____ ___ __ ___ _ __ ____ __ __ __ __________
| _ \/ \/ \ / \ | \ | || \/ \| | | | | __ /
| || | |\ |/\ \ /\_\_|_ \| || [] |/\ \ | | | |_/ / /
| || | |/ ||| | |___/ \ || / || | | | | | / /
| || | / __ | |_ | * | || \ __ | | | | / /
| || / \ || | | \___/ \ || [] | || | |_|_|__ / /__ /
|___/|_|\_\||_|\___/ |__| \_||___/|_||_|____/__/_______/
** Legacy of Goku II **
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Dragon Ball Z: Legacy of Goku II
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
For Gameboy Advance Released date: 12AUG2005
Author: Last Update: 12AUG2005
Scott Ong Version: 1.0
-[Disclaimer]-
This FAQ is created for personal usage. The FAQ can be reproduced
electronically as long as the document remains unaltered. You can post
the FAQ on your website as long as you have adhered to the following
conditions:
1) The FAQ is remained to be unaltered. It can be only be posted on
your website as long as it is unaltered as it is.
2) No conversion to HTML is allowed unless consent is granted from
the author.
3) If you use this FAQ on your website, please kindly get the latest
updates from GameFAQs <http://www.gamefaqs.com>
This FAQ is best viewed using Microsoft Wordpad or Notepad.
[Revision History]
V1.0 First release of the FAQ (completed!) Size: 262KB
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C O N T E N T S
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.0 Controls 6.0 Capsule Coproration Computer
2.0 Playable Characters 7.0 Secrets
3.0 Basics 8.0 Journals Listing
4.0 Walkthrough 9.0 Major Quests
5.0 Items Bestiary 10.0 Credits and Acknowledgements
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Author's Note
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
This is my 20th FAQ and it took me *8* years just make 20 FAQs. This
FAQ covers almost (hopefully I did not miss out anything) every aspect
of the game.
Some personal comments above DBZ: Legacy of Goku II:
I actually own this game cart around 2 years ago but started replaying
this time round when I finally get passed the first boss (Frieza). I
have decided to make a FAQ to cover my game experience for this game.
Hopefully, this helps you in completing this game as well. Make sure
you read the basics section (section 3.0).
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.0 Controls
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The controls are really simple and below are the buttons and what they
do:
----------------------------------------------------------------
MENU TERRAIN
----------------------------------------------------------------
C-PAD Toggle between options Moves your character
A Select Normal Attack
B Cancel Use special attacks
L Cycle menu page left Toggle between modes
R Cycle menu page right -
START No use Activate the menu
SELECT No use Activates the scouter*
* This option will be available after Bulma has successfully fixed
the scouter.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2.0 Playable Characters
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
There are a total of 6 playable characters and they are playable as
you progress into the story. I have arranged them according to the
order that they are playable.
Each character (except for Hercule) has 2 special energy attack and 1
special melee attack. More aspects about each individual is being
described under the Notes section. For EP consumption, you will find a
(min) next the EP amount indicates that is the minimum EP in order
to use that special energy attack.
-----------------------------------------------------------------------
2.1 Son Gohan
-----------------------------------------------------------------------
You will be able to play as him at the begining of the game.
Super Kick
(Special Melee Attack)
Description:
Hold down the A button and allow it to charge. When the attack is
charged, let the A button go, and you will do a powerful kick.
Obtain:
Upon receiving "Train with Master Roshi" quest, go to Master
Roshi's Island and talk to Master Roshi using Gohan to get the
skill.
Notes:
This technique will causes Gohan to leap forward to the location
that he is facing. The longer you hold down the A button, the
higher the damage this skill will do.
Masenko Ball
(Special Energy Attack)
Description:
This is an energy attack that is launched on an arc and explodes
upon hitting the ground. To use this attack, press the B button.
Hold down the B button to increase the range of the attack.
Obtain:
You will get this skill automatically once 3 years of training
event has passed.
Notes:
It has an 'area-effect' damage (i.e. any enemies within the area
will be damaged). The longer you hold, the more damage this skill
will do with a greater energy consumption.
EP: 4 (min)
Kamehameha
(Special Energy Attack)
Description:
This is a powerful energy beam. Holding down the B button will
sustain the attack.
Obtain:
You will get this skill automatically upon having Gohan and Goku
completed their training at Hyperbolic Time Chamber. He will also
get his Super Saiyan ability as well.
Notes:
Gohan will fire a beam of energy where he is facing. The beam will
substained as long as you are holding the B button. It is extremely
useful for fighting enemies that are standing in a line.
EP: 5 (min)
-----------------------------------------------------------------------
2.2 Piccolo
-----------------------------------------------------------------------
He will be playable once you have completed Hercule's Parade at West
City with Gohan. Talk to him and he will be playable.
Whirlspin
(Special Melee Attack)
Description:
Hold down the A button and allow it to charge. When the attack is
charged, let the A button go, and you will do a powerful spinning
punch.
Obtain:
Upon receiving "Train with Master Roshi" quest, go to Master
Roshi's Island and talk to Master Roshi using Piccolo to get the
skill.
Notes:
In my opinion, this is the weakest charged melee attack among all
skills. Although it guards Piccolo from all directions, but it does
not causes Piccolo to move forward thus you are unable to chain it
with your normal attacks.
Special Beam Cannon
(Special Energy Attack)
Description:
This is a powerful energy beam that will pass through enemies.
Holding down the B button will sustain the attack.
Obtain:
You will get this skill automatically once 3 years of training
event has passed.
Notes:
Piccolo will fire a beam of energy where he is facing. The beam will
substained as long as you are holding the B button. It is extremely
useful for fighting enemies that are standing in a line.
EP: 5 (min)
Scatter Shot
(Special Energy Attack)
Description:
This attack fires three energy blasts that spread outward.
Obtain:
You will automatically acquires this skill when Piccolo has fused
with Kami (before fighting Cell)
Notes:
The scatter shot will fires 3 ki blasts in 3 outward directions.
EP: 12
-----------------------------------------------------------------------
2.3 Vegeta
-----------------------------------------------------------------------
He will be playable after you make contact with Androids 20 and 19 at
Amenbo Island. Vegeta also starts off with attaining his Super Saiyan
powers.
Two-Handed Smash
(Special Melee Attack)
Description:
Hold down the A button and allow it to charge. When the attack is
charged, let the A button go, and you will slam down your fists with
a devastating effect.
Obtain:
Upon receiving "Train with Master Roshi" quest, go to Master
Roshi's Island and talk to Master Roshi using Vegeta to get the
skill.
Notes:
As Vegeta leaps forward upon executing the smash, you can chain it
with your regular melee attacks. One of the best combo finishers in
the game.
Big Bang
(Special Energy Attack)
Description:
This attack fires a destructive blast of exploding energy. Holding
down the B button will charge the attack, making it more powerful.
Obtain:
Vegeta comes with it when he joins your party.
Notes:
You can charge it by holding down B button, thus holding on the
release of the energy ball but it will deal more damage and travel a
longer distance. However it is possible to use it for a quick
release.
EP: 12 (min)
Energy Punch
(Special Energy Attack)
Description:
This attack is a powerful punch that is charged with energy. Each
punch drains your energy.
Obtain:
After Vegeta and Trunks has completed their training at Hyperbolic
Time Chamber
Notes:
This is one of the most useful energy skills in the game. It is easy
to use just like your normal melee attacks. But take note that it
drains EP unlike your charged attacks. It does 1.5 more damage than
regular punches provided Vegeta has same stats for STR and POW. It is
your life saviour when you have to use Ultra Super Saiyan (it is
strong but it is freaking slow!)
EP: 4
-----------------------------------------------------------------------
2.4 Trunks
-----------------------------------------------------------------------
You get to control him at the future cutscenes. However you will get to
control him at the present time when Trunks is to investigate the
disturbances at Gingertown with Gohan. He has also starts with his
Super Saiyan powers attained.
Cross Slash
(Special Melee Attack)
Description:
Hold down the A button and allow it to charge. When the attack is
charged, let the A button go, and you will do a powerful slashing
attack with your sword!
Obtain:
Trunks comes with it when he joins your party.
Notes:
Like Vegeta's Two-Handed Smash, it also has a leaping forward action
upon execution and it is more easier to chain with your regular
punch attacks. It does around 1.5x - 2.0x more than Trunk's regular
punch combos. It seems weird to have Trunks using his sword when he
is wearing his Saiyan armor.
Burning Attack
(Special Energy Attack)
Description:
This energy attack will stun any enemy, making them temporarily
immobile.
Obtain:
Trunks comes with it when he joins your party.
Notes:
This is my personal favourite energy attack. It allows you to stun
the enemy temporarily for 1~2 secs (for bosses) and 3~5 seconds (for
non-bosses). Upon being hit by the attack, the enemy will be stun and
will regains movement after its body starts to glow. It is a good
starter attack for chain combos with his sword slash.
EP: 6
Sword Blast
(Special Energy Attack)
Description:
This attack will make Trunks swing his sword in tandem with a
destructive wave of energy.
Obtain:
After Vegeta and Trunks has completed their training at Hyperbolic
Time Chamber
Notes:
Just treat it like a stronger version of an energy blast with faster
speed and damage (it does around 2.0x damage but uses around 5 EP
per energy attack). Use it only when you are fighting stronger
enemies and Trunks' HP is critical.
EP: 5
-----------------------------------------------------------------------
2.5 Goku
-----------------------------------------------------------------------
The game's leading character for this series turn out to be featuring
more on Gohan and Trunks than the main lead himself. Goku is only
playable only after Goku and Gohan has come out of training from the
Hyperbolic Time Chamber.
Flurry Punch
(Special Melee Attack)
Description:
Hold down the A button and allow it to charge. When the attack is
charged, let the A button go, and you will let loose a barrage of
punches!
Obtain:
Goku comes with it when he joins your party
Notes:
Probably the best charged attack in the game. You can still deal
more damage after the release of the move by tapping A button for 3
more hits. It also works Gohan's Super Kick as well.
Kamehameha
(Special Energy Attack)
Description:
This is a powerful energy beam. Holding down the B button will
sustain the attack.
Obtain:
Goku comes with it when he joins your party
Notes:
Goku will fire a beam of energy where he is facing. The beam will
substained as long as you are holding the B button. It is extremely
useful for fighting enemies that are standing in a line.
EP: 5 (min)
Spirit Bomb
(Special Energy Attack)
Description:
This attack creates a giant bomb of energy with a large blast radius.
Holding down the B button will charge the attack, making it more
powerful. Nearby enemies will also be stunned.
Obtain:
Goku comes with it when he joins your party
Notes:
This is the most powerful energy attack. It works with the same
principle as Vegeta's Big Bang. When fully charged, Goku will tosses
a large energy ball towards the direction his facing. Don't be
surprised to see Goku using it when he is Super Saiyan form!
EP: 8 (min)
-----------------------------------------------------------------------
2.6 Hercule
-----------------------------------------------------------------------
He will be playable once you have gotten all 5 Character Trophies (
Goku's one can be obtained by defeating Cell at Cell Games and the rest
of the trophies can be found at Level 50 Character Gates. For more
details, please refer to section 9.0.
Hercule comes with a "victory pose" icon. Hit B to use it. It will
freezes all enemies found in that area for a temporarily 4 to 5 seconds.
That technique requires 6 EP per pose. Other than, you are left the
basic melee attacks. He cannot use energy blasts!
As he starts off all Level 40 (or Level 1 if Goku has not reached Level
45 when he battles Cell), he has very *miserable* stats. You need to use
the attributes capsules that you have found throughout the game and use
it on him.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.0 Basics
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
If you are new to the series of Legacy of Goku, I suggest that you do
some reading on this section. This section provides you the essentials
on how to play this game and some tips.
-----------------------------------------------------------------------
3.1 Knowing the Status Bar
-----------------------------------------------------------------------
When you are on the terrain, you will see a status bar similar to the
ASCII below on the top left corner of the screen.
_ Charge Meter
Mode _ |_______________________
|_| || /______________________| - HP (Hit Points gauge)
|_||/_______________________| - EP (Energy Points gauge)
=========================== - EXP (Experience gauge)
-[HP]-
The red bar (top-most) represents the character's HP. Once it is fully
depleted, it will be an automatic gameover. To restore HP, you can do
this in 2 methods. The first method is to gain a level and the second
alternative is being healing objects dropped by enemies or from
smashing boulders/objects.
