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S U P E R S T A R S A G A
ASCII art by tgfcoder
*******************************************************************************
by me frog
cskull@frogdesign.com
Created on December 28, 2003
Last updated on January 02, 2005
Version Final
FAQ/Walkthrough
For GAME BOY ADVANCE
Rated E (Everyone)
CONTACT NOTE (READ IF YOU PLAN TO SEND ME ANY MAIL!)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It just won't work. People are too lazy to read my contact section, and I get
things like, "How do I beat Chucklehuck Woods?" (I actually got that one), and "Can
I put this on my site?" READ THE CONTACT SECION ___PLEASE___!!!!! Three-fourths of
my e-mails are things that are already covered in this FAQ. Remember, this FAQ is
complete now, so it likely has all information that you need. If a boss strategy
isn't working for you, you need to explain EXACTLY why it isn't working, and THEN
I'll send you an alternate strategy to fit your situation. However, if you need
information on the areas themselves, look in the FAQ. It's all here. Remember that
you should not expect a response if it's already covered, or if it I don't allow
it. Check the Contact section at the end of this guide BEFORE sending me things or
check the FAQ to make sure something isn't covered! Thanks!
~me frog
LEGAL INFORMATION
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+----------------------------------------------------------------------------+
|MAJOR NOTE: This FAQ will be hosted by ONLY GAMEFAQS.COM, IGN.COM, |
|NEOSEEKER.COM, AND GAMENOTOVER.COM! NO! YOU CANNOT PUT THIS ON YOUR SITE! No|
|matter how many times I say don't, WAY too many people take my FAQs without |
|my permission. I have grown to trust only these four sites, who haven't |
|actually stolen any type of work from people. Even if you want my FAQ, sorry|
|but thanks to some certain sites, only these four are allowed to host it. |
+----------------------------------------------------------------------------+
Note that if you DO steal my FAQs, you will regret it. Seriously regret it.
Stealing someone's work without asking is something that FAQ writers get really
pissed off at. Stealing someone's work and crediting someone else for it is
PLAGIARISM! That is a SERIOUS violation and I assure you, you'll pay dearly if
you plagiarize any of my work.
VERSION HISTORY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
01/02/05- Final The final update I am making to this FAQ.
01/05/04- 2.0 As of now, the FAQ is TOTALLY complete. I got all the extra stuff in,
so there likely won't be any more updates for a bit. If there is something I missed
out on, then I'll put it in, but there isn't that much.
01/04/04- 1.75 I added two new chapters, one is complete the other is a little over
half done. Of course, they were totally complete a couple hours ago, but some weird
thing happened to Word and I lost everything I had worked on today and couldn't get
it back :( So you guys would've had the badges by now, but that's going to have to
wait till tomorrow.
01/03/04- 1.6 Okay, so I didn't make my deadline. Shut up. It's done now, and
that's all the matters. Oh, and more stuff added to the items chapter. I should
have the equipment and badges started by tomorrow.
01/02/04- 1.5 Happy New Year! Anyway, I plan to finish this FAQ before school
starts. I got a TON more on the enemies and mini-games chapters. I just might make
my deadline... Oh, and I added a little tip to fighting Tolstar, although you
shouldn't need any tips for that boss =P
12/31/03- 1.3 Started a new game of Mario and Luigi so I can get through my new
chapters easier, which are in depth mini-game strategies and enemies. They should
be done by January 2nd (yeah I place deadlines for myself... isn't that cool?)
because I want to quickly finish up the other chapters before the holiday break
ends (January 6th). Note that the items section, as well as any additional
chapters, are being put on hold until the Mini-Games and Enemies chapters are
complete. Oh yeah, one more thing, I got the bosses HP in.
12/30/03- 1.1 The walkthrough has been completed! Now it's time to start on the
additional chapters... oh yeah, I also added a little more to my introduction.
Finally, one new chapter was added.. I still have a lot more coming, so look out
for new stuff!
12/28/03- .75 Finally, I can do a guide for one of my favorite games! I got a
_TON_ of the walkthrough done already, as well as a bunch of game basics down.
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% Table of Contents %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
(01) Introduction
(02) Game Basics
(a)10/10 sections in the Game Basics chapter are complete
(03) Controls
(b)2/2 sections in the Controls chapter are complete
(04) Walkthrough
(c)50/50 sections in the Walkthrough chapter are complete
(05) Mini-Game strategies
(d)15/15 sections in the Mini-Games chapter are complete
(06) Enemies
(e)16/16 sections in the Enemies chapter are complete
(e-1)51/51 enemies in the Enemies chapter are complete
(07) Items
(f)5/5 sections in the Items chapter are complete
(08) Equipment
(g)3/3 sections in the Equipment chapter are complete
(09) Badges
(h)1/1 sections in the Badges chapter are complete
(10) Beans
(i)2/2 sections in the Beans chapter are complete
(11) Shop Information
(j)2/2 sections in the Shop Information chapter are complete
(j-1)6/6 shops in the Shop Information chapter are complete
(12) Super Mario Bros. Classic
(k)1/1 sections in the Super Mario Bros. Classic chapter are complete
(13) Contact
(14) Credits/Closing
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% Introduction %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
Well, my first Mario FAQ. This should be fun. Since this game came out, I've
always wanted to write a FAQ for it. This is how I came up writing this FAQ. I was
sleeping in my bed and had a dream that the great God o' Games (it was really a
disembodied voice) said, "Oh incredibly sexy me frog, please use your wonderful
and perfect FAQing skills to write FAQ for this game." However, since I had to
live off rentals, it became impossible for me to write one. Now that I got this
game for Christmas, I have it with me full time. So I'm FINALLY able to do a FAQ or
one of my favorite games of the year! If you don't know about this game, think of
Paper Mario. Change the story, add Luigi, and have an all new setting. You have
Mario and Luigi: Superstar Saga.
You might call this Super Mario RPG 3, since it also deserves that name. The last
time Luigi was in his own game was over two years ago, and the last time Luigi
and Mario were in a game together was way back on the old Nintendo systems!
Usually, I'd describe the headers that are seen throughout this FAQ, but since
there are only three different headers used (basically), I won't bother. This guide
will eventually list everything in the game. The guide, the enemies, the items, the
equipment, etc. Don't think that this FAQ is going to remain small. You'll
eventually see many different things here. So lets get started with the guide!
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% Game Basics %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
~~~~~~~~~
The Story
~~~~~~~~~
A Goodwill Ambassador has arrived to the Mushroom Kingdom, bearing a gift for
Princess Peach. Upon looking at the gift, which turns out to be weird gas, Peach
faints. The evil with Cackletta has stolen Princess Peach's voice and replaced it
with bombs. Mario and Luigi don't know why, but they don't care at he moment!
Hurry! You have to get Princess Peach's voice back!
~~~~~~~~~~~~~~
The Characters
~~~~~~~~~~~~~~
Mario- our hero. He's been running around for years trying to save Princess Peach
from all types of trouble. He has a variety of different moves up his sleeve, as
well as the traditional jump. Even in Beanbean Kingdom, everyone knows him.
Luigi- Luigi is some dude who follows Mario around. No one cares about him. Next
character please!
Bowser- Bowser is Mario's long time nemesis, who loves Princess Peach. However,
this time he's teaming up with Mario and Luigi to get Peach's voice back. If not,
he'll never be able to steal Princess Peach again!
Princess Peach- the wonderful princess of the Mushroom Kingdom is respected by
pretty much everybody. She's constantly finding herself in dangerous situations.
This time, her voice is gone and replaced with bombs. Not good!
Cackletta- Cackletta is the evil witch who stole Princess Peach's voice and
replaced it with bombs. For some reason, she wants Peach's voice but we don't
know why yet. The Mario Bros. don't know that stealing Peach's voice is a single
part of a big plan she has come up with.
Fawful- Cacklettas most loyal sidekick is Fawful. Fawful's name is based of the
laughter sound "guffaw". It can also be based off the English word "awful".
You'll fight Fawful a couple of times throughout the game.
Toadsworth- Toadsworth is Princess Peach's trusted servant. He worries a lot
about her, and is WAY too overprotective about her.
Prince Peasly- Prince Peasly is like Princess Peach in Mushroom Kingdom. He is
respected throughout Beanbean Kingdom and enjoys taking on dangerous missions. He
is also kidnapped, like Peach, early in the game and Mario and Luigi have to save
him. Also note that the whole screen flashes whenever Peasly throws back his
shiny hair.
Queen Bean- Cackletta turned Queen Bean into a vicious monster after she stole
something very valuable. She is a big, fat women with high spirits. She is also
the Queen of Beanbean Kingdom, and is very well-respected.
Lady Lima- the most trusted advisor of Queen Bean is Lady Lima. She helps you a
lot throughout different points in the game, pointing out useful information and
giving you assignments to go on.
The Beanstar- The Beanstar has the power to grant any wish one desires. However,
people feared that this might lead to terrible evil, so the people of Beanbean
Kingdom cast the Beanstar into a deep sleep. It is said that only one with a
beautiful voice can awaken it...
Popple- a shadow thief who loves to steal different things. He is always after
the same things Mario and Luigi want, so you'll run into him constantly. He also
finds a new assistant, called Rookie.
Rookie- who is Rookie? Mario and Luigi know, but Rookie seems to have amnesia and
doesn't know who he is, so he joins up with Popple to start a life of crime.
Bubbles- the legendary soda maker. He's famous for his Chucklehuck Cola, but he's
a little TOO obsessed with it. For 1000 years, he's been telling jokes to his Cola
to make it better and better.
Bobble- the brother of Bubbles. He's completely different, since he's much nicer
and dreams of opening up a Yoshi Theater. He has worked on one for a LONG time
and is almost done when Mario and Luigi show up...
~~~~~~~~~~~~~~~~~~~~~~
On the adventure field
~~~~~~~~~~~~~~~~~~~~~~
While you are out adventuring when not in battle, there are many different things
you can do. The two main things that populate this field are enemies and items.
Enemies walk around everywhere, and you'll constantly find item blocks contain
different things. There area also puzzles and mini-games here, and those are the
two fun things to do while on the field.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Starting a fight with an enemy
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are five ways to start a fight with an enemy. I'll list them here:
Way one - Face to Face
A Face to Face start is basically you and the enemy touching each other with no
one jumping or tripping. If you simply walk into an enemy, you'll start the battle
with no advantages. However, the enemy will also have no advantages.
Way two - Jump and Attack
You can also jump on an enemy to start a fight. Jumping on an enemy will
instantly damage that enemy when you enter the field of battle. You won't damage
them that much, but you'll damage every enemy in the battle. You can only do the
Jump and Attack method with regular enemies. Bosses instantly engage with you. Note
that performing Jump and Attack on an enemy with a spike or pointy thing on its
head will damage you as well.
Way three - Stun and Attack
This is similar to Jump and Attack, but Stun and Attack guarantees that Mario and
Luigi will attack first. To do the Stun and Attack method, strike an enemy with
your hammer. You'll start the battle with the enemies dazed. They won't be able
to attack until both Mario and Luigi go.
Way four - Failed Jump Attempt
Way four is a Jump and Attack method gone wrong. You want to avoid this at all
costs. When the front character tries to jump on the enemy and the back character
then walks into the enemy, the back character will trip. You'll start the battle
with whoever was in the back on the ground. This character will not be able to
dodge any attacks until their turn comes.
Way five - Enemy's Stun and Attack
This happens rarely, but it happens. Basically, if an enemy sneaks up on you or
if an enemy falls on you, one of your characters will trip. Like the Failed Jump
Attempt method, the character that tripped won't be able to dodge until their
turn comes.
~~~~~~~~~~~~~~~~
Fighting enemies
~~~~~~~~~~~~~~~~
Fighting enemies in Mario and Luigi: Superstar Saga is like fighting enemies in
almost all other RPGs. Basically, each character takes their turn attacking each
other. You have a variety of different moves you can use during battle, and the
enemy usually has one move that they use over and over. Bosses sometimes have 2+
moves.
~~~~~~~~
HP an BP
~~~~~~~~
Like in all other RPGs, HP is your main source of power. Without it, you can't
function or attack. Each time you get attacked by an enemy, you lose a little bit
of HP. When your HP hits zero, Mario or Luigi will fall and they won't be able to
attack any longer. If both Mario and Luigi fall during battle, the game ends. If
a character falls in battle, but you still end the battle, don't worry about that
character not being able to fight for the rest of the time. In the adventure
field, each character can never go below one HP, so you can use special healing
items to restore a character's HP to the max. You can also revive characters in
battle, though not by healing items. If you use a special type of mushroom, you can
revive a character to half or full HP.
This is useful during boss battles when you are wiped. There are also many
different types of healing items that you can use. Some restore HP to only one
character, while others restore HP to both characters.
----------
There are also BP, or Brother Points. You use these to do special attacks that
involve both Mario and Luigi. They are usually more powerful attacks, but they
require you to practice them. If you mess up while doing a Brother Attack, you'll
do very little damage. But if you do well during a Bros. Attack, you'll do a great
deal of damage. If you run out of BP, you can use special items to restore it.
Unlike some other games (SOME others), Mario and Luigi don't automatically gain
Brother Points throughout battles. You must use items constantly.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dodging and countering attacks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dodging and countering are two very important things that you must master quickly
if you hope to survive. When enemies attack you, you can either jump or use your
hammer to avoid an attack. However, you can also counter an attack. Let's say
that a Goomba is running forward to attack Mario. When it charges at Mario, Mario
can jump onto the Goomba to avoid the attack and cause additional damage! To dodge
with a hammer, get your hammer ready right before the enemy attacks. When the enemy
does attack, release the button to damage the enemy or knock away the attack. Both
of these techniques are explained in the game, too.
