Yu-Gi-Oh! Ultimate Masters
World Champion Tournament 2006
Guide (Version 0.55)
By B.J. - GuideGy@yahoo.com
Last Updated: Jan. 6, 2006

---------------------
--Table of Contents--
---------------------
1. Intro and Updates
2. Walkthrough
     A. Free Duel
     B. Challenge!
          I. Duel Puzzle
          II. Limited Duel
          III. Theme Duel
          IV. Survival Duel
3. Useful Information
     A. Bonuses
     B. Starter Decks
     C. Pack Lists
     D. Card List
     E. Opponents' Decks
     F. Helpful Decks
4. Closing

------------
--1. Intro--
------------

I copied this from the GameFAQs page:

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

Speaking of which, this guide is allowed to be at GameFAQs.com and now at
SuperCheats.com, CheatCC.com, and 1UP.com as well.
Also, my notes appear in square braces ([]) throughout this guide.
One more thing, unless otherwise stated, cards are in order according to this
scheme: Normal Monsters, Effect Monsters, Spell, Trap, Fusion, Ritual Monsters.

A preliminary note


--Updates--

Version 0.10 - Just started.

Version 0.12 - Added 96% of Legend of B.E.W.D. pack.

Version 0.13 - Added 36% of Metal Raiders pack and another starter deck.

Version 0.15 - Up to 83% of Metal Raiders, another starter, and Kuriboh done.

Version 0.20 - Added 91% of Pharaoh's Servant, another starter deck (one left),
             and Manticore of Darkness and White Magician Pikeru's decks done.

Version 0.25 - Added 85% of Pharaonic Guardian and 90% of Spell Ruler.  All
             starter decks done, another puzzle, and part of a few opp. decks.

Version 0.30 - Added 85% of Labyrinth of Nightmare, 76% of Legacy of Darkness,
             some more opponents' decks and some more puzzles.

Version 0.35 - Added 75% of Magician's Force and 66% of Dark Crisis, and more
             of the usual, I don't read this crap when I read a guide, so why
             am I bothering typing it.  No one cares about this junk.

Version 0.40 - More of the same.

Version 0.45 - I noticed that in collecting cards and playing Free Duel I had
             neglected the Limited and Theme Duel sections so the bulk of this
             update is in there and completing pack lists. (Opp. Decks next.)

Version 0.50 - I added a pretty evenly to each section, over a dozen decks,
             many prizes, a couple puzzles, the first dozen pack lists are now
             at 100%, and included some of my more useful decks at the end.

Version 0.55 - All Puzzles completed, another three and a half packs worth of
             cards, some decks, and other stuff.  Less than 600 cards to go...

------------------
--2. Walkthrough--
------------------

--Starting a New Game--

Start a new game by entering your name (They don't have periods... If you're
wondering why I point that out, check my name at the top.) and pick an icon to
represent 'you.'  Don't worry too much about deciding as you can change them
later, kind of like the Witness Protection Program for duelists.  Next select
a starting deck.  I'd recommend Spellcaster's Judgement as it has a lot of
card's you'd love to have in real life but can't affort to buy individually on
the Internet; or possibly Blazing Destruction as if you can get a boatload of
monsters on the field at the same time, your opponent's Life Points are toast,
HA!  Honestly though, all of the starter decks are well constructed, so just
pick the one that looks like it matches your playing style based on the cards
it has.  You start with 3000DP.  These can be used to buy some packs of cards
to augment your starting deck.  There are 11 packs available for purchase from
the beginning ranging from 150DP to 350DP per pack; but watch your butt in this
game.  You can't cheat the system like you usually can.  When you buy a pack
(or 2, 3, or even 10 at once), the game automatically saves so you can't keep
buying the same pack until you get what you need like in previous games.  This
makes the game very annoying and very hard to write a guide for.  I feel sorry
for the sucker who's got that job...  Not to mention that individual cards (via
the password system) are insanely expensive.  Hmm, 7 Spell Ruler packs for 1400
or a Skull Servant card for 1560... Anyway, you can still choose from the usual
6 languages, but if you're reading this, why would you want to change from
English?  When there are two options at the bottom (like when you open a pack
of cards), the one on the left is what the B button does and the one on the
right is what the A button does, also, when given a YES/NO choice, it defaults
to YES so you can press A for YES and B for NO.  While dueling, hold A to check
the field when you can't act and press B to change Phases on your turn.  Hold R
to check a card's text when you can't select it.  That's all the important 
controls that might not be second nature to someone who's never played before.
NEW CONTROLS: Hold B and it won't ask you if you want to activate something at
every opportunity.  (In Nightmare Troubadour, best Yu-Gi-Oh! game ever no
no matter how flawed, you could hold R but I just realized it was B yesterday.)
Also, it turns out you can buy many, many, MANY packs at once, merely select
the packs you want to buy, then click return (B if you were paying attention)
then select packs from another set, and continue the process until you've
bought a huge amount of packs; and while it is a neat find, I like to see the
cards that I get and that would involve a lot of scrolling so I'll stick to 10.

Anyway, on to the fun part, DUELING!  I won't explain HOW to duel, 'cause if
you don't know how, none of this has made any sense so you probably didn't make
it this far.  You can make a good deal of progress with your Starter Deck if
you like, but you'll soon want to pick up a few packs to reinforce (or even
completely rework) your deck.  Most people who play will tell you to keep your
Deck at 40 cards (sometimes OCDily so), but I prefer to stock my Deck with as
many cards as the game will allow (I try to limit myself to 80-100 in duels
in real life).  You have a better chance of picking the card you want if there
are 3 in an 80 card deck then if there's one in a 40 card deck, and you never
run the chance of running out of cards (to the point where if your opponent has
built their Deck around making you run out of cards, you can still use all the
cards you want to draw and Special Summon from your deck that you want without
worrying about running out before them).  Example:  You opponent uses their
best 20 cards to force you to discard 50 cards from your deck and they lose 10
because of their Morphing Jars.  Someone with a 40 card deck would have run out
of cards 5-10 turns ago, but with an 80 card deck, you can use Pot of Greed and
Graceful Charity and still have 30-35 cards in your Deck to your opponent's 10.
The point is, build your deck however you want to.  If you find a type of
monster that works in your favor, put 'em all in.  If your Deck is based around
an important card, throw 3 Different Dimension Capsules in your Deck and 
'Booyaka!' there it is.  [Interesting fact:  If two monsters with 0 ATK battle,
nothing happens.]

By the way, some cards feel reeeeally overused in this game.  You'll come to
hate Smashing Ground real quick.  Just about everyone you duel has 9 or 10 of
the same cards (Call of the Haunted, Pot of Greed, Mystical Space Typhoon,
Heavy Storm...).  So, next comes the different ways to duel in this game:


----------------
--A. FREE DUEL--
----------------

These are good old battles.  You take your deck and beat the crap out of
another player.  There are several levels of Free Duel with increasing
difficulty.

--Level 1--

Kuriboh     Scapegoat     Skull Servant     Watapon     White Magician Pikeru

--Level 2--

Batteryman C - Beat all Level 1 monsters.

Ojama Yellow     Goblin King - Beat all Level 1 monsters 3 times.

Des Frog        Water Dragon - Beat all Level 1 monsters 5 times.

--Level 3--

Red-Eyes Darkness Dragon - Beat all Level 2 monsters.

Vampire Genesis     Infernal Flame Emperor - Beat all Level 2 monsters 3 times.

Oceah Dragon Lord - Neo-Daedalus     Helios Duo Megiste - Beat all LV2 mnst 5x.

--Level 4--

Gilford the Legend - Beat all Level 3 monsters.

Dark Eradicator Warlock     Guardian Exode - Beat all Level 3 monsters 3 times.

Goldd, Wu-Lord of Dark World     Elemental Hero Erikshieler - Beat LV3 mnst 5x.

--Level 5--

Raviel, Lord of Phantasms     Horus the Black Flame Dragon LV8 - B. LV4 ms. 5x.

Stronghold - Achieve a 60% game completion total.

Sacred Phoenix of Nephthys - Achieve a 70% game completion total.

More duelists as I unlock them.  They're mostly on the codes page if you really
need to know.  Mainly, beating lower level duelists a certain number of times
and completing the game to a certain percentage (which can be found in Your
Status under the Options menu).  I.E. Duel, duel, and duel some more.  If
you've beaten everybody ten times and every challenge at least once, you'll
unlock everybody.

-----------------
--B. CHALLENGE!--
-----------------

Now these are fun.  Duels with certain cards, with certain conditions, or with
the duel almost over, all to help you hone your skills as a duelist and become
the King of Games! ... Okay, not really, but they're still fun.

------------------
--I. DUEL PUZZLE--
------------------

Yay, PUZZLES!  These all require you to hop into a game at the last second and
pull out a victory against seemingly overwhelming odds, but that's what
Yu-Gi-Oh! games are all about isn't it.  You get DP for clearing each puzzle
the first time around, and I have compiled the answers here in case you can't
seem to figure them out.  The "harder" the puzzle, the bigger the prize.
[Note: There is more than one way to win some of these Battles so I've only
listed the most obvious one each; and unless specifically stated, summon
everything in Attack Position.  Also, whenever Mystic Wok is activated,
obviously pick whichever stat is greater.]

---------
--200DP--
---------

Warriors of Darkness
-Activate The Cheerful Coffin and select Sillva, Beiige, and Broww
-Summon Zure
-Enter Battle Phase
-Have Scarr attack White Magical Hat
-Choose to destroy both Blue-Eyes White Dragons
-Have all remaining monsters attack

------------------------------------------------------------------------------

Close-Up Conjuring 
-Activate Summon Priest, discard Monster Reincarnation for Queen's Knight
-Activate Reinforcement of the Army
-Summon King's Knight and use its effect
-Activate Generation Shift on Summon Priest
-Activate Polymerization
-Activate Premature Burial on Jack's Knight
-Enter Battle Phase
-Attack with Jack's Knight and Chain Alkana Knight Joker's effect
-Attack with Alkana Knight Joker

------------------------------------------------------------------------------

Ancient Mechanism
-Activate Ancient Gear Castle
-Summon Ancient Gear Soldier
-Activate Ultimate Offering, by sacrifice Blue-Eyes Ultimate Dragon
     to summon Ancient Gear Beast
-Activate Ultimate Offering, summon Ancient Gear Golem by activating the
     effect of Ancient Gear Castle
-Enter Battle Phase
-Attack with Ancient Gear Golem
-Have all remaining monsters attack

------------------------------------------------------------------------------

Open Fire!
-Enter Battle Phase
-Attack with Amazoness Chain Master and activate her effect
-Enter Main Phase 2
-Summon Kuriboh, activate Multiply
-Use Cannon Soldier's effect on all monsters (Cannon Soldier LAST!)

------------------------------------------------------------------------------

Defeat The Three Phantoms
-Activate Raigeki Break, discard Aitsu to destroy Sangan and Chain Michizure
     to destroy Hamon
-Flip Summon Dimension Jar to remove 3 of your opponent's traps from play
-Summon Koitsu
-Activate Metamorphosis
-Enter Battle Phase
-Attack anyone but Raviel

------------------------------------------------------------------------------

Achilles Heel
-Flip Summon Magician of Faith and take back The Cheerful Coffin
-Activate the Forces of Darkness
-Activate Magician's Unite on Magician of Faith
-Sacrafice The Unhappy Girl to summon White Horns D.
-Activate White Horns D.'s effect to remove 5 spell cards from play
-Activate The Cheerful Coffin on both monsters
-Enter Battle Phase
-Have Magician of Faith attack Elemental Hero Rampart Blaster
-Have White Horns D. attack Elemental Hero Tempest
-Have all remaining monsters attack

------------------------------------------------------------------------------

Reinforcement
-Activate Cybernetic Magician's effect twice (discard your two monsters to
     destroy your two Spirit Reapers)
-Activate Scapegoat
-Put Cybernetic Magician into Defense Position
-Activate Zero Gravity
-Activate Backup Soldier to take back 3 monsters
-Use Cybernetic Magician's effect on 3 Scapegoat Tokens
-Enter Battle Phase
-Have all monsters attack

---------
--400DP--
---------

Eternal Flame
-Change Throwstone Unit to Attack Position
-Enter Battle Phase
-Have Throwstone Unit attack and activate Option Hunter
-Have Ancient Gear Soldier attack
-Enter Main Phase 2
-Activate Tremendous Fire and Chain Serial Spell

------------------------------------------------------------------------------

Frog Family
-Activate Excavation of Mage Stones, discard T.A.D.P.O.L.E. and Treeborn Frog
     to take back Polymerization
-Sacrifice Treeborn Frog to summon Des Frog and activate its effect to summon
     the Des Frog in your deck
-Activate Polymerization
-Activate Double Attack and designate D.3.S. Frog
-Enter Battle Phase
-Have D.3.S. Frog attack twice

------------------------------------------------------------------------------

Equip Power
-Sacrafice Gearfried and Ben Kei to summon Gilford the Legend
-Use Gilford's effect to equip both cards to Hayabusa Knight
-Enter Battle Phase
-Have Hayabusa Knight attack twice
-Attack with Gilford the Legend

------------------------------------------------------------------------------

Eliminate F.G.D!
To Unlock: 5 duels
-Summon The Anciend Sun Helios
-Special Summon Helios Duo Megiste
-Change Banisher of the Light to Attack Position
-Set Soul Release
-Activate Giant Trunade
-Activate Soul Release and select one of your opponent's monsters, your two 
     D.D. Assailants, and two of your D.D. Dynamites
-Enter Battle Phase
-Have Helios Duo Megiste attack Needle Worm
-Have Homunculus Gold attack F.G.D.
-Have Banisher of the Light attack

------------------------------------------------------------------------------

Anteater Hunter
To Unlock: 10 Duels
-Activate Generation Shift on Disciple of the Forbidden Spell
-Summon Disciple of the Forbidden Spell and select DARK
-Special Summon Anteatereatingant and activate its effect
-Enter Battle Phase
-Have Disciple of the Forbidden Spell attack Spirit Reaper
-Have Divine Dragon - Excelion attack
-Have Chainsaw Insect attack

------------------------------------------------------------------------------

The Elemental Hero
To Unlock: 15 Duels
-Activate King of the Swamp's effect
-Activate both Polymerizations
-Summon Wroughtweiler
-Activate Premature Burial on King of the Swamp
-Enter Battle Phase
-Have Elemental Hero Shining Flare Wingman attack Blue-Eyes Ultimate Dragon
-Have all remaining monsters attack

------------------------------------------------------------------------------

Fight to the Death
To Unlock: 20 Duels
-Put Blue-Eyes White Dragon in Defense Position
-Set Fissure
-Activate Stop Defense on Yomi Ship
-Summon Elemental Hero Wildheart
-Activate Cyclone Boomerang
-Enter Battle Phase
-Have Elemental Hero Wildheart attack Yomi Ship

---------
--600DP--
---------

Towards Tomorrow
To Unlock: 25 Duels
[To save space, I will omit titles.  Cards in CAPS are in the Deck.]
-Flip Summon Eria
-Activate Aoi and select Gigobyte
-Flip Summon Wynn, Special Summon WYNN
-Flip Summon Aussa, Special Summon AUSSA
-Flip Summon Hiita, Special Summon HIITA
-Enter Battle Phase
-Have Wynn attack Marshmallon
-Activate Miyabi
-Have all remaining monsters attack
-Activate Kurenai
-Activate Kurogane
-Have Aussa attack

------------------------------------------------------------------------------

Roll Out!
To Unlock: 30 Duels
-Summon Decayed Commander and activate its effect
-Activate Zombie Tiger's effect
-Enter Battle Phase
-Have Decayed Commander attack Element Valkyrie
-Activate Roll Out!
-Activate Combination Attack
-Have Zombie Tiger attack
-Activate Formation Union
-Have Decayed Commander attack

------------------------------------------------------------------------------

To Catch a Sheep
To Unlock: 35 Duels
-Flip Summon Magician of Faith to take back Creature Swap
-Activate Armed Dragon LV7's effect and select Soul Tiger
-Tribute Magician of Faith and Man-Eater Bug to Summon The Creator
-Activate The Creator's effect to Special Summon Soul Tiger, discard Tsukuyomi
-Activate Creature Swap and select Soul Tiger
-Enter Battle Phase
-Have Elemental Hero Erikshieler attack Soul Tiger
-Have all remaining monsters attack

