Mario & Luigi: Superstar Saga
FAQ/Walkthrough
By: Super Slash
Version: 1.2
Email: ganonpuppet@yahoo.com
----------------------------
===================
VERSION HISTORY
===================
v 1.0 - Submitted the guide
v 1.1 - Updated the Credits section
v 1.2 - The Credits section has been udpated
again, because someone informed me
on a Monty Mole I didn't list
NOTE: To find what you're looking for, hold Ctrl and press F (Apple for Macs),
and type in, for example "IV. Walkthrough", without the quotations. Do
this for any section you may be looking for.
TABLE OF CONTENTS
-------------------
I.........Story
II.........Controls
III.........Game Basics
IV.........Walkthrough
V.........Bosses
VI.........Side Quests
VII.........Mini-Games
VIII.........Bros. Attacks
IX.........Gear
X.........Badges
XI.........Accessories
XII.........Item List
XIII.........Enemies
XIV.........Shops
XV.........Mario Bros. Classic Game
XVI.........Secrets & Glitches
XVII.........Frequently Asked Questions
XVIII.........Email Info
XIX.........Credits
XX.........Copyrights
=========
I. Story
=========
Princess Toadstool is inside the Mushroom Kingdom, then suddenly, someone comes
in disguised. Then, that person reveals itself as the witch known as Cackletta.
Cackletta steals Princess Peach's voice, and then plans to head to the Beanbean
Kingdom to steal the Beanstar. With a lovely and kind voice (Princess Peach's),
the Beanstar will grant the person with a gentle voice any wish he/she wants.
Cackletta plans to use Peach's voice so that she can get her wish using the
Beanstar. Mario and Luigi then both head to Beanbean Kingdom, with the help of
their rival, Bowser, in an attempt to stop the evil witch from taking over the
entire world!
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=============
II. Controls
=============
"A" Button: Makes the character in the front jump, confirms stuff, selects
commands in-battle.
"B" Button: Makes the character in the back jump, cancels stuff, selects
commands in-battle.
"L" Button: Switches level of Bros. Attacks in-battle, shows another brother's
status on the Bros. Info screen.
"R" Button: Switches level of Bros. Attacks in-battle, shows another brother's
status on the Bros. Info screen.
"Start" Button: Confirms certain stuff, switches the brother in the lead.
"Select" Button: Brings up the Menu Screen.
D-Pad: Moves character, chooses commands in-battle.
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=================
III. Game Basics
=================
In this section, I will list the basics of the game. Read this section if you
are unfamiliar with the battle system, and how the game works. This section
will help you with that kind of stuff.
===============
Battle Overview
===============
Solo Attack
-----------
During battle, if you select this command, you get to perform a Solo Attack on
the enemy, with that single brother instead of Mario and Luigi both. The bro
that used this command will attack an enemy that you choose. This command is
good for basic battles and such. When you select the Solo Attack, a list of
currently available attacks appear. Then, when you choose what Solo Attack you
would like to use, you will use the chosen attack.
Timed Hit
---------
When you use a Solo Attack in-battle, you will proceed to attack the enemy with
the chosen attack. However, you can time your attacks to make them hurt more!
To do this with Jumps, press A just before you land on the enemy to cause more
damage. For the Hammer, hold down B, and when you begin to shake, release the
button to perform the timed hit. For the Fire/Thunder Hand, press the button
when the attack is fully charged to cause more damage. This is a very useful
thing to do in the game.
Timed Dodge
-----------
This is sort of like a timed hit, only you use it to dodge instead. When an
enemy attempts to attack you, press A/B to dodge the attack (you have to time
it just right to dodge it). However, sometimes you will have to dodge attacks
using a Hammer, rather than your Jump. Time it just right, and if you dodge the
attack correctly, you will even cause the enemy some damage! This is another
very useful aspect to use throughout the game.
Bros. Attack
------------
When this command is selected, a list of currently learned Bros. Attacks will
appear. Bros. Attacks, when used, make Mario and Luigi both do certain things
to perform one powerful attack. There are three levels of Bros. Attacks. The
first level of a Bros. Attack make Mario and Luigi go in a slow-motion. Then,
as they are about to perform the move, the buttons you need to press will
appear on-screen. Press the buttons you're prompted to press in order to use
the Bros. Attack successfully. The second level of a Bros. Attack is in the
normal speed, with buttons that appear on-screen.
Once you've gotten used to how to perform a certain Bros. Attack, you should
use the most powerful type: the third level. The third level is a normal speed
with no buttons that appear. You have to know when to press the buttons! But,
this is the best form of a Bros. Attack, because you can attack at an insane
speed at times, which you normally cannot do with Level 1-2 Bros. Attacks.
These attacks are most useful for Boss battles. Bros. Attacks cost a certain
amount of BP to use (Bros. Points).
Run Away
--------
Once you select this command in-battle, it cannot be undone until you run away,
so be careful not to accidentally choose this command! When you begin running
away from a battle, you rapidly lose coins as you run away. You have to tap the
button depending on the brother you ran away with to run away. After one bro
has ran away, the other must do the same. And yes, both brothers will rapidly
lose coins as they run away. You cannot run from a Boss battle, however, so
take note of that!
Item
----
Pretty much self-explanatory. When selected, a list of the current items you
own will be brought up. You can then select an item and use it on a brother.
Items are very good for recovering HP/BP on a certain brother, or both bros.
Hit Points
----------
This is one of the most basic things in any RPG. Hit Points (HP) are given to
each brother, and the enemies attack, to take off some of your HP. If your HP
lowers down to zero, the brother that reaches zero HP dies. However, if a bro
does die, you can restore the bro's HP, thus reviving him, by using a certain
item. You can recover HP by using Mushrooms and such.
Bros. Points
------------
The Bros. Points are basically this game's Magic Points. Bros. Points are also
known as BP. These points drain when you use a Bros. Attack, and the amount of
BP you have currently goes down by a certain amount. However, it can be
restored using certain items. This is another basic aspect of this game.
==========================
Outside of Battle Overview
==========================
Bros. Abilities
---------------
Throughout the game, both brothers will learn various abilities that they will
have to use in order to proceed any further. You learn these abilities for
completing certain tasks, and such. Below, I will list each attack that the
brothers learn, how to perform them, and when you learn them. Press L and R to
switch between the brother's abilities.
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High Jump
Brother Who Can Use It: Luigi
When You Learn It: Stardust Fields
How To Perform: When Luigi is placed in the back, switch to this command, and
use it. Luigi will bounce on Mario's head. Press B just as
Luigi begins going down on Mario to jump high.
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Spin Jump
Brother Who Can Use It: Mario
When You Learn It: Stardust Fields
How To Perform: Put Mario behind Luigi to use this. When selected, press B, and
Mario will be on top of Luigi. Press B again, and Mario and
Luigi will spin around. Then, you can move around as you are in
the air.
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Hammer
Brother Who Can Use It: Both
Where You Learn It: At the Hammerhead Bros. 1st House
How To Perform: Press the button that has the Hammer selected, and the brother
will use this. Use it to break rocks blocking your path. You
get different types of Hammers as you go through the game.
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Mole
Brother Who Can Use It: Luigi
Where You Learn It: Chateau de Chucklehuck
How To Perform: With Mario in the back, smash Luigi with the Hammer. This will
make Luigi go into the ground, leaving only his hat remaining.
In this state, Luigi can pass through certain areas that you
cannot normally pass through. However, in this state, he cannot
pass over metal floors! Press A to return to normal.
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Mouse
Brother Who Can Use It: Mario
Where You Learn It: Chateau de Chucklehuck
How To Perform: With Luigi in the back, smash Mario with the Hammer. This will
make Mario be smushed, and really tiny. In this state, Mario
can enter through areas not normally accessible. To have Mario
returned to his normal self, make Luigi hit him with the Hammer
again.
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Firebrand
Brother Who Can Use It: Mario
Where You Learn It: Fire Palace
How To Perform: With Mario in the front, hold A. When the fire is fully charged
up, release A to release a burst of fire. This ability can be
used to light stuff up in certain areas.
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Thunderhand
Brother Who Can Use It: Luigi
Where You Learn It: Thunder Palace
How To Perform: With Luigi in the front, hold B. When the lightning is fully
charged up, release B to release a burst of electricity. This
ability can be used on blue orbs and such.
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Fire Dash
Brother Who Can Use It: Mario
Where You Learn It: Gwarhar Lagoon
How To Perform: With Mario in the back, select the Firebrand ability, and then
charge it up. Release it, and Mario and Luigi will dash across
the room. While in this state, you can slow down with the D-Pad
or run into giant Koopas, knocking them over! If you bump into
an object while in this state, you stop dashing.
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Thunder Shock
Brother Who Can Use It: Luigi
Where You Learn It: Gwarhar Lagoon
How To Perform: With Luigi in the back, select the Thunderhand ability, and
then charge it up. Release it, and Mario will be shocked and
stunned for a short time. While in this state, you can only
move towards the direction you're facing, and cannot change
directions. However, you can move up, down, left and right. Use
this ability to get past spiked logs and such.
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Save Album
----------
Throughout the game, you will find several of these. They're self-explanatory.
When you find one, go under the shadow and jump with the brother that is in the
lead to hit it. Then, you will be prompted to save your game progress. Do this
every time you see one, and save often, as you never know when you'll die at an
upcoming fight! If you die, you can restart the file from the last place you
saved your game at.
Item / Bros. / ! Blocks
-----------------------
As you go through the game, you will find several different types of blocks.
An Item Block is a block with a ? Mark imprinted on it, and a Bros. Block comes
in various types. An ! Block triggers something important around that area, or
possibly another area. You have to use the ! Blocks. Item Blocks contain items
when you hit them. The first type of a Bros. Block is a small block with an
arrow by it. Position Mario or Luigi under the shadow of the block, and then
hit the block. The block will change to a letter of the different brother.
So, for an example, if you hit the block first with Mario, the block should
move under Luigi, and the block will have an "L" on it. This means Luigi has to
hit it next. Hit it with him, then with Mario, and keep alternating. After a
few seconds have passed, the block isn't hittable. Another type of the Bros.
Block is a wide block. Position both Mario and Luigi under the big shadow, and
hit the block with any brother. The block will change to either an "M" or an
"L" letter on it. Hit the block with the correct brother.
The last type of the Bros. Blocks (and probably the most rare) is one with a
"0" imprinted on it. Hit it, and then Mario and Luigi will be positioned far
off from each other. The block will then move to one brother. When it comes
towards you, hit it. The number on the block changes each time you hit it. The
number indicates the amount of coins you'll recieve as soon as you miss the
block one time. After you hit it with one brother, it goes to another one. Hit
it with each brother, and you'll probably miss eventually. However, once you
fail, you can try it again two more times! An Item Block can contain an item,
and even some coins, sometimes!
Stache
------
When you level up, you get to choose a stat to upgrade. They are all pretty
much self-explanatory, except for the Stache. When you upgrade this, you have a
better chance of getting a "Lucky!" hit during battle. Not only that, but the
more Stache you have, the more discounts you'll get at certain shops! This is a
pretty cool stat in the game.
Beans
-----
Throughout the game, you will notice a circle with an "X" on the center of the
circle. You must have Luigi's Mole ability before you can erase these from the
ground. When you have that ability, have Mole-sized Luigi go onto the X, and
pop back up. These will make the X's disappear, and give you a Chuckle Bean.
The X's on the ground always have Chuckle Beans. Beans are useful in this game.
With them, you can make a drink at the Starbeans Cafe in Beanbean Castle Town.
There are a few types of Beans. They are: Chuckle Bean, Hee Bean, Hoo Bean, and
Woo Bean. Hit every Item Block and stuff, and try to find those Beans!
===============
The Menu Screen
===============
Items
-----
Pretty self-explanatory. When you select this option on the Menu Screen, it
brings up a list of the items you currently have. You can use these on your
brothers if one (or both) of them are damaged, or have lost some BP. You can
also check how many Key Items you have by pressing R once. Press R again to see
how many Beans you currently own, and what type.
Equipment
---------
This brings up the Equipment screen. On this screen, you can equip Armors,
Badges, and Accessories. These things, when equipped, will really help you on
your journey. Equipment is pretty much essential in order to even stand any
chance at all in the game.
Bros. Info
----------
Brings up the status for your brothers, basically. You can switch between
brothers on this screen using L and R. At the bottom left corner, you can see
the Boots, Hammer, and type of glove you are currently using. In the southeast
corner of the screen, you can see how much Experience Points you need until you
gain the next level, and can also see how many Experience Points that brother
has gained altogether. Towards the top-right corner, you can see the brothers
current HP/BP, and his current level. At the top-right corner, you can see the
current stats for each stat in the game. Finally, at the left part of the
screen, you can see your current equipment that you have equipped.
Beanbean Map
------------
This shows a map of your current location, and a map of the whole Beanbean
Kingdom. You don't obtain this right away, however. Press A to show where you
are currently at, and press A to turn it off. This map can be very useful for
finding certain things. It also shows locations of required items that you will
have to find eventually.
