********  ******* *  * ***** **  ** ******* **     *
*      *  *     * * *  *     * ** * *     * * *    *
********  *     * **   ***** *    * *     * *  *   *
*         *     * **   *     *    * *     * *   *  *
*         *     * * *  *     *    * *     * *    * *
*         ******* *  * ***** *    * ******* *     **

***** ******* *****   ***** *****   ***** *****        *
*        *    *   *   *     *   *   *     *    *      *
*****    *    *****   ***** *****   ***** *     *    *
*        *    *   *   *     *   *   *     *     *   *
*        *    *    *  *     *    *  *     *    *   *
*     ******* *     * ***** *     * ***** *****   *

*       *****      **      ***** ******  *****   ***** ***** **     *
*       *         *  *     *     *       *   *   *     *     * *    *
*       *****    *    *    ***** *       *****   ***** ***** *  *   *
*       *       ********   *     *  **** *   *   *     *     *   *  *
*       *      *        *  *     *     * *    *  *     *     *    * *
******* ***** *          * *     ******* *     * ***** ***** *     **

POKEMON FIRERED/LEAFGREEN VERSIONS
Written by Deathborn 668
-----------------------------------------------------------------------------
                                ~Test~                                  
-----------------------------------------------------------------------------
As a note to myself, this is 79 characters. If you can read this, your fine:
ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAAAAAAAAAA
ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAAAAAAAAAA
ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZAAAAAAAAAAAAAAAAAAAAAAAAA

-----------------------------------------------------------------------------
                             ~Introduction~
-----------------------------------------------------------------------------
Hello there! I'm Deathborn 668 on the message boards, and this is my FAQ for
Pokemone FireRed/LeafGreen, newer versions of the olden R/B/Y days. I'm
writing this since I have nothing better to do. Hope you enjoy this   
Walkthrough.
Do's and Don'ts of my FAQ:
DO:
-Use this for refrence
-Print it out
-Give this to other people FOR NO CHARGE

DON'T:
-Plagirize with no credit
-Call this your won work
-Sell this for profit

ONLY the following sites are allowed to use my FAQ. Other sites need my    
permission first:
-www.gamefaqs.com
-www.gamespot.com
-www.ign.com

Also, if you want to ask me something, or have found something new I don't
have in my walkthrough, contact me on the boards. I'm sick of spam and people
who clearly cannot read simple instructions in a guide, or know how to push
the two button Ctrl and F at the same time. For my sanity, just call and  
attention topic on the FireRed board and I will come. I don't visit the 
LeafGreen boards, your topic won't be read by me there.
Thanks.

-----------------------------------------------------------------------------
                           ~Table of Contents~                             
-----------------------------------------------------------------------------
==================================================================
|I.General Info of the Game                                      |
|    I1.Controls                                                 |
|    I2.How Thing Have Changed                                   |
|    I3.Version-Exclusive and Eluding Pokemon                    |
|    I4.Pokemon Abilities                                        |
|    I5.Specific Contact Moves                                   |
|    I6.Soundproof Attacks                                       |
|    I7.Status Effects                                           |
|    I8.Status Conditions                                        |
|    I9.Type Attack Chart                                        |
|    I10.Nature Lists                                            |
|    I11.Frequently Asked Questions                              |
==================================================================
|II.Beginnings of Your Journey and the First Badge               |
|    II1.Pallet Town:Where the Shades of your Journey Await!     |
|    II2.Gary Battle #1                                          |
|    II3.Leaving Pallet Town                                     |
|    II4.Viridian City-An Eternally Green Paradise               |
|    II5.The PokeDex                                             |
|    II6.To Viridian and Beyond!                                 |
|    II7.Gary Battle #2                                          |
|    II8.Viridian Forest                                         |
|    II9.Pewter City:The Stone Grey City                         |
|    II10.Brock's Gym                                            |
|    II11.The TM Case                                            |
==================================================================
|III.Of Speed, Greed, Crime, and Second Badge Time               |
|    III1.Speedy Shoes                                           |
|    III2.A Magikarp Investment?                                 |
|    III3.Mt. Moon Terror                                        |
|    III4.Helix or Dome Fossils?                                 |
|    III5.The Cerulean "Point of No Return"                      |
|    III6.Cerulean City-A Mysterious, Blue Aura Surrounds It     |
|    III7.Gary Battle #3                                         |
|    III8.Nugget Bridge                                          |
|    III9.Route 24+25-Via to Bill's House                        |
|    III10.Bill the Pokemaniac!                                  |
==================================================================
|IV.Partyless Boats, Slaves, and the Third Badge                 |
|    IV1.Underground Path                                        |
|    IV2.Vermilion City-The Port of Exquisite Sunsets            |
|    IV3.S.S Anne-Cruise Ship of the World                       |
|    IV4.Gary Battle #4                                          | 
|    IV5.The Mew Delivery Truck                                  |
|    IV6.The Useless HM 01-Cut                                   |
|    IV7.A Farfetch'd Solution                                   |
|    IV8.Diglett's Cave                                          |
|    IV9.A Once-Seen Trade?                                      |
|    IV10.A "Flash"-back to Ugly Times                           |
|    IV11.A Short Pewter City Visit                              |
|    IV12.Last Few Trainers                                      |
|    IV13.Vermillion City Gym                                    |
==================================================================
|V.There's Evil Afoot! And the Fourth Badge!                     |
|    V1.Route 9-En Route to Rock Tunnel                          |
|    V2.Rock Tunnel-The Path to Lavender                         |
|    V3.Lavender Town-The Noble Purple Town                      |
|    V4.Gary Battle #5                                           |
|    V5.Underground Path 2-Celedon City                          |
|    V6.Celedon City-The City of Rainbow Dreams                  |
|    V7.The Celedon Department Store                             |
|    V8.Game Freak's Pokemon Mansion                             |
|    V9.The Rocket Game Corner                                   |
|    V10.How 'bout Them Security Camera's, Giovanni?             |
|    V11.Celedon City Gym                                        |
==================================================================
|VI.The Long Road to Fuchaia City, Wherein Lies the Fifth Badge  |
|    VI1.Team Rocket Infestation of Pokemon Tower                |
|    VI2.Two Roads to Fuchsia City                               |
|    VI3.The Downhill Ride of Cycling Road                       |
|    VI4.The Not So Quiet Silence Bridge                         |
|    VI5.Fuchsia City-Behold! It's Passion Pink!                 |
|    VI6.All You Can Capture! The Safari Zone!                   |
|    VI7.Fuchsia City Gym                                        |
==================================================================
|VII.Crossways of Kanto, More Schemes, and the Sixth Badge       |
|    VII1.The Mew Delivery Truck-Revisited                       |
|    VII2.Tea Snatchers                                          |
|    VII3.Saffron City-Shining, Golden Land of Commerce          |
|    VII4.Silph Co. Under Siege                                  |
|    VII5.Gary Battle #6                                         |
|    VII6.Giovanni Rematch                                       |
|    VII7.The Master Ball                                        |
|    VII8.Fighting Dojo                                          |
|    VII9.Saffron City Gym                                       |
==================================================================
|VIII.Empty Mansions, Idiot Questions, and the Seventh Badge     |
|    VIII1.Visit Mom                                             |
|    VIII2.Cinnabar Island-The Fiery Town of Burning Desire      |
|    VIII3.Reviving Some Ancient Pokemon                         |
|    VIII4.The Pokemon Mansion Mysteries                         |
|    VIII5.Cinnabar Island Gym                                   |
==================================================================
|IX.Short Trip to the Final Badge                                |
|    IX1.Huh?                                                    |
|    IX2.Viridian City Gym                                       |
==================================================================
|X.The "Victory" Road to Indigo Plateau                          |
|    X1.Gary Battle #7                                           |
|    X2.The Path to Victory Road                                 |
|    X3.Victory Road                                             |
==================================================================
|XI.Indigo Plateau and the Elite 4                               |
|    XI1.Elite 4 Lorelei                                         |
|    XI2.Elite 4 Bruno                                           |
|    XI3.Elite 4 Agatha                                          |
|    XI4.Elite 4 Lance                                           |
|    XI5.Champion Fight! Gary Battle #8                          |
|    XI6.The Credits and Afterwards                              |
==================================================================
|XII.End of Game Bonuses                                         |
|    XII1.The Legendary Beasts                                   |
|    XII2.Powdered Prizes                                        |
|    XII3.Celedon City Rocket Game Corner                        |
|    XII4.Abondoned Power Plant                                  |
|    XII5.Seafoam Islands                                        |
|    XII6.Cerulean Cave                                          |
|    XII7.Elite 4 Rematch                                        |
==================================================================
|XIII.The Sevii Islands Quest                                    |
|    XIII1.One Island-Friends Gather at Knot Island              |
|    XIII2.Two Island-Boon Island for Two                        |
|    XIII3.Three Island-Kin Island of Family Bonding             |
|    XIII4.Four Island-The Warm, Blue, Floe Island               |
|    XIII5.Five Island-Chrono Island:Where Time Goes             |
|    XIII6.Six Island-Fortune Island of Aged Wisdom              |
|    XIII7.Seven Island-Quest Island of Infinity                 |
|    XIII8.Eight Island-Naval Rock                               |
|    XIII9.Nine Island-Birth Island                              |
==================================================================
|XIV.Sevii Islands Bonuses                                       |
|    XIV1.Seven Island's Trainer Tower                           |
|    XIV2.Two Island's Wireless Game Corner                      |
|    XIV3.Six Island's Heracross Horn Contest                    |
|    XIV4.Six Island's Altering Cave                             |
==================================================================
|XV.EV Training and IV Stats for Dummies                         |
|    XV1.Stat Compensation                                       |
|    XV2.Attack Usage                                            |
|    XV3.How EV's are Used                                       |
|    XV4.How IV's are Used                                       |
|    XV5.The Nature Dilemma                                      |
|    XV6.Items                                                   |
==================================================================
|XVI.The Pokemon Attack Listings                                 |
==================================================================
|XVII.Fame Checker                                               |
==================================================================
|XVIII.Closing Words                                             |
==================================================================
|XIX.Credits                                                     |
==================================================================

-----------------------------------------------------------------------------
                        ~I. General Info of the Game~                     
-----------------------------------------------------------------------------
As excited as any new player to a game may be, you might just jump off and 
start the game. However, if your new to Pokemon its wise to read this section
to better understand how the game works. Returning players should also look
here to see the differences between both versions of the game.       

===========
I1.Controls
===========
Pokemon FireRed/LeafGreen, being a Game Boy Advance game, has very simple 
controls as there are few buttons on the GBA. 

   L                                        R
 Button  ================================ Button
|=======/            Nintendo            \=======|
|   -        -------------------------  O-Power  |
| _| |_      |                       |           |
||_   _|     |                       |      A    |
|  | |       |                       |   B       |
|   -        |                       |           |
|            |                       |           |
| |========| |                       |   ====    |
| | Start-0| |                       |   ====    |
| |Select-0| |-----------------------|   ====    |
| |========| |   Game Boy Advance    |           |
|            |-----------------------|           |
 \                                              /
  ===============================================
   ^Power (On/Off)                         ^Volume Adjuster
   
>_> Crude drawing of a GBA. Anyways, here are the controls:

*****************************************************
|    Button(s)     |             Actions            |
|******************|********************************|
|Up/Down/Left/Right| The D-Pad is most used during  |
|     (D-Pad)      | the game. In the overworld it  |
|                  | moves your character. In menus |
|                  | and in battle it moves the     |
|                  | selection arrow.               |
|***************************************************|
|A Button          | The A button does all sorts of |
|                  | actions. On the overworld, you |
|                  | use it to interact with other  |
|                  | people, inspect objects or     |
|                  | signs, and for selection menus.|
|                  | In battle and elsewhere, it is |
|                  | also generally used to confirm |
|                  | selections within menus. You   |
|                  | will be using it all of the    |
|                  | time.                          |
|***************************************************|
|B button          | This button is used more often |
|                  | out of battle than in it. On   |
|                  | the overworld, once you obtain |
|                  | the Running Shoes merely hold B|
|                  | to dash. Its as simple as that.| 
|                  | On menus and in battle, you can|
|                  | use B to cancel a selection and| 
|                  | return to the previous menu.   |
|                  | Hold B to prevent a Pokemon    |
|                  | from evolving.                 |
|***************************************************|
|L and R buttons   | These buttons can have several |
|                  | different effects depending on |
|                  | what control style you have    |
|                  | the game set to. By default,   |
|                  | pushing either of these buttons|
|                  | will bring up a help menu from |
|                  | which you can learn various    |
|                  | things on the different        |
|                  | situation you may be stuck in. |
|                  | On another setting, these      |
|                  | buttons have the same function |
|                  | as the A button.               |
|***************************************************|
|Select            | The Select button is generally |
|                  | a convienence button. Once you |
|                  | have obtained Key Items, such  |
|                  | as a Bicycle or a fishing Rod, |
|                  | you can select that item in the|
|                  | Bag menu and register the item |
|                  | to the Select button. Now,     |
|                  | whenever you push Select you   |
|                  | will use that item! Nice to    |
|                  | know. Alternatively, you can   |
|                  | use Select in the bag to       |
|                  | highlight and item, and place  |
|                  | higher up in the bag for easier|
|                  | future useage.                 |
|***************************************************|
|Start             | ...and finally we have the     |
|                  | Start button. There isn't much |
|                  | use for this button in the     |
|                  | game. You use it to get past   |
|                  | the title screen, and you use  |
|                  | it to bring up the Start Menu  |
|                  | on the overworld. That way you |
|                  | can save and view your current |
|                  | belongings.                    |
|***************************************************|

==========================
I2.How Things Have Changed
==========================
It has been 10 years since the glory days of Red/Blue/Yellow. And in that
time, the Pokemon series has evolved greatly. Where there was once short
and simple battle soundtracks and below average graphics, we have stunning
overworld sights and long exciting music to listen to as we cruise around 
the world. Here are the things that have changed from R/B/Y into FR/LG. 
Note that for veteran players, some of these won't be new as they were  
introduced in G/S/C or R/S.

