Game : DRAGON WARRIOR MONSTERS 2 COBI
Platform : GameBoy Colour Version
FAQ Title : Dragon Warrior Monsters Cobi Guide
Version : Version 2.0
Dated : 23/07/2003
Author : © Jimeous
Email : jimeous@graffiti.net
===============================================================================
Updates found at: GameFAQs http://www.gameFAQs.com
: DWM2United http://dwm2united.cjb.net
Credits : Yash, DreamSpawn, ManicMan007, GoldSlime35
frank fly, a.zhao, BlackDragon
===============================================================================
T A B L E O F C O N T E N T S
___________________________________________________________________________
/ \
| |
| A.0 INTRODUCTION |
| A.1 DISCLAIMER |
| A.2 UPDATES |
| |
| 1.0 1.0 BEGINNING THE ADVENTURE |
| 1.1 THE VOYAGE TO GREATLOG |
| 1.2 THE HOMEMADE NUT PIE INCIDENT |
| 1.3 THE MONSTER TRAINER HUNT |
| 1.3.01 Regarding Magic Keys |
| 1.3.02 Getting more Magic Keys |
| 1.3.03 Tossing out Keys |
| |
| 2.0 THE OASIS KEY EVENTS |
| 2.1 GREATLOG |
| 2.2 OASIS KEY DESERT WORLD |
| 2.2.01 Kalka Village |
| 2.2.02 Asiya Town |
| 2.3 QUEST FOR THE TIDALBELL |
| 2.3.01 The Circus Manager |
| 2.3.02 Catching Monster FAQs |
| 2.3.03 The Peoples Problems |
| 2.3.04 The Underground Canal |
| 2.3.05 Beavern Battle |
| 2.3.06 Search for the Thieves |
| 2.3.07 Mirage Lake |
| 2.3.08 CurseLamp Battle Joins |
| 2.4 GREATLOG CHANGES |
| 2.4.00 Summary of Changes |
| 2.4.01 Farm |
| 2.4.02 Mother's Errands |
| 2.4.03 Housing Complex |
| 2.4.04 Girl wanting SpotSlime |
| 2.4.05 Magic Key Identifier |
| 2.4.06 Library |
| 2.4.07 Desert World Revisited |
| 2.4.08 Arena |
| 2.4.09 Personalities |
| 2.4.10 Commands in Arena |
| 2.4.11 Kiddies Class Battle |
| |
| 3.0 THE PIRATE KEY EVENTS |
| 3.1 PIRATE KEY SEA WORLD |
| 3.2 YOLD VILLAGE |
| 3.3 PORT OF POLONA VILLAGE |
| 3.3.01 Luring the Mermaids |
| 3.4 PORT POLONA CAVE |
| 3.4.01 HoodSquid Battle |
| 3.5 PORT RITZ TOWN |
| 3.5.01 Tavern |
| 3.5.02 Old Man sleeping |
| 3.6 HUNT FOR THE HARMIRROR |
| 3.6.01 The MoonRock Search |
| 3.6.02 The Ghost Ship |
| 3.6.03 Captain's Cabin |
| 3.6.04 MOONROCK TOWER |
| 3.6.05 HARMIRROR CAVE |
| 3.7 GREATLOG CHANGES |
| 3.7.00 Summary of Changes |
| 3.7.01 Ocean World Revisted |
| 3.7.02 KingSquid Battle Joins |
| 3.7.03 Dad wants MadGopher |
| 3.7.04 Breeding Opportunity : Armorpede |
| 3.8 THE HIDDEN ICE KEY |
| 3.8.00 Reversed Order |
| 3.8.01 Beat C Class |
| 3.9 BREEDING SHRINE & EGG EVALUATOR |
| 3.9.01 Breeding Shrine |
| 3.9.02 The Egg Evaluator |
| |
| 4.0 THE ICE KEY EVENTS |
| 4.1 UNITING THE 2 KINGDOMS |
| 4.1.01 Norden The Kingdom of the North |
| 4.1.02 The Spirit Lake |
| 4.1.03 Norden Revisited |
| 4.1.04 Norden Palace |
| 4.1.05 Underground tunnel |
| 4.1.06 Nofor Town |
| 4.1.07 Goldmine Cave |
| 4.1.08 BombCrag Battle |
| 4.1.09 The Truth Revealed |
| 4.1.10 AgDevil Battle |
| 4.2 BRINGING JOY TO A SAD PRINCESS |
| 4.2.01 Weston Town |
| 4.2.02 Westania Castle |
| 4.2.03 Spooky Forest |
| 4.2.04 Westania Castle Revisited |
| 4.2.05 Puppetor Battle |
| 4.3 QUEEN HELEN OF ESTRIA |
| 4.3.01 SleepHerb Mountain |
| 4.3.02 Estria Castle Revisited |
| 4.3.03 GoatHorn Battle |
| 4.4 SPIRIT SHRINE REVISITED |
| 4.4.01 GoatHorn Battle |
| 4.5 GREATLOG CHANGES |
| 4.5.00 Summary of Changes |
| 4.5.01 Stable has been built |
| 4.5.02 MedalMan |
| 4.5.03 Where are TinyMedals Found? |
| 4.5.04 Breeding Opportunity : Wildape |
| 4.6 THE SKY KEY |
| 4.6.01 Rare Key Man |
| 4.6.02 Tavern |
| 4.6.03 Breeding Opportunity : Spikyboy |
| 4.6.04 Treetop |
| 4.6.05 Name Christener |
| 4.7 BACKTRACKING |
| 4.7.01 Ice Tower Ice World |
| 4.7.02 HARMIRROR CAVE Pirate World |
| |
| 5.0 THE SKYKEY EVENTS |
| 5.1 THE CHANGE STAFF EVENTS |
| 5.1.01 Fhunt Village |
| 5.1.02 Fhunt Tower |
| 5.2 THE MADCONDOR EVENTS |
| 5.2.01 Pei Town |
| 5.2.02 MadCondor's Nest |
| 5.2.03 MadCondor Battle Joins |
| 5.3 THE HEAVEN EQUIPMENT |
| 5.3.01 Heaven Armor Tower |
| 5.3.02 Heaven Sword Castle |
| 5.3.03 Open Coffin Puzzle |
| 5.3.04 The Restless Ghost |
| 5.3.05 The Hidden button |
| 5.3.06 Niterich Battle |
| 5.3.07 Castle of Hitano Village |
| 5.3.08 Heaven Helm Cave |
| 5.3.09 Metabble Battle |
| 5.4 CASTLE OF HITANO |
| 5.4.01 Mudou Battle |
| 5.5 GREATLOG CHANGES |
| 5.5.00 Summary of Changes |
| 5.5.01 Rope in Farm |
| 5.5.02 Room South of King |
| 5.5.03 Breeding Opportunity: Gulpple |
| 5.5.04 Arena Closed |
| 5.6 REFLECTION AND BUILDING |
| |
| 6.0 LIMBO KEY EVENTS |
| 6.0.01 GigaDraco Battle |
| 6.0.02 Darck Battle |
| 6.1 ENDINGS AND BEGINNINGS |
| |
| 7.0 NEW WORLDS AND NEW ADVENTURES |
| 7.0.00 Summary of Changes |
| 7.0.01 Tunnel Finished |
| 7.0.02 Egg Gift from Couple |
| 7.0.03 Egg Gift from Merchant |
| 7.0.04 Special TinyMedal Purchase |
| 7.0.05 Last Item Shop Opens |
| 7.0.06 Breeding Opportunity: Skeletor and Funkybird |
| 7.0.07 Butch |
| 7.0.08 Prince Kameha's Room Accessable |
| 7.1 MONSTER BEFRIENDING SPECIAL EVENTS |
| 7.1.00 Summary of Befriending |
| 7.1.01 Elf Key from Prince Kameha |
| 7.1.02 Traveler Key from Prince Kameha |
| 7.1.03 Breeding Opportunity: Skeletor and Funkybird |
| 7.1.04 Breeding Opportunity: Andreal |
| 7.2 KING'S QUESTS [SPECIAL] |
| 7.2.01 The Nasty Merchant |
| 7.2.02 The Godless Priest |
| 7.2.03 The Wayward Mage |
| 7.2.04 The Cowardly Warrior |
| 7.3 ARENA BATTLES |
| 7.2.01 Money Making Tip |
| 7.4 SPECIAL APPEARANCE |
| 7.5 SPECIAL MONSTER GIFT |
| |
| 8.0 OTHER WORLDS |
| 8.0.01 Summary of Special Keys |
| 8.1 ELF KEY EVENTS |
| 8.1.01 The Elven Children |
| 8.1.02 Elven Village |
| 8.1.03 AgDevils HideOut |
| 8.2 THE BRAWN KEY EVENTS |
| 8.2.01 Brawn Key [Special] |
| 8.2.02 Q: How do I get the other Key from him? |
| 8.2.03 Power Tower |
| 8.3 TRAVELER KEY EVENTS |
| 8.3.01 Miagen Town |
| 8.3.02 Miagen's Special Guest |
| 8.3.03 Traveler's Hut |
| 8.3.04 Monster HideOut |
| 8.3.05 Miagen Revisited |
| 8.3.06 Monster's HideOut Revisited |
| 8.3.07 Merchants Tower |
| 8.3.08 Miagen Special Event |
| 8.4 BAFFLEKEY EVENTS Need to trade from Tara |
| 8.4.01 Baffle Tower |
| 8.5 SOULKEY EVENTS Need to trade from Tara |
| 8.5.01 Soul Tower |
| |
| 9.0 LIST AND TABLES |
| 9.1 ITEM LISTS |
| 9.1.01 TinyMedal Locations |
| 9.1.02 Item Descriptions |
| 9.2 SKILLS LISTING |
| 9.2.01 Skill Requirement Tables |
| 9.2.02 Skill Combining |
| 9.3 MONSTER BREEDING LIST |
| 9.3.00 How to read these lists |
| 9.3.01 Slime Family Monsters |
| 9.3.02 Dragon Family Monsters |
| 9.3.03 Beast Family Monsters |
| 9.3.04 Bird Family Monsters |
| 9.3.05 Plant Family Monsters |
| 9.3.06 Bug Family Monsters |
| 9.3.07 Devil Family Monsters |
| 9.3.08 Zombie Family Monsters |
| 9.3.09 Material Family Monsters |
| 9.3.10 Water Family Monsters |
| 9.3.11 ???? Family Monsters |
| 9.4 MONTERS BREEDING USAGES |
\____________________________________________________________________________/
____________________________________________________________________________
@)___________________________________________________________________________)
| |
) A.0 I N T R O D U C T I O N (
_|________________________________________________________________________|_
@)___________________________________________________________________________)
Dragon Warrior Monsters 2 comes in 2 versions, Cobi and Tara. I'll be
covering the Cobi adventure. Much has improved over DWM and those
gamers will definitely enjoy the new games.
