Minotaur; kill
it, and start hacking like a madman on the wall behind it. Ah; it
breaks! Go through for a nice kit of [SAMURAI ARMOR]!
Get back out and leap onto the pedestal and up the hole above the
Minotaur. Head right and kill off the curry-flinging Waiter Skeleton
and the Zombie Officer and jump up the pedestals through the hole in
the ceiling.
When you get up, immediately take the room to the right, and inside
chop down the enemies in there to get the $100 coin. Then exit and head
left, leap onto the Catoblepas' back and to the other side of it, and
head into the doorway. Inside, cut down the waves of enemies that
confront you for another $100 coin.
Get back out and there's the Catoblepas again; don't kill it, but get
to the other side of it and entice it to move under the gap in the
floor above, then jump onto it and leap onto the right portion of the
next storey (if not for the Catoblepas, your jump would not be high
enough to reach). Follow the path to the top storey, and kill only a
few of the Bone Pillars at the bottom of the stack so that there are
still enough to form a stack high enough for you to jump onto a reach
the [MANA PRISM]!
Go all the way back to the bottom and drop back down through the hole
and backtrack left through the corridor and down the hole, past the
Minotaur and go right in the corridor after that. Kill the several
enemies you encounter as you go, and head all the way back right
(saving your game in the rightmost room if you want), dropping through
another hole in the floor and onto a pedestal above the stairways of
Durgas. Take the top-right-hand doorway and make your way right,
killing the Minotaurs and sliding under the gap in the wall.
A short distance from the door at the very right, jump up and hack at
the ceiling (using a wide-slash sword like the Broadsword). It soon
crumbles. You can't reach it yet; what a pity, but at least you can
leave it there so you can come back to it later. Now head through the
door and you are in another new area of the castle!
-.-.-.-.-.-.-.-.-.-.-.-
Inner Quarters
-.-.-.-.-.-.-.-.-.-.-.-
Here, you'll be warmly welcomed by the maiden Persephone, who will NOT
take your coat but proceed to batter your body with damaging karate
kicks...
Cut her down and make your way up the stairway, chopping up Durgas as
you go. At the top, use a well-timed double jump to reach the right
ledge in the ceiling dome, and from there you should be able to reach
the [HIGH MIND UP] sitting on the left ledge. Head through the doorway
at the top after that.
In the next room, kneel down and chop at the floor below the first
stairway with a broad-swipe weapon (like the Broadsword). It's a
fragile floor! When it crumbles to pieces, drop inside, mince the
Student Witches and claim the [HIGH POTION]...then follow up by hacking
at the right wall until it breaks, and inside, a Witch maintains vigil
over a [NINJA SUIT]!
Keep going upwards in the next room, ignoring all the other doorways
until you get to the top (there's one particular room which you cannot
explore; when you try to go further than the entrance corridor, a
rabbit guy changes time around and you end up outside again). Save your
game in the room to the left and head through the doorway to the right
into a richly furnished living room; into the boss room you go!
__________________________________________
/ B O S S : Headhunter \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - First head turns it into a rather docile crinoline-wearing|
| female that wields a dagger and stabs at you |
| - Second head transforms it into a crone that throws |
| dragon's-head fireballs and summons lightning bolts |
| - Third head morphs it into a gecko demon that lashes out |
| with its tongue and exhales poisonous fumes |
| |
| |
| The Headhunter may well be one of the more creative bosses in |
| Aria of Sorrow. True to its name, the Headhunter has three |
| head trophies on a mantlepiece in the background; the first |
| transforms it into a beautiful woman with a dagger. It only |
| thrusts the dagger occasionally, and when you hit it it will |
| slowly retreat. The first form is easy meat and should go down |
| rather quickly. |
| |
| The second form is another kettle of fish. The head turns it |
| into an old hag which flings two dragon-headed, powerful |
| fireballs, or summons lightning bolts to attack you. The |
| hag will fly around, making it rather hard to hit. And that's |
| not all! |
| |
| After the second form has been defeated, the Headhunter will |
| unleash its final form, that of a gecko demon, which is |
| expectedly the toughest. It leaps from ceiling to ceiling, |
| attempting to catch you with its tongue or choke you with |
| poisonous fumes. While it is on the ceiling, hitting it can be |
| a chore, what with all those poisonous fumes it exhales; once |
| it's on the ground, though, you can get at it rather easily, |
| and its tongue can be avoided by simply ducking. |
| |
\_________________________________________________________________/
When the Headhunter falls, replenish your energy using the orb, then
head out the room.
Jump onto the pedestal just in front of the doorway you head through,
and head up the passageway into a open-air area. The sky is grey and
spinning with the influence of Chaos...how beautiful!
Right! Start from the bottom and make your up the winding passages,
killing the various enemies on your way. At the top, there are two
alcoves, one right, one left. The left contains the poison sword
[HRUNTING], the right the useful [UNDINE SOUL]. It's counted as an
attribute soul, so to equip it you must choose the "Soul Set" option in
the main menu.
With your new-found riches, get back down and out of the area, and go
down the staircase to the bottom of the room. If you want, take the
room to the left and be introduced to the Kyoma Demon lurking in the
mirrors...if not, go right to the fountain, equip the Undine soul, and
jump in...Hooray! You see that you can walk on water, like Jesus Christ
himself!
Unfortunately, you're no god, and your friend will be dead meat if you
don't keep going...hop up the staircase above and through the doorway
and enter the next room. Run downstairs and into the doorway to the
left. Forge a path through the stiff resistance you encounter from
Valkyries, and to the teleportal room. Again, just make sure it's down
on your map, then go back through the corridor of mirrors, back to the
room with Curlies on the staircases above.
Drop down the passageway in the floor, and in the next room, go down
the hole at the bottom floor.
Run left, killing Liliths and Persephones left, right and center as you
make your way downstairs to the [MIND UP] at the end. And when you grab
it...watch out, a Lilith will pop up! Slaughter it before it can give
you a punch or a kiss! 0_o Then go back up and out the room, and in the
previous room make your way left. Drop down another hole along the way,
and enter the door inside the room you are in. Pass the corridor, and
out of the room you enter.
-.-.-.-.-.-.-.-.-.-.-.-.
Castle Corridor
-.-.-.-.-.-.-.-.-.-.-.-.
This place looks familiar! Wait - you're at a previously inaccessible
staircase in a hall you've been to! Step off and exit the area and back
through the corridor of Axe Armors, and drop to the bottom of the large
hall. Slaughter the Zombie Soldiers and Axe Armor and head into the
doorway to the left at the bottom, get past the White Dragon, and drop
down the tower, making mincemeat out of any enemies that sally forth to
assault you, and drop down the hole at the bottom. In the cavern after
that, make your way downstairs and through the doorway to the right at
the bottom. With the Undine soul equipped, keep going until you see a
previously unreachable platform above the large pool of water to the
very right. Jump up and up the stairways, and find your way to a door
to the Floating Garden!
CHAPTER 4 : A Stroll in the Garden
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Mystletain 1. Castle Map 3 1. Kicker Skeleton
2. Burtgang 2. Mind Up 2. Skula Soul
3. Pitch Black 3. High Potion
Suit 4. High Mind Up (x2)
4. Bamboo Sword 5. Tasty Meat
5. Pendant 6. Mana Prism
6. Rahab's Sword
_____________________________________________________________________
A word of warning: this labyrinth, owing to the doorways which bring
you to different places sometimes, can get very, very confusing. Your
main objective is to reach the Clock Tower! This guide won't quite let
you explore the whole area, because you'd have to do a lot of confusing
backtracking which wastes time. Rather, this is the fastest route
through the Floating Garden.
Right then, start off right...Yaaahh! A Cockatrice! This mythical
rooster-gone-wrong can petrify you with its eye beam; chop it down as
fast as you can and jump up the platform above a fountain. Take the
right path at the top to another room containing [CASTLE MAP 3]. Then
hop up the platform and up the hole in the ceiling. Ignore the Gorgon
and go left, and in the next room jump up the platform and up the next
floor, to avoid a tangle with the Gorgon below, and head into the
doorway to the right.
Dice the Red Crow as you go along, and hop over the holes to the
doorway at the other end. Staying on the bottom floor in the room you
enter, go right and cut down the Dead Warrior that gallops back and
forth, as you head to the doorway at the other end. Repeat for the next
room...except that as you go along, you'll see a skeleton tugging out a
plant. Start chopping at the skeleton, but make sure you don't kill it
until it pulls out the plant - a Mandragora! If you have a powerful
enough weapon, you can kill off the Mandragora before it lets out its
ear-piercing death howl!
In the same room, there is a stack of Bone Pillars at the upper part of
the room guarding a $1000 bag. If you're a goldgrabber, go for it.
After that, you'll enter a purple-marble room. Inside, Altairs ferrying
the very dangerous Rippers fly back and forth. Quickly make your way to
the metal board in the ground and press down+jump when standing on it
to drop further down; first save in the room to the left, then go right
and confront the Kicker Skeleton. From it, you can get the optional
[KICKER SKELETON] ability soul. You are strongly advised to get it, as
it can make quick attacks a lot easier!
When you are done, go back up and through the right doorway. Another
Manticore lurks inside, and it is no less powerful than the one you
fought in the Chapel! Kill it, then go back out through the left
doorway. You'd expect to enter the purple-marble room again, right?
WRONG! Instead, you find yourself in a room with Werewolves and the
very real Devil! Stay on the bottom level and go left, through the
stiff resistance that the Werewolves put up, and into the doorway. Head
through the corridor into the...
-.-.-.-.-.-.-.-.-.-.
Clock Tower
-.-.-.-.-.-.-.-.-.-.
At last, we arrive at our destination. Go left, and ho! It's good old
Graham! After a brief, heated and shocking conversation, Graham struts
away (he's supposed to be in a hurry, but he runs really funny ^_^
)...what the hell was that all about?
Head through the doorway and go down the clockwork shaft, and the one
after that (which has a Lightning Doll in an alcove and a Golem at te
bottom, so proceed with caution!). Watch the spikes; they do great
damage. At the bottom, head into the doorway.
In the next shaft, cut down any Medusa Heads they drift by in the shaft
as you make your way down. At the bottom, swiftly cross the light
brown, crumbling platforms to the save room to geet some R&R. Then head
into the doorway to the left.
And whoa! It's Yoko again! After you talk with her, she leaves, and you
can proceed left. Jump over the crumbling platform in the next room and
head through; and you will meet the destructive Bomber Armor for the
first time! Cut it down and continue onward.
In the shaft you enter, take good aim and fling several spears (of the
Winged Skeleton soul) at the wall opposite. It will soon crumble...but
you can't get across without touching the spikes! To avoid getting a
nasty hole in your body, get to the thin platform just above the part
of the wall that crumbled, and hit down+jump and hold left to enter the
tunnel. Inside the room, you will find the sword [MYSTLETAIN] on a
couple of boxes, the first sword to pack holy power!
After that lucky find, exit the room and keep on going up the shafts
(after three more, green-faced Medusa Heads which can petrify you will
start appearing) until you reach a room which does not contain
clockwork of any sort, and has two ways you can go. Take the top path
and follow it to...a Great Armor! Now that you are armed to the teeth,
though, the Great Armor is simply another muscular thug...reduce it to
scrap metal and enter the doorway behind it. Go up the shaft and before
entering the boss room, make sure you save or swift, irreversible Death
shall be yours...
__________________________________________
/ B O S S : Death \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - First weapon is a normal scythe that Death throws at you |
| - Second weapon is Death's ultimate weapon: the bone scythe,|
| which he twirls around the room and whizzes around with it|
| - Throughout the battle, sickles will appear out of thin |
| air and fly at you |
| |
| |
| Death is, at first, wielding the ordinary scythe that you |
| would see emerging from the clock face as the battle begins. |
| He only throws the scythe about at you, and it's not that hard|
| to avoid. After a while, he will stop throwing it and concoct |
| energy pillars that hurt real bad! Slide to avoid. |
| |
| Death is invincible at first, so you must destroy his scythe |
| to make him reveal his second, mightiest form. Death will then|
| unsheathe a large, double-bladed bone scythe that does more |
| damage than the ordinary one! He will either send it twirling |
| around the room at two different speeds or dash with it held |
| out in front of him. If he throws the scythe slowly, you can |
| duck to avoid and from there, he will be open to attack for |
| a while until his weapon returns. |
| |
| If the scythe boomerangs at high speed, you've got yourself |
| in a pickle; you cannot duck to avoid, so you can only get in |
| one hit while he is open, then you must double jump as his |
| scythe comes zooming back to his hand! |
| |
| All through the battle, small sickles will appear out of thin |
| air and fly at you; simply hit them with any weapon to |
| dissipate them. |
| |
\_________________________________________________________________/
When you emerge victorious, head into the doorway at the other end and
claim from the candlelabra the [SKULA SOUL], which allows you to
(finally!) swim in water! Don't you wish you had that instead of
swimming lessons? ^_^
Now, exit the boss room and back through the shafts until you reach the
water-filled room with a crumbling platform (it's after the one where
you talked with Yoko). Break the platform and sink into the water using
the Skula soul, then at the bottom, slide to the right to get rid of
the Needle enemies, exit the water and head into the doorway beyond.
The next room is perilously carpeted with spikes; the only way across
is by jumping onto the swinging pendulums. To make thing more tricky,
there are Medusa Heads (thankfully, not the ones that can petrify you)
flying around to knock you into the spikes! Time your jumps correctly
(with Mystletain, swift stabs should be enough to pick off Medusa
Heads) as you make your way across, otherwise you will be bathing the
spikes in blood...your blood! Your double jump and Flying Armor soul
should help you tremendously; if you have the Medusa Head soul (which
allows you to stop in mid-air), that makes the job even easier! If you
fall onto the spikes, you will definitely get a nasty wound, but if you
jump up immediately after you recover from your fall, you can avoid
taking further damage. Making it across in one piece will bag you the
stabbing cutlass that infuses you with defensive power, [BURTGANG]!
Return back to the previous area with your new toy, and take the left
path into a labyrinth of spikes placed in strategic locations. You have
got to make laboriously accurate movements to avoid losing a whole lot
of health to the spikes.
1. Stand on the right of the thin platform to the very left and
press down+jump to drop down. Do this for the platform below.
2. Slide under the spikes to the right.
3. Double jump onto the part of the ledge where there are no
spikes (first do a single jump to gain height, then from there
jump over the spikes, so you won't touch them), then drop into
the shaft, hugging the right wall, and you should miss the
spikes.
4. Slide under another two bunches of spikes to the third thin,
brown platform.
5. Stand on the right part of the platform and drop down it.
From there, it should be easy enough to make it to the doorway. Make
your way down the clockwork shaft to a small storeroom containing a
[PITCH BLACK SUIT]!
After that, return to the water-filled room and take the right way this
time. Ah, back to the comforting clank of clockwork!
If you find yourself short of Mana Points, enter the storeroom on the
opposite wall at the very top of the clockwork shaft; inside two
enemies guard a candle with a large heart.
Go down the clockwork shaft and through the doorway at the bottom, to
yet another clockwork shaft; descend it as well, and step lightly and
swiftly across the crumbling platforms above the carpet of spikes to
the doorway. At the bottom, enter the teleportal room to the right, and
make sure it's down on your map; then exit and take the left doorway
this time. Slide through the Needles and throw open the iron door, out
of the Clock Tower into the...
-.-.-.-.-.-.-.-.-.-.-.-.
Castle Corridor
-.-.-.-.-.-.-.-.-.-.-.-.
Welcome back! Now we are gonna get some more goodies that we missed
previously!
Descend the shaft and into the right doorway. Massacre the weak enemies
as you head through the corridor, and drop down the shaft after that.
Take the right doorway and follow the corridor to return to the...
-.-.-.-.-.-.-.-
Chapel
-.-.-.-.-.-.-.-
Earlier on, we put off ascending the crumbled green staircases, didn't
we? This time, ascend them and take a right. Go up the sloping pathway
to the very right and eliminate any foes that you encounter; as you go
up, hop onto the green church bells to get even higher; and at the very
top is your prize, a [MIND UP].
Drop down the platform where the Mind Up stood, and make your way left
along the corridors of enemies, leaping over the gap along the way,
until the path opens up into a large chamber. Jump up on the left
platform, and chop down the Axe Armor lurking there; from there, it
should be as easy as 1-2-3 to claim the [HIGH POTION] and [HIGH MIND
UP] from the pedestals above.
With that, go back down, walk right and drop through the gap onto a
ledge. Walk off the ledge and take a left; leap over the wall and to a
lower stone platform. Then cautiously creep right, and slither up the
slope to a [BAMBOO SWORD]. Since you've got your Burtgang, the Bamboo
Sword is close to useless now...
Whatever it is, go all the way back down and out of this huge room.
From there, find your way to the teleportal room in the Chapel, by
using your map. It's easy enough; it's a yellow room just below and
left of the large room you were exploring recently. From there,
teleport to the room just above the area where we started our adventure
(or simply just press down once when the map pops up).
-.-.-.-.-.-.-.-.-.-.-.-.
Castle Corridor
-.-.-.-.-.-.-.-.-.-.-.-.