-[EP]-
The green bar (middle) reprsents the character's EP. Whenever you use
the character's special attacks (i.e. energy blast, kamehameha, etc),
you will use EP. EP will restore gradually as you move on the terrain.
You cannot use special attacks when your character's EP is fully
depleted. To restore EP, there are basically 3 methods. The first method
is to wait (but it will waste your time...). The second method is gain
levels. The last method is defeat enemies and pick EP orbs dropped from
the enemy to restore your HP. EP Orbs can be also found from smashing
boulders/objects.
-[Mode]-
Basically, all playable characters have Energy Blast mode, Z mode (or
Transformation) and 2 Special Energy Attack. To toggle the modes, just
tap on the L button to cycle between your available modes. Hit B
button to activate it.
-[Transformation - Z Mode]-
To transform into a Super Saiyan (for the 4 playable Saiyans - Goku,
Trunks, Vegeta and Gohan) or Super Namek (for Piccolo), you need to
use the Z Mode. Hit B and your character will transform.
--------------------------------------------------------------------
Character Obtain
--------------------------------------------------------------------
Gohan After completing training at Hyperbolic Time Chamber
Piccolo After Piccolo has fused with Kami at the Lookout
Vegeta Comes with it
Trunks Comes with it
Goku Comes with it
Before transformation, you need to have at least some ki (the amount is
undefined by me) and the charge meter has to be a full yellow triangle.
Just activate it by hitting the B button. Transformation takes time. If
your character got hit during transformation, he will not transform
succesfully and you have to wait for the charge indicator to be filled
first.
In Super Saiyan/Namek mode, your character's EP will start to depleting
as time progresses. Once EP is being fully depleted, your character will
revert back to his original form. In transformation mode, your character
will have increased attacking power and speed. However there are 2
special Super Saiyan modes:
- Ultra Super Saiyan Mode
During your quest in preventing Cell absorbing Android 18, Vegeta and
Trunks will be using this mode. The attacking power has greatly
increased but the speed has been greatly reduced though. After Trunks
has been defeated by Perfect Cell, you can no longer uses this special
transformation.
- Super Saiyan Rage AKA Super Saiyan 2 (SSJ2)
Only Gohan could uses this and he will use this during the battle
against Perfect Cell at the Cell games. Once Cell is defeated you will
no longer be able to transform into SSJ2.
-----------------------------------------------------------------------
3.2 Scouter and Radar
-----------------------------------------------------------------------
The scouter will be usable by pressing the Select Button (This will be
provided that you have completed the Scouter Bronze Quest to fix it.)
Once in scouter mode, everyone will freezes and you cannot scan your
current character on the screen but only nearby objects. Hit R button
and you will be able to view the radar map of the area.
Anything that you capture on the scouter will be stored in the Capsule
Corporation Computer. To scout on an object, just activate scouter and
move the cursor onto the object and hit A and you will find the objects'
attributes (HP, STR, POW, END) and a description.
Below is the radar indicators:
Green Areas - Explored Areas
Grey Areas - Unexplored Areas*
Blue Circle - Save Circle
Brown Block - World Map Icon
Orange Circle - Flight Pad
Red Dot - Current Location
Rectangle - Character Gates
- Light Blue - Gohan
- Green - Piccolo
- Blue - Vegeta
- Purple - Trunks
- Orange - Goku
- Red - Hercule
Dragon Ball - Dragon Ball (of course!)
* The grey areas will only appears after Bulma has upgraded your
scouter. Talk to her after you have watched Cell's message to world
on the Cell Games.
-----------------------------------------------------------------------
3.3 Healing Objects
-----------------------------------------------------------------------
-[Healing Objects]-
It can be split into 2 categories - Food Items and Energy Orbs. These
items are commonly dropped by smashing objects (like boulders/rocks/
pots/vases/objects) or even defeating enemies. Food items restores HP
and energy orbs restores EP.
--------------------------------------------------
Healing Objects Restore Effect
--------------------------------------------------
Chicken Leg Small amount of HP
Turkey Medium amount of HP
Three-Course Meal Large amount of HP
EP Orb (small) Small amount of EP
EP Orb (medium) Medium amount of EP
EP Orb (large) Large amount of EP
-----------------------------------------------------------------------
3.4 Items
-----------------------------------------------------------------------
-[Senzu Beans]-
In the early stages, you will travel and meet Yajirobe, who will give
you a Senzu Beans everytime you meet him. However as you progress in
the later stages (upon accessing the Kami's Lookout or Trunks becomes
playable), you need to catch 3 Fish to exchange one Senzu Bean with
Korin, who resides in his tower just underneath the Lookout (it is
accessible by using the flight pad on the lookout). You can only carry
up to a maximum of 3 Senzu Beans at one time. To catch a Fish, you
need to defeat enemies that are found near water-filled regions. It
is very easy to catch fish at Tropical Islands. So why the hassle to
catch fish? It is because a Senzu Bean FULLY restores your character's
HP and EP!
-[Attributes Capsules]-
They offers permanent attribute increasement by +1, +3 and +5,
depending on the capsule. There are 3 types - Power, Strength and
Endurance. They are found scattered in various parts of the world. You
can get them via questing or defeating a boss too.
-[Key Items]-
Most of these items are obtained by talking to NPCs or completing
quests and some of them is vital to complete a specific quest. For
more details, please refer to the Items Bestiary.
-----------------------------------------------------------------------
3.5 Character Gates
-----------------------------------------------------------------------
As stated earlier in Section 3.3, Character Gates varies in colour
codes. A character gate usually has a number on its gate and a
colour. It means which character is required to access this gate and
the level required of that character to in order to access it. For
example, you cannot open a ? purple gate with Piccolo at Triceratops
Jungle because that gate is meant for Trunks. If the digit is
represented by a "?" instead of a number, it means that character is
still not playable.
-----------------------------------------------------------------------
3.6 Status Screen
-----------------------------------------------------------------------
To access the main menu, just hit the START button. You will start off
with the status screen. You can switch between pages by tapping L or
R. Basically, it works like a ring as shown in the diagram below.
L __________[Status]_________ R
| |
[Journal]-[Options]-[Items]
[Status]
You will see the list of playable characters tab on the top with the
current character that you are using as the being first shown up as you
activate the menu. If your character level up, you will be able to use
A button to assign to 3 attributes (per level) to any 3 of the following
attributes:
-------------------------------------------------------------------
Abbr. Meaning What it does?
-------------------------------------------------------------------
STR Strength Affects your character's normal attacks
POW Power Affects your character's EP attacks
END Endurance Affects your character's defense
Hit Down on the C-Pad and you will see the list of available modes and
hit A on the them to view on how to execute them. The maximum level
that a character can obtain is Level 50.
[Journal]
The game progressed in a way by completing journal entries. To progress
to next stage of the game, you need to fulfilled the required journal
entry. There are optional entries which leads to sidequests, etc. You
can keep track of the entries by tap L when you access the menu. Journal
will be issued upon completion of another journal entry or as you
progress into the game. The journal entries are rated by the colour of
the stars - Gold, Silver and Bronze. Gold journal entries are story
events, silver journal entries are special quests while bronze entries
are optional quests. For more details, please refer to Section 8.0
for more details.
[Options]
You can change the text speed, sound FX volume, music volume, put the
game into sleep mode or view the credits.
[Items]
You will find all the capsules that you have collected, Senzu Beans,
Fish and other special key items in this list. Please that you can
carry a certain number of items which is indicated by the number below
the item's name. For example, you can carry only a maximum number of 3
Senzu Beans in your inventory.
-----------------------------------------------------------------------
3.7 Saving & The World Map
-----------------------------------------------------------------------
-[Saving]-
To save your game, you just need to locate the Save Circle (it is a
large platform which has the Capsule Corporation Sign). You can also
use the Save Circle to switch between playable characters (which will
be available after you have recruited Piccolo to your team)
-[World Map]-
To access the world map, just examine the world map icon (it is a
signboard with a red X on it). Accessible places/dungeons are indicated
by purple dots on the radar. The next area you need indicated are
indicated by a star instead. To access the area, just move your
character to the location and hit A to access it.
-----------------------------------------------------------------------
3.8 Basic Fighting Tips IMPORTANT
-----------------------------------------------------------------------
Despite I have gotten this game 2 YEARS ago, I have started to playing
after I have just finished Buu's Fury (which is more fun than this game
and I have to admit it) because this game is really tough. Yup, don't
be surprised that you get a gameover at the start of the first boss
fight.
Here are some basic tips:
1) Don't bother to limit the use of EP
2) Trap and Hit Strategy
3) Get the scouter as soon as possible
4) Level-up before boss fight!
5) Approach enemies one-by-one and not in groups
-[Don't bother to limit the use of EP]-
Use your energy blast to your advantage. They causes only 2 EP per
blast and allows you to attack from far range. Use it as a chain
starter as it will temporarily 'stuns' an enemy which makes easier for
you to initiate the first melee attack. Of course, don't use them
recklessly. Just use them as you feel necessary. They are a life-saver
and in fact the best energy attack in the game. Besides you can restore
them as you defeat the enemy.
-[Trap and Hit Strategy]-
Once you managed to hit the enemy for the first time, it is possible
to keep on hitting the enemy till he is dead. Just hit A button and
push +Control Pad towards the direction that enemy is moving. Just
keep on chasing him till he cannot counter attack. This strategy is
EXTREMELY useful against bosses. If you got counter-attacked, throw in
an energy blast first before resuming your attack. Once you are about
to reach the end of the area, the direction will automatically
reversed so take note of it (i.e. you will chasing your opponent
towards the opposite direction where you come from). Once you get the
hang of it, train to chain these regular attack with special melee
attack (except for Piccolo). This strategy takes time to train but it
is vital in completing the game. Of course, do not hestiate to use
Senzu Bean when your HP is critical. It is better to waste an item than
having a game over.
-[Get the scouter as soon as possible]-
When you have the scouter, you can do 2 things. Firstly, you can get
data on the enemy and you could roughly understand the enemy's abilites
and attributes. Secondly, you will be able to access the dungeon map
of the region, which is very useful in case you get lost.
-[Level-up before a boss fight!]-
I would never use a Senzu Bean just for the purpose of restore HP/EP
back to max just to challenge a boss but I would use it only when my
character's HP is critical. Understand the logic? Who knows you might
end up using the Senzu Bean during the boss fight instead...
One of the reasons for levelling up is because it allows your character
to become stronger. However the main reason is upon levelling up, your
character's HP/EP will be FULLY restored and it is as good as using a
Senzu Bean!
-[Approach enemies one-by-one and not in groups]-
If you spot a group of Warthogs in a pack, would you handle them all
at once or handle them one by one? The reasons for not handling all
at once is because there is a possibility of your character being
trapped (which I have experienced a lot in playing this game). Just
take your time to finish them off one-by-one. Throw an energy blast to
lure them to you one-by-one. The enemies in the game is very easy to
provoke ^_^;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4.0 Complete Walkthrough
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The walkthrough aims to cover EVERY aspect of the game. If you are
looking for a speed walkthrough, please refer to other FAQs. As it
covers a lot of details, there are bound to be a lot of SPOILERS. So
avoid reading it too much unless you are trapped in the game.
-----------------------------------------------------------------------
4.1 Pepper Town (Future)
-----------------------------------------------------------------------
The game starts off with Trunks talking with adult Gohan in future 16
years after Goku has defeated Frieza. Below is Trunks' initial stats
+-----------------------------------------------------------+
| Trunks Level 6 HP: 151 END: 33 |
| |
| STR: 12 EXP: 1000 |
| POW: 7 NEXT: 550 |
| END: 8 |
+-----------------------------------------------------------+
You will learn some basics as you will be controlling Trunks. Do what
Gohan tells Trunks to do. Once you are done with smashing the boulders,
board the flight circle. Once in the town, make your way to the
northwest area where Trunks find the fallen Gohan against the
devastating Androids...
--- End of Future Sequence ---
------------------------------------------------------------------------
4.2 East District 439
------------------------------------------------------------------------
You will be back at the present time with Gohan studying. Once you are
done, you will be given your first task:
================================================
Journal #1 (Gold)
Find The Mathbook
================================================
By the way, here is Gohan's initial stats.