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================
IV. Walkthrough
================
In this section is a complete walkthrough of the game, from the beginning to
the end. When you start the game, the game shows the Mushroom Kingdom. Then,
a strange lady walks in with a partner by her side, then walks up to Princess
Peach. She then sprays some form of gas at her mouth, and steals her voice! She
reveals herself as the evil Cackletta, with her partner, Fawful. The castle
guards then run away. Cackletta and Fawful run away, too. Then, Toad rushes to
Mario's house.
==============
Mario's House
==============
When Toad enters this place, you can control him, but can't do much besides
walk around the area. Go to the southwestern part of this room, and then head
north towards the shower. Toad will rush in after Mario, then Mario comes out.
Toad mentions Peach, and Mario immediately rushes off outside, gets his
overalls on, and grabs Luigi with him. Another adventure begins. Mario and
Luigi both go to the Mushroom Kingdom.
=================
Mushroom Kingdom
=================
Here, Bowser sees Princess Peach crying, and Mario and Luigi arrive. Bowser
will think you're trying to attack him, then he'll attack the Mario Brothers!
During your first battle, just simply attack Bowser. Toad will teach you the
basics of battle if you do not know them. Just simply keep attacking Bowser
until the battle ends. Once the battle ends, some more dialogue will commence.
Then, Peach will attempt to speak, but instead of speaking, bombs drop down,
due to her having no voice! After some more dialogue, Bowser, Mario and Luigi
leave because of more bomb-dropping.
================
Toadtown Square
================
When you arrive here, feel free to walk around and speak with the villagers.
Some of them even teach you some more basics of the game. However, for now,
head northeast and go up the stairs there. On the nearby patch of grass, you'll
see a Mushroom. Jump on it and pick it up. Now, the nearby Toad will ask you if
you got that Mushroom for him. Tell him yes, but he'll insist you keep it. Then
he will give you a Super Mushroom! Now, head towards the northeast and you'll
see a small patch of green grass. Jump on it, then jump on the dark grass.
Go south, and hit the block there for a Mushroom. Drop off of the ledge, then
head back to the start of the town. Head to the western part of the town, this
time. Then, head to the northwestern part of the town, and jump onto the small
green patch of grass. Jump to the higher, darker part of the grass, then jump
to the eastern grass ledge. Hit the block there to get a Mushroom. Now, go back
west and jump onto the light green grass, then onto the dark green grass. Head
north and speak with the Toad there. He'll ask you if you will help him find
his precious item. Say yes, and then he'll tell you about the Action Icon.
Head all the way south, and then press A. It will say that you found something
precious. Head back north and speak with the Toad, then in return for finding
his lost item, he'll give you a 1-Up Mushroom! Now, head all the way to the
northeastern part of the village, and speak with the Koopa there. Tell him you
know where Bowser went, and tell him he went north. He will thank you, and run
off towards where Bowser went. We're pretty much done here now. So, head to the
northern part of town, then speak with Luigi. He'll tell you where Bowser is.
Proceed into the next area. In this area, save your game at the Save Album,
then head north and speak with the two Toads if you wish. Regardless, continue
north. Toadsworth will call out Mario's name, and then come with a suitcase.
He'll give it to you, as it is basically the thing that holds all of your items
and equipment throughout the game. He also gives you 100 Coins! When you regain
control, head into the next area. Here, head north and Bowser will stop you. He
tells Mario to get on board, and he does so. He asks Luigi to get on board, but
he refuses and attempts to run away!
Bowser's Koopa army appears, and Luigi gets cornered. The Koopa Cruiser then
takes off. Bowser grabs Luigi and puts him in the Koopa Cruiser.
==============
Koopa Cruiser
==============
A green thing talks to Mario and Luigi and tells them how to open your suitcase
(Select). He tells you to go to the deck pronto. When you regain control, save
your game at the Save Album, then head east and into the next area. In this
room, talk to the Koopas if you want to know about how controlling both of the
brothers works. Otherwise, continue north, and then head east. Speak with the
Koopas there if you want to know about how Bros. Blocks work. If you do not
know, I suggest speaking with them. Now, head south and use the Bros. Block
there to get some coins. Head south, then east and into the next area.
In this area, head north, and a photographer will speak to you. He'll say you
need Passports to enter the Beanbean Kingdom, then he'll tell you to open up
your suitcase now. Press Select to open it, then he'll tell you that you
already have some, but with no pictures. He'll tell you that there's no way to
get into the Beanbean Kingdom without any photos, so he'll tell you to stand on
that footpad right there. Do so. He'll make Luigi go back, and tell you not to
move a muscle (don't press any buttons). He then takes a picture of Mario. Once
he does that, he'll make Luigi stand on the footpad for his picture.
Switch to Luigi in the front by pressing Start, then stand on the footpad with
Luigi. He'll take Luigi's picture. Once he's taken photos of both brothers, go
northeast and hit the block there for a Mushroom. Continue, and head south. Hit
the block next to the Koopa for yet another Mushroom. Speak with the Koopa. He
is the same Koopa you helped in the Toadtown Square. As a reward for telling
him the correct direction Bowser went in, he gives you a 1-Up Mushroom! Now,
head north and go up the stairs into the next area.
Here, head all the way east until you see a barrel blocking the path. Approach
the barrel and push Down on the D-Pad to push it down, breaking it. Follow the
path, and a Koopa will tell you not to break stuff like you just did then. He
will ask you if you want to learn how to fight as a pair before you leave. Say
yes if you don't know how, and no if you do. Regardless if he teaches you or
not, head east and examine the shaking barrel there. If you want to learn how
to dodge attacks and such, say you wish to break the barrel.
A Goomba will come out and you'll enter battle. A Koopa will teach you how to
dodge attacks. He'll then tell you to practice yourself. Simply jump on the two
Goombas until both of them are dead. When you win the fight, head south. You'll
see another shaking barrel. Break it, and then another Goomba appears. After
you defeat the Goombas, head west. A Koopa will chase around a Goomba, and then
spot you. He'll offer you to teach you how to enter a battle by damaging the
enemy. He'll teach you some other stuff about battling, too.
When the tutorial's over, he'll capture one of the Goombas in a barrel. Then,
he'll want you to kill the other one. Enter combat against it and win. When you
defeat the Goomba, he'll capture that one in a barrel too. Now, head south and
go up the stairs and into the next area. Here, save your game at the Save Album
to the north, then head west. Hit the "!" Block nearby, and a crane will come
down. It will carry Luigi up to the deck, and then Mario and Luigi will both be
on the deck.
Then, someone will fire a fireball onto the deck of the ship. The person that
fired the fireball is none other than...Cackletta! Her pupil, Fawful, is also
with her. Fawful will attack, and shoot Bowser. Bowser falls down on the deck,
and then Fawful wants to take care of Mario and Luigi! You'll enter in combat
against him. As you fight him, Bowser will help you dodge attacks. Just keep
attacking Fawful until you defeat him. When he's defeated, he will fire tons
of fireballs at the deck of the ship. The ship crashes, then Mario and Luigi
fall down into the Stardust Fields.
================
Stardust Fields
================
When you get here, Luigi will find no sign of Mario. But, he'll look around and
spot him, then pull him up from the ground. When you regain control, head west
and then north. Save your game at the Save Album there, then head west. Drop
off of the platforms and speak with the Koopas injured on the ground, if you
wish. Regardless, continue west and into the next area. In here, you'll see two
Koopas. They will be guarding the area, and not let you pass unless you win
their "mini-game". If you need help, ask them to explain it, or read the
Mini-Games section of this guide.
Once you complete the mini-game, they will let you pass. Back outside, head
west. One of the Koopa guys that made you play that mini-game will appear. He
will give you a Beanbean Map! When you regain control, head west and go through
the green Warp Pipe there to activate Warp Pipe #1. Now, head south, and head
into the next area. Here, follow the path, and you'll see some spikes. Jump
over them with Mario, then immediately do it with Luigi to get across. Continue
down the path, and jump over the spikes until you come to a block. Hit it to
get a Mushroom.
Now, head south, then west. Jump across the spikes you'll see, then continue
west. Drop off the ledge and hit the block for another Mushroom. Continue down
the path, and go across the bridge, and proceed into the next area. In this
area, head south, and follow the path. Defeat the enemies here if you wish. You
will come to a bridge at the end of the path, so cross it into the next area.
Save your game at the Save Album here, then head south. Jump up the steps with
both Mario and Luigi to get across, then head west. You will see Bowser stuck
inside of a cannon!
Mario pounds Bowser into the cannon, and Bowser pops out his head. A weird
creature known as Tolstar will come down, and insult Bowser. He says he will
release Bowser, if you give him ALL of your coins! Mario does so, without any
hesitation! But Tolstar states that these are Mushroom Kingdom coins, not
Beanbean coins. They are only worth 10 Beanbean coins! He'll create a bridge
for you. Now, head to the southeastern part of this area, and cross the next
bridge. In this area, follow the path north into another area. In here, follow
the path, and jump over the spikes.
Continue down the path, then head north. Defeat the enemy nearby if you want,
then head west. Hit the block there for a coin. Go northeast, and use the Bros.
Block there for a few coins. Then, proceed into the next area. Here, drop down
the ledges, and keep dropping down the ledges and you'll reach a block. Hit the
block several times for several coins. Jump up the ledges, then head east. Jump
onto the nearby ledge there, and hit the block for a Mushroom. Now, head east,
and defeat the enemies here. Then, jump up the nearby ledges to the east.
Head north, and jump up the ledges there. Read the sign on the wall to learn
how to use the two nearby blocks. Then, use the blocks to get across. When you
get across, use the Bros. Block there to get a few coins. Drop off of the ledge
you're on, then head east. Jump up the ledges to the east again, then drop off
of the eastern side of the ledge. Cross the bridge and into the next area. In
this area, hit the nearby block for a Syrup. Now, head east, and then go up the
sandbags there.
Step on the nearby yellow star, and then Mario and Luigi will hear a noise and
step off. Two Mushroom guys will appear, and some dialogue will commence. After
some dialogue, they will ask you if you are ready for some training. Tell them
yes, and you'll end up in some small training area. Follow their instructions,
because they are going to teach both brothers a new ability that you'll need!
After some training, unless you need more explanations, tell them you're ready
to go. They'll want you to reach a certain flag at the top by using your new
abilites now!
So, head south, and then use a High Jump to get on top of the barrels. Head
east and use a High Jump to get onto the next set of barrels, then use another
High Jump to reach the platform there. Use a Spin Jump to reach the ledge to
the left, then use a High Jump to reach the ledge above you. Hit the block
there for a Mushroom, then head west. Spin Jump to the ledge across, and then
you will be by the flag. The Toads will be impressed, and leave. Now, drop off
of the west side of the ledge, then hit the block for a Syrup. Head south and
drop off of the platform.
Now, head south and go into the next area. Follow the path, and cross the
bridge, then continue south. Defeat the nearby enemy for some coins and EXP,
then head all the way south. Save your game at the Save Album there, then head
east and run up the sandbags. Head east up the next set of sandbags, and then
defeat the enemies here. High Jump to the ledge nearby, then hit the block a
few times for some coins. Now, go all the way north and High Jump up onto the
platform there. Hit the two blocks for a Syrup, and one coin. Now, drop off of
the western part of this ledge.
Back here, head southeast and go up one set of sandbags. High Jump onto the
platform there, then stand on the northwestern corner. Spin Jump, and move
northwest and land on the platform there. High Jump onto the two barrels, and
then High Jump onto the high platform. Use the Bros. Block there to get some
more coins, then drop off of the west side of the platform, and proceed into
the next area. In here, the two Mushroom guys will appear again. They will say
that they forgot to tell you something last time, and will now teach you about
the new attacks you have in battle.
You're forced to listen to the tutorial, just like the last one. After the
tutorial of Bros. Attacks is over, head west and go into the next area. In
here, head west and drop off of the platform. Examine the area and fight all of
the enemies around the area. Once they're all gone, go to the eastern part of
the area. High Jump onto the first ledge there, then Spin Jump to the next one.
Do the same for another platform, then Spin Jump to the north onto that ledge
there. Spin Jump to the ledge to the left, then hit the block there to get a
few coins. Now, Spin Jump to the next ledge, then to the western platform.
Use the Bros. Block there to get some more coins, then head up the path. At the
end of the path, use the two platforms to get across to the other side. Then,
hit the block there a few times to get a few coins. Use the two platforms you
just came off of to make it back to the previous ledge, as the other two yellow
platforms take you back to the previous area. Now, drop off of the western part
of the ledge, then head west and cross the bridge into the next area. Here, go
north and save your game at the Save Album.
Go back south, and jump up the ledges there with Mario and Luigi. By now, you
should have more than 100 Coins, so head west back to Tolstar again. He will
not release Bowser even though you have enough coins, and he said he would.