------------------------------------------------------------------------------

Wall of Zoa
To Unlock: 40 Duels
Discard, in any order, your Hysteric Fairy, Dark Hole, and Premature Burial.
Always target Divine Dragon - Excelion with card effects.
-Activate Tribute to The Doomed
-Activate Back to Square One
-Activate Next to be Lost
-Activate Monster Reincarnation
-Summon Divine Dragon - Excelion and select "Raise ATK by 1000." and
     "Cause damage equal to the ATK of the monster destroyed in battle."
-Enter Battle Phase
-Have Divine Dragon - Excelion attack a Metalzoa

------------------------------------------------------------------------------

VWXYZ
To Unlock: 45 Duels
-Activate XYZ-Dragon Cannon's effect:  Discard Polymerization to destroy
     Lord of D.
-Activate Call of the Haunted and select W-Wing Catapult
-Summon V-Tiger Jet
-Summon VW-Tiger Catapult from the Fusion Deck
-Summon VWXYZ-Dragon Catapult Cannon from the Fusion Deck
-Activate Premature Burial
-Activate Giant Trunade
-Activate D.D.M.'s effect to summon XYZ-Dragon Cannon
-Activate XYZ-Dragon Cannon's effect to destroy a Blue-Eyes Ultimate Dragon
-Activate VWXYZ-Dragon Catapult Cannon's effect to destroy the other
     Blue-Eyes Ultimate Dragon
-Enter Battle Phase
-Have VWXYZ-Dragon Catapult Cannon attack Big Shield Gardna and activate its
     effect
-Have all remaining monsters attack

------------------------------------------------------------------------------

Beginning of the End
To Unlock: 50 Duels
-Summon Petit Moth
-Activate Multiplication of Ants
-Activate End of the World to summon Ruin, Queen of Oblivion, sacrificing the
     two Army Ant Tokens
-Flip summon Spirit Caller and activate its effect to special summon
     Elemental Hero Avian
-Flip summon Magician of Faith to take back End of the World
-Activate End of the World, sacraficing all but Ruin
-Enter Battle Phase
-Have Ruin attack Mystical Elf and activate her effect
-Have Demise, King of Armageddon attack directly
-Enter Main Phase 2
-Activate Mystic Wok and tribute Ruin
-Activate Ojama Trio
-Activate Demise's effect

------------------------------------------------------------------------------

Wriggle Out of That!
To Unlock: 60 Duels
-Activate Premature Burial
-Activate Multiplication of Ants
-Summon Parasitic Ticky
-Equip Parasitic Ticky with Opti-Camouflage Armor
-Set Statue of the Wicked
-Activate Book of Taiyou and select Magical Plant Mandragola
-Activate Breaker the Magical Warrior's effect to destroy Statue of the Wicked
-Enter Battle Phase
-Have a token attack Cobra Jar
-Have Breaker the Magical Warrior attack Magical Plant Mandragola
-Activate Ojama Trio
-Have Parasitic Ticky attack directly

---------
--800DP--
---------

Commence Counterattack
To Unlock: 70 Duels
-Set Swords of Revealing Light
-Activate Book of Taiyou on Skull Descovery Knight, chain Dust Tornado to
     destroy Bottomless Trap Hole, chain Emergency Provisions and select Swords
     of Revealing Light, Book of Taiyou, and Dust Tornado
-Activate Brain Control to take control of Chiron the Mage
-Activate Chiron the Mage's effect:  Discard Book of Moon, chain Divine Wrath:
     Discard Luminous Soldier, and activate the effect of Dark Ruler
     Vandalgyon
-Flip summon Magician of Faith and take back Brain Control
-Activate Brain Control to take control of Ancient Gear Golem
-Activate System Down
-Enter Battle Phase
-Have all monsters attack

------------------------------------------------------------------------------

Break the Seal!
To Unlock: 80 Duels
-Summon Emissary of the Afterlife
-Equip Mystic Tomato with Axe of Despair
-Enter Battle Phase
-Attack Mine Golem with Emissary of the Afterlife
-Attack Summoned Skull with Mystic Tomato, don't activate Mystic Tomato's
     effect, do activate Axe of Despair's effect
-Activate Backup Soldier and take all pieces of the Forbidden One

------------------------------------------------------------------------------

Dragon Killer
To Unlock: 90 Duels
-Activate Mystic Plasma Zone
-Activate Raigeki Break:  Discard Penumbral Soldier Lady to destroy United We
     Stand
-Activate Mystical Space Typhoon to destroy Gravity Bind
-Equip Master of Dragon Soldier with Horn of the Unicorn
-Sacrafice Mystic Swordsman LV4 & Zombyra the Dark to summon Gilford the
     Legend, activate his effect to equip both Twin Swords of Flashing Light -
     Tryce to Amazoness Swords Woman and United We Stand to Gilford the Legend
-Enter Battle Phase
-Have Amazoness Swords Woman attack the Master of Dragon Soldier equipped with
     Horn of the Unicorn twice

------------------------------------------------------------------------------

Battleship Down
To Unlock: 100 Duels
-Activate A Legendary Ocean
-Activate Stop Defense, target B.E.S. Tetran
-Activate Book of Moon, target Big Core
-Activate Monster Reincarnation:  Discard Nobleman of Crossout to take back
     Armed Samurai - Ben Kei
-Summon Ben Kei
-Equip Ben Kei with Axe of Despair and Mage Power
-Enter Battle Phase
-Have Ben Kei attack B.E.S. Tetran 3 times

------------------------------------------------------------------------------

Indomitable Spirit
To Unlock: 110 Duels
-Activate Shield Crash to destroy Sand Moth
-Activate Acid Trap Hole
-Enter Battle Phase
-Attack Millennium Scorpion with Sand Moth and activate Rope of Life
-Activate Call of the Haunted
-Have all monsters attack

------------------------------------------------------------------------------

A Hero's Welcome
To Unlock: 120 Duels
-Set all Spell Cards
-Summon Elemental Hero Avian
-Activate Double Attack, discard Elemental Hero Neo Bubbleman
-Special Summon Elemental Hero Bubbleman
-Activate The Warrior Returning Alive
-Activate Giant Trunade
-Special Summon Elemental Hero Neo Bubbleman
-Activate Bubble Blaster
-Enter Battle Phase
-Have Neo Bubbleman attack Perfectly Ultimate Great Moth
-Have Elemental Hero Avian attack twice

------------------------------------------------------------------------------

Summit Showdown
To Unlock: 130 Duels
-Activate Cyber Laser Dragon's effect to destroy itself
-Special Summon Cyber Dragon
-Summon Proto-Cyber Dragon
-Activate Photon Generator Unit
-Activate Cyber Laser Dragon's effect to destroy Master of Dragon Soldier
-Activate Call of the Haunted to Special Summon Proto-Cyber Dragon; activate
     Inferno Reckless Summon
-Activate Power Bond to summon Cyber End Dragon
-Enter Battle Phase
-Have Cyber End Dragon attack Blue-Eyes Shining Dragon
-Have Cyber Laser Dragon attack

----------
--1000DP--
----------

A Hero's Farewell
To Unlock: 140 Duels
-Activate Monster Reincarnation, discard Full Salvo
-Activate Polymerization
-Summon Elemental Hero Sparkman
-Set your Spell and Trap Cards
-Special Summon Elemental Hero Bubbleman
-Flip Summon Magician of Faith, take back Bubble Illusion
-Activate Bubble Illusion
-Activate Giant Trunade
-Enter Battle Phase
-Have Elemental Hero Flame Wingman attack Cyber Blader, and activate Cynthonian
     Blast to destroy Marshmallon
-Have all remaining monsters attack
-Enter Main Phase 2
-Activate Thunder Crash

------------------------------------------------------------------------------

Trio of Sheep
To Unlock: 150 Duels
-Activate Lightning Vortex, discard Makuya the Destructor
-Activate Ultimate Offering
-Activate Monster Reincarnation, discard Maju Garzett (take Makuya, duh)
-Summon Makuya the Destructor
-Change Gear Golem the Moving Fortress to Attack Position
-Enter Battle Phase
-Have all monsters attack
-Enter Main Phase 2
-Activate Ojama Trio
-Activate Ultimate Offering to summon Crush D. Gandra and use its effect

------------------------------------------------------------------------------

Splendorous Dance
To Unlock: 160 Duels
-Flip Summon Apprentice Magician
-Flip Summon Lady Ninja Yae
-Activate Mystical Space Typhoon to destroy Mirror Force
-Enter Battle Phase
-Have Apprentice Magician attack Troop Dragon, activating Apprentice Magician's
     effect, select Hurricail
-Have Lady Ninja Yae attack Troop Dragon
-Activate Spiritual Wind Art - Miyabi, sacrafice Lady Ninja Yae to destroy
     Skill Drain
-Activate Desert Sunlight
-Have all remaining monsters attack

------------------------------------------------------------------------------

Revenge of Shien
To Unlock: 170 Duels
-Flip Summon all face-down monsters and take Salamandra and Chthonian Alliance
-Activate Shien's Spy to give up control of Iron Blacksmith Kotetsu
-Activate The League of Uniform Nomenclature
-Sacrafice Iron Blacksmith Kotetsu and Kageningen to summon Metal Armored Bug
-Activate A Rival Appears!, select Blue-Eyes White Dragon
-Activate Book of Moon on Blue-Eyes White Dragon
-Equip Kageningen with Chthonian Alliance
-Equip Tenkabito Shien with Salamandra
-Activate Molten Destruction
-Enter Battle Phase
-Have Tyrant Dragon attack Obnoxious Celtic Guard and Iron Blacksmith Kotetsu
-Have Tenkabito Shien attack Blue-Eyes White Dragon 
-Have all remaining monsters attack

------------------------------------------------------------------------------

Match Point
To Unlock: 180 Duels
-Summon Harpie Girl
-Activate Collapse to reduce Gogiga Gagagigo's attack
-Flip Summon Tornado Bird and select Sakuretsu Armor and Bottomless Trap Hole
-Activate White Dragon Ritual, tribute Tyrant Dragon
-Activate Premature Burial to summon Goblin Attack Force
-Activate Mystic Wok, select Goblin Attack Force
-Enter Battle Phase
-Attack Stone Statue of the Aztecs with Harpie Girl, activate Damage Condenser
-Activate Windstorm of Etaqua
-Have Tyrant Dragon attack Gogiga Gagagigo and Stone Statue of the Aztecs
-Have Paladin of White Dragon attack Ultimate Obedient Fiend
-Have Blade Knight attack

------------------------------------------------------------------------------

Riddle Challenge
To Unlock: 190 Duels
[Every summon after the first is done by activating Ultimate Offering.]
-Summon Bladefly
-Enter Battle Phase
-Have Jinzo attack Neo Bug
-Enter Main Phase 2 (yeah, can you believe it?)
-Flip Summon Penguin Soldier, return Jinzo to your hand
-Summon Little Chimera
-Activate Fuh-Rin-Ka-Zan to draw 2 cards
-Sacrafice Bladefly to summon Catapult Turtle
-Activate Great Spirit's effect
-Flip Summon Great Spirit and use its effect to swap its ATK and DEF
-Activate Mystic Wok, select Little Chimera
-Summon Milus Radiant
-Activate Catapult Turtle's effect, select Great Spirit
-Summon Star Boy
-Sacrafice Milus Radiant to summon Jinzo
-Activate Catapult Tutrle's effect four times, Penguin Soldier first,
     Catapult Turtle last

----------
--6730DP-- (WHAT!?!)
----------

Interdimensional Invitation
To Unlock: 200 Duels
[Every summon after the first is done by activating Ultimate Offering.]
-Activate Mystical Space Typhoon to destroy Widespread Ruin
-Activate Dust Tornado to destroy Skill Drain
-Activate Mystic Wok, select Double Coston
-Flip Summon Hiro's Shadow Scout
-Summon Zolga
-Summon The Ancient Sun Helios
-Sacrafice Hiro's Shadow Scout to summon Ancient Gear Beast
-Sacrafice Zolga and The Ancient Sun Helios to summon Dark Magician of Chaos
     and activate its effect
-Activate Mystical Space Typhoon to destroy Mirror Force
-Activate Card Destruction
-Sacrafice Banisher of the Light to summon Helios Duo Megiste
-Enter Battle Phase
-Have Ancient Gear Beast attack Nobleman-Eater Bug
-Have Dark Magician of Chaos attack Mechanical Hound
(One last time)
-HAVE ALL REMAINING MONSTERS ATTACK!

Congratulations, you've completed all puzzles.  Go rest your brain.


--------------------
--II. LIMITED DUEL--
--------------------

These duels all have certain restrictions that prevent you from using certain
cards, tributing monsters, using small decks, etc.  In order to participate in
these duels, your current deck must meet the qualifications.
[I have a couple of Decks that should help with a LOT of these, I'll put them
at the end of the guide.]

--All except Level 4 forbidden--
Only monsters with 4 stars can be used
Prize: 500DP
Just pad your DEF and rely on effect damage or Final Countdown or the like.

--Medium/high Level forbidden--
Monsters with 5 stars or more cannot be used
Prize: 500DP
Ditto.

--ATK 1500 or more forbidden--
Monsters with an ATK of 1500 or more cannot be used
Prize: 500DP
Read above notes.

--Flip Effects forbidden--
Flip Effect monsters cannot be used
Prize: 500DP
You could easily use the same deck for these first 5 duels.

--Tributes forbidden--
Monsters cannot be offered in Tribute for Tribute Summons or to pay costs.
Prize: 500DP
I recommend a bunch of 2000 DEF 4* monsters, Chorus of Sanctuary, Yellow Luster
Shield, and 3 Wave-Motion Cannons and 3 Final Countdowns, SwofRevLight, etc.

--Traps forbidden--
Traps cannot be used
Prize: 500DP
I just used the deck I made with all monsters in it and won on the first try.

--Large Deck A--
Duel with 60 or more cards in your Deck
Prize: 500DP
If you can get Guardian Sphinx on the field early this should be super easy.

--Large Deck B--
Duel with 80 or more cards in your Deck
Prize: 500DP
Not altogether hard.

--Sets forbidden--
Cards cannot be Set during the duel
Prize: 500DP
Well isn't this duel just craptacular with a capital CRAP.  Take all your trap
cards and put them in your side deck and remove all the defensive and flip
effect monsters from your deck because they're all off limits.  It's attacking
monsters and spell cards or nothing in this one.  Might I suggest the same deck
you used for the Traps forbidden duel (assuming you beat that one).  You know
what really grinds my gears?  Dark Paladin can set cards!  WHAT'S UP WITH THAT?
Anyway, don't take your eyes off the game for a second.  It would suck to get
him down to 500 LP, only to glance at a T.V. show, forget what you're doing,
and set a monster before what would have been your final battle phase, because
believe me, you won't need any help losing this duel.  You know what REALLY
cheeses me off?  You can't even flip cards face down!  THAT'S NOT A SET!!!!!!!!
Therefore the Swarms and their like-worded cousins are useless here.  The prize
really isn't worth your time, do this one late, late in the game.

--All Mnst except LV monsters forbidden--
Only cards whose names contain "LV" can be included in your Deck
Prize: 1000DP

--All monsters except Fairies forbidden--
Only Fairies can be included in your Deck
Prize: 1000DP

--All mnstrs ex. Wind monsters forbidden--
Only Wind monsters can be included in your Deck
Prize: 1000DP

--All cards except monsters forbidden--
You cannot include Spell or Trap cards in your Deck
Prize: 1000DP
Not too hard, snag 80 effect monsters (some Labyrinth Walls too) and be lucky.

--Level 3 or below forbidden--
Monsters with 3 stars or less cannot be used
Prize: 1000DP

--DEF 1500 or less forbidden--
Monsters with a DEF of less than 1500 cannot be used
Prize: 1000DP

--Effect Monsters Forbidden--
Effect monsters cannot be used
Prize: 1000DP

--Spells forbidden--
Spells cannot be used
Prize: 1000DP
Finally, a match that's actually fair.

