THE MARIO SERIES CHARACTER GUIDE

- Compiled by the Space Pope (spacepope4u@gmail.com) -

- version 2.3 -

(last updated March, 11 2007)

           *****   *****  IMPORTANT NOTE!!!  *****  *****

Okay. The Mario Series Character Guide is finally back in the business 
of being regularly updated. I will be working my way through the last 
year and a half's worth of Mario and Mario-related titles, adding all 
appropriate characters. Continue to read this guide on GameFAQS and 
also posted on my personal site at the following URL:

         http://spacepope4u.tripod.com/mario_characters.txt

However, I am also informing you that I'm now keeping a Mario blog, 
Coin Heaven, in order to post breaking Mario news and elaborate on 
matters that aren't pertinent to this guide. For those interested, please 
check out my blog and help make it popular.

                http://spacepope4u.blogspot.com/

Now enjoy the guide and scan for updates by CTRL+Fing [new].

==T A B L E==O F==C O N T E N T S=======================================


- What the Hell? (an introduction)		
- What's New					[updates]
- What I Need (and lingering questions)		[questions]
- Legal Stuff					[legal]
- The Big List					[biglist]
- Mario Game Masterlist				[gamelist]
- Frequently Asked Questions			[faq]
- Miscellaneous Lists				[misc]
- Who Did This?					[author]
- Works Cited (and recommended reading)		[cited]
- Special Thanks				[thanks]
- Game Over

Find new or updated entries quickly by searching [new]. 

==W H A T==T H E==H E L L ?==(an introduction)==========================

Hi. This FAQ is an extensive guide to the characters of Nintendo's 
Mario games - all of the games, from the early days in the arcade to 
whatever sport Nintendo has Mario and his friends playing today. This 
guide also includes the series that have sprung up around other Mario 
characters - namely Yoshi, Donkey Kong and Wario.

Why?

Why not? A lot of downtime, that's why. 

Plus the fact that a whole slew of characters now populate the Mario 
universe, and I thought some other fans would appreciate the 
characters being catalogued in a single, quick-to-load and easy-to-read 
text document. 

And also because Nintendo and its affiliated developers have an 
tendency to populate new titles with "clone" characters - the likes of 
Waluigi and Toadette - at the expense of classic ones like Birdo or 
even Donkey Kong. I'd thought Mario fans might appreciate one more 
site commemorating bygone Mario characters.

This whole thing is pretty straightforward, but before we start, a few 
notes:

(1) Character profiles differentiate between starring roles and mere 
appearances. A starring role means that characters was (a) playable or  
(b) a boss. I had previously counted "damsel" appearances as starring 
roles, but I changed this when I realized that damsels don't usually do 
all that much. Also, I'm not detailing every appearance in a character's 
career. Instead, I focus on what I deem interesting. For the sake of 
being succinct, I lump especially minor characters in the profiles of 
major characters with whom they're associated. And I regard the 
appearance of the various WarioWare characters who have their own 
mini-game set as a sort of boss, thus their appearances being "starring 
roles" instead of just appearances.

(2) I do not believe that the creators of the Mario games planned for 
the various plotlines to stitch themselves into a neat, ordered universe 
with conscious continuity. Honestly, I think anyone who does think 
this is being naďve. These are just games, and forcing strict continuity 
rules on their plots would hinder their evolution, especially after 
twentysome years. Nonetheless, I honestly believe that it's the ill-
fitting patchwork of contradicting storylines that makes the Marioverse 
interesting. There's a reason some characters get pushed to the 
forefront and others get bumped into obscurity, and I'd like to explore 
that.

(3) Here, storylines are discussed in depth. This is your spoiler 
warning. But come on - do you really need a spoiler warning for a 
Mario game? I'll spoil it for you here: Mario wins, Bowser loses. 

(4) To differentiate between the Japanese and American versions on 
Super Mario Bros. 2, I refer to the Japanese one as The Lost Levels 
and the American one as Super Mario Bros. 2. 

(5) Because storylines get unreasonably complicated otherwise, the 
following characters each get their own separate bios: Mario, Baby 
Mario, Dr. Mario, Metal Mario, Shadow Mario, Luigi, Baby Luigi, 
Peach, Nurse Peach, Donkey Kong, Donkey Kong Jr., Cranky Kong, 
Bowser, Giga Bowser, Baby Bowser, Bowser Jr., Koopa Kid, 
Cackletta and Bowletta. Not to say that everything works out neatly 
this way. But it's easier for me to give these characters separate bios. 
On a similar note, I refer to the pink, pretty princess as Peach 
throughout this guide, even when discussing the games she technically 
appeared in as Princess Toadstool. The only exception is in her profile, 
specifically where I discuss how her name changed in the U.S.

(6) Please excuse redundancy. I try to avoid whenever I can, but since 
I wanted each bio to more-or-less be able to stand on its own, some 
plot threads get repeated. Thus, if you read the entire guide, you'll hear 
about how Kamek tried to kidnap both baby Mario Bros. about seven 
times - and now eight, counting here. Whoops.

(7) Unless otherwise noted, I've gotten all my Japanese names for 
Mario characters from the good people at the Mushroom Kingdom 
website. Thanks, fellas.

(8) A note about the Donkey Kong Country games: If I had made this 
guide a few years ago, I totally would have included Donkey Kong, 
D.K. Jr., Pauline, Stanley and then stopped. However, due to the 
schism between Nintendo and Rare and - judging by Diddy's 
appearances in Mario Golf: Toadstool Tour and Mario Kart: Double 
Dash!! - the gradual introduction of the Donky Kong Country 
characters into the Marioverse, I think they belong here after all. 
Characters introduced in Wario and Yoshi's series made it in, so I 
think it's only fair that the Donkey Kong Country characters be 
included as well, even if their games exist on the fringes of the 
Marioverse.

(9) Dates provided refer to American releases of games, except when 
said games were released only in Japan.

(10) Because the games clearly follow each other in a certain order, 
I'm considering the events of WarioWare: Twisted to occur before 
those of WarioWare: Touched, even though Nintendo biffed it and 
released the latter before the former in the United States.

And finally, (11) you might have noticed that I've so far, I've omitted 
profiles for certain staple characters like Goomba. At this point, I'm 
not compiling profiles for generic baddies. But Goombario, because 
he's a playable character, does get a profile. Characters like Koopa 
Troopa or Boo are included because, despite being generic characters, 
they're playable in games like Mario Kart or Mario Tennis. (It's 
entirely likely that I will one day reverse this decision, so please stop 
emailing me about it.)

==W H A T ' S==N E W ?============================================

[update]

Version 2.17 (PUT DATE HERE): New profiles for Wario-Man, 
Vanessa, Art and Decko, Garbage Boy, the Pizza Dinosaur goons, 
Mama T., Papa T., Jamie T., James T., Scratchy the Fro Bug, Sugar, 
Count Down, Paul, Noki Elder, Bobo, the Yum Yums, Sal Out, Luna, 
the Pork Loins, Sammy Rai, Bridget the Baker, Ashley, Red, Pyoro, 
the Diamond Troll, Space Monster Gabriel, Sugar, the Guru of the 
Sewer, Rocky the Reporter, Mike, Hen, Onnanoko, Oyazi, Akuman, 
De Buu, Dorago, Meidou, Goura, and Shiisa.

Updates to Wario, Mona, Jimmy T., Kat and Ana, Tiny Kong, the 
Koopa Bros, Reznor, Ken the Reporter, Dr. Crygor, Gelato Joe, 
Dribble and Spitz.

Minor tidbits added to E. Gadd, Bowyer, Exor, Sluggy the Unshaven, 
Yoshi, Katsini.

To help organize some of the longer articles, I've also added 
subheadings to the profiles for Peach, Luigi, Yoshi and Wario, Bowser 
and Donkey Kong.

I've also started posting links to images for some of the more obscure 
characters in the Marioverse. So far, these include Aqualea, Biff Atlas, 
Boom Boom, Booster, Boshi, Chauncey, Dangerous Duck, Frogfucius, 
Hammerbot, Hiyoihoi, Keyzer, King Totomesu, Scienstein, Spearhead, 
Spike, Syrup, Tatanga, Tumble, Valentina and Wanda. All appear at 
the wonderful Gamehiker image gallery. Enjoy! There's more to 
come.

==W H A T==I==N E E D=(and some lingering questions)====================

[questions]

Clearly, the list is not complete. If you think something is glaringly 
missing, please do write me at this following address: 
spacepope4u@gmail.com. Tell me what I left out, what I got 
wrong or what I could do better. I love being corrected, honestly. 
However, please do not write me to tell me that I left out your 
favorite character unless it's an especially obscure one that has 
somehow gone under my radar. Chances are, I've thought of this 
character but just haven't gotten around to posting a profile for 
them.

That said, I have a few random, unanswered Mario questions:

In Super Mario Land 2: Six Golden Coins, who is the guy who 
operates the underground casino where Mario exchanges coins for 
lives?

Does anybody know the names of the remaining bosses from the 
first Wario Land game? Or Super Mario Land 2, for that matter?

[new]

The credits for WarioWare: Twisted! mention characters named 
"Ocktar" and "Pip Squeak." Does anybody know who these 
characters are? And who is the "Fligby" mentioned in the credits 
for WarioWare: Touched!?

==L E G A L==S T U F F==================================================

[legal]

The boilerplate: All trademarks and copyrights contained in this 
document are owned by their respective trademark and copyright 
holders.

Meaning...

Mario and every other character mentioned in this guide are 
trademarked by Nintendo, 1983 to present. In many cases, the 
characters may be partially owned by one or more of the many 
developers who have contributed to these games. These companies 
include Square-Enix, Camelot, HAL, Alpha Dream and others. This 
guide is copyrighted (c) to me and is my intellectual property, save 
the comments that I have attributed to other people. This guide may 
not be posted anywhere without my permission. If I find it 
somewhere I haven't permitted it to be, I'll ask you to remove it. But 
I'm not all that stingy about where it goes, so if you'd like to post it 
somewhere, go ahead and write me at the this email address: 

spacepope4u@gmail.com

Honestly, I'd love for this to be distributed widely. I made it to be 
read. But please, ask permission.

==T H E==B I G==L I S T================================================

[biglist]

All the Mario characters I've catalogued so far, listed alphabetically.

- 5-Volt
- 9-Volt
- 18-Volt
- Aerodent
- Akiki
- Akuman
- Alex
- Anti Guy
- The Ancient Ones
- Appleby
- Aqualea
- Arich				
- The Armored Harriers	
- Art and Decko
- Ashley
- The Axem Rangers		
- Azalea
- Baby Bowser	
- Baby Luigi
- Baby Mario
- Baby Yoshi			
- Bandit			
- Bandy Andy			
- Barbos		
- Belcha		
- Belome
- Biff Atlas
- The Big Bob-Omb
- The Big Boo		
- Big Bully		
- Big Lantern Ghost
- The Bigger Boo
- Biokinton
- Birdo
- Blablanadon
- Bleak
- Bloat
- Blooey		
- Bobbery		
- Bobo
- Boddle
- Bogmire
- Bombette
- Boneheads
- Bonetail		
- Boo		
- Boolossus
- Boom-Boom
- Boomer
- Booster	
- Bootler
- Boshi
- Bow			
- Bowletta	
- Bowser Koopa Jr.	
- Bowser Koopa 		
- Bowyer
- Bridget the Baker
- Brighton
- The Brothers Bear	
- Bruce
- Bubbles
- Bub-Ulber	
- Bundt
- Burt the Bashful
- Bumpty						
- Buzzar			
- Cackletta
- Candy Kong		
- Carlton
- Catbat
- Charlie
- Charlieton			
- Chauncey
- Chestnut King		
- Chet Rippo
- Chief Chilly
- Chuck Quizmo
- Chuckleroot
- Chuckolator
- Chunky Kong
- Clapper
- Clawgrip
- Cleftor
- Cloaker and Domino
- Clockwork Soldiers
- Cloudjin
- Cloud N. Candy
- Cork and Cask
- Cortez
- Count Down
- Cractus
- Cranberry
- Cranky Kong
- Crepe
- Croco
- Crump
- Crystal King
- Cuckoo Condor
- Culex
- Czar Dragon
- Daisy
- Dancing Whirlindas
- Dangerous Duck
- Darkly
- Dazzle
- De Buu
- Dedar
- The Diamond Troll
- Diddy Kong
- Dixie Kong
- Dodo
- Doll Man
- Dolphin
- Don
- Donkey Kong 		
- Donkey Kong Jr.
- Don Pianta (and other Piantas)
  - Francesca and Franky
  - Tony and Vinny
- Doopliss
- Dorago
- Dorrie
- Dour
- Dragohoho
- Dragonzamasu
- Dribble and Spitz
- Dr. Crygor
- Dr. Mario
- Dr. Payne
- Dr. Topper
- Dr. Wario
- Dupree
- Dumb Drum
- Dyna (and her family)
  - Mite
  - Ma'Mole 
  - Pa'Mole
- Eclair
- E. Gadd
- Ella
- Ellie
- Enguarde
- Eve
- Expresso
- Exor
- Fat Mouth
- Fava
- Fawful
- Fishmael
- Flapper
- Flavio
- FLUDD
- Flurrie
- Fly Guy
- Fret
- Frogfucius
- Fryguy
- Funky Kong
- Galrog
- Game Guy
- Garbage Boy
- Gargantua Blargg
- Garro
- General Guy
- General White
- Geno
- Giant Snake
- Giga Bowser
- Glimmer
- Gloomtail 
- Goldbob (and his family)
  - Sylvia
  - Bub
- Golden Diva
- Goomba King
- Goombario (and his family)
  - Goompa
  - Goombaria
  - Goompapa
  - Goomama
  - Gooma
- Goombella
- Goombob and Goombetty
- Goomfrey
- Gooper Blooper
- Goura
- Gourmet Guy
- Grace
- Grate Guy
- Grifty
- Grodus
- Grubba
- The Guru of the Sewer
- Gus
- Hamma Jamma
- Hammerbot
- The Hammer Bros.
- Hammerhead Bros.
- Harhall
- Harley Quin
- Harry Hare
- Harry (1)
- Harry (2)
- Hawkmouth
- Hayzee
- Heavy Zed
- Helio
- Hen
- Henry and Orville
- Hermie III
- Herringway
- Hiyoihoi
- Hizza
- Hoggle
- Hoohooros
- Hookbill the Koopa
- Hooktail
- Hoot
- Huff N. Puff
- Il Piantissimo
- Imajin (and his family)
  - Lina
  - Mama
  - Papa
- Inviso
- Ishnail
- Jagger
- Jamano
- Jarvis
- Jellybob
- Jellyfish Sisters
- Jerry
- Jimmy T. (and his family)
  - Mama T. and Papa T.
  - Jamie T.
  - James T.
- Jinx
- Joe
- Jojora
- Jolene
- Jonathan Jones
- Jr. Troopa
- Kamek
- Kammy Koopa			
- KAOS
- Kat and Ana (and their pets)
  - Shadow
  - Shuriken
  - Numchuck
- Kate
- Katsini
- Ken 
- Kent C. Koopa
- Keyzer
- Kezune
- Kid
- Kiddy Kong
- King and Queen Nimbus
- King Boo
- King K
- King Kalamari
- King Totomesu
- King Zing Sting
- Kleevar
- Klepto
- Klubba
- K. Lumsy
- Knife Guy
- Kolorado
- Koopa Bros.
- The Koopalings
  - Larry Koopa
  - Morton Koopa
  - Wendy O. Koopa
  - Iggy Koopa
  - Roy Koopa
  - Lemmy Koopa
  - Ludwig von Koopa
- Koopa Kid
- Koopa Koot
- Koopa the Quick
- Koopa Troopa
- Kooper
- Koopie Koo
- The Koopinator
- Koopley
- Koops
- K. Rool
- Kroop
- Krow
- Kudgel
- Krunch
- Lady Lima
- Lakilester
- Lakilulu
- Lakitu
- Lanky Kong
- Lava Piranha 
- Lee and Chan
- Lily
- Lizardon
- Luigi 				
- Lump
- Lumpy
- Luna
- Lunge Fish
- Lydia
- Mable
- Mack
- Madame Clairvoya
- Mallow
- Manglylox
- Marching Milde
- Mario 	
- Master Crash
- Master Necky
- McGoomba
- Megasmilax
- Meidou
- Melody Pianissima
- Merlon (and his family)
  - Merluvlee
  - Merlon
  - Merlee
  - Merle
  - Merlar
- Metal Mario
- Mike
- Millennium Star
- MIPS
- Miss Petunia
- Miss Warp
- Mom Piranha
- Mona (and her menagerie)
  - No. 1
  - No. 2
  - No. 3
  - 4.1 and 4.2
- Monsieur Boo
- Monstar
- Monty Mole
- Mouser
- Moustafa
- Mr. and Mrs. Mario 
- Mr. Luggs
- Ms. Mowz
- Mushroom Kings
- Nana
- Naval Piranha
- Neil
- Neville
- Nina
- Noki Elder
- Nurse Peach
- Octo
- Onnanoko
- Oosansho
- Orbulon
- Oyazi
- Pak E. Derm
- Pa-Patch
- Paragoom
- Parakarry
- Paratroopa
- Parrator
- Parry
- Paul
- Pauline
- Paw
- Peach 	
- Peasley
- Peeka and Lahla
- Pennington
- Petey Piranha
- Petunia
- Pine
- Pizza Joe
- The Pizza Dinosaur goons
- Plum
- Podley
- Popple
- Poochy
- The Pork Loins
- Posie
- Prince Froggy
- Professor Frankly
- Punchinello
- Punio (and other Punies)
  - Puniper
  - Puni Elder
  - Petuni
  - Pungent
  - Pungry
- Putts
- Pyoro
- Queen B
- Queen Bean
- Rambi
- Raphael the Raven
- Rattly
- Rawk Hawk
- Razor
- Really Gnawty
- Red
- Reznor
- Rip Cheato 
- Robirdo
- Roger the Potted Ghost
- Rocky the Reporter
- Rosie
- Rowf
- Rudy
- Sal Out
- Salvo the Slime
- Sam Spook
- Sammy Rai
- Sarissa
- Scienstein
- Scratchy the Fro Bug
- Screamy
- Sergeant Flutter
- Shadow Mario
- The Shadow Queen
- The Shadow Sirens
  - Vivian
  - Beldam
  - Marilyn
- Shaggy
- Shellshocker
- Sherry
- Shimi
- Shiisa
- Shivers
- Shokora
- Shoot
- Shy Guy
- Silky
- Sir Weston
- Slim Bankshot
- Sluggy the Unshaven
- Smithy (and his factory staff)
  - The Clerk
  - The Manager
  - The Director
  - The Factory Chief
- Smorg
- Snifits Three
- Sonny
- Space Monster Gabriel
- Spangle
- Spearhead
- Spike
- Spoiled Rotten
- Spooky
- Squawks
- Squirt
- Squitter
- Stanley the Bugman
- The Star Spirits
  - Eldstar
  - Mamar
  - Skolar
  - Muskular 
  - Misstar
  - Klevar
  - Kalmar
- Stewart
- The Stork
- Subcon
- Sue Pea
- Sugar
- The Sun
- Sugar
- Sushie
- Svën
- Swanky Kong
- Syrup
- Tad Rock
- Tap-Tap the Red Nose
- Tatanga
- TEC
- Thak
- The Three Musty Fears
- Thwomp
- Tiny
- Tiny Kong
- Toad (and miscellaneous Toads) 
  - The Chancellor of the Mushroom Kingdom
  - Chanterelle
  - Felissa T.
  - Fice T.
  - Gaz
  - Ghost T.
  - Grandma
  - Heff T.
  - Herb T.
  - Hinopio
  - Jolene
  - The Master
  - Minh T.
  - Miss T.
  - Montermama
  - Mr. E (1)
  - Mr. E (2)
  - Mrs. Shroomlock
  - Mushbert
  - Muss T.
  - Pine T.
  - Plenn T.
  - Prince Mush
  - Raz and Raini
  - Russ T.
  - Shroomlock
  - Starshade Bros.
  - Tayce T.
  - Toadia
  - Toadofsky
  - Toodles
  - Thriff T.
  - The Travelling Sisters Three
  - Vanna T.
  - Zess T.
  - Zip Toad
- Toadette
- Toadies
- Toadsworth
- Tolielip
- Tolstar
- Torque
- Torte
- Trunkle
- Tryclyde
- Tubba Blubba
- Tumble
- Tutankoopa
- Tuxie and Mama Penguin
- Twila
- Twink
- Ukiki
- Unagi
- Uncle Grimmly
- Undodog
- Valentina
- Vampire Wario
- Vanessa
- Very Gnawty
- Vincent van Gore
- The Viruses
- Waluigi
- Wanda
- Wario 			
- Wart
- Watinga
- Watt
- Webber
- Whacka
- Whomp
- Whomp King
- Wiggler
- Winky
- Wise Wisterwood
- Wonky
- Wrinkly Kong
- Yakkey
- Yaridovich
- Yoshi 			
- The Yum Yums

