=============================== Fire Emblem: The Sacred Stones =============================== Character/Final Team FAQ Version 2.0 By David Marozick Created (finished) on 8/9/05 Last modified on 3/25/06 The lastest version can always be found at GameFAQs. ===================== I. Table of Contents ===================== I. Table of Contents II. Version Information III. Introduction A. Introduction B. Purpose of this guide C. Important Information D. Explanation of Skills E. E-mail policy IV. Characters A. Lords 1. Eirika 2. Ephraim B. Cavalry 3. Amelia 4. Duessel 5. Forde 6. Franz 7. Gilliam 8. Seth 9. Kyle C. Infantry 10. Dozla 11. Garcia 12. Gerik 13. Innes 14. Neimi 15. Ross D. Swordsmen 16. Colm 17. Joshua 18. Marisa 19. Rennac E. Magic Users 20. Artur 21. Ewan 22. Knoll 23. L'Arachel 24. Lute 25. Moulder 26. Natasha 27. Saleh F. Fliers 28. Cormag 29. Syrene 30. Tana 31. Vanessa G. Other characters 32. Myrrh 33. Tethys V. Quick References A. Class Quick References 1. Assassin 2. Berserker 3. Bishop 4. Dancer 5. Druid 6. Falcoknight 7. General 8. Great Knight 9. Hero 10. Lord 11. Mage Knight 12. Manakete 13. Paladin 14. Ranger 15. Rogue 16. Sage 17. Sniper 18. Summoner 19. Swordmaster 20. Trainee 21. Valkyrie 22. Warrior 23. Wyvern Knight 24. Wyvern Lord B. Promotion Quick References C. Overall Quick Reference VI. Walkthrough A. Prologue: The Fall of Renais B. Chapter 1: Escape! C. Chapter 2: The Protected D. Chapter 3: The Bandits of Borgo E. Chapter 4: Ancient Horrors F. Chapter 5: The Empire's Reach G. Chatper 5x: Unbroken Heart H. Chapter 6: Victims of War I. Chapter 7: Waterside Renvall J. Chapter 8: It's a Trap! K. Chapter 9 Ephraim: Fort Rigwald L. Chapter 10 Ephraim: Turning Traitor M. Chapter 11 Ephraim: N. Chapter 12 Ephraim: O. Chapter 13 Ephraim: P. Chapter 14 Ephraim: Q. Chapter 15 Ephraim: R. Chapter VII. Final Team Analysis A. Audhulma B. Vidofnir C. Garm D. Nidhogg E. Excalibur F. Ivaldi G. Gleipnir H. Latona I. Others VIII. Frequently Asked Questions IX. Acknowledgements X. Contact Information XI. Copyright ======================== II. Version Information ======================== Version 2.0 - Okay, so here's a major update. I didn't add much new stuff, I just revised a whole bunch of stuff. Sadly, there's no more done on the walkthrough. What I did do was revised a lot of my ratings and opinions in my Character FAQ to fit my current understanding of the game (after doing more research and such). I also correct a couple technical mistakes and typos, added two questions in the FAQ, and updated the acknowledgements. Version 1.47 - Been WAY too long since my last update. Unfortunately, this isn't a big update. Couple of things. First of all, I added some more sites for people that are allowed to use this FAQ. Secondly, there are several things that I've corrected via people contacting me over e-mails. That's it. One of these days, I'll get around to finishing the walkthrough portion. :) I also added a Frequently Asked Question section, as well as an e-mail section to save myself some hastle when handling e=mails. Version 1.46 - Small update here. Got some e-mails recently. I was informed that my assassin information was slightly incorrect, so now that information should be correct. Someone also e-mailed me with the missing information from the trainees. Thanks a bunch! Version 1.45 - Wow. Almost 9,000 clicks and I'm not even close to being finished with this. You guys must really like what you're reading or something. Okay, it's been WAY too long since I've updated this. You'd think I could get more done in the 6 weeks it's been since I've done anything on this. Unfortunately, I have little to no time to do FAQ work on this now, but I'm going to try to pick up the pace on this so I can at least finish. Anyway, I added Ephraim's chapter 10. Hopefully I'll be able to get more done this week. Version 1.40 - Added Chapter 8. Started on Ephraim's side of the story. Finished chapter 9. Version 1.36 - Corrected a couple typos. Added GameFAQs in the ackowledgements. Nothing major. Hopefully I can get more walkthrough work done today. Version 1.35 - Added chapters 4 - 7 on the walkthrough. Working as fast as I can on getting most of the walkthrough finished. Version 1.2 - Decided to add a walkthrough in here. Edited some of the wordings throughout the FAQ to make it correct for the new version of this. Finished with Prologue and chapters 1-3 of walkthrough. Version 1.1 - The second version of the guide. Corrected a couple typos, caught a couple missing things. Added some stuff I forgot the first time. Made the guide nicer on the eyes. Now ready for submission. Version 1.00 - The first version of the guide. All normal characters and sections completed. Later on, I might add secret characters. Other sections may pop up once I gather enough information to write them up. ^_^ ================== III. Introduction ================== A. Introduction ================ Hey all! You're reading a FAQ/Walkthrough to the game Fire Emblem - The Sacred Stones (which from now on will be referred to as FETSS or FE8). I'm known as Sui, and I'll tell you all I know about this game. Though this isn't my first guide (but it is here at GameFAQs), I'm still fairly new to the whole "guide" process, so bear with me. ^_^ I hope you all find my guide informative and worth reading. Enjoy! B. Purpose of this guide ========================= The purpose of this guide is to help you decide which characters of FE8 to use on your team, which promotion path you should choose for those characters, their strengths and weaknesses, and to provide factual information about those characters, such as average stats, etc. After I give you the information, I'll explain the reasons why I think what I do. The format will be like this: <character's name> When you get the character: Starting level: Affinity: Weapon: Weapons gained by promotion: Promotion paths: Item required to promote: Skill(s): Skill(s) gained by promotion: Stats - ============================================================================== |-------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|___________|__________|______________|____________|__________| | HP | | Str | | Skl | | Spd | | Lck | | Def | | Res | | Mov | | Con | | Tot | ============================================================================== General Comments - Technically Best As - Prefered Promotion - Overall Rating - Other Comments - Note: If a stat has a * by it, that means it's maxed. Note 2: If a character has 2 recruiting times by it, the level gained and starting stats of that character will be how they are for Ephraim's side of the story. After I tell you all about the characters, I'll explain in detail, how to beat each and every chapter. This won't be a turn by turn walkthrough or anything, but just what you should do in order to beat the chapter. The format will be like this: Difficulty: Events and Objectives: Preparations: General Tactics: Boss Stats: Boss Tactics: Enemies: Reinforcements: C. Important Information ========================= Before I get started, there's a couple things you'll need to know before reading this guide. Firstly, though this guide does contain facts, the comments I give reflect my own personal opinion. You should use who you like, even if that character isn't technically the best. I'm just telling you who are my prefered characters and why it is, in hopes that that will help you make an informed decision about who you choose. For my tactics on how to beat a certain chapter, those are also my opinion. If you think another way works better, then use it. This guide is just to help you decide which is the best and most efficiant way to beat a given chapter. Secondly, many abbrivations will be used (though most of them are in the game itself). Here they are: FE8 or FETSS - Fire Emblem 8 or Fire Emblem - the Sacred Stones FE6 - Fire Emblem 6 (Fire Emblem: Sealed Sword) FE7: Fire Emblem (first one released in English) FoW - Fog of war OHKO - One hit knock out HP - Hit Points Str/Mag - Strength/Magic Skl - Skill Spd - Speed Lck - Luck Def - Defense Res - Resistance Mov - Movement Con - Constitution Tot - Total Hit Points are your life. The more you have, the more damage you can recieve. If your HP reach zero, the unit will vanish from the map, and you'll be unable to use them for the remainder of your journey (you never get them back). Strength (for physical units) or Magic (for magic users) determines how much damage you can do to your opponant. Your strength plus the might of your weapon minus your opponant's defense is how much damage you can do. Please note that in the guide, when I say "strength", the unit may very well be a magic user, but since strength and magic do the same thing, I will just refer to it as strength. Skill determines how often you hit an enemy. This can be lowered by carrying a traveler (via the rescue command), or by using a weapon that has more weight than your con. Speed determines how much you can dodge and whether or not you can double attack the enemy (or if the enemy can double attack you). If your speed plus your con minus your weapon weight exceeds the opponant's speed by at least four, then you can double attack. Luck determines a lot of things. It determines how much you can hit or dodge. It determines how much you can critical. And it even can lower how much your enemy can critical. Defense determines how much damage you take from an enemy attacking you by physical means (sword, lance, etc.). Their attack minus your defense is the amount of damage you'll recieve. Please note that if your weapon has a disadvantage in the weapon triangle, your damage may be more, while if you have an advantage in it, your damage may be decreased. Resistance determines how much damage you take from an enemy attacking you with magic. Its properties