--Attacks forbidden--
Monsters cannot be used in battle
Prize: 1500DP
You want to focus on doing Life Point damage, so Ominous Fortunetelling and
Stealth Bird are good cards to have.  This dingus really likes to increase his
Life Points, so Bad Reaction to Simochi works wonders.  He has Spell Absorption
also, so if you have ^^^^, all the cards like Tremendous Fire, Ookazi, and
Poison of the Old Man will do even more damage.

--All Monsters ex. Elem. Heroes forbidden--
Only monster cards whose names begin with "Elemental Hero" can be included in
your Deck
Prize: 2000DP???
I beat this and forgot how much I got for it; but I do know I did it with 5
monsters in an 80 card Deck.

--All monsters except Warriors forbidden--
Only Warriors can be included in your Deck
Prize: 1500DP

--All mnstrs ex. Dark monsters forbidden--
Only Dark monsters can be included in your Deck
Prize: 1500DP

--All Frbidn/Ltd/Semi-Ltd Cards forbidden--
All Forbidden/Limited/Semi-Limited Cards are treated as Forbidden Cards
Prize: 1500DP

--?????--

--Refer to Sept'04 Forbid & Ltd Card List--
All cards except those on the September 2004 Forbidden and Limited Card List
forbidden
Prize: 1500DP
Is that tricky wording on the description or what?  Not hard at all.

--Low Life Points--
Start with 2000 Life Points
Prize: 1500DP
Seriously?  Two turns with Stealth Bird or Wave-Motion Cannon and he's down.
Thank goodness they actually made your opponent follow the same rules.

--All Monsters except Toons Forbidden--
Only Toon monsters can be included in your Deck
Prize: 2000DP

--All Monsters except Spirits forbidden--
Only Spirit monsters can be included in your Deck
Prize: 2000DP
If you can manage to get Stumbling, Burning Land, and Chain Energy on the
field, you'll win in a few turns with little to no effort.

--All monsters ex. Dragons forbidden--
Only Dragons can be included in your Deck
Prize: 2000DP

--All monsters ex. Spellcasters forbidden--
Only Spellcasters can be included in your Deck
Prize: 2000DP

--All mnstrs ex Light monsters forbidden--
Only Light monsters can be included in your Deck
Prize: 2000DP

--All mnstrs ex. Fire monsters forbidden--
Only Fire monsters can be included in your Deck
Prize: 2000DP

--Decks with card multiples forbidden--
Only one copy of each card can be kept in your Deck
Prize: 2000DP

--Special Summons forbidden--
Special Summons cannot be used
Prize: 2000DP
Just don't Special Summon anything, his gadgets are pushovers.

--Normal Summons forbidden--
Normal Summons cannot be used
Prize: 2500DP
You know what really cheeses me off?  You can't SET either.  Now I understand
that they like to let the computer cheat up and down these duels, but come on.

--All monsters except Zombie forbidden--
Only Zombie can be included in your Deck
Prize: 2500DP
I love Zombie-Type Monster Cards so this was cake for me.

--All mnstrs ex Earth monsters forbidden--
Only Earth monsters can be included in your Deck
Prize: 2500DP
I also love EARTH Monster Cards, some of these are a gimme.

--All mnstrs ex Water monsters forbidden--
Only Water monsters can be included in your Deck
Prize: 2500DP
Am I the only one that's tired of decks based around Water monsters and A
Legendary Ocean already?

--Refer to Mar'04 Forbid & Ltd Card List--
All cards except those on the March 2004 Forbidden and Limited Card List
forbidden
Prize: 2500DP

--?????--

--Refer to Sept'05 Forbid & Ltd Card List--
All cards except those on the September 2005 Forbidden and Limited Card List
forbidden
Prize: 2500DP

--?????--


I'll fill in the question marks as I unlock them.

-------------------
--III. THEME DUEL--
-------------------

These duels all require you fulfill some condition during the duel for a hefty
prize.  

--Battle Damage--
Cause 10,000 or more points of battle damage during a duel.
Prize: 1000DP
This duel isn't all that hard.  Your opponent, Exarion Universe, will likely
draw one of his Nimble Momonga and therefore, Special Summon the other two,
increasing his LP to 11000 total (not to mention he has Solemn Wishes).  So all
you mainly have to do is win to complete the objective.

--Deflected Damage--
Cause 4,000 or more points of deflected damage during a duel.
Prize: 1000DP
Absolute cake.  Just pack your deck full of high defense monsters, play a few
DEF boosting cards like Yellow Luster Shield and Chorus of Sanctuary and let
the damage roll in for him.  You may want to bring a few cards to get your
monsters off the field, like 7 star monsters (set them or you won't be attacked
and that's bad here), Dark Hole, or perhaps Penguin Soldier, so you can keep
putting down monsters that they'll attack.

--Normal Summon--
Normal Summon 10 monsters during a duel.
Prize: 1000DP
Lots of 1900ATK monsters is an excellent idea.  He seems to have an inordinate
amount of cards to kick your monsters' butts so you won't have to worry about
filling the field and not being able to summon.  You may want to bring a few
blocking cards as well (Draining Shield, Magic Cylinder, etc.) just in case.

--Ritual Summon--
Perform 10 Ritual Summons during a duel.
Prize: ???

--Special Summon A--
Perform 10 Special Summons during a duel.
Prize: 1000DP

--20x Spell--
Use Spell cards 20 times during a duel.
Prize: 1000DP
Tsukuyomi and Magician of Faith can make this reeeeeally easy.

--10x Trap--
Activate 10 Traps during a duel.
Prize: 1000DP

--Draw--
End a duel in a draw.
Prize: 1000DP
I just stopped him from attacking and played Dark Snake Syndrome.

--Hand Destruction--
Make your opponent discard 20 cards from his/her hand.
Prize: ???

--During Opponent's Turn--
Win during your opponent's turn.
Prize: 1000DP
Final Countdown anyone?

--Recover--
Restore 20,000 or more Life Points during a duel.
Prize: 2000DP
Solemn Wishes, an 80 card deck, and a lot of luck help a lot.

--Remove Monsters by Effect--
Remove 10 of your opponent's monsters from play using Effects during a duel.
Prize: 2000DP
Absolute cake.  I removed all 21 of his monsters from play on the first try.
Just filter to give cards that remove monsters from play, pick ones that target
your opponent, then pad your deck.

--Flip Summon--
Perform 10 Flip Summons during a duel.
Prize: 2000DP
Try to prevent him from attacking (Level Limit - Area B, Messenger of Peace...)
until you can get Swarm of Scarabs on the field and it should be enough to take
out all his monsters long enough for you to win by Final Countdown or no cards.

--Special Summon B--
Special Summon 10 times from the Graveyard during a duel.
Prize: ???

--Token--
Special Summon 15 Tokens during a duel.
Prize: 2000DP

--Union--
Equip 5 Union monsters during a duel.
Prize: ???

--10x Quick Spell--
Use Quick-Play Spell cards 10 times in your opponent's turn during a duel.
Prize: 2000DP
I cannot stress the importance of the phrase "in your opponent's turn" enough.

--The Forbidden--
Win a duel using the Effects of "Exodia the Forbidden One".
Prize: 2000DP
If your deck consists of 3 - Heart of the Underdog, 5 - pieces of Exodia,
16 - 1900ATK 4* or lower normal monsters, and 16 - 2000DEF or greater 4* or
lower normal monsters, you'll win.  You just will.

--20 Turns--
Win a duel using the Effects of "Final Countdown".
Prize: 2000DP
Fairly easy for a Theme Duel (assuming you can draw Final Countdown early and
prevent the King of Armageddon from destroying your monsters).  He'll probably
summon several of himself (Demise), but I'd be surprised if he ever uses its
effect, so if you can keep a strong monster on the field (pronounced, 'anything
with Mage Power equipped'), you should be able keep him at bay long enough for
Final Countdown to take effect.  Come to think of it, a deck full of 2000
defense monsters, and a few defense boosting cards (with some Final Countdowns)
should be able to win with very little trouble.

--Deck Destruction--
Make your opponent run out of cards and win the duel.
Prize: 2000DP
Just make good use of the Jars and be sure your deck has more cards than his to
start with and you shouldn't have any problems.

--?????--

--The Preventers Fight Back--
Successfully activate and maintain the Effect of "Ojama Delta Hurricane!!" and
win the duel.
Prize: ???

--Huge Revolution--
Successfully activate and maintain the Effect of "Huge Revolution" and win the
duel.
Prize: ???

--Victory in 5 Turns--
Win within 5 turns.
Prize: 3000DP
Come on, you can do it!  If all else fails, take the deck for The Forbidden,
swap out two Heart of the Underdogs for 2 normal monsters and just keep trying
it again and again until you draw Heart of the Underdog on the first turn.

--?????--

--?????--

--?????--

--Direct Damage--
Cause 20,000 or more points of direct damage during a duel.
Prize: ???

--Destroy monsters in battle--
Destroy 20 of your opponent's monsters in battle during a duel.
Prize: ???

--Tribute Summon--
Tribute Summon 10 monsters during a duel.
Prize: ???

--Special Summon C--
Special Summon by removing monsters from Graveyard 10 times during a duel.
Prize: 4000DP

--Toon--
Cause 8,000 or more points of direct damage with Toon monsters during a duel.
Prize: ???

--10x Counter--
Counter your opponent's Spells, Traps, Effects, Attacks, and Summons 10 times
during a duel.
Prize: ???

--Destiny Board--
Win a duel using the Effects of "Destiny Board".
Prize: 4000DP
WOO, that's a lot of DP for very little work.  It's Destiny Board, pack some
Different Dimension Capsules and a bunch of 1900ATK monsters with a few copies
of Destiny Board and Spirit Messages and bam (or just one).

--Huge Damage in a turn--
Cause 8,000 points or more of damage during a turn and win the duel.
Prize: 4000DP
WOO, Cash Money!  Seriously though, a couple Wave-Motion Cannons and Level
Limit - Area B's and this guy'll go down like nothing.  He'll actually
sacrifice F.G.D. to summon another F.G.D. for no reason.

--?????--

--?????--

--?????--

--?????--

--Make a Chain--
Form 5 Chains. [This means, make a chain of 5 or longer.  You can make 30
chains of 2 (I actually tried that once) and it won't do you a lick of good.]
Prize: 4000DP
WOO HOO!  Four grand for activating 5 Quick-Play Spell cards at once!

--The Gatekeeper Stands Tall--
Successfully Summon "Gate Guardian" and win the duel.
Prize: ???

--Serious Damage--
Cause 50,000 or more points of damage during a duel.
Prize: ???

--Return monsters with Effects--
Return monsters from the Field to your opponent's Deck or Hand using Effects 10
times during a duel.
Prize: 5000DP
This isn't all that hard.  In my first attempt I returned monsters over 20
times.  Pack the Hanes and some Level Limit - Area B's and you're golden.
[Crass Clown is also a great help.]  Woo, cash money!

--Fusion Summon--
Perform 10 Fusion Summons during a duel.
Prize: ???

--Big damage at once--
Prize: 5000DP
Cause 8,000 points or more of damage with a single attack or Effect and win the
duel.
Yeah, you read it right.  FIVE THOUSAND DP to keep Wave-Motion Cannon on the
field for a while.

--XYZ In The House--
Summon every card in the XYZ Series and win the duel.
Prize: ???

--Spell Counter--
Use 10 Spell Counters during a duel.
Prize: ???

--?????--

--?????--

--Dark Scorpion Combination--
Successfully activate and maintain the Effect of "Dark Scorpion Combination"
and win the duel.
Prize: ???


I'll fill in the question marks when they're unlocked.

---------------------
--IV. SURVIVAL DUEL--
---------------------

This mainly has you duel as many random opponents as you can before you lose.
That's about it.  You'll earn DP depending on how many opponents you can defeat
before losing.  Your Life Points at the end of one duel carry over into the
next duel, so building up your Life Points against weaker opponents is a good
strategy, but be sure to bring your A game, because if you waltz in with your
starter deck thinking you'll be fine, not even starting a duel with 35,000 Life
Points will save you from Vampire Genesis if you're unprepared. 

Ironically enough, I designed a deck for looking through my opponent's deck so
that I could have an easier time writing this guide, and that very deck took me
through 20 survival duels and would have taken me further had it not been 2:30
in the morning and me having an 8 hour day at school the next day.  (I had
about 80,000 LP left when I quit.)  So I'm going to post this oddly fantastic
deck at the end of the guide, under the opponents' decks section.

[Note:  All of your opponents are from Free Duel LV1-5.]

-------------------------
--3. USEFUL INFORMATION--
-------------------------

--------------
--A. BONUSES--
--------------

Total damage inflicted in battle - Battle Damage /100

Battle Damage Only Bonus - x2

Effect Damage Only Bonus - 300

Max ATK Bonus - Highest ATK /100 (min ATK of 3000)

Max Damage Bonus - Highest Damage /100 (min Damage of 3000)

Destroy in Batttle Bonus - 80x Monsters Destroyed

Tribute Summon Bonus - 80x Tribute Summons

No Special Summon Bonus - 200

Spell Card Bonus - 20x Spell Cards Activated

No Spell Cards Bonus - 200

Trap Card Bonus - 30x Trap Cards Activated

No Trap Cards Bonus - 100

Opponent's Turn Finish Bonus - 200

Duelist Bonus
     Level 1 - 50
     Level 2 - 100
     Level 3 - 150
     Level 4 - 200
     Level 5 - 250

Reversal Finish Bonus - 30

No Damage Bonus - 100

Exactly 0 LP Bonus - 100

Quick Finish Bonus - 100

Low LP Bonus - 200 (LP <= 500?)

Extremely Low LP Bonus - 2000 (LP <= 100?)

Over 20000 LP Bonus - 200

Low Deck Bonus - 150 (have 1-? cards left)

Extremely Low Deck Bonus - 1500 (have 0 cards left)

No More Cards Bonus - 500 (your opponent runs out of cards)

Exodia Finish Bonus - 1000

Final Countdown Finish Bonus - 2000

Quick Finish Bonus - 100 (End the duel by turn 5?)

Draw?