Instead, he will attack you! This is the first boss, so read the Bosses section
to see how to defeat Tolstar. When he's defeated, one of the Mushroom guys that
teach you tutorials come once again. He's mad at Bowser for yelling so much, so
he lights the cord on fire, and Bowser blasts away! Once you regain control, go
west, and then High Jump into the next ledge. Head into the next area. Here, go
north, and cross the bridge. Save your game, then go through the cave there.
In this area, High Jump onto the ledge to the north, then do the same with the
next ledges. Then, Spin Jump to the west and get on the platform there. Hit the
block there for a Mushroom, then drop off of the platform. Head west and drop
down the ledges, then hit the block for another Mushroom. Proceed south, and
you'll now be in Hoohoo Village.
===============
Hoohoo Village
===============
Starting here, head south and cross the bridge to the west. Some guards will
think that Mario and Luigi are criminals, then they will run to the entrance of
this town. They'll accuse the Mario Bros. of kidnapping this "Prince Peasley"!
After some dialogue, they'll no longer think you're a criminal. Now, head south
and cross the bridge again, into the actual village itself. Here, drop off of
the southern ledge, then follow the path west. Go into the cave entrance that
you will come to. In the cave, head all the way north and ignore the rocks. Hit
the blocks for some coins, a Mushroom, and five coins.
Now, head south and exit the cave for now. Back outside, continue west, and
then hit the block nearby for a Mushroom. Head all the way east, and then do a
High Jump onto the platform at the end. Head west, and feel free to speak with
the villagers here, and inside the buildings. Regardless, continue west, and
then enter the next area. In here, go down the steps and save your game at the
nearby Save Album. Then, head south and drop down the ledge, then proceed west
and enter the next area. In this area, continue following the path west, then
enter the next area.
Here, head west, and you'll spot Fawful! He's the one who captured the prince!
After some dialogue, Fawful will put a huge stone by the path, blocking your
way! Then, Fawful leaves. Since we can't do much in this area, for now, head
east and go back into the previous area. Head all the way back east into the
previous area, then continue down the path. At the end of the path, jump up the
ledges again, then save your game again if you wish. Continue west and head up
the steps, then cross the bridge into the next area. Now, go west and enter
the house through the curtain-like thing.
Inside here, you'll see the Hammerhead Brothers. They will attempt to make a
new hammer, but due to the incorrect stone, they fail. Mario and Luigi will ask
them to make hammers for them! When you see the A Button appear, press A to
jump. Do the same for Luigi (but press B). The Hammerhead Bros. need Hoohoo
Blocks to make hammers, and they'll want you to climb the mountain up to the
summit! When you regain control, exit this house. Outside, head west, and you
will see that the bridge leading to the moutain is broken! Speak with the four
people here, then they'll tell you to come back later for the bridge.
So, for now, head east and go into the previous area. Back here, enter the
nearby cave there. Inside, speak with the villager if you wish, then head north
and hit the block a few times for some Coins. Go west and cross the bridge, and
follow the path. Jump up the ledges, and hit the block you'll find to get a
Mushroom. When you get to the top ledge, head east, and then Spin Jump to the
platform. Spin Jump to the next platform after that, then continue following
down the path. Head into the next area. In this area, drop down the ledges, and
then use the Bros. Block there for a few coins.
Now, head north, and hit the block there for a Mushroom. Continue south, and
go to the next area there, leading back outside. Outside, head south and hit
the block there for a Mushroom. Head east and go across the bridge, then hit
the two blocks for a Syrup, and some coins. Continue down the bridge, and then
speak with the two people there if you wish. Continue, and hit the two blocks
for more coins and another Mushroom. With Mario in front, stand on the water
fountain to fill Mario up with water. Now, walk southwest, and you'll find a
fan thing.
Perform a High Jump with Luigi, and Mario will spit the water out. The fan will
spit out a Mushroom! Now, make your way back to the bridge, and then cross it.
Enter the cave again, and then make your way back outside where the broken
bridge was being repaired at. In the area where the broken bridge was at, head
west. By now, the bridge should be repaired. If it isn't, wander around the
town some more and speak with villagers, then come back here. When the bridge
is repaired, proceed west and into the next area.
================
Hoohoo Mountain
================
On this mountain, head west. Jump up the ledges, then head west, and north. Hit
the block you'll see for a Mushroom, then head back southeast and jump up the
ledges. Now, jump to the higher platform, and continue west. Use a High Jump to
jump up the ledges ahead, then jump to the next platform. Now, go to the edge
of the platform on the right. Spin Jump across to the next platform, then go to
the edge of that platform. Spin Jump again to another platform, then drop off
of the southern part of the ledge. On this platform, hit the block there to get
a Syrup. Now, drop off of the western side of the platform.
Make your way back up to the last platform you Spin Jumped to, then jump up the
ledges ahead to the next platform. The sign there tells you to go east, but go
left and High Jump onto the platform there. Continue west, and then Spin Jump
to the next platform you'll see. Hit the block there to get a Syrup, then Spin
Jump back to the east. Continue east until you enter the next area. In this
area, head east and then north. Drop off of the ledges there until you get to
the bottom floor. Defeat the enemies here, then head north and jump back up the
ledges (one you need to use a High Jump to reach).
Head back to the entrance of this area, and then jump up the ledges until you
get to the top. Now, get on the edge of the platform, and Spin Jump into the
whirlwind there. When you enter it, move east, and then you'll emerge from the
whirlwind. Land on the platform across, then head east and into the next area.
In this area, head east and go up the stairs. Jump up the ledges nearby, then
go west and jump up the ledges there. Enter the next area. In this area, head
west, and jump up the ledges. High Jump onto the platform there, then go east
and hit the block for a Syrup.
Now, go back west, and then head all the way southwest until you see a water
fountain. Step in it with Mario in the front to fill him with water. Now, go
east, and then north. You should something with fire. Stand next to it, and
use a High Jump with Luigi to make Mario spit out the water. The water will put
out the fire, and a mouth will open, releasing a whirlwind. Now, go southeast
and High Jump on the platform. High Jump to the other platform to the east, and
then Spin Jump into the whirlwind. Right when you enter the whirlwind, move to
the west and land onto the platform across.
Go north, and save your game at the Save Album there. Now, go east and stand on
the edge of the platform. Spin Jump across to the platform there, then hit the
block there for a Mushroom. Spin Jump back to the western platform, then head
southwest. Spin Jump to the western ledge, then drop down to the lower platform
to the south. Use the Bros. Block there for some coins, then High Jump back on
the previous platform. High Jump onto the ledge to the west, then make your way
up the ledges. Then, head north and into the next area. Here, head east, and
you will find another water fountain.
Make Mario stand into it to fill him up with water, then head west and north.
Face the red fire, then High Jump onto Mario to spit out the water, putting out
the fire. This also makes another whirlwind appear. So, head back east and fill
up Mario with more water. Now, head east and into the next area. In this area,
head east and put out the next fire there. Another whirlwind appears, so head
west and back into the previous area. Back here, head all the way west, and
then jump up the ledges there. Spin Jump into the whirlwind, then move east and
land on the platform there.
Continue east and into the next area. In this area, Spin Jump to the whirlwind,
then move east and land on the platform ahead. Hit the ! Block there, and then
a water fountain will start pouring in another area. Now, stand on the southern
edge of the platform, and Spin Jump. Quickly move towards the part of the ledge
that's behind the spikes to reach the block. Then, hit the block to get a
Mushroom. Now, Spin Jump back to the platform, then Spin Jump to the platform
to the east. Drop off of the southern part of the platform, then continue south
into the next area.
In this area, go south, then go west and down the stairs. Fill up Mario with
water on the nearby fountain, then head southeast to the fiery thing. Put out
the fire, and then a whirlwind will appear nearby. Head east, and use the
whirlwind. Move to the east to enter another whirlwind, then move east again to
reach the platform on the other side. Head north, and High Jump up the next few
platforms. Hit the blocks for a 1-Up Mushroom, and some coins. Now, head south,
and east and into the next area. In this area, save your game at the Save Album
nearby, then head east. Go into the middle of this area, and speak with the
sparkly-eye statue. He puts you up to a challenge, because he says that it gets
much more dangerous ahead.
So, tell him you're ready for the challenge, and he will make you play some
sort of mini-game. Read his instructions for help, or read the Mini-Games
section for help on this. When you beat the Mini-Game, he will put you up to
another challenge. This time, he wants you to fight him! Refer to the Bosses
section if you need help with this fight. When you defeat him, he'll make a
platform appear to the north, and let you pass. Now, save at the Save Album
again if you like, then head north. High Jump onto the platform, then do
another High Jump onto the eastern platform.
Now, head to the southeastern edge of the platform, and then Spin Jump south to
another platform. Hit the block there to get a Syrup, then go back north and
High Jump onto the platform. Then, High Jump onto the western platform, and go
to the southwestern part of the platform. Spin Jump southeast to another ledge,
then hit the block there to get a Mushroom. Now, make your way back onto the
previous platform you were on. On the northern side of that platform is another
platform. High Jump to it and enter the next area.
In this area, head northwest and hit the ! Block there. Doing this will cause a
water fountain to pour out somewhere. Now, head east, and jump onto the ledge
you'll come to. Now, continue east, and then go up the stairs to the west. Spin
Jump across to the ledge to the west, then go up to the top of the stairs. Spin
Jump again to another platform to the west, then High Jump onto the platform.
Now, High Jump again, and while in the air, move towards the northeast to get
on the next platform. Then, fill Mario with water on the nearby fountain. Now,
head northeast, and you'll go through a secret passageway.
Keep going through the passage, then head south and drop off of the platform.
Head south after dropping off of the platform, then head west and go up the
stairs again. Face the fiery thing and put out the fire again. It will cause
another whirlwind to appear, so make your way back onto the small blue ledge
that you were on earlier. Now, Spin Jump into the whirlwind, then head north
and hit the block there for a Syrup. Spin Jump back into the whirlwind, then
head east and land on the platform there. High Jump onto the platform to the
north, then head west and up the stairs. Hit the nearby block you will see to
get a Syrup.
Then, proceed north and into the next area. In this area, head all the way
west, then hit the block at the end to get a 1-Up Mushroom. Now, make your way
to the start of this area, then go north. High Jump onto the platform there,
then head west. Get the Spin Jump ready, and wait until you see a whirlwind go
towards you. Then, immediately Spin Jump into it. Now, alternate with the
D-Pad. What I mean is, move left, then right, then left, then right, and keep
doing that until you are far enough to reach the platform ahead. Once you have
done that, head west and Spin Jump to the next platform.
Now, go up the stairs, and then head north and enter the next area. Here, go
up the ledges to the west, then go east and up the stairs. Spin Jump into the
whirlwind when it comes towards you, then alternate in and out of it by rapidly
pressing Right and Left. Enter and exit the whirlwind, is what I'm saying. When
you see another stationary whirlwind. Enter the whirlwind, then land onto the
eastern platform. Drop off of the western side of the platform, then hit the
block for a Mushroom. Now, jump up the platform to the west, and then Spin Jump
across the platforms. Then, head all the way west.
High Jump back onto the platform, then enter the whirlwinds again. When you get
on the eastern ledge at the end this time, jump up the ledge to the north, then
go to the end of the stairs. Spin Jump onto the small ledge, then Spin Jump to
the blue stairs across. Then, Spin Jump into the whirlwind and move all the way
left. You'll see two blocks. Hit them to get a Mushroom and a Syrup. Now, head
east, and High Jump onto the ledge there. Head east, and drop to the lower
platform. Now, head northwest and go up the stairs, then proceed north and then
enter the next area.
Here, head west and cross the bridge. Examine the telescope there, if you want
to look down at the Beanbean Kingdom. Regardless, head west, and go around the
mountain. Heal up Mario and Luigi, then save your game at the Save Album. Head
east, and then keep going until you see a bird-looking thing, and a dark purple
ball next to it. Run up to the ball, and it will push. It turns out that this
bird is Blablanadon! After some dialogue commences, the egg that Blablanadon
was sitting on will hatch. However, it reveals a huge monster! The Hoohoo Block
will fall down into the water, then go down the waterfall.
It will fall into the chimney of the Hammerhead Bros. house! Then, the screen
switches back to Blablanadon, Mario and Luigi, and the big monster. After the
monster blows Blablanadon away, it attacks you! Read the Bosses section of this
guide for help on winning the battle. Upon defeating it, it vanishes, and then
a green guy appears. This green guy is none other than Prince Peasley! Some
dialogue will commence. Prince Peasley will give you a rose needed to enter the
Beanbean Castle, which is where we're going next. Blablanadon will take you off
of this mountain, and you'll be back in the village.
===============
Hoohoo Village
===============
Back here, head all the way west until you come to the Hammerhead Bros. house
(it is next to the bridge leading to the mountain). When you come to it, enter
it. Once inside, the Hammerhead Brothers will use the Hoohoo Block to make both
Mario and Luigi some Hammers! Then, they'll give a tutorial on how to use them.