+-----------------------------------------------------------+
| Gohan Level 1 HP: 85 END: 20 |
| |
| STR: 3 EXP: 40 |
| POW: 5 NEXT: 10 |
| END: 3 |
+-----------------------------------------------------------+
Exit your room via the path on the right and you will end in the living
room. Go up the stairs and move your way close to the blue book that
is found on the round table. A message prompt will pop up. Pick it with
the A button.
Pick up the book and return back to Gohan's desk. Do not attempt to get
out of the house as you are bound to be stopped by Chi-Chi. There will
be some scenes.
The window should be opened by now. Exit via the window. There is a Save
Circle just directly behind the house. Move towards the northwest corner
of the screen. There is a small pathway that leads to an area that
contains a Power +1 Capsule. The path is located just above the cliff
behind Grandpa Gohan's house, which is on the right. Save your game.
Now make your way to the east area.
Once you reach the area, there will be another prompt that indicates you
can make Gohan run by double tap a direction on +Control Pad. There is a
Level 1 Character Gate blocking your way. Hit it with an attack. Move
north a bit and you will find another gate (but it states Level 2).
Ignore the door for the time being and head right. There will be some
scenes and you will battle...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Frieza HP: 130+
He is quite tough and his attack does around 5 to 10. Gohan starts
at a very low level. The objective is trap him in a corner and keep
on attack him. If your HP get low, hit the boulder and move Gohan
over the food item (it can be a drumstick or three course meal) to
restore your lost hit points. He could use ki blasts, which you can
in turn nullify it with your own ki blasts. The objective is to keep
on attack him until he cannot counter. It may take you a few tries,
so don't give up!
EXP: 20
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Once the battle is over, Gohan gains a level with HP/EP restored. Once
Gohan has awaken from his nap, make your way to the living room.
Examine the phone and there will be a conversation with Krillin and
there will be a second journal entry:
================================================
Journal #2 (Gold)
Meet Krillin and the others in the Northern
Wastelands.
================================================
Make your way back to the area where you find the level 2 character
gate for Gohan. Break the gate. Head there and search the chest where
you will find the Saiyan Battle Armor. Pick it up and head north from
the cave. There will be a world map icon. Examine and you will be at
the world map. Now make your way to the star that is indicated on the
radar. There will be a checker that states "Northern Wastelands".
------------------------------------------------------------------------
4.3 Northern Wastelands
------------------------------------------------------------------------
_______________________________________________________________
Enemies: Tiger Bandit HP: 38 STR: 6 POW: 3 END: 4
Ladybug HP: 29 STR: 1 POW: 7 END: 4
_______________________________________________________________
Once you land on the land, prepare for some battles. Defeat the three
Ladybugs in the vicinity to deactivate the electric barrier, which will
allows you to pass. In next area, there are 4 Tiger Bandits. The
northwest path leads to 2 Tiger Bandits and a character gate for Goku.
The southwest path leads to also 2 Tiger Bandits but the bridge path is
being cut off. Just keep on moving between these 2 areas to train Gohan.
One smart move is to throw a ki blast at the enemy before rushing
forward to attack with Gohan's basic melee attacks. The Tiger Bandit
has around 40+ HP ea. So it will take around 4 to 5 hits to finish them
off. My recommendation is that you get Gohan to a decent level around
Level 6 and above, he could finish off the enemies in 1 to 2 hits. The
objective is to level Gohan to a level where he can finish off those
annoying ladybugs in 2 hits.
Once you are done, take the north path. There will be 2 Lady Bug and
2 Tiger Bandits along the path. Dispose them and there will be a Save
Circle along with another flight circle. Save your game and take the
flight pad. From the flight pad, head southeast and collect the +1
Strength Capsule.
You will find members of the Z Fighters - Tien, Chiaotzu, Krillin,
Bulma, Yamcha, Puar and Vegeta. Talk with them and head north where
Gohan will be stopped by Piccolo. Head north to the next area. Make
your way to the northmost tip and there will be a cutscene.
Talk to everyone and take the flight circle. Talk to Trunks (you know
him right?) and there will be some more scenes and information about
your future enemies.
-----------------------------------------------------------------------
4.4 East District 439 - Goku's House
-----------------------------------------------------------------------
You will be at the yard in front of Goku's House with Goku. You are
given 2 options - train at the woods or surprise Chi-Chi with Goku.
Head back home as Chi-Chi will be worried...
Make your way to the living room. There will be some scenes. Talk with
Goku and you will need to meet Piccolo at the West City. Goku suggests
that you can go to the woods in south to train.
-----------------------------------------------------------------------
4.5 East District 439 - Woods
-----------------------------------------------------------------------
_______________________________________________________________
Enemies: Wolf HP: 65 STR: 8 POW: 1 END: 4
Snake HP: 37 STR: 7 POW: 1 END: 3
_______________________________________________________________
There will be Garlic Jr. jar appearing on the top right hand corner of
screen. This means that you have entered into an area that is infected
by Garlic Jr's Black Water Mist.
There are 2 Wolves and 2 Snakes in the vicinity. Be on your guard as
they could be very dangerous if Gohan's HP is low. The top west path
leads to an area with a gate with a blue ? (which is only accessible by
Vegeta) with 3 snakes in your way. There are 2 wolves and a snake in
southern region of this area. Use the same method that you have handled
the previous enemies and you should be fine. If Gohan is at level 7,
you should be able to kill off a snake with 2 ki blasts. Once you are
done with your training, examine the World Map icon and Goku will come
in. There will be a journal entry added.
================================================
Journal #3 (Gold)
Go to West City
================================================
Make your way to the West City (indicated by the star icon on the radar)
There will be a short chat with Goku and eventually the following
journal entries:
================================================
Journal #4 (Gold)
Get the Hercule Parade started to gain access
to Piccolo
================================================
================================================
Journal #5 (Bronze)
See Bulma at Capsule Corporation.
================================================
-----------------------------------------------------------------------
4.6 West City
-----------------------------------------------------------------------
Make your way to West City, which is indicated by a star on the radar.
Hercule Parade
-----------------
There is a guy with an afro hairstyle and that's Hercule. Talk to him
and you will receive Hercule's Autograph. (Do you have a trash can?
Err... keep it for later use.)
Talk to Mayor. (What!? the Mayor of the world is a dog!). You will
find out from the Mayor that Hercule Day Parade will not get started
unless he gets an Open Faced Club Sandwich. You will be prompted to
go to Big Mouth and get the chef to make one such sandwich for him.
================================================
Journal #6 (Silver)
Get an open face club sandwich for Hercule
================================================
If you want to know about the layout of the city, there is a directory
on the right side of the area, which looks more like a post box to me.
Head south until you reach the restaurant (that is a lips shaped logo
on top of its entrance). Enter it.
Heh. The restaurant's business is pretty bad? No customers! Talk to
Floyd who is just behind the counter. He will made a sandwich unless
you get him a newspaper. Make your way back to the area where you find
Hercule and take the east route.
There is an old lady (Liz) in front of the stand. Talk to her. Head
northeast till you see a roadblock. There is a lady and a man. Talk to
the man (Clarence). You will find out that his son is missing and won't
start to work unless his son returns. Talk to the lady (Mrs. Strickland)
and she will say about a field trip...
Make your way towards north to the new area. Notice that background
music has changed. The man will approach you and you will be given this
journal:
================================================
Journal #7 (Silver)
Save the four missing childen at West City
Highway
================================================
There is a Save Circle. I advise you to use it. Now take the path on
the left.
-----------------------------------------------------------------------
4.7 West City Highway
-----------------------------------------------------------------------
_______________________________________________________________
Enemies: Wolf HP: 65 STR: 8 POW: 1 END: 4
Snake HP: 37 STR: 7 POW: 1 END: 3
Tiger Bandit HP: 38 STR: 6 POW: 3 END: 4
Ladybug HP: 29 STR: 1 POW: 7 END: 4
_______________________________________________________________
As in DBZ Legacy of Goku series games, enemies will regenerate and type
of enemy you encountered are fixed. Hence, below is a simplified ASCII
map. Hope these maps will be of a great assistance for you in playing
this game.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 01 West City Highway
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[13]--[12]
|
[11] |
[7] -[10]
| |
[5]-[4] [9]
| | |
[6] __[3]-[8]
|
[2]
|__
[1]-[E]-[G]
[01] Wolf x2 [09] Tiger Bandit x2
[02] Wolf x2 [10] Snake x5, Wolf x2
[03] Wolf x2, Snake x2 [11] 3rd Child, Save Circle
[04] Wolf x4 [12] Snake x3
[05] Wolf [13] Flight Circle, 4th Child
[06] 1st Child [E] Entrance
[07] Wolf x3*, 2nd Child [G] Golden Capsule
[08] Ladybug x2, Yajirobe'
* Surprisingly, the enemies does not regenrate as in other areas.
' You will find Yajirobe here and it will trigger a cutscene.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
You will find the Garlic Jr. Jar on the top right hand corner. In your
way, there is 2 wolves. Defeat them and proceed. Move along the winding
path where you will encounter 2 more wolves along the way. Take the
north path. You will find 4 wolves gathering together. Slaughter them
and this is an ideal place for training, since wolves are a lot more
easier to handle than other enemies found in this dungeon.
Head west from there and there will be another wolf on the winding
path. Proceed south and you will reach an empty area with a child. Talk
to the child to rescue him. Well, that is one down and three to go.
Proceed back to the area where you find the 4 wolves. Take the north
path. You will find a boy being surrounded by 3 wolves. Talk to the
boy and you have rescued the second one!
Make your way to the area where you encounter snakes along with wolves.
Take the east route. You will find 2 Ladybugs (which can be easily
toasted with a single ki blast if Gohan has reached level 11.) You will
find Yajirobe and he will give a Senzu Bean. [Save it and use it only
when you HAVE TO use it.]
Proceed north. You will find 2 tiger bandits lurking around the shambles
walkway. Take the pathway on the extreme right. There are 4 snakes on
first 2 platforms. On the next 2 platforms, you will fight 2 wolves and
there is a cave entrance. Enter it. You will find the 3rd child and a
Save Circle. Exit and head north until you find a snake on the highway.
There are 3 more snakes on the road. Move across the giant red bridge
and you will reach an area with a flight circle. Board it and it will
lead you to the damaged school bus and you will find the last child!
Now make your way back to the entrance (marked it on the radar). Do
not hestiate to give Gohan some more training. The future battles are
going to tougher.
At the entrance, talk to the man (Larry) near the Save Circle. Return
back to the newspaper stand and get a Newspaper. Make your way back to
Big Mouth Restaurant. Give the Newspaper to Floyd and you will get Open
Faced Sandwich in exchange for it.
Return back to the town square where you find Hercule and you will be
given another journal entry.
================================================
Journal #8 (Silver)
Find the album Eyes of The Lion and give it to
Hercule.
================================================
Talk to the mayor and he will direct you to the record store. Make your
west from the town square. You will find an old couple on a bench.
Behind is the record store "Doctor Vinyl". Enter inside the store.
Talk to the owner (Cosmo) and he will ask you to check out at the
antique shop "West City Antiques". It is just behind the 2 residence
houses. Talk to the owner (Merv) and you will receive "Eyes of the
Lion" album! Exit the shop and head east from there (within the walls).
You should reach the golden capsule that is being surrounded by walls.
Pick it up.
Make your way east from the store. You will meet a woman and a kid
running around the field. Talk to the woman (Anna) and she will tell
Gohan her son wants a Hercule's autograph. Talk to her son (Fernando)
and you get a Golden Capsule in return!
Now make your way to the town square you find Hercule (just contour
around the walls). Talk to him to get the parade started. Once the
parade is over, Hercule will no longer be at the town square.
Before looking for Piccolo, you might want to pay Bulma a visit. Go
and head towards the area in the southeast. The buildings in the south
are the West City Apartments (you will find red alphabets on top of it).
North off the apartments, you will find 3 residence houses. The house
on the right has another +1 Strength Capsule. You will meet an old
granny (Maude) inside the middle house. There is a chest that is locked.
Ignore it for the time being. Make your way towards east of the area
and you will find a red Capsule Corporation signboard. Head east.
