.----------------------------------------------------------.
 |   ___________     ____        ____   ____    _____       |\
 |  /           \*  |    \*     |    |*|    |* /    /*    N |\
 | /             \* |     \*    |    |*|    |*/    /*       |\
 |/     __________\*|      \*   |    |*|    |/    /*      E |\
 ||    |************|       \*  |    |*|         /*         |\
 ||    |*_______    |        \* |    |*|        /*        O |\
 |\             \*  |         \*|    |*|       /*           |\
 | \             \* |    |\    \|    |*|      |*          - |\
 |  \________     \*|    |*\         |*|       \*           |\
 |   ********|    |*|    |**\        |*|        \*        G |\
 | __________|    |*|    |* *\       |*|         \*         |\
 |\               /*|    |*  *\      |*|    |\    \*      E |\
 | \             /* |    |*   *\     |*|    |*\    \*       |\
 |  \___________/*  |____|*    *\____|*|____|**\____\*    O |\
 |   ************   *******     ************** *******      |\
 |                      |-|-|-|-|-                          |\
 |                      - VERSUS |                          |\
 |                      |-|-|-|-|-                        P |\
 |    ____     __    ____    ____    ____   ____  ____      |\
 |   /    \\  /  \\ |  _  \\/    \\ /    \\|    \/    ||  O |\
 |  /   ___\\/    \\| |_| |/   ___\/  ..  \|          ||    |\
 |  |  ||   /  /\  \|   __/|  ||   |  ||  ||  |\  /|  ||  C |\
 |  |  ||__ |  __  ||  ||  |  ||__ |  ||  ||  ||\//|  ||    |\
 |  \      /|  ||  ||  ||  \      /\  ''  /|  ||   |  ||  K |\
 |   \____//|__||__||__||   \____// \____//|__||   |__||    |\
 |                                                        E |\
 |           C  A  R  D  F  I  G  H  T  E  R  S             |\
 |           C       L        A       S       H           T |\
 '----------------------------------------------------------'\
  \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    /////// SNK VS CAPCOM: Card Fighters Clash
    ///////  FAQ VERSION: 0.82
    /////// LAST UPDATED: 1/7/00
    ///////       AUTHOR: Faust
    ///////       E-MAIL: kmfdm@technonet.com
    ///////     HOMEPAGE: http://www.gamingwest.com

  ----------------------------------------------
  Well, Ive done something incredibly stupid...
  I lost my game with 299/300 cards. I have no
  clue where I put it my cartridge, but hopefully
  will find it soon. Since I haven't been able to
  find it for a few days now I've decided to go
  ahead and release this version of the FAQ.
  Please DO NOT e-mail me any more card statistics
  people, I've got all 300! I just gotta find my
  damn game to type the rest up. ;p

  NOTES ON THIS UPDATE:
    The complete SNK and Action card lists are
    still not up yet, but I have made a number
    of changes and additions to this FAQ based
    on the english version.
    Changes include:
    - Reworked Capcom section to reflect English
      changes.
    - Added details on how to get all the "S"
      cards.
    - Added a few sections about the difference
      between versions.
    - A few other minor changes...
  ----------------------------------------------
  IMPORTANT NOTICE:
    I know this FAQ is incomplete, and the odds
    are at times it won't be updated that much.
    To be blunt, I've been getting rather bored
    of writing FAQs, and after this one(in
    addition to updates to my other FAQs even-
    tually) I may not write anymore. (Well,
    maybe a movelist when the fighting game
    version of SNK vs. Capcom comes out ;p).

    Anyways, to sum up... please don't e-mail
    me asking when this FAQ will be updated or
    anything along those lines(including 
    asking for an updated version made for
    you personally... believe it or not, ppl
    actually ask for that!).
  ----------------------------------------------

    ||-----------------||
    ||Table of Contents||
    ||-----------------||
      1. Basic Rules
      2. Version Differences
      3. Japanese/English Version Changes
      4. Menu Translations
      5. Card List
      6. Secrets
      7. Credits

  ----------------------------------------------
  IMPORTANT NOTE REGARDING THE COMPATIBILITY
  BETWEEN THE JAPANESE AND ENGLISH VERSIONS
    The two different language versions are
    entirely compatible(with the exception of
    the infared connection which is not
    supported by the english version). Also, if
    you are wondering why the "Card Album" data
    option does not work that is because it is
    meant for Snk Vs. Capcom Match of the
    Millenium, not for transference between two
    versions of Card Fighters.
  ----------------------------------------------

   .----------------.
   | 1. Basic Rules |
   '----------------'
    One of the key points to playing this game is, obviously,
    knowing how to. :) And, because it is in Japanese, many
    of those reading this FAQ probably have no clue what the
    hell to do. Here, I'll quickly go over the basics of play
    and such.

    (( IMPORTANT NOTE ))
    The following rules and such were written based on the
    Japanese version, and while none of the fundamental rules
    have changed some of the terminology has. Over the next
    few updates I may update these rules to reflect the
    official translation.

    ---------------
    Getting Started
    ---------------
    At the beginning of a match 2 things will happen.
     1) Both you are your opponent's cards are shuffled.
     2) A roullette system is used to choose who goes
        first. Your opening strategy will greatly depend
        on this.

    During the actual match, you and your opponent will take
    turns consisting of a few different possible actions.
    At the beginning of each turn you will draw a new card
    from your deck into your current hand, and it is possible
    some special abilities(see further down) may be used
    automatically at this point.

    Each match, both you and your opponent have a number of
    hitpoints. The object is to use your cards to take down
    your opponent's hitpoints to 0. This isn't anywhere near
    as straight forward as it sounds though, as to reach that
    goal you must battle through your opponent's cards.

    ----------------------
    The Two Types of Cards
    ----------------------
    There are two types of cards you collect throughout the
    game: Character Cards and Action Cards. Characters Cards
    are your standard cards, with which you attack, defend,
    etc. Action Cards however are used then discarded, and
    perform various effects. 

    Some Action Cards may do damage to your enemy's Character
    Cards, some even skip Character Cards and do a bit of
    damage against your opponent directly! Damage is only
    the beginning when it comes to Action Cards though...
    Action Cards can also do anything from allow you to
    withdraw more cards from your deck, take back a defeated
    card, give you back some hitpoints, and a lot more!

    ----------------------------
    Cards in Play, in Hand, etc.
    ----------------------------
    First off, you have a deck of 50 cards. At the start of a
    match you get to withdraw the first 5 cards from the deck(in
    addition to the 1 card you will draw at the beginning of 
    your first turn) into your starting hand. Any card in the
    deck can be considered your reserve, as until they are
    brought into your hand they are completly useless.

    So, now both players have a hand of cards, which on average
    is made up of about 5-7 cards(but can become considerably
    less or more depending on your strategy). The cards in your
    hand can not be used in offense, defense, etc, but they are
    the cards from with which you have immediate acess to call
    forth a replacement for a defeated card into play, and
    where your unused Action cards are held.

    The cards you are actively using will be refered to as "In
    Play" for the purpose of this FAQ(the actual terminolgy when
    translated may be a little different). Each player can have
    up to three cards in play at any given time. Your In Play
    cards are the ones you actively use to deal out(and take)
    damage.

    ----------------
    Taking Your Turn
    ----------------
    Once your turn starts there are a number of actions for
    you to do:
     1) You can bring one card in your hand into play.
     2) You can use a card in your hand to power up one of
        your cards already in play(see further down for
        more on these "Helpers").
     3) Use action cards, provided you have enough SP(see
        further down).
     4) Make an attack(see further down... again).
     5) Use a special ability of one of your cards currently
        in play.
     6) And after you are satisfied that you have done all
        that you can/want to do of the above, you can end
        your turn.
    
    And of course after you end your turn, it is your
    opponent's chance to do all of the above.