Exit the teleportal room and drop down the metal platform, back into a
corridor of Zombies. Forge past the enemies as you go right and into a
cavern. Descend the stairway and into the long-forgotten door at the
bottom. You step forth into a new place...
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Underground Reservoir
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Stroll down the cold stone stairways and into the doorway at the
bottom, not forgetting the [PENDANT] next to the doorway as well. From
here on, it is best that you keep your Skula attribute soul equipped,
so you can navigate the waters in the Underground Reservoir with ease.
Splash your way through the moat, dodging dangerous Killer Fish
swimming idly around, and snag the [TASTY MEAT] goodie before heading
down the shaft at the end.
In the next room, descend a shaft full of pesky Needles to the bottom,
where you should go left. Chop down the Man-Eater that blocks the way
(be warned - it's a tough enemy) and into the chamber beyond to earn
yourself [RAHAB'S SWORD], a sword of icy might! Then head back out and
up the shaft to the very right, into the doorway above.
Make your way down the sloping path of the room, dodging the deadly
cursed tridents of Cagnazzos and avoiding the mid-air fires set by
Ukobacks. Save your game in the first room to the right if need be,
then continue on the the bottom. First, drop into the hole and slide
through the tunnel to an easy [MANA PRISM], then slide back out into
the doorway to the right. Cut your way past Nightmares and Unes into
the doorway beyond, and boom! You've just entered one of the massive
caves in the Underground Reservoir! Stay on the bottom floor and make
take a right, chopping up the mass of weak enemies that sally forth,
into a corridor that contains...oh my suds and body, a Mandragora! You
know what to do - slice the skeleton pulling it up to bits before it
can scream, as you head through the corridor.
And you enter another humungous cave. Drop down the thin platform below
the doorway to the bottom, and take a left. The following corridor is
teeming with Tritons and Gorgons, and you might glimpse a blue sparkly
speck zip across the screen...leave that for now, and chop your way
through the numerous enemies to the other end. Don't jump down the
shaft in the room you enter just yet; instead, jump into the doorway
opposite.
Surprise! Here's Yoko...and Graham! Lovers? Well, if you count a dagger
inside Yoko's body a show of love...as you enter, Graham curses and
disappears into thin air, leaving a severely wounded Yoko and you!
After the brief conversation, in which Arikado makes an appearance,
exit left and before opening the iron door opposite, first drop to the
bottom of the pool of water in the room and wallop aside the Needles
for a [HIGH MIND UP] in an alcove. Then return and head past the iron
door.
CHAPTER 5 : My Name Is Gladiator
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Laevatain 1. High Potion 1. Giant Bat Soul
2. Olrox's Suit 2. Pudding
3. Balmung
4. Rare Ring
5. Black Cloak
_____________________________________________________________________
You step forth into the Arena, one of the few areas in the castle which
tests your skill with your weapons against fearsome creatures.
Head into the doorway and make your way up the stairways in the massive
room. If you find the enemies too tough to snuff, use Mystletain - most
of them in the room are prone to holy attacks. Jump up the hole at the
top left corner of the room, and watch out for the Skull Millione that
swoops upon you as you enter!
First enter the teleportal room to the right to make sure it's down on
your map, then make your way left, through the enemies; along the way,
hop up the platforms to the passageway in the ceiling, and there, climb
up the shaft. Hop into the doorway leading left as you ascend, and
there, cut through the corridor of enemies that move to intercept you.
At the end is a doorway which leads to a small alcove behind a brick
wall, containing the fire sword [LAEVATAIN]!
Retreat out the corridor and keep ascending, then hop into the doorway
at the top for a [HIGH POTION] on a pedestal. Then head back down and
out of the shaft, and take a left...forge past the numerous enemies,
and at the very end there is a passageway with a jaguar's head
sculpture above it; hop down and in the room you enter, first save in
the Save Room on the left, then head through the doorway on the right.
Now begins your trial. You may choose to use the lift to skip all the
trial floors and descend to the bottom using the lift (to go down or
up, press down/up on the direction pad where required), where the boss
room lies through the left gate. But one must be thorough in castle
exploration - and the boss that lies beyond is formidable, so we need
some valuable experience! You may exit the rooms through the entrance
gates if you find the going too tough, and retreat for R&R at the Save
Room. There are three trial areas in all, one on each floor. If you go
through each one successfully, you will reach a small room at the end
containing a piece of equipment. However, a rack of spikes positioned
above the front of the doorway will drop down, so don't just rush
ahead! Starting from the top floor:
---------------------------------------------------------------------
o 1st trial
---------------------------------------------------------------------
You have to fight your way through Lubicants; right from when
you enter, two Lubicants sally forth to assault you with their
tridents. Lubicants look like Cagnazzos, but they are MUCH faster
and more powerful. Move and jump swiftly, and you should use
Laevatain as your primary weapon; it works to great effect. You
also have to avoid getting hit by the haunted statues of gods in
the background; they periodically thrust their palms or feet
forward to hammer you if you are unalert.
A large iron ball suspended by a chain is present at the end
of the room; strike it to start it swaying slightly, then
increases its amplitude by striking it just as it starts to sway
towards the brick wall. After a while, the ball will swing far
enough to smash a hole in the wall; go through to find [OLROX'S
SUIT].
---------------------------------------------------------------------
o 2nd trial
---------------------------------------------------------------------
This room is the most difficult! Yoy have to leap onto
conveyor belts over pits of spikes, and Erinys (the stronger
version of Valkyries) swoops around stabbing you! What's more,
Medusa Heads that can petrify you can cause you to drop onto the
spikes while petrified!! Take along Laevatain (or Hrunting, which
can do big damage to the Erinys) with you, and cut down the Erinys
one at a time; don't attempt to outrun them, as the conveyor belt
will slow you down. There is a small switch between two spike
pits; jump onto it to reverse the conveyor belts' direction. That
should help you.
Along the way, an Arc Demon will come into the fray; equip
the sword Mystletain and slash it down with a few strokes. After
that, switch back to Laevatain and battle your way to the doorway
at the end, where the [BALMUNG] magical longsword awaits. That
weapon sure is worth all the trouble, trust me!
---------------------------------------------------------------------
o 3rd trial
---------------------------------------------------------------------
Ironically, this trial in "the deepest bowels of the Arena"
is the easiest! You simply have to be careful. Enter with the
sword Mystletain equipped, for there are many Beam Skeletons
milling around on the bottom floor. Jump onto the platform in
clear view in front of the doorway, and let it carry you below a
black cross etched on the shield between two winged statues on a
pillar. You have to press the direction pad as indicated by red
dots that will flash on the black cross; as you go, more dots will
flash and at quicker rates. If you fail to press the direction
before the dot disappears OR if you press the wrong direction, a
trident will scythe down and destroy the platform; if you get hit,
you will suffer bad injury. Also, you have to fight your way back
through the Beam Skeletons...!!
If you reach the end, which is marked by a brick wall, without
screwing up, the brick wall will shatter and you can enter the
doorway beyond, which contains a [RARE RING]!
Still alive? BRILLIANT! Now you've got a kick-ass sword, armor and a
useful accessory! Recover using the Save Room above, then return down
to the boss room.
__________________________________________
/ B O S S : Balore \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - Hammers the ground with its fists |
| - Swings its fists around |
| - Eyebeam sweeps the floor, sending a wave of flames |
| gliding across |
| |
| |
| The Balore is an evil encaged daemon with two fearsome eyes. |
| It uses its two monstrous hands, which protrude out of the |
| cage, to throw swift punches and to hammer the ground. Avoid |
| getting hurled to the ground by the punches at all costs! The |
| fists can be climbed on when they are moving slowly, but not |
| if they are attacking. Attack the eye that is open. |
| |
| After a period of battering, the Balore will withdraw his fists|
| and the daemon's other eye opens. An eyebeam is emitted, and |
| the Balore sweeps it across the floor, kicking up a wave of |
| flame. Jump to dodge and keep attacking the eye. As the daemon |
| takes more damage, the eyebeam will sweep across the floor |
| increasingly rapidly; jump once to dodge one wave, then double |
| jump to avoid landing on another wave that comes rapidly. This |
| way, you won't take too much damage. |
| |
\_________________________________________________________________/
When the Balore is defeated, head through the doorway opposite and
smash the candlelabra for your [GIANT BAT SOUL]! Now that you have got
the Giant Bat soul, you can morph yourself into a bat and fly anywhere!
It's rather MP-sapping, though, so do have some Mind Ups handy if you
are low on MP.
Then return to the boss room, and you will bump into J again! He
reveals his name to be Julius Belmont, one of the vampire hunters of
the legendary Belmont family...but let's not go into history for now.
Exit the boss room and go back up the shaft. Save in the Save Room if
you want to, and return up the passageway in the ceiling.
Right, once you're up the passageway, equip the Giant Bat soul and
morph into a bat, then fly up the hole in the ceiling just above the
passageway, into a previously inaccessible room crawling with enemies.
Take a right, and trash the Beam Skeleton there before entering the
doorway beyond.
Inside, there is a steaming pool...and a Succubus! If your draw closer,
a Lilith will pop up too! Cut them down and claim your prize - a [BLACK
CLOAK] on a pedestal.
Then exit and go up the rest of the room, along the staircases, and
into the doorway at the top. Chop down the Killer Mantle and Weretiger
there, and at the end, a behemothic, immensely resilient Giant
Skeleton, guarding a candle with a $1000 bag, awaits! After it
collapses (assuming you beat it -_-' ), slash the candle for your
moolah, and head out of the corridor, get back down to the bottom and
mosey out the room.
From there, backtrack to the right out the corridor, past the wildly
galloping Gladiator and out the corridor after that, down the
staircases of the huge area crawling with all sorts of enemies and back
into the doorway at the bottom, where you can exit the Arena.
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Underground Reservoir
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Leap over the pool and into the doorway opposite, then make your way
down the shaft full of enemies; watch the fires the Ukobacks light in
mid-air. The left wall at the bottom is breakable; hack it to bits and
enter the secret passageway for a [PUDDING]. Then exit and take the
right doorway to yet another part of the Underground!
CHAPTER 6 : For We Are Many
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Gold Ring 1. High Potion 1. Galamoth
2. Armor of Water 2. Super Potion
3. Ronginus' 3. Ancient Book 1
Spear
4. Handgun
5. Eversing
6. Claimh Solais
7. Joyeuse
_____________________________________________________________________
Welcome to the Underground Cemetery! Zombiemen will emerge from various
sarcophagi as you walk along; ignore them for now.
Head right, past the enemies, to the doorway, and hop up the platform
to a place with two doorways. The left one leads to a corridor full of
Werejaguars, and a $2000 bag lies at the end; the right one leads to a
Save Room. After you have claimed your riches and saved your game, jump
back down the platforms and continue on right to the boss room.
__________________________________________
/ B O S S : Legion \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - Hitting its shell will occasionally cause a zombie-man |
| to pop out and start walking around the area it lands on |
| - After its core is exposed, mechanical arms firing lasers |
| will stick out |
| |
| |
| The Legion is a behemothic, sinister foe. Its soul is the only |
| one that can be missed in the game; therefore, to get it, you |
| have got to be careful NOT to destroy the inner core before |
| getting rid of the outer grey quarters of the Legion's shell! |
| Equip Mystletain; it packs holy power that the Legion is weak |
| against, and its reach will not allow you to hit at the core |
| too easily. Starting hacking at the surface of the Legion, |
| making your slashes as shallow as you can. Also, run around the|
| room a lot, only turning around to deliver a few blows on the |
| Legion, so you won't get cornered and massacred. Always wait |
| until you lure the Legion to either the top or bottom of the |
| room, then you can easily slash-and-run. |
| |
| Hacking off the bottom half of the shell first is better; this |
| way, you can slide under it as it drifts toward you and press |
| the attack further. |
| |
| As parts of the shell of the Legion drop off, the inner core |
| will be exposed; twisting, mechanical arms will stick out and |
| start firing lasers at regular intervals. But these are |
| inaccurate, so don't worry about them. The more shell you |
| hack off, the more arms; after the four quarters of the shell |
| are knocked off, concentrate ALL your attacks on the core, |
| eluding the lasers as you go. |
| |
| Somtimes, the core will retract its laser arms and bounce |
| around the room for a short period of time; slide and backdash |
| to avoid getting hit by the core and keep slashing as it comes.|
| |
\_________________________________________________________________/
When you inflict the final blow on the Legion core, the cage breaks,
releasing a sparkling foetus which dissipates and gives you the soul of
the Legion!
After that, head into the doorway to the right and keep going until you
reach a room with platforms leading up a tube. First hop up the
platforms, and up there, you can take two doorways. The left leads to a
chamber with an easy [HIGH POTION], the right leads to a corridor with
Cagnazzos guarding a [GOLD RING] on a pedestal. Once you've snagged
both, go back down and into the right doorway, then from there you have
got to cut through the throng of Rippers who chuck showers of knives!
At the end is a chamber containing a candlelabra; smash it for the
[GALAMOTH] ability soul!
__________________________________________________
| Galamoth : |
| Allows you to avoid being warped by time |
| warper enemies. |
|__________________________________________________|
The Galamoth soul sounds a bit confusing, but you need it for later.
So much for the Underground Cemetery! Start off left and keep going
through the numerous corridors and out the boss room, past the corridor
with Biphrons and an Alura Une, and back to the...
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Underground Reservoir
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Head back up the shaft and hop into the doorway at the top right.
Splash your way through pools containing Tritons and Gorgons, and head
into the doorway at the end.
You will find yourself, once again, in a large cavern crawling with
enemies. Staying on the bottom floor, make your way to the doorway on
the very right and cut your way past Mermen and a Man-Eater for the
[ARMOR OF WATER]. Then exit the corridor and jump up onto the moving
platform drifting near the doorway; when it rises to the apex of its
height, hop into the pool of water on the left. An Arc Demon will
spawn; send it back to hell with a couple of well-placed slashes, then
stand on the high part of land not covered in water and double jump to
a platform moving left and right above. As it moves, you should see
another platform just above, moving up and down; time your jump and
mount it, letting it bring you to the top of the cavern.
You can take two doorways: left or right. First take the left one into
a teleportal room, then, making sure it's down on your map, take the
right doorway. Chop down the Dryads and Poison Worm you encounter in
the cave as you go, and you will come into another huge cavern, this
time with a natural waterfall!
In this room, there are a couple of items you can get. First, transform
into a bat using the Giant Bat soul, and fly alllllll the way to the
top left corner of this room. You need almost 250 MP to pull this off,
so if you are low on MP, go smash candles for hearts or use a Mind Up.
At the top left corner, there is a small chamber containing the holy-
powered [RONGINUS' SPEAR]. In the same chamber, there is a candle with
a large heart, so use that to restore your MP - we are going flying
again!
After you top up your MP, transform into a bat again and start flying
right, hugging the ceiling as you go...and you will fly into a highly
secret chamber containing...surprise! A [HANDGUN]! Don't start getting
jubilant yet; although it has whole-screen range, each bullet is just a
bit more powerful than an ordinary punch -_-'
Now then, drop back down the hole as a bat, and fly to a small
pedestal. On the other side of the pillar is a Super Potion which we
will get later; for now, drop down the waterfall...and immediately hold
down right on your directional pad, such that you emerge from the
waterfall and start hugging the right wall. Eventually, you will drop
to a doorway. Enter, and defeat the guarding Flesh Golem for a [SUPER
POTION]! Then exit the chamber and drop through the waterfall again,
until you splash to the bottom.
Head back to the very left of the room, and stand to the right of the
doorway, such that no part of the cave entrance is above your head.
Equip the Undine soul and stand on the water surface, then equip either
the Manticore, Curly or Devil guardian soul. If you don't have either,
you cannot get past the waterfall into the area behind; do a search in
the walkthrough for either "Curly", "Manticore" or "Devil" to know
where the respective critters may be found.
Once you have it equipped, stand on the spot mentioned in the above
paragraph, and facing right, hold down the button to activate your
guardian soul. You will transform into a monster that goes rushing
across the water and towards the waterfall...if you still get knocked
back by it, you are not standing far enough from the waterfall. If you
got it right, your speed should blast you through the veil of water to
the other side of the waterfall! You've made it! Also, the handsome
suit of armor sitting on the other side, [EVERSING], is yours!
Go through the doorway and head through the iron door into yet another
new area.
-.-.-.-.-.-.-.-.-.-.-.-
Forbidden Area
-.-.-.-.-.-.-.-.-.-.-.-
Go right, chopping down Dryads and watching out for any tell-tale
uneven surfaces on the ground; they may pop up as Mudmen. Head into the
doorway at the other end, and go up the shaft after that, cutting down
Gargoyles that swoop down on you. Hop up the passageway at the top and
mount the switch next to the left wall to open an iron gate. Hmm...head
through the opened doorway and you come back to the...
-.-.-.-.-.-.-.
Study
-.-.-.-.-.-.-.
Wow, we are back at the Study! Quickly destroy the Bone Pillars before
they singe you with flames and grab the orange-coloured object,
[ANCIENT BOOK 1]. Then go back through the doorway.
-.-.-.-.-.-.-.-.-.-.-.-
Forbidden Area
-.-.-.-.-.-.-.-.-.-.-.-
Drop back down the shaft and head into the doorway to the right. Cut
through the foes you encounter as you pass by the corridor into the
doorway at the other end, and you will drop into a secret cavern with a
huge pirate ship!