While the straight game is pretty short, the addictiveness of the
Magic Keys is enough to want to keep you playing for a long time :)
The walkthrough portions are indicated by an asterisk "*"
Some areas have been left undone, I may add these at some time, as
they have little to do with the storyline. Only the most important
items are generally listed. With the Magic Key Worlds, you can have
an endless supply of items.
I've retitled the FAQ from a Walkthrough to a Guide, it doesn't change
anything though hehehehe :P
__________________________________________________________________________
\_ _/
_| A.1 DISCLAIMER |_
/________________________________________________________________________\
You may use this FAQ on your site as long as its displayed in the
same manner as seen at GameFAQs or DWM2 United. Just don't ask me to
send you updates or complain if the information you've got is out of
date :p
Again do not ask me to send you updates as I can't be bothered :P Get
them instead from one of the below listed sites
* GameFAQs http://www.gamefaqs.com/
* DWM2 United http://dwm2united.cjb.net/
__________________________________________________________________________
\_ _/
_| A.2 UPDATES |_
/________________________________________________________________________\
07 July 2002
Version 1.0 Reformatted FAQ and added misc. information
12 July 2002
Version 1.1 Added King's Quest more detail
14 July 2002
Version 1.2 Added Item Descriptions and Breeding List
16 July 2002
Version 1.3 Corrected the Breeding Lists
17 July 2002
Version 1.4 Reformatted Breeding Lists
17 July 2003
Version 2.0 Reformatted FAQ
Removed RainHawk + Akubar = Jamirus
Corrected GenoSidoh
Corrected some skills
Added Monster locations within the breeding lists
Added Monster Usages
____________________________________________________________________________
@)___________________________________________________________________________)
| |
) 1.0 BEGINNING THE ADVENTURE (
_|________________________________________________________________________|_
@)___________________________________________________________________________)
Now that you've avoided all the "miscelleaneous" reading, lets get
down to business :)
__________________________________________________________________________
\_ _/
_| 1.1 THE VOYAGE TO GREATLOG |_
/________________________________________________________________________\
You will find yourself [Cobi] on a voyage to GreatLog Island.
* Talk to Tara your sister
* Talk to your father who's at the left end of the ship
* Talk to Tara again
After doing the above actions, you'll then end up sailing to GreatLog
__________________________________________________________________________
\_ _/
_| 1.2 THE HOMEMADE NUT PIE INCIDENT |_
/________________________________________________________________________\
After landing in Greatlog Island, you'll find yourself on the Family
Farm :).
* Talk to mother and she will ask you to fetch the homemade nut pie from
the vault
* Leave the house, Walk 1 SCREEN right, back into your farm, and up a
SCREEN
You will notice when you walk into another area that screen will move
to draw a new map, this is what is referred to where I have used the
word SCREEN.
* You'll meet Prince Kameha and Warubou here, start following where they
go
* Walk through the left SCREEN to see the pair again, then the left
SCREEN again to pass a group of shops.
* Finally, Walk up a SCREEN to find the Vault which has a "bag"
picture above it
* Walk inside the vault and talk to the man behind the counter. Take the
parcel
* Prince Kameha and Warubou will block your south exit, so Walk right 2
SCREENS to meet them at the well
* Talk to Prince Kameha, then talk to Warubou twice
* Warubou, will smell the pie, and steal the package, then he and Kameha
will jump down the well. Follow them
* After trying to struggle with the package from Warubou, the LOG'S
NAVEL will become unplugged. Warubou will plant his fat butt in the
hole then ask you for help
__________________________________________________________________________
\_ _/
_| 1.3 THE MONSTER TRAINER HUNT |_
/________________________________________________________________________\
Though you may feel reluctant to help Warubou :P, its inevitable that
you do. He'll want you to fetch a Monster Trainer
* Return to the farm and talk to your father. Now return home and talk
to your Mom
* Leave the farm and talk to the lady a SCREEN to the left of the Item
shops, near your farm. She'll tell you where a "master" is
* Go to the vault, talk to the shop owner in the south of the Vault who
will call you a liar.
* Now talk to the RED clothed Warrior by the Vault
* Return to Warubou, and talk to him. He'll decide its up to you to help
and give you the OASIS KEY. Leave this area and he'll give you the
GREATLOG KEY.
* You'll find yourself back home.
* Answer "YES" to both of Tara's questions
* Slash the Slime will join you and your adventure begins
,.
| 1.3.01 REGARDING MAGIC KEYS |
`΄
Along your adventure you will find Magic Keys. There are 2 types.
Adventure Type Keys, which are needed to complete the storyline. These
keys are OASIS and GREAT LOG, you'll find more on your adventures
Random Type Keys, which are keys which lead to different worlds but
have nothing to do with the storyline. Many of these places hold great
wealth of items and monsters. They can also be very challenging, not to
mention highly addictive :P
1.3.02 Getting more Magic Keys
A majority of the nonadventure Magic Keys, will be found in the Random
Worlds
In caves, dungeons, temples etc.. in a chest on the last floor if
you're lucky enough :)
From battling Trainers in the Random worlds, who'll either give you
this or a WarpWing. Having a full inventory tended to limit the choice
of the prize
As a prize from winning Arena battles
1.3.03 Tossing out Keys
You will only be permitted to keep a certain amount of Magic keys.
Some early advice, keep your very first key you find as it will come in
handy very late in the game when doing the King's Quests
____________________________________________________________________________
@)___________________________________________________________________________)
| |
) 2.0 THE OASIS KEY EVENTS (
_|________________________________________________________________________|_
@)___________________________________________________________________________)
Now that your adventure has started, lets begin our journey
__________________________________________________________________________
\_ _/
_| 2.1 GREATLOG |_
/________________________________________________________________________\
Many of the areas will not be accessed at this time, people will
block places so you'll need to do more of the story before accessing
parts. Like the Breeding Shrine
Accessable Items
Herb Talk to mother
Porkchop Talk to father
* Grab the items from your parents then go to the Shrine door which is
to the left of Warubou down the stairs
* Stand in front of the Door and hit the "A" button. Choosing GREATLOG
will return you to Warubou who will heal you.
* Choose OASIS Key to reach the Desert World
__________________________________________________________________________
\_ _/
_| 2.2 OASIS KEY DESERT WORLD |_
/________________________________________________________________________\
Your first new world !!!!!! Hit the SELECT button to bring up an
overworld map. The castle like icons represent cave, shrines,
villages, towers etc. Some monsters will join you, so battle often,
using HERBS to heal your monsters.
* Walk right 2 SCREENS then down 1 SCREEN. Pick up any items along the
way
* You'll reach the village of Kalka
,.
| 2.2.01 KALKA VILLAGE |
`΄
Herb Vase near Underground Canal House
* Not much can be done in Kalka for now, an Inn can be found here as can
a priest.
* Leave Kalka and Walk 4 SCREENS down to reach Asiya Town
,.
| 2.2.02 ASIYA TOWN |
`΄
You will not be able to progress far into the Underground Canal, until
later so for now, ignore it :)
ITEMS IN THIS AREA
Antidote Vase in house outside Inn
ITEM SHOP
Herb 10g Restores HP of one monster by 30 40.
Antidote 4g Removes all traces of poison.
AwakeSand 20g Awakens a sleeping monster.
BeefJerky 10g Tames monsters just a little.
WarpWing 30g Instantly warps to GreatLog.
__________________________________________________________________________
\_ _/
_| 2.3 QUEST FOR THE TIDALBELL |_
/________________________________________________________________________\
Once in Asiya you will want to talk to the King, unfortunately the
palace is blocked by guards. This is where the Circus Manager comes
into play.
,.
| 2.3.01 THE CIRCUS MANAGER |
`΄
Sitting outside the Inn, will be the Circus Manager, he is looking for a
star for his show. Of course this means you.
* You will need to have 3 monsters in your team before he will help you
,.
| 2.3.02 CATCHING MONSTERS FAQS |
`΄
If you have less than 3 monsters in your team and are not sure of how to
catch monsters, just read through these Frequently Asked Questions
Q: How do catch monsters?
A: When fighting monsters, feed them meat treats. Some monsters will
join automatically without treats.
Q: What are meat treats?
A: Beefjerky, Porkchops etc. Feed these to your monsters to lower thier
wildness [WLD]
Q: Can you catch the same monsters?
A: Yes, if you have caught a SpotSlime, then you can catch another one
Q: What is Wildness ???
A: Monster with high wildness won't always listen to you. You can lower
this by feeding them meat treats or by having them in your party.
Q: How many monsters can I have ???
A: You can have up to 3 with you, and 7 at the farm to begin with. Later
you can increase the size of your farm to hold more monsters
,.
| 2.3.03 THE PEOPLES PROBLEMS |
`΄
After talking to the Circus Manager with a 3 monster team and agreeing
to be his Star, you will end up performing for the King. After the
performance you will end up in a room not far from the King
* Walk left a SCREEN then up a SCREEN to talk to the King
* The King will ask you to find out the problem with the people
* Leave the palace and talk to the Lady by the Well
* Return to the King and talk to him
* He will then leave.
* Leave Asiya and return to the Underground Canal house in Kalka
* Here you will find the King who will clear the path to the stairs to
the Underground Canal.
