Pokemon FireRed/LeafGreen FAQ/Walkthrough
Version 0.6 August 12, 2005
by Matt Johnson - shika@mail.com

Table of Contents
=================

0. Legal Information

1. Things You Should Know
1a. Controls
1b. Version-Exclusive Pokemon
1c. What's New?
1d. Abilities
1e. Contact Moves
1f. Ability: Soundproof
1g. Special Conditions
1h. Evil Status Effects
1i. Weakness Chart
1j. Nature List
1k. Frequently Asked Questions

2. New Beginnings and the First Badge
2a. Pallet Town - Shades of Your Journey Await!
2b. Gary Battle 1
2c. Leaving Home
2d. Viridian City - An Eternally Green Paradise
2e. Back to Pallet
2e1. The Pokedex
2f. Gary Battle 2
2g. Past Viridian
2g. Viridian Forest
2h. Pewter City - A Stone Gray City
2i. Pewter City Gym
2j. Brock, the Rock-Solid Pokemon Trainer!
2k. TM... what?

3. Speed, Bad Guys, Greedy Nerds, and the Second Badge
3a. Go Fast. Quick, Like a Bunny.
3b. Let's Buy a Magikarp!
3c. Mt. Moon
3d. Dome or Helix?
3e. The Point of No Return... Sorta
3f. Cerulean City - A Mysterious, Blue Aura Surrounds It
3g. Gary Battle 3
3h. Nugget Bridge
3i. The Road to Bill's House
3j. Cerulean City Gym
3k. Misty, the Tomboyish Mermaid!

4. Boat Rides, HM Monstrosities, and the Third Badge
4a. Vermilion City - The Port of Exquisite Sunsets
4b. The S.S. Anne
4c. Gary Battle 4
4d. Cut Sucks.
4e. We Need Farfetch'd!
4f. Diglett's Cave
4g. Mr. Mime Is Mandatory!
4h. The Worst HM in the History of Pokemon
4i. Pewter Revisited
4j. Snorlax Blocks the Way
4k. Vermilion City Gym
4l. Lt. Surge, the Lightning American!

5. More Bad Guys and the Fourth Badge
5a. The Path to Darkness
5b. Rock Tunnel
5c. Lavender Town - The Noble Purple Town
5d. Gary Battle 5
5e. Westward
5f. Celadon City - The City of Rainbow Dreams
5g. Celadon City Department Store
5h. Celadon Mansion
5i. Rocket Game Corner
5j. Meet Him, Waste Him - It's Giovanni!
5k. Celadon City Gym
5l. Erika, the Nature-Loving Princess!

6. Paying Respects, Ninjas, and the Fifth Badge
6a. Ascend Pokemon Tower
6b. Wake Up, Snorlax!
6c. Silence Bridge
6d. Cycling Road
6e. Fuchsia City - Behold! It's Passion Pink!
6f. The Safari Zone
6g. Fuchsia City Gym
6h. Koga, the Poisonous Ninja Master

7. Enter the Center, Even More Bad Guys, a Former Gym, and the Sixth Badge
7a. Tea For You
7b. Saffron City - Shining, Golden Land of Commerce
7c. Silph Co.
7d. Gary Battle 6
7e. Giovanni Battle 2
7f. The Fighting Dojo
7g. Saffron City Gym
7h. Sabrina, the Master of Psychic Pokemon!

8. Water to Fire, Raising the Dead, Pointless Quizzes, and the Seventh Badge
8a. Return Home
8b. Cinnabar Island - The Fiery Town of Burning Desire
8c. Raise the Dead
8d. Pokemon Mansion
8e. Cinnabar Island Gym
8f. Blaine, the Hotheaded Quiz Master!

9. The Eighth Badge
9a. Viridian City Gym
9b. The Mystery Gym Leader

10. The Elite Four
10a. Gary Battle 7
10b. Indigo Plateau
10c. Victory Road
10d. Elite Four - Lorelei
10e. Elite Four - Bruno
10f. Elite Four - Agatha
10g. Elite Four - Lance
10h. The True Champion
10i. Aftermath

11. Kanto Extras
11a. Dog Catcher
11b. Rocket Game Corner
11c. Powder Guy
11d. Seafoam Islands
11e. Power Plant
11f. Cerulean Cave
11g. Elite Four, Round Two
11g1. Elite Four - Lorelei
11g2. Elite Four - Bruno
11g3. Elite Four - Agatha
11g4. Elite Four - Lance
11g5. The True Champion

12. Sevii Islands
12a. One Island - Friends Gather at Knot Island
12a1. Mt. Ember
12b. Two Island - Boon Island for Two
12c. Three Island - Kin Island of Family Bonding

12d. Four Island - The Warm, Blue, Floe Island
12e. Five Island - Chrono Island: Where Time Goes
12e1. Rocket Warehouse
12f. Six Island - Fortune Island of Aged Wisdom
12g. Seven Island - Quest Island of Infinity

13. Sevii Extras
13a. Two Island Game Corner
13b. Heracross Fangirl
13c. Trainer Tower
13d. Sticker Dude
13e. Altering Cave

14. Miscellaneous
14a. Effort Values
14a1. Individual Values
14a2. Calculating IVs and Hidden Power
14b. Move Tutors
14c. Machine List
14d. The Trainer Card
14e. Fame Checker
14f. Mystery Gift
14g. Navel Rock
14h. Birth Island
14i. Solution to Lost Cave

15. Version History

16. Acknowledgements

====================
0. Legal Information
====================

Hamha! This document is copyright ©2004 by Matt Johnson, aka "dmon2" and
"MJShika." However, all copyrights and trademarks found in this document are
owned by their respective copyright and trademark holders. No infringement of
copyright is intended. This document may be printed, in part or in whole, for
personal use ONLY. You may not take any part of this document and display it
anywhere without written consent from me, in the form of an e-mail. My e-mail
address is at the top and bottom of this document. The following sites have my
permission to post this document:

GameFAQs       - http://www.gamefaqs.com
N-Game Guides  - http://freewebs.com/nintendogameguides
Cheat Planet   - http://cheatplanet.com
EliteGurus     - http://www.elitegurus.com
Team Rocket HQ - http://www.trhq.co.nr

This document is NOT TO APPEAR on the following site:

Cheat Code Central  - http://www.cheatcc.com

Check GameFAQs for the most recent updates. Since I also have a FAQ/Walkthrough
for Pokemon Ruby & Sapphire, please specify which game you need help with if
you decide to e-mail me.

=========================
1. Things You Should Know
=========================

This section is dedicated to helping you actually start the game. Most of it is
covered in the pre-game tutorial.

============
1a. Controls
============

Up, Down, Left, Right - Controls basic movement. Allows you to scroll through
      (D-Pad)           various options and such.

L and R               - Bring up the Help screens or use them in the menu.

A                     - Use this button to confirm a choice. This button will

                        be the one you'll be using the most often, because it
                        it's the button that controls all decisions.

B                     - This button is used if you want to cancel a choice. You
                        will use this button more when you obtain the Running
                        Shoes (or if you mess up a lot).

Select                - Once you get Key Items, you can set one to Select. This
                        allows you to use that item while out of battle without
                        having to open up the Start Menu each and every time.
                        Select also allows you to change the order of items in
                        your pack. Simply press Select on an item, use the

                        D-Pad to scroll through your pack, and press Select
                        again to set its new position.

Start                 - Brings up the Start Menu.

=============================
1b. Version-Exclusive Pokemon
=============================

What, you thought that you could "catch 'em all" in just one game? Now, what
kind of company would The Pokemon Company be if they didn't try and squeeze
every cent out of you they could? ^_^

No, you'll be trading between the games if you want them all. Here's the list:

o---------o
| FIRERED |
o---------o

Scyther, Scizor, Delibird, Psyduck, Golduck, Murkrow, Ekans, Arbok, Wooper,
Quagsire, Qwilfish, Elekid, Electabuzz, Oddish, Gloom, Vileplume, Skarmory,
Shellder, Cloyster, Growlithe, Arcanine

o-----------o
| LEAFGREEN |
o-----------o

Pinsir, Mantine, Slowpoke, Slowbro, Slowking, Staryu, Starmie, Vulpix,
Ninetales, Bellsprout, Weepinbell, Victreebel, Magby, Magmar, Remoraid,
Octillery, Misdreavus, Azurill, Marill, Azumarill, Sneasel

===============
1c. What's New?
===============

This section is dedicated to pointing out brand-new things that make their
debut in this game, as well as things that have changed from the color games.
Things like the following:

1.  When one of your Active Pokemon levels up, blue lines will appear from it.
2.  If another Pokemon levels up but isn't active, its picture and new level
    will appear in the upper right corner.
3.  When you capture a Pokemon, stars will appear around the ball's center.
4.  The items now have pictures to show what they look like.
5.  When you view your Pokemon's stats, the Pokemon's icon will jump based on
    your current HP and status. Even their cries change. That's cool.
6.  After you give Celio the Sapphire, head to the Elite Four. Have fun!
7.  Text is now color-coded: blue for boys, red for girls, black for info.
8.  There's a Revive instead of a HP Up in Mt. Moon (gonna need help w/these).
9.  You can move an item from a Pokemon straight to the PC.
10. When you capture an extra Pokemon, it will tell you what Box it went to.
11. You get 600 steps instead of 500 while in the Safari Zone.
12. Elevators are now time-based. You'll be stuck there longer depending on the
    distance between selected floors.
13. You can no longer deposit into your PC anything that isn't a disposable
    Item (no Key Items, no Poke Balls of any kind, no nothing).
14. The Lapras you receive in Silph Co. is Lv.25 instead of Lv.15.
15. Revive a fossil and find that it's only Lv.5 instead of Lv.30!
16. Dragonair can now be found by fishing with the Super Rod in Safari Zone.
17. The Moon Stone in Pokemon Mansion has been moved.
18. The first question in Cinnabar Gym has been changed (for clarification).
19. The last question in Cinnabar Gym has been slightly changed.
20. Moltres now resides in Mt. Ember instead of Victory Road.
21. Indigo Plateau's Pokemon Center now has Gym music.
22. Jr. Trainers are the only Trainers from the color games that no longer
    exist. They are now called Picnicker (female) and Camper (male).
23. The Unknown Dungeon is now called "Cerulean Cave."
24. The TM/HM list copies that of Ruby and Sapphire.
25. Text for Hail damage has been changed (pelted instead of stricken).
26. When you white out, it walks you through what happens.
27. You can see items being used on your Pokemon.
28. When you load your game, it will recap recent events in case you forgot.
29. Gamblers are now called Gamers.
30. The TM and Berry pockets in your bag have been replaced with Key Items.
31. Team Rocket will vanish from Mt. Moon and Rocket Game Corner once you beat
    them there.
32. In the color games, if you had the Dig TM in your pack, the man who owned
    it will say he doesn’t need it. However, if you used it, he will continue
    to chastise Team Rocket. Not so in this game. (thanks to The Wierdo for
    changes 29-32).
33. PP remaining will change in color as you use it up.


Find anything I missed? E-mail me.