1.  When you level up, you are shown how much each stat increased by (+1, +2,
    etc.) and then the stat totals.
2.  Also when you level up you will breifly see blue lines rise above your
    active Pokemon.
3.  On the menu screen that shows your party, you will see mini-sprites of 
    your Pokemon next to their name. The hop up down when selected, faster
    when healthy and slower when weak.
4.  Jr. Trainers oddly enough are non-existant. Male JT's have been changed
    to Youngsters and the like, Females now are generally Picknickers.
5.  In battle, the text for PP starts out black, changes to Yellow when 
    halfway depleted, orange-red when nearly gone and finally red once its
    all been used up.
6.  Team Rocket members completely vanish once the areas they've been in  
    have been eradicated by the player. This includes Mt. Moon where in the
    old games still had Rocket members even after you've beaten the game.
7.  Berries are now in this game, but unlike R/S/E they are rare to find.
8.  TM's and Berries don't have seperate sections in the Bag anymore (what,
    run outta room?). There's now a Berry Pouch and a TM Case containing  
    their respective items. Also, HM's are listed first (finally!).
9.  You can freely manuver around Boxes in the PC, instead of slowly    
    switching between them like the old days.
10. After catching a Pokemon, your notified what Box it was transferred to.
11. You now recieve 600 steps in the Safari Zone instead of 500 (mostly due
    to it being slightly larger than before).
12. When you level up a Pokemon that isn't currently on the battlefield, its
    picture and its stats appear.
13. Many ground items have been moved around, including those inside 
    several buildings.
14. The Power Plant is MUCH smaller than it was originally.
15. The location of Moltres has been moved. He now resides on Mt. Ember on
    Sevii Island 1 instead of Victory Road.
16. The Lapras recieved within Silph Co. after defeating Gary there starts
    at Level 25 instead of Level 15 (And thusly knows different attacks than
    originally before).
17. Name change:Gamblers are now called Gamers (...uh? Bad influence on kids
    I guess).
18. All trainers, with the exception of Rocket Grunts, have names now along
    with their profession (Picknicker, Cooltrainer, etc.)
19. Several Pokemon can now be caught with different Rods in different   
    locations.   
20. If you recall back in the day (I loved talking to everyone at different
    parts in the quest), you'd know the man in Cerulean City who had his 
    Dig TM stolen said he didn't want it if it was in your pack. If used, 
    he would ramble on about Team Rocket. That has now been changed to   
    entirely different text.
21. When you continue your game, you will be shown your last 4 most recent 
    major actions such as entering a city, defeating a trainer, etc.
22. All items, when highlighted, show their picture next to it.
23. When an item is used on a Pokemon your showed a short cutscene with  
    some text commentating on what's happening.
24. When you white out (by having all of your Pokemon faint), your told  
    what happens as your Pokemon get revived.
25. Text for weather-based attacks are changed a little.
26. The TM/HM list isn't that of which it was from R/B/Y. Its now based on
    Ruby/Sapphire's list. And we still have Flash :(
27. As Pokemon get weaker, their cries will change a bit (the tone and  
    initiation is a bit lower than when healthy).
28. Elevators actually take longer if your going up a higher amount of   
    floors (and the opposite happens as well).
29. Once you complete the Sevii Island quest, visit the Elite Four. They've
    massively boosted their Pokemon. Try beating them again!
30. The first question in the Cinnabar Gym Quiz has been changed due to  
    other changes made within the game.
31. The last question of the aforementioned gym has been slightly altered 
    for the same reasons.
32. The Pokemon Center in Indigo Plateau now plays Gym music (as does   
    Loreli's room) instead of the outside of the area's music.
33. Unknown Dungeon has, unfortunately, been named Cerulean Cave, losing all
    credibility of creepiness.
34. Items can now be given to Pokemon stored in Boxes.
35. Once you revive the fossils at Cinnabar Island, you'll sadly see that 
    they are Level 5, not Level 30!
36. When you capture a Pokemon with a type of ball (which look realistic 
    finally), stars and a click will happen notifying it was caught.
37. Text is color coded based on gender. Blue for boys, Red for girls, and 
    Black for anything information related.
38. Only Items can be placed within the PC.
39. Base Power and accuracy of some attacks have been changed a little.
40. There's and Exp. Bar showing how close you are to the next level.
41. Janine, the daughter of Koga who replaced him in G/S/C is above the  
    Chansey exhibit in Fuchsia. She mentions about training Poison types
    and that Koga is her father. Interesting...(Found by CaptainFalcon123
    on the message boards).

If you have found anything else changed between games, please e-mail me 
for credit in my guide. Thanks.

========================================
I3.Version-Exclusive and Eluding Pokemon
========================================
The Pokemon Company wouldn't be The Pokemon Company for over 10 years if it
didn't do the one thing that it does best-milking out our money in the   
best way possible. And of course, this is it. Its a major goal to fill up 
the entire Pokedex, and mainly an impossible and expensive goal. Each game
has several Pokemon that can't be obtained without outside help from   
another game. Here are the version-exclusive Pokemon:     

=========
|FireRed|
=========
Arbok, Arcanine, Cloyster, Delibird, Ekans, Electabuzz, Elekid, Gloom, 
Golduck, Growlithe, Murkrow, Oddish, Psyduck, Quagsire, Qwilfish, Scizor, 
Scyther, Shellder, Skarmory, Vileplume, Wooper

===========
|LeafGreen|
===========
Azurill, Azumarill, Bellsprout, Magby, Magmar, Mantine, Marill, Misdreavus,
Ninetales, Octillery, Pinsir, Remoraid, Slowbro, Slowking, Slowpoke, Sneasel,
Starmie, Staryu, Weepinbell, Victreebel, Vulpix

Also of note, the starter you pick also determines which ledgendary Johto
beast roams Kanto. Squitle gets Raikou, Charmander gets Suicune and      
Bulbasaur gets Entei. You need to trade the other 2 (or 3 if you faint or 
can't find the one in your game) to fill your Pokedex.

====================
I4.Pokemon Abilities
====================
Also beginning in Ruby/Sapphire were the addition of Abilities given to  
every last Pokemon. Every Pokemon can have one or two of 76 abilities (Or 78
if you count 2 currently unobtainable abilities found through cheat devices)
but can only have one stuck on it. It will NEVER change unless evolution 
forces it to. Once you start understanding them its not that confusing.  
It adds a new element to battle that you must realize before making your 
action in a battle. Here are the abilities:

***************************************************************************
*Air Lock*  All weather effects, such as Rain, Hail, Sandstorm, Sunny Day *
**********  amoung others are cancelled out. This means that Solarbeam    *
*  still takes 2 turns to charge, Thunder can miss in rain, and boost in  *
*  power is negated as well as other abilities that are dependant on the  *
*  weather (Swift Swim doesn't work, etc.).                               *
*                                                                         *
* Learned By:Rayquaza                                                     *
***************************************************************************

***************************************************************************
*Arena Trap*  The opposing Pokemon cannot flee from the battle or switch  *
************  out unless they either possess the ability Levitate or are  *
*  part flying type. Otherwise, the only way to switch is by the use of   *
*  the attack Baton Pass, being fainted, killing the Pokemon with this    *
*  ability, of having the opposing Pokemon be switched out (either        *
*  manually or forced by attacks such as whirlwind).                      *
*                                                                         *
* Learned By:Diglett, Dugtrio, Trapinch                                   *
***************************************************************************

***************************************************************************
*Battle Armor*  No matter what the condition setting is, it is impossible *
**************  for the opposing Pokemon to score a critical hit on a     *
*  Pokemon with this ability. This holds true even if conditions state    *
*  there is over a 100% chance of getting a Critical Hit (Through the use *
*  of items and high Critical Hit attacks such as Slash).                 *
*                                                                         *
* Learned By:Anorith, Armaldo, Kabuto, Kabutops                           *
***************************************************************************

***************************************************************************
*Blaze*  When a Pokemon with this ability has 1/3 or less of its HP       *
*******  remaining, this Pokemon will recieve 150% power boost in attack  *
*  that are Fire-types. Same Type Attack Boost and other multiplyers still*
*  take place in addition with the 150% boost.                            *
*                                                                         *
* Learned By:Charmander, Charmeleon, Charizard, Cyndaquil, Quilava,       *
*  Typhlosion, Torchic, Combusken, Blaziken                               *
***************************************************************************

***************************************************************************
*Cacophony*  Any type of sound move (See the section the lists these      *
***********  types of moves) won't work against the Pokemon with this     *
*  ability. All other effects the attack may have had will also be        *
*  negated with this ability.                                             *
*                                                                         *
* Learned By:Nobody (This ability can only be found with cheat devices.   *
*  It works exactly like the ability Soundproof. Either they changed it   *
*  and kept this encrypted or will be used in the future in Diamond/Pearl.*
*  It is unknown as of now).                                               *
***************************************************************************

***************************************************************************
*Chlorophyll*  When the attack Sunny Day, or any type of strong sunlight, *
*************  is activated in battle then this ability will activate.    *
*  For every turn that passes with strong sunlight, the speed of any      *
*  Pokemon with this ability in battle will increase. This, however,      *
*  doesn't mean it goes up 1 level. So you can still use Speed increasing *
*  moves 6 times.                                                         *
*                                                                         *
* Learned By:Oddish, Gloom, Vileplume, Bellossom, Exeggcute, Exeggtuor,   *
*  Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, Tropius, Seedot,        *
*  Nuzleaf, Shiftry, Bellsprout, Weepinbell, Victreebel, Tangela          *
***************************************************************************

***************************************************************************
*Clear Body*  This ability complete makes the effects of any attack that  *
************  lowers stats useless. This also includes any abilities that *
*  lowers stats, such as Intimidate. Attacks that have a chance of        *
*  lowering stats are at 0% (Its impossible for Psychic to lower Special  *
*  Defense for example).                                                  *
*                                                                         *
* Learned By:Beldum, Metang, Metagross, Tentacool, Tentacruel, Regirock,  *
*  Registeel, Regice                                                      *
***************************************************************************

***************************************************************************
*Cloud Nine*  This ability functions exactly like Air Lock. All weather   *
************  effects are completely cancelled out. Even with Sunny Day,  *
*  there is no Fire-type attack boost, Thunder doesn't have lower         *
*  accuracy, and Solarbeam still takes 2 turns to charge up. This also    *
*  applies to all other weather effects.                                  *
*                                                                         *
* Learned By:Psyduck, Golduck                                             *
***************************************************************************

***************************************************************************
*Color Change*  When the Pokemon with this ability is hit with an attack, *
**************  its current Type is changed to the type it was hit by.    *
*  (A Normal type hit by Flamethrower would now be Fire type for the rest *
*  of the battle).                                                        *
*                                                                         *
* Learned By:Kecleon
***************************************************************************