Lose - /10 [total points reduced to 10%]

--------------------
--B. STARTER DECKS--
--------------------

TRUNK

Dark Blade
Elemental Hero Avian
Elemental Hero Burstinatrix
Elemental Hero Clayman
Elemental Hero Sparkman
Gazelle the King of Mythical Beasts
Luster Dragon
Luster Dragon #2
Warrior Dai Grepher
Warrior of Zera

Elemental Hero Bladedge
Kuriboh
Magician of Faith
Mirage Draong
Princess of Tsurugi
Skelengel
Spear Dragon
Spirit Caller
The Trojan Horse

Black Pendant
Brain Control
Dark Factory of Mass Production
Fissure
Gaia Power
Heavy Storm
Monster Reincarnation
Ookazi
Premature Burial
Red Medicine
The Warrior Returning Alive
Tribute to The Doomed

Castle Walls
Cemetary Bomb
Compulsory Evacuation Device
Dust Tornado
Jar of Greed
Magic Cylinder
Ready for Intercepting
Reinforcements
Sakuretsu Armor



DRAGON'S ROAR

Luster Dragon (x2)

Red-Eyes B. Dragon
Armed Dragon LV3 (x2)
Armed Dragon LV5 (x2)
Element Dragon
Masked Dragon (x3)
Red-Eyes B. Chick
Red-Eyes Darkness Dragon
Twin-Headed Behemoth

Creature Swap (x2)
Heavy Storm
Mystical Space Typhoon
Nobleman of Crossout (x2)
Pot of Greed
Premature Burial
Reload (x2)
Snatch Steal
Stamping Destruction (x3)
Swords of Revealing Light
The Graveyard in the Fourth Dimension

Call of the Haunted
Ceasefire
Curse of Anubis
Dragon's Rage (x2)
Interdimensional Matter Transporter (x2)
Reckless Greed
The Dragon's Bead
Trap Jammer



ZOMBIE MADNESS

Master Kyonshee

Dark Dust Spirit
Despair from the Dark (x2)
Double Coston
Pyramid Turtle (x3)
Regenerating Mummy (x2)
Ryu Kokki (x2)
Soul-Absorbing Bone Tower
Spirit Reaper
Vampire Genesis
Vampire Lady
Vampire Lord

Book of Life (x2)
Call of the Mummy (x3)
Card of Safe Return
Creature Swap (x2)
Giant Trunade
Heavy Storm
Mystical Space Typhoon
Nobleman of Crossout
Pot of Greed
Reload (x2)
Snatch Steal

Compulsory Evacuation Device (x3)
Dust Tornado
Magic Jammer
Reckless Greed
Torrential Tribute



BLAZING DESTRUCTION

Blazing Inpachi
Great Angus

Fox Fire
Gaia Soul the Combustible Collective
Infernal Flame Emperor
Inferno (x2)
Little Chimera
Molten Zombie
Raging Flame Sprite
Solar Flare Dragon (x2)
Thestalos the Firestorm Monarch
UFO Turtle (x3)
Ultimate Baseball Kid (x2)

Dark Room of Nightmare
Heavy Storm
Level Limit - Area B (x2)
Meteor of Destruction
Molten Destruction (x2)
Mystical Space Typhoon
Necklace of Command
Nobleman of Crossout
Pot of Greed
Premature Burial
Reload
Snatch Steal
Tribute to The Doomed

Backfire (x2)
Call of the Haunted
Dust Tornado (x2)
Jar of Greed
Spell Shield Type-8



FURY FROM THE DEEP

7 Colored Fish
Sea Serpent Warrior of Darkness
Space Mombo

Amphibious Bugroth MK-3
Creeping Doom Manta
Fenrir (x2)
Levia-Dragon - Daedalus
Mermaid Knight
Mobius the Frost Monarch
Mother Grizzly (x3)
Ocean Dragon Lord - Neo-Daedalus
Star Boy
Tribe-Infecting Virus
Unshaven Angler

A Legendary Ocean (x3)
Big Wave Small Wave
Creature Swap
Hammer Shot
Heavy Storm
Mystical Space Typhoon
Pot of Greed
Premature Burial
Reload (x2)
Salvage (x2)
Snatch Steal

Call of the Haunted
Dust Tornado
Gravity Bind (x2)
Spell Shield Type-8
Tornado Wall
Torrential Tribute
Xing Zhen Hu



WARRIOR'S TRIUMPH

Dark Blade

Armed Samurai - Ben Kei
Command Knight
D.D. Warrior Lady
Exiled Force
Gearfried the Iron Knight (x2)
Gearfried the Swordmaster
Gilford the Legend
Goblin Attack Force
Marauding Captain (x2)
Mataza the Zapper
Mystic Swordsman LV2
Mystic Swordsman LV4
Ninja Grandmaster Sasuke
Obnoxious Celtic Guard
Swift Gaia the Fierce Knight
Warrior Lady of the Wasteland

Divine Sword - Phoenix Blade
Fairy of the Spring
Fusion Sword Murasame Blade
Giant Trunade
Heavy Storm
Lightning Blade
Lightning Vortex
Mystical Space Typhoon
Reinforcement of the Army (x2)
Release Restraint
Reload (x2)
Snatch Steal
Swords of Concealing Light
The Warrior Returning Alive
Wicked-Breaking Flamberge - Baou

Blast with Chain
Call of the Haunted
Magic Jammer
Royal Decree



SPELLCASTER'S JUDGMENT

Dark Magician
Gemini Elf

Apprentice Magician (x2)
Blast Magician
Breaker the Magical Warrior
Chaos Command Magician
Chaos Sorcerer
Dark Eradicator Warlock
Ebon Magician Curran
Magician of Faith (x2)
Mythical Beast Cerberus
Rapid-Fire Magician
Royal Magical Library
Skilled Dark Magician (x2)
Tsukuyomi
White Magician Pikeru

Dark Magic Attack
Diffusion Wave-Motion
Heavy Storm
Lightning Vortex
Mage Power
Magical Blast
Magical Dimension (x2)
Mystic Box
Mystical Space Typhoon
Nightmare's Steelcage
Nobleman of Crossout
Premature Burial
Reload
Spell Absorption
Swords of Revealing Light

Call of the Haunted
Divine Wrath
Magic  Cylinder
Pitch-Black Power Stone
Spell Shield Type-8



-----------------
--C. PACK LISTS--
-----------------

The three sections of each list are Ultra Super-de-Duperly Shiny and Sparkly
(the ones with kaleidoscopic words), Shiny&Sparkly, Shiny, Sparkly, and not
fancy at all.  Then by Normal Monster, Effect Monster, Spell, Trap, Fusion
Monster, and Ritual Monster.  Then alphabetically.
[Note:  Packs that have a square on the front only have 3 cards in them.]


--LEGEND OF B.E.W.D.--
To Unlock: N/A
Cost: 150DP/pack
Currently at 100%
106 cards

--USDS&S
-monster
Blue-Eyes White Dragon
-spell
Raigeki

--Sh&Sp
-monster
Blue-Eyes White Dragon
Dark Magician
-spell
Dark Hole
Monster Reborn

--Sh
-monster
Red-Eyes B. Dragon
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Right Arm of the Forbidden One
Right Leg of the Forbidden One
-effect
Exodia the Forbidden One
-spell
Swords of Revealing Light

--Sp
-monster
Curse of Dragon
Gaia The Fierce Knight
Mystical Elf
-effect
Armed Ninja
Hane-Hane
Man-Eater Bug
-spell
Fissure
Polymerization
Pot of Greed
Remove Trap
Stop Defense
Yami
-trap
Trap Hole
Two-Pronged Attack
-fusion
Gaia the Dragon Champion

--common
-monster
Aqua Madoor
Armaill
Armored Starfish
Basic Insect
Beaver Warrior
Celtic Guardian
Dark Gray
Dark King of the Abyss
Darkworld Thorns
Dissolverock
Drooling Lizard
Enchanting Mermaid
Fiend Reflection #2
Firegrass
Fireyarou
Flame Manipulator
Frenzied Panda
Giant Soldier of Stone
Green Phantom King
Hard Armor
Hinotama Soul
Hitotsu-Me Giant
Kagemusha of the Blue Flame
King Fog
Kumootoko
Kurama
Larvas
Lesser Dragon
M-Warrior #1
M-Warrior #2
Mammoth Graveyard
Man Eater
Masaki the Legendary Swordsman
Meda Bat
Monster Egg
Mystical Sheep #2
Nemuriko
One-Eyed Shield Dragon
Petit Angel
Petit Dragon
Ray & Temperature
Root Water
Silver Fang
Skull Red Bird
Skull Servant
Spirit of the Harp
Steel Ogre Grotto #1
Terra the Terrible
The 13th Grave
The Furious Sea King
Tri-Horned Dragon
Trial of Nightmare
Tripwire Beast
Turtle Tiger
Two-Mouth Darkruler
Tyhone
Uraby
Witty Phantom
-effect
Reaper of the Cards
-spell
Forest
Goblin's Secret Remedy
Gravedigger Ghoul
Mountain
Red Medicine
Sogen
Sparks
Umi
Wasteland
-trap
Dragon Capture Jar
-fusion
Charubin the Fire Knight
Darkfire Dragon
Dragoness the Wicked Knight
Flame Ghost
Flame Swordsman
Flower Wolf
Fusionist
Karbonala Warrior
Metal Dragon



--METAL RAIDERS--
To Unlock: N/A
Cost: 150DP/pack
Currently at 100%
114 cards

--USDS&S
-effect
Witch of the Black Forest
-spell
Change of Heart
-trap
Mirror Force

--Sh&Sp
-effect
Barrel Dragon
Gate Guardian
Sanga of the Thunder
Sangan

--Sh
-monster
Summoned Skull
-effect
Kazejin
Suijin
-trap
Horn of Heaven
Magic Jammer
Seven Tools of the Bandit
Solemn Judgment

--Sp
-effect
Cannon Soldier
Catapult Turtle
Cocoon of Evolution
Harpie Lady Sisters
Kuriboh
Magician of Faith
Mask of Darkness
The Unhappy Maiden
Thunder Dragon
Time Wizard
-spell
Heavy Storm
Soul Release
Tribute to The Doomed
-trap
Robbin' Goblin
-fusion
B. Skull Dragon

--common
-monster
7 Colored Fish
Ancient Elf
Ancient Lizard Warrior
Armored Lizard
Armored Zombie
Baby Dragon
Blackland Fire Dragon
Blue-Winged Crown
Bottom Dweller
Destroyer Golem
Disk Magician
Feral Imp
Flame Cerebrus
Garnecia Elefantis
Gazelle the King of Mythical Beasts
Giga-Tech Wolf
Ground Attacker Bugroth
Guardian of the Labyrinth
Harpie Lady
Illusionist Faceless Mage
Jellyfish
Killer Needle
King of Yamimakai
Kojikocy
Lady of Faith
Launcher Spider
Mega Thunderball
Mystic Horseman
Niwatori
Ocubeam
Pale Beast
Petit Moth
Prevent Rat
Protector of the Throne
Rock Ogre Grotto #1
Ryu-Kishin Powered
Saggi the Dark Clown
Tongyo
Water Omotics
Winged Dragon, Guardian of the Fortress #1
-effect
Bladefly
Castle of Dark Illusions
Crass Clown
Dark Elf
Dream Clown
Great Moth
Hoshiningen
Insect Soldiers of the Sky
Jinzo #7
Jirai Gumo
Larvae Moth
Little Chimera
Masked Sorcerer
Milus Radiant
Muka Muka
Princess of Tsurugi
Pumpking the King of Ghosts
Rainbow Flower
Shadow Ghoul
Star Boy
The Bistro Butcher
The Immortal of Thunder
The Little Swordsman of Aile
White Magical Hat
Witch's Apprentice
-spell
Block Attack
Elegant Egotist
Germ Infection
Ring of Magnetism
Share the Pain
Shield & Sword
Stim-Pack
Sword of Deep-Seated
The Cheerful Coffin
Tremendous Fire
-fusion
Bickuribox
Deepsea Shark
Giltia the D. Knight
Kaminari Attack
Labyrinth Tank
Musician King
Punished Eagle
Rabid Horseman
Thousand Dragon
Twin-Headed Thunder Dragon



--PHARAOH'S SERVANT--
To Unlock: N/A
Cost: 200DP/pack
Currently at 100%
92 cards

--USDS&S
-trap
Imperial Order

--Sh&Sp
-effect
Jinzo
-spell
Limiter Removal
Premature Burial
-trap
Call of the Haunted
-fusion
Thousand-Eyes Restrict

--Sh
-effect
Buster Blader
-spell
Nobleman of Crossout
Nobleman of Extermination
-trap
Backup Soldier
Ceasefire
Gravity Bind
Lightforce Sword
Mirror Wall

--Sp
-effect
Gearfried the Iron Knight
Goblin Attack Force
Morphing Jar #2
The Fiend Megacyber
The Legendary Fisherman
-spell
Fairy Meteor Crush
Monster Recovery
The Shallow Grave
-trap
Appropriate
Dust Tornado
Graverobber
Magical Hats
Numinous Healer
Shadow of Eyes

--common
-monster
Beast of Talwar
Cyber Falcon
Dark Bat
Darkfire Soldier #1
Darkfire Soldier #2
Dokuroyaiba
Flying Kamakiri #2
Girochin Kuwagata
Gradius
Harpie's Brother
Island Turtle
Mr. Volcano
Oni Tank T-34
Overdrive
Science Soldier
Skull Mariner
Souls of the Forgotten
Steel Ogre Grotto #2
The All-Seeing White Tiger
Thousand-Eyes Idol
Three-Headed Geedo
Twin-Headed Fire Dragon
Wingweaver
-effect
4-Starred Ladybug of Doom
Bombardment Beetle
Bubonic Vermin
Deepsea Warrior
Drill Bug
Hayabusa Knight
Kiseitai
Mad Sword Beast
Parasite Paracide
Red-Moon Baby
Sword Hunter
-spell
Burning Land
Cold Wave
Dimensionhole
Ground Collapse
Insect Barrier
Insect Imitation
Rain of Mercy
-trap
Attack and Receive
Chain Destruction
DNA Surgery
Driving Snow
Enchanted Javelin
Forced Requisition
Gamble
Gift of The Mystical Elf
Gust
Infinite Dismissal
Light of Intervention
Magic Drain
Michizure
Minor Goblin Official
Respect Play
Shift
Skull Invitation
Solemn Wishes
Solomon's Lawbook
The Eye of Truth
The Regulation of Tribe
Time Seal
Type Zero Magic Crusher



--PHARAONIC GUARDIAN--
To Unlock: N/A
Cost: 300DP/pack
Currently at 100%
91 cards

--USDS&S
-spell
Mirage of Nightmare

--Sh&Sp
-effect
Fushioh Richie
Great Dezard
Helpoemer
-spell
Metamorphosis

--Sh
-effect
Don Zaloog
Guardian Sphinx
Pyramid Turtle
-spell
Book of Moon
Necrovalley
-trap
Raigeki Break
Reckless Greed

--Sp
-effect
Dark Scorpion Burglars
Gravekeeper's Guard
Gravekeeper's Spear Soldier
Maiden of the Aqua
Nightmare Horse
Sasuke Samurai
Spirit Reaper
-spell
Book of Life
Book of Taiyou
Dark Room of Nightmare
-trap
Needle Wall
Rope of Life
Statue of the Wicked
-fusion
Reaper on the Nightmare

--common
-monster
Inpachi
Kabazauls
Master Kyonshee
Molten Behemoth
Souleater
-effect
A Cat of Ill Omen
A Man with Wdjat
An Owl of Luck
Arsenal Bug
Birdface
Byser Shock
Charm of Shabti
Cobra Jar
Cobraman Sakuzy
Dark Dusk Spirit
Dark Jeroid
Des Lacooda
Dice Jar
Giant Axe Mummy
Gora Turtle
Gravekeeper's Assailant
Gravekeeper's Cannonholder
Gravekeeper's Curse
Gravekeeper's Spy
Jowls of Dark Demise
King Tiger Wanghu
Kryuel
Moisture Creature
Mucus Yolk
Mystical Knight of Jackal
Newdoria
Poison Mummy
Royal Keeper
Servant of Catabolism
Swarm of Locusts
Swarm of Scarabs
Timeater
Wandering Mummy
Winged Sage Falcos
Yomi Ship
-spell
Banner of Courage
Buster Rancher
Call of the Mummy
Card Shuffle
Dark Snake Syndrome
Different Dimension Capsule
Hieroglyph Lithograph
Pyramid Energy
Reasoning
Reversal Quiz
Royal Tribute
Terraforming
Timidity
-trap
Bottomless Shifting Sand
Curse of Aging
Curse of Royal
D. Tribe
Dark Coffin
Disturbance Strategy
Needle Ceiling
Non Aggression Area
Ordeal of a Traveler
Rite of Spirit
Trap Dustshoot
Tutan Mask



--SPELL RULER--
To Unlock: N/A
Cost: 200DP/pack
Currently at 100%
88 cards

--USDS&S
-spell
Delinquent Duo
Painful Choice
The Forceful Sentry

--Sh&Sp
-effect
Cyber Jar
-spell
Confiscation
Mystical Space Typhoon
Snatch Steal

--Sh
-effect
Banisher of the Light
Blue-Eyes Toon Dragon
-spell
Axe of Despair
Megamorph
Upstart Goblin
-trap
Spellbinding Circle
-ritual
Relinquished

--Sp
-monster
Labyrinth Wall
-effect
Giant Germ
Mystic Tomato
Nimble Momonga
Senju of the Thousand Hands
Shining Angel
Toon Summoned Skull
-spell
Black Illusion Ritual
Black Pendant
Giant Trunade
Luminous Spark
Messenger of Peace
Mystic Plasma Zone
Toon World
-trap
Fairy's Hand Mirror