=============
1d. Abilities
=============

Each specie of Pokemon has one (sometimes two, but only one of the two at a
time) of 76 different Abilities (plus two you can only get through using a
cheat device, so 78 if you count that) that are designed to help it in battle.
This is a list of each and every one of them.

o----------o------------------------------------------------------------------o
| AIR LOCK |      Weather effects are cancelled. This means that Solarbeam    |
o----------o      still requires a charge, Thunder can miss in rain, etc.     |
|                                                                             |
|   Available To: Rayquaza                                                    |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| ARENA TRAP |    Your current Pokemon cannot flee unless they are Flying-    |
o------------o    type or have either the Levitate or Run Away Abilities. If  |
|                 none are true, the only way to escape is to faint, use      |
|                 Baton Pass, or defeat whatever it is that's Trapped you.    |
|                                                                             |
|   Available To: Trapinch, Diglett, Dugtrio                                  |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| BATTLE ARMOR |  Your foe's moves will never land a critical strike.         |
o--------------o                                                              |
|                                                                             |
|   Available To: Anorith, Armaldo, Kabuto, Kabutops                          |
o-----------------------------------------------------------------------------o

o-------o---------------------------------------------------------------------o
| BLAZE |         When this Pokemon's HP fall below 1/3, Fire-type moves deal |
o-------o         1.5x normal damage.                                         |
|                                                                             |
|   Available To: Torchic, Combusken, Blaziken, Charmander, Charmeleon,       |
|                 Charizard, Cyndaquil, Quilava, Typhlosion                   |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| CACOPHONY |     Sound moves fail when used with this Pokemon in play. See   |
o-----------o     the "Ability: Soundproof" section for a list of all such    |
|                 moves.                                                      |
|                                                                             |
|   Available To: None. Nobody's got it, but it IS there...                   |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| CHLOROPHYLL |   While Sunny Day is in effect, this Pokemon's speed will     |
o-------------o   rise. This does not mean "Speed goes up by 1 level" and     |
|                 will still allow you to boost it up six times.              |
|                                                                             |
|   Available To: Seedot, Nuzleaf, Shiftry, Oddish, Gloom, Vileplume,         |
|                 Bellossom, Tropius, Bellsprout, Weepinbell, Victreebel,     |
|                 Tangela, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora,     |
|                 Exeggcute, Exeggutor                                        |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| CLEAR BODY |    The Intimidate Ability and moves that lower stats, such as  |
o------------o    Growl or Leer, fail when used on this Pokemon.              |
|                                                                             |
|   Available To: Tentacool, Tentacruel, Beldum, Metang, Metagross, Regirock, |
|                 Regice, Registeel                                           |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| CLOUD NINE |    Weather effects are cancelled. This means that Solarbeam    |
o------------o    still requires a charge, Thunder can miss in rain, etc.     |
|                                                                             |
|   Available To: Psyduck, Golduck                                            |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| COLOR CHANGE |  Pokemon's type changes to the type of move that directly    |
o--------------o  damaged it last.                                            |
|                                                                             |
|   Available To: Kecleon                                                     |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| COMPOUNDEYES |  Accuracy of this Pokemon's attacks is multiplied by 130%.   |
o--------------o                                                              |
|                                                                             |
|   Available To: Nincada, Venonat, Venomoth, Yanma, Butterfree               |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| CUTE CHARM |    When a contact move is done to this Pokemon, and the foe is |
o------------o    of the opposite gender, there is a 30% chance the foe will  |
|                 be inflicted with Attract. See the "Contact Moves" section  |
|                 for a list of all such moves.                               |
|                                                                             |
|   Available To: Skitty, Delcatty, Igglybuff, Jigglypuff, Wigglytuff,        |
|                 Cleffa, Clefairy, Clefable                                  |
o-----------------------------------------------------------------------------o

o------o----------------------------------------------------------------------o
| DAMP |          This awkward Ability forbids self-destruction.              |
o------o                                                                      |
|                                                                             |
|   Available To: Psyduck, Golduck, Wooper, Quagsire, Poliwag, Poliwhirl,     |
|                 Poliwrath, Politoed                                         |
o-----------------------------------------------------------------------------o

o---------o-------------------------------------------------------------------o
| DRIZZLE |       Rain Dance starts when this Pokemon enters battle. This     |
o---------o       lasts the entire battle, unless Sandstorm or Sunny Day is   |
|                 used, or a Pokemon with the Sand Stream or Drought          |
|                 Abilities is brought into play.                             |
|                                                                             |
|   Available To: Kyogre                                                      |
o-----------------------------------------------------------------------------o

o---------o-------------------------------------------------------------------o
| DROUGHT |       Sunny Day starts when this Pokemon enters battle. This      |
o---------o       lasts the entire battle, unless Rain Dance or Sandstorm is  |
|                 used, or a Pokemon with the Drizzle or Sand Stream          |
|                 Abilities is brought into play.                             |
|                                                                             |
|   Available To: Groudon                                                     |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| EARLY BIRD |    Sleep lasts for half the duration it normally would.        |
o------------o                                                                |
|                                                                             |
|   Available To: Girafarig, Doduo, Dodrio, Seedot, Nuzleaf, Shiftry, Natu,   |
|                 Xatu, Ledyba, Ledian, Houndour, Houndoom, Kangaskhan        |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| EFFECT SPORE |  When a contact move is done to this Pokemon, there is a 10% |
o--------------o  chance the foe will be inflicted with Sleep, Poison, or     |
|                 Paralyze. See the "Contact Moves" section for a list of all |
|                 such moves.                                                 |
|                                                                             |
|   Available To: Shroomish, Breloom, Paras, Parasect                         |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| FLAME BODY |    When a contact move is done to this Pokemon, there is a 30% |
o------------o    chance the foe will become Burned. See the "Contact Moves"  |
|                 section for a list of all such moves.                       |
|                                                                             |
|   Available To: Slugma, Magcargo, Magby, Magmar                             |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| FLASH FIRE |    When a Fire-type move is done to this Pokemon, Flash Fire   |
o------------o    will activate, granting immunity to direct Fire-type        |
|                 damage, as well as making all Fire damage from this Pokemon |
|                 multiply by 150%.                                           |
|                                                                             |
|   Available To: Vulpix, Ninetales, Growlithe, Arcanine, Houndour, Houndoom, |
|                 Ponyta, Rapidash, Flareon                                   |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| FORECAST |      Type changes depending on the weather. No weather = Normal, |
o----------o      Hail = Ice, Sunny Day = Fire, Rain Dance = Water. Sandstorm |
|                 does not change this Pokemon's type.                        |
|                                                                             |
|   Available To: Castform                                                    |
o-----------------------------------------------------------------------------o

o------o----------------------------------------------------------------------o
| GUTS |          Attack is multiplied by 150% if this Pokemon is affected by |
o------o          a Special Condition.                                        |
|                                                                             |
|   Available To: Taillow, Swellow, Makuhita, Hariyama, Machop, Machoke,      |
|                 Machamp, Heracross, Tyrogue, Larvitar, Rattata, Raticate,   |
|                 Ursaring                                                    |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| HUGE POWER |    Doubles Attack in battle. If this Ability is Skill Swapped, |
o------------o    Attack is returned to normal.                               |
|                                                                             |
|   Available To: Azurill, Marill, Azumarill                                  |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| HUSTLE |        All damage from this Pokemon is multiplied by 150%.         |
o--------o        Accuracy for this Pokemon's moves is multiplied by 80%.     |
|                                                                             |
|   Available To: Corsola, Delibird, Togepi, Togetic, Remoraid                |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| HYPER CUTTER |  This Pokemon's Attack can not be lowered. If Haze is used,  |
o--------------o  Attack will still be set at +0.                             |
|                                                                             |
|   Available To: Mawile, Trapinch, Pinsir, Corphish, Crawdaunt, Gligar,      |
|                 Krabby, Kingler                                             |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| ILLUMINATE |    If this Pokemon leads your party, encounter rate goes up.   |
o------------o                                                                |
|                                                                             |
|   Available To: Chinchou, Lanturn, Volbeat, Staryu, Starmie                 |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| IMMUNITY |      This Pokemon cannot be Poisoned by any means.               |
o----------o                                                                  |
|                                                                             |
|   Available To: Zangoose, Snorlax                                           |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| INNER FOCUS |   This Pokemon cannot flinch by any means, even by Fake Out.  |
o-------------o                                                               |
|                                                                             |
|   Available To: Girafarig, Snorunt, Glalie, Zubat, Golbat, Crobat, Abra,    |
|                 Kadabra, Alakazam, Dragonite, Farfetch'd, Sneasel           |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| INSOMNIA |      This Pokemon cannot fall asleep by any means, even by Rest. |
o----------o                                                                  |
|                                                                             |
|   Available To: Shuppet, Banette, Murkrow, Spinarak, Ariados, Drowzee,      |
|                 Hypno, Hoothoot, Noctowl                                    |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| INTIMIDATE |    Any foes that are on the field when this Pokemon is first   |
o------------o    brought into battle will have their Attack dropped by 1     |
|                 level. Pokemon with the Hyper Cutter, White Smoke, or Clear |
|                 Body Abilities are immune to this effect.                   |
|                                                                             |
|   Available To: Mightyena, Gyarados, Mawile, Salamence, Masquerain,         |
|                 Hitmontop, Arcanine, Ekans, Arbok, Stantler, Tauros,        |
|                 Snubbull, Granbull                                          |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| KEEN EYE |      Accuracy of this Pokemon cannot be lowered.                 |
o----------o                                                                  |
|                                                                             |
|   Available To: Skarmory, Wingull, Pelipper, Sableye, Hoothoot, Noctowl,    |
|                 Sneasel, Hitmonchan, Pidgey, Pidgeotto, Pidgeot, Spearow,   |
|                 Fearow, Farfetch'd, Sentret, Furret                         |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| LEVITATE |      Damage-dealing Ground moves fail when used on this Pokemon. |
o----------o                                                                  |
|                                                                             |
|   Available To: Solrock, Lunatone, Flygon, Baltoy, Claydol, Vibrava,        |
|                 Flygon, Koffing, Weezing, Chimecho, Latias, Latios,         |
|                 Duskull, Unown, Misdreavus, Gastly, Haunter, Gengar         |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| LIGHTNINGROD |  In a 2-on-2 battle, all Electric attacks done to your team  |
o--------------o  will target this Pokemon, regardless of whether or not it   |
|                 was the original target.                                    |
|                                                                             |
|   Available To: Electrike, Manectric, Rhyhorn, Rhydon, Cubone, Marowak      |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| LIMBER |        This Pokemon cannot become Paralyzed by any means.          |
o--------o                                                                    |
|                                                                             |
|   Available To: Persian, Hitmonlee, Ditto                                   |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| LIQUID OOZE |   When HP are absorbed (moves like Mega Drain, etc.), the foe |
o-------------o   loses HP equal to the amount that would have been gained.   |
|                                                                             |
|   Available To: Tentacool, Tentacruel, Gulpin, Swalot                       |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| MAGMA ARMOR |   This Pokemon cannot be Frozen by any means.                 |
o-------------o                                                               |
|                                                                             |
|   Available To: Slugma, Magcargo, Camerupt                                  |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| MAGNET PULL |   If your Pokemon is Steel-type, it can not escape battle.    |
o-------------o                                                               |
|                                                                             |
|   Available To: Magnemite, Magneton, Nosepass                               |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| MARVEL SCALE |  Defense is multiplied by 150% if this Pokemon is affected   |
o--------------o  by a Special Condition.                                     |
|                                                                             |
|   Available To: Milotic                                                     |
o-----------------------------------------------------------------------------o

o-------o---------------------------------------------------------------------o
| MINUS |         If a Pokemon with the Plus Ability is this Pokemon's        |
o-------o         partner in 2-on-2, this Pokemon's Special Attack is         |
|                 multiplied by 150%.                                         |
|                                                                             |
|   Available To: Minun                                                       |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| NATURAL CURE |  Upon being recalled, all Special Conditions are healed.     |
o--------------o                                                              |
|                                                                             |
|   Available To: Roselia, Swablu, Altaria, Corsola, Staryu, Starmie, Celebi, |
|                 Chansey, Blissey                                            |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| OBLIVIOUS |     This Pokemon cannot be Attracted by any means.              |
o-----------o                                                                 |
|                                                                             |
|   Available To: Wailmer, Wailord, Illumise, Numel, Barboach, Whiscash,      |
|                 Lickitung, Slowpoke, Slowbro, Slowking, Smoochum, Jynx,     |
|                 Swinub, Piloswine                                           |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| OVERGROW |      When this Pokemon's HP fall below 1/3, Grass-type moves     |
o----------o      deal 1.5x normal damage.                                    |
|                                                                             |
|   Available To: Treecko, Grovyle, Sceptile,  Bulbasaur, Ivysaur, Venusaur,  |
|                 Chikorita, Bayleef, Meganium                                |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| OWN TEMPO |     This Pokemon cannot become Confused by any means.           |
o-----------o                                                                 |
|                                                                             |
|   Available To: Spoink, Grumpig, Spinda, Slowpoke, Slowbro, Slowking,       |
|                 Lickitung, Smeargle                                         |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| PICKUP |        May pick up an item after a battle.                         |
o--------o                                                                    |
|                                                                             |
|   Available To: Zigzagoon, Linoone, Phanpy, Meowth, Aipom, Teddiursa        |
o-----------------------------------------------------------------------------o