* Grab the BEEFJERKY in the Vase in this house then walk down the stairs
,.
| 2.3.04 THE UNDERGROUND CANAL |
`΄
Found in Kalka Village, the stairs become available after helping the
King of Asiya
#####################################
#############S1~~~~~ ################ S1 = Stairs to Kalka
############# ~~~~~ ################ S2 = Vine to Asiya Well
############# ~~~~~4################ I = Bridge
############# ~~~~ ################ ~ = Water
############# ~~~ ################ # = Walls
############# ~~~ ################
############# ~~~ ################ 1 = Herb
############# ~~~ ################ 2 = PorkChop
#### ~~~~~ 8#### 3 = ExitBell
### ~~~~~~~~~I~~~~~~~~~~~~~~~~ ### 4 = TinyMedal
## ~~~~~~~~~~I~~~~~~~~~~~~~~~~~~ ## 5 = Wind Staff
#1 ~~~~ ~~~~~~~~~~~~~~~~~~ # 6 = WarpWing
##2 ~~~ ~~~~~~~~~~~~~~~~~~~# 7 = AGL Ring
####~~~ ###############~~~~~~~~~~~~# 8 = BookMark
####~~~ ###############~~~~~~~~~~~~#
## III 3~~~~~~~~~~~~~~~~ # M = Beavern
# ~~~ ~~~~~~~~~~~~~~~~ 5 # K = King
# ~~~~~~~~~~~~~~~~~~~~~~~~~~ ~# B = Blocked until Beavern is beaten
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~#
# M~~~~~~~~~~~~~~~~~~~~~#
## K~~~~~~~~~~~~~~~~~~~## ########
#############BBB~~~~~~~############## ########
####~~~~~~### ~~~~~~~##############S2 ########
## ~~~~~~~~~~I~~~~~~~~~~~~~~~ ~~~~~ ##
# ~~~~~~~~~~I~~~~~~~~~~~~~~~~~~~~~~~~~~ #
# ~~~~~###~I~~~~~~~~~~~~~~~~~~~~~~~~~~ ##
# ~~~~~### ~~~~~~~~~~~~~~~~~~~~~~~~ ###
## 6 7 #### ####
################################################
* Make your way through this level and talk to the King
* Talk to the monster next to the King for a battle [Beavern]
2.3.05 BEAVERN BATTLE
For old DWM players, this is a new monster, one of many :). The easiest
way you can tell if you're prepared to face any Level Boss, is by seeing
how well you face off against the random monsters. Beavern's ChargeUp
gives it a boosted attack, so it best to have far more than 20 DEF on
your monsters. Just attack and use Herbs, this battle should be easy.
EXPerience points are divided by the number of monster you have alive in
your team. If there is 3 monster alive at the end of the battle this
means 80 EXPerience points for each monster
,.
| Beavern Battle |
`΄
,+++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| Beavern | 5| 98| 16| 20| 8| 36|120| 240|ChargeUp |
`^^^^^^^^^΄
* Deal to Bearven, don't bother about Meat Treats, as you'll likely not
have enough to tempt him to join you :(
* Once beaten, the wooden walls will disappear as will the King
* Walk South and go up the Vines [S2}
* Go to the Palace and talk to the King in Asiya
* Following the King to the Treasure Room you will discover the
TidalBell has been stolen
2.3.06 SEARCH FOR THE THIEVES
The King will take off looking for the Thieves which have disappeared to
Mirage Lake.
* Buy a BeefJerky from the Item Store if you don't have one
* Return to the prison, found downstairs in Asiya Palace
* Talk to the Prisoners, who will want food [BeefJerky]
* Once he gets the food he will give you "WATERCALL" which is needed for
Mirage Lake
* Leave Asiya and walk 2 SCREENS right until you hit some mountains
* Follow the mountains down one SCREEN, then right one SCREEN then up a
SCREEN to reach Mirage Lake
,.
| 2.3.07 MIRAGE LAKE |
`΄
Found to the East of Asiya Town. You'll need "WATERCALL" to progress
through this area
* After recieving the WATERCALL stand in front of the sqaure water patch
and USE it
* Once revealed, walk to the right, then up a SCREEN * Enter the
building and get ready to fight
* You will battle CurseLamp here
2.3.08 CURSELAMP BATTLE JOINS
CurseLamp's Upper skill can be a real pain as it can become difficult to
hit it. As usual Herbs and straight out attacking should do the job
,.
| CurseLamp Battle : Joins after defeated |
`΄
,+++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| CurseLamp | 5|220| 8| 27| 10| 44| 65| 300|Upper |
`^^^^^^^^^΄
* After beating CurseLamp, it will join you [YAY!!!!]
* The King will rush in, and beat up the rest of the thieves
* You'll now get the TIDALBELL, and find yourself warped back to
GreatLog
__________________________________________________________________________
\_ _/
_| 2.4 GREATLOG CHANGES |_
/________________________________________________________________________\
Back at GreatLog, we find that the TIDALBELL won't work as the Log's
Navel, so we need to find the PIRATE KEY. You'll get the ability to
sail across the water.
Stand in front of a waterway, and push the "A" button, you'll jump on
a clam which you can control across the water
* Leave GreatLog Well
* You'll be informed of some new areas will be opened as well as other
changes
* Return to your Farm
,.
| 2.4.00 SUMMARY OF CHANGES |
`΄
* Farm will allow 20 monsters
* Lady blocking Doorway to Arena and Housing Complex has left
* Soldier blocking ladder has moved up, but blocks further up the ladder
* Library Accessable
* Magic Key Identifier Accessable
* Item Shop opened when done 1st errand for Mother
,.
| 2.4.01 FARM |
`΄
Your farm will now allow you to have 20 monsters including the ones you
have with you [So 17 more monsters can be kept at the farm if you have
3]
* Talk to Tara
* Talk to the Dragonkid near Tara for information about the Farm
* Return to home and talk to your mother
,.
| 2.4.02 MOTHER'S ERRANDS |
`΄
Your mother will ask you to run some errands, they are listed here. For
now you can only do the LoveWater errand, come back and do the rest
later
LoveWater
Potion
Rib
Sirloin
2.4.02A MOTHER'S ERRANDS: LOVEWATER TO HELP DRAKSLIME
Mom will want this to help her DrakSlime, she'll give you 200g to buy it
and you can keep the change :)
* Leave the house and walk to the only Shop Owner in GreatLog
* Talk to him and he'll open his shop. Buy the LoveWater
* Return home and talk to your Mom
* Leave the house
ITEM SHOP
Herb 10g Restores HP of one monster by 30 40.
LoveWater 50g Restores HP of one monster by 60 70.
Antidote 4g Removes all traces of poison.
BeefJerky 10g Tames monsters just a little.
PorkChop 40g Tames monsters a little bit.
WarpWing 30g Instantly warps to GreatLog.
Bookmark 50g Enables saving in the Journal.
DScale 20g Raises DEF by 5.
2.4.02B MOTHER'S ERRANDS: POTION FOR FATHER
The next errand Mom will want you to do is a Potion for your Father.
She'll give you 400g to buy this. You'll need the ICE KEY before you can
do this.
* These can be found on the ground in the Ice World
* When you find one, return and give it to your mother
* Leave the house
2.4.02C MOTHER'S ERRANDS: RIB
Your mother will give you 600g to get a Rib. This can be bought at the
Norden Shop in Ice World or found on the ground in Ice World
* When you find one, give it to your mom
* Leave the house
2.4.02D MOTHER'S ERRANDS: SIRLOIN
Finally your Mom will ask for a Sirloin. Its a reward for your Dad for
building the farm. Theres a chance you can pick one of these meat treats
on the ground in Ice World
* When you find it, give it to your Mom * This is the last errand your
Mom will ask you to do.
* Back to the Adventure, Enter the Doorway to the right of the Vault
,.
| 2.4.03 HOUSING COMPLEX |
`΄
To the left of the stairs leading to the Arena, you'll find an old
couple and 4 open doors. For now the only place of interest is the
bottom/right open door.
TinyMedal Vase near old lady
,.
| 2.4.04 GIRL WANTING SPOTSLIME |
`΄
In the bottom/right doorway a small girl wants a SpotSlime. You can
catch one of these in DESERT WORLD. If you have one, give it to the
girl, then talk to her grandfather for a LifeAcorn. She will name the
SpotSlime, Butch :)
LogTwig Check the Vase
,.
| 2.4.05 MAGIC KEY IDENTIFIER |
`΄
Above a doorway you'll see a key symbol, this contains a man who will
evaluate Keys. He will tell you where each key leads for a price. You
can ask for any key that has the description MAGIC KEY to be identified.
TinyMedal Vase
,.
| 2.4.06 LIBRARY |
`΄
Talking to the Librarian, she will tell you what monsters you have
caught or bred. Befriending is used to describe catching or breeding
monsters
,.
| 2.4.07 DESERT WORLD REVISITED |
`΄
Before visiting the Arena, go back to Desert World [Oasis Key].
* Go down to the Underground Canal and pick up the Chests. You can sail
across the water now :)
* Go back to Mirage Lake and talk to the Beavern near the hideout
entrance. He'll join you :)
* Try to catch the other monsters in the area if you can, using meat
treats
* Get your monsters up a few levels in preparation for the Arena Battles
* Once you are satisfied,Head to the Arena in GreatLog
* On your way, buy a couple of DScale's and equip them to your monsters
,.
| 2.4.08 ARENA |
`΄
Found downstairs in GreatLog, the Arena is a place to test your
monsters. You'll need to win the Kiddies Class before you can progess
further in the game
TinyMedal Vase near the monster who says "GRAH, HUNGRY LOOK DELICIOUS"
,.
| 2.4.09 PERSONALITIES |
`΄
As you will notice, each of your monsters will have a personality. The
most ideal personality to have is HOTBLOOD. Personalities become
important in Arena battles, as it will dictate which skills a monster
will use.
Some Personality Notes
* Using the PLAN option your choices are
CHARGE = Makes monster more Braver but less Caring
MIXED = Makes monster more Smarter
DEFENSE = Makes monster more Caring but less Brave
* Personalities change quickly at lower levels than at higher levels
* Monsters with a high WLD number are harder to change personalities
,.
| 2.4.10 COMMANDS IN ARENA |
`΄
You cannot use items in Arena Battles. Neither can you use manual
commands The commands available are
* FIGHT = Repeats the actions done in PLAN
* PLAN = Allows choices of Charge, Mixed, Defense, No Skil
Charge = Monster choose damage inflicting skills first
Mixed = Monster choose skills which raise teams status or skills
which cause status changes to enemy. They also attack
Defense = Monster when not selfish, will heal the team, guard or
attack
No Skil = Monster will physically attack
* ITEM = Can't be used
* FLEE = Admit defeat in the Arena
,.
| 2.4.11 KIDDIES CLASS BATTLES |
`΄
You'll need to win this class before you can get the PIRATE KEY. There
will be 3 rounds to battle in.