You will find Goku and another Save Circle. Save your game and talk to
Goku. Once you are done, head north and there is another World Map
marker in the middle of a cross junction. Head north to enter the
building.
The building has 3 paths. The path in front leads the atrium (I will be
covering it later in the walkthrough). Take the east path. You will find
a door that leads to the Computer Room (which needs a level red key
card). South off that area, you will meet with Dr. Briefs in his lab.
Talk to him and you will be given the following journal entry:
================================================
Journal #9 (Bronze)
Find the 25 Golden Capsules for Dr. Briefs.
================================================
* You cannot get this journal done at this moment for the time being.
The path in the lab that is heading south will leads to the east area
of the cross junction. Return back to the main lobby. Take the west
path and you will eventually end in a stairsway.
The access to the door in level BA is denied as you need an
authorisation of level blue to access. There are another 2 blue level
denied access in the west and east tower accessible via the door for
Level 03. Head up to the door marked "Level 02". The pathway will
eventually leads to the living room where you find Mrs. Brief. Talk to
her and you will get a Cookie!
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Infinite Cookies from Mrs. Briefs!
You can get infnite amount of cookies until you have 99 of them.
However the cookie could restore a mere 5 HP to Gohan. So use
them only if you are seriously in need of healing.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Exit via the northeast door and head north. You will get the Scouter
Note. You need to head for the electronic store called "Circuit Snack"
to repair the scouter that Bulma has found in Planet Namek. Head north
the door off her room and you will end up in the balcony. Remember to
pick up the +1 Power Capsule located near the furniture. By the way,
you will also given the following journal note:
================================================
Journal #10 (Bronze)
Deliver Bulma's note to the Electronics Store
================================================
Exit the Capsule Corporation and make your way to the Town Square. Head
west off here until you reach a building. It is being indicated a black
pocket screen icon on the map. Enter the building. You will find
multiple monitor screens at the front of building, enter it.
You will find a Gameboy Advance on the table. Talk to the guy (Otaku)
inside the building. Talk to the owner, Bucky who is behind the register.
You will get the Scouter Part and the journal entry has been updated
again.
================================================
Journal #11 (Bronze)
Deliver the scouter part to Bulma.
================================================
Make your way back to Capsule Corporation. Talk to Bulma and she will
fix the scouter for you. You will get the Scouter. Now you can use the
scouter using the SELECT to get some vital information for your future
battles! On your way out to the lobby, the receptionist will prompt you
that Dr. Briefs wants Gohan to investigate the coporate espionage.
================================================
Journal #12 (Bronze)
Investigate the capsule corporation espionage.
================================================
Head to the east exit where you find the guard and a locked gate. You
will get the Blue Access Card. Make your way to the area where you
find the stairs. Enter the door "Level BA" (you should be able to do
so due to the card)
At the basement, there are 2 capsules lying on the foot. Pick them up
and you will get a +3 Strength Capsule (red) along with +3 Endurance
Capsule (pink). Exit and make your way to the door marked "Level 03".
You will find a scientist here. You won't be able to access to the
west tower. Head for the other tower. There is a Save Circle along with
a switch at the top left hand corner of the screen. Examine and it will
remove the lock on the west tower. Make your way to the West Tower.
Talk to the guy near the computer (Newman) and notice the colour of
box...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Wolf HP: 400 STR: 11 POW: 1 END: 5
Heard of Gohan the wolf slayer? Just wreck the beast like the naughty
dog and it will be over real soon.
EXP: 275
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There will be some more speeches and eventually Newman will be thrown
into jail. The guard will also give the Red Access Card. Enter the room
and you will be able to view all the objects that you have scouted
along with some event characters like King Cold and Frieza.
There is nothing much to do other than head back to the Town Square and
look for Piccolo. Talk to Piccolo and you will be able to use him. The
following journal entry will be added:
================================================
Journal #13 (Gold)
Piccolo must talk to Goku or Mayor about a
problem in West City
================================================
Here is Piccolo's initial stats:
+-----------------------------------------------------------+
| Piccolo Level 10 HP: 156 END: 46 |
| |
| STR: 14 EXP: 4350 |
| POW: 13 NEXT: 1425 |
| END: 12 |
+-----------------------------------------------------------+
Head for the Save Circle and switch to Piccolo. Enter the mansion behind
the Save Circle and talk to the mayor and the following journal entry
will be added.
================================================
Journal #14 (Gold)
Save the village from the Triceratops and report
back to the Mayor
================================================
Note: You can also get this journal by talking to Goku who is loitering
around the entrance of Capsule Corporation.
As Piccolo is at low level 10, I would recommend you to train it at
West City Highway till he has reached Level 12.
Make your way to the south of the town until you find a signboard.
Continue to head south.
------------------------------------------------------------------------
4.10 Triceratops Jungle
------------------------------------------------------------------------
Move along the pathway and it will reach a gate with a character gate
level 10 for Piccolo.
----------------------------------------------------------------------
-[Tips from the Author]-
While in the jungle, you will encounter a new enemy and they can deal
a large amount of damage if you weren't careful. There are 2 solutions.
The first one is to use the Endurance Capsule to boost Piccolo's
defense. The alternative is to train him at the West City Highway.
When facing battles in there, try to keep Piccolo's HP above 50% & you
will be fine. Do not bother to conserve your ki energy (also not to
waste them) as they are an important factor on how you are going to
fight inside the jungle. If you are in need of healing, back track
and find boulders to break and pray that they drop healing items or
use Senzu Bean/Cookies if you are really in need.
----------------------------------------------------------------------
_______________________________________________________________
Enemies: Kuma Mercenary HP: 125 STR: 17 POW: 1 END: 15
Ladybug HP: 29 STR: 1 POW: 7 END: 4
Tiger Bandit B HP: 325 STR: 10 POW: 12 END: 8
_______________________________________________________________
Below is the ASCII map for the jungle.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 02 Triceratops Jungle
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[E]-[1]=[4]
| |
[3]-[2] [5]_
_| | |
[7] [8] [6]
[E] Entrance
[1] Kuma Mercenary
[2] Kuma Mercenary x2, Ladybug
[3] Kuma Mercenary x3, Golden Capsule
[4] Kuma Mercenary x4
[5] Kuma Mercenary x6
[6] Tiger Bandit B, +1 Endurance Capsule
[7] Golden Capsule
[8] Triceratops Village
= Bridge
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
In the first area, you will find a Kuma Mercenary. Defeat and head
south (do not cross the stone bridge first). Head south and you
will find a ladybug (use a ki blast to finish that off first). Defeat
those 2 mercenaries and break the nearby boulders to restore your lost
health. Head west off there and you will find 3 more Kuma mercenaries
and a Golden Capsule in front a wall of rock. Grab it and make your
way back to the area where you find the bridge.
Cross the bridge this time round and you will battle a Kuma Mercenary
along the bridge. On the next area, there are 3 Kuma Mercenaries there.
Watch your way there. In the northeast corner of the area, there is a
? character gate for Trunks (purple). Ignore it and head south.
There are 4 more Kuma Mercenary in upper part of the area. Defeat them
and head south a bit and you will find another Kuma Mercenary. Defeat
it and head south. In the next area, there is a purple Tiger Bandit
(more HP) but still not too difficult for you to handle. Pick up the
+1 Endurance Capsule.
Return back to the previous area. Make your way towards left and move
across the bridge is that is across the waterfall. Head south to the
next area. Move across east along the water-logged pathway and it will
allow Piccolo to move under the bridge. At the dead end, you will find
another Golden Capsule. Return back to the waterfall. Instead of going
up the cliff, there is a hidden path behind the waterfall. Walk past
it and you should be able to fight a Kuma Mercenary. Before heading for
the village. Make sure Piccolo is at least at level 17 or above.
You should be able to access the bridge. Make Piccolo is fully healed
before proceeding to the next area. There are a couple of boulders for
you to smash. You should find Triceratops roaming around the fields.
Take the middle path and talk to the man (Jed) and woman (Judith).
There is also a Save Circle just front of them. I recommend you to save
your game. By the way, do not stand in the front of those Triceratops
or you will get bulldozed by them. You cannot hurt them though...
Just continue to head south. There is a Triceratops maze. It is quite
a tricky one. But I have solved for you guys.
S The objective is to move from point S to
| |______________ point E on the map. Before continuing, here
| _<-T1->_____ | is movement flow of the Triceratops groups:
|^ |_ __ | |
|T2 _| X | |__| | T1 - Moves along left and right along X
|V |_______|<-T4->| T2 - Moves down and up along X and Z
| <-T3->_ | | | T3 - Moves Z in anticlockwise motion
| | Z | | W| | T4 - Moves along W
| |_______| |__| |__
|_____ ____________E
|_|
Y
The objective is to move towards the gap in area X first. Stop at the
edge where T1 track is. Wait for T2 to head to south and trail it,
rest at the gap. Wait for T3 to move south, trail it and rest at the
gap at area Y. Once the coast is clear, head for E which is the exit.
___________________ E _ There is part two of the maze which is
| ____ ^ ____ | | | | more confusing than the first one.
| | K |T| J | |_ | | | T5 - moves left/right along H & I
| |____|7|__ |^ _|L| | | T6 - moves left/right along H & I
| _____>_ | |T| | | | T7 - moves from up/right along J
|_| | | |8| | | | T8 - moves along up/down along L
_____________| | |V|___| | | T9 - moves along left/down along M
| <-T5-> ___ | | ___ <| |
| | H | | I | | | | M |T| | The first one is simple. Just hide
_| |_____| |___| | | |___|9| | between the spaces until T5 gives you
S ________<-T6->___| |_____ V| | way to move to the upper area. Watch
| |_|N| out for T7 and make your way to near
|_________| K. Wait for T7 to move away and stop
before heading to L.
Wait for T8 to move south, trail it immediately as it does so, hide
inside the gap found in L. Wait for T9 move away and hide in the gap of
N. Once T9 moves west, head north all the way and you will be on your
way to face King Triceratops.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Triceratops King HP: 850 STR: 21 POW: 1 END: 25
He may look huge but he is quite harmless if you stay afar from it.
As it was shaking, it mean it is about to charge towards Piccolo.
Hence, make your way away from him if does so. Just hit with your ki
blast from range and attack him repeatedly if you managed to 'trap'
like the way Gohan did to Frieza. If you got break free off it, move
away and start over with the ki blasts strategy. If you are low on
HP, the rocks behind him will replenish some of your health. Try to
keep Piccolo's HP above 50% and you will be fine. In fact, you can
stop its charge, by using a ki blast.
EXP: 1,500
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Once the battle is over, you will be back at the village. A flight
circle will appear at the cross-junction of the town. Board it and it
will lead to outside the dungeon. I would prefer to make the way out
by foot as you give Piccolo to recover his hit points or gain some
levels.
Once you are out of the dungeon, move a bit north and there will be a
surprise for you. Make your way to the mayor's residence. There will be
a cutscene there and you will given another journal entry:
================================================
Journal #15 (Gold)
Retrieve the city key and return it to the
Mayor.
================================================
Exit the house and you see the man heading south. Thus follow him.
Once you reached the area with four houses, talk to the red-haired lady
(Carmen) and you will be given this journal.
================================================
Journal #16 (Bronze)
Rescue the man kidnapped by the Warlord
================================================
------------------------------------------------------------------------
4.11 Warlord's Domain
------------------------------------------------------------------------
Head southwest and you will end up Warlord's Domain. Talk to the guys
and you will be allowed to pass through.
_______________________________________________________________
Enemies: Ladybug HP: 29 STR: 1 POW: 7 END: 4
Warlord's Henchman HP: 90 STR: 2 POW: 8 END: 6
Tiger Bandit HP: 38 STR: 6 POW: 3 END: 4
_______________________________________________________________
Below is the ASCII map for the area.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 03 Warlord's Domain
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[8]
_[6]_ [3]
| | |
[7]-[5]---[4]-[2]-[1]-[E]
[1] Ladybug x2, Warlord's Henchman x6
[2] Ladybug x3, Warlord's Henchman x7, Tiger Bandit x2
[3] +1 Strength Capsule
[4] Warlord's Henchman x3
[5] Warlord's Henchman x2
[6] Warlord's Henchman x6
[7] Warlord's Henchman x8, Tiger Bandit x3, Ladybug, Flight Pad
[8] Robert's House, Flight Pad
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
The area is really HUGE. Just make your way to the southwest corner of
the area & you will find another Golden Capsule [GC]. Pick it up. The
Warlord's Henchman carries a mean bazooka, which deal a tremendous
amount of damge if it hit Piccolo. So be careful. Those ladybugs can be
toasted easily by your ki blasts. The exit is in the northwest path.