I know I'm behind on the Mario games of the past two years, but I am 
back in the business of updating regularly and will soon be compiling 
information for the following games, in order:

 - Donkey Kong: Jungle Beat 
 - Yoshi Touch & Go 
 - Donkey Konga 2 
 - Yoshi Topsy-Turvy 
 - Mario Superstar Baseball 
 - Donkey Kong Country 3 (Game Boy Advance)
 - DK: King of Swing 
 - Dance Dance Revolution: Mario Mix 
 - Mario Party 7 
 - Mario Kart DS
 - Mario and Luigi: Partners in Time 
 - Super Mario Strikers 
 - Dr. Mario / Puzzle League 
 - Mario Tennis: Power Tour
 - Super Princess Peach 
 - New Super Mario Bros.
 - Mario vs. Donkey Kong 2: March of the Minis 
 - Yoshi's Island DS 
 - Diddy Kong Racing DS 
 - Wario: Master of Disguise 
 - WarioWare: Smooth Moves 
 - Mario Party 8

(If you can think of characters I should do who aren't presently in the 
to-do-soon list, please email me.)

=======================================================================

5-VOLT [new]
Occupation: Gaming mom
First appearance: WarioWare: Twisted! (2005)

Just as Mario's mommy is only glimpsed from the knees down, so too 
down 9-Volt's curiously named mother appear in WarioWare: 
Twisted! Aside from an order at 9-Volt's bedroom door to quit the 
gaming and hit the sack, 5-Volt is depicted only one other time - in 
silhouetted form at 9-Volt's door.

=======================================================================

9-VOLT [new]
Occupation: Retro gamer extraordinaire
First appearance: WarioWare, Inc. (2003)

School gets out at Diamond Elementary and 9-Volt skates home to do 
what he loves best: spinning records and playing classic Nintendo 
games. He pops in a cartridge into a Game Boy from the creamed 
spinach-color era and goes to work. The game, a parody of the original 
NES Dragon Warrior, has players using hit points for chances to play 
classic Nintendo games.

9-Volt's series is actually a brilliant example of product placement; 
each microgame is based on a classic Nintendo game or product, such 
as the NES Balloon Fight or the Super NES F-Zero. Mario-related 
games referenced in 9-Volts series include the original Super Mario 
Bros., Mario Clash, the NES Dr. Mario, Mario Paint and the original 
Donkey Kong.

Ken the Reporter pops up to interrupt 9-Volt's epilogue with an 
important announcement: the new Game Boy Advance SP is now on 
sale in stores everywhere. Our tech tyke leaves in such a rush that his 
skateboard transforms into a hoverboard.

Chicken Race, an extra game players can unlock, also features 9-Volt. 
Two players control either of two feet, which kick 9-Volt or Shaggy 
on a skateboard. Whoever coasts the closest to the end of the cliff 
without sailing over it wins.

Doubtlessly one of the more popular members of Wario's Diamond 
City crew, it should have surprised no one that 9-Volt returned for 
WarioWare: Twisted. In this game, he's doing his student thing at 
Diamond City Elementary when his teacher introduces a new student: 
the hulking 18-Volt. "No relation to naughty 9-Volt," the snarky 
teacher explains. 9-Volt and 18-Volt become fast friends and spend the 
afternoon playing video games at 9-Volt's house, making for a kick-
ass game set, "Spintendo Classics," in which the rotating mechanism 
takes over as the primary control for great old Nintendo games. 
Eventually, 9-Volt's mother, 5-Volt, orders the two to break it up. Late 
at night, Mrs. 5-Volt checks in on her son, only to catch him furtively 
playing his Game Boy SP under the covers. "I saw that!" she yells.

When 9-Volt and 18-Volt return in WarioWare: Twisted!, they have 
newly purchased a copy of the hot new Gamecube game, 36-Volt 
Man. They rush home, pop it in their system and party the night away 
with 9-Volt's vast collection of Nintendo products. At this point, the 
player makes their way through the "Retro Action" game set. Upon 
completion, the player sees that the two have passed out. They wake 
up, check out the clock and speed off for school. Late again, those no-
goodniks. 

Microgames in 9-Volt's series that feature Mario characters:

  WARIOWARE, INC.

  - Donkey Kong (Mario leaps over a barrel.)
  - Super Mario Bros. (Mario must stomp Goombas.)
  - Fly Swatter (Swat minor baddies from the old Mario Paint 
    minigame.)
  - Dr. Mario (Match pills to viruses.)
  - Mario Clash (Knock out baddies with a Koopa shell, Virtual Boy-
    style!)

  WARIOWARE: TWISTED!

  - Super Mario Bros. 3-Lift (Steer Mario around a circular lift while   
    avoiding Bullet Bills, Cheep-Cheeps and Piranha Plants.)
  - Wrecking Crew (Help Mario Avoid Eggplant Men.)
  - Pinball (Mario and Pauline cameo as balls ping about.)
  - Golf (Mario swings on his own, but the player must steer the course 
    to catch the ball!)
  - Mario Bros. (Spin the Game Boy to right an upturned Koopa 
    Troopa or Buzzy Beetle.)
  - Donkey Kong Jr. (Help Junior save his pops from Mario.)
  - Donkey Kong 3 (Stanley aims insecticide at D.K.'s ass once again.)
  - NES Open Tournament Golf (Aim the ball while caddy Peach 
    watches pleasantly.)
  - Super Mario Bros. 3 (Pick the right power-up - Frog, Hammer 
    Bros., Tanooki, Fiery or Statue!)
  - Super Mario Bros. (Classic Super Mario Bros.-style levels are bent 
    into roundness, navigable only by rotating.)

  WARIOWARE: TOUCHED!

  - Super Mario Bros. (Bump the stylus against blocks to reveal coins.)
  - Super Mario Bros. (Give Goombas, Koopa Troopas and Spinys the 
    poke of death with the stylus.)
  - Mario Paint (Fill in the unpainted areas.)
  - 8-Bit Hero (Note which pixel doesn't belong. Pick correctly and the 
    screen zooms out to reveal Link, an Ice Climber or Mario.)
  - Donkey Kong 3 (Blow into the microphone to make Stanley's bug 
    spray shoot up at D.K.)

9-Volt's starring roles:
WarioWare, Inc. (Game Boy Advance) - 2003
WarioWare, Inc.: Mega Party Game$ (Gamecube) - 2003
WarioWare: Twisted! (Game Boy Advance) - 2005
WarioWare: Touched! (Nintendo DS) - 2005

Other appearances:
Wario World (Gamecube) - 2003

=======================================================================

18-VOLT [new]
Occupation: Overgrown funkster
First appearance: WarioWare: Twisted! (2005)

Looks like he's 30, but he's apparently an elementary school student. 
Either way, I felt a little nervous went 9-Volt invited this guy over to 
his house to play. Things turned out pretty well, though - his mixing 
on the turntable ends up being a good complement to the music 9-
Volt's 8-bit gaming experience. You can always pick 18-Volt out from 
the rest. He's the character who's taller than everybody else, shoulders 
like a linebacker, 3-D shades inexplicably on his eyes and a single 
mohawked spike on his head.

Since his introduction to the WarioWare series, 18-Volt has shown up 
in each of 9-Volt's cinema scenes.

18-Volt's appearances:
WarioWare: Twisted! (Game Boy Advance) - 2005
WarioWare: Touched! (Nintendo DS) - 2005

=======================================================================

AERODENT
Occupation: Boss of the Topaz Passage
Only appearance: Wario Land Advance (2001)

A mouse riding an inflatable teddy bear - and only one of the many 
whacked-out bosses inhabiting the Golden Pyramid. If Wario can flip 
the teddy bear balloon upside-down, he can take a swipe at its mousy 
pilot.

=======================================================================

AKIKI 
Occupation: Ukiki cutie
Only appearance: Mario Party Advance (2005)

In Mario Party Advance, Ukiki the Grinder has a family that includes a 
tomboyish niece named Akiki - ostensibly making Ukiki a genuine 
monkey's uncle. In one of the game's mini-quests, Akiki seeks help in 
finding the kidnapped Ukiki.

=======================================================================

AKUMAN
Occupation: Worse than the Noid
Only appearance: Wario's Woods NES (1994) 

A fiendish gremlin creature with wings and a pitchfork. He wears a 
read outfit. Standard cartoon devil stuff here. He's the first boss Wario 
must puzzle-duel with, but only in the NES version of the game.

=======================================================================

ALEX
Occupation: Tennis player
Only appearance: Mario Tennis (2000)

A generic human netter that players could unlock by hooking their 
Game Boy Color versions of Mario Tennis to their Nintendo 64 
versions via a special cable. I, however, never had this cable and know 
nothing of Alex's appearance, behavior or tennis abilities.

=======================================================================

ANTI GUY 
[also known as Deadly Guy]
Occupation: The dark side of shyness
Only appearance: Paper Mario (2001)

A black-robed Shy Guy who tenaciously guards a chest in Shy Guy's 
Toy Box. Mario can fight him, but he's a tough cookie. Stomping Anti 
Guy earns Mario the Power Plus badge. Alternatively, Mario can buy 
off this Shy Guy by feeding him Lemon Candy.

=======================================================================

THE ANCIENT ONES [new]
Occupation: Stone idols
First appearance: Super Mario 64 (1996)

A pair of stone hands with an eye in the palm, these spirits call 
themselves "the ancient ones" and guard a star. Mario must pop them 
in the eyeball three times each. Then they hands will crumble and 
yield the star.

The Ancient Ones' starring roles:
Super Mario 64 (Nintendo 64) - 1996
Super Mario 64 Shindou Version (Nintendo 64) - 1997
Super Mario 64 DS (Nintendo DS) - 2004

=======================================================================

APPLEBY 
Occupation: Fruit-chucking tunneler 
Only appearance: Dr. Mario 64 (2001)

A strange, flesh-colored mole creature who pops up as a boss in Dr. 
Mario 64. Appleby is also a selectable character in the game's 
multiplayer mode. The character initially appeared, however, in Wario 
Land 3, where he'd toss the apples that transform Wario into Fat 
Wario 

Appleby's starring roles:
Dr. Mario 64 (Nintendo 64) - 2001

Other appearances:
Wario Land 3 (Game Boy Color) - 2000

=======================================================================

AQUALEA [new]
[Japanese name: Meidou]
Occupation: Angry mermaid
Only appearance: Wario's Woods (1994)

A mermaid with a pink tail and blue hair. She's the boss of the eighth 
level in Wario's Woods. I'm fairly certain that a boss from the NES 
Wario Wood's, Meidou, is Aqualea without her name being translated 
into English. They look almost identical.