,.
| Kiddie Class Round 1 |
`΄
,++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills |
|++++++++|
| Babble | 6| 36| 9| 14| 13| 32|123| Blaze |
| PearlGel | 5| 15| 12| 17| 35| 51| 96| |
| Babble | 6| 36| 9| 14| 13| 32|123| Blaze |
`^^^^^^^^΄
,.
| Kiddie Class Round 2 |
`΄
,++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills |
|++++++++|
| SpikyBoy | 6| 19| 42| 17| 31| 34| 96| SlimeBlow |
| Pixy | 7| 29| 24| 20| 14| 54| 79| |
| Dracky | 7| 40| 22| 14| 12| 70| 96| VacuSlash |
`^^^^^^^^΄
,.
| Kiddie Class Round 3 |
`΄
,++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills |
|++++++++|
| MadRaven | 9| 41| 55| 16| 30| 84|163| HighJump |
| Kitheawk | 9| 46| 35| 26| 21| 42|146| ChargeUp |
| MadRaven | 9| 41| 55| 16| 30| 84|163| HighJump |
`^^^^^^^^΄
I didn't use any strategy here, I just chose the FIGHT option and let
them scrap it out :)
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Slime | 7| 70| 10| 34| 36| 18| 30| | DScale |
| Beavern | 5| 61| 24| 36| 23| 52| 26| | AGL Ring |
| CurseLamp | 6| 61| 25| 29| 43| 48| 57| | DScale |
`+++++++++΄
* After winning this battle, you will be given the PIRATE KEY
* You won't be ready for C Class so lets continue on to Sea World
____________________________________________________________________________
@)___________________________________________________________________________)
| |
) 3.0 THE PIRATE KEY EVENTS (
_|________________________________________________________________________|_
@)___________________________________________________________________________)
By winning the Kid's Class in the Arena, you'll be given the PIRATE
KEY
* Walk to the Shrine Door and choose PIRATE key to enter Sea World
__________________________________________________________________________
\_ _/
_| 3.1 PIRATE KEY SEA WORLD |_
/________________________________________________________________________\
* Walk 2 SCREENS to the left to find the Village of Yold
* Enter Yold Village
__________________________________________________________________________
\_ _/
_| 3.2 YOLD VILLAGE |_
/________________________________________________________________________\
Talk to the people in town to discover that a "Mermaid Village is
North/West" of Yold. There is no Inn here, so you'll most likely want
to return to GreatLog to be healed if needed.
Warp Staff Barrel
ITEM SHOP
Herb 10g Restores HP of one monster by 30 40.
LoveWater 50g Restores HP of one monster by 60 70.
Antidote 4g Removes all traces of poison.
AwakeSand 20g Awakens a sleeping monster.
PorkChop 40g Tames monsters a little bit.
WarpWing 30g Instantly warps to GreatLog.
Bookmark 50g Enables saving in the Journal.
* Leave Yold
* Walk 1 SCREEN left
* Walk 1 SCREEN up
* Walk 1 SCREEN left
* Walk 1 SCREEN up
* Walk 1 SCREEN left
* Enter the Port of Polona Village
* Optional, try to catch an Eggplaton
__________________________________________________________________________
\_ _/
_| 3.3 PORT OF POLONA VILLAGE |_
/________________________________________________________________________\
This is the place where they talk about the Mermaids. An Inn is here
as is a priest inside the Inn. Other than trying to lure the Mermaid,
very little happens here at the moment
3.3.01 LURING THE MERMAIDS
If you have caught Eggplaton in your team
* Talk to the bard in the left of town near the water
* Answer "YES"
* A Mermaid will be lured to the surface and give you a TinyMedal
If you don't have Eggplaton, then don't worry about this event. Any
monster which is able to learn "LureDance" will be able to activate the
above event. We'll get a monster which learns this soon :)
* Leave Port of Polona Village
* Stay around this area and try to catch a Healer for your team and a
MadGopher which is needed for later in the game. You can send the
MadGopher back to the farm.
* Also try to catch an ArmyAnt, another monster needed for later in the
game
* From outside of Port of Polona Village
* Walk to the water's edge on your left
* Jump on your clam and sail to the Left SCREEN
* Jump off your clam and sail a SCREEN up
* Walk a SCREEN left to find a cave
__________________________________________________________________________
\_ _/
_| 3.4 PORT POLONA CAVE |_
/________________________________________________________________________\
Lovewater Chest Far North of Entrance
Rib Chest Far North/West Corner from Entrance
Warp Staff Chest East of Entrance
Lovewater Chest Far North/East Corner
Exitbell Chest Far North/East Corner
MermScale Chest Far North/East Corner
* Sail 2 SCREENS to your right to find HoodSquid
3.4.01 HOODSQUID BATTLE
The easiest method for this fight is to try put HoodSquid to sleep.
Eggplaton has NapAttack which does well in this battle. HoodSquid's
BiAttack is dangerous and can seriously hurt your monsters. So I'll
suggest having LoveWaters to heal your team or get your Healer to do
this if you have one.
,.
| HoodSquid Battle : Joins after defeated |
`΄
,+++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT|EXP| Skills |
|+++++++++|
| HoodSquid |12|350|100| 78| 39| 85|180|520| BiAttack, LureDance |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Beavern |11|110| 38| 50| 72| 63| 40| None | AGL Ring |
| Eggplaton |13| 51| 66| 53| 79| 39|106| NapAttack | None |
| Healer | 9| 45| 23| 27| 26| 45| 96| Heal | None |
`^^^^^^^^^΄
* Once you have beaten HoodSquid, he will join your party. You'll need
to choose a player to lose as HoodSquid is needed
* Return to Port of Polona Village
* Lure the Mermaids if you have not done so already
* Rest at the Inn
* Leave Port of Polona Village
* Walk 1 SCREEN right
* Walk 2 SCREENS up
* Walk 1 SCREEN right and enter Port Ritz Town
__________________________________________________________________________
\_ _/
_| 3.5 PORT RITZ TOWN |_
/________________________________________________________________________\
TinyMedal Barrel South of Tavern
ITEM SHOP
LoveWater 50g Restores HP of one monster by 60 70.
Antidote 4g Removes all traces of poison.
AwakeSand 20g Awakens a sleeping monster.
PorkChop 40g Tames monsters a little bit.
Rib 200g Tames monsters a lot.
Warp Staff 50g Instantly warps to the Door Shrine.
ExitBell 50g Instantly warps to the exit.
3.5.01 TAVERN
In the top/right SCREEN of town is a Tavern
* Enter the Tavern
* Meet Prince Kameha and companions there
* Talk to the old man sleeping
3.5.02 OLD MAN SLEEPING
You can use any monster in the Water family to wake up the old man.
Since we have HoodSquid, he'll wake up as soon as you talk to him. He
will talk abou the Pirate treasure.
__________________________________________________________________________
\_ _/
_| 3.6 HUNT FOR THE HARMIRROR |_
/________________________________________________________________________\
By now its obvious we need to get the HARMIRROR, unfortunately first
we need the Moonrock so we can locate the Ghost Ship
3.6.01 THE MOONROCK SEARCH
* Leave Port Ritz Town and go back to Port of Polona Village
* Talk to the Bard which makes you dance
* A Mermaid will surface and take you down to thier world
* Find and talk to the Queen
* She'll give you th location of the Ghost Ship
* Return to Yold
* Jump on your clam and sail 1 SCREEN up
* You'll find the Ghost ship here, just sail up to it and click the "A"
Button to enter it
,.
| 3.6.02 THE GHOST SHIP |
`΄
Found after talking to the queen, it resides North of Yold
,.
| GHOST SHIP FLOOR 1 |
`΄
############################
###~~~m1 ~~#~~~x#~~~ccccb1# 1 = Stairs up to Floor 2
##~~~~##### ~#~~ x#~~~~ # c = Crates
##~~~~~##### #~ # # x = Bed
#~~~~~~#v2x# # ~~~~ # m1 = BoneSlave
#~~~~~~#~~x#~ #b2 b# 1~~~~~~ #
##~~~~~#~~x#~~ # ~~~~~~~~# b1 = Porkchop in barrel
##~~~~#~~x#xx # ~~ # ~~~~~b~~# b2 = BadMeat in barrel
##~~~~~~x#xxv1#~~~ # ~~~~~~~~# v1 = Warp Staff in Vase
######################~~~#### v2 = Antidote & Love Potion in barrels
,.
| BoneSlave Battle |
`΄
,+++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| BoneSlave |13| 72| 58| 58| 45| 49| 99| 342| Bang, BoltSlash |
`^^^^^^^^^΄
This BoneSlave shouldn't cause your team too much problems :) These
BoneSlaves won't join you so don't waste your meat treats on them :(
,.
| GHOST SHIP FLOOR 2 |
`΄
c1 = AGLseed in chest
c2 = OrcaCape
c3 = Repellent
c4 = WorldLeaf
############################## 1 = Stairs down Floor 1
##c2c3c4 #2#x x# @b# 2 = Stairs up Floor 3
## # #x x# @@@ @@ b# 3 = Stairs up Floor 3
#@@ 3 # #x x# @@#@@@ # @ = Rough location of holes in boat
#@@ # #x x#c1 @# cc# b = Barrels
## @# ## ####### 1 ####### c = Crates
##@ @@#m1 @@# m1 = BoneSlave, see Floor 1 details
##############################
,.
| GHOST SHIP FLOOR 3 |
`΄
After beating the BoneSlave on this floor, search the crate near him
to find a hidden staircase.