    If you attack with a card(or cards) you will not be able
    to use them to defend against your opponent's cards 
    during their following turn. In other words, if your
    enemy has some extremely powerful cards in play, don't
    blindly send all your cards in to attack, as they could
    easily whipe you out in one turn since you would be
    totally defenseless. :)

    When you bring a card into play for the first time, it
    can not attack or use it's special ability immediatly,
    but it CAN defend against your opponent's attacks.

    ---------
    Attacking
    ---------
    Any cards who have not just been brought into play or
    have been adversely affected by an opponent(through
    an Action Card or Character's Ability) can attack.
    The way battles work is this... 
      1) You choose the cards you want to attack. Lets say
         that you attack with a Ryu(Z) and Ken card. Ryu(Z)
         has a BP of 500 and Ken has a BP of 700.
      2) Your opponent would then have the choice to
         defend against your attack or simply let it go by.
         But lets say your opponent fought back, using a
         Nakoruru(BP 600) against Ryu and a Nash(BP 600)
         against Ken.
      3) The battle begins! Since Ryu(Z) has 500 BP, he
         would do 500 damage to Nakoruru, taking her down
         to 100 BP remaining. Since Nakoruru has 600 BP(at
         the start of the attack) she would do 600 damage
         to Ryu taking him down to -100 BP. In other words,
         bye bye Ryu. Ken would then proceed to do 700
         damage against Nash, reducing him to -100 BP as
         well, but Nash would also do his original 600 BP
         worth of damage against Ken reducing Ken to 100
         BP.
      4) Now lets pretend that you attacked with Ryu and
         Ken, but the only defense your opponent brings
         out is Nash to fight Ken. Ken would kill Nash,
         Nash would reduce Ken to 100 BP like before.
         Ryu however, unopposed, would do his 500 damage
         against your opponent's HP(usually 2000), thus
         reducing their HP by 500(to what would be about
         usually 1500).

    Attacking requires a lot of forethought and strategy,
    as you NEVER want to leave yourself open to an all
    out beat down from your opponent. Also, if you are
    attacked, it is important to know whether or not you
    can benefit from not retaliation. For example: If
    you have 2000 HP, and your opponent has 800 HP left.
    Your Opponent attacks you with Nash, Ryu, and
    Sakura(600 BP/500 BP/500 BP). This adds up to 1600
    HP worth of damage. But, if you happen to have out a
    card of someone like Vega(Bison) who has 800 BP(or
    for that matter two cards that add up to 800 BP) to
    do damage with, don't defend. You will take 1600 
    damage, reuducing you to 400, but when its your turn,
    your opponent will have no defenses to stop you and
    you will kill them so that it doesn't matter that
    you now have only 400 HP left!

    In addition to the usual attacks, you can do a
    special attack with multiple cards. To do a joint
    attack with two cards, it costs 5 SP, and three
    cards costs 10 SP. What this essentially does is
    combine these cards attack into one, and allows
    the attack to continue on even after an attack
    verse a defending card is done. Here is an
    example:
      1) You choose to use Dhalsim(BP 400) and Nash(BP
         600) in a joint attack, in that order.
      2) Your opponent can only choose one card to
         defend against a joint attack, so lets say
         they choose Zangief(BP 700).
      3) The attack commences... Dhalsim first does 400
         BP daamage to Zangief, and Zangief does 700 BP
         damage to Dhalsim. This kills Dhalsim and
         reduces Zangief to 300 BP. The Nash comes in.
         Zangief does 300 BP damage to Nash and Nash
         does 600 BP damage to Zangief. This kills
         Zangief and reduces Nash to 300 BP.
      4) Now this is where the real benefit of this
         type of attack comes in. Nash will go on past
         Zangief and do his remaining 300 BP damage
         against your opponent's HP!

    This attack is very useful, but don't think it is
    neccesarily always better than the standard attack.
    For example, say you had three cards out with 400 
    BP each, and your opponent had out a single card
    with 1200 BP. If you did a joint attack, their one
    card would kill all of yours and you'd kill off
    their card. However, if you did all normal attacks
    and they retaliated(which they most definitly
    would unless their next attack was a killing blow)
    then you would do 400 BP damage to their card,
    lose one card, and do 800 BP damage to your
    opponent's HP!

    Wow, I used a lot of exclamation marks in this
    section.

    ----------------------------------------
    SP and Use of Action Cards and Abilities
    ----------------------------------------
    Everytime you bring a new card from your hand into play,
    you gain a certain number of SP depending on the card.
    SP stands for Soul Points, and are used for things such
    as using most Action Cards and some Chara Card's Special
    Abilities.

    If you choose to use an Action Card, they will usually
    take away some of your SP. For example the card
    "Engoshageki" will use up 4 SP and allow you to do 300
    damage to an enemy Chara Card of your choice.

    There are 3 types of Special Abilities, each denoted by
    a different shape. They are:
      Triangle - Used when brought into play.
      Square - You must manually choose to use the ability.
      Circle - Lasts the entire time the card is in play.

    Special Abilities that use SP seem to be pretty uncommon
    though they do exist. Some simply will do an attack such
    as not allow an enemy Chara Card to attack for their
    next turn, others however are a true penalty. Take the
    card "Vlodia" for example. Vlodia is a non-rare card
    with 1000 BP... this may sound great, but is
    significantly balanced out by making it so you have to
    have 10 SP to use the card in the first place.

    ---------------------
    Chara Card Statistics
    ---------------------
    Each of your Character Cards(called Chara Cards for
    short) are unique in a number of ways.

    BP: This is essentially your Hit Points and Damage
        rolled into one. As you take Damage from your
        enemy, your attack lowers as well. For Example:
        Ken has a BP of 700. This allows him to do 700
        points of damage if he attacks. If he is attacked
        however by, lets say, Sakura who has a BP of 500,
        Ken's 700 will kill Sakura's 500, and Sakura's
        500 will take Ken down to 200. From then on Ken
        can only do up to 200 damage(unless augmented by
        a helper or Action Card).

    SP: This is how many SP points bringing the Chara
        Card into play gives you. SP is used for a large
        number of things, such as using Action Cards,
        Joint Attacks, and for some Special Abilities.

    Special Ability: This is noted by either a circle,
        square, or triangle to the left of the BP
        amount. If the character does not have a special
        ability then there is simply no shape. Each
        character's ability is different, and used in
        different ways. For example, when brought into
        play Nakoruru will give you back 500 HP. Ryu(Z)
        however will be able to use an Action Card in
        your hand to do a hadoken on an opponent's card
        doing damage, and putting the used Action Card
        back into your deck. When you view your character
        in full screen status it will detail what that
        character's special is. Unfourtunatly for most
        people this description is all in Japanese. :)

    Helpers: To be honest, I'm not really sure what to
        refer to this statistic as, but Helpers will do
        for now. When you look at the in depth card
        statistics, it will list several names of other
        characters in the top right corner(beneath the
        affiliated company logo and a card number). If
        you use any of the cards listed as helpers, on
        the card while in play it will get an additional
        300 BP. For example Ryu(B)(from Breath Of Fire)
        has Nina(also from BoF of course) as a helper.
        If you had Ryu(B) in play, you could use Nina 
        on Ryu(B) and Ryu(B) would get an extra 300 BP.