are exactly the same as defense, only it deals with magic instead of weapons. Movement determines how many squares you can move in one turn. Obviously, the higher movement your character has, the better it is for you. However, things on the field, such as forests or desert, can decrease your movement for some characters. Constitution determines how well you can wield your weapon. If the weight of the weapon exceeds your con, you won't be able to weild it very well and your hit % will be reduced. Con also determines rescues. If you have an aid lower than your ally's con, you can rescue them to get them out of danger. Likewise, if your con is lower than someone else's aid, you can be rescued. Aid Determines who you can rescue. Mounted units have more aid due to their horse/pegasus/etc. See con for more details on rescues. Total stats will also be given to best determine which unit is best of its class or its ranking compared to other units in the game. D. Explanation of Skills ========================= +20% Critical - Adds 20 to your chance of getting a critical hit Big Shield - Negates all damage done to you that turn, physical or magical Dance - Allows a unit to move again Farther sight in FoW - Same effect as a torch Lockpick - Able to use lockpicks to pick chests and doors Pick - Able to pick chests and doors without the use of a lockpick Pierce - Negates enemy's defense when activated Seawalk - Able to move around on the water Seize - necessary to win some maps (siezes gate, thrown, etc.) Silencer - If you have a critical, theres a 1/3 chance it will be a OHKO Slayer - Unit does twice the damage to monster units Steal - Allows unit to steal a non-weapon item from the enemy Summon - Summons a phantom to the map Surestrike - 100% chance of an attack hitting when activated Now that you know the basics, I'll start with the main guide! E. E-mail Policy ================= Well, there's one more thing before I get onto the main guide. ;) If you see anything that's wrong or missing in my guide, feel encouraged to e-mail me about it and let me know, just please do it in a polite and respectful about it. Also, please make absolutely certain that what you're e-mailing me about is actually wrong/missing from the guide. Just to sum it up... I WILL answer e-mails concerning: Questions that involve something not mentioned in the guide Something I missed in my guide Suggestions on how to make my guide better Arguements about opinions (as long as they're in an intelligent manor) Letting me know what you thought of my guide Other things you may just want to talk about (opinions, etc.) I WILL NOT answer e-mails concerning: Flaming of any sort Questions that have already been answered in the guide Anything that's stated in a disrespectful manor Anything else of the above sort And there you have it. That's what I will and will not answer. As a main rule, I'll usually answer anything that's stated politely, and will give a kind reply to e-mails as such. If not, you'll likely not recieve a reply. Now, on with the main guide! =============== IV. Characters =============== A. Lords ========= 1. Eirika When you get the character: Start of Prologue Starting level: Level 1 Lord Affinity: Light Weapon: Swords, Rapier, Seiglinde, Shamshir Weapons gained by promotion: None Promotion paths: Great Lord Item required to promote: Lunar Brace Skill(s): Seize Skill(s) gained by promotion: None Stats - Great Lord ============================================================================ |--------------------------|-----------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | __________|____________|__________|______________|____________|__________| | HP | 70% | 16 | +4 | 47 | 60 | | Str | 40% | 4 | +2 | 22 | 24 | | Skl | 60% | 8 | +2 | 29* | 29 | | Spd | 60% | 9 | +1 | 28 | 30 | | Lck | 60% | 5 | - | 26 | 30 | | Def | 30% | 3 | +3 | 17 | 22 | | Res | 30% | 1 | +5 | 18 | 25 | | Mov | - | 5 | +2 | 7 | 7 | | Con | - | 5 | +2 | 7 | 7 | | Tot | - | 56 | +21 | 201 | 234 | ============================================================================= General Comments - Eirika is a very good character in her own right. She'll likely max strength, skill, and speed, and will have really nice luck as well. Both her defense and resistance are okay. They won't be good enough to frontline it constantly, but good enough to get her by. Her HP is a little on the low side, but again, nothing terrible there. She gets a horse after promotion, which is a big plus for the extra movement. Technically Best As - Well obviously she's best promoted to a Great Lord, since that's her only promotion choice... Prefered Promotion - Again, Great Lord, since that's her only choice... Overall Rating - 9/10 No major weaknesses and a lot of strengths make her an excellent character for anyone to use. Other Comments - She gets her own unique weapons to use: the Rapier and Seiglinde, the twin thunder blade. Try not to overuse those weapons, as they have limited uses. If you take Eirika's route, you get another rapier, but still try not to overuse them... 2. Ephraim When you get the character: Chapter 5x, regain him in chapter 8 Starting level: Level 4 Lord Affinity: Fire Weapon: Lances, Reginleif, Seigmund Weapons gained by promotion: None Promotion paths: Great Lord Item required to promote: Solar Brace Skill(s): Seize Skill(s) gained by promotion: None Stats - Great Lord =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 23 | +4 | 55 | 60 | | Str | 55% | 8 | +2 | 27* | 27 | | Skl | 55% | 9 | +3 | 26* | 26 | | Spd | 45% | 11 | +2 | 24* | 24 | | Lck | 50% | 8 | - | 27 | 30 | | Def | 35% | 7 | +2 | 23* | 23 | | Res | 25% | 2 | +5 | 16 | 23 | | Mov | - | 5 | +2 | 7 | 7 | | Con | - | 8 | +2 | 10 | 10 | | Tot | - | 81 | +22 | 215 | 230 | =============================================================================== General Comments - Best. Character. Ever. I'll tell you why he owns everything he touches. His stats are amazing! He'll max out strength, skill, speed, and defense without a problem. He almost maxes out his HP and luck. The only stat left to worry about is resistance, and even that's decent! Look at the difference between the average and max totals. There's only 15 points of potential that he's not touching! If you ask me, Ephraim is, by far, the most useful character in the entire game. Amazing. Technically Best As - Great Lord. Only promotion choice, but it's a good one. Prefered Promotion - Great Lord. Only choice. Overall Rating - 10/10 Ephraim's amazing. What more is there to say? Other Comments - With all those stats, you can throw Ephraim into nearly anything and expect him to survive. Seriously. Other than his sheer awesomeness, Ephraim, like Eirika, also gets two weapons unique to him: Reginleif and Seigmund, the twin flame lance. Again, like with Eirika, be careful how much you use them, as they have limited uses. And unlike with Eirika, you can't get another Reginleif if you go on Ephraim's route, so use it wisely! B. Cavalry =========== 3. Amelia When you get the character: Chapter 9 Starting level: Level 1 Recruit Affinity: Thunder Weapon: Lances Weapons gained by promotion: Cavalier, Paladin: Swords Great Knight or General: Swords, Axes Promotion paths: From Recruit: Cavalier, Knight From Cavalier: Great Knight, Paladin From Knight: General, Great Knight Special Promotions: From Recruit: Recruit (again) From Recruit (2nd time): "Super" Recruit, Paladin Item required to promote: Knight's Crest Skill(s): None Skill(s) gained by promotion: General: Big Shield "Super" Recruit: +15% critical Stats - Cavalier > Paladin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 60% | 16 | +2 | 44 | 60 | | Str | 35% | 4 | +1 | 22 | 23 | | Skl | 40% | 3 | +3 | 26 | 27 | | Spd | 40% | 4 | +4 | 24 | 25 | | Lck | 50% | 6 | - | 30* | 30 | | Def | 30% | 2 | +1 | 15 | 24 | | Res | 15% | 3 | +4 | 13 | 26 | | Mov | - | 4 | +4 | 8 | 8 | | Con | - | 6 | +3 | 9 | 9 | | Tot | - | 48 | +22 | 191 | 232 | =============================================================================== Stats - Cavalier > Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 60% | 16 | +4 | 49 | 60 | | Str | 35% | 4 | +1 | 21 | 26 | | Skl | 40% | 3 | +3 | 26* | 26 | | Spd | 40% | 4 | +4 | 25* | 25 | | Lck | 50% | 6 | - | 30* | 30 | | Def | 30% | 2 | +2 | 20 | 28 | | Res | 15% | 3 | +4 | 14 | 26 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 6 | +4 | 10 | 10 | | Tot | - | 48 | +24 | 201 | 237 | =============================================================================== Stats - Knight > Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 60% | 16 | +5 | 47 | 60 | | Str | 35% | 4 | +2 | 24 | 26 | | Skl | 40% | 3 | +2 | 22 | 26 | | Spd | 40% | 4 | +3 | 25* | 25 | | Lck | 50% | 6 | - | 30* | 30 | | Def | 30% | 2 | +4 | 21 | 28 | | Res | 15% | 3 | +2 | 12 | 26 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 6 | +4 | 10 | 10 | | Tot | - | 48 | +24 | 197 | 237 | =============================================================================== Stats - Knight > General =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 60% | 16 | +5 | 48 | 60 | | Str | 35% | 4 | +3 | 23 | 27 | | Skl | 40% | 3 | +4 | 24 | 28 | | Spd | 40% | 4 | +3 | 25* | 25 | | Lck | 50% | 6 | - | 30* | 30 | | Def | 30% | 2 | +5 | 22 | 29 | | Res | 15% | 3 | +3 | 13 | 26 | | Mov | - | 4 | +1 | 5 | 5 | | Con | - | 6 | +5 | 11 | 11 | | Tot | - | 48 | +29 | 201 | 241 | =============================================================================== Stats - Recruit > "Super" Recruit =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 60% | 16 | +2 | 50 | 60 | | Str | 35% | 4 | +2 | 23* | 23 | | Skl | 40% | 3 | +1 | 24 | 30 | | Spd | 40% | 4 | +1 | 24 | 29 | | Lck | 50% | 6 | - | 30* | 30 | | Def | 30% | 2 | +2 | 20 | 22 | | Res | 15% | 3 | +1 | 13 | 26 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 6 | - | 6 | 6 | | Tot | - | 48 | +11 | 196 | 232 | =============================================================================== Stats - Recruit > Paladin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 60% | 16 | +1 | 48 | 60 | | Str | 35% | 4 | +1 | 23* | 23 | | Skl | 40% | 3 | +1 | 22 | 27 | | Spd | 40% | 4 | +2 | 21 | 25 | | Lck | 50% | 6 | - | 29 | 30 | | Def | 30% | 2 | +1 | 23 | 24 | | Res | 15% | 3 | +2 | 14 | 26 | | Mov | - | 4 | +4 | 8 | 8 | | Con | - | 6 | +3 | 9 | 9 | | Tot | - | 48 | +15 | 197 | 232 | =============================================================================== General Comments - Ah, Amelia. Don't ever underestimate what she can do. She may start out weak, but train her up, and she's one of the best. Simply stated, Amelia's awesome. She'll max out at least one of her stats, usually luck, and usually maxes out speed as well. In fact, all her stats come close to maxing out. If it doesn't max, it'll still be very good. Her only "problem area" is resistance. She doesn't ever get much resistance. But then again, she only has a 15% growth rate on it too. Overall, Amelia is awesome. You should always use her. Always. Technically Best As - Cavalier > Great Knight / Knight > General Both are tied at 201. Prefered Promotion - Knight > General. This is really a tough call. Amelia's awesome as anything you make her. I wouldn't make her a Paladin though, since her stats come out quite a bit lower (and the strenth cap is low), but otherwise, anything will do. I say I'd make her a General, not only because of the good stats, but because she gets big shield. It helps her non-general- like defense. If I didn't make her a general, I'd make her a super recruit, though. The +20% on he critical rate is really nice. Not that she needs it. She criticals like mad as it is. :) Overall Rating - 10/10 Yes. She's just that awesome. Other Comments - Amelia is one of three units in the game that gets a second promotion, thus offering TONS of potential. She starts out as a recruit, which is like a pre-promotion of a non-promoted unit, so she gets ten extra levels of stats. 4. Duessel When you get the character: Chapter 15 Ek, Chapter 10 Ep Starting level: Level 8 Great Knight Affinity: Anima Weapon: Swords, Axes, Lances Weapons gained by promotion: Already Promoted Promotion paths: Already Promoted Item required to promote:Already Promoted Skill(s): None Skill(s) gained by promotion: Already Promoted Stats - Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 85% | 41 | | 51 | 60 | | Str | 55% | 17 | | 23 | 28 | | Skl | 40% | 12 | | 16 | 24 | | Spd | 30% | 12 | | 17 | 24 | | Lck | 45% | 8 | | 13 | 30 | | Def | 30% | 17 | | 23 | 29 | | Res | 20% | 9 | | 12 | 25 | | Mov | - | 6 | | 6 | 6 | | Con | - | 15 | | 15 | 15 | | Tot | - | 137 | | 173 | 241 | =============================================================================== General Comments - Meh. Duessel's not that great, considering he's one of the Imperial Three. His HP is pretty good, as are his Strength and Defense, though he won't even come close to maxing any of them. He's got pretty lousy skill, speed, luck, and resistance though. Altogether his stats are rather mediocre, but he can be quite useful to use as a wall when you first recruit him. Other than that, you should bench him and use one of your other potential Great Knights. Technically Best As - Already Promoted Prefered Promotion - Already Promoted Overall Rating - 5.5/10 Like I said, he's not that great. Use one of your other Great Knights instead. Other Comments - Duessel is one of the Imperial Three, known as Obsidion. He taught Ephraim the lance, and has been opposed to the invasion of Renais from the start. He joins you because Emperor Vigarde order General Selena Fluospar of the Imperial Three to execute him. You rescue him while he's being persued. 5. Forde When you get the character: Chapter 5x, Regain him in Chapter 8 Starting level: Level 6 Cavalier Affinity: Wind Weapon: Lances, Swords Weapons gained by promotion: Great Knight: Axes Promotion paths: Paladin, Great Knight Item required to promote: Knight's Crest Skill(s): None Skill(s) gained by promotion: None Stats - Paladin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 85% | 24 | +2 | 52 | 60 | | Str | 40% | 7 | +1 | 22 | 25 | | Skl | 50% | 8 | +1 | 25 | 26 | | Spd | 45% | 8 | +1 | 22 | 24 | | Lck | 35% | 7 | - | 16 | 30 | | Def | 20% | 8 | +2 | 16 | 25 | | Res | 25% | 2 | +1 | 12 | 25 | | Mov | - | 7 | +1 | 8 | 8 | | Con | - | 9 | +2 | 11 | 11 | | Tot | - | 80 | +11 | 184 | 234 | =============================================================================== Stats - Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 85% | 24 | +3 | 56 | 60 | | Str | 40% | 7 | +2 | 22 | 28 | | Skl | 50% | 8 | +1 | 24* | 24 | | Spd | 45% | 8 | +2 | 24* | 24 | | Lck | 35% | 7 | - | 18 | 30 | | Def | 20% | 8 | +2 | 17 | 29 | | Res | 25% | 2 | +1 | 14 | 25 | | Mov | - | 7 | -1 | 6 | 6 | | Con | - | 9 | +4 | 13 | 13 | | Tot | - | 80 | +14 | 194 | 239 | =============================================================================== General Comments - Forde is a decent knight. He's your red knight in the game who, unlike previous FE games (except FE7), specializes in skill and speed. He's actually got pretty good HP, and will have really good skill and speed. His strength is especially low for a Paladin, and will struggle at points in the game. Aside from that, his luck, defense, and resistance aren't exactly good either. Technically Best As - Great Knight. He gets ten more stats in this class. 193 - 183 Prefered Promotion - Either. Honestly, Forde's an oddball. He might be doing well in a certain stat, or he might not. Generally, if he's doing well with his strength, then you should promote him into a Great Knight, since that class can better utilise that. If it's not doing as well (say, below 17 or 18) then make him a Paladin. Overall Rating - 6.5/10 He's decent. Not as good as Amelia, but not as bad as Duessel. Other Comments - Forde is a knight of Renais. He serves with Ephraim when you first meet him, along with his fellow knight Kyle. Kyle is the green knight in the game, who specializes in strength. Forde and Kyle are opposites and make a good team working together. 6. Franz When you get the character: Chapter 1. He comes in with Gilliam a couple turns in. Starting level: Level 1 Cavalier Affinity: Light Weapon: Lances, Swords Weapons gained by promotion: Great Knight: Axes Promotion paths: Great Knight, Paladin Item required to promote: Knight's Crest Skill(s): None Skill(s) gained by promotion: None Stats - Paladin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 21 | +2 | 50 | 60 | | Str | 40% | 8 | +1 | 21 | 25 | | Skl | 40% | 5 | +1 | 20 | 26 | | Spd | 50% | 8 | +1 | 24* | 24 | | Lck | 40% | 2 | - | 17 | 30 | | Def | 25% | 6 | +2 | 16 | 25 | | Res | 20% | 1 | +1 | 11 | 25 | | Mov | - | 7 | +1 | 8 | 8 | | Con | - | 9 | +2 | 11 | 11 | | Tot | - | 67 | +11 | 178 | 234 | =============================================================================== Stats - Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 21 | +3 | 56 | 60 | | Str | 40% | 8 | +2 | 26 | 28 | | Skl | 40% | 5 | +1 | 20 | 24 | | Spd | 50% | 8 | +2 | 24* | 24 | | Lck | 40% | 2 | - | 16 | 30 | | Def | 25% | 6 | +2 | 18 | 25 | | Res | 20% | 1 | +1 | 9 | 25 | | Mov | - | 7 | -1 | 6 | 6 | | Con | - | 9 | +4 | 13 | 13 | | Tot | - | 67 | +14 | 188 | 235 | =============================================================================== General Comments - In all honesty, Franz isn't that great of a knight. If you make him a paladin, he stats aren't even as good as Seth's. Or if he's a great knight, his stats are barely above Seth's. He's got good HP and speed. His strength seems to be very random for me. Sometime's it'll max out, other times it'll be horrible. Luck of the draw, I guess. His luck and defense are okay, I guess, but his resistance is horrible. You can do better than Franz. Technically Best As - Great Knight. Ten point lead. 188 - 178 Prefered Promotion - Great Knight. He has better stats in almost every category and gets the use of axes. Though even as a great knight, he isn't spectacular... Overall Rating - 5.5/10 Better than Duessel, but worse than Forde. Other Comments - Franz is a new knight in service to Renais. He is younger brother to Forde, and is helping protect Eirika on her journey under command of General Seth. 7. Gilliam When you get the character: Chapter 1. A couple of turns in, he and Franz will appear. Starting level: Level 4 Knight Affinity: Thunder Weapon: Lances Weapons gained by promotion: Axes, Swords Promotion paths: General, Great Knight Item required to promote: Knight's Crest Skill(s): None Skill(s) gained by promotion: General: Big Shield Stats - General =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 25 | +4 | 60* | 60 | | Str | 45% | 9 | +2 | 28 | 29 | | Skl | 35% | 6 | +2 | 21 | 27 | | Spd | 30% | 3 | +3 | 20 | 24 | | Lck | 30% | 3 | - | 13 | 30 | | Def | 55% | 9 | +2 | 30* | 30 | | Res | 20% | 3 | +3 | 13 | 25 | | Mov | - | 4 | +1 | 5 | 5 | | Con | - | 14 | +2 | 16 | 16 | | Tot | - | 76 | +19 | 206 | 246 | =============================================================================== Stats - Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 25 | +3 | 60* | 60 | | Str | 45% | 9 | +2 | 25 | 28 | | Skl | 35% | 6 | +1 | 19 | 24 | | Spd | 30% | 3 | +2 | 16 | 24 | | Lck | 30% | 3 | - | 15 | 30 | | Def | 55% | 9 | +2 | 29* | 29 | | Res | 20% | 3 | +3 | 11 | 25 | | Mov | - | 4 | +1 | 6 | 6 | | Con | - | 14 | +2 | 14 | 14 | | Tot | - | 76 | +16 | 195 | 240 | =============================================================================== General Comments - Gilliam's a solid character. He's got spectacular HP and defense, and very good strength. The best way to use him is to put him out in front to take attacks for people with less defense such as archers and mages. He has the best defense in the game. It's a fact. However, the rest of Gilliam's stats are only okay at best. His speed often lets him down, as many enemies can double attack him. His movement is only 4 before promotion, so if you're going to use him as a wall, it'll be slow going. But if you're willing to bear with his slowness, you won't be disappointed in Gilliam. Technically Best As - General. It's got 11 points on the Great Knight. 