Image link: gamehiker.com/gallery/displayimage.php?album=177&pos=7

=======================================================================

ARICH 
Occupation: Sinister spider
First appearance: Donkey Kong Country 3: Dixie Kong's Double 
Trouble (1996)

A giant red spider who's not nearly as nice as Squitter. Arich is the 
boss of the game's second area, Kremwood Forest. 

Arich's starring roles:
Donkey Kong Country 3: Dixie's Double Trouble (Super NES) - 1996
Donkey Kong Land 3 (Game Boy) - 1997

=======================================================================

THE ARMORED HARRIERS 
Occupation: Impermeable idiots
Only appearance: Paper Mario: The Thousand-Year Door (2004)

Called "The Iron Adonis Twins" by their fans, the Armored Harriers 
sit pretty high on the Glitz Pit totem pole-o'-fightingness. They're a 
pair of king-sized Iron Clefts, those generic Paper Mario baddies that 
looks like walking rocks. You thought the little ones were tough? 
These guys are practically invincible. Only when a certain nameless 
Baby Yoshi join Mario's party can the Armored Harriers' heft be used 
against them. The little Yoshi swallows can swallow one and them spit 
it against the other. After toppling these two, Mario advances to the 
cleaner, newer major league locker room instead of the skuzzy minor 
league one.
 
And did you notice that one of the Armored Harrier brothers wears red 
shoes while the other wears green? And should that remind you of 
another pair of brothers?

=======================================================================

ART and DECKO [new]
Occupation: Hawt Slices guitarist and rapper, respectively
Only appearance: WarioWare: Twisted (2005)

We may never know how Mona ended up in a band with these two. 
Regardless, Mona + Art + Decko = the Hawt Slices, a rock band hot 
enough to displace Vanessa from the top of the pop charts. Art, the 
smaller of the two, appears to be a black, impish creature wearing 
something like a Santa Claus hat. Decko, conversely, is a fat, yellow 
creature who looks something like a bear with antlers. Decko also has 
a "D" on his chest.

In the same vein as the "Kat and Ana" pun, Art and Decko's names 
together make "art deco," an artistic, fashion and architectural 
movement in the early 1900s. The pun doesn't work as well as Kat and 
Ana's, though, since the art deco movement seems to have no relation 
to Art and Decko's appearance or behavior.

=======================================================================

ASHLEY [new]
Occupation: Dark-hearted cutie pie
First appearance: WarioWare: Touched! (2005)

A morbid little girl with a red witchy dress, two long, black pigtails, 
and a creepy headless doll, Ashley lives alone in a mansion in 
Diamond City. That the mansion bears a passing resemblance to 
Luigi's Mansion is probably no coincidence - both places seem to be 
the site of some creepy goings-on.

You see, Ashley doesn't just look like a witch. She is a witch. In fact, 
her story sequence in the game depicts her being in the middle of 
combining some ingredients in her cauldron one stormy night. The 
mixture, however, goes sour and belched us a cloud of smoke, and 
Ashley quickly realized that she's missing an ingredient. At the same 
time, space alien and WarioWare regular Orbulon is cruising over the 
sky when a lightning bolt zaps his ship and sends him crashing into 
Ashley just as she's leaving to look for the missing ingredient. Upon 
meeting the alien, Ashley realizes that he is the missing ingredient and 
she dispatches her impy cohort, Red, to chase after Orbulon.

The harried alien, of course, escapes, and Red returns to his mistress 
empty-handed. Ashley merely grins and tells him that she'll just use 
him instead.

Later, Ashley and Red go to the Hawt House to meet up with the rest 
of the WarioWare: Touched! cast. Notably, Ashley is the only 
character who does not dance. She's probably too busy being evil.

Ashley's game set, "Total Drag," features games that require the 
player to drag the Nintendo DS stylus in order to perform various 
actions: lighting a match, for example. The games pass to the tune of 
Ashley's theme song, making her one of the few characters in the 
Marioverse to have their own tune, complete with lyrics. The words to 
Ashley's theme are printed below. They come from Enigmapoeia's 
video game song lyrics guide at GameFAQs.com. Lyrics are sung by a 
mysterious group referred to in the credits as "Ashley's Creepy Crew." 
They're not seen in the game. Lyrics in the double brackets are spoken 
by Ashley herself.

  Who's the girl next door living in the haunted mansion?
  [[You better learn my name 'cause I am]] Ashley!
  She knows the darkest spells and she brews the meanest potions
  [[You might be the ingredient I seek]]

  Don't let yourself be fooled by her innocent demeanor
  [[You should be afraid of the great]] Ashley!
  She doesn't play with dolls, and she never combs her hair
  [[Who has time for girly things like that?]]

  [[Eye of newt, I cast a hex on you]]
  [[Grandma's wig, this'll make you big]]
  [[Kitten Spitz, soon your pants won't fix]]
  [[Pantalones Giganticus!]]

  [[Oh no, not again!)

  She could rule the world, and still finish all her homework
  [[Everyone knows that I'm the greatest]] Ashley!
  You better watch your step or she'll cast a spell on you
  [[I turned my teacher into a spoon]]

  [[I must flip through my spellbook, and yes it's true]]
  [[I don't have as many friends as you.]]
  [[But I think you're nice and maybe we could be friends]]
  [[And if you say no, you're toast]]

  Who's the girl next door living in the haunted mansion?
  [[You better learn my name 'cause I am]] Ashley!
  Just remember this when you see her on the street
  [[I'm the cruelest girl you'll ever meet]]

As Enigmapoeia also notes, the character Luna, who appears in 
Mona's prologue, has a number-four hit with her version of 
Ashley's theme. In her version, however, the second line is 
subbed for "You should be afraid of the great Ashley!" 
Enigmapoeia also notes that the "Kitten Spitz" mentioned is 
probably the WarioWare character Spitz, a feline taxi driver 
who had his own game sets in the first to entries in the series.

Ashley's not the first diminutive witch character in the Wario 
games. That would be Sarissa, a cuter, nicer looking sorceress 
who appeared in Wario's Woods. Also, Ashley's name is 
probably a pun on the word "ash," seeing as how she's all 
about fire and brimstone and all that.

=======================================================================

THE AXEM RANGERS 
[Japanese name: Kajidoh Sentai Onoranger]
Occupation: Smithy's minions
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

After Mario and his friends defeat the Czar Dragon in Barrel Volcano, 
these five color-coded criminals swoop in and steal the star. The Axem 
Rangers include Axem Red, the leader; Axem Black, the cool guy with 
the shades; Axem Pink, the cute one; Axem Green, the skinny one; and 
Axem Yellow, the fat one. The rangers, each of whom fight with a 
small handheld hatchet, attempt to escape on the Blade, their flying 
vehicle, which, of course, is shaped like an axe. When Mario's party 
fights the Axem Rangers, they one-by-one drop out of the rumble, 
each with his or her own lame excuse.

Axem Green: "I have a headache!"
Axem Pink: "My makeup's running!"
Axem Yellow: "I'm hungry!"
Axem Black: "I broke my shades!"

(A reader calling himself ON EI tells me that if you decide to take 
Axem Red out and leave one of the other rangers for last, he'll exclaim 
"Oh, my head is spinning!")

Axem Red eventually makes his teammates combine forces with the 
Blade to fire their powerful Breaker Beam, but the Axems fail anyway. 
Later, in the depths of Smithy's factory, Mario can see new Axem 
rangers being manufactured.

The Axem Rangers are a clear parody of the Mighty Morphin' Power 
Rangers, whose various incarnations enjoyed mid-90s popularity 
throughout the United States and Japan. The subsequent Mario RPG, 
Paper Mario, featured the Koopa Bros., who parodied the Teenage 
Mutant Ninja Turtles in similar vein.

(Editorial note: I was a little flattered when I was browsing through the 
Wikipedia and found that a user named Ciotti plagiarized this passage 
for an article on the Axems. Not only that, but another reader had 
recognized the text as mine and called him on it. I guess that's when I 
realized that people actually do read this guide!)

=======================================================================

AZALEA [new]
Occupation: Golfer
First appearance: Mario Golf (2000)

A track star now quickly accelling at golf. Azalea is one of the four 
generic humans players can chose to play as in the Game Boy Color 
version of Mario Golf, which allows players to build their stats 
however they chose. Azalea is also playable in the Nintendo 64 
version of Mario Golf if they have both versions, both systems and a 
transfer pak. Her stats are variable and her name can be changed to 
whatever players wish. 

There's a strange connection between Azalea and Daisy that I think 
merits a mention. The Smash Bros. Melee trophy info for Daisy claims 
that she was playable in the Nintendo 64 Mario Golf. She wasn't, but 
Azalea was. Azalea also happens to look exactly like Daisy. Same 
color clothes, same hair, and the exact same face. Odder still, when 
Azalea was still around, Daisy looked like old Daisy - that is, 
brunette hair and tan skin. Essentially, then, Nintendo gave Daisy 
Azalea's face.

Creepy, no?

Azalea's starring roles:
Mario Golf (Nintendo 64) - 1999
Mario Golf (Game Boy Color) - 2000
Mario Golf: Advance Tour (Game Boy Advance) - 2004

=======================================================================

BABY BOWSER
[Japanese name: Kokuppa/Baby Koopa]
Occupation: Child-king of the Koopa
First appearance: Super Mario World 2: Yoshi's Island (Super NES) - 
1995

While Bowser and Baby Bowser's biographies don't conflict like 
Mario and Baby Mario's do, determining exactly who Baby Bowser is 
and what he should be called is nonetheless a pain in the ass.

Baby Bowser is Bowser's infant self. Baby Bowser is not Bowser Jr., 
who is the youngest of Bowser's offspring and a troublemaker in 
Super Mario Sunshine. Baby Bowser is also not one of the miniature 
Bowser clones that populate the Mario Party games (even though they 
have been referred to as Baby Bowsers at some point in that series). 
Those Mario Party cretins are either the Mini Bowsers (as I think 
they're called in Mario Party 5, in which you can play as one) or 
Koopa Kids (though, not to be confused with the seven of Bowser's 
children from Super Mario Bros. 3, who are called the Koopa Kids or 
the Koopalings, alternately). 

No, this is the crankiest, meanest baby in the whole Marioverse: the 
child king of the Koopa Kingdom, Baby Bowser.

This brat and his caretaker/foster parent, Kamek, are the central 
villains of Super Mario World 2: Yoshi's Island. After using his black 
Koopa magic to foresee all the trouble the Mario Bros. would one day 
cause Bowser and his crew, Kamek intercepts the Stork en route to 
delivering Baby Mario and Baby Luigi to their parents. Kamek snags 
Baby Luigi, but Baby Mario falls into the helping hands of the 
Yoshies.

Baby Bowser doesn't show up until the end of the game. The Yoshi 
clan's quest to reunite Baby Mario ends in Baby Bowser's playroom. 
The spoiled mini-monarch demands to ride Yoshi, calling him, "green 
donkey." But Yoshi instead stomps Baby Bowser. Kamek swoops in to 
magically meddle one last time. Abracadabra - Baby Bowser grows 
up. Not older, just bigger. Tyrannosaurus rex-size, which is big enough 
to destroy his entire castle. With glowing eyes, he bounds from the 
horizon, directly at Yoshi and Baby Mario - and your TV screen, too. 
A series of well-aimed eggs stops him in his tracks however, and 
Kamek zooms away with the battered boy king in tow.

Baby Bowser shows up on Yoshi's Island once more, sans Kamek, to 
stir up trouble in Yoshi's Story. Yoshi, sans Baby Mario, must rescue 
his homeland's most precious natural resource, the Super Happy Tree 
- also known as the Marvelous Tree of Mirth in the game's pre-
production days - from Baby Bowser's clutches. Fiendishly, Bowser 
has stolen the source of the Yoshies' happiness and flattened their 
world into a storybook. 

After embarking on an unusual quest of fruit-collecting, Yoshi finds 
Bowser waiting in the last room of one of his four castles: Mecha 
Castle, Lift Castle, Magma Castle or Ghost Castle, depending on the 
player's choice. Regardless of which castle chosen, the little king rides 
around on ghosts near the ceiling of the final room. Yoshi must chuck 
Bob-Ombs upwards, then tussle with Baby Bowser on the floor once 
he falls. The battle is not too difficult, especially since the Super 
Happy Tree is growing in the center of the room, giving Yoshi a 
healthy supply of fruit. Yoshi sends Baby Bowser packing once last 
time. Presumably, Bowser spends the next few years growing up and 
attacks the Mushroom Kingdom as an adult some time later.

Though he's probably not going to make a starring role in the near 
future, I've noticed that Baby Bowser is also part of the décor in the 
Yoshi's Island-themed Baby Park racetrack in Mario Kart: Double 
Dash!!

***SMASH BROS. TROPHY INFO FOR BABY BOWSER***
Even as a youngster, Baby Bowser was already playing pranks and 
causing trouble for Baby Mario and his pal Yoshi. Even at this early 
age of his evil career, Baby Bowser had tons of henchmen at his 
disposal. Many experts speculate that Mario and Bowser have some 
sort of connection that can be traced back to their mutual births.
***SMASH BROS. TROPHY INFO FOR BABY BOWSER***

Baby Bowser's starring roles:
Super Mario World 2: Yoshi's Island (Super NES) - 1995
Yoshi's Story (Nintendo 64) - 1998
Yoshi's Island: Super Mario Advance 3 (Game Boy Advance) - 2003

Other appearances:
Picross NP Vol. 2 (Super Famicom) - 1999
Super Smash Bros. Melee (Gamecube) - 2001
Mario Kart: Double Dash!! (Gamecube) - 2003

=======================================================================

BABY LUIGI
Occupation: Overshadowed infant
First appearance: Super Mario World 2: Yoshi's Island (1995)

If Luigi got the short end of the stick when it comes to starring roles in 
video games, then Baby Luigi had his stick stolen, stomped into pieces 
and then recycled. Baby Luigi doesn't show up in his debut game until 
the very end. Basically, he's the game's Princess Peach. Once Baby 
Mario and Yoshi trounce Bowser, they find Baby Luigi and the Stork. 
The Stork flies his bundle back to Mom and Dad. The last shot of the 
game is proud Mr. and Mrs. Mario holding the young heroes in their 
hands.

The little green guy floated around in Nintendo limbo until Mario 
Kart: Double Dash!!, in which he and his twin brother tore up the 
racing circuit in their turbo-powered prams.

Like his brother, Baby Luigi makes a split-second cameo in the 
opening cinema for Mario Power Tennis. During the match between 
the Marios and the Warios, Baby Luigi is that blurry green tot standing 
beneath Toadsworth's umpire chair.

MARIO KART: DOUBLE DASH!! DATA:
Partner: Baby Mario
Personal racecar: Rattle Buggy
Special weapon: Chain Chomp

Baby Luigi's starring role:
Mario Kart: Double Dash!! (Gamecube) - 2003

Other appearances:
Super Mario World 2: Yoshi's Island (Super NES) - 1995
Yoshi's Island: Super Mario Advance 3 (Game Boy Advance) - 2003
Mario Power Tennis (Gamecube) - 2004

=======================================================================

BABY MARIO 
Occupation: Crybaby, future hero
First appearance: Super Mario World 2: Yoshi's Island (1995)

In the beginning, Baby Mario makes sense. Kamek buzzes the Stork 
flying the baby Mario Bros. to their parents and makes off with Baby 
Luigi and Mr. Stork, but Baby Mario plummets to Yoshi's Island - 
and onto the back of an unsuspecting Yoshi. Baby Mario's adventure 
in Super Mario World 2 established three things: (1) the diaper-clad 
daredevil's lifelong propensity for adventure; (2) his friendly 
relationship with the Yoshies; and (3) his decidedly less friendly 
relationship with the Koopas.