In the next area, there is a magic field protecting the hill in the
northwest of the area. North leads to an empty ruins with a +1 Strength
Capsule on the left of the floor area. Move towards outside the ruins
and contour around it using the forest path and it will lead you to the
kidnapped man in the southwest area. Talk to him to rescue him. You will
get a Golden Capsule in return for the deed.
Return back the previous area and take the southeast path. Head west
thrice and you should reach the beach. There is another +1 Strength
capsule near the man with bazooka. Grab it and head north to the flight
pad. Board it and head north.
You should reach a house with a Save Circle in the northwest area. Save
your game. In the house, examine the chest and get a +3 Endurance
Capsule. Talk to the old man (Robert) and he will give you his reasons
for stealing the key. He will undo the magic charm for you. By the way,
you can gain some experience points by hitting the punching bag,
although it increases by a mere 1 exp point per hit on the bag.
Make your way to the area where you find the cave sealed with the magic
charm. Enter the cave. Search the chest in the northwest region. You
will get the City Key!
Return back the Mayor and talk to him. Once you are done, you will be
given another journal entry:
================================================
Journal #17 (Gold)
Meet Goku in East District 439
================================================
Switch to Gohan and give him some decent training at Warlord's Domain
before heading back home at East District 439. There is also a place
where you can train - The Capsule Corporation. Head there and make
your way the atrium. Enter the yellow building and you will meet
Yamcha!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yamcha HP: 800 STR: 18 POW: 12 END: 14
Like Gohan, he has the same types of attack and ki blast. Just fight
him like normal enemies and you will be fine. Please note that you
can nullify a ki blast with a ki blast. You will get a +3 Power
Capsule for winning against him! Nothing will happen if you lose the
battle. You can smash the 3 pots behind him for recovery items. So
do it when you are in need of healing.
EXP: Nothing!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After you done with the training, I suggest you not enter if you intend
to give your victory record at 100% because the upcoming partner will
be much more stronger than you can handle...
There is nothing much of interest left except for heading back home.
------------------------------------------------------------------------
4.12 East District 439
------------------------------------------------------------------------
Board the flight circle. Take note of enemies in the vicinity and you
will brought back the area in front of Grandpa Gohan's House. There will
be some scenes and 3 years will be gone in a flash! Gohan will achieve
level 19 with a new skill - Masenko Ha. Piccolo will achieve level 21
with a new skill - Special Beam Cannon. You will be given 2 more
journals to deal with:
================================================
Journal #18 (Gold)
Intercept the Androids on Amenbo Island
================================================
================================================
Journal #19 (Bronze)
Train with Master Roshi.
================================================
Head for the forest and board the world map icon. There is a new
red dot on the radar, southeast off East District 439 - that's Roshi's
Island where Master Roshi resides. The Anembo Island is located at the
south of the world map. Head for Roshi's Island first.
------------------------------------------------------------------------
4.13 Master Roshi's Island
------------------------------------------------------------------------
You will meet Maron, Turtle and a Golden capsule on the northeast shore
of the island. Remember to pick that up. There is a Save Circle behind
the house. Use it. Enter the house.
You will meet Chiaotzu, Oolong and of course the old geezer, Master
Roshi. Talk to him and Gohan will acquire the Super Kick Technique! Exit
the house and proceed to the Save Circle, switch to Piccolo. Talk to
Master Roshi for him to acquire the Spin Punch Technique. Once you are
done, head for the Amenbo Island. If you observe the journal entry, you
will find that it is not done yet because you have 1 more character to
train with the old geezer.
------------------------------------------------------------------------
4.14 Amenbo Island
------------------------------------------------------------------------
At the hilltop of Amenbo Island, you will meet up with Z-Fighter crew.
Talk to everyone there. Remember talk to Yajirobe to collect a Senzu
Bean from him. Once you have talked to everybody, there will be some
automatic scenes.
Board the flight circle.
-[Sasebo]-
Just head northeast and there will be some more scenes. You will find
2 of the Androids - Androids #19 and Androids #20 (Dr. Gero). Some
surprising events occur and you will be switch to...
-[Outer Space]-
There will be some scenes and Vegeta is trying to become the legendary
Super Saiyan. You will be taught on how to activate it. Hope you have
read it carefully or you may need to refer to the basics...
+-----------------------------------------------------------+
| Vegeta Level 18 HP: 298 END: 68 |
| Skills |
| STR: 27 EXP: 35750 - Super Saiyan |
| POW: 28 NEXT: 8675 - Big Bang |
| END: 32 |
+-----------------------------------------------------------+
You will get to use one of the Super Saiyans and a new journal entry:
================================================
Journal #20 (Gold)
Meet up with others on the Southern Continent.
================================================
-[Capsule Corporation]-
Board the spaceship and you will be at Capsule Corporation. Now it is
time to kick some Androids butt with Vegeta. Funny to see the journal
update available after you have landed on Earth. Talk to the scientist
next to the world map icon and you will be given another journal
entry:
================================================
Journal #21 (Bronze)
Find the seven missing Nameks and return to
Capsule Corporation.
================================================
First of all, make a visit to Master Roshi's Island. Talk to Master
Roshi and Vegeta will acquire Two Handed Smash melee technique! Train
him to level 20 (by revisiting Triceratops jungle and Warlord's Domain
and get some of the items that you have missed earlier if you have).
Now head for the training area at the west atrium and you will fight:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Krillin HP: 1800 STR: 23 POW: 24 END: 17
Well, he fights like Yamcha and has similar attacks. You can have him
temporarily trapped at a corner if you hid behind the poles. Smash
the pots behind him if you need to heal. If necessary power up to
Super Saiyan (but there is a downfall, you gain additional power and
speed but your ki will deplete over time), hence you need to end it
in fast battle. Defeat him and you will get +3 Strength Capsule
for him.
EXP: Nothing!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle, your EP and HP must be exhausted right? Go to one of
dungeons to give Vegeta some more decent so he could gain another level.
I would opt for Warlord's Domain as the enemies are a lot more easier.
Once you are done, head for Southern Continent, which is just a few
miles north off Amenbo Island.
------------------------------------------------------------------------
4.15 Southern Continent
------------------------------------------------------------------------
Once you have landed on the area, you will meet with Goku (with the Z
fighters) along with the Androids. Goku transform into a Super Saiyan
and battles Android #19. The scenes will switch back to Vegeta.
_______________________________________________________________
Enemies: Tiger Bandit B HP: 325 STR: 10 POW: 12 END: 8
Ladybug B HP: 175 STR: 1 POW: 16 END: 11
Ladybug HP: 29 STR: 1 POW: 7 END: 4
Warlord's Henchman HP: 90 STR: 2 POW: 8 END: 6
_______________________________________________________________
Below is the ASCII map for the area.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 04 Southern Continent
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[17]
|
[16]
|
[15]
|
[13]-[12]
| | |
[14] [11] [G7]-[G4]-[G5]
_[4]_ | | | | |
[3] [5]---[8] [G1]_ [G3] [G6]
[2]_ | | | | | |
[1]-----[6]---[7]-[10] [G2]
|
[9]
[1] Tiger Bandit B x5 [10] Tiger Bandit B, LV15 Gate
[2] Tiger Bandit B, Golden Capsule [11] Tiger Bandit B x2, Ladybug B
[3] Tiger Bandit B x2 [12] Warlord's Henchman x2
[4] Ladybug B x2, Tiger Bandit B [13] Warlord's Henchman
[5] Ladybug B x2 [14] Tiger Bandit x2, Gold Capsule
[6] Tiger Bandit B x2 [15] Android 19
[7] Tiger Bandit B [16] Save Circle
[8] Ladybug x8*, Gate [17] Flight Circle
[9] Save Circle
[G1] Scorpion x3, Scorpion B
[G2] Scorpion x2
[G3] Snake B x3
[G4] Snake B x3, Scorpion B
[G5] Scorpion x2, Scoprion B, Snake B
[G6] Scorpion B x2, Tiger Bandit B x5, T-Rex, Golden Capsule,
[G7] Scorpion x3
* Unlike other enemies, these ladybugs does not regenerate.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Get ready for some ambush by five purple Tiger Bandits (the ones similar
to the one you encounter in Triceratops Jungle). Activate Super Saiyan
first before moving close to them to kick their butt.
Take the west path. Defeat the Tiger Bandit and pick up the Golden
Capsule. Return to the previous area. Head north and you will fight 2
more Tiger Bandits but there are some life saver rocks there. Switch
between that area until Vegeta has at least 75% HP /EP.
Once you feel that Vegeta is safe enough to move on, take the east
route (marked [6] on the map) and there are 2 Tiger Bandits in your
way. Defeat them and head east. You will find a Tiger Bandit with 3
rocks in the area. There are 3 pathways.
Take the south pathway (marked [9] on the map). There are 2 rocks
blocking your path. Break them. You will find a Save Circle here.
The east path from area [7] leads to another Tiger Bandit and a Level
15 Gohan Gate where you cannot access since Gohan cannot be used for
the time being. Ignore that for the time being. Return back to the
previous area and head north.
You will find 8 red Ladybugs (Toss them all aside & the barrier gate
will be opened). Move past the unlocked gate and you will fight a blue
Ladybug along with 2 Tiger Bandits. There are 2 pathways. Take either
one of them will reach to the next area. You will fight 2 Warlord's
henchmen. Defeat them and take the east route. At the winding junction,
there is another Warlord's Henchman. Defeat it and head south. You will
fight 2 Tiger Bandits and at the end of the pathway, you will find a
boulder along with a Golden Capsule. Return back to the area where you
find 2 Warlord's Henchman. Take the north path this time round.
The objective is head to the area marked [15] on the map above. Once
you reach there, there will be some scenes of Goku fighting Android 19.
Vegeta will come and aid Goku...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 19 HP: 2970 STR: 21 POW: 14 END: 11
Well, move towards north of the platform where Piccolo and Gohan are
standing. Do your transformation into Super Saiyan. The computer A.I
is pretty lame and slow. Avoid using ki blast directly on the enemy
himself as it could absorb the ki into its energy. There are a lot
of boulders scattered across the borders of the battlefield. So break
them and retrieve the healing items wisely. If you have a Senzu Bean,
do not hestiate to use it.
EXP: 3,410
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the battle is over, you will switch to Piccolo. So make your way
to the Save Circle and switch to Gohan. Train him to at level 20 if you
haven't done so. Head for the Gohan LV15 gate.
_______________________________________________________________
Enemies: Scorpion HP: 110 STR: 11 POW: 1 END: 5
Scorpion B HP: 400 STR: 18 POW: 1 END: 11
Snake B HP: 275 STR: 15 POW: 1 END: 14
T-Rex HP: 1750 STR: 40 POW: 1 END: 30
_______________________________________________________________
You will encounter new enemies here. Grab the +3 Strength Capsule
and defeat the 3 scorpions here. The red one has more HP. Move
across the wooden bridge. Defeat another 1 more scorpion. Head south
to exit that cave. It is pretty hazy and you will fight 2 scorpions
on your way out of the cave. Proceed north to the next area and you
will find 3 snakes (pink) that are in front of you. Smash the boulders
to restore your HP. The west path leads to 3 Scorpions while the east
path leads to 3 more snakes and a red scorpion. There are 2 more paths.
Take the southeast route. In the next area, you fight 2 Scorpions, a
red Scorpion (guarding the +1 Endurance Capsule) and a Tiger Bandit.
Defeat all and continue to head south. The next area, you will be
fighting 2 Tiger Bandits. Destroy the boulder and retrieve +1 Power
Capsule. Now return back the junction path and head southwest. Battle
all way and you will find a large T-Rex in a middle. It has a lot of
HP (1750) but you can defeat from it a distance by attack it from top
of the cliff! Actually, try to lure it to get "stuck" inside the
boulder so that you can attack without any worries. Watch for the
incoming Tiger Bandit and red scorpion though. Once the T-Rex killed,
go down to the steps to retrieve the Golden Capsule! The T-Rex gives
you 3750 exp, which allow you to level up your characters really fast.