~~~~~~~~~~~~~~~
Brother Attacks
~~~~~~~~~~~~~~~
Probably one of the most important things in the game. Brother Attacks are unique
and original abilities that use both Mario and Luigi. However, if one brother is
dazed, knocked out, or not with you, you can not perform a Brother Attack. Also,
you must have BP (Brother Points) to do these special attacks. Bros. Attacks
require you to push a combination of the A and B buttons at
certain times. Also, the more you perform a Bros. Attack, the better Mario and
Luigi become with it. Eventually you'll upgrade a Bros. Attack to an "Advanced"
Bros. Attack, which is more powerful. The game doesn't tell you when the attack
is upgraded, so you'll just have to notice it yourself. There are three different
levels of each Bros. Attack.
The first level is the easiest, and what you should always do when you are trying
out a new Bros. Attack. The second level should be used once you've mastered the
attack, and the third level is only for experts. However, the higher the level,
the less BP the attack costs and the more powerful the attack is.
~~~Level One~~~
At first, an Bros. Attack is always set at this level. Here, you'll perform the
attack Matrix style, in slow motion. The buttons that you have to press will
flash on the screen at the proper time. This is the easiest level.
~~~Level Two~~~
You must use the L or R button to select this level before using a Bros. Attack.
Here, you have to perform the attack very quickly. The buttons you have to press
still flash on the screen, but you have to react to the buttons almost right
after they are shown.
~~~Level Three~~~
This is a difficult level, but it is also the most powerful one. Here, you have
to perform the attack quickly and with no buttons flashing on the screen at all.
The best way to get to this level is to practice level two a lot, until you've
memorized when you have to press the buttons.
Note that if you do not press a button at the correct time, or fail to press a
button, the amount of damage you cause will be reduced. And if you run out of
Brother Points, you cannot do a Bros. Attack. Use different types of Syrup to
restore BP.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Extra damage during solo attacks
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You can perform additional damage when doing solo attacks here. You should master
these addition damage moves in an instant, and should always do them from then
on. They are very simple to perform. For jumping, simply press A right before you
hit the enemy. If you do not stumble when you land, then you will have dealt the
extra damage. For hammers, get your hammer ready, then release the button when your
hammer starts to shake. If you do this correctly, the head of the hammer should not
fall off.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gaining experience and leveling up
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Getting experience and level up are two of the most important things in any RPG,
and Mario and Luigi is no exception. Whenever you win a battle, you'll gain
experience points. The experience is split between both brothers. If you have one
brother down, then the brother alive will gain all the experience. You'll usually
want both Mario and Luigi to be balanced when leveling up, but Luigi will
eventually get ahead since there are many times when Luigi must fight on his own.
Whenever a character gets enough experience, they'll level up. When someone
levels up, all of their status increase a bit, but you also get to choose a stat
that you can increase even more.
Here are the stats:
HP- the amount of hit points you have
BP- the amount of Brother Points you have
Attack- how powerful your attacks are. The higher this stat is, the more damage
your attacks will do.
Defense- how strong your defense is. The high this stat is, the less damage enemy
attacks will do.
Speed- how fast your character is. If you have high speed, your characters should
be able to attack first
Statche- this is basically your Luck stat. The higher it is, the better chances
you have of getting critical hits during battle. Also, you'll receive rarer items
whenever you win battles. In addition to all that, stores give you discounts if
your Stache level is high.
At first, it may seem like a good idea to constantly give the bonus to your HP.
But what good is having high HP if you have low everything else? Try to balance out
everything, and always make sure that your HP, Attack, and Defense ratings are
high.
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% Controls %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
The controls are very simple here, and you should have them down in no time:
Select- Pause the game and enter the menu screen.
Start- switch the front and back characters
A/B- A is to jump with the front character, while B is to jump with the back
character.
L/R- switch the Bros. Actions (found at the top-right corner of the screen)
~~~~~~~~~~~~~
Special moves
~~~~~~~~~~~~~
~~~~~~~~~~Adventure Field Moves~~~~~~~~~~
---------
High Jump
---------
Bros. Action symbol- a yellow arrow pointing up
Learned- Stardust Fields
When Luigi is in the back, press B to jump onto Mario. Press B again and Luigi
and Mario will fly up high than a normal jump.
---------
Spin Jump
---------
Bros. Action Symbol- an arrow pointing up with a yellow line running around it
Learned- Stardust Fields
When Mario is in the back, press B once. Press B again and push the control stick
in the direction you want to go to spin in the air for a short amount of time.
------
Hammer
------
Bros. Action symbol- it's, well, a hammer!
Learned: Hoohoo Village
Press A (front character) or B (back character) to use your hammer, breaking
boulders or attacking enemies.
-----
Mouse
-----
Bros. Action Symbol- no direct symbol
Learned- Chateau de Chucklehuck
With Luigi in the back, whack Mario with the hammer. Mario will shrink down to
the size of a mouse. Now, he can fit through tiny holes to access areas that
couldn't be reached any other way. To bring Mario back to normal size, whack Mario
with the hammer again.
----
Mole
----
Bros. Action Symbol- no direct symbol
Learned: Chateau de Chucklehuck
With Mario in the back, whack Luigi with the hammer. Luigi will go into the
ground. This is useful for getting under gates or digging up things out of the
ground. To get back out of the ground, press A.
-----------
Thunderhand
-----------
Bros. Action Symbol- a white glove
Learned: Thunder Palace
As Luigi, hold A/B (depending on if you're in the front or back) to charge up
electricity. Release to shock nearby things. This is useful if you want to
electrocute something in the area.
---------
Firebrand
---------
Bros. Action Symbol- a white glove
Learned: Fire Palace
As Mario, hold A/B (depending on if you're in the front or back) to charge up
fire. Release to burn nearby things. This is useful if you want to light torches to
open areas.
--------------------
Electric Attachment
--------------------
Bros. Action Symbol- no direct symbol
Learned: Gwarhar Lagoon
Put Luigi in the back and charge his Thunderhand. Release the button to shock
Mario, and attach Mario to Luigi. You can now move backwards or sideways this
way, which becomes helpful later on.
------------
Flaming Dash
------------
Bros. Action Symbol- no direct symbol
Learned: Gwarhar Lagoon
Put Mario in the back and charge his Firehand. Release the button to burn Luigi.
This will cause Luigi to dash forward at a high speed. Luigi will continue to
dash until you enter an area, hit
a wall, press A, or move the control stick in a different direction that the one
you're dashing in. You can now charge into things to move them aside, which
becomes helpful later on.
===================--------------------====================--------------------
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |%%%%% Walkthrough %%%%%| |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
-------------------====================--------------------====================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prologue: Before your adventure
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The first scene will have some fireworks before the Mushroom Kingdome. The
Beanbean Ambassador will tell Peach she wishes to improve ties with the Mushroom
Kingdom, and offer a gift. The gift is actually an oh-so-wonderful poisonous gas
that knocks out Princess Peach. Toad will rush to Lugi, who's doing the laundry.
Toad will ask Luigi if he saw the Kingdom Courier, and then rush past Luigi,
leaving him in the dust. Toad will call to Mario and you'll have control of
Toad. Run to the back of the first floor and enter the door there. Toad will see
Mario in the bathroom and freak. He'll run out and straight into a drawer and
fall to the ground. Mario will come out in a towel and jump on Toad to get him
up.
Toad will mumble about Princess Peach and Mario will rush out. He'll grab some
clothes and rush to the castle, dragging poor Luigi behind... literally. Luigi
will accidentally run into Bowser, and Bowser will take is as a surprise attack.
You'll engage in a training battle. You'll learn about everything here, so
listen closely to Toad. Bowser will stop and tell Mario that it's not the time
to be fighting. Toad will explain that the Goodwill Ambassador stole Peach's
voice and replaced it with explosive vocabulary. Nice description :) Preach will
try to speak and bombs will fly out of her mouth. Bowser will be all upset since
kidnapping the princess in her condition will cause his castle to be wrecked.
Bowser will offer to help, since he won't be able to kidnap her until her voice
is back.
Peach will say a huge "paragraph" and everyone will run away before the bombs
explode.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Departing on your adventure!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Before you leave for the Koopa Cruiser, it's time to grab a few items. Go to
your left and you'll spot a bunch of bushes. You can jump on the light green
ones. So jump onto the light green bush and from there, jump onto the dark green
bush. There is an item block with a mushroom near here, so jump to it to get a
mushroom. In the southwest area, right by the white building, press "A" (you
have to be on the bush) to get a "precious item". Hmmm... Go up north and you'll
see a blue Toad. Talk to him to get a 1-Up mushroom. Now go all the way to the
left and you'll see a mushroom on a bush. Grab it and the kid will ask if you're
giving it to him. Say yes, and he'll let you keep the mushroom you got and he'll
also give you a super mushroom.
Now jump up to a bush with another item block. Hit it for a mushroom. Now that
you have all the mushrooms you can get, talk to the worried koopa running
around. Tell him to go north and he'll run off. Follow him and you'll enter
another part of town. You'll see a floating block with an "S" on it. Those are
save albums and they allow you to save your game, so save whenever you get the
chance. Now head north, but you'll be stopped by Toadster. He'll give you a
suitcase to hold items and then he'll give you 100 COINS to take on your
journey. Once he's gone, continue heading north. Go up to the Koopa Cruiser and
Mario will jump on. Luigi will start to say goodbye to Mario and Bowser will ask
Luigi if he's coming also.
Luigi will freak and start to run away. He'll be knocked back by a Bowser baddie
and then run off. Bowser will grab Luigi with a giant claw and you'll be inside
the Cruiser!
~~~~~~~~~~~~~~~~~
The Koopa Cruiser
~~~~~~~~~~~~~~~~~
When you're inside the Cruiser, Bowser will get Mario and... the other green
dude's attention and tell them to arrange everything in their suitcase. You can
now walk around the Cruiser and talk to everyone. Go to the next area, and hit
the block for a coin. You can't hit the block that's hovering over the two
baddies, so don't try. Head south and right to enter the next area. Try to go
north, but the photographer will stop you and ask for passports. He'll tell you
to open your suitcase and grab them, so do so. However, you won't be able to
continue since you don't have pictures. So let him take your photos (you can
strike some funny poses while doing so, and they'll be on your passport for
good).
Go north, and smash the block by the crates to get a mushroom. Go right, but
don't climb the stairs yet. Head south and hit the block for another mushroom,
then talk to the baddie. Turns out he's the one who you helped back at town, so
as thanks, he'll give you a 1-Up mushroom. Now head up the stairs and run into
the barrel here to break it. When you try to leave, you'll be stopped. Let the
baddie teach you how to fight as a pair, so break the barrel to engage in
another training fight. Do as the baddie says, and then fight it out like you
would a regular fight when the baddie leaves. It's a very easy battle, and
you'll gain four experience points when you win. Continue down south, and you'll
encounter another barrel blocking your way.
Go and break it and two more goombas will pop out. This is the first battle
you'll have without any help, but it's fairly simply. Mario will gain a level
here. Leveling up is important, so choose wisely what you want to level up.
Next, you'll see a baddie running around trying to capture a goomba. He'll
explain to you about surprise attacks and you'll get to fight another battle
here. This is starting to get fun, isn't it? Once you win, Luigi should gain a
level. You get to fight a second battle after that, so do so. Now, head up the
stairs to the next level. The baddie here will mention save albums, so that
should tell you that there's one nearby. Go north and save your game, then
continue on.
Move on and you'll find that a bunch of cargo blocks the path to the deck. No
worries though. Go up and hit the block to activate the Pinch Crane. Not
surprisingly, it'll yank Luigi up by the head. You'll then be up at the deck.
Luigi will be hanging from the crane, looking out for anything. Luigi will
suddenly freak and a bomb will hit the Cruiser, which pisses Bowser off. The
evil witch Cackletta will appear and Bowser will tell her off for pulling an
evil plan like stealing Peach's voice. She'll leave, but her sidekick Fawful
will stay to deal with Mario and that other dude. Fawful will knock Bowser out,
leaving Mario and his disgruntled sidekick to deal with the battle.
=-=-=-=-=-=-
BOSS: Fawful
-=-=-=-=-=-=
HP: 30
Experience: None
Coins: None
This is your first boss battle, and it's an easy one. Just use the Bros. Action
with Mario and Luigi. Bowser will stir and tell the brothers that to dodge
Fawful's attacks, _watch the color of the text_. If it's red, he's attacking
Mario. Green means he's attacking Luigi. Remember that you CAN'T dodge the
fireballs, they'll only harm you. Fawful can also attack both brothers, one
after another. When he says "Have you ready for this?" he's going to attack
both. The color of the word "this" shows who he's attacking, and he'll attack
the other brother right after. Eventually, Fawful will lose his ability to fly
and fall to the ground. Now he'll charge at you. You're able to counter this,
but you won't be able to tell who he's attacking until he actually attacks.
~~~~~~~~~~~~~~~~~~~~~~
In the Stardust Fields
~~~~~~~~~~~~~~~~~~~~~~
When you defeat Fawful, he'll send bombs all over the deck and the Cruiser will
explode. Oh, nice. Cut to Mario and Luigi falling to Stardust Fields. Luigi will
be the first to jump up and he'll have to pull Mario out of the ground. Mario
will fly up and land on Luigi, pushing HIM into the ground =P Now head to your
left and you'll see all the baddies lying on the ground, not able to move. Cross
the bridge to enter a castle. You'll meet the trusty Hammer Brothers here.