Baby Mario doesn't do a whole lot in Super Mario World 2. If Yoshi 
takes a hit, Baby Mario gets bounced off Yoshi's back. He also 
becomes encased in a bubble, for some inscrutable reason, and will 
float about the screen until Yoshi can retrieve him. The bubble's no 
sound barrier, though; Baby Mario shrieks like a banshee when his 
separated from his steed. Super Mario World 2 actually marks the first 
time Mario had any kind of voice. 

If Yoshi snags a Super Star, however, Baby Mario becomes Super 
Baby Mario. Invincible and clad in the yellow cape from Super Mario 
World, Baby Mario could run at super speeds - even up walls and on 
ceilings. The effect was only temporary, but Baby Mario does get his 
own stage, "4-1: Go! Go! Mario!!," in which a string of Super Stars 
pits Baby Mario against classic foes from Mario's adult adventures: 
Koopa Troopas, Goombas, Piranha Plants and even the rarely seen 
post-cocoon form of the Wiggler: the Wigglerfly.

Proving true Kamek's predictions that Mario would be a headache for 
the Koopas, Baby Mario and his Yoshi companions trample Baby 
Bowser, setting the turtle folk up for many future losing interactions 
with the Mario Bros. The ending sequence that follows, however, 
begins to cause some head-scratchers for those of us looking for any 
shred of continuity in the Marioverse.

When the freed Stork finally delivers the infant brothers, he does so in 
a village in the Mushroom Kingdom - not Brooklyn, where the Mario 
Bros. supposedly originally came from. The game's text clearly says 
"Mushroom Kingdom" and the neighboring houses sport the fungus-
style look we Mario fans have come to know and love. With that, 
Nintendo established a difference between Baby Mario and his adult 
self.

A reader calling himself Tinus points out, however, that Mario's 
Brooklyn origin never shows up in the text of any game. He's right. 
The only actual mention of the Mario Bros. as Brooklynites is in the 
American instruction manual for the original Super Mario Bros. Still, 
that aspect of Mario and Luigi has shown up in so many adaptations of 
the Mario series, like the television shows and the movie, that I'd dare 
to call it canon. Initially, I'd say that being born in Brooklyn would 
account for Mario and Luigi's accents, but Tinus also points out that 
the brothers' accents are so thick as to suggest they came from Italy, 
not the United States. A valid point, I admit. (He also points out that 
many characters in Paper Mario: The Thousand-Year Door speak with 
accents - like Dupree in his fake French, for example - and these 
characters most likely weren't born in the real world. Contradictions 
on top of contradictions. That's the Nintendo way. Nonetheless, I'd 
much rather just live with the continuity flaws than disregard original 
origin story altogether.) This debate is continued to some extent in 
Mario's bio, but I'll warn readers here that I make no attempt to settle 
it - just present the two sides of the issue.

Baby Mario would show up in subsequent Mario games, though 
clothed in a toddler version of Mario's overalls instead of just a diaper. 
Despite his tiny stature, Baby Mario can swing a golf club or drive a 
go-kart with the best of them. He cries less loudly now, which is a 
plus. However, his continued presence is a bit of a pain for Mario 
purists. Mario playing a tennis match against Bowser is enough of a 
stretch; Mario playing tennis against his own infant self is another 
matter altogether. 

It's quite possible that Camelot realized this: Baby Mario is nearly 
absent from Mario Power Tennis, the Gamecube sequel to the Mario 
Tennis that Baby Mario starred in. He's not playable, but he makes an 
ever-so-quick cameo in the game's intro movie. During the opening 
match between the Mario Bros. and the Wario Bros., look for this pint-
sized plumber standing beneath the umpire's chair. He's only there for 
a second or two, but I'm sure it's him.

***SMASH BROS. TROPHY INFO FOR BABY MARIO***
Long ago, when the stork was carrying Baby Mario and Baby Luigi to 
the Mario household, the stork was ambushed, causing Baby Mario to 
tumble onto Yoshi's Island. This marked the beginning of the Yoshies' 
adventure to deliver Baby Mario to his parents. Since then, Baby 
Mario's been spotted on golf courses and tennis courts.
***SMASH BROS. TROPHY INFO FOR BABY MARIO***

MARIO KART: DOUBLE DASH!! DATA:
Partner: Baby Luigi
Personal racecar: Goo Goo Buggy
Special weapon: Chain Chomp

Baby Mario's starring roles:
Super Mario World 2: Yoshi's Island (Super NES) - 1995
Mario Golf (Nintendo 64) - 1999
Mario Tennis (Nintendo 64) - 2000
Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
Yoshi's Island: Super Mario Advance 3 (Game Boy Advance) - 2003
Mario Kart: Double Dash!! (Gamecube) - 2003

Other appearances:
Super Smash Bros Melee (Gamecube) - 2001
Mario Power Tennis (Gamecube) - 2004

=======================================================================

BABY YOSHI
Occupation: Compulsive eater-in-training
First appearance: Super Mario World (1990)

Before Baby Mario or Baby Bowser or - I dread it - Baby Wario, 
Baby Yoshi showed up in Super Mario World. While the regular green 
Yoshi popped out of his shell fully grown, the special classes of 
Yoshies - red, yellow and blue - were little squirts whom Mario 
carried around and fed enemies until they matured. Additionally, each 
time Mario toppled one of the Koopalings' castles, he freed one of the 
captive Yoshi eggs. At the end of the game, when Mario and Peach 
return to Yoshi's house, the seven eggs hatched, producing seven baby 
Yoshies. (Curiously, while the eggs all had yellow spots, Yoshies of 
all four colors emerged. This flaw was fixed when Nintendo ported 
thew game to Game Boy Advance.)

The heroes of Yoshi's Story were also supposed to be juveniles - 
ones who hadn't yet cracked out of their shells when Baby Bowser 
zapped Yoshi's Island into storybook flatness. These eight Yoshi kids, 
however, didn't look any different than full-sized Yoshies.

In Paper Mario: The Thousand-Year Door, Mario rescues a Yoshi egg 
from Hoggle, the porcine hotdog vendor who'd like to incorporate the 
egg into a new dish. Mario rescues the egg and it eventually hatches 
into a cute Baby Yoshi - complete with an eggshell diaper. This 
Baby Yoshi model seems to be based more off the anklebiter Yoshies 
from Paper Mario than the look of the original Baby Yoshies. This 
tagalong is more customizable than most. Players get the option of 
naming the little guy and colors varied from one game to another. (I 
got an orange one and named him Doshi.) 

Though tiny, this Baby Yoshi packs a punch. Mario can ride on his 
back to get around a little more quickly. And in battle, the Baby Yoshi 
can stomp and slurp as well as a full-grown one. His Slurp ability, 
which allows him to swallow one enemy and spit it at another, is 
instrumental in the defeat of the Armored Harriers, a pair of baddies 
made from the hardest substance in the Marioverse. In the game's 
epilogue, we find that Baby Yoshi has re-entered the Glitz Pit fighting 
circuit as a solo act. He fights under the name "The Great Gonzalez 
Jr."

Baby Yoshi's starring role:
Paper Mario: The Thousand-Year Door (Gamecube) - 2004 

Other appearances:
Super Mario World (Super NES) - 1991
Yoshi (NES) - 1992
Yoshi (Game Boy) - 1992
Super Mario All-Stars + Super Mario World (Super NES) - 1994
Mario's Picross (Game Boy) - 1995
Super Mario RPG: Legend of the Seven Stars (Super NES) - 1996
Tetris Attack (Super NES) - 1996
Game & Watch Gallery 2 (Game Boy) - 1998
Game & Watch Gallery 3 (Game Boy Color) - 1999
Paper Mario (Nintendo 64) - 2001
Game & Watch Gallery 4 (Game Boy Advance) - 2002
Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002

=======================================================================

BALL BUNNY 
[Japanese name: Shoot]
Occupation: Hare at the hoops
First appearance: Wario Land II (1998)

Ball Bunny is a basketball-loving rabbit whom Wario must fight in an 
unusual way: by shooting hoops. Ball Bunny will attempt to jump on 
Wario and turn him into Ball Wario, then shoot his newly round form 
into his basket. Alternatively, Wario will be trying to squash Ball 
Bunny into a make a basket with him on his side of the court.
 
Ball Bunny is the only boss from Wario Land II to show up in the 
sequel. There, he's the fourth boss in a stage called "A Town in 
Chaos." The rules are fairly similar, except that Ball Bunny and Wario 
are aided in their basketball efforts by a neutral third party: a happy 
little tortoise. 

Ball Bunny's starring roles:
Wario Land II (Game Boy) - 1998
Wario Land 3 (Game Boy Color) - 2000

=======================================================================

BANDIT
[Japanese name: Thief]
Occupation: Super-evolved Shy Guy
First appearance: Super Mario World: Yoshi's Island (1995)

Bandit, who looks like a taller, sneakier Shy Guy in a blue robe, is a 
generic enemy with a knack for thievery. He'll snatch Baby Mario 
right off Yoshi's back. Bandit has a profile here, however, because he 
is also Yoshi's opponent in a series of mini-games Yoshi can find 
during his adventure. Yoshi and Bandit square off in such 
competitions as Balloon Toss, in which they must key in a certain 
sequence to toss the gradually expanding balloon to their opponents, or 
Watermelon Spit, where they try to snipe each other with a high-speed 
stream of watermelon seeds.

Some players might not know that Bandit is also a playable character. 
While on the map screen, a player could hold select and then press X, 
X, Y, B and then A to unlock a special menu that allowed both 
practice sessions of the microgames and a two-player version of 
certain games. Whoever held the second controller played as Bandit, 
making him the first playable Shy Guy ever in a Mario game.

The generic Bandits showed up as minor villains in the Dry Dry Desert 
area of Paper Mario, as well as on the mean streets of Rogueport in the 
sequel, Paper Mario: The Thousand-Year Door.

Bandit's starring roles:
Super Mario World 2: Yoshi's Island (Super NES) - 1995
Super Mario Advance 3: Yoshi's Island (Game Boy Advance) - 2002

Other appearances:
Paper Mario (Nintendo 64) - 2001
Paper Mario: The Thousand-Year Door (Gamecube) - 2004

=======================================================================

BANDY ANDY 
[Japanese name: Prots]
Occupation: Gossipy grunt
Only appearance: Paper Mario: The Thousand-Year Door (2004)

A combatant in the Glitz Pit who fights on a team called the Hand-It-
Overs. Bandy Andy has been around long enough to learn a secret or 
two, and he'll blab if Mario gives him a chance. Loose lips sink ships, 
of course, and soon Bandy Andy vanishes, just like the other missing 
fighters he's warned you about. 

Bandy Andy is a particular member of the generic Bandit enemy class, 
as his name might imply.

=======================================================================

BARBOS 
Occupation: Irksome urchin
First appearance: Donkey Kong Country 3: Dixie Kong's Double 
Trouble (1996)

A giant spiny sea urchin and the boss of the game's sixth area, Razor 
Ridge. Dixie and Kiddy sit this fight out and leave the heroics to 
Enguarde, the smiling swordfish that has served the Kong family since 
the days of the original Donkey Kong Country. Enguarde must poke 
Barbos' soft body during the brief seconds in which his shell opens up.

Barbos' starring roles:
Donkey Kong Country 3: Dixie's Double Trouble (Super NES) - 1996
Donkey Kong Land 3 (Game Boy) - 1997

=======================================================================

BELCHA 
Occupation: Big-time barrel
First appearance: Donkey Kong Country 3: Dixie Kong's Double 
Trouble (1996)

And you thought Dumb Drum was an odd choice for a boss. Belcha is 
the boss of the game's first area, Lake Orangutanga. He's is a giant 
animate barrel that spits smaller, inanimate barrels. Dixie must crack 
open the barrels and throw the contents - beetles, unless I'm 
mistaken - into Belcha's mouth. Doing so causes the big guy to burp, 
which will send him rocketing backwards. Eventually, he'll burp 
himself right off the pier. The fight sounds a lot like Yoshi's against 
Roger the Potted Ghost in Super Mario World 2: Yoshi's Island.

Belcha's starring roles:
Donkey Kong Country 3: Dixie's Double Trouble (Super NES) - 1996
Donkey Kong Land 3 (Game Boy) - 1997

=======================================================================

BELOME
[Japanese name: Berome]
Occupation: Sewer mutant
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

A big, four-eyed dog who lives in Kero Sewer. Before the much-
feared Belome goes down in the fight against Mallow and Mario early 
in the game, he predicts, "If you defeat me, you still won't beat me. 
Beware the flood!" His prophecy comes true when a huge wall of 
water knocks the heroes out of the sewer and into the cascades of the 
Midas River.

Mario and company fight Belome again in Belome Temple, the 
complex located beneath the shifting sands of the Land's End desert. 
This time, he's even stronger and he'll eat party members and generate 
clones of them. As a point of interest, Belome thinks Mario tastes sour, 
Geno tastes like wood, Peach tastes peachy, Bowser tastes worst,  and 
Mallow tastes the best.

In Japan, Belome's name can also be written as "Berome." Fellow 
Mario researcher TheKoopaBros. notes that "bero" means "tongue" 
and "me" means "eye." This makes sense, since Belome's two most 
outstanding characteristics are his big, lolling canine tongue and his 
four eyes.

=======================================================================

BIFF ATLAS [new]
[Japanese name: Maddi]
Occupation: Bodybuilder boogeyman
Only appearance: Luigi's Mansion (2001)

A muscular ghost who haunts the rec room in the haunted mansion. 
Though his body is gone, Biff still spends his time lifting barbells. If 
Luigi knocks one of the punching bags into Biff as he floats by, he'll 
be vulnerable just long enough for Luigi to suck him up with this 
vacuum. 

According to the Game Boy Horror on Biff, he likes weightlifting and 
lilies, the latter because they symbolize purity.

Image link: 
http://www.gamehiker.com/gallery/displayimage.php?album=64&pos
=7

=======================================================================

THE BIG BOB-OMB
[also known as the Bob-Omb King]
Occupation: Lord of all blasting matter
First appearance: Super Mario 64 (1996)

This stately bomb sits atop the hill in the middle of Bob-Omb 
Battlefield, the first area Mario encounters in Super Mario 64. He 
claims to be powerful and uses words like "methinks," but if Mario 
can pick him up and throw him three times, he'll explode and Mario 
will earn a star.

In Mario Golf: Toadstool Tour, the Big Bob-Omb appears atop a 
mountain in the Peach Castle grounds. According to reader Tinus, the 
Ring Golf mode makes players hit a ring that the Big Bob-Omb is 
wearing - a difficult task.

The Big Bob-Omb's starring roles:
Super Mario 64 (Nintendo 64) - 1996
Super Mario 64 Shindou Version (Nintendo 64) - 1997
Mario Golf: Toadstool Tour (Gamecube) - 2003
Super Mario 64 DS (Nintendo DS) - 2004

Other appearances: 
Mario Party 5 (Gamecube) - 2003

=======================================================================

THE BIG BOO 
Occupation: Principal poltergeist
First appearance: Super Mario World (1991)

The Big Boo awaits Mario at the end of a hidden ghost house in the 
Donut Plains area of Super Mario World. He's a supersized version of 
the regular Boo ghosts, who made their debut in Super Mario Bros. 3. 
Unlike his underlings, however, the Big Boo doesn't shy away if he 
looks Mario in the face. Mario defeats him by kicking blocks upward 
into the Big Boo's face. Super Mario World also has a look-alike ghost 
in a later Ghost House on Chocolate Island. It's a blue-toned version 
of the same ghost - presumably the Big Blue Boo. 

In Super Mario RPG, a minor baddie called "The Big Boo" inhabits 
Kero Sewers. But because this ghost is anything but big, I'll assume 
this name was just given arbitrarily.

The Boo Mansion area of Super Mario 64 pits Mario against the Big 
Boo in a boss battle three separate times for three separate stars, as 
reader Tinus reminds me. "Scarier than ever," Tinus writes.