You can also use them during a battle. Anyway, when you regain control, head
northeast. Smash the rock there with the Hammer, then head south and hit the
block to get a Nut. Now, exit this house. Back outside, head east and into the
previous area. Back here, go all the way east and go southwest of the Save
Album. Then, enter through the next area.
In this area, go all the way west into the area where you met Fawful earlier.
Back in this area again, since you now have Hammers, walk up to the big rock
Fawful placed, and hit it to break it. Now, head west, and High Jump onto the
ledge there. Go west and across the bridge, then hit the block for a Nut. Now,
drop off of the ledge, then proceed south into the next area.
========================
Hoohoo Mountain Descent
========================
Here, head towards the southeast, and use your Hammer to break all of the rocks
on the way. Continue southeast, and when you see a path going south, take the
path and break the rock. High Jump onto the ledge there, and break the rock,
then smash down the brown log with your Hammer. Doing this will cause a water
fountain to pour out water. Now, drop off of this ledge and head north. Jump up
the ledge there and fill Mario up with water, then head to the southwestern
part of this area. When you see a rock on fire, have Luigi do a High Jump on
Mario to spit out water. Make sure you're facing the fire, and the fire will be
put out.
Now, break the cracked rock, then follow the path into the next area. Here, go
south and drop down to the Bros. Block there. Use it for some coins, then head
east, and jump up the ledge there. Go down the stairs, and save your game at
the Save Album. Then, break the rocks there, but don't go into the nearby cave.
Instead, go all the way east and into the next area. In here, hit the four
blocks on the bridge for two Mushrooms and two Syrups. Then, head west and back
into the previous area. Back here, head west and enter the cave this time.
Once inside the cave, head directly north and speak with the old man sitting in
the chair. He'll ask you if you want to use the mine carts (you have to in
order to go any further). If you don't know how to do the mini-game coming up
in the mine cart ride, tell him "Explain". Regardless, whether or not you need
an explanation, tell him "Yes" when you're ready to ride. If you still need
help with the mini-game, please refer to the Mini-Games section of the guide.
Anyway, when you win the mini-game, you'll end up on the other side of this
cave. Somehow, the green old man is here, too.
When you regain control, head south and exit the cave. Outside, save your game
at the Save Album nearby, then head south. Hit the two blocks you'll see for a
Mushroom and a Nut. Now, head east and smash the rocks there using your Hammer,
then head east and go into the next area. Here, follow the path, and then you
will hear a voice. The Hammerhead Bros. appear, and say that they forgot to
tell you how to use the Hammers in-battle. Tell them to teach you; you have no
other choice, sadly. When the tutorial's over, head northwest and go up the
stairs. Then, go into the next area.
Here, hit the block to the north for a Syrup. Then, head around the trees and
go south. Hit that block for a Mushroom. Now, head north and use the Bros.
Block you'll come to for some coins. After that, head north and into the next
area. In this area, go north and hit the nearby block for a Mushroom. Now, exit
this area. Back here again, head all the way back to the area where the
Hammerhead Bros. stopped you, then head south to Northwest Beanbean.
===================
Northwest Beanbean
===================
When you get out here, head all the way east and drop down onto the ledge to
the south. Then, keep dropping down the ledges until you see the path split to
the left. Take that path and jump on the platform there, then head west and
continue heading south, then proceed into the next area. In this area, simply
continue south, and then go into the next area.
==============
West Beanbean
==============
Here, head all the way southeast. Eventually, you should see a big bridge with
two green heads by it, and a sign nearby on the wall. If you see this, then
head across the bridge, because this is where you need to go.
=====================
Beanbean Castle Town
=====================
Once you arrive here, you'll notice (and so will Mario and Luigi) that this
town is an utter mess. Almost everyone is lying on the ground, and all of the
buildings are half-destroyed! Anyway, when you gain control, walk around this
place and speak with the people if you wish. Apparently, Cackletta and Fawful
have been here, and they're the ones who did all of this! You cannot enter any
building at this present moment, aside from the Equipment Shop, which is
located at the eastern part of this area. Head there, and stock up on anything
you may need.
There's also an Item Shop on the eastern side of town, which we can not go to
at this moment. On the eastern side of town, there is also an Information Shop
at the southwestern part of that area. Anyway, whenever you're ready, head to
the northeastern part of this town, then go up the stairs and to the next area.
======================
Beanbean Castle Gates
======================
When you get here, head north. Since most areas right now are blocked off,
there isn't too much we can do. Keep going north, and save your game at the
Save Album along the way. At the end of the path, approach the entrance of the
castle. The two guards will stop you, and not let you pass. After they talk a
little bit, they'll want you to jump for them, to prove you're Mario. Do so,
and they'll say they believe you...when they really don't. They still won't let
you pass, so Luigi shows them Peasley's rose from earlier. Then, they will
finally be convinced, and let you pass. Enter the castle.
================
Beanbean Castle
================
Inside the castle, head all the way north, then jump onto the platform and head
into the next area. In this area, head west and follow the path into another
area. Then, head west and follow the path. You will find another Beanbean guy
lying on the ground there. Speak to him, and then someone comes to talk to
Mario and Luigi. This is Lady Lima. She'll ask if they are the Mario Bros., but
she won't even let THEM see the queen! Instead, she'll make them fall down into
a trap, straight into the sewer.
=======================
Beanbean Castle Sewers
=======================
Here, Lady Lima will tell you that if you want to visit the queen of the
castle, that you must repair the castle's plumbing first. Now, when you regain
control, head down the path, and then save your game at the Save Album. Head to
the pipe you'll see, and jump onto it. Now, head southwest while on the pipe,
and you will come to some water with a yellow thing floating on it. Hit the
yellow thing with your Hammer to stop the water. Continue down the path on the
pipe, then smash the next yellow thing you'll come to. Head northeast, and
smash the last yellow thing. This will cause a gate to open on the western side
of this area.
Now, defeat the enemies in the room if you wish. Otherwise, head to the western
part of this room, then go through the gate and into the next area. In this
area, head north, then jump onto the pipe. Now, head to the northern part of
the area to find another yellow thing with water on it. Pound it into the pipe
with the Hammer, and two enemies will appear! Defeat them, and then head west.
Jump onto that pipe there, and you'll see a valve. Perform a Spin Jump on the
valve to spin it. Doing this will cause two yellow things to pop up in the
area. Now we must smash them.
Head southeast on this pipe, and when you come to a yellow thing, smash it down
using the Hammer. For the next one, head to the southern part of the pipe to
find another one. Smash it down, and the gate at the northern end of the room
will open. Head to the northern end of the room, and go through the gate and
into the next area. In this area, head all the way to the northeastern corner
of the room. Jump onto the pipe, and you'll be near another valve. Spin Jump on
it, and an enemy will get spit out of the pipe above you! Defeat the enemy,
then jump onto the platform to the west. Hit the three blocks on this platform
for two Mushrooms, and a Syrup.
Go all the way to the southeastern part of the room, and go to the next area.
In this area, head east and jump onto the pipe. Turn the valve wheel by using a
Spin Jump. Doing this will cause a yellow thing to the north to pop up. Smash
it in, and two other ones will pop up. Hit the one to the southwest, then hit
the one to the northeast and to the southeast, in that order. Doing this will
cause a platform nearby to rise. High Jump onto it, and then to the ledge above
you. Then, enter the next room. In this area, jump onto the pipe and go north.
Hit the block there for a Mushroom, then go west and hit the other block there
to get another Mushroom.
Jump back onto the pipe, and activate the valve to the south with a Spin Jump.
This will cause some other yellow things to pop up in another room. Now, exit
this room, then head all the way west in the previous room, back to the big
room with the yellow things. Back in this room, get back on the pipe, and head
to the west. Smash the two yellow things you'll come across, and another gate
will open at the northwestern side of the room. Go through it and into a new
room. Here, jump on the pipe and smash the yellow thing. Two gates will open.
The one at the northern side Lady Lima will come out of.
Apparently, she never even told you to come repair the plumbing, and she never
sent Mario and Luigi down there! The one that sent you down here and ordered
you to fix the plumbing was...Cackletta! Fixing the plumbing not only freed the
real Lady Lima, but it also disabled the security system on the Beanstar! After
the dialogue is over, and you regain control, head east and save your game at
the Save Album there. Go through the northernmost gate, first. In here, hit the
blocks in the area for three Mushrooms, some coins, and a Syrup. Speak with the
two people here if you want, then exit this room. Back here, go back to the
Save Album to the east, then go through the gate north of the Save Album.
In this area, go north and follow the path of stairs going up. Then, proceed
into the next area.
================
Beanbean Castle
================
Once here, you'll see that the Beanstar is now gone! That means Cackletta has
it now! Cackletta and Fawful appear, and taunt the Mario Bros. for a bit. Then,
Queen Bean appears, but she's gone mad! You now have to fight her, so read the
Bosses section for help on winning. Once you win, Lady Lima will come in and
say that Cackletta made her swallow a Belly Belch worm, which explains why
she's in the current state. In order to make her spit out the worm, she needs
some Chuckola Reserve from the Chucklehuck Woods.
Mario and Luigi agree to go to the Chucklehuck Woods, so Lady Lima gives them a
Beanbean Brooch. The area we need to go to is southwest of Beanbean Castle.
Once you regain control, head south and into the next area. In this area, head
east and down the corridor, and into the next area. Here, proceed south to the
next area, then just keep heading south until you exit the castle.
======================
Beanbean Castle Gates
======================
Here, go south. Eventually, the small guy that was with Lady Lima will come. He
will give you a Bean Badge; your first Badge in the game! He'll give you a
tutorial on how to equip Badges, so follow his instructions. I recommend that
you keep the Badge on Mario. You automatically leave this area, but head back
to the previous area again. Back here, save your game at the Save Album. Now
leave this area.
=====================
Beanbean Castle Town
=====================
In the town, head south and enter the Equipment Shop. Talk to the shop owner to
the left, and buy some equipment. If you have a spare 200 Coins, pay up and buy
two Bean Trousers for Mario and Luigi; one for each brother. Then, equip this
stuff on them. After this, buy the Pea Badge for Luigi, if you still have any
money. Equip it on him; it lowers your BP by a little, but raises Power. Now,
exit the shop, and go southwest and out of town.
==============
West Beanbean
==============
Outside at West Beanbean, head west, and then south, and cross the bridge into
the next area.
===================
Southwest Beanbean
===================
In this area, head all the way to the southern part of the area. Then, head
west and jump up the ledges, then cross the bridge to the next area. In the
next area, get on the northern edge of the platform across the bridge, then do
a Spin Jump to the north to land on the platform there. Now, speak with the two
guards. They won't let you pass, but Mario will show the Beanbean Brooch, then
they'll let you proceed. When the gate opens, jump on the platform ahead. Make
your way west and jump up and down the platforms until you reach the end of the
path. Then, head north and into the next area. Here, go north and through the
door, to your next destination.
=======================
Chateau de Chucklehuck
=======================
Once inside this place, save your game at the Save Album nearby, then go down
the corridor. Examine the statues by the wall if you wish, then at the end of
the corridor, enter the next area. In this area, you'll see a ton of barrels.
Head east, and you will come to an opening in the barrels. This room is a maze,
literally. Here is the correct path to get out of the maze, from where the
opening is at: northeast, northwest, southwest, southwest (again), northeast,
northeast (again), northwest, southwest, southeast, and southwest. Once you
take this path, you will notice that some strange thing is following you
around! When Luigi reappears and you regain control, High Jump atop the three
ledges you see.
Now, head to the north, then walk across the wooden plank to the west, and
enter the next area. In this area, you'll see that shadow thief again. His
name is apparently "Popple". He will run away when he's caught again, and call
someone named "Rookie". Then, after some dialogue, Popple and Rookie (Bowser,
in case you haven't figured it out by now) attack you! Read the Bosses section
if you need help with this battle. When you win, some more dialogue will occur.
After some short dialogue, Popple and Rookie run away (for now). Once you
regain control, proceed northwest and enter the next area. In this area, head
to the northern part of the area, and save your game at the Save Album.
From there, head southwest, and run up to the barrel blocking the way to push
it, breaking it open. Two people will come out from the barrel! These people
talk strange. Their names are Cork and Cask. After some dialogue, show them
Mario's jump with A, then Luigi using his Hammer with B. After that, they will
run off to the north. When you regain control, head north and save your game at
the Save Album there. Then, proceed into the next area to the north. In this
area, you'll see Cork and Cask again. You apparently will need some Hammer
techniques that they're going to teach you, so tell them you're ready to learn.
Follow their instructions on the tutorial for both Mario and Luigi. They will
then want you to put the abilities to the test, by obtaining two items in a
different room. When you regain control, head east and proceed into the next
area. In this area, head east and drop off of the ledge there. Now, stand on
the metal floor, and then make Mario micro-sized by hitting him with the Hammer
with Luigi. Then, walk through the northern hole, and go down the path. Jump
onto the table at the end, and take the Red Goblet. Make your way out of the
room that Mario is in to reunite with Luigi. Now, return Mario to normal size,
then head east.