They'll tell Mario and Luigi that they can't pass until they play a little
jumping game. You simply have to jump over the border line and keep jumping
until the flag in the background hits the top. However, mess up three times and
the game ends.
This game is a little tough, but you'll get it eventually. Besides, you can't
pass if you don't win :( They always stick to the same pattern, so it gets
easier as you play more. Once you win, they'll allow you to pass. Cross the
bridge but one brother will stop you. He'll give you a Beanbean Map as a reward
for being the first people to win the game and cross the boarder. You should
spot a giant warp pipe once the brother leaves. Enter it to mark it down on your
map. The game calls that warp pipe WARP PIPE ONE so we'll call it that also.
When you find other warp pipes, you'll be able to use them to get around the
Kingdom quickly. Then head south to get to the next area. Here, the sign tells
you how to jump across the Spiky Stardust Defense System (the ropes).
Just press A to jump with Mario then press B right after to jump with Luigi.
There are three ropes you have to jump across. Don't worry, you don't lose HP if
you mess up, you just have to jump over that rope again. On the other side there
is a handy mushroom that you can grab. Then head south and turn left. You have
to jump over two more ropes here. On the other side is a second mushroom. Grab
it and head across the bridge into the next area. Here, you'll finally be in a
field of enemies. These guys are called Fighter Flys, and they're pretty easy.
You should notice some blocks on a couple of ledges here, but you can't get to
those ledges yet. At the end, go left and cross the bridge to be in the next
area.
There is a save album here, so save your game. Hop on the steps (both brothers
need to jump onto the steps or you won't be able to continue. Bowser will be
stuck in a cannon but a strange fat dude will fall down. It turns out to be
Tolstar, the king of Stardust Fields. It turns out that the coins you have only
total to about ten Beanbean coins, so you'll have to go and search Stardust
Fields for 100 Beanbean coins. Oh, exciting. Go across the bridge that Tolstar
made appear to begin your search. There's nothing in the next area, so head
north. Here, there are some Fighter Flys. Defeat them for some coins and then
you'll spot your first Brothers Block. You can get a good amount of coins from
it.
Head to the next area. Drop down and rush to the block near the south. Hit it
nine times to get nine coins. Now head up the stairs and drop down. There's a
block here with a mushroom. Defeat the Fighter Flies here also, and you'll
notice in battle that there are some cannons as well. Defeat these guys to get a
couple of coins. Now head up the two sets of stairs to come to two strange
yellow blocks. Read the sign to learn about them, then jump onto them. Head over
to the other side to find a brothers block containing a couple of coins. Once
you have the coins, drop back down and head up the first set of stairs again.
Drop off the ledge and go across the bridge to the next area. Hit the block here
to get Syrup. Now climb up the dirt hill and stop in front of the star. Sergeant
Starshade will pop out.
Watch the extremely strange cut-scene here, and then the dudes will realize that
they're looking at Mario and Luigi. They'll teach you Brothers Action, which is
an absolute MUST if you wish to continue collecting coins. So listed to their
explanations, then they'll set up a test for you. Use the High Jump and Spin
Jump actions you just learned to reach the flag at the top of the cliff. Make
sure you grab the mushroom on your way to the flag. The two army men will leave.
Drop down to a lower area to get another Syrup, then head south to enter the
next area. Go all the way south in this area to find a save album and a Fighter
Fly. Climb the dirt here to engage in another Fighter Fly, and then a second
one right after.
Now use the Super Jump to get up to the ledge with the block. You can hit it
nine times for nine coins. Check your coin count now. You should have at least
fifty, so we're halfway done! Now climb down the dirt and use the Super Jump to
reach the ledge on the far left. Go across the bridge to the next area. The
Starshade Brothers will appear again. They'll teach you how to use the High Jump
and Spin jump during battles, which can deal lots of damage. They'll appear with
six Fighter Flys, which freak Mario and Luigi out. However, they'll instantly
KO five of them, so you only have to battle one. Listen closely, since these
attacks will benefit you greatly. Once the Starshade brothers leave, go left to
the next area.
Drop down the ledges here and you'll spot four enemies. Defeat them and you'll
gain good experience and TONS of coins. Once you've defeat them all, use the
Super Jump to get onto the high ledge near the back of the area. There's a
Brothers Block up here, so attack it to get some coins. Now, climb up the dirt.
Drop down onto the ledge with the block when you reach the top. The block has
about nine coins in it. Return to the high ledge and jump onto the bicycle.
Remember how to use these? Press the control pad in the direction you want to go
and alternate pressing A and B. Go across to get a couple of coins. Check your
coin count now. You should have one-hundred coins. Head back across using the
bicycle and take the left path, across the bridge.
You're back where Tolstar is. Make sure you save here, and then go to Tolstar
and hand in the hundred coins and he'll break his promise. He'll fly over and
attack Mario and Luigi. This is your first _REAL_ boss.
=-=-=-=-=-=-=
BOSS: Tolstar
=-=-=-=-=-=-=
HP: 52
Experience gained: 15 each brother
Coins gained: The amount of coins you collected for Tolstar.
This is an easy boss, but if you aren't careful he can take you out. Before, I
didn't think Tolstar gave any hint to who he was attacking, but it turns out he
does. Despite the fact that he claims the arm he throws with won't help you figure
out who he's aiming for, it will. If he throws with the left hand, it's going for
Mario. If he uses the right hand, he's going for Luigi. All he has are spiked
balls, he won't run over and attack you himself. That means no countering :( Once
you damage him enough, he'll start bouncing the spiked balls. So you'll have to
watch to see if jumping is safe or not. Once you damage him a lot, he'll make a
comment and start throwing TWO spiked balls, one right after the other. You
should have tons of healing items, so don't be afraid to use one if you get low
on HP.
As for attacking, Brother Actions aren't necessary. When you defeat him, he'll
turn into tons of stars.
~~~~~~~~~~~~~~~~~~~
Once Tolstar is gone, a dude will appear out of the yellow military star and light
the fuse of the cannon that Bowser is in, sending him out of sight. Save your game
and use Mario's Spin Jump to cross the gap. Cross the bridge and enter the cave.
Cross the two bridges here and go through the door. You'll be inside the main cave.
Use Luigi's Super Jump to reach the high ledge and hit the block for a mushroom.
Drop down and head to the left. Hit the block here for a second mushroom, then head
south to enter Hoohoo Village.
~~~~~~~~~~~~~~~~~~~~~~~~
Exploring Hoohoo Village
~~~~~~~~~~~~~~~~~~~~~~~~
Upon entering Hoohoo Village, try to cross the bridge. Three guards will back
Mario and Luigi up to the cave. They'll order that the Mario Bros. return Prince
Peasly. Apparently, there's some misunderstanding going on here. Mario and Luigi
will try to explain, then Tolstar will appear and tell the guards who they are.
The guards will apologize, and explain that their town's prince was kidnapped by
a strange guy with a helmet who liked fink-rats (remember someone who spoke of
those?) Once they let you go, continue on to Hoohoo Village. When you enter, feel
free to explore and talk to people. There isn't anything you can grab, but
you'll learn that Hoohoo Mountain rests near here, and that people say that
Prince Peasly was taken up to the summit of the mountain.
Head back to the village entrance and take the lower set of stairs. Enter the
house here to be inside a cave with three blocks. Two of them contain coins, and
the center one has a mushroom. Exit the cave and head all the way left to find
another block. Hit it to grab another mushroom. Return to the top level and head
all the way to the left and into the next area. Save your game here. Don't
bother heading up the stairs and to the next area. There's nothing there (at the
moment). So enter the cave door next to the sign instead. Cross the bridge here
and hop onto the ledge. There's a block with a mushroom. After grabbing the
mushroom, head north, jumping from ledge to ledge until you reach the top. Use
two Spin Jumps to get all the way across.
Enter the next area. Drop down the ledge here and hit the question mark box for
a mushroom. There is also a Brothers Block here to get a few extra coins from.
Head south and you'll exit the cave. Hit the block to your left for a mushroom,
then head over to the bridge. The first block here has a Syrup and the second
has some coins. Cross the bridge to find two more blocks. The first block has a
couple of coins, and the second has a mushroom. Now, you see that little pool of
water? Switch to Mario and stand in front of it. Mario will drink too much and
get over-hydrated. Head south and cross the small bridge to your left. Stand
RIGHT in front of the fan and use Luigi's high jump. Mario will spit the water
into the fan, causing a mushroom to pop out.
You can spray water into the fan at any time now and each time you do it, you'll
get a coin. For now, head back to the area with the pond and jump over the ledge
blocking your way. Enter the cave and go straight up. You'll see a koopa who
looks drunk. He'll claim that nothing could move him out of the way, but he'll
add "I think..." so there MUST be something, right? Now, backtrack all the way
to where the save point was. You might have noticed a small bridge while we were
here before. So head all the way south and head left, crossing the small bridge.
Head to the next area. You can talk to the people here, but they have nothing
important to say so continue. Head forward a little and you'll meet Fawful.
He'll throw a fireball at a guard and then come over to you.
He'll taunt you and then drop a huge rock, blocking your path. He'll then leave.
Now you need to return to the area with the save point. Save if you wish, but
then cross the bridge to your left (the one I told you to avoid earlier). Enter
the house here to meet the Hammerhead Bros. They'll be trying to make a hammer
out of a stone, but it'll break. They'll explain that they need Hoohoo Blocks to
make a hammer, but they can't get them since no one can get up to the summit. So
have Mario and Luigi jump, meaning that they'll agree to getting some Hoohoo
Blocks. In return, they'll make you a hammer. Once you're done talking with the
Hammer Bros., exit the house. The bridge has been finished, so you can continue
west to Hoohoo Mountain.
~~~~~~~~~~~~~~~~~~~~~~~
Scaling Hoohoo Mountain
~~~~~~~~~~~~~~~~~~~~~~~
Upon entering Hoohoo Mountain, head to your left. You'll spot your first enemy
here, a Beanie. Hop up the ledges and you'll encounter another Beanie. Now,
instead of climbing the ledges, go north into the little alcove to find a block
with a mushroom. Now hop up the ledges and fight the Beanie. Use the High Jump
to reach the next ledge, then jump up to the Beanie. Use a Spin Jump to reach
the ledge to your right. Once you get to the other side, use a high jump to
reach the high ledge on the left. Run to the other side and Spin Jump to the
ledge with the block, which holds a Syrup. Head back across the high ledge and
enter the next area. There are lots of enemies here, and there is a new enemy
that helps: the Dry Bone.
Problem with the Dry Bone is that you can't tell who it's going to attack, so
you'll have to be quick. Drop down and fight some more enemies, then return to
the start of this area. Climb up all the ledges, using High Jumps when
necessary. Spin Jump into the whirlwind, then quickly cross over the big gap.
Enter the next area and climb the stairs. There's a weird, fiery creature here,
but pay no attention to it for now. Head to the west, past the sign, and into
the next area. Jump up the small ledges and use a High Jump to reach the ledge
with a Syrup. Now head all the way left until you reach the pond. Over-hydrate
Mario and head to the fiery creature that you just passed (not the one in the
past area, the one in this area).
Use a High Jump on Mario in front of the fiery enemy to put out the flame and
cause a Whirlwind to appear. Get onto the ledge that held the Syrup, and Spin
Jump into the Whirlwind. Now spin all the way to the left and onto another
ledge. At the north of this ledge is a save point, so be sure to save your game.
Now use a Spin Jump to cross the gap over the watering hole. Drop down to the
Brothers Block for a few coins, then start to climb up all the ledges, using
High Jumps when you need to. Enter the next area when you reach the top. There's
a couple of enemies here so defeat them for experience and coins. Now go all the
way easy and fill Mario up with water. Spit the water out onto the fiery enemy
to reveal another whirlwind.
We're not going to do anything with the whirlwind for now, so head to the right
and into the next area. Defeat all the enemies here before you do anything else.
Now go back to the area we were just in and fill Mario with water. Head back to
the current area and extinguish the flames to reveal a whirlwind. Once again,
head back to the previous area. Go to the left and jump up onto the ledges. Use
a Spin Jump to get to the ledge with the whirlwind, and use the whirlwind to get
to the high ledge on the east side. Exit this area. Use a Spin Jump in the next
area and fly to the whirlwind. Let the whirlwind send you across. You'll be sent
to a ledge with an "!" block. Hit it to turn on the water a few areas back (the
area where we first saw the fiery enemy).
Drop off the platform on your east side and defeat the enemy here. Head south
and wa la! You're in the area with the water that we just turned on. So fill
Mario up and put out the fiery enemy in this area. Use a Spin Jump and you'll be
sent into two whirlwinds before being dropped. Head into the next area. There's
a save album here and who doesn't like a save album? Afterwards, talk to the big
glowing gold thing in the center of the four pillars. It'll tell you that to
continue, you need to collect 10 Hoohoo Spirits within 30 seconds. However, you
can't fall on the ledges. Spin Jump from ledge to ledge to collect the spirits.
You can't progress until you complete this mini-game, so don't stop until you
finish it.
Once you complete the mini-game, you have another challenge: defeat the statue
thing!
=-=-=-=-=-=-=-=
BOSS: HOOHOOROS
-=-=-=-=-=-=-=-
HP: 80
Experience: 30 each brother
Coins: 24
This is a fun boss battle. At first, Hoohooros will disappear under two pillars.
Watch which pillar he disappears under, and attack the pillar that he ISN'T in.