o------o----------------------------------------------------------------------o
| PLUS |          If a Pokemon with the Minus Ability is this Pokemon's       |
o------o          partner in 2-on-2, this Pokemon's Special Attack is         |
|                 multiplied by 150%.                                         |
|                                                                             |
|   Available To: Plusle                                                      |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| POISON POINT |  When a contact move is done to this Pokemon, there is a 30% |
o--------------o  chance the foe will become Poisoned. Poison-types and       |
|                 Pokemon with the Immunity Ability are immune to this        |
|                 effect. See the "Contact Moves" section for a list of all   |
|                 such moves.                                                 |
|                                                                             |
|   Available To: Roselia, Seadra, Qwilfish, Nidoran(F), Nidoran(M),          |
|                 Nidorina, Nidorino, Nidoqueen, Nidoking                     |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| PRESSURE |      When a move is used on this Pokemon, an extra PP is used.   |
o----------o                                                                  |
|                                                                             |
|   Available To: Absol, Deoxys, Dusclops, Articuno, Zapdos, Moltres, Mewtwo, |
|                 Lugia, Ho-oh, Raikou, Entei, Suicune, Aerodactyl            |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| PURE POWER |    Doubles Attack in battle. If this Ability is Skill Swapped, |
o------------o    Attack power is returned to normal.                         |
|                                                                             |
|   Available To: Meditite, Medicham                                          |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| RAIN DISH |     This Pokemon recovers 1/16 its max HP between turns as long |
o-----------o     as rain continues to fall.                                  |
|                                                                             |
|   Available To: Lotad, Lombre, Ludicolo                                     |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| ROCK HEAD |     This Pokemon takes no recoil damage.                        |
o-----------o                                                                 |
|                                                                             |
|   Available To: Aron, Lairon, Aggron, Rhyhorn, Rhydon, Geodude, Graveler,   |
|                 Golem, Bagon, Shelgon, Relicanth, Cubone, Marowak, Onix,    |
|                 Steelix, Sudowoodo, Aerodactyl                              |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| ROUGH SKIN |    When a contact move is done to this Pokemon, the foe will   |
o------------o    be damaged by 1/16 their max HP. See the "Contact Moves"    |
|                 section for a list of all such moves.                       |
|                                                                             |
|   Available To: Carvanha, Sharpedo                                          |
o-----------------------------------------------------------------------------o

o----------o------------------------------------------------------------------o
| RUN AWAY |      This Pokemon will always be able to flee or switch out,     |
o----------o      even if the foe has used Mean Look or has otherwise trapped |
|                 it.                                                         |
|                                                                             |
|   Available To: Poochyena, Doduo, Dodrio, Aipom, Dunsparce, Ponyta,         |
|                 Rapidash, Rattata, Raticate, Sentret, Furret, Snubbull,     |
|                 Eevee                                                       |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| SAND STREAM |   Sandstorm starts when this Pokemon enters battle. This      |
o-------------o   lasts the entire battle, unless Rain Dance or Sunny Day is  |
|                 used, or a Pokemon with the Drizzle or Drought Abilities is |
|                 brought into play.                                          |
|                                                                             |
|   Available To: Tyranitar                                                   |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| SAND VEIL |     While Sandstorm is in effect, this Pokemon's evasion will   |
o-----------o     rise. This does not mean "Evasion goes up by 1 level" and   |
|                 will still allow you to boost it up six times. Pokemon with |
|                 this Ability are protected from Sandstorm damage.           |
|                                                                             |
|   Available To: Sandshrew, Sandslash, Cacnea, Cacturne, Gligar, Diglett,    |
|                 Dugtrio                                                     |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| SERENE GRACE |  Effect percentages double.                                  |
o--------------o                                                              |
|                                                                             |
|   Available To: Jirachi, Chansey, Blissey, Togepi, Togetic, Dunsparce       |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| SHADOW TAG |    Foe's switching and fleeing is prevented.                   |
o------------o                                                                |
|                                                                             |
|   Available To: Wynaut, Wobbuffet                                           |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| SHED SKIN |     Between turns, if this Pokemon is affected by a Special     |
o-----------o     Condition, there is a 1-in-3 chance that it will be healed. |
|                                                                             |
|   Available To: Silcoon, Cascoon, Seviper, Ekans, Arbok, Metapod, Kakuna,   |
|                 Dratini, Dragonair, Pupitar                                 |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| SHELL ARMOR |   Your foe's moves will never land a critical strike.         |
o-------------o                                                               |
|                                                                             |
|   Available To: Shellder, Cloyster, Corphish, Crawdaunt, Omanyte, Omastar,  |
|                 Krabby, Kingler, Lapras, Clamperl                           |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| SHIELD DUST |   Effect percentages are reduced to zero.                     |
o-------------o                                                               |
|                                                                             |
|   Available To: Wurmple, Dustox, Weedle, Caterpie, Venomoth                 |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| SOUNDPROOF |    Sound moves fail when used with this Pokemon in play. See   |
o------------o    the "Ability: Soundproof" section for a list of all such    |
|                 moves.                                                      |
|                                                                             |
|   Available To: Mr. Mime, Whismur, Loudred, Exploud, Voltorb, Electrode     |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| SPEED BOOST |   Speed goes up by 1 level between turns.                     |
o-------------o                                                               |
|                                                                             |
|   Available To: Ninjask, Yanma                                              |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| STATIC |        When a contact move is done to this Pokemon, there is a 30% |
o--------o        chance the foe will become Paralyzed. Those with the Limber |
|                 Ability are immune to this effect. See the "Contact Moves"  |
|                 section for a list of all such moves.                       |
|                                                                             |
|   Available To: Electrike, Manectric, Voltorb, Electrode, Pichu, Pikachu,   |
|                 Raichu, Elekid, Electabuzz, Mareep, Flaaffy, Ampharos       |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| STENCH |        If this Pokemon leads your party, encounter rate goes down. |
o--------o                                                                    |
|                                                                             |
|   Available To: Grimer, Muk                                                 |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| STICKY HOLD |   Held item cannot be stolen.                                 |
o-------------o                                                               |
|                                                                             |
|   Available To: Grimer, Muk, Gulpin, Swalot                                 |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| STURDY |        One-hit KO moves fail when used against this Pokemon.       |
o--------o                                                                    |
|                                                                             |
|   Available To: Aron, Lairon, Aggron, Skarmory, Donphan, Nosepass.          |
|                 Magnemite, Magneton, Onix, Steelix, Pineco, Forretress,     |
|                 Shuckle, Geodude, Graveler, Golem                           |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| SUCTION CUPS |  Forced switching (Roar/Whirlwind) is prevented.             |
o--------------o                                                              |
|                                                                             |
|   Available To: Lileep, Cradily, Octillery                                  |
o-----------------------------------------------------------------------------o

o-------o---------------------------------------------------------------------o
| SWARM |         When your HP fall below 1/3, Bug-type moves deal 1.5x       |
o-------o         normal damage.                                              |
|                                                                             |
|   Available To: Volbeat, Heracross, Beautifly, Ledyba, Ledian, Scyther,     |
|                 Scizor, Spinarak, Ariados, Beedrill                         |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| SWIFT SWIM |    While Rain Dance is in effect, your Pokemon's speed will    |
o------------o    rise. This does not mean "Speed goes up by 1 level" and     |
|                 will still allow you to boost it up six times.              |
|                                                                             |
|   Available To: Magikarp, Luvdisc, Feebas, Horsea, Kingdra, Lotad, Lombre,  |
|                 Ludicolo, Surskit, Clamperl, Huntail, Gorebyss, Relicanth,  |
|                 Goldeen, Seaking, Omanyte, Omastar, Qwilfish, Mantine,      |
|                 Kabuto, Kabutops                                            |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| SYNCHRONIZE |   When this Pokemon becomes poisoned, burned, or paralyzed,   |
o-------------o   that Special Condition is mirrored on the foe. Poison-types |
|                 cannot be poisoned, and Fire-types cannot be burned.        |
|                                                                             |
|   Available To: Ralts, Kirlia, Gardevoir, Natu, Xatu, Abra, Kadabra,        |
|                 Alakazam, Mew, Espeon, Umbreon                              |
o-----------------------------------------------------------------------------o

o-----------o-----------------------------------------------------------------o
| THICK FAT |     Fire- and Ice-type moves deal half their normal damage when |
o-----------o     used on this Pokemon.                                       |
|                                                                             |
|   Available To: Azurill, Marill, Azumarill, Makuhita, Hariyama, Spheal,     |
|                 Sealeo, Walrein, Spoink, Grumpig, Snorlax, Miltank, Seel,   |
|                 Dewgong                                                     |
o-----------------------------------------------------------------------------o

o---------o-------------------------------------------------------------------o
| TORRENT |       When your HP fall below 1/3, Water-type moves deal 1.5x     |
o---------o       normal damage.                                              |
|                                                                             |
|   Available To: Mudkip, Marshtomp, Swampert, Squirtle, Wartortle,           |
|                 Blastoise, Totodile, Croconaw, Feraligatr                   |
o-----------------------------------------------------------------------------o

o-------o---------------------------------------------------------------------o
| TRACE |         Copy the foe's Ability until this Pokemon is recalled.      |
o-------o                                                                     |
|                                                                             |
|   Available To: Ralts, Kirlia, Gardevoir, Porygon, Porygon2                 |
o-----------------------------------------------------------------------------o

o--------o--------------------------------------------------------------------o
| TRUANT |        This Pokemon cannot attack twice in a row.                  |
o--------o                                                                    |
|                                                                             |
|   Available To: Slakoth, Slaking                                            |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| VITAL SPIRIT |  This Pokemon cannot fall asleep by any means, even by Rest. |
o--------------o                                                              |
|                                                                             |
|   Available To: Vigoroth, Mankey, Primeape, Delibird                        |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| VOLT ABSORB |   Whenever an Electric-type move strikes this Pokemon, it is  |
o-------------o   healed by up to 1/4 its maximum HP instead of losing HP.    |
|                                                                             |
|   Available To: Chinchou, Lanturn, Jolteon                                  |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| WATER ABSORB |  Whenever a Water-type move strikes this Pokemon, it will be |
o--------------o  healed by up to 1/4 its maximum HP instead of losing HP.    |
|                                                                             |
|   Available To: Vaporeon, Wooper, Quagsire, Poliwag, Poliwhirl, Poliwrath,  |
|                 Politoed, Lapras, Mantine                                   |
o-----------------------------------------------------------------------------o

o------------o----------------------------------------------------------------o
| WATER VEIL |    This Pokemon cannot be Burned by any means.                 |
o------------o                                                                |
|                                                                             |
|   Available To: Wailmer, Wailord, Goldeen, Seaking                          |
o-----------------------------------------------------------------------------o

o-------------o---------------------------------------------------------------o
| WHITE SMOKE |   The Intimidate Ability and moves that lower stats, such as  |
o-------------o   Growl or Leer, fail when used on this Pokemon.              |
|                                                                             |
|   Available To: Torkoal                                                     |
o-----------------------------------------------------------------------------o

o--------------o--------------------------------------------------------------o
| WONDER GUARD |  This Pokemon can only be directly damaged by weaknesses.    |
o--------------o                                                              |
|                                                                             |
|   Available To: Shedinja                                                    |
o-----------------------------------------------------------------------------o

o---------o-------------------------------------------------------------------o
| ------- |       No special ability.                                         |
o---------o                                                                   |
|                                                                             |
|   Available To: None. Nobody's got it, but it IS there...                   |
o-----------------------------------------------------------------------------o

=================
1e. Contact Moves
=================

These moves are classified as contact moves; that is, certain things may happen
due to your Pokemon coming in contact with the foe, or touching them in some
way.

The following Abilities are affected by contact moves:

o------------o--------------o------------o--------------o------------o--------o
| Cute Charm | Effect Spore | Flame Body | Poison Point | Rough Skin | Static |
o------------o--------------o------------o--------------o------------o--------o

CONTACT MOVE LIST
-----------------

 o--------------------------------------------------------------------------o
 | Aerial Ace          Drill Peck          Leech Life          Scratch      |
 | Ancientpower        Dynamicpunch        Lick                Seismic Toss |
 | Arm Thrust          Endeavor            Low Kick            Shadow Punch |
 | Astonish            Extremespeed        Mach Punch          Skull Bash   |
 | Bide                Facade              Megahorn            Sky Uppercut |
 | Bind                False Swipe         Mega Kick           Slam         |
 | Bite                Fire Punch          Mega Punch          Slash        |
 | Blaze Kick          Flail               Metal Claw          Smellingsalt |
 | Body Slam           Fly                 Meteor Mash         Spark        |
 | Bounce              Focus Punch         Needle Arm          Steel Wing   |
 | Clamp               Frustration         Outrage             Stomp        |
 | Constrict           Fury Attack         Overheat            Strength     |
 | Counter             Fury Cutter         Peck                Submission   |
 | Crabhammer          Fury Swipes         Petal Dance         Superpower   |
 | Cross Chop          Guillotine          Poison Fang         Tackle       |
 | Crunch              Headbutt            Poison Tail         Take Down    |
 | Crush Claw          Hi Jump Kick        Pound               Thief        |
 | Cut                 Horn Attack         Pursuit             Thrash       |
 | Dig                 Horn Drill          Quick Attack        Thunderpunch |
 | Dive                Ice Ball            Rage                Tickle       |
 | Dizzy Punch         Ice Punch           Rapid Spin          Vicegrip     |
 | Double Kick         Iron Tail           Return              Vital Throw  |
 | Double-Edge         Jump Kick           Revenge             Waterfall    |
 | Doubleslap          Karate Chop         Reversal            Wing Attack  |
 | Dragon Claw         Knock Off           Rock Smash          Wrap         |
 o---------------o     Leaf Blade          Rollout          o---------------o
                 o------------------------------------------o

=======================
1e. Ability: Soundproof
=======================

o------------------------------------------------o      Grasswhistle
| The Soundproof Ability negates all moves that  |      Growl
| are based on sound. It's helpful to know which |      Heal Bell
| moves fall into this category, so I've taken   |      Howl
| the liberty of composing this list of moves.   |      Hyper Voice
| Each attack listed to the right is sound-based |      Metal Sound
| and will fail if used on a Pokemon that sports |      Perish Song
| the Soundproof Ability. Although no Pokemon so |      Roar
| far can naturally have the Cacophony Ability,  |      Screech
| it works just like Soundproof. If none of the  |      Sing
| blocked moves are different, why did they      |      Snore
| exclude it? Will it be in Diamond and Pearl?   |      Supersonic
o------------------------------------------------o      Uproar

======================
1g. Special Conditions
======================

Taken from the Pokemon TCG, I use the term "Special Condition" to refer to
major status effects. These can only be inflicted one at a time.