You will find a gate. So, have Mario placed in the back and Luigi placed in the
front. Then, hit Luigi with the Hammer to make him be under the floor. Now, go
north and proceed under the gate, into the new room. Press A to return Luigi to
normal, then head northwest. At the northwestern corner of the room, jump onto
the table there, and hit the red button on the wall with the Hammer. This will
open the gate that was blocking your path. Now, head south and reunite with
Mario, then head back north. Use a High Jump to reach the table to the east,
and then take the Green Goblet from the table. Now, head back south, then west.
High Jump onto the platform above, then head west and exit this area.
Back in this area, you'll automatically be showing Cork and Cask the Red and
Green Goblet. They'll be amazed and say that you can enter the Chucklehuck
Woods now, then they leave. When you regain control, head south and exit this
area. In this room again, head south and save your game at the Save Album,
then head to the southwestern part of the room. You'll see a Bros. Block. High
Jump onto the platform with the block, then use the block for some coins. Now,
head to the southern part of this room, and head all the way south, and go into
the next area. This is the Chucklehuck Woods.
==================
Chucklehuck Woods
==================
Upon arriving here, head west and go into the next area. In this room, you will
see a big platform with a block on it to the left. High Jump onto the platform,
and hit the block for a Mushroom. Now, go to the northern part of this room,
and jump up the ledges there. Break the rock blocking your path, then proceed
into the next area. In this area, hit the three blocks to the north to get some
coins, a Mushroom, and a Syrup. Then, walk into the Warp Pipe to activate Warp
Pipe #5. Now, head south and exit this area. Back here, head south and drop off
of the platform, then head west and go to the next area. In this area, head
west and go to the gate nearby.
Have Mario hit Luigi with the Hammer to make him go underground, then go north
and go through the gate. Have Luigi return to normal size, then head northwest
and hit the red button there with the Hammer. This will make the gate lower, so
head south and reunite with Mario. Now, head back north, and High Jump onto the
ledge at the end. Then, head into the next area. In this area, head north, and
step on the metal floor. Break the rocks to the left and right with the Hammer,
to reveal two holes. Now, go to the hole to the east, and have Mario turn micro
sized by having Luigi hit him with the Hammer. Then, proceed through the hole.
Hit the three blocks to get two Syrups, and a Mushroom. Now, head south and
exit the hole. Then, head west and go through the next hole. At the western end
of the wall, hit the red button with your Hammer. Doing this will cause the
gate in the middle to lower. Now, return Mario to normal size, and then head to
the southwestern part of the room. High Jump onto the ledge there, then save
your game at the Save Album. Proceed west and into the next area. In this area,
you'll see three blocks, and a fat Koopa Troopa. You can't do anything to the
Koopa Troopa right now, so hit the three blocks to get a Refreshing Herb, a
coin, and a 1-Up Mushroom.
Go east, and exit this area. Now, head back to the northern part of the room,
and follow the path there. Then, at the end of the path, High Jump onto the
ledge there, and head into the next area. In this area, hit Luigi with the
Hammer to make him go underground. Now, with Luigi, go under the wooden barrel
in this room. Then, press A while under it to get inside of it. While inside of
it, head west, and stand on the face on the floor. Face the northern wall while
on it, and the mask will shoot a fireball, and backfire off of the barrel. The
mask will burn, and a platform will rise.
Head east, and press A to get out of the barrel and break it. Now, High Jump
onto that platform, then High Jump to the next platform. Head into the next
area. In this area, head east and jump up the ledges. Defeat the enemy there,
then at the end of the path, break the rock in your way and head into the next
area. In here, hit the blocks for a Refreshing Herb, coins, and a Mushroom.
Then, use the Bros. Block to the north. After that, exit this area. Back in the
previous area, head southwest, and go to the western part of the area. Jump up
the ledges there, then break the rock blocking your path. Don't bother going
down the path, though, as it leads to a dead end.
Now, proceed west and enter the next area. In this room, head west and defeat
all of the enemies, as they will get in the way. After they're gone, head south
and jump up the ledges there. At the top ledge, Spin Jump towards the northeast
and land on the platform there. Have Mario make Luigi a Mole (hit him with the
Hammer), then go under the barrel and press A to enter it. Now, while inside of
the barrel, head west until you see a red button on the wall you cannot reach.
Have Luigi face the wall, and make sure he's below the button. Then, press L
until you see a new command available. Then, press B to jump onto the barrel.
Then, hit the red button with your Hammer.
Doing this will cause a platform to the left to rise. Now, get off of the
barrel, then press A to get out of the barrel with Luigi. High Jump onto the
platform nearby, then High Jump onto the other platform. Proceed into the next
area. In this area, save your game at the nearby Save Album, then jump up the
northern ledges. Continue north, and you'll spot a big tree. It wants you to
find it three Chuckola Fruits. If you do so, then it'll let you proceed. The
tree will open a gate on the left and right side of the room. When you regain
control, head south, then west. Jump up the ledges there, then proceed west and
into the next area.
Here, High Jump onto the platform to the left, and hit the block to get a
Refreshing Herb. Now, head to the southwestern part of the room, then enter the
next area. In this area, head south, and a tree will come out of the ground.
She wants you to find five beans in this area, and tells you how to find them.
In case you didn't listen, you have to make Luigi a Mole, then walk over the
"X" spots on the ground, and press A. Doing this removes the X spot, and gives
you a bean. Go around this area, and collect all of the beans. Once you've
gotten all five, head north and speak with the tree again.
She will open the gate to the south for you. When you regain control, head
south, and into the next area. In this area, continue south, and you will see a
Wiggler that is stuck, to the left. Go towards the Wiggler, and Mario and Luigi
will jump by the sides of the Wiggler. Press B and A to jump on it, until it
enters the hole. Heal up Mario and Luigi, because a boss battle is coming up.
Now, make Mario micro-sized with Luigi, then go through the hole. Mario runs
away, and the Wiggler comes out of the hole, ticked off. Return Mario to normal
size, then touch the Wiggler to begin a boss battle. Read the Bosses section
for help on defeating it.
When the Wiggler is defeated, it will run off, crying. When you regain control,
have Luigi hit Mario with the Hammer, then walk into the hole. Take the Red
Chuckola Fruit from the plant, then head south to reunite with Luigi. Return
Mario to normal size, then head northeast and High Jump onto the ledge. Now,
exit this area. Back here, proceed north, and exit this area. Now, go east, and
you'll see another path going down. Take the path to a new area. In this room,
drop down the ledges and head east. Go down the path, and you'll see two ledges
nearby. High Jump onto the lowest one.
Now, jump up to the next ledge, then Spin Jump to the northwest. On the next
platform, hit the block there for a Syrup. Now, drop off of the platform, then
go north and into the next area. In here, go north and hit the three blocks for
some coins, a Mushroom, and a Syrup. Now, go east and enter the next area. In
this area, follow the path, and then jump on the lowest ledge when you see it.
High Jump onto the next two ledges to the right, then hit the block a few times
to get a few coins. Now, head to the southeast, and hit the block to get a
Mushroom. Now, get back on the low ledge to the north, then head west and up
the ledges. Head south and get on the yellow platform.
In case you've forgotten how to use them, simply hold the D-Pad to the right,
and then press A and B alternately. When you make it across, head east and go
into the next area. Here, go south and drop off of the platform, then hit the
blocks to get a Mushroom, and some coins. High Jump back onto the platform to
the left, then High Jump back to the top platform. Now, head east, and then get
on the edge of the platform. Do a Spin Jump to the other platform to the right.
When you're on that platform, go east and take the Purple Chuckola Fruit from
the plant. Now, head south and drop off the ledge, then go into the next area.
Back outside, head all the way west and enter the next area. Back in this area
once again, head all the way west again, and High Jump onto the next two ledges
there. Then, go into the next area. Here again, save your game at the Save
Album, then take the eastern path. Jump up the ledges, then head east and go
into the next area. In this area, head all the way east, then north and into
the next area. Here, break all of the rocks around the area, then make Luigi a
Mole, and pop back up while on the X's around the area for some Chuckle Beans.
Then, exit this area. Back here, head all the way southeast into another area.
In this area, head east, and then north. Now, go onto the metal floor to the
left, then make Mario micro-sized. Proceed through the nearby hole, then go
to the eastern part of the wall and hit the red button with the Hammer. Doing
this will cause a gate to lower. Now, press Start to switch to Luigi, then go
east, then head north and go through the new path. Hit the button on the wall
nearby with the Hammer, and a gate will open for Mario. Press Start to gain
control of Mario, then head through the new path. Hit the red button on the
wall with the Hammer, and another gate will lower for Luigi. Switch back to
Luigi, and go through yet another path.
Then, you'll see another gate blocking your path, but will find no way to open
it. So, control Mario, and head south and exit the hole. Then, head east and
take the northern path, and reunite with Luigi. Return Mario to normal size,
then make Luigi a Mole. Go through the gate, then press A to return to normal.
Now, hit the red button on the wall with the Hammer. Doing this will make a
gate open back in the other path to the left, but you only have 15 Seconds to
go through the gate! Quickly jump on the spring to get out of this area, then
make Mario micro-sized. Quickly head south and out of the path, then head west
and north and through the hole again. Make your way up the path, and then go
through the opened gate. Take the White Chuckola Fruit from the plant.
Hit the red button on the wall to the right using the Hammer. If the time ran
out when you entered the room, the gate will lower again. Now, reunite with
Luigi, then return Mario to normal size. Now, go southwest, and then High Jump
onto the platform. Then, exit this area. Back here, go to the northwestern part
of the room, then exit this area. Now, head southwest and save your game at the
Save Album if you wish. Then, jump up the ledges to the north, and go north.
The tree will be fed all of the Chuckola Fruit, and will let you pass. However,
Popple and Rookie appear!
You don't have to fight them, though. They will run off into the next area. So,
go behind the tree, then go north and into the next area. In this area, hit the
two blocks for some coins, and a Mushroom. Then, take the western path and go
up. Hit the block in the path for a Refreshing Herb. Continue north, then hit
the next block for a 1-Up Mushroom. Continue down the path, and then jump up
the ledges. On the way, save your game at the Save Album, and heal up all the
way. Make your way up the ledges, then proceed north into the next area. In
here, go down the path, and you'll meet Bubbles, the soda maker.
He will tell the Chuckola Cola some jokes, as it bubbles up. Mario and Luigi go
up to Bubbles. Popple and Rookie appear to be captured in barrels, and Popple
says that this is no ordinary soda! Eventually, the soda will come to life, and
attack you! Read the Bosses section for help. When you win, Bubbles will get
upset, and then pound the floor, creating a hole! Mario and Luigi fall down to
the bottom floor, along with the Chuckola Reserve. Mario falls down to the very
bottom, and into the Chuckola Reserve. Luigi falls down near a bridge, and you
gain control of him only. When you gain control, follow the path and cross the
bridge. Save your game at the Save Album, then head north into the next area.
In this area, hit the two blocks around this area for two Mushrooms. Then,
break the rocks blocking your path. The enemies in here will be hard with just
Luigi alone, so I recommend avoiding them at all costs. Anyway, once you break
the rocks, cross the bridge and head south. Break the next rock, then enter the
next area. Here, head south and cross the bridge to the east, then head south
some more and break the rocks there. Continue breaking the rocks, and go to the
southwestern corner of the room. Hit the block there for a Mushroom, then head
northwest and into the next area.
In this room, head south and hit the two blocks for a lot of coins, then head
north and follow the path. Walk up to the barrel you'll come across, and then
it rolls into the water! This is actually the Chuckola Reserve. Luigi uses it
as a platform to get across the water. Luigi will ride all the way to the
Beanbean Castle gates, and the barrel breaks, and they both land. Mario has
swallowed some Chuckola Reserve! They enter Beanbean Castle.
================
Beanbean Castle
================
Here, Lady Lima will be next to Queen Bean, who is lying on the ground. When
prompted, press B to make Mario spit out the Chuckola Cola, and enter Queen
Bean's mouth. The queen will spit out the Belly Belch worm! Queen Bean will
then return to her normal self, and some dialogue will commence. Cackletta
apparently stole the Beanstar, so that she could awaken it with Peach's voice
to grant her own desires! Queen Bean wants you to see Prince Peasley, so when
you regain control, head south and exit the throne room. In the next area, just
keep heading south to the next area. In here, you'll see Prince Peasley. He
knows the whereabouts of Cackletta!
Apparently, her and Fawful snuck into the Woohoo Hooniversity, which is just
southeast of here. Prince Peasley swears he's going there this instant. Queen
Bean will tell you that she'll tell the guards to let you enter inside of the
Hooniversity. When you regain control, head south and exit the castle.