206 - 195 Prefered Promotion - General. Sure, the great knight gets an extra movement, but the general gets so many more stats than the great knight does. Plus he gets big shield if you make him a general. Not that he needs it. His defense is already spectacular. Overall Rating - 7/10 Gilliam's horrible speed makes it nearly impossible to use him effectively on the battlefield. If you're looking for a General, use Amelia instead. Other Comments - Gilliam is a knight serving in the house of Frelia. He joins you when he comes to rescue Princess Tana at Border Moulon. 8. Kyle When you get the character: Chapter 5x. Rejoins you in chapter 8. Starting level: Level 5 Cavalier Affinity: Ice Weapon: Lances, Swords Weapons gained by promotion: Great Knight: Axes Promotion paths: Great Knight, Paladin Item required to promote: Knight's Crest Skill(s): None Skill(s) gained by promotion: None Stats - Paladin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 25 | +2 | 58 | 60 | | Str | 50% | 9 | +1 | 25* | 25 | | Skl | 40% | 6 | +1 | 22 | 26 | | Spd | 40% | 7 | +1 | 22 | 24 | | Lck | 20% | 6 | - | 14 | 30 | | Def | 25% | 9 | +2 | 20 | 25 | | Res | 20% | 1 | +1 | 9 | 25 | | Mov | - | 7 | +1 | 8 | 8 | | Con | - | 10 | +2 | 12 | 12 | | Tot | - | 80 | +11 | 190 | 235 | =============================================================================== Stats - Great Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 25 | +3 | 58 | 60 | | Str | 50% | 9 | +2 | 28* | 28 | | Skl | 40% | 6 | +1 | 23 | 24 | | Spd | 40% | 7 | +2 | 24* | 24 | | Lck | 20% | 6 | - | 15 | 30 | | Def | 25% | 9 | +2 | 18 | 29 | | Res | 20% | 1 | +1 | 11 | 25 | | Mov | - | 7 | -1 | 6 | 6 | | Con | - | 10 | +4 | 14 | 14 | | Tot | - | 80 | +14 | 197 | 240 | =============================================================================== General Comments - In my opinion, Kyle is better than his companion, Forde. Kyle just seems to have better stats all around. He'll nearly max his HP. He WILL max his strength and probably his speed. His skill is very good, and his defense is okay. However, his luck isn't very good, and his resistance is just plain bad. Keep him away from magic users at all costs. However, even his defense isn't especially impressive, so he'll be getting damaged from physical units as well. He is better than Forde though, so if you find yourself having to choose between the two, choose Kyle. Technically Best As - Great Knight. 7 points over Paladin. 197 - 190 Prefered Promotion - Great Knight. It's got a better strength cap, and Kyle can use every point of it. Great knight also gets better promotion bonuses. Axes are another bonus, but not really a big one. The only downside is that Paladins have two more movement, but you won't mind that much. Overall Rating - 7.5/10 A little better than Forde, but he's still no Amelia. ;) Other Comments - Kyle is a knight of Renais. He serves with Ephraim when you first meet him, along with his fellow knight Forde. Forde is the red knight in the game, who specializes in skill and speed. Forde and Kyle are opposites and make a good team working together. 9. Seth When you get the character: Prologue Starting level: Level 1 Paladin Affinity: Anima Weapon: Lances, Swords Weapons gained by promotion: Already Promoted Promotion paths: Already Promoted Item required to promote: Already Promoted Skill(s): None Skill(s) gained by promotion: Already Promoted Stats - Paladin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 30 | | 47 | 60 | | Str | 50% | 14 | | 24 | 25 | | Skl | 45% | 13 | | 21 | 26 | | Spd | 45% | 12 | | 20 | 24 | | Lck | 40% | 13 | | 20 | 30 | | Def | 30% | 11 | | 17 | 25 | | Res | 25% | 8 | | 16 | 25 | | Mov | - | 8 | | 8 | 8 | | Con | - | 11 | | 11 | 11 | | Tot | - | 120 | | 184 | 234 | =============================================================================== General Comments - Seth is your first Paladin, coming in at the Prologue. You might think that he's the Marcus of this game, since he's your starting Paladin, but actually, his stats are rather decent. Well, for a prepromote anyway. He almost maxes his strength, and his skill, speed, and luck are decent. Even his HP, defense, and resistance are okay. If someone said that Seth was the best Paladin of this game, I'd say they have a decent case since Seth is actually quite good on the battlefield. You won't be disappointed if you use him. Technically Best As - Already Promoted Prefered Promotion - Already Promoted Overall Rating - 7/10 The Paladins in this game aren't particularily impressive, and Seth fits right in there as an average unit. Other Comments - Seth is a leading General of the Renais knights. He escorts Eirika out of the castle during the invasion of Renais to keep her safe. He'll accompany and escort you throughout the rest of your journey. B. Infantry ============ 10. Dozla When you get the character: Chapter 11 Starting level: Level 1 Berserker Affinity: Thunder Weapon: Axes Weapons gained by promotion: Already Promoted Promotion paths: Already Promoted Item required to promote: Already Promoted Skill(s): +15% Critical, Seawalk Skill(s) gained by promotion: Already Promoted Stats - Berserker =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 85% | 43 | | 59 | 60 | | Str | 50% | 16 | | 27 | 30 | | Skl | 35% | 11 | | 18 | 29 | | Spd | 40% | 9 | | 17 | 28 | | Lck | 30% | 4 | | 11 | 30 | | Def | 30% | 11 | | 19 | 23 | | Res | 25% | 6 | | 13 | 21 | | Mov | - | 6 | | 6 | 6 | | Con | - | 16 | | 16 | 16 | | Tot | - | 122 | | 186 | 243 | =============================================================================== General Comments - Dozla is another okay prepromote. He almost maxes his HP and strength, but his skill, speed, and defense aren't that great. His luck is especially low, and combined with his not-so-great speed, will considerably lower his evasion, which is a bad thing, due his only okay defense. Overall, you'll likely find that a major stumbling block for Dozla and toss him. His only only perk is that he gets a +15% on his critical rate, but even that doesn't much make his usefulness better. Technically Best As - Already Promoted Prefered Promotion - Already Promoted Overall Rating - 5/10 He's decent, but nothing special. He's no Ross, that's for sure. Other Comments - Dozla is a loyal servant of Princess L'Arachel. He's accompaning her on her quest to rid the world of darkness. He enjoys seeing L'Arachel thrive and is a true loyal servant to her, unlike his companion Rennac. 11. Garcia When you get the character: Chapter 2. Have Ross talk to him, or he'll join after the battle. Starting level: Level 4 Figher Affinity: Fire Weapon: Axes Weapons gained by promotion: Hero: Swords Warrior: Bows Promotion paths: Hero, Warrior Item required to promote: Hero Crest Skill(s): None Skill(s) gained by promotion: None Stats - Hero =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 28 | +4 | 60* | 60 | | Str | 65% | 8 | +1 | 25* | 25 | | Skl | 40% | 7 | +2 | 25 | 30 | | Spd | 20% | 7 | +2 | 15 | 26 | | Lck | 40% | 3 | - | 15 | 30 | | Def | 25% | 5 | +2 | 15 | 25 | | Res | 15% | 1 | +2 | 8 | 22 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 14 | - | 14 | 14 | | Tot | - | 78 | +14 | 183 | 238 | =============================================================================== Stats - Warrior =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 28 | +3 | 59 | 60 | | Str | 65% | 8 | +1 | 29 | 30 | | Skl | 40% | 7 | +2 | 22 | 28 | | Spd | 20% | 7 | - | 12 | 26 | | Lck | 40% | 3 | - | 18 | 30 | | Def | 25% | 5 | +3 | 18 | 26 | | Res | 15% | 1 | +3 | 9 | 22 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 14 | +2 | 16 | 16 | | Tot | - | 78 | +15 | 189 | 244 | =============================================================================== General Comments - Garcia's not that great. Sure, he's got good strength and HP, but that's about it. His speed is bad, and his resistance is worse. It can't even get out of the single digits. Pathetic. I guess the rest of his stats are okay, but that still doesn't make him good. He's no Ross (his son, ironically). Despite his resistance being his lowest stat, his speed is his major weakness, since it's so low that enemies will be double attacking him like it's none of their business. Technically Best As - Warrior. Six point lead. 189 - 183 Prefered Promotion - Warrior. The strength cap on hero is way too low, which basically takes away his only strong point. Bows give him range too, so he's at least a little better. Overall Rating - 4/10 I don't like him. Use Ross instead. Other Comments - Garcia used to be a general for Renais until about 10 years ago. When his wife died, he left the army and speant his time as a father, bringing up his son Ross. He joins you when Ross persuades him to after their home village of Ide is attacked by bandits. 