BRN - Burn. Attack stat is cut in half. Damaged by 1/8 max HP between turns. Go
      to a Pokemon Center or use a Rawst Berry, Lum Berry, Burn Heal, Full
      Heal, or Full Restore to cure this condition.

FNT - Faint. Cannot be used in battle. Go to a Pokemon Center or use a Revive,
      Rare Candy (at Lv.99 or lower), or Max Revive to cure this condition.*

FRZ - Freeze. Cannot attack. If Flamethrower or Fire Blast is used on the
      Frozen Pokemon, said Pokemon will defrost. Also, if said Pokemon uses
      Flame Wheel or Sacred Fire, user will also defrost. May defrost after a
      random number of turns. Go to a Pokemon Center or use a Lum Berry, Ice
      Heal, Full Heal, or Full Restore to cure this condition.

PAR - Paralyze. Speed is cut by 75%, 20% chance per turn of being immobilized.
      Have the move Smellingsalt used on you, go to a Pokemon Center, or use a
      Cheri Berry, Lum Berry, Parlyz Heal, Full Heal, or Full Restore to cure
      this condition.

PSN - Poison. HP will drop by 1/16 between turns. The exception to this is if
      the PSN status is inflicted by the use of Toxic or Poison Fang, in which
      case poison damage begins at 1/16 max HP and increases between turns.
      Outside of battle, each Pokemon inflicted with the PSN status will lose 1
      HP for every four steps taken by the Trainer. Go to a Pokemon Center, or
      use a Pecha Berry, Lum Berry, Full Heal, Full Restore, or an Antidote to
      cure this condition.

SLP - Sleep. Cannot attack unless Sleep Talk or Snore is used. Will wear off in
      battle after a random amount of turns. If the SLP status is inflicted by
      use of Rest, it will wear off in two turns (one if the Pokemon has the
      Early Bird Ability). Go to a Pokemon Center, or use a Chesto Berry, Lum
      Berry, Full Heal, Poke Flute, Full Restore, or an Awakening to cure this
      condition.

* - While FNT can be considered a Special Condition, when I tell you to inflict
a Special Condition (like for catching legendaries), I do not mean to inflict
the FNT status, even though a few moves do just that (Horn Drill, for example).

=======================
1h. Evil Status Effects
=======================

These status effects are evil because there's no limit to how many you can put
on a Pokemon. To cure the evil status effects, simply switch out... if you can.
They have no abbreviations, but the list goes like this:

1. Attract.    The foe of the opposite gender falls in love with the user. As a
               result, they have a 50% chance of not attacking. Don't want to
               hurt the ones you love, right? Use the move Attract to obtain
               this effect. Wears off when the user of Attract is recalled.

2. Confuse.    The foe becomes more confused than a hungry baby at a topless
               club, which means there's a 50% that the foe will hurt itself.
               Use Swagger, Flatter, Confuse Ray, Supersonic, Confusion,
               Psybeam, or Water Pulse to obtain this effect. Will wear off
               after a random amount of turns. You may also use a Persim Berry,
               Lum Berry, Full Heal, or Full Restore to cure this condition.
               Note that you can also confuse yourself by using Petal Dance,
               Outrage, or Thrash.

3. Curse.      The foe is afflicted by a vicious curse that takes 1/4 of a
               foe's max HP between turns at a one-time cost of 50% the user's
               max HP. Have a Ghost-type use the move Curse to obtain this
               effect.

4. Disable.    The foe's last successfully performed move is disabled,
               preventing its use for a random number of turns. Use the move
               Disable to obtain this effect. Only one move can be Disabled per
               Pokemon at any given time.

5. Encore.     The last move the foe used will be repeated over 2-6 turns. Use
               the move Encore to obtain this effect.

6. Flinch.     This effect can only be seen if the Pokemon trying to obtain
               this effect is faster than its foe. The foe will retract in fear
               for one turn, preventing them from attacking. Equip a Pokemon
               with the King's Rock item or use Astonish, Bite, Extrasensory,
               Fake Out, Headbutt, Needle Arm, Rock Slide, or Sky Attack to
               obtain this effect.

7. Imprison.   The foe can no longer use moves the user knows. Use Imprison
               on a Pokemon that shares a move with your Pokemon to obtain this
               effect.

8. Seeded.     Seeds are planted on the foe's body, sucking their life away at
               a rate of 1/16 the foe's max HP between turns. Note that Grass-
               types cannot be seeded. Use Leech Seed to obtain this effect.

9. Taunted.    The foe becomes enraged, and in their blind fury can only use
               moves that cause direct damage for two turns. Use Taunt to
               obtain this effect.

10. Tormented. The Pokemon cannot use the same move twice in a row. Use the
               move Torment to obtain this effect.

10. Trapped.   The Pokemon cannot escape battle.  Most will wear off between
               3-5 turns after use. Have either the Arena Trap* or Shadow Tag
               Ability, be a Metal-type against a Pokemon with the Magnet Pull
               Ability, or use Bind, Fire Spin, Ingrain, Mean Look, Sand Tomb,
               Spider Web, Whirlpool, or Wrap to obtain this effect.

               * Flying-types, as well as those with the Levitate and Run Away
               Abilities, are not affected by Arena Trap.

==================
1i. Weakness Chart
==================

+--------+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|        | | | |F| | | | | | | |E| | | | | |
|        | | |P|i| | | | | | | |l| | | | | |
|        | | |s|g| | | | |G| |F|e| | |D|P|N|
|        |G| |y|h| | | |W|r|G|l|c|S| |r|o|o| *******************************
|        |h|D|c|t| |R|F|a|o|r|y|t|t| |a|i|r| Left type attacks the top type.
|        |o|a|h|i|B|o|i|t|u|a|i|r|e|I|g|s|m| *******************************
|        |s|r|i|n|u|c|r|e|n|s|n|i|e|c|o|o|a|
|        |t|k|c|g|g|k|e|r|d|s|g|c|l|e|n|n|l|
+--------+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|   Ghost|2|H|2| | | | | | | | | |H| | | |X|              Key
|    Dark|2|H|2|H| | | | | | | | |H| | | | |              ---
| Psychic| |X|H|2| | | | | | | | |H| | |2| |
|Fighting|X|2|H| |H|2| | | | |H| |2|2| |H|2|   = Normal damage.
|     Bug|H|2|2|H| | |H| | |2|H| |H| | |H| | 2 = Super effective. 2x damage.
|    Rock| | | |H|2| |2| |H| |2| |H|2| |2| | H = Not very effective. .5 damage.
|    Fire| | | | |2|H|H|H| |2| | |2|2|H| | | X = Immune. No damage.
|   Water| | | | | |2|2|H|2|H| | | | |H| | |
|  Ground| | | | |H|2|2| | |H|X| |2| | |2| |
|   Grass| | | | |H|2|H|2|2|H|H| |H| |H|H| |
|  Flying| | | |2|2|H| | | |2| |H|H| | | | |
|Electric| | | | | | | |2|X|H|2|H| | |H| | |
|   Steel| | | | | |2|H|H| | | |H|H|2| | | |
|     Ice| | | | | | |H|H|2|2|2| |H|H|2|2| |
|  Dragon| | | | | | | | | | | | |H| |2| | |
|  Poison|H| | | |H| | | |H|2| | |X| | |H| |
|  Normal|X| | | | |H| | | | | | |H| | | | |
+--------+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

===============
1j. Nature List
===============

  Hardy: (no change)        Bold: +DEF, -ATK            Timid: +SPD, -ATK
 Lonely: +ATK, -DEF       Docile: (no change)           Hasty: +SPD, -DEF
  Brave: +ATK, -SPD      Relaxed: +DEF, -SPD          Serious: (no change)
Adamant: +ATK, -SP.ATK    Impish: +DEF, -SP.ATK         Jolly: +SPD, -SP.ATK
Naughty: +ATK, -SP.DEF       Lax: +DEF, -SP.DEF         Naive: +SPD, -SP.DEF

             Modest: +SP.ATK, -ATK          Calm: +SP.DEF, -ATK
               Mild: +SP.ATK, -DEF        Gentle: +SP.DEF, -DEF
              Quiet: +SP.ATK, -SPD         Sassy: +SP.DEF, -SPD
            Bashful: (no change)         Careful: +SP.DEF, -SP.ATK
               Rash: +SP.ATK, -SP.DEF     Quirky: (no change)

==============================
1k. Frequently Asked Questions
==============================

Ha! I remembered to include it this time!

Question: IS THIS GAME IDENTICAL TO POKEMON RED AND BLUE?

  Answer: Well, not exactly. While 99% of the text, Pokemon locations, and
          Trainers are the same, tiny bits and pieces have been added (like
          names for the Trainers (Picnicker Kelsey, for example)). For more
          information on the changes that have been made, I refer you to the
          "What's New?" section.

Question: I CAN'T MAKE UP MY MIND. WHICH VERSION DO I GET?

  Answer: Get LeafGreen. If you don't have anyone to trade with, LeafGreen can
          net you the most complete Pokedex. And besides, LeafGreen has all the
          cool Pokemon anyway (like Ninetales. If you disagree, you are wrong).

Question: I DON'T HAVE FIRERED/LEAFGREEN. WHAT POKEMON AM I LOSING OUT ON?

  Answer: See section 1b, "Version-Exclusive Pokemon."

Question: I WANT 184 RARE CANDIES, MAX REVIVES, AND MAX ELIXIRS!

  Answer: Too bad. No glitch from the original games works in the new versions,
          including the one that let you get Mew. Nintendo made sure of that
          (even moved a Gambler (Gamer) to be absolutely certain).

Question: CAN I GET MY OLD [Pokemon] BACK FROM [Pokemon game for GB{C}]?

  Answer: No, you can't. As of this game's release, you can get every Pokemon
          back except Mew (unless you've got Pokemon Emerald and the ticket
          that lets you get to "World's Edge Island" where Mew resides) and
          Celebi (unless you trade it from someone who has the JP Colosseum
          Bonus Disc in which you get Celebi). Most Pokemon from Johto are
          found in Pokemon Colosseum, which can also connect to Pokemon Ruby &
          Sapphire. You can connect this game to Pokemon Ruby & Sapphire, but
          not right away; you have to beat the Elite Four and complete a
          certain quest first. You also can't have any series 2 (152-251) or
          series 3 (252-386) Pokemon until you beat the Elite Four.

Question: MOM WON'T BUY THIS GAME FOR ME. LINK ME TO THE ROM!

  Answer: Nah...

Question: FISHING IN RUBY & SAPPHIRE SUCKED! DO THEY KEEP THE SAME METHOD?

  Answer: Actually, no! True to the original, simply use the rod to fish.

Question: MY POKEMON STOPS EVOLVING, BUT I DIDN'T PRESS B! WHAT'S GOING ON?

  Answer: Your Pokemon has a friendship-based evolution, and if it were to
          evolve, your Pokedex would go haywire and explode because it doesn't
          know what your new Pokemon is. To stop this from happening, beat the
          Elite Four and have at least 70 Pokemon owned in your Pokedex to get
          the National Pokedex, which allows entries for all 386 Pokemon. After
          that, just level up.

Question: DO THE BUTTON-PRESSING TRICKS FOR CATCHING POKEMON STILL WORK?

  Answer: They never worked. Nintendo has confirmed that there are no existing
          "tricks" for catching Pokemon. Press all the buttons you want when
          the Poke Ball is being thrown and you can press A and B 500 times for
          all I care. It won't get you anywhere.

Question: WHAT STARTER SHOULD I PICK? WHICH IS THE EASIEST/HARDEST TO RAISE?

  Answer: Professor Oak's got that area covered. Bulbasaur's the easiest to
          raise, because the first two Gyms get thrashed by it, and it evolves
          to its final form the earliest. Squirtle takes a little more time
          than Bulbasaur, but has an easy time against the first Gym, but a
          hard time with the second. Charmander takes the longest to raise and
          has weak attacks for most of its technique-learning life, and gets
          the crap stomped out of it by the first two Gyms. You'll need
          assistance if you pick her.