======================
Beanbean Castle Gates
======================
Head south and down the stairs, then save your game at the Save Album. Now, go
south, and then take the western path to a new area. In this area, enter the
nearby house; this is a Pipe House. Inside, walk into the green Warp Pipe to
activate Warp Pipe #3. Now, exit this house and go back east into the previous
area. Back in this area, head south into the town.
=====================
Beanbean Castle Town
=====================
At the town, go ahead and enter the Item Shop if you want. There are some new
equipment for you to buy, if you want it. Also, enter the several buildings on
both sides of town, and hit all of the blocks there to get some items. When
you're ready, exit this town by going west and crossing the bridge.
==============
West Beanbean
==============
Outside, head west, then south. Cross the bridge into a new area.
===================
Southwest Beanbean
===================
Now, head all the way to the southeastern part of this area. When you see a
bridge, cross it into a new area. In this area, enter the Warp Pipe nearby to
activate Warp Pipe #4. Exit the area after this. Back here again, go towards
the northeastern part of the area, then enter the next area.
===============
South Beanbean
===============
In this area, head east and go down the path. Just keep going east, and jump up
the platforms on the way. Ignore the bridge you'll come to, then just keep
going east. Then, enter the next area. In this area, go down the east path.
Keep heading east, and eventually you'll come to an ! Block. Hit it, and a gate
south of here will open. Now, head south and cross the bridge, then head east
and into the next area.
===================
Southeast Beanbean
===================
Here, High Jump onto the ledge nearby. Then, head east. You'll see some guards,
so head south of them, and then enter another area. In this area, just simply
keep heading towards the southeast, and defeat the enemies if you wish. You
will eventually see a bridge, so cross it and proceed east into the next area.
Now, go southeast on the beach, and you'll come to two blocks. Hit them both a
few times for a few coins. Now, continue east, then head north. Jump up the
ledges and save your game at the Save Album. Now, go through the entrance,
which leads to the Woohoo Hooniversity.
====================
Woohoo Hooniversity
====================
Once inside the Hooniversity, head north, and you will hear a rumbling, and
somebody screaming. A bunch of people from Beanbean will run out of the place!
When you regain control, head north and go down the corridor. You wil see a
person lying on the ground. Speak with him, and he'll tell you that Cackletta
has turned every professor in here into a monster! He turns into a monster, and
you have to fight him, but it's just a normal enemy; it's not hard to kill.
When you kill the enemy, go north and into the next room. In this room, head to
the northwestern part of the room to find a platform with two blocks. High Jump
onto the platform, then hit the two blocks for a Syrup, and a Super Mushroom.
Now, head all the way east of this platform to find another small platform.
Jump onto it, and keep jumping around on that platform. Eventually, you'll hit
a block and get a Hoo Bean from it! Now, go to the northern part of the room
and enter the next room. In here, jump onto the two ledges to the west, then
hit the ! Block on the platform. This will cause something nearby to turn
around, and reveal an "O" instead of an "X". Now, head south and hit the block
for a Hoo Bean. Go all the way east and jump up the ledges there to another
platform. Hit the ! Block on the northern part of the platform. Doing this will
cause a laser to deactivate in the previous room.
Head south, and hit the block for a Mushroom. Now, continue south and then exit
this room. Back in this room, head all the way southwest, then enter the next
area. In this room, defeat all of the enemies if you wish. After that, head
southwest and enter the next room. Here, defeat the enemies if you wish, then
head all the way west into another room. In this room, you will see a Bros.
Block. However, it dosen't produce coins; it's merely a prototype, as the small
robot in here states. Anyway, head north and into the next room.
This room is interesting...if you hit the block on the left, the game will tell
you it is a block used in Super Mario 64, and will tell you about the block.
If you hit the block on the right, you'll learn it is a block that is used in
Paper Mario, and learn about the block. The one in the top-right corner is a
block used in Super Mario World, and the one to the top-left is used in Super
Mario Bros. When you're done, head west and enter the next room. In here, speak
with the robots and use the prototype Bros. Blocks if you want, but they do not
give any coins.
Whenever you're ready, head back out of this prototype room completely, and go
back into the room where we last saw some enemies. Once there, take the north
path to a new room. In this room, go northeast and into another room. Use the
Bros. Block in this room, then High Jump to the ledge to the north. Hit the
blocks for a Hoo Bean, a Mushroom, and a Nut. Now, drop off of the ledge and
head west, and leave this room. Back in the previous room, just simply keep
going north and into the next room. Here, go down the path, and defeat the
enemies if you want to. Then, head to the northeastern part of the room, and
enter the next area.
In the next room, go down the path and kill all of the enemies, then go north
and enter the next room. This room is a puzzle. As you can see, around this
room, there are green things with buttons on them with different colors. You
have to make each of the green statues have the correct button color. So, to
make the statues have different colors, you have to hit them with your Hammer.
Below, I will make a map describing how to get past this particular part. If
you use the map, you will complete the puzzle. Here is what you have to do.
Key:
R = Red Button Color
B = Blue Button Color
R R B B
R B R R
R B R R
If you followed my instructions that's listed on the map avoe, all of the
statues will disappear. The sun at the northern end of this room will create a
beam of light, and it will reflect on two mirrors, opening a door in another
room. Exit this room, then in the previous room, head southwest to the next
area. Back here again, go west, then north. High Jump onto the platform there,
then head north and into the next area. In this area, head northwest and fight
the enemies if you want, then enter the next area. Here, go west, and use the
Bros. Block nearby, then save your game at the Save Album.
Head south and drop off of the ledge, then continue into the next area. In this
room, head southwest until you see a hole in the wall leading to a new room.
Then, turn Mario micro-sized, and then jump through the hole. Go north, and hit
the red button on the wall. Doing this will cause a gate to open nearby, and
the hole to close where Mario is at! So, press Start to switch to Luigi, then
head west and go into the small room there. Hit the red button using the
Hammer, then the gate behind Luigi will close again! An ! Block also appears in
Mario's room. Switch to Mario, and hit the ! Block. You will have to play some
kind of Mini-Game.
You have to get thirty points within twenty-five seconds. The object is to hit
the M and L blocks as they come to Mario and Luigi. Jump with Mario when you
see an M block go under him, and jump with Luigi when you see an L block go
under him. It's a little difficult to do, and will probably take more than one
try. Once you do it, however, the two gates locking Mario and Luigi in will
open, plus another gate will open in this room! Now, with Mario, head south
and jump back through the hole, then head south some more and jump through the
hole in the wall, leading to a new room. Now, hit the block here for a
Mushroom.
Then, jump up the steps just west of the hole, then jump onto the top part of
the room. Walk around the beam (or whatever you want to call it), and go
northeast. When you come to another beam across from you, jump to it. Then,
drop into the small room there. Once in there, hit the red button to open
another gate. Just left of the button are three platforms. Jump up these
platforms, then drop off of the left side of the beam. Go northwest and through
the passage there, then reunite with Luigi. Return Mario to normal size, then
head east.
Then, go south to a small area where you will find a barrel. Make Luigi in Mole
size, then walk under the barrel and press A. While inside the barrel, head in
between the area that Mario played that block mini-game in, and the room that
Mario hammered the red button in. Then, go north and go to the switch. Jump
onto the barrel with Mario, and hit the switch with the Hammer. Doing this will
cause more light to reflect onto more mirrors, causing another door to open up
in another area. Head northeast and leave this room. Now, High Jump back onto
the platform, then head east to the previous room. Back here once again, just
simply keep heading all the way south into previous areas.
When the beam of light starts going east, follow it east. In this room, head
south and save your game at the Save Album, then head south into the next room.
In here, go south and drop down the platform. Hit the four blocks for a Hoo
Bean, a Mushroom, a Super Mushroom, and a Syrup. Also, use the Bros. Block in
the middle to get some coins. After that, head west into the next room. In this
room, go west, and then go to the southwestern corner of the room. High Jump
onto the ledge there, then head west and into the next room. In the next area,
you'll see an ! Block, but you cannot hit it yet.
So for now, proceed north into the next area. Here, go west and jump on the
platform, then save your game at the Save Album. Proceed down the hill, then go
into the next area. Now, nearby you will see a red button on the wall. Hit it,
and a barrel will drop in another room. To the left, there is a crane blocking
the path, so head back east into the previous area. Go back up the ramp, then
drop off of the platform, and go south into the last area. In this area, go
west and High Jump onto the platform there. Stand on the pad that has an arrow
on it, then Spin Jump across to the next platform.
Drop off of the western side of this platform, then High Jump up to another
one. Hit the red button on the wall. Doing this will cause some spikes to
lower, which gives you an entrance to a hole. Drop off of the west part of the
platform, then High Jump to the next one. Drop off of the western side of this
platform, too. Then, make Mario micro-sized, and enter the hole. Inside here,
make your way around the maze. It's seriously not very difficult to get
through. At the end of the maze, hit the red button to lower the small platform
things in this maze.
Also, another barrel will appear in another room. After you do that, make your
way back out of this maze, which should be even easier. When you exit the maze,
make Mario return to normal size, then do a High Jump to reach the platform to
the right. Make your way back to the start of this room, and do a Spin Jump to
reach the first platform. Once you make it back, head east and into the next
room. Now, drop off of the ledge, then make Luigi go into a Mole size. Walk
under the first barrel (NOT the one next to the green guy), and press A to
enter it.
Stand on the pad in this room, and the electricity shot out from the mask will
backfire onto an electrical thing. This causes a crane to move in another room.
The crane will take Luigi! When you regain control, head southwest and jump on
that ledge, then enter the next room. Here, go north and enter the next area.
Jump onto the platform and save your game, then go down the ramp and into the
next room. Once here again, go west and down the path. Jump up each ledge, and
you'll come to three blocks.
One contains a Refreshing Herb, while the other one contains a Syrup. The last
one has a Mushroom. Once you get these items, drop back down and continue south
from the last platform, into the next area. In this area, you'll see a barrel
with Luigi inside! Now you have to make your way to the top. You have to play
a DK Arcade-esque kind of game in here. Make your way down the path, and jump
over the barrels. Jump onto each platform and continue making your way up until
you reach the top. If you get hit by a barrel, you start at the entrance of the
room. When you reach the top, go to where Luigi is.
The crane will take him away again! Hit the red button on the wall, and a big
platform lowers in this area. The crane will drop Luigi, and the barrel he is
in will roll all the way to the ! Block we saw earlier! It will hit the ! Block
and Luigi will pop out of the barrel. More light reflects on mirrors, and then
another door opens. Now, Mario magically appears where Luigi is, and they then
reunite once again. You end up back in the barrel room. When you regain control
of the brothers, head east and High Jump onto the platform. Go into the next
area. Back here, go north, and High Jump to the platform.
Go into the previous area. Here once again, follow the beams of light to new
areas. When the beams of light come to an end, go south and through the dor. In
this room, drop off of the ledge and stand by the water pipe with Mario. When
Mario is filled up with water, head south and into the next room. Here, you
will see a mouse to the left. Stand exactly where the mouse is across from you,
and then face the mouse. Hit Mario with the Hammer to send the mouse in between
the electrical pipe. A fan will be activated and blow an ! Block away. Now,
keep smashing Mario until he has no more water in him.
Head southwest, and hit the ! Block. Doing this will cause more beams of light
to reflect off of more mirrors. Make your way out of this room, and make your
way to the room with the blue floor. Then, go all the way north into the next
area. In here, head west and jump up the platforms there, then go north and hit
the ! Block. This will cause the light to reflect onto the big thing on the
wall. It then opens, revealing a new entrance to a new room. You will now see a
scene with Cackletta and Fawful. They are about to awaken the Beanstar! Now,
proceed north and into the next room. In here, hit the two blocks for a Hoo
Bean and a Super Mushroom.
Go north, and then High Jump onto one of the platforms there. Then, High Jump
to the top platform. Hit the block nearby to get a Hoo Bean, then save your
game at the Save Album after healing the brothers up. After this, proceed north
and into the next area. Here, you'll see Cackletta and the Beanstar, along with
three Peach bots! Cackletta tells the bots to speak, but the Beanstar gets
angry and smashes the floor, causing the bots to fall. Looks like things didn't
quite go as well as Cackletta had planned. Mario and Luigi spot Cackletta and
Fawful. After some dialogue, you have to fight Cackletta!
Read the Bosses section for help on defeating her for the first time. When you
defeat her, she will be lying on the ground. Fawful will reappear, and suck up
Cackletta using his headgear! When Fawful attempts to attack the Mario Bros.,
Prince Peasley suddenly steps in, and knocks down Fawful! Then, Fawful gets hit
all the way out of the Hooniversity. When the dialogue ends and Prince Peasley
leaves, head west, and High Jump onto the platform there. Then, head north and
go into the next room. Here, go down the path and save your game at the Save
Album. Then, go up to the platform there and High Jump onto it. Hit the block
nearby to get a Nut.
Now, head west and enter the next area. In here, go south and follow the path.