The Big Boo has recently seemed to lose his position as Boo boss to 
King Boo from Luigi's Mansion. Biggie did, however, show up in 
Game Boy Advance's Game & Watch Gallery 4, as the second-level 
boss in the boxing game. He even used a smaller Boo to "punch."

GameFAQs poster Kirby021591 theorizes that the Big Boo and King 
Boo are one in the same, as the character referred to as the Big Boo in 
Super Mario 64 DS wears a crown - though only in the stage "Big 
Boo's Haunt," which Nintendo created specifically for Super Mario 64 
DS. (The other Big Boo appearances in Super Mario 64 DS are sans-
crown.) A crown, after all, is the primary defining characteristic of 
King Boo aside from his size. This Big Boo also has a cackle that 
sounds more like King Boo's than that of the typical Super Mario 64 
Boo. (Though, again, the cackle only shows up in the Big Boo's Haunt 
stage.) Since the Big Boo had no crown in the Nintendo 64 incarnation 
of Super Mario 64, maybe the programmers just decided to place the 
game more on continuity with the current state of the Marioverse.

The Big Boo's starring roles:
Super Mario World (Super NES) - 1991
Super Mario All-Stars + Super Mario World (Super NES) - 1994
Super Mario 64 (Nintendo 64) - 1996
Super Mario 64 Shindou Version (Nintendo 64) - 1997
Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
Super Mario 64 DS (Nintendo DS) - 2004

Other appearances:
Mario Party-e (Game Boy Advance E-Reader) - 2002

=======================================================================

BIG BULLY
Occupation: Horny pusher
First appearance: Super Mario 64 (1996)

A boss Mario must fight in steamy, dreamy Lethal Lava Land. As 
Mario hops from one island to the next in a sea of lava, he eventually 
comes to one populated by three Bullies, minor baddies that look like 
Bob-Ombs with bull's horns. They'll try to knock Mario into the lava 
if he steps into their line of sight. Once the three Bullies are boiled, the 
Big Bully will drop down and take Mario on. He's no real threat, 
though. All Mario has to do is trick him into plunging into the lava and 
he'll earn a star.

Big Bully's appearances:
Super Mario 64 (Nintendo 64) - 1996
Super Mario 64 Shindou Version (Nintendo 64) - 1997
Super Mario 64 DS (Nintendo DS) - 2004

=======================================================================

BIG LANTERN GHOST
[Japanese name: Big Torch-kun]
Occupation: Brooder-in-the-dark
First appearance: Paper Mario (2001)

The Big Lantern Ghost is a mid-boss in Shy Guy's Toy Box. He loves 
the dark and hates the light, so the only way to defeat him is to attack 
his lantern to brighten the room - and weaken him. Once Mario 
stomps the Big Lantern Ghost, he can break open the lantern, revealing 
Watt, the source of the light and Mario's sixth companion.

Smaller Lantern Ghosts first showed up as generic baddies in Super 
Mario Bros. 2: Yoshi's Island.

Big Lantern Ghost's appearance:
Paper Mario (Nintendo 64) - 2001
Mario Party Advance (Game Boy Advance) - 2005

=======================================================================

THE BIGGER BOO
Occupation: Plus-size poltergeist
First appearance: Super Mario World 2: Yoshi's Island (1995)

Boss of the third castle in Yoshi's Island. Pelting him with eggs make 
him grow bigger. Then he dies.

The Bigger Boo's starring roles:
Super Mario World 2: Yoshi's Island (Super NES) - 1995
Yoshi's Island: Super Mario Advance 3 (Game Boy Advance) - 2003

=======================================================================

BIONKINTON 
Occupation: Floating chicken hatchery
Only appearance: Super Mario Land (1989)

A mini-boss Mario fights in the final stage of Super Mario Land. 
Bionkinton is a fairly generic-looking cloud, from which helmet-
wearing chickens launch at Mario. When Bionkinton absorbs twenty 
shots from Mario's Sky Pop, the considerably more-menacing Tatanga 
appears. 

Oddly, while nearly every other enemy in Super Mario Land has a 
Japanese name, the chickens Bionkinton fires are simply named 
"Chicken."

=======================================================================

BIRDO 
[Japanese name: Catherine]
Occupation: Bazooka beak
First appearance: Doki Doki Panic (1987)

"That's as far as you'll go!"

Get it straight. It's not Ostro. It's not Birdetta. It's Birdo, and she's a 
girl.

Birdo first showed up in Doki Doki Panic, better known as Super 
Mario Bros. 2 with Arabian people. As far as I know, the Doki Doki 
Birdo was identical to her Super Mario Bros. 2 incarnation: a pink 
dinosaur - who looked like Yoshi even before there was a Yoshi - 
who spat eggs, wore a bow and guarded a crystal ball. (One should 
also note that Birdo's emblematic bow only showed up in the 
promotional artwirk initially. Nintendo didn't add it to her sprite until 
Super Mario All-Stars.) By hopping on her eggs and tossing then back 
in her face, Mario and his friends could beat Birdo and open the portal 
to the next level. Later in the game, Birdo got tougher, mixing fireballs 
into the stream of projectiles shooting from her cannon-shaped 
proboscis.

Unfortunately for Birdo, those behind Super Mario Bros. 2's 
translation made a few mistakes. In both the game's ending and 
instruction manual, Birdo's name shows up as "Ostro," which is 
actually the name of the ostrich-like baddie ridden by Shy Guys - 
that's Birdo as a beast of burden, which is another Yoshi-before-there-
was-a-Yoshi connection. Furthermore, some clown at Nintendo 
decided to decide that the bow-adorned Birdo was a transvestite - 
"He thinks he is a girl and likes to be called 'Birdetta,'" as the 
instruction manual put it. But that transvestite complication has since 
vanished, especially since Birdo is now a quasi-love interest for Yoshi, 
who also blurs the gender line by producing eggs. Weird! That's pre-
Yoshi connection number three. 

At first, it seemed Birdo would go the way of Stanley the Bugman, 
dropping out of sight after her fifteen minutes of video game fame. But 
then she made a cameo both in Wario's Woods and in the background 
of Kirby Super Star. She also appeared as a boss in Super Mario RPG: 
Legend of the Seven Stars. As one of Valentina's guards, Birdo shot 
eggs as fiercely as ever as a one of the many bird-pets skulking around 
the Nimbus Land Castle.

Birdo bounced from the fringes of obscure cameo land to the 
mainstream Mario crew in 2000 in Mario Tennis for the Nintendo 64. 
This game marked the first major addition to the "Big Eight" in years 
with the arrival of Birdo, Daisy, Baby Mario and Waluigi. Each have 
appeared regularly since. This also means that Birdo followed in the 
footsteps of Donkey Kong and Wario as a former foe that reformed 
into a friend.

Her popularity has grown in the past few years. In Mario Kart: Double 
Dash!!, Birdo and Yoshi raced together. Birdo's likeness even graced 
the box art for Super Mario Advance - which, interestingly, is the 
third remake of Super Mario Bros. 2 and the fourth remake of Doki 
Doki Panic. A giant robotic version of Birdo, Robirdo, even replaced 
the second Mouser, who had previously been boss of level 3-3. And 
players could now pluck the bow from Birdo's head if they wanted. 
The act does nothing to further their battles with Birdo, but it's a 
Mario first nonetheless. Birdo also has a voice in Super Mario 
Advance - an eloquent and evil sounding voice. In most games, 
though, she merely makes honking, quacking noises, with a 
vocabulary limited to her own name.

Birdo treads the line between goodie and baddie in Mario and Luigi: 
Superstar Saga. The Princess Peach who gets her voice stolen by 
Cackletta is actually a cleverly disguised Birdo. Later, the bazooka-
beaked one becomes an adoring apprentice to Popple after sense gets 
knocked back into the previous apprentice, an amnesiac Bowser. But it 
would seem the writers of the game's script decided to bring back 
Birdo's ambiguous gender. Popple pauses before referring to Birdo as 
a "dame," and Birdo insists that Popple call her the more feminine 
"Birdie." 

Birdo's small but dedicated following may have been disappointed to 
find out that she is not playable in Mario Power Tennis, despite having 
appeared in several previous Mario sports titles. What's interesting is 
that she appears in the intro sequence as a generic race. No Mario 
game has featured generic Birdos since her Doki Doki Panic/Super 
Mario Bros. 2 days, but check out the opening movie and you'll see 
scores of Birdos - orange ones, blue ones, yellow ones, green ones - 
trotting about the stadium, alongside other generic races like Pinatas, 
Nokies, Toads, Goombas and Koopas. Even more interesting: there's 
not a single pink Birdo.

***SMASH BROS. TROPHY INFO FOR BIRDO***
First seen in Super Mario Bros. 2, Birdo is known for shooting eggs 
and fireballs from her mouth. Mario and his friends would have to 
jump onto the eggs in midair, pick them up and throw them back at 
her. Long missing from the Nintendo scene, Birdo recently reappeared 
in Mario Tennis and Super Mario Advance.
***SMASH BROS. TROPHY INFO FOR BIRDO***

Note: the trophy bio for Birdo is technically incorrect, as Birdo 
appeared in Wario's Woods, Super Mario RPG: Legend of the Seven 
Stars and Kirby Super Star before returning full-force in Mario Tennis. 
She was never completely absent, just under the radar.

MARIO KART: DOUBLE DASH!! DATA:
Partner: Yoshi
Personal racecar: Turbo Birdo
Special weapon: Birdo Egg

Birdo's starring roles:
Doki Doki Panic (Famicom) - 1987*
Super Mario Bros. 2 (NES) - 1988*
Super Mario All-Stars (Super NES) - 1993*
Super Mario All-Stars + Super Mario World (Super NES) - 1994*
Super Mario RPG: Legend of the Seven Stars (Super NES) - 1996
Mario Tennis (Nintendo 64) - 2000
Super Mario Advance (Game Boy Advance) - 2001*
Super Smash Bros Melee (Gamecube) - 2001
Mario Kart: Double Dash!! (Gamecube) - 2003
Mario and Luigi: Superstar Saga (Game Boy Advance) - 2003

Other appearances:
Wario's Woods (NES) - 1994
Kirby Super Star (Super NES) - 1996
Animal Crossing (Gamecube) - 2001
Mario Power Tennis (Gamecube) - 2004*

* Because Birdo is both a unique character and a generic term for her 
whole race, I decided to differentiate between her appearances in this 
list. Entries with an asterisk mean that Birdo appears as a generic race 
- not as the specific pink egg-spitter we all know and love. (In Japan, 
I suppose, this unique Birdo the one they call "Catherine.")

=======================================================================

BLABLANADON
Occupation: Friendly neighborhood pterodactyl
Only appearance: Mario and Luigi: Superstar Saga (2003)

This prehistoric anachronism waits at the foot of Hoohoo Mountain 
and to fly travelers to the mountain's summit. When Mario and Luigi 
travel through Hoo Hoo Village, however, Blabblanadon is nowhere to 
be found. Once Mario and Luigi ascend to the mountain's summit, 
they see him incubating an egg, the contents of which are, of course, 
evil. Once Mario and Luigi beat the hatchling, a nasty fire-breather 
named Dragohoho, Blablanadon returns to Hoohoo Village.

Much later in the game, Bowletta pilots Bowser's castle high into the 
sky, where she rains down fiery terror on the good people of Beanbean 
Kingdom. Mario and Luigi's only hope at getting high in the sky is, of 
course, Blablanadon, who waits at the castle entrance to fly the 
brothers back down again when they emerge victorious.

=======================================================================

BLEAK 
Occupation: Not-so-jolly snowman
First appearance: Donkey Kong Country 3: Dixie Kong's Double 
Trouble (1996)

A giant snowman who's not interested in spreading Christmas mirth 
- or any mirth, for that matter. Bleak is the boss of K3, the tallest 
mountain in the entire Northern Kremisphere and the fifth area of the 
game. The battle departs from typical boss fights, however. It's a 
snowball fight that plays more like Swanky's Sideshow, the mini-
games in which Dixie must throw balls at targets. 

Bleak's starring roles:
Donkey Kong Country 3: Dixie's Double Trouble (Super NES) - 1996
Donkey Kong Land 3 (Game Boy) - 1997

=======================================================================

BLOAT
[Japanese name: Billy]
Occupation: Skele-glutton
Only appearance: Mario and Luigi: Superstar Saga (2003)

A bony member of the skeleton crew of the S.S. Chuckola who, 
despite lacking flesh, has still managed to become obese and wedge 
himself in a doorway. Mario and Luigi must blast Bloat out of the way 
with dynamite.

=======================================================================

BLOOEY 
Occupation: Blooper buddy
Only appearance: Paper Mario: The Thousand-Year Door

Blooey, known to his friends as the "White Torpedo" is a feisty 
Blooper who joins Luigi on his quest to rescue Princess Eclair. Mario 
first meets them in the plaza in Rogueport, where Luigi details their 
escapades in Rumblebump Volcano. Blooey, sporting what would 
appear to be a golden tan, seems none too pleased with the adventure, 
however. He apparently got dunked in lava and, now crispy fried, 
blames Luigi.

He'd be playable if you could play Luigi's quest. But you can't.

=======================================================================

BOBBERY 
[Japanese name: Barel/Bareru]
Occupation: Salty sea dog
Only appearance: Paper Mario: The Thousand-Year Door (2004)

Before Flavio will set sail to Keelhaul Key, he wants Mario to find 
Admirable Bobbery, the trustworthiest deckhands in Rogueport. 
Bobbery, however, isn't keen of being found. Once Mario stumbles 
upon the secret entrance into his locked house, he finds that Bobbery 
- a standard black Bob-Omb who sports with a big white moustache, 
a sailor's hat and a nautical steering wheel spinning about on his back 
- is completely unwilling to leave on a high-seas adventure.

Podley, proprietor of Rogueport's soda bar and the one guy privy to 
the inside scoop on Rogueport residents, explains that Bobbery's 
beloved wife, Scarlette, passed away from a sudden illness while he 
was away on a voyage long ago. Since then, Bobbery has been too 
depressed to do much of anything. Fortunately, Podley has an old 
letter that Scarlette wrote before she died and he asks Mario to deliver 
it. Upon reading the letter, Bobbery realizes that Scarlette would have 
wanted him to continue living. He merrily skips off to the S.S. Flavio 
to join Flavio's crew. 

Once on Keelhaul Key, Bobbery takes a licking from some pirate 
ghosts and seems nearly ready to kick the bucket. But a sip of 
Chuckola Cola fills the old guy with the life he needs to keep on 
fighting. Bobbery joins Mario's party.

Bobbery has similar talents as Bombette from the first Paper Mario. It 
makes sense, as both characters are Bob-Ombs. In battle, Bobbery 
explodes to harm enemies. Out of battle, he can explode to blast open 
secret passage ways. No matter how many times Bobbery explodes, he 
always reforms, good as new.

He's the second playable Bob-Omb ever in a Mario game. 

=======================================================================

BOBO [new]
Occupation: Black Sugar pirates mascot
First appearance: Super Mario Land 3: Wario Land

A giant pink bird and Capt. Syrup's personal pet. Wario first fights 
Bobo in the S.S. Teacup area of the original Wario Land. She swoops 
at Wario and sends smaller birds at Wario like projectiles. The 
oversized avian shows up again in the game's sequel, Wario Land II, 
as the boss of  the second area - again, the S.S. Teacup.

I'm actually not completely sure that "Bobo" is the character's name. 
Jay Mitchell, reader and self-described Wariologist, brought the 
character to my attention, but I have yet to verify it online. If another 
Wario buffs can help me check this out, I'd appreciate it.