############################## 2 = Stairs down Floor 2
## @ 2 I######### 3c = Hidden Stairs down Floor 2
## c @m1 I######### 4 = Captains Cabin
##### b 3c I######### @ = Rough location of holes in boat
##### c I######### b = Barrels
## I####4 ### c = Crates
## @@ I # m1 = BoneSlave, see Floor 1 details
############################## I = Stair walkway
3.6.03 CAPTAIN'S CABIN
After making your way through the ship, Head for the Captain's Cabin and
be prepared for a battle. This is going to be a tricky one. Both
LureDance and Sleep spells work against these monsters. You might want
to consider heading to Yold Village to buy LoveWaters. Also a trip back
to GreatLog's store to buy DScales is a good idea too. Make sure there
is no WLD number on your monsters as its a pain when they don't listen
to you :P
,.
| CaptDead Battle |
`΄
,+++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| BoneSlave |13| 72| 58| 58| 45| 49| 99| 342| Bang, BoltSlash |
| BoneSlave |13| 72| 58| 58| 45| 49| 99| 342| Bang, BoltSlash |
| CaptDead |13|500|105| 66| 48| 50|144| 800| CallHelp AquaCut |
| | | | | | | | | | SquallHit |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| HoodSquid |13| 92| 86| 73| 68| 89|188| LureDance | DScale |
| | | | | | | | | BiAttack | |
| Eggplaton |16| 56| 78| 65|107| 47|118| NapAttack | DScale |
| Healer |13| 56| 39| 38| 42| 72|112| Heal,Increase | DScale |
`^^^^^^^^^΄
* Once you have defeated CaptDead, open the chest
* After getting the MoonRock the Ghost ship will sail to Yold then drop
you off, then disappear forever
* Duck into Yold Village and buy some LoveWaters or return to GreatLog
and heal yourself
* Leave Yold and jump on your clam
* Sail 2 SCREENS up
* You reach an island you can't get too, move just to the left of this
island and sail another SCREEN up
* You'll see a Cave you can't get to, Sail one more SCREEN up then jump
on that island
* Walk 1 SCREEN right to find the MOONROCK TOWER
,.
| 3.6.04 MOONROCK TOWER |
`΄
This tower is very easy to do, you shouldn't need a map for it :P
* Walk to the top of the tower
* USE the MoonRock while standing in front of the Pedestal
* This will cause the shoals to disappear
* Return down the stairs and out of the Tower
* Remember that Cave we saw earlier?
* Jump on your clam, Sail 1 SCREEN down, then jump on the next island
* Once on the island, Walk 1 SCREEN left to find the Cave
,.
| 3.6.05 HARMIRROR CAVE |
`΄
Make your way to the bottom floor, Kameha will interrupt every now and
then
HARMIRROR CAVE Basement Floor 1
* Walk 1 SCREEN up, Walk 1 SCREEN right, walk 1 SCREEN up and down the
stairs
HARMIRROR CAVE Basement Floor 2 [Remember this area for later in the game]
Grab the Repellent and Warp Staff from the chests and go back upstairs
HARMIRROR CAVE Basement Floor 1
* Walk 1 SCREEN down, 2 SCREENS left, 1 SCREEN up and 1 SCREEN left
* Go down the Stairs
HARMIRROR CAVE Basement Floor 2
* Walk 1 SCREEN down, 1 SCREEN Right, 1 SCREEN Down, 1 SCREEN Left
* Walk down the stairs
HARMIRROR CAVE Basement Floor 3
* Walk 1 SCREEN Left, 1 SCREEN up, walk around to the left passageway
and walk 1 SCREEN down then 1 SCREEN Left
* You'll be in an area with the floor covered in lava. There are 2
Treasure chests in the Northern part of this room. You'll probably need
STEPGUARD
* Whether you decide to get the Treasure or not, follow the path down
and around where you will meet Prince Kameha
* Kameha will beat you to the treasure, but his companions will swindle
him They'll get swallowed by a hole which appears, leaving the HARMIRROR
* He'll give it to you and Warubou will warp you back to GreatLog
* The HARMIRROR won't work as a plug, but Warubou will grant you the
ability to smash some rocks
Stand in front of a rock [also some trees], hit the "A" button. This
will break any rock which is crushable. You'll soon recognise these.
Sometimes there are items hidden in the rocks
__________________________________________________________________________
\_ _/
_| 3.7 GREATLOG CHANGES |_
/________________________________________________________________________\
There are some changes in GreatLog which will interest you.
,.
| 3.7.00 SUMMARY OF CHANGES |
`΄
* Farm will allow 30 monsters
* Breeding Shrine & Egg Evaluator Available
* Arena guy offers to breed with his Armopede
,.
| 3.7.01 OCEAN WORLD REVISTED |
`΄
Before looking at the new changes, it will pay you to return back to
Ocean World using the Pirates Key
* Return to Port of Polona Village and talk to the Mermaid to reach the
Mermaid Queen
* Talk to the Mermaid Queen and she will give you a SAILOR RING.
* This Ring is valuable as it increases your DEF gains when you level
up, so put it on a monster as soon as you can.
* You will need to catch an ARMYANT and MADGOPHER. These can be found
around Port of Polona Village. Don't go back to Greatlog without them.
3.7.02 KingSquid Battle
You can battle a Kingsquid which is Far North in the Water from the
Shrine door in Pirate's World. Just jump on your clam and head up,
you'll eventually meet him.
,.
| KingSquid Battle |
`΄
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| KingSquid |38|2500|140|227|147|189| 73| 4000| Tidalwave RainSlash|
| | | | | | | | | | PaniDance |
`^^^^^^^^^΄
* Whether you fight the KingSquid now or later, make sure you catch the
ArmyAnt and MadGopher.
* Using NapAttack and LureDance is a good strategy against KingSquid,
they don't always work but if you have different monsters try that.
While KingSquid is dancing or sleeping, you could use OddDance or
RobDance to strip him of his MPs, and Increase, to raise your Defense.
* Return back to GreatLog
,.
| 3.7.03 DAD WANTS MADGOPHER |
`΄
Remember how I told you to catch a MadGopher earlier? Well this is the
reason
* Go to your farm and find that a bridge has been built
* Your farm can now hold 30 monsters [27 if you count your 3]
* Talk to Tara and switch one of your monsters for the MadGopher
* Talk to your Dad and give him the MadGopher
* The Madgopher will dig up a TINYMEDAL which you will get, or the
ICE KEY if you've already given the ARMYANT to the shopkeeper
3.7.04 BREEDING OPPORTUNITY : ARMORPEDE
Near the stairs to the Arena you will find a man who wants to breed his
Armorpede. This opportunity will last until you breed or when you
complete the ICE KEY events
* When breeding with any GreatLog Trainer, your monster is always the
Pedigree or Base
* The choice of what you can breed is up to you, but the result will be
an Egg which is kept at the "farm" until its hatched
__________________________________________________________________________
\_ _/
_| 3.8 THE HIDDEN ICE KEY |_
/________________________________________________________________________\
Another monster I said to catch earlier in "Ocean World" was an
ArmyAnt. This is needed to progress further into the game.
* Put the ArmyAnt into your team and talk to one of the new shopkeepers
which have appeared south of the vault
* The shopkeeper will take it, while the ArmyAnt is moving stuff, it'll
unearth the ICE KEY
3.8.00 REVERSED ORDER
If you give the ArmyAnt to the StoreOwner first, it will find a
TinyMedal. Giving the MadGopher to your Dad, it will find the Ice Key
,.
| 3.8.01 BEAT C CLASS |
`΄
By now your team should be strong enough to take on the next class, so
lets try it.
,.
| C Class Round 1 |
`΄
,++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills |
|++++++++|
| WindBeast |14| 51| 62| 41| 52| 82|180| VacuSlash |
| Gismo |11| 48| 72| 51| 71|171|256| FrigidAir |
| PomPomBom |13| 62| 67| 72| 48|164|150| FireAir TailWind |
`^^^^^^^^΄
,.
| C Class Round 2 |
`΄
,++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills |
|++++++++|
| Devipine |13| 60| 37| 64| 45| 95|366| NapAttack PoisonGas |
| Gulpple |14| 66| 71| 57| 89| 88|232| Slow HighJump |
| Eggplaton |14| 67| 77| 65| 42| 95|223| SleepAir Radiant |
`^^^^^^^^΄
,.
| C Class Round 2 |
`΄
,++++++++.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills |
|++++++++|
| HammerMan |16| 70| 16| 73| 60| 64|149| ChargeUp EvilSlash |
| StubSuck |17|100| 50| 60| 65| 78|261| SleepAll ZombieCut |
| TreeBoy |27|185|200| 73| 95|130|318| SnowStorm MagicBack |
`^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Aquarella+2 |11| 76| 91| 92|118|149|165| None | Sailor R. |
| Eggplaton |19| 67| 89| 72|114| 54|129| NapAttack | DScale |
| Healer |16| 61| 51| 43| 47| 95|124| Heal Increase | DScale |
`^^^^^^^^^΄
Using MIXED when my Healer's turn, had it casting INCREASE. This raised
my monsters' DEF. Then switching the Healer to DEFENSE had it Heal my
monsters. My Eggplaton on CHARGE used Napattack to put monsters to
sleep, while my newly bred Aquarella+2 I levelled up before getting her
to CHARGE also
* Winning this battle will reward you with a MAGIC KEY
* Visit the MAGIC KEY IDENTIFIER to tell you what your key leads to.
Mine happened to be QuietPond. They differ for each person :P
__________________________________________________________________________
\_ _/
_| 3.9 BREEDING SHRINE & EGG EVALUATOR |_
/________________________________________________________________________\
Possibly the 2 important places in GreatLog are the above two
3.9.01 BREEDING SHRINE
With the monsters you have available I'll suggest a couple of breeds
to start you off
WhaleMage = HoodSquid + 1EyeClown
1EyeClown can be found a screen above Port Ritz, while HoodSquid you
should have already, both are in the PIRATE KEY WORLD
Later you can breed your WhaleMage into a WhiteKing when you meet the
right monsters
3.9.01A BREED OFTEN
Whenever you get the chance, breed your monsters. This is to raise the
number of pluses they get. Also they'll rise quickly at low levels.
Don't be concerned about thier skills.
3.9.01B DON'T HATCH THEM YET
Don't hatch any of your eggs just yet, wait until you've bred all the
available monsters. Once you have bred all the monsters you can, then
visit the Egg Evaluator, you may find you have too many males or
females. So heres the chance to change thier gender
3.9.01C BREED FOR YOUR TEAM MONSTERS
Visit the Library, and look at your monster's skills. If you want any of
the skills, see if you still have the egg for the monster. Check if you
need to change its gender. Then breed it into your team monster.
3.9.01D THE MOST IMPORTANT SKILL
Healing skills are VITAL for your team survival. This is especially true
for the Arena Battles. The more members in your team with it, the better
for you.
3.9.01E BIRDS AND BUGS
Both these families level up quickly. Although the higher bred monsters
of each family are slow, the lower types are good to breed, as thier
levels rise very quickly. This helps you progress faster through the
game.