You'll come to a Bros. Block, so use it to get some coins. Now, head west, and
then enter the next area. Here, go down the stairs and use the nearby Bros.
Block for some coins. Then, head south and go down the stairs, and enter the
next area. Here, follow the path, and hit the block for a Super Mushroom. Head
south and drop off of the platform. Hit the block for a Super Nut. Proceed
west, and into the next area. In this area, follow down the path and defeat the
enemies if you wish. Then, enter the next room. In this room, head all the way
to the northwest, and High Jump onto the platform there.
Then, continue east and into the next area. In here, go south and drop down the
ledges, then hit the block for a Syrup. Now, go east and into the next area. In
this room, go down the path, and then hit the block to the north to get a Super
Mushroom. Save your game at the Save Album, then head east and go to the next
area. Head north, and then follow the path. At the end of the path is a water
pipe. Fill Mario up with water, and look at the platform across you. You will
see mice running down. They stop at a certain point. Stand where the electric
pipe across from you is disconnected. When the mouse stops by where the pipe
disconnects, hit Mario with the Hammer to send the mouse in between the pipes.
Now, do the same for every other part where the pipe is disconnected, and
refill Mario with water if needed. When you get three mice to connect in
between the pipes, electricity flows to the previous room, and opens a door.
When you regain control, head out of this room. Back in the previous room, heal
up your brothers, then head west. Save your game and enter the opened door. In
this room, High Jump onto the northern platform, then head north. You will spot
Popple and Rookie, and the Beanstar! After some dialogue, Popple and Rookie
attack you again, so read the Bosses section for help on winning.
Once you win, Popple and Rookie will be lying unconscious. Suddenly, a Peach
bot comes in and speaks. This obviously makes the Beanstar mad (again)! Popple
and Rookie quickly wake up and grab onto the angry Beanstar. Mario and Luigi do
the same. Then, the Beanstar flies out of the Hooniversity. Mario, Luigi, and
Popple fall off of the Beanstar, but Rookie remains on the Beanstar. He then
comes to his senses, and remembers that he is Bowser! He then falls off of the
Beanstar, and the Beanstar shatters into four pieces! You will appear in the
Oho Oasis.
==========
Oho Oasis
==========
When you arrive here, Luigi finds no sign of Mario. Eventually, he sees him,
and scares the crabs away. Then, Mario and Luigi reunite. When you regain
control of Mario and Luigi, head north and save your game at the Save Album.
Go north and head into the next area. In the next area, proceed up the stairs,
then enter the Thunder Palace.
===============
Thunder Palace
===============
Inside this place, head up the ledges, then go east. Use the Bros. Block there
for some coins, and then go west and High Jump back onto the platform. Now, go
west, and drop off of the platform. Head north and enter the next area. In this
room, you'll see a gate. Ignore it, and then go east into another area. Here,
you will see another gate. Make Luigi become a Mole, then go through the gate.
Once you're through the gate, press A to return to normal. Now, go north and
then enter the next room. In this room, go north and jump up the ledge. You
will see a cracked rock nearby.
Break the rock using your Hammer, then some sort of spirit-like thing will
appear, and some dialogue will occur. This spirit dosen't want Luigi here, so
he wants us to leave. When you regain control, head north, and examine the
electrical orb. The spirit appears again, and you'll learn the Thunderhand
ability. Listen to his tutorial on how to use the Thunderhand. You can also use
this ability in-battle! Once you regain control, head to the southwestern part
of this room, then continue southwest, and into the next area.
Here, you should see a nearby orb in an alcove. Go to the orb, and charge up
the Thunderhand ability. Use the Thunderhand on it to electrify the orb. Doing
this will cause the gate to the south to open. Now, head south and out of this
room, then go east and to the next area. Back here, walk up to Mario to reunite
with him, then go back into the previous area. Then, head south and go to the
next area. High Jump onto the eastern platform, then take the southern exit
leading back outside.
==========
Oho Oasis
==========
Outside in the oasis, simply keep heading south back to the previous area. Save
your game at the Save Album if you wish, then head east, and north. Enter the
next area. Here, go north and jump up the platform there, and go northwest.
Then, enter the next area. In this area, continue following the path, and then
use the Bros. Block there three times for some coins. After that, simply keep
following the path, and eventually, you'll see a green platform to the right.
Jump to it, then proceed north and enter the Fire Palace.
============
Fire Palace
============
Here, go up the ledges, then head east and drop off of the platform. Head north
and enter the next area. In this area, ignore the gate, and proceed west and
into another area. In here, you'll see a small hole. Make Mario micro-sized,
then jump through the hole. Then, proceed north, and enter the next room. In
this room, go north and jump onto the platform, then break the cracked rock
using your Hammer. Then, Mario will automatically return to normal size, and
and the Fire spirit will appear. After some dialogue, the spirit leaves. When
you regain control, head north and examine the Fire orb there.
After Mario touches it, the spirit reappears, and will teach you how to use the
Firebrand ability. You can use this ability in-battle, as well! Follow the
instructions the spirit gives you. Once you learn the Firebrand ability and you
regain control, head to the southeastern part of the room, and enter the next
area. In this area, go to the alcove in the wall to the right, and face it.
Charge up the Firebrand and release it, causing the alcove to have a flame in
it. The gate nearby will also open.
When the gate opens, go south, then west and into the next area. Here, walk up
to Luigi. When you reunite with him, proceed back to the previous area. In this
area again, continue south and into the next area. In this area, go west and
High Jump onto the platform there, then go through the southern exit. You will
be back outside.
==========
Oho Oasis
==========
Back here again, just head south and to the next area. Once in this area, go
southeast and enter the next area. In this area, save your game at the Save
Album, then head east. High Jump onto the platform there. Now, with Mario,
light the first alcove using the Firebrand ability. With Luigi, head east, and
electrify the blue orb using the Thunderhand ability. Once you do that, three
platforms will rise from the water, forming a bridge. Now, head east and go
across the platforms, then enter the yellow pipe. When you fall to the bottom,
press Down to proceed.
=======
Seabed
=======
When you get in this underwater area, take note that you have to swim across
certain things, and to hit Save Albums. To swim with Mario, tap A. For Luigi,
tap B. With that explained, save your game at the Save Album nearby, then go
west and enter the next area. Here, go northeast and light the alcove using the
Firebrand ability. Doing this will cause the yellow coral-like thing to be
removed, revealing a path. Now, proceed north, then go west and enter the next
area. In this area, follow the path, then swim onto the platform there. You
will notice purple spike things on the floor in this room.
You have to swim with both brothers at once to get around this room. If you
touch the spikes, then you'll go back near the entrance of the room. So, swim
with both brothers to the southwestern part of the room, then land onto the
platform there. Continue south into another area. In the next area, swim onto
the only platform in this room. With Luigi, face the thing that looks like a
jellyfish, then charge up the Thunderhand ability. Release it when it is
charged to light the orb, opening a door.
Go through the door that just opened, and enter the next area. In here, swim
all the way to the northwestern part of the room, then continue swimming to the
north. Eventually, you should see a floor that you can land on. Land on it, and
proceed into the next area. In this room, go northwest, and hit the red button
on the wall with the Hammer. You will see the alcoves light up in a certain
order. You have to light the alcoves in that exact order, but I will just tell
you the order. For the first one, light the last one on the west side.
For the second one, go right, and light the second one to the left. Then, light
the third one to the left, then the first one near the red button. Then, light
the last one remaining. If you lit them all in this order, a yellow coral thing
will lower to the south. Head south, and go into the next area. In here, make
your way to the southwestern part of the room, then enter the next room. Here,
go north, and save your game at the Save Album. Then, enter the yellow pipe. To
climb up, hold Up, and hold A and B, all at the same time. Keep doing this
until you climb out of the pipe.
Once you climb out of the pipe, you will see a scene with Fawful. Watch it; I
don't want to spoil it. When the scene ends, you'll be in East Beanbean.
==============
East Beanbean
==============
Outside in Beanbean, head west and hit the red button on the wall, with the
Hammer. The gate to the south will open, so proceed south. Continue down the
path, and then Prince Peasley comes. Some dialogue will commence. Peasley wants
Mario and Luigi to head to the Beanbean Airport, which is south of Beanbean
Castle. When you regain control, head all the way north. Jump up the ledges you
will come to, then enter the cave there. In this small area, walk through the
Warp Pipe to activate Warp Pipe #6. Now, exit the cave, and head all the way
back south to where Prince Peasley came.
Then, go west of where you came out of the pipe, and enter the next area. In
this area, simply head west until you spot a bridge. When you see the bridge,
continue south into the next area.
===================
Southeast Beanbean
===================
Follow the dirt path going southwest. When you see three guards, jump up the
ledges to the left, then drop off of the western side. Head north, and then
make Luigi turn into a Mole. Go through the gate, then press A to get back onto
the ground. Now, go north and jump up the nearby ledges, then proceed west.
Cross the bridge into a new area.
===============
South Beanbean
===============
In this area, jump across each of the green ledges to the left. The last ledge
has a block. Hit the block for a Hoo Bean. Now, go south and drop off of the
ledge, then head all the way east, then south. Enter the next area, and then
go north and reunite with Mario. After that, head back to the previous area.
Back here, just head all the way west and enter the next area. In the next
area, High Jump onto the platform to the west, then continue heading west and
drop off of the platform. Go south, and you'll see two orbs. Electrify them
using Luigi's Thunderhand. Doing this will make a bridge appear. Cross it, and
continue heading south into the next area.
=================
Beanbean Airport
=================
At the airport, use the Bros. Block to get some coins, then save your game at
the Save Album. Now, continue south and enter the next area. Here, head to the
southwestern part of the airport. Then, someone comes and tells Mario and Luigi
that Lady Lima is waiting on them. When you regain control, proceed south and
into the next area. In this area, continue south and across the bridge. You'll
spot Lady Lima. Princess Peach's airplane cannot land, due to the Piranha
Plants spreaded throughout this area! When you regain control, head northeast.
You should come to a water fountain.
Have Mario step in it to fill him with water, then head west of Lady Lima. Now,
you will see two Piranha Plants. Use the Hammer on Mario while facing the plant
to make it turn blue. Do the same for the next Piranha Plant, then hit Mario
with the Hammer until he has no more water in him. Now, with Luigi, charge up
for the Thunderhand, then release it to zap the Piranha Plant. This kills it,
and causes an egg to crack in another area. Kill the next Piranha Plant with
the Thunderhand, and the egg will crack some more. Now, go west and then enter
the next area. In this area, go northwest and save your game at the Save Album.
Then, step into the water fountain with Mario. While he's filled with water,
head south, and then make Mario spit out water on the Piranha Plant. Zap the
plant with Luigi's Thunderhand, and the egg nearby will crack some more. Now,
head west and enter the next area. Here, head northwest, and you'll see another
water fountain. Fill up Mario with water, and then head southeast. Make Mario
spit water on the Piranha, then go west and do the same for the next Piranha.
With Luigi, zap both Piranha Plants. Then, once all of the Piranha Plants are
dead, the giant egg will crack open!
This reveals a giant Piranha Plant! Head south, then use the Bros. Block there
to get some coins. Once that is done, head east and back to the previous area.
Here, go northeast and heal up the brothers all the way, then save your game at
the Save Album. Now, go southeast and touch the Piranha Plant to start a fight.
Read the Bosses section for help on winning the fight. When you defeat it, the
plant disappears, and Luigi finishes it off. When you regain control, head east
and into the next area. Go east in this area, and speak with Lady Lima. After
some dialogue, you'll see Princess Peach's plane land.
You will now see a scene in the gardens. Princess Peach appears, but she can
actually talk; she has a voice! Cackletta stole it, remember? Toadsworth says
that Princess Peach's voice never got stolen, and Prince Peasley explains. You
see a flashback of what happened at the start of the game, and something else
that wasn't shown during the scene at the beginning. The Peach that got her
voice stolen was really a Birdo, which explains why the Beanstar got mad when
it heard the voice at the Woohoo Hooniversity. After some more dialogue, Mario,
Luigi and Prince Peasley will be in Beanbean Castle.
================
Beanbean Castle
================
Some more dialogue will commence. Prince Peasley leaves, to go and find the
four pieces of the broken Beanstar. When he leaves and you gain control, go all
the way north through the next couple of areas until you're in the throne room.
Head towards the throne, and another scene commences. Our next destination is
Little Fungitown, but to get there, we need to go through Teehee Valley first.
After all of the dialogue, head south until you exit the castle.
======================
Beanbean Castle Gates
======================
Out here, simply keep heading south. Save your game at the Save Album there,
then go south and into the town.
=====================
Beanbean Castle Town
=====================
Be sure to enter the Item Shop this time around, as there are tons of new
equipment and Badges for you to buy! Stock up on any recovery items you may
need, then exit the town via the eastern bridge of the town.
==============
East Beanbean
==============
Outside, go all the way north. Follow the small dirt path into a new area.