Question: WHAT DO YOU MEAN BY "COLOR GAMES" AND "METAL GAMES?"

  Answer: Red and Blue (colors), Gold and Silver (metals).

Question: ALT + 130 FOR é!

  Answer: Yeah, I know. It's just that some browsers out there can't see it,
          and no one really cares anyway. "Pokemon" is just fine.

Question: I'M POOR! WHAT'S A FAST WAY TO GET MONEY?

  Answer: If you've defeated the Elite Four at least once, the best spot for
          earning cash is near Selphy's house at Resort Gorgeous, by far.
          Position yourself on the western beach so Jacki (far left), Destin
          (top), Gillian (center), and Celina (below Gillian) are all visible,
          then use the VS Seeker. Assuming all four want to battle, defeating
          them will get you 21,368 money. Activate the Amulet Coin in the four
          battles for a total of 42,736 money. After that, take your 100 steps
          (it should only be around 60 since you have to walk to each person)
          and use the VS Seeker again. You can have over 500,000 money in less
          than thirty minutes. How cool is that?

          Don't have the Amulet Coin? It's upstairs in the building connecting
          Cycling Road and Celadon City. You must have at least 40 Pokemon
          owned in the Pokedex, so make sure you meet that requirement.

Question: THEY TOLD ME MY POKEMON HAS POKERUS. WHAT IS THAT?

  Answer: You have been graced with the most awesome thing since the invention
          of held items, the Pokerus. Pokerus is shown as PKRS on the Summary
          Screen (and only there), and you can find it where a Special
          Condition would normally be shown (it'll only appear if there is no
          Special Condition). What it does is double EV points given from a
          particular battle. For example, for every Diglett your Pokemon
          slaughters, it gets 1 point in Speed. If the slaughterer is infected
          with PKRS, it would receive double the points, or 2. Now let's say
          that this certain Pokemon is equipped with the Macho Brace for double
          points again, or 4. This means that Diglett will give you 4 Speed
          points every time you kill it. Assuming all you run into is Diglett,
          and you always kill it in one shot, it would take you about 20-30
          minutes to complete Speed EV training.

Question: POKERUS EQUALS GREAT... BUT THERE HAS TO BE A CATCH, RIGHT?

  Answer: All good things must come to an end. The same holds true for PKRS.
          After about three days (sometimes less), the PKRS will vanish. Those
          that were already infected with PKRS cannot be infected again.
          However, there is a way to preserve your PKRS: Simply get someone you
          generally don't really care about (in my case, a Lv.5 Pichu, which
          will be how I refer to the sucker you infect), and infect them with
          PKRS. Drop it in the Box (mark it with all four marks so you can
          easily find it) and let it sit there forever. It won't infect your
          Box Pokemon, but the PKRS won't leave, either. Whenever you have
          someone new to infect, bring out Pichu and infect the new guy. Once
          that's done, drop it off again. It's usually helpful to infect
          multiple Pichu so you don't ever have to worry about the PKRS
          mysteriously running out on you.

Question: HOW DO I INFECT MY OTHER POKEMON?

  Answer: Simply keep a healthy Pokemon on your team along with the one with
          PKRS. The healthy Pokemon will eventually become infected (and so
          will your whole team).

Question: I COULDN'T GET TO A WONDERSPOT MACHINE. HOW DO I GET DEOXYS?

  Answer: Like I said before, if you don't have a friend who has one and you
          didn't get one of your own, you *have* to cheat to get it.

Question: WHERE DO I GET A DRAGON SCALE?

  Answer: Beat Double Mode in the Trainer Tower on Seven Island (once). You can
          also get it on the way to Ruin Valley. Simply Surf to the right and
          go as far down as you can (thanks to The Wierdo for this tip).


Question: HOW DO I GET TO FOUR, FIVE, SIX, AND SEVEN ISLAND?

  Answer: You need the Rainbow Pass, which is given to you by Celio. He will
          fork it over after you have the National Pokedex. If you don't have
          it, get 70 owned in your Pokedex and go see Professor Oak.

Question: I BEAT THE ELITE FOUR. WHERE IS LORELEI?

  Answer: She's in the back of Icefall Cave. You'll need Waterfall to get to
          her, and the HM to use it is found in the cave. If none of your
          Pokemon can learn Waterfall, catch a Pokemon there. Most can learn
          it.

Question: WHERE IS THE KEY ITEM 'TEA?'

  Answer: First floor of Pokemon Mansion, talk to the old lady.

Question: HOW DO I GET THE MYSTERYTICKET? I WANT A LUGIA/HO-OH!

  Answer: I don't know, stop asking me. We don't have a legitimate means to get
          the Mysteryticket yet, so quit e-mailing me about it!

Question: HOW DID YOU GET POLIWAG, FLAREON, ETC. BEFORE VIRIDIAN FOREST?

  Answer: I'm surprised you guys can't figure this out. This is what I did.
          I started playing LeafGreen with a completely different team than
          what you see (what you see is my second playthrough team). I took six
          Pokemon, and bred them so I got babies with good natures. I taught
          them some TMs and attached them with cool items (like other TMs and
          the Master Ball). Then I traded them all to a FireRed game. After
          that, I started a new game in LeafGreen. After gaining the ability to
          trade, I caught six Pidgey/Rattata off of Route 1, then traded them
          to FireRed in exchange for the six babies I bred in my previous game
          of LeafGreen. Tada, Lv.5 beatdown squad.

Got an idea for a question? E-mail me and I'll consider it.

=====================================
2. New Beginnings and the First Badge
=====================================

Major Objectives
----------------

* Get acquainted with the controls of the game.
* Meet Professor Oak and receive a Pokemon.
* Meet the professor's grandson, and have your first battle with him.
* Travel through Viridian Forest.
* Earn your first Badge.

Okay, so you're ready to begin your adventure. Begin by turning on your GBA
[SP] and watch the intro screen, re-done (the old one was better, in my
opinion). After you press Start on the title screen, you'll see a few screens
that explain the buttons "in the order of their importance." Then you'll see a
couple screens that's like a pep talk of sorts to get you raring to go on your
new adventure. After this, Professor Oak will introduce himself and Pokemon.

First off, you'll need to tell the professor if you're [going to be playing as
a] male or female. After selecting a gender, you will be prompted to name
yourself. After this, Professor Oak will introduce his grandson and prompt you
to name him. Do so. I called him Gary. And I don't want to hear any "BUT THAT
ISNT HIS NAME U NUB" nonsense. I know that already. For the sake of the game,
I'm going to refer to that young man from here on out as Gary. Don't like it?

-----------------------------> TOO BAD. <----------------------------------

The rest of Oak's speech is garbage.

Before we really get into this, there's something I must say. Be absolutely
sure to talk to and check EVERYTHING. And I mean EVERYTHING. Signs, people,
everything. The reason for this is because of an item you get later. If you
want to complete this item, you'll need to do these things beforehand so you
won't have to come back later.

Now that you've control of yourself, it's time for the menu tutorial. Press
Start and you'll find a list of options.

The first option is for your pack. You don't have any items yet, so it's pretty
bland. You'll be getting many, many items to fill this baby up later on.

The choice below that is your name. This is where you go to see your Trainer
ID, how many Poke Dollars (referred to henceforth as 'money') you currently
have, and how many Badges you've earned. Press A to see the back - the entire
thing's blank... for now. Press A to exit, or B to flip it back to the front.

The next selection is the most important one - Save. Use this to save your
progress. If you don't, you'll regret it.

Below Save is Options. You can change the various options of the game. From top
to bottom, here's what they do:

1. Text Speed.        Cycle left or right to change how fast text appears. The
                      default choice is medium speed, and varies from slow to
                      medium to fast.

2. Battle Scene.      Use this to decide if you want to see the attacks'
                      animation (on) or not (off). 'On' is default.

3. Battle Style.      You can choose to be able to switch out when you faint
                      one of your foe's Pokemon (Switch) or sit there and wait,
                      like in Colosseum and Link Battles (Set). The Switch
                      option is default.

4. Sound.             You can choose to hear the sound through one speaker
                      (Monaural) or two (Stereo). Of course, unless you're
                      wearing headphones, this option's totally useless.

5. Button Mode.       Have them remain as help buttons (Help), have L and R
                      function as left and right, respectively, in menu screens
                      (LR), or have the L button function as A (L=A). "Help" is
                      default.

6. Frame.             Choose one of ten borders to be used for all text boxes
                      and menus. Type 1 is default.

The very last option is Cancel. Use that or press A, B, or Start to exit.

Okay, now that we've finished with that, you can actually maneuver around now!
You find yourself in your room. Walk to your PC and press A to turn it on.
Select "Item Storage" and then "Withdraw Item." Do this in any Pokemon Center
to withdraw items you have stored in your PC. Right now, it only contains a
Potion, which restores the HP of one Pokemon by 20. Press A on the Potion and
select "Withdraw." You don't have a Pokemon to "Give" the Potion to (and even
if you did, Potions aren't hold items, so it would do nothing anyway), so take
your item, close out the PC, head downstairs, and go out of your house.

===============================================
2a. Pallet Town - Shades of Your Journey Await!
===============================================

Try to head north out of the town, and you'll be stopped by Professor Oak. It's
dangerous to travel alone! He'll escort you to his laboratory, where Gary
awaits. Professor Oak says that you can take one of his three Pokemon that sit
to your right. Gary will whine because you get to pick first, and Professor Oak
tells him to know his role. Proceed to choose your partner. From left to right,
it's Bulbasaur, Squirtle, Charmander.

Here are their evolutionary lines:

Bulbasaur  -> (Lv.16) -> Ivysaur    (Lv.32) -> Venusaur
Squirtle   -> (Lv.16) -> Wartortle  (Lv.36) -> Blastoise
Charmander -> (Lv.16) -> Charmeleon (Lv.36) -> Charizard

Bulbasaur's line is all Grass/Poison, and Squirtle's is pure Water. Charmander
and Charmeleon are both pure Fire, but gains a Flying type when Charmeleon
evolves.

After choosing your starter, you'll get to name it. Joyous day.

Gary's starter depends on yours. If you pick Bulbasaur, he'll take Charmander.
If you choose Charmander, he'll want Squirtle, and if you decide on Squirtle,
he opts for Bulbasaur. Now that you're both in possession of your first
Pokemon, everyone's happy, and you've unlocked the Pokemon sub-menu. Press
Start to look at it.

Now might be a good idea to save your game.

When you try to leave, Gary will challenge you to a fight.

=================
2b. Gary Battle 1
=================

My Pokemon:

o------------o-----o
|    Name    | Lvl |
o------------o-----o
|  Squirtle  |  5  |
o------------o-----o

Gary's Pokemon:

        Find your starter. Gary's team
          is in the column below it.

o---------------o---------------o---------------o
|   Bulbasaur   |   Charmander  |    Squirtle   | <- Which one's your starter?
o---------------o---------------o---------------o
|Charmander....5|Squirtle......5|Bulbasaur.....5|
o---------------o---------------o---------------o

Money: 80

In battle, there are four options. They are:

FIGHT    BAG
POKEMON  RUN

Select 'FIGHT' to look at your current moves. The 'BAG' command allows you to
use an item. Note that you cannot use items in a Link Battle. 'POKEMON' allows
you to switch [one of] your current Active Pokemon with one in your reserves
(unless specific circumstances disallow switching). 'RUN' does just that. You
will attempt to flee from a battle. Note that you cannot flee from a Trainer
battle.

Select 'FIGHT' and choose either Scratch or Tackle, depending on who your
starter is, to beat on your foe. It shouldn't happen, but if your HP get too
low, don't hesitate to use that Potion you got from the PC at home. After all,
it's not like they're hard to come by.

Defeat your foe to earn enough experience to advance to Lv.6.

Gary will leave. Do the same.

================
2c. Leaving Home
================

You can now leave to Route 1. Don't forget that from this point, your mom will
serve as your own personal Pokemon Center.

o-------------------------o
| ROUTE 1 POKEMON LISTING |
o-------------------------o
| Rattata (Common)        |
| Pidgey  (Common)        |
o-------------------------o

There'll be a guy that you can't miss as you pass through Route 1. Talk to him,
and you'll be one Potion richer.

To the north lies Viridian City.

===============================================
2d. Viridian City - An Eternally Green Paradise
===============================================

Lots of different things here. Wander around. The building with a red roof is a
Pokemon Center. All major locations have one, so don't be shy about running to
the nearest town or city and healing up - it's totally free. Simply talk to the
lady behind the counter and choose Yes.

So, what now?