***************************************************************************
*Compoundeyes*  The Accuracy rate of all attacks, under any type of       *
**************  circumstance, is raised by 130%. This ability remains the *
*  the same even when accuracy lowering attacks are used. 130% is added   *
*  AFTER the accuracy decrease/increase is put into effect.               *
*                                                                         *
* Learned By:Butterfree, Nincada, Yanma, Venonat, Venomoth                *
***************************************************************************

***************************************************************************
*Cute Charm*  When the Pokemon with this ability is hit with a contact    *
************  move (See the future section "Specific Contact Moves" for   *
*  more information), and the Pokemon is the opposite gender of the foe,  *
*  then there is a 30% chance that the opposing Pokemon will get          *
*  infatuated. This is the same effect that the attack Attract will give. *
*  Pokemon under this condition have a 50% chance of attacking.           *
*                                                                         *
* Learned By:Cleffa, Clefairy, Clefable, Skitty, Delcatty, Igglybuff,     *
*  Jigglypuff, Wigglytuff                                                 *
***************************************************************************

***************************************************************************
*Damp*  It is impossible for the Pokemon with this ability, or the        *
******  opposing Pokemon, to use Self-Destruct or Explosion.              *
*                                                                         *
* Learned By:Wooper, Quadsire, Poliwag, Poliwhirl, Poliwrath, Politoed,   *
*  Psyduck, Golduck                                                       *
***************************************************************************

***************************************************************************
*Drizzle*  When a Pokemon with this ability is sent into battle, it       *
*********  instantly begins to rain as if Rain Dance was just used. Unlike*
*  that attack, Drizzle's effect will last the entire battle unless       *
*  another weather attack such as Sunny Day, Hail, etc. or a Pokemon with *
*  the ability Drought or Sand Stream is brought into battle. All effects *
*  of Rain Dance apply here.                                              *
*                                                                         *
* Learned By:Kyogre                                                       *
***************************************************************************

***************************************************************************
*Drought*  When a Pokemon with this ability is sent into battle, it will  *
*********  make the sun shine hard as if Sunny Day was just used. Unlike  *
*  that attack, Drought's effect will last the entire battle unless       *
*  another weather attack such as Rain Dance, Hail, etc. or a Pokemon with*
*  the ability Drizzle or and Stream is brought into battle. All effects  *
*  of Sunny Day apply here.                                               *
*                                                                         *
* Learned By:Groudon                                                      *
***************************************************************************

***************************************************************************
*Early Bird*  When a Pokemon with this ability is under the status effect *
************  Sleep, the Pokemon will wake up faster than it normally     *
*  would. Sleep time is reduced 50%, rounded up to the nearest whole      *
*  number. Sleep can last anywhere from 1-3 turns this way, instead of 2-5*
*  turns.                                                                 *
*                                                                         *
* Learned By:Seedot, Nuzleaf, Shiftry, Doduo, Dodrio, Girafarig, Houndour,*
*  Houndoom, Kangaskhan, Natu, Xatu, Ledyba, Ledian                       *
***************************************************************************

***************************************************************************
*Effect Spore*  When a Pokemon attacks a Pokemon with this ability with   *
**************  a contact attack (See the future "Specific Contact Moves" *
*  section for more information), then there is a 30% chance that the     *
*  Pokemon who attacked will be inflicted with Sleep, Poison, or Paralysis*
*  until later healed. All effects of these Status Effects remain the same*
*  as in any other battle condition.                                      *
*                                                                         *
* Learned By:Paras, Parasect, Shroomish, Breloom                          *
***************************************************************************

***************************************************************************
*Flame Body*  When a Pokemon with this ability is hit by a contact attack *
************  (See the future "Specific Contact Moves" section for more   *
*  information), there is a 30% chance that the attacking Pokemon will be *
*  inflicted with the Burn condition. All effects Burn causes still apply.*
*  Also, out of battle if a Pokemon with this ability is in your party,   *
*  then Egg hatching time takes half as long.                             *
*                                                                         *
* Learned By:Magby, Magmar, Slugma, Magcargo,                             *
***************************************************************************

***************************************************************************
*Flash Fire*  When a Fire-type attack is used on this Pokemon, instead of *
************  getting damaged this ability will activate. Flash Fire      *
*  makes all Fire-type attacks deal 150% damage than normal. Other        *
*  multiplyers, including that of Same Type Attack Bonus and Weaknesses   *
*  still apply.                                                           *
*                                                                         *
* Learned By:Vulpix, Ninetales, Houndour, Houndoom, Growlithe, Arcanine,  *
*  Ponyta, Rapidash, Flareon                                              *
***************************************************************************

***************************************************************************
*Forecast*  The type of the Pokemon with this ability changes depending on*
**********  the current weather condition. No weather = Normal, Hail =    *
*  Ice, Rain Dance = Water, Sunny Day = Fire. The weather pattern         *
*  Sandstorm does NOT change the type of the Pokemon and WILL hurt it.    *
*                                                                         *
* Learned By:Castform                                                     *
***************************************************************************

***************************************************************************
*Guts*  If the Pokemon with this ability is inflicted with any type of    *
******  Status Effect other than Freeze or Sleep, than the Pokemon's      *
*  Attack stat rises by 150%. This effect goes away if Status Effect      *
*  dissappears. Attack raising moves can still be used up to 6 levels.    *
*                                                                         *
* Learned By:Machop, Machoke, Machamp, Rattata, Raticate, Taillow,        *
*  Swellow, Makuhita, Hariyama, Ursaring, Heracross, Ursaring             *
***************************************************************************

***************************************************************************
*Huge Power*  The Attack stat is doubled in battle. Should this ability   *
************  come under the spell Skill Swap, then attack will return to *
*  normal. Attack raising moves will still work up to the default 6 levels*
*  and such applies backwards for lowering stats.                         *
*                                                                         *
* Learned By:Azurill, Marill, Azumarill                                   *
***************************************************************************

***************************************************************************
*Hustle*  A simple Pro/Con ability. Pokemon with this ability have all    *
********  damage given multiplied by 150%. However in return, Accuracy of *
*  all moves is mutiplied by 80%. Generally this can lead to powerful yet *
*  miss and die type situations.                                          *
*                                                                         *
* Learned By:Remoraid, Corsola, Delibird, Togepi, Togetic                 *
***************************************************************************

***************************************************************************
*Hyper Cutter*  The Attack stat of this Pokemon cannot be lowered under   *
**************  any means whether by moves from the foe or moves from the *
*  user with Attack lowering side effects. The only exception is from the *
*  move Haze which will reset the Attack to its original status, but not  *
*  "truely" lowering it.                                                  *
*                                                                         *
* Learned By:Pinsir, Gligar, Corphish, Crawdaunt, Mawile, Trapinch,       *
*  Krabby, Kingler                                                        *
***************************************************************************

***************************************************************************
*Illuminate*  If a Pokemon bearing this ability is in the lead position of*
************  your party, then the chances of finding wild Pokemon will   *
*  increase. The valid amount depends on your location and probability of *
*  finding a Pokemon in that area.                                        *
*                                                                         *
* Learned By:Volbeat, Staryu, Starmie, Chinchou, Lantern                  *
***************************************************************************

***************************************************************************
*Immunity*  It is impossible for a Pokemon with this ability to be        *
**********  Poisoned.                                                     *
*                                                                         *
* Learned By:Snorlax, Zangoose                                            *
***************************************************************************

***************************************************************************
*Inner Focus*  It is impossible, no matter what circumstance, for the     *
*************  Pokemon with this ability to flinch. This includes moves   *
*  that always cause flinching such as Fake Out.                          *
*                                                                         *
* Learned By:Abra, Kadabra, Alakazam, Girafarig, Snorunt, Glalie, Zubat,  *
*  Golbat, Crobat, Farfetch'd, Dragonite, Sneasel                         *
***************************************************************************

***************************************************************************
*Insomnia*  It is impossible, no matter what circumstance, for the Pokemon*
**********  with this ability to be Sleeping. This even includes the move *
*  Rest and other Sleep-forcing moves.                                    *
*                                                                         *
* Learned By:Hoothoot, Noctowl, Shuppet, Banette, Spinarak, Ariados,      *
*  Drowzee, Hypno, Murkrow                                                *
***************************************************************************

***************************************************************************
*Intimidate*  Any opposing Pokemon that faces a Pokemon that holds this   *
************  ability will have their Attack stat dropped one level.      *
*  This stat change will not occur if the opposing Pokemon is holding the *
*  item White Herb, or has the ability Clear Body, Hyper Cutter, or       *
*  White Smoke.                                                           *
*                                                                         *
* Learned by:Mightyena, Salamence, Mawile, Gyarados, Hitmontop,           *
*  Masquerain, Arcanine, Ekans, Arbok, Snubbull, Granbull, Stantler,      *
*  Tauros                                                                 *
***************************************************************************

***************************************************************************
*Keen Eye*  It is impossible, no matter what the circumstance, for the    *
**********  Pokemon with this ability to have its Accuracy be lowered.    *
*  However, it is possible to raise the accuracy of this Pokemon with     *
*  the appropiate attacks that do so.                                     *
*                                                                         *
* Learned By:Sentret, Furret, Spearow, Ferrow, Hoothoot, Noctowl,         *
*  Skarmory, Wingull, Pelliper, Farfetch'd, Sneasel, Sableye, Pidgey,     *
*  Pidgeotto, Pidgeot, Hitmonchan                                         *
***************************************************************************

***************************************************************************
*Levitate*  All Ground-type attacks will fail to hit a Pokemon with this  *
**********  ability. Levitate acts as a substitute Flying type on a       *
*  Pokemon, however they do not share a weakness with Flying types unless *
*  the Type of Pokemon says so. (A Latios with Levitate will not get      *
*  Super Effective hits if a foe uses Thunder for example).               *
*                                                                         *
* Learned By:Latios, Latias, Duskull, Unown, Gastly, Haunter, Gengar,     *
*  Misdreavus, Vibrava, Flygon, Koffing, Weezing, Chimecho, Lunatone,     *
*  Solrock, Baltoy, Claydol                                               *
***************************************************************************

***************************************************************************
*Lightningrod*  In a 2-on-2 battle, any Electric-type attack will be      *
**************  forced to target the Pokemon with this ability, even if   *
*  the trainer chose otherwise. It doesn't matter if the attack would hit *
*  just that one Pokemon or both-the entire attack is forced to this      *
*  Pokemon (obviously only useful with Ground-types).                     *
*                                                                         *
* Learned By:Rhydon, Rhyhorn, Cubone, Marowak, Electrike, Manectric       *
***************************************************************************

***************************************************************************
*Limber*  It is impossible, no matter what the circumstance, for a Pokemon*
********  with this ability to be Paralyzed.                              *
*                                                                         *
* Learned By:Persian, Ditto, Hitmonlee                                    *
***************************************************************************

***************************************************************************
*Liquid Ooze*  Whenever HP is absorbed from the Pokemon with this ability *
*************  (through attacks such as Absorb, Giga Drain, etc.), the    *
*  attacking Pokemon loses the HP that it would have gained from the      *
*  attack. The Pokemon with this ability is still harmed from the attack  *
*  however.                                                               *
*                                                                         *
* Learned By:Tentacool, Tentacruel, Gulpin, Swalot                        *
***************************************************************************

***************************************************************************
*Magma Armor*  It is impossible, no matter what the circumstane, for a    *
*************  Pokemon with this ability to be Frozen. Also, out of battle*
*  having this Pokemon in your party reduces hatching time of Eggs in     *
*  half.                                                                  *
*                                                                         *
* Learned By:Slugma, Magcargo, Camerupt                                   *
***************************************************************************

***************************************************************************
*Magnet Pull*  When a Pokemon with this ability is in battle, and the     *
*************  opposing Pokemon is of the Steel type, then they cannot    *
*  switch out until the Pokemon with Magnet Pull is defeated or said      *
*  Pokemon switches out.                                                  *
*                                                                         *
* Learned By:Magnemite, Magneton, Nosepass                                *
***************************************************************************

***************************************************************************
*Marvel Scale*  When the Pokemon with this ability is inflicted with any  *
**************  type of Status Effect that disables it, then the          *
*  Pokemon's Defense stat is multiplied by 150% until said Status Effect  *
*  is cured.                                                              *
*                                                                         *
* Learned By:Milotic
***************************************************************************