===================
Northeast Beanbean
===================
Go north, and you'll see a blue orb. Electrify the orb using the Thunderhand
ability. Doing this will cause the gate nearby to open. Now, go through the
path where the gate was, then follow the dirt path to the next area. Just keep
following the dirt path until you see a cave. Then, enter it.
==============
East Beanbean
==============
Once inside the cave, go north and save your game at the Save Album. Then,
proceed east and down the steps, then cross the bridge into a new area. Here,
you will see the Hammerhead Bros.! Some dialogue will occur. They will offer to
reforge your Hammers and make them more powerful. Accept their offer. They will
then reforge your Hammers, and make them Super Hammers! Now, when you regain
control, head southeast. Break the rock there, then go north and cross the
bridge there. Break the next rock, then proceed into the next room. In this
room, talk to the Thwomp, and pay up 200 Coins to play some sort of mini-game.
Three stone slabs will drop down, and you have to hammer one of them. One of
them may contain a Secret Scroll #1.
If you get the Secret Scroll, you'll get a new Bros. Attack in battle! If you
don't get it, you can keep trying, but I suggest only trying it once. Anyway,
whether you have it or not, make your way out of this place. Back in the cave,
jump up the ledges and leave this place. Back outside, head east and keep
following the dirt path back to the place where the blue orb was.
===================
Northeast Beanbean
===================
When you're back where the electrical orb is, head north and jump up the ledges
there. Then, smash the rock there with the Hammer to break it open. From there,
proceed north and into Teehee Valley.
==============
Teehee Valley
==============
In the valley, head north, and then Mario and Luigi will look around for a bit.
Then, they'll hear a voice. Toadsworth and Peach appear. Everyone will then be
on the east side of the valley. After Mario, Luigi and Peach leave, Toadsworth
will notice he forgot to say something important. He rushes to Peach, Mario,
and Luigi, and Peach runs off and gets captured! Toadsworth tells you to NOT
let the princess out of your sight, or she'll get captured immediately. And,
he's right. Even if you kill every enemy in the area, she will get captured if
she is out of your sight for more than one second. So, with that explained,
Toadsworth leaves.
When you regain control, since Peach is captured, head to the west. Enter the
yellow pipe you see. When you fall to the bottom, press Down. Now, in the next
area, head down the path and into the next area. In this area, go north and you
will see two enemies near the pedestal Peach is on. You CAN avoid the enemies;
you can just jump onto the pedestal Peach is on, and talk to her to rescue her.
If you want to, fight the enemies and then rescue Peach. You will have to enter
one of the yellow pipes in this place, and rescue her each time she gets
captured. Anyway, once you've rescued her, you'll end up back in the last area.
In this area again, you should take note of something. If Peach goes near an
enemy, she will get captured, even if she's in sight. If she is going in the
opposite direction you're going in, run to her and talk to her. She'll change
her direction. Always make sure she is following the same direction you're
going in, or she will most likely get captured. Anyway, go north, and follow
Peach; she'll go in that direction. Eventually, you'll reach the end of the
area, and she'll say to proceed. Do so, and enter the next area. In this area,
head southeast. Peach will follow this direction.
Defeat the enemies along the way. At the end of the path, hit the ! Block to
open the nearby gate. Now, make sure Peach is going north, then you do the
same. When Peach leaves into the next area, go into the next area. Now, in this
room, head north. Go up the ledges while Peach goes east, and then go down the
path. Break the rock you'll see, then drop down the platform. Talk to Peach to
make her go back north, then head north. Hit the red button on the wall. Doing
this will make a barrel drop down. Now, when Peach goes all the way west, talk
to her again to make her go east.
Go back up the steps, and don't let Peach out of your sight. Then, go east and
down the path, then have Luigi enter the barrel at the end. Quickly drop down,
then have Luigi stand near the red button to the east. Make Mario jump on it,
then hit the red button with your Hammer. Doing this will cause the gate to
open. Jump off of the barrel, and then make Peach go north. Do the same, then
proceed into the next area. This area is the hardest area in this level, by
far. You have to do everything very quickly, or Peach will get captured. Follow
Peach and defeat the enemies in this area.
Then, once they're gone, have Peach go back east. Follow her. At the start of
the room, there are some ledges going up. Jump up the first ledge, and High
Jump onto the next one. Quickly do a Spin Jump to the west, over to the next
platform. Spin Jump very quickly to the western platforms. When you get to the
last one, hit the ! Block. The gate at the end will open. Hopefully, you still
have Peach in sight, so follow her to the end of the area. At the end of the
area, you'll automatically follow her into the next area. They'll jump up some
ledges, and read a sign that points to Little Fungitown.
Peach proceeds into the next area. When you regain control, heal up all the way
and save your game at the Save Album to the east. Then, go north and enter the
next area. In this area, you'll see that Peach is cornered by a big tree! Two
Toads will be watching, but refuse to rescue her. Then, Mario and Luigi step in
with no fear. After some dialogue, the big monster attacks you! Read the Bosses
section to see how to defeat it. When you win the battle, Trunkle vanishes.
Now, after some dialogue, Mario, Luigi and Peach ride an elevator to your next
destination: Little Fungitown.
=================
Little Fungitown
=================
When you arrive at this town, the trio step off of the elevator and get in the
town. Then, two Toads see Mario, Luigi, and Peach, and some dialogue occurs.
Then, the two Toads will show Peach around the town. When you regain control,
head north and enter the building there. This is the Item Shop, but they only
sell items. So, stock up on items if need be, then exit. Outside, head up and
cross the bridge there. Then, jump up the nearby ledge to the west, then enter
the Fashion Shop there. Inside this shop, buy any armors you may need for the
brothers, then exit the shop. Once outside again, head west and drop off of the
ledge, then enter the next area.
In this area, there's not much stuff of interest. If you want, examine around
this area and talk to the villagers. Otherwise, leave this area. Back in the
previous area, head east and go past the Fashion Shop, then save your game at
the Save Album. Now, head east and jump onto the platform, then cross the
bridge and enter the next area. Here, go east and drop off of the ledge, then
go to the southwest and enter the next area. In this area, High Jump onto the
ledge and walk into the Warp Pipe. This will activate Warp Pipe #7. When you
activate the Warp Pipe, leave this area.
Back in the previous area, go east, then north. Now, go to the eastern part of
this area, and jump up the ledges there. Then, cross the bridge and go into the
next area. Here, go north, and enter the next area. In the next area, go all
the way north, then jump up the platform there. You will notice a flag from the
original Super Mario Bros. game to the right. You can jump on it, but nothing
will happen. Anyway, head north and enter the building there. Inside, head to
the northwest, and then use the nearby Bros. Block there to get some coins.
Then, go into the area west of the Bros. Block. In this area, go north and you
will see another Bros. Block. Use it to get some coins, then leave this area.
Back here again, head to the northeastern part of the area, and enter the next
area there. In this room, go north and speak with the Toad if you wish. Then,
speak to Peach, and she'll say something about a Game Arcade. Now, exit this
room, then exit the building. Back outside, head south through the next couple
of areas. When you reach the actual part of town again, head all the way down
the steps, then head to the southeastern part of the area.
Drop down the platform there, then enter the building. In here, ignore the
Magikoopa, and go north. Jump up the ledges there, then High Jump onto the
platform. Use the Bros. Block there three times for some coins, then exit this
house. Once back outside, go north and jump onto the platform there. Now, go
west and jump onto the platform there, then enter the nearby building. Inside
this area, go north and jump across the ledge there. Now, go east and jump up
the ledges there, then examine the Arcade Machine there. Say that you would
like to play.
You have to complete a mini-game to proceed further. The Geno doll (from Super
Mario RPG) will tell you to press Start to view the rules. Do so if you do not
know how to play. Or, you can refer to the Mini-Games section of this guide,
too. When you clear the mini-game, you'll win an Invincishroom. Mario will eat
it, but then he'll turn green and pass out! You'll end up in a house where
Mario is lying in the bed. The doctor says that Mario has Bean Fever from
eating the Invincishroom! The doctor is all out of the antidote needed to cure
Mario, and he says you need to go to the Guffawha Ruins. If Mario isn't cured
in three days, he'll turn into a bean, the doctor says!
You need to get the Crabbie Grass found in the Guffawha Ruins, to cure Mario.
Peach asks if Luigi will go to the ruins, and he says yes. However, the doctor
shows him a picture of the rumored monsters in the ruins. Then, Luigi gets
frightened, and refuses to go! After some dialogue, you gain control of a
rather frightened Luigi, and he can't do much. Now, head south and exit this
room. In this room, make your way out of the building. Once outside, head south
and enter the next two areas.
In the second area, head all the way south. In the southeastern corner, there
is a building on a lowered platform. Enter it. Once inside, speak with the
Magikoopa there. The Magikoopa will attempt to hypnotize Luigi, so that he will
think he is just like Mario! Then, Luigi looks in the mirror, to see that he
really looks like Mario. You'll automatically appear outside, so head north and
jump on the ledge there. Then, head west and jump onto the platform there, then
continue west and into the next area. In this area, head west and save your
game at the Save Album. Then, head all the way south.
Head west, and then walk onto the lift that Mario, Luigi, and Peach used to get
here. Say that you want to go down, and you'll be in Teehee Valley.
==============
Teehee Valley
==============
Back in the valley, head all the way south and into the next area. In this
area, head west, and then jump onto the small lift right there. You'll elevate
to the top platform. Now, go southwest, and head into the next area. In this
area, go down the path, and you'll come to a rock. Hit it with your Hammer, and
then you'll be in a maze-like area. Take the southern path to a new area. Here,
break the rock with your Hammer, and then simply go around the zig-zag path,
and then enter the next area you'll come to. In this area, go west, and jump up
the ledges there. Then, just keep heading west and jump on the ledges.
You will come to a spring. Jump onto it, and you'll spring to the platform
nearby. Now, head west, and then head into the next area.
===============
Hoohoo Mountain
===============
When you get here, go north and hit the block there to get a 1-Up Mushroom.
Now, head south, and then save your game at the Save Album you'll come to. Now,
proceed into the next area. In this area, go down the stairs, then hit the
three nearby blocks to get two Mushrooms, and a Syrup. Head west, and jump up
the ledges you'll come to. Enter the next area. Here, go north, and then you'll
see a big red statue that is cracked. Hammer it, and it will break open. You
now have to play some sort of mini-game. Luigi takes out his Hammer, and then a
white energy ball appears.
The object is to hit the ball by pressing A when it is near your Hammer. This
will make a statue have a circle of energy around one, if you hit the energy
ball. Keep doing this. Eventually, you'll see that the energy ball is red. Do
NOT hit this one, or you have to start over. Instead, wait until it turns blue,
and then quickly hit it before it turns red again. When you clear this game,
the statues fire lasers in the middle. A big statue appears with a red button
on it. Hit the red button with your Hammer, and the entrance to the actual
ruins will open. Head inside the entrance.
===============
Guffawha Ruins
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Once inside this place, go all the way north. You will see two blue orbs. Light
both of them using the Thunderhand, and then the big mouth will open nearby.
Save your game at the Save Album, then proceed into the next area. In this
area, head east. Defeat the enemies if you wish. Then, head northeast and drop
down the steps, then enter the next room. In this room, go up the steps there,
then hit the ! Block. This will cause some small, yellow platforms to rise.
Then, you have to jump across them. If you're on them for more than a second,
they fall along with you!
Jump across each platform carefully, until you make it to the other side. Then
enter the next area. Here, simply head northeast, and defeat the enemies if you
want to. Then, go down the steps and go east and into the next area. Defeat the
enemy in this area if you want, then go south. Hit the block there to get a
Super Mushroom. Now, exit this area. Back here, go north and enter the next
room. In this room, go up the nearby steps. You will see a yellow platform come
to you. Jump to it, then wait until it carries you to the next one.
Jump from each platform, and eventually you'll make it to the other side. From
there, proceed into the next area. In here, go west, and save your game at the
Save Album there. Go north to spot a blue button on the wall. Hit it with your
Hammer. Doing this will cause the blue platform nearby to lower. Now, jump onto
the blue platform, then jump up the ledges to the east, then get onto the next
platform. Now, go north and hit the green button to lower the green platforms.
Next, jump from each ledge to the west, then get on the western platform.
Then, jump up the ledges to the east, and then get on the eastern platform. Hit
the red button on the wall to lower the red platforms. Now, go south and drop
down the next two platforms, until you're on the platform with the green
button. Hit the green button to make the green platforms rise, and then jump up
the ledges to the left. On the other side of the platform, hit the blue button.
Then, the blue platforms rise. Now, jump up the eastern ledges, then get on the
higher platform again. Jump up the ledges to the west, then onto the highest
platform. Finally, enter the next area.
In the next area, go east and drop down the steps. Defeat the enemies if you
want, then go north and enter the next room. In this room, jump up the ledges
to the north, then on the next platform, jump up the next ledges to the east.
Now, hit the ! Block nearby. A big stone head will drop down to the west, and
three