Whenever the pillar that Hoohooros is in is attacked, he'll switch pillars. If
you destroy the pillar that he isn't in at first, he'll just reveal himself. I
haven't been able to beat this guy any other way. His only attack is a blue
laser beam, but it can be annoying. He can shoot it at one brother, and it's
usually Mario. However, he can also fire it in a sweeping motion, so both Mario
and Luigi are going to have to jump to avoid it. Once you damage Hoohooros
enough, both pillars will start to fire laser beams. Still, it's easy to avoid.
DON'T waste your Brother Actions on the pillars.
They can be taken out easily without using them. However, I suggest you use them
on Hoohooros, since it shortens the battle.
~~~~~~~~~~~~~~~~~~~
Once you defeat Hoohooros, he'll vanish and make a ledge pop out of the stone,
allowing you to continue. First, save your game. Then jump on the ledge that was
just revealed and use a High Jump to get to the ledge on your right. Go down to
the bottom of the ledge and use a Spin Jump to reach the tall pillar with a
block that contains a Syrup. Now return to the ledge and High Jump onto the
ledge on your right. Go to the end of it and use a Spin Jump to reach a pillar
containing a mushroom. Return to the ledge on the left and use a high jump to
reach the tall ledge here. Head forward to the next area. Defeat the enemy here
before you do anything else. Then hit the "!" box in the far left corner. This
will turn on the water here.
Head back to the right and hop over the ledge. Climb the stairs and use a Spin
Jump to reach the next ledge. Head to the very south tip of this ledge and climb
the stairs, or what's left of them. Do another Spin Jump here. On the next
ledge, use a High Jump to get up to yet another ledge. This part can be tricky.
Use a high jump, but you'll have to shift to the right a little before moving
forward, otherwise you won't be going anywhere. Fill Mario up with water and
walk all the way to the right here. It looks like there's no way to get back,
since you can't jump and the wall is blocking your way. But there's a little
cave behind the wall that you can go through. Drop off the ledge at the end and
head to the fiery enemy.
Put the fire out to make another whirlwind appear. Head up to the ledge with the
spikes above it. Use the whirlwind to be blown to another ledge, and use a High
Jump to get to the next ledge. The block here contains a Syrup, so grab it and
head north to the next area. Head west, fighting the enemies as you see them. At
the far end, there's a block with a nice 1-Up Mushroom. Now head back to the
start of this area. Use a High Jump to reach the stairs and then climb them. Now
you'll have to time your Spin Jump, so you end up in the whirlwind (it's moving
back and forth). As it starts to come toward you, spin over and you should land
in it. On the next ledge, head to the tip and Spin Jump to get across the gap.
Climb the stairs and head north to the next area.
Head left and climb some ledges here. Climb the stairs, but drop down so that
you can fight the enemies. When the enemy is down, head left and use two Spin
Jumps to get across the two gaps. Fight the enemy here, then drop down and hit
the block, which has a mushroom. Now, use a High Jump to get up on the ledge
behind the stationary whirlwind. Spin Jump into the whirlwind and let it send
you to the right. Climb the ledges and use Spin Jumps to get across the gaps. On
the other side, there's two item boxes with a mushroom and a syrup. Now use a
high jump on the ledge to your right, and then drop down a ledge. Head to the
edge of the ledge you're on and go up. Climb the stairs here and head north to
the next area.
This here's the summit. Go all the way around the lake (DON'T go to the left
yet) to find a save album. Save and head right to find a strange creature
sleeping. Run into the stone and you'll kick it, awakening the creature. He'll
yell at you that it's a Hoohoo Block. The guy will reveal himself as
Blablanadon, who the townsfolk were all talking about. Suddenly, the egg will
start to hatch, and the Hoohoo Block will roll and fall all the way down the
summit and through the Hammerhead Bros. chimney. The dragon will spit something
out at Blablanadon which will send him far away. Time to engage in battle now!
=-=-=-=-=-=-=-=
BOSS: Dragohoho
-=-=-=-=-=-=-=-
HP: 80
Experience: 100
Coins: 34
This is a tough boss, unlike the last two. You'll want to constantly be using
your Brothers Action, since they deal 10-12 damage each! You probably have TONS
of Syrup, so you don't need to worry about BP. You can tell which brother he's
going to attack by the way his head moves before he spits out the ball. If he
doesn't move his head, he's attacking Luigi. If his head moves up before he
attacks, he's attacking Mario. After you deal some damage to Dragohoho, he'll
spit out a stone, which is really close to Mario and Luigi. This isn't good,
since you have almost no time to dodge attacks then. So focus on destroying the
stone if one appears (you should have no problem destroying it without Brother
Attacks).
Remember, you need to keep using mushrooms to heal yourself although once you
master dodging Dragohoho's attacks, they aren't needed.
~~~~~~~~~~~~~~~~~~~~
The dragon will shrink and reveal himself as Prince Peasley. He'll tell the
brothers (and Blablanadon, who has come back) that he was transformed into a
dragon by Cackletta and Fawful. He'll then tell Mario and his wimpy sidekick to
visit the Queen Bean in Beanbean Castle. Then he'll give that unworthy green dude
a rose, and explain that he can get into the castle with that.Blablanadon will
drop Mario and Luigi back down to Hoohoo Village, so you don't have to climb all
the way down the mountain again.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hoohoo Village and descending the mountain
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When you get back to Hoohoo Village, head west again and save your game. Now
head back to the Hammerhead Bros. house. They'll make you a trusty hammer,
and then they'll tell you that they made TWO hammers, so each brother gets one.
They'll teach you how to use your hammer, so listen up. When they are done
talking to you, head to the right and use your new hammer to smash the boulder.
Hit the block here for a Nut. Now go back and save your game. Remember when
Fawful dropped that boulder, blocking your path? Well return there (accessed by
the lower bridge). Smash the boulder with your hammer to continue your quest.
You should see a bridge on a ledge. High Jump up to the ledge and go across the
bridge.
Hit the block here for a Nut. Drop down and head south. There are lots of
boulders in this area, but you want to make your way to the bottom-right hand
corner. Smash the boulders blocking your way and then smash the peg into the
ground. You'll activate some water here, so fill up Mario and head to the bottom
left corner. Cool the flames down with the water and then simply smash it with
your hammer. Continue on to the next area. There's a Brothers Block here, so hit
it to get a few coins. Now head down the stairs to find a save album. Save your
game and ignore the boulders blocking the cave for now. Keep going right until
you reach a bridge with four blocks on it. You can get two mushrooms and two
Syrups from these blocks.
Now head back to the previous area and smash the boulder blocking the entrance
to the cave. Inside the cave are two mine carts an old man. Talk to the man
and he'll explain that you need to ride in the carts to get to the other side.
So ask him to explain the game to you. To shine your flashlight, press A and
move the control stick up or down. You can jump with the A button once your
flashlight is out and then the man will tell you how to get some diamonds. He'll
then explain about dodging obstacles and then the man will explain about
batteries. Once he's done explaining, you'll start the real thing. To finish the
game, you need to collect 10 DIAMONDS. The mini-game is fairly simple, as long
as you avoid the few obstacles placed in your way.
Once you're done, then you can ask to ride again for some beans, but I didn't.
Just head south to exit the cave. Make sure to hit the save point outside to
save your game. The two blocks here contain a mushroom and a Nut. Smash the
boulders blocking the bridge to get to the next area. When you try to leave,
someone will tell you to wait. The Hammerhead Bros. will appear and they'll
teach you how to use the hammers during a battle. This is useful information
that will help you during fights, so make sure you understand all of it before
leaving. When they're gone, head north and climb the stairs to the next area.
Hit the two blocks here for a mushroom and Syrup. Then head all the way south
until you enter a new place (the music will change).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Northwest and West Beanbean Regions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When you exit, follow the only path given, dropping down ledges as you go. There
are some Sharpeas here, which you can't jump on. That means you have a perfect
opportunity to try out your new hammer attacks and defense! Head south at the
end of the path to get to the next area. The sign tells you that Beanbean Castle
Town is just ahead. Drop down the ledges here, defeating the enemies that pop
out of the ground. Head to the next area, located near the south. You're now in
the West Beanbean region. This is a short area, so just wander around and defeat
all the enemies. Once all of the enemies here are gone, head to the right and
cross the stone bridge. You're now in Beanbean Castle Town.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beanbean Town and Beanbean Castle
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When you enter Beanbean Castle Town, you'll find it all wrecked, which will
freak out the brothers. One guy will take a few steps forward, then collapse.
Rush over to him to learn that the town was attacked. Talk to everyone else here
to learn that Cackletta went and attacked when the troops were looking for
Prince Peasly. You'll also learn of Beanstar, who lives in the castle. The only
thing you can enter is the item shop, which is the only thing here with an open
door. Only three things are available: Mushrooms, Syrup, and Refreshing Herbs. I
suggest getting three or four Refreshing Herbs before continuing your journey.
Now go around the shop and up the stairs next to the sign. This is Beanbean
Castle.
When you enter Beanbean Castle, hit the save album. Head north up the path and
try to enter the castle. You'll be stopped by two guards and they'll ask you to
explain who you are. So Mario will introduce him and Luigi. Jump up to prove
that you're Mario and the guards will ask Mario's business. Watch the scene,
it's pretty funny. Luigi will flash the rose that he got from Peasly, and the
guards will allow Mario and Luigi to enter. When you enter the castle, you can
only head north. So do so and turn to your left when you enter. There's a yellow
door that you can't enter yet if you go north, so don't bother. Continue heading
left until you see a person lying down. Talk to him and he'll say nothing, but
Lady Lima will then appear.
After explaining the situation, you'll be dropped into a hole. She'll tell Mario
and Luigi that to meet Queen Bean, they need to repair the castle's plumbing.
Hey, no looks like that! They ARE plumbers after all.
~~~~~~~~~~~~~~~~~~~~~~~~~~
The Beanbean Castle Sewers
~~~~~~~~~~~~~~~~~~~~~~~~~~
First, you'll want to save (as always). Then head up onto the sewer pipes. There
are leaks everywhere, and to fix them, you'll need to smash the pegs in with
your hammer. Three are three leaks you need to fix here. Once you have fixed the
leaks, the water will start to flow and a gate will open. Don't go through yet;
we need to fight all the enemies first to gain valuable experience. Oh, and what
levels are Mario and Luigi by now? They should be at least at level eight if
you've been fighting all of the enemies. Go through the gate now. Defeat the
enemy and then jump onto the sewer pipes. Fix the leak at the top of the room
and two enemies will drop down. Defeat them, as well as everyone else in the
room.
Now go to the red valve near the top. Use a Spin Jump while standing next to it
and the valve will start to spin. That will cause two more leaks, so fix them.
This will cause a gate next to the valve to open up. Head through and check each
brothers health. This is something you should do often, since you need to save
those 1-Up mushrooms for bosses! Okay, you'll first want to free this room of
enemies. One enemy is on a platform with three blocks. Two have mushrooms and
the middle one has Syrup. Make sure to spin the valve, since it releases one
more enemy. Now head down to the southeast part of the room and head to the next
area. There are no enemies here, but there's a valve. Activate it and you'll
cause four leaks.
You need to smash these in order. It's an easy thing to figure out, but I'll
tell you anyway: top left, bottom left, top right, bottom right. Use a High Jump
to get on the platform the appears and use another high jump to get to the top
ledge. Go through the door to the next area. Hit the two blocks here to get two
mushrooms, and then spin the valve. The water will start to flow two rooms back.
So head back there and smash all of the pegs inside (there's two) to open the
gate. Head in side and smash the only peg. You'll open two doors, one of which
is a cell. It looks like Lady Lima, and it is. However, the Lady you spoke to
earlier was NOT Lady Lima. Turns out Cackletta decided to play a little trick on
you so she could kidnap Beanstar.
Cut to Cackletta with Beanstar in her possession. You freaking idiots. Fixing
the plumbing disabled the security in the castle, allow Cackletta to kidnap
Beanstar. Hit the save point when you have control and go through the door.
Climb all of the stairs (made of pipes, nice touch) and you'll find that
Beanstar is gone. However, Cackletta and Fawful are still at the castle.
Cackletta will drop a messed up Queen Bean down that you have to fight.
=-=-=-=-=-=-=-=-
BOSS: Queen Bean
-=-=-=-=-=-=-=-=
HP: 120
Experience: 380
Coins: 34
Okay, this is one difficult boss. You'll notice that Queen Bean is wearing a
crown on her head. Okay, no big deal, right? Wrong. That crown protects Queen
Bean, making you deal only one or two points of damage to her. Also, Mario and
Luigi will also take damage by attacking her crown. She also has an unavoidable
arm attack. So how to get rid of this? You need to attack both arms. Focus on
one arm first, then focus on the other arm. Once you destroy both arms, her
crown will fall off and she'll back away. Now she'll spit out beans, which are
easy to avoid. However, DON'T counterattack them. You won't take damage, but
they'll turn into small enemies that also attack you. If you do counter them by
accident, don't bother attacking the Beanies.
Just counterattack them when they try to attack you. As for damaging Queen Bee,
the Brothers Attacks do 13-15 damage if you attack her, so use those. Restore
you BP with Syrup when needed. Eventually, Queen Bean will grow her arms back.
NOT GOOD. You'll have to destroy them again before you can start attacking. Just
repeat the same process over again (using mushrooms and Syrup when needed) until
you defeat her.
~~~~~~~~~~~~~~~~~~~~
Once you defeat Queen Bean, Lila will run over and sob that a Belly Belch worm
turned Queen Bean into the monster that she is. Mario and Luigi will say that
they'll do something to cure Queen Bean, and Lila will tell them to go to
Chucklehuck Woods to get Chucklehuck Reserve, a legendary liquid that'll help
Queen Bean turn back to normal. You'll get the Beanbean Brooch and then you'll
have control of Mario and Luigi again. Now head all the way south to find a
Brothers Block. Hit it for some coins. Now, head back to the Beanbean Castle
Gates.