Equip the Skula soul and mount the ship's deck. Drop into the submerged
hold, and take a left. Keep going, past the Killer Fish, until you
reach an alcove with Fish Heads and more Killer Fish. Kill them all,
and start hacking at the left wall till it crumbles! Go in to find the
sword of light, [CLAIMH SOLAIS]!
With this blade, many enemies are suddenly fat pigeons at your mercy -
many of them are prone to holy attacks, and the Claimh Solais is a holy
weapon!
Exit the chamber and go back right, but stay in the water; head into
the doorway on the very right, then hop out of the water and drop down
the shaft. Kill off plucky Cagnazzos as you make your way down, and
continue through the doorway. Splash through the shallow pools in the
following corridor, taking care not to be sprung up upon by sneaky
Mudmen, and smash treasure chests for cash. You will encounter Flame
Demons here; try your best to get their soul, because you need it
later. Head through the doorway at the end, then smash the treasure
chest in front of the doorway. Numerous Rippers pop out; start hacking
away and massacre them all! This chest of Rippers is an easy way to get
experience points, because they are all squeezed up in one tiny corner,
and the sweep and power of the Claimh Solais should reduce them to pulp
in seconds :P
Make your way up the shaft to a small glowing chamber. Don't go up to
the treasure bag, but instead chop it; it's a Mimic enemy! After it
dies, grab your prize on the ledge: the golden sword [JOYEUSE], which
you can sell to Hammer for oodles of gold.
Now, go back out and backtrack alll the way to the pirate ship. Head up
the passageway on the left part of the ceiling, and from there, keep
going left through the corridors, and head back through the iron door,
out of the Forbidden Area and through the gushing waterfall.
From here, do you want to zip ahead to finish the game right now? Or do
you want to have a laidback time, collecting optional items and
exploring as much as you can? If you want the former choice, keep
reading onto the next chapter. If you want to hurry up and get to grips
with the head honcho enemies, do a search for "CHAPTER 8".
If you wish to continue, read on.
CHAPTER 7 : The Search for Stock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Tallhammer 1. Super Potion (x2) N/A
2. Milican's 2. Ancient Book 3
Sword 3. Ancient Book 2
3. Osafune
4. Rune Ring
5. Elfin Robe
6. Vjaya
_____________________________________________________________________
Make your way left and through the corridor with Dryads, and you will
arrive back in a huge cavern. Staying on the top level, hop over to the
teleportal room on the left, and you will be shown the map. We want to
return to the Chapel, so press Up once and your cursor should mark the
teleportal room there. Hit A, and you are back in the...
-.-.-.-.-.-.-.-
Chapel
-.-.-.-.-.-.-.-
Exit the room and drop to the bottom of the large hall. It is full of
Ghost Dancers, but ignore them, and walk to the right doorway at the
bottom. You're back in the Manticore boss room!
Equip the Giant Bat soul if you have not done so already, and fly up to
the top right corner of the room, eluding the Gargoyles that attempt to
knock you out of the air. The lightning-powered [TALLHAMMER] awaits on
a ledge! After you claim it, return to the teleportal room and press up
once; hit Jump to teleport...
-.-.-.-.-.-.-.-.-.-.
Clock Tower
-.-.-.-.-.-.-.-.-.-.
Exit the teleportal room and head pas the Bomber Armor into the doorway
opposite. Slide through the Needles to the iron door and you return to
the...
-.-.-.-.-.-.-.-.-.-.-.-.
Castle Corridor
-.-.-.-.-.-.-.-.-.-.-.-.
Hey, what are we doing here? Never mind that, drop down the shaft and
down the metal platform (by pressing Down+Jump), cut down the Skeleton
Knight, and take a right. Head through the foe-infested corridor and
you will arrive into a familiar place! Hmm, there's a sword in the
small nook above the entrance...morph into a bat and squeeze through
the gap for the sword [YASUTSUNA]!
Now that's done, go back through the corridor, up the shaft and into
the iron door, then return to the teleportal room in the Clock Tower.
When the map is displayed, press down twice to mark the teleportal room
in the Underground Reservoir and press Jump to warp.
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Underground Reservoir
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
Exit the teleportal room and take a plunge to the bottom of the huge
cavern you return to. Then, using either the Giant Bat soul or the
numerous ledges, hop to the doorway above the bottom left one. Cut down
the skeleton before it pulls out a Mandragora, and reduce the Slimes
to...slime :| as you head through the corridor into another huge
cavern. This time, head up the cavern through the winding pathways of
enemies to the doorway at the very top. Inside, chop down the Big Golem
(it should not prove much against your formidable weaponry) and
continue out. Then climb the winding stairway in the next room, killing
off the Bomber Armors and Slimes you encounter (if you need a save,
there's a save room in the right doorway at the bottom of the room).
Head through the doorway at the top, jump into the pool and continue on
left. Swim upward through the passageway in the ceiling in the next
corridor you come to, and in the next room, go left and up the
platforms next to a mini-waterfall to the next floor. Then keep going
right, dropping down the rapids and mincing any stupid Imps to come
your way. Eventually you will arrive at yet another mini-waterfall on
the very right...make your way up past it using the platforms to the
next level.
As you start to mount the stairway, jump slightly to the right; hey,
there's a passageway above! Use your Giant Bat soul to get up, and
before heading through the doorway at the top, first claim [MILICAN'S
SWORD] from a ledge to the left.
In the next area, kill off the Nightmares and the Flesh Golem and you
head to the doorway opposite. You will arrive at what seems to be a
reservoir with its water level lowered drastically! Nevertheless, keep
strolling along, drop down the platforms and head down through the room
into the water, until you come to the very end, where a $1000 bag lies
waiting in an alcove. Then go back up, and hop up the platforms to dry
land.
Hmmm, what's that big space above the platforms? Change into a bat and
fly up! Then enter the first doorway to the right in the shaft, and
pass the Slimes by, whereupon you enter yet another water-filled, oddly
glowing cavern. Flit across the huge gap above the water and mount the
moving platform to be carried into the room above; creep up the shaft
to find the [ANCIENT BOOK 3] at the very top! Then go back down and
out, and dive into the water; swim to the very depths and you will find
the path splits. If you take a left, the path splits to two linear
paths leading to a $2000 bag, and a [SUPER POTION] right next to the
huge waterfall! If you go right, the path splits YET AGAIN...when you
take the hole at the bottom of the shaft, sink to the bottom - wait,
there's nothing there? Of course not. Chop at the right wall to crumble
it and allow you to slip through a doorway for the longsword [OSAFUNE].
And when you go back up and out, and up the shaft, the doorway above
leads to nothing more than a winding area ending with a [RUNE RING]
resting on a ledge.
At last we are done with this complex area! Go back out of this spooky,
flickering cave through the doorway at the top left corner, past the
Slimes and ahhh! Fresh air! But you cannot rest yet; go up the
remainder of the shaft and pick your way through the corridor, chopping
down an Arc Demon which ambushes you on the way to a candle containing
a meagre sum of $100 at the end.
Then go back down and back along the drained slope with a boat at the
top, out of this large area, passing the Flesh Golem and Nightmares by,
back through the doorway. Then go back down through the room filled
with waterfalls, Imps and Fish Heads, and back down the passageway,
where the path splits. Take a left, and pulverise the numerous Needles
that block your path as you head to the doorway.
In the next, water-flooded room, stay on the bottom and make your way
left (if you must, hunt down the Dead Crusaders for fun at the top of
the rooms ^_^ ). When you come to an especially tall pillar of six Fish
Heads, chop them down and grab the [SUPER POTION] in an alcove to the
right at the bottom. Then hop out of the water at the very left of the
room and into the doorway above, and into the doorway on the opposite
wall of the shaft you arrive at.
You will come to a water-filled, Needles-infested room you had long
left behind. Plunge into the water and sink to the bottom, then go back
up the shaft immediately to the left. Follow the path to a passageway
up and out of the room. After that, continue on left through the
reservoir, and jump up the platform along the way to a room containing
an [ELFIN ROBE], guarded by numerous Mermen! Then go back down and
press on left past the Killer Fish and through the doorway, up the
stony staircases and through the iron door, and you will return to
the...
-.-.-.-.-.-.-.-.-.-.-.-.
Castle Corridor
-.-.-.-.-.-.-.-.-.-.-.-.
Go up the staircases on the left and through the doorway. Cut down the
hapless Zombies which rise forth in the following corridor, and up the
platforms through the ceiling along the way.
Above, take a right and chop down the Zombie Officers as you make your
way to the second floor. There seems to be a lot of empty space above
the floor; change into a bat and fly upwards...whoa! There, on a metal
platform suspended by chains, is the lightning sword [VJAYA]! What a
lucky find! Now go back down to the bottom floor, and head left through
the doorway into the teleportal room. You are to return to the Dance
Hall for one last bit of exploration...press down once to mark the
correct room with your cursor, then press Jump.
-.-.-.-.-.-.-.-.-.-
Dance Hall
-.-.-.-.-.-.-.-.-.-
Exit the teleportal room and make your way up through the marble
corridors, to the doorway at the top. Hack down two Quezlcoatls in the
following room as you head through, and cross over the gap to the
doorway opposite. Then avoid a tangle with the numerous Ghost Dancers
in the ballroom you enter by swiftly walking across the platforms at
the top to the doorway opposite. In the next room, again take the
doorway opposite. Then forge your way through the numerous Minotaurs to
the iron door at the very end...but wait! Jump up and slash at the
ceiling a short distance from the iron door, and it will soon
crumble...fly up and take a left, where several enemies (including a
Mimic, so watch that money bag) guard a [SHERMAN RING]! Hooray, now you
can gain experience while simply walking with this baby equipped!
Then drop back down and head through the iron door.
-.-.-.-.-.-.-.-.-.-.-.-
Inner Quarters
-.-.-.-.-.-.-.-.-.-.-.-
Head up the staircases to the doorway above, and in the next room press
on upwards and take the first doorway to the left.
In the plain corridor you enter, you will encounter a rabbit creature -
the Chronomage - which attempts to warp time, but fails, because you
have the Galamoth soul equipped! Hack it to bits after it attempts to
warp time, and continue unperturbed into the doorway opposite. The next
room contains lots of staircases and enemies, so explore this area if
you wish; but first, go down the staircase in front of the entrance,
and up the staircases on the left, which lead to a passageway through
the ceiling. Go up and yikes!! An Arc Demon pops out of nowhere! Hack
it to pieces and grab the mighty dark sword [DAINSLEF] and the very
last Ancient Book, [ANCIENT BOOK 2].
Then exit and go back out of the large hall of the Inner Quarters, past
the Chronomage, and go up the rest of the staircases to the right
doorway at the top (save in the left Save Room if you wish). head on
through the Headhunter's room, now occupied by a mere Witch, through
the doorway opposite and down the staircases. Take a right at the
bottom and fly up to the staircases above the small fountain at the
very right. Then pick your way to the doorway at the top, and go
downstairs in the following room, dropping down the hole in the floor
at the very bottom.
Immediately head through the doorway in the right wall and head through
the room with Witches and their disciples, through the iron door, to
the final part of the castle...the Top Floor!
CHAPTER 8 : A Mission of Murder
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
1. Satan's Ring 1. Super Potion 1. Hippogryph
2. Gungner 2. Mana Prism (x2) 2. Black Panther
3. Kaladbolg Soul
4. Dracula's
Tunic
_____________________________________________________________________
Welcome to the very depths (of should I say heights?) of hell; in the
Top Floor there lurks the most beefy soldiers that can stand up to the
awesome power of even your Claimh Solais.
At the top, try not to get knocked back down as a Gargoyle and Erinys
swoop upon you; cut them down with several swift slashes. Attack what
looks like your friend Mina kneeling on the ground, before you get in
close...it reveals itself to be a Succubus! If you do not have its soul
yet, kill it repeatedly (entering and exiting the room to spawn the
Succubus) until you get its soul; you need it to attain the best
ending.
After that, go up the left staircase and through the passageway, then
immediately take a right, and a Final Guard, decked in splendid golden
armor, awaits! Defeat it to get the [SATAN'S RING] it guards. Then go
back down the passageway you came from and take the right staircase
this time, into another doorway. Cut down the Final Guard and hop up
the platforms to the next storey; keep going to the top and there, take
a right, down the metal platform in the floor and drop down to the
bottom, where a passageway leads ahead.
When you enter the new area, a Lubicant awaits; cut it down before it
can stab you lethally with its trident, then go into the room opposite
for a [SUPER POTION]. Then exit and go up the metal platforms to
another storey, and into the doorway to the right; it's a teleportal
room! Make sure it's down on your mini-map, then exit and continue
battling your way to the top of this Lubicant-infested shaft. At the
top, enter the room to the right for $10 from a candle (how measly...)
then exit and head into the doorway leading left.
Head left, ignoring the passageway leading through the ceiling as you
blow your way through the numerous enemies into the doorway at the
other end. Keep going through yet another corridor, then you will be
out of the hellish rooms billowing fire, and instead be at the top of
another room.
The rest of the room below, I leave it to you to explore (though it's
rather boring)...save for one thing. Stroll to the very left of the
corridor and start chopping at the ceiling there; it soon crumbles! Fly
up and look, it's [GUNGNER], the mighty spear of lightning!
Drop back down and head back right through the doorway and the
following corridor, and into the doorway beyond, into the next
corridor. This time, fly up the passageway midway in the corridor and
follow the skulls to the top of the winding pathway. At the top, the
path splits...take the one leading left, and keep going left, chopping
down Basilisks with several well-placed strokes. Drop into the
passageway leading below and take a right...you will be confronted by
what seems like the most resilient enemy of the castle, the Iron Golem!
If you have the Killer Mantle (red) soul, you can kill it with a single
swish of the cape; if not, leap over it and chop frantically at the
wall on the other end until it crumbles. Head through and wow! It's the
[HIPPOGRYPH] ability soul! Now you no longer need to use the MP-sapping
Giant Bat soul to go up high heights!
Now exit the room and head back past the Iron Golem, back to the
previous area. Now you can explore it using the Hippogryph soul (press
Up+Ability to jet up sky-high). If you want, you can explore the
massive area by yourself; when you are done, rocket up to the very top
left corner of the area and you will discover the dark sword
[KALADBOLG] on a ledge. Then staying at the top of the room, head right
and eventually you will see a passageway leading upward. Go up and head
left, past two Gargoyles which attempt to waylay you, to a [MANA
PRISM].
Go back down and head to the doorway at the top right corner of the
area, and you will find that you have skipped quite a lot of the castle
to a higher portion. If you must, go back down to explore (there is a
save room, but if you are still healthy, there's nothing much else
except candles), but if you want to soldier on, go on right up through
the passageway, and at the top, snag the [MANA PRISM] in the room to
the right, then go past the statue with the gleaming sword. Make sure
you have the Flame Demon, Giant Bat and Succubus souls equipped, then
go up the steps to your destiny, in the throne room at the very top.
Behold the throne room and the statue of Mary, weeping blood...here you
meet the infernal Graham.
__________________________________________
/ B O S S : Graham \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - Warps to random places on the floor and fires three |
| fireballs/meteors |
| - Remains stationary and sends slow-moving meteors |
| spiralling around the room |
| - turns into a demon which swipes at you with its claws |
| - skull circlet above demon fires a thick blue energy beam |
| |
| |
| Graham, the delusioned missionary, is packed with all sorts |
| of dark powers, and when he plunges into his first attack, |
| Castlevania oldies will recognize it as the classic Dracula |
| pattern: warp to random places on the floor and fire three |
| fireballs or meteors. The fireballs are easily to destroy; |
| a single swipe will take care of them. The meteors you have |
| to dodge by jumping or ducking; you cannot destroy these. |'
| Avoid his attacks and keep hitting at his head. |
| |
| Soon, Graham will move to the centre of the room, and sends |
| numerous meteors spiralling around the room. These are a bit |
| tricky to dodge, but are, again, not that big a deal. Once |
| again, just aim for his head. |
| |
| After a while, Graham expresses astonishment at your power... |
| and proceeds to transform himself into a hideous dark daemon. |
| It seems forbidding but is really easy to defeat! The two |
| hands cannot be destroyed, but if you stay ducked, they cannot|
| touch you. All the same, if you see the hands glisten, it |
| means that they are going to perform a slash which can easily |
| chisel 100+ health points off you, so make sure you duck. A |
| skull circlet hovers at the ceiling, moving to fire beams of |
| unspeakable power to the ground, so don't stand under the |
| circlet! It too can be damaged and destroyed, but why bother? |
| |
| As for the demon's weak point, that little skeletal body in |
| the middle of the demon's mass is where you must aim for. |
| The Claimh Solais' reach is long enough for you to deliver |
| hits to that point even if you are ducking, provided you are |
| close enough. Just keep a lookout for the skull circlet |
| above, and you will be safe. |
| |
\_________________________________________________________________/
If you didn't have the Succubus, Giant Bat and Flame Demon souls
equipped, your game ends after the defeat of Graham, and it is only a
GOOD, but not the BEST, ending.