***************************************************************************
*Minus*  If a Pokemon with the Plus ability is also present when the      *
*******  Pokemon with the Minus ability is in a 2-on-2 battle, then both  *
*  Pokemon recieve a 150% multiplied increase in their Special Attack     *
*  stats respectively.                                                    *
*                                                                         *
* Learned By:Minun                                                        *
***************************************************************************

***************************************************************************
*Natural Cure*  When the Pokemon with this ability is switched back into  *
**************  your party (for another Pokemon to be placed on the       *
*  battlefield), all Special Conditions such as Burn, Sleep, etc. are     *
*  instantly cured.                                                       *
*                                                                         *
* Learned By:Celebi, Chansey, Blissey, Swablu, Altaria, Roselia, Staryu,  *
*  Starmie, Corsola                                                       *
***************************************************************************

***************************************************************************
*Oblivious*  It is impossible, no matter what circumstance, for this      *
***********  Pokemon to be under the Special Condition "Infatuated" at    *
*  any time in the battle (from the attack Attract).                      *
*                                                                         *
* Learned By:Slowpoke, Slowbro, Slowking, Smoochum, Jynx, Barboach,       *
*  Whiscash, Numel, Lickitung, Wailmer, Wailord, Illumise, Swinub,        *
*  Piloswine                                                              *
***************************************************************************

***************************************************************************
*Overgrow*  When a Pokemon that has this ability has its current HP at    *
**********  1/3 or less its maximum amount, then all Grass-type moves     *
*  get a bonus 150% multiplier added to their respective attacks. This    *
*  ability can still be combined with Special Attack raising moves, STAB, *
*  and other multipliers as well.                                         *
*                                                                         *
* Learned By:Bulbasaur, Ivysaur, Venusaur, Chikorita, Bayleef, Meganium,  *
*  Treeko, Groovyle, Sceptile                                             *
***************************************************************************

***************************************************************************
*Own Tempo*  It is impossible for Pokemon with this ability to be         *
***********  Confused. This also includes attacks that confuse the user   *
*  (such as Thrash and Outrage). The user cannot confuse themselves with  *
*  those attacks.                                                         *
*                                                                         *
* Learned By:Spinda, Slowpoke, Slowbro, Slowking, Spoink, Grumpig,        *
*  Smeargle, Lickitung                                                    *
***************************************************************************

***************************************************************************
*Pickup*  After a wild Pokemon battle in the overworld, a Pokemon with    *
********  this ability may be holding an item. The higher level the       *
*  Pokemon with this ability is, the better and rarer items you may be    *
*  able to obtain.                                                        *
*                                                                         *
* Learned By:Zigzagoon, Linoone, Meowth, Phanpy, Aipom, Teddiursa         *
***************************************************************************

***************************************************************************
*Plus*  When a Pokemon with the Minus ability is also present in battle   *
******  in a 2-on-2 fight, then both Pokemon will recieve a 150% power    *
*  boost to their Special Attack stat for the reminder of the battle      *
*  unless one faints or switches out.                                     *
*                                                                         *
* Learned by:Plusle                                                       *
***************************************************************************

***************************************************************************
*Poison Point*  When any type of contact move (See the future section     *
**************  "Specific Contact Moves" for more information) is used    *
*  on this Pokemon, then there is a 30% chance that the attacker will     *
*  get Poisoned. This effect will not happen if the attacking Pokemon     *
*  already has a staus effect, or has the ability Immune, or an item      *
*  that prevents poisoning.                                               *
*                                                                         *
* Learned By:Seadra, Qwilfish, Roselia, Nidoran(M), Nidoran(F),           *
*  Nidorino, Nidorina, Nidoking, Nidoqueen                                *
***************************************************************************

***************************************************************************
*Pressure*  When any kind of move is used on this Pokemon (or even the    *
**********  enemy Pokemon itself such as Swords Dance), then the user     *
*  is pressured into wasting 2 PP instead of 1. Stat-reduction Abilities  *
*  and items dont' prevent this from occuring.                            *
*                                                                         *
* Learned By:Suicune, Raikou, Entei, Moltres, Articuno, Zapdos, Mewtwo,   *
*  Dusclops, Absol, Lugia, Ho-oh, Deoxys, Aerodactyl                      *
***************************************************************************

***************************************************************************
*Pure Power*  This ability is similar to Huge Power. The attack stat is   *
************  doubled in battle. Should this ability get Skill Swapped,   *
*  Attack power returns to normal. Attack stat can still be upped or      *
*  lowered 6 levels.                                                      *
*                                                                         *
* Learned By:Meditite, Medicham                                           *
***************************************************************************

***************************************************************************
*Rain Dish*  If any type of rain is falling, whether it be from Rain      *
***********  Dance of the ability Drizzle, then the Pokemon with this     *
*  ability will recover 1/16ths of its HP every passing turn until rain   *
*  has either subsided or is cancelled out by another weather move.       *
*                                                                         *
* Learned By:Lotad, Lombre, Ludicolo                                      *
***************************************************************************

***************************************************************************
*Rock Head*  Regardless of what attacks this Pokemon makes, it will       *
***********  NEVER suffer recoil damage (Submission, Take Down, etc.).    *
*  The only exception to this ability is Struggle (When all PP has been   *
*  exausted). Struggle will make the user of this ability take recoil     *
*  damage.                                                                *
*                                                                         *
* Learned By:Aerodactyl, Onix, Steelix, Sudowoodo, Cubone, Marowak,       *
*  Geodude, Graveler, Golem, Aron, Lairon, Aggron, Rhyhorn, Rhydon,       *
*  Relicanth, Bagon, Shelgon                                              *
***************************************************************************

***************************************************************************
*Rough Skin*  Whenever a Pokemon with this ability is hit by a contact    *
************  attack (See the future section "Specific Contact Attacks"   *
*  for more information), then the Pokemon who attacked will lose 1/16th  *
*  of their maximum HP.                                                   *
*                                                                         *
* Learned By:Carvanha, Sharpedo                                           *
***************************************************************************

***************************************************************************
*Run Away*  Out of battle effect of this ability is that this Pokemon is  *
**********  always able to run away from a fight, regardless of level,    *
*  ability of the other Pokemon or what item their holding. In a normal   *
*  battle, this Pokemon can switch out even if the other Pokemon's ability*
*  stats otherwise/used Mean Look or Spider Web/has an item preventing    *
*  switch outs.                                                           *
*                                                                         *
* Learned By:Rattata, Raticate, Ponyta, Rapidash, Doduo, Dodrio,          *
*  Sentret, Furret, Eevee, Snubbull, Poochyena, Aipom, Dunsparce          *
***************************************************************************

***************************************************************************
*Sand Stream*  When this Pokemon is brought into battle, it instantly     *
*************  begins to make a sandstorm. Unlike the attack Sandstorm,   *
*  this weather effect will last the entire battle unless another weather *
*  attack such as Rain Dance, Hail, etc. or a Pokemon with the Drizzle    *
*  or Drought ability is brought into play.                               *
*                                                                         *
* Learned By:Tyranitar                                                    *
***************************************************************************

***************************************************************************
*Sand Veil*  Any Pokemon with this ability has increased evasion in a     *
***********  sandstorm. However, evasion can still be lowered 6 levels.   *
*  Also, attacks lowering evasion don't effect this ability. Pokemon that *
*  aren't Rock, Ground, or Steel types with this ability are immune to    *
*  sandstorm damage.                                                      *
*                                                                         *
* Learned By:Sandshrew, Sandslash, Diglett, Dugtrio, Cacnea, Cacturne,    *
*  Gligar                                                                 *
***************************************************************************

***************************************************************************
*Serene Grace*  Any type of attack that has a possiblity of a special     *
**************  effect, a Pokemon with this ability doubles the percentage*
*  of that effect occuring (A Serene Grace Pokemon uses Ice Beam. It has  *
*  a 20% chance of freezing instead of just 10%).                         *
*                                                                         *
* Learned By:Jirachi, Dunsparce, Togepi, Togetic, Chansey, Blissey        *
***************************************************************************

***************************************************************************
*Shadow Tag*  Its impossible for the opposing Pokemon to switch out.      *
************  However, they CAN use Baton Pass to switch.                 *
*                                                                         *
* Learned by:Wynaut, Wobbuffet                                            *
***************************************************************************

***************************************************************************
*Shed Skin*  After all Pokemon have finished attack, there is a 33.3%     *
***********  chance that a Pokemon with this ability will lose any        *
*  Status Effect that has been inflicted upon it (Poison, Burn, Sleep,    *
*  etc.).                                                                 *
*                                                                         *
* Learned By:Ekans, Arbok, Metapod, Kakuna, Dratini, Dragonair, Pupitar,  *
*  Seviper, Cascoon, Silcoon                                              *
***************************************************************************

***************************************************************************
*Shell Armor*  It is impossible, even with abilities and items that there *
*************  is a 100%+ chance, for a Pokemon with this ability to      *
*  recieve a Critical Hit.                                                *
*                                                                         *
* Learned By:Lapras, Shellder, Cloyster, Corphish, Crawdaunt, Krabby,     *
*  Kingler, Clamperl, Omanyte, Omastar                                    *
***************************************************************************

***************************************************************************
*Shield Dust*  All attacks that are used against this Pokemon that have   *
*************  a percentage chance of a bonus effect are set to 0% (A     *
*  Pokemon uses Ice Beam against a Pokemon with this ability. It will     *
*  NEVER freeze them as its at 10%).                                      *
*                                                                         *
* Learned By:Wurmple, Dustox, Weedle, Venomoth, Caterpie                  *
***************************************************************************

***************************************************************************
*Soundproof*  Any attack that are sound based will not work against a     *
************  Pokemon with this ability. (See the future section          *
*  "Soundproof Attacks" for more information)                             *
*                                                                         *
* Learned By:Whismur, Loudred, Exploud, Voltorb, Electrode, Mr. Mime      *
***************************************************************************

***************************************************************************
*Speed Boost*  After all Pokemon have taken their moves, a Pokemon with   *
*************  this ability will have their speed rise.                   *
*                                                                         *
* Learned By:Yanma, Ninjask                                               *
***************************************************************************

***************************************************************************
*Static*  When a Pokemon uses a contact move (See the future section      *
********  "Specific Contact Moves" for more information) on a Pokemon     *
*  with this ability, then there is a 30% chance of the attacking         *
*  Pokemon becoming Paralyzed. Pokemon with the ability Lumber are        *
*  immune to this effect.                                                 *
*                                                                         *
* Learned By:Pichu, Pikachu, Raichu, Voltorb, Electrode, Elekid,          *
*  Electabuzz, Electrike, Manectric, Mareep, Flaaffy, Ampharos            *
***************************************************************************

***************************************************************************
*Stench*  When this Pokemon is in the lead position in your party, then   *
********  you are less likely to fight wild Pokemon.                      *
*                                                                         *
* Learned By:Grimer, Muk                                                  *
***************************************************************************

***************************************************************************
*Sticky Hold*  It is impossible, regardless of any attack the opposing    *
*************  Pokemon uses, for a Pokemon with this ability to have its  *
*  held item knocked off or stolen.                                       *
*                                                                         *
* Learned By:Grimer, Muk, Gulpin, Swalot                                  *
***************************************************************************

***************************************************************************
*Sturdy*  It is impossible for this Pokemon to get hurt by a One-Hit-KO   *
********  move (Horn Drill, Fissure, etc.).                               *
*                                                                         *
* Learned by:Sudowoodo, Aron, Lairon, Aggron, Skarmory, Donphan,          *
*  Nosepass, Shuckle, Geodude, Graveler, Golem, Onix, Steelix, Pineco,    *
*  Forretress, Magnemite, Magneton                                        *
***************************************************************************

***************************************************************************
*Suction Cups*  Any attack that forces switch (Roar/Whirlwind) fail       *
**************  against a Pokemon with this ability.                      *
*                                                                         *
* Learned By:Octillery, Lileep, Cradily                                   *
***************************************************************************

***************************************************************************
*Swarm*  When the maximum HP of a Pokemon with this ability is under      *
*******  1/3rds its highest amount, then all Bug type moves will deal     *
*  150% more damage than normal. This ability adds on to other multipliers*
*  that can occur.                                                        *
*                                                                         *
* Learned by:Heracross, Scythere, Scizor, Spinarak, Ariados, Beedrill,    *
*  Ledyba, Ledian, Volbeat, Beautifly                                     *
***************************************************************************