~~~~~~~~~~~~~~~~~~~~~~~~
To Chateu de Chuckculuck
~~~~~~~~~~~~~~~~~~~~~~~~
Start to leave the Beanbean Castle area, and a guard will stop you. He'll give
Mario a BEAN BADGE and tell him how to equip it. Poor Luigi doesn't get one,
though. You'll automatically leave the Beanbean Castle Gates, so head back and
save your game. Now, head to the shop and buy a PEA BADGE for Luigi, which will
help him a bit. Now buy Blue Jeans for Luigi. That should rob you of coins, so
you're out for now. Now leave the town and you'll be at the West Beanbean
region. Cross the bridge that's located all the way south. You're now in the
Southwest Beanbean region. First off, head all the way to the southeast corner.
Go down the bridge here and to the next area. There's a warp pipe here, WARP
PIPE FOUR.
Now head back to the previous area. Here, head left until you see a bunch of
ledges. Jump to the highest one and cross the bridge here. When you reach the
end of the bridge (at the next area), stand on the northern tip of the ledge and
use a Spin Jump to reach the northern ledge. There are two guards here. Talk to
them and Mario will flash the Beanbean Brooch. They'll let you enter Chucklehuck
Woods. Make the U-turn around the batch of trees and go drop off the ledges and
jump up on others. Fight all the enemies on the paths for experience (the two
brothers should be at level eleven by now). When you reach the end of this area,
go to the next area. Here, go into the little house and you're in Chateu de
Chuckuluck.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chateu de Chucklehuck and reaching Chucklehuck Woods
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Right when you enter, save your game. There are five statues here, and the first
four tell you how to make Chuckuluck Cola (weird instructions). Anyway, read the
directions as you head to the left if you wish. Go through the door that's right
after the fifth statue. Holy **** that's a lot of beer kegs *ahem* I mean
barrels... Anyway, head to your left and you'll see a tiny spot with beer... er,
barrels. You'll have to maneuver through some sort of maze now. Go all the way
north, all the way east, then north, west, south, west, south, west, north,
east, north, east, north, west, south, west, south, east, west, south. Even if
you get lost, it isn't that hard to find your way through the maze at all. Once
you're out, take a look at your sidekick.
Look like Luigi? Nope. The strange person following you will run off and Luigi
will appear. You'll continue on as normal. Use high jumps to get up to the top
of the barrels and you should notice a bridge in the center of the west wall. In
the next area, you'll meet Popple, who calls himself a shadow thief. He'll call
to "Rookie" and... Bowser? will appear. Bowser will think he recognizes them,
but he won't be sure. You'll engage with Popple and Rookie.
=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Popple and Rookie
-=-=-=-=-=-=-=-=-=-=-=-
HP: 120 (Rookie)
100 (Popple)
Experience: 220
Coins: 34
It's a Mario game, of course you're fighting Bowser! Anyway, like you probably
already know, Rookie is the one that you need to attack first. Use all your BP
doing Brothers Attacks on Rookie. They should do about 22-23 damage to him.
Rookie will respond by throwing a hammer at you, in "slow motion" sorta. Use
your hammers to knock Rookie's hammers away. Popple is dangerous. He can steal
mushrooms from Mario and Luigi, and give them to Rookie to heal him. To avoid
this, charge your hammer as Popple approaches you and hit him. He'll take damage
and back away. Use Syrup when needed and continue using Brother Attacks to
damage Rookie. After a while, Rookie will start spitting lines of fire. This is
easy to avoid, simply jump.
Popple will run after you defeat Rookie, thus ending the battle.
~~~~~~~~~~~~~~~~~~~~
Popple will get very angry at Rookie, calling him a worthless virimin because he
failed to defeat the Mario Bros. Rookie and Popple will jump up and leave. After
they're gone, go left and enter the next area. Hit the save album here and then
head to the wall blocking your way. At one point in this wall is a big barrel.
Bump it to get it out of your way. To your surprise, two people will appear
fromt the barrel. Their names are Cork and Cask and they'll explain that two
people after the Chuckola Reserve stuffed them in the barrel. Mario and Luigi
will show off a bit, and then Cork and Cask will consider that you could
probably make it through the Chucklehuck Woods. They'll then show you some new
things.
Follow them into the northern area. They'll then show you some new techniques
for your hammer: Mouse and Mole. The Mouse technique involves Luigi smashing
Mario to micro-size so he can fit through small holes. The Mole technique allows
Mario to smash Luigi into the ground, so he can burrow under fences. You'll need
to use these two techniques in the room on your right to get two goblets. In the
room on your right, drop down the ledge. Use the Mouse move to allow Mario to
get through the little mouse hole. Jump onto the table with the goblet. This is
the RED GOBLET. Now, head back out the hole and have Luigi bring Mario back to
normal. Head to the right and have Mario perform the Mole technique. Once Luigi
is on the other side, bring him back to normal.
Jump up onto the ledge near the back and smash the red jewel with Luigi's
hammer. The gate will open, allowing Mario to enter. Now you can perform a High
Jump to reach the GREEN GOBLET. Head back to the previous area and the two will
dismiss you. Head back to the room you were in when you first freed the two
people. Save agian and and head to the back of the room. Use a High Jump to
reach a ledge with a Brothers Block on it. Grab a few coins and then head south
and exit the Chateau. Head to the left and go to the next area, which is the
first area of Chuckolhuck Woods.
~~~~~~~~~~~~~~~~~
Chucklehuck Woods
~~~~~~~~~~~~~~~~~
Head to your left and use a High Jump to reach a platform with a block holding a
mushroom. This area is big, so go to the left, fighting all the enemies you see
as you go. The enemies are worth TONS of experience, and each brother should
level up by one here (your current level should be twelve by the time you exit
the room). Head north, and up the small path. Smash the boulder and continue. Hit
the three blocks to get some coins, Syrup, and a mushroom. There's also WARP
PIPE 5 here, so activate it and return to the previous area. Head all the way
west and you'll spot a map. You can look at it and try to get it down in your
mind, but there's really no point since you have this guide to use =P It tells
you save point locations and how to get through the Woods.
Okay, now enter the next area. Drop down the ledge and use the Mole technique to
get Luigi under the fence. Once on the other side, go back to normal size and
hit the red jewl to open the gate, allowing Mario to come in. Use a High Jump to
reach the ledge here, and head north to the next area. First, head west and use
a High Jump to reach the ledge with the save album. Now go to the left on this
ledge to enter another area. This has three blocks and a drunk Koopa (remember
the other one?) The three blocks contain a 1-up Mushroom, some coins, and some
Refreshing Herbs. Go back to the previous area and drop down the ledge. Smash
the two boulders near the gate to reaveal two mouse holes. Use the Mouse
techniqe and enter the right hole for a mushroom and two Syrups.
Exit that hole and go through the other hole (the left one). Pound the jewel to
open the gate. Exit and return to normal, then head through the gate. Use a High
Jump at the end to reach the next area. Here, you'll see a floor switch, a
strange face on the wall, and a barrel. There is also some writing on the wall.
Reading it tells you (through bad poetry) to tunnel into the ground and into the
barrel. So use the Mole technique and send Luigi into the barrel. Press A, and
run over to the floor switch and step on it. The face will shoot out a fireball.
If you didn't have the barrel, you would just be hit. But the barrel will
reflect and bounce back to the face, destroying it. A ledge will rise out of the
ground, letting you continue.
Use High jumps to reach the top ledge and enter the next area here. There is a
Shu Guy looking enemy here, so defeat it to gain some experience. Jump up the
ledges and break the boulder at the top. In the next area, there's three regular
blocks and a Brothers Block. The regular blocks have a mushroom, a Refreshing
Herb, and some coins. Get some more coins out of the Brothers Block. Exit this
area and head all the way west in the previous area. Defeat the enemy and climb
the ledges. There is another map here, so read it to see where you area. You're
about halfway done. Yay. Don't smash the boulder here. Instead, take the path to
the west tucked up in the corner. Drop off the ledge when you reach the next
area.
Defeat the enemies first. Read the sign here, and it'll explain (once again in
bad poetry) Climb up the ledges that look like a set of stairs. When you reach
the highest one, use a Spin Jump to reach the ledge with the barrel. Use the
Mole technque to have Luigi get under the barrel. Press A to begin moving
around. Place Luigi right under the jewel and then press R for Mario while
standing in front of the barrel until a barrel icon appears. You can now jump
onto the barrel. Smash the jewel with your hammer and then jump off. Have Luigi
break out of the barrel. Use High Jumps now to get to the high ledge, and you
can enter the next area here. Once you're in the next area, be sure to use the
save album to save your game.
There are three paths you can take here, but only the middle one is available at
the moment. Take the middle path and you'll meed Chuckleroot, the protector of
woods. Doesn't he look like the Deku Tree seed? He'll explain to Mario and Luigi
that only the ones who find all three kinds of Chuckola Fruit may pass. The
three fruits are White Chuckola, Red Chuckola, and Purple Chuckola. He'll open
the two gates that you couldn't get through. Head to your right and go through
the gate area there. In the next area, you'll find odd symbols on the ground.
For now, just find and defeat all the enemies. Now head to the south and turn to
the right to enter the next area. Drop down the ledge and go through the weird
gate.
The sign here will tell you in bad poetry that press start switches brothers if
they are separated. With that in mind, use the Mouse technique to allow Mario
into the mouse house next to the sign. Smash the jewl here to lower a gate.
Press Start to switch to Luigi. Go to the room that was just revealed by opening
the gate and smash the jewel. A gate near Mario will open. Press Start to switch
back to Mario. Go through the gate and smash the jewel. You'll open another
gate. Now, as Mario, head to where Luigi is. Return Mario to normal size and
then use the Mole method to have Luigi crawl under the gate. Go to normal size
and press the jewl. As soon as you open the gate, a timer will start. Jump on
the spring to reunite Luigi and Mario, and rush to the mouse hole to transform
Mario.
Quickly rush through the timed gate. Collect the WHITE CHUCKOLA FRUIT and use
the jewel to open the gate. Return to Luigi, and head back to where Chuckleroot
is. Save your game and head through the gate on the west side. Fight and defeat
all the enemies in the next area first. As you were fighting enemies, you
should've noticed a pillar with a block on it. High jump to that pillar and grab
the Refreshing Herb. Now head all the way south and you'll spot two paths. Take
the path on the left first. As you rush into the next area, another Deku Tree
thing will appear. It'll introduce itself as the granddaughter of Chuckleroot.
She'll scold Mario and Luigi for entering a women's room uninvited. She'll also
tell you her secret.
She'll explain that digging into the ground with Xs on them as a Mole will
sprout beans. She'll then tell you to dig up five beans here, so use the Mole
technique to grab each one. Talk to her once you have all five and she'll open
up a gate for you. Go south into the next area. Drop of the ledge and you'll
spot none other than our favorite inchworm, Wiggler! What's he doing in Beanbean
Kingdom? Anyway, shrink to a Mouse and try to enter the hole. Mario will
instantly run out screaming and you'll soon know why. Wiggler will emerge and he
is SERIOUSLY PISSED. Bring Mario back to normal size and approach Wiggler to
battle him!
=-=-=-=-=-=-=
BOSS: Wiggler
-=-=-=-=-=-=-
HP: 34
Experience: 240
Coins: None
So how many games with Wiggler? Hmmm... oh well, who cares. First off, whenever
Wiggler's head is read, DON'T attack. He'll attack right back, damaging you.
Instead, aim for the four little balls making up Wiggler's body. This won't deal
any damage, but whenever you hit one it turns yellow. After turning all four
balls yellow, Wiggler's head will turn yellow. This allows you to attack
Wiggler's head without fear of a counterattack. Wiggler has VERY low HP, only
about 40 or 50 or something. Two good Brother Attacks to Wiggler's head should
take him out. Remember not to land on yellow balls when Wiggler is charging at
you. That'll make him very pissed agian, and you'll have to turn all four balls
yellow again. I suggest not every trying to counter, and just dodging.
~~~~~~~~~~~~~~~~~~~~
Once you defeat Wiggler, he'll run off. Now Mario can enter the mouse hole
safely. On the other side is the RED CHUCKOLA FRUIT. Go back two areas and enter
the area on your right this time. Drop down the ledges and as you follow the
path, fight enemies for coins and experience. Enter the cave at the end of the
path here. Hit the three blocks in here for some coins, a mushroom, and some
Syrup. Now head right, to the next area. In this area, go all the way to the
right and hit the block to grab a mushroom. Now go back to the ledges you passed
a jump up the ledges on your right using High Jumps. There is a coin block here,
so jump up a couple of times for some coins. Now jump up the ledges on the left
side.
Remember these bycicles near the beginning of the game? Just a reminder, hold
the control stick in the direction you want to go and alternate pressing A and
B. When you finally reach the other side, enter the next area. Drop off the
ledge here and hit the two blocks for some coins and a mushroom. Use the ledge
near the blocks to reach the starting ledge again. Now, use a Spin Jump to get
across the gap. You'll get the PURPLE CHUCKOLA FRUIT. Now you have all three
fruits! So now drop off the ledge on the south side and head to the west in the
next area. You're in the "barrel cannon" room agian. The ledge is still up, so
use it to get to the next area. Hit the save block to save your game, and head
up the middle path again.
