"I would rather leap out of a Ferrari going at 150 MPH than play this REPETIVE game again."

Introduction

**Yawn**: That is the sound of me after 10 minutes of playing this game in my grandmother's car on a trip to San Diego. This game is not meant for a portable system. It is so boring that one might just shut off the Game Boy Color and just stare at the clock in a car trip. Yes, this game is that boring. After looking at poorly drawn monsters destroy mediocre looking buildings and eating horrible looking people, I wanted to be eaten too just to stop me from playing this horrible game. If you want to see why you should turn down this game and buy a couple cans of SPAM instead, look below!

Graphics

2/10

These graphics are unacceptable. The first thing you will notice when playing the game is how bad your character looks. George doesn't look too bad but Midway can do much better. On the other hand, Lizzie, looks like puke. Seriously, I have pulled out boogers that look 10 times better than that green blob of graphics they call Lizzie. Ralph looks almost as bad. It looks like Midway spilled some blue and black paint on the floor, photographed it, and programmed it into the game. As you could tell, the characters look like crap (or boogers in Lizzie's case). The buildings don't look too bad, but because they only use five colors for the buildings total, they will start to look real bland... and boring like the game itself. The people look OK, but since they are half the height of the Rampage monsters (that would make the monsters seem to be around 10-13 ft. tall), that would make them look puny if they ever saw Godzilla or King Kong.

Sound

2/10

Why waste the entire paragraph when you can say your feelings in three words: THE AUDIO SUCKS! The sound you hear when you eat a poor pedestrian is OK, but it gets annoying after the fifth time...just like this game. When you punch the window out of a building, it sounds like an explosion rather than bricks and windows falling apart. When you bounce on a trampoline-like building, the sound is OK, but like everything else, you don't want to hear it five times in a row. As for the in game music, go back to those three words in the beginning paragraph. Not only is the music repetitive, but it makes your ears bleed too! It has everything in-game music shouldn't have! Sorry Midway, most of us will turn the volume down on this one!

Story

0/10

First off, I am taking the story from the Nintendo 64 version because I cannot find a trace of the story from the Game Boy Color version. Basically, our ''heroes'' are genetically mutated giants who escape from a laboratory and for some reason, decide to go on a Rampage. It's bad enough I have to use the N64 versions story to cover this review, but it is still bad. The whole ''monster escapes and wreaks havoc'' story has been done to death. Although I wasn't expecting an RPG tale, they could have had some originality, but nope!

Gameplay

1/10

I was able to sum up the sound in three words, but I think I can do the gameplay in only one word...BORING! Here is the ''complex'' gameplay that Rampage has: destroy building, eat person, destroy vehicle, repeat. Destroying buildings is a chore in itself. Unlike the N64 Rampages, one could climb to the top and destroy the building by punching it until it fell. Not here however! You have to knock out the sides to destroy the building. There is no other way to make a path of destruction. That can be very frustrating and can make you want to introduce your Rampage cartridge to a sledgehammer. Not only that, but certain defenses the city uses against you are VERY cheap. Tanks knock you down every time they shoot you and guys with jetpacks and flamethrowers will burn you to a crisp in five seconds. That will make you want to drink gasoline, urinate on the cartridge, and set it on fire. I could go on, but I think you get the idea.

Challenge

TOO HIGH FOR ITS OWN GOOD!

This is a first. The game has unlimited continues, but it is one of the hardest games I have ever seen. How do you do that? Simple, make the game have over 100 levels and have it get old and repetitive after the fifth one. Who would want to even get a tenth of the way through the game because it is so boring! If there is any one out there who has seen the ending of this game...I applaud your bravery.

Replay Value

-4823960687047464676764869462/10

As I said above, no one has probably ever finished this game. If anyone has, that person probably hasn't even touched the cart since. If you can't even be bothered to finish the game because it is so repetitive, why would you play it again? I do not know. Basically, this game gets a big fat -4823960687047464676764869462 in replay value because it has that much replay value.

Buy, rent, or destroy

Destroy

This game is about as fun as watching grass grow. If you are rich enough that you use $50 bills as toilet paper, do the world a favor and buy all the Rampage: World Tour carts for Game Boy Color in the world and dump them in that New Mexico landfill next to the E.T. carts. That is where this game belongs. If you absolutely, positively in need of a Rampage game, try the N64 version instead. You may actually have fun. If not, pass up this game and buy some cotton candy or something. JUST DON'T BUY THIS GAME!!!

Graphics: 2/10
Sound: 2/10
Story: 0/10
Gameplay: 1/10
Challenge: TOO HIGH!
Replay Value: -4823960687047464676764869462/10
Buy, rent, or destroy: destroy

Reviewer's Score: 1/10, Originally Posted: 07/02/02, Updated 07/02/02

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