Bobo's starring roles:
Super Mario Land 3: Wario Land (Game Boy) - 1994
Wario Land II (Game Boy Color) - 1998

=======================================================================

BODDLE
Occupation: Theatre owner
Only appearance: Mario and Luigi: Superstar Saga (2003)

The eccentric brother of Bubbles, the inventor of Chuckola Cola. 
Boddle, the president of the Yoshi Fan Club, loves Yoshies so much 
that he wears a Yoshi egg like clothes. He even poured his money into 
constructing a theater so the Yoshies can come to Beanbean Kingdom 
and watch movies. When Mario and Luigi first meet Boddle, he's 
using a fragment of the shattered Beanstar to decorate the theater 
marquee. He's willing to lend the piece to the Mario Bros., but on one 
condition: they collect suitable replacement decorations.

Mario and Luigi have no choice but to search the world for Bean Fruit, 
a delicacy that grows underground. If they feed the Bean Fruit to the 
seven different colors of Yoshies - red, orange, yellow, green, azure, 
blue and purple - the respective Yoshies will lay a neon egg that 
Boddle will use in the sign.

(Together, the two brothers names are Bubbles and Boddle, which 
sounds just a bit like the classic Taito arcade game, Bubble Bobble. 
The resemblance is probably coincidental.)

=======================================================================

BOGMIRE
[Japanese name: Shadoma]
Occupation: Cemetery spook
Only appearance: Luigi's Mansion (2001)

A manifestation of the haunted mansion's collective fear and despair. 
A shapeless, grimacing ghost that Luigi must fight in the mansion's 
backyard cemetery. Once Luigi beats Bogmire, he can access the third 
wing of the mansion.

=======================================================================

BOMBETTE
[Japanese name: Pinky]
Occupation: Adorable explosive device
Only appearance: Paper Mario (2001)

Little Bombette is a pink Bob-Omb with an iron will - and a fiery 
temper. An outburst in front of her bosses, the Koopa Bros., sent her to 
the dungeon of the their fortress, so she's more than happy to help 
Mario fight them. All the other Bob-Ombs respect Bombette and many 
of the male ones seem to be head-over-heals in love with her. 
Bombette is the first playable Bob-Omb in any Mario game.

Despite her size, Bombette packs a lot of power. She can explode - 
though she re-forms after every explosion - or send her round little 
body careening into enemies. Her explosions can also break through 
walls to reveal hidden rooms and passageways.

Bob-Ombs have been a staple of the Marioverse since their 
introduction in Super Mario Bros. 2 (and before that, Doki Doki 
Panic). But those Bob-Ombs didn't show the personality Bombette 
does. They just mindlessly walked forward, stopped, and then 
exploded, taking out anyone - good guys or bad guys - who might 
be standing nearby. Bob-Ombs were actually the first Super Mario 
Bros. 2 baddie to show up in another game. Of all the baddies in the 
game, only they appeared in Super Mario Bros. 3. (Most, like Shy 
Guys and Snifits didn't appear again until Super Mario World 2: 
Yoshi's Island.)

Super Mario 64 introduced the friendly pink Bob-Ombs, the Bob-Omb 
Buddies. Unlike their nasty black-colored brethren, the Bob-Omb 
Buddies would help Mario and shoot him from their cannons to let him 
reach far-off ledges. Presumably, Bombette, whose Japanese name is 
"Pinky," is one of these friendly ones, thought the Paper Mario series 
offers many friendly Bob-Ombs of all colors.

=======================================================================

BONEHEADS
Occupation: Samurai demon
Only appearance: WarioWare, Inc.: Mega Microgame$

A giant skeleton clad in samurai armor who creeps into the castle 
where Prince or Princess Insert Your Five-Letter Name Here lives and 
promptly possess him or her. Ana and her troop of ninjas tries to kill 
him but fail. Kat and her dog Paw rush to Ana's rescue. Kat shred 
Boneheads into ribbons.

I have no idea why this guy's name is plural, but I'd presume it's a 
typo.

=======================================================================

BONETAIL 
[Japanese name: Zonbaba]
Occupation: Biggest, baddest dragon
Only appearance: Paper Mario: The Thousand-Year Door (2004)

The third of the three pet dragons who once served the Shadow Queen. 
Bonetail is the older brother of Hooktail and Gloomtail. A skeletal 
beast, he awaits Mario at the bottom of the Pit of 100 Trials. The fight 
against him is purportedly the toughest in the game.

=======================================================================

BOO 
[also known as: Boo Diddly, Boo Buddy; Japanese name: Teresa]
Occupation: Shy spook
First appearance: Super Mario Bros. 3 (1990)

This shy little ghost originally appeared as Boo Diddly, another 
character in the Nintendo tradition of rock star namesakes. (Bo Diddly 
was a famous musician and singer.) Boo was a generic baddie who 
lived in fortresses and other dark places. Of the many, many new 
baddies introduced in Super Mario Bros. 3, Boo was one of the only 
ones to appear again in other games - Chain Chomps, Nipper Plants 
and Thwomps being among the others. Though their name changed to 
simply "Boo," their behavior has remained virtually identical: look at 
Boo, Boo won't move; turn away, he tries to bite you in the butt.

Boos have been popular ever since. They congregated in myriad forms 
in their own haunted houses in Super Mario World and appeared as 
items in Super Mario Kart that, when used, would render a character 
invisible and steal opponents' weapons.

This ghost wasn't so shy in Mario Tennis, the first game to feature a 
playable Boo. Apparently, phobia of looking people in the face fades 
when faced with athletic competition.

(I remember when the preview specs for Mario Tennis were released. 
Several websites listed Boo as being a female character because the 
Japanese version of the game listen the ghost's name as "Teresa." As it 
turns out, the reference wasn't to the common name but the Japanese 
name for the character, which can be also be Anglicized as "telesa." 
Boos, I'll wager, generally are gender ambiguous, with the exception 
of Bow, Bootler and King Boo. "Teresa," incidentally, seems similar 
to the Japanese word for "shy," "tereru.")

In his trek through the haunted homestead in Luigi's Mansio, Luigi 
gradually eliminates various lesser Boos before he finally defeats the 
King Boo. Before they attack, each introduces itself, so I hthought I'd 
list their names here: BamBoo, Boo B. Hatch, Boodacious, Boofant, 
Boogie, Boohoo, Booigi, Boo La La, Boolderdash, Boolicious, 
Booligan, Boolivia, Boomeo, Boomerang, Boonita, Boonswoggle, 
Booregard, Booris, Booscaster, Bootha, Bootique, Game Boo, Game 
Boo Advance, GumBoo, Kung Boo, LimBooger, Little Boo Peep, Mr. 
Boojangles, PeekaBoo, ShamBoo, TaBoo, TamBoorine, TurBoo and 
Underboo. The remaining twenty Boos have no names, and Luigi 
dispatches them in the form of the jumbo ghost, Boolossus.

A generic Boo also materialized as a playable character in Mario Party 
5, replacing the much-missed Donkey Kong. Boo had previously 
shown up in each of the Mario Party games as an instrument players 
could use to rob opponents of money or even stars. Though Mario 
Party 5's Boo lacked feet or a body, he competed in games with the 
rest of the characters.

Now that King Boo has risen to popularity, it will be interesting to see 
whether the generic Boo persists as a playable character. Camelot 
decided to inclue him in Mario Power Tennis, in which he could 
summon his spectral companions to help defeat his opponents. You 
haven't played real tennis until you see a wall of Boos materialize 
against you mid-match.

Much of the rest of Boo folklore is collected in the profiles for the Big 
Boo, the Bigger Boo, Bow and King Boo.

***SMASH BROS. TROPHY INFO FOR BOO***
These shy spirits inhabit Mario's world and have been known to vanish 
or freeze when met face-to-face. In recent years, they seem to have 
overcome their fears in order to pursue tennis and other social 
activities. They usually appear in groups and fly in formation. From 
time to time, giant Boos make surprise appearances.
***SMASH BROS. TROPHY INFO FOR BOO***

Boo's starring roles:
Mario Tennis (Nintendo 64) - 2000
Mario Party 5 (Gamecube) - 2003
Mario Golf: Toadstool Tour (Gamecube) - 2003
Mario Party 6 (Gamecube) - 2004

Other appearances:
Super Mario Bros. 3 (NES) - 1990
Super Mario World (Super NES) - 1991
Super Mario Land 2: Six Golden Coins (Game Boy) - 1992
Super Mario Kart (Super NES) - 1992
Super Mario All-Stars (Super NES) - 1993
Super Mario All-Stars + Super Mario World (Super NES) - 1994
Mario's Picross (Game Boy) - 1995
Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
Super Mario World 2: Yoshi's Island (Super NES) - 1995
Super Mario 64 (Nintendo 64) - 1996
Super Mario RPG: Legend of the Seven Stars (Super NES) - 1996
Super Mario 64 Shindou Version (Nintendo 64) - 1997
Mario Kart 64 (Nintendo 64) - 1997
Game & Watch Gallery 2 (Game Boy) - 1998
Super Mario Bros. Deluxe (Game Boy Color) - 1999
Picross NP Vol. 2 (Super Famicom) - 1999
Mario Party (Nintendo 64) - 1999
Mario Party 2 (Nintendo 64) - 2000
Paper Mario (Nintendo 64) - 2001
Mario Party 3 (Nintendo 64) - 2001
Mario Kart: Super Circuit (Game Boy Advance) - 2001
Luigi's Mansion (Gamecube) - 2001
Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
Super Mario Sunshine (Gamecube) - 2002
Mario Party 4 (Gamecube) - 2002
Mario Kart: Double Dash!! (Gamecube) - 2003
Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
Mario and Luigi: Superstar Saga (Game Boy Advance) - 2003
WarioWare, Inc. (Game Boy Advance) - 2003
Mario vs. Donkey Kong (Game Boy Advance) - 2004
Mario Pinball Land (Game Boy Advance) - 2004
Super Mario 64 DS (Nintendo DS) - 2004
Mario Party Advance (Game Boy Advance) - 2005

=======================================================================

BOOLOSSUS
[Japanese name: Jumbo Teresa]
Occupation: Jumbo Boo
Only appearance: Luigi's Mansion (2001)

A conglomeration of twenty Boos mashed together into one big, fat, 
bouncing Boo. Luigi must trick Boolossus, the third boss in Luigi's 
Mansion, into popping itself on the horn of one of the unicorn statues 
on the balcony. Doing so will cause Boolossus to divide into its 
smaller members, whom Luigi can freeze with ice and suck into the 
Poltergust 3000.

=======================================================================

BOOM-BOOM [new]
Occupation: Fortress foe
Only appearance: Super Mario Bros. 3 (1990)

Basically, Boom-Boom is the Birdo of Super Mario Bros. 3. Scattered 
throughout the various kingdoms of the Mushroom World are 
fortresses Mario must conquer. In each of fortresses lurks Boom-
Boom, a brutish Koopa mini-boss who swings a pair of mighty biceps 
as he scuttles around the floor. If Mario stomps Boom-Boom three 
times, he drops a crystal that will unlock a door on the map screen.

In the final kingdom, Dark World, Boom-Boom appeared in Bowser's 
tanks, airships and boats as well. 

Image link: 
gamehiker.com/gallery/displayimage.php?album=74&pos=3

Boom-Boom's appearances:
Super Mario Bros. 3 (NES) - 1990
Super Mario All-Stars (Super NES) - 1993
Super Mario All-Stars + Super Mario World (Super NES) - 1994
Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003

=======================================================================

BOOMER
Occupation: Smithy's minion
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

An honorable fighter who duels Mario and his party on the chandeliers 
in Bowser's Keep, much as Mario and Bowser did at the beginning of 
the game. When beaten, Boomer performs a melodramatic death scene 
before plummeting off the chandelier and onto the floor.

=======================================================================

BOOSTER [new]
[also known as Booster the Seventh; Japanese name: Bukki]
Occupation: Crazed train enthusiast
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

During the quest to collect the Star Pieces and give Smithy the boot, 
Mario and company met Booster, the seventh in a line of Boosters. 
Booster lived in Booster Tower, which sat atop Booster Hill. 
Surrounded only by toy trains and his three beetle-collecting Snifit 
pals, Booster went quite mad.

Smithy first arrived in Mario's world by crashing through the roof of 
Bowser's Keep in his giant sword-shaped vehicle, Exor, during the 
middle of Mario and Bowser's umpteenth fight. Consequently, the 
three figures central to the brawl - Bowser, Mario, and Peach - 
went flying in three different directions. Peach happened to land on the 
balcony of Booster Tower.

A stranger to the interactions of normal humans, Booster decided to 
marry Peach despite her pleas of "MARIOHELPMEMARIOHELPME 
MARIOHELPME." Intent of making Peach his bride, Booster 
kidnapped her to the marriage resort, Marrymore. Mario and his crew 
intervened just in time, however; Booster ended up kissing Bowser 
and returning to his tower wifeless. (Technically, Booster could also 
end up kissing Mario. Different kissing variations depend on how 
quickly Mario collects Peach's various bridal articles: her shoes, her 
brooch, her ring, and her crown. I'm just going by the best-case 
scenario here.) Undaunted, Booster played with his trains until a 
second woman fell from the sky: Valentina, the villainess who had 
been plotting to overthrow the Nimbus Land royal family. Somehow, 
the two fell in love. Super Mario RPG's ending led one to believe 
Booster and Valentina eventually got married.

With his big red nose, bug eyes, and wild facial hair, Booster bore a 
more-than-passing resemblance to Wario. (Wario, however, had a 
much less prominent role in the Mario universe at the time Nintendo 
released Super Mario RPG: Legend of the Seven Stars than he does 
now.) A painting of a guy who looks a lot like Wario - big nose, 
moustache, yellow hat - even hangs in the lobby of Booster Tower, 
in the wall of portraits showing Booster's ancestors. (Players can spot 
this one easily because the blue Snifit that casually peruses each 
painting, one by one, jumps back when he sees Wario's mug in the slot 
marked "Booster the Second.") 

Since Square owns the rights to all the characters unique to Super 
Mario RPG, Booster has yet to reappear. Too bad, because Booster is a 
kickass character, with kickass theme music to boot.

Image link: gamehiker.com/gallery/displayimage.php?album=46&pos=13

=======================================================================

BOOTLER 
Occupation: Spectral Smithers
First appearance: Paper Mario (2001)

A minor character in Paper Mario, Bootler is Lady Bow's ghostly 
butler. This Boo serves as an advisor to Lady Bow and seems very 
protective of her. Much as the Chancellor of the Mushroom Kingdom 
does to Peach in Super Mario RPG, Bootler tries to persuade Bow not 
to journey with Mario. Bow and Bootler's exchanges, however, 
involve quite a bit more shouting that the polite ones in the Mushroom 
Kingdom court.

Apparently, Booter traveled the world with Goompa and Koopa Koot 
when they were younger. Various asides throughout the game 
reference Bootler's legendary status.

Bootler makes a cameo in Paper Mario: The Thousand-Year Door. 
After Mario vanquishes the Shadow Queen, he'll find Bootler and 
Lady Bow on vacation in Poshley Heights. Bootler is just as adoring of 
his mistress as ever.

Bootler's appearances:
Paper Mario (Nintendo 64) - 2001
Paper Mario: The Thousand-Year Door (Gamecube) - 2004

=======================================================================

BOSHI [new]
[Japanese name: Washi/Warshi/Warushi]
Occupation: Mushroom Derby champion
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

In Super Mario RPG: Legend of the Seven Stars, the Yoshies reside on 
Yo'ster Isle. No, scratch that. A bunch of red and yellow Yoshies 
reside there, plus one green one - the Yoshi we all know and love - 
and one blue one - Yoshi's jerk of an alterego, Boshi. It's not evident 
in the English translation, but Boshi was conceived as a rival for Yoshi 
on the same lines as Wario and Waluigi were for Mario and Luigi. The 
Japanese root "warui," which means bad," got blended into Yoshi's 
name to turn "Washi" - or possibly "Warshi" or "Warushi." 