12. Gerik When you get the character: Chapter 10 Ek. Have Innes talk to him. Chapter 13 Ep. From the start. Starting level: Level 10 Mercenary Affinity: Thunder Weapon: Swords Weapons gained by promotion: Hero: Axe Ranger: Bow Promotion paths: Hero, Ranger Item required to promote: Hero Crest Skill(s): None Skill(s) gained by promotion: None Stats - Hero =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 32 | +4 | 60* | 60 | | Str | 45% | 14 | +1 | 25* | 25 | | Skl | 40% | 13 | +2 | 25 | 30 | | Spd | 30% | 13 | +2 | 23 | 26 | | Lck | 30% | 8 | - | 18 | 30 | | Def | 35% | 10 | +2 | 22 | 25 | | Res | 25% | 4 | +2 | 11 | 22 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 11 | +2 | 15 | 13 | | Tot | - | 110 | +16 | 205 | 237 | =============================================================================== Stats - Ranger =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 90% | 32 | +3 | 60* | 60 | | Str | 45% | 14 | +2 | 25* | 25 | | Skl | 40% | 13 | +1 | 27 | 28 | | Spd | 30% | 13 | +1 | 24 | 30 | | Lck | 30% | 8 | - | 20 | 30 | | Def | 35% | 10 | +3 | 23 | 24 | | Res | 25% | 4 | +3 | 15 | 23 | | Mov | - | 5 | +2 | 7 | 7 | | Con | - | 11 | - | 13 | 13 | | Tot | - | 110 | +15 | 214 | 240 | =============================================================================== General Comments - Gerik is too awesome for words. His stats are amazing. EVERY time I've played through the game, Gerik has maxed out his HP and strength, nearly maxed out his skill, and had very good stats in nearly everything else. In fact, I wish his strength cap was higher. He certainly could use up more points of strength. His only low mark is resistance, which is a common problem for infantry. Save that one problem, Gerik is amazing, and you won't mind his low resistance anyway. It's still good enough to get him buy without much damage from magic users. Technically Best As - Ranger. By 9 points. 214 - 205 Prefered Promotion - Either. His stats are already so high, it's hard to tell the difference in what he does anyway. Personally, I like both his promotion choices. It all comes down to whether you like bows or axes better, or want more movement with a ranger, or more con with a hero. I alternate promotions. They're both awesome. Overall Rating - 10/10 He's just that good. Other Comments - Gerik is the cheif of a mercenary league called Gerik's mercenaries. He's been hired by Prince Innes of Frelia and will loyally accompany you until your mission is complete. 13. Innes When you get the character: Chapter 10 Ek. Have Eirika talk to her. Chapter 15 Ep. From the start. Starting level: Level 4 Sniper Affinity: Ice Weapon: Bows Weapons gained by promotion: Already Promoted Promotion paths: Already Promoted Item required to promote: Already Promoted Skill(s): Ballista, Sureshot Skill(s) gained by promotion: Already Promoted Stats - Sniper =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 75% | 29 | | 44 | 60 | | Str | 40% | 15 | | 21 | 25 | | Skl | 40% | 13 | | 20 | 30 | | Spd | 45% | 15 | | 23 | 28 | | Lck | 45% | 15 | | 25 | 30 | | Def | 20% | 11 | | 14 | 25 | | Res | 25% | 9 | | 14 | 23 | | Mov | - | 6 | | 6 | 6 | | Con | - | 9 | | 9 | 9 | | Tot | - | 122 | | 176 | 236 | =============================================================================== General Comments - It seems that Sacred Stones is the game of decent pre- promotes, since Innes is certainly another one of those. None of his stats are particularily good, but none of them are particularily bad either. He'll have great dodge due to his rather high speed and luck, and will likely double attack every time, which is good. Overall, Neimi is a better unit as a whole, but if you somehow neglected her, she got RNG screwed, or she died, Innes is an excellent backup Sniper for her. Technically Best As - Already Promoted Prefered Promotion - Already Promoted Overall Rating - 6.5/10 He makes an excellent backup if you got a RNG screwed Neimi. Other Comments - Innes is the Prince of Frelia. On his route to Jehanna, he gets ambushed by Grado troops. He and Eirika join forces and make it to Jehanna. 14. Neimi When you get the character: Chapter 3. From the start. Starting level: Level 1 Archer Affinity: Fire Weapon: Bows Weapons gained by promotion: Ranger: Swords Promotion paths: Ranger, Sniper Item required to promote: Orion's Bolt Skill(s): Ballista Skill(s) gained by promotion: Sniper: Sureshot Stats - Ranger =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 55% | 18 | +2 | 42 | 60 | | Str | 45% | 4 | +2 | 23* | 23 | | Skl | 50% | 5 | +2 | 26 | 28 | | Spd | 60% | 6 | +1 | 30* | 30 | | Lck | 50% | 4 | - | 22 | 30 | | Def | 15% | 3 | +3 | 13 | 22 | | Res | 35% | 2 | +3 | 19 | 25 | | Mov | - | 5 | +2 | 7 | 7 | | Con | - | 5 | +2 | 8 | 8 | | Tot | - | 52 | +17 | 190 | 233 | =============================================================================== Stats - Sniper =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 55% | 18 | +4 | 44 | 60 | | Str | 45% | 4 | +3 | 24* | 24 | | Skl | 50% | 5 | +1 | 28 | 30 | | Spd | 60% | 6 | +1 | 28 | 29 | | Lck | 50% | 4 | - | 22 | 30 | | Def | 15% | 3 | +2 | 11 | 24 | | Res | 35% | 2 | +2 | 16 | 24 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 5 | +1 | 6 | 6 | | Tot | - | 52 | +15 | 185 | 233 | =============================================================================== General Comments - Much better than Innes. She'll max out her strength, though she'll be strugling to get strength before promotion. She'll almost max out her skill and speed (though they might max if you're lucky). Her luck's decent. The only thing wrong with her is her low defense and resistance. She is an archer, though, and archers shouldn't be getting hit in the first place, so she really doesn't need though stats anyway. Overall though, she doesn't have enough stats to stand out as a GREAT unit, which is why I lowered her rating from a 9 to an 8 this update. Technically Best As - Ranger. By five points. 190 - 185 Prefered Promotion - Ranger. More stats, the use of a sword, AND she gets to ride a horse. I MUCH prefer that to inferior stats and a couple of useless skills. Overall Rating - 8/10 Low strength cap and low defense and resistance. Otherwise, she's great, she just doesn't have that "Wow" factor that a lot of other characters in the game have, Other Comments - Neimi joins you when she wants help rescueing her childhood friend Colm, who went to steal something of hers back from bandits himself. She's a very teary archer (she likes to cry a lot). 15. Ross When you get the character: Chapter 2. Rescue him with Vanessa, then have Eirika talk to him. Starting level: Level 1 Journeyman Affinity: Fire Weapon: Axes Weapons gained by promotion: Hero: Axes Warrior: Bows Promotion paths: Fighter, Pirate From Fighter: Hero, Warrior From Pirate: Berserker, Warrior Special promotions: From Journeyman > Journeyman (2nd time) From Journeyman (2nd time): Hero From Journeyman (2nd time): "Super" Journeyman Item required to promote: From Fighter/Journeyman (2nd time): Hero Crest From Pirate: Ocean Seal Skill(s): None Skill(s) gained by promotion:Pirate: Seawalk Berserker: +15% critical, seawalk "Super" Journeyman: +15% critical Stats - Pirate > Berserker =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 15 | +6 | 53 | 60 | | Str | 50% | 5 | +3 | 30* | 30 | | Skl | 35% | 2 | +1 | 19 | 29 | | Spd | 30% | 3 | +2 | 21 | 28 | | Lck | 40% | 8 | - | 28 | 30 | | Def | 25% | 3 | +3 | 18 | 23 | | Res | 20% | 0 | +2 | 12 | 21 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 8 | +5 | 13 | 13 | | Tot | - | 48 | +24 | 200 | 240 | =============================================================================== Stats - Pirate > Warrior =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 15 | +5 | 51 | 60 | | Str | 50% | 5 | +3 | 30* | 30 | | Skl | 35% | 2 | +2 | 19 | 28 | | Spd | 30% | 3 | +1 | 22 | 26 | | Lck | 40% | 8 | - | 25 | 30 | | Def | 25% | 3 | +4 | 18 | 26 | | Res | 20% | 0 | +3 | 14 | 22 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 8 | +5 | 13 | 13 | | Tot | - | 48 | +25 | 198 | 241 | =============================================================================== Stats - Fighter > Hero =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 15 | +6 | 56 | 60 | | Str | 50% | 5 | +3 | 25* | 25 | | Skl | 35% | 2 | +3 | 21 | 30 | | Spd | 30% | 3 | +2 | 20 | 26 | | Lck | 40% | 8 | - | 25 | 30 | | Def | 25% | 3 | +2 | 14 | 25 | | Res | 20% | 0 | +3 | 13 | 22 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 8 | +3 | 11 | 11 | | Tot | - | 48 | +24 | 191 | 235 | =============================================================================== Stats - Fighter > Warrior =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 15 | +5 | 53 | 60 | | Str | 50% | 5 | +3 | 30* | 30 | | Skl | 35% | 2 | +3 | 22 | 28 | | Spd | 30% | 3 | - | 18 | 26 | | Lck | 40% | 8 | - | 27 | 30 | | Def | 25% | 3 | +3 | 19 | 26 | | Res | 20% | 0 | +4 | 13 | 22 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 8 | +5 | 13 | 13 | | Tot | - | 48 | +25 | 201 | 241 | =============================================================================== Stats - Journeyman > Super Journeyman =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 15 | +4 | 53 | 60 | | Str | 50% | 5 | +1 | 26* | 26 | | Skl | 35% | 2 | +2 | 21 | 29 | | Spd | 30% | 3 | +2 | 18 | 28 | | Lck | 40% | 8 | - | 26 | 30 | | Def | 25% | 3 | +2 | 19 | 23 | | Res | 20% | 0 | +2 | 13 | 23 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 8 | - | 8 | 8 | | Tot | - | 48 | +15 | 190 | 233 | =============================================================================== Stats - Journeyman > Hero =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 15 | +4 | 52 | 60 | | Str | 50% | 5 | +1 | 24 | 25 | | Skl | 35% | 2 | +2 | 23 | 30 | | Spd | 30% | 3 | +2 | 17 | 26 | | Lck | 40% | 8 | - | 25 | 30 | | Def | 25% | 3 | +2 | 20 | 25 | | Res | 20% | 0 | +2 | 11 | 22 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 8 | +3 | 11 | 11 | | Tot | - | 48 | +18 | 189 | 235 | =============================================================================== General Comments - Ross is awesome. It's just that simple. Ross has awesome HP and strength, and good skill, luck, and defense. His speed is tolerable too. The only thing is that his resistance lets him down. Why is it that all the intfantry have horrible resistance? >_< If you can put that fact aside, Ross will be your best axe wielder in the entire game. He's awesome. Technically Best As - Fighter > Warrior. By a whole point over berserker. Woohoo. 