=========================================================================
  ===    POKEMON MYSTERY DUNGEON  -  GUIDE TO THE DUNGEONS OF MYSTERY   === 
  =========================================================================
                                 v1.00

                 by Terence Fergusson <tf_faq@dsl.pipex.com>


Pokemon Copyright 1995-2006 Nintendo/Creatures Inc./GAME FREAK inc.
Mystery Dungeon Copyright 1993-2006 CHUNSOFT.

This document is entirely my work, and was written and is owned by me,
Terence Fergusson.  All copyrights and trademarks are acknowledged where not
specifically mentioned.  If you wish to reproduce this document AS IS, you
may do so without having to ask my permission, providing that the entire
document including this copyright notice is left intact, preferably in ASCII
text format, and is done so for non-profit purposes.  I do, however, reserve
the right to revoke permission and ask for it to be taken down should I feel
it necessary.

Please do not e-mail me about this guide.  If you have questions or
submissions to the knowledge base, please post on the GameFAQs message board;
the information will get to the correct people quicker this way, and you
have a far better chance of getting an answer expediently.

                






=============================================================================
                       V E R S I O N   H I S T O R Y       
=============================================================================

----- : 03/12/05 : Original Fushigi no Dungeon Guide for Japanese version
v1.00 : 28/09/06 : Conversion of Fushigi no Dungeon Guide into English
                   Addition of Makuhita Dojo and Wonder Mail Dungeons
                   Trap Lists and details about money were added







=============================================================================
                            I T E M   L I S T S
=============================================================================

Dungeons are spawning grounds for two things: Pokemon and Items.  So long as
you're on a particular floor, Pokemon will continually appear and inevitably
find their way to confront you.  Naturally, which Pokemon you meet is
entirely dependent on which floor of which dungeon you're on.

Items, however, are only ever created once when you enter a floor.
Furthermore, there are four different ways for an item to be created, and
each uses a different list of possible items for that floor.  The four ways
are as such:

   1. Scattered Around:
        These items are the easiest to get.  The floor is simply littered
        with them, and enemy Pokemon will often pick them up themselves and
        carry them around with them.  The list of possible items often
        changes a lot between different floors of a dungeon, so the lists
        will be given for the floors themselves.  Note that the Inherent
        Ability Pickup will also choose items from these lists, even if the
        Item Density for the floor is 0.

   2. Sold in a Shop:
        If a Shop has a chance to be created in a dungeon, then it will use
        a different list to decide what items it will contain.  These are
        often set for the entire dungeon, so it usually doesn't matter what
        floor you're on.  There's a few unique dungeons that have multiple
        shop lists, but we'll cover those when we get to them.

   3. Monster House:
        If a Monster House is created on a floor, then a few extra items
        will likely be deposited in it for you to find.  Once again, this
        will use a different set of available items than those in Scattered
        Around.  There are two main Monster House lists that tend to be
        used, and the only difference between them is that one allows you
        to find Cleanse Orbs (these remove Stickiness, which is this game's
        version of Cursed Items), while the other doesn't.  One dungeon uses
        a *different* list for Monster Houses, so we'll call that a Unique
        List and you can see it when you read the notes for the dungeon
        itself.  The other two lists are located immediately after this
        section.

   4. Buried Items:
        This final way of obtaining items is very rare, especially since
        most dungeons don't even *HAVE* Buried Items.  However, it's the
        only way to get certain items.  In order to access Buried Items,
        you need to be able to dig.  The HM Rock Smash is one way, but
        using it is time consuming, and its 99 PP is eaten up fast when
        you're looking for items.  A better alternative way is the IQ Skill
        Super Mobile which is learned at 990 points of IQ - this allows you
        to dig through any wall with no limit and no additional Belly
        consumption.  There's also the One-Room Orb that can be rarely found
        that will remove all walls in the level, thus revealing any Buried
        Items on the floor.

        Once again, there's one standard Buried Items list (displayed
        immediately after this section) as well as a handful of unique
        Buried Items lists specific to certain dungeons.  The unique lists
        will be displayed with the dungeons themselves.



As you can see, with four main ways to find items, figuring out what can be
found where can be rather tricky.  As such, the following conventions will be
used:

   Scattered Items
   ===============
   Items in this list will be listed for the first Floor of the dungeon the
   list is used for.  Any later Floor that uses the same list as the last
   Floor will simply say "Same as Floor x" in it, where 'x' is the first
   floor the list was used on.  When the list changes, it will be displayed
   in full for the Floor it first changes on.


   Shop Items
   ==========
   These will be displayed in the Dungeon Details, immediately after the
   basic data and comments and just before the detailed Floor data.  A large
   'S' will be displayed to the left of particularly big Shop Lists just to
   remind you which list you're looking at.  Some dungeons have multiple
   Shop Lists, so these lists will be marked with what Floors use them.


   Monster House Items
   ===================
   There are only three different Monster House Lists used in the game, and
   two of them are standard.  The two standard ones are to be known as
   Standard List and 'Cleanse Orb' List, and will be listed next.  The sole
   unique Monster House list will be listed in the Dungeon Details for that
   particular dungeon.  These lists, if particularly long, will be marked
   by a large 'M' next to them.


   Buried Items
   ============
   There is a Standard List for this as well, which will also be displayed
   next.  Finally, there are a bunch of Unique Lists for particular dungeons,
   and these will be listed in the Dungeon Details for those dungeons.  If
   particularly long, these lists will have a large 'B' marked next to them.



Now, for the promised standard Monster House and Buried Items lists:

         ====================================================
         ====         Standard Monster House List        ====
         ====================================================
         MHouse Items        TMs/HMs                25.00%
         ============           TM Focus Punch          0.79%
                                TM Calm Mind            3.18%
                                TM Roar                 6.35%
                                TM Toxic                0.79%
                                TM Bullet Seed          3.18%
                                TM Hidden Power         6.34%
                                TM Taunt                6.35%
                                TM Ice Beam             3.18%
                                TM Light Screen         3.17%
                                TM Giga Drain           0.80%
                                TM Safeguard            0.79%
                                TM Solarbeam            3.18%
                                TM Frustration          0.79%
                                TM Thunderbolt          3.17%
                                TM Earthquake           0.80%
                                TM Return               3.17%
                                TM Dig                  3.18%
                                TM Psychic              0.79%
                                TM Shadow Ball          0.79%
                                TM Brick Break          3.18%
                                TM Reflect              3.17%
                                TM Shock Wave           3.18%
            MM     MM           TM Flamethrower         3.17%
            MMM   MMM           TM Fire Blast           0.80%
            MMMM MMMM           TM Aerial Ace           0.79%
            MMMMMMMMM           TM Torment              6.35%
            MMMMMMMMM           TM Facade               6.35%
            MMM M MMM           TM Secret Power         6.35%
            MMM   MMM           TM Rest                 3.17%
                                TM Attract              6.35%
                                TM Thief                6.35%

                             Pokedollars            62.50%

                             Orbs                   12.50%
                                Evasion Orb             6.25%
                                Rebound Orb             6.25%
                                Switcher Orb            9.38%
                                Blowback Orb            6.25%
                                Warp Orb                9.37%
                                Petrify Orb             6.25%
                                Pounce Orb              6.25%
                                Trawl Orb               6.25%
                                Escape Orb             18.75%
                                Scanner Orb             6.25%
                                Radar Orb               6.25%
                                Rollcall Orb            6.25%
                                Hurl Orb                6.25%
         ====================================================

         ====================================================
         ====             'Cleanse Orb' List             ====
         ====================================================
         MHouse Items        TMs/HMs                25.00%
         ============           TM Focus Punch          0.79%
                                TM Calm Mind            3.18%
                                TM Roar                 6.35%
                                TM Toxic                0.79%
                                TM Bullet Seed          3.18%
                                TM Hidden Power         6.34%
                                TM Taunt                6.35%
                                TM Ice Beam             3.18%
                                TM Light Screen         3.17%
                                TM Giga Drain           0.80%
                                TM Safeguard            0.79%
                                TM Solarbeam            3.18%
                                TM Frustration          0.79%
                                TM Thunderbolt          3.17%
                                TM Earthquake           0.80%
                                TM Return               3.17%
                                TM Dig                  3.18%
                                TM Psychic              0.79%
                                TM Shadow Ball          0.79%
                                TM Brick Break          3.18%
                                TM Reflect              3.17%
                                TM Shock Wave           3.18%
            MM     MM           TM Flamethrower         3.17%
            MMM   MMM           TM Fire Blast           0.80%
            MMMM MMMM           TM Aerial Ace           0.79%
            MMMMMMMMM           TM Torment              6.35%
            MMMMMMMMM           TM Facade               6.35%
            MMM M MMM           TM Secret Power         6.35%
            MMM   MMM           TM Rest                 3.17%
                                TM Attract              6.35%
                                TM Thief                6.35%

                             Pokedollars            62.50%

                             Orbs                   12.50%
                                Evasion Orb             5.88%
                                Rebound Orb             5.88%
                                Switcher Orb            8.83%
                                Blowback Orb            5.88%
                                Warp Orb                8.82%
                                Petrify Orb             5.89%
                                Pounce Orb              5.88%
                                Trawl Orb               5.88%
                                Cleanse Orb             5.88%
                                Escape Orb             17.65%
                                Scanner Orb             5.88%
                                Radar Orb               5.89%
                                Rollcall Orb            5.88%
                                Hurl Orb                5.88%
         ====================================================


         ====================================================
         ====         Standard Buried Items List         ====
         ====================================================
         Buried Items        Rare Ammo               7.69%
         ============           Silver Spike          100.00%

                             Piercing Ammo           7.69%
                                Gravelerock           100.00%

                             Medicine               46.16%
                                Sitrus Berry           13.89%
                                Life Seed              13.89%
                                Ginseng                13.89%
                                Joy Seed               13.89%
                                Protein                13.89%
                                Calcium                13.89%
                                Iron                    8.34%
                                Zinc                    8.33%

                             Food/Gummis             7.69%
                                Huge Apple              5.26%
                                White Gummi             5.27%
                                Red Gummi               5.26%
                                Blue Gummi              5.26%
                                Grass Gummi             5.27%
                                Yellow Gummi            5.26%
                                Clear Gummi             5.26%
                                Orange Gummi            5.27%
                                Pink Gummi              5.26%
                                Brown Gummi             5.26%
                                Sky Gummi               5.26%
                                Gold Gummi              5.27%
                                Green Gummi             5.26%
                                Gray Gummi              5.26%
                                Purple Gummi            5.27%
                                Royal Gummi             5.26%
                                Black Gummi             5.26%
                                Silver Gummi            5.27%
                                Banana                  5.26%

                             Hold Items              7.69%
                                Gold Ribbon           100.00%

                             Orbs                   23.08%
            BBBBBBBB            Hail Orb                1.82%
            BBB   BBB           Sunny Orb               1.82%
            BBB   BBB           Rainy Orb               1.81%
            BBBBBBBB            Evasion Orb             1.82%
            BBB   BBB           Sandy Orb               1.82%
            BBB   BBB           Rocky Orb               1.82%
            BBBBBBBB            Steal Orb               1.82%
                                See-Trap Orb            1.82%
                                Mug Orb                 1.81%
                                Rebound Orb             1.82%
                                Lob Orb                 1.82%
                                Switcher Orb            1.82%
                                Warp Orb                1.82%
                                Transfer Orb            1.81%
                                Slow Orb                1.82%
                                Quick Orb               1.82%
                                Luminous Orb            3.64%
                                Petrify Orb             1.82%
                                Stayaway Orb            1.81%
                                Pounce Orb              3.64%
                                Trawl Orb               3.64%
                                Cleanse Orb             3.63%
                                Decoy Orb               3.64%
                                Slumber Orb             3.64%
                                Totter Orb              3.63%
                                Two-Edge Orb            3.64%
                                Silence Orb             1.82%
                                Escape Orb              1.81%
                                Scanner Orb             1.82%
                                Radar Orb               1.82%
                                Drought Orb             1.82%
                                Trapbust Orb            1.82%
                                Rollcall Orb            1.82%
                                Invisify Orb            1.81%
                                One-Shot Orb            1.82%
                                Identify Orb            1.82%
                                Shocker Orb             1.82%
                                Sizebust Orb            1.82%
                                One-Room Orb            1.81%
                                Fill-In Orb             1.82%
                                Trapper Orb             1.82%
                                Itemizer Orb            1.82%
                                Hurl Orb                1.82%
                                Mobile Orb              1.82%
                                Stairs Orb              1.81%
                                Longtoss Orb            1.82%
                                Pierce Orb              1.82%
         ====================================================



And now one last thing - how do we *read* these lists?  Well, let's work
through them.

When the game wants to create an item, it must first choose the *class* of
item it creates.  Let's look at the Standard Buried Item List just above.
There are 6 Classes to choose from in this particular case:

                    Rare Ammo              7.69%
                    Piercing Ammo          7.69%
                    Medicine              46.16%
                    Food/Gummis            7.69%
                    Hold Items             7.69%
                    Orbs                  23.08%


One of these classes is picked at random, with the probabilities as listed
next to the classes.  Let's say it picks Medicine, which has a 46.16% chance
of being picked in this case.

In Medicine, there are 8 items, with the first six having a chance of 13.89%
each, while the last three have a chance of 8.33% to 8.34% each.  If you
total them up, you reach 100.00%.  It's already picked the Class, so now it
has to pick the exact item to create, which will be one of those eight items.

We can find the exact chance of any particular item being created by
multiplying the chance of its Class being created by the chance of the exact
item we want within that Class being created.  So, for example, the chance of
a Huge Apple being created by the Standard Buried Items List is:

    Food/Gummis             7.69%
       Huge Apple              5.26%

    Chance of Huge Apple = Chance of Class * Chance of Item
                         =      7.69%      *      5.26%
                         =   0.404494%


0.404494% equates to about a 1 in 247 chance, which is quite uncommon, but
not as rare as some things in other lists.  There are better ways to get
Huge Apples though, such as buying them from shops - this was only an example
to demonstrate how the probabilities in the Item Lists work.






















=============================================================================
                                 T R A P S
=============================================================================

On top of the aggressive Pokemon found in every dungeon, you will have to
deal with traps.

There are 20 different kinds of traps within the game.  Throughout the
storyline, you will only encounter the nicest of them: the Wonder Tile.
However, once you progress on to the post-game dungeons, Wonder Tiles will
become far less frequent, and you will start seeing some of the more
inconvenient and deadly traps.

Like Items, Traps have a Density for each floor - the higher the density,
the greater the chance of a trap being created on each tile.  Also like
Scattered Items, Traps are only found in rooms, so you are safe from then
when in the corridors and walls of the dungeon.

With the exception of the beneficial Wonder Tile, traps are invisible until
stepped on.  And since they activate as soon as one of your party walks over
them, they can be a nasty surprise.

There are, however, a number of ways to avoid or otherwise prevent traps from
being a problem.  These are as follows:

   * Attacking a Tile
       If you hit a tile with your standard attack, any trap on that
       tile will become visible.  Your PP abilities do not have this
       effect, however.  This is also a fairly time consuming thing to
       do for every square you want to walk on, but it is still an
       option.

   * Goggle Specs, See-Trap Orbs
       Both of these items grant the ability to see all invisible traps
       (as well as any invisible Pokemon) while they are in effect.
       The Orb lasts until you leave the current Floor, while the
       Goggle Specs is a Hold Item that must be on your current Leader
       in order to work.

   * Trap Scarf
       This rare Hold Item will prevent any trap from triggering when
       you step on them.  The trap will become visible as normal, but
       will not activate.

   * Trapbust Orbs
       These orbs destroy all traps in your current room, whether
       visible or not.  However, since they only cover a single room,
       they're not very useful.

   * Trap Seer, Trap Avoider
       Trap Seer is an IQ Skill available at 600 points of IQ.  It
       grants the ability to cause an invisible trap to not go off
       when you walk on it.  However, the trap will become visible as
       soon as you touch it, and will go off the next time you step
       on it.

       Trap Avoider is an IQ Skill available at 140 points of IQ, and
       causes AI-controlled Pokemon in your party to avoid stepping on
       visible traps.  With Trap Seer on your Leader and Trap Avoider
       on all of your party members, you can avoid hitting almost all
       but the odd invisible trap that your party members step on.



If a trap is activated, it will have a particular effect on you or your party
depending on the exact trap it was.  The 20 different trap types - as well as
what they look like and their effects - are as follows:

   Wonder Tile                         (Green arrow pointing up)
      Stepping a Wonder Tile will reset your stat levels to normal,
      whether they've been boosted or reduced.  This can be useful to
      get rid of the effects of moves like Growl and Leer.

   Trip Trap                           (Gray boulder)
      This trap isn't actually in any of the Trap lists, but it's in
      the game.  You just won't ever see it, is all.  When it's
      triggered, it causes the Pokemon to drop their Hold Item into a
      random space surrounding the trap.

   Mud Trap                            (Gray spout with red circle)
      The Pokemon that triggers this trap will have either Attack,
      Defense, Special Attack or Special Defense reduced by one level.
      This lasts until you leave the current floor or something is
      used to reset or boost the affected stat.

   Sticky Trap                         (Tube of glue)
      When activated, this causes a random item in your inventory
      to become 'sticky'.  Sticky items cannot be used and have no
      effect when held.  Stickiness persists until you leave the
      dungeon or use a Cleanse Orb.  Your inventory is only at risk
      if the Leader steps on the trap - Party Members can only have
      their Hold Item become sticky.  Finally, the use of the No-Stick
      Cap Hold Item can prevent any of your items from becoming
      sticky.

   Grimy Trap                          (Picture of a Grimer)
      Stepping on this will cause a random food item in your
      inventory into Grimy Food.  This trap will only really affect
      the Leader - if a Party Member steps on it instead, only their
      Hold Item can be transformed, providing they're holding food.

   Summon Trap                         (Red Pyramid)
      This trap, when triggered, summons random Pokemon from
      elsewhere in the level to surround you.  The trap is destroyed
      immediately after being triggered.

   Pitfall Trap                        (Wooden grate over a hole)
      A Pokemon stepping on this will be dropped to the next floor
      of the dungeon.  If the Leader steps on this, you take 5 damage
      and your entire party will be taken with you.  If a Party
      Member steps on it instead, the Party Member will leave the
      party as if it has been defeated.  Revival Seeds will not
      prevent this.

   Warp Trap                           (Magical jewel)
      A Pokemon stepping on this tile will be warped to another
      location on the same floor.

   Gust Trap                           (Giant fan)
      When this trap triggers, the Pokemon on it will be sent flying
      up to 10 squares in a random direction, usually causing 5
      points of damage to itself and whatever it should hit as it
      passes.  If the Pokemon lands on a tile that it can't walk on
      once it stops flying, then the Pokemon will also be warped to
      a random location.  Pokemon that can walk through walls or have
      Super Mobile set will be blown through any wall in their path
      as well (without breaking them), and won't take damage unless
      they hit the edge of the floor or another Pokemon - however,
      they will lose 5 points of Belly for each tile of wall they
      pass through.

   Spin Trap                           (Gray disc with red spiral)
      This trap will inflict the 'confused' status on the unlucky
      Pokemon for a while.

   Slumber Trap                        (Gray spout with no circle)
      Stepping on this trap will inflict the 'sleep' status on the
      target Pokemon for a few turns.

   Slow Trap                           (Picture of a Slowpoke)
      A Pokemon stepping on this trap will be temporarily slowed down
      by one level.

   Seal Trap                           (Big red cross)
      Stepping on this trap will disable a random move the Pokemon
      has, preventing them from using it.  This status will wear off
      when you enter the next floor.

   Poison Trap                         (Diagonal downward purple arrow)
      A Pokemon stepping on this trap will be inflicted with the
      'poisoned' status.

   Selfdestruct Trap                   (Picture of a Voltorb)
      This trap hits all Pokemon within 1 square of the trap, doing
      half their current HP in damage, while also destroying any walls
      and items surrounding it.

   Explosion Trap                      (Picture of a Electrode)
      This nasty trap hits all Pokemon within 2 squares of the trap,
      doing half their current HP in damage.  It also destroys any
      walls and items in that radius.

   PP-Zero Trap                        (Red arrow pointing down)
      The Pokemon that triggers this trap will have a random move
      reduced to zero PP.  Only moves that currently have PP left will
      be selected.  It obviously has no effect if all your moves have
      zero PP already.

   Chestnut Trap                       (Picture of a Chestnut)
      This simple trap will inflict 10 damage on the unlucky Pokemon.

   Pokemon Trap                        (Black Question Mark)
      When stepping on this, all items in the same room will be
      transformed into Pokemon that usually appear on this floor.

   Spiked Tile                         (Spikes)
      An uncommon trap that inflicts 20 damage on the Pokemon that
      steps on it.  Some Pokemon have the ability to place this trap
      manually in a dungeon.





Now that we've gone over both items and traps, let's look at the other things
we'll be talking about regarding dungeons - in particular, the Dungeon
Details.






















=============================================================================
                       D U N G E O N   D E T A I L S
=============================================================================

Apart from the Pokemon and Item Lists, there are other factors in the details
that are also important.  Here's a list of the commonest attributes:

  Floors:
      How deep the dungeon is.  This includes Unique Floors that may just
      be cutscenes or boss battles.

  Time Limit:
      The number of turns you are allowed to remain on a single Floor
      before you get swept out of the dungeon by a massive gale.  This is
      a bad thing since it counts as failing the dungeon.  However, you
      will be warned several times before this happens: once at under 250
      turns left, again at under 150 turns left, and then one final
      warning when you have less than 50 turns to go.  50 turns is
      sometimes not even enough time to get from one end of the map to
      the other, so you really should pay attention to these warnings
      early on and think about making your way closer to the stairs.

  Leader Change:
      In some dungeons, you are able to switch the active Leader at any
      time.  Note that each Pokemon have their own individual Hunger
      level, so changing Leaders will use their current Hunger instead.
      Also, this will affect Leader Tactics available to you, and your
      previous Leader will fall under AI control.

  Shop Chance/Monster Houses:
      The percentage chance per floor that either of these special
      locations will be found.  Some floors may have a different chance -
      these too will be listed here.

  Buried Item Density:
      The higher the number, the more Buried Items there are likely to be
      on the listed floor.  A value of 0 means that no Buried Items will
      be created.

  Item Density/Pokemon Density:
      Again, the higher the number, the more items and Pokemon will be
      created on this floor.

  Max Money Value:
      The maximum amount of money that can be found in a single pile of
      Pokedollars created in the dungeon.  This will be further explained
      below.

  Conditions:
      These are various requirements that either must be met or will be
      enforced upon you when you attempt to enter the Dungeon.  The
      Conditions used in this game are among the following:

         HM Fly
            You require HM Fly in your inventory before you can begin
            this dungeon.

         HM Dive
            You require HM Dive in your inventory before you can begin
            this dungeon.

         HM Waterfall
            You require HM Waterfall in your inventory before you can
            begin this dungeon.

         HM Surf
            You require HM Surf in your inventory before you can begin
            this dungeon.

         Water-Type Pokemon
            You must have a Water-Type Pokemon in your team before you
            may enter this dungeon.

         Auto-Save
            The game will automatically save when you enter the dungeon,
            preventing you from resetting the game to avoid item loss if
            you are defeated.

         Max <x> Pokemon
            You may only take <x> number of Pokemon into the dungeon.
            Normally, the maximum is 3, and you can then recruit a 4th
            while you are in the dungeon.  Here, the starting maximum is
            lower.

         Max <x> Items
            You may only take <x> number of items in your inventory into
            the dungeon.  Attempting to bring more will prevent entry.

         Lv1 Regression
            When you enter this dungeon, you will be temporarily lowered
            to your species' Level 1 stats.  Note that this also includes
            the loss of any custom moves and combination Techniques you
            may have set, as well as any IntSkills you may have learned.
            You will get all these back when you leave the dungeon, and
            while in the dungeon you may level up normally to improve
            your chances of success.

         No Money
            Any money on you when you enter this dungeon will be lost
            forever.  You should bank any money you have before entering
            this dungeon.

         No Items
            Any items on you when you enter this dungeon will be lost
            forever.  You should store any items you have before
            entering this dungeon.

      You will be warned before entering a dungeon if the dungeon has any
      of the following conditions: Auto-Save, Lv1 Regression, No Money,
      No Items.  This gives you a chance to back out of your choice and
      prepare yourself adequately before re-entering.



One thing that should be explained in greater detail is the Max Money Value.
When the game creates a pile of Pokedollars as an item to be collected in the
dungeon, it will decide how much money will be in that single pile.  The Max
Money Value is the maximum amount that a single pile of money on that floor
in that dungeon can have when it's created.  The actual amount of money
created is one of the following 100 values, randomly selected:

      4,     6,    10,    14,    22,    26,    34,    38,    46,    58
     62,    74,    82,    86,    94,   106,   118,   122,   134,   142
    146,   158,   166,   178,   194,   202,   206,   214,   218,   226
    254,   262,   274,   278,   298,   302,   314,   326,   334,   346
    358,   362,   382,   386,   394,   398,   422,   446,   454,   458
    466,   478,   482,   502,   514,   526,   538,   542,   554,   562
    566,   586,   614,   622,   626,   634,   662,   674,   694,   698
    706,   718,   734,   746,   758,   768,   778,   794,   802,   818
    838,   842,   862,   866,   878,   886,   898,   914,   922,   926
    934,   958,   974,   982,   998,  1000,  1100,  1300,  1500, 20000

Note that no dungeon has a Max Money Value higher than 1000, so the last
four random values will always fail to create that amount of money.  If the
random value picked is too high for the dungeon's floor, then it will try to
use the result found halfway between it and the lowest value: for example,
if it picks the 100th result (20000 Poke) and that fails, then it will next
try the 50th result (458 Poke).  If that fails, it halves it again until it
finds a result that fits within the Max Money Value.  Odd numbers are rounded
up after being halved (the 99th result failing would result in the 50th
result being checked next).

It's worth noting that even if the Max Money Value is high, there is always
the possibility that you will find low amounts of gold in any one single
pile.  There will always be a 1% chance that a particular pile of gold will
only have 4 Poke in it, as an example.

Due to the way money is calculated, the Max Money Values used in the game
will create the following average amounts of money:

                      Max Money     Average Money
                          40            27.38
                          80            48.98
                         120            71.62
                         200           122.30
                         240           141.02
                         280           159.62
                         320           175.70
                         400           233.54
                         480           270.02
                         520           278.74
                        1000           458.98



The final area of Dungeon Details are the comments.  These are additional
factors related to the dungeon and can be found immediately after the
Shop/Monster House/Buried Item chances, but before the Item and Floor lists.
They note any interesting details about the dungeon, including what weather
effects you can expect on various floors, what Legendary Pokemon and unique
items you can expect to find there.

  ==========================================================================
                     IMPORTANT NOTE ABOUT UNIQUE ITEMS
  ==========================================================================
    Items that are listed in the comments as being found on a particular
    floor are classed as Unique Items.  This doesn't mean there aren't
    other ways to get this item, but it does have some additional effects.

    First, if you already have the item when you reach that floor, you
    will not find a second item.  Instead, you will find a Link Cable.
    Note that this is the only way to locate Link Cables in the game.

    Secondly, most Unique Items have barriers that you must overcome to
    get to them.  The barriers are either Locked Door, Water, Wall, or
    some combination of the above three.  To get past a Locked Door, you
    require a Key, which must be found elsewhere in the game - there is
    no other recourse.  There are various ways to overcome Water and Wall
    obstacles, however, including Drought Orbs, Trawl Orbs, IQ Skills,
    particular Pokemon Types and the like.  The choice, in that case,
    is yours.
  ==========================================================================



After the comments comes any Shop Lists, Monster House Lists and Buried
Item Lists unique to that dungeon.  And then finally, we list the Pokemon,
Items and Traps on each Floor.  This should not need too much explanation
given what's come before.

However, two traits should be noted.  The first is Unique Floors.  A Unique
Floor has no random Pokemon, no random layout, no random items - everything
on it is fixed.  It's often used for boss fights or cutscenes or the like.
When a Unique Floor is marked, the Pokemon designed to appear there will be
listed, but there may be conditions upon which these enemies do not appear.
Items and Traps for these floors have also been listed as normal, but they
are not used for the most part.  Essentially, Unique Floors should not be
treated as part of the standard dungeon.

The second is the data listed with the Pokemon.  Each Pokemon at least has
the chance of their appearance, the Level they are, and the EXP you are
rewarded for defeating them.  Note that this EXP is reduced to 50% of normal
if a Technique is not used against them, and increases to 150% of normal if
a Combination Technique is used on them at some point.  Also note that you do
not have to kill them with whatever Technique is used, nor do you have to be
the one to use it - if a Pokemon uses a Support Technique on themselves, that
still counts as a Technique with regards to how much EXP you get.

Finally, a Pokemon may have a marking next to them in their listing.  There
are three possible markings:

      XXX  -  Pokemon of this species can never be recruited.  You must
                evolve them from another species in order to collect them

      =R=  -  Pokemon of this species can only be found in Red Rescue Team
                initially.  To find them in Blue Rescue Team, you must
                first complete a Password/Transferred Quest that involves
                this species from someone else who has seen this Pokemon

      =B=  -  Pokemon of this species can only be found in Blue Rescue Team
                initially.  To find them in Red Rescue Team, you must
                first complete a Password/Transferred Quest that involves
                this species from someone else who has seen this Pokemon


These restrictions are important to note since they can help you decide where
you should look for certain Pokemon, and which places you should ignore.  It
should also be noted that Pokemon in Little Forest and Pure Forest may not be
recruited (with the exception of Celebi).



With all that behind us, let's go on to the final section - the dungeons.
They are listed in the order they are displayed in your option list in the
case of the standard dungeons, with the extra non-standard dungeons listed
after in their own section.  I certainly hope you find this useful.






















=============================================================================
                          T H E   D U N G E O N S
=============================================================================

=============================================================================
                                 Tiny Woods
=============================================================================
  Floors:           3             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:      40 Poke


  You may not recruit Pokemon in this dungeon.


  =======================================================================
    Floor  1- 2       Tiny Woods
  =======================================================================
    Pokemon Density:   4
    Item Density:      2
    Trap Density:      0

    Pokemon             L 1 Pidgey           -  33.34% -   12 EXP
    =======             L 1 Sunkern          -  33.34% -   16 EXP
                        L 1 Wurmple          -  33.32% -   15 EXP

    Items               Pokedollars           100.00%
    =====

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  3          Tiny Woods
  =======================================================================
    Pokemon Density:   4
    Item Density:      2
    Trap Density:      0

    Pokemon             L 1 Pidgey           -  28.58% -   12 EXP
    =======             L 1 Exeggcute        -  14.29% -   45 EXP
                        L 1 Sunkern          -  28.57% -   16 EXP
                        L 1 Wurmple          -  28.56% -   15 EXP

    Items               Medicine              100.00%
    =====                  Oran Berry             75.00%
                           Pecha Berry            25.00%

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                              Thunderwave Cave
=============================================================================
  Floors:           5             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:      80 Poke


  =======================================================================
    Floor  1- 2       Thunderwave Cave
  =======================================================================
    Pokemon Density:   4
    Item Density:      4
    Trap Density:      3

    Pokemon             L 3 Rattata          -  50.01% -   24 EXP
    =======             L 4 Nidoran-F        -  25.00% -   26 EXP
                        L 3 Poochyena        -  24.99% -   30 EXP

    Items               Piercing Ammo          12.50%
    =====                  Gravelerock           100.00%

                        Medicine               37.50%
                           Oran Berry             37.50%
                           Pecha Berry            18.75%
                           Cheri Berry            12.50%
                           Sleep Seed             12.50%
                           Blast Seed             18.75%

                        Food/Gummis            25.00%
                           Apple                 100.00%

                        Pokedollars            25.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  3          Thunderwave Cave
  =======================================================================
    Pokemon Density:   4
    Item Density:      5
    Trap Density:      3

    Pokemon             L 3 Rattata          -  41.68% -   24 EXP
    =======             L 4 Nidoran-F        -  20.83% -   26 EXP
                        L 3 Voltorb          -  16.67% -   42 EXP
                        L 3 Poochyena        -  20.82% -   30 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  4- 5       Thunderwave Cave
  =======================================================================
    Pokemon Density:   4
    Item Density:      5
    Trap Density:      3

    Pokemon             L 3 Voltorb          -  38.47% -   42 EXP
    =======             L 4 Elekid           -  30.77% -   55 EXP
                    =R= L 3 Plusle           -  15.39% -   48 EXP
                    =B= L 3 Minun            -  15.37% -   48 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                                  Mt. Steel
=============================================================================
  Floors:           9             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     120 Poke


  You may not recruit the Skarmory in the boss battle at the end of this
  dungeon.


  =======================================================================
    Floor  1- 4       Mt. Steel
  =======================================================================
    Pokemon Density:   5 (Floors  1- 2)
                       6 (Floors  3- 4)
    Item Density:      3 (Floors  1- 3)
                       4 (Floor   4)
    Trap Density:      3

    Pokemon             L 4 Spearow          -  23.54% -   32 EXP
    =======             L 5 Zigzagoon        -  23.53% -   35 EXP
                        L 6 Aron             -  29.41% -   52 EXP
                        L 5 Baltoy           -  23.52% -   29 EXP

    Items               Piercing Ammo          21.90%
    =====                  Gravelerock           100.00%

                        Medicine               25.55%
                           Oran Berry             46.67%
                           Pecha Berry            13.33%
                           Cheri Berry            13.33%
                           Blast Seed             20.00%
                           Max Elixir              6.67%

                        Food/Gummis             8.75%
                           White Gummi            50.00%
                           Orange Gummi           50.00%

                        Pokedollars            29.20%

                        Orbs                   14.60%
                           Switcher Orb           14.29%
                           Blowback Orb           14.28%
                           Warp Orb               14.29%
                           Petrify Orb            14.28%
                           Escape Orb             28.57%
                           Hurl Orb               14.29%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  5          Mt. Steel
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon             L 5 Geodude          -  19.06% -   35 EXP
    =======             L 6 Tyrogue          -  19.05% -   45 EXP
                        L 5 Zigzagoon        -  19.04% -   35 EXP
                        L 6 Aron             -  23.81% -   52 EXP
                        L 6 Meditite         -  19.04% -   48 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  6          Mt. Steel
  =======================================================================
    Pokemon Density:   7
    Item Density:      5
    Trap Density:      3

    Pokemon             L 5 Geodude          -  20.52% -   35 EXP
    =======             L 6 Tyrogue          -  20.52% -   45 EXP
                        L 6 Aron             -  25.64% -   52 EXP
                        L 6 Meditite         -  20.51% -   48 EXP
                        L 5 Beldum           -  12.81% -   44 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7- 8       Mt. Steel
  =======================================================================
    Pokemon Density:   7
    Item Density:      5
    Trap Density:      3

    Pokemon             L 5 Geodude          -  16.34% -   35 EXP
    =======             L 6 Pinsir           -  20.40% -   60 EXP
                        L 6 Tyrogue          -  16.33% -   45 EXP
                        L 6 Aron             -  20.41% -   52 EXP
                        L 6 Meditite         -  16.33% -   48 EXP
                        L 5 Beldum           -  10.19% -   44 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  9          Mt. Steel                            UNIQUE FLOOR
  =======================================================================
    Pokemon Density: ---
    Item Density:    ---
    Trap Density:    ---

    Pokemon             L10 Skarmory                   -  332 EXP
    =======

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                               Sinister Woods
=============================================================================
  Floors:          13             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     120 Poke


  Light darkness shrouds Floors 5-7 and Floors 11-12.

  You may not recruit the Ekans in the boss battle at the end of this
  dungeon.


  =======================================================================
    Floor  1          Sinister Woods
  =======================================================================
    Pokemon Density:   5
    Item Density:      4
    Trap Density:      3

    Pokemon             L 7 Oddish           -  15.80% -   56 EXP
    =======             L 7 Sudowoodo        -  42.10% -   76 EXP
                        L 8 Swinub           -  42.10% -   62 EXP

    Items               Medicine               30.77%
    =====                  Oran Berry             33.98%
                           Reviver Seed            2.91%
                           Rawst Berry            14.57%
                           Pecha Berry             9.71%
                           Cheri Berry             9.70%
                           Blast Seed             14.57%
                           Max Elixir             14.56%

                        Food/Gummis            23.08%
                           Apple                  59.26%
                           White Gummi             3.70%
                           Blue Gummi              3.71%
                           Grass Gummi             3.70%
                           Yellow Gummi            3.70%
                           Clear Gummi             3.71%
                           Orange Gummi            3.70%
                           Pink Gummi              3.71%
                           Brown Gummi             3.70%
                           Sky Gummi               3.70%
                           Gold Gummi              3.71%
                           Green Gummi             3.70%

                        Pokedollars            42.30%

                        Orbs                    3.85%
                           Switcher Orb           11.11%
                           Blowback Orb           11.11%
                           Warp Orb               16.67%
                           Luminous Orb            5.55%
                           Escape Orb             22.23%
                           Scanner Orb            11.11%
                           Radar Orb              11.11%
                           Hurl Orb               11.11%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  2          Sinister Woods
  =======================================================================
    Pokemon Density:   5
    Item Density:      4
    Trap Density:      3

    Pokemon             L 7 Oddish           -  13.65% -   56 EXP
    =======             L 7 Sudowoodo        -  36.36% -   76 EXP
                    XXX L 8 Sunflora         -  13.64% -  119 EXP
                        L 8 Swinub           -  36.35% -   62 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  3          Sinister Woods
  =======================================================================
    Pokemon Density:   5
    Item Density:      4
    Trap Density:      3

    Pokemon             L 7 Oddish           -  10.01% -   56 EXP
    =======             L 6 Sentret          -  26.67% -   75 EXP
                        L 7 Sudowoodo        -  26.66% -   76 EXP
                    XXX L 8 Sunflora         -  10.00% -  119 EXP
                        L 8 Swinub           -  26.66% -   62 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  4          Sinister Woods
  =======================================================================
    Pokemon Density:   5
    Item Density:      4
    Trap Density:      3

    Pokemon             L 7 Oddish           -   9.38% -   56 EXP
    =======             L 6 Sentret          -  25.00% -   75 EXP
                        L 7 Sudowoodo        -  25.00% -   76 EXP
                    XXX L 8 Sunflora         -   9.38% -  119 EXP
                        L 8 Silcoon          -  15.62% -   59 EXP
                        L 8 Cascoon          -  15.62% -   61 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  5          Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon             L 6 Sentret          -  38.11% -   75 EXP
    =======         XXX L 8 Sunflora         -  14.28% -  119 EXP
                        L 8 Silcoon          -  23.81% -   59 EXP
                        L 8 Cascoon          -  23.80% -   61 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  6          Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon             L 6 Sentret          -  27.60% -   75 EXP
    =======         XXX L 8 Sunflora         -  10.34% -  119 EXP
                        L 8 Silcoon          -  17.24% -   59 EXP
                        L 8 Cascoon          -  17.24% -   61 EXP
                        L 9 Shroomish        -  27.58% -   90 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7          Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon             L 7 Ledyba           -  24.01% -   88 EXP
    =======         XXX L 8 Sunflora         -  12.00% -  119 EXP
                    XXX L 8 Linoone          -  32.00% -   85 EXP
                        L 9 Shroomish        -  31.99% -   90 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  8- 9       Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon             L10 Scyther          -  22.87% -   95 EXP
    =======             L 7 Ledyba           -  17.14% -   88 EXP
                        L10 Wooper           -  14.29% -   45 EXP
                    XXX L 8 Linoone          -  22.85% -   85 EXP
                        L 9 Shroomish        -  22.85% -   90 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 10          Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L 8 Exeggutor        -  15.70% -   85 EXP
    =======             L10 Scyther          -  15.68% -   95 EXP
                        L 6 Hoothoot         -  15.69% -   60 EXP
                        L 7 Ledyba           -  11.76% -   88 EXP
                        L10 Wooper           -   9.81% -   45 EXP
                        L 9 Shroomish        -  15.68% -   90 EXP
                        L 8 Slakoth          -  15.68% -   85 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 11          Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L 8 Exeggutor        -  20.01% -   85 EXP
    =======             L10 Scyther          -  20.00% -   95 EXP
                        L 6 Hoothoot         -  20.00% -   60 EXP
                        L 9 Shroomish        -  20.00% -   90 EXP
                        L 8 Slakoth          -  19.99% -   85 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 12          Sinister Woods
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L 8 Exeggutor        -  25.01% -   85 EXP
    =======             L 6 Hoothoot         -  25.00% -   60 EXP
                        L 9 Shroomish        -  25.00% -   90 EXP
                        L 8 Slakoth          -  24.99% -   85 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 13          Sinister Woods                       UNIQUE FLOOR
  =======================================================================
    Pokemon Density: ---
    Item Density:    ---
    Trap Density:    ---

    Pokemon             L15 Ekans                      -  120 EXP
    =======         XXX L15 Gengar                     -  480 EXP
                    XXX L12 Medicham                   -  126 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                                Silent Chasm
=============================================================================
  Floors:           9             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     120 Poke


  =======================================================================
    Floor  1- 3       Silent Chasm
  =======================================================================
    Pokemon Density:   5 (Floor   1)
                       6 (Floors  2- 3)
    Item Density:      4
    Trap Density:      3

    Pokemon             L 8 Weedle           -  16.68% -   30 EXP
    =======             L10 Gloom            -  10.00% -   68 EXP
                        L10 Farfetch'd       -  26.66% -   76 EXP
                        L10 Yanma            -  20.00% -  104 EXP
                        L10 Teddiursa        -  26.66% -   76 EXP

    Items               Piercing Ammo          17.48%
    =====                  Gravelerock           100.00%

                        Medicine               20.98%
                           Oran Berry             40.68%
                           Rawst Berry             8.47%
                           Pecha Berry            16.95%
                           Cheri Berry             8.48%
                           Blast Seed             16.95%
                           Max Elixir              8.47%

                        Food/Gummis            13.99%
                           Apple                  58.33%
                           White Gummi             4.17%
                           Red Gummi               4.17%
                           Blue Gummi              4.16%
                           Yellow Gummi            4.17%
                           Orange Gummi            4.17%
                           Brown Gummi             4.16%
                           Gold Gummi              4.17%
                           Gray Gummi              4.17%
                           Purple Gummi            4.16%
                           Royal Gummi             4.17%

                        Hold Items              5.59%
                           Power Band             50.00%
                           Special Band           50.00%

                        Pokedollars            34.97%

                        Orbs                    6.99%
                           Switcher Orb           10.00%
                           Blowback Orb           10.00%
                           Warp Orb               20.00%
                           Escape Orb             30.00%
                           Scanner Orb            10.00%
                           Radar Orb              10.00%
                           Hurl Orb               10.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  4          Silent Chasm
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon             L 8 Weedle           -  27.79% -   30 EXP
    =======             L10 Gloom            -  16.66% -   68 EXP
                        L10 Yanma            -  33.34% -  104 EXP
                    XXX L10 Dustox           -  22.21% -   70 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  5          Silent Chasm
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon             L 8 Weedle           -  15.16% -   30 EXP
    =======             L10 Gloom            -   9.09% -   68 EXP
                        L10 Poliwag          -   9.09% -   76 EXP
                        L10 Yanma            -  18.19% -  104 EXP
                        L11 Houndour         -  24.24% -   90 EXP
                    XXX L10 Dustox           -  24.23% -   70 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  6          Silent Chasm
  =======================================================================
    Pokemon Density:   7
    Item Density:      5
    Trap Density:      3

    Pokemon             L 8 Weedle           -  10.65% -   30 EXP
    =======             L10 Gloom            -   6.38% -   68 EXP
                        L10 Poliwag          -   6.38% -   76 EXP
                        L11 Spinarak         -  12.77% -  100 EXP
                        L10 Yanma            -  12.77% -  104 EXP
                        L11 Houndour         -  17.02% -   90 EXP
                    XXX L10 Dustox           -  17.02% -   70 EXP
                        L11 Trapinch         -  17.01% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7          Silent Chasm
  =======================================================================
    Pokemon Density:   7
    Item Density:      5
    Trap Density:      3

    Pokemon             L10 Gloom            -   6.53% -   68 EXP
    =======             L11 Paras            -   8.70% -   60 EXP
                        L10 Poliwag          -   6.52% -   76 EXP
                        L11 Spinarak         -  13.04% -  100 EXP
                        L10 Yanma            -  13.05% -  104 EXP
                        L11 Houndour         -  17.39% -   90 EXP
                    XXX L10 Dustox           -  17.39% -   70 EXP
                        L11 Trapinch         -  17.38% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  8          Silent Chasm
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon             L10 Gloom            -  10.01% -   68 EXP
    =======             L11 Paras            -  13.33% -   60 EXP
                        L10 Poliwag          -  10.00% -   76 EXP
                        L11 Spinarak         -  20.00% -  100 EXP
                        L10 Yanma            -  20.00% -  104 EXP
                        L11 Trapinch         -  26.66% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  9          Silent Chasm
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L10 Beedrill         -  17.25% -   76 EXP
    =======             L10 Gloom            -  10.35% -   68 EXP
                        L11 Paras            -  13.79% -   60 EXP
                        L10 Poliwag          -  10.34% -   76 EXP
                        L11 Spinarak         -  20.69% -  100 EXP
                        L11 Trapinch         -  27.58% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                                 Mt. Thunder
=============================================================================
  Floors:          10             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     200 Poke


  Home of Zapdos.  Zapdos may not be recruited until you fight him a second
  time after completing the game.

  This dungeon links to Mt. Thunder Peak at the top.


  =======================================================================
    Floor  1          Mt. Thunder
  =======================================================================
    Pokemon Density:   5
    Item Density:      4
    Trap Density:      3

    Pokemon             L 8 Weedle           -  18.76% -   30 EXP
    =======             L12 Nidoran-M        -  31.25% -   50 EXP
                        L12 Electrike        -  31.25% -   52 EXP
                        L11 Cacnea           -  18.74% -   70 EXP

    Items               Piercing Ammo          19.61%
    =====                  Gravelerock           100.00%

                        Medicine               19.61%
                           Oran Berry             34.48%
                           Pecha Berry            17.24%
                           Cheri Berry             8.62%
                           Blast Seed             25.87%
                           Max Elixir             13.79%

                        Food/Gummis            13.07%
                           Apple                  57.14%
                           White Gummi             3.57%
                           Red Gummi               3.58%
                           Blue Gummi              3.57%
                           Yellow Gummi            3.57%
                           Clear Gummi             3.57%
                           Orange Gummi            3.57%
                           Pink Gummi              3.57%
                           Brown Gummi             3.57%
                           Sky Gummi               3.58%
                           Gold Gummi              3.57%
                           Gray Gummi              3.57%
                           Black Gummi             3.57%

                        Hold Items              4.57%
                           Power Band             33.33%
                           Gold Ribbon            33.34%
                           Special Band           33.33%

                        TMs/HMs                 2.62%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            39.21%

                        Boxes                   1.31%
                           Link Box              100.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  2- 4       Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon             L 8 Weedle           -  14.30% -   30 EXP
    =======             L11 Pidgeotto        -  23.81% -   90 EXP
                        L12 Nidoran-M        -  23.80% -   50 EXP
                        L12 Electrike        -  23.81% -   52 EXP
                        L11 Cacnea           -  14.28% -   70 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  5          Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L10 Beedrill         -  13.34% -   76 EXP
    =======             L11 Pidgeotto        -  33.34% -   90 EXP
                    XXX L12 Electabuzz       -  26.66% -  105 EXP
                        L 9 Stantler         -  26.66% -  108 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  6          Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon         XXX L10 Beedrill         -  15.39% -   76 EXP
    =======         XXX L12 Electabuzz       -  30.77% -  105 EXP
                    XXX L12 Ampharos         -  23.08% -   84 EXP
                        L 9 Stantler         -  30.76% -  108 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7          Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon         XXX L10 Beedrill         -  11.12% -   76 EXP
    =======         XXX L12 Electabuzz       -  22.22% -  105 EXP
                    XXX L12 Ampharos         -  16.67% -   84 EXP
                        L12 Gligar           -  27.78% -   86 EXP
                        L 9 Stantler         -  22.21% -  108 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  8          Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon         XXX L10 Beedrill         -   8.71% -   76 EXP
    =======         XXX L12 Electabuzz       -  17.39% -  105 EXP
                    XXX L12 Ampharos         -  13.04% -   84 EXP
                        L12 Gligar           -  21.74% -   86 EXP
                        L 9 Stantler         -  17.39% -  108 EXP
                    XXX L 9 Manectric        -  21.73% -  117 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  9          Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon             L10 Growlithe        -  19.06% -   85 EXP
    =======         XXX L12 Ampharos         -  14.28% -   84 EXP
                        L12 Gligar           -  23.81% -   86 EXP
                        L 9 Stantler         -  19.05% -  108 EXP
                    XXX L 9 Manectric        -  23.80% -  117 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 10          Mt. Thunder
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon             L10 Growlithe        -  23.54% -   85 EXP
    =======         XXX L12 Ampharos         -  17.65% -   84 EXP
                        L12 Gligar           -  29.41% -   86 EXP
                    XXX L 9 Manectric        -  29.40% -  117 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                              Mt. Thunder Peak
=============================================================================
  Floors:           3             Time Limit:  800
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     200 Poke


  This dungeon is accessed from the end of Mt. Thunder.


  =======================================================================
    Floor  1- 2       Mt. Thunder Peak
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      0

    Pokemon             L10 Growlithe        -  20.01% -   85 EXP
    =======         XXX L12 Electabuzz       -  20.00% -  105 EXP
                    XXX L12 Ampharos         -  20.00% -   84 EXP
                        L12 Gligar           -  20.00% -   86 EXP
                    XXX L 9 Manectric        -  19.99% -  117 EXP

    Items               Medicine               25.00%
    =====                  Oran Berry             57.14%
                           Blast Seed             28.57%
                           Max Elixir             14.29%

                        Food/Gummis            25.00%
                           White Gummi             8.33%
                           Red Gummi               8.34%
                           Grass Gummi             8.33%
                           Yellow Gummi           16.67%
                           Clear Gummi             8.33%
                           Orange Gummi            8.33%
                           Pink Gummi              8.34%
                           Brown Gummi             8.33%
                           Sky Gummi               8.33%
                           Gray Gummi              8.34%
                           Silver Gummi            8.33%

                        Pokedollars            50.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  3          Mt. Thunder Peak                     UNIQUE FLOOR
  =======================================================================
    Pokemon Density: ---
    Item Density:    ---
    Trap Density:    ---

    Pokemon             L25 Zapdos                     -  544 EXP
    =======

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

    Zapdos will be L45 after you complete the game, and will be worth
      864 EXP at that time.

  =======================================================================
































=============================================================================
                                Great Canyon
=============================================================================
  Floors:          12             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     280 Poke


  =======================================================================
    Floor  1- 3       Great Canyon
  =======================================================================
    Pokemon Density:   5 (Floor   1)
                       6 (Floors  2- 3)
    Item Density:      4
    Trap Density:      3

    Pokemon             L14 Doduo            -  14.30% -  161 EXP
    =======             L13 Skiploom         -  28.57% -   55 EXP
                        L13 Dunsparce        -  28.57% -   48 EXP
                        L14 Phanpy           -  28.56% -   75 EXP

    Items               Piercing Ammo           7.21%
    =====                  Gravelerock           100.00%

                        Medicine               22.52%
                           Oran Berry             33.96%
                           Rawst Berry            18.87%
                           Pecha Berry             9.43%
                           Cheri Berry             9.44%
                           Blast Seed              9.43%
                           Max Elixir             18.87%

                        Food/Gummis            13.51%
                           Apple                  56.00%
                           White Gummi             4.00%
                           Red Gummi               4.00%
                           Yellow Gummi            4.00%
                           Clear Gummi             4.00%
                           Orange Gummi            4.00%
                           Pink Gummi              4.00%
                           Brown Gummi             4.00%
                           Sky Gummi               4.00%
                           Gold Gummi              4.00%
                           Gray Gummi              4.00%
                           Silver Gummi            4.00%

                        Hold Items              4.51%
                           Power Band             50.00%
                           Special Band           50.00%

                        TMs/HMs                 5.40%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            45.05%

                        Boxes                   1.80%
                           Link Box              100.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  4          Great Canyon
  =======================================================================
    Pokemon Density:   6
    Item Density:      5
    Trap Density:      3

    Pokemon         XXX L14 Vileplume        -  40.01% -   92 EXP
    =======             L14 Doduo            -  20.00% -  161 EXP
                    XXX L14 Breloom          -  39.99% -  126 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  5          Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      5
    Trap Density:      3

    Pokemon         XXX L14 Vileplume        -  25.01% -   92 EXP
    =======             L14 Murkrow          -  25.00% -   92 EXP
                    XXX L14 Breloom          -  25.00% -  126 EXP
                    XXX L14 Cacturne         -  24.99% -  184 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  6          Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      5
    Trap Density:      3

    Pokemon         XXX L14 Vileplume        -  20.01% -   92 EXP
    =======         XXX L14 Noctowl          -  20.00% -  115 EXP
                        L14 Murkrow          -  20.00% -   92 EXP
                    XXX L14 Breloom          -  20.00% -  126 EXP
                    XXX L14 Cacturne         -  19.99% -  184 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7          Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L14 Noctowl          -  25.01% -  115 EXP
    =======             L14 Murkrow          -  25.00% -   92 EXP
                        L14 Heracross        -  25.00% -  126 EXP
                    XXX L14 Cacturne         -  24.99% -  184 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  8          Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L14 Noctowl          -  25.01% -  115 EXP
    =======         XXX L14 Ariados          -  25.00% -  184 EXP
                        L14 Heracross        -  25.00% -  126 EXP
                    XXX L14 Cacturne         -  24.99% -  184 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  9          Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L14 Ariados          -  50.01% -  184 EXP
    =======             L14 Heracross        -  49.99% -  126 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 10-11       Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon             L15 Tauros           -  30.78% -   98 EXP
    =======         XXX L14 Ariados          -  30.77% -  184 EXP
                    XXX L15 Houndoom         -  38.45% -  132 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 12          Great Canyon
  =======================================================================
    Pokemon Density:   7
    Item Density:      4
    Trap Density:      3

    Pokemon             L15 Tauros           -  44.45% -   98 EXP
    =======         XXX L15 Houndoom         -  55.55% -  132 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                                 Lapis Cave
=============================================================================
  Floors:          14             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:      80 Poke


  Light darkness shrouds Floors 1-4 and Floors 9-14.


  =======================================================================
    Floor  1- 3       Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon             L17 Zubat            -  50.01% -   91 EXP
    =======             L14 Nincada          -  49.99% -   69 EXP

    Items               Piercing Ammo          19.69%
    =====                  Gravelerock           100.00%

                        Medicine               15.74%
                           Oran Berry             27.27%
                           Pecha Berry            27.28%
                           Cheri Berry             9.09%
                           Blast Seed             18.18%
                           Max Elixir             18.18%

                        Food/Gummis            11.81%
                           Apple                  55.56%
                           White Gummi             3.70%
                           Red Gummi               3.70%
                           Blue Gummi              3.71%
                           Yellow Gummi            3.70%
                           Clear Gummi             3.70%
                           Orange Gummi            3.71%
                           Pink Gummi              3.70%
                           Brown Gummi             3.71%
                           Sky Gummi               3.70%
                           Gold Gummi              3.70%
                           Gray Gummi              3.71%
                           Silver Gummi            3.70%

                        TMs/HMs                 3.94%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            47.25%

                        Boxes                   1.57%
                           Link Box              100.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  4          Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon             L15 Nidorina         -  33.34% -   84 EXP
    =======             L15 Nidorino         -  33.34% -   96 EXP
                        L14 Nincada          -  33.32% -   69 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  5- 6       Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon             L15 Nidorina         -  33.34% -   84 EXP
    =======             L15 Nidorino         -  33.34% -   96 EXP
                        L15 Illumise         -  33.32% -   84 EXP

    Items               Piercing Ammo          12.82%
    =====                  Gravelerock           100.00%

                        Medicine               17.09%
                           Oran Berry             27.27%
                           Pecha Berry            27.28%
                           Cheri Berry             9.09%
                           Blast Seed             18.18%
                           Max Elixir             18.18%

                        Food/Gummis            12.83%
                           Apple                  55.56%
                           White Gummi             3.70%
                           Red Gummi               3.70%
                           Blue Gummi              3.71%
                           Yellow Gummi            3.70%
                           Clear Gummi             3.70%
                           Orange Gummi            3.71%
                           Pink Gummi              3.70%
                           Brown Gummi             3.71%
                           Sky Gummi               3.70%
                           Gold Gummi              3.70%
                           Gray Gummi              3.71%
                           Silver Gummi            3.70%

                        TMs/HMs                 4.27%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            51.28%

                        Boxes                   1.71%
                           Link Box              100.00%

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7- 8       Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      3

    Pokemon             Same as Floor 5
    =======

    Items               Piercing Ammo           9.80%
    =====                  Gravelerock           100.00%

                        Medicine               14.71%
                           Oran Berry             27.27%
                           Pecha Berry            27.28%
                           Cheri Berry             9.09%
                           Blast Seed             18.18%
                           Max Elixir             18.18%

                        Food/Gummis             4.90%
                           Apple                  55.56%
                           White Gummi             3.70%
                           Red Gummi               3.70%
                           Blue Gummi              3.71%
                           Yellow Gummi            3.70%
                           Clear Gummi             3.70%
                           Orange Gummi            3.71%
                           Pink Gummi              3.70%
                           Brown Gummi             3.71%
                           Sky Gummi               3.70%
                           Gold Gummi              3.70%
                           Gray Gummi              3.71%
                           Silver Gummi            3.70%

                        Hold Items              4.90%
                           Power Band             33.33%
                           Pecha Scarf            16.67%
                           Gold Ribbon            26.67%
                           Stamina Band           23.33%

                        TMs/HMs                 4.91%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            58.82%

                        Boxes                   1.96%
                           Link Box              100.00%

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  9-10       Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      3

    Pokemon             L14 Tangela          -  50.01% -  138 EXP
    =======             L16 Bagon            -  49.99% -  150 EXP

    Items               Same as Floor 7
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 11-12       Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon             L10 Golbat           -  33.34% -  114 EXP
    =======             L14 Tangela          -  33.34% -  138 EXP
                        L16 Bagon            -  33.32% -  150 EXP

    Items               Same as Floor 7
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 13          Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon             L10 Golbat           -  50.01% -  114 EXP
    =======             L16 Bagon            -  49.99% -  150 EXP

    Items               Same as Floor 7
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 14          Lapis Cave
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon             L10 Golbat           - 100.00% -  114 EXP
    =======

    Items               Same as Floor 7
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                                  Rock Path
=============================================================================
  Floors:           4             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     120 Poke


  You may not recruit Pokemon in this dungeon.

  An optional dungeon available only immediately before Mt. Blaze.  You
  may visit it as many times as you like until you complete Mt. Blaze.


  =======================================================================
    Floor  1- 4       Rock Path
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon         XXX L16 Pidgeot          -  28.58% -  125 EXP
    =======             L15 Nidorina         -  14.29% -   84 EXP
                        L15 Nidorino         -  14.28% -   96 EXP
                        L17 Zubat            -  28.57% -   91 EXP
                        L14 Numel            -  14.28% -  115 EXP

    Items               Piercing Ammo          27.78%
    =====                  Gravelerock           100.00%

                        Medicine               38.89%
                           Heal Seed               3.41%
                           Oran Berry             34.09%
                           Hunger Seed            17.05%
                           Pecha Berry            17.04%
                           Cheri Berry             5.68%
                           Blast Seed             11.37%
                           Max Elixir             11.36%

                        Food/Gummis            16.66%
                           Big Apple             100.00%

                        Pokedollars            11.11%

                        Orbs                    5.56%
                           Evasion Orb             5.56%
                           Rebound Orb             5.55%
                           Switcher Orb            8.33%
                           Blowback Orb            5.56%
                           Warp Orb                8.33%
                           Petrify Orb             5.56%
                           Pounce Orb              5.55%
                           Trawl Orb               5.56%
                           Cleanse Orb             5.56%
                           Escape Orb             16.66%
                           Scanner Orb             5.56%
                           Radar Orb               5.55%
                           Trapbust Orb            5.56%
                           Rollcall Orb            5.55%
                           Hurl Orb                5.56%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
































=============================================================================
                                  Mt. Blaze
=============================================================================
  Floors:          12             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           6% normally
                              0% - Floors  1- 2
                              8% - Floors  5- 6 and  8
                             10% - Floor   7
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:      80 Poke


  Home of Moltres.  Moltres may not be recruited until you fight it a second
  time after completing the game.

  This dungeon links to Mt. Blaze Peak at the top.


         ====================================================
         Shop Items          Medicine               30.00%
         ==========             Oran Berry             10.53%
                                Reviver Seed           26.31%
                                Rawst Berry            10.53%
                                Pecha Berry            10.52%
                                Cheri Berry            10.53%
                                Blast Seed             10.53%
                                Max Elixir             21.05%
             SSSSSSS
            SSS   SSS        Food/Gummis            40.00%
            SSS                 Apple                  80.00%
             SSSSSSS            Big Apple              20.00%
                  SSS
            SSS   SSS        Orbs                   30.00%
             SSSSSSS            Blowback Orb           20.00%
                                Warp Orb               10.00%
                                Luminous Orb           10.00%
                                Petrify Orb            20.00%
                                Scanner Orb            10.00%
                                Radar Orb              10.00%
                                Hurl Orb               20.00%
         ====================================================

  =======================================================================
    Floor  1- 3       Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon         XXX L16 Pidgeot          -  28.58% -  125 EXP
    =======             L16 Slugma           -  14.29% -  137 EXP
                        L17 Magby            -  28.57% -  143 EXP
                        L14 Numel            -  28.56% -  115 EXP

    Items               Piercing Ammo          14.08%
    =====                  Gravelerock           100.00%

                        Food/Gummis             7.05%
                           Red Gummi              14.29%
                           Orange Gummi           14.28%
                           Pink Gummi             14.29%
                           Brown Gummi            14.28%
                           Gray Gummi             14.29%
                           Black Gummi            14.28%
                           Silver Gummi           14.29%

                        Hold Items              5.63%
                           Power Band             50.00%
                           Special Band           50.00%

                        TMs/HMs                 7.04%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            63.38%

                        Boxes                   2.82%
                           Link Box              100.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  4          Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon             L16 Slugma           -  20.01% -  137 EXP
    =======             L17 Magby            -  40.00% -  143 EXP
                        L14 Numel            -  39.99% -  115 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  5          Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon             L15 Shuckle          -  13.05% -  120 EXP
    =======             L16 Slugma           -  17.39% -  137 EXP
                        L17 Magby            -  34.79% -  143 EXP
                        L14 Numel            -  34.77% -  115 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  6          Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon             L15 Shuckle          -  20.01% -  120 EXP
    =======             L16 Slugma           -  26.67% -  137 EXP
                        L14 Numel            -  53.32% -  115 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  7          Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon             L15 Shuckle          -  20.01% -  120 EXP
    =======             L16 Slugma           -  26.67% -  137 EXP
                        L15 Torkoal          -  53.32% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  8- 9       Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon         XXX L10 Rapidash         -  34.79% -  133 EXP
    =======             L15 Shuckle          -  13.05% -  120 EXP
                        L16 Slugma           -  17.39% -  137 EXP
                        L15 Torkoal          -  34.77% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor 10-12       Mt. Blaze
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      4

    Pokemon         XXX L10 Rapidash         -  40.01% -  133 EXP
    =======             L16 Slugma           -  20.00% -  137 EXP
                        L15 Torkoal          -  39.99% -  120 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                               Mt. Blaze Peak
=============================================================================
  Floors:           3             Time Limit:  800
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   5 - Standard List
  Max Money Value:      80 Poke


  This dungeon is accessed from the end of Mt. Blaze.


  =======================================================================
    Floor  1- 2       Mt. Blaze Peak
  =======================================================================
    Pokemon Density:   6
    Item Density:      4
    Trap Density:      4

    Pokemon         XXX L17 Fearow           -  50.01% -  130 EXP
    =======         XXX L18 Arcanine         -  49.99% -  162 EXP

    Items               Food/Gummis            25.00%
    =====                  Red Gummi             100.00%

                        Pokedollars            75.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  3          Mt. Blaze Peak                       UNIQUE FLOOR
  =======================================================================
    Pokemon Density: ---
    Item Density:    ---
    Trap Density:    ---

    Pokemon             L32 Moltres                    -  697 EXP
    =======

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

    Moltres will be L52 after you complete the game, and will be worth
      1037 EXP at that time.

  =======================================================================
































=============================================================================
                                  Snow Path
=============================================================================
  Floors:           4             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           0%
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:     120 Poke


  You may not recruit Pokemon in this dungeon.

  An optional dungeon available only between completing Mt. Blaze and
  finishing Mt. Freeze.  You may visit it as many times as you like until
  you complete Mt. Freeze.


  =======================================================================
    Floor  1          Snow Path
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon         XXX L14 Furret           -  50.01% -   80 EXP
    =======             L11 Azurill          -  49.99% -   60 EXP

    Items               Piercing Ammo          29.41%
    =====                  Gravelerock           100.00%

                        Medicine               35.30%
                           Heal Seed               4.41%
                           Oran Berry             36.77%
                           Hunger Seed            14.70%
                           Pecha Berry             7.36%
                           Cheri Berry             7.35%
                           Blast Seed             14.70%
                           Max Elixir             14.71%

                        Food/Gummis            17.64%
                           Apple                 100.00%

                        Pokedollars            11.77%

                        Orbs                    5.88%
                           Evasion Orb             5.56%
                           Rebound Orb             5.55%
                           Switcher Orb            8.33%
                           Blowback Orb            5.56%
                           Warp Orb                8.33%
                           Petrify Orb             5.56%
                           Pounce Orb              5.55%
                           Trawl Orb               5.56%
                           Cleanse Orb             5.56%
                           Escape Orb             16.66%
                           Scanner Orb             5.56%
                           Radar Orb               5.55%
                           Trapbust Orb            5.56%
                           Rollcall Orb            5.55%
                           Hurl Orb                5.56%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  2          Snow Path
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon         XXX L14 Furret           -  33.34% -   80 EXP
    =======             L11 Azurill          -  33.34% -   60 EXP
                        L16 Nosepass         -  33.32% -  112 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  3          Snow Path
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon         XXX L14 Furret           -  25.01% -   80 EXP
    =======             L18 Pineco           -  25.00% -  113 EXP
                        L11 Azurill          -  25.00% -   60 EXP
                        L16 Nosepass         -  24.99% -  112 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
    Floor  4          Snow Path
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon         XXX L14 Furret           -  33.34% -   80 EXP
    =======             L18 Pineco           -  33.34% -  113 EXP
                        L16 Nosepass         -  33.32% -  112 EXP

    Items               Same as Floor 1
    =====

    Traps               Same as Floor 1
    =====

  =======================================================================
































=============================================================================
                                Frosty Forest
=============================================================================
  Floors:           9             Time Limit: 1000
  Conditions: None
  Cannot change Leader

  Shop Chance:           8% normally
                              7% - Floors  4- 6
                              6% - Floors  7- 9
  Monster Houses:        0%
  Buried Item Density:   0
  Max Money Value:      80 Poke


  Home of Articuno.  Articuno may not be recruited until you fight it a
  second time after completing the game.

  This dungeon links to Frosty Grotto at the bottom.


         ====================================================
         Shop Items          Medicine               27.27%
         ==========             Oran Berry             11.76%
                                Reviver Seed           29.42%
                                Rawst Berry            11.76%
                                Pecha Berry            11.77%
                                Cheri Berry            11.76%
                                Max Elixir             23.53%

                             Food/Gummis            36.37%
             SSSSSSS            Apple                  80.00%
            SSS   SSS           Big Apple              20.00%
            SSS
             SSSSSSS         Hold Items              9.09%
                  SSS           X-Ray Specs            25.00%
            SSS   SSS           Power Band             25.00%
             SSSSSSS            Pecha Scarf            25.00%
                                Insomniscope           25.00%

                             Orbs                   27.27%
                                Lob Orb                22.22%
                                Blowback Orb           22.22%
                                Warp Orb               11.12%
                                Petrify Orb            22.22%
                                Hurl Orb               22.22%
         ====================================================

  =======================================================================
    Floor  1- 2       Frosty Forest
  =======================================================================
    Pokemon Density:   3
    Item Density:      3
    Trap Density:      3

    Pokemon         XXX L14 Furret           -  62.51% -   80 EXP
    =======             L11 Azurill          -  37.49% -   60 EXP

    Items               Piercing Ammo          10.81%
    =====                  Gravelerock           100.00%

                        Medicine               22.52%
                           Oran Berry             46.67%
                           Pecha Berry            20.00%
                           Cheri Berry             6.66%
                           Blast Seed             13.34%
                           Max Elixir             13.33%

                        Food/Gummis             9.01%
                           Apple                  57.69%
                           White Gummi             3.85%
                           Blue Gummi              3.84%
                           Yellow Gummi            3.85%
                           Clear Gummi             3.85%
                           Orange Gummi            3.84%
                           Pink Gummi              3.85%
                           Brown Gummi             3.85%
                           Sky Gummi               3.84%
                           Gold Gummi              3.85%
                           Black Gummi             3.84%
                           Silver Gummi            3.85%

                        Hold Items              6.31%
                           Power Band             25.00%
                           Pecha Scarf            20.83%
                           Stamina Band           29.17%
                           Special Band           25.00%

                        TMs/HMs                 4.50%
                           TM Roar                 8.25%
                           TM Toxic                1.03%
                           TM Bullet Seed          4.12%
                           TM Hidden Power         8.25%
                           TM Taunt                8.25%
                           TM Giga Drain           1.03%
                           TM Safeguard            1.03%
                           TM Frustration          4.12%
                           TM Return               4.13%
                           TM Dig                  4.12%
                           TM Shadow Ball          1.03%
                           TM Brick Break          4.12%
                           TM Shock Wave           4.13%
                           TM Aerial Ace           1.03%
                           TM Torment              8.25%
                           TM Facade               8.24%
                           TM Secret Power         8.25%
                           TM Rest                 4.13%
                           TM Attract              8.24%
                           TM Thief                8.25%

                        Pokedollars            45.05%

                        Boxes                   1.80%
                           Link Box              100.00%

    Traps               Wonder Tile              100.00%
    =====

  =======================================================================
    Floor  3          Frosty Forest
  =======================================================================
    Pokemon Density:   3
    Item Density:      4
    Trap Density:      3

    Pokemon         XXX L14 Fur