--common
-monster
Fire Kraken
Guardian of the Throne Room
High Tide Gyojin
Hyozanryu
Liquid Beast
Mechanical Snail
Psychic Kappa
Red Archery Girl
Ryu-Ran
Serpent Night Dragon
Slot Machine
Twin Long Rods #2
Whiptail Crow
-effect
Ameba
Ceremonial Bell
Electric Snake
Flash Assailant
Flying Kamakiri #1
Giant Rat
Griggle
Hiro's Shadow Scout
Invader of the Throne
Karate Man
Kotodama
Maha Vailo
Manga Ryu-Ran
Minar
Mother Grizzly
Penguin Knight
Sonic Bird
Spear Cretin
Toon Mermaid
UFO Turtle
Wall Shadow
-spell
Chain Energy
Chorus of Sanctuary
Commencement Dance
Eternal Rest
Final Destiny
Gaia Power
Gravekeeper's Servant
Hamburger Recipe
Horn of Light
Horn of the Unicorn
Magical Labyrinth
Malevolent Nuzzler
Molten Destruction
Rising Air Current
Rush Recklessly
Tailor of the Fickle
The Reliable Guardian
Toll
Turtle Oath
Umiiruka
-trap
House of Adhesive Tape
Snake Fang
-ritual
Crab Turtle
Hungry Burger
Performance of Sword



--LABYRINTH OF NIGHTMARE--
To Unlock: N/A
Cost: 250DP/pack
Currently at 100%
96 cards

--Sh&Sp
-spell
Mage Power
United We Stand
-trap
Magic Cylinder
Torrential Tribute
-fusion
The Last Warrior from Another Planet

--Sh
-effect
Dark Necrofear
-spell
Spirit Message "A"
Spirit Message "I"
Spirit Message "L"
Spirit Message "N"
-trap
Destiny Board
Fairy Box
Royal Command

--Sp
-monster
Amphibian Beast
Gemini Elf
-effect
Summoner of Illusions
Zombyra the Dark
-spell
Card of Safe Return
Curse of the Masked Beast
De-Fusion
Fusion Gate
Infinite Cards
-trap
Jar of Greed
Mask of Restrict
Tornado Wall
-ritual
The Masked Beast

--common
-monster
Bio-Mage
Boneheimer
Earthbound Spirit
Empress Mantis
Flame Dancer
Flying Fish
Gadget Soldier
Grand Tiki Elder
Headless Knight
Humaniod Slime
Lightning Conger
Melchid the Four-Face Beast
Shining Abyss
Spherous Lady
Swordsman of Landstar
The Earl of Demise
The Gross Ghost of Fled Dreams
The Portrait's Secret
Worm Drake
-effect
Amazon Archer
Aqua Spirit
Bazoo the Soul-Eater
Cure Mermaid
Dancing Fairy
Dreamsprite
Fire Princess
Garuda the Wind Spirit
Gilasaurus
Hysteric Fairy
Jowgen the Spiritualist
Kycoo the Ghost Destroyer
Marie the Fallen One
Maryokutai
Nuvia the Wicked
Revival Jam
Soul of Purity and Light
Spirit of Flames
Spirit of the Breeze
Supply
The Forgiving Maiden
The Rock Spirit
Tornado Bird
-spell
Bait Doll
Cyclon Laser
Ekibyo Drakmord
Jam Breeding Machine
Lightning Blade
Mask of Brutality
Mask of Dispell
Mask of the Accursed
Miracle Dig
Offerings to the Doomed
Return of the Doomed
Scroll of Bewitchment
Spiritualism
The Dark Door
Vengeful Bog Spirit
-trap
Blind Destruction
Collected Power
Dark Spirit of the Silent
Deal of Phantom
Destruction Punch
Graverobber's Retribution
Jam Defender
Mask of Weakness
Riryoku Field
Skull Lair
The Emperor's Holiday
-fusion
Humaniod Worm Drake
St. Joan



--LEGACY OF DARKNESS--
To Unlock: N/A
Cost: 250DP/pack
Currently at 100%
92 cards

--USDS&S
-effect
Fiber Jar
Yata-Garasu

--Sh&Sp
-effect
Exiled Force
Inaba White Rabbit
Injection Fairy Lily
-spell
Creature Swap
Emergency Provisions

--Sh
-effect
Asura Priest
Dark Ruler Ha Des
Maharaghi
Marauding Captain
Susa Soldier
Tyrant Dragon
-spell
A Legendary Ocean
Reinforcement of the Army

--Sp
-effect
Airknight Parshath
Hino-Kagu-Tsuchi
Spear Dragon
Yamata Dragon
-spell
Array of Revealing Light
-trap
Blast with Chain
Bottomless Trap Hole
Fatal Abacus
Last Turn
-fusion
Fiend Skull Dragon
Super Robolady
Super Roboyarou

--common
-monster
Lizard Soldier
Luster Dragon #2
Opticlops
Robolady
Robotic Knight
Roboyarou
The Dragon dwelling in the Cave
The Illusory Gentleman
Warrior Dai Grepher
Wolf Axwielder
-effect
Cave Dragon
Dragon Manipulator
Freed the Matchless General
Frontier Wiseman
Fushi No Tori
Gradius' Option
Gray Wing
Great Long Nose
Lesser Fiend
Otohime
Patrician of Darkness
Possessed Dark Soul
Ryu-Kishin Clown
Serpentine Princess
Shadow Tamer
Spirit Ryu
The Hunter with 7 Weapons
Throwstone Unit
Thunder Nyan Nyan
Troop Dragon
Twin-Headed Behemoth
Twin-Headed Wolf
Winged Minion
Woodland Sprite
-spell
A Wingbeat of Giant Dragon
After the Struggle
Convulsion of Nature
Double Snare
Dragon's Gunfire
Fengsheng Mirror
Fusion Sword Murasame Blade
Heart of Clear Water
Second Coin Toss
Smoke Grenade of the Thief
Spiritual Energy Settle Machine
Stamping Destruction
Super Rejuvenation
The A. Forces
The Secret of the Bandit
The Warrior Returning Alive
-trap
A Feint Plan
Bad Reaction to Simochi
Bark of Dark Ruler
Burst Breath
Disappear
Dragon's Rage
Drop Off
Fiend Comedian
Life Absorbing Machine
Nutrient Z
Ominous Fortunetelling
Ready for Intercepting
The Dragon's Bead
-fusion
Dark Balter the Terrible
Ryu Senshi



--MAGICIAN'S FORCE--
To Unlock: N/A
Cost: 300DP/pack
Currently at 100%
92 cards

--USDS&S
-effect
Magical Scientist

--Sh&Sp
-effect
Breaker the Magical Warrior
Dark Magician Girl
Tribe-Infecting Virus
-fusion
Dark Paladin
-ritual
Paladin of White Dragon

--Sh
-effect
Royal Magical Library
Spell Canceller
-spell
Autonomous Action Unit
-fusion
XY-Dragon Cannon
XYZ-Dragon Cannon
XZ-Tank Cannon
YZ-Tank Dragon

--Sp
-monster
Luster Dragon
X-Head Cannon
-effect
Amazoness Swords Woman
Apprentice Magician
Des Koala
Skilled Dark Magician
Skilled White Magician
Y-Dragon Head
Z-Metal Tank
-spell
Big Bang Shot
Continuous Destruction Punch
Wave-Motion Cannon
White Dragon Ritual

--common
-monster
Aitsu
Dark Blade
Great Angus
Oppressed People
People Running About
Sonic Duck
United Resistance
-effect
Amazoness Blowpiper
Amazoness Fighter
Amazoness Paladin
Amazoness Tiger
Armor Exe
Burning Beast
Cat's Ear Tribe
Chaos Command Magician
Cliff the Trap Remover
D.D. Crazy Beast
Decayed Commander
Des Dendle
Dimension Jar
Freezing Beast
Giant Orc
Helping Robo For Combat
Kiryu
Koitsu
Magical Marionette
Magical Merchant
Magical Plant Mandragola
Old Vindictive Magician
Roulette Barrel
Pitch-Dark Dragon
Second Goblin
Ultimate Obedient Fiend
Vampire Orchis
Zombie Tiger
-spell
Combination Attack
Dark Core
Demotion
Diffusion Wave-Motion
Emblem of Dragon Destroyer
Frontline Base
Gather Your Mind
Jar Robber
Kishido Spirit
Mass Driver
Mega Ton Magical Cannon
Poison of the Old Man
Raregold Armor
Senri Eye
Tribute Doll
-trap
Adheasion Trap Hole
Amazoness Archers
Anti-Spell
Disarmament
Exhausting Spell
Formation Union
Hidden Book of Spell
Huge Revolution
Meteorain
Miracle Restoring
Pineapple Blast
Pitch-Black Power Stone
Secret Barrel
Spell Shield Type-8
The Spell Absorbing Life
Thunder of Ruler



--DARK CRISIS--
To Unlock: N/A
Cost: 300DP/pack
Currently at 100%
101 cards

--USDS&S
-spell
Butterfly Dagger - Elma

--Sh&Sp
-effect
D.D. Warrior Lady
Reflect Bounder
Tsukuyomi
Vampire Lord

--Sh
-effect
Exodia Necross
Great Maju Garzett
Mirage Knight
Skull Archfiend of Lightning
Terrorking Archfiend
-fusion
Dark Flare Knight
-ritual
Dark Master - Zorc

--Sp
-effect
Dark Scorpion - Chick the Yellow
Dark Scorpion - Meanae the Thorn
Despair from the Dark
Desrook Archfiend
Fear from the Dark
Guardian Ceal
Guardian Grarl
Infernalqueen Archfiend
Maju Garzett
Sasuke Samurai #2
-spell
Final Countdown
Gravity Axe - Grarl
Twin Swords of Flashing Light - Tryce
-trap
Sakuretsu Armor
Skill Drain

--common
-monster
Acrobat Monkey
Archfiend Soldier
Battle Footballer
D. D. Trainer
Gagagigo
Nin-Ken Dog
Ojama Green
-effect
Agido
Arsenal Summoner
Berserk Dragon
Blindly Loyal Goblin
Cyber Raider
Dark Scorpion - Gorg the Strong
Darkbishop
Des Feral Imp
Guardian Baou
Guardian Elma
Guardian Kay'est
Guardian Tryce
Gyaku-Gire Panda
Iron Blacksmith Kotetsu
Little-Winguard
Kaiser Glider
Kelbek
Keldo
Mefist the Infernal General
Metallizing Parasite - Lunatite
Mudora
Outstanding Dog Marron
Pandemonium Watchbear
Shadowknight Archfiend
Thousand Needles
Vilepawn Archfiend
Zolga
-spell
A Deal with Dark Ruler
Cestus of Dagla
Checkmate
Contract with Exodia
Contract with the Abyss
Contract with the Dark Master
Cost Down
Dragged Down into the Grave
Fairy of the Spring
Falling Down
Incancescent Ordeal
Mustering of the Dark Scorpions
Non-Spellcasting Area
Pandemonium
Precious Cards from Beyond
Rod of Silence - Kay'est
Rod of the Mind's Eye
Shinato's Ark
Shooting Star Bow - Ceal
Spell Reproduction
Token Thanksgiving
Wicked-Breaking Flamberge - Baou
-trap
Altar for Tribute
Archfiend's Roar
Arsenal Robber
Battle-Scarred
Blast Held by a Tribute
Dark Scorpion Combination
Dice Re-Roll
Final Attack Orders
Frozen Soul
Interdimensional Matter Transporter
Judgement of Anubis
Ojama Trio
Ray of Hope
Really Eternal Rest
Spell Vanishing
Staunch Defender
-ritual
Legendary Flame Lord
Shinato, King of a Higher Plane



--INVASION OF CHAOS--
To Unlock: N/A
Cost: 350DP/pack
Currently at 100%
107 cards

--USDS&S
-effect
Black Luster Soldier - Envoy of the Beginning
Chaos Emperor Dragon - Envoy of the End

--Sh&Sp
-effect
Chaos Sorcerer
Dark Magician of Chaos
Manju of the Ten Thousand Hands
Manticore of Darkness

--Sh
-effect
Amphibious Bugroth MK-3
Guardian Angel Joan
Levia-Dragon - Daedalus
Witch Doctor of Chaos
-spell
Primal Seed
Smashing Ground
-trap
DNA Transplant

--Sp
-monster
Terrorking Salmon
-effect
Berserk Gorilla
Getsu Fuhma
Gigantes
Gren Maju Da Eiza
Insect Princess
Ryu Kokki
Sasuke Samurai #3
Stealth Bird
-spell
Chaos End
Heart of the Underdog
-trap
Dark Mirror Force
Robbin' Zombie
Self-Destruct Button
Trap Jammer

--common
-monster
Big Koala
Blazing Inpachi
Giga Gagagigo
Mad Dog of Darkness
Neo Bug
Ojama Black
Ojama Yellow
Sea Serpent Warrior of Darkness
Soul Tiger
-effect
Anti-Aircraft Flower
Black Tyranno
Bowganian
Burning Algae
Cannonball Spear Shellfish
Chaos Necromancer
Chaosrider Gustaph
Chopman the Desperate Outlaw
Crimson Ninja
D. D. Scout Plane
Dark Driceratops
Des Kangaroo
Don Turtle
Drillago
Enraged Battle Ox
Fenrir
Freed the Brave Wanderer
Gale Lizard
Granadora
Hyper Hammerhead
Inferno
Invader of Darkness
Lekunga
Lord Poison
Mataza the Zapper
Molten Zombie
Orca Mega-Fortress of Darkness
Pinch Hopper
Prickle Fairy
Sacred Crane
Silpheed
Skull-Mark Ladybug
Strike Ninja
The Thing in the Crater
Torpedo Fish
-spell
Chaos Greed
D. D. Borderline
Dedication through Light and Darkness
Dimension Distortion
Dimension Fusion
Earth Chant
Fuhma Shuriken
Gryphon's Feather Duster
Jade Insect Whistle
Multiplication of Ants
Ojama Delta Hurricane!!
Recycle
Reload
Salvage
Soul Absorption
Stray Lambs
Stumbling
Thunder Crash
Ultra Evolution Pill
Wild Nature's Release
Yellow Luster Shield
-trap
A Hero Emerges
Begone, Knave!
Big Burn
Blasting the Ruins
Chain Disappearance
Compulsory Evacuation Device
Curse of Darkness
Cursed Seal of the Forbidden Spell
Destruction Ring
Energy Drain
Fiend's Hand Mirror
Spatial Collapse
Tower of Babel
Zero Gravity



--ANCIENT SANCTUARY--
To Unlock: N/A
Cost: 350DP/pack
Currently at 100%
103 cards

--Sh&Sp
-effect
Archlord Zerato
Spirit of the Pharaoh
The End of Anubis
Zaborg the Thunder Monarch

--Sh
-effect
Blowback Dragon
The Agent of Judgement - Saturn
White Magician Pikeru
-spell
Enemy Controller
Level Limit - Area B
The Sanctuary in the Sky
-trap
Wall of Revealing Light

--Sp
-monster
Sealmaster Meisei
-effect
Double Coston
Gear Golem the Moving Fortress
King of the Swamp
Mazera DeVille
Piranha Army
Stone Statue of the Aztecs
The Agent of Force - Mars
The Unhappy Girl
Vampire Lady
-spell
Monster Gate
Special Hurricane
The Second Sarcophagus
The Third Sarcophagus
-trap
The First Sarcophagus

--common
-monster
Fiend Scorpion
Gigobyte
Gogiga Gagagigo
Kozaky
Metal Armored Bug
Mokey Mokey
Mystical Shine Ball
Pharaoh's Servant
Pharaonic Protector
Warrior of Zera
-effect
Absorbing Kid from the Sky
Arcane Archer of the Forest
Aswan Apparition
Atomic Firefly
Avatar of the Pot
Desertapir
Disc Fighter
Elephant Statue of Blessing
Elephant Statue of Disaster
Emissary of the Afterlife
Emissary of the Oasis
Ghost Knight of Jackal
Goblin King
KA-2 Des Scissors
Lady Ninja Yae
Legendary Jujitsu Master
Man-Thro' Tro'
Mermaid Knight
Needle Burrower
Night Assailant
Nubian Guard
Protector of the Sanctuary
Regenerating Mummy
Rocket Jumper
Sand Gambler
Solar Flare Dragon
Sonic Jammer
Soul-Absorbing Bone Tower
Spirit Caller
The Agent of Creation - Venus
The Agent of Wisdom - Mercury
The Kick Man
Theban Nightmare
Two Thousand Needles
-spell
7
Amplifier
Burst Stream of Destruction
Dark Magic Attack
Delta Attacker
Des Counterblow
Dust Barrier
Earthquake
Enchanting Fitting Room
Goblin Thief
Mystic Wok
Opti-Camouflage Armor
Order to Charge
Soul Reversal
Spell Economics
Sword of the Soul-Eater
The Law of the Normal
Thousand Energy
Triangle Power
-trap
Armor Break
Backfire
Beckoning Light
Curse of Anubis
Desert Sunlight
Draining Shield
Human-Wave Tactics
Labyrinth of Nightmare
Light of Judgement
Micro Ray
Order to Smash
Ninjitsu Art of Transformation
Solar Ray
Soul Resurrection