***************************************************************************
*Swift Swim*  When rainy weather is in play (either from the attack Rain  *
************  Dance or the ability Drizzle), then any Pokemon that has    *
*  this ability will have their speed rise after the turn ends. However,  *
*  Speed can still be increased up to 6 times.                            *
*                                                                         *
* Learned By:Kabuto, Kabutops, Goldeen, Seaking, Magikarp, Luvdisc,       *
*  Feebas, Horsea, Kingdra, Omanyte, Omastar, Clamperl, Gorebyss,         *
*  Huntail, Lotad, Lombre, Ludicolo, Surskit, Relicanth, Qwilfish,        *
*  Mantine                                                                *
***************************************************************************

***************************************************************************
*Synchronize*  When a Pokemon with this ability is either Burned,         *
*************  Poisoned, or Paralyzed, then the opposing Pokemon is also  *
*  given the same Status Effect. Naturally, Fire-types can't be burned and*
*  Poison-types can't be poisoned.                                        *
*                                                                         *
* Learned By:Ralts, Kirlia, Gardevoir, Abra, Kadabra, Alakazam, Espeon,   *
*  Umbreon, Mew, Natu, Xatu                                               *
***************************************************************************

***************************************************************************
*Thick Fat*  All Fire and Ice-types moves only deal 50% of the damage     *
***********  they would have normally inflicted on a Pokemon that has     *
*  this ability.                                                          *
*                                                                         *
* Learned By:Makuhita, Hariyama, Azurill, Marill, Azumarill, Seel,        *
*  Dewgong, Spheal, Sealeo, Walrein, Spoink, Grumpig, Snorlax, Miltank    *
***************************************************************************

***************************************************************************
*Torrent*  When the current HP of a Pokemon with this ability is less     *
*********  than 1/3rds of their maximum amount, then this Pokemon gets a  *
*  150% power boost in all Water-type attacks. This multiplier can still  *
*  be stacked with other bonuses.                                         *
*                                                                         *
* Learned By:Squirtle, Wartortle, Blastoise, Totodile, Croconaw,          *
*  Feraligatr, Mudkip, Marshtomp, Swampert                                *
***************************************************************************

***************************************************************************
*Trace*  The Pokemon with this ability copies the ability of the opposing *
*******  Pokemon until either recalled or fainted. Once this Pokemon has  *
*  done either or those, its ability resets back to Trace.                *
*                                                                         *
* Learned By:Porygon, Porygon2, Ralts, Kirlia, Gardevoir                  *
***************************************************************************

***************************************************************************
*Truant*  This Pokemon cannot attack every other turn.                    *
********                                                                  *
*                                                                         *
* Learned By:Slakoth, Slaking                                             *
***************************************************************************

***************************************************************************
*Vital Spirit*  It is impossible for this Pokemon to fall asleep whether  *
**************  by items or attacks. This Pokemon can't put itself to     *
* sleep by Rest either.                                                   *
*                                                                         *
* Learned By:Vigoroth, Mankey, Primeape, Delibird                         *
***************************************************************************

***************************************************************************
*Volt Absorb*  When an Electric-type attack is used against a Pokemon     *
*************  with this ability, the Pokemon is healed 1/4ths its        *
*  maximum HP instead of losing any.                                      *
*                                                                         *
* Learned By:Jolteon, Chinchou, Lantern                                   *
***************************************************************************

***************************************************************************
*Water Absorb*  When a Water-type attack is used against a Pokemon with   *
**************  this ability, the Pokemon is healed 1/4ths its maximum    *
*  HP instead of losing any.                                              *
*                                                                         *
* Learned By:Poliwag, Poliwhirl, Poliwrath, Politoed, Mantine, Lapras,    *
*  Wooper, Quadsire, Vaporeon                                             *
***************************************************************************

***************************************************************************
*Water Veil*  It is impossible for this Pokemon to be Burned.             *
************                                                              *
*                                                                         *
* Learned By:Wailmer, Wailord, Goldeen, Seaking                           *
***************************************************************************

***************************************************************************
*White Smoke*  All abilities and attacks that raise or lower stats (Such  *
*************  as Intimidate or Leer) dont' work when used against a      *
*  Pokemon with this ability.                                             *
*                                                                         *
* Learned By:Torkoal                                                      *
***************************************************************************

***************************************************************************
*Wonder Guard*  This Pokemon is completely invincible to all attacks      *
**************  except Super Effective hits. Attacks like Spikes,         *
*  Sandstorm, and the like will still hit this Pokemon.                   *
*                                                                         *
* Learned By:Shedinja                                                     *
***************************************************************************

***************************************************************************
*-------*  This Pokemon possesses no ability at all.                      *
*********                                                                 *
*                                                                         *
* Learned By:Nobody. Like Cacophony, it can only be obtained with a       *
*  cheat device. Perhaps to be used in Diamond/Pearl....                  *
***************************************************************************

=========================
I5.Specific Contact Moves
=========================
Believe it or not, there IS a difference between connecting with the
Pokemon (basically just hitting them with an attack) and actual contact
moves. Such moves I call Specific Contact Moves. There's nothing too special
about them in battle. The only thing is is that several abilities have   
actions that occur when a contact move is used aginst them. Here are those
abilities that have an effect:

******************************************
* Cute Charm * Effect Spore * Flame Body * 
******************************************
* Poison Point * Rough Skin * Static*    *
******************************************

Knowing this, there are a large number of moves the contact the opposing 
Pokemon. Here are all the contact moves:

                    *Full List of Contact moves*
******************************************************************
*Aerial Ace  *Dizzy Punch *Headbutt    *Needle Arm  *Skull Bash  *
*Ancientpower*Double Kick *Hi Jump Kick*Outrage     *Sky Uppercut*
*Arm Thrust  *Double-Edge *Horn Attack *Overheat    *Slam        *
*Astonish    *Doubleslap  *Horn Drill  *Peck        *Slash       *
*Bide        *Dragon Claw *Ice Ball    *Petal Dance *Smellingsalt*
*Bind        *Drill Peck  *Ice Punch   *Poison Fang *Spark       *
*Bite        *Dynamicpunch*Iron Tail   *Poison Tail *Steel Wing  *
*Blaze Kick  *Endeavor    *Jump Kick   *Pound       *Stomp       *
*Body Slam   *Extremespeed*Karate Chop *Pursuit     *Strength    *
*Bounce      *Facade      *Knock Off   *Quick Attack*Submission  *
*Clamp       *False Swipe *Leaf Blade  *Rage        *Superpower  *
*Constrict   *Fire Punch  *Leech Life  *Rapid Spin  *Tackle      *
*Counter     *Flail       *Lick        *Return      *Take Down   *
*Crabhammer  *Fly         *Low Kick    *Revenge     *Thief       *
*Cross Chop  *Focus Punch *Mach Punch  *Reversal    *Thrash      *
*Crunch      *Frustration *Megahorn    *Rock Smash  *Thunderpunch*
*Crush Claw  *Fury Attack *Mega Kick   *Rollout     *Tickle      *
*Cut         *Fury Cutter *Mega Punch  *Scratch     *Vice Grip   *
*Dig         *Fury Swipes *Metal Claw  *Seismic Toss*Vital Throw *
*Dive        *Guillotine  *Meteor Mash *Shadow Punch*Waterfall   *
*******************  Wing Attack * Wrap  *************************

=====================
I6.Soundproof Attacks
=====================
Incase you missed it in an earlier section, there is an ability called 
Soundproof and several Pokemon are able to learn it. You may be confused 
on what "negates all sound attacks" means. Specifically, all attacks that
involve sound don't affect this Pokemon at all (and likewise it won't take 
any damage from them either). Also, there is the ability Cacophony. Only  
found through cheat devices, it works EXACTLY like Soundproof. Why it was
never included in the game is anyone's guess. Either it was renamed and   
never taken out of the main game or will be used in Diamond/Pearl. Anyways,
these are all the sound-based attacks:

***********************************************************
*Grasswhistle*Growl*Heal Bell*Howl*Hyper Voice*Metal Sound*
*Perish Song *Roar * Screech *Sing*   Snore   *  Uproar   *
************************* Uproar **************************

=================
I7.Status Effects
=================
One of the most annoying but strategic aspects of Pokemon are the lethal
Status Effects. These effects are attack related-only attacks from the
enemy (and a few specific attacks in general) give you one of the following
status effects. All of them hinder you one way or another. Some are awful,
others you can survive for a while with. Here they are:

PAR-Paralysis. Its a status effect mostly caused from Electric-type attacks,
but can be given by several other (remotely though). Sadly, under this    
effect your guarenteed to go second as your speed is made 1/4ths of what it
usually is. Also, you have a 25% chance of not attacking on your turn from
being fully paralyzed. Like all status effects, a Pokemon Center will cure
it, as well as a Cheri Berry, Lum Berry, Full Heal and Paralyze Heal.

SLP-Sleep. Not so much an evil status effect as opposed to an annoying one.
Simply put, your put to sleep and can't do anything for 2-5 turns (unless 
your Pokemon is taken to a Pokemon Center, or is given a Chesto Berry, hears
the Poke Flute, Full Heal, or an Awakening. The attack Rest puts the user 
to sleep. Pokemon with the Early Bird ability wake up in half the time it
usually takes. Several abilities prevent Sleep as well.

PSN-Poisoned. After every turn, your Pokemon will lose 1/6th of its      
maximum HP. However, there is one attack that is much different than normal
poisoning. That attack is Toxic. It badly poisons the target. At first they
only lose 1/16th HP, then 2/16th, 4/16, 8/16, and finally after 5 turns   
they are dead unless taken to a Pokemon Center, Pecha/Lum Berry, Full Heal,
Full Restore, or an Antidote. Also out of battle, for every 4 steps you walk
all poisoned Pokemon take 1 HP damage. Careful.

BRN-Burn. The attack Will-o-Wisp is commonly found on Fire-type Pokemon to
create this status effect instantly. Burn cuts your Attack in half. That's
a huge amount and ensures your foe you won't be killing them soon. In
addition, you take 1/8ths maximum HP damage every turn. Its like an evil
poison attack. Lum/Rawst Berry, Full Heal, Burn Heal, or a Pokemon Center
will cure this.

FRZ-Frozen. Your Pokemon is exactly like the Sleep condition, but this status
effect is VERY rarely seen, as its quite uber. Your Pokemon can't do anything
just like sleep, but it doesn't last 2-5 turns. It can last anywhere from 1
turn to an infinite amount of turns. Randomness. If the attacker uses
Flamethrower or Fire Blast on the frozen Pokemon, they are defrosted. If the
frozen Pokemon uses Flame Wheel or Sacred Fire they will be defrosted.  
Lum Berry, Ice Heal, Full Heal, Full Restore, and Pokemon Centers cure
this status effect.

FNT-Fainted. Your Pokemon has lost all of its HP and is completely unable
to battle under any circumstance. Although not technically a status effect,
FNT does appear on your party's screen so I'll count it here. The only ways
of making your Pokemon able to fight again is use any type of Revive item,
or visit a Pokemon Center. If your Pokemon had a status effect before being
fainted (Sleep for instance), then the Pokemon is cured once revived.

====================
I8.Status Conditions
====================
Special Conditions are pure evil as most veterans of the series would easily
voucher for. They are similar to Status Effects in a way; they mess up the
target Pokemon so they perform less than to expectations. But Status
Conditions screw around a Pokemon so much it can become unbearable to the
affected one. Unlike them, however, they aren't permanent. Some wear off  
after a few turns and all of them go away after the battle (and sometimes
the attacking Pokemon) faints/ends. Some you can just switch Pokemon and  
their cured. Alternatively, you can use these against your foes for an
advantage. Also, they stack. Unlike Status Effects, you can have multiple
Status Conditions on a Pokemon at once to totally hinder it from atacking! 

Confused-This condition is the most common as there are many attacks that 
easily cause Confusion. With this, your Pokemon can't tell up from down  
and will have a 50% chance of either attacking like normal of attacking 
itself. Should your Pokemon attack itself, the damage done is based on the
attack stat. Attacks such as Supersonic, Confuse Ray, Swagger, and Flatter
all cause confusion. Attacks such as Psybeam, Psychic, Confusion, amoung
others also CAN cause confusion, but generally at the low 10% chance.
This special condition will wear off if switched or after for waiting several
turns to pass.