201 - 200 Prefered Promotion - Pirate > Berserker. I think I can put aside the one point advantage that the warrior class has and make him a berserker. The +20% critical is a big plus. With that, his critical rate is insane. You'll see it rise up into the mid 40's with IRON weapons. Give him a killer axe for a real treat. ;) Really the only thing he loses out on as a berserker is the bows that he would've gotten as a warrior, but you won't mind. Honestly, you won't. ;) Overall Rating - 9.5/10 He's awesome. If he was a little faster, I'd have given him a 10. Still, he'll be among your best though. Other Comments - Ross is one of three characters in the game that gets a second promotion, thus offering TONS of potential. He starts out as a unpromoted form of an unpromoted class, so his first promotion will make him into a standard unpromoted class. Since Ross has 10 more levels to grow than most other classes, obviously his stats get mad high, which is really useful. D. Swordsmen ============= 16. Colm When you get the character: Turn 2, chapter 2. Have Neimi talk to him. Starting level: Level 2 Thief Affinity: Light Weapon: Swords Weapons gained by promotion: None Promotion paths: Assassin, Rogue Item required to promote: Ocean Seal Skill(s): Lockpick, Farther sight in FoW, Steal Skill(s) gained by promotion: Rogue - Pick Assassin - Silencer, (loses Steal) Stats - Assassin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 18 | +3 | 49 | 60 | | Str | 40% | 4 | +1 | 20* | 20 | | Skl | 40% | 4 | - | 20 | 30 | | Spd | 65% | 12 | - | 30* | 30 | | Lck | 45% | 8 | - | 24 | 30 | | Def | 25% | 3 | +2 | 12 | 20 | | Res | 20% | 1 | +2 | 12 | 20 | | Mov | - | 6 | - | 6 | 6 | | Con | - | 6 | +2 | 8 | 8 | | Tot | - | 62 | +10 | 181 | 224 | =============================================================================== Stats - Rogue =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 18 | +2 | 46 | 60 | | Str | 40% | 4 | +1 | 20* | 20 | | Skl | 40% | 4 | +1 | 20 | 30 | | Spd | 65% | 12 | - | 30* | 30 | | Lck | 45% | 8 | - | 26 | 30 | | Def | 25% | 3 | +2 | 12 | 20 | | Res | 20% | 1 | +2 | 13 | 20 | | Mov | - | 6 | - | 6 | 6 | | Con | - | 6 | +1 | 7 | 7 | | Tot | - | 62 | +9 | 180 | 223 | =============================================================================== General Comments - Compared to other people in the game, Colm isn't that great. But he's not meant to be a main attacker. Colm will be your main treasure collecter for most, if not all, of the game. He's got excellent skill, speed, and luck. He could have good strength too if the cap wasn't so low. However he has poor HP, defense, and resistance, making him a good target for enemies to hit. You shouldn't leave him out in the open to get hit, but if an enemy attacks him, he most likely will dodge it, which is always a good thing. I would suggest using him for the entire game to open your chests and doors (and for FoW purposes), but he probably won't make it onto your final team. Technically Best As - Assassin, but only because an Assassin gets one more con at promotion. Prefered Promotion - Rogue. The stat gains are identical. The caps are identical. So what this boils down to is which skills you prefer. There's the assassin, who has silencer, or there's the rogue, who has steal and pick. If you make him an assassin, he'll be a better battler, but you'll have to be strugling to bring enough door keys and lockpicks along to open all your treasure. If you make him a rogue, he'll no longer need lockpicks to open doors and chests. He can do it without them now. So overall, Rogue wins out for me just for the utility. It's not worth the hassle otherwise. Overall Rating - 8/10 He's good at what he does. Much better than Rennac if you make him into a Rogue. MUCH better. However, he's frail, and you'll need to protect him to use him effectively. He also probably isn't worthy of your final team. Other Comments - Colm is a childhood of Neimi. He joins you while trying to steal back something from the bandits for Neimi. Since their village was destroyed by bandits, he and Neimi decide to come along with you. 17. Joshua When you get the character: Chapter 5. He appears as an enemy. Talk to him with Natasha. Starting level: Level 5 Myrmidon Affinity: Wind Weapon: Swords, Shamshir Weapons gained by promotion: None Promotion paths: Assassin, Swordmaster Item required to promote: Hero Crest Skill(s): None Skill(s) gained by promotion: Assassin: Silencer, Lockpick Swordmaster: +15% critical Stats - Assassin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 24 | +3 | 53 | 60 | | Str | 35% | 8 | +1 | 20* | 20 | | Skl | 55% | 13 | - | 30* | 30 | | Spd | 55% | 14 | - | 30* | 30 | | Lck | 30% | 7 | - | 17 | 30 | | Def | 20% | 5 | +2 | 15 | 20 | | Res | 20% | 4 | +2 | 12 | 20 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 8 | - | 8 | 8 | | Tot | - | 88 | +9 | 191 | 224 | =============================================================================== Stats - Swordmaster =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 80% | 24 | +2 | 56 | 60 | | Str | 35% | 8 | +2 | 20 | 24 | | Skl | 55% | 13 | - | 29* | 29 | | Spd | 55% | 14 | - | 30* | 30 | | Lck | 30% | 7 | - | 20 | 30 | | Def | 20% | 5 | +2 | 14 | 22 | | Res | 20% | 4 | +1 | 10 | 23 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 8 | +1 | 9 | 9 | | Tot | - | 88 | +9 | 194 | 233 | =============================================================================== General Comments - Joshua's pretty good. His HP, skill, and speed will turn out excellent. His defense and resistance won't be good though. Even his strength is good for a Swordmaster. 35% growth for strength for a Swordmaster is pretty good, especially considering that the growth for Fir in FE6 was 25%. It'll turn out to be pretty good in the end, unless you get RNG screwed. Overall though, he's a great character and will likely be used for the entire game. Technically Best As - Swordmaster. 194 - 191 Prefered Promotion - Swordmaster. All in all, the +15% critical is just more useful than silencer and lockpick. If you're going to get a critical, it's already most like going to be a OHKO. I guess I just don't think that silencer is that great of a skill...plus you've got plenty of other characters that can pick locks. Overall Rating - 9/10 I raised his score from a 7.5 to a 9. Joshua is actually quite a nice unit to have, and is arguably the best Swordmaster of the GBA Fire Emblem titles (I disagree, but it's arguable). Other Comments - Joshua is a mercenary that's been hired by Grado. He joins you when he loses a coin toss to Natasha. He's also the heir to the thrown of Jehanna, unknown by all who he travels with. He's a big fan of games of chance. 18. Marisa When you get the character: Chapter 10 Ek. Appears as an enemy. Have Gerik talk to her. Chapter 12 Ep. Appears as an enemy. Have Ewan talk to her. Starting level: Level 5 Myrmidon Affinity: Ice Weapon: Swords, Shamshir Weapons gained by promotion: None Promotion paths: Assassin, Swordmaster Item required to promote: Hero Crest Skill(s): None Skill(s) gained by promotion: Assassin: Silencer, Lockpick Swordmaster: +15% critical Stats - Assassin =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 75% | 23 | +2 | 50 | 60 | | Str | 30% | 7 | +1 | 17 | 20 | | Skl | 55% | 12 | +1 | 30* | 30 | | Spd | 60% | 13 | +1 | 30* | 30 | | Lck | 50% | 9 | - | 26 | 30 | | Def | 15% | 4 | +2 | 12 | 20 | | Res | 25% | 3 | +1 | 13 | 20 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 5 | +1 | 6 | 6 | | Tot | - | 81 | +10 | 190 | 222 | =============================================================================== Stats - Swordmaster =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 75% | 23 | +4 | 50 | 60 | | Str | 30% | 7 | +2 | 20 | 22 | | Skl | 55% | 12 | +1 | 29* | 29 | | Spd | 60% | 13 | - | 30* | 30 | | Lck | 50% | 9 | - | 25 | 30 | | Def | 15% | 4 | +2 | 11 | 22 | | Res | 25% | 3 | +1 | 11 | 25 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 5 | +2 | 7 | 7 | | Tot | - | 81 | +13 | 189 | 231 | =============================================================================== General Comments - Marisa seems to be less dependable than Joshua to get decent stats. Some games, she'll max her strength stat for me, other times, it'll be absolutely horid. You just never know with Marisa. She does have very good skill, speed, and luck, though, which makes her a very hard target to hit. But if she does get hit, expect it to do some damage to her. Her defense just plain bad. As is her resistance for that matter. Fortunately she has decent HP, so she can take a little bit of damage before she dies, but generally, keep her away from danger if at all possible. Technically Best As - Assassin. By 1 whole point. 