3.9.01F BE CAREFUL WITH BABIES
Avoid taking too many newly hatched monsters into the new worlds. Of
course if they are the weaker worlds this is ok. Try to keep at least
one strong monster in the team at all times, so it can look after your
young ones :)
3.9.02 THE EGG EVALUATOR
Changing the gender of an egg is an excellent thing to do at times. She
will give you 2 options. Evaluate and Bless
3.9.02A EVALUATE
The Evaluator will give you varies depending on the egg's potential. The
first part generally gives you a clue if the baby has recieved more
resistances from its parents. This has a chance of happening when you
breed monsters that are very high in levels The next part tells you of
various parts, the final is the gender of the egg
3.9.02B BLESS
Before hatching any of your eggs, get into the habit of thinking what
gender you need so you can further breed your monsters. Blessing an egg
will change the gender of the baby.
Breed as many monsters as you can
Breed monsters that have Healing skills with monsters in your team
Take the babies to Ocean World [Pirate Key] to raise them a few levels
* Lets get back on track
* From the breeding Shrine you'll see passageways going left and right
* The right one is a man blocking, it will open later in the game
* The left one is blocked by a rock. Walk up to it, use "A" button and
smash it. This is a shortcut to the stairs near the Door Shrine
* Walk to the Door Shrine
* Pick ICE KEY and Walk to the Ice World
____________________________________________________________________________
@)___________________________________________________________________________)
| |
) 4.0 THE ICE KEY EVENTS (
_|________________________________________________________________________|_
@)___________________________________________________________________________)
After ArmyAnt or MadGopher finds the ICE KEY, its time for us to
explore this new world. I've also heard that the MadGopher also digs
up the ICE KEY, its likely that depending on which event you've done
first determines who will find the ICE KEY ie ArmyAnt or MadGopher
You will find a Potion, Rib and Sirloin on your journey through Ice
World. Remember the errands you were doing for your Mom ??? Whenever
you come across these items, keep them or dash back to GreatLog and
drop them off to your Mom
__________________________________________________________________________
\_ _/
_| 4.1 UNITING THE 2 KINGDOMS |_
/________________________________________________________________________\
The Kingdom of Norden and Westania aren't on good terms, so lets see
what we can do to resolve this situation.
* From the Door Shrine
* Walk 1 SCREEN up
* Walk 1 SCREEN left
* Walk 1 SCREEN up
* Walk 2 SCREENS left and enter the castle
,.
| 4.1.01 NORDEN THE KINGDOM OF THE NORTH |
`΄
TinyMedal Vase near entrance of town
ITEM SHOP
LoveWater 65g Restores HP of one monster by 60 70.
Antidote 5g Removes all traces of poison.
MoonHerb 20g Cures paralysis.
Laurel 20g Lifts a curse off one monster.
PorkChop 50g Tames monsters a little bit.
Rib 250g Tames monsters a lot.
Warp Staff 50g Instantly warps to the Door Shrine.
ExitBell 100g Instantly warps to the exit.
LogTwig 50g Moves the Door Shrine.
* Other than resting at the Inn and stocking up Healing items, little
can be done here at this time.
* To get past the guards at the castle we must first seek out the Spirit
in the North. So lets go there
* Leave Norden
* Walk 1 SCREEN left
* Walk 1 SCREEN up
* Walk 2 SCREENS left
* Walk 1 SCREEN up and walk toward the Lake
,.
| 4.1.02 THE SPIRIT LAKE |
`΄
In the middle of a frozen lake will be a Silver Shield
* Walk up to the Shield then hit the "A" Button
* Answer "YES" to the Spirits request
* A "Crest" can be recieved from a chest
* The crest will allow you to visit the Norden King
* KEEP the CREST with you whenever you are in the Ice World
* Leave this area and return to Norden
4.1.03 NORDEN REVISITED
Head to the Palace where the guards are blocking the door
* Talk to the Left guard when you have the quest
,.
| 4.1.04 NORDEN PALACE |
`΄
Once inside the Palace
* Talk to the left guard
* Talk to the King to find out the problems with the West
* Leave Norden
* Walk left 1 SCREEN
* Walk up 1 SCREEN
* Walk left 1 SCREEN
* Walk just past the nearest set of mountains and down 1 SCREEN
* Walk down 1 SCREEN
* Walk right one SCREEN and enter the cave
4.1.05 UNDERGROUND TUNNEL
Talk to the lady in here if you wish. This tunnel just goes one
direction. So Walk down and up the next set of stairs
* Walk down 1 SCREEN to the Port town of Nofor
,.
| 4.1.06 NOFOR TOWN |
`΄
The first thing which stands out about this place is the shop which
sells books.
ITEM SHOP ONE
Quest Book 10000g Makes the reader braver.
Horror Book 10000g Makes the reader more cowardly.
BeNice Book 10000g Makes the reader more kindly.
Cheater Book 10000g Makes the reader more sly.
Smart Book 10000g Makes the reader more thoughtful.
Comedy Book 10000g Makes the reader simpleminded.
* By reading muliple Quest Books, BeNice Books and Smart Books, is the
quickest way to reach HotBlooded.
ITEM SHOP TWO
Laurel 20g Lifts a curse off one monster.
WorldLeaf 1500g Revives a dead monster.
Rib 200g Tames monsters a lot.
Bookmark 100g Enables saving in the Journal.
LogTwig 100g Moves the Door Shrine.
BeastTail 800g Checks if monster was caught before.
ShinyHarp 1200g Attracts monsters when strummed.
GoldPass 20000g Get a 10percent discount at shops.
* Saving up for a GoldPass may seem a long way off, but it worth it,
especially when buying Books
* Buy a Rib for your Mom in GreatLog if you haven't already given her
one
ITEM SHOP THREE
LoveWater 65g Restores HP of one monster by 60 70.
WorldDew 750g Fully restores HP of all monsters.
Potion 300g Restores MP of one monster by 20 30.
SkyBell 30g Snaps a monster out of confusion.
PorkChop 50g Tames monsters a little bit.
Warp Staff 50g Instantly warps to the Door Shrine.
ExitBell 100g Instantly warps to the exit.
* Buy a Potion for your Mom in GreatLog if you haven't already given her
one
* Talk to everyone in the town, which sets the storyline and highlights
the problems
* Leave Nofor, Walk to the Underground Tunnel.
* Enter it then Walk North to reach the stairs up, and out of the Tunnel
* Walk 1 SCREEN left
* Walk between the mountains and 1 SCREEN down
* Follow the mountain range down, and as it heads 1 SCREEN left
* Walk 2 SCREENS down
* Walk 1 SCREEN left and find a cave
,.
| 4.1.07 GOLDMINE CAVE |
`΄
This cave is relatively small and easy to navigate.
* Make you way to the center of this cave where the Gold Ore is found.
* Stand infront of the Ore and push the A button
* You'll be interupted by a monster whom you'll need to battle
,.
| 4.1.08 BOMBCRAG BATTLE |
`΄
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| BombCrag |18| 650| 10| 80| 80| 20|140| 2018|RockThrow ChargeUp |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Aquarella+2 |21|109|124|130|177|203|193| Increase | Sailor R. |
| | | | | | | | | BiAttack | |
| MadPlant+2 |15| 88|145| 55|109|140|108| Increase | |
| | | | | | | | | NapAttack | |
| GiantSlug+2 |17| 68| 65| 87| 61| 76| 93| Heal,Increase | |
`^^^^^^^^^΄
BombCrag is pretty easy to beat. He's likely to fall to sleep so any
sleep skills are a bonus. I got all my monsters to cast INCREASE in the
first round, then put them on CHARGE to deal with Bombcrag, whom slept
through the battle LOL
* Leave this cave and return to Norden
* Go to the Palace and speak to the left guard again
* He'll take you to the King, who will promptly throw you in the dungeon
4.1.09 THE TRUTH REVEALED
After finding yourself in the Dungeon, you'll see a famaliar face of
Kameha and the real King
* Talk to Kameha & the Real King
* Walk north of Kameha and check the wall
* It will be hollow, and the blockhead Kameha will bust a way out for us
* Once he has made a doorway Walk through it and up the stairs
* You'll meet 2 Kings and need to find out which is the fake
* Try talking to the top one repeatedly and you'll have your answer
* The fake king will turn into a monster
,.
| 4.1.10 AGDEVIL BATTLE |
`΄
After exposing the false King you will need to battle an AgDevil
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| AgDevil |18| 550| 50| 90| 59|109|216| 3022| Firebane SleepAir |
| | | | | | | | | | WarCry |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Aquarella+2 |21|109|124|130|177|203|193| Increase | Sailor R. |
| | | | | | | | | BiAttack | |
| MadPlant+2 |15| 88|145| 55|109|140|108| Increase | |
| | | | | | | | | NapAttack | |
| GiantSlug+2 |17| 68| 65| 87| 61| 76| 93| Heal,Increase | |
`^^^^^^^^^΄
My strategy was very similar to what I have been using to this point.
Again Sleep spells are excellent. As are Paralyzing skills. If you have
either of these, I suggest using them. You could further try to rob him
of his MPs so he won't be able to use his skills against you :)
* After beating AgDevil, the King will allow you to access the Western
part of the Ice World.
* Return to the GOLDMINE CAVE
* You will find the guards have moved away from the entrance and you can
walk west.
* Do so and leave the cave.
__________________________________________________________________________
\_ _/
_| 4.2 BRINGING JOY TO A SAD PRINCESS |_
/________________________________________________________________________\
It seems that Lady Yuna has not been herself of late and needs some
cheering up.
* From the other side of the GOLDMINE CAVE
* Walk 2 SCREENS down
* Enter Weston Town
,.
| 4.2.01 WESTON TOWN |
`΄
TinyMedal Barrel outside Inn
ITEM SHOP Found inside Inn
LoveWater 75g Restores HP of one monster by 60 70.
MoonHerb 45g Cures paralysis.
SkyBell 30g Snaps a monster out of confusion.
Rib 300g Tames monsters a lot.
WarpWing 30g Instantly warps to GreatLog.
ExitBell 150g Instantly warps to the exit.
LogTwig 150g Moves the Door Shrine.