Flinched-This is an extremely simple status condition to understand, but
a very annoying (and completely random) one within battle. Flinched is where
your Pokemon flinches and fear from and attack (still taking damage) and 
loses its turn. Obviously, only the Pokemon that goes first can make a   
flinch. The second attacking Pokemon can't make the other flinch. The King's
Rock item sometimes makes enemies flinch no matter what attack you use. 
The attacks Fake Out, Headbutt, Sky Attack, Rock Slide, Needle Arm, Astonish,
Extrasensory, and Bite all have a chance of making an opposing Pokemon 
flinch as well.

Disabled-The last move that the opposing Pokemon made will now be disabled
after using the attack Disable. Under disabled status, the Pokemon cannot
use the move that was disabled for several turns until it is allowed back
in the battle. Only one move at a time can ever be disabled, and it fails
if the other Pokemon hasn't made a move yet.

Attracted-When the move Attract is used against the other Pokemon, it becomes
infatuated (>_>; madly in love) with the other Pokemon. this effect can only
be obtained if the target Pokemon is the opposite gender as the user. Same
gander and genderless Pokemon can't be attracted. While infatuated, you have
a 50% chance of attacking the one you love, or sitting their drooling like
a lovesick fool. With such a high percentage of failure, its best to switch
out and forget it every happened.

Encored-When the attack Encore is used against a Pokemon, it is forced to 
repeat the move it last did for 2-6 turns unless switched out. This attack
is useless if the enemy Pokemon hasn't made an attack yet or is holding the
Focus Band (The attack still "works" but is futile as Focus Band forces the
wearer to repeat the same attack anyways).

Trapped-It is impossible for the Pokemon to escape battle or be switched 
out. This happens if you use the attacks Mean Look or Spider Web.     
Alternatively, you can have the abilities Arena Trap or Shadow Tag. A Metal-
type is forced to stay in battle against someone with the ability Magnet 
Pull, or use attacks Bind, Fire Spin, Wrap, Whirlpool, Sand Tomb, or Ingrain.
However, those attacks lose their trapped effect after several turns. Mean
Look and Spider Web last the battle unless the user faints or KO's the one 
who was Looked/Webbed.
Note:Arena trap will NOT work against a Pokemon with the ability Levitate
or Run Away abilities, or those who are part Flying-type.

Cursed-When you use the attack Curse, the target is put under a spell that
drains 1/4th of their maximum HP after every turn. However, the user
sacrifices 50% of their maximum HP. Yes, you can commit suicide with this
attack. Few Ghost-types learn this move.

Tormented-Pokemon who have been tormented are not allowed to use the same 
attack twice in a row. They are forced to always use something different. Use
the attack Torment to get this effect on a foe.

Taunted-The move Taunt enrages the foe to such a high degree that they are 
forced to use attacks that do direct damage to the foe (Not attacks like 
Calm Mind, etc.). This status condition lasts for several turns.

Imprisoned-The imprisoned Pokemon cannot use any moves that the user of 
the attack knows. So if an Absol knew Imprison, Surf, Flash and Strength,
and a Lapras knew Psychic, Surf, Strength, and Flash and Absol used   
Imprison, then Lapras would be forced to use only Psychic as that's the only
attack Absol doesn't share with Lapras.
Note:If both Pokemon know the SAME EXACT movesets, what happens? If you know
please e-mail me.

Seeded-A Pokemon that has used Leech Seed will have seeded their target.  
After every turn, 1/16ths of the foes maximum HP is sucked away and is used
to restore you (not necessary the user if fainted). Lasts until the seeded
Pokemon switches out.

====================
I9.Type Attack Chart
====================
There are a total of 17 different types currently in the Pokemon games (and 
its been confirmed that Diamond/Pearl will not add any more to that).   
However, some types easily outbeat other types while some barely nick others.
Use the type chart here to determine what attacks are (not) effective against
other types.

******************
* Key:           *
* Nrm=Normal     *
* Fre=Fire       *
* Wtr=Water      *
* Ele=Electric   *
* Grs=Grass      *
* Ice=Ice        *
* Fig=Fighting   *
* Poi=Poison     *
* Gro=Ground     *
* Fly=Flying     *
* Psy=Psychic    *
* Bug=Bug        *
* Roc=Rock       *
* Gho=Ghost      *
* Dra=Dragon     *
* Drk=Dark       *
* Stl=Steel      *
*                *
* *On Chart*     *
* +=Super Effec- *
* tive           *
*                *
* -Not very Eff. *
*                *
* Empty=Normally *
* Effective      *
*                *
* = Means can't  *
* effect at all  *
******************

       ****************************************
       *        DEFENDING POKEMON TYPE        *
       *   |N|F|W|E|G|I|F|P|G|F|P|B|R|G|D|D|S|*
       *   |r|r|t|l|r|c|i|o|r|l|s|u|o|h|r|r|t|*
       *   |m|e|r|e|s|e|g|i|o|y|y|g|c|o|a|k|l|*
       ****************************************
    Y  *Nrm| | | | | | | | | | | | |-|=| | |-|*
    O  ****************************************
    U  *Fre| |-|-| |+|+| | | | | |+|-| |-| |+|*
    R  ****************************************
       *Wtr| |+|-| |-| | | |+| | | |+| |-| | |*
    A  *======*********************************
    T  *Ele| | |+|-|-| | | |=|+| | | | |-| | |*
    T  *=====================******************
    A  *Grs| |-|+| |-| | |-|+|-| |-|+| |-| |-|*
    C  *======================*****************
    K  *Ice| |-|-| |+|-| | |+|+| | | | |+| |-|*
       ****************************************
       *Fig|+| | | | |+| |-| |-|-|-|+|=| |+|+|*
    T  ****************************************
    Y  *Poi| | | | |+| | |-|-| | | |-|-| | |=|*
    P  ****************************************
    E  *Gro| |+| |+|-| | |+| |=| |-|+| | | |+|*
       ****************************************
       *Fly| | | |-|+| |+| | | | |+|-| | | |-|*
       ****************************************
       *Psy| | | | | | |+|+| | |-| | | | |=|-|*
       ****************************************
       *Bug| |-| | |+| |-|-| |-|+| | |-| |+|-|*
       ****************************************
       *Roc| |+| | | |+|-| |-|+| |+| | | | |-|*
       ****************************************
       *Gho|=| | | | | | | | | |+| | |+| |-|-|*
       ****************************************
       *Dra| | | | | | | | | | | | | | |+| |-|*
       ****************************************
       *Drk| | | | | | |-| | | |+| | |+| |-|-|*
       ****************************************
       *Stl| |-|-|-| |+| | | | | | |+| | | |-|*
       ****************************************

================
I10.Nature Lists
================
Also with the third generation of Pokemon we got something new. Natures. 
They are specific natures that all Pokemon have. However, they don't seem
to do anything unless you read about it here. All natures affect your stats
with the exception of a few. They raise a stat 110% and lower one to 90% of 
its potential. Here's the list of them:

*********************************
* Nature  * 110% Stat * 90% Stat*
*********************************
*Adament  *  Attack   * Sp. Def *
*Bashful  * No Change *No Change*
*Bold     *  Defense  * Attack  *
*Brave    *  Attack   *  Speed  *
*Calm     *  Sp. Def  * Attack  *
*Careful  *  Sp. Def  *Sp. Attk *
*Docile   * No Change *No Change*
*Gentle   *  Sp. Def  * Defense *
*Hardy    * No Change *No Change*
*Hasty    *   Speed   * Defense *
*Impish   *  Defense  * Attack  *
*Jolly    *   Speed   *Sp. Attk *
*Lax      *  Defense  * Sp. Def *
*Lonely   *  Attack   * Defense *
*Mild     * Sp. Attk  * Defense *
*Modest   * Sp. Attk  * Attack  *
*Naive    *   Speed   * Sp. Def *
*Naughty  *  Attack   * Sp. Def *
*Quiet    * Sp. Attk  *  Speed  *
*Quirky   * No Change *No Change*
*Rash     * Sp. Attk  * Sp. Def *
*Relaxed  *  Defense  *  Speed  *
*Sassy    *  Sp. Def  *  Speed  *
*Serious  * No Change *No Change*
*Timid    *   Speed   * Attack  *
*********************************

==============================
I11.Frequently Asked Questions
==============================
I've roamed the boards for a while now and there are a lot of questions  
that people ask over and over and OVER again. Real annoying.

Q:"Which starter is the best to choose from?"

A:All three have very different stats and evolutionary forms. For the easiest
time through the game, your best off choosing Bulbasaur. He can easily rip
through the first two gyms with one of his early attacks easily. He also 
evolves the fastestm reaching Venusaur at Level 32. Squirtle and
Charmander both reach the final stages at Level 36, but Squirtle can easily
beat the first gym but snags at the second. Charmander can't do jack at both
of the beginning 2 gyms. His stats also tend to be quite low (Charmander's
that is). So overall, for an easy game choose Bubasaur, Squirtle for a 
badass find evolution and kinda easy through the game, or Charmander for 
a small challenge.   

Q:"Why don't people just do Alt+130 for ‚???"

A:Simple. I use the word Pokemon a helluva lot during this Walkthrough. If 
I added up 5 seconds for every time I use Pokemon in this guide, it'd most
likely add up to at least and hour. An hour of my life just for a line over
an e? Pokemon looks the same as Pok‚mon...

Q:"Is this game exactly like Red/Blue?"

A:Not exactly. Some things as a matter of fact HAVE been changed around. The
Mew Glitch is gone (A Gamer has been moved), also the MissingNo trick does
not work sadly. Pokemon locations in a few areas have been switched around,
and all trainers except for Rocket Grunts have first names now (Instead of
just "Cooltrainer" its now "Cooltrainer Steve" and the like). See earlier
sections for more info.

Q:"I want 128 Master Balls! Now!!11!"

A:I already said it, so I'll say it again:MissingNo has been prevented in  
this game. You can get into a battle with him with the help of cheat devices,
but it'll screw up your game instead of giving you craploads of items. And
with cheat devices you can just GIVE yourself the items anyways. No point
in him anymore.

Q:"I got a password for the Rocket Warehouse on Sevii Island 5...but where's
the other one?"

A:"So many people are stumped on this one. Skip island 5! Head to island 6
and eventually to island 7 where you'll find the Sapphire stone your
looking for. You'll find the second password deep in island 7."

Q:"Which version is better: FireRed or LeafGreen?"

A:It all depends on what you want. I choose FireRed but LeafGreen got better
version-exclusive Pokemon :( So I recommend LeafGreen. But either way their
roughly the exact same game.

Q:"I choose <_Version Here_>. Which Pokemon am I missing out on?"

A:There's a section near the top of this guide that shows all of the
version exclusive Pokemon.

Q:"I have awesome Pokemon from G/S/C/R/B/Y! But when I linked to them all I
got was an error! How do I connect to them?"

A:Short story:You can't.
Long story:Due to massive differences between second generation and third
generation Pokemon, its impossible to trade with them. Reasoning behind it
is due to the battle mechanics totally switched around. IV's and EV's are
now much different than what 2nd generation used. Because these values   
don't match up at all, trading is impossible. However, many Johto Pokemon 
can be found in Pokemon Collosseum and XD Gale of Darkness, both of which
connect to the third generation. Jirachi can be found on the Collosseum Bonus
Preorder Disc (You can probably get it off of Ebay) and Celebi off of 
the same disc, but the Japanese version. Yes, a full Pokedex is STILL  
IMPOSSIBLE TO STUPID OBTAIN. We will never be able to fill it up, unless
you *wink wink* cheat.

Q:"Is fishing in this game like the old days or the newer, crappier method
Ruby/Sapphire uses?"

A:Why people don't just try it is beyond me.... Anyways, it is like the old
days. Throw it in the water and if there's a bite you'll battle. No pushing
A at all :)

Q:"I can't find this game anywhere! Where's the ROM???"

A:ROM's are bad. Very bad. Try harder looking for the game.

Q:"When I send my Pokemon out there are stars that appear around it. Why?"

A:Lucky bastard. You've found yourself a shiny Pokemon. These rare gems 
are...well, rare. With every wild Pokemon fight you get in, your enemy has 
a 1/8192 chance of being shiny (in other words, differently colored).
Catch them. You may never see another one again.

Q:"The woman in the Pokemon Center told me I had Pokerus. The hell is that?"