190 - 189 Prefered Promotion - Swordmaster. It's a trade off really. If you really want an Assassin, she's the one you should make into one. As an assassin, she gets a little more defense and resistance, but sacrifices a couple points of her already low strength. I'd go for swordmaster simply because her high luck plus being able to do +15% more on criticals is much better than silencer. But like I said, if you want an assassin, she's the best one for the job. Overall Rating - 6.5/10 She's worse than Joshua. Her strength is really bad a lot of the time and she'll have trouble doing damage to some enemies. Other Comments - Marisa is part of Gerik's Mercenaries. She'll be sent to the wrong job, but the chief (Gerik) or Ewan will describe the mix up to her, and she'll travel along with you. 19. Rennac When you get the character: Chapter 14. Have your main lord talk to him and pay him to join you (not worth the money), or have L'Arachel talk to him and he joins for free. Starting level: Level 1 Rogue Affinity: Dark Weapon: Swords Weapons gained by promotion: Already Promoted Promotion paths: Already Promoted Item required to promote: Already Promoted Skill(s): Pick, Steal, Sees farther in FoW Skill(s) gained by promotion: Already Promoted Stats - Rogue =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 65% | 26 | | 39 | 60 | | Str | 25% | 8 | | 13 | 20 | | Skl | 45% | 11 | | 22 | 30 | | Spd | 60% | 15 | | 27 | 30 | | Lck | 25% | 5 | | 10 | 30 | | Def | 25% | 8 | | 14 | 20 | | Res | 30% | 3 | | 12 | 20 | | Mov | - | 6 | | 6 | 6 | | Con | - | 7 | | 7 | 7 | | Tot | - | 89 | | 150 | 223 | =============================================================================== General Comments - Yuck. Just yuck. Rennac's horrible. All his stats, except speed, are bad. All of them. In 20 levels, he only goes up five strength. Thirteen strength at the end of the game is unexeptable. Don't use him. Just don't. Technically Best As - Already Promoted Prefered Promotion - Already Promoted Overall Rating - 2.5/10 I raised his score from a 2 this update, since all Rogues are useful for is picking locks anyway, and he can certainly do that. Other Comments - Rennac is a mercenary who travels along with Lady L'Arachel and Dozla. He doesn't like getting dragged around the continent for very little pay and a bossy princess. Once his job is over, Grado hires him. He again encounters L'Arachel and is forced to go along with her, thus joining up with you. E. Magic Users =============== 20. Artur When you get the character: Chapter 4 Starting level: Level 2 Monk Affinity: Ice Weapon: Light Magic Weapons gained by promotion: Bishop: Staffs Sage: Anima Magic, Staffs Promotion paths: Bishop, Sage Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: Bishop: Slayer Stats - Bishop =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 55% | 19 | +4 | 42 | 60 | | Str | 50% | 7 | +1 | 25* | 25 | | Skl | 50% | 6 | - | 26* | 26 | | Spd | 40% | 9 | - | 24* | 24 | | Lck | 25% | 2 | - | 11 | 30 | | Def | 15% | 2 | +3 | 12 | 22 | | Res | 25% | 6 | +3 | 29 | 30 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 6 | +1 | 7 | 7 | | Tot | - | 62 | +13 | 182 | 230 | =============================================================================== Stats - Sage =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 55% | 19 | +3 | 42 | 60 | | Str | 50% | 7 | +2 | 28* | 28 | | Skl | 50% | 6 | +1 | 27 | 30 | | Spd | 40% | 9 | - | 25 | 26 | | Lck | 25% | 2 | - | 12 | 30 | | Def | 15% | 2 | +3 | 11 | 21 | | Res | 25% | 6 | +2 | 25* | 25 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 6 | +1 | 7 | 7 | | Tot | - | 62 | +13 | 183 | 233 | =============================================================================== General Comments - Artur's great. He'll be your sole light magic user for most of the game. He's got great stats, and they grow quite nicely. He'll max his magic, no matter which path you choose for him. His skill, speed, and resistance are also quite nice. But like all magic users, he has problems with his HP and defense. His luck's low too, which is a shame. It's only got a 15% growth rate, so don't it to be anything special. Overall, you'll love Artur and will probably use him the entire game. Technically Best As - Sage. By a point. 183 - 182 Prefered Promotion - Either. This one's a toss up. On one hand, if you make him a sage, you get more magic, which he can use every point of, and you get the use of anima magic, which is very useful. On the other hand, if you make him a bishop, he gets more of other stats, particularly resistance. Plus he gets slayer, which is one of the most useful skills in story mode. It's your choice. Choose whichever path you want. He'll turn out great either way. Overall Rating - 9/10 His defense and luck are too low to give him a ten. Other Comments - Artur joins you when he is assigned to rid the Za'ha Woods of the revenants. 21. Ewan When you get the character: Chapter 12. Visit the house (the game shows you which one). Starting level: Level 1 Pupil Affinity: Light Weapon: Anima Magic Weapons gained by promotion: Shaman: Dark (loses Anima) Sage: Light, Staffs Mage Knight: Staffs Druid: Anima, Staffs Summoner: Staffs Super Pupil: Light, Dark Promotion paths: Shaman, Mage From Shaman: Druid, Summoner From Mage: Mage Knight, Sage Special Promotions: Pupil > Pupil (2nd time) From Pupil (2nd time): Sage, "Super" Pupil Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: Summoner: Summon Stats - Mage > Mage Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 15 | +5 | 43 | 60 | | Str | 45% | 3 | +2 | 24* | 24 | | Skl | 40% | 2 | +1 | 22 | 26 | | Spd | 35% | 5 | +2 | 24 | 25 | | Lck | 50% | 5 | - | 30* | 30 | | Def | 15% | 0 | +3 | 11 | 24 | | Res | 40% | 3 | +4 | 25* | 25 | | Mov | - | 4 | +3 | 7 | 7 | | Con | - | 5 | +3 | 8 | 8 | | Tot | - | 42 | +23 | 194 | 229 | =============================================================================== Stats - Mage > Sage =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 15 | +5 | 47 | 60 | | Str | 45% | 3 | +1 | 26 | 28 | | Skl | 40% | 2 | +1 | 23 | 30 | | Spd | 35% | 5 | +2 | 25 | 26 | | Lck | 50% | 5 | - | 30* | 30 | | Def | 15% | 0 | +4 | 13 | 21 | | Res | 40% | 3 | +5 | 25* | 25 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 5 | +2 | 7 | 7 | | Tot | - | 42 | +22 | 202 | 233 | =============================================================================== Stats - Shaman > Druid =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 15 | +5 | 43 | 60 | | Str | 45% | 3 | +2 | 26 | 29 | | Skl | 40% | 2 | - | 19 | 26 | | Spd | 35% | 5 | +4 | 25 | 26 | | Lck | 50% | 5 | - | 28 | 30 | | Def | 15% | 0 | +3 | 11 | 21 | | Res | 40% | 3 | +4 | 26 | 28 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 5 | +3 | 8 | 8 | | Tot | - | 42 | +23 | 192 | 234 | =============================================================================== Stats - Shaman > Summoner =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 15 | +4 | 42 | 60 | | Str | 45% | 3 | +2 | 26 | 27 | | Skl | 40% | 2 | +1 | 21 | 27 | | Spd | 35% | 5 | +4 | 25 | 26 | | Lck | 50% | 5 | - | 28 | 30 | | Def | 15% | 0 | +2 | 9 | 20 | | Res | 40% | 3 | +5 | 25 | 28 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 5 | +3 | 8 | 8 | | Tot | - | 42 | +23 | 190 | 232 | =============================================================================== Stats - Pupil > Super Pupil =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 15 | +4 | 44 | 60 | | Str | 45% | 3 | +2 | 26 | 29 | | Skl | 40% | 2 | - | 21 | 28 | | Spd | 35% | 5 | +1 | 23 | 27 | | Lck | 50% | 5 | - | 28 | 30 | | Def | 15% | 0 | +3 | 13 | 21 | | Res | 40% | 3 | +3 | 25 | 26 | | Mov | - | 4 | - | 6 | 6 | | Con | - | 5 | +1 | 5 | 5 | | Tot | - | 42 | +14 | 191 | 232 | =============================================================================== Stats - Pupil > Sage ============================================================================== |-------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|___________|__________|______________|____________|__________| | HP | 50% | 15 | +4 | 44 | 60 | | Str | 45% | 3 | +1 | 25 | 28 | | Skl | 40% | 2 | - | 22 | 30 | | Spd | 35% | 5 | - | 25 | 26 | | Lck | 50% | 5 | - | 28 | 30 | | Def | 15% | 0 | +3 | 12 | 21 | | Res | 40% | 3 | +3 | 25* | 25 | | Mov | - | 4 | +2 | 6 | 6 | | Con | - | 5 | +1 | 7 | 7 | | Tot | - | 42 | +14 | 194 | 233 | ============================================================================== General Comments - Ewan is awesome. He has magnificent stats in almost everything. Strength is good, though it probably won't max. Skill and speed are good. Luck is awesome (best luck of all the magic users), as it will probably max. Resistance is good, as is expected of a magic user. And even his HP and defense are decent for being a mage. It's not uncommon for his HP to rise even up as far as the 50s, though his defense will probably reach the mid teens at its highest. Ewan's just another one of those characters that you have to use. Technically Best As - Mage > Sage. Beats Mage > Mage Knight by 8 points. 202 - 194 Prefered Promotion - Shaman > Druid/Mage > Sage/Pupil > Super Pupil. Ewan has so many promotion paths, it's hard to choose which one I like best. Though Mage > Sage is technically the best one to promote to, I already have a holder for Excalibur (Lute has more magic to use it with), but I have no holder for Gleipnir (I refuse to use Knoll). Thus, I need a dark magic user. I don't like summoners. Their defense is too low for my liking. This leaves a Druid or a Super Pupil. If you're doing a normal game (before Super Pupil is available), you'll have to go with a Druid. But each of the two have their own advantages. The Super Pupil has a little more defense, but the druid has a little more of other stats. With the druid, you get staffs, and with the super pupil, you get light magic. I try out each one for different aspects each time I play. No matter what you make him, though, Ewan is going to rock. Overall Rating - 10/10 Got to love him. Other Comments - Ewan is one of three characters in the game that gets a second promotion, thus offering TONS of potential. He starts out as an unpromoted phase of an unpromoted character. In other words, after first promotion, he'll be like a normal unpromoted character. With so much time to grow, Ewan has a lot of time to get good, and he does. Ewan also has the most possible promotion paths of anyone in the game (eight different, if you include first promotion choices). 