Nintendo of America apparently thought "Boshi" sounded tougher. 
Boshi certainly looks tough. He sports some wicked shades and a 
spiked choker. The other Yoshies resent Boshi because he dominates 
the Mushroom Derby, the Yoshi footrace, and will only take 
challengers on a one-on-one basis. Once Mario shows up, Yoshi 
schools Boshi and the races open up to everybody. Boshi reforms.

Since Square owns the rights to Boshi and all the other characters 
unique to Super Mario RPG, Boshi has yet to cause any more trouble.

Image link: gamehiker.com/gallery/displayimage.php?album=46&pos=14

=======================================================================

BOW 
[also known as Lady Bow; Japanese name: Resaresa]
Occupation: Poltergeist royalty
First appearance: Paper Mario (2001)

She'd be a great colleague for Peach and Daisy. Lady Bow is the 
reigning royalty for the Boo Kingdom. She oversees all matters ghost-
related. And unlike her shy brethren, haughty but well-intentioned 
Lady Bow does not shrink away from conflict.

Her deadly fan weapon in tow, this glamorous ghost joins Mario and 
his friends to help destroy Tubba Blubba, a lumbering, purple Koopa 
who's been snacking on Lady Bow's subjects in the desert town of 
Gusty Gulch. Lady Bow promises to give Mario the Star Spirit Skolar 
if he helps her find Tubba Blubba's hidden weakness. The weakness, it 
turns out, is that Tubba keeps his disembodied-yet-still beating heart in 
the basement of a locked shack in Gusty Gulch. After defeating Tubba 
Blubba and his talking heart, Mario and Bow emerge victorious. 
Tubba Blubba coughs up the ghosts he's eaten while Bow's butler 
Bootler materializes with the Star Spirit. Lady Bow decides to see 
Mario though his entire journey. She's a formidable fighter who can 
slap enemies or whack them with her war fan. Lady Bow can also 
make Mario become invisible.

In Paper Mario: The Thousand-Year Door, Mario can meet up with 
Bow and Bootler after he beats the Shadow Queen. They're 
vacationing in Poshley Heights. 

Lady Bow's name keeps in synch with the tendency for Marioverse 
women to have names that are cute, sweet or diminutive objects. This 
is, of course, if you pronounce her name to rhyme with "foe" and 
"doe," instead of "cow" or "how." Either pronunciation makes sense; 
she does wear bows but also has a position of respect that would 
necessitate others to bow to her.

At the Mushroom Kingdom Squad's Domain, Luigi of the Pipes points 
out an interesting ambiguity about Boo royalty. Lady Bow's in charge 
in Paper Mario, but King Boo reigns supreme in Luigi's Mansion. And 
then there's the Big Boo - not to be confused with the Big Blue Boo 
- in Super Mario World. Just another example of Nintendo's "to hell 
with continuity" policy. Interesting, though. 

Bow's starring roles:
Paper Mario (Nintendo 64) - 2001

Other appearances:
Paper Mario: The Thousand-Year Door (Gamecube) - 2004

=======================================================================

BOWLETTA
[Japanese name: Gerakuppa]
Occupation: Hell-spawn he-she
Only appearance: Mario and Luigi: Superstar Saga (2003)

An unholy union of Cackletta's evil magic and Bowser's brute 
strength. Bowletta is born when Mario and Luigi stomp Cackletta's 
body, displacing her angry spirit. Cackletta's assistant, Fawful, pumps 
her soul into Bowser's unconscious body. Tadah! - evil that bends 
gender. Ever wondered what Bowser would look like with breasts? 
Well go find a picture of Bowletta and you'll know. Everyone in the 
game seems to take to referring to this monstrous amalgam as 
Bowletta right away, too. Bowletta is the second-to-last battle in the 
game.

And, as any Mario fan would know, Bowletta is hardly the first 
gender-vague character in the series, what with Toad, Yoshi and Birdo 
and all.

=======================================================================

BOWSER KOOPA JR. 
[Japanese name: Koopa Jr.]
Occupation: Prince of the Koopa
First appearance: Super Mario Sunshine (2002)

The apple doesn't fall far from the tree - the overgrown, rotten, foul-
tempered tree.

This pipsqueak first stirred up trouble on Isle Delfino in Super Mario 
Sunshine. Initially, though, it's not Bowser Jr. who seems to be at the 
root of the island paradise's problems. It's Shadow Mario, Mario's 
shady doppelganger - as opposed to his twin brother Luigi or his 
alterego Wario or his infant self Baby Mario or his twin's alterego 
Waluigi or his doctor alterego Dr. Mario. Princess Peach first notices 
Shadow Mario during the in-flight movie promoting Isle Delfino. He's 
a Mario-shaped silhouette bounding behind a row of hula-dancing 
Pianta folk.

When the Isle Delfino police arrest Mario for vandalizing the buildings 
in Delfino Plaza, it's clear Shadow Mario painted the graffiti to frame 
Mario. Under a court order, Mario must postpone his vacation and 
clean up the graffiti with a water-powered jetpack design by the mad 
Dr. E. Gadd. Washing away graffiti means leaving Princess Peach 
behind. Surprising no one, she gets nabbed - this time, by Shadow 
Mario.

After a showdown at roller coaster funland Pinna Park, Shadow Mario 
removes his mask to reveal the face of young Koopa royalty. Bowser 
Jr. then drops two bombshells: that his graffiti paintbrush and Mario 
disguise were designed by the Gadd Science Corporation; and that 
Princess Peach is his mommy and this whole graffiti mess was just a 
ploy to have someone to tuck him in at night. 

In a few short minutes, this revelation changes a lot about the 
Marioverse, actually. Bowser Jr.'s presence apparently negates the 
existence of the Koopalings, Bowser's seven children who debuted in 
Super Mario Bros. 3. After all, why would Bowser wait until his 
eighth child to name one "Bowser Jr."? Bowser Jr. Certainly seems 
younger than the original brood. Furthermore, Bowser Jr.'s possession 
of the Gaddbrush also means that E. Gadd's inventions serve evil 
purposes as well as good. And finally, Princess Peach's apparent 
willingness to believe that she's Bowser's Jr.'s mother - you're your 
mommy?" - means that she is a complete idiot.

In the game's final battle, Mario duels Bowser and Bowser Jr. in a 
Koopa jacuzzi floating high above Corona Volcano. Naturally, he and 
Peach escape safely. Surprisingly, Bowser and his son seem to escape 
okay as well. They end up on some island near Isle Delfino, relatively 
unscathed. Proving Bowser Jr.'s a true heir to the Koopa line, he 
admits that though he knew Peach was not his mother, the lie does 
nothing to prevent father and son from gleefully readying their plot 
against Mario and Peach.

The little guy has yet to cause too much trouble, however. Bowser Jr. 
competed in the Toadstool Tour in Gamecube installment of Mario 
Golf. He even wore his mask from his Shadow Mario costume. He 
also raced with his father in Mario Kart: Double Dash!! - this time, 
without the mask around his face.

The young master Bowser appears alongside his pops in Mario Power 
Tennis, proving that he is quickly becoming a Mario series regular. He 
seems to have collected the old Gaddbrush for this appearance, as 
well, as both his super movers involve using that awful goopy paint to 
ensure a victory.

As a side note, it's obvious that while Bowser Jr. and Baby Bowser are 
separate characters, Baby Bowser - that is, the infant version of the 
Koopa king seen in games like Super Mario World 2: Yoshi's Island 
and Yoshi's Story - came first and clearly influenced the look of 
Bowser Jr. 

I recently came across an interesting point regarding the apparent 
paradox between Bowser Jr. and the seven other Koopalings. At the 
beginning of Super Mario Sunshine, FLUDD scans over Mario and, in 
processing his earlier exploits, briefly flashes a shot of Mario tussling 
with Larry Koopa. (Whether this fight is from Super Mario Bros. 3 or 
Super Mario World, I'm not yet sure.) Thus, this may be unintentional 
proof on Nintendo's part that Bowser Jr. and the other Koopa offspring 
do, in fact, exist in the same continuity. Otherwise, how could 
FLUDD's display and Bowser Jr. appear in the same game?

MARIO KART: DOUBLE DASH!! DATA:
Partner: Bowser
Personal racecar: Bullet Blaster
Special weapon: Bowser Shell

Bowser Jr.'s starring roles:
Super Mario Sunshine (Gamecube) - 2002
Mario Golf: Toadstool Tour (Gamecube) - 2003
Mario Kart: Double Dash!! (Gamecube) - 2003

=======================================================================

BOWSER KOOPA 
[also known as King Koopa, Big Devil Koopa; Japanese name: 
Koopa/Kuppa]
Occupation: Cantankerous King of the Koopa
First appearance: Super Mario Bros. (1985)

[bowser]


"KOOPAMACALLIT"


Easily the most famous turtle-dragon-king-grouch in video games 
today.

King Bowser Koopa, a spiked shell full of bad news, stomped into the 
Mushroom Kingdom in Super Mario Bros. Using that black Koopa 
magic, Bowser subjugated the Mushroom people, transforming them 
into bricks, stones and "field horsehair plants." He then locked away 
Princess Peach, the only one with the power to break his spell. He's 
tormented Mario, Luigi, and mushroom folk alike ever since.

The origins of Bowser's name are not as well-documented as other 
Mario characters'. I remember reading somewhere that Shigeru 
Miyamoto took the name Kuppa from a brand of Asian plateware, thus 
keeping within the theme of naming characters after food and food-
related stuff. However, I can't remember where I read this and 
researching it online hasn't turned up much. 

A Mario fan named LajosJancsi posted an interesting point at the SMB 
Info Station about "Koopa" also being the Japanese pronunciation of 
the Korean soupy rice dish gug-bab. (If you'd like to read this post in 
full, check the recommended reading section at the end of this guide; I 
put its address.)

Quite a few readers have also been lobbying the Koopa-Kappa 
connection as a possible explanation for Bowser's surname. In 
Japanese folklore, Kappa are water-dwelling creatures who prey upon 
humans somewhat like vampires do in western folklore. Kappas 
resemble turtles somewhat, and in some depictions they even have 
shells, much like the Koopas do. Kappas, however, also have the 
distinct trait of having hollow-bowl like heads filled with water. If the 
water spills out, the Kappa dies. No Koopas have this trait, though it 
did show in Super Mario World; on the climb up to the Yellow Switch 
Palace on Yoshi's Island, Mario passes through a small body of water 
on top of a hill. According to the American instruction manual, this 
geographical formation is called Kappa Mountain, though the game 
never mentions this. (An actual Kappa shows up in Animal Crossing 
as Kap'n, the seafaring, cucumber-loving turtle-looking thing, whom 
the American version never specifies as a Kappa. So clearly such a 
reference would not be out of place in a Nintendo game.)

If having three plausible origins didn't cloud the matter enough 
already, one of the Mushroom Kingdom's specials on the translation 
quirks of Japanese Mario games into English states that Bowser had no 
first name in the original Super Mario Bros. Whatever he was called in 
Japanese translated to "Big Devil Koopa." Subsequently, the games 
just called him "Koopa" or "Kuppa," the latter being a Japanese 
variant of the former.

Finally, Patrick Gremillion wrote in and informed me that Bowser may 
have gotten his doggy-sounding first name in a way similar to how the 
Koopalings got theirs. One of the members of the classic rock-pop 
group Shanana is nicknamed "Bowzer."
 

THE BIG BAD


Wherever his name might come from, Bowser's been causing trouble 
since his infancy, as seen in the prequel to the Mario saga, Super 
Mario World 2: Yoshi's Island. Under the guidance of the Magikoopa 
Kamek, an early Koopa Troop attacked the Stork that was delivering 
Baby Mario and Baby Luigi to their parents in the Mushroom 
Kingdom. Although this plot contradicted Nintendo's earlier story of 
the Mario brothers hailing from Brooklyn, the continuity works from 
Bowser's side. No matter where these Mushroom Kingdom-native 
babies fit into the Marioverse, it's the same Bowser who's been 
wreaking havoc, whether as a spoiled child king or a full-grown king. 
Bowser lost this first fight, as he would subsequent ones - and, hell, 
all future ones, too. Kamek whisked Baby Bowser into the sky, to 
grow up and devise future schemes for future games. (For certain 
reasons, arbitrary though they might be, the activities Bowser did as a 
baby in the Yoshi's Island games are listed in their own profile, under 
"Baby Bowser.")

In the original Super Mario Bros., Mario and Luigi could fight eight 
separate Bowsers. Every fourth level introduced the brothers to a 
different Bowser clone. Each could be defeated either by tagging - 
and apparently removing - the hammer that keeps Bowser's bridge 
from collapsing or by being sprayed with a volley of fireballs, which 
would reduce the clones to their original states and fall into the lava. 
(In order, these baddies-in-disguise are a Goomba, Koopa Troopa, 
Buzzy Beetle, Spiny, Lakitu, Blooper and Hammer Brother.) Each 
Bowser, notably, lacked his trademark fire-red mane in the game, 
though all the promotional art showed him with it.

Bowser wreaked similar havoc in The Lost Levels: breathing fire, 
tossing hammers, and blocking access to Peach and her Mushroom 
Retainers. And, once again, stages leading up to the last were marked 
by more decoy Bowsers - and in stages A through D, sometimes 
more than one Bowser in a stage.

The big guy sat out Super Mario Bros. 2, but showed up in the third 
NES outing flanked by his seven horrible children: Larry, Morton, 
Wendy, Iggy, Roy, Lemmy, and Ludwig. As per their father's 
instructions, the Koopalings had each raided the castles of various 
kingdoms in the Mushroom World, stolen the kings' magic wands, and 
transformed them into animals. A glaring, unanswered question Super 
Mario Bros. 3 poses is where these Koopalings came from. Although 
diehard Mario fans would probably be thrilled to meet her, Nintendo 
has yet to introduce Bowser's better half - the closest thing to a wife 
so far has been that old hag Magikoopa Kammy Koopa. 

But regardless of whether his wife lived there too, Super Mario Bros. 
3's take on Bowser resides in the Dark World, the gloomy but fiery 
final kingdom of the Mushroom World. (In the Japanese version of the 
game, this last kingdom was called "Koopa Kingdom," which would 
make Super Mario Bros. 3 the only game to depict the often-
referenced home of the Koopas.) After collapsing fortresses, legions of 
army tanks and fleets of airships, Mario or Luigi had to trick thudbutt 
Bowser into crashing through the brick floor of his throne room. 
Bowser's Super Mario Bros. 3 in-game appearance marks the first to 
feature his trademark red mane and yellow spikes.

Bowser got a bit craftier for Super Mario World. After the brothers 
survived the terrors of his neon fortress, the Mario Bros. had to duel on 
the rooftop with the Clown Car, a grinning quasi-helicopter in which 
Bowser kept himself, Peach, giant bowling balls, and dozens of 
mechanical replicas of himself. Some well-placed hits, however, sent 
the Koopa King hurtling into the night sky.

Hanging out with Mario and Peach in various spin-offs that began 
popping up after Super Mario World didn't change Bowser's nasty 
ways, however. The Mario series entered 64-bit territory with Mario's 
quest to break the curse Bowser places over the Mushroom Kingdom 
castle. A Koopa spell magically imprisoned Peach and her subjects in 
the castle walls unless Mario finds the 120 stars Bowser secreted away 
in the castle's various nooks. In Super Mario 64, Bowser brawled with 
Mario three times. Taller, fiercer, and more Godzilla-like than he'd 
appeared in earlier games, Bowser belched flames Mario could only 
douse by swinging him by the tail and tossing him into some ringside 
explosive devices a wiser king would not have installed.

At the end of Luigi's Mansion, the launch title for the Nintendo 
Gamecube, it wasn't Bowser who dueled with Luigi on the roof at the 
end of Luigi's Mansion. Instead, King Boo piloted a giant mechanical 
Bowser suit - the head of which could float off disembodied and 
expose King Boo to Luigi's vacuum. Spooky stuff.