Chukleroot will be shocked that you got the beans, but hey, you're Mario. The
other guy is just uh... there. Once Chuckleroot moves, Popple and Rookie will
appear. They'll say that they were waiting for someone to open the path, and
then they'll run off. Follow them into the next area. Hit the two blocks here
for some coins and a mushroom. To get the block on the far left, go to the far
left near the two blocks and go north. There is a blue wall preventing you from
getting the block any other way. The block holds a Refreshing Herb. Continue on
clmibing the path and you'll see another block to your left, which holds a 1-up
Mushroom. Jump up the ledges when you get to them and you'll reach a save
album.
You're about to fight a boss, so save! Hop up the rest of the ledges and enter
the strange cave. This cave really is strange. Head north and you'll spot an old
man telling jokes to the soda. Remember what the statues said WAYYYYY back at
the beginning of the Woods? If you tell a joke to the soda, it'll heal. The man
will introduce himslef as Bubbles. Mario and Luigi will ask if the soda they're
looking at is the Chuckola Reserve, and Bubbles will say yes. Then the soda will
come alive and take out Popple and Rookie, who appear tied up. Okay, WTF is up
with that? You'll engage in a battle against a... soda. How weird.
=-=-=-=-=-=-=-=-=
BOSS: Chuckolator
-=-=-=-=-=-=-=-=-
HP: 300
Experience: 520
Coins: None
Okay, this soda is pretty simple if you know what you're doing. It first has a
wooden shield that it'll use to block attacks. Don't try to use jump attacks
here; instead, stick with hammer attacks from both brothers until the shield
breaks. Then start attacking Chuckolator with Bros. Attacks although sticking
with regular hammer attacks does the trick also. Chuckolator has two attacks:
the first is sending a blob of soda at you. Use the hammer to knock this soda
away. The second is shooting soda at you out of it's little arm thing. Simply
jump over the soda to avoid it. You can tell who it's aiming its soda at by the
way his hand moves. If it moves down a lot, it's going for Luigi. However, if it
moves down just a little, Mario is the target.
That in mind, dodging the soda shot out of Chuckolator's hand is easy. It's very
easy to tell who he's sending the blob of soda at, but timing your hammer so it
doens't hit can be frustrating. That part simply takes practice, but it
shouldn't take more than a couple of turns to get it down. Eventually,
Chuckolator will shrink a lot. Bubbles will pop in occasionally and tell
Chuckolator a joke, which will heal it's HP. Bubbles will now just move in to
chomp you, which can be countered and defended by the hammer. Once, his attack
poisoned me, but it didn't happen again. Just keep attacking Chuckolator with
Hammer/Bros. Attacks and this soda will be finished :)
~~~~~~~~~~~~~~~~~~~~
Bubbles will get really pissed and stomp a hole in the ground, sending Mario,
Luigi, and the soda all falling. Mario and the soda will fall on one side of the
cave, but Luigi will end up in the other. You now have control of just Luigi.
First, you'll want to cross the bridge and save your game. Now head north to the
next area. There are two blocks here, and they both contain mushrooms. Smash the
boulders next and fight the enemy. This is Luigi's chance to prove that he
doesn't need Mario :) Cross the bridge next and fight some more enemies. Smash
the hammer south of Luigi to continue on to the next area. Cross the bridge here
to fight some enemies. Keep heading south, smashing the boulders and fighting
the enemies.
When you can't go south anymore, head west. Take the lower path first to find a
block with a mushroom, and then take the upper path. Head left to the next area.
Smash the two blocks to the south of you, which are both coin blocks. Continue
heading west to find Mario and the barrel. Luigi will bump the barrel into the
water and hop on it.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Back at Beanbean Castle and Town...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
He'll steer it to the Beanbean Castle Gates, where the barrel will shatter,
throwing Mario and Luigi to the ground. Luigi will explain that Mario's gut is
filled with Cuckola Reserve. The guards will freak, even though they have no
clue what Chuckola Reserve is 0_o Anyway, Queen Bean will be sleeping. Press B
to have Luigi empty Mario of soda and spit it into the Queen Bean.
Some amazing transformation will occur, and then it looks like nothing's changed
(seriously, Queen Bean looks exactly the same as the monster she was transformed
into). Queen Bean will laugh and try to sit in her chair, but fall, causing the
whole room to shake. She'll thank the Mario Bros. and Mario and Luigi will
explain everything, about Cackletta stealing Peach's voice and kidnapping the
Beanstar. You'll learn all about the Beanstar here, so pay attention! This guy
is sorta like the stars in Paper Mario, since he can grant all wishes. So they
cast the Beanstar into a great sleep, and only one with a beautiful voice can
awaken it. I think you can figure out the rest of the story from there. Queen
Bean will laugh at hearing Lady Lima freak because Cackletta has the ultimate
power.
She'll say that she's prepared for Cackletta and then a servant dude will
approach Queen Bean, and announce that Prince Peasly arrived. Queen Bean will
send Mario and Luigi out to meet prince Peasly. Head south two rooms. When you
start to head south in the third room, you'll spot Prince Peasly. He'll explain
that his secret mission was to figure out where Cackletta was hiding, and he
did. Turns out Cackletta is hiding at WOOHOO HOONIVERSITY. Queen Bean will jump
again, causing everyone to fly into the air. She'll realize that Woohoo
Hooniversity would be the perfect place to awaken the Beanstar. Prince Peasly
will leave and Queen Bean will tell Mario and Luigi that they are granted
passage to Woohoo Hooniversity.
When she leaves, you'll notice that the room you couldn't get into earlier is
now available. Enter it and cross the next area into a room with four books.
Read them all to get helpful information, then leave Beanbean Castle. At
Beanbean Castle Gates, save your game. Now head to the west, to the area that
was previously blocked by a white gate. Enter the house here, which is known as
the Pipe House. If you enter the second red pipe, you can learn about green and
yellow pipes. The green pipe here is WARP PIPE 3, so activate it. Now, exit that
area and head to the east area (it was also blocked by a white gate earlier). In
the next area, head north. You'll find a lady here who will take your pictures.
These pictures go in your passport, but they coss 100 coins.
You can make funny poses, which is an added touch. Now, head down to the south
exit and you'll find yourself back at Beanbean Town. The whole town has been
repaired, so you can now enter EVERYTHING. Time to have some fun. First go to
the item shop. They now sell 1-Up Mushrooms! Also here is the Useless
Information Shop. They sell wacky quote boxes with information. Costs 100 coins
though. So if you don't want any information, continue to explore the town. Now
cross the bridge to the west side of town. Enter the house just south of you and
hit the block there for a mushroom. There is the fashion shop here, too, which
sells good clothes and badges. Now head to the Starbeans Cafe, the big building
in the north.
Blend some beans and a power outage will occur. A ghost will appear which will
scare teh **** out of Luigi. Now, who should appear but non other than Professor
E. Gadd! He'll suck up the ghost with the Polterguist 3000. You'll be introduced
to E. Gadd here. E. Gadd will try some and then give you the GREED WALLET as
thanks. If you equip this, it DOUBLES the coins you get from enemies! So put it
on Mario or Luigi instantly! There's one more thing we need to do on the west
side of town. In the southeast corner, there's an old man who asks you to find
ten Beanstones. They are in the town, and can be on both sides. The reward you
get is really cool, so don't skip this little sidequest. There is an easy way to
do this.
First, enter Mouse mode. Have Mario walk around the west side until an
exclamation mark appears over his head. The exclamation mark gets bigger as
Mario gets closer. Switch to Luigi then and enter Mole mode. Press A and Luigi
will dig up a Beanstone. If wandering around town is too hard for you, here's
the exact locations:
~~~THE WEST SIDE~~~
-Wander around just south of the stone bridge leading to the Beanbean regions
-A tiny bit northwest of the two pillars (not the archway) in the grass.
-Just in front of the Fashion Shop.
-Right before the archway, in the tile.
-in between the second archway and the Fashion Shop.
~~~THE EAST SIDE~~~
-Right in front of the steps north of the entrance to the east side
-In the very southwest corner of town, near the Useless Information Shop
-Right next to the left entrance of the big house
-In the south part of town, there are two ledges just "there". It's in the
middle of the right ledge.
-On the southern tip of the ledge with the man walking around telling you to
save. There's a dark tree on a higher ledge to your left here.
Once you return all the Beanstones to the man, he'll give you the BROS. ROCK
BADGE. This awesome badge increases your BP and Power by 20!
Now head back to the east side. There's two more things to do here. Enter the
BIG house with two entrances. You can get some beans, a mushroom, and some syrup
here. Now, head to the center of town and talk to the guy. He'll explain that he
needs you to capture five Beanlets, and they are in the town. They are really
easy to find. On the west side of town, there's two on roofs of places. In the
top northwest corner, jump onto the roof of the house and fall to the back.
There's one hiding there. On the east side, one is in the far northeast corner,
just above the stone bridge. The final one is on top of the big house, with two
entrances. Once you find them all, return them to the man. He'll give you a rare
and valuable GOLDEN MUSHROOM, which fills HP and Bros. points to the max.
SAVE THIS ITEM FOR WHEN YOU _REALLY_ NEED IT! Now you're done here, so it's time
to head to Woohoo Hooniversity!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The path to Woohoo Hooniversity
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the eastern part of town, cross the east bridge to get to the East Beanbean
region. The sign says that Woohoo Hooniversity is to the south, so head south
and down a bridge to the next area. Continue to head south in the next area,
fighting enemies as you go. When you come to a bunch of trees at the end of the
area, head west to find a path with three guards standing by. Walk past them and
head into the next area. There are a bunch of enemies here that you should fight
for experience. The sign here tells you that Woohoo Hooniversity is east, so
head that way and across the bridge to the next area. You'll be in a beach area
here. Go north and hit the two blocks that are here to get coins and a new item:
Super Syrup.
Now head south and east, and you'll spot two more blocks. They each have coins
in them. Cross the bridge here and climb the steps. Save your game and enter
Woohoo Hooniversity.
~~~~~~~~~~~~~~~~~~~
Woohoo Hooniversity
~~~~~~~~~~~~~~~~~~~
Head north and you'll see a about fifty students rush out the door. This will
scare Luigi half to death, but everything scares him half to death anyway. After
they all rush out, continue going north. Go north for a while and you'll
eventually come to a student lying on the ground. Talk to him and he'll explain
that Cackletta snuck in to the university and turned all the professors into
monsters. He'll then shake a little and turn into a monster himslef, a Laser
Snifit, and you'll have to defeat it. Once it's gone, continue to head north
into the next room. There's a map in the back of this room, so look at it if you
wish. Head to the left and you should notice some blocks. Use a High Jump to
reach them.
The blocks contain Syrup and a Super Mushroom (good stuff). Now head north into
the next room. Here, jump onto the two ledges on the right. Grab the mushroom
from the "?" box and go north to see an "!" box. Hitting this disables the
electric wall blocking the west path in the previous area. So head back to that
area and continue past where the electric wall was. The next room has lots of
Laser Snifits, which is good. You need experience for the boss battle. Head
south in this room for a save album after you defeat all the baddies (BTW, your
characters should be AT LEAST level 15 by now). Now head to the next area,
accessable by the path located southwest.
There are Laser Snifits and Viruses here (the Viruses from Dr. Mario), and they
are pretty tough if you aren't at a good level (you HAVEN'T been skipping
baddies, right?). After you clear the room, head to the west room to find a
Brothers Block. However, this block doesn't give you anything, it's just fun to
practice with. Head north to find blocks used in past Mario games. Hit each one
for interesting information on that block. Next, head west. These are prototypes
of blocks. There's a fun little thing you can do with the block with the 0 on
it. Hit it once and Mario and Luigi will appear on opposite sides. Have Mario
hit it, then it'll start to go towards Luigi. Have Luigi hit it and it'll go
toward Mario.
Repeat this process to see how high of a score you can get. If a brother misses
the jump, then the block floats away and you have to start over. You don't get
anything from it, it's just a fun little thing to do. Also, as you hit the block
more and more, it starts to move faster, so it gets challenging. Once you're
done with the game, head back to the room that had the Viruses and take the
north path. There are tons of enemies in here too, so make sure to defeat all of
them before moving on. Head through the space on the east to enter a room with
one of the prototype blocks. However, this actually produces coins. Once you
have all the coins, use a High Jump to get up to the ledge with three blocks.
These blocks contain a Nut, and mushroom, and a Hoohoo Bean. Once you're done in
that room, head back out to the previous area and head north. There's a map here
if you want to check your progress. Enter the next area and defeat the two
enemies here. The sign north says the Sun Room is to the right, and that's where
we want to go so head to the right. After defeating the enemies in this room,
read the sign. It'll say:
Sun Door Release Code
NOTE: B=Blue Circle
R=Red Circle
B R B R
R R R B
B R B R
---to---
R R B B
R B R R
R B R R
Now head north into the next room. There are all these statues will a different
color circle in them. If you look closely, you'll notice that the circle colors
represent how the code starts. Whack the statues so that the colors look like
the second pattern shown above. Once you get it in the correct pattern, all
statues will disappear and a sun door will open. Light will shine into the room,
oepn a gate a few areas back. Follow the light into the room where it ends, and
head north through the gate. Fight and defeat all of the Viruses here. Enter the
next room, which contains a save album and a rally block. Remember that block?
You have three chances to do this before the block turns solid, so make 'em
good!