    A card is layed out as below: (Note, the two following
    examples are taken from Nakoruru's card.)
            ___________________
            | ________________ |
            | |              | |
            | |              | |
            | |              | |
            | |   Portrait   | |     < This is the Character's
            | |              | |       Picture.
            | |              | |
            | |______________| |
            | |CHARACTER NAME| |     < This is (obviously) the
            | |--------------| |       Character's Name.
            | | %%  BP    600| |     %% = Special Ability Icon
            | |     SP   +  4| |     BP = Battle Points
            | |______________| |     SP = Soul Points
            |__________________|
            
    When you view the card in full screen the screen is
    layed out like:
            ______________________
            | _______  | No.S035 |  < "No.S035" means SNK
            | |Card |  | SNK     |    card #35
            | |seen |   '''''''''|
            | |here.|   Helpers: |  < These are the card's
            | |     |   *Galford |    possible helpers.
            | |_____|   *Rimururu|
            | .................. |
            ||Special Ability   ||  < This is their Special
            || +500 HP          ||    Ability's description.
            ||__________________||
            ''''''''''''''''''''''

    ----------------------------------------------------
    What do the (P), (Z), and (B) mean after some names?
    ----------------------------------------------------
    The (Z) and (B) are obvious, but the (P) through me
    off until I read through a section of SNK's website.
    First off, (Z) denotes that the character version is
    from the Street Fighter Alpha(Zero in Japan) series.
    (B) just references to the other Ryu from the Breath
    of Fire series. (P) is rather obscure however, and
    denotes a "plain-clothed" version of the card(only
    Kyo and Morrigan have (P) versions).

   .------------------------.
   | 2. Version Differences |
   '------------------------'
    The Capcom and SNK supporter versions both have a lot
    of various differences(like Pokemon). Heres a quick
    list of the ones I know about(and all are confirmed on
    the SNK website):
    ____________________________________________________
      SNK                    | CAPCOM
    -------------------------|--------------------------
     - The main characters;  | - The main characters;
       Shin and Kei in the   |   Cap and Comet in the
       SNK version.          |   Capcom version.
                             |
     - Blue Mary, Geese,     | - Karin, Alex,
       Mr. Karate,           |   Akira(Unmasked), R
       Shiki(Slash), Maxima, |   Arrimaa, Mecha Zangief,
       are all exlusive to   |   are exclusive to the
       the SNK version.      |   Capcom version.
                             |
     - Beat Gemant 10 times  | - Beat Gemant 10 times
       for Orochi, and 30    |   for Lucifer, and 30 
       times for Lucifer.    |   times for Orochi.
                             |
     - Special title screens | - Special title screens
       unique to the SNK     |   unique to the Capcom
       version including     |   version including Mai
       Nakoruru Vs. Morrigan.|   vs. Chun Li.

     NOTE: Gemant is known as Mask in the english version.

   .-------------------------------------.
   | 3. Japanese/English Version Changes |
   '-------------------------------------'
    Well, I've noticed a few differences between the English
    and Japanese version and here they are....

      - The character bio screens were entirely removed...
      - Fei Long's name was screwed up and made Fei Ling...
      - Chon Shou's name was also screwed up and made Chong
        Shou...
      - Other typos galore...
      - Practically all the Action cards were renamed...
      - Minor graphical changes to reflect the english
        langauge...
      - A lot of player's names were changed(such as Gemant
        to Mask)...
      - Guy and Rose's places were switched...
      - It seems that both places that there is a weird link
        option(the crate in the back room of the Lost World
        and the arcade machines in the bottom left of Neo
        Geo World) have been removed entirely...

    If there are any more character name screw-ups, Im going
    to have to start a list of them here... because like hell
    I'm going to acknowledge the wrong names within the card
    list in this FAQ...

    And while not a quite a change between the two versions,
    there is an error in the "Tri-Quiz" description. It says
    you can use it as a "Grenade", "Prayer", or "Showtime!"
    when there is no "Prayer" card and they mean "Grace".

    One of the things that was not changed that I was sure
    it would be is that while it is called the Resident Evil
    mansion in the game, the little icon where the coin goes
    later was left saying "Bio-hazard".

    Overall, this is an ususually very crappy translation. 
    The character dialouge is practically unreadable at
    parts... Hopefully this will all be corrected in future
    presses of the game.

   .----------------------.
   | 4. Menu Translations |
   '----------------------'
    I have written FAQs including the Japanese text for
    comparison before, and it seems to be pretty well
    received. If you would like me to add the Japanese text
    here too, please e-mail me and I'll add it in the next
    update. :)

    ---------
    Main Menu
    ---------
    This is the menu you bring up when you press "Option"
    while walking around.
       Status
       Card
       Save
       Message
       Correspond(lit. Communicate)

    The "Status" screen shows the following:
            ______________________
            | _______   SC COIN  |
            | |Pic  |   *  *  *  |
            | |Here_|   *  *  *  |
            |  Name              |
            |--------------------|
            | CPU:  --   --   -- |  < Vs. Computer Record
            | Vs.:  --   --   -- |  < Vs. Human Record
            | Play Time:   00:00 |    (Total/Wins/Losses)
            | Album:  -/300  --% |  < Card Album Completion
            ''''''''''''''''''''''

    The "Card" screen brings up a slew of new options, so
    it has it's own section below.

    The "Save" screen brings up a simple Yes and No option.
    Yes saves and No doesn't. ;p (Yes is left, No is right.)

    The "Message" option allows you to choose the message
    speed. The order is: "Slow / Medium / Fast".

    This final option, "Correspond", is for things such as
    playing versus games over a link cable and such. The
    other options under it are below. 
      Battle(Vs. Game)
      Give Cards
      Receive Cards
      Connection(Transfer Card Data to MotM)
      Establish Wireless Connection

    -----------
    Card Screen
    -----------
    When you open the card screen, you will see a list of your
    current decks as well as four options at the bottom. The
    options are as follows:
        Manage Decks     Set Current Deck
        Card Album       Change Deck Name

    Manage Decks lets you choose which cards you want in your
    Decks, create new decks(if you have at least 50 unused
    cards), and delete decks. When you choose the option you
    first choose a deck(or a blank space to make a new deck).
    From there you change the number of which card you want.
    When you want to leave the Manage mode press "B" until
    it gives you three options at the top in Japanese. The
    Options are in order: "Exit(and save changes) / Delete
    Deck / Exit(and don't save changes)".

    Card Album lets you view a list of the cards you have
    collected(like the Pokedex in Pokemon).

    Set Current Deck lets you choose which deck to use in
    combat if you have more than one.

    Change Deck Name simply lets you rename your decks of
    course. :)

    -----------
    Combat Menu
    -----------
    This will be the most important part of the game, so it
    would probably be best to memorize what does what. 
    The list is from left to right, top to bottom.
      Look at/Use current Hand
      Examine Cards
      Explanation(ex: Directions)
      Attack
      Abilities
      End Turn

    Look at/Use current Hand allows you to look at the data
    of your current hand and bring them into play. When you
    choose a card on this screen the options you get are
      Bring into Play
      Data

    Examine cards lets you look at the Data of cards in Play,
    as well as defeated cards for both players.

    Explanation enters a screen that is filled with the
    instructions on how to play... in Japanese.

    Attack will, obviously, do an attack. When attacking if
    you are given multiple options, the ones with the
    numbers are 2 and 3 card joint attacks.

    Abilities will allow you to call upon one of your In
    Play card's special ability.

    End Turn... Hmm... I wonder what it does. ;p

    ------------
    Under Attack
    ------------
    Whenever you are attacked you get three options, here
    they are from left to right, top to bottom.
      Defend
      Look at Card Data
      Don't Defend

   .--------------.
   | 5. Card List |
   '--------------'
    If you have anything to contribute to this list, be it
    a card, if you notice a typo, or whatever, e-mail me at
    kmfdm@technonet.com. :) (NOTE: I am no longer needing
    any card stats, please do not e-mail any to me.)

    (*) - Means unconfirmed. This is stuff that people have
    sent me and I trust the information enough to post it,
    but I have not personally confirmed. (More or less, if
    you can't get something with a * to work, e-mail me and
    I will ask the person who sent it in a bit more about
    it.) If an asterik is by a character's name that means
    the entire card is unconfirmed.

    ---------
    SNK CARDS
    ---------
    __________________________________________________________
    ##########################################################

    S001 - Terry
      (from Fatal Fury series)
      Rarity: B
      BP: 1000
      SP: + 3
      Helpers: Andy
               ?
      Special Ability: (Terry Rush) After attacking Terry
        can still defend afterwards(he does not enter "Freeze"
        phase).
    ----------------------------------------------------------
    S002 - Andy
      (from Fatal Fury series)
      Rarity: B
      BP: 800
      SP: + 3
      Helpers: Terry
               Mai
      Special Ability: (Zaneiken) When brought into play a
        random one of your opponent's in hand cards is
        discarded.
    ----------------------------------------------------------
    S003 - ???
    ----------------------------------------------------------
    S004 - Mai
      (from Fatal Fury series)
      Rarity: C
      BP: 600
      SP: + 2
      Helpers: Andy
               Yuri
               King
      Special Ability: (Henge No Jutsu) When her ability is
        used you discard your current hand and get an all
        new one.
    ----------------------------------------------------------
    S005 - ???
    ----------------------------------------------------------
    S006 - Kim
      (from Fatal Fury series)
      Rarity: C
      BP: 700
      SP: + 2
      Helpers: Galford
               Kim Sue Il
      Special Ability: None.
    ----------------------------------------------------------
    S007 - ???
    ----------------------------------------------------------
    S008 - Blue Mary
      (from Fatal Fury series)
      Rarity: C
      BP: 500
      SP: + 3
      Helpers: Terry
               King
               Charlotte
      Special Ability: (Mary Spider) If an opponent's card is
        currently disabled(from attacking, using an ability,
        etc.) then she can keep it that way for another turn.
    ----------------------------------------------------------
    S009 - Hon Fu
      (from Fatal Fury series)
      Rarity: D
      BP: 300
      SP: + 4
      Helpers: Kim
               Kazuki
               ?
      Special Ability: None.
    ----------------------------------------------------------
    S010 - ???
    ----------------------------------------------------------
    S011 - Yamazaki
      (from Fatal Fury series)
      Rarity: A
      BP: 800
      SP: + 2
      Helpers: Genitz
               Mature
               Vice
      Special Ability: (Gantsuke!) ???
    ----------------------------------------------------------
    S012 - Chon Shou
      (from Fatal Fury series)
      Rarity: C
      BP: 400
      SP: + 3
      Helpers: Yamazaki
               Chon Rei
      Special Ability: (Fogey Fists) KO another in play
        character, and Chon Shou gains the amount of BP that
        character had.
    ----------------------------------------------------------
    S013 - Chon Rei
      (from Fatal Fury series)
      Rarity: C
      BP: 600
      SP: + 1
      Helpers: Yamazaki
               Chon Shou
      Special Ability: None.
    ----------------------------------------------------------
    S014 - ???
    ----------------------------------------------------------
    S015 - Xiangfei
      (from Fatal Fury series)
      Rarity: C
      BP: 400
      SP: + 4
      Helpers: ?
               ?
               ?
      Special Ability: None
    ----------------------------------------------------------
    S016 - Alfred
      (from Fatal Fury series)
      Rarity: D
      BP: 200
      SP: + 2
      Helpers: Rick
               Xiangfei
               ?
      Special Ability: (W. Rider) ???
    ----------------------------------------------------------
    S017 - Tsugumi
      (from Fatal Fury series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: Kensou
               Akari(Gi)
               ?
      Special Ability: None
    ----------------------------------------------------------
    S018 - Krauser
      (from Fatal Fury series)
      Rarity: A
      BP: 1200
      SP: + 5
      Helpers: Billy
      Special Ability: None
    ----------------------------------------------------------
    S019 - Geese
      (from Fatal Fury series)
      Rarity: S
      BP: 1500
      SP: + 0
      Helpers: Billy
      Special Ability: None
    ----------------------------------------------------------
    S020 - Ryo
      (from Art of Fighting series)
      Rarity: B
      BP: 900
      SP: + 2
      Helpers: Robert
      Special Ability: (Kiryoku Dame) Use an action card in
        your hand to get a certain number of SP(I'm not sure
        how that number is calculated yet).
    ----------------------------------------------------------
    S021 - Robert
      (from Art of Fighting series)
      Rarity: C
      BP: 700
      SP: + 1
      Helpers: Ryo
               Kensou
               Akari(Gi)
      Special Ability: None.
    ----------------------------------------------------------
    S022 - Yuri
      (from Art of Fighting series)
      Rarity: C
      BP: 500
      SP: + 2
      Helpers: Ryo
               Robert
               Takuma
      Special Ability: (Kotti Kotti!) Get 3 SP whenever you
        use it.
    ----------------------------------------------------------
    S023 - Takuma
      (from Art of Fighting series)
      Rarity: C
      BP: 500
      SP: + 4
      Helpers: Heidern
               Saishuu
      Special Ability: None.
    ----------------------------------------------------------
    S024 - Mr. Karate
      (from Art of Fighting series)
      Rarity: C
      BP: 700
      SP: + 0
      Helpers: Ryo
               ?
      Special Ability: (Yukuehumei) ???
    ----------------------------------------------------------
    S025 - ???
    ----------------------------------------------------------
    S026 - John
      (from Art of Fighting series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Mr. Big
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    S027 - Lee Pai Long
      (from Art of Fighting series)
      Rarity: D
      BP: 200
      SP: + 5
      Helpers: Genan
               Choi
               ?
      Special Ability: None.
    ----------------------------------------------------------
    S028 - Mr. Big
      (from Art of Fighting series)
      Rarity: C
      BP: 400
      SP: + 2
      Helpers: Mr. Karate
               John
      Special Ability: None.
    ----------------------------------------------------------
    S029 - Eiji
      (from Art of Fighting series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: Billy
               Hanzou
               Zantetsu
      Special Ability: (Sakiyomi) ???
    ----------------------------------------------------------
    S030 - Kasumi
      (from Art of Fighting series)
      Rarity: C
      BP: 400
      SP: + 4
      Helpers: Blue Mary
               Xhangfei
               King
      Special Ability: (Kasaneate) ???
    ----------------------------------------------------------
    S031 - Haoumaru
      (from Samurai Shodown series)
      Rarity: A
      BP: 1000
      SP: + 1
      Helpers: Charlotte
      Special Ability: (Zantetsusen) ???
    ----------------------------------------------------------
    S032 - Ukyou
      (from Samurai Shodown series)
      Rarity: D
      BP: 700
      SP: + 2
      Helpers: Haoumaru
               ?
      Special Ability: (Kabosukii No Chi) ???
    ----------------------------------------------------------
    S033 - Hanzou
      (from Samurai Shodown series)
      Rarity: B
      BP: 600
      SP: + 3
      Helpers: Juubei
               ?
      Special Ability: (Mijingakure) You can call him back
        out of play into your hand. In other words you can
        bring him back in with full life! :)
    ----------------------------------------------------------
    S034 - Galford
      (from Samurai Shodown series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: Nakoruru(C)
               Rimnerel(T)
               ?
      Special Ability: (Hey, Poppy!) When brought into play
        you get to draw another card from your deck.
    ----------------------------------------------------------
    S035 - Nakoruru(Slash)
      (from Samurai Shodown series)
      Rarity: A
      BP: 600
      SP: + 4
      Helpers: Galford
               Rimururu(Slash)
      Special Ability: (Shizen No Megumi) When brough into
        play you gain 500 HP!
    ----------------------------------------------------------
    S036 - Nakoruru(Bust)
      (from Samurai Shodown series)
      Rarity: B
      BP: 600
      SP: + 4
      Helpers: Rimururu(Bust)
      Special Ability: (Shikuruu No Kiba) At the end of your
        turn, any of the opponent's inactive cards take 200
        damage.
    ----------------------------------------------------------
    S037 - Nakoruru
      (from Samurai Shodown series)
      Rarity: S
      BP: 500
      SP: + 3
      Helpers: Galford
               Rimururu(Not sure if Bust or Slash)
      Special Ability: (Oide Mamahaha) ???
    ----------------------------------------------------------
    S038 - Rimerel(C)      - English
           Rimururu(Slash) - Japanese
      (from Samurai Shodown series)
      Rarity: D
      BP: 300
      SP: + 4
      Helpers: Nakoruru(Slash)
               Nakoruru
               Shizumaru
      Special Ability: (Wind Whisper) Whenever you use
        her ability you gain back 100 HP.
    ----------------------------------------------------------
    S039 - Rimururu(Bust)
      (from Samurai Shodown series)
      Rarity: B
      BP: 500
      SP: + 5
      Helpers: Nakoruru(Bust)
      Special Ability: (Konru) Disable an opponent's card
        until their next turn(for getting attacks by and
        such).
    ----------------------------------------------------------
    S040 - Juubei
      (from Samurai Shodown series)
      Rarity: C
      BP: 600
      SP: + 2
      Helpers: Haomaru
               Hanzou
      Special Ability: None.
    ----------------------------------------------------------
    S041 - Charlotte
      (from Samurai Shodown series)
      Rarity: C
      BP: 400
      SP: + 3
      Helpers: Blue Mary
               King
               Haomaru
      Special Ability: None.
    ----------------------------------------------------------
    S042 - Kyoushirou
      (from Samurai Shodown series)
      Rarity: C
      BP: 300
      SP: + 3
      Helpers: Duck King
               Bob
               ?
      Special Ability: (Mononohu No Mai) When brough into
        play every card on your side gains 100 BP.
    ----------------------------------------------------------
    S043 - Genan
      (from Samurai Shodown series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Lee Pai Long
               Choi
               ?
      Special Ability: (Nozoku Ke!) ???
    ----------------------------------------------------------
    S044 - ???
    ----------------------------------------------------------
    S045 - Cham Cham
      (from Samurai Shodown series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: Tam Tam
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    S046 - Genjuurou
      (from Samurai Shodown series)
      Rarity: D
      BP: 700
      SP: + 0
      Helpers: Amano
               ?
      Special Ability: (Shitta Kotoka!) He can not defend,
        only attack.
    ----------------------------------------------------------
    S047 - Nikochan
      (from Samurai Shodown series)
      Rarity: D
      BP: 300
      SP: + 4
      Helpers: Gaira
               ?
               ?
      Special Ability: (Huuin No Huda) ???
    ----------------------------------------------------------
    S048 - Shizumaru
      (from Samurai Shodown series)
      Rarity: B
      BP: 500
      SP: + 3
      Helpers: Haomaru
               Rimururu(Slash)
      Special Ability: (Samidaregiri) ???
    ----------------------------------------------------------
    S049 - Gaira
      (from Samurai Shodown series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Nikochan
               ?
               ?
      Special Ability: (Katsu) ???
    ----------------------------------------------------------
    S050 - Kubikiri Basara
      (from Samurai Shodown series)
      Rarity: D
      BP: 200
      SP: + 3
      Helpers: Taizan
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    S051 - Kazuki
      (from Samurai Shodown series)
      Rarity: C
      BP: 600
      SP: + 1
      Helpers: Sougetsu
               Ralf
      Special Ability: (Enzuki) Kazuki is KO'ed and a random
        card in play takes 500 damage.
    ----------------------------------------------------------
    S052 - ???
    ----------------------------------------------------------
    S053 - Shiki(Slash)
      (from Samurai Shodown series)
      Rarity: C
      BP: 500
      SP: + 4
      Helpers: Genjuurou
      Special Ability: (Enzuki) Kazuki is KO'ed and a random
        card in play takes 500 damage.
    ----------------------------------------------------------
    S061 - Kyo(P)
      (from King of Fighters series)
      Rarity: S
      BP: 700
      SP: + 3
      Helpers: Shingo
               K'
      Special Ability: (Version 182) ???
    ----------------------------------------------------------
    S091 - Akari(Ka)
      (from Last Blade series)
      Rarity: S
      BP: 500
      SP: + 4
      Helpers: Juuzou
      Special Ability: (Hyuukki Yakou) ???
    ----------------------------------------------------------
    S092 - Akari(Gi)
      (from Last Blade series)
      Rarity: B
      BP: 500
      SP: + 4
      Helpers: Juuzou
      Special Ability: (Hengehito Kata) ???
    ----------------------------------------------------------
    S105 - Akari
      (from Last Blade series)
      Rarity: S
      BP: 500
      SP: + 5
      Helpers: Kuroko
               ?
      Special Ability: (Honta No Happa) ???

    ------------
    CAPCOM CARDS
    ------------
    __________________________________________________________
    ##########################################################

    C001 - Ryu
      (from Street Fighter series)
      Rarity: S
      BP: 1000
      SP: + 3
      Helpers: Ken
               Terry
      Special Ability: (Shinku Hadoken) Use an Action Card 
        from your hand and do 500 BP damage to an opponent's
        card.
    ----------------------------------------------------------
    C002 - Ken 
      (from Street Fighter series)
      Rarity: C
      BP: 700
      SP: + 2
      Helpers: Ryu(A)
               Sean
      Special Ability: (Rage Wave) After attacking Ken can
        still defend afterwards(he does not enter "Freeze"
        phase).
    ----------------------------------------------------------
    C003 - Chun Li
      (from Street Fighter series)
      Rarity: B
      BP: 500
      SP: + 0
      Helpers: ?
      Special Ability: (Spinning Bird Kick) When brought into
        play all other cards in play are reduced to 100 BP
        and all your SP is taken away.
    ----------------------------------------------------------
    C004 - Guile
      (from Street Fighter series)
      Rarity: B
      BP: 700
      SP: + 4
      Helpers: Charlie
      Special Ability: (Sonic Kick) While Guile is in play,
        any "triangle" abilities(ones that occur when a card
        is first brought into play) do not work.
    ----------------------------------------------------------
    C005 - E. Honda
      (from Street Fighter series)
      Rarity: D
      BP: 500
      SP: + 1
      Helpers: Sodom
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C006 - Blanka
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Dan
               Sakura
               Sasquatch
      Special Ability: None.
    ----------------------------------------------------------
    C007 - Dhalsim
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 3
      Helpers: Necro
               Anakaris
               ?
      Special Ability: (Enlightenment) He looks at the top
        card of your deck, and you can choose to either keep
        it there or put it at the bottom of the deck.
    ----------------------------------------------------------
    C008 - Zangief
      (from Street Fighter series)
      Rarity: C
      BP: 700
      SP: + 2
      Helpers: Rainbow Mika
               Haggar
      Special Ability: None.
    ----------------------------------------------------------
    C009 - Balrog
      (from Street Fighter series)
      Rarity: C
      BP: 600
      SP: + 0
      Helpers: ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C010 - Vega
      (from Street Fighter series)
      Rarity: C
      BP: 500
      SP: + 4
      Helpers: ?
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C011 - Sagat
      (from Street Fighter series)
      Rarity: B
      BP: 1000
      SP: + 2
      Helpers: None.
      Special Ability: (True Power) Both players discard all
        of their Action Cards and get to see each other's
        hand.
    ----------------------------------------------------------
    C012 - M. Bison
      (from Street Fighter series)
      Rarity: B
      BP: 800
      SP: + 4
      Helpers: Cammy(A)
               Juni
               Juli
      Special Ability: (Evil Charisma) Brings Juni and Juli
        into your hand if you have them in your deck, as well
        as shuffles your deck.
    ----------------------------------------------------------
    C013 - Dee Jay
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 3
      Helpers: ?
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C014 - T. Hawk
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 3
      Helpers: ?
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C015 - Fei Long (NOTE: "Fei Ling" in the game is a typo.)
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 3
      Helpers: Wang Tang
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C016 - Cammy
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 4
      Helpers: Chun Li
               Chun Li(A)
               Sakura
      Special Ability: None.
    ----------------------------------------------------------
    C017 - Cammy(A)
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 3
      Helpers: M. Bison
               Chun Li(A)
               Sakura
      Special Ability: (Spy) She can look at the top card of
        your opponent's deck, and choose to either leave it on
        top or put it at the bottom of the deck.
    ----------------------------------------------------------
    C018 - Akuma
      (from Street Fighter series)
      Rarity: A
      BP: 800
      SP: + 0
      Helpers: None.
      Special Ability: (Shun Goku Satsu) When brought into
        play you can choose an opponent's card to K.O.
    ----------------------------------------------------------
    C019 - Ryu(A)
      (from Street Fighter series)
      Rarity: D
      BP: 500
      SP: + 1
      Helpers: Ken
               Sakura
      Special Ability: (Hadoken) By using up one of your
        Action Cards in your hand, Ryu will do 200 damage to
        an opponent's card.
    ----------------------------------------------------------
    C020 - Chun Li(Z)
      (from Street Fighter series)
      Rarity: S
      BP: 500
      SP: + 2
      Helpers: Charlie
               ?
      Special Ability: (Sorry!) When brought into play you get
        to see the top 3 cards of the opponent's deck and then
        choose 2 of them to discard.
    ----------------------------------------------------------
    C021 - Guy
      (from Street Fighter series)
      Rarity: B
      BP: 500
      SP: + 2
      Helpers: None.
      Special Ability: (Haya Gake) ??? (English description
        makes no sense.)
    ----------------------------------------------------------
    C022 - Rose
      (from Street Fighter series)
      Rarity: B
      BP: 600
      SP: + 5
      Helpers: Guy
               Rouge
      Special Ability: (Tarot Card) You draw 4 new cards but
        then have to discard 3 from your hand.
    ----------------------------------------------------------
    C023 - Charlie
      (from Street Fighter series)
      Rarity: C
      BP: 600
      SP: + 3
      Helpers: Guile
               Chun Li(A)
      Special Ability: None.
    ----------------------------------------------------------
    C024 - Sodom
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: E. Honda
               Rolento
               Damnd
      Special Ability: None.
    ----------------------------------------------------------
    C025 - Birdie
      (from Street Fighter series)
      Rarity: D
      BP: 500
      SP: + 0
      Helpers: Zangief
               Mech Zangief
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C026 - Adon
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 3
      Helpers: ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C027 - Dan
      (from Street Fighter series)
      Rarity: B
      BP: 500
      SP: + 2
      Helpers: Blanka
               ?
               ?
      Special Ability: (What gives?) When brought into play 
        your opponent loses 6 SP.
    ----------------------------------------------------------
    C028 - Sakura
      (from Street Fighter series)
      Rarity: C
      BP: 500
      SP: + 3
      Helpers: Hinata
               ?
      Special Ability: (Sakura Fight) If you bring her out 
        when you have less than 1000 HP she gets 1000 BP.
    ----------------------------------------------------------
    C029 - Gen
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 0
      Helpers: Lee
               ?
               ?
      Special Ability: (Changing School) Puts all used Action
        Cards back into your deck and shuffles.
    ----------------------------------------------------------
    C030 - Rolento
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: Sodom
               Damnd
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C031 - Karin
      (from Street Fighter series)
      Rarity: C
      BP: 500
      SP: + 2
      Helpers: Dan
               Sakura
      Special Ability: (Houshou) When she attacks alone, and
        is opposed, she will do 200 damage to your opponent's
        HP.
    ----------------------------------------------------------
    C032 - Rainbow Mika
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 0
      Helpers: Zangief
               Alex
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C033 - Juni
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: M. Bison
               Cammy(A)
               Juli
      Special Ability: None.
    ----------------------------------------------------------
    C034 - Juli
      (from Street Fighter series)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: T. Hawk
               Cammy(A)
               Juni
      Special Ability: None.
    ----------------------------------------------------------
    C035 - Alex
      (from Street Fighter series)
      Rarity: C
      BP: 600
      SP: + 0
      Helpers: Zangief
               Rainbow Mika
      Special Ability: (Stungun Head-butt) When he hits your
        opponent directly the next turn they can not use any
        Action Cards.
    ----------------------------------------------------------
    C036 - Yun
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 2
      Helpers: Fei Long
               Yang
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C037 - Yang
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 2
      Helpers: Fei Long
               Yun
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C038 - Sean
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Sakura
               ?
      Special Ability: (Sore Loser) If you have less cards in
        your hand at the end of your turn, you draw a new
        card.
    ----------------------------------------------------------
    C039 - Oro
      (from Street Fighter series)
      Rarity: C
      BP: 300
      SP: + 2
      Helpers: Ryu
      Special Ability: (Tengu Stone) Whenever the opponent
        draws a new card Oro will gain 100 BP.
    ----------------------------------------------------------
    C040 - Elena
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 3
      Helpers: T. Hawk
               ?
               ?
      Special Ability: (Healing) Discards an Action Card in
        your hand and gives you 300 HP.
    ----------------------------------------------------------
    C041 - Ibuki
      (from Street Fighter series)
      Rarity: C
      BP: 400
      SP: + 4
      Helpers: Sakura
               Hinata
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C042 - Necro
      (from Street Fighter series)
      Rarity: D
      BP: 400
      SP: + 0
      Helpers: Dhalsim
               Anakaris
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C043 - Makoto
      (from Street Fighter series)
      Rarity: C
      BP: 400
      SP: + 3
      Helpers: ?
               ?
      Special Ability: (Kiai Ja!) When she defends against 
        unite attacks, the remaining damage does not go
        through to you.
    ----------------------------------------------------------
    C044 - Q
      (from Street Fighter series)
      Rarity: C
      BP: 500
      SP: + 0
      Helpers: Huitzil
               Mech Zangief
      Special Ability: None.
    ----------------------------------------------------------
    C045 - Twelve
      (from Street Fighter series)
      Rarity: C
      BP: 100
      SP: + 0
      Helpers: ?
               ?
      Special Ability: (X COPY) When he defends his BP becomes
        the opponent's card's BP, effectively canceling both
        cards out. When attacked with joint attacks he gets
        the combined total of all the cards!
    ----------------------------------------------------------
    C046 - Remy
      (from Street Fighter series)
      Rarity: B
      BP: 700
      SP: + 0
      Helpers: Guile
               ?
      Special Ability: (Revenge) At the beginning of your turn
        both players SP are reduced by the amount of cards in
        their hand.
    ----------------------------------------------------------
    C047 - Retsu
      (from Street Fighter series)
      Rarity: D
      BP: 200
      SP: + 4
      Helpers: Donovan
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C048 - Lee
      (from Street Fighter series)
      Rarity: D
      BP: 200
      SP: + 3
      Helpers: Gen
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C049 - Evil Ryu
      (from Street Fighter series)
      Rarity: S
      BP: 700
      SP: + 3
      Helpers: None.
      Special Ability: (Evil Energy) K.O. any character in
        Freeze Phase... in other words hes nothing more than
        Akuma with 100 less hitpoint and limitations on his
        ability. CRAAAAAAAAAAAAAAAAAAAAAAAAAAP.
    ----------------------------------------------------------
    C050 - Demitri
      (from Vampire series)
      Rarity: C
      BP: 500
      SP: + 4
      Helpers: Morrigan
               Morrigan(P)
               R Arremer
      Special Ability: (Midnight Bliss) KO one of your own
        characters and get to draw another one.
    ----------------------------------------------------------
    C051 - Morrigan
      (from Vampire series)
      Rarity: B
      BP: 700
      SP: + 5
      Helpers: Lilith
      Special Ability: (Life Sucker) When she attacks the
        opponent directly, you will gain the same amount of
        life as damage she does.
    ----------------------------------------------------------
    C052 - Morrigan(P)
      (from Vampire series)
      Rarity: A
      BP: 700
      SP: + 5
      Helpers: Lilith
      Special Ability: (Goodnight Kiss) KO's one of your own
        cards(of your choice) and gives you 8 SP. Great for
        making room for a stronger card and getting some
        extra SP in the process!
    ----------------------------------------------------------
    C053 - J. Talbain
      (from Vampire series)
      Rarity: D
      BP: 400
      SP: + 3
      Helpers: Felicia
               ?
      Special Ability: (Seething Blood) When brought into play
        he randomly either loses 300 BP or gains 300 BP.
    ----------------------------------------------------------
    C054 - L. Raptor
      (from Vampire series)
      Rarity: D
      BP: 400
      SP: + 2
      Helpers: Zombie
               Zombie
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C055 - Victor
      (from Vampire series)
      Rarity: C
      BP: 700
      SP: + 0
      Helpers: Zangief
               Haggar
      Special Ability: None.
    ----------------------------------------------------------
    C056 - Felicia
      (from Vampire series)
      Rarity: B
      BP: 500
      SP: + 2
      Helpers: Al & Iven
               ?
      Special Ability: (Sidekick Art) When you use her ability
        you call out an Action Card from your deck.
    ----------------------------------------------------------
    C057 - Sasquatch
      (from Vampire series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Blanka
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C058 - Bishamon
      (from Vampire series)
      Rarity: D
      BP: 300
      SP: + 4
      Helpers: B. Hayato
               ?
      Special Ability: (Regretful Lop) When brought into play
        he K.O.s all your other cards out and gets 300 extra
        BP for each(300 for one card, 600 for two cards).
    ----------------------------------------------------------
    C059 - Anakaris
      (from Vampire series)
      Rarity: C
      BP: 600
      SP: + 0
      Helpers: Dhalsim
               Necro
               ?
      Special Ability: (J.O.T.P.) When brought into play he
        nullfies every other card in play's ability.
    ----------------------------------------------------------
    C060 - Rikuo
      (from Vampire series)
      Rarity: D
      BP: 400
      SP: + 4
      Helpers: ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C061 - Huetzil
      (from Vampire series)
      Rarity: C
      BP: 700
      SP: + 1
      Helpers: Huetzil
               Huetzil
      Special Ability: None.
    ----------------------------------------------------------
    C062 - Pyron
      (from Vampire series)
      Rarity: B
      BP: 800
      SP: + 2
      Helpers: Lucifer
      Special Ability: (Cosmo Power) At the end of each turn
        you get 3 SP if your SP is lower than the enemy's.
    ----------------------------------------------------------
    C063 - Hsien-Ko
      (from Vampire series)
      Rarity: C
      BP: 400
      SP: + 5
      Helpers: L. Raptor
               June
               Mai Ling
      Special Ability: None.
    ----------------------------------------------------------
    C064 - Donovan
      (from Vampire series)
      Rarity: C
      BP: 500
      SP: + 4
      Helpers: Retsu
               ?
               ?
      Special Ability: (Change Immortal) Donovan can
        essentially use any card as a Helper card, giving
        him 300 BP and discarding the card.
    ----------------------------------------------------------
    C065 - Jedah
      (from Vampire series)
      Rarity: C
      BP: 500
      SP: + 4
      Helpers: Q-Bee
               Lilith
      Special Ability: (P.D.C.) When he attacks your opponent
        directly, you get to draw another card from your deck.
    ----------------------------------------------------------
    C066 - B. B. Hood
      (from Vampire series)
      Rarity: A
      BP: 500
      SP: + 3
      Helpers: ?
      Special Ability: (Apple For You) K.O. a single enemy
        character and return B. B. Hood to your deck and
        shuffle it.
    ----------------------------------------------------------
    C067 - Q-Bee
      (from Vampire series)
      Rarity: B
      BP: 600
      SP: + 3
      Helpers: Q-Bee
               Q-Bee
      Special Ability: (Plus B) ??? (English description makes
        no sense.)
    ----------------------------------------------------------
    C068 - Lilith
      (from Vampire series)
      Rarity: D
      BP: 400
      SP: + 0
      Helpers: Morrigan
               Morrigan(P)
      Special Ability: (Becoming One) Return all discarded
        character cards to your deck and shuffle it.
    ----------------------------------------------------------
    C069 - Hayato
      (from Star Gladiator series)
      Rarity: C
      BP: 700
      SP: + 1
      Helpers: June
               Ryu(B)
      Special Ability: (Ashura) When brought into play, for
        every Action Card you have in your hand Hayato gets
        an extra 200 BP and the Action Cards are discarded.
    ----------------------------------------------------------
    C070 - B. Hayato
      (from Star Gladiator series)
      Rarity: C
      BP: 500
      SP: + 1
      Helpers: Bishamon
               Ryoma
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C071 - June
      (from Star Gladiator series)
      Rarity: C
      BP: 400
      SP: + 3
      Helpers: Hayato
               Mai Ling
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C072 - Rain
      (from Star Gladiator series)
      Rarity: C
      BP: 600
      SP: + 2
      Helpers: Karin
               ?
      Special Ability: (Back Off!) Return one of your 
        characters in play back into your hand. If there is no
        character available to put back into your hand you 
        have to put Rain back.
    ----------------------------------------------------------
    C073 - Jin Saotome
      (from Cyberbots)
      Rarity: S
      BP: 800
      SP: + 4
      Helpers: Blodia
               Blodia
               Blodia
      Special Ability: (S. Dynamite) K.O. both Jin and an
        enemy's card.
    ----------------------------------------------------------
    C074 - Blodia
      (from Cyberbots)
      Rarity: D
      BP: 1000
      SP: + 0(- 10)
      Helpers: Jin Saotome
      Special Ability: (Energy Cost) Not really an ability,
        but rather a penalty. When brought into play Vlodia
        uses up 10 SP for "fuel". If you don't have 10 SP
        the card is discarded.
    ----------------------------------------------------------
    C075 -ZERO Akuma
      (from Cyberbots)
      Rarity: S
      BP: 1500
      SP: + 0
      Helpers: Gouki
      Special Ability: None.
    ----------------------------------------------------------
    C076 - Leo
      (from Warzard)
      Rarity: D
      BP: 500
      SP: + 2
      Helpers: ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C077 - Kenji
      (from Warzard)
      Rarity: D
      BP: 300
      SP: + 3
      Helpers: Ibuki
               G. The Ninja
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C078 - Tessa (Tabatha)
      (from Warzard)
      Rarity: S
      BP: 300
      SP: + 2
      Helpers: Al & Iven
               Mai Ling