A:Get ready for a long explaination... Okay. Pokerus is one of the most (if 
not THE most) useful way to train your Pokemon in the entire game. Pokerus
is shown as PKRS on the summary screen of your Pokemon in the spot a Special
Condition would normally take. But its useage is far more awesome than what
you could believe. The amount of EV's you gain from a battle are doubled!
So you basically halve the amount of time it takes to EV train a Pokemon 
fully. Slap on the Macho Brace (which doubles EV's gained) and it takes
1/4ths the usual amount of time to EV train, cutting it to 20-30 minutes
only! Think of how many Pokemon you can make awesome in such a short amount
of time!

Sadly, however, there is a major catch to Pokerus. The virus will only last
48 hours and then it will dissappear form an infected Pokemon forever. Once
the virus has left, that Pokemon is marked with a black dot next to its  
level in the summary screen showing its immunity to Pokerus. To keep Pokemon
infected, place them in the PC. Once in the PC they will never be cured. 
Also once taken out again, the 48 hour timer is reset. Logically, you could
have Pokerus forever! That's amazing. But you really should, too. Its rarer
than shinies. I can't remember the exact value but after defeating a wild 
Pokemon all of your Pokemon have a 1/15125 chance of being infected. Since
all 6 share this value, its really 6/15125 shot of getting it.

Then we have actually infected others in your party with Pokerus. Its    
actually simpler than you think. All you need to do is keep a Pokemon with 
Pokerus on your team, and others you want infected in your party as well 
and just wait a few minutes. After some battles they'll be infected. Enjoy
your newfound training!

Q:"My Pokemon isn't holding an Everstone and I didn't push B. Why'd it stop
evolving?"

A:The Pokemon your trying to evolve has a friendship based evolution.   
Attempting to evolve it would send the PokeDex into another dimension and
shatter the space-time continuum. If you don't want that occuring, you 
have to beat the Elite 4 and grab the National Dex from Prof. Oak. He won't
hand it over like until your PokeDex contains at least 60 Pokemon.

Q:"I need to buy healing items but I have no money! Help!"

A:Battle trainers to start. Use the VS. Seeker to find some more battles 
against those trainers that hand out wads of cash. Cycling Road works well
pre-Elite 4 and post Elite 4 you should try near Resort Gorgeous. If you 
can get battles there with high ranked trainer, you'll make huge sums of 
cash from the trainers. If you have your fighting Pokemon hold the Amulet
Coin which doubles the money won, you can have $500000 in about 20-40 minutes
depending on how strong your Pokemon are. The Amulet Coin is given to you
by one of Prof. Oak's aides. He can be found in the upstairs observation room
in the gatehouse that connects Celadon City and Cycling Road. You need at
least 40 Pokemon in your PokeDex to claim it.

Q:"I beat the Elite 4 and now I can't challenge them again. WTF??"

A:Lorelei is missing from the Elite 4. She's off on Sevii Island 4 in 
the far back of Icefall Cave. She's defending some Pokemon from Team   
Rocket. Destroy the Grunt, then finish the remainder of the Sevii Island
quest. Once you have re-established links to Hoenn, you can rechallenge the
Elite 4.

Q:"Sevii Islands 4, 5, 6, and 7? How? I can only visit 3!"

A:After obtaining the National Dex, head back to Celio on Island 1. He will
happily reward your accomplishments by upgrading your Island Pass to a 
Rainbow Pass, allowing you to visit these islands.

Q:"I have a Water Bottle but I can't get into Saffron City!"

A:Yeah, they changed it around. Why is beyond me >_> Head into Celedon
Mansion and on the first floor is an old lady who'll hand you Tea. Give that
to them guards :)

Q:Lugia? Ho-oh? Where are them?

A:You need the Mysteryticket only obtainable through Nintendo's rip off 
wonderspots. I'd just get Pokemon Colosseum and XD to get those 2. Cheaper
than a plane ticket to Nintendo World. Or, just use a cheat device. Same
result either way.

-----------------------------------------------------------------------------
             ~II.Beginnings of Your Journey and the First Badge~          
-----------------------------------------------------------------------------
************************
***Mission Objectives***
************************
-Begin your game and watch Prof. Oak ramble on about Pokemon
-Understand the beginning aspects of the game
-Meet Prof. Oak outside and choose a starter Pokemon
-Battle with your rival
-Grab the PokeDex
-Head through Viridian Forest
-Battle for your first badge

Finally, we are able to start Pokemon FireRed/LeafGreen. Turn on your 
Game Boy Advance/DS and watch the beginning cutscene. Looks crappier than
what it was originally. Bad thing that they changed it, huh? Press Start
as instructed on the title screen to officially begin your game. Once you
do so, you will be shown a screen with a diagram of a GBA and telling you
the controls to the game. Despite that, I already told you earlier so 
in this guide. Afterwards, you will meet Professor Oak who will introduce
himself and talk about Pokemon and how their important creatures in our
life. Now, time to choose your character.

Oak will first ask if you will be playing as a male or a female trainer.
The only thing different about them is their sprites, otherwise they are
the same and is just for sexuality prefrences. After selecting your gender
you will be asked what your name is. People will call you by this name, but
it really doesn't change the game at all (again). Put in your name or     
something stupid if you desire. Finally you will be shown your rival who
you've "been competing with since children". ... Right. You will be asked
to name him (Life should work this way). Name him Ass or Dorkhead or whatever
you prefer. I'll call him Gary during this guide since that's his most  
common name when you ask people and he's in the show (which sucks anyway).

The remainder of his speech isn't anything worth noting.

Before we start, let me say that this is obviously an RPG. Talking to  
everything, while not required, is useful to gather knowledge about the
surrounding areas or important future events in your quest or finding out
where the hell your supposed to go. Later in your quest you will recieve an
item that link to information you have talked to already, hence why I'm  
stating to do so now.

Now, for my personal tutorial on what to do when starting the game. Press
Start to bring up a menu of options. The first option is Bag which lets you
view the contents of your bag currently. Right now we have nothing but it
will fill up pretty quick with tons of items on your journey.

Below that option in the menu you will find your name. This option takes 
you to a picture of your Trainer's Card, showing your name, ID number (used
in several places on your journey), how many Poke Dollars you currently 
have, and what badges you have obtained. Press A to flip to the back side.
Its blank for now, but events will put things there later on.

After that in the menu is Save. Pretty self-explainatory and you'll use it
a lot! Choose this to save the game at any time or point on your quest. You
can pick up where you left off later.

Below that option in the menu is the appropiately named Options tab. This
will take you to a screen where you can choose several options for your 
game settings. Here they are:

Text Speed-This is how fast text appears on the screen. If your a slow 
reader, keep it on slow. If you want all the text there right away put the
marker on fast. Medium speed text is the default.

Battle Scene-This option shows whether or not you wish to see battle    
animations and attacks in battle. Set it to on or off. On is the default
selection here.

Battle Style-When you faint one of your opponents Pokemon, if this is on 
you will be told who they are about to send out next and if you want to 
switch or not. When set to Switch this will occur. On Set you'll skip right
to the new Pokemon coming out. Switch is the default.

Sound-You can manually choose whether you want to hear sounds sepretely
and better quality through 2 speakers or through one speaker. Or if your
using headphones then you can switch this option to headphones which is 
useless when not actually wearing them. Stereo (2 speakers) is the    
default setting here.

Button Mode-This setting has you select what you want the L and R buttons
to do. By default, pressing them brings up the Help screen for information
on your current situation. You can make them function as Left and Right
in the game or make L act as the A button (A button still works too though).

Frame-There is a border surrounding text in the game. Choose this to switch
between 10 different borders. Border 1 is the default in the game.

The final option in the menu is Cancel which exits out of it. Pushing B
works too.

Time to start exploring! You will begin the game in your room if you   
couldn't tell. Walk over to the PC in the corner of your room and press A
to switch it on. You can do this in any Pokemon Center in the future, but
it contains more options (but you can activate a link to the PC at your 
room from Pokemon Centers, so its all cool). Right now, choose to withdraw
items and withdraw the lone Potion you find in your PC. It will go to your
bag. You can use this to recover 20 HP from any weakened but not fainted 
Pokemon. Since we have none right now, may as well save it for later. Head
downstairs and out of your house. FYI, the carpet is the door. Walk down from
it to leave (that stumped people in R/B/Y....).

=======================================================
II1.Pallet Town:Where the Shades of your Journey Await!
=======================================================
Now that were outside, inspect the sign in the middle of the town to find
the tagline above. Were just getting started on our journey. Head north
of Pallet Town and into the green grass. After a few steps, Professor Oak
will arrive on the scene and stop you. He will comment that its to dangerous
to walk outside alone (Were pretty old here you stupid duff). He will then
walk you to his laboratory which is the large building near your house that
you may have seen. Inside you will find your rival Gary waiting impatiently
for his Pokemon. Since he's so greedy, you get to choose first. In order
from left to right...

Bulbasaur (Lv. 5) ---> Ivysaur (Lv. 16) -----> Venusaur (Lv. 32)
Charmander (Lv. 5) --> Charmeleon (Lv. 16) --> Charizard (Lv. 36)
Squirtle (Lv. 5) ----> Wartortle (Lv. 16) ---> Blastoise (Lv. 36)

Bulbasaur, Charmander, and Squirtle. Which one will YOU choose? Personally,
I prefer Squirtle as Blastoise looks badass in battle. I'll use Squirtle
in this guide but other starters can easily be used. Just sub in their name.
Choose your starter and then Gary will snag one of the remaining starters.
Save here. Try to leave and Gary will battle you!

==================
II2.Gary Battle #1
==================
My Pokemon:
*******************
* Pokemon * Level *
*******************
*Squirtle *   5   *
*******************

Gary's Pokemon:

Choose your starter*******************************************************
------------------>*    Bulbasaur    *    Charmander    *    Squirtle    *
                   *******************************************************
                   * Charmander:Lv.5 *   Squirtle:Lv.5  *  Bubasaur:Lv.5 *
                   *     Exp:67      *      Exp:67      *     Exp:67     *
                   *******************************************************
                   *Money:$80                                            *
                   *******************************************************
This is your first battle in the game. If you've never played Pokemon before,
here's how it works. There are four options in battle. Fight, Pokemon, Bag,
and Run. Fight shows you your Pokemon's current moves from which you choose
one to attack the opposing Pokemon. Pokemon shows you your party and you
can switch to other Pokemon there. Since this is your only one, its useless
now. Bag is your items and you can use them on your Pokemon. Finally is Run
where you can run away from a wild Pokemon battle, but not a trainer battle.
You may fail at running from wild Pokemon sometimes.

Select Fight in this battle and attack Gary's Pokemon with your lone    
attacking move (either Tackle or Scratch). After vollying attacks back and
forth you should eventually win. If you run low on HP then feel free to use
the Potion we got from the PC. Don't hesitate to use items. Once you defeat
the enemy Pokemon you will recieve some Experience Points and level up to
Level 6. Your stats will raise a little.

After the defeat, Gary will moan and leave. Leave as well.

=======================
II3.Leaving Pallet Town
=======================
We have a Pokemon, we have some money, and we are totally ready to begin 
our Pokemon adventure. First off though, your mom in your house will heal
your Pokemon when you talk to her. When you're all set, head north to Route
1. Get ready!

****************************
* Route 1 Pokemon Listings *
****************************
*   Pidgey   *    Common   *
*  Rattata   *    Common   *
****************************
About halfway through the route you will notice a guy walking in the grass.
He's not a trainer. Talk to him to recieve a free Potion either to make up
for the one used earlier or to save for later use. Either way, its not a 
bad thing. Also, level up your starter to level 7 or 8 here. Its for the
best in the future.

Keep heading north on the straightforward route until you reach Viridian
City.

=============================================
II4.Viridian City-An Eternally Green Paradise
=============================================
Wow. As you enter the lush, green that is Viridian City you'll notice that
it is much different than what Pallet Town was. Its a bustling city with
people walking in various spots and many buildings. You'll notice a building
with a red roof. That's the Pokemon Center and almost all towns have one. 
Enter it and talk to the nurse behind the counter for free healing if you
need it.

Also, there's a Pokemon Gym in the town. Gyms are where you try to    
challenge a Gym Leader for a fight and if you win you recieve a badge.  
Unfortunately, the leader of this town isn't in his gym so were unable to
challenge him. Pretty strange.