There's a Gym here, but the Leader appears to be out. Huh. Well, that's odd.

o--------------------------o If you want, you can battle the Pokemon that are
| ROUTE 22 POKEMON LISTING | found here for some experience. You can't catch
o--------------------------o anything yet, so just concentrate on getting used
| Rattata (Common)         | to battling and raising your Pokemon's level. Once
| Spearow (Rare)           | you get Poke Balls, lazy Charmander Trainers who
| Mankey  (Uncommon)       | don't want to raise her until she learns Metal
o--------------------------o Claw should capture a Mankey for assistance later.
Bulbasaur-havers may want to get a Spearow from here or a Pidgey from Routes 1
or 2 (although that would mean leveling up Pidgey until she learns Gust (Lv.9),
and Spearow already starts with a Flying-type attack) and use their Flying
attacks to obliterate the bugs that lace Viridian Forest.

After you've killed your share of Pokemon from Route 22, stay away from there.
The only thing there is the entrance to Victory Road, and since you don't have
all the Badges, you're not going to get very far; even if you did, you'd be
spanked thoroughly by the Trainers and wild Pokemon there.

If you try to head north out of the city, you'll be stopped by a cranky old man
who hasn't had his morning coffee and won't let you pass.

The only thing left to do is visit the building with a blue roof. This, as the
"MART" sign indicates, is a PokeMart. You can purchase various things here...
but not yet. Immediately upon entering, the clerk recognizes you and asks
(well, more like forces, actually) you to deliver a package to Professor Oak.

==================
2e. Back to Pallet
==================

If you leave south out of the city, you'll see the brown ledges that are in
your way. These ledges can be jumped from if you're coming from the north side,
so do this to avoid every patch of grass on Route 1. Of course, you'll still
have to suffer and walk through the last one. Upon arrival, heal if you need to
and enter Oak's lab.

The professor will take his package from you, and Gary will walk in. Oak will
give each of you...

================
2e1. The Pokedex
================

With each new game, we get a new Pokedex, and FireRed and LeafGreen follow the
same pattern. There are several ways to view your Pokemon using this, making it
very easy to find the Pokemon you're looking for. Let's go over how it works:

The main mode is Numerical. It will show every Pokemon you've ever seen before,
according to their assigned Pokedex number. To the right it will show that
Pokemon's type(s). If you've owned it before, a Poke Ball symbol will appear to
the left of the Pokemon's name.


There are several in-depth modes, and if you know what category the Pokemon you
want falls into, it can be much easier than going through Numerical.

More or less, this is what you can expect to find in them (not always true):

Grassland - These Pokemon like the open air and freedom of the grasses you can
            find all over.

Forest - These Pokemon are most at home in forests, where trees are abundant,
         but space is not.

Water's-edge - These Pokemon inhabit any water that isn't the ocean.

Sea - These Pokemon live in the open sea, free of restrictions.

Cave - These Pokemon avoid daylight and prefer the darkness of caves.

Mountain - These Pokemon like the high reaches of mountainous regions.

Rough-terrain - These Pokemon are like the Grassland Pokemon, but they prefer
                to live in an area less touched by humans.

Urban - These Pokemon can be found alongside humans.

Rare - These Pokemon are rare and hard to find. This doesn't necessarily mean
       they're one-of-a-kind.

(The last four are search modes, used to find a Pokemon quickly.)

A to Z - List owned Pokemon in alphabetical order.

Type - List owned Pokemon by type.

Lightest - List owned Pokemon, lightest first.

Smallest - List owned Pokemon, smallest first.

The last option is Exit.

Professor Oak will also bestow five Poke Balls upon you to be used to capture
Pokemon. Spiffy. Leave now.

If you want, you can head next door to Gary's house. His sister will give you
the Town Map, which displays all of Kanto. Use the D-pad to move around the map
and view the name of an area. If you press A on a landmark (not a city), it
will tell you a little bit of information about the place you just examined
(thanks to The Wierdo for pointing this out).

=================
2g. Past Viridian
=================

Head to Viridian City. We can enter the PokeMart and buy things now, so why
don't you do that? At least browse...

o---------------------------o
|  VIRIDIAN CITY SHOP LIST  |  If you want to actually catch things, you might
o---------------------------o  want to buy a few more Poke Balls. It would be
| Poke Ball............$200 |  wise to pick up one or two Antidotes, as well.
| Potion...............$300 |
| Antidote.............$100 |
| Parlyz Heal..........$200 |
o---------------------------o

Head left as if you're going to Route 22, but head north at the last second
through a gap between the rock and fence. Follow this path to the end to find a
Potion.

=================
2f. Gary Battle 2
=================

If you want, you can battle Gary the second time you come to Viridian City.
Leave west out of the city to Route 22 and cut through the patch of grass. Take
a few steps west and he'll challenge you.

My Pokemon:

o------------o-----o------------o-----o------------o-----o
|    Name    | Lvl |    Name    | Lvl |    Name    | Lvl |     Breeding wins.
o------------o-----o------------o-----o------------o-----o
|   Poliwag  |  5  |   Machop   |  7  |   Grimer   |  5  |
o------------o-----o------------o-----o------------o-----o
|   Pidgey   |  4  |   Flareon  |  6  |  Mr. Mime  |  7  |
o------------o-----o------------o-----o------------o-----o

Gary's Pokemon:

        Find your starter. Gary's team
          is in the column below it.

o---------------o---------------o---------------o
|   Bulbasaur   |   Charmander  |    Squirtle   | <- Which one's your starter?
o---------------o---------------o---------------o
|Pidgey........9|Pidgey........9|Pidgey........9|
|Charmander....9|Squirtle......9|Bulbasaur.....9|
o---------------o---------------o---------------o

Money: 144

If you only have one Pokemon, I suggest not doing this battle. I mean, you
don't have to raise a new Pokemon only for this fight. Just catch one so you
can switch out to it in case Pidgey abuses Sand-Attack. Otherwise, you
shouldn't have much trouble.

Past Viridian (continued)
-------------------------

Back in the main portion of the city, going north will reveal that the old man
is much more cheerful now that he's had his cup o' joe. To show his
cheerfulness, he'll show you how to capture a Pokemon. After he's finished,
he'll give you the Teachy TV. Watching this will give you various tutorials on
different aspects of playing the game, starring the Poke Dude. As you progress
through the game, a few more tutorials become available.

Poke Balls can be found in the pack. Use left and right to cycle through the
different pockets.

The basic technique for capturing Pokemon is to whittle away HP until they're
in the red, inflict a Special Condition, then throw. It doesn't always take
exactly those tactics (higher-level Balls can catch lower-level Pokemon without
them taking so much as 1 HP of damage), but it's the general gist of things.

Route 2 awaits you. It's worthless right now because you can literally only
explore half of it, so continue on to Viridian Forest.


===================
2g. Viridian Forest
===================

Upon entry, you'll get a neat FPV (First-Person View) of the forest entrance.
This'll happen every time you enter a major location, even after the first time
you've been there.

                                      CATCH A CATERPIE. It's awesome. You see,
o----------------------------------o  Caterpie evolves into Metapod at Lv.7,
| VIRIDIAN FOREST  POKEMON LISTING |  who in turn evolves into Butterfree at
o----------------------------------o  Lv.10. Butterfree's Compoundeyes Ability
| Caterpie (Common)                |  multiplies the accuracy of all its moves
| Metapod  (Uncommon, LG)          |  by 130%, making it lethal at this stage
| Metapod  (Rare, FR)              |  of the game because it can inflict
| Weedle   (Common)                |  Special Conditions without breaking a
| Kakuna   (Uncommon, FR)          |  sweat. Lucky for you, if you choose not
| Kakuna   (Rare, LG)              |  to catch a Caterpie, you won't even SEE
| Pikachu  (Rare)                  |  Butterfree until you've got at least two
o----------------------------------o  Badges, so no worries, but wouldn't you
                                      like to have some multi-eyed doom as a
                                      part of YOUR team?

Okay. Head up and to the left upon entry to find a Poke Ball. Backtrack to the
entrance, and head right to find a Potion.

Head north from there and you'll find your very first Trainer! What luck!

Bug Catcher Rick                         o----------------------------------o
Weedle, Lv.6; Caterpie, Lv.6            / Beware of Weedle's Poison Sting! /
Money: 72                              o----------------------------------o

Continue north for another Trainer.

Bug Catcher Doug
Weedle, Lv.7 (x2); Kakuna, Lv.7
Money: 84

More going north yields an Antidote. If you're Poisoned from Weedle's Poison
Sting attack, use this to rid yourself of it. You don't have a lot of HP, so
poison damage can really hurt.

If you head to the right, then up, you'll find another Trainer.

Bug Catcher Anthony
Caterpie, Lv.7; Caterpie, Lv.8
Money: 96

Continue west to find a Trainer, but he won't fight you unless you initiate
contact.

Bug Catcher Charlie
Metapod, Lv.7 (x2); Caterpie, Lv.7
Money: 84

Keep following the path until you come to a fork. Take the right path to find a
Potion.

Retrace your steps and continue on to find Viridian Forest's last Trainer.

Bug Catcher Sammy
Weedle, Lv.9
Money: 108

After defeating him, continue north to find the forest's exit. Head through the
gate and leave Route 2 to reach Pewter City.

===================================
2h. Pewter City - A Stone Gray City
===================================

There's nothing of importance here, save the Gym - at least, not right now,
anyway. You can check the Mart for some brand new items.

o-------------------------o Nothing as of yet can Burn you, so you won't need
|  PEWTER CITY SHOP LIST  | to buy the Burn Heals. You can be put to sleep for
o-------------------------o the first time in a while, so it wouldn't hurt to
| Poke Ball..........$200 | get one or two Awakenings, as well as a few Escape
| Potion.............$300 | Ropes for quick exits when you're hurting. If you
| Antidote...........$100 | lack the money (and I don't know how that can be,
| Parlyz Heal........$200 | unless you went psycho when buying Poke Balls and
| Burn Heal..........$250 | bought 15 more of them), you might choose to buy a
| Awakening..........$200 | Repel, which blocks all wild Pokemon whose level is
| Escape Rope........$550 | lower than your Active Pokemon for 100 steps.
| Repel..............$100 | They're way cheaper than Escape Ropes, and one or
o-------------------------o two can get you out of a fix if you need them.
Even if you don't need them, buy a few now; they get much more expensive later.

Speaking of the Mart, if you talk to the man standing next to it and answer
"No," he'll escort you to the Museum, which means nothing to you right now.

There's a hidden Poke Ball in the patch of light grass in the upper left corner
of the city. Stand next to the fence and take two steps up and one step left.
Face up and press A to claim your prize.

The only other exit out of the city is due east, and if you try that, a man
will tell you that Brock's looking for new challengers. Then he'll escort you
to Pewter City's Gym.

Put him out of a job and go there yourself.

===================
2i. Pewter City Gym
===================

Quite the tiny Gym, isn't it?

There's only one lowly for you to smash here, unfortunately:

Camper Liam
Geodude, Lv.10; Sandshrew, Lv.11
Money: 220

You might need to heal after defeating the aforementioned Camper. If you

don't, you won't need much help to waste the Leader.

==========================================
2j. Brock, the Rock-Solid Pokemon Trainer!
==========================================

The first of Kanto's eight Gym Leaders, Brock will provide a challenge for
those who have neglected to raise their Pokemon... or those without Bulbasaur
or Squirtle.

My Pokemon:

o------------o-----o------------o-----o------------o-----o
|    Name    | Lvl |    Name    | Lvl |    Name    | Lvl |
o------------o-----o------------o-----o------------o-----o
|   Poliwag  |  8  |   Machop   |  11 |   Grimer   |  9  |
o------------o-----o------------o-----o------------o-----o
|   Pidgey   |  10 |   Flareon  |  9  |  Mr. Mime  |  10 |
o------------o-----o------------o-----o------------o-----o

Brock's Pokemon:

o------------o-----o------------o-----o
|    Name    | Lvl |    Name    | Lvl |
o------------o-----o------------o-----o
|   Geodude  |  12 |    Onix    |  14 |
o------------o-----o------------o-----o

Money: 1400

If you picked Bulbasaur or Squirtle, there is NO REASON AT ALL you should lose
this fight. None whatsoever. The only way you can not have shame befall you is
if you chose Charmander, and your only other offense is a Pidgey, and even
then, she (Charmander) should have at least known Metal Claw. Using Bulbasaur's
Vine Whip or Squirtle's Water Gun should faint each of Brock's Pokemon in one
blow. If you've got a Charmander, you might want to be careful if you decide to
pit your deadly minion known as Butterfree against either Onix or Geodude -
both of them know Rock Tomb, to which our favorite insect has a double weakness
to, guaranteeing its demise in one shot. In the event your Pokemon survives the
hit, Rock Tomb will lower your Speed by 1 level. Crush Brock and his Rock-types
to earn the Boulderbadge, the ability to use Flash out of battle, the TM Case
if you don't have it already (Equip a TM to a Pokemon, trade it to another
game, start a new game, get the Pokemon back, and remove the TM to have it
magically appear in your inventory), and TM39, Rock Tomb.