--SOUL OF THE DUELIST--
To Unlock: Beat all Level 1 monsters 3 times
Cost: 400DP/pack
Currently at 100%
57 cards

--Sh&Sp
-effect
Armed Dragon LV7
Horus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV8
Inferno Fire Blast
Mystic Swordsman LV4

--Sh
-effect
Horus the Black Flame Dragon LV4
Mobius the Frost Monarch
Penumbral Soldier Lady
-spell
Ectoplasmer
-trap
Greed
Hallowed Life Barrier

--Sp
-monster
Charcoal Inpachi
-effect
Armed Dragon LV5
Dark Mimic LV3
Mind on Air
Mystic Swordsman LV2
Ninja Grandmaster Sasuke
Rafflesia Seduction
Ultimate Insect LV1
-spell
Hammer Shot
-trap
Enervating Mist
Spirit Barrier
-fusion
Master of Oz
Ojama King

--common
-monster
Goblin Calligrapher
Neo Aqua Madoor
Skull Dog Marron
-effect
Armed Dragon LV3
Dark Mimic LV1
Element Dragon
Element Soldier
Enraged Muka Muka
Hade-Hane
Horus' Servant
Howling Insect
Masked Dragon
Nobleman-Eater Bug
Red-Eyes B. Chick
The Trojan Horse
Ultimate Baseball Kid
Unshaven Angler
-spell
Abyssal Designator
Big Wave Small Wave
Dark Factory of Mass Production
Fusion Weapon
Level Up!
Mind Wipe
Ritual Weapon
The Graveyard in the Fourth Dimension
Two-Man Cell Battle
-trap
Absolute End
Cemetary Bomb
Gorgon's Eye
Heavy Slump
Ninjitsu Art of Decoy
Taunt
-fusion
Sanwich



--RISE OF DESTINY--
To Unlock: Beat all Level 2 monsters 1 time
Cost: 400DP/pack
Currently at 100%
59 cards

--Sh&Sp
-effect
Perfect Machine King
Mystic Swordsman LV6
Silent Swordsman LV3
The Creator

--Sh
-effect
Big Core
Thestalos the Firestorm Monarch
-spell
Monster Reincarnation
Triangle Ecstasy Spark
-trap
Divine Wrath
Pikeru's Circle of Enchantment
Tragedy

--Sp
-effect
A-Team: Trap Disposal Unit
Dekoichi the Battlechanted Locomotive
Fusilier Dragon, the Dual-Mode Beast
Gaia Soul the Combustible Collective
Sasuke Samurai #4
Ultimate Insect LV3
-spell
Flint
Machine Duplication
Necklace of Command
Serial Spell
-trap
Chain Burst
Covering Fire
Rare Metalmorph
-fusion
Dark Blade the Dragon Knight

--common
-monster
Bokoichi the Freightening Car
Harpie Girl
Mighty Guard
Woodborg Inpachi
-effect
Creeping Doom Manta
Eagle Eye
Element Magician
Element Saurus
Fox Fire
Harpie Lady 1
Harpie Lady 2
Harpie Lady 3
Heavy Mech Support Platform
Homunculus the Alchemic Being
Invasion of Flames
Mirage Dragon
Nightmare Penguin
Pitch-Black Warwolf
Raging Flame Sprite
Roc from the Valley of Haze
Tactical Espionage Expert
The Creator Incarnate
-spell
Back to Square One
Ballista of Rampart Smashing
Harpies' Hunting Ground
Lighten the Load
Malice Dispersion
Mokey Mokey Smackdown
-trap
Astral Barrier
Fuh-Rin-Ka-Zan
Mind Haxorz
Spell Purification
Xing Zhen Hu
-fusion
Mokey Mokey King



--FLAMING ETERNITY--
To Unlock: Beat all Level 3 monsters 1 time
Cost: 450DP/pack
Currently at 100%
58 cards

--Sh&Sp
-effect
Gearfried the Swordmaster
Sacrad Phoenix of Nephthys
Silent Swordsman LV5
-fusion
Gatling Dragon

--Sh
-effect
Behemoth the King of All Animals
Blast Magician
Granmarg the Rock Monarch
-spell
A Feather of the Phoenix
Lightning Vortex
-trap
Deck Devastation Virus
-fusion
King Dragun

--Sp
-effect
Big-Tusked Mammoth
Brain Jacker
Chiron the Mage
Shadow Slayer
Ultimate Insect LV5
-spell
Meteor of Destruction
Spell Absorption
Spiral Spear Strike
Swords of Concealing Light
-trap
Assault on GHQ
Cross Counter
Forced Ceasefire
Phoenix Wing Wind Blast

--common
-monster
Chu-Ske the Mouse Fighter
Divine Dragon Ragnarok
Insect Knight
Space Mambo
-effect
Abare Ushioni
Armed Samurai - Ben Kei
Blade Rabbit
Catnipped Kitty
Element Doom
Element Valkyrie
Firebird
Flame Ruler
Golem Sentry
Hand of Nephthys
Hyena
Kangaroo Champ
Maji-Gire Panda
Mecha-Dog Marron
Rescue Cat
The Dark - Hex-Sealed Fusion
The Earth - Hex-Sealed Fusion
The Light - Hex-Sealed Fusion
Whirlwind Prodigy
-spell
Centrifugal Field
Fulfillment of the Contract
Poison Fangs
Re-Fusion
Release Restraint
The Big March of Animals
-trap
Beast Soul Swap
D.D. Dynamite
Elemental Burst
Good Goblin Housekeeping
Threatening Roar



--THE LOST MILLENIUM--
To Unlock: Beat all Level 3 monsters 3 times
Cost: 450DP/pack
Currently at 100%
58 cards

--Sh&Sp
-effect
Ancient Gear Golem
-fusion
Elemental Hero Flame Wingman
Elemental Hero Thunder Giant
-ritual
Reshef the Dark Being

--Sh
-effect
Hieracosphinx
Master Monk
Megarock Dragon
Ultimate Insect LV7
Winged Kuriboh
-spell
Brain Control
Card of Sanctity

--Sp
-effect
Ancient Gear Beast
Crioshpinx
D.D. Survivor
Grave Ohja
Mid Shield Gardna
Millennium Scorpion
-spell
Legendary Black Belt
Nitro Unit
-trap
Hero Signal
Kozaky's Self-Destruct Button
Royal Surrender
Spell-Stopping Statute
Token Feastevil
-ritual
Elemental Mistress Doriado

--common
-monster
Elemental Hero Avian
Elemental Hero Burstinatrix
Elemental Hero Clayman
Elemental Hero Sparkman
-effect
Ancient Gear Soldier
Aussa the Earth Charmer
Batteryman AA
Des Wombat
Dummy Golem
Eria the Water Charmer
Guardian Statue
Hiita the Fire Charmer
King of the Skull Servants
Lost Guardian
Medusa Worm
Mine Golem
Moai Interceptor Cannons
Monk Fighter
White Ninja
Wynn the Wind Charmer
-spell
Battery Charger
Doriado's Blessing
Double Attack
Final Ritual of the Ancients
Gift of the Martyr
Impenetrable Formation
Kaminote Blow
Shifting Shadows
-trap
Level Conversion Lab
Minefield Eruption
Mispolymerization
Pikeru's Second Sight
Rock Bombardment



--CYBERNETIC REVOLUTION--
To Unlock: Beat all Level 4 monsters 1 time
Cost: 500DP/pack
Currently at 91%


--USDS&S


--Sh&Sp
-effect
Cyber End Dragon
Winged Kuriboh LV10
-spell
Power Bond

--Sh
-effect
Cyber Dragon
Cyber Twin Dragon
Cybernetic Magician
Goblin Elite Attack Force
UFOroid

--Sp
-effect
D.D.M. - Different Dimension Master
Elemental Hero Bubbleman
Wroughtweiler
-spell
Bubble Shuffle
Miracle Fusion
System Down
Transcendent Wings
-trap
D.D. Trap Hole
Dimension Wall
Fire Darts
Magical Explosion
Rising Energy

--common
-monster
Cycroid
Jerry Beans Man
Mad Lobster
Soitsu
-effect
Batteryman C
Cyber Archfiend
Cybernetic Cyclopean
Des Frog
Doitsu
Drillroid
Ebon Magician Curran
Giant Kozaky
Gyroid
Indomitable Fighter Lei Lei
Jetroid
Mechanical Hound
Patroid
Poison Draw Frog
Protective Soul Ailin
Steamroid
T.A.D.P.O.L.E.
Tyranno Infinity
-spell
Des Croaking
Dragon's Mirror
Fusion Recovery
Pot of Generosity
Shien's Spy
-trap
A Rival Appears!
Conscription
Prepare to Strike Back
Spiritual Earth Art - Kurogane
Spiritual Fire Art - Kurenai
Spiritual Water Art - Aoi
Spiritual Wind Art - Miyabi
-fusion
Steam Gyroid



--ELEMENTAL ENERGY--
To Unlock: Beat all Level 4 monsters 3 times
Cost: 500DP/pack
Currently at 58%


--USDS&S


--Sh&Sp
-fusion
Elemental Hero Tempest

--Sh
-effect
Goldd, Wu-Lord of Dark World
Water Dragon

--Sp
-effect
Rapid-Fire Magician
-spell
Armed Changer
Feather Shot
-trap
Chthonian Blast
Hero Barrier

--common
-monster
Blade Skater
V-Tiger Jet
Zure, Knight of Dark World
-effect
Elemental Hero Wildheart
Etoile Cyber
Familiar-Possessed - Aussa
Familiar-Possessed - Eria
Hydrogeddon
Nanobreaker
Oxygeddon
Reborn Zombie
W-Wing Catapult
-spell
Bonding - H2O
Boss Rush
Level Modulation
Ojamagic
Ojamuscle
-trap
Chthonian Polymer
Dark Deal
Non-Fusion Area
Roll Out!
Simultaneous Loss
The Forces of Darkness
The League of Uniform Nomenclature
-fusion
VW-Tiger Catapult



--SHADOW OF INFINITY--
To Unlock: Beat all Level 4 monsters 5 times
Cost: 500DP/pack
Currently at 0%

--GAME GIFT COLLECTION--
To Unlock: Get 15 wins in Survival Duel
Cost: 1000DP/pack
Currently at 0%

--Special Gift Collection--
To Unlock: Get 20 wins in Survival Duel
Cost: 1000DP/pack
Currently at 0%

--Fairy Collection--
To Unlock: Total 60%
Cost: 500DP/pack
Currently at 0%

--Dragon Collection--
To Unlock: Total 60%
Cost: 500DP/pack
Currently at 0%

--Warrior Collection A--
To Unlock: Beat all Level 2 monsters 1 time
Cost: 400DP/pack
Currently at 0%

--Warrior Collection B--
To Unlock: Total 65%
Cost: 600DP/pack
Currently at 0%

--Fiend Collection A--
To Unlock: Beat all Level 1 monsters 3 times
Cost: 400DP/pack
Currently at 0%

--Fiend Collection B--
To Unlock: Total 55%
Cost: 600DP/pack
Currently at 0%

--Machine Collection A--
To Unlock: Beat all Level 1 monsters 3 times
Cost: 400DP/pack
Currently at 0%

--Machine Collection B--
To Unlock: Total 55%
Cost: 600DP/pack
Currently at 0%

--Spellcaster Collection A--
To Unlock: Beat all Level 2 monsters 1 time
Cost: 400DP/pack
Currently at 0%

--Spellcaster Collection B--
To Unlock: Total 65%
Cost: 600DP/pack
Currently at 0%

--Zombie Collection--
To Unlock: Total 65%
Cost: 500DP/pack
Currently at 0%

--Special Monsters A--
To Unlock: Beat all Level 1 monsters 3 times
Cost: 800DP/pack
Currently at 0%

--Special Monsters B--
To Unlock: Total 55%
Cost: 1000DP/pack
Currently at 0%

--Reverse Collection--
To Unlock: Total 30%
Cost: 450DP/pack
Currently at 0%

--LP Recovery Collection--
To Unlock: Total 20%
Cost: 300DP/pack
Currently at 0%

--Special Summon Collection A--
To Unlock: Beat all Level 1 monsters 3 times
Cost: 600DP/pack
Currently at 0%

--Special Summon Collection B--
To Unlock: Beat all Level 4 monsters 5 times
Cost: 800DP/pack
Currently at 0%

--Equipment Collection--
To Unlock: Get 8 wins in Survival Duel
Cost: 400DP/pack
Currently at 0%

--Continuous Spell/Trap A--
To Unlock: Get 8 wins in Survival Duel
Cost: 300DP/pack
Currently at 0%

--Continuous Spell/Trap B--
To Unlock: Get 12 wins in Survival Duel
Cost: 500DP/pack
Currently at 0%

--Quick/Counter Collection--
To Unlock: Get 20 wins in Survival Duel
Cost: 800DP/pack
Currently at 0%

--Direct Damage Collection--
To Unlock: Get 12 wins in Survival Duel
Cost: 600DP/pack
Currently at 0%

--Direct Attack Collection--
To Unlock: Get 15 wins in Survival Duel
Cost: 500DP/pack
Currently at 0%

--Monster Destroy Collection--
To Unlock: Total 75%
Cost: 800DP/pack
Currently at 0%

--All Normal Monsters--
To Unlock: Total 10%
Cost: 300DP/pack
Currently at 0%

--All Effect Monsters--
To Unlock: Total 70%
Cost: 800DP/pack
Currently at 0%

--All Fusion Monsters--
To Unlock: Total 70%
Cost: 800DP/pack
Currently at 0%

I can only assume that it contains All Normal Monsters, hence the name.


More info on packs as I unlock them.

----------------
--D. CARD LIST--
----------------

Note: In some of the card descriptions, there are grammatical, spelling, and/or
consistency errors.  I left them in anyway when I typed them out.

--Normal Monsters--


7 Colored Fish
*4 Fish Water
ATK 1800 DEF 800
A rare rainbow fish that has never been caught by mortal man.

-----------------------------------------------------------------------------

Acrobat Monkey
*3 Machine Earth
ATK 1000 DEF 1800
An autonomous monkey type robot which was developed with cutting-edge
technology.  It moves very acrobatically.

-----------------------------------------------------------------------------

Aitsu
*5 Fairy Fire
ATK 100 DEF 100
He seems to be very unreliable, but he might have incredible potential.

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Amphibian Beast
*6 Fish Water
ATK 2400 DEF 2000
On land or in the sea, the speed of this monster is unmatchable.

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Ancient Elf
*4 Spellcaster Light
ATK 1450 DEF 1200
This elf is rumored to have lived for thousands of years.  He leads an army of
spirits against his enemies.

-----------------------------------------------------------------------------

Ancient Lizard Warrior
*4 Reptile Earth
ATK 1400 DEF 1100
Before the dawn of man, this lizard warrior ruled supreme.

-----------------------------------------------------------------------------

Aqua Madoor
*4 Spellcaster Water
ATK 1200 DEF 2000
A wizard of the waters that conjures a liquid wall to crush any enemies that
oppose him.

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Archfiend Marmot of Nefariousness
*2 Beast Earth
ATK 400 DEF 600
An air marmot that has a nefarious horn and wings.  It attacks by throwing
acorns.

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Archfiend Soldier
*4 Fiend Dark
ATK 1900 DEF 1500
An expert at battle who belongs to a crack diabolical unit.  He's famous
because he always gets the job done.