If you did, though, the dark essence of Dracula will flow into Soma,
and with a loud bang, he stands up, his expression grim and a feral
gleam in his eyes. Welcome to Soma Dracula...of course, you will not
have any status changes, just a change in appearance -_-'
Your old chum Arikado will stroll in, and after the conversation, head
into the left room for the [BLACK PANTHER SOUL] and [DRACULA'S TUNIC].
Exit and take a flying leap to the bottom of the seemingly endless
flight of stairs, then down two rooms of the stony passageways until
you reach the bottom of the second room, where there are 4 candles
adjacent to each other. Take a right, and start pummelling the ball to
make it swing right far enough until it smashes the partitioning wall.
Head through the doorway opposite, through the corridors following it
and you're back in the...
-.-.-.-.-.-.-.-.-.-.
Clock Tower
-.-.-.-.-.-.-.-.-.-.
Head through yet another corridor to the doorway at the end, past the
Lightning Dolls, through the right doorway, and down a section of the
clock tower into the doorway at the bottom. Then keep going down...and
down...past a Bomber Armor, and down yet another section of the clock
tower (watch the spikes at the bottom) and you will find the path
splits left and right. Take a right, past the Bomber and Disc Armors,
and in the next clockwork section, save your game in the Save room to
the right, then go up...and up...through the clockwork sections until
you reach a doorway at the very top; go through and you'll come to a
stone corridor with a Harpy lurking around. Chop it down and zip
through the door opposite.
-.-.-.-.-.-.-.-.-.-.-.-.
Floating Garden
-.-.-.-.-.-.-.-.-.-.-.-.
Welcome back to the ever-confusing labyrinth of the Floating
Garden...except that we are really just passing through. Zip through
the first room you enter, and you will find yourself in that purple
marble room with Altairs and Rippers. Drop down the iron platform in
the middle of the room, save your game in the chamber to the left if
you want (a hard boss battle awaits), then cut down the Kicker Skeleton
and drop down the iron platform to the very right.
A black, mist-shrouded gate, once sealed, senses your dark presence and
slides open. Go through to meet your fate...but first, you will
encounter...
__________________________________________
/ B O S S : Julius Belmont \_____________________
|-----------------------------------------------------------------|
| Attacks : |
| - He lashes Vampire Killer, his trusty whip |
| - Slides across floor |
| - Diving kick |
| - Sub-weapons (Axe, Holy Water, Crucifix, Boomerang) |
| |
| |
| This is the very first time in Castlevania history when you |
| actually fight one of the legendary vampire killer Belmonts! |
| Julius is a master of his art, and is an extremely hard nut |
| to crack. |
| |
| If you have Claimh Solais equipped, switch to a non-Holy |
| weapon (Balmung is your most powerful one currently), and use |
| that on Belmont instead. Your enemy is endowed with Holy |
| power, so Claimh Solais' power is largely negated in the face |
| of Belmont. |
| |
| Belmont, at the start, uses a combination of whip lashes, |
| diving and sliding kicks, all of which deal pretty big |
| damage. You can duck to avoid his whip if he is standing up, |
| but even so, he can duck to whip you as well. The best way to |
| avoid his whip is to use the Grave Keeper soul (backdash). |
| Also, you can launch a few diving kicks and slides of your |
| own to bump him around a bit, as well as throw some of your |
| magical attacks at him, but you should be using your sword |
| most of the time. Keep in mind that he can circle dash (i.e. |
| you see him become translucent and sweep around you) to |
| dodge your attacks. |
| |
| A little pattern I spotted was that you can stun him if you |
| land four blows using hand weapons (even barefisted) on him, |
| he will kneel on the ground to catch his breath for a second. |
| If you stun him while he is in mid-air, he will fall to the |
| ground. As he recovers, he flickers so you cannot damage him, |
| but you can use the time to ready another attack by the time |
| he returns to normal, or just get some distance between the |
| two of you to launch a ranged attack (like the Flame Demon |
| triple fireballs). Note that you cannot stun him with any |
| other type of attack, be it sliding or magic. |
| |
| After a while, he will stand still, then unleash the first of |
| the classic vampire-slaying sub-weapons: the crucifix! A |
| cross of blue flame will form, and you will be sucked towards |
| it! Getting hit by it is a big no-no, so when he starts |
| rising into the air, get as far away as you can before you |
| start getting sucked...then just keep walking (or dashing |
| using the Black Panther guardian soul) in the opposite |
| direction to avoid getting sucked in! |
| |
| After the crucifix's flow fades, Belmont will attack with |
| renewed fury, with all his usual moves...plus his axe, |
| holy water and boomerang! The axe is simply tossed in an arc; |
| it's easy to dodge. The boomerang has a short range, but |
| it will, of course, return to Belmont, so don't get hit by |
| it as it returns. The Holy Water sends flame gliding across |
| the floor; again, just jump over it. |
| |
| Remember to use your Potions to top up health if you need it. |
| Belmont may be hard, but he isn't impossible. |
| |
\_________________________________________________________________/
Sooner or later, Julius will collapse, and you will go over to him.
After the conversation, don't use your Potions yet; head into the left
doorway and you will be teleported to your final destination...
FINAL CHAPTER : The Realm in Chaos
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Equipment : Items : Abilities :
N/A 1. Mana Prism N/A
2. Super Potion
3. High Mind Up
_____________________________________________________________________
The Chaotic Realm is filled with the toughest foes that the castle
boasts, but thankfully, most of them (even the most powerful) are weak
against Holy attacks, so Claimh Solais is your best bet in the Chaotic
Realm.
Your starting point is the gap in the ceiling of the room with the
swirling mist. If you are in critical condition, save your game in the
room to the left, then start going through the Chaotic Realm.
The Realm is made up of a jumble of rooms from each part of the
castle...except the colour has been taken out of them. Apart from a few
doorways leading to small chambers containing three items (A Mana
Prism, Super Potion and a High Mind Up), the other doorways just lead
to crumbled remains of the original rooms. Therefore, your path is
mostly linear, and I don't think I need to do a walkthrough for it.
The end of the Chaotic Realm is split in two paths: to the left, a gate
fizzing with dark energy, and to the right, a doorway leading to a Save
Room. Restore your energy and save your game before heading left to
your final challenge: Chaos!
A quick note before we continue: losing this battle will get you the
BAD ending. Exactly what is it, I won't tell you; you'll have to lose
to Chaos to know ^_^ Now that being out of the way, let's embark on our
final hurrah.
____________ ;;===
| F I N A L |____________________________ /==
/ B O S S : Chaos \_______________;; ___
|-----------------------------------------------------------------|
| Attacks : |
| - Weird green diamonds fly at you |
| - A big demon appears at various statuettes and swoops |
| down on you |
| |
| |
| The first form of Chaos consists of three statuettes which |
| will not do you any damage if you touch them. At first, all |
| your souls and MP will be absorbed by the statuettes, so you |
| only have your Hand weapon at your disposal. The asterisks |
| surrounding you show you which souls you have not yet |
| reclaimed. |
| |
| To reclaim the souls, you have the smash the statues (what |
| colour of the orb in front of the statuette depends on the |
| type of soul absorbed). I suggest targeting the red-orb |
| statuette first to get back your sub-weapon souls, so you |
| have an additional weapon in your arsenal. |
| |
| While you attempt to smash the statuettes, green diamonds |
| will appear around one of the statuettes at regular intervals |
| and fly at you. You can knock them away with your attacks or |
| just dodge them. Also, a flying demon will pop up at any one |
| of the statues at regular intervals and swoop at you once |
| before returning to a statuette; given its size, it is pretty |
| hard to dodge, so you must use your Black Panther soul and |
| backdash as best as you can. |
| |
| Do, however, try to avoid touching the blue targeting reticle |
| that appears every now and then, otherwise the accuracy of the|
| demon and the diamonds will be higher. |
| |
| |
|-----------------------------------------------------------------|
| Chaos Part Two |
|-----------------------------------------------------------------|
| Attacks : |
| - Green orbs filled with the power of chaos drift towards |
| you |
| - A bone dragon snakes around the area, trying to zap you |
| with a big energy orb |
| - Chaos orb produces a ring of yellow spines which it |
| shoots around the room |
| |
| |
| So you thought the first form was easy? The second one sure |
| isn't! Your target is the black orb in the very middle of the |
| room, so all you have to do is to slash it until it is |
| destroyed. |
| |
| There's just one problem; its defence is so high that you |
| will deal very little damage and most likely be the first to |
| die. Also, the Chaos orb sends out four green orbs which |
| drift towards you; these are destroyable, but if you touch |
| one, it will implode and cause some great hurtin'! Also, the |
| orb will produce a ring of yellow spikes, which it shoots |
| round the whole room! To dodge these, your best bet is to |
| slide under the orb just before it begins firing the spines |
| to avoid getting hit. |
| |
| A bone dragon also darts around the room, spitting the |
| occasional energy sphere which bounces around for a while |
| before dissipating. It's not too tough to avoid. |
| |
| There is a way to deal significantly more damage to the orb; |
| destroy the four eyes on both of the walls. They take a lot |
| of damage, but the Flame Demon sub-weapon soul helps loads. |
| Destroying the eyes will lower the orb's defence immensely. |
| |
\_________________________________________________________________/
The moment you inflict the final blow, everything goes up in flames,
and the jet-black orb cracks...and explodes...and there you go, enjoy
the BEST ending!
______________________________________________________
/ caos_equip.-.-.-.//||| 7 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| E Q U I P M E N T ||
____\/______________________________________________________\/____
/-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here is a list of all the equipment (weapons, armors and accessories)
you can find in this game. There's quite a bit of info for each piece
of equipment, so I've compiled them into a table, as shown below:
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| Which enemies drop this item | Where this item can be bought |
| | or picked up |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| How it affects your ATT/DEF/STR/CON/INT/LCK |
| |
| Misc. Effects : Other types of element damage the weapon can do |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : Measured in asterisks * - represents its range |
| Multi-Hit? : Does the weapon deliver several hits with a single |
| slash? |
.--------------------------------------------------------------------.
The Misc. Info. section comes into play only for the "Hand" sub-
section.
All equipment are arranged in alphabetical order.
__/caos_equip_hand __
_/ _|__________________________________________________________|_ \_
| H A N D _| |
Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż
ŻŻ
These are the hand weapons of Soma. Each weapon has its own type, which
is classified into 5 categories:
o Knife : simply deliver a stab in front of you.
o Axe : swing the weapon in an arc.
o Spear : thrust the long-shafted weapon in front of you.
o Gun : shoot a projectile that has a range of half a screen.
o Misc. : only the sword Valmanway falls into this category.
Each of the weapon types has a different recovery time, that is, the
time between two uses of the weapon. The greater the recovery time, the
less attacks you will be able to deliver in a certain time. In
descending order of recovery time: Axe, Spear, Gun, Knife, Misc.
If you have no weapon equipped, you simply throw a punch which is, of
course, non-elemental (all enemies neutral toward it) ^_^
Ascalon
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (12000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +102 STR +10 |
| |
| Misc. Effects : Empowers your attacks with dark power. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Glowing sword made of black hell-steel.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Balmung
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o The Arena |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +100 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ******** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Balmung is a magical blade of massive power and a long reach.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Bamboo Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Chapel |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A shinai made of bamboo. Doesn't really improve your attack, but it is
a non-elemental weapon (i.e. every enemy is neutral toward it).
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Baselard
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Zombie | o Hammer's Shop (600G) |
| o Evil Butcher | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +19 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Baselard is a standard dagger and is short-ranged, but packs hefty
damage and is a powerful weapon for the first chapters of the game.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Bastard Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Study |
| | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +16 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Bastard Sword has a reasonably good range but is pretty weak.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Battle Axe
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Minotaur | N/A |
| o Red Minotaur | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +50 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Battle Axe is a hand weapon that, if short-ranged, adds plenty of
power behind your blows.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Broadsword
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Study |
| | o Hammer's Shop (1400G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +20 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Broadsword is a blade with a wide hilt and a broad swipe.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Burtgang
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Clock Tower |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +50 DEF +2 CON +2 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Burtgang is a sword which increases your defensive power, but is a
powerful attack weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cestus
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +20 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Allows you to deliver more powerful punches -_- In my opinion, if you
have more powerful swords...don't waste your time with this one. As a
fist attachment, it is non-elemental (all enemies neutral towards it).
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Claimh Solais
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Forbidden Area |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +106 DEF +4 STR +7 CON +7 |
| INT +7 |
| Misc. Effects : Adds holy damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ****** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
"Claimh Solais" means "Sword of Light". It is the most powerful sword
in this game, as many enemies are vulnerable toward Holy attacks. But
it will not boost your luck, so you cannot really claimh more solais
with this sword :P
Claimh Solais is actually a great blade whose existence originally
stems from an Irish legend regarding the Men of Dea, or the Tuatha de
Danann.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Claymore
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (3500G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +32 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Well-balanced longsword.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Combat Knife
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Zombie Soldier | o Hammer's Shop (800G) |
| o Zombie Officer | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +24 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Combat Knife is the most powerful of the small knives and can be
used to inflict powerful stabs very swiftly.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cutall
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Dance Hall |
| | o Hammer's Shop (1700G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +24 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ** |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
The Cutall is a short sword with a broad blade made for rapid stabbing.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Dainslef
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Inner Quarters |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +96 DEF -1 CON -2 INT -2 |
| |
| Misc. Effects : Empowers your attacks with dark damage. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Magical sword which focuses your strength into dark force.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Death's Sickle
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Clock Tower (Hard Mode) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +130 LCK +13 |
| |
| Misc. Effects : Adds dark damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Custom-made scythe of Death's. It has the Dark element, and increases
liability for enemies to cough up their souls. You can find it just
outside the boss room where Death lurks; it is in a small alcove that
you can only fit in using the Giant Bat soul.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Durandal
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Giant Skeleton | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +58 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Giant-forged sword.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Estoc
ŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Dead Crusader | o Hammer's Shop (2000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +31 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A more powerful rapier for stabbing.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Excalibur
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Boss Rush Mode |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +120 DEF |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Legendary blade of Arthur Pendragon. If you complete Boss Rush mode in
6 minutes and below, you will get this weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Final Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Final Guard | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +108 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ******** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Final Sword carried by the Final Guard is as powerful as its
carriers. Although it does not hike many of your stats like the Claimh
Solais, it will increase your attack power more than the Claimh Solais
does. This fearsome weapon has an extremely long reach too!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gabolg
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Witch | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +58 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Gabolg is a witch-forged spear with the power of witches infused in
it. Which explains why it's more powerful than a Battle Axe :)
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gladius
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Manticore | o Hammer's Shop (1800G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +22 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Ancient Roman sword. This is a more powerful than the Bastard Sword.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gram
ŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (4000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +38 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Longsword for fast stabbing. Packs decent power and has very fast
stabbing rate.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gungner
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Top Floor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +29 |
| |
| Misc. Effects : Adds lightning damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ***** |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
Lightning-infused spear. "Gungner" is another spelling error of Odin's
spear Gungnir, or Spear of Heaven.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hammer
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Rock Armor | o Study |
| | o Hammer's Shop (1200G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +34 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Your standard Hammer. It is a powerful, though rather short-ranged
broad-swipe weapon, and is non-elemental (all enemies neutral towards
it).
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Handgun
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ******** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A modern weapon which fires weak, instant-hit bullets.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hrunting
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Inner Quarters |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +30 |
| |
| Misc. Effects : Adds poison damage to your sword. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Sword that is coated with venom. A rare weapon that is lusted after by
weapon collectors like Hammer.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Joyeuse
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Forbidden Area |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +64 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A beautiful golden broadsword which packs decent power.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Kaiser Knuckle
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Chapel (Hard Mode) |
| | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +10 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
You can now throw hefty punches.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Kaladbolg
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Top Floor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +84 |
| |
| Misc. Effects : Adds dark power to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Ultimate dark-powered blade.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Katana
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (2200G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +31 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Another wide-swipe sword; it can only be bought from Hammer's shop, but
it is a satisfactorily powerful weapon and can deliver slashes faster
than the Hammer.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Knife
ŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | You start with this |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +5 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
You begin your adventure with this cheap pocketknife.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Kunitsuna
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Skull Millione | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +30 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Kunitsuna is a demon-slaying sword.