* Talk to everyone in this town before leaving
* Leave town
* Walk 1 SCREEN down
* Walk 2 SCREENS left to find the Castle
,.
| 4.2.02 WESTANIA CASTLE |
`΄
You will find people waiting to meet Lady Yuna have gathered here
* Read the sign
* Kameha will appear and clear the way for you
* Enter the Castle
* A man to the North/East will tell you of Lady Yuna's Scholar
* Talk to the Priest who will move aside for you
* You'll see the end of Kameha's act, then do your circus act
* Unfortunately, that doesn't seem to appeal to Lady Luna
* We'll have to find out whats wrong
* From information at Weston, we can summise that we need to investigate
the Forest South/East of it. This will cut down the need to visit her
scholar :P
* Leave the Castle
* Walk right 2 SCREENS
* Walk down 1 SCREEN then cross the bridge
* Walk right 1 SCREEN and walk into the slightly darker trees in the
center of the SCREEN
,.
| 4.2.03 SPOOKY FOREST |
`΄
Enter this area to try to locate the "ghost"
* The first SCREEN will show a horse and 2 people, talk to them if you
want, then head down 1 SCREEN
* You will see Yuna's ghost disappear so you'll need to find her
* You can either go left or right, I went RIGHT 1 SCREEN
* Then I went DOWN 1 SCREEN
* Then I went LEFT 1 SCREEN. Yuna's ghost was here but she went south
* Go DOWN 1 SCREEN and you will meet her
* Walk up to her and talk to her
* Answer "YES" to her question and you will recieve YunaSoul
* Lets Walk out of here and back to the Westania Castle
4.2.04 WESTANIA CASTLE REVISITED
Now we have YunaSoul, we need to get to Yuna's room
* From the Entrance of the castle, Walk 1 SCREEN left
* You should be outside of the castle
* The farthest vine left is the one you want to climb
* Be prepared to battle, so heal your monsters now
* Climb the vine and talk to Lady Yuna
,.
| 4.2.05 PUPPETOR BATTLE |
`΄
You will find that the Puppetor has taken over Lady Yuna's body. Answer
YES to battle him
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| Puppetor |22| 400| 82| 85| 60| 48|120| 2540| BiAttack OddDance |
| | | | | | | | | | LureDance PaniDance|
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Aquarella+2 |23|118|133|139|189|212|202| Increase | Sailor R. |
| | | | | | | | | BiAttack | |
| MadPlant+2 |18|109|171| 66|117|156|129| Increase | |
| | | | | | | | | NapAttack | |
| GiantSlug+2 |21| 81| 78|100| 88| 89| 99| Heal,Increase | |
`^^^^^^^^^΄
Again Sleep spells work well, Lushlicks is another nice one to use to
prevent Puppetor from doing any actions :). If you are struggling up to
this point and have better stats than mine, perhaps you need to have a
few more of the skills I use :P
* After pulling the strings off Puppetor :P, its time to see whats up
with Queen Helen
* Leave the Castle
* Walk 2 SCREENS right
* Walk up to find Weston Town {Go inside for a rest if you want]
* Jump on your clam and sail past 5 SCREENS right Ignore the icy shoals
and small islands along the way. You'll reach the opposite shoreline in
the far east
* Jump off your clam and onto this land
* Walk 1 SCREEN down to reach the castle
__________________________________________________________________________
\_ _/
_| 4.3 QUEEN HELEN OF ESTRIA |_
/________________________________________________________________________\
Upon arriving in Castle Estria, you'll find that the queen is having
nightmares.
ITEM SHOP
LoveWater 50g Restores HP of one monster by 60 70.
MoonHerb 45g Cures paralysis.
SkyBell 30g Snaps a monster out of confusion.
Rib 200g Tames monsters a lot.
Warp Staff 100g Instantly warps to the Door Shrine.
ExitBell 100g Instantly warps to the exit.
Bookmark 100g Enables saving in the Journal.
LogTwig 50g Moves the Door Shrine.
* Talk to the left guard to enter the castle
* Talk to people here and in town
* You will find that the scholar in Nofor will have some answers on how
to help.
* As usual we'll ignore seeing him and Walk to the Location of the
Sleeping Herb :)
* Leave Estria Castle
* Keep close to the coastline and Walk up 4 SCREENS
* Walk right 1 SCREEN
* Walk up 1 SCREEN
* Look for a brown colored mountain and walk on it
,.
| 4.3.01 SLEEPHERB MOUNTAIN |
`΄
This area is pretty easy to do, so I won't bother with maps :P
* From the Entrance
* Walk north onto the cobbled ladder up 1 SCREEN
* Walk left along the white ledge for 1 SCREEN
* Take the Cobble ladder down 1 SCREEN
* Take the leftmost cobble ladder up 2 SCREENS
* Take the first cobble ladder up 1 SCREEN
* Go right 1 SCREEN and check out the flowers on top of the mountain
* You have obtained the SLEEPHERB !!!!
* Walk left 1 SCREEN
* Down the cobble ladder then right 1 SCREEN
* Up the Cobble ladder 1 SCREEN
* Walk across the white ledge and down the right cobble ladder 1 SCREEN
* Grab the MAGIC KEY from the chest
* Return to the Entrance and leave this area
* Return to Estria Castle
4.3.02 ESTRIA CASTLE REVISITED
Make sure you have the CREST and the SLEEPHERB with you first or you'll
have problems progressing further.
* Go to the Inn for a rest
* You need to have the CREST and SLEEPHERB in your items, so check your
items to make sure that they are there
* Talk to the lady blocking the stairs to the Queens room in the castle
* She will lead you to the Queen
* USE the Sleepherb once she has stopped in front of the bed
* A monster [typical :P] will appear, meaning you'll be battling again
,.
| 4.3.03 GOATHORN BATTLE |
`΄
,.
| Kiddie Class Round 3 |
`΄
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| GoatHorn |27| 850| 89| 95| 65| 92|165| 6020| Boom Infermore |
| | | | | | | | | | SnowStorm |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Aquarella+2 |24|123|138|144|196|217|207| BiAttack | Sailor R. |
| MadPlant+2 |20|122|184| 72|120|162|142| NapAttack | None |
| GiantSlug+2 |23| 90| 87|109|105| 98|104| HealMore | None |
`^^^^^^^^^΄
My NapAttack, BiAttack and HealMore strategy is still working out fine.
Virtually this has been unchanged since I got this combination of skills
:)
* Now we have a long trek back to the Spirit Shrine {DUH!!!!]
* If you need experience points, then do this to reach the Shrine which
is North/East of Nofor
* However if you're lazy like me, then buy a Warp Staff and USE it to
reach the Door shrine
* Stock up on Lovewaters at Nofor first
* Make your way to the Spirit Shrine from here
__________________________________________________________________________
\_ _/
_| 4.4 SPIRIT SHRINE REVISITED |_
/________________________________________________________________________\
If you recall where we got the CREST from, you need to go back to the
Spirit Lake, which was far North of Norden. Norden is the first town
you visited when you reached this world :)
* Walk up to where the Spirit was and talk
* You'll find instead GoatHorn and his goons, you'll have to fight for
the Silver Shield
,.
| 4.4.01 GOATHORN BATTLE |
`΄
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| ArcDemon(x2)|27| 210| 89|105| 71| 84|211| 1270| Boom VacuSlash |
| | | | | | | | | | BoltSlash |
| GoatHorn |27| 330| 89| 95| 65| 92|233| 7700| Boom Infermore |
| | | | | | | | | | SnowStorm BiAttack |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Aquarella+2 |24|123|138|144|196|217|207| BiAttack | Sailor R. |
| MadPlant+2 |20|122|184| 72|120|162|142| NapAttack | None |
| GiantSlug+2 |23| 90| 87|109|105| 98|104| RobMagic | None |
| | | | | | | | | HealMore | |
`^^^^^^^^^΄
This battle was a little trickier to do. NapAttack worked fine on all
the monsters, but as there were 3 I decided to keep GoatHorn asleep. I
used RobMagic to strip GoatHorn of his MPs and BiAttack to kill off the
ArcDemons
* After the battle has ended, USE the CREST infront of the Lake
* The Spirit will appear and warm the land :)
* You will be given the Silver Shield and Warubou will warp you back.
* After failing miserably to block the Navel, he'll give you the ability
to "float" on a cloud
__________________________________________________________________________
\_ _/
_| 4.5 GREATLOG CHANGES |_
/________________________________________________________________________\
Seems to be a common occurence that there are changes to GreatTree
which coincide with completed Adventure Worlds :) The [Special]
changes are when you have completed certain tasks.
,.
| 4.5.00 SUMMARY OF CHANGES |
`΄
* Stable has been built [Special]
* MedalMan Accessable
* BREEDING OPPORTUNITY : WildApe
* Rare Key Man Accessable [Special]
* Treetop Accessable [Special]
* Tavern [Special]
* BREEDING OPPORTUNITY : SpikyBoy [Special]
* Name Christener
4.5.01 STABLE HAS BEEN BUILT
TinyMedal Vase
Sirloin Vase
* This will only happen if you have given your father a MadGopher
The stable is used to put monsters to sleep, this prevents them from
becoming WLD but they gain no experience points while sleeping. The main
reason to put monsters to sleep is so they won't reach thier maximum
level and not learn any skills.
,.
| 4.5.02 MEDALMAN |
`΄
Above the Vault will appear a doorway to the MedalMan. The MedalMan
collects TINYMEDALS which you can trade for prizes
* MeteOrb : 3
* MadCat : 3
* HornBeet : 4
* SkyDragon : 4
* Octogon : 5
* Servant : 5
* SPECIAL : 10
4.5.03 WHERE ARE TINYMEDALS FOUND?
A special prize can be bought later in the game :) You'll find most of
your TinyMedals in the "Magic Key" Worlds. They can be found in
dungeons, caves etc. Some have found them by smashing rocks as well. The
other places are winning them from the Blue clothed Dancer lady who
randomly appears in the Worlds. Winning them as a random prize from the
replayable Arena battles
[After you beat Class S]
4.5.04 BREEDING OPPORTUNITY : WildApe
A Pirate near the Arena Stairs wants to breed his WildApe.
__________________________________________________________________________
\_ _/
_| 4.6 THE SKY KEY |_
/________________________________________________________________________\
This can be easily found, in fact its handed to you :P
* Walk up the Ladder
* Answer "YES" that you have seen Prince Kameha
* The guard will take you to see the King
* The King will hand you the Sky Key
,.
| 4.6.01 RARE KEY MAN |
`΄
After recieving the SKY KEY, Walk down the ladder to talk to a man
dealing in rare keys.