-----------------------------------------------------------------------------

Armaill
*3 Warrior Earth
ATK 700 DEF 1300
A strange warrior who manipulates three deadly blades with both hands and his
tail.

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Armored Lizard
*4 Reptile Earth
ATK 1500 DEF 1200
A lizard with a very tough hide and a vicious bite.

-----------------------------------------------------------------------------

Armored Starfish
*4 Aqua Water
ATK 850 DEF 1400
A bluish starfish with a solid hide capable of fending off attacks.

-----------------------------------------------------------------------------

Armored Zombie
*3 Zombie Dark
ATK 1500 DEF 0
This warrior blindly swings a deadly blade with devastating force.

-----------------------------------------------------------------------------

Baby Dragon
*3 Dragon Wind
ATK 1200 DEF 700
Much more than just a child, this dragon is gifted with untapped power.

-----------------------------------------------------------------------------

Basic Insect
*2 Insect Earth
ATK 500 DEF 700
Usually found traveling in swarms, this creature's ideal environment is the
forest.

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Battle Footballer
*4 Machine Fire
ATK 1000 DEF 2100
A cyborg with high defense power.  Originally it was invented for a football
machine.

-----------------------------------------------------------------------------

Beast of Talwar
*6 Fiend Dark
ATK 2400 DEF 2150
Only the master of the sword among Fiend-Type monster is permitted to hold the
Talwar.

-----------------------------------------------------------------------------

Beaver Warrior
*4 Beast-Warrior Earth
ATK 1200 DEF 1500
What this creature lacks in size it makes for in defense when battling in the
prairie.

-----------------------------------------------------------------------------

Big Koala
*7 Beast Earth
ATK 2700 DEF 2000
A species of huge Des Koala.  He's meek, but people are afraid of him because
he's very powerful.

-----------------------------------------------------------------------------

Bio-Mage
*3 Fairy Light
ATK 1150 DEF 1000
A mysterious priest created as a result of the latest advances in
biotechnology.

-----------------------------------------------------------------------------

Blackland Fire Dragon
*4 Dragon Dark
ATK 1500 DEF 800
A dragon that dwells in the depths of darkness, its vulnerability lies in its
poor eyesight.

-----------------------------------------------------------------------------

Blade Skater
*4 Warrior Earth
ATK 1400 DEF 1500
An image of beauty on ice, this gorgeous warrior rips her opponents into pieces
with her stylish Accel Slicer attack.

-----------------------------------------------------------------------------

Blazing Inpachi
*4 Pyro Fire
ATK 1850 DEF 0
A wicked wooden spirit now burning in flames.  Its fire attack is powerful, but
it will soon be nothing but ashes.

-----------------------------------------------------------------------------

Blue-Eyes White Dragon
*8 Dragon Light
ATK 3000 DEF 2500
This legendary dragon is a powerful engine of destruction.  Virtually
invincible, very few have faced this awesome creature and lived to tell the
tale.
[There are two versions of this card.]

-----------------------------------------------------------------------------

Blue-Winged Crown
*4 Winged Beast Wind
ATK 1600 DEF 1200
With hair shaped like a crown and a body encased in white flames, this bird is
a formidable sight.

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Bokoichi the Freightening Car
*2 Machine Dark
ATK 500 DEF 500
A freight car that is exclusively for Dekoichi.  It can transport anything, but
most cargo arrives broken.

-----------------------------------------------------------------------------

Boneheimer
*3 Aqua Water
ATK 850 DEF 400
This monster wanders the seas, sucking dry any creature it may encounter.

-----------------------------------------------------------------------------

Bottom Dweller
*5 Fish Water
ATK 1650 DEF 1700
This is one sea creature whose wrath is something monsters fear to face.

-----------------------------------------------------------------------------

Celtic Guardian
*4 Warrior Earth
ATK 1400 DEF 1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift
attacks.

-----------------------------------------------------------------------------

Charcoal Inpachi
*1 Pyro Fire
ATK 100 DEF 2100
A wicked wooden spirit that has burned out.  The barbecue grilled with this
charcoal is so awesome that everybody thinks it's priceless.

-----------------------------------------------------------------------------

Chu-Ske the Mouse Fighter
*3 Beast Earth
ATK 1200 DEF 0
A fiery mouse, travelling the world to become the strongest fighter in the
world of mice.  Be careful not to touch him, or you will get burned.

-----------------------------------------------------------------------------

Curse of Dragon
*5 Dragon Dark
ATK 2000 DEF 1500
A wicked dragon that taps into dark forces to execute a powerful attack.

-----------------------------------------------------------------------------

Cyber Falcon
*4 Machine Wind
ATK 1400 DEF 1200
A jet-powered hawk that travels at the speed of sound.

-----------------------------------------------------------------------------

Cyber-Tech Alligator
*5 Machine Wind
ATK 2500 DEF 1600
A winged dragon brought back to life by means of modern technology.

-----------------------------------------------------------------------------

Cycroid
*3 Machine Earth
ATK 800 DEF 1000
The most lovable and friendly of all the Vehicroids.  It can arm itself with
training wheels!

-----------------------------------------------------------------------------

Dark Bat
*3 Winged Beast Wind
ATK 1000 DEF 1000
Bats from the netherworld that use their hyper senses to detect their enemies.

-----------------------------------------------------------------------------

Dark Blade
*4 Warrior Dark
ATK 1800 DEF 1500
They say he is a dragon manipulation warrior from the dark world.  His attack
is tremendous, using his great swords with vicious power.

-----------------------------------------------------------------------------

Dark Gray
*3 Beast Earth
ATK 800 DEF 900
Entirely gray, this beast has rarely been seen by mortal eyes.

-----------------------------------------------------------------------------

Dark King of the Abyss
*3 Fiend Dark
ATK 1200 DEF 800
It's said that this King of the Netherworld once had the power to rule over the
dark.

-----------------------------------------------------------------------------

Dark Magician
*7 Spellcaster Dark
ATK 2500 DEF 2100
The ultimate wizard in terms of attack and defense.

-----------------------------------------------------------------------------

Darkfire Soldier #1
*4 Pyro Fire
ATK 1700 DEF 1150
An explosive expert from a special elite force.

-----------------------------------------------------------------------------

Darkfire Soldier #2
*4 Pyro Fire
ATK 1700 DEF 1100
A warrior who gained immeasurable power from the heart of a volcano.

-----------------------------------------------------------------------------

Darkworld Thorns
*3 Plant Earth
ATK 1200 DEF 900
A thorny plant found in the darklands that wraps itself around any unwary
traveler.

-----------------------------------------------------------------------------

Destroyer Golem
*4 Rock Earth
ATK 1500 DEF 1000
A golem with a massive right hand for crushing its victims.

-----------------------------------------------------------------------------

Disk Magician
*4 Machine Dark
ATK 1350 DEF 1000
This monster hides in a saucer and only appears when executing an attack.

-----------------------------------------------------------------------------

Dissolverock
*3 Rock Earth
ATK 900 DEF 1000
A monster born in the lava pits, it generates intense heat that can melt away
its enemies.

-----------------------------------------------------------------------------

Divine Dragon Ragnarok
*4 Dragon Light
ATK 1500 DEF 1000
A Legendary Dragon sent by the gods as their instrument.  Legends say that if
provoked, the whole world will sink beneath the sea.

-----------------------------------------------------------------------------

Dokuroyaiba
*3 Fiend Fire
ATK 1000 DEF 400
A boomerand with brains that will pursue a target to the ends of the earth.

-----------------------------------------------------------------------------

Drillroid
*4 Machine Earth
ATK 1600 DEF 1600
If this card attacks a Defense Position monster, destroy the monster with this
card's effect without applying damage calculation.

-----------------------------------------------------------------------------

Drooling Lizard
*3 Reptile Earth
ATK 900 DEF 800
A blood-sucking snake in human form that attacks any living being that passes
nearby.

-----------------------------------------------------------------------------

Dunames Dark Witch
*4 Fairy Light
ATK 1800 DEF 1050
Even when the odds are against this brave fairy, this monster will engage in
battle and never run away.

-----------------------------------------------------------------------------

Earthbound Spirit
*4 Fiend Earth
ATK 500 DEF 2000
A vengeful creature formed by the spirits of fallen warriors, it drags any who
dare approach it into the deepest bowels of the earth.

-----------------------------------------------------------------------------

Elemental Hero Avian
*3 Warrior Wind
ATK 1000 DEF 1000
A winged Elemental Hero who wheels through the sky and manipulates the wind.
His signature move, Featherbreak, gives villainy a blow from sky-high.

-----------------------------------------------------------------------------

Elemental Hero Burstinatrix
*3 Warrior Fire
ATK 1200 DEF 800
A flame manipulator who is the only woman among the Elemental Heroes.  Her
Burstfire burns away villainy.

-----------------------------------------------------------------------------

Elemental Hero Clayman
*4 Warrior Earth
ATK 800 DEF 2000
An Elemental Hero with a clay body built-to-last.  He'll preserve his Elemental
Hero colleagues at any cost.

-----------------------------------------------------------------------------

Elemental Hero Sparkman
*4 Warrior Light
ATK 1600 DEF 1400
An Elemental Hero  and a warrior of light who proficiently wields many kinds of
armaments. His Shining Surge Flash cust off the path of villainy. 

-----------------------------------------------------------------------------

Empress Mantis
*6 Insect Wind
ATK 2200 DEF 1400
Queen of an army of giant mantises whose command moves legions.

-----------------------------------------------------------------------------

Enchanting Mermaid
*3 Fish Water
ATK 1200 DEF 900
A beautiful mermaid that lures voyagers to a watery grave.

-----------------------------------------------------------------------------

Feral Imp
*4 Fiend Dark
ATK 1300 DEF 1400
A playful little fiend that lurks in the dark, waiting to attack an unwary
enemy.

-----------------------------------------------------------------------------

Fiend Scorpion
*2 Insect Earth
ATK 900 DEF 200
A huge scorpion inhabited by the soul of a fiend.  Usually it holds back, but
has untapped potential.

-----------------------------------------------------------------------------

Fiend Reflection #2
*4 Winged Beast Light
ATK 1100 DEF 1400
A bird-beast that summons reinforcements with a hand mirror.

-----------------------------------------------------------------------------

Fire Kraken
*4 Aqua Fire
ATK 1600 DEF 1500
A squid that thrives on fire and heat.
[An Aqua-Type FIRE monster, you don't see that every day.]

-----------------------------------------------------------------------------

Firegrass
*2 Plant Earth
ATK 700 DEF 600
A fire-breathing plant found growing near volcanoes.

-----------------------------------------------------------------------------

Fireyarou
*4 Pyro Fire
ATK 1300 DEF 1000
A malevolent creature wrapped in flames that attacks enemies with intense fire.

-----------------------------------------------------------------------------

Flame Cerebrus
*6 Pyro Fire
ATK 2100 DEF 1800
Known to many as the "Burning Executioner", this monster is capable of burning
enemies to cinders.

-----------------------------------------------------------------------------

Flame Dancer
*2 Pyro Fire
ATK 550 DEF 450
This monster moves while swinging its burning rope.

-----------------------------------------------------------------------------

Flame Manipulator
*3 Spellcaster Fire
ATK 900 DEF 1000
This Spellcaster attacks enemies with fire-related spells such as "Sea of
Flames"and"Wall of Fire".
[Spaces^ ^are missing.]

-----------------------------------------------------------------------------

Flying Fish
*4 Fish Wind
ATK 800 DEF 500
Three wishes are granted to those fortunate enough to see this monster in
flight.

-----------------------------------------------------------------------------

Flying Kamakiri #2
*4 Insect Wind
ATK 1500 DEF 800
A flying mantis that feeds primarily on insects.

-----------------------------------------------------------------------------

Frenzied Panda
*4 Beast Earth
ATK 1200 DEF 1000
A savage beast that carries a big bamboo stick for beating down its enemies.

-----------------------------------------------------------------------------

Gadget Soldier
*6 Machine Fire
ATK 1800 DEF 2000
A rust-free machine warrior born to battle.

-----------------------------------------------------------------------------

Gagagigo
*4 Reptile Water
ATK 1850 DEF 1000
This young evildoer used to have an evil heart, but by meeting a special
person, he discovered justice.

-----------------------------------------------------------------------------

Gaia The Fierce Knight
*7 Warrior Earth
ATK 2300 DEF 2100
A knight whose horse travels faster than the wind.  His battle-charge is a
force to be reckoned with.

-----------------------------------------------------------------------------

Garnecia Elefantis
*7 Beast-Warrior Earth
ATK 2400 DEF 2000
A monster so heavy that each step rocks the earth.

-----------------------------------------------------------------------------

Gazelle the King of Mythical Beasts
*4 Beast Earth
ATK 1500 DEF 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

-----------------------------------------------------------------------------

Gemini Elf
*4 Spellcaster Earth
ATK 1900 DEF 900
Elf twins that alternate their attacks.

-----------------------------------------------------------------------------

Giant Angus
*4 Beast Fire
ATK 1800 DEF 600
A very violent beast, it is always berserk.  People say that they have never
seen it silent.

-----------------------------------------------------------------------------

Giant Soldier of Stone
*3 Rock Earth
ATK 1300 DEF 2000
A giant warrior made of stone.  A punch from this creature has earth-shaking
results.

-----------------------------------------------------------------------------

Giga Gagagigo
*5 Reptile Water
ATK 2450 DEF 1500
In order to fight tremendous evil, he gained formidable power through body
reconstruction, but lost his heart and his redemption.

-----------------------------------------------------------------------------

Giga-Tech Wolf
*4 Machine Fire
ATK 1200 DEF 1400
An iron wolf with razor-sharp fangs that can penetrate any armor.

-----------------------------------------------------------------------------

Gigobyte
*1 Reptile Water
ATK 350 DEF 300
He has a tranquil soul, but carries a destiny that one day his heart shall be
tainted by evil..

-----------------------------------------------------------------------------

Girochin Kuwagata
*4 Insect Wind
ATK 1700 DEF 1000
Despite its small size, this monster has powerful jaws that can rip metal to
shreds.

-----------------------------------------------------------------------------

Goblin Calligrapher
*1 Fiend Dark
ATK 400 DEF 400
A Goblin who devotes himself to perfect Calligraphy of the word "False".  He
gives his all to each stroke.

-----------------------------------------------------------------------------

Gogiga Gagagigo
*8 Reptile Water
ATK 2950 DEF 2800
His soul long-since collapsed, his body recklessly continues onward, driven by
a lust for more power.  He no longer resembles his former self..

-----------------------------------------------------------------------------

Gradius
*4 Machine Light
ATK 1200 DEF 800
A high-performance jet fighter with power capsules for variable attack
capabilities.

-----------------------------------------------------------------------------

Grand Tiki Elder
*4 Fiend Dark
ATK 1500 DEF 800
A masked monster that wields the most deadly of curses.

-----------------------------------------------------------------------------

Great Angus
*4 Beast Fire
ATK 1800 DEF 600
A very violent beast, it is always berserk.  People say that they have never
seen it silent.

-----------------------------------------------------------------------------

Green Phantom King
*3 Plant Earth
ATK 500 DEF 1600
This youthful king of the forests live in a green world, abundant with trees
and wildlife.

-----------------------------------------------------------------------------

Ground Attacker Bugroth
*4 Machine Earth
ATK 1500 DEF 1000
A sruface battle robot that was once used for sea warfare.

-----------------------------------------------------------------------------

Guardian of the Throne Room
*4 Machine Light
ATK 1650 DEF 1600
A robot guard built to protect throne rooms, it is armed with homing missiles.

-----------------------------------------------------------------------------

Hard Armor
*3 Warrior Earth
ATK 300 DEF 1200
A living suit of armor that attacks enemies with a bone-jarring tackle.

-----------------------------------------------------------------------------

Harpie Girl
*2 Winged Beast Wind
ATK 500 DEF 500
A Harpie chick who aspires to flit about beautifully and gorgeously, but attack
sharply.

-----------------------------------------------------------------------------

Harpie Lady
*4 Winged Beast Wind
ATK 1300 DEF 1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.

-----------------------------------------------------------------------------

Harpie's Brother
*4 Winged Beast Wind
ATK 1800 DEF 600
With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a
master of the sky.