I would recommend you to level both Vegeta and Piccolo to at least level
24.
Once you reached Level 24, switch back to Piccolo or Vegeta (most people
prefer to use Vegeta as he could transform into Super Saiyan). But it
also possible to defeat Dr. Gero with Piccolo.
Make your way to the area where the destroyed cliff is, which is marked
by [15] on the radar. In the next area, there is a Save Circle and a
couple of boulders for you to smash. Head north and move to the flight
circle. Board it. (If you use Vegeta, have him transform into Super
Saiyan first)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 20 HP: 2810 STR: 24 POW: 19 END: 14
Well, he has less HP but strong attributes than Android 19. Once you
landed on the ground, he will bound to attack your character. The
battle is tougher as the ground is smaller and less boulders
available. Use the same strategy that you fought Android 19 and you
will be fine. Do use energy blasts at him or he will absorb it as his
life points. Fight until his HP is around 25%
EXP: 5,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Once the battle is over, you will have some story event and a new
journal entry added:
================================================
Journal #22 (Gold)
Locate Dr. Gero's Lab in Northern Mountains
================================================
Since there is no other way other that taking the world map icon.
Board it. Revisit East District 439 and make your way to Goku's house
to smash some rocks for items to recover your lost HP/EP. Once you are
done with your preparations, make your way to the star indicated on
the radar. You will arrive at...
------------------------------------------------------------------------
4.16 Northern Mountains
------------------------------------------------------------------------
Well, you have arrived at a new area with new enemies.
___________________________________________________________________
Enemies: Warthog HP: 300 STR: 20 POW: 1 END: 14
Snake B HP: 275 STR: 15 POW: 1 END: 14
Hawk HP: 110 STR: 10 POW: 1 END: 5
Wolf C HP: 675 STR: 29 POW: 1 END: 24
Tiger Bandit B HP: 325 STR: 10 POW: 12 END: 8
Eggbot HP: 250 STR: 19 POW: 25 END: 18
Triceratops HP: 870 STR: 40 POW: 1 END: 40
Warlord's Henchman HP: 90 STR: 2 POW: 8 END: 6
___________________________________________________________________
Below is the ASCII map for the area.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 05 Northern Mountains (Part 1)
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 06
| [C3]
[10]-[9] |
| [C2]
[7] [P1] |
| | [C1]
[6]-[5]_ |
[4] [8]
| |
[3]-[1]
|
[2]
[01] World map icon, Save Circle [C1] Wolf C x3
[02] Warthog x6, Golden Capsule [C2] Tiger Bandit B x3
[03] Snake B x3, Warthog x4 [C3] Tiger Bandit B x6, Wolf x3
[04] Hawk x3
[05] Warthog x6, LV30 Piccolo Gate
[06] Hawk x3
[07] Tiger Bandit B x7, Snake C x3*
[08] LV25 Gohan Gate, Warthog x5,
Golden Capsule
[09] Save Circle
[10] Triceratops, Tiger Bandit B x3
Goku Gate
' The Warthog will disappear after you have defeat them for the first
time.
* You will fight Dr. Gero here initially. After you have defeat him,
you will battle these enemies instead!
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
You will find a Save Circle on the left of the world map icon. Head
south from the Save Circle. You will find 6 Warthogs and there is a
Golden Capsule to collect. If you are using Vegeta, this should not
pose much of a problem. Return back to the save circle and proceed west.
Now switch to Gohan and train him till he is level 25. Just move from
area [1] and [3] to do your training. Once Gohan reaches level 25,
make your way back to Save Circle. Head north.
Break the gate. Defeat all 5 Warthog and grab the Golden Capsule. I
guess it is not advisable to head north as the enemies are a bit too
tough for you to handle at the moment. Exit the gate and switch to
Piccolo. Train him to level 28 and you return back to the area where
you find Gohan's gate previously.
Head north. You will find 3 wolves (each with 675 HP!) but make sure
you have at least max HP before entering this area. If not, make your
escape to the save circle and heal Piccolo till he is reaches that area
with full HP/EP and at least level 27 or above. In next area, you will
fight 3 Tiger Bandits. Head north and you will find a large area with
6 Tiger Bandits and 3x more wolves. There is also a +5 Strength Capsule
for you to collect. There is a way to handle these enemies and it is
use straight line ki attacks like Piccolo's Special Beam Cannon or
Vegeta's Big Bang. I won't recommend you to try to attempt to get the
+5 Strength Capsule until your characters are at least level 27 and
above.
Return back the Save Circle. Take the west route. You will find 3
Snakes along with 4 Warthogs. Head west again and you will find 3
boulders blocking your way. Behind that field, you will fight 5 more
Warthogs and a LV30 Piccolo Gate. Ignore it for the time being. Head
west. You will find a huge pond with 3 Hawks hovering around. Head
north again and you will find +3 Power Capsule. Make sure your
character is fully healed at this moment before heading north.
Once you reached north, you will meet up Dr. Gero (Android 20) again
and you will batte him for the 2nd time.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 20 HP: 1900 STR: 25 POW: 21 END: 17
Well, he is having lesser and lesser HP. Just fight it the same way
you have did earlier and you will be fine. Once his HP is down to 75%,
he will fly away.
Exp points: 0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
In the next area, there is a Save Circle and a couple of boulders for
you to restore your lost HP/EP. Head west and you will fight 3 Tiger
Bandits and a ? Goku Gate. Ignore it for the time being. Do not stand
too close to the gate or the Triceratops will harm you!
Return back the Save Circle. Take the north path and Bulma will give
you a short briefing and you will get this journal entry:
================================================
Journal #23 (Silver)
Destroy the three power generators to drop Dr.
Gero's barrier
================================================
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 06 Northern Mountains (Part 2)
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[12]
|
[10] [11]
| |
[09]-[07]-[05]-[04] [16] [19]
| | | | |
[08] | [03]-[02]-[13]-[14]-[15] [18]
[06] | | |
[01] [17]
|
Map 4
[01] Save Circle
[02] Eggbot x6
[03] Eggbot x3
[04] Dr Gero*, Golden Capsule
[05] 5x Tiger Bandit B, LV50 Vegeta Gate
[06] 5x Tiger Bandit B, Yajirobe
[07] 8 Eggbot
[08] Hut, Save Circle
[09] Snake B x3, Warthog x7
[10] Eggbot x5, Golden Capsule
[11] Pathway to Vinnie's House
[12] Vinne's House (Generator #1)
[13] Generator #2
[14] Dr. Gero'
[15] Eggbot x8
[16] Eggbots x8, Golden Capsule
[17] Eggbots x6, Ladybug B x4, Hot Springs
[18] Tiger Bandit x4, Eggbot x2, Golden Capsule
[19] Generator 3
* After the battle is over, you will fight 3 Warlord's Henchman.
' After the battle is over, you will fight 8 Warlord's Henchman.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Defeat the 6 Eggbots that are in front of the barrier. When the Eggbots
are flashing, it means it is going to explode. Get your character out
of there or he will suffer some damage from the explosion.
Take the west path and you will be battle 3 Eggbots. Make sure Vegeta
has at least 80% of his HP/EP. Transform to Super Saiyan and proceed on.
You will be forced to fight Dr. Gero.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 20 HP: 1900 STR: 25 POW: 21 END: 17
Well, he is having lesser and lesser HP. Just fight it the same way
you have did earlier and you will be fine. Once his HP is down to 50%,
he will fly away.
Exp points: 1,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Head south and you will find 2 more boulders. There is a Golden Capsule
behind it. Exit and return back to previous area. You will fight 3
Warlord's Henchmen. Keep doing this until Vegeta HP is fully restored.
Once you are ready, head west and you will find 5 Tiger Bandits rushing
towards you. North is the Level 50 Vegeta gate (you will need to visit
it later). Head south and you will find 7 Tiger Bandits in this area.
You will also find Yajirobe in southwest corner. Talk to him to get a
Senzu Bean. In the southeast corner, there is a +3 Endurance Capsule
Pick it up.
Return back to the previous area and head west. There will be a short
scene about the background music. You will encounter 8 Eggbots in this
area. Head south from here and you will find a small hut with 3 people.
Talk to them. Head south via the ledge on the southeast end and head
left all the way to retrieve a +3 Power Capsule. Smash those rocks to
restore some HP/EP.
Talk to Henry and he will give you the following lyrics:
You've got the awesome power within you!/
It's been there all along!/
Don't feel blue/
You will got eyes of the lion!
Talk to Janet and she will give the following lyrics:
Fear is the only thing holding you back!/
Green pastures are ahead of you!/
Move in and attack!/
Don't forget the eyes of the lion!
Talk to Ted and he will give the following lyrics:
Fear the danger around you!/
The black darkness surrounds you!/
What are you going to do?/
The eyes of the lion!
Return back to the previous area. Take the north path this time round
and make your way all the way up. Until you reach a cave with the
following switches:
[Red] [Black] [Purple] [Yellow] [Green] [Blue]
OFF ON OFF OFF ON ON
Switch on the blue, green and black switches (where I got my clue?
Please refer to the lyrics above). You will find a colourful hut at
the summit of the area. You can go behind the house and retrieve +3
Strength Capsule. Pick it up and enter the house. You can destroy those
objects if you want.
Enter the house. Talk to the guy inside the house (Vinnie). Enter the
door that you have unlocked earlier and you will find 1st generator!
Break the yellow tubes and the music will stop and the first barrier
will be lifted!
Exit and return back the area where you find the 8 Eggbots. Take the
west path this time round. You will find 3 Snakes and 2 Warthogs. There
are some rocks for you to break. Move up the ledge and you will find
5 more Warthogs (they have a tendency to hide behind the trees...)
Move north again.
Along the pathway, you will encounter Eggbots (there are 6 of them). At
the south of the area, you will find a Golden Capsule. Remember to
pick it up. There is nothing much to venture here other than heading
back to the area where you find the main gate. Take the east route.
In the next area, you will find a generator with 3 yellow hoses.
Hit those yellow hoses and the middle barrier will be unlock. Make sure
Vegeta has at least 80% of his HP/EP. Transform to Super Saiyan and head
east. You will meet Dr. Gero again and another fight will begin...
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 20 HP: 1900 STR: 25 POW: 21 END: 17
Well, he is having lesser and lesser HP. Just fight it the same way
you have did earlier and you will be fine. Once his HP is down to 25%,
he will fly away.
Exp: 7000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Once you have defeat him, continue to head east. Make sure Vegeta has at
least 50% HP/EP before you head east. There are 8 Eggbots here and a
couple of rocks for you to smash. Each Eggbot takes about 4 ki shots to
go down. So shoot them and you should be able to level up relatively easy
here. Head north and you will fight 8 more Eggbots and there is a Golden
Capsule to retrieve. Head south to return back to the previous area.
Head east to the next area.
You will encounter 6 Eggbots with 4 Ladybugs. Notice the hot springs on
the right side of the area. Defeat them and exit the area via the
northeast path. You will find 3 Tiger Bandits (orange) and 3 Eggbots in
this area. There is a platform where you can find another Golden
Capsule. Pick it up. Head north again and you will find the last
generator surrounded by a large brontosaurus.
Talk to Brontosaurus and you will ask to move the eggs to a safe
location (i.e. hot springs). There are a couple of boulders behind the
generator and a Save Circle on the left. Save your game. Examine one of
the eggs to pick it up.
Head to the area with hot springs (marked 17) on the map above. When
carrying an egg (an egg icon will appear on the top right corner of
your screen), you cannot use ki blasts nor attack. If you are hit by an
enemy, the egg will break and you need to redo it again. You just need
to exit the screen successfully to place the egg.
START As you cannot attack the enemy, you need
| \_________________ to get to the end point without being
| ****************** \ attacked by the enemies. EB stands for
EB1 EB2 TB2 * \ Eggbot and TB stands for Tiger Bandit.
* _|
|______________ * | You will find the EBs moving down and
TB1 |* | up. This also applies to TB2. Try to
____________|* | get too close to TB1 or you will be
/ * | targeted it by it. The correct path is
| TB3 TB3 * | indicated by the asterisks.
| ************* /
| * ____________/ It took me approximately 20+ minutes
| * | to get past this area on my first try.
END The keyword to complete the quest is
"SPEED".)