22. Knoll When you get the character: Chapter 15 Starting level: Level 10 Shaman Affinity: Dark Weapon: Dark Magic Weapons gained by promotion: Druid: Anima Magic, Staffs Summoner: Staffs Promotion paths: Druid, Summoner Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: Summoner: Summon Stats - Druid =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 21 | +4 | 46 | 60 | | Str | 50% | 12 | - | 27 | 29 | | Skl | 40% | 9 | - | 22 | 26 | | Spd | 35% | 8 | +3 | 20 | 26 | | Lck | 20% | 0 | - | 7 | 30 | | Def | 10% | 2 | +2 | 7 | 20 | | Res | 45% | 10 | +2 | 26 | 28 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 7 | +1 | 8 | 8 | | Tot | - | 74 | +13 | 169 | 233 | =============================================================================== Stats - Summoner =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 21 | +3 | 44 | 60 | | Str | 50% | 12 | - | 27* | 27 | | Skl | 40% | 9 | +1 | 21 | 27 | | Spd | 35% | 8 | +3 | 20 | 26 | | Lck | 20% | 0 | - | 7 | 30 | | Def | 10% | 2 | +1 | 6 | 20 | | Res | 45% | 10 | +3 | 27 | 28 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 7 | +1 | 8 | 8 | | Tot | - | 74 | +13 | 166 | 232 | =============================================================================== General Comments - Knoll's got excellent magic and resistance. The problem is that the rest of his stats aren't really good at all. His speed is okay to good but his luck is REALLY bad. Having such a low luck stat is going to kill his dodging ability, which is made worse by his horrible defense. Given that he'll likely come close to death if he gets hit, and he can't dodge reliably at all, plus his other stats other than magic and resistance aren't exactly great, I'd recommend not using him. Technically Best As - Druid. 169 - 166 Prefered Promotion - Druid. Summoning is a rather useless skill, and druid has better stats and caps, so I guess druid, though I don't know why you would want to bother with promoting him anyway... Overall Rating - 3/10 Well, he's not as bad as Rennac, but he's not worth using. Other Comments - Knoll was a top researcher serving Prince Lyon in Grado. With the creation of the Dark Stone, Knoll was suspicious, and was locked up. Before his execution could be done, you take the Grado Keep and rescue him, so he decides to go along with you. 23. L'Arachel When you get the character: Chapter 11. Have your main lord talk to her. Starting level: Level 3 Troubadour Affinity: Light Weapon: Staffs Weapons gained by promotion: Mage Knight: Anima Magic Valkyrie: Light Magic Promotion paths: Mage Knight, Valkyrie Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: None Stats - Mage Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 45% | 18 | +3 | 39 | 60 | | Str | 50% | 6 | +2 | 25* | 25 | | Skl | 45% | 6 | +1 | 24* | 24 | | Spd | 45% | 10 | - | 25* | 25 | | Lck | 65% | 12 | - | 30* | 30 | | Def | 15% | 5 | +2 | 13 | 24 | | Res | 50% | 8 | +2 | 28* | 28 | | Mov | - | 6 | +1 | 7 | 7 | | Con | - | 5 | +1 | 6 | 6 | | Tot | - | 76 | +12 | 197 | 229 | =============================================================================== Stats - Valkyrie =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 45% | 18 | +3 | 38 | 60 | | Str | 50% | 6 | +2 | 25* | 25 | | Skl | 45% | 6 | +1 | 24* | 24 | | Spd | 45% | 10 | - | 25* | 25 | | Lck | 65% | 12 | - | 30* | 30 | | Def | 15% | 5 | +2 | 14 | 24 | | Res | 50% | 8 | +3 | 28* | 28 | | Mov | - | 6 | +1 | 7 | 7 | | Con | - | 5 | +1 | 6 | 6 | | Tot | - | 76 | +13 | 197 | 229 | =============================================================================== General Comments - Too good for words. She'll max everything but HP and defense! There's so much glowing going on on her personal data page, you'll go blind just looking at it. She's good at everything she does. Get her past promotion (it'll take a while since she can only use staffs pre-promotion), and she slaughters everything. Her HP is rather low though, but even her defense is good for a magic user. Use her. Just do it. =P Technically Best As - Either. Tied at 197. Prefered Promotion - Either. Stat caps and promotion bonuses are even, except for one point of resistance if you promote to a Valkyrie. But that doesn't matter, since she'll max that anyway. She loses out on an HP if she's a Valkyrie, but makes up for it with her extra defense point. So what it really comes down to is whether you want to use light or anima magic. Overall Rating - 10/10 Yes. She's that awesome. =P Other Comments - L'Arachel is heir to the thrown in the sacred realm of Rausten. She's on a holy journey to rid the world of evil with her two companions, Dozla and Rennac. 24. Lute When you get the character: Chapter 4. Visit the south-western village. Starting level: Level 1 Mage Affinity: Anima Weapon: Anima Magic Weapons gained by promotion: Mage Knight: Staffs Sage: Light Magic, Staffs Promotion paths: Mage Knight, Sage Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: None Stats - Mage Knight =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 45% | 17 | +3 | 40 | 60 | | Str | 65% | 6 | +2 | 25* | 25 | | Skl | 30% | 6 | +1 | 19 | 24 | | Spd | 45% | 7 | - | 22 | 25 | | Lck | 45% | 8 | - | 24 | 30 | | Def | 15% | 3 | +2 | 10 | 24 | | Res | 40% | 6 | +2 | 22 | 28 | | Mov | - | 5 | +2 | 7 | 7 | | Con | - | 3 | +3 | 6 | 6 | | Tot | - | 61 | +15 | 175 | 229 | =============================================================================== Stats - Sage =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 45% | 17 | +3 | 40 | 60 | | Str | 65% | 6 | +1 | 30* | 30 | | Skl | 30% | 6 | +1 | 18 | 28 | | Spd | 45% | 7 | - | 24 | 26 | | Lck | 45% | 8 | - | 26 | 30 | | Def | 15% | 3 | +3 | 10 | 21 | | Res | 40% | 6 | +3 | 25* | 25 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 3 | +1 | 4 | 4 | | Tot | - | 61 | +13 | 184 | 230 | =============================================================================== General Comments - Lute is great. She'll be your mage with the highest magic in the game. No other magic user has a cap of 30 in magic. She'll max out her magic, and have very good speed, luck, and resistance. Her skill is fine, which leaves her only problem areas as her HP and defense. But lets not forget about her low con. Her low con will leave her having trouble with some of the heavier tomes, but that's nothing a simple body ring won't fix. Technically Best As - Sage. 9 point lead. 184 - 175 Prefered Promotion - Sage. Her magic caps at 25 as a mage knight. Rediculous! Horses might be cool to ride, but it's not worth a 5 point drop in magic. Overall Rating - 9/10 Her low HP, defense, and con let her down, otherwise it would've been a ten. Other Comments - Lute is a companion of Artur's. She loves to read and study and examine things. She believes she is a prodigy. 25. Moulder When you get the character: Chapter 2 Starting level: Level 3 Priest Affinity: Anima Weapon: Staffs Weapons gained by promotion: Bishop: Light Magic Sage: Anima Magic, Light Magic Promotion paths: Bishop, Sage Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: Bishop: Slayer Stats - Bishop =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 20 | +3 | 48 | 60 | | Str | 40% | 4 | +2 | 19 | 25 | | Skl | 50% | 6 | +1 | 25 | 26 | | Spd | 40% | 9 | - | 24* | 24 | | Lck | 20% | 1 | - | 7 | 30 | | Def | 25% | 2 | +3 | 15 | 22 | | Res | 25% | 5 | +2 | 15 | 30 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 9 | +2 | 11 | 11 | | Tot | - | 61 | +14 | 170 | 234 | =============================================================================== Stats - Sage =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 70% | 20 | +4 | 48 | 60 | | Str | 40% | 4 | +1 | 21 | 28 | | Skl | 50% | 6 | - | 23 | 30 | | Spd | 40% | 9 | - | 23 | 26 | | Lck | 20% | 1 | - | 7 | 30 | | Def | 25% | 2 | +3 | 13 | 21 | | Res | 25% | 5 | +2 | 16 | 25 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 9 | +2 | 11 | 11 | | Tot | - | 61 | +13 | 168 | 237 | =============================================================================== General Comments - Meh. Moulder's not a very good magic user. He's got mediocre stats in pretty much everything except for con. He's got 11 con, which is very good, but that alone doesn't make him very good at all. You'll need another healer to replace him, and luckily Natasha comes in a couple chapters after him. Replace him with her ASAP. Technically Best As - Bishop. 170 - 168 Prefered Promotion - Bishop. He gets slightly better stats due to a better promotion bonus, but that doesn't really matter much anyway since his stats aren't that good in the first place. The only thing that would make him semi-useful is slayer, which sage doesn't get, so I'd go with bishop. Overall Rating - 3/10 He's not that great. Other Comments - Moulder is a vassal of Frelia who joins you when King Hayden appoints him to you. 26. Natasha When you get the character: Chapter 5 Starting level: Level 1 Cleric Affinity: Ice Weapon: Staffs Weapons gained by promotion: Light Magic Promotion paths: Bishop, Valkyrie Item required to promote: Guiding Ring Skill(s): None Skill(s) gained by promotion: Bishop: Slayer Stats - Bishop =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 18 | +3 | 41 | 60 | | Str | 60% | 2 | +1 | 25* | 25 | | Skl | 25% | 4 | +2 | 17 | 25 | | Spd | 40% | 8 | +1 | 25 | 26 | | Lck | 60% | 6 | - | 30* | 30 | | Def | 15% | 2 | +2 | 9 | 21 | | Res | 55% | 6 | +2 | 30* | 30 | | Mov | - | 5 | +1 | 6 | 6 | | Con | - | 4 | +1 | 5 | 5 | | Tot | - | 55 | +13 | 188 | 228 | =============================================================================== Stats - Valkyrie =============================================================================== |--------------------------|-------------------------------------------------| | Stat | Growth | Start | Promo. | Final | Max | | | % | Stats | Bonus | Avg | Stats | | ____________|____________|__________|______________|____________|__________| | HP | 50% | 18 | +3 | 42 | 60 | | Str | 60% | 2 | +2 | 25* | 25 | | Skl | 25% | 4 | +1 | 13 | 24 | | Spd | 40% | 8 | - | 23 | 25 | | Lck | 60% | 6 | - | 29 | 30 | | Def | 15% | 2 | +2 | 9 | 24 | | Res | 55% | 6 | +3 | 27 | 28 | | Mov | - | 5 | +2 | 7 | 7 | | Con | - | 4 | +2 | 6 | 6 | | Tot