===============
2k. TM... what?
===============

The TM Case is an item that holds any TM (Technical Machine) or HM (Hidden
Machine) that you have in your possession (You'll notice later that they put
the HMs on top this time! It's about time!). They look like CDs, but hey, I'm
not arguing or anything... Find this item in your Key Items section - it sorta
resembles a yellow flashlight... kinda.

Just a little!

======================================================
3. Speed, Bad Guys, Greedy Nerds, and the Second Badge
======================================================

Major Objectives
----------------

* Meet Team Rocket.
* Teach someone the importance of sharing.
* Traverse Nugget Bridge.
* Meet Bill.
* Earn your second Badge.

All right! We're one Badge closer to being able to go to Victory Road. Since
you've defeated Brock, the man blocking the east exit will be gone, but
someone's in his place...

=================================
3a. Go Fast. Quick, Like a Bunny.
=================================

The man who wouldn't let you pass earlier has been replaced by one of Professor
Oak's Aides, who will bestow the Running Shoes upon you. Hold B to sprint.

Once you've been speedyfied, you can finally leave Pewter City. Head to Route 3
and find that it's infested with Trainers.

Lass Janice                    Bug Catcher Colton
Pidgey, Lv.9 (x2)              Caterpie, Lv.10 (x2); Weedle, Lv.10
Money: 144                     Money: 120

Youngster Ben
Rattata, Lv.11; Ekans, Lv.11
Money: 176

Be warned that if you try and skip Greg by going above him, you'll be ambushed
by Sally to his right... and you'll still have to fight him after you finish.

Bug Catcher Greg
Weedle, Lv.9; Kakuna, Lv.9; Caterpie, Lv.9; Metapod, Lv.9
Money: 108

From this point, you've got the choice to either jump the ledge and fight the
Trainer below you...
                       o-----------------------------------------------o
Youngster Calvin      / If you do decide to battle him, you'll have   /
Spearow, Lv.14       /      to jump the ledge and go back around.    /
Money: 224          o-----------------------------------------------o

Find the dark patch on Calvin's little plateau for a free Oran Berry.

...or skip him and battle the one to the right.

Lass Sally
Rattata, Lv.10; NidoranF, Lv.10
Money: 160

Now we can finally continue on.
                                         o------------------------------------o
Bug Catcher James                       / Your Pokemon are probably going to /
Caterpie, Lv.11; Metapod, Lv.11        / be a bit out of shape after all of /
Money: 132                            / those battles, so it might be wise /
                                     / to heal them and restore their PP. /
                                    o------------------------------------o

o---------------------------o If your luck is as bad as mine is, you'll find
|  ROUTE 3 POKEMON LISTING  | that Jigglypuff successfully uses an inaccurate
o---------------------------o Sing attack almost every time. For that, you'll
| Rattata    (Common)       | need to either walk around with sleeping Pokemon
| Pidgey     (Common)       | until you find a Pokemon Center or make use of
| Spearow    (Common)       | the Awakenings I recommended to you earlier. As
| Jigglypuff (Uncommon)     | far as Pokemon go, you can also pick up both
| NidoranM   (Uncommon, FR) | Nidoran, but unless you're obsessed with filling
| NidoranM   (Rare, LG)     | your Pokedex as soon as possible, I suggest
| NidoranF   (Uncommon, LG) | waiting until later and just capturing whichever
| NidoranF   (Rare, FR)     | one is easier to catch in your version. Which one
| Mankey     (Rare)         | you get doesn't matter; both Nidoking and
o---------------------------o Nidoqueen are good fighters in their own right.

                      o-------------------------------------------------------o
Lass Robin           / Jigglypuff's Cute Charm Ability can and will Attract  /
Jigglypuff, Lv.14   / your Pokemon if they are the opposite gender (and in  /
Money: 224         / this case, male) if you physically strike Jigglypuff. /
                  o-------------------------------------------------------o

Robin's the last Trainer on Route 3. Head east and then north to reach the end
of the Route, as well as a Pokemon Center, but let's not go inside quite yet.
Do you see the three rocks to the left of the building? Stand next to above the
middle rock and press A facing left or right (depending on which side of the
rock you're on) to find a Persim Berry, which adds the Berry Pouch to your Key
Items pocket if you don't have it already (are there berries before this?).

Still can't find it? Look at this:        O = rock
                                          X = where you stand
      O    X@X  O                         @ = Persim Berry
            O

=========================
3b. Let's Buy a Magikarp!
=========================

If you talk to the man in the upper left corner of the first floor of the
Pokemon Center, he'll offer to sell you a Magikarp for 500 money. The Magikarp
is Lv.5, and won't learn anything until Lv.15; it evolves at Lv.20. All it
knows is Splash. If you feel like raising it, place it in the lead of your
party, switch it out so it gets experience and doesn't die, then switch it
back in with each new Pokemon. It's a slow, surefire method for leveling up.

To the right lies Mt. Moon. Let's not keep those new Pokemon waiting, shall we?

============
3c. Mt. Moon
============

o---------------------------o
| MT. MOON  POKEMON LISTING |
o---------------------------o       o --------------------------o
| Zubat    (Common)         |      / Paras will only appear on /
| Geodude  (Uncommon)       |     / the B1 level of Mt. Moon. /
| Paras    (Common)         |    o---------------------------o
| Clefairy (Rare)           |
o---------------------------o

You'll get a FPV of the cave's entrance upon entering.

Once inside, you'll be able to see an item ball on the ground. No one's around
to claim ownership of it, so it's all yours. Inside is TM09, Bullet Seed.

There's a Parlyz Heal lying up and to the left of the Bug Catcher to the north
of the TM, but what say we dispose of him first? Not like he's a threat or
anything...

Bug Catcher Kent
Weedle, Lv.11; Kakuna, Lv.11
Money: 132

Head back towards the entrance and you'll see a girl standing next to a sign.
If you enter her line of sight, she'll challenge you to a battle.

Lass Iris                     o-------------------------------------------o
Clefairy, Lv.14              / Clefairy also has the Cute Charm Ability. /
Money: 224                  o-------------------------------------------o

Continue on the path and you'll find a ladder. Descend it and follow the path
(this small path is where you'll find Paras). Go down the second ladder and
take one step to the right to be ambushed by a Team Rocket Grunt.

Team Rocket Grunt
Sandshrew, Lv.11; Rattata, Lv.11; Zubat, Lv.11
Money: 352

On a platform to the right of this Grunt lies a Star Piece. This item (among
others) is specifically designed for increasing the amount of money you have;
it has no use in or out of battle. Go back to the main floor and head south
from here and you'll find that a wall blocks you. Take the left side to find a
Potion, and another Trainer.

Super Nerd Jovan
Magnemite, Lv.11; Voltorb, Lv.11
Money: 264

After defeating him, you can go up and fight the Trainer that's in between two
walls if you want.

Bug Catcher Robby
Caterpie, Lv.10 (x2); Metapod, Lv.10
Money: 120

Continue on the right side and pick up the Rare Candy and Escape Rope. Be sure
to go north a little more and talk to the man next to the rocks before heading
left to continue your onslaught of the cave.

Lass Miriam
Oddish, Lv.11; Bellsprout, Lv.11
Money: 176

Continue left and head down the stairs. You'll find a Team Rocket Grunt here.

Team Rocket Grunt
Zubat, Lv.11; Ekans, Lv.11
Money: 352

That wasn't so hard, was it? On the platform above him lies TM46, Thief. The
rock to his right contains a hidden Ether. Take both items and head back to the
main floor of Mt. Moon. The path now is quite straightforward, so just continue
on until you reach the end of the cave (which isn't far).

Youngster Josh
Rattata, Lv.10 (x2); Zubat, Lv.10
Money: 160
                                        o------------------------------------o
Hiker Marcos                           / Don't forget the Moon Stone by the /
Geodude, Lv.10 (x2); Onix, Lv.10      / exit. It's one of only 4 in Kanto! /
Money: 360                           o------------------------------------o

Go down the stairs and follow the underground paths. When you get to the main
rooms, head north to find a Revive. Then head right and battle the Grunt.

Team Rocket Grunt                   o-----------------------------------------o
Rattata, Lv.13; Sandshrew, Lv.13   / Veterans of this series will remember a /
Money: 416                        / vicious Lv.16 Raticate this guy used to /
    o----------------------------o have. Since it knew Hyper Fang as well  /
   / as Quick Attack, it decimated entire teams without breaking a sweat. /
  o----------------------------------------------------------------------o

After that joyful battle, all you have to do is follow the straightforward path
all the way to the end, where one last Grunt awaits you.

Team Rocket Grunt
Rattata, Lv.13; Zubat, Lv.13
Money: 416


Head north a bit. Do you see the rock in between the two walls? Examine that
rock to find the second Moon Stone. The man standing near here is the last
fight of this cave. It seems that he's found two rare fossils of long-extinct
Pokemon, but he's not willing to share. Looks like we're going to have to rough
him up a little and see if he changes his tune.

Super Nerd Miguel
Grimer, Lv.12; Voltorb, Lv.12; Koffing, Lv.12
Money: 288
 If
Not wanting to get beaten any more badly than he already has, Miguel agrees to
share the fossils with you. You only get one, so choose wisely. The question
is, which one do you want?

==================
3d. Dome or Helix?
==================

The Dome Fossil contains the remains of Kabuto, while the Helix Fossil holds
the remains of Omanyte. Both Pokemon are Rock/Water in type, and both carry the
Swift Swim Ability. Omanyte has the Shell Armor Ability as well, but it does
the same thing as Kabuto's Battle Armor - prevents the foe's critical hits.
Overall, it's a matter of which one you like better. I picked Helix, because I
believe Omastar (Omanyte's evolution) is better battle-wise. Moving on!

===================================
3e. The Point of No Return... Sorta
===================================


We've almost reached this point, but we have just a few more things to do. Once
you make your selection of fossil, Miguel will take the other one. Pick up the
Antidote on your way out and enjoy your well-deserved dose of sunlight. If you
move to the right, you'll notice two men facing each other. These are Move
Tutors who will teach ONE of your Pokemon a move. These moves come from the
color TM list, and, like TMs, can only be used ONCE. The man on the left will
teach Mega Punch; the other, Mega Kick. I suggest not using them. At least, not
right now. A bit further and you'll find TM05, Roar.

Step on the square below the TM and go straight down. After you jump the second
ledge, you should be able to just press A for a Razz Berry. If not, get in the
upper right corner and take a step down and face left or step left and face
down. Either way, press A for the berry. Just a little bit more and you'll see
a patch of grass, followed by a path if you continue right.

This is the point of no return. If you jump either of these ledges, you will be
stuck in the northeast region of Kanto until you earn the right to use Fly out
of battle and have obtained it (Fly). When you're ready, go ahead and jump.

o---------------------------o
|  ROUTE 4 POKEMON LISTING  |
o---------------------------o
| Rattata    (Common)       | The only new faces here are Ekans and Sandshrew.
| Ekans      (Uncommon, FR) | Pick one up and be on your way.
| Sandshrew  (Uncommon, LG) |
| Spearow    (Common)       |
| Mankey     (Rare)         |
o---------------------------o

========================================================
3f. Cerulean City - A Mysterious, Blue Aura Surrounds It
========================================================

o---------------------------o As you can see, they have a new item, the Super
|  CERULEAN CITY SHOP LIST  | Potion. While it costs more than twice the money
o---------------------------o for a Potion, it heals 50 HP, which can prove
|  Poke Ball..........$200  | quite useful. Someone needs to inform the manager
|  Super Potion.......$700  | of this shop that Repels are in very high supply
|  Potion.............$300  | and are NOT worth 350 money. I hope you bought
|  Antidote...........$100  | some. Some of these items aren't even worth your
|  Parlyz Heal........$200  | time (namely, the Burn Heal and Escape Rope),
|  Burn Heal..........$250  | but enough about that. Welcome to Cerulean City!
|  Awakening..........$250  | First things first. Head right and then north to
|  Escape Rope........$550  | find two houses next to each other. Enter the one
|  Repel..............$350  | on the left. A man lives here who will explain
o---------------------------o the different benefits of each Badge. Leave
through the back door and find five flowers in a W shape on the far right.
Search the empty area in the middle on the bottom of this 'W' to find a Rare
Candy. Leave this man's house and enter the house next door. In this home is a
man who creates things from Berry Powder. Berry Powder is made upstairs in
Pokemon Centers, and makes use of the new wireless adapter feature of this
game. You'll need another person if you want to crush berries into Berry
Powder, but what to store them in? We certainly don't want our Berry Pouch
getting dirty. However, this guy's a real nice bloke, and he'll give you your
very own Powder Jar. Leaving here and going south a bit, we find a shop that
will make your life complete! This guy has one on sale for the low, low price
of 1,000,000 money!