The scheme Bowser hatches in Super Mario Sunshine is downright 
dastardly. Bowser fought Mario high atop Corona Volcano at the end 
of Super Mario Sunshine. Bowser Jr. and Peach float in the own lava-
proof boats. But what has drawn these characters together this time? 
Bowser cruelly has convinced Bowser Jr., the eighth Koopaling - 
whose origins are as mysterious as his older siblings' - that Peach is 
his mother. This lie prompts Bowser Jr.'s painty shenanigans all over 
Isle Delfino. When Mario tromps the junior and senior Bowsers in a 
duel in a volcano-heated bathtub in the sky, they end up on the shores 
of some island paradise. Bowser admits the lie; Junior seems okay 
with it. It's the closest to a happy ending Bowser's gotten yet.


ARCH-NEMESES LIKE TO PLAY, TOO


Back in the heyday of the Super Nintendo, Bowser appeared for the 
first time as a playable character in Super Mario Kart, the first-ever 
spin-off of the Mario platforming franchises. Yes, it's a little odd to 
see Bowser driving around in a miniature car with folks he usually 
tries to kill or kidnap. But his inclusion in this came has meant that 
he's playable in the vast majority of subsequent spin-offs - and each 
time he's the fatty. Like in his original Mario Kart incarnation, Bowser 
generally plays the slowest, strongest selectable character in whatever 
the Mario gang does. Tennis, golf, baseball - whatever.  

This trend continued in Super Smash Bros. Melee as well. Like Mario, 
Yoshi, Donkey Kong, Peach, and Dr. Mario, Bowser was a selectable 
character. This Bowser wasn't a bumbling grumblepuss; he was a 
snarling monster. A suped-up tyrannosaurus rex of angry called Giga 
Bowser even awaited skilled players who met special conditions. Giga 
Bowser was a monstrous amalgam of Bowser, Ganondorf, and 
Mewtwo - the three supervillains from the Mario, Zelda, and 
Pokémon franchises, respectively. He - it? - stood several times 
taller than Bowser in his normal form. 


THE LIGHTER SIDE OF BOWSER

 
It shouldn't be surprising that Bowser makes regular appearances in 
the Mario RPG series. What's puzzling about these games, however, is 
that they generally portray him as a much more likeable character than 
the regular games do. 

For example, Bowser kept unusually polite company in Super Mario 
RPG: Legend of the Seven Stars as well. As Bowser sees it, it's Mario, 
Mallow, and Geno who join the Koopa Troop. In truth, the union 
between Mario and Bowser is really Bowser's only means of stealing 
back his castle from the Smithy Gang, whose arrival has stricken him 
with a serious case of homeless. Bowser proved to be as worthy and 
ally as was an enemy; he brought brute strength to the group and could 
fling a mean Chain Chomp. Bowser's special moves included 
summoning his minions to attack.

Returning to the RPG format didn't cheer Bowser up. Bowser played 
the central villain in Paper Mario in 2001. The Koopa King seized the 
wish-granting Star Rod, an artifact from the astral paradise Star Haven, 
and then imprisoned the seven Star Spirits. Aided by Koopa witch 
Kammy - Kamek's replacement? - Bowser even hoisted the 
Mushroom Kingdom castle into space. Naturally, Mario eventually 
trekked all the way to Peach's doorstep in the sky, then fought and 
defeated a gargantuan Bowser. Still, his acts of villainy were intercut 
with scenes showing him squabbling with Kammy. Big bad or not, he 
had a human side to him.

He then suffered his worst indignation yet in Mario and Luigi: 
Superstar Saga. First, his plan to steal Peach gets inadvertently foiled 
by Cackletta, the Bean Witch, because Cackletta replaces Peach's 
voice with explosive expletives. Every time the fair princess speaks, 
her caustic words shake the room. Bowser agrees to fly Mario and 
Luigi to Beanbean Kingdom in the Koopa Cruiser to retrieve Peach's 
voice, but Cackletta destroys Bowser's aircraft and Bowser gets his fat 
butt stuck in a cannon. A pair of Toads named the Stardust Brothers 
fire the Koopa King into the stratosphere, but he later turns up with 
amnesia and a new job: apprentice to Popple the thief. Worst of all, 
Bowser regains his mind just in time to have his body possessed by the 
disembodied Cackletta. The result: Bowletta, Bowser's body with 
Cackletta's headdress and what would appear to be breasts. Bowletta 
even crosses his/her legs when perched on Bowser's throne. Bowletta 
was the second-to-last fight in this Game Boy Advance RPG.

Bowser supplied comic relief once again in the fourth Mario RPG, 
Paper Mario: The Thousand-Year Door. With the main villainy duties 
being performed by the Shadow Queen and the X-Nauts, Bowser 
merely bumbled about Rogueport and the outlying areas in a vain 
quest for the Crystal Stars. He and Kammy often arrive at areas just 
after Mario had stormed through and done anything worth doing. 
Humorous squabbling ensues.

He wasn't completely relegated to playing a bit part, however. Bowser 
fights Mario twice: once in a surprise Glitz Pit match and again at the 
end of the game, when Bowser is making a last-ditch effort to do 
something important. Occasionally, Bowser is even playable. His 
scenes even contain three recreations of original side-scrolling levels 
from Super Mario Bros. - specifically level 1-1, 2-2 and 1-4 - that 
Bowser can hop and bop his way through. The Koopa Troopas are 
replaced with X-Nauts and the mushrooms with chunks of meat, but 
it's all there, more or less accurate to how you remember it. It's damn 
cool, and the closest we've gotten yet to a Bowser solo adventure.


THE FUTURE


On that note, Bowser is the only one of the Big Eight to not yet get his 
own game. Will players ever get to play as the Koopa King and 
pummel those pesky plumbers?

***SMASH BROS. TROPHY INFO FOR BOWSER***
Bowser has a long history of kidnapping Princess Peach to lure his 
nemesis, Mario, into traps. He leads an enormous group of 
mischievous creatures, not the least of which are his seven children. 
With outrageous strength, flammable breath, and more spikes than you 
can shake a Star Rod at, Bowser is a constant threat.
***SMASH BROS. TROPHY INFO FOR BOWSER***

***SMASH BROS. TROPHY INFO FOR THE CLOWN CAR***
Bowser's single-seat, personal airship doesn't exactly handle like a 
dream, but it wasn't designed to be sporty. The Koopa Clown Car was 
made to carry Bowser's huge weight, not to mention a logic-defying 
arsenal of massive bowling balls. In Super Mario World, Mario busted 
the Koopa Clown Car by pelting it with Mecha Koopas.
***SMASH BROS. TROPHY INFO FOR THE CLOWN CAR***

MARIO KART: DOUBLE DASH!! DATA:
Partner: Bowser Jr. 
Personal racecar: The Koopa King
Special weapon: Bowser Shell

Bowser's starring roles:
Super Mario Bros. (NES) - 1985
Versus Super Mario Bros. (Arcade) - 1986
Super Mario Bros: The Lost Levels (Famicom) - 1986
Super Mario Bros. + Duck Hunt (NES) - 1988
Super Mario Bros. + Duck Hunt + World Class Track Meet (NES) - 1990
Super Mario Bros. 3 (NES) - 1990
Super Mario World (Super NES) - 1991
Super Mario Kart (Super NES) - 1992
Super Mario All-Stars (Super NES) - 1993
Yoshi's Safari (Super NES) - 1993
Yoshi's Cookie (Super NES) - 1993
Yoshi's Cookie (Game Boy) - 1993
Yoshi's Cookie (NES) - 1993
Super Mario All-Stars + Super Mario World (Super NES) - 1994
Bandai Satellaview Super Mario Bros. 3 (Bandai Satellaview) - 1995
Super Mario RPG: Legend of the Seven Stars (Super NES) - 1996
Tetris Attack (Super NES) - 1996
Super Mario 64 (Nintendo 64) - 1996
Super Mario 64 Shindou Version (Nintendo 64) - 1997
Mario Kart 64 (Nintendo 64) - 1997
Mario's Tennis (Virtual Boy) - 1997
Super Mario Bros. Deluxe (Game Boy Color) - 1999
Mario Golf (Nintendo 64) - 1999
Mario Tennis (Nintendo 64) - 2000
Paper Mario (Nintendo 64) - 2001
Mario Kart: Super Circuit (Game Boy Advance) - 2001
Luigi's Mansion (Gamecube) - 2001
Super Smash Bros Melee (Gamecube) - 2001
Super Mario Advance 2: Super Mario World (Game Boy Advance) - 2002
Super Mario Sunshine (Gamecube) - 2002
Mario Party-e (Game Boy Advance E-Reader) - 2002
Nintendo Puzzle Collection (Gamecube) - 2003
Mario Golf: Toadstool Tour (Gamecube) - 2003
Mario Kart: Double Dash!! (Gamecube) - 2003
Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) - 2003
Mario and Luigi: Superstar Saga (Game Boy Advance) - 2003
Super Mario Bros. (Game Boy Advance) - 2004
Super Mario Bros. 2 (Game Boy Advance) - 2004
Mario Pinball Land (Game Boy Advance) - 2004
Paper Mario: The Thousand-Year Door (Gamecube) - 2004
Mario Power Tennis (Gamecube) - 2004
Super Mario 64 DS (Nintendo DS) - 2004

Other appearances:
Tetris (NES) - 1989
Alleyway (Game Boy) - 1989
F-1 Race (Game Boy) - 1991 
SimCity (Super NES) - 1991
Hotel Mario (CD-I) - 1992
Mario Is Missing! (NES) - 1993
Mario Is Missing! (Super NES) - 1993
Yoshi's Cookie (Super NES) - 1993
Game & Watch Gallery (Game Boy) - 1997
Game & Watch Gallery 2 (Game Boy Color) - 1998
Legend of Zelda: Ocarina of Time (Nintendo 64) - 1998*
Game & Watch Gallery 3 (Game Boy Color) - 1999
Mario Party (Nintendo 64) - 1999
Legend of Zelda: Majora's Mask (Nintendo 64) - 2000*
Mario Party 2 (Nintendo 64) - 2000
Picross NP Vol. 6 (Super Famicom) - 2000
Mario Party 3 (Nintendo 64) - 2001
Game & Watch Gallery 4 (Game Boy Advance) - 2002
Mario Party 4 (Gamecube) - 2002
Mario Party 5 (Gamecube) - 2003
WarioWare, Inc. (Game Boy Advance) - 2003
WarioWare, Inc.: Mega Party Game$ (Gamecube) - 2003
Mario Party 6 (Gamecube) - 2004
Mario Party Advance (Game Boy Advance) - 2005

* as the Lon Lon/Romani Medallion and as a portait in Hyrule Castle

=======================================================================

BOWYER [new]
[Japanese name: Yuminpa]
Occupation: Smithy's minion
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

At the heart of the forest maze, Mario and Mallow meet the maniac 
whose rain of poison arrows has been terrorizing the residents of Rose 
Town. It's Bowyer, a living, talking bow. (And when I say talking, I 
mean in the most broken English in a Mario game - Yoda with a 
learning disability.) Bowyer and his team entered the forest in search 
of the "shooting star" the residents of Rose Town witnessed a few days 
earlier. Of course, it's the second Star Piece. When Mario and Mallow 
fight Bowyer, they join Geno for the firs time. Bowyer has a clever 
tactic in the fight: he can disable certain buttons to prevent the party 
from using regular attacks, special attacks or items.

By the way, "bowyer" is an archaic English term for a bowsmith.

=======================================================================

BRIDGET THE BAKER [new]
Occupation: Purveyor of sweet pastries
Only appearance: WarioWare: Touched! (2005)

A pleasant-looking lass who works at the Sweet Spot, Diamond City's 
bakery. Wario stops there on the walk back from a particularly nasty 
visit to his dentist, Dr. Payne, and buys some sweet baked good, only 
to undo all the work that Dr. Payne had done. Ouch.

Bridget looks remarkably like the pop singer Luna, who also debuts in 
WarioWare: Twisted.

=======================================================================

BRIGHTON 
Occupation: Solar manifestation
Only appearance: Mario Party 6 (2004)

The sun, though neither the Angry Sun from Super Mario Bros. 3 nor 
the imprisoned sun from Paper Mario. Brighton, who appears as a sun-
shaped head atop a red and white robed body, represents sunlight and 
daytime. His war with this friend Twila, the moon, will be settled 
somewhat nonsensically by Mario and his friends playing mini-games 
and filling up the Star Bank with stellar currency. 

Make sense? Didn't think so. 

Brighton and Twila's celestial popularity contest is a recurrent theme 
in Mario Party 6. Throughout the game, time passes from day to night, 
affecting game appearance and play.

=======================================================================

THE BROTHERS BEAR
Occupation: Just short of a jamboree
Only appearance: Donkey Kong Country 3: Dixie Kong's Double 
Trouble (1996)

Thirteen bear siblings scattered throughout the Northern Kremisphere. 
They can help Dixie out, but she'll need to find them various items or 
perform various tasks, RPG-style. You know the drill.

The Brothers Bear, listed alphabetically:

* Baffle, the puzzle aficionado
* Barnacle, the shell collector
* Barter, who runs a swap shop
* Bazaar, who sells items and information
* Bazooka, the gun enthusiast
* Benny and Bjorn, the twins who operate a set of chain lift
* Blizzard, a snowbound bear who needs Dixie to deliver a present for 
  him
* Blue, who's down in the dumps
* Blunder, the Nintendo Power subscriber
* Boomer, the explosives expert
* Bramble, who loves both flowers and Banana Birds
* Brash, the braggart

=======================================================================

BRUCE 
Occupation: Bombette's admirer, Kooper's subleaser
Only appearance: Paper Mario (2001)

A Bob-Omb who lives in Koopa Village in Kooper's house. Bruce 
loves Bombette so much he explodes for her - literally - but she 
doesn't return the affection.

=======================================================================

BUBBLES
Occupation: Chuckola Cola Inc. owner and proprietor
Only appearance: Mario and Luigi: Superstar Saga (2003)

An older bean who founded the Chuckola Cola soda company. 
Bubbles makes his signature brew by brewing choice Chuckleberries 
and telling quality jokes to get the Chuckleberries to laugh and 
carbonate the beverage. He'll gladly donate a can of his mightiest 
brew, Chuckola Cola, to help save the ailing Queen Bean - but only 
if the brothers can best his brew in battle. 
=======================================================================

BUNDT
Occupation: Monster wedding cake
Only appearance: Super Mario RPG: Legend of the Seven Stars (1996)

Initially, Chef Torte attacks Mario's party when he realizes that they 
have disrupted Booster and Peach's wedding. Shortly into the battle, 
however, the cake begins to rumble. Mario and his friends must then 
fight the living cake itself until all five of its candles have been 
snuffed. Eventually, all that's left of the Bundt is its raspberry base, 
which the three Snifits encourage Booster to swallow hole. He does.

Mario would fight feisty food again in the third Mario RPG, Mario and 
Luigi: Superstar Saga, when he and Luigi take on the Chuckolator, the 
living, fighting barrel of Chuckola Cola.

=======================================================================

BUB-ULBER 
[Japanese name: Flower-san/Mr. Flower]
Occupation: Anthropomorphic bulb
Only appearance: Paper Mario: The Thousand-Year Door (2004)

A cheerful resident of Petalburg whom Mario and Goombella 
encounter.

Bub-Ulber is a Bub-Ulb, a rare plant character that figured into the 
plotline of the first Paper Mario. Bub-Ulbs look like an oversized bulb 
with a face and a flower growing out of the top. In Paper Mario, Mario 
had to collect seeds from red, blue, green and yellow Bub-Ulbs and 
then let Minh T. grow them into flowers in order to open the passage 
to Flower Fields. (Curious, since bulb plants don't grow from seeds.) 
Those Bub-Ulbs, however, did not have names. 

Obviously, the name "Bub-Ulb" is patterned after the name of the 
classic Mario baddie, "Bob-Omb."

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