In fact, once the eggbots are heading south and a distance away from
your character, just dash and make a turn down (hopefully the Tiger
Bandit (TB2) won't hit you). It takes some practice though. You will
definitely to apply double dash here in order to get through this area.
Just do this successfully for the 3 eggs and smash the yellow hoses and
congrats, you have deactivate the 3rd generator! Save your game and
make your way to the central gate (the first area, which is indicated by
[02] on the map).
Head north and there will be some more scenes. Head north and break the
blue gate. Some more scenes will continue...
================================================
Journal #24 (Gold)
Follow Androids 16, 17 and 18
================================================
Head north from the previous area until you reach a pathway. Smash
those boulders for healing goodies and move forward. If you smashed the
boulders at the southwest corner, you will find a gray gate with a white
question which is inaccessible at the moment. Ignore it for the time
being and return back to the nearest save circle to save your game if
you want to. I would recommend you to use Vegeta as he could transform
into Super Saiyan. Transform first before boarding the flight pad.
You will be on the city path with the Androids. Shortly, it will be a
battle of Vegeta against Android 18.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 18 HP: 2910 STR: 29 POW: 34 END: 27
She's strong and can fire ki blasts like the previous Androids that
you have fought earlier. Use the previous strategies that you have
used for the previous bosses and you will be fine. Unlike Android 19
or Android 20, she will not absorb your ki energy. If you want to
transform into a Super Saiyan. Stand behind the rocks to transform.
Just keep on hitting her till her HP is at 50%
EXP: 8,875
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
There will be some scenes and eventually, you will be controlling
Piccolo and the following journal will be added to your listing:
================================================
Journal #25 (Gold)
Piccolo must see Kami at his Lookout
================================================
Make your way to Kami's Lookout (which is indicated by a star on the
radar).
------------------------------------------------------------------------
4.17 Kami's Lookout
------------------------------------------------------------------------
You will find a Save Circle. Both Gohan and Vegeta aren't playable for
this mission. Head further a bit and you will meet Mr. Popo. At the
northwest corner of the area, you will find the first of 7 missing
Namek. Just talk to the Namek and he will go.
The flight circle at the west or east edge will lead to Korin's Tower.
Board it. You will meet Korin. Talk to him and you will come to know
to earn a Senzu Bean, you will need to give him 3 Fish in exchange.
(Please refer to the Side Quest section for more details).
Head for the main building in the north. Enter the room. Piccolo will
have some conversations with Kami. The screen will switch to Goku's
House.
------------------------------------------------------------------------
4.18 East District 439 - Goku's House
------------------------------------------------------------------------
There will be some scenes and eventually, you will be controlling Trunks
who has become a playable character!
Here is Trunks' initial stats:
+-----------------------------------------------------------+
| Trunks Level 27 HP: 545 END: 95 |
| |
| STR: 36 EXP: 212875 Cross Slash |
| POW: 28 NEXT: 46125 Burning Attack |
| END: 35 |
+-----------------------------------------------------------+
The following journal entry will be added:
================================================
Journal #26 (Gold)
Investigate the Time Machine outside Gingertown
================================================
At this moment of time, you can only be controlling Trunks or Gohan.
Make your way to Gingertown, which is indicated by the star on the
radar.
------------------------------------------------------------------------
4.19 Outside Gingertown
------------------------------------------------------------------------
Once you landed on the city, you will find a Level 25 Piccolo Gate at
the northwest area. Ignore it for the time being. If you head south,
you will end up on West City Highway, which will lead you to West City
eventually.
Take the west exit instead.
___________________________________________________________________
Enemies: Warlord's Henchman B HP: 900 STR: 10 POW: 30 END: 26
Ladybug B HP: 175 STR: 1 POW: 16 END: 11
Eggbot B HP: 525 STR: 35 POW: 41 END: 22
Destroyer HP: 1463 STR: 32 POW: 39 END: 29
Kuma Mercenary B HP: 596 STR: 25 POW: 1 END: 20
___________________________________________________________________
Well, here is the ASCII map of the outskirts.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 07 Gingertown Outskirts
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[A2]
[13] |
| [05] [A1]
[11]-[12] | | |
| | _[06] [04]-[03]
[10] *L [07] |
| | | [02]-[01]
[09]-[08]_| |
[WH]
[WH] West City Highway
[01] Flight Pad
[02] Yajirobe, Save Circle
[03] Kuma Mercenary B x5, Ladybug B
[04] Eggbot B x4
[05] Kuma Mercenary B x4
[06] Time Machine, Save Circle, Golden Capsule
[07] Kuma Mercenary B x2
[08] Eggbot B x4
[09] Warlord's Henchmen B x4
[10] Eggbot B
[11] Kuma Mercenary B
[12] Destroyer
[13] Structure
[A1] Kuma Mercenary B x3
[A2] Gohan LV50 Gate, Eggbot B
*L Lake
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Head west and you will meet up with Yajirobe. You will be reminded to
get Senzu Beans, you need to get it from Korin. (No more free lunch ^_^)
There is a Save Circle. Use it. Get Trunks to at least Level 30 before
proceeding on.
Head west once you are there. Make your way to the area marked [06].
There will be a cutscene and you will be given another journal entry:
================================================
Journal #27 (Gold)
Find what came out of the time machine
================================================
Search the southeast corner of the area and you will find another
Golden Capsule. Pick it up. Now make your way to the area marked [13]
on the map. If you head to the area marked *L, the background music
will change. Talk to the old man (Claude) who is standing on the plank.
================================================
Journal #28 (Bronze)
Retrieve the bait from West City and return it
to the fisherman in Gingertown
================================================
Be careful of the Destroyer that you encounter at area [12] because its
high HP and its ability to use a flamethrower. In fact, you can target
its right hand (left side if you have Trunks facing it) and attack non-
stop and it offers a lot of HP for you. Make your way to area [13] and
there will be some scenes. There will be some scenes. Piccolo will
gains a level and acquired Super Namek form and Scatter Shot skill!
================================================
Journal #29 (Gold)
Investigate the Disturbance in Gingertown
================================================
Make your way to Gingertown (indicated by the star on the radar). Now
you can play as Piccolo, Gohan or Trunks.
------------------------------------------------------------------------
4.20 Gingertown
------------------------------------------------------------------------
Break the Level 25 Piccolo Gate (if Piccolo hasn't acquired the level,
you can head into the outskirts to train him). I would recommend you to
train Piccolo till he is at least Level 30 before entering the city
area.
Head north and you will find a street filled with clothes. Head west
across the building and you will reach another area. Proceed northwest
from there till you find a Golden Capsule. Grab it. Return back the
street and head north. Piccolo will meet the mysterious creature came
out of the structure. Its name is Cell and it is a battle!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cell HP: 5210 STR: 32 POW: 32 END: 37
He is tough as he has double the amount of HP as compared to Android
18. He can absorb HP/EN from Piccolo if you get too close to it. So
watch out for it. Use the same strategy that you have used against
previous bosses and you will be fine. Besides, there are a lot of
boulders for you to smash for healing items. It will be a good idea
to activate Super Namek prior to the battle. Weaken his HP till his
HP shows 50% left.
Exp: 12,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the events are over, you will resume control as Trunks and the
following journal entry will be added.
================================================
Journal #30 (Gold)
Destroy the Computer in Dr. Gero's Lab
================================================
Before begining your search for the quest above, make your way back
to Capsule Corporation.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Tien HP: 2210 STR: 35 POW: 29 END: 27
Like the previous training battles, you will not lose if all your HP
has been depleted. He attacks like a normal enemy. Just use the same
fighting strategy that you have been using throughout the game and
you will be fine. You will be awarded the +3 Endurance capsule for
winning against him!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Now examine the world map icon. Board it and head for Northern
Mountains which is indicated by a star on the radar.
------------------------------------------------------------------------
4.21 Northern Mountains
------------------------------------------------------------------------
You may have visited the area before but the enemies have changed and
they are stronger than you have previously fought them earlier.
___________________________________________________________________
Enemies: Warthog HP: 300 STR: 20 POW: 1 END: 14
Wolf C HP: 675 STR: 29 POW: 1 END: 24
Tiger Bandit B HP: 325 STR: 10 POW: 12 END: 8
Snake C HP: 530 STR: 32 POW: 1 END: 28
Hawk HP: 110 STR: 10 POW: 1 END: 5
Destroyer HP: 1463 STR: 32 POW: 32 END: 29
Snake B HP: 275 STR: 15 POW: 1 END: 14
Triceratops HP: 870 STR: 40 POW: 1 END: 40
Eggbot HP: 250 STR: 19 POW: 25 END: 18
Ladybug B HP: 175 STR: 1 POW: 16 END: 11
Tiger Bandit HP: 39 STR: 6 POW: 3 END: 4
Warlord's Henchman HP: 90 STR: 2 POW: 8 END: 6
___________________________________________________________________
Below is the ASCII map for the area.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 09 Northern Mountains (Part 1, 2nd Visit)
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 10
| [C3]
[10]-[9] [P2] |
| | [C2]
[7] [P1] |
| | [C1]
[6]-[5]_ |
[4] [8]
| |
[3]-[1]
|
[2]
[01] World Map Icon, Save Circle [C1] Wolf C x3
[02] Empty [C2] Tiger Bandit B x3
[03] Snake C x3, Warthog x4 [C3] Tiger Bandit B x6, Wolf C x3
[04] Hawk x3 [P1] Destroyer
[05] Warthog x6, LV30 Piccolo Gate [P2] Missing Namek
[06] Hawk x3
[07] Tiger Bandit xB x6, Snake B x3
[08] LV25 Gohan Gate, Warthog x5,
Golden Capsule
[09] Save Circle
[10] Triceratops, Tiger Bandit x3
Goku Gate
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Once you have landed on the area, switch to Piccolo first and head for
the area where you find Piccolo's Level 30 Gate. It is marked [5] on
the map. In the first area, there is a Destroyer (although it has high
HP but it is still a weak enemy). Defeat it and head north. You will
find numerous boulders and rocks in the region. There is a Namek in the
northern region. Talk to him and you have rescued the 2nd of the 7
Missing Nameks!
There is nothing much of interest here besides head for the next area.
Go to the area marked [09] on the map.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 10 Northern Mountains (Part 2, 2nd Visit)
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[24]
|
[12] [22]-[23]
| |
[10] [11] [21]
| | |
[09]-[07]-[05]-[04] [20] [16] [19]
| | | | | |
[08] | [03]-[02]-[13]-[14]-[15] [18]
[06] | | |
[01] [17]
|
Map 9
[01] Save Circle
[02] Eggbot x6
[03] Eggbot x3
[04] Golden Capsule, Warlord's Henchman x3
[05] 5 Tiger Bandit B, LV50 Vegeta Gate
[06] 5x Tiger Bandit B
[07] Eggbot x8
[08] Hut, Save Circle
[09] Snake B x3, Warthog x7
[10] Eggbot x5, Golden Capsule*
[11] Pathway to Vinnie's House
[12] Vinne's House (Generator #1)
[13] Generator #2
[14] Warlord's Henchman x8
[15] Eggbot x8
[16] Eggbots x8, Golden Capsule*
[17] Eggbots x6, Ladybug B x4, Hot Springs
[18] Tiger Bandit x4, Eggbot x2, Golden Capsule*
[19] Generator 3
[20] Destroyer
[21] Empty Area
[22] Ladybug B x5, Trunks LV30 Gate
[23] Save Circle
[24] Dr. Gero's Lab
* The Golden Capsules will be there if you haven't gotten it
earlier.
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
If you want to catch fish, try to defeat those Warlord's Henchman at
[14] or [4]. They will drop a Fish item where you can use for an
exchange for a Senzu Bean with Korin. It is very rare for them to drop
them. I won't recommend this method though. You might to train Gohan to
at least level 29 before heading Dr. Gero's Lab with Trunks (It is good
to have a balance party)
Make your way towards the entrance of Dr. Gero's Lab. You will find 2
Destroyers here. Defeat both of them and proceed north. You will find
the remains of the destroyed lab. Head north again. You will encounter
5 ladybugs here. Defeat and focus your attention on the southwest
corner. Break those boulders and west. There is a Level 30 Trunks Gate.
Break it. You will find Dr. Gero's Lab. Krillin will enter the lab as
well. Enter the room found in the northwest region.