What do you say? Interested?
   > I'll take one
     Don't need it

Well, nope. Not getting it. Your wallet only holds up to 999,999 money, one
less than they demand. Darn. -__- Even if you could afford the million money,
the amount of time you would spend earning that million would be, well,
phenomenal, to say the least. Don't worry, though - we'll find a way to get it.
We have the important stuff out of the way, so save your game if you haven't
already, head towards the bridge on the north side of the city, and get ready
for a familiar face.

=================
3g. Gary Battle 3
=================

My Pokemon:

o------------o-----o------------o-----o------------o-----o
|    Name    | Lvl |    Name    | Lvl |    Name    | Lvl |
o------------o-----o------------o-----o------------o-----o
|   Poliwag  |  15 |   Machop   |  17 |   Grimer   |  15 |
o------------o-----o------------o-----o------------o-----o
|   Pidgey   |  14 |   Flareon  |  14 |  Mr. Mime  |  14 |
o------------o-----o------------o-----o------------o-----o

Gary's Pokemon:

        Find your starter. Gary's team
          is in the column below it.

o---------------o---------------o---------------o
|   Bulbasaur   |   Charmander  |    Squirtle   | <- Which one's your starter?
o---------------o---------------o---------------o
|Pidgeotto....17|Pidgeotto....17|Pidgeotto....17|
|Rattata......15|Rattata......15|Rattata......15|
|Abra.........16|Abra.........16|Abra.........16|
|Charmander...18|Squirtle.....18|Bulbasaur....18|
o---------------o---------------o---------------o

Money: 288

One should note that you CAN go beat Misty first, but I'd wait until you've met
Bill before attempting that, as Misty is extremely hard if you're weak and will
annihilate you if your Pokemon's levels aren't close to or higher than hers
(~20). Her Pokemon are fast, so you can't hope to win on type matching alone.

If you fought Gary west of Viridian, you found that he had a Pidgey, which has
evolved. Of course, that doesn't really mean much, considering it IS, after
all, only Pidgeotto (who is pretty weak to say the least). Abra's only move is
Teleport, which, when used properly, can do up to a grand total of ZERO DAMAGE.
You'll have to hope he doesn't teleport from this battle, or else you won't get
any experience... oops. Silly me, I forgot. This isn't a wild battle, which
means Abra is free experience. Bring in that Magikarp if you bought it and
Splash it to death for some nice experience. Gary hasn't evolved his starter
yet, which could be a good thing if you're weak, but bad if you're strong and
need the higher exp. from a strong Pokemon. Oh well.

Don't worry. Gary will get much harder to beat in the future. After sending him
packing, he'll come back. Not to taunt you more, but to give you a new item,
the Fame Checker. This worthless item is why I told you to talk to EVERYTHING.
What this thing does is let you recall things that have been said about famous
people. Almost anything that talks about a certain person (all of this is
covered in the Fame Checker section) will add that thing to the Fame Checker,
whether it be a sign, a person, or a piece of paper on the wall. You'll find
people throughout the entire game who will talk about people you met ages ago,
so don't worry about having those blank spots.

Gary will leave again, allowing you access to Nugget Bridge and the rest of
Kanto's northeastern side.

=================
3h. Nugget Bridge
=================

"People call this the Nugget Bridge! Beat us five Trainers and win a fabulous
prize! Think you got what it takes?"

Cale will tell this to you before he challenges you, and that's the gist of it:
beat the five Trainers of increasing difficulty, starting with Cale himself.

Bug Catcher Cale
Caterpie, Lv.10; Weedle, Lv.10; Metapod, Lv.10; Kakuna, Lv.10
Money: 120

Lass Ali
Pidgey, Lv.12; Oddish, Lv.12; Bellsprout, Lv.12
Money: 192

Youngster Timmy
Sandshrew, Lv.14; Ekans, Lv.14
Money: 224

Lass Reli                           o-----------------------------------------o
NidoranM, Lv.16; NidoranF, Lv.16   / Careful of their Ability, Poison Point! /
Money: 256                        o-----------------------------------------o

Camper Ethan
Mankey, Lv.18
Money: 360

Hooray, you've done it! Before you go claiming your prize, take a look in your
wallet. Are you short on money? If you don't have as much money as you'd like,
then go to the Pokemon Center and deposit your entire team. Withdraw someone
weak (like that Lv.5 Magikarp you should have bought) and then come back here.

This is still a good tip for those who are financially secure, so read anyway.
Talk to the man after Ethan to receive a Nugget and an offer to join Team
Rocket. While I've shouted "YES! YES! I'M SAYING YES HERE!" on several
occasions at the screen, it doesn't help. Your character will refuse the offer,
and he'll fight you because you need convincing.

Team Rocket Grunt
Ekans, Lv.15; Zubat, Lv.15
Money: 480

If you like your money total, waste this guy and be on your way.

If not, you should now have that lone Magikarp facing off against Ekans, who
will waste no time in killing it. Your Pokemon has been fainted, and you lose
half your money... but you're one Nugget richer. If you go back to see the
Grunt again, he will give you ANOTHER Nugget and ANOTHER offer and ANOTHER
battle. Lose again, and you lose half your money again. Return to the Grunt to
receive a THIRD Nugget. See the pattern? Do this 10 times and you'll have an
easy 50,000 money in ITEMS. You can become rich quite easily this way.

Note: I accidentally erased the e-mail of the guy who submitted this tip to me.
E-mail me so I can give you credit!

After this, you're free to continue on your way.

============================
3i. The Road to Bill's House
============================

The road to Bill's house is laced with new Pokemon and Trainers, so it would be
wise to head back for a quick heal. When you're ready, go forth.

o---------------------------o Route 25's Pokemon listing is the same as this.
| ROUTE 24 POKEMON LISTING  | Wow, what's this? You can't catch tons of Rattata
o---------------------------o anymore! It's been replaced by Pidgey, and you'll
| Pidgey     (Common)       | be seeing a lot of them. Much like Gary's Abra,
| Abra       (Uncommon)     | the wild Abra know only Teleport, which makes
| Weedle     (Uncommon)     | capturing them very difficult. If you've got
| Kakuna     (Rare)         | Sleep Powder (Butterfree or [Bulba/Ivy]saur),
| Caterpie   (Uncommon)     | utilize that or try confusing it to save a few
| Metapod    (Rare)         | turns. If you don't, this also serves as the
| Oddish     (Rare, FR)     | perfect opportunity to get yourself a Grass-type
| Bellsprout (Rare, LG)     | for your team. You don't have a choice, but it's
o---------------------------o still a Grass-type.

While we're in the grass, let's beat up the scared Trainer hiding in the grass.

Camper Shane
Rattata, Lv.14; Ekans, Lv.14
Money: 280


Before you leave this area, be sure you pick up an extra Abra! Keep it with
you, store it in the PC, just catch one you don't need.

Just north of Nugget Bridge is TM45, Attract. Get it.

Heading east, tackle each Trainer one at a time, healing when necessary. These
guys are pushovers, though. You probably shouldn't need to heal.

Hiker Franklin                       Hiker Wayne
Machop, Lv.15; Geodude, Lv.15        Onix, Lv.17
Money: 540                           Money: 612

On Route 25, stand to the left of the lower left square of grass. Take four
steps left and press A for a Pecha Berry.

Youngster Joey                       Youngster Dan
Rattata, Lv.15; Spearow, Lv.15       Slowpoke, Lv.17
Money: 240                           Money: 272

Picnicker Kelsey                     Hiker Nob
NidoranM, Lv.15; NidoranF, Lv.15     Geodude, Lv.13 (x3); Machop, Lv.15
Money: 300                           Money: 468

Do you see the item ball? After you defeat Nob, be sure to let the Trainer to
the north of him walk to YOU so you can pick it up, which contains TM43, Secret
Power. If you don't, you'll have to come back once you get Cut.

Camper Flint                         Youngster Chad
Rattata, Lv.14; Ekans, Lv.14         Ekans, Lv.14; Sandshrew, Lv.14
Money: 280                           Money: 224

Time for some more bad art!                B B             Find this at the
There's a hidden Oran Berry here.          B o             bottom of the screen
B = bush, o = Oran Berry, F = flower       B   F F         by where Chad is.

Lass Haley
Oddish, Lv.13 (x2); Pidgey, Lv.13
Money: 208

Stand to the left of Haley and take two steps up. Face left and press a for a
Bluk Berry.

Talk to the girl by the cape to add her to Misty's section of the Fame Checker.

Enter the house and talk to the thing that resembles a Pokemon and it will
reveal that it is Bill, the biggest Pokemaniac ever and inventor of the Pokemon
Storage System on PC. The thing is, he's been mixed with a Pokemon, and he
needs you to help him out. Even if you don't agree to help him, you'll be
forced to. When Bill enters the capsule, go to his computer and press A on the
screen, which will run the Cell Separation System. You'll see a small
animation, and Bill in human form will emerge from the other capsule. He'll
give you the S.S. Ticket as thanks, and that's the end of that. From now on,
"Someone's PC" is changed to "Bill's PC," and, if you want, you can exit and
then re-enter Bill's house and look at his computer to add Eevee, Flareon,
Jolteon, and Vaporeon to your Pokedex. When you're finished there, go to the
bottom and take the path under all the Trainers back to Cerulean City. There's
only one thing left to do before leaving this town, so let's get right to it.

=====================
3j. Cerulean City Gym
=====================

This Gym is just screaming simplicity. The first Trainer is totally optional,
but he's super weak, so let's just beat him down.

SwimmerM Luis
Horsea, Lv.16; Shellder, Lv.16
Money: 64

Picnicker Diana        o-----------------------------------------------------o
Goldeen, Lv.19        / Don't be scared by the high level. It's still weak. /
Money: 380           o-----------------------------------------------------o


Well, that wasn't so difficult. Go back and heal, then come back and save.

=================================
3k. Misty, the Tomboyish Mermaid!
=================================

My Pokemon:

o------------o-----o------------o-----o------------o-----o
|    Name    | Lvl |    Name    | Lvl |    Name    | Lvl |
o------------o-----o------------o-----o------------o-----o
|   Poliwag  |  15 |   Machop   |  17 |   Grimer   |  16 |
o------------o-----o------------o-----o------------o-----o
|   Pidgey   |  16 |   Flareon  |  15 |  Mr. Mime  |  17 |
o------------o-----o------------o-----o------------o-----o

Misty's Pokemon:

o------------o-----o------------o-----o
|    Name    | Lvl |    Name    | Lvl |
o------------o-----o------------o-----o
|   Staryu   |  18 |  Starmie   |  21 |
o------------o-----o------------o-----o

Money: 2100

Staryu shouldn't be very hard to kill, but don't play around, lest you want to
get confused by Water Pulse, which both her Pokemon know. Once you kill Staryu,
get to hoping and praying, because Starmie's likely faster than your Pokemon.
It knows Swift, which will never miss as long as you're on screen, and has
better Defense than Staryu. She's got a Super Potion that she'll use when
Starmie's HP get low, so use a few weak attacks to knock Starmie's HP into the
yellow, then use a powerful attack to get the kill, rendering the item useless.
Either that, or try to knock Staryu into the red so she'll waste the Super
Potion on it. That way, you won't have to worry about healing the powerhouse.
Upon defeat, you will earn the Cascadebadge, the ability to use Cut out of
battle, and TM03, Water Pulse.

====================================================
4. Boat Rides, HM Monstrosities, and the Third Badge
====================================================

Major Objectives
----------------

* Backtrack to Cerulean and pick up a Bike.
* Board the S.S. Anne and defeat the Trainers there.
* Get your first HM.
* Earn your third Badge.

Before we can accomplish the first objective, we need to actually make it to
Vermilion City, so let's go. Leave the Gym and circle left around the Mart
and Gym to a building with the police officer standing next to the entrance.
Enter here. Turns out that this couple was robbed of a TM that lets a Pokemon
dig holes. You're a good person, so you're going to get it back from the guy
who stole it (but you never agreed to return it... gotta love those loopholes).
Leave through the hole in the wall to find an "innocent bystander" standing
there. Of course, we're not going to buy that, so let's teach him a lesson.

Team Rocket Grunt
Drowzee, Lv.17
Money: 544

After putting him in his place, he'll run away after returning TM28, Dig.

o---------------------------o Route 6's Pokemon listing is the same as this.
| ROUTE 5  POKEMON LISTING  | The only new face is Meowth, a mediocre Pokemon
o---------------------------o with an awesome Ability - Pickup. This particula