The legendary Japanese blade Kunitsuna was owned by a person called
Hojo Tokiyori and it was forged by Yamashiro (one of the six sons of
Kuniiye). The blade is reputed to have slain a pesky poltergeist,thus
healing an illness that had stricken Tokiyori. The sword was later
renamed Onimaru.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Laevatain
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Flame Demon | o The Arena |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +65 |
| |
| Misc. Effects : Adds fire damage to your sword. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ***** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Sword with a fiery blade. The flames that blossom along the blade gives
the weapon extra reach.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Lance
ŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Nightmare | o Castle Corridor |
| | o Hammer's Shop (3000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +32 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A metal-shafted spear which makes for a more powerful stabbing weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mach Punch
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Werejaguar | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +5 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
You throw three eye-blurring, but weak punches with this fist
attachment.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Milican's Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Big Golem | o Underground Reservoir |
| o Basilisk | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +34 |
| |
| Misc. Effects : Petrifies enemies vulnerable to petrifying |
| attacks - adds stone damage. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Milican's Sword is armed with a petrifying power that can turn certain
enemies to stone with a single hit.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Muramasa
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Lubicant | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +44 |
| |
| Misc. Effects : Adds curse damage to your sword. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
Legendary Japanese blade of death.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mystletain
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Dryad | o Clock Tower |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +36 DEF |
| |
| Misc. Effects : Adds holy power to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Mystletain is a sword from a sacred tree and has a very fast
stabbing rate.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Onikiri
ŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Cagnazzo | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +25 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Demon-slaying blade.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Osafune
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +38 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A sword with a long, curved blade.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Partizan
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Valkyrie | o Hammer's Shop (3800G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +39 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Spear with a broad tip.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Poison Fist
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Skull Millione | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +60 |
| |
| Misc. Effects : Adds Poison damage to your punches |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Infuses your punches with a venomous power.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Positron Rifle
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Boss Rush Mode |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +50 |
| |
| Misc. Effects : Adds fire damage to your attacks |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
Fires a beam of antimatter. (Scientifically, there is no such thing as
"positive electrons" as the description puts it. A positron is a
positive particle of negligible mass like the electron) If you complete
Boss Rush mode in 5 minutes and below, you will get this weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Rahab's Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Man-Eater | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +52 |
| |
| Misc. Effects : Adds ice damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Sword with an icy blade.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Rapier
ŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Skeleton Knight | o Chapel |
| | o Hammer's Shop (1000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +14 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A sword made for stabbing.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ronginus' Spear
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Erinys | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +102 |
| |
| Misc. Effects : Adds holy damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Ronginus' Spear is the fudged translation of the biblical weapon, the
Lance of Longinus. Longinus was the Roman soldier who plunged his spear
into Jesus.
So if the spear is tipped with the blood of Jesus...what do you get? A
holy spear!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Scimitar
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (1900G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +25 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Scimitar is a curved blade with a knife edge. It has a wide swipe
and is more powerful than the Broadsword.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Short Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +8 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
A sword with a slightly longer reach than your Knife.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Silver Gun
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o The Arena (Hard Mode) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +42 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : Infinite |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Fires incendiary sterling bullets. After the trial in The Arena, when
you enter the room to collect the sword Balmung, the Silver Gun is with
Balmung.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Spear
ŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Winged Skeleton | o Hammer's Shop (1500G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +17 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Standard spear made for stabbing enemies with. Good for cutting down
single enemies.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Tallhammer
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Chapel |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +56 |
| |
| Misc. Effects : Adds lightning damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
The Tallhammer summons tongues of lightning to strike lightning-prone
foes.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Trident
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Triton | o Hammer's Shop (2100G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +28 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : **** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Three-pronged spear.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Valmanway
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Boss Rush Mode |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +2 |
| |
| Misc. Effects : Can attack while walking |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
The most special weapon in the game. The Valmanway unleashes a vortex
of whirling blades that cut up enemies. If you complete Boss Rush mode
in 4 minutes and below, you will get this weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Vjaya
ŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +30 |
| |
| Misc. Effects : Adds lightning damage to your attacks. |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ******* |
| Multi-Hit? : Yes |
.--------------------------------------------------------------------.
A forked bolt of short-ranged lightning lashes out from the blade when
the Vjaya is used.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Warhammer
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (2000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +45 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
The Warhammer is a hammer for battle purposes.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Whip Knuckle
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Weretiger | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +49 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : * |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Allows you to throw strong punches. But the Whip Knuckle pales in
comparison to other weapons ANYWAY, so in my opinion, this fist
attachment is rather useless.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Whip Sword
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Study |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +16 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : ******** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Classic Castlevania whip, anyone? This weapon has an extendable blade
and thus has an extremely long reach, allowing you to whack baddies
from a distance.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Yasutsuna
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +40 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
| M I S C . I N F O |
.--------------------------------------------------------------------.
| Weapon Reach : *** |
| Multi-Hit? : No |
.--------------------------------------------------------------------.
Japanese-style blade.
The Yasutsuna's full name is Kokuho Doji-kiri Yasutsuna, and in the
past, was once used by a youngling called Minamoto Yorimitsu to slay
some bad guy called Shuten-doji.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
__/caos_equip_body __
_/ _|__________________________________________________________|_ \_
| B O D Y _| |
Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż
ŻŻ
These are all the protective armors and suits that Soma can wear. They
are all neutral-element armors, with the exception of three:
o Demon's Mail, which has a resistance against Dark element
o Armor of Fire, which resists the Fire element
o Armor of Water, which resists the Ice element
Most armors simply beef up your DEF; others increases your magical
ability more than anything else.
The table for the armors is rather similar to the weapons table, except
without the "Misc. Info" part.
Armor of Fire
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF + 34 |
| |
| Misc. Effects : Increases defence against fire attacks. |
.--------------------------------------------------------------------.
The Armor of Fire is a red suit of armor which can protect you better
against fire-element attacks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Armor of Water
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | o Hammer's Shop (5200G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +33 |
| |
| Misc. Effects : Increases defence against water attacks. |
.--------------------------------------------------------------------.
The Armor of Water is a blue suit of armor which can protect you better
against water-attributed attacks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Army Jacket
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Zombie Officer | o Hammer's Shop (2800G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +23 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Jacket made of tough fibres; hardy and longlasting.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Blocking Mail
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Dead Crusader | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +35 |
| |
| Misc. Effects : Occasionally prevents you from taking damage. |
.--------------------------------------------------------------------.
This is extremely useful to have! When enemies strike with attacks,
there is a 1/10 chance that the attack will be completely blocked, and
you don't take damage. Great, huh?
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Casual Clothes
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o You start with this |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +5 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
You start off wearing your normal everyday clothes.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cloth Tunic
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Zombie | N/A |
| o Fleaman | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +7 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Tunic sewn from cloth.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Copper Plate
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Rock Armor | o Hammer's Shop (1800G) |
| | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +18 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Armor made of copper plates.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Death's Robe
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Clock Tower (Hard Mode) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +4 DEF +44 STR +4 CON +4 |
| INT +13 LCK +23 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
In one of the rooms before the boss fight with Death. You need the
Giant Bat soul to squeeze into the gap containing this.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Demon's Mail
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Demon Lord | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +9 DEF +49 INT +9 |
| |
| Misc. Effects : Protects you against Dark element attacks |
.--------------------------------------------------------------------.
The Demon's Mail is a black suit of armor which can protect you better
against dark-element attacks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Dracula's Tunic
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Top Floor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +6 DEF +41 STR +6 CON +6 |
| INT +6 LCK +6 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Dracula's own protective shirt blesses you with his own power.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Elfin Robe
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +26 INT +10 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
The elves sure aren't very adept at making the most protective of
robes, but this robe improves your magical ability by a lot.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Eversing
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +45 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
A suit of fine, protective armor.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gold Plate
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Final Guard | o Hammer's Shop (14000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +38 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Breastplate of gold.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gym Clothes
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Durga | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +12 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Clothing for practicing martial arts in.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Iron Plate
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Great Armor | o Hammer's Shop (2800G) |
| o Disc Armor | |
| o Valkyrie | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +25 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Armor made of iron plates.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Leather Plate
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Axe Armor | o Castle Corridor |
| | o Hammer's Shop (800G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +10 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Armor made of leather.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ninja Suit
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Inner Quarters |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +2 DEF +23 STR +2 CON +2 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Protective clothing worn by ninjas.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Olrox's Suit
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o The Arena |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +2 DEF +37 STR +2 CON +2 |
| INT +2 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Protective vest which gives you strength.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pitch Black Suit
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Clock Tower |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +32 INT +3 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Black, protective suit.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Samurai Armor
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Dead Warrior | o Dance Hall |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +3 DEF +20 STR +3 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Red armor that gives you the spirit of a samurai warrior.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Silk Robe
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Chapel |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +9 INT +5 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Robe made of silk, which enhances magical power.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Silver Plate
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (8000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +35 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Breastplate of silver.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Soldier Uniform
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (2800G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +2 DEF +23 STR +2 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Uniform of officers who participated in wars.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Steel Plate
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Bomber Armor | o Hammer's Shop (4200G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +31 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Armor made of steel plates.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
War Fatigues
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (1600G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +3 DEF +3 STR +3 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
General-purpose, morale-boosting clothes of war.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
__ __
_/ _|__________________________________________________________|_ \_
| A C C E S S O R Y _| |
Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż
ŻŻ
Ancient Belt
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Quezlcoatl | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +1 DEF +8 STR +1 CON +5 |
| LCK +1 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Belt worn by ancients that gives you sentient power.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Black Belt
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Werewolf | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +5 DEF +3 STR +5 CON +2 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Morale-boosting belt of excellence in martial arts.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Black Cloak
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o The Arena |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +5 INT +2 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Night-black cape.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cape
ŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +1 |
| |
| Misc. Effects : |
.--------------------------------------------------------------------.
Unexceptional leather cape that gives you a bit of protection.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Chaos Ring
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Chaotic Realm |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +1 DEF +2 STR +1 CON +1 |
| INT +1 LCK +1 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Infuses the raw power of Chaos into your body, and decreases the amount
of MP needed to use souls. If you have 100% souls, it can be found in
the remains of a room just next to the one in the Chaotic Realm with
one Alastor and one Erinys.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Crimson Cloak
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Ripper | o Hammer's Shop (600G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +3 INT +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Blood-red cloak.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Flame Necklace
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Curly | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +2 INT +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Necklace which embodies you with a fiery spirit.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gold Ring
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Cemetery |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +1 |
| |
| Misc. Effects : Makes enemies drop more money when killed. |
.--------------------------------------------------------------------.
This item is for goldgrabbers. Enemies drop larger amounts of money.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Heart Pendant
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Succubus | o Study |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +1 LCK +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Heart-shaped pendant that gives you a bit of luck.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Lucky Charm
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Outside the Castle |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| LCK +3 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Charm that increases your luck.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pendant
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| LCK +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Ordinary jewelled necklace.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Rare Ring
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o The Arena |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| LCK +5 |
| |
| Misc. Effects : Increases appearance rate of rare items. |
.--------------------------------------------------------------------.
For those hankering after the rare items of enemies, you can put on
this ring to increase their appearance rate.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Red Scarf
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Kicker Skeleton | N/A |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +1 DEF +2 STR +1 CON +1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Bright red scarf.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Rune Ring
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Underground Reservoir |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +2 |
| |
| Misc. Effects : Increases MP restore rate. |
.--------------------------------------------------------------------.
If you find MP restore too slow, you can equip this rune-etched ring to
increase restoration rate in case you run low on Mind Ups.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Satan's Ring
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Top Floor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +2 DEF +7 STR +2 CON +2 |
| INT +2 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Magical ring which endows you with the power of the devil.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Scarf
ŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Castle Corridor |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +2 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Cloth that gives you a bit of protection.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Sherman Ring
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Dance Hall |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +1 |
| |
| Misc. Effects : Gives you experience points as you walk. |
.--------------------------------------------------------------------.
If you want to make all that walking worth it and make leveling up
slightly easier, the Sherman Ring will do just that.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Skull Necklace
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| o Curly | N/A |
| o Devil | |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| DEF +3 LCK -1 |
| |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Eerie necklace which increases defence power but gives you bad luck.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Soul Eater Ring
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Hammer's Shop (300000G) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| LCK +5 |
| |
| Misc. Effects : Increases appearance rate of spirits. |
.--------------------------------------------------------------------.
The price for this item is astronomical, but for those who love
collecting spirits, the Soul Eater Ring will save hours of killing the
same enemies over and over again for their souls!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Tear of Blood
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------------------------------------------------.
| F O U N D W H E R E ? |
.--------------------------------------------------------------------.
| Enemies which drop them : | Places where they can be found : |
| N/A | o Top Floor (Hard Mode) |
| | |
.--------------------------------------------------------------------.
| A T T R I B U T E E F F E C T S |
.--------------------------------------------------------------------.
| ATT +1 DEF +9 STR +1 CON +1 |
| INT +1 |
| Misc. Effects : None |
.--------------------------------------------------------------------.
Precious stone with a blood-red colour. Gives most of your stats a
slight enhancement. Found in a small nook in the chamber with the huge
staircase leading to Graham's boss room; of course, you need the Giant
Bat soul.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________
/ caos_item-.-.-.-.//||| 8 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| I T E M S ||
____\/______________________________________________________\/____
/-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Items are secondary objects which can help Soma, but are not necessary
to complete the game. Examples of items are Potions, Mind Ups and such.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ancient Books 1, 2, 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Study (Ancient Book 1)
o Inner Quarters (Ancient Book 2)
o Underground Reservoir (Ancient Book 3)
Enemies who drop : N/A
Effects : They give you clues on what souls to equip in order to get
the best ending. Ancient Book 1 describes the Flame Demon's
soul (red); Ancient Book 2, the Giant Bat soul (blue); and
Ancient Book 3, the Succubus soul (yellow).
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Anti-Venom
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Chapel
o Hammer's Shop (100G)
Enemies who drop : o Poison Worm
Effects : Cures you of the Poison status, that is, your ATT and DEF
return to normal.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Beef Curry
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Waiter Skeleton
Effects : Spicy meal with beef chunks. Restores 800 HP! Indian food is
fattening, but nutritious ;)
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Castle Maps 1, 2, 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Castle Corridor (Castle Map 1)
o Hammer's Shop (Castle Map 1 - sold for 100G)
(Castle Map 2 - sold for 100G)
o Floating Garden (Castle Map 3)
Enemies who drop : N/A
Effects : A crumpled parchment which shows you a portion of the castle
in your minimap.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Coffee
ŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Durga
Effects : Cup of hot, decaffeinated coffee which restores 200 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cream Puff
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Giant Worm
Effects : Fluffy and sweet pastry which restores 180 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Cream Soda
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Student Witch
Effects : Cherry-topped drink which restores 200 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Grapes
ŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Wooden Golem
Effects : Juicy fruit which restores 150 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
High Mind Up
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Inner Quarters
o Chapel
o Underground Reservoir
o Hammer's Shop (800G)
Enemies who drop : o Devil
o Arc Demon
Effects : Restores 50% of your MP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
High Potion
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Dance Hall o Underground Cemetery
o Floating Garden o Inner Quarters
o The Arena o Chapel
o Hammer's Shop (1000G)
Enemies who drop : o Golem
o Stolas
Effects : Restores 400 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mana Prism
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Dance Hall
o Underground Reservoir
o Top Floor
Enemies who drop : o Demon Lord
Effects : Restores all of your MP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Meat Strip
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Minotaur
o Gorgon
Effects : Restores 29 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Melon
ŻŻŻŻŻŻŻŻ
Found in : o Study
Enemies who drop : o Witch
o Alura Une
Effects : Good quality rock melon which restores 600 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Milk
ŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Catoblepas
o Gorgon
o Werewolf
Effects : Low-fat drink which restores 150 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mind Up
ŻŻŻŻŻŻŻŻŻŻ
Found in : o Castle Corridor
o Inner Quarters
o Chapel
o Hammer's Shop (150G)
Enemies who drop : o Bone Pillar o Devil
o Tiny Devil o Imp
o Student Witch
Effects : Restores 20% of your MP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Persimmon
ŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Dryad
Effects : Bitter fruit which restores 80 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Potato Pancake
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Triton
Effects : Delicious potato meal which restores 400 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Potion
ŻŻŻŻŻŻŻŻŻ
Found in : o Castle Corridor
Enemies who drop : o Arachne
o Cockatrice
o Hammer's Shop (200G)
Effects : Restores 100 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pudding
ŻŻŻŻŻŻŻŻŻŻ
Found in : o Underground Reservoir
Enemies who drop : o Succubus
o Chronomage
Effects : Wiggly dessert that restores 200 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ramen
ŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Killer Mantle
Effects : Noodles in pork-stock soup which restores 500 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Rotten Meat
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Flesh Golem
o Zombie Soldier
Effects : Putrid chunk of meat that will take 200 HP from you if you
eat it without the Flesh Golem soul equipped, but it will
heal you if you have the soul equipped.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Strawberry
ŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Persephone
Effects : Plump and sweet berry that restores 300 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Spoiled Milk
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Evil Butcher
o Flesh Golem
Effects : Curdled milk that will reduce your health to 1 HP if you
drink it without the Flesh Golem soul equipped!! It will,
however, heal you if you have the soul equipped.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Super Potion
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Underground Reservoir
o Top Floor
o Chaotic Realm
Enemies who drop : o Shadow Knight
Effects : Restores all HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Tasty Meat
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Underground Reservoir
Enemies who drop : o Needles
o Killer Fish
o Red Minotaur
Effects : Restores 290 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Tea
ŻŻŻŻŻŻ
Found in : N/A
Enemies who drop : o Ghost Dancer
Effects : Soothing drink which restores 180 HP.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Uncurse Potion
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Found in : o Study
o Hammer's Shop (100G)
Enemies who drop : o Cagnazzo
o Ectoplasm
Effects : Heals the Curse status, preventing your MP from dropping.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________
/ aos_nme-.-.-.-.-.//||| 9 |||\\-.-.-.-.-.-.-.-.-\
/\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\
|| E N E M Y L I S T ||
____\/______________________________________________________\/____
/-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here is the list of enemies you can find in the game. There are 112 in
the book (though there are actually 113, but the book excludes the last
one). Each enemy has been numbered with a three-digit reference number
to facilitate searching.
