GameBoy Advance GameShark Save (North America)

Save Game File11/01/06RuZzEl64K
After Yuichiro is kidnapped by Regal
Save Game File07/02/05knuckles_EXE64K
All icons accept P.A. compleat and Bass. Saved in Nebula Hole Area 1 Liberation Mission.
Save Game File06/24/05Zero2564K
At the begining of the game with the FCR, Saito, and Dad's Repair program cards activated.
Save Game File08/25/05Blue_eyed_man64K
In NebulaArea4 with 5 icons,max hp,bugfrags and zenny, library s180/m60/g3/Dark11/Secret 20 with bass fusion along with a few extra's

GameBoy Advance GameShark SP Save File (North America)

Save Game File06/24/05Zero2533K
At the begining of the game with the FCR, Saito, and Dad's Repair program cards activated.
Save Game File11/12/05SushiSquid33K
Forte Icon Save
Save Game File07/21/05Zero2533K
Up to Nebula 2. Working on the S-ranking of navis.

GameBoy Advance Pro Action Replay Save (North America)

Save Game File07/01/05Dalent64K
Base 640HP. Has Bass-Cross Megaman, Hub Hikari, and Dad's Repair Program e-cards active. 342859 Zenny, 7 BugFrags. Library is S114/M29/G2/D11/PA3/Se2. All six DublSoul and ChaosSoul gained. In the middle of FactoryComp1.
Save Game File09/01/05pikachukid2564K
[Saved after completing the 100-Warrior Challenge Mini-Game] Base HP: 580, RegMem:33MB, Zenny: 36110, BugFrags: 24 Library: S109/M9/G0/D10/SE0/P.A.8, no Icons

GameBoy Advance GameShark Save (Japan)

Save Game File07/15/05Nigoli64K
All 7 Icons; S180/M60/G6/D12/S20/PA30 w/Leader’s Raid & Lord of Chaos Complete Data; All HP Memory & RegUPs; 999999 Zenny; 9999 Bug Frags; 2280 HP with the actual Forte Cross Rockman e+ Card.
Save Game File03/25/05Nigoli64K
All 7 Icons; S180/M60/G6/D12/S20/PA30 w/Leader’s Raid Data; All HP Memory & RegUPs; 999999 Zenny; 9999 Bug Frags; 2280 HP with the actual Forte Cross Rockman E-Card.
Save Game File02/28/05masterjoey64K
At the nebula base , all 6 souls
Save Game File03/02/05Nigoli64K
E-Card Part 1 Assorted Cards & Leaders Raid/Complete Save with All 7 Icons.
Save Game File04/18/05happydragon64K
Has Forte Cross Rockman E-Card, all chips (including secret chips all 99 of them), all 7 icons, saved at Nebula
Save Game File03/02/05bassdeluxeomega64K
Saved in Netto's room, Nebula Hole Liberations beaten, Full Library, Missing 3 Giga chips and 4 Dark chips, and 99 of each Standard chip

GameBoy Advance GameShark Save (Europe)

Save Game File11/01/06RuZzEl64K
After Yuichiro is kidnapped by Regal, Saved in Lan's HP
Save Game File06/22/05Kakorat0664K
All 7 Icons; S180/M60/G6/D12/PA30 ; All HP Memory makes 920 base HP; Memory is 42 MB; 577199 Zenny; 0 Bug Frags; Includes Lourde Incarnadine's Custom E-Reader Card Selection that pushes your HP to 8157 along w/ many abilities
Save Game File06/13/05Samurai Edge64K
At Lan's house, you get to control Colonel as and when you want, but you can't gather data cubes.
Save Game File06/16/05Mykas064K
Last possible save point.
Save Game File01/10/06RandyPandy64K
S180/M60/G6, all Secret Chips, PA Complete, Dark Complete, Lord of Chaos defeated, E-Reader screen w/ FCR available, Chips sold out, 1000 HP, 224270 Zenny, 978 BugFrag, 1833 Chips
Save Game File06/17/05Samurai Edge64K
Saved at day 5 with 9 Dark Chips. Saved after opening the door at ACDC Area 3.
Save Game File06/10/05Samurai Edge64K
Talk to Colonel to start your very first liberation.

Got Your Own Save?

You can submit your own save game for this game using our Save Submission Form.

Mega Man Battle Network 5: Team Colonel Resources

Game Rankings

Visit Game Rankings for 28 reviews and previews for Mega Man Battle Network 5: Team Colonel from around the web.

advertisement