There will be some scenes. Head north again and you will end up in the
room where the computer is. Exit the room (funny... Krillin says the
cave is going to self-destruct and yet there is no countdown meter?)
Some more scenes will occur and your journal will be updated with a new
entry:
================================================
Journal #31 (Gold)
Check on Goku's progress at Master Roshi's
Island
================================================
Use the world map icon to exit the area. Make your way to Master Roshi's
island (indicated by the star on the radar).
------------------------------------------------------------------------
4.22 Master Roshi's Island
------------------------------------------------------------------------
You will meet Master Roshi, his turtle and Chiaotzu on the island.
Attempt to enter the house and Master Roshi will inform you that Chi-
Chi is upstairs with Goku. Make your way to the 2nd floor. There will
be some scenes and another journal update.
================================================
Journal #32 (Gold)
Meet Goku at Kami's Lookout
================================================
Make your way to the lookout. You should have no problems in locating
structures by now...
------------------------------------------------------------------------
4.23 Kami's Lookout
------------------------------------------------------------------------
Enter the main building and make your way to the Hyperbolic Time Chamber
doorway. You will meet your friends there along with Vegeta and Goku.
Make your way to the Hyperbolic Time Chamber and there will be some
scenes. Vegeta and Trunks will head for training in chamber first. Now
you will be controlling Piccolo and the following journal will be added.
================================================
Journal #33 (Gold)
Intercept the Androids on Master Roshi's Island
================================================
Make your way to Roshi's Island. For this mission, only Piccolo is
playable. Before heading there, I will suggest you to get Piccolo to
at least Level 35 and doing some questing.
-[Deliver the Fishing Bait]-
Make your way to West City and talk to the old granny (Maude) inside her
house and you will get the Fishing Bait. (Remember the house with the
locked chest. The house is located at the southeast area of West City.
It has a blue covering top). Make your way to Gingertown via West City
Highway. (Remember I told you to give Piccolo training right?) If you
want to avoid fights, just head north off the Save Circle (the highway
has been rebuilt already). Now make your way to the place where the
fisherman (Claude) is. (Refer to Map 07). You will get another Golden
Capsule in exchange for it!
------------------------------------------------------------------------
4.24 Master Roshi's Island
------------------------------------------------------------------------
Make your way to the front of house and there will be some talking with
the Androids. After the talking is done, a flight pad will appear at the
southwest shore of the island. Transform into Super Namek and bard the
flight pad and you will end up on a deserted island.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Android 17 HP: 3550 STR: 32 POW: 39 END: 34
Just use the same methods that you have fought Android 18 earlier.
There are a couple of boulders in region where you can smash them for
healing items. Defeat till her HP bar is down to 75%. Revert to normal
if your ki is in danger of running out. Wait for the yellow triangle
to refill before boarding the flight pad.
Board the flight pad once you are ready and you will battle Android
17 again. There are some boulders in your way. Do not smash them
unless you are in need of healing. Once you have lower his HP gauge to
50%, Android 16 will say something. Once the speech is over, you WILL
have to fight Android 17 immediately. Use a Senzu Bean once Piccolo's
HP/EP is crucial (i.e. 25%). Fight till his HP is 25% and the battle
is officially over (*phew*)
Exp: 15,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cell will makes his appearance and absorbs Android 17. After some more
scenes, Goku will make his way to rescue Tien and Piccolo. Back at the
Kami's Lookout, more of the story will be unfold. You will regain
control of Piccolo along with the following journal entry.
================================================
Journal #34 (Gold)
Meet Trunks and Vegeta outside the Hyperbolic
Time Chamber
================================================
Make your way to the door where the Hyperbolic Time Chamber is. Vegeta
and Trunks has finally finished their training at the Hyperbolic Time
Chamber. Trunks will gain a level and acquired Sword Blast attack.
Vegeta will also gain a level and the Energy Punch attack.
You will be controlling Vegeta and the following journal entry will be
added:
================================================
Journal #34 (Gold)
Prevent Cell from absorbing Android 18
================================================
I will recommend you to get both Trunks and Vegeta to at least Level 35
before the optional quest above. Besides there are some additional
quests for you to do. Now you can play as Vegeta, Trunks or Piccolo for
this period of time.
------------------------------------------------------------------------
4.25 East District 439
------------------------------------------------------------------------
First of all, using Vegeta, make your way to East District 439 (i.e.
Goku's House). Head for the Vegeta gate that you cannot access earlier.
It is a Level 30 Gate. Break it and enter it.
___________________________________________________________________
Enemies: Snake HP: 35 STR: 7 POW: 1 END: 3
Wolf HP: 65 STR: 8 POW: 1 END: 4
Ninja HP: 900 STR: 34 POW: 25 END: 27
Warlord's Henchman B HP: 900 STR: 10 POW: 30 END: 26
Ladybug C HP: 700 STR: 1 POW: 32 END: 29
___________________________________________________________________
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 11 East District 439
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[11]
[09]-[10]
| |
[08]-[07]-[12]
| | |
[06]-[05]-[04] [01]
| |
[03]-[02]
[01] Goku's House
[02] World Map Icon, Snake x2, Wolf x2
[03] Wolf x3, Snake x4, Vegeta LV30 Gate
[04] Ninja x8 Warlord's Henchman B x2
[05] Ninja x5
[06] Save Circle, Golden Capsule
[07] Ladybug C x2
[08] Warlord's Henchman B
[09] Warlord's Henchman B x6, Goku Gate
[10] Ladybug C x3
[11] Missing Namek
[12] Ninja x5, Golden Capsule
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
There is an Endurance +1 Capsule on the terrain. Pick up. There are 2
Ninja hiding in the trees on the right. So take note of it. Once you
reach the upper portion of area, you will encounter 2 Warlord's
Henchman along with 6 more Ninja looming in the trees. Those grayish
structures can be destroyed for healing items like the normal rocks
and boulders by the way. Take the west path. Please note Energy Punch
is very useful for the battles here.
You will find 3 more Ninja in the trees. Behind the 'wall' made by
those structures, you will encounter 2 more Ninjas. Head west again,
you could take a breather with a Save Circle and a Golden Capsule.
Return back to the previous area. Smash the 'wall' that is formed by
the structure and head north. You will encounter 3 Ladybugs, head west
again. There is a Warlord's Henchman with some structures around.
Smash them and proceed north. You will find 6 more Warlord's Henchman
and a Goku Gate. Head eastwards. You will find 3 more Ladybugs for
you to swat. Head northeast and try to go extreme right. Head north
from the forest. You will find 3rd Missing Namek there.
Return back to the area where you find Goku's gate. Exit that area via
the southeast exit. In the next area, head east. You will find another
Ninja behind the boulder at the southwest of this area. Destroy him and
head eastwards, moving across the pond. There are 3 Ninjas (2 of them
hiding behind the pillars and one of them behind the tree that is in
between). Proceed on towards east. You will find another Ninja near the
Golden Capsule. Defeat him and retrieve the Golden Capsule. Make sure
Vegeta has at least 75% HP/EP before heading south (the first area of
the gate dungeon, you should remember how tough that area was). Once
you are done, exit the area and head for the star indicated on the
radar.
------------------------------------------------------------------------
4.26 Tropical Islands
------------------------------------------------------------------------
The tropical islands is located east off the Southern Continent. Make
your way there. You will end up on a Save Circle with a flight pad.
Switch to Trunks if Vegeta has already level 35. Get both of them to
at least Level 37 before you choose to fight Cell.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
During this event or until you have finished the battles against
Nonperfect Cell, Vegeta and Trunks will be transforming to USSJ
instead of a normal SSJ. The effect is higher attack power but the
speed is greatly reduced. I myself prefer to use plain Saiyan for
these battles as speed is vital in moving in the dungeon.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
___________________________________________________________________
Enemies: Alligator HP: 600 STR: 29 POW: 1 END: 20
Ladybug C HP: 700 STR: 1 POW: 32 END: 29
Saber-Toothed Tiger HP: 750 STR: 32 POW: 1 END: 14
Pterodactyl HP: 900 STR: 28 POW: 1 END: 16
___________________________________________________________________
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
Map 12 Tropical Islands
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
[01] [13]
[02]
[03] [12]
[04]_ [09]-[10]
| _[06]-[07]_ |
[05] [08] [11]
[01] Save Circle, Flight Pad
[02] Alligator x10, Flight Pad
[03] Ladybug C x2, Alligator x6, Flight Pad
[04] Sabre-Tooh Tiger x4, Alligator x8
[05] Pterodactyl, Saber-Toothed Tiger x4, Alligator x2
[06] Saber-Toothed Tiger x5, Alligator x4, Ladybug C x3
[07] Pterodactyl x3
[08] Alligator x3, Saber-Toothed Tiger x5
[09] Saber-Toothed Tiger x5, Golden Capsule, LV30 Vegeta Gate
[10] Reginald, Missing Namek
[11] Save Circle
[12] Saber-Toothed Tiger x3, Flight Pad
[13] Cell
=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=.=
You will encounter green alligators (they ignore you if you don't get
too close to them, but I suggest you to fight them as your characters
really need training). There is a +3 Power Capsule in northeast area.
There is another flight pad in the southern corner. Board it to reach
the next island. By the way, there is a possibility of the alligators
dropping Fish items where you can exchange 3 of them for a Senzu Bean.
Just make sure that you have at least 2 of them before you fight Cell.
You will fight 2 Ladybugs and 6 Alligators on the shore. Defeat all of
them. Trunks Burning Attack is very useful here as it could stun your
enemies where you can attack them like easy targets. Board the flight
pad in the southeast corner to the next island.
This one is tough. 8 Alligators are group together on the right while
4 Saber-Toothed Tigers are on the lower left corner. I would go after
the alligators as they are slower and weak against Trunks' Sword Blast
attack. Once you have at least 50 END points, this area should be okay
for your characters to handle. Head east and you will find 3 Ladybugs
block your way destroy them and head west. If you head southwest,
there is a Pterodactyl, 2 Alligators along with 4 Sabre-Tooth Tigers
The next area, you will find 3 Pterodactyl. They are your prey for
healing times. Just return and exit the previous screen. Aim to keep
Trunks' or Vegeta's HP at least 200 at all the time while in this
dungeon.
In the next area, you will find 3 Alligators on the shore. If you
have at least 65% of your character's max HP, fight those 5 Sabre-Tooth
Tigers in the grasslands. Take the path that is behind the brown tree.
The flight pad on the right leads to the Save Circle. (I supposed you
want to save your game and make sure you have the best resources...
There is another Sabre-Tooth Tiger at the entrance awaiting you. You
will have to fight it. Head west, defeat those 2 Saber-Toothed Tiger
and collect a Golden Capsule. Head northwest again and you will find 2
more Saber-Toothed Tiger and a Level 30 Vegeta Gate. Make your way east
and you meet Reginald to collect a West City Apartments A Access Card.
Talk to the Namek and you have rescue the 4th of 7 Missing Nameks! Exit
this cliff only when your character's is close to levelling up or have
at least 65% of your HP/EP. Do not enter the Level 30 Vegeta gate until
you have full HP/EP.
Just train to restore HP/EP or defeat enemies to restore HP. Once you
are ready, break the gate with Vegeta (for my case, Vegeta is at level
37). Board the flight pad.
There will be some talking. Vegeta transforms into Ultra Super Saiyan
and it will be another boss fight
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cell, "Nonperfect" HP: 4890 STR: 39 POW: 41 END: 46
He is easy consider the levels you have gained in the dungeon.
Despite when transformed into USSJ (Ultra Super Saiyan-jin for short),
Vegeta's speed has reduced tremendously but when increased attacking
power and makes him an easy prey for Cell's HP absorption technique
(the one that he uses when you fought using Piccolo). He can launch
ki blasts and even Goku's Kamehameha!
So use your ki blasts to attack him and tried to trap him like you
did to other bosses. Big Bang and Energy Punch are very useful for
this fight. Smash the nearby boulders to restore HP/EP. The battle
will end once his HP at 25%.
EXP: 40,000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
After the match, there will be trash talking and some scenes. Cell
has absorbed Android 18 and obtain perfect form. There will be some
scenes and you will be controlling Trunks.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Cell, "Perfect" HP: 5160 STR: 44 POW: