____ __ _
/ __ )___ _____/ /_(_)___ ________ __
/ __ / _ \/ ___/ __/ / __ `/ ___/ / / /
/ /_/ / __(__ ) /_/ / /_/ / / / /_/ /
/_____/\___/____/\__/_/\__,_/_/ \__, /
/____/
- Final Fantasty VI Advance -
- v1.0 6/3/07 -
-------------------------------------------------------------------------------
===============================================================================
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-------------------------------------------------------------------------------
1) Introduction [intr]
-------------------------------------------------------------------------------
Welcome to my Bestiary FAQ for FFVI Advance. A lot of questions have been
showing up on the Message Boards about different Bestiary questions. This FAQ
is here to answer those questions (eventually).
Take note that I am not a FF fanatic or anything. FFVI was the first FF game I
played (on SNES), and to date it is still the only FF game I've played. I just
felt someone should make a Bestiary FAQ for this newly released game, and why
not me?
-------------------------------------------------------------------------------
2) Version History [vers]
-------------------------------------------------------------------------------
v1.0 (6/3/08): (671 KB)
- Finally decided to make this v1.0. I figured it's complete and accurate for
the most part. Any additions will just be a few extra things.
- IN THIS UPDATE: Provided more exact locations for every monster except for
Dragon's Den (and those may be as exact as I can get them, but I haven't
gotten there to see for myself yet)
- Things I will eventually add: Rage Packs
- If you find any other errors, let me know, thanks
v0.995 (2/11/08): (671 KB)
- Added more exact location for everything minus the bonus dungeons
- Fixed a few Rage mistakes
- STILL TO DO: Fix AI scripts (few mistakes)
v0.99 (11/26/07): (669 KB)
- By request of MetricTrout, I have now added a new section 7 which lists
every single Palette Swap in the game
- Added the Palette Swaps section for those interested in that (Thx again to
MetricTrout for the suggestion)
- Updated Location names to make them more exact
v0.985 (11/14/07): (662 KB)
- Added another line under "Status Immunity" to show all the status' monsters
ARE vulnerable to (basically the opposite of Status Immunity). Figured this
might be pretty helpful since it's hard to tell which status' you CAN inflict
monsters with
v0.98 (10/2/07): (621 KB)
- Added Battle Scripts for every single monster entry!
- Fixed Humbaba mix-ups again (should be correct now)
- Added some more info on the Unlisted Monsters
v0.97 (9/26/07): (397 KB)
- Fixed a small error concerning Ultros' steal item during the Airship battle
(Thx Steve J for this)
- Updated several locations for the enemies to make more exact. Locations are
all 100% accurate up to the point where I'm at in my guide.
- Added "Special Attacks" for each monster. Thx to Djibriel for reminding me
to do this :P Also, Djibriel pointed out a few other errors that are now
fixed
- Edited Missable list some more to make it more complete
- Fixed a Metamorphose listing error (Thx to genkaku666 for pointing this out)
- As always, if you find any more errors, keep those e-mails coming. I'm
getting less and less e-mails about mistakes, so that either means there
aren't that many mistakes left, or no one is finding them. Hopefully, it's
the former.
v0.96 (9/12/07): (377 KB)
- Extended the list of Missable Monsters. No one should ever complain about
missing anymore monsters because they weren't listed here.
- The regular Missable Monsters list includes everything that I've done in my
walkthrough, so it may still be incomplete on some areas I haven't done yet.
v0.95 (8/9/07): (375 KB)
- Fixed some Humbaba mix-ups
- Fixed other random errors
v0.9 (5/2/07): (375 KB)
- Fixed a couple more errors with monsters that had similar/duplicate names
- Fixed quite a few other errors that didn't display some info (fixed now)
- Fixed some confusion on Humbaba (had me confused for a while, too)
- Should be getting close to 100% accuracy... let me know if you think you have
found an error
- Have added a little more info on the unlisted monsters (Check out the Note
for #23, #24, and #25) and corrected Chadarnook's entry in same section
- Provided exact locations some WoR monsters (basically, all the monsters I've
encountered up to 4.90 in my walkthrough). Monsters will be added as I get
closer to finishing my walkthrough
- Added a few more Status Immunities (Thx assassin17)
v0.8 (4/14/07): (373 KB)
- Just letting you know I'm still around
- Added Slow and Stop Status Immunities to all that it applied too
- With the addition of the above, I believe every piece of info you find in
here is 100% correct (the only thing that MAY be incorrect is Slow/Stop
Status Immunities for the Unlisted Monsters, but they shouldn't matter too
much)
- Added two monsters to the Missable Monsters section (#90 and #91). Thx to
Vlederane for (indirectly) bringing it to my attention
- One or two typos here and there
v0.7 (3/20/07): (370 KB)
- Last update for a while (unless there are mistakes)
- Added Control Commands for each monster
- Added Sketch Attacks for each monster
- Fixed all the Steal/Drops that were listed as None. This affected 45 Steals
and 17 Drops, so it's nice to get that fixed.
- Updated the Unlisted Monsters section to have all the same info that listed
monsters have
- If anyone has any other suggestions what else to add in here, let me know
I've run out of ideas
v0.6 (3/19/07): (335 KB)
- Didn't I promise more updates? :p
- Changed Section 4 to list Missable Monster. Be sure to check it out
- Added the SNES Names for each monster
- Finally added the Speed stat. The in-game Bestiary doesn't list this for
some reason, but thx to joshua_g's hacking, I got the data and have it listed
- Added the steal/drop rates directly into each monster listing
- Added commas in between Immunities and such (just makes it look nicer)
- Re-Organized a lot AGAIN, so I can update EVEN faster. Again, nothing changes
for you, but it makes it a LOT easier on me. Go me.
v0.5 (3/18/07): (305 KB)
- Added (Forgotten) Locations for Satellite (#39) and Apparition (#47)
- Added Rages if a monster had them
- Added ALL locations for EVERY monster in WoB only! (1-113) There's still only
at least one location for all WoR monsters.
- Added more detail to Monster Locations (most notable in Magitek Research
Facility and Cave to Sealed Gate)
- Re-Organized a lot of the Bestiary. This doesn't affect what you guys see,
but now I can update anything to the Bestiary MUCH faster (This also means
more updates)
v0.4 (2/14/07): (299 KB)
- Now there's at least one location for every single Bestiary Entry
- Added the 2nd part of Chadarnook
- Added (hopefully) every enemy not listed in Bestiary, along with stats.
v0.3 (2/11/07): (259 KB)
- Added locations for ALL World of Balance Monsters (1-113 and 276-308)
- Added all the monsters (that I know about) that don't have Bestiary entries
v0.2 (2/10/07): (249 KB)
- Fixed Monster #112 (Data had shifted and was slightly messed up)
- Fixed a typo for #76 (Had mispelled Sergeant)
- Fixed a typo for #262 (Had mispelled Prometheus)
- Added loads of info for each monster (Huge thanks to Josh for this)
- Added data for Kaiser Dragon & Kefka (if anyone can confirm these, it'd be
greatly appreciated)
v0.1 (2/8/07): (166 KB)
- Added all 384 enemies the game lists
- Submitted first version
-------------------------------------------------------------------------------
3) Table of Contents [tofc]
-------------------------------------------------------------------------------
Note: For easy navigation, I've added search tags for you to use. Simply open
up the Find box (CTRL+F) and type in the code (including the [] brackets)
and hit Enter to immediately jump to that section.
1) Introduction [intr]
2) Version History [vers]
3) Table of Contents [tofc]
4) Missable Monsters [mimo]
5) Bestiary [bstr]
6) Unlisted Monsters [unmo]
7) Palette Swaps [pasw]
8) Frequently Asked Questions [faqs]
9) Copyright [copy]
10) Conclusion [conc]
-------------------------------------------------------------------------------
4) Missable Monsters [mimo]
-------------------------------------------------------------------------------
This section used to be the "Help Request" section a long time ago. I warned
in the last couple versions that I would change this section, and here it is.
Here I will list all the monsters you can miss permanently. This section is
still rather underdeveloped, but expect it to be more detailed and expand
in future updates.
As of now, I will only list the monsters you can miss in WoB (and a few in WoR,
I apologize for the list not being complete for WoR yet).
Some people may think the list is missing many monsters. Take note that if you
think a monster is missable, but it's not on this list, that you can find in
the Soul Shrine (dungeon at end of game).
NOTE: I shouldn't have to say this, but I will anyway. If you're past the
section listed after the monster name, you have MISSED that monster and have
no way of EVER getting the Bestiary entry in your current playthrough.
NOTE2: The list of Missable Monsters is now split up into two lists. The first
list pretty much remains the same, specifying in monsters that are easily
missed while playing through the game. The second list contains the monsters
that you should have in your Bestiary BEFORE YOU HEAD TO THE FLOATING CONTINENT.
The monsters in the second list are monsters that you should have gotten during
random encounters, but if for some reason you didn't, you won't be able to find
them after you finish the first half of the game.
World of Balance Missables (some WoR Monsters as well):
11. Foper
- South Figaro Cave; 1st Visit only
12. Hornet
- South Figaro Cave; 1st Visit only
13. Urok
- South Figaro Cave; 1st Visit only
XX. Doberman [Listed only for Rage purposes. Has no Bestiary entry]
- Imperial Camp (Kick Chest)
47. Apparition
- Monster-in-a-Box in Phantom Train
48. Siegfried
- Phantom Train (Approach the chest in the cart after the dining car)
53. Fidor
- Imperial Raid on Narshe; Brown Soldier
55. Hunting Hound
- Imperial Raid on Narshe; Green Soldier
66. Stunner
- Opera House
67. Goetia
- Opera House
76. Sergeant
- Imperial Observation Post (Walking Soldier)
- Vector (Walking Soldiers, Soldiers guarding Magitek Research Facility)
- Magitek Research Facility (1st & 2nd Room; While escaping from Magitek
Research Facility)
- Vector (While talking to 24 soldiers before Imperial Banquet)
77. Belzecue
- Vector (Walking Soldiers, Soldiers guarding Magitek Research Facility)
- Magitek Research Facility (1st & 2nd Room)
80. Flan
- Magitek Research Facility [Where you find Shiva & Ifrit)
88. Provoker
- Cave to the Sealed Gate (First Cave; B1F)
90. Antares
- Cave to the Sealed Gate (First Cave; B2F)
91. Lich
- Cave to the Sealed Gate (First Cave; B1F)
92. Imperial Elite
- Imperial Banquet (Talk to Soldier during Break)
109. Dragon
- Floating Continent
123. Zokka
- Tzen (Crumbling House) [WoR]
124. Nightwalker
- Tzen (Crumbling House) [WoR]
- As a random encounter AND Monster-in-a-Box
125. Scorpion
- Tzen (Crumbling House) [WoR]
206. Al Jabr
- Cyan's Dream/Dreamscape (Phantom Train/Doma Castle) [WoR]
MAKE SURE TO HAVE THESE MONSTERS BEFORE GOING TO THE FLOATING CONTINENT:
NOTE: The locations for all these monsters are further down in the guide.
Again, these monsters are mostly easy to find. However, if you're unlucky,
you may never encounter (for example) a Darkwind. People have gotten angry that
they missed enemies like Darkwind because I did not list them as missable. So
now, with this list, no one should be missing any more monsters.
4. Wererat
6. Bandit
7. Leaf Bunny
8. Darkwind
9. Sand Ray
10. Alacran
14. Belmodar
15. Unseelie
16. Mu
19. Gorgias
20. Cirpius
27. Cartagra
28. Acrophies
29. Gold Bear
30. Valeor
31. Wild Rat
32. Stray Cat
33. Aepyornis
34. Nettlehopper
35. Chippirabbit
36. Captain (Impossible to miss)
38. Templar (Impossible to miss)
40. Ghost
41. Poplium
50. Anguiform
51. Aspiran
52. Actinian
59. Bloodfang
60. Rock Wasp
68. Litwor Chicken
69. Joker
71. Wyvern
72. Grasswyrm
94. Briareus
95. Devourer
100. Land Grillon
102. Mandrake
103. Venobennu
104. Sky Armor (Impossible to miss)
105. Spitfire (Impossible to miss)
113. Naude (Can only be missed if you let Naude run away everytime you
encounter it [by casting Imp on it])
XX. Darkside [Listed only for Rage purposes. Has no Bestiary entry]
XX. Specter [Listed only for Rage purposes. Has no Bestiary entry]
XX. Eukaryote [Listed only for Rage purposes. Has no Bestiary entry]
-------------------------------------------------------------------------------
5) Bestiary [bstr]
-------------------------------------------------------------------------------
This is a complete list of every Bestiary entry in the game.
Now on to the explanation of everything in each entry. Each stat itself should
be fairly obvious (Level, HP, MP, Attack..., Magic Evasion).
----------------------------------------
SNES Name - The name the monster had in the SNES version of the game
----------------------------------------
Location - Where to find a monster. I have listed every location for the WoB
monster. For now, there's still only one location for the WoR monsters.
----------------------------------------
Gil - Money
----------------------------------------
EXP - Experience
----------------------------------------
Steal - Each monster can have up to two items you can steal from it. The chance
of actually getting the item is listed behind each item (either 1/8, 7/8, or
Always).
NOTE: There is a seperate Steal formula to determine if you even have a chance
of stealing. If it turns out you do have a chance, THEN there's a 1/8, or 7/8
chance of you stealing.
----------------------------------------
Drops - Almost the same as Steal. Each monster can have up to two Drop items.
The chance of getting each item is listed behind it.
There is no drop formula like there is with steal, so you do in fact have a
1/8 or 7/8 chance of getting the items.
----------------------------------------
Elemental Immunity - Obvious. Monster is immune to the listed elements.
----------------------------------------
Weak Against - The monster's weakness(es)
----------------------------------------
Absorbs - The monster absorbs these types of spells
----------------------------------------
Type - Monster's Type. Either Humanoid, Undead, neither, or both
----------------------------------------
Status Immunity - The monster is immune to the listed status ailments
----------------------------------------
Vulnerable to - Shows which status ailments monsters are vulnerable to (simply
the exact opposite of the Status Immunity above)
----------------------------------------
Inherent Status - The monster automatically has these statuses.
----------------------------------------
Other Immunity - Just like it says, other immunities
----------------------------------------
Special Attack - Lists the Special Attack of the monster and the effects of the
attack
----------------------------------------
Rage - This is the Rage Gau can learn of each monster. Note that there is only
one thing listed here. However, when you use a Rage in Battle, you have a 50%
of doing a physical attack, and the other 50% of doing the Rage listed here.
This is true for every single Rage, which is why I didn't see the need to list
the physical attack. Know that you only have a 50% of doing the Rage that is
listed. If a monster has no Rage, there will be no Rage entry.
----------------------------------------
Sketch - This is the different attacks Relm will do when she uses Sketch on a
monster. The rate of each attack are listed behind each attack
----------------------------------------
Control - All the commands a monster will have if you Control it (Equip Fake
Mustache on Relm to be able to use Control)
----------------------------------------
Metamorphose - This is only for the Esper Ragnarok. When you use the Esper, the
game randomly selects one of the four items listed. The numbers in parenthese
indicates the chance of success (128/256 = 50%, 192/256 = 75%). 0/256 means it
will never succeed.
----------------------------------------
MP Kill - If it says Yes, the monster can be killed by draining it's MP
(bringing it down to 0). If it says No, it doesn't.
----------------------------------------
Imp Criticals - Only applies if you use the Imp spell on the monster. If Yes,
the monster will not lose any Attack when Imp'd, and will also do critical
hits on each physical attack.
----------------------------------------
Run Difficulty - Obvious, the difficulty of running from this monster. Only used
in a formula to determine if you successfully run from a battle or not.
----------------------------------------
Attack Visual - This is only used internally by the game to determine the
graphic and sound to show/play when the monster attacks.
----------------------------------------
AI Script - Shows what actions/attacks each monster does and when. Couple things
to note:
a) Obviously, if a monster has two turns listed, it will simply loop back to the
beginning (i.o.w., 1st Turn) after all the turns are executed
b) When it says "Attacked by 'XXXX'", the XXXX refers to the battle command in
game (i.e. "If attacked by 'Attack'" only applies to the Attack command).
NOTE: I had to mention this because some people thought the 'Attack' meant
any attack in the game
c) If a monster has two different counterattacks (i.e. Aepyornis counters with
Attack if attacked by "Attack", and counters with !Featherdust for anything
else), it will only do the first counter it comes across (i.o.w. attacking
Aepyornis with the Attack command will not make Aepyornis use !Featherdust,
as it has already countered with Attack; if it misses (Aepyornis only
counters with Attack 33% of the time), it still won't counter with
!Featherdust
d) All attacks pre-fixed with an exclamation mark ('!') are that monster's
Special Attack (idea borrowed from Djibriel)
----------------------------------------
Now onto the list itself:
********************************************************************************
1. Guard
SNES Name: Guard
Location: Narshe (Biggs, Wedge, Terra raid) [WoB]
Vector (Go to the skinny house to the left of the Inn and say No when
the lady asks if you're loyal to the Empire) [WoB]
Level: 5
HP: 40
MP: 15
Attack: 16
Defense: 100
Evasion: 0
Magic: 6
Magic Defense: 140
Magic Evasion: 0
Speed: 30
Gil: 48
EXP: 48
Steal: Potion (7/8), Hi-Potion (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Critical (150% damage)
Rage: Critical
Sketch: Attack (Always)
Control: Attack
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Critical (33%)
--------------------
********************************************************************************
2. Silver Lobo
SNES Name: Lobo
Location: Narshe (Biggs, Wedge, Terra raid) [WoB]
Level: 5
HP: 27
MP: 5
Attack: 20
Defense: 80
Evasion: 0
Magic: 3
Magic Defense: 120
Magic Evasion: 0
Speed: 35
Gil: 30
EXP: 37
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Chomp (150% damage)
Rage: Chomp
Sketch: Attack (3/4), Chomp (1/4)
Control: Attack, Chomp
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Dragon Claws
--------------------
AI Script
If Random Player's Level >= 7:
1st Turn: Attack (33%) or !Chomp (33%) or Nothing (33%)
!Chomp (33%) or Nothing (66%)
-
Attack Turns:
1st Turn: Attack (100%)
--------------------
********************************************************************************
3. Megalodoth
SNES Name: Vomammoth
Location: Narshe (Biggs, Wedge, Terra raid) [WoB]
Level: 1
HP: 115
MP: 30
Attack: 110
Defense: 75
Evasion: 0
Magic: 0
Magic Defense: 160
Magic Evasion: 0
Speed: 25
Gil: 90
EXP: 50
Steal: Potion (7/8), Hi-Potion (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Sleep
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Bear Claw (150% damage)
Rage: Snowstorm
Sketch: Snowstorm (3/4), Bear Claw (1/4)
Control: Attack, Bear Claw, Snowstorm
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Dragon Claws
--------------------
AI Script
If Random Player's level >= 5:
1st Turn: Target: All Characters
Snowstorm
2nd Turn: Attack (33%) or Nothing (33%) or !Bear Claw
Attack (66%) or !Bear Claw
-
Attack Turns:
1st Turn: Attack (100%)
--------------------
********************************************************************************
4. Wererat
SNES Name: Were-Rat
Location: Narshe Mines (Biggs/Wedge/Terra raid OR Terra/Edgar/Bannon Scenario)
[WoB]
Level: 4
HP: 24
MP: 0
Attack: 13
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 22
EXP: 21
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: Poison
Type: N/A
Status Immunity: Darkness, Sleep
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Imp, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Bite (150% damage)
Rage: Poison
Sketch: Attack (3/4), Bite (1/4)
Control: Attack, Bite
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (33%) or !Bite (33%) or Nothing (33%)
--------------------
********************************************************************************
5. Spritzer
SNES Name: Vaporite
Location: Narshe Mines (Biggs/Wedge/Terra raid OR Terra/Edgar/Bannon Scenario)
[WoB]
Base of Mt. Kolts (After you defeat Vargas, go through the cave and
find Spritzer on the final slope) [WoB]
Level: 5
HP: 15
MP: 0
Attack: 13
Defense: 95
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 29
EXP: 23
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Lightning
Type: Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Cling (inflicts 'Slow')
Rage: Blaze
Sketch: Attack (3/4), Slow (1/4)
Control: Attack, Slow
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (33%) or !Cling (33%) or Nothing (33%)
--------------------
********************************************************************************
6. Bandit
SNES Name: Repo Man
Location: Narshe Mines (Biggs/Wedge/Terra raid OR Terra/Edgar/Bannon Scenario)
[WoB]
Level: 5
HP: 35
MP: 0
Attack: 19
Defense: 90
Evasion: 0
Magic: 10
Magic Defense: 120
Magic Evasion: 0
Speed: 35
Gil: 25
EXP: 25
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Wrench (150% damage)
Rage: Self-Destruct
Sketch: Flare (3/4), Wrench (1/4)
Control: Attack, Wrench, Wrench, Wrench
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Wrench (33%)
-
If attacked by anything:
Target: Self
!Wrench (33%)
--------------------
********************************************************************************
7. Leaf Bunny
SNES Name: Leafer
Location: Around Narshe (Overworld, Grass/forest) [WoB]
Triangle Island (Grass/Forest) [WoB]
Level: 5
HP: 33
MP: 0
Attack: 13
Defense: 60
Evasion: 0
Magic: 10
Magic Defense: 140
Magic Evasion: 0
Speed: 30
Gil: 45
EXP: 24
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Water
Absorbs: Ice
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Incisors (150% damage)
Rage: Incisors
Sketch: Attack (3/4), Incisors (1/4)
Control: Attack, Incisors
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Incisors (33%)
--------------------
********************************************************************************
8. Darkwind
SNES Name: Dark Wind
Location: Around Narshe (Overworld, Grass/forest) [WoB]
Triangle Island (Grass/Forest) [WoB]
Level: 5
HP: 34
MP: 0
Attack: 13
Defense: 55
Evasion: 0
Magic: 10
Magic Defense: 140
Magic Evasion: 0
Speed: 30
Gil: 41
EXP: 28
Steal: Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Dive (150% damage)
Rage: Break
Sketch: Attack (3/4), Dive (1/4)
Control: Attack, Dive
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Dive (33%)
2nd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
9. Sand Ray
SNES Name: Sand Ray
Location: Desert [WoB]
Level: 6
HP: 67
MP: 10
Attack: 20
Defense: 110
Evasion: 0
Magic: 10
Magic Defense: 145
Magic Evasion: 0
Speed: 30
Gil: 54
EXP: 41
Steal: Antidote (Always)
Drops: Antidote (1/8)
Elemental Immunity: None
Weak Against: Ice, Water
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Tail (150% damage)
Rage: Tail
Sketch: Attack (3/4), Tail (1/4)
Control: Attack, Tail
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (33%) or !Tail (33%) or Nothing (33%)
--------------------
********************************************************************************
10. Alacran
SNES Name: Areneid
Location: Desert [WoB]
Level: 6
HP: 87
MP: 15
Attack: 20
Defense: 80
Evasion: 0
Magic: 10
Magic Defense: 135
Magic Evasion: 0
Speed: 30
Gil: 94
EXP: 37
Steal: Potion (7/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Ice, Water
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Numb (inflicts 'Stop')
Rage: Numb
Sketch: Attack (3/4), Numb (1/4)
Control: Attack, Numb
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
If Terra's Level >= 7:
1st Turn: Attack (33%) or !Numb (33%) or Nothing (33%)
2nd Turn: Attack (100%)
-
Attack Turns:
1st Turn: Attack (100%)
--------------------
********************************************************************************
11. Foper
SNES Name: Bleary
Location: South Figaro Cave (Only before Locke's Scenario) [WoB]
Level: 7
HP: 119
MP: 10
Attack: 13
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 80
EXP: 53
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Forty Winks (inflicts 'Sleep')
Rage: Death
Sketch: Attack (3/4), Forty Winks (1/4)
Control: Attack, Forty Winks, Dread Gaze
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Forty Winks (33%)
--------------------
********************************************************************************
12. Hornet
SNES Name: Hornet
Location: South Figaro Cave (Only before Locke's Scenario) [WoB]
Level: 6
HP: 92
MP: 0
Attack: 16
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 64
EXP: 48
Steal: Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Iron Stinger (150% damage)
Rage: Iron Stinger
Sketch: Attack (3/4), Iron Stinger (1/4)
Control: Attack, Iron Stinger
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Iron Stinger (33%)
--------------------
********************************************************************************
13. Urok
SNES Name: Crawly
Location: South Figaro Cave (Only Before Locke's Scenario) [WoB]
Level: 7
HP: 122
MP: 0
Attack: 13
Defense: 45
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 120
EXP: 71
Steal: Potion (7/8), Remedy (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: Meteor Strike
Special Attack: Digestive Fluid (inflicts 'Sap')
Rage: Digestive Fluid
Sketch: Attack (3/4), Digestive Fluid (1/4)
Control: Attack, Digestive Fluid, Magnitude 8
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: !Digestive Fluid (33%) or Attack (33%) or Nothing (33%)
--------------------
********************************************************************************
14. Belmodar
SNES Name: Rhinotaur
Location: Grass/Forest around South Figaro [WoB]
Grass between Mt. Kolts and Returner Hideout [WoB]
Grass outside Nikeah [WoB]
Level: 8
HP: 232
MP: 100
Attack: 25
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 35
Gil: 186
EXP: 246
Steal: Potion (7/8), Mythril Claws (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: Lightning
Type: N/A
Status Immunity: Petrify, Slow, Stop
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep
Inherent Status: None
Other Immunity: None
Special Attack: Rush (200% damage)
Rage: Megavolt
Sketch: Gigavolt (3/4), Megavolt (1/4)
Control: Attack, Megavolt
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (128/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Dragon Claws
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Rush (33%)
-
If attacked by "Magic": Megavolt (33%)
--------------------
********************************************************************************
15. Unseelie
SNES Name: GreaseMonk
Location: Grass/Forest around South Figaro [WoB]
Grass between Mt. Kolts and Returner Hideout [WoB]
Grass outside Nikeah [WoB]
Level: 8
HP: 132
MP: 100
Attack: 15
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 35
Gil: 256
EXP: 53
Steal: Potion (7/8), Buckler (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: Haste
Other Immunity: None
Special Attack: Mythril Wrench (150% damage)
Rage: Shell
Sketch: Mythril Wrench (Always)
Control: Attack, Mythril Wrench, Traveler
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
If monster is by itself: Attack (33%) or !Mythril Wrench (66%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
16. Mu
SNES Name: Rhodox
Location: Grass/Forest around South Figaro [WoB]
Grass between Mt. Kolts and Returner Hideout [WoB]
Grass outside Nikeah [WoB]
Level: 7
HP: 119
MP: 100
Attack: 11
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 80
EXP: 59
Steal: Antidote (7/8), Potion (1/8)
Drops: None
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: Darkness, Silence, Berserk
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Imp, Petrify, Death
Doom, Critical, Image, Confusion, Sap, Sleep, Slow
Stop
Inherent Status: None
Other Immunity: Meteor Strike
Special Attack: Maul (500% damage)
Rage: Snare
Sketch: Snare (3/4), Maul (1/4)
Control: Attack
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
17. Zaghrem
SNES Name: Brawler
Location: Mt. Kolts (Caves) [WoB]
Level: 9
HP: 137
MP: 100
Attack: 14
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 70
Magic Evasion: 0
Speed: 35
Gil: 84
EXP: 79
Steal: Bandana (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Ice
Absorbs: Poison
Type: Humanoid
Status Immunity: Poison
Vulnerable to: Darkness, Zombie, MagiTek, Invisible, Imp, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Berserk
Other Immunity: None
Special Attack: Punch (150% damage)
Rage: Stone
Sketch: Attack (3/4), Punch (1/4)
Control: Attack, Punch
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Punch (33%)
--------------------
********************************************************************************
18. Trillium
SNES Name: Trilium
Location: Mt. Kolts (Slopes) [WoB]
Level: 9
HP: 147
MP: 100
Attack: 13
Defense: 102
Evasion: 0
Magic: 10
Magic Defense: 170
Magic Evasion: 0
Speed: 30
Gil: 134
EXP: 97
Steal: Potion (7/8), Remedy (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: Water
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: None
Other Immunity: Meteor Strike
Special Attack: Poison Touch (inflicts 'Poison')
Rage: Bio
Sketch: Attack (3/4), Poison Touch (1/4)
Control: Attack, Poison Touch
Metamorphose: Remedy, Remedy, Remedy, Remedy (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Magical Brush
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Poison Touch (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
19. Gorgias
SNES Name: Tusker
Location: Mt. Kolts (Caves and Slopes) [WoB]
Level: 10
HP: 270
MP: 100
Attack: 28
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 135
Magic Evasion: 0
Speed: 30
Gil: 102
EXP: 163
Steal: Potion (7/8), Hi-Potion (1/8)
Drops: Gold Needle (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Gore (200% damage)
Rage: Snowstorm
Sketch: Snowstorm (3/4), Gore (1/4)
Control: Attack, Gore
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (128/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%)
-
If attacked by "Attack": !Gore (33%)
--------------------
********************************************************************************
20. Cirpius
SNES Name: Cirpius
Location: Mt. Kolts (Slopes) [WoB]
Level: 10
HP: 134
MP: 100
Attack: 13
Defense: 80
Evasion: 0
Magic: 10
Magic Defense: 110
Magic Evasion: 0
Speed: 30
Gil: 102
EXP: 82
Steal: Antidote (7/8), Potion (1/8)
Drops: None
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Beak (inflicts 'Petrify')
Rage: Hastega
Sketch: Attack (3/4), Beak (1/4)
Control: Attack, Beak, Break
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
If monster is by itself: Attack (100%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or !Beak (33%)
--------------------
********************************************************************************
21. Lesser Lopros
SNES Name: Pterodon
Location: Lethe River [WoB]
Level: 12
HP: 380
MP: 70
Attack: 25
Defense: 65
Evasion: 0
Magic: 10
Magic Defense: 180
Magic Evasion: 0
Speed: 45
Gil: 325
EXP: 464
Steal: Mythril Knife (7/8), Main Gauche (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Wing (inflicts 'Sap')
Rage: Fireball
Sketch: Fireball (3/4), Wing (1/4)
Control: Attack, Wing, Fireball
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dragon Claws
--------------------
AI Script
If Var0 >= 3
Set Var0 == 0
Target: Banon
Attack (66%) or Nothing (33%)
-
Attack Turns:
1st Turn: Attack (100%) and increase Var0 by 1
2nd Turn: Attack (66%) or !Wing (33%) and increase Var0 by 1
3rd Turn: Attack (66%) or Fireball (33%) and increase Var0 by 1
--------------------
********************************************************************************
22. Nautiloid
SNES Name: Nautiloid
Location: Lethe River [WoB]
Level: 11
HP: 236
MP: 100
Attack: 18
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 35
Gil: 173
EXP: 216
Steal: Potion (7/8), Hi-Potion (1/8)
Drops: Eye Drops (1/8)
Elemental Immunity: None
Weak Against: Fire, Lightning
Absorbs: Water
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Protect
Other Immunity: None
Special Attack: Ink (inflicts 'Darkness')
Rage: Ink
Sketch: Attack (3/4), Ink (1/4)
Control: Attack, Ink
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Magical Brush
--------------------
AI Script
If Var0 >= 3:
Set Var0 == 0
Target: Banon
Attack (100%)
-
Attack Turns:
1st Turn: Attack (66%) or !Ink (33%) and increase Var0 by 1
--------------------
********************************************************************************
23. Exocite
SNES Name: Exocite
Location: Lethe River [WoB]
Level: 11
HP: 196
MP: 100
Attack: 19
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 153
EXP: 162
Steal: Potion (7/8), Mythril Claws (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Lightning
Absorbs: Water
Type: N/A
Status Immunity: Darkness, Imp
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Silence, Berserk, Confusion, Sap, Sleep
Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Pincer (150% damage)
Rage: Pincer
Sketch: Attack (3/4), Pincer (1/4)
Control: Attack, Pincer
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Sasuke
--------------------
AI Script
If Var0 >= 3:
Set Var0 == 0
Target: Banon
Attack (100%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Pincer (33%) and increase Var0 by 1
--------------------
********************************************************************************
24. Heavy Armor
SNES Name: HeavyArmor
Location: South Figaro (Locke's scenario; not recommended, very difficult) [WoB]
Narshe Cliffs (While protecting Bannon from Kefka) [WoB]
Level: 13
HP: 495
MP: 150
Attack: 53
Defense: 150
Evasion: 0
Magic: 11
Magic Defense: 110
Magic Evasion: 0
Speed: 40
Gil: 195
EXP: 80
Steal: Potion (7/8), Iron Helm (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Lightning, Water
Absorbs: None
Type: N/A
Status Immunity: Zombie, Poison, MagiTek, Imp, Petrify, Sap
Vulnerable to: Darkness, Invisible, Death, Doom, Critical, Image, Silence
Berserk, Confusion, Sleep, Slow, Stop
Inherent Status: Protect
Other Immunity: None
Special Attack: Metal Knuckles (150% damage)
Rage: Magitek Laser
Sketch: Magitek Laser (3/4), Metal Knuckles (1/4)
Control: Attack, Metal Knuckles, Magitek Laser
Metamorphose: Mythril Sword, Mythril Helm, Mythril Mail, Heavy Shield (64/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
If Celes is in the battle (and only once per fight):
Target: Self
Magitek Barrier (100%)
-
If 0 or 4 monsters are left:
1st Turn: Attack (33%) or Magitek Laser (33%) or !Metal Knuckles (33%)
2nd Turn: Attack (66%) or Missile (33%)
-
Attack Turns:
1st Turn: Attack (100%)
2nd Turn: Attack (33%) or Magitek Laser (33%) or !Metal Knuckles (33%)
--------------------
********************************************************************************
25. Commander
SNES Name: Commander
Location: Hidden passage revealed in Locke's Scenario while trying to get out of
South Figaro [WoB & WoR]
Level: 10
HP: 102
MP: 50
Attack: 13
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 153
EXP: 85
Steal: Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Desperate Strike (200% damage)
Rage: Break
Sketch: Attack (3/4), Fire (1/4)
Control: Attack, Fire
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Rune Blade
--------------------
AI Script
If monster is by itself: !Desperate Strike
Attack (66%) or Nothing (33%)
-
Attack Turns:
1st Turn: Attack (100%)
--------------------
********************************************************************************
26. Vector Hound
SNES Name: Vector Pup
Location: Hidden passage revealed in Locke's Scenario while trying to get out of
South Figaro [WoB & WoR]
Level: 11
HP: 166
MP: 10
Attack: 14
Defense: 80
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 25
Gil: 83
EXP: 128
Steal: Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: Haste
Other Immunity: None
Special Attack: Bite (150% damage)
Rage: Bite
Sketch: Attack (3/4), Bite (1/4)
Control: Attack, Bite
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dragon Claws
--------------------
AI Script
If monster is by itself:
Target: Self
Flee (100%)
-
Attack Turns:
1st Turn: Attack (100%)
-
If attacked by "Attack": !Bite (33%)
--------------------
********************************************************************************
27. Cartagra
SNES Name: Trilobiter
Location: South Figaro Cave (Locke's Scenario) [WoB]
Level: 12
HP: 150
MP: 20
Attack: 11
Defense: 90
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 135
EXP: 105
Steal: Antidote (7/8), Potion (1/8)
Drops: None
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Protect
Other Immunity: None
Special Attack: Poison Barb (inflicts 'Poison')
Rage: Poison Barb
Sketch: Attack (3/4), Poison Barb (1/4)
Control: Attack, Poison Barb, Poison
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Poison Barb (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
28. Acrophies
SNES Name: Primordite
Location: South Figaro Cave (Locke's Scenario) [WoB]
Level: 11
HP: 145
MP: 10
Attack: 13
Defense: 50
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 115
EXP: 90
Steal: Eye Drops (7/8), Potion (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Lightning
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Numbclaw (inflicts 'Stop')
Rage: Numbclaw
Sketch: Attack (3/4), Numbclaw (1/4)
Control: Attack, Numbclaw
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%)
2nd Turn: Attack (66%) or !Numbclaw (33%)
3rd Turn: Attack (100%)
4th Turn: Attack (100%)
--------------------
********************************************************************************
29. Gold Bear
SNES Name: Gold Bear
Location: South Figaro Cave (Locke's Scenario) [WoB]
Level: 13
HP: 275
MP: 0
Attack: 13
Defense: 40
Evasion: 0
Magic: 10
Magic Defense: 140
Magic Evasion: 0
Speed: 25
Gil: 185
EXP: 160
Steal: Potion (7/8), Hi-Potion (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Gouge (250% damage)
Rage: Gouge
Sketch: Attack (3/4), Gouge (1/4)
Control: Attack, Gouge
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (128/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Dragon Claws
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Gouge (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
30. Valeor
SNES Name: 1st Class
Location: Narshe Mines (Terra/Edgar/Banon Scenario) [WoB]
Level: 11
HP: 180
MP: 25
Attack: 13
Defense: 55
Evasion: 0
Magic: 10
Magic Defense: 135
Magic Evasion: 0
Speed: 30
Gil: 112
EXP: 117
Steal: Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Nickel Wrench (150% damage)
Rage: Stone
Sketch: Attack (3/4), Nickel Wrench (1/4)
Control: Attack, Nickel Wrench
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Nickel Wrench (33%)
--------------------
********************************************************************************
31. Wild Rat
SNES Name: Wild Rat
Location: Narshe Mines (Terra/Edgar/Banon Scenario) [WoB]
Level: 12
HP: 160
MP: 10
Attack: 10
Defense: 85
Evasion: 0
Magic: 10
Magic Defense: 100
Magic Evasion: 0
Speed: 30
Gil: 135
EXP: 135
Steal: Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: Poison
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Scratch (150% damage)
Rage: Scratch
Sketch: Attack (3/4), Scratch (1/4)
Control: Attack, Scratch
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Scratch (33%)
2nd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
32. Stray Cat
SNES Name: Stray Cat
Location: Overworld (Sabin's Scenario) [Forest] [WoB]
Overworld (Area West of Veldt) [Grass]
Level: 10
HP: 156
MP: 30
Attack: 9
Defense: 10
Evasion: 0
Magic: 10
Magic Defense: 135
Magic Evasion: 0
Speed: 30
Gil: 90
EXP: 42
Steal: Hi-Potion (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Cat Scratch (400% damage)
Rage: Cat Scratch
Sketch: Blaster (3/4), Cat Scratch (1/4)
Control: Attack, Cat Scratch
Metamorphose: Potion, Potion, Potion, Tintinnabulum (32/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or !Cat Scratch (33%)
--------------------
********************************************************************************
33. Aepyornis
SNES Name: Beakor
Location: Overworld (Sabin's Scenario) [Grass] [WoB]
Overworld (Area West of Veldt) [Grass]
Level: 11
HP: 290
MP: 30
Attack: 12
Defense: 80
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 135
EXP: 108
Steal: Eye Drops (7/8), Hi-Potion (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Featherdust (inflicts 'Poison')
Rage: Featherdust
Sketch: Attack (3/4), Featherdust (1/4)
Control: Attack, Featherdust
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%)
-
If attacked by "Attack": Attack (33%)
If attacked by anything: !Featherdust (33%)
--------------------
********************************************************************************
34. Nettlehopper
SNES Name: CrassHoppr
Location: Overworld (Sabin's Scenario) [Forest] [WoB]
Overworld (Area West of Veldt) [Grass]
Level: 11
HP: 243
MP: 80
Attack: 10
Defense: 50
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 145
EXP: 89
Steal: Antidote (Always)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Wind
Absorbs: None
Type: N/A
Status Immunity: Imp, Sleep
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Wing Snap (inflicts 'Berserk')
Rage: Berserk
Sketch: Attack (3/4), Wing Snap (1/4)
Control: Attack, Wing Snap
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Wing Snap (33%)
2nd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
35. Chippirabbit
SNES Name: Rhobite
Location: Overworld (Sabin's Scenario) [Grass; Forest] [WoB]
Level: 10
HP: 135
MP: 40
Attack: 9
Defense: 70
Evasion: 0
Magic: 10
Magic Defense: 140
Magic Evasion: 0
Speed: 30
Gil: 110
EXP: 53
Steal: Hi-Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Water
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Incisors (150% damage)
Rage: Raise
Sketch: Attack (3/4), Incisors (1/4)
Control: Attack, Incisors
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Incisors (33%)
--------------------
********************************************************************************
36. Captain
SNES Name: Leader
Location: Doma Castle (Sabin's Scenario) [WoB]
Level: 12
HP: 456
MP: 20
Attack: 18
Defense: 5
Evasion: 0
Magic: 10
Magic Defense: 110
Magic Evasion: 0
Speed: 35
Gil: 50
EXP: 0
Steal: None
Drops: Black Belt (7/8), Phoenix Down (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: Protect
Other Immunity: Control
Special Attack: Axe (150% damage)
Sketch: Attack (3/4), Axe (1/4)
Control: Attack, Axe
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (0/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Can't Run Away
Attack Visual: Kiku-ichimonji
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Axe (33%)
-
If attacked by anything: !Axe (33%)
--------------------
********************************************************************************
37. Imperial Soldier
SNES Name: Soldier
Location: Doma Castle (Sabin's Scenario)
Imperial Camp (Talk to a soldier)
Level: 11
HP: 100
MP: 15
Attack: 12
Defense: 80
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 48
EXP: 0
Steal: Hi-Potion (7/8), Potion (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: Darkness, Sleep
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Imp, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Counterattack (150% damage)
Rage: Fire
Sketch: Attack (3/4), Libra (1/4)
Control: Attack, Libra
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Rune Blade
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%)
-
If attacked by anything: !Counterattack (33%)
--------------------
********************************************************************************
38. Templar
SNES Name: Templar
Location: Imperial Camp (After Kefka runs away and sends soldiers after you)
Level: 11
HP: 205
MP: 50
Attack: 16
Defense: 50
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 96
EXP: 0
Steal: Potion (Always)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: Protect
Other Immunity: None
Special Attack: Axe (200% damage)
Rage: Fira
Sketch: Attack (3/4), Axe (1/4)
Control: Attack, Axe
Metamorphose: Tent, Phoenix Down, Teleport Stone, Holy Water (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Trident
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%
-
If attacked by anything: !Axe (33%)
--------------------
********************************************************************************
39. Satellite
SNES Name: Telstar
Location: Imperial Camp (Monster-in-a-Box)
Level: 14
HP: 1800
MP: 250
Attack: 20
Defense: 120
Evasion: 0
Magic: 13
Magic Defense: 150
Magic Evasion: 0
Speed: 35
Gil: 0
EXP: 0
Steal: X-Potion (1/8)
Drops: Green Beret (Always)
Elemental Immunity: None
Weak Against: Lightning, Water
Absorbs: None
Type: N/A
Status Immunity: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep
Vulnerable to: Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike, Control
Special Attack: Supersonic Wave (inflicts 'Confusion')
Rage: Sonic Boom
Sketch: Magitek Laser (3/4), Launcher (1/4)
Control: Attack, Magitek Laser, Fireball
Metamorphose: Mythril Sword, Mythril Helm, Mythril Mail, Heavy Shield (32/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Dragon Claws
--------------------
AI Script
If Timer >= 200 seconds (one-time per battle only):
Display message: An alarm sounds!
Bring in Imperial Soldier x4
-
If Timer >= 80 seconds (one-time per battle only):
Display message: An alarm sounds!
Bring in Imperial Soldier x3
-
If Timer >= 25 seconds (one-time per battle only):
Display message: An alarm sounds!
Bring in Imperial Soldier x2
-
If Var3 >= 3
Dischord (100%)
Set Var3 == 0
-
Attack Turns:
1st Turn: Attack (66%) or Scintillation (33%)
2nd Turn: Attack (33%) or !Supersonic Wave (33%) or Magitek Laser (33%)
3rd Turn: Attack (66%) or Missile (33%)
4th Turn: Increase Var3 by 1
-
If attacked by "Blitz": Mega Berserk (100%)
--------------------
********************************************************************************
40. Ghost
SNES Name: Ghost
Location: Phantom Forest
Level: 10
HP: 226
MP: 70
Attack: 1
Defense: 105
Evasion: 0
Magic: 1
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 75
EXP: 48
Steal: Potion (Always)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Poison
Type: Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Time Freeze (inflicts 'Stop')
Rage: Thundara
Sketch: Banish (3/4), Fire (1/4)
Control: Attack, Fire
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Fire (66%) or Nothing (33%)
2nd Turn: Attack (33%) or !Time Freeze (33%) or Dancing Flame (33%)
--------------------
********************************************************************************
41. Poplium
SNES Name: Poplium
Location: Phantom Forest
Level: 11
HP: 145
MP: 25
Attack: 13
Defense: 55
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 25
Gil: 55
EXP: 55
Steal: Hi-Potion (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Poison
Type: Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Cling (inflicts 'Slow')
Rage: Cling
Sketch: Attack (3/4), Slow (1/4)
Control: Attack, Slow
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Cling (33%)
2nd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
42. Cloud
SNES Name: Hazer
Location: Phantom Train
Level: 12
HP: 120
MP: 100
Attack: 5
Defense: 110
Evasion: 0
Magic: 7
Magic Defense: 150
Magic Evasion: 0
Speed: 25
Gil: 101
EXP: 35
Steal: Hi-Potion (1/8)
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Holy
Absorbs: None
Type: Humanoid
Status Immunity: Zombie, Imp, Death, Doom
Vulnerable to: Darkness, Poison, MagiTek, Invisible, Petrify, Critical, Image
Silence, Berserk, Confusion, Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Unseen Strike (200% damage)
Rage: Thundara
Sketch: Attack (3/4), Drain (1/4)
Control: Attack, Drain, Fire
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: Yes
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Drain (33%) or Nothing (66%)
2nd Turn: !Unseen Strike (33%) or Drain (33%) or Nothing (33%)
--------------------
********************************************************************************
43. Angel Whisper
SNES Name: Whisper
Location: Phantom Train
Level: 12
HP: 230
MP: 90
Attack: 12
Defense: 95
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 125
EXP: 42
Steal: Hi-Potion (1/8)
Drops: Gold Needle (1/8)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Poison
Type: Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: Sap, Float
Other Immunity: Meteor Strike
Special Attack: Impmare (inflicts 'Imp')
Rage: Gravity
Sketch: Gravity (3/4), Graviga (1/4)
Control: Attack, Fire, Gravity
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
Target: Random Player
1st Turn: Gravity (33%) or Attack (33%) or Nothing (33%)
2nd Turn: Attack (33%) or Gravity (33%) or Nothing (33%)
--------------------
********************************************************************************
44. Oversoul
SNES Name: Over-Mind
Location: Phantom Train (Only after you detach part of the train)
Level: 13
HP: 390
MP: 190
Attack: 12
Defense: 55
Evasion: 0
Magic: 7
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 228
EXP: 65
Steal: Hi-Potion (1/8)
Drops: Green Cherry (7/8), Holy Water (1/8)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Poison
Type: Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Insanitouch (inflicts 'Confusion')
Rage: Will o' the Wisp
Sketch: Attack (3/4), Dread Gaze (1/4)
Control: Attack, Dread Gaze
Metamorphose: Remedy, Remedy, Remedy, Remedy (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
If monster is by itself: Attack (66%) or !Insanitouch (33%)
-
Attack Turns:
1st Turn: Attack (100%)
2nd Turn: Dread Gaze (33%) or Attack (33%) or Nothing (33%)
--------------------
********************************************************************************
45. Bomb
SNES Name: Bomb
Location: Phantom Train
Forest to the West of Veldt
Level: 8
HP: 160
MP: 50
Attack: 10
Defense: 90
Evasion: 0
Magic: 1
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 80
EXP: 35
Steal: Potion (7/8), Hi-Potion (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Ice, Water
Absorbs: Fire
Type: N/A
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Silence
Berserk, Confusion, Sap, Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Hit (150% damage)
Rage: Blaze
Sketch: Blaze (3/4), Self-Destruct (1/4)
Control: Attack, Self-Destruct, Blaze
Metamorphose: Potion, Potion, Potion, Flame Shield (32/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Blaze (33%) or Nothing (66%)
-
If attacked by anything: Self-Destruct (33%)
--------------------
********************************************************************************
46. Living Dead
SNES Name: StillGoing
Location: Phantom Train
Level: 12
HP: 200
MP: 84
Attack: 10
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 135
EXP: 54
Steal: None
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Poison
Type: Humanoid, Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Sapping Touch (inflicts 'Sap')
Rage: Osmose
Sketch: Attack (3/4), Sapping Touch (1/4)
Control: Attack, Sapping Touch
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Sapping Touch (33%)
2nd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
47. Apparition
SNES Name: Specter
Location: Phantom Train (Monster-in-a-Box)
Level: 19
HP: 1500
MP: 10000
Attack: 15
Defense: 120
Evasion: 0
Magic: 8
Magic Defense: 180
Magic Evasion: 0
Speed: 40
Gil: 0
EXP: 0
Steal: None
Drops: Hyper Wrist (Always)
Elemental Immunity: None
Weak Against: Fire, Holy
Absorbs: Poison
Type: Undead
Status Immunity: Darkness, Imp, Berserk, Confusion, Sleep, Slow, Stop
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Silence, Sap
Inherent Status: None
Other Immunity: Control
Special Attack: Lightning (200% damage)
Sketch: Attack (3/4), Lightning (1/4)
Control: Attack, Lightning
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (0/256)
MP Kill: Yes
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Partisan
--------------------
AI Script
Attack Turns:
1st Turn: Blizzard (33%) or Attack (33%) or Nothing (33%)
2nd Turn: Attack (33%) or Blizzard (33%) or Nothing (33%)
3rd Turn: Attack (33%) or Leech (33%) or Nothing (33%)
-
If attacked by anything:
Target: Attacker
!Lightning (33%)
--------------------
********************************************************************************
48. Siegfried
SNES Name: Siegfried
Location: Phantom Train (Approach the chest in the cart after the dining car)
Level: 7
HP: 100
MP: 5
Attack: 1
Defense: 50
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 1
EXP: 0
Steal: None
Drops: Green Cherry (Always)
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep
Vulnerable to: Slow, Stop
Inherent Status: None
Other Immunity: Meteor Strike, Libra, Control
Special Attack: Hit (150% damage)
Sketch: Attack (3/4), Hit (1/4)
Control: Attack, Hit
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (0/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Kiku-ichimonji
--------------------
AI Script
At beginning of battle (only once per battle):
Display message: Siegfried: Here I come! You kids had better get ready!
Hi-yaaaaaa!!!
Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%) That's 8 Attacks.
Attack (100%)
Attack (100%)
Attack (100%)
Attack (100%)
Display message: Siegfried: _gasp_! _wheeze_! _huff_! Heh...heh... Had enough
yet?
-
Attack Turns:
1st Turn: Attack (100%)
--------------------
********************************************************************************
49. Opinicus Fish
SNES Name: Piranha
Location: Baren Falls
Level: 9
HP: 10
MP: 60
Attack: 13
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 0
EXP: 0
Steal: None
Drops: Potion (1/8)
Elemental Immunity: None
Weak Against: Lightning
Absorbs: None
Type: N/A
Status Immunity: Zombie, Poison, Imp, Petrify, Death
Vulnerable to: Darkness, MagiTek, Invisible, Doom, Critical, Image, Silence
Berserk, Confusion, Sap, Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike, Control
Special Attack: Hit (150% damage)
Sketch: Attack (3/4), Hit (1/4)
Control: Attack, Hit
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (0/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Fist
--------------------
AI Script
NOTE: Monster #1-5 are all Opinicus Fish.
Attack Turns:
1st Turn: Attack (100%)
-
If killed:
If Timer >= 60:
If 0 monsters are alive: Bring in Rhizopas
If 0 monsters are alive:
If last monster killed is Monster #1:
Bring in Monster #2, #3, and #5
If last monster killed is Monster #2:
Bring in Monster #1, and #5
If last monster killed is Monster #3:
Bring in Monster #2, #4, and #5
If last monster killed is Monster #4:
Bring in Monster #1, and #3
If last monster killed is Monster #5:
Bring in Monster #2, #3, and #4
--------------------
********************************************************************************
50. Anguiform
SNES Name: Anguiform
Location: Serpent Trench
Level: 13
HP: 315
MP: 150
Attack: 14
Defense: 80
Evasion: 0
Magic: 6
Magic Defense: 150
Magic Evasion: 0
Speed: 25
Gil: 358
EXP: 96
Steal: Hi-Potion (1/8)
Drops: Phoenix Down (1/8)
Elemental Immunity: None
Weak Against: Lightning
Absorbs: Water
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Darkness
Other Immunity: None
Special Attack: Garrote (500% damage)
Rage: Aqua Breath
Sketch: Aqua Breath (3/4), Garrote (1/4)
Control: Attack, Garrote, Aqua Breath
Metamorphose: Tent, Phoenix Down, Teleport Stone, Holy Water (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Hard
Attack Visual: Fist
--------------------
AI Script
If monster is by itself: Attack (66%) or Aqua Breath (33%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or !Garrote (33%)
--------------------
********************************************************************************
51. Aspiran
SNES Name: Aspik
Location: Serpent Trench
Level: 12
HP: 220
MP: 330
Attack: 2
Defense: 100
Evasion: 0
Magic: 2
Magic Defense: 150
Magic Evasion: 0
Speed: 40
Gil: 115
EXP: 48
Steal: Potion (1/8)
Drops: X-Potion (1/8)
Elemental Immunity: None
Weak Against: Fire
Absorbs: Water
Type: N/A
Status Immunity: Darkness, Imp, Silence, Confusion, Sleep
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Berserk, Sap, Slow, Stop
Inherent Status: Darkness, Float
Other Immunity: Meteor Strike
Special Attack: Numbspines (inflicts 'Stop')
Rage: Gigavolt
Sketch: Gigavolt (3/4), Numbspines (1/4)
Control: Attack, Numbspines, Gigavolt
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Numbspines (33%)
-
If attacked by "Attack": Attack (33%)
If attacked by anything: Gigavolt (33%)
--------------------
********************************************************************************
52. Actinian
SNES Name: Actaneon
Location: Serpent Trench
Level: 12
HP: 230
MP: 98
Attack: 13
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 35
Gil: 125
EXP: 57
Steal: Hi-Potion (7/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire, Lightning
Absorbs: Water
Type: N/A
Status Immunity: Zombie, Imp, Silence, Berserk, Confusion, Sleep
Vulnerable to: Darkness, Poison, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Sap, Slow, Stop
Inherent Status: Darkness
Other Immunity: None
Special Attack: Clamp (150% damage)
Rage: Clamp
Sketch: Aqua Breath (3/4), Clamp (1/4)
Control: Attack, Clamp
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Clamp (33%)
--------------------
********************************************************************************
53. Fidor
SNES Name: Fidor
Location: Narshe Cliffs (While protecting Bannon from Kefka)
Level: 13
HP: 355
MP: 80
Attack: 25
Defense: 55
Evasion: 0
Magic: 10
Magic Defense: 170
Magic Evasion: 0
Speed: 35
Gil: 180
EXP: 160
Steal: Phoenix Down (7/8), Hi-Potion (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Petrify, Sleep
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Pounce (200% damage)
Rage: Pounce
Sketch: Attack (3/4), Pounce (1/4)
Control: Attack, Pounce
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (128/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Can't Run Away
Attack Visual: Fist
--------------------
AI Script
If monster is by itself: !Pounce (100%)
-
Attack Turns:
1st Turn: Battle (66%) or !Pounce (33%)
--------------------
********************************************************************************
54. Corporal
SNES Name: Trooper
Location: Narshe Cliffs (While protecting Bannon from Kefka)
Level: 13
HP: 255
MP: 60
Attack: 15
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 125
Magic Evasion: 0
Speed: 25
Gil: 96
EXP: 90
Steal: Potion (7/8), Mythril Sword (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Swing (200% damage)
Rage: Swing
Sketch: Attack (3/4), Swing (1/4)
Control: Attack, Swing
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Rune Blade
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%)
2nd Turn: Attack (66%) or Nothing (33%)
-
If attacked by "Attack": !Swing (33%)
--------------------
********************************************************************************
55. Hunting Hound
SNES Name: Bounty Man
Location: Narshe Cliffs (While protecting Bannon from Kefka)
Level: 13
HP: 285
MP: 50
Attack: 16
Defense: 75
Evasion: 0
Magic: 10
Magic Defense: 140
Magic Evasion: 0
Speed: 32
Gil: 55
EXP: 115
Steal: Hi-Potion (Always)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Bite (150% damage)
Rage: Bite
Sketch: Attack (3/4), Bite (1/4)
Control: Attack, Bite
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Dragon Claws
--------------------
AI Script
If monster is by itself:
Target: Self
Flee (100%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Bite (33%)
--------------------
********************************************************************************
56. Fossil Dragon
SNES Name: FossilFang
Location: Desert near Kohlingen
Desert near Albrook
Level: 20
HP: 1399
MP: 219
Attack: 25
Defense: 100
Evasion: 0
Magic: 3
Magic Defense: 165
Magic Evasion: 0
Speed: 35
Gil: 1870
EXP: 380
Steal: Holy Water (7/8), Remedy (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire, Ice, Holy, Water
Absorbs: Poison
Type: Undead
Status Immunity: Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk
Sleep
Vulnerable to: MagiTek, Invisible, Death, Doom, Critical, Image, Confusion
Sap, Slow, Stop
Inherent Status: None
Other Immunity: Meteor Strike
Special Attack: Bone (inflicts 'Zombie')
Rage: Sandstorm
Sketch: Sandstorm (3/4), Bone (1/4)
Control: Attack, Bone, Sandstorm, Banish
Metamorphose: Remedy, Remedy, Remedy, Remedy (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (33%) or Sandstorm (33%) or !Bone (33%)
-
If attacked by "Attack": Sandstorm (33%)
--------------------
********************************************************************************
57. Vulture
SNES Name: Vulture
Location: Grass/Forest around Kohlingen
Level: 15
HP: 412
MP: 60
Attack: 13
Defense: 100
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 485
EXP: 160
Steal: Hi-Potion (7/8), Phoenix Down (1/8)
Drops: Phoenix Down (1/8)
Elemental Immunity: None
Weak Against: Wind
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Eye Gouge (inflicts 'Darkness')
Rage: Shamshir
Sketch: Shamshir (3/4), Eye Gouge (1/4)
Control: Attack, Eye Gouge, Shamshir
Metamorphose: Tent, Phoenix Down, Teleport Stone, Holy Water (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
If monster is by itself: !Eye Gouge (33%) or Shamshir (66%)
-
Attack Turns:
1st Turn: Attack (33%) or Shamshir (33%) or Attack (33%)
2nd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
58. Iron Fist
SNES Name: Iron Fist
Location: Forest near Kohlingen
Level: 15
HP: 333
MP: 65
Attack: 13
Defense: 75
Evasion: 0
Magic: 10
Magic Defense: 145
Magic Evasion: 0
Speed: 35
Gil: 249
EXP: 144
Steal: Potion (7/8), Twist Headband (1/8)
Drops: Mythril Knife (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: Poison
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Knee Kick (200% damage)
Rage: Stone
Sketch: Stone (3/4), Knee Kick (1/4)
Control: Attack, Knee Kick, Stone
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
If monster is by itself: Attack (33%) or Stone (66%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Knee Kick (33%)
--------------------
********************************************************************************
59. Bloodfang
SNES Name: Red Fang
Location: Grass around Kohlingen
Level: 14
HP: 325
MP: 20
Attack: 13
Defense: 95
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 185
EXP: 135
Steal: Potion (Always)
Drops: Dried Meat (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Rabies (inflicts 'Poison')
Rage: Drain
Sketch: Attack (3/4), Rabies (1/4)
Control: Attack, Rabies
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dragon Claws
--------------------
AI Script
If monster is by itself: !Rabies (33%) or Attack (66%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
60. Rock Wasp
SNES Name: Mind Candy
Location: Forest near Kohlingen
Level: 15
HP: 290
MP: 100
Attack: 14
Defense: 105
Evasion: 0
Magic: 10
Magic Defense: 165
Magic Evasion: 0
Speed: 30
Gil: 168
EXP: 128
Steal: Gold Needle (7/8), Potion (1/8)
Drops: Gold Needle (1/8)
Elemental Immunity: None
Weak Against: Fire, Wind
Absorbs: None
Type: N/A
Status Immunity: Imp, Sleep
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Sleepsting (inflicts 'Sleep')
Rage: Sleepsting
Sketch: Attack (3/4), Sleepsting (1/4)
Control: Attack, Sleepsting, Sleep
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Sleepsting (33%)
-
If monster is by itself:
If attacked by "Steal" or "Mug": !Sleepsting (33%)
--------------------
********************************************************************************
61. Paraladia
SNES Name: Over Grunk
Location: Forest near Kohlingen
Level: 15
HP: 492
MP: 100
Attack: 13
Defense: 125
Evasion: 0
Magic: 10
Magic Defense: 125
Magic Evasion: 0
Speed: 30
Gil: 365
EXP: 219
Steal: Hi-Potion (7/8), Remedy (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: None
Type: N/A
Status Immunity: Darkness, Zombie, Imp, Berserk, Confusion, Sleep
Vulnerable to: Poison, MagiTek, Invisible, Petrify, Death, Doom, Critical
Image, Silence, Sap, Slow, Stop
Inherent Status: None
Other Immunity: Meteor Strike
Special Attack: Poison Touch (inflicts 'Poison')
Rage: Poison Touch
Sketch: Poison (3/4), Poison Touch (1/4)
Control: Attack, Poison Touch, Confuse
Metamorphose: Remedy, Remedy, Remedy, Remedy (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Magical Brush
--------------------
AI Script
If monster is by itself: Attack (100%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Poison Touch (33%)
--------------------
********************************************************************************
62. Harvester
SNES Name: Harvester
Location: Zozo [WoB & WoR]
Level: 16
HP: 428
MP: 85
Attack: 13
Defense: 105
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 50
Gil: 314
EXP: 291
Steal: Silver Spectacles (7/8), Dragoon Boots (1/8)
Drops: Barrier Ring (1/8)
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: Imp, Slow, Stop
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep
Inherent Status: Float, Haste
Other Immunity: None
Special Attack: Sickle (150% damage)
Rage: Haste
Sketch: Dancing Flame (3/4), Sickle (1/4)
Control: Attack, Sickle, Drain
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Rune Blade
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Sickle (33%)
2nd Turn: Use: Hi-Potion
3rd Turn: Attack (66%) or !Sickle (33%)
4th Turn: Throw: Mythril Knife
-
If attacked by "Steal" or "Mug": Steal (66%) or Mug (33%)
--------------------
********************************************************************************
63. Hill Gigas
SNES Name: HadesGigas
Location: Zozo (Outside) [WoB & WoR]
Level: 16
HP: 1200
MP: 60
Attack: 18
Defense: 125
Evasion: 0
Magic: 5
Magic Defense: 115
Magic Evasion: 0
Speed: 40
Gil: 600
EXP: 550
Steal: Gigas Glove (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: Earth
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Headbutt (400% damage)
Rage: Magnitude 8
Sketch: Magnitude 8 (3/4), Headbutt (1/4)
Control: Attack, Headbutt, Magnitude 8
Metamorphose: Potion, Potion, Potion, Organyx (32/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Headbutt (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or Nothing (33%)
-
If killed:
Target: All Characters
Magnitude 8 (33%)
--------------------
********************************************************************************
64. Gobbledygook
SNES Name: Gabbldegak
Location: Zozo [WoB & WoR]
Level: 15
HP: 350
MP: 20
Attack: 13
Defense: 85
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 126
EXP: 104
Steal: Eye Drops (7/8), Phoenix Down (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Golden Wrench (150% damage)
Rage: Vanish
Sketch: Vanish (3/4), Golden Wrench (1/4)
Control: Attack, Golden Wrench, Vanish
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Golden Wrench (33%)
2nd Turn: Attack (66%) or Vanish (33%)
--------------------
********************************************************************************
65. Veil Dancer
SNES Name: SlamDancer
Location: Zozo (Inside) [WoB & WoR]
Level: 15
HP: 392
MP: 120
Attack: 13
Defense: 115
Evasion: 0
Magic: 10
Magic Defense: 145
Magic Evasion: 0
Speed: 35
Gil: 296
EXP: 224
Steal: Hi-Potion (7/8), Thief's Knife (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Poison
Absorbs: None
Type: Humanoid
Status Immunity: Poison, Imp, Berserk, Confusion
Vulnerable to: Darkness, Zombie, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Silence, Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Mysterious Dance (inflicts 'Sleep')
Rage: Blizzara
Sketch: Blizzara (3/4), Fira (1/4)
Control: Attack, Fira, Blizzara, Thundara
Metamorphose: Potion, Potion, Potion, Miracle Shoes (32/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
If only Veil Dancers are alive: Fira (33%) or Blizzara (33%) or Thundara (33%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Mysterious Dance (33%)
--------------------
********************************************************************************
66. Stunner
SNES Name: Sewer Rat
Location: Opera House (While trying to stop Ultros)
Level: 16
HP: 299
MP: 20
Attack: 13
Defense: 110
Evasion: 0
Magic: 10
Magic Defense: 160
Magic Evasion: 0
Speed: 30
Gil: 156
EXP: 108
Steal: Hi-Potion (7/8)
Drops: None
Elemental Immunity: None
Weak Against: Fire
Absorbs: Poison
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Incisors (150% damage)
Rage: Incisors
Sketch: Attack (3/4), Incisors (1/4)
Control: Attack, Incisors
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Can't Run Away
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Incisors (33%)
-
If only Stunners are alive:
If attacked by "Magic":
Target: Self
Flee (100%)
--------------------
********************************************************************************
67. Goetia
SNES Name: Vermin
Location: Opera House (While trying to stop Ultros)
Level: 16
HP: 499
MP: 40
Attack: 20
Defense: 120
Evasion: 0
Magic: 10
Magic Defense: 190
Magic Evasion: 0
Speed: 35
Gil: 235
EXP: 145
Steal: Hi-Potion (7/8), Antidote (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: Ice
Absorbs: Poison
Type: N/A
Status Immunity: None
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Petrify
Death, Doom, Critical, Image, Silence, Berserk, Confusion
Sap, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Bacteria (inflicts 'Sap')
Rage: Libra
Sketch: Bio (3/4), Bacteria (1/4)
Control: Attack, Bacteria, Bio
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (255/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Can't Run Away
Attack Visual: Fist
--------------------
AI Script
If fighting Formation 112:
* Formation 112: You fight a single Goetia and two Stunner
If all Stunner are dead:
Bring in Stunner x2
If fighting Formation 113:
* Formation 113: You fight two Goetia and three Stunner
If all Stunner are dead:
Bring in Stunner x3
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Bacteria (33%)
--------------------
********************************************************************************
68. Litwor Chicken
SNES Name: ChickenLip
Location: Grass on Southern Continent (Near Albrook and South-East)
Forest on Southern Continent
Level: 18
HP: 545
MP: 155
Attack: 11
Defense: 150
Evasion: 0
Magic: 3
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 279
EXP: 190
Steal: Potion (7/8), Sleeping Bag (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Ice
Absorbs: None
Type: N/A
Status Immunity: Poison, Imp, Petrify, Death, Doom, Silence, Sleep
Vulnerable to: Darkness, Zombie, MagiTek, Invisible, Critical, Image, Berserk
Confusion, Sap, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Lick (inflicts 'Silence')
Rage: Quake
Sketch: Quake (3/4), Lick (1/4)
Control: Attack, Lick, Quake
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
If monster is by itself: Attack (66%) or Quake (33%)
-
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or !Lick (33%)
--------------------
********************************************************************************
69. Joker
SNES Name: Joker
Location: Grass on Southern Continent (Near Albrook and South-East)
Level: 17
HP: 467
MP: 90
Attack: 13
Defense: 125
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 35
Gil: 320
EXP: 194
Steal: Potion (7/8), Green Beret (1/8)
Drops: Mythril Rod (1/8)
Elemental Immunity: None
Weak Against: Lightning, Poison
Absorbs: None
Type: Humanoid
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Parasol (200% damage)
Rage: Thundara
Sketch: Thundara (3/4), Parasol (1/4)
Control: Attack, Parasol, Thundara, Acid Rain
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
If monster is by itself: Attack (33%) or Thundara (66%)
-
Attack Turns:
1st Turn: Attack (33%) or !Parasol (33%) or Nothing (33%)
2nd Turn: Acid Rain (66%) or Nothing (33%)
3rd Turn: Attack (33%) or Acid Rain (66%)
--------------------
********************************************************************************
70. Don
SNES Name: Ralph
Location: Grass on Southern Continent (Everywhere)
Forest on Southern Continent
Level: 17
HP: 620
MP: 10
Attack: 14
Defense: 135
Evasion: 0
Magic: 10
Magic Defense: 145
Magic Evasion: 0
Speed: 35
Gil: 345
EXP: 255
Steal: Potion (7/8), Tiger Mask (1/8)
Drops: Hi-Potion (1/8)
Elemental Immunity: None
Weak Against: None
Absorbs: None
Type: N/A
Status Immunity: Petrify
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Imp, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Tackle (150% damage)
Rage: Tackle
Sketch: Attack (3/4), Tackle (1/4)
Control: Attack, Tackle
Metamorphose: Dried Meat, Dried Meat, Dried Meat, Dried Meat (128/256)
MP Kill: No
Imp Criticals: Yes
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Tackle (33%)
--------------------
********************************************************************************
71. Wyvern
SNES Name: Wyvern
Location: Grass on Southern Continent (Everywhere)
Level: 18
HP: 892
MP: 95
Attack: 15
Defense: 140
Evasion: 0
Magic: 10
Magic Defense: 155
Magic Evasion: 0
Speed: 30
Gil: 434
EXP: 484
Steal: Potion (7/8), Dragoon Boots (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Ice
Absorbs: None
Type: N/A
Status Immunity: Imp
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Petrify, Death
Doom, Critical, Image, Silence, Berserk, Confusion, Sap
Sleep, Slow, Stop
Inherent Status: None
Other Immunity: Meteor Strike
Special Attack: Wing Sap (inflicts 'Sap')
Rage: Cyclonic
Sketch: Cyclonic (3/4), Wing Sap (1/4)
Control: Attack, Wing Sap, Cyclonic
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (128/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dragon Claws
--------------------
AI Script
If monster is by itself: Attack (66%) or Cyclonic (33%)
-
Attack Turns:
1st Turn: Attack (66%) or !Wing Sap (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
72. Grasswyrm
SNES Name: WeedFeeder
Location: Grass on Southern Continent (Around Vector, Maranda, and Tzen)
Level: 17
HP: 480
MP: 20
Attack: 13
Defense: 115
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 234
EXP: 278
Steal: Antidote (Always)
Drops: Echo Screen (1/8)
Elemental Immunity: None
Weak Against: Fire, Wind
Absorbs: None
Type: N/A
Status Immunity: Darkness, Imp, Silence, Sleep
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Berserk, Confusion, Sap, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Wing Snap (inflicts 'Berserk')
Rage: Berserk
Sketch: Lifeshaver (3/4), Wing Snap (1/4)
Control: Attack, Wing Snap, Berserk
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or !Wing Snap (33%)
2nd Turn: Attack (66%) or Nothing (33%)
3rd Turn: Attack (66%) or Nothing (33%)
--------------------
********************************************************************************
73. Grenade
SNES Name: Grenade
Location: Forest to the West of Veldt
Level: 17
HP: 3000
MP: 500
Attack: 13
Defense: 0
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 30
Gil: 500
EXP: 190
Steal: Flame Scroll (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Ice, Water
Absorbs: Fire
Type: N/A
Status Immunity: Imp, Petrify
Vulnerable to: Darkness, Zombie, Poison, MagiTek, Invisible, Death, Doom
Critical, Image, Silence, Berserk, Confusion, Sap, Sleep
Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Mesmerize (inflicts 'Berserk')
Rage: Blaze
Sketch: Blaze (3/4), Mesmerize (1/4)
Control: Attack, Mesmerize, Blaze, Fireball
Metamorphose: Potion, Potion, Potion, Flame Shield (32/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Fist
--------------------
AI Script
Attack Turns:
1st Turn: Blaze (33%) or Nothing (33%) or !Mesmerize (33%)
2nd Turn: Blaze (33%) or Fireball (33%) or Nothing (33%)
3rd Turn: Blaze (33%) or Fireball (33%) or Nothing (33%)
-
If attacked by "Attack": Self-Destruct (33%)
--------------------
********************************************************************************
74. Bug
SNES Name: Bug
Location: Deserts on Southern Continent
Level: 16
HP: 310
MP: 20
Attack: 13
Defense: 120
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 35
Gil: 210
EXP: 165
Steal: Gold Needle (7/8), Hi-Potion (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Ice, Water
Absorbs: None
Type: N/A
Status Immunity: Darkness, Imp, Silence, Sleep
Vulnerable to: Zombie, Poison, MagiTek, Invisible, Petrify, Death, Doom
Critical, Image, Berserk, Confusion, Sap, Slow, Stop
Inherent Status: Float
Other Immunity: Meteor Strike
Special Attack: Stone Sting (inflicts 'Petrify')
Rage: Stop
Sketch: Attack (3/4), Stone Sting (1/4)
Control: Attack, Stone Sting
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Ice Rod
--------------------
AI Script
Attack Turns:
1st Turn: Attack (100%)
-
If monster is by itself:
If attacked by "Attack": !Stone Sting (33%)
--------------------
********************************************************************************
75. Onion Knight
SNES Name: Pipsqueak
Location: Vector (Talk to the soldier in the Magitek suit)
Magitek Research Facility (1st & 2nd Room; Room after Espers;
While escaping from Magitek Research Facility)
Level: 18
HP: 250
MP: 50
Attack: 13
Defense: 200
Evasion: 0
Magic: 10
Magic Defense: 150
Magic Evasion: 0
Speed: 25
Gil: 100
EXP: 115
Steal: Potion (7/8)
Drops: None
Elemental Immunity: None
Weak Against: Lightning, Water
Absorbs: None
Type: Humanoid
Status Immunity: Zombie, Poison, MagiTek, Imp, Petrify, Sap
Vulnerable to: Darkness, Invisible, Death, Doom, Critical, Image, Silence
Berserk, Confusion, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Program 55 (inflicts 'Imp')
Rage: Imp
Sketch: Roulette (3/4), Imp (1/4)
Control: Attack, Gravity, Graviga
Metamorphose: Mythril Sword, Mythril Helm, Mythril Mail, Heavy Shield (64/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Dagger
--------------------
AI Script
Attack Turns:
1st Turn: Attack (66%) or Nothing (33%)
2nd Turn: Attack (66%) or !Program 65 (33%)
-
If attacked by "Attack": Self-Destruct (33%)
--------------------
********************************************************************************
76. Sergeant
SNES Name: Commando
Location: Imperial Observation Post (Walking Soldier)
Vector (Confront a soldier walking around)
Magitek Research Facility (1st & 2nd Room; While escaping from Magitek
Research Facility)
Vector (While talking to 24 Soldiers before Banquet)
Level: 18
HP: 580
MP: 35
Attack: 13
Defense: 210
Evasion: 0
Magic: 10
Magic Defense: 145
Magic Evasion: 0
Speed: 30
Gil: 273
EXP: 252
Steal: Tent (7/8), Mythril Vest (1/8)
Drops: Tent (1/8)
Elemental Immunity: None
Weak Against: Lightning, Water
Absorbs: None
Type: Humanoid
Status Immunity: Zombie, Poison, MagiTek, Imp, Petrify, Sap
Vulnerable to: Darkness, Invisible, Death, Doom, Critical, Image, Silence
Berserk, Confusion, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Program 65 (inflicts 'Silence')
Rage: Reflect
Sketch: Attack (3/4), Program 65 (1/4)
Control: Attack, Program 65, Shell
Metamorphose: Antidote, Green Cherry, Eye Drops, Gold Needle (255/256)
MP Kill: No
Imp Criticals: No
Run Difficulty: Easy
Attack Visual: Rune Blade
--------------------
AI Script
If monster is by itself: Attack (66%) or !Program 65 (33%)
-
Attack Turns:
1st Turn: Attack (100%)
--------------------
********************************************************************************
77. Belzecue
SNES Name: Garm
Location: Vector (Confront a soldier walking around)
Magitek Research Facility (1st & 2nd Room)
Level: 19
HP: 615
MP: 45
Attack: 13
Defense: 220
Evasion: 0
Magic: 10
Magic Defense: 140
Magic Evasion: 0
Speed: 30
Gil: 343
EXP: 228
Steal: Potion (7/8), Phoenix Down (1/8)
Drops: None
Elemental Immunity: None
Weak Against: Lightning, Water
Absorbs: None
Type: N/A
Status Immunity: Zombie, Poison, MagiTek, Imp, Petrify, Sap
Vulnerable to: Darkness, Invisible, Death, Doom, Critical, Image, Silence
Berserk, Confusion, Sleep, Slow, Stop
Inherent Status: None
Other Immunity: None
Special Attack: Program 95 (inflicts 'Confusion')
Rage: Gravity
Sketch: Blizzaga (3/4), Program 95 (1/4)
Control: Attack, Program 95, Fira
Metamorphose: Mythril Sword, Mythril Helm, Mythril Mail, Heavy Shield (255/256)
MP Kill: No
Im