Search Function
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To find a particular enemy, first check the index number of the enemy
in the game, for example "Bat" is enemy number 1. If the enemy index
number is single-digited, add two zeroes in front of the number (so
"Bat" is now enemy number 001). If it is two-digited, add 1 zero (so
"Blue Crow" is enemy number 010). Then use the search function in your
internet browser to search for the three-digit index number of the
enemy you are looking for. You will be brought to the section of
information on that particular foe.
Enemy Info Table
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Each enemy info section has a big table, and some extra miscellaneous
info below it. The table is used like so:
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Its health points (HP), | MP Used : MP required to use soul |
| magical points (MP) and | Effects : What the soul does |
| experience points it | (Soul type) |
| gives you when killed | |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| Where the enemy can be | Top denotes the item it commonly drops |
| found | Bottom denotes item it rarely drops |
| | --- means no item at such occurrence |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Type of attack enemy is tolerant against |
| |
| Weakness : Type of attack enemy is prone to |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack strength of enemy|
| Defence of the enemy |
| |
.--------------------------.
Each soul has its own element, but in most cases it's rather obvious.
For example, "Ripple Laser" is a water-type element, and the Flame
Demon's soul has, of course, a fire-type element.
The Attributes section is used to calculate how much damage you can do
to the enemy. See the section "Game Mechanics" for more details and the
formulas.
If you want to use the Killer Mantle soul to see if switching the
enemy's HP and MP around makes it easier to kill, the Basic Info will
let you know. For more information on the Killer Mantle soul, refer to
the section Tips, Tricks and Glitches > Killer Mantle Soul.
Want to know more about what are the types of attacks in the game?
Refer to the section Game Basics > Attack Types.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ001
Bat
ŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 10 | MP Used : 5 |
| Experience Given : 1 | Effects : Attacks using supersonic |
| Magical Points : 10 | waves (Subweapon) |
| | Power : 60 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Chapel | --- |
| 3. Study | |
| 4. Dance Hall | |
| 5. Underground Reservoir | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 6 |
| Defence : 0 |
| |
.--------------------------.
The Bat is a bloodsucking pest that hangs around the castle and is easy
meat for any weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ002
Zombie
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 18 | MP Used : N/A |
| Experience Given : 10 | Effects : Becomes stronger when |
| Magical Points : 10 | poisoned (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | Cloth Tunic |
| | Baselard |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Normal, Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 9 |
| Defence : 1 |
| |
.--------------------------.
Zombies rise out of the ground. They are rotting corpses animated by
magic, but can be slaughtered quite easily.
Its soul increases your STR when you are poisoned (instead of STR
decreasing).
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ003
Skeleton
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 20 | MP Used : 8 |
| Experience Given : 3 | Effects : Throws bones. (Sub-weapon) |
| Magical Points : 40 | Power : 75 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Chapel | --- |
| 3. Study | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 12 |
| Defence : 0 |
| |
.--------------------------.
Skeletons are common, weak enemies that fling bones, and sometimes
their own skulls.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ004
Merman
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 20 | MP Used : 14 |
| Experience Given : 2 | Effects : Fires a water pistol. |
| Magical Points : 10 | (Sub-weapon) |
| | Power : 65 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Study | --- |
| 3. Underground Reservoir | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Ice |
| |
| Weakness : Normal, Fire, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 9 |
| Defence : 0 |
| |
.--------------------------.
Mermen are irritating creatures that hop in and out of the water to
spit fireballs at you. It is difficult to destroy them while only being
able to float on the surface of water.
(Don't get tricked by the illusively long-range water jet of the water
pistol sub-weapon; it only has a range of half a screen.)
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ005
Axe Armor
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 60 | MP Used : 22 |
| Experience Given : 10 | Effects : Throws axes at enemies. |
| Magical Points : 80 | (Sub-weapon) |
| | Power : 60 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | Leather Plate |
| 2. Study | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Lightning, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 15 |
| Defence : 8 |
| |
.--------------------------.
The Axe Armor is the first of the tough castle Armors; if you only have
mediocre weapons and armor (which you will of course have at the
start), this foe will be a bit of a challenge to defeat.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ006
Skull Archer
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 42 | MP Used : 8 |
| Experience Given : 5 | Effects : Fires enchanted arrows. |
| Magical Points : 40 | (Sub-weapon) |
| | Power : 80 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Chapel | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 13 |
| Defence : 5 |
| |
.--------------------------.
Skull Archers are incredibly annoying at the beginning. Its fire time
is slow, but the moment you see it draw back its bow, look out; it will
almost immediately fire an arrow. Sometimes it will fire two arrows!
The enchanted arrow sub-weapon has a delay of one second, so timing is
the key to using this right.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ007
Peeping Eye
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 38 | MP Used : N/A |
| Experience Given : 8 | Effects : Marks out breakable walls |
| Magical Points : 66 | with a circle. (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Chapel | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 11 |
| Defence : 2 |
| |
.--------------------------.
The Peeping Eye is nothing much - it merely floats around and does
minimal damage. You can only destroy it by hitting at its eye. It won't
awaken if you don't get too close, so try to ambush it.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ008
Killer Fish
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 25 | MP Used : 16 |
| Experience Given : 10 | Effects : Launches a fish-shaped |
| Magical Points : 10 | fireball. Attacks enemies |
| | when underwater, perishes |
| | when out of water. |
| | (Subweapon) |
| | Power : 180 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Underground Reservoir | Tasty Meat |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Ice |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 24 |
| Defence : 1 |
| |
.--------------------------.
Quite difficult to destroy if you can't swim very well on water.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ009
Bone Pillar
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 75 | MP Used : 30/second |
| Experience Given : 9 | Effects : Radiates a large gout of |
| Magical Points : 100 | flame. (Guardian) |
| | Power : 18 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Study | Mind Up |
| 3. Dance Hall | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 38 |
| Defence : 15 |
| |
.--------------------------.
Bone Pillars are never found singly; often muliple Bone Pillars can be
found one on top of another. They either spit fireballs or breathe a
short-ranged sheet of flame. Entire pillars of these can be very
annoying to destroy; if you get a sweeping weapon like the Hammer of
Battle Axe, you can easily destroy these. You can stand on top of Bone
Pillars without getting hurt.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ010
Blue Crow
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 25 | MP Used : 10 |
| Experience Given : 2 | Effects : Attacks by flying crows at |
| Magical Points : 10 | enemies. (Sub-weapon) |
| | Power : 65 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 24 |
| Defence : 0 |
| |
.--------------------------.
Weak at best. A single stab or two should destroy a Blue Crow, which
really does nothing but flap its wings intimidatingly and follow you
around.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ011
Buer
ŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 20 | MP Used : 5/second |
| Experience Given : 6 | Effects : Creates a revolving wall of |
| Magical Points : 1 | flame. (Guardian) |
| | Power : 10 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Study | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Poison |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 26 |
| Defence : 0 |
| |
.--------------------------.
The Buer is a lion's head surrounded by five revolving legs and a blue
wall of flame. It really just comes rolling towards you at hyper-speed,
but if you can get in an attack before it rams you, it will die in one
hit.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ012
White Dragon
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 95 | MP Used : N/A |
| Experience Given : 20 | Effects : CON is increased by 4. |
| Magical Points : 50 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 34 |
| Defence : 1 |
| |
.--------------------------.
The White Dragon is nothing more than a dragon's head on a long neck
attached to a wall. Its neck is completely jointed, making this monster
a frustrating one to kill. It attacks mainly by straightening its neck
and lunging suddenly at you. Also, it breathes fire at regular
intervals, so watch out when you see flames flickering at its mouth.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ013
Zombie Soldier
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 46 | MP Used : 14 |
| Experience Given : 9 | Effects : Throws hand grenades. |
| Magical Points : 59 | (Sub-weapon) |
| | Power : 100 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | Rotten Meat |
| | Combat Knife |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Normal, Holy, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 28 |
| Defence : 5 |
| |
.--------------------------.
The Zombie Soldier is much tougher than the Zombie; but it is really
just a Zombie in soldier's clothing. It stabs with its combat knife and
throws hand grenades, but like its weaker cousin, it ambles slowly, so
you should have ample time to duck and chop it down.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ014
Skeleton Knight
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 48 | MP Used : N/A |
| Experience Given : 12 | Effects : STR is increased by 4. |
| Magical Points : 80 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | Rapier |
| 2. Dance Hall | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 34 |
| Defence : 8 |
| |
.--------------------------.
The Skeleton Knight is a lot stronger than the normal Skeleton; it
sports armor and a sword. Its sword's reach quite long, so you'll have
to be careful when confronting it.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ015
Ghost
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 10 | MP Used : 16 |
| Experience Given : 1 | Effects : Summons a spirit that will |
| Magical Points : 10 | fight evil. (Sub-weapon) |
| | Power : 65 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Chapel | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 24 |
| Defence : 2 |
| |
.--------------------------.
Ghosts are common enemies that usually spawn in a certain area. They
are simply flying skulls eveloped by magical fire and are easily to
kill.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ016
Siren
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 50 | MP Used : 10 |
| Experience Given : 20 | Effects : Fires a musical note that |
| Magical Points : 80 | damages enemies. (Sub-weapon)|
| | Power : 60 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Clock Tower | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 44 |
| 46 (song) |
| Defence : 2 |
| |
.--------------------------.
The Siren is a flying woman-eagle which dives at you. Sometimes it will
sing a song and notes will come floating out to damage you if they hit.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ017
Tiny Devil
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 17 | MP Used : 18 |
| Experience Given : 8 | Effects : Fires two blades of energy |
| Magical Points : 999 | in two directions. |
| | (Sub-weapon) |
| | Power : 70 |
| |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Study | Mind Up |
| 3. Underground Reservoir | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 30 |
| Defence : 0 |
| |
.--------------------------.
The Tiny Devil is a tiny version of...the Devil -_- It is abysmally
weak, and flies around the room. After a while, it will fly to a spot
and fire an energy blade at you.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ018
Durga
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 34 | MP Used : 20 |
| Experience Given : 15 | Effects : Throws a long katana. |
| Magical Points : 80 | (Sub-weapon) |
| | Power : 90 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | Gym Clothes |
| 2. Study | Coffee |
| 3. Dance Hall | |
| 4. Inner Quarters | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Normal, Poison, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 34 |
| Defence : 5 |
| |
.--------------------------.
The Durga is a she-demon with long, blond hair and multiple arms
holding blades. It walks around slowly and sticks out its katanas when
you approach it, but otherwise the Durga is easy to kill.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ019
Rock Armor
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 72 | MP Used : 22 |
| Experience Given : 24 | Effects : Tosses boulders at enemies. |
| Magical Points : 120 | (Sub-weapon) |
| | Power : 120 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | Hammer |
| | Copper Plate |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Lightning, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 44 |
| Defence : 10 |
| |
.--------------------------.
The Rock Armor is much stronger than the Axe Armor; its boulders do
great damage! You can of course shatter the boulders with a single blow
to them. The Hammer the Rock Armor drops is worth getting early in the
game.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ020
Giant Ghost
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 75 | MP Used : 5/second |
| Experience Given : 22 | Effects : Provides a magical barrier |
| Magical Points : 100 | that shields you from |
| | projectiles. (Guardian) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Study | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 36 |
| Defence : 1 |
| |
.--------------------------.
The Giant Ghost is really just, well, a huge skull enveloped in a
massive aura of fire. It's slightly tougher than the normal Ghost,
except that sometimes it rears back and charges at you.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ021
Winged Skeleton
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 20 | MP Used : 12 |
| Experience Given : 3 | Effects : Throws a javelin that |
| Magical Points : 10 | can cause more damage if the |
| | enemy is touching the |
| | javelin while it is embedded |
| | in the ground. (Sub-weapon) |
| | Power : 45 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Spear |
| 2. Dance Hall | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 28 |
| Defence : 1 |
| |
.--------------------------.
The Winged Skeleton's soul is the very first soul you will get before
your adventure begins. Winged Skeletons are pretty weak and by the time
you encounter them, you should have a weapon strong enough to shatter
them in a single blow.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ022
Minotaur
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : N/A |
| Experience Given : 60 | Effects : STR is increased by 8. |
| Magical Points : 40 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Battle Axe |
| 2. Dance Hall | Meat Strip |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 50 |
| 62 (axe) |
| Defence : 12 |
| |
.--------------------------.
The legendary Minotaur is a forbidding opponent; it hefts a large
battle axe and when you get close, it will brings the axe down
extremely swiftly! When you see the Minotaur's upper body twitch, it
means that the axe is going to come down!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ023
Student Witch
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 80 | MP Used : 20 |
| Experience Given : 23 | Effects : Releases a cat that runs |
| Magical Points : 999 | full-speed at enemies. |
| | (Sub-weapon) |
| | Power : 65 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Mind Up |
| 2. Inner Quarters | Cream Soda |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 30 (normal) |
| 14 (cat) |
| Defence : 10 |
| |
.--------------------------.
Student Witches have little skill and cannot cast any spells that do
great harm; all a Student Witch can do is to hit you with her
broomstick or release a cat to run into you.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ024
Arachne
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 100 | MP Used : 15 |
| Experience Given : 32 | Effects : Damages enemies using a |
| Magical Points : 200 | sticky web. (Sub-weapon) |
| | Power : 87 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Potion |
| 2. Dance Hall | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 45 |
| Defence : 13 |
| |
.--------------------------.
The Arachne is part woman, part spider; it spits jets of silk (which do
NOT bog you down in any way) machine-gun fashion.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ025
Fleaman
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 10 | MP Used : 15 |
| Experience Given : 15 | Effects : Summons a Fleaman that hops |
| Magical Points : 10 | around madly. (Sub-weapon) |
| | Power : 75 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Dance Hall | Cloth Tunic |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 26 |
| Defence : 1 |
| |
.--------------------------.
Fleamen are hopping mad little critters wearing small green shirts.
They, as said, hop around like crazy and are very agile. Quickly get in
a stab to kill them before they jump away.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ026
Evil Butcher
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 112 | MP Used : 5 |
| Experience Given : 30 | Effects : Throws a sharpened knife. |
| Magical Points : 200 | (Sub-weapon) |
| | Power : 55 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Baselard |
| 2. Dance Hall | Spoiled Milk |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 44 |
| Defence : 15 |
| |
.--------------------------.
The Evil Butcher is slow and lumbering; it sometimes flings butcher's
knives in a straight line, that do big damage. Dodge them by simply
ducking.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ027
Quezlcoatl
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 60 | MP Used : N/A |
| Experience Given : 42 | Effects : CON is increased by 8. |
| Magical Points : 120 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Dance Hall | Ancient Belt |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 40 |
| Defence : 12 |
| |
.--------------------------.
The Quezlcoatl is a long, snake-bodied dragon skull that is damaging,
extremely nimble and really hard-to-hit. You can destroy it by hitting
the skull.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ028
Ectoplasm
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 30 | MP Used : N/A |
| Experience Given : 15 | Effects : Immunity from curses. |
| Magical Points : 259 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Uncurse Potion |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 43 |
| Defence : 5 |
| |
.--------------------------.
The Ectoplasm is simply a floating, pulsating, purple brain emanating
wisps of smoke. If it touches you, you will get cursed.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ029
Catoblepas
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : 15/second |
| Experience Given : 40 | Effects : Breathes a petrifying cloud |
| Magical Points : 10 | into the air. (Guardian) |
| | Power : 9 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | --- |
| 2. Dance Hall | Milk |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 54 |
| Defence : 20 |
| |
.--------------------------.
The Catoblepas is a behemothic bull that breathes a cloud of petrifying
smoke that can turn you to stone. It sports a thick, leathery hide and
lots of health; you can stand on its back without getting hurt.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ030
Ghost Dancer
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 25 | MP Used : N/A |
| Experience Given : 22 | Effects : LCK increases by 4. |
| Magical Points : 10 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Dance Hall | Tea |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 40 |
| Defence : 1 |
| |
.--------------------------.
Ghost Dancers are ghosts of dancing aristocrats, and they float around
in regular patterns, fading in and out. Avoid getting bumped into by
them.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ031
Waiter Skeleton
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 120 | MP Used : 30 |
| Experience Given : 38 | Effects : Throws a bowl of devil curry.|
| Magical Points : 80 | (Sub-weapon) |
| | Power : 60 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Dance Hall | --- |
| | Beef Curry |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 44 |
| Defence : 14 |
| |
.--------------------------.
The Waiter Skeleton is a funny enemy! It's a skeleton dressed in a suit
and bowtie, and it slings hot curry as a weapon! It's very tough for a
skeleton
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ032
Killer Doll
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 110 | MP Used : 20 |
| Experience Given : 40 | Effects : Flings a doll onto the ground|
| Magical Points : 10 | which distracts enemies. |
| | (Sub-weapon) |
| |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Dance Hall | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 46 |
| Defence : 16 |
| |
.--------------------------.
Killer Dolls are limp puppets that are possessed by a spirit of a mass
murderer. They simply float after you, and occasionally settle down for
a rest. Easy meat, of course...
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ033
Zombie Officer
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 150 | MP Used : N/A |
| Experience Given : 40 | Effects : Jumping while taking damage |
| Magical Points : 80 | restores health. (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | Combat Knife |
| 2. Chapel | Army Jacket |
| 3. Dance Hall | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Holy, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 44 |
| Defence : 13 |
| |
.--------------------------.