* Whether you answer "YES" or "NO" there will still be a Magic Key in
his Dresser
* SAVE your game before checking the Dresser
* Check the dresser for the Magic Key
4.6.02 TAVERN
After recieving the SKY KEY you'll be able to visit the tavern. There
are trainers here which will breed monsters with you :)
4.6.03 BREEDING OPPORTUNITY : SpikyBoy
A Merchant is willing to breed his Spikyboy with you
4.6.04 TREETOP
People will gather here with various information.
DrakScale Vase
4.6.05 NAME CHRISTENER
You will be able to change the name of your monsters here.
* Do any breeding you want, especially to improve your current team
* Time to continue onwards.
__________________________________________________________________________
\_ _/
_| 4.7 BACKTRACKING |_
/________________________________________________________________________\
Now you have the ability to float, it might be handy for you to go
back to places you've already visisted
,.
| 4.7.01 ICE TOWER ICE WORLD |
`΄
* Make your way to Nofor Town.
* Jump on your clam and head 1 SCREEN RIGHT
* Head 2 SCREENS DOWN. Jump back on land and enter the Tower
ICE TOWER FLOOR 1
The Ice boulders here can be smashed, the gaps can be crossed using your
new "FLOAT" ability. The zigzag patterns on the floors cause damage. If
you have STEPGUARD you can walk over these, if not then follow the
walkthrough
Use FLOAT to cross the gap and open the chests for a Bolt Staff &
DracoBelt
Make your way to the staircase leading UP to Floor 2
ICE TOWER FLOOR 2
Head straight across to the stairs UP to Floor 3
ICE TOWER FLOOR 3
Float across to the left of the stairs onto the L shaped platform
Take 1 step LEFT and 1 step UP, now float across to your LEFT
You should be on the platform with 1 rock on the far left
Walk up and float to the platform in the upper left corner
Now float RIGHT to the platfor with the 2 rocks side by side
SMASH the rock on the rightmost of those 2 rocks
Walk into the gap left by the rocks, and float RIGHT
Walk down the stairs
ICE TOWER FLOOR 2
Walk 1 SCREEN UP to find a room with 3 staircases and a rock
Walk up to the rock then float to the LEFT
Grab the SmartBook and BraveCape in the chests
Smash the topmost rock on this platform and make your way around to
the top left hand corner
Float DOWN then float to the LEFT and go 1 SCREEN down
You'll find a room with 3 staircases, 3 rocks and zigzag damage areas
Make your way to the farthest staircase by Smashing the rocks, going
up the Stairs, then going down the stairs then walking to the next rock
that needs to be smashed
ICE TOWER FLOOR 3
This section will show 3 downstairs, an upstairs and damage area
Once you've navigated through Floor 2, head UP the stairs
ICE TOWER FLOOR 4
You will see 3 rocks, smash the middle rock, move into the gap the
float across to the RIGHT to the single platform.
Float RIGHT again which will bring you to the next SCREEN
Smash the rock which blocks your way going RIGHT
There are 2 rocks which are side by side on the far right, and theres
a single rock just at top top left of them. Smash that rock. Walk
through
Float UP across, the float UP again and walk up the Stairs
ICE TOWER FLOOR 5
In the Chest you will find the Divine Bracelet and a MeteOrb
Go back down the stairs
ICE TOWER FLOOR 4
Walk to the gap and float DOWN
Float LEFT, Float UP
Grab the Mage Ring and Friend Staff from the Chests
To leave this are, just head back to Floor 5 and walk up to fall out
of the tower
,.
| 4.7.02 HARMIRROR CAVE PIRATE WORLD |
`΄
* Head to the village Yold [The first village you found in Pirate World]
* Jump on your clam, and head north to HARMIRROR CAVE
HARMIRROR CAVE Basement Floor 1
Walk 1 SCREEN up, Walk 1 SCREEN right, walk 1 SCREEN up and down the
stairs
HARMIRROR CAVE Basement Floor 2
You should see 2 empty treasure chests if you had picked them up
earlier
Float across the gap for 3 more chests
The chest contain WorldLeaf, LifeAcorn and a DEFseed
____________________________________________________________________________
@)___________________________________________________________________________)
| |
) 5.0 THE SKYKEY EVENTS (
_|________________________________________________________________________|_
@)___________________________________________________________________________)
After talking to the King and getting the SKY KEY, its time to do
this section of the game. Check your monsters in your team, make sure
that thier WLD is zero.
* Return to GreatLog's Door Shrine
* Choose Sky Key to warp to the SKy World Door Shrine
* Exit the shrine
* From the SkyKey Door Shrine
* Walk 3 SCREENS up
* Enter the Tower, which is the Village of Fhunt
__________________________________________________________________________
\_ _/
_| 5.1 THE CHANGE STAFF EVENTS |_
/________________________________________________________________________\
An item you'll be needing to get is the Change Staff
,.
| 5.1.01 FHUNT VILLAGE |
`΄
You'll notice that this village is inhabited by Monsters. You'll also
find a Tower in the northern part of town and a Cemetary in the Eastern
part
* Head for the CEMETARY in the Easter part of town
* Search the rightmost middle tomb stone to reveal the Ghostly Sage
* Talk to the Sage
* Now head to the Tower found in the Northern Part of Town
,.
| 5.1.02 FHUNT TOWER |
`΄
Before you can enter the Silver door, your monsters WLD must be zero
FHUNT TOWER FLOOR 1
* There are 2 sets of stairs you can take. If you follow the stairs in
the top/left hand corner of this floor it will eventually lead to an
ExitBell. If you want that item, go do those stairs first then return to
this floor
* Take the stairs in the bottom/right hand corner of this floor
FHUNT TOWER FLOOR 2
* Head up a SCREEN to find a staircase in the north of this level
FHUNT TOWER FLOOR 3
* Head to the left to find another set of stairs leading upward
FHUNT TOWER FLOOR 4
* Head right and take the lower passageway, follow this up and around
* At the end you'll find a room where an event will occur
* A MadCondor will swoop down and grab the LightOrb before you can reach
it. Pick up the Magic Key and Cleric Ring from the chests
* Leave the Fhunt Tower
* Return to the Sage in the cemetary and talk to him
* Agree to help recover the LightOrb
* Search on the top of his tomb stone for the CHANGE STAFF
* Leave Fhunt
__________________________________________________________________________
\_ _/
_| 5.2 THE MADCONDOR EVENTS |_
/________________________________________________________________________\
* From Fhunt Village
* Walk 1 SCREEN left
* Walk 3 SCREENS down
* Enter the Bridge Tower
* USE the CHANGESTAFF to change into a monster
* Talk to the DarkHorn guarding the bridge
* He will move aside
* Walk left over the bridge, down the ladder then out of this area
* Walk 1 SCREEN left
* Walk 1 SCREEN down
* Walk 2 SCREENS left
* Walk 1 SCREEN down
* Walk 1 SCREEN left and enter this town
,.
| 5.2.01 PEI TOWN |
`΄
The information from monsters here will tell you that the MadCondor is
in the North/West
ITEM SHOP
LoveWater 60g Restores HP of one monster by 60 70.
WorldDew 600g Fully restores HP of all monsters.
Potion 250g Restores MP of one monster by 20 30.
Rib 200g Tames monsters a lot.
Sirloin 1500g Tames monsters very much.
Warp Staff 100g Instantly warps to the Door Shrine.
ExitBell 100g Instantly warps to the exit.
* Rest at the Inn if needed then leave Pei Town
,.
| 5.2.02 MADCONDOR'S NEST |
`΄
We are now heading toward the Nest
* From Pei Town
* Walk 1 SCREEN left
* Walk 1 SCREEN up
* Walk 2 SCREEN left
* Smash your way past the rocks
* Walk 2 more SCREENS left from here
* Walk 1 SCREEN up and walk on the green hill
* Climb up the Vine
* USE the CHANGE STAFF and change into a MADMIRROR
* Now try to leave the area, and MadCondor will swoop to pick you up
* After a brief conversation a battle will occur
,.
| 5.2.03 MADCONDOR BATTLE JOINS |
`΄
,+++++++++.
| Monster |Lv|HPs |MPs|ATK|DEF|AGL|INT| EXP |Skills |
|+++++++++|
| MadCondor |30| 600|119|131| 90|110|159|15000| HealUs |
`^^^^^^^^^΄
,.
| My team for winning this battle |
`΄
,.
| Monster |Lv|HPs|MPs|ATK|DEF|AGL|INT| Skills Used | Accessory |
|+++++++++|
| Gamanian+4 |24|135|100|240|217|203|196| BiAttack | Sailor R. |
| MadPlant+2 |24|135|243|118|247|228|219| NapAttack | DrakScale |
| MadMirror |25|158| 98| 86|150|103|347| None | DScale |
`^^^^^^^^^΄
MadCondor is pretty easily put to sleep, so use those type of skills.
The rest of your monsters can attack :)
* MadCondor will join your party [wooohoooo !!!!!].
* MadCondor will have the skill HealUs, a very favorable skill to have
in a team
* He'll be valuable to breed with. You may consider using him in your
team now. Just be warned his WLD is high so you'll need to fork out on
meat treats to lower it :(
* Grab the WorldDew from the chest
* Head down the rope, use the "A" button to push the boulder out of the
way
* Exit MadCondor's Nest
__________________________________________________________________________
\_ _/
_| 5.3 THE HEAVEN EQUIPMENT |_
/________________________________________________________________________\
There are 3 Heaven items scattered around this world. If you were to
go to Hitano Castle, you will be told of them, however since we are
close enough to one of them lets get that instead.
* From MadCondor's Nest
* Walk to the Northern Edge of this landmass
* Push "A" button to jump on your cloud. This will float you through a
number of SCREENS and you'll end up on the South/West island
* Walk 1 SCREEN right and enter the Tower
,.
| 5.3.01 HEAVEN ARMOR TOWER SOUTH/WEST ISLAND |
`΄
* Enter the Tower
HEAVEN ARMOR TOWER FLOOR 1
* Head up and float across the Gap then head 1 SCREEN up then take the
stairs
HEAVEN ARMOR TOWER FLOOR 2
* From the stairs, head down, float across the gap and head down 1 SCREEN
* Float down, walk to the right, float up, walk to the left
* Float left, walk down, float right, walk down to the end, float left
* Walk down, float right