-----------------------------------------------------------------------------

Headless Knight
*4 Fiend Earth
ATK 1450 DEF 1700
A haunted spirit of a falsely accused knight who wanders in search of truth and
justice.

-----------------------------------------------------------------------------

High Tide Gyojin
*4 Aqua Water
ATK 1650 DEF 1300
A very agile half-fish warrior known for its relentless attacks.

-----------------------------------------------------------------------------

Hitotsu-Me Giant
*4 Beast-Warrior Earth
ATK 1200 DEF 1000
A one-eyed behemoth with thick, powerful arms made for delivering punishing
blows.

-----------------------------------------------------------------------------

Hinotama Soul
*2 Pyro Fire
ATK 600 DEF 500
An intensly hot flame creature that rams anything standing in its way.

-----------------------------------------------------------------------------

Humanoid Slime
*4 Aqua Water
ATK 800 DEF 2000
This slime apparently has some human genes in its genetic makeup.

-----------------------------------------------------------------------------

Hyozanryu
*7 Dragon Light
ATK 2100 DEF 2800
A dragon created from a massibe diamond that sparkles with blinding light.
[I think they meant  'a massive diamond' and so does my spellchecker.]

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Illusionist Faceless Mage
*5 Spellcaster Dark
ATK 1200 DEF 2200
Manipulates enemy attacks with the power of illusion.

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Inpachi
*4 Machine Earth
ATK 1600 DEF 1900
A log that attacks lost travelers in the forest.  Originally a big tree, it was
cut down and possessed by a wicked spirit.

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Insect Knight
*4 Insect Earth
ATK 1900 DEF 1500
Of all Insect fighters, he is the paragon of the Indestructible Insect
Invaders, which only the elite of the elite can join.  We can no longer ignore
their unmatched battle prowess.

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Island Turtle
*4 Aqua Water
ATK 1100 DEF 2000
A huge turtle that is often mistaken for an island.

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Jack's Knight
*5 Warrior Light
ATK 1900 DEF 1000
A strong master swordsman.  His loyalty is to justice, his duty to protect the
weak.

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Jellyfish
*4 Aqua Water
ATK 1200 DEF 1500
An almost invisible, semi-transparent jellyfish that drifts in the sea.

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Jerry Beans Man
*3 Plant Earth
ATK 1750 DEF 0
Jerry, a bean soldier, believes he is the strongest warrior in the world, but
his true abilities are still untested.

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Kabazauls
*4 Dinosaur Water
ATK 1700 DEF 1500
A huge monster in the shape of a hippopotamus.  The sneezing from his gigantic
body is so fierce that people mistake it for a hurricane.

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Kagemusha of the Blue Flame
*2 Warrior Earth
ATK 800 DEF 400
Serving as a double for the Ruler of the Blue Flame, he's a master swordsman
that wields a fine blade.

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Killer Needle
*4 Insect Wind
ATK 1200 DEF 1000
A huge bee with exceptional strength that's particularly dangerous in a swarm.

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King Fog
*3 Fiend Dark
ATK 1000 DEF 900
A fiend that dwels in a blinding curtain of smoke.

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King of the Swamp
*3 Aqua Water
ATK 500 DEF 1100
You can substitute this card for any 1 Fusion Material Monster.  When you do
this, the other Fusion Material Monster(s) must be the correct one(s).  Discard
this card from your hand to the Graveyard to add a "Polymerization" from your
Deck to your hand.  The Deck is then shuffled.

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King of Yamimakai
*5 Fiend Dark
ATK 2000 DEF 1530
Wields the power of darkness to destroy its enemies.

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Kojikocy
*4 Warrior Earth
ATK 1500 DEF 1200
A man-hunter with powerful arms that can crush boulders.

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Kozaky
*1 Fiend Dark
ATK 400 DEF 400
A workaholic fiend who devotes everything to his research into the languages of
Dark World.  His mind has collapsed because of working too hard.

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Kumootoko
*3 Insect Earth
ATK 700 DEF 1400
A massive, intelligent spider that traps enemies with webbing.

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Kurama
*3 Winged Beast Wind
ATK 800 DEF 800
A vicious bird that attacks from the skies with its whip-like tail.

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Labyrinth Wall
*5 Rock Earth
ATK 0 DEF 3000
These walls form a labyrinth no exit for enemies.
[Methinks they're missing  ^^^ 'with'.]

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Lady of Faith
*3 Spellcaster Light
ATK 1100 DEF 800
Soothes the souls of others by chanting a mysterious spell.

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Larvas
*3 Beast Earth
ATK 800 DEF 1000
A fast-moving, bird-like creature that strangles opposing monsters with its
long, thin arms.

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Launcher Spider
*7 Machine Fire
ATK 2200 DEF 2500
A mechanical spider iwth rocket launchers capable of random fire.

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Left Arm of the Forbidden One
Limited
*1 Spellcaster Dark
ATK 200 DEF 300
A forbidden left arm sealed by magic.  Whosoever breaks this seal will know
infinite power.

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Left Leg of the Forbidden One
Limited
*1 Spellcaster Dark
ATK 200 DEF 300
A forbidden left Leg sealed by magic.  Whosoever breaks this seal will know
infinite power.

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Lesser Dragon
*4 Dragon Wind
ATK 1200 DEF 1000
A minor dragon incapable of breathing fire.

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Lightning Conger
*3 Thunder Water
ATK 350 DEF 750
This massive eel generates huge charges of electricity and unleashes them as
thunderbolts.

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Liquid Beast
*3 Aqua Water
ATK 950 DEF 800
A liquid life form that thrives on water.

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Lizard Soldier
*3 Dragon Wind
ATK 1100 DEF 800
A beast soldier derived from dragons, it is small for a Dragon-Type.  Moving
very quickly, this monster is an excellent strategist.

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Luster Dragon
*4 Dragon Wind
ATK 1900 DEF 1600
A very beautiful dragon covered with sapphire.  It does not like fights, but
has incredibly high attack power.

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Luster Dragon #2
*6 Dragon Wind
ATK 2400 DEF 1400
This dragon feeds on emerald.  Enchanted by this monster even when attacked,
few people live to tell of its beauty.

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M-Warrior #1
*3 Warrior Earth
ATK 1000 DEF 500
Specializing in combination attacks, this warrior uses magnetism to block an
enemy's escape.

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M-Warrior #2
*3 Warrior Earth
ATK 500 DEF 1000
Specializing in combination attacks, this warrior is equipped with a tough,
magnetically coated armor.

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Mad Dog of Darkness
*4 Beast Dark
ATK 1900 DEF 1400
He used to be a normal dog who played around in a park, but was corrupted by
the powers of darkness.

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Mad Lobster
*3 Aqua Water
ATK 1700 DEF 1000
A gourmet food renowned by the Dark World upper crust.  It has sensational
flavor.

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Mammoth Graveyard
*3 Dinosaur Earth
ATK 1200 DEF 800
A mammoth that protects the graves of its pack and is absolutely merciless when
facing grave-robbers.

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Man Eater
*2 Plant Earth
ATK 800 DEF 600
Man-eating plant with poison feelers for attacking enemies.

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Masaki the Legendary Swordsman
*4 Warrior Earth
ATK 1100 DEF 1100
Legendary swordmaster Masaki is a veteran of over 100 battles.

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Master Kyonshee
*4 Zombie Earth
ATK 1750 DEF 1000
A wandering Kyonshee searching for a strong rival to defeat.  They say he was
known as the master of all martial arts.

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Mechanical Snail
*3 Machine Dark
ATK 800 DEF 1000
A cyborg snail that still travels at a slow pace.

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Meda Bat
*2 Fiend Dark
ATK 800 DEF 400
An eyeball fiend created by a servant of the wicked, it uses "Dark Blasts" to
blow away its enemies.

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Mega Thunderball
*2 Thunder Wind
ATK 750 DEF 600
Rolls along the ground releasing bolts of electricity to attack its enemies.

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Melchid the Four-Face Beast
*4 Fiend Dark
ATK 1500 DEF 1200
This monster has four different masks for four different attacks.

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Metal Armored Bug
*8 Insect Earth
ATK 2800 DEF 1500
A gigantic insect-like creature covered by thick armor.  Everything in his path
is destroyed.

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Mighty Guard
*4 Machine Earth
ATK 500 DEF 1200
A machine soldier that was developed as a guard.  It is made of rust-proof
metal.

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Mokey Mokey
*1 Fairy Light
ATK 300 DEF 100
An outcast angel.  Nobody knows what he is thinking at all.  Sometimes he gets
mad and that is dreadful.

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Molten Behemoth
*5 Pyro Fire
ATK 1000 DEF 2200
A giant born from magma, it attacks with a magma punch.

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Monster Egg
*3 Warrior Earth
ATK 600 DEF 900
A warrior hidden within an egg that attacks enemies by flinging eggshells.

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Mr. Volcano
*5 Pyro Fire
ATK 2100 DEF 1300
This seemingly mild-mannered creature has an extremely volatile temper.

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Mystical Elf
*4 Spellcaster Light
ATK 800 DEF 2000
A delicate elf that lacks offense, but has a terrific defense backed by
mistical power.
[You'd think they could spell mystical right, seeing as it's in the card name.]

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Mystical Sheep #2
*3 Beast Earth
ATK 800 DEF 1000
A monstrous sheep with a long tail for hypnotizing emeies.

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Mystical Shine Ball
*2 Fairy Light
ATK 500 DEF 500
A sould of light covered by mystical shine.  When you see its beautiful shape,
your dream will come true.

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Nemuriko
*3 Spellcaster Dark
ATK 800 DEF 700
A child-like creature that controls a sleep fiend to beckon enemies into
eternal slumber.

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Neo Aqua Madoor
*6 Spellcaster Water
ATK 1200 DEF 3000
The true nature of this wizard, who rules all water.  It defends itself with a
vast, impenetrable wall of ice.

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Neo Bug
*4 Insect Earth
ATK 1800 DEF 1700
A huge bug-like monster said to come from another planet.  It gathers in
swarms.

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Nin-Ken Dog
*4 Beast-Warrior Wind
ATK 1800 DEF 1000
A Ninja dog who has mastered Ninjutsu.  Trhough hard training, it learned the
technique to metamorphose into a human being.

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Niwatori
*3 Winged Beast Earth
ATK 900 DEF 800
Swallows enemies whole and uses their essence as energy.

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Ocubeam
*5 Fairy Light
ATK 1550 DEF 1650
Frightning in appearance, this creature uses its large eyes and ears to keep
track of any movement.

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Ojama Black
*2 Beast Light
ATK 0 DEF 1000
He's one of the Ojama Trio.  It's said that he butts in by any means necessary.
It's also said that when the three are together, something happens.

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Ojama Green
*2 Beast Light
ATK 0 DEF 1000
He's one of the Ojama Trio.  It's said that he butts in by any means necessary.
It's also said that when the three are together, something happens.

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Ojama Yellow
*2 Beast Light
ATK 0 DEF 1000
He's one of the Ojama Trio.  It's sait that he butts in by any means necessary.
It's also said that when the three are together, something happens.

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One-Eyed Shield Dragon
*3 Dragon Wind
ATK 700 DEF 1300
This dragon wears a shield not only for its own protection, but also for
ramming its enemies.

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Oni Tank T-34
*4 Machine Earth
ATK 1400 DEF 1700
An armored tank possessed by a fiend that will pursue enemies until they're
crushed.

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Oppressed People
*1 Aqua Water
ATK 400 DEF 2000
They are oppressed, but believe they will have their freedom someday.

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Opticlops
*4 Fiend Dark
ATK 1800 DEF 1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies
with its sharp horn, shattering them to pieces.

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Overdrive
*4 Machine Earth
ATK 1600 DEF 1500
An all-terrain armored vehicle armed with a heavy-duty machine gun.

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Pale Beast
*4 Beast Earth
ATK 1500 DEF 1200
With skin tinged a bluish-white, this strange creature is a fearsome sight to
behold.

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People Running About
*2 Pyro Fire
ATK 600 DEF 600
Although they always suffer in silence, they swear an oath to inevitably
revolt.

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Petit Angel
*3 Fairy Light
ATK 600 DEF 900
A quick-moving and tiny fairy that's very difficult to hit.

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Petit Dragon
*2 Dragon Wind
ATK 600 DEF 700
A very small dragon known for its vicious attacks.

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Petit Moth
*1 Insect Earth
ATK 300 DEF 200
This small but deadly creature is better off avoided.

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Pharaoh's Servant
*2 Zombie Dark
ATK 900 DEF 0
An apparition of those said to formerly serve the Pharaoh.  It has tremendous
loyalty that does not waiver.

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Pharaonic Protector
*2 Zombie Earth
ATK 900 DEF 0
The mummy of a soldier that has been guarding the royal family for thousands of
years.  Even now, its spirit does not allow anybody to trespass.

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Prevent Rat
*4 Beast Earth
ATK 500 DEF 2000
This creature is shielded with a tough hide of hair and is excellent at
defending itself.

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Protector of the Throne
*4 Warrior Earth
ATK 800 DEF 1500
While the king is away, this queen protects his throne with a mighty defense.

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Psychic Kappa
*2 Aqua Water
ATK 400 DEF 1000
An amphibian with a myriad of powers to shield it from enemy attacks.

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Queen's Knight
*4 Warrior Light
ATK 1500 DEF 1600
This Knight catches her opponent's off guard, dominating them with swift yet
graceful attacks.

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Ray & Temperature
*3 Fairy Light
ATK 1000 DEF 1000
The Sun and the North Wind join hands to deliver a devastating combination of
heat and gale-force winds.

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Red Archery Girl
*4 Aqua Water
ATK 1400 DEF 1500
A mermaid archer that hides in a protective shell, waiting for the right moment
to strike.

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Red-Eyes B. Dragon
*7 Dragon Dark
ATK 2400 DEF 2000
A ferocious dragon with a deadly attack.

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Right Arm of the Forbidden One
Limited
*1 Spellcaster Dark
ATK 200 DEF 300
A forbidden right arm sealed by magic.  Whosoever breaks this seal will know
infinite power.

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Right Leg of the Forbidden One
Limited
*1 Spellcaster Dark
ATK 200 DEF 300
A forbidden right leg sealed by magic.  Whosoever breaks this seal will know
infinite power.

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Robolady
*3 Machine Earth
ATK 450 DEF 900
A warrior fully covered with metal.  It upgrades by fusing with "Roboyarou".

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Robotic Knight
*4 Machine Fire
ATK 1600 DEF 1800
The Commander of Machine-Types, he serves the Machine King.  He is famous for
the way he controls his troops.

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Roboyarou
*3 Machine Earth
ATK 900 DEF 450
A warrior fully covered with metal.  It upgrades by fusing with "Robolady".

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Rock Ogre Grotto #1
*3 Rock Earth
ATK 800 DEF 1200
Protected by a solid body of rock, this monster throws a bone-shattering punch.

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Root Water
*3 Fish Water
ATK 900 DEF 800
An amphibian capable of calling up a massive tidal wave from the dark seas to
wipe out enemy monsters.

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Ryu-Ran
*7 Dragon Fire
ATK 2200 DEF 2600
A vicious little dragon sheltered in an egg that looks deceptively harmless.

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Saggi the Dark Clown
*3 Spellcaster Dark
ATK 600 DEF 1500
This clown appears from nowhere and executes very strange moves to avoid enemy
attacks.

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Science Soldier
*3 Warrior Dark
ATK 800 DEF 800
Soldiers equipped with state-of-the-art weaponry to face unknown creatures.

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Sea Serpent Warrior of Darkness
*4 Sea Serpent Water
ATK 1800 DEF 1500
A warrior who defends the world of the Sea of Darkness.  He prides himself on
his fighting prowess both on the ground and, of course, in the water.
[Is it odd that this card is neither Warrior-Type nor DARK?]

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Sealmaster Meisei
*3 Spellcaster Dark
ATK 1100 DEF 900
One of the few people who has a good command of Talismans.  His history is a
mystery.

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Serpent Night Dragon
*7 Dragon Dark
ATK 2350 DEF 2400
A dragon created from the soul of a wicked knig