This is a really, really nasty foe! The Zombie Officer lumbers along
and carries a large sword; when it spots you, it will stab forward a
long way, and it hurts real bad! Terminate immediately with extreme
prejudice!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ034
Creaking Skull
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 240 | MP Used : 5/second |
| Experience Given : 110 | Effects : A large boneclub-carrying |
| Magical Points : 259 | arm attacks enemies behind. |
| | (Guardian) |
| | Power : 39 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Castle Corridor | --- |
| 2. Dance Hall | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 70 |
| Defence : 10 |
| |
.--------------------------.
A big, heavy, turtle-slow skeleton with only its upper body remaining.
It drags itself obscenely along the ground and attempts to club you
with its massive cudgel in one hand. It also spits a large fireball
that is really painful if you get by it.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ035
Wooden Golem
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 250 | MP Used : N/A |
| Experience Given : 200 | Effects : MP recovery rate is |
| Magical Points : 1 | increased. (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Dance Hall | --- |
| | Grapes |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 62 |
| Defence : 30 |
| |
.--------------------------.
The Wooden Golem, at first, looks like a stout, stooped wooden puppet
sitting down, but when you approach it, it enlarges and transforms into
a wooden creature that lumbers towards you. It has two attacks: a kick
that kicks up a large stone (which can hurt you), and a roundhouse
punch which can knock you away. This thing is as tough as school peas -
ever wish you had fire brands instead of a sword? :P
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ036
Tsuchinoko
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 300 | MP Used : N/A |
| Experience Given : 80 | Effects : Lets you buy goods at |
| Magical Points : 100 | cheaper prices. (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Dance Hall | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 60 (spit) |
| 72 (normal) |
| Defence : 25 |
| |
.--------------------------.
The Tsuchinoko, a green, tubular worm, is super-rare and attacks by
spitting poisonous balls. The moment you see it, it will often
disappear into a hole. Keep exiting and entering the room until it
decides to stay, then use a powerful weapon (or soul) to destroy it
quick!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ037
Persephone
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 150 | MP Used : 15/second |
| Experience Given : 55 | Effects : A large skull with teeth |
| Magical Points : 96 | is summoned at your feet; |
| | it sucks up 10 health/sec. |
| | (Guardian) |
| | Power : 9 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Scarf |
| | Strawberry |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 46 |
| Defence : 25 |
| |
.--------------------------.
Persephone is a maid of a demon master (actually that's not true, but I
won't bother to go into Greek mythology :P ). And what a maid; she bows
down when you approach, then instead of offering to take your jacket
(or armor), she launches into a series of kicks and punches! Ouch! Chop
her up to bits quick!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ038
Lilith
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 220 | MP Used : N/A |
| Experience Given : 60 | Effects : INT is increased by 8. |
| Magical Points : 999 | |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Pendant |
| 2. The Arena | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 60 |
| Defence : 30 |
| |
.--------------------------.
The Lilith is a red-haired, red-winged woman. It appears out of the
floor and can dodge your attacks by dashing backward. It either lunges
forward to claw you or blow a kiss; dodge the hearts or they will curse
you :P
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ039
Nemesis
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 170 | MP Used : 65 |
| Experience Given : 75 | Effects : Cloaking eye appears above |
| Magical Points : 10 | you; makes you invisible to |
| | enemies (Sub-weapon) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Dance Hall | --- |
| 2. Inner Quarters | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 56 |
| Defence : 10 |
| |
.--------------------------.
The Nemesis is an avenging angel - of sorts - that is invisible except
for its occasional flicker that gives away its sillouette. It carries a
razor-sharp rapier and stabs and hacks wildly. You can damage it by
hitting its rapier.
(note: its soul does not make you invisible to the Chronomage!)
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ040
Kyoma Demon
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 220 | MP Used : 80 |
| Experience Given : 60 | Effects : Temporary invincibility |
| Magical Points : 999 | lasting 4 seconds. |
| | (Sub-weapon) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 60 |
| Defence : 10 |
| |
.--------------------------.
(I've yet to found out what "Kyoma" means) The Kyoma Demon can be seen
lurking in mirrors. When you walk past it and a strange creature
clothed in green is seen, that's a Kyoma Demon. Stay still for a few
seconds to lure it out of the mirror (and get away quick, because it
will take a swipe at you), then you swivel around and rain blows onto
it.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ041
Chronomage
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 80 | MP Used : 96 |
| Experience Given : 30 | Effects : Stops time for about 5 |
| Magical Points : 100 | seconds. (Sub-weapon) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Pudding |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 60 |
| Defence : 0 |
| |
.--------------------------.
The Chronomage is a rarely-seen enemy, found only in the Inner
Quarters. It is a rabbit carrying a watch, and when you draw near, it
will panic and warp time, transporting you back outside. You can only
tackle this enemy with the Ability soul of the Galamoth.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ042
Valkyrie
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 55 | MP Used : 50 |
| Experience Given : 80 | Effects : A huge sword stabs upwards |
| Magical Points : 999 | to do big damage. |
| | (Sub-weapon) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Partizan |
| | Iron Plate |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Holy |
| |
| Weakness : Normal, Dark, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 28 (normal) |
| 56 (rapier) |
| Defence : 25 |
| |
.--------------------------.
The Valkyrie is a dangerous foe. It's a bird-like woman (obviously
Konami took badly to women :P ) and it holds a rapier. It will swoop
down on you and attempt to stab you.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ043
Witch
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 180 | MP Used : 3/second |
| Experience Given : 75 | Effects : A shield in front of you |
| Magical Points : 4000 | forms to repel projectiles. |
| | (Guardian) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Melon |
| | Gabolg |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Fire |
| |
| Weakness : Normal, Poison, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 50 |
| 62 (fireball) |
| Defence : 20 |
| |
.--------------------------.
The description in the enemy book says "She is so thrilled to have
become a witch." ^_^ Obviously, it's a graduated Student Witch! The
Witch is, obviously, a thousand miles ahead of a Student Witch; her
main attack is a charged-up fireball that burns really badly! When the
fireballs is forming, you cannot penetrate the shield in front of the
Witch in the process. Also, the Witch swoops around erratically, so be
careful, and time your attacks right.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ044
Curly
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 90 | MP Used : 30/second |
| Experience Given : 67 | Effects : Transform into a demon that |
| Magical Points : 80 | charges enemies. (Guardian) |
| | Power : 49 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Skull Necklace |
| | Flame Necklace |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Normal, Poison, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 52 |
| Defence : 15 |
| |
.--------------------------.
The Curly is a much tougher and larger version of the Durga; again, it
walks around slowly and sticks out its katanas when you approach it.
You need a long-ranged weapon to stay clear of its dangerous attacks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ045
Altair
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 30 | MP Used : 22 |
| Experience Given : 10 | Effects : Summons an eagle which soars |
| | across the screen. |
| | (Sub-weapon) |
| | Power : 95 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 56 |
| Defence : 0 |
| |
.--------------------------.
The Altair is an eagle which ferries the Fleaman-like Ripper. It does
not assault you in anyway.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ046
Red Crow
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 70 | MP Used : N/A |
| Experience Given : 44 | Effects : INT is increased by 4. |
| Magical Points : 10 | |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 58 |
| Defence : 0 |
| |
.--------------------------.
The Red Crow is a vicious bird spattered with the blood of wounded men.
Unlike the Blue Crow, this bird will occasionally swoop at you.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ047
Cockatrice
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 380 | MP Used : 24 |
| Experience Given : 120 | Effects : Fires a beam of |
| Magical Points : 500 | petrification. (Sub-weapon) |
| | Power : 134 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | --- |
| | Potion |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 62 (beam) |
| 68 (normal) |
| Defence : 30 |
| |
.--------------------------.
YOW! The Cockatrice is a mythical rooster-gone-wrong creature. It is
covered in massive folds of muscle and can fire a beam that can turn
you to stone from its eye (the beam is, sort of, the Cockatrice's
glare). When you get near it, it will charge up and fire the beam. Get
in a stab of two and RUN!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ048
Dead Warrior
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 110 | MP Used : N/A |
| Experience Given : 100 | Effects : Deflect normal attacks by |
| Magical Points : 100 | pressing Up + (attack button)|
| | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | --- |
| | Samurai Armor |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 66 |
| Defence : 26 |
| |
.--------------------------.
The Dead Warrior is a ghost of a samurai warrior wearing green armor
and carrying a halberd, riding one half of a horse. It is pretty easy
to kill.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ049
Devil
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 300 | MP Used : 30 |
| Experience Given : 200 | Effects : Transforms into a demon that |
| Magical Points : 1000 | charges at enemies. |
| | (Guardian) |
| | Power : 58 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | Skull Necklace |
| 2. Clock Tower | High Mind Up |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 76 |
| Defence : 24 |
| |
.--------------------------.
The Devil is a forbidding-looking creature, but it is quite easy to
kill. All it does is to float near and attempt to punch you with its
massive fists.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ050
Imp
ŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 52 | MP Used : 3/time |
| Experience Given : 60 | Effects : Summons an Imp that fights |
| Magical Points : 999 | with you. (Guardian) |
| | Power : 11 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Mind Up |
| 2. Floating Garden | --- |
| 3. Underground Reservoir | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 58 |
| Defence : 20 |
| |
.--------------------------.
The Imp is a little blue flying critter holding a trident. It loves
mischief - if you get hit by the trident, you will get confused and
start stabbing around uncontrollably!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ051
Werewolf
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 290 | MP Used : 28 |
| Experience Given : 100 | Effects : A spout of magical fire |
| Magical Points : 10 | rises from the ground and |
| | crawls a short distance |
| | before dissipating. |
| | (Sub-weapon) |
| | Power : 70 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | Black Belt |
| | Milk |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 48 (normal) |
| 66 (kick) |
| 66 (flame) |
| Defence : 30 |
| |
.--------------------------.
The Werewolf may be average-sized, but it is very agile and skilled in
martial arts. It may either perform a sliding attack or explode part of
the floor in front of it in flame.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ052
Gorgon
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 320 | MP Used : N/A |
| Experience Given : 95 | Effects : CON is increased by 12. |
| Magical Points : 1 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | Meat Strip |
| 2. Underground Reservoir | Milk |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 70 |
| Defence : 45 |
| |
.--------------------------.
The Gorgon is a pumped-up version of the Catoblepas; it looks green in
the face (literally), possibly from too much iron in its diet? ^_^ That
being said, it's pretty much the same as its weaker cousin; it is a
behemothic bull that breathes a cloud of petrifying smoke that can turn
you to stone. It sports a hide of iron and you can stand on its back
without getting hurt.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ053
Disc Armor
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 240 | MP Used : 34 |
| Experience Given : 150 | Effects : Shreds enemies to bits with |
| Magical Points : 120 | a spinning disc. (Sub-weapon)|
| | Power : 150 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Inner Quarters | Iron Plate |
| 2. Floating Garden | --- |
| 3. Underground Reservoir | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Lightning, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 70 (normal) |
| 86 (disc) |
| Defence : 25 |
| |
.--------------------------.
Another armor - another tough foe. Its discs can slice you to bits
easily! When it draws back the disc weapon it carries, don't jump to
dodge, but get in close and begin attacking it like crazy; the Disc
Armor will thne launch the disc diagonally upwards. Then it will bring
the disc down and draw it back; simply jump over the disc to avoid
getting a nasty rent in your armor.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ054
Golem
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : N/A |
| Experience Given : 180 | Effects : STR is increased by 12. |
| Magical Points : 1 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | --- |
| | High Potion |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Normal, Fire, Ice, Lightning, Dark, Holy, Poison, |
| Curse, Stone |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 80 |
| Defence : 40 |
| |
.--------------------------.
The Golem may only have 200 HP, but it is resistant to all attack
elements! It has the same attacks as the Wooden Golem: a kick that
kicks up a large stone (which can hurt you), and a roundhouse punch
which can knock you away. Except that they hurt more than ever!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ055
Manticore
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 440 | MP Used : 30/second |
| Experience Given : 250 | Effects : Transforms into a magical |
| Magical Points : 24 | beast that rushes at enemies.|
| | (Guardian) |
| |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Floating Garden | Gladius |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Curse, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 80 (fireball) |
| 80 (sting) |
| 40 (normal) |
| Defence : 12 |
| |
.--------------------------.
You will first encounter the Manticore in its Chapel lair. It attacks
by spitting fire or using its scorpion tail to sting and poison foes.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ056
Gremlin
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 70 | MP Used : N/A |
| Experience Given : 90 | Effects : LCK is increased by 8. |
| Magical Points : 100 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Clock Tower | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 64 |
| Defence : 15 |
| |
.--------------------------.
A Gremlin is a green-colored, flying creature which is rather weak in
my opinion. It can be rather frustrating to kill when in the Clock
Tower.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ057
Harpy
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 150 | MP Used : 25 |
| Experience Given : 100 | Effects : Shoots out razor-sharp |
| Magical Points : 80 | feathers. (Sub-weapon) |
| | Power : 100 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Clock Tower | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 66 |
| Defence : 20 |
| |
.--------------------------.
A Harpy is a bird monster with golden feathers and a woman's upper
body. Not very charming, as usual...its feathers and attack dive are
both easily dodged attacks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ058
Medusa Head
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 30 | MP Used : 10/second |
| Experience Given : 10 | Effects : Ability to stop in mid-air. |
| Magical Points : 80 | (Guardian) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Clock Tower | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 56 |
| Defence : 10 |
| |
.--------------------------.
The Medusa Head is simply a mass-produced version of Medusa's snake-
infested head. Only the ones with a yellowish face will turn you into
stone if you bump into them.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ059
Bomber Armor
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : 80 |
| Experience Given : 200 | Effects : Tosses a bomb which packs a |
| Magical Points : 120 | large amount of destructive |
| | power. (Sub-weapon) |
| | Power : 420 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Clock Tower | Steel Plate |
| 2. Underground Reservoir | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Normal |
| |
| Weakness : Lightning, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 70 (normal) |
| 86 (bomb) |
| Defence : 25 |
| |
.--------------------------.
This is a heavily armored trooper armed with ballistic weaponry:
namely, bombs which explode violently! Of course, you can always
destroy the bombs when they are in mid-air, and when they land, they
will explode in 1 second.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ060
Lightning Doll
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 170 | MP Used : 46 |
| Experience Given : 130 | Effects : Discharges a large bolt of |
| Magical Points : 10 | powerful lightning from your |
| | fingertips. (Sub-weapon) |
| | Power : 196 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Clock Tower | --- |
| 2. Inner Quarters | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Lightning |
| |
| Weakness : Fire, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 64 |
| Defence : 28 |
| |
.--------------------------.
The Lightning Doll is another hapless mannequin that attempts to drift
near you and jolt you with short-ranged lightning bolts. It shouldn't
be too hard to chop it to pieces first.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ061
Great Armor
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 650 | MP Used : N/A |
| Experience Given : 300 | Effects : STR increases by 120%. |
| Magical Points : 999 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Study | Iron Plate |
| 2. Clock Tower | Great Sword |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Lightning |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 80 |
| Defence : 25 |
| |
.--------------------------.
What goes on two legs, wears bulky plate armor and carries and
humungous sword? The Great Armor! It is almost as tall as the ceiling
in the room you fight it in, and it packs a deadly blade that it uses
to hack and stab with.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ062
Une
ŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 10 | MP Used : 20 |
| Experience Given : 10 | Effects : Flings a land mine onto the |
| Magical Points : 10 | ground that sprouts a single |
| | spike to impale enemies. |
| | (Sub-weapon) |
| | Power : 85 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chapel | --- |
| 2. Underground Reservoir | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 64 |
| Defence : 1 |
| |
.--------------------------.
Unes are merely wobbling, short, green plants; unimpressive, but deadly
damage-wise. They are usually found in little pits; a swinging weapon
like the Hammer can destroy it easily. If you have the Zombie Soldier's
soul, you can fling hand grenades into its pit.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ063
Giant Worm
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 100 | MP Used : N/A |
| Experience Given : 60 | Effects : When motionless, HP is |
| Magical Points : 60 | gradually restored. |
| | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| | Cream Puff |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 76 |
| Defence : 3 |
| |
.--------------------------.
The Giant Worm is...well, a giant green worm. Slow, crawling, easy
meat.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ064
Needles
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 1 | MP Used : 15 |
| Experience Given : 10 | Effects : Tosses mines into the air |
| Magical Points : 1 | that explode at fixed |
| | intervals. (Sub-weapon) |
| | Power : 90 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Clock Tower | --- |
| 2. Underground Reservoir | Tasty Meat |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 76 |
| Defence : 0 |
| |
.--------------------------.
A Needles is simply a living ball of spikes that twitches from time to
time. They are usually grouped in certain areas, making them hard to
maneuver through.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ065
Man-Eater
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 666 | MP Used : 22 |
| Experience Given : 444 | Effects : Shoots a circular ring of |
| Magical Points : 666 | energy that deals two hits. |
| | (Sub-weapon) |
| | Power : 108 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| | Rahab's Sword |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 80 (rings) |
| Defence : 35 |
| |
.--------------------------.