****************************  To the west of Viridian City is a short route
* Route 22 Pokemon Listings*  with the following Pokemon on it. Sadly, you
****************************  don't have any form of Poke Balls with you so
*   Pidgey   *    Common   *  the only thing you can do on this route is 
*   Mankey   *   Uncommon  *  raise your starter's level some more. Still,
*  Spearow   *     Rare    *  level 7-8 is a good goal. More is better but
****************************  not completely necessary. At level 9 Charmander
learns Metal Claw, so it may prove useful to level him up that far to learn
that one attack. People who chose Bulbasaur or Squirtle at the beginning
should catch either a Spearow here or a Pidgey on Route 1 in a little while.
Spearow, though rare, starts with Gust which gets STAB since its part   
Flying-type. Pidgey must be leveled up a few times to learn Gust. Either
one is a good future choice though. Charmander won't get beat up in    
Viridian Forest alone though, so he's fine.

Once you've killed your fair share of Pokemon, return to Viridian City to 
heal up a bit. Don't go any further on Route 22 because all there is is the
entrance to Victory Road. That's for the end of the game after having all 8
badges, something were not even CLOSE to being at right now so just forget
about it.

If you want to leave the city and continue on, head north. But sadly, a  
moaning old fart will block your exit complaining he hasn't had his coffee
yet. (You know, in the time he's complaining he could just MAKE himself
coffee. WTF?) The only place left in the city if the building with a blue
roof, a Poke Mart. Enter it. As soon as you do though, the clerk will see
you as someone who came from Pallet Town. Psychics. He requests that you
head back and deliver a special parcel to Professor Oak that just came in.
Hurray for us.

Time to head back to Pallet Town. But instead of going through the grass like
normal, see the brown ledges? You can jump from the north of them, but can't
climb them from the south. Jump over them all for a shortcut back to Pallet
Town, skipping alll but the last patch of grass.

Once you hit Pallet Town, head into Professor Oak's lab and you'll find
Gary there. Walk up and Oak will hand you both a....

===============
II5.The PokeDex
===============
Every single game we obtain a new version of the Pokedex and each time its
settings and visuals of it are different. FireRed/LeakGreen are no different
when it concerns the Pokedex. Here's how it works if you've been living in 
a hole for 11 years:

There are several modes to the Pokedex but the main one is Numerical. It 
shows every Pokemon you've seen or owned next to their assigned Pokedex   
number. There will be a Poke Ball next to any Pokemon that you own or have
at one time owned.

Also, there are a bunch of area modes that show the locations of Pokemon 
such as grasslands, mountains, and what not. Generally you will find Pokemon
in these areas. Or, that's where you would "logically" find them. Don't  
believe all that is said.

Grassland-These Pokemon enjoy sunlight and spend most of their lives in the
wilderness, generally on flat plains and where grass is abundant and many
other wild Pokemon roam.

Forest-Pokemon in this catagory prefer to live in deep forests, sometimes
making their lives in or on trees. They enjoy the expansiveness that forests
have to offer.

Water-These Pokemon prefer flooded or semi-deep areas, but not the ocean. 
Can usually be found in anything that's not the ocean.

Ocean-Pokemon in this area enjoy living in the large, deep ocean freely  
swimming wherever they want to.

Cave-Pokemon here dwell in caves of underground caverns and hate the light
the day has to offer.

Mountain-Pokemon here have made their lives up in the mountains where its 
quiet and free of many people and other Pokemon.

Rough-Terrain-These Pokemon live in assorted areas, however these areas   
aren't often traveled through by trainers.

Urban-Generally these Pokemon live in cities or with humans.

Rare-These select Pokemon are very special in their own way. However, not 
all of them are one-of-a-kind.

A-Z-This mode obviously places all of the Pokemon in alphabetical order for
easy refrence.

Type-Find all Pokemon that match a specific type or dual types of your
choosing.

Smallest-Pokemon are assorted from the shortest heights to the largest
heights.

Lightest-Pokemon are assorted from the least amount of weight to the most
amount of weight.

After looking at that, Professor Oak will hand you 5 Poke Balls. Finally 
we can catch some Pokemon! Leave now.

Before we head back to Viridian, you may want to stop inside Gary's house.
His sister will be there and she will happily hand you a Town Map, showing
all of the locations in Kanto. Spiffy if your ever lost or need to find how
to reach a certain city.

===========================
II6.To Viridian and Beyond!
===========================
Head back to Viridian City. Catch a Pidgey while your on your way there, 
unless you prefer to obtain a Spearow on Route 22 instead. Anyways, once
you reach the town enter the Poke Mart.

****************************  There isn't much to offer in the Viridian 
* Poke Mart Shopping List  *  Poke Mart at this point in the game. Stock up
****************************  on several Poke Balls preferably, a few Potions
*Poke Ball.............$200*  and several Antidotes. Your likely to be   
*Potion................$300*  Poisoned within Viridian Forest and having some
*Antidote..............$100*  healing items while your there is never a bad
*Paralyze Heal.........$200*  thing. You won't be paralyzed for a while yet
****************************  so you can ignore that item. Once your done 
shopping, leave the Poke Mart.

Head left to Route 22, but before entering it head north. You'll find a 
Potion at the end of this short path. Nifty. Head onto Route 22. After the
first patch of grass you will meet up with Gary again. He'll brag to you.
Battle time!

==================
II7.Gary Battle #2
==================
This battle is completely optional. I recommend it just for the extra    
experience that's always useful. Gary's Pokemon are pretty strong but if 
you leveled up like I said it should be simple.

My Pokemon:
*******************
* Pokemon * Level *
*******************
*Squirtle *   11  *  Yes, I know I'm slightly overleveled. His Pokemon can
*******************  easily own you if your not around this level.
*Pidgey   *   11  *
*******************

Gary's Pokemon:

Choose your starter*******************************************************
------------------>*    Bulbasaur    *    Charmander    *    Squirtle    *
                   *******************************************************
                   * Charmander:Lv.9 *   Squirtle:Lv.9  *  Bubasaur:Lv.9 *
                   *     Exp:123     *      Exp:123     *     Exp:123    *
                   *   Pidgey:Lv.9   *   Pidgey:Lv.9    *   Pidgey:Lv.9  * 
                   *     Exp:105     *      Exp:105     *     Exp:105    *
                   *******************************************************
                   *Money:$144                                           *
                   *******************************************************
Its your second Gary battle and things are a bit more difficult this time 
around. He grabbed himself a Pidgey and got both of them up to level 9.  
Pidgey knows Sand-Attack, and occasionally abuses it so much you won't be
able to even touch him. If you caught a Pidgey or Spearow switch out to 
someone else to reset the lowered accuracy. If you can't attack, you can't
win. Duh. Good experience though ^_~

(This part on is the continued To Viridian and Beyond! section)

After the Gary battle, head back to Viridian and heal up at the Pokemon
Center. We won't see another for a little while so be prepared. Bring
Antidotes and some Potions for the road ahead. The old duff who was lying on
the ground earlier has gotten up and is happy to let you pass after having
is morning coffee and doughnut break. When you walk past him he will
apologize for his behavior and in return show you how to capture a Pokemon
(a little late now >_>). After the demonstration, he will hand you a
Teachy TV. This handy Key Item sats the Poke Dude and has a variety of
channels to help newbies to the game learn tactics and basic understanding
of how Pokemon works.

About capturing Pokemon:If you haven't done it already, here's how. In a 
wild Pokemon battle attack the Pokemon to lower its HP. The lower the HP the
higher the capture rate. Inflict it with a status effect like sleep or  
paralysis. Then select a Poke Ball from the Bag menu and chuck it at the 
Pokemon. If your lucky, it will be caught and you can now use that Pokemon
in battle for your own purposes. Later on, you can buy much better and
expensive balls for easier capturing times.

Head north onto Route 2. Here is a lone patch of grass and what appears to
be another path on the other side of the trees. You can't reach there yet
however. No point in wasting time fighting Pokemon on the route. Head into
the building. You'll find some random people, then enter Viridian Forest.

===================
II8.Viridian Forest
===================
Once you enter the forest you will see a picture of the forest itself from
a cool, realistic view. This picture happens every time you walk into a 
major landmark (not just the first time).

************************************  Cool music I have to admit for your 
* Viridian Forest Pokemon Listings *  first major area.  For starters, this
************************************  area contains your first seen Pokemon
*   Caterpie     *    Common       *  trainers. You get more experience from
*   Metapod      *  Uncommon (LG)  *  Pokemon battles than wild Pokemon. 
*   Metapod      *     Rare (FR)   *  Also, there's a ton of wild Pokemon on
*    Weedle      *    Common       *  the loose in this area. I highly  
*    Kakuna      *     Rare (LG)   *  recommend catching a Caterpie. I don't
*    Kakuna      *   Uncommon (FR) *  because I don't really need to, but it
*   Pikachu      *     Rare        *  makes this stage of the game much 
************************************  easier. Evolve it to Butterfree (Only
at level 10! Very quick). Butterfree is part Psychic and can destroy a lot
of Pokemon pretty fast with Confusion. It also has the Compoundeyes ability
which heightens its accuracy. Lowering it doesn't do too much good for 
opposing Pokemon. Catch one or not, catch SOMETHING to fill your Pokedex a 
little bit.

Head left to find a Poke Ball on the ground and a trainer. He won't fight, 
but comments his friends are here and want to battle. Nice to know. Head
back to the right to find a Potion, then head north to your very first
trainer battle (Other than with Gary >_>)!

*********************************
*Bug Catcher Rick               *
*********************************
*Weedle      * Lv. 6  *  Exp:66 *
*Caterpie    * Lv. 6  *  Exp:67 *
*********************************
*Money:$72                      *
*********************************
His Weedle, along with most of them in the forest his Poison Sting in their
moveset. They won't hesitate to use it and there is a chance it could poison
you. Have antidotes ready to heal your Pokemon after battle. Head north after
the last battle to find another trainer.

*********************************
*Bug Catcher Doug               *
*********************************
*Weedle      * Lv. 7  *  Exp:78 *
*Weedle      * Lv. 7  *  Exp:78 *
*Kakuna      * Lv. 7  * Exp:106 *
*********************************
*Money:$84                      *
*********************************
Another simple battle. Also a reason why I choose Pidgey. By now he's pretty
strong and owning these Bug types. Charmander shouldn't be having a problem
either. Squirtle and Bubasaur struggle a bit though. Anyways, kill his 
Pokemon (why he didn't make all his Weedle's evolve to Kakuna's is beyond
me). After the battle if you continue the path north you will find an 
Antidote lying on the ground. If you didn't buy any then this will save your
poisoned Pokemon. Since they have little HP at this point in the game, it
really matters. Continue right to find another trainer.

*********************************
*Bug Catcher Anthony            *
*********************************
*Caterpie    * Lv. 7  *  Exp:79 *
*Caterpie    * Lv. 8  *  Exp:90 *
*********************************
*Money:$96                      *
*********************************
This is actually easier then the last fight. They will probably use String
Shot to ensure you move second, then Tackle you. Eh, like that'll kill you
at all. Destroy and move on. Head right until you find another trainer in
your path :)

*********************************
*Bug Catcher Charlie            *
*********************************
*Metapod     * Lv. 7  *  Exp:108*
*Metapod     * Lv. 7  *  Exp:108*
*Caterpie    * Lv. 7  *  Exp:79 *
*********************************
*Money:$84                      *
*********************************
Still not getting much tougher. Caterpie isn't evolved for whatever reason.
The Metapods may use Harden to drag out the battle, so attack fast and hard
with whatever you got, preferably super effective attacks. Once you defeat
Charlie, head forward until you reach a fork in the road. Head right until
you reach a dead end, and a Potion. Head back to the fork and veer left. 
You will run into the last trainer here.

*********************************
*Bug Catcher Anthony            *
*********************************
*Weedle      * Lv. 9  *  Exp:112*
*********************************
*Money:$108                     *
*********************************
He has only one Pokemon, but its a beefed up level 9 Weedle. It can hurt you
pretty badly if you let it, so stick with Gust or Ember if you've got them.
Otherwise, hope for the best and that Weedle doesn't poison you. It could
seal your fate sadly.

After the final battle, press A on the spot he's standing next to for a 
hidden Potion, then continue north out of the Viridian Forest. Seeing 
daylight once more, leave Route 2 and enter Pewter City.

===================================
II9.Pewter City:The Stone Grey City
===================================
Finally we have hit Pewter City. This town is home to your first gym where
you will try to compete for your first badge. How gleeful. Check out the 
shop first, though.

****************************  The Pewter City shop has a heck of a lot more
* Poke Mart Shopping List  *  items than Vi