Hop down the ledge here and then go through the door. Head west until you see a
little opening into a cage-type thing. Use the Mouse technique to enter this
room and then pound the jewel. This will lock Mario in but grant access to
another are that Luigi can enter. So press start and go through the now opened
gate. Hit the jewel here to lock Luigi in, but an "!" block will appear in
Mario's cell. Rules to a mini-game will appear. You have to jump with A and B
and hit the moving blocks. You must get 30 points in 25 seconds to move on. This
can be hard at first, since all the blocks move at different speeds, but it gets
easier as you practice. Once you clear the game, you'll be freed from the cells.
First, get Mario out.
Run to the area that just opened and jump through the hole. Grab the mushroom
and hop up the steps. Now hop onto the outer ledge. Walk all the way around and
jump across the gap when you get to it. Drop into the closed room and hit the
jewel with your hammer to open a door with a barrel inside. Now have Mario climb
the steps and escape. Switch to Luigi and run over to Mario to reunite. After
Mario is normal-sized again, use the Mole method to get Luigi under the barrel.
Press A and place it just in front of a switch in between two cellars. Switch
Mario's icons until the barrel one appears and press B. Smash the jewel to
activate more sunlight. A gate will open near the start. Now, backtrack all the
way to the room where the first beam of light stopped.
Follow the beam of light that's heading to the south all the way to the end of
it. When you get to the area where the light stops, save your game and go south,
into a new area. There's a map to the right of you when you enter the new area,
so look at it if you need to. Drop down the ledge and hit the four regular sized
blocks to get a Hoo Bean, a mushroom, a Super mushroom, and Syrup. The block in
the center is a Random Bros. Block. Once you've hit all of the blocks, head to
the left and entert the next area. Drop down the ledge and ignore the floor
switch for now. Instead, hop up onto the ledge in the corner and enter the next
area. There is an "!" block floating in the air. Use a High Jump to reach the
ledge and then use a Spin Jump to cross the gap.
If you fall down, just follow the path given (ignore the jewel for now), and hit
the save point at the end to record your progress. In fact, it's best if you
fall down once just to gain the experience you get from defeating the enemies.
When you return, just cross several gaps with the Spin Jump until you reach a
jewel. Pound it to open a small door. Drop down to where that door is and use
the Mouse technique to send Mario into the hole. Mario is now in a little maze.
It's very easy to get through, so maneuver through it until you reach a jewel.
Pound it and a barrel will fall into the room with the floor switch. Also, some
stone blocks will lower into the grouond, which grants you an easy passage back
through the maze.
Return Mario to normal size and use a High Jump to get to the ledge on the left.
Now, go all the way back east again using Spin Jumps. Drop down the ledge
instead of crossing over the last gap and follow the path west. When you reach
the next area, hit the switch. Then go east and climb up the hill. Save your
game now and look at the map if you need to. Now head back to the room with the
floor switch. Use the Mole method to get Luigi into the TOP barrel. Step on the
switch and the eletric bolt the face shoots will bounce off your barrel and then
off the other, and then into the electric reciever. A crane will be activated
and drop down into the room that Mario and Luigi are in. Not surprisingly, it'll
pick up the barrel that has Luigi.
Luigi's gone for now, so jump up to the ledge in the corner and go back to the
room with the map and the save point. Head west and keep heading west for a
while, fighting the two enemies along the way. When you can't head west any
longer, head south. You'll see the crane lower the barrel Luigi is in and now
you'll have to make it up to Luigi. One problem though: In a Donkey Kong arcade
style action, you must dodge rolling barrels. The touch of a single barrel sends
you back to the beginning. Fun. So keep trying until you reach the top. Once you
reach the top, the crane will move Luigi again. Typicial. But it'll reveal a
jewel that you should hit. Hit it and watch the scene take place. Luigi will
roll all the way down the hill and he'll go up and down the ramps in the room
with all the gaps.
He'll end up hitting the "!" box suspended in mid-air. That'll add some light
and open another gate. Now you need to backtrack to a room with the beams of
light. When you reach a room with beams, follow the light going north. It'll
lead you to a gate you haven't been through before so go through it. Drop down
the ledge here and fill Mario up with water. Head south into the next room.
There's a little roboitc mouse thing on the other side. Aim Mario at the mouse
and have Luigi hit Mario with his hammer. Mario will spit some water out and
knock the mouse into the eletrical currents, causing the fan to turn on and blow
the "!" box to a place where you are able to hit it. Hit the "!" box to cause
somre more beams of light shoot out.
Backtrack to the huge room and head west all the way into the next area. Save
your game here and then head back into the huge room. Head north into the room
where the light is going into. In this room, use a High Jump to reach the left
ledge. The "?" box here has a Nut. Hit the "!" box to shoot your final beams of
light into the door, opening it. Cut to a scene with three Princess Peach robots
by the Beanstar. Fawful will appear and announce to Cackletta that the
preparations are complete! Hurry! You don't have much time left! In the next
room, you can grab a Super Mushroom and a Nut. Use two High Jumps to reach a
ledge with a Save album and a Hoo Bean. Save and enter the next room, where
you'll find Cackletta.
The Princess robots will start to speak, but then the Beanstar will make a huge
hole and fall in it, along with the robots. Luigi will then go and smash Fawful
into the ground, which will piss Cackletta off.
=-=-=-=-=-=-=-=
BOSS: Cackletta
-=-=-=-=-=-=-=-
HP: 200
Exerpeince: 1800
Coins: 300
Cackletta will instantly send out holes in the ground. This can affect the
entire fight, so jump over them! If you fall in, youll be wighed down by weights
and won't be able to jump to dodge. Once Cackletta has finished with that
attack, she'll split into three. You have to guess which is the real one, and
there's no way to tell which ones are fake unless you attack them. If you attack
a fake one, it'll laugh and turn into a bunch of bats which Mario and Luigi have
to dodge. These bats have poisoned me occasionally, so be very careful.
Cackletta also has a dangerous thunder attack. However, you are able to tell
which brother she is about to attack. If Cackletta raises her right hand
(remember, it's to YOUR left as you face Cackletta) she's attacking Mario.
If she raises her left hand (to YOUR right) she's attacking Luigi. If she raises
both hands, both brothers will be attacked. Even if you dodge a single lightning
attack, don't think you're safe. RIGHT after she attacks one brother she'll
attack the other, so that "always jump at the same time" method doesn't work
here, sorry. As for attacking her, Brother Attacks are your best option.
However, I suggest doing solo attacks when there's three Cacklettas, just so you
don't waste BP if you attack a fake Cackletta. After you damage her a lot,
she'll get really big and send out pits again. Dodge them like you did before
and continue to do Brother Attacks. Eventually, you'll defeat her. The end?
Nope.
~~~~~~~~~~~~~~~~~~~~
Cackletta will be shocked that she lost and Fawful will pop out. He'll literally
vacuum up Cackletta and Cackletta will order that Fawful does one last final
attack. Then Prince Peasly will come and WON'T flash his hair. He'll then kick
Fawful out of the university with his cool sword! He'll then tell Mario and
Luigi that they have to find the Beanstar. Then he'll leave. Use a High Jump to
reach the ledge on the left and go through the door. Save your game when you
enter the basement. Use a High Jump to reach the ledge and grab a Nut. Then head
down the stairs and to the next area. Drop down here and get some coins from the
Bros. Block. There's really only one path you can take while heading down and
it's fairly straightforward.
Be sure to hit the Random Bros. Block and grab the Super mushroom and Super Nut
when you're heading down. In the area after the two Super items, you'll
encounter some enemies. Continue following the path, defeating all the enemies
as you go. When you get to the room with the Super Syrup, you're close to the
end. Head east to the next area to grab a Super mushroom and hit a save album.
SAVE! Head all the way east into the next room. Head north here and fill Mario
up with water. Watch the mouse. It stops at one point, and that's when you
should whack Mario with Luigi's hammer to knock it in place. Once you do that,
four little mice heads will appear on the screen. You have to knock other mice
into the other gaps.
Each time you knock a mouse into a wall, one of the mice heads disappears. If
they all disappear, you have to start ALL over. Once you finally get all the
mice in, the door in the previous area will open. Go and save once more, then
enter. There are two spots in the west and east corner where you can get some
beans, so use the Mole technique to get two Chuckle Beans. Once you have the
beans, use a High Jump to reach the next lege. When you get there, you'll find
Popple and Rookie. Popple will explain that the Beanstar just fell from the sky.
You'll then engage in a boss battle!
=-=-=-=-=-=-=-=-=-=-=-=-=
BOSS: Popple and Rookie 2
=-=-=-=-=-=-=-=-=-=-=-=-=
HP: 250 (Rookie)
150 (Popple)
Experience: 360
Coins: 66
These guys are pretty simple. You probably already planned to do this, but
you'll want to attack Rookie first. Attacking Popple will just make Rookie
angry. Popple simply just hits for minor damage, while Rookie uses an extremely
easy-to-dodge flame attack. Simply jump over it to avoid it. You can also jump
and counter to avoid Popple. Use multiple Bros. Attacks on Rookie to deal about
70 damage (both brothers combined) each turn. Eventually, Rookie will grab
Popple and throw him into the air. This will cause two shockwaves, and they are
both easy to avoid. That was their Bros. Attack. They will do a second Bros.
Attack, too. Rookie will light Popple on fire and throw him at one of the
brothers. It's easy to tell who he's aiming at.
Use your hammers to knock away Popple when he does that attack. Once you beat
Rookie, Popple will attack once then run away. You'll win the battle.
~~~~~~~~~~~~~~~~~~~~
Suddenly, a Peach robot will drop down and start laughing. The Beanstar will get
very angry again, and Popple and Rookie will grab on. Mario and Luigi will
follow by doing the same thing. One by one, everyone will fall off except for
Rookie. He'll suddenly remember who he is, and then fall off. Then the Beanstar
will break into four pieces and fall down to Beanbean Kingdom.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Getter the Thunder and Fire powers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Luigi will not be able to find Mario after they land on a beach. He'll then spot
Mario lying in the sand near some crabs.Luigi will shoo the crabs away and you
will have to press A to get Mario out of the sand. When you do, head north and
hit the save block. Save and then head north some more, into a strange temple.
Inside this temple, head west and then north. In this next room, head east and
pund Luigi into the ground. Have Luigi slide under the gate and into the next
room. In this room, run up to the cracked stone and use your hammer to crack it.
A strange man will appear. He'll say a few things, then vanish. Run up the
stairs and near the great blue ball. Luigi will touch it and then the strange
man will appear again and teach him the THUNDERHAND POWER.
There is no way to go back the way you came, so exit the room by means of the
left door. You'll now be in a room with a ball similar to the one Luigi touched,
but it's smaller. Use your new Thunderhand power to shock it and open the gate.
Reunite with Mario and exit. Now head south, down to the first area, and then
head west. You'll be in a new area. Head north here, and go in between the two
statues. In the next area, climb the stairs to enter Fire Palace. Here, head
east and drop down the ledge. Then head north. You'll find that the next area
has a gate blocking the way, so head to your left. Turn Mario into a little
mouse and have Mario jump through the hole. Head straight up and you'll see a
cracked tablet like the one in Thunder Palace.
Break it with the hammer and head up the stairs. You'll automatically get big
again and another strange man will appear, telling you how long he's been
waiting. He'll say that the last time someone came here was 3000 years ago (!!!)
After some more talk, he'll disappear. Run up to the ball and Mario will touch
it. The dude will appear again and teach Mario the FIREBRAND. Head down the
steps and go through the door on your right. Here, you'll see a place for a
flame, but no flame is there! No worries. Use your new Firebrand to light a
flame and open the gate. Reunite with Luigi and exit the Fire Palace.
~~~~~~~~~~~~~
Under the Sea
~~~~~~~~~~~~~
Head back to the save point and save your game. Now head east to find a wall
made out of brown stone. There's a thunder crystal and a fire slot there.
Activate the crystal with Thunderhand and light some fire with Firebrand to make
a stone bridge to a yellow warp pipe appear. Go in and you'll fall to the
bottom. Press down on the control pad to sink to the sea bottom. Here, save your
game first. Then head west to the next area. A lit flame here should tell you
that another flame needs to be lit in the little hole in the wall. Do so and
some of the corral will shrink. Follow the path here and into the next area.
Look at the map here to see where you area. Now go south and swim across the
spiky things when there aren't platforms that you can stand on.
Swim from platform to platform here, and then swim all the way to the southwest
corner, where there's a yellow and white hoop. Go south into the next area here.
Here, have Luigi swim up to the ledge and use his Thunderhand to electrcute the
orb. This will give power to the gate, and it'll open. The next room is full of
spikes and Bloopers. Swim to the upper-left here and walk into the cave. If you
hit the jewel here with your hammer flames will light up. Pay attention to the
order, which is 1, 4, 3, 5, 2. The corral will shrink and you'll be able to
enter the next area. In this area, simply go across, fighting the squids if you
want. The final area has a save point and another yellow warp point. Save and
enter the pipe.
Here, hold A and B at the same time a hold UP to get to the top. Meanwhile, near
the border...
You'll find Bowser lying in Stardust Fields. Fawful will come across Bowser and
Catletta will then possess Bowsers. Uh-oh, not good.
~~~~~~~~~~~~~~~~~~~~~~
On to Beanbean Airport
~~~~~~~~~~~~~~~~~~~~~~
Hit hit jewel here to lower the gate. Go through and you'll spot Prince Peasly.
He'll run over and Mario and Luigi will explain how the Beanstar split into four
pieces. Mario and Luigi will say that they'll help Peasly search for the pieces.
Peasly will tell Mario and Luigi thanks, but he wants them to go to Beanbean
Airport. Mario and Luigi will be confused, but Peasly will them that Peach is
coming to Beanbean Airporpt to bless Beanbean Kingdom. Peasly will then tell
Mario and Luigi where Beanbean Airport is, which is south of Beanbean Castle.