Boy, how disgusting! The Man-Eater looks like a giant skull, but when
you draw near it, three carnivorous worms crawl out of various orifices
towards you and shoot energy rings.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ066
Fish Head
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 280 | MP Used : 18 |
| Experience Given : 100 | Effects : Shoots a fireball. |
| Magical Points : 80 | (Sub-weapon) |
| | Power : 115 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| 2. Chaotic Realm | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 96 |
| Defence : 40 |
| |
.--------------------------.
The Fish Head is just an underwater Bone Pillar equipped with fins.
It's of course made of tougher stuff than a Bone Pillar.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ067
Nightmare
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 260 | MP Used : 30 |
| Experience Given : 280 | Effects : Summons a Nightmare that |
| Magical Points : 300 | hurtles across the screen. |
| | (Sub-weapon) |
| | Power : 228 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Lance |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 86 |
| Defence : 30 |
| |
.--------------------------.
The Nightmare is anything but your worst fears, although it loooks like
a black rider (complete with lance) of the Apocalypse. It may be hard
to hit, but if you time your dodges and jumps right, you can easily cut
this enemy down. If the rider is absent, you can ride on the horse's
back.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ068
Triton
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 400 | MP Used : N/A |
| Experience Given : 300 | Effects : STR is increased by 16. |
| Magical Points : 999 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Trident |
| 2. Chaotic Realm | Potato Pancake |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 64 (fireball) |
| 86 (normal) |
| Defence : 35 |
| |
.--------------------------.
A Triton is a fierce warrior of the aquatic world. He rides on a
seashell with suckers at the bottom surface, and occasionally he will
blow a horn and his trident will attack you. The cannons on the side of
his mount will fire small, slow-moving fireballs that don't do much
damage.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ069
Slime
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : 20 |
| Experience Given : 200 | Effects : Hurls slimeballs at enemies. |
| Magical Points : 1 | (Sub-weapon) |
| | Power : 140 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| 2. Chaotic Realm | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Normal, Ice |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 84 |
| Defence : 30 |
| |
.--------------------------.
The Slime is as plain as ever: a big, fat, gelatinous blob that poisons
you if you touch it. It's rather resilient to physical attacks, though.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ070
Big Golem
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 1200 | MP Used : 5/second |
| Experience Given : 1000 | Effects : A huge golem's hand sticks |
| Magical Points : 1200 | out from your back and |
| | throws hefty punches behind. |
| | (Guardian) |
| | Power : 25 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Dance Hall | --- |
| 2. Underground Reservoir | Milican's Sword |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 110 |
| Defence : 13 |
| |
.--------------------------.
Wow, this monster looks like an Ent right out of Tolkien's Lord of the
Rings! ^_^ Seriously speaking, it is one, big behemoth that can swipe
you away with one blow, chiselling off a chunk of your health in the
process. It also belches out a stream of stones, but these are easily
avoidable. If you have the Manticore's soul, you should use it to make
the battle easier; if not, than you can only rely on hit-and-run
attacks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ071
Dryad
ŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 350 | MP Used : 33 |
| Experience Given : 200 | Effects : Tosses a fruit that, if hits,|
| Magical Points : 212 | will implant itself into the |
| | enemy and restore your HP |
| | while leeching the enemy's. |
| | (Sub-weapon) |
| | Power : 59 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Mystletain |
| 2. Forbidden Area | Persimmon |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 90 (normal) |
| 142/sec (seed)|
| Defence : 38 |
| |
.--------------------------.
The Dryad is a creature that has a woman's upper body and a tree for
its lower body and arms. It tosses several fruit that looks harmless;
but it isn't, for if it hits you, it will germinate and sap your
strength (Soma sure looks funny with a plant sprouting out the top of
his head ^_^ ) for 3.5 seconds.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ072
Poison Worm
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 100 | MP Used : N/A |
| Experience Given : 120 | Effects : Immunity to poison. |
| Magical Points : 50 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Anti-Venom |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 86 |
| Defence : 5 |
| |
.--------------------------.
Big, fat, purple worm that poisons you when you touch it.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ073
Arc Demon
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 500 | MP Used : N/A |
| Experience Given : 400 | Effects : Restores MP as you take |
| Magical Points : 2000 | damage. |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| 2. The Arena | High Mind Up |
| 3. Inner Quarters | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 92 |
| Defence : 29 |
| |
.--------------------------.
The Arc Demon is pumped-up Devil, and has a dark blue body and wings.
Its attack are also the same as the Devil's; it flies near and attempts
to swipe you with its claws. The Arc Demon can also charge up and fire
a energy globe.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ074
Cagnazzo
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 180 | MP Used : 5/sec |
| Experience Given : 220 | Effects : Summons a spirit at your head|
| Magical Points : 300 | which throws punches. |
| | (Guardian) |
| | Power : 10 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Uncurse Potion |
| 2. Forbidden Area | Onikiri |
| 3. Underground Cemetery | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 88 |
| Defence : 30 |
| |
.--------------------------.
The Cagnazzo is actually a fiend of water from Final Fantasy IV! He
uses its trident to execute swift stabbing attacks that can curse you.
Use your back-dash and slide to avoid getting impaled by that nasty
trident of his.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ075
Ripper
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 80 | MP Used : 35 |
| Experience Given : 80 | Effects : Tosses a blood-soaked knife. |
| | (Sub-weapon) |
| | Power : 65 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | Crimson Cloak |
| 2. Underground Cemetery | --- |
| 3. Forbidden Area | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 74 (knife) |
| 84 (normal) |
| Defence : 10 |
| |
.--------------------------.
The Ripper looks quite the weakling Fleaman; actually, it's much more
agile and given a better dodging ability, as well as a deadly throwing
knife weapon! To kill it before it can do much, you should kill it
while it's being held by the Altair (an eagle) carrying it.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ076
Werejaguar
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 380 | MP Used : 40 |
| Experience Given : 260 | Effects : Throws a powerful straight |
| Magical Points : 300 | punch. (Sub-weapon) |
| | Power : 260 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Forbidden Area | Mach Punch |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 66 (per punch)|
| 90 (normal) |
| 90 (big punch)|
| Defence : 24 |
| |
.--------------------------.
The Werejaguar is a skilled adversary, well versed in fist-fighting,
and will attempt to get in three devastating and eye-blurring punches
and end off with a sock on your jaw that really hurts! Use a quick-
stabbing but powerful weapon.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ077
Ukoback
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 80 | MP Used : 12 |
| Experience Given : 180 | Effects : Sets fires in mid-air. |
| Magical Points : 999 | (Sub-weapon) |
| | Power : 130 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Fire, Dark |
| |
| Weakness : Ice, Holy, Stone |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 80 |
| Defence : 20 |
| |
.--------------------------.
The Ukoback is a plain elfling that holds a little torch and flies
around lighting fires in mid-air. Pretty easy meat!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ078
Alura Une
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 800 | MP Used : 60/second |
| Experience Given : 400 | Effects : Restores your health at a |
| Magical Points : 1 | rate of 20/second. (Guardian)|
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Forbidden Area | --- |
| 2. Underground Cemetery | Melon |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 106 |
| Defence : 50 |
| |
.--------------------------.
The Alura Une is an Une raised on warm blood (one day, I'd like to ask
Konami how the hell blood produces a party girl inside such a creature
-_-' ) and uses its numerous roots to launch attacks from underground.
You need a good-ranged weapon to destroy an Alura Une easily. Also, it
can only be damaged if the girl inside the Alura Une is sitting outside
the rose on the top.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ079
Biphron
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 380 | MP Used : 35 |
| Experience Given : 280 | Effects : Sends several spouts of |
| Magical Points : 300 | flame gliding across the |
| | ground. (Sub-weapon) |
| | Power : 85 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Cemetery | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Fire |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 90 |
| Defence : 30 |
| |
.--------------------------.
The Biphron is a slow-moving, hooded acolyte that packs fire attacks.
Destroy it before it can do any harm to you.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ080
Mandragora
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : 110 |
| Experience Given : 100 | Effects : A deafening scream is |
| Magical Points : 1 | emitted, damaging all enemies|
| | on the screen. (Sub-weapon) |
| | Power : 400 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | --- |
| 2. Underground Reservoir | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 130 |
| Defence : 0 |
| |
.--------------------------.
The Mandragora is a weird enemy, and can be confusing to defeat. When
you see a Skeleton squatting at one spot of the floor attempting to
pull a plant out, hurry over...but don't start hacking yet, because the
Skeleton is not the enemy, but the plant that it will pull out has an
incredibly ugly face...that is a Mandragora! Hack that to bits before
it can let out its ear-piercing, destructive scream!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ081
Flesh Golem
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 2000 | MP Used : N/A |
| Experience Given : 400 | Effects : Allows you to eat Rotten |
| Magical Points : 1 | Meat and drink Spoiled Milk |
| | to recover health points. |
| | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Rotten Meat |
| | Spoiled Meat |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 94 |
| Defence : 25 |
| |
.--------------------------.
The Flesh Golem is extremely resistant to attacks, and its attack is
like all other Golems: namely, a roundhouse punch and a kick.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ082
Sky Fish
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 100 | MP Used : 60/second |
| Experience Given : 3000 | Effects : A guardian angel appears over|
| Magical Points : 100 | Soma's head and he starts |
| | praying. Let go of the |
| | button and his STR and LCK |
| | will increase temporarily. |
| | The extent of increase |
| | depends on length of time of |
| | praying. |
| | (Guardian) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | --- |
| | --- |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 62 |
| Defence : 25 |
| |
.--------------------------.
KAPWINNNNNNGG! You know you have come across the Sky Fish when you see
a blue sparkling speck jet across the screen, so fast that you can
easily miss it. The Sky Fish is only found in the Underground Reservoir
and to kill it, you need the Chronomage soul to stop time. In a room
containing Gorgons, entering from the right is adviseable and after
about 2 seconds, activate the Chronomage soul to stop time. If you've
got it right, the Sky Fish will be slowed down tremendously, although
it will still be moving. Now you can kill it!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ083
Dead Crusader
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 180 | MP Used : N/A |
| Experience Given : 380 | Effects : CON is increased by 16. |
| Magical Points : 113 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Underground Reservoir | Estoc |
| 2. The Arena | Blocking Mail |
| 3. Chaotic Realm | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 104 |
| Defence : 40 |
| |
.--------------------------.
A Dead Crusader is a pumped-up powerful Skeleton Knight. It is armed
with a sword and shield. It uses the shield to parry attacks; you can
only harm it when it raises its sword to attack.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ084
Kicker Skeleton
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : N/A |
| Experience Given : 80 | Effects : Gives you the Kicker Skeleton|
| Magical Points : 200 | ability, which allows you to |
| | launch flying kicks. |
| | (Ability) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Floating Garden | Red Scarf |
| | Ancient Belt |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 80 (normal) |
| 110 (kick) |
| Defence : 30 |
| |
.--------------------------.
The Kicker Skeleton gives you an optional Ability Soul: the Skeleton
Blaze. It is found in the area before the black misty door. It can
launch into powerful flying kicks.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ085
Weretiger
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 400 | MP Used : 40 |
| Experience Given : 320 | Effects : Launches Soma into a powerful|
| Magical Points : 300 | uppercut. (Sub-weapon) |
| | Power : 280 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | Whip Knuckle |
| 2. | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 66 (punch) |
| 90 (normal) |
| 112 (uppercut)|
| Defence : 35 |
| |
.--------------------------.
The Weretiger is a tiger standing on hind legs and is well-versed in
martial arts. He packs three eye-blurring punches followed up a
powerful uppercut that hurls you into the air!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ086
Killer Mantle
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : 19 |
| Experience Given : 345 | Effects : Swaps HP and MP of enemies. |
| Magical Points : 999 | (Sub-weapon) |
| | Power : 199 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | --- |
| | Ramen |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Fire |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 88 |
| Defence : 35 |
| |
.--------------------------.
The Killer Mantle seems unimpressive; merely a fluttering red cloak,
until it drifts near, then it produces a dagger and stabs at you
swiftly! Be sure to cut it to pieces before it can do any damage! The
Killer Mantle soul can be used to kill the Iron Golem (enemy no. 102)
in double-quick time.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ087
Mudman
ŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 200 | MP Used : 20 |
| Experience Given : 400 | Effects : A mudball is slung at foes. |
| Magical Points : 10 | (Sub-weapon) |
| | Power : 110 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Forbidden Area | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 100 |
| Defence : 1 |
| |
.--------------------------.
At first sight, it looks like a little bit of uneven ground...when you
draw near, it emerges from the ground as a mass of mud oozing towards
you. Occasionally slings a mudball. It is a weak enemy; but don't stop
attacking it until it fades away (and not collapse onto the ground).
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ088
Gargoyle
ŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 70 | MP Used : N/A |
| Experience Given : 240 | Effects : Immunity to petrification. |
| Magical Points : 10 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Forbidden Area | --- |
| 2. The Arena | --- |
| 3. Chapel | |
| 4. Top Floor | |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 92 |
| Defence : 20 |
| |
.--------------------------.
The Gargoyle is a mythical stone creature that can turn into a flesh-
and-blood one in the night. It has bat-like wings and often swoops down
to strike you but should not be much of a threat, really.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ089
Red Minotaur
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 929 | MP Used : 150 |
| Experience Given : 1000 | Effects : Swings a large axe. |
| Magical Points : 30 | (Sub-weapon) |
| | Power : 760 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | Battle Axe |
| 2. Top Floor | Tasty Meat |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Poison, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 116 (normal) |
| 144 (axe) |
| Defence : 50 |
| |
.--------------------------.
A Red Minotaur is just a tougher Minotaur an additional attack; it
advances slowly towards you and swipes its gigantic axe, or if you are
a distance away, toss its axe into the air, dash forward and take a
swipe. Deadly!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ090
Beam Skeleton
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 400 | MP Used : 28 |
| Experience Given : 320 | Effects : Fires a beam of energy. |
| Magical Points : 1 | (Sub-weapon) |
| | Power : 180 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | --- |
| 2. Chaotic Realm | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 90 (normal) |
| 134 (beam) |
| Defence : 35 |
| |
.--------------------------.
A Beam Skeleton is a blue-colored skeleton which fires a powerful
cutting beam from its head. You cannot duck to avoid it. It attacks
slowly, though, so you should easily be able to cut it down before it
can do any big damage.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ091
Alastor
ŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 1200 | MP Used : 3/second |
| Experience Given : 1500 | Effects : Summons Alastor to fight |
| Magical Points : 780 | alongside you. |
| | (Guardian) |
| | Power : 23 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. Chaotic Realm | --- |
| | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : N/A |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 160 |
| Defence : 45 |
| |
.--------------------------.
Alastor is actually the subject of one of Percy Shelley's poems,
"Alastor: the Spirit of Solitude". In this game, he is a mere spectre
of a powerful hero, but his mighty broadsword can be seen. He is a
powerful foe and a swift one too; to hurt him, hit his sword.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ092
Skull Millione
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 250 | MP Used : 25 |
| Experience Given : 300 | Effects : Strikes enemies with |
| Magical Points : 300 | poisoned claws. (Sub-weapon) |
| | Power : 180 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | Kunitsuna |
| 2. | Poisoned Fist |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : N/A |
| |
| Weakness : Normal, Curse |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 94 |
| Defence : 30 |
| |
.--------------------------.
The Skull Millione (a bastardised spelling of "Scarmiglione") is a
demon with small wings and poisoned claws. It swoops down swiftly to
slash you, and if it hits, you will be poisoned.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ093
Giant Skeleton
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 2000 | MP Used : 19 |
| Experience Given : 1200 | Effects : Throws giant skulls. |
| Magical Points : 81 | (Sub-weapon) |
| | Power : 163 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | --- |
| 2. Chaotic Realm | Durandal |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 150 |
| Defence : 50 |
| |
.--------------------------.
The Giant Skeleton is a very tough Creaking Skull; once again, it
consists only of the enlarged upper body of a skeleton. It has no
fireball attack, but its bone club hurts a hundred times more!
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ094
Gladiator
ŻŻŻŻŻŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 600 | MP Used : 30 |
| Experience Given : 1000 | Effects : Throws wheels at enemies. |
| Magical Points : 999 | (Sub-weapon) |
| | Power : 182 |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena | --- |
| 2. Chaotic Realm | --- |
| | |
.--------------------------.-----------------------------------------.
| WEAKNESSES AND TOLERANCES |
.--------------------------------------------------------------------.
| Tolerance : Dark |
| |
| Weakness : Holy |
| |
.--------------------------.-----------------------------------------.
| ATTRIBUTES |
.--------------------------.
| Attack : 110 |
| Defence : 35 |
| |
.--------------------------.
The Gladiator is a skeleton warrior on a chariot, and it goes zooming
back and forth, shooting flaming arrows if you get behind it! You have
to jump over it as it charges and hit it as it goes past, jumping to
avoid any arrows.
_______________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ095
Bael
ŻŻŻŻŻŻŻ
.--------------------------.-----------------------------------------.
| BASIC INFORMATION | SOUL INFORMATION |
.--------------------------.-----------------------------------------.
| Health Points : 300 | MP Used : N/A |
| Experience Given : 380 | Effects : INT is increased by 12. |
| Magical Points : 666 | (Attribute) |
| | |
.--------------------------.-----------------------------------------.
| LOCATION | WHAT IT DROPS |
.--------------------------.-----------------------------------------.
| 1. The Arena