First head north. Defeat the Bob-omb and you should see a cave with WARP PIPE 6.
Now, head east to the next area and then head head east again.
You're now in Beanbean Castle Town. Feel free to stock up on any supplies you
need here (the greed wallet should've given you TONS of coins). Once you're
ready, head to the Beanbean Castle Gates and jump into WARP PIPE 3. Use it and
warp to WARP PIPE 4. When you exit, head north into the next area. Continue to
head north here and follow the path heading west, into the next area. Jump over
the grass bush and go across. The sign here says that Beanbean International
Airport is south, so follow the stone path south. You'll see two Thunder balls,
so use Luigi's Thunderhand to shock them. A bridge will then appear. Head all
the way south, ignoring the bridge heading left, into the next area. There is a
save album and a Random Bros. Block here.
Get the coins and save, and head south into Beanbean Airport.
~~~~~~~~~~~~~~~~
Beanbean Airport
~~~~~~~~~~~~~~~~
When you enter talk to everyone. You'll gather information that the plane
carrying Peach was delayed. Start to head south to the next area and a girl will
run up to you, saying that Lady Lima is calling. Head south all the way when the
girl leaves and you'll spot Lady Lima on the runway. She'll say that Queen Bean
was most pleased by your efforts at the Hooniversity. She'll then explain how
Piranha Plants have dug into the runway, so no airplanes can land. While Luigi
is trying to pull one out, Mario will ask why repairs haven't been made. She'll
explain that it hasn't been a priority, but she'll then ask Mario to do
something about the plants. Talking to Lila again, you'll learn that you can't
defeat the plants normally or they'll keep appearing.
Head east and then north when you hit a dead end. There is a water foutain here,
so fill Mario up with water. Head over to the two plants and have Mario stand
next to them. Don't fight them. Make Luigi smack Mario with the hammer. He'll
spit water out and freeze the plant. Do this with both plants, then put Luigi in
front and switch to his Thunderhand. Perform Thunderhand on both plants to
electrocute their roots. They are gone for good now. Whenever you electrocute a
plant, you'll see a giant egg crack. Pay no attention to this at the moment.
Once the first two are gone, continue west to the next area. Pass the huge egg
and you'll see another plant. There is a water fountain to the north of it, so
fill Mario up.
Freeze the plant and electrictue it. Another crack will appear in the egg. Now
head north to the fountain again and use the save album to record your progress.
Head west into the next area. Go onto the grass below you and go left. You'll
see a rally block, so grab some coins from it. Now head north onto the grass
opposite the rally block. Fill Mario up with water and destroy the final two
Pirhana Plants in this area. The egg will hatch and reveal a HUGE Pirhana Plant.
So head over to the previous area and approach the plant to fight a boss!
=-=-=-=-=-=-=-=-=
BOSS: Mom Piranha
-=-=-=-=-=-=-=-=-
HP: 220
Experience: 824
Coins: ???
This is a fairly simple battle, mainly because your thunder and fire powers deal
critical damage. First, destroy the two regular Piranha Plants, since they're
just here to annoy you. Then have Mario whack Mom Piranha with the hammer and
have Luigi use Thunderhand. Thunderhand deals critical damage to the Pirhana
(like 35 points) which is awesome. Mom Piranha will walk over to you and try to
swipe you with its tentactle twice. It goes in a downward sweeping motion at
first, and then straight back up (in a sweeping motion). Have Mario and Luigi
jump at the same time each time to easily avoid the attack. Even if it does hit,
it deals almost no damage (5, maybe). Mom Piranaha will eventually change from
red to blue color and turn into an electric Piranha.
Now, use Mario's Firehand to deal critical damage to Mom Piranha while it's
blue. Also, new little Piranhas will sprout, and they'll also be blue. They
spiti out eletric balls instead of fire, so have Mario use Firehand on them to.
Luigi needs to stick to his hammer here. Also, Mom Piranha will start recovering
about ten HP each turn. Piranhas will also continue to sprout non-stop even if
you defeat them. So simply focus on Mom Piranha, dodging the other Piranha's
attacks. Mom Piranha will also toss an new attack into the battle. It'll charge
a HUGE ball of energy and fire it at one of the brothers. In a Legend of Zelda
style, use your hammer to knock the big ball of energy back at Mom Piranha to
deal damage. Keep attacking like this and dodging all attacks until you win.
~~~~~~~~~~~~~~~~~~~~
The Mom Piranha will shrink and disappear. Now, head back to Lady Lima and talk
to her. Suddenly, Princess Peach's plane will arrive on the runway.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Preparations of Teehee Valley
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now you'll be back at Beanbean Castle. Peach will come and open her mouth to
speak, and Mario and Luigi will freak and start to shake (remember what her
voice sounds like?). She'll then speak to Mario and Luigi with her real voice.
Toadsworth will laugh and Peasly will come and explain that Peach's voice was
never really stolen. We'll see a repeat of the beginning of the game where
Cackletta stole Peach's voice, but then we'll see the REAL Peach and Toadsworth
hiding behind a curtain. Peasly will bring out the imposter Peach, who turns out
to be...Birdo? WTF? Anyway, that will freak Mario and Luigi out, and then Peasly
will explain that that is why the Beanstar reacted strangely to Peach's voice.
Birdo will leave and Peach will apologize, saying that she meant to explian what
happened, but Bowser got there first.
You'll now be in the actual castle with Peasly, who's saying that there's no
sign of the Beanstar. Peasly will leave to look for the pices and you'll gain
control of Mario and Luigi. Head north one room, and then north again, through
the door that was locked earlier. You'll spot Queen Bean, Peach, Toadsworth, and
Lima. Peach will request a visit to Little Fungitown, a town built by the
Mushroom Kingdom folk. Queen Bean will come and jump again, throwing everyone in
the air. She'll explain that reach Little Fungitown requires one to go through
Teehee Valley. She'll say that it's a very dangerous place for Princess Peach to
go. Toadsworth and Peach will ask that Mario and Luigi take her to Little
Fungitown.
Mario will nod yes but Luigi will shake his head so Mario will knock him into
the ground :) Peach will leave to make preparations, and you'll now have to make
YOUR preparations. Head to the Beanbean Castle Gates and save your game. Then
exit head to Beanbean Castle Town. Your first shop is the Fashion Shop. Buy the
Plaid Trousers for Mario, sincie they really improve defense. Also, you can buy
a Bros. Badge for Luigi if you want. Now, head to the item shop. They have Super
Mushrooms, Nuts, Super Nuts, and Super Syrup now. Stock up on a lot of these
(you should have at least 1000 coins) for battles. Once you've done that, make
any preparations you might need (although there isn't really anything else you
can do) and exit Beanbean Castle town by the east bridge.
You're in the East Beanbean Region. Reading the sign tells you Teehee Valley is
north, so head north up the dirt path. Follow the dirt path to the next area.
Here, you'll see a Thunder Orb near a gate. Use Thunderhand to open the gate and
follow the extremely straightforward path through all the areas here. When you
get to an area with a pond, head left and north to enter a cave. There is a Save
Album here, so use it to record your progress. Head down all the steps on your
right and into the next room. The Hammerhead Bros. are here. They'll welcome you
then offer to upgrade your hammer. Watch them upgrade it to the Super Hammer,
which is gray. Once they reforge your hammers, head right. Smash this gray rock
and head up the bridge.
Smash the next gray rock and enter another part of the cave. There is a Thwomp
here. Pay 200 coins and Thwomp will drop three boulders down. One has nothing,
one has 300 coins, and one has Secret Scroll 1. You're looking for the Scroll.
Once you get the scroll, Mario will read it. It teachs you a new Bros. Attack
for battles! Once you get the scroll, save once more and exit the cave. Follow
the path north out here and then follow the straightforward path out into the
main reigon. Head north, and jump up the ledges. You'll see a gray boulder. Use
your new Super Hammers to crush it and continue north to enter Teehee Valley.
~~~~~~~~~~~~~
Teehee Valley
~~~~~~~~~~~~~
Head north and Mario and Luigi will look around for the Princess. Peach and
Toadsworth will appear behind Mario and Luigi and Toadsworth will ask oncemore
to take care of Peach. Mario and Luigi will leave and Toadsworth will rush over
to tell Mario and Luigi something. Peach will continue to walk, but she'll be
taken ahold of by an enemy. She'll be taken into a pipe and Toadsworth will say
that if the brothers let Peach out of her sight she'll be kidnapped instantly.
If you talk to Peach or if she encounters a dead end, she turns back and
backtracks. You'll have to follow Peach around, since she moves on her own. So
for now, head into the pipe to rescue Peach. Head down when you hit the bottom
of the pipe and then head to your left.
Defeat the two enemies in the next area and talk to Peach to free her. You'll
then be out in the main area again. Follow Peach as close to her as you can, and
defeat the enemies along the way. In the next area, continue to follow Peach
while fighting enemies. When Peach comes to a gate, she'll start to turn back.
Hit the "!" block to open the gate and talk to the Princess so she'll head
through the gate. In the next area, stay a LITTLE ahead of Peach so you can
destroy any enemies that come by. Now head back to the jewel you saw on the wall
earlier. Hit it to make a barrel appear. This part is tricky. You have to
complete the puzzle WITHOUT letting Peach be captured. If she's about to leave
your sight, abadon the puzzle and talk to her so she'll go the other way.
Then continue doing the puzzle. To do this puzzle, have {each walk on the north
side of the raised platform. She has to keep walking on the north side, so
remember: if she's about to leave your sight, talk to her to have her go the
other way. To do the actual puzzle, hop up the stairs in the center and break
the boulder. Use the Mole technique to have Luigi get under the barrel. Maneuver
the barrel under the jewel near the gate, and have Mario jump on top of the
barrel and hit the switch. If Peach was captured while you were doing this,
you'll have to do everything over again. You'll also have to do everything over
again if you break the barrel. It's frustrating, but shouldn't take you more
than a couple of tries.
Once you do the puzzle, have Peach head through the gate and to the next area.
Defeat all the enemies and then you'll be forced to do another puzzle, which is
difficult. Have Peach walk to the yellow pipe (this is assuming you are coming
from the closed gate) and then have her walk west again. Quickly jump on the
ledges here and Spin Jump from ledge to ledge. Hit the "!" located on the last
ledge and the gate will open. When you go through the gate, you'll lose control
of the brothers. Peach will notice a sign and read it. It says that Fungitown is
up ahead, and she'll go on to the next area. Be sure to save your game here. You
should notice a strange rock withi a sign next to it. That's an elevator, but
you can't do anything with it now.
Ignore it and head north into the next area. Peach will s crem for help and
you'll see Peach being cornered by some monster. A Toad will appear and tell
another to rescue her, but the other will be scared to death. Mario and Luigi
rush in here and you'll fight the monster.
=-=-=-=-=-=-=
BOSS: Trunkle
-=-=--=-=-=-=
HP: 110 (Body)
60 (Head Tree)
Experience: 2000
Coins: 188
This guy is somewhat tough. He has lots of HP and some interesting moves, as
well as two targets to attack: the body and the head. Go for the body the whole
time, since damage the head deals almost no damage. Truckles most annoying
attack is to send boulders out at you. It looks like you're able to tell which
brother the boulder will hit, but it sometimes changes direction and hits the
brother you weren't paying attention to. You can't damage Trunkle by destroying
the boulders. If you think a boulder will hit you, get your hammer ready and
release when the time is right. If timed correctly, the boulder will shatter.
Another odd attack is that Trunkle will inhale enemies, mushrooms, and poisonous
mushrooms from behind you.
Just so you know, the green mushrooms are the poisonous mushrooms and hitting
them poisons you. If you don't have a Refreshing Herb, you're stuck with poison
until you faint or end the battle. You can jump over everything he inhales, but
don't jump over regular mushrooms. If you touch one, you regain HP. Also Trunkle
gains 10 HP each time he does this attack. Use Bros. Attacks (preferably your
new one) to damage Trunkle. Once you deal enough damage to him, he'll separate
into four smaller Trunkles. One will show an orange in its mouth and that's the
one you'll be attacking. The four Trunkles will then move around, so keep an eye
on the one that has the orange. All four will take turns hitting you, and the
fake Trunkles has very little HP.
The only attack Trunkle has when he has three copies of himself is burrowing
under the ground and popping out in front of a brother to attack him. This is a
very easy attack to avoid AND to counter, since you can always tell who
Trunkle's attacking and he always hesitates before he strikes. If you heal when
needed, this battle should be easy for those of the proper level.
~~~~~~~~~~~~~~~~~~~~
Peach will thank Mario and Luigi and the two Toads will pop out. The two Toads
will allow Mario and Luigi to enter Little Fungitown and Peach, Mario, and Luigi
will hop onto an elevator that will take them high above the trees.
~~~~~~~~~~~~~~~~
Little Fungitown
~~~~~~~~~~~~~~~~
Enter traditional Mario music here. Ah, I love that music. After being greeted
by two very nervous Toads, Peach will go with the Toads to see Fungitown. You
can now check everything out. North of you is the nice item shop. They sell
everything the regular shops sell, but they also sell Ultra Mushrooms, powerful
mushrooms that restore 120 HP. You probably don't even have 100 HP yet, so you
don't need to worry about those mushrooms. Outside again, head north and use the
Save Album so you don't have to get through Teehee Valley again. To the left of
the Save Album is the Fashion Shop. Check out the cool badges and equipment they
have, and buy something if you wish. You can now leave. Now head east and go
ac