      Special Ability: (Solar Cane) After using her ability
        the next Action Card used takes up no SP.
    ----------------------------------------------------------
    C079 - Al & Iven
      (from Warzard)
      Rarity: D
      BP: 100
      SP: + 5
      Helpers: Felicia
               Tessa
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C080 - Mai Ling
      (from Warzard)
      Rarity: D
      BP: 300
      SP: + 4
      Helpers: Hsien-Ko
               June
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C081 - Batsu
      (from Rival Schools)
      Rarity: C
      BP: 600
      SP: + 3
      Helpers: Kyosuke
               Hinata
      Special Ability: (Boiling Blood) ??? (English 
        description makes no sense...)
    ----------------------------------------------------------
    C082 - Kyosuke
      (from Rival Schools)
      Rarity: B
      BP: 600
      SP: + 3
      Helpers: Batsu
               Hinata
      Special Ability: (Cool) All Action Cards used while 
        Kyosuke is in play require 2 SP points less for both
        players.
    ----------------------------------------------------------
    C083 - Hinata
      (from Rival Schools)
      Rarity: D
      BP: 300
      SP: + 2
      Helpers: Sakura
               Batsu
               Kyousuke
      Special Ability: (Go for it!) When brought into play you
        can choose one of your other cards to give an extra
        200 BP to.
    ----------------------------------------------------------
    C084 - Akira(unmasked)
      (from Rival Schools)
      Rarity: C
      BP: 500
      SP: + 5
      Helpers: Sakura
               Hinata
               Daigo
      Special Ability: (Brother Search) Goes through your deck
        looking for an AC card. All cards above that AC card
        are discarded and the AC card is added to your hand.
    ----------------------------------------------------------
    C085 - Akira(masked)
      (from Rival Schools)
      Rarity: D
      BP: 400
      SP: + 3
      Helpers: Daigo
               ?
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C086 - Daigo
      (from Rival Schools)
      Rarity: A
      BP: 800
      SP: + 0
      Helpers: Akira(Unmasked)
               Akira(Masked)
      Special Ability: (Finish It!) If brought into play while
        your opponent has three cards in play, he gets double
        his BP(1600)!!
    ----------------------------------------------------------
    C087 - Kyoko
      (from Rival Schools)
      Rarity: B
      BP: 600
      SP: + 2
      Helpers: Hideo
               ?
      Special Ability: (Massage) Freeze phrase is removed for
        all characters in play.
    ----------------------------------------------------------
    C088 - Hideo
      (from Rival Schools)
      Rarity: C
      BP: 500
      SP: + 3
      Helpers: Kyoko
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C089 - Falcon
      (from Power Stone)
      Rarity: B
      BP: 700
      SP: + 2
      Helpers: Ayame
               Rouge
               Alfred (*)
      Special Ability: (Power Stone) Discard a random card
        from your hand and add 300 BP to a character in play.
    ----------------------------------------------------------
    C090 - Ayame
      (from Power Stone)
      Rarity: D
      BP: 200
      SP: + 5
      Helpers: Ibuki
               Falcon
               ?
      Special Ability: (Ohka Gakure) After she is in for a
        turn and does not die, she goes back into your deck
        and your deck is shuffled. In other words she is
        specifically used to get more SP.
    ----------------------------------------------------------
    C091 - Wang Tang
      (from Power Stone)
      Rarity: D
      BP: 300
      SP: + 1
      Helpers: Fei Long
               Falcon
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C092 - Ryoma
      (from Power Stone)
      Rarity: C
      BP: 400
      SP: + 2
      Helpers: B. Hayato
               Falcon
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C093 - Rouge
      (from Power Stone)
      Rarity: D
      BP: 200
      SP: + 5
      Helpers: Rose
               Falcon
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C094 - Hiryu
      (from Strider)
      Rarity: A
      BP: 900
      SP: + 3
      Helpers: Option
               Option
               Option
      Special Ability: (Cypher) You can use his ability to
        K.O. any character receiving help from one of their
        back-up cards.
    ----------------------------------------------------------
    C095 - Option
      (from Strider)
      Rarity: D
      BP: 400
      SP: + 0
      Helpers: Hiryu
               Option
               Option
      Special Ability: (Support) ??? (English description of
        ability makes no sense.)
    ----------------------------------------------------------
    C096 - Cody
      (from Final Fight series)
      Rarity: C
      BP: 500
      SP: + 2
      Helpers: Guy
               Haggar
      Special Ability: None.
    ----------------------------------------------------------
    C097 - Haggar
      (from Final Fight series)
      Rarity: A
      BP: 700
      SP: + 3
      Helpers: Guy
               Cody
      Special Ability: (Spinning Lariat) When his ability is
        used it removes all cards from In Play and shuffles
        both player's decks. The cards removed are put back
        into your deck.
    ----------------------------------------------------------
    C098 - Damnd
      (from Final Fight series)
      Rarity: B
      BP: 600
      SP: + 0
      Helpers: Sodom
               Rolento
      Special Ability: (Whistle) Draw a character card 
        randomly from your deck and add it to your hand.
    ----------------------------------------------------------
    C099 - C. Commando
      (from Captain Commando)
      Rarity: B
      BP: 700
      SP: + 4
      Helpers: Shou
               Jannety
               Furber
      Special Ability: (C. Corridor) Do 400 BP damage to all
        character cards in Freeze Phase, as well as Captain
        Commando himself.
    ----------------------------------------------------------
    C100 - G. The Ninja
      (from Captain Commando)
      Rarity: D
      BP: 200
      SP: + 4
      Helpers: C. Commando
               M. The Knife
               Baby Head
      Special Ability: None.
    ----------------------------------------------------------
    C101 - Jannety
      (from Captain Commando)
      Rarity: D
      BP: 200
      SP: + 2
      Helpers: C. Commando
               G. The Ninja
               Baby Head
      Special Ability: None.
    ----------------------------------------------------------
    C102 - Baby Head
      (from Captain Commando)
      Rarity: D
      BP: 200
      SP: + 3
      Helpers: C. Commando
               G. The Ninja
               M. The Knife
      Special Ability: None.
    ----------------------------------------------------------
    C103 - Leon
      (from Resident Evil series)
      Rarity: B
      BP: 600
      SP: + 2
      Helpers: Claire
               Jill
      Special Ability: (Confinement) Enemy can not use Action
        Cards in their next turn.
    ----------------------------------------------------------
    C104 - Claire
      (from Resident Evil series)
      Rarity: C
      BP: 400
      SP: + 4
      Helpers: Leon
               Jill
               Saki
      Special Ability: (Decoy) K.O. Claire and draw a new card
        from your deck into your hand.
    ----------------------------------------------------------
    C105 - Zombie
      (from Resident Evil series)
      Rarity: C
      BP: 200
      SP: + 0
      Helpers: L. Raptor
               Zombie
               Zombie
      Special Ability: (Resident Evil) K.O. Zombie and change
        any other character in play to a Zombie.
    ----------------------------------------------------------
    C106 - Jill
      (from Resident Evil series)
      Rarity: D
      BP: 400
      SP: + 1
      Helpers: Leon
               Claire
               Saki
      Special Ability: (Beretta) By invoking this ability
        you can either do 100 damage to any card, or 100
        damage to your opponent directly.
    ----------------------------------------------------------
    C107 - Megaman
      (from Megaman series)
      Rarity: B
      BP: 600
      SP: + 5
      Helpers: Roll
               Rush
      Special Ability: (Enemy Ability) You can steal the
        ability of any other card in play.
    ----------------------------------------------------------
    C108 - Roll
      (from Megaman series)
      Rarity: C
      BP: 400
      SP: + 0
      Helpers: Megaman
               Rush
      Special Ability: (Roll Buster) Every card in play, 
        including Roll, takes 200 BP damage.
    ----------------------------------------------------------
    C109 - Rush
      (from Megaman series)
      Rarity: D
      BP: 200
      SP: + 2
      Helpers: Megaman
               Roll
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C110 - Protoman
      (from Megaman series)
      Rarity: D
      BP: 300
      SP: + 1
      Helpers: Huitzil
               Blodia
               Megaman
      Special Ability: None.
    ----------------------------------------------------------
    C111 - Megaman X
      (from Megaman series)
      Rarity: C
      BP: 600
      SP: + 1
      Helpers: Megaman
               Zero
      Special Ability: (Parts Change) Discard an AC Card in
        hand and draw two new cards from your deck.
    ----------------------------------------------------------
    C112 - Zero
      (from Megaman series)
      Rarity: C
      BP: 600
      SP: + 2
      Helpers: Huitzil
               ZERO Akuma
               Megaman X
      Special Ability: None.
    ----------------------------------------------------------
    C113 - Arthur
      (from Ghosts N' Goblins series)
      Rarity: D
      BP: 300
      SP: + 1
      Helpers: Arthur
               Arthur
      Special Ability: None.
    ----------------------------------------------------------
    C114 - R Arremer
      (from Ghosts N' Goblins series)
      Rarity: C
      BP: 600
      SP: + 1
      Helpers: Demitri
               L. Raptor
               Zombie
      Special Ability: None.
    ----------------------------------------------------------
    C115 - Lucifer
      (from Ghosts N' Goblins series)
      Rarity: S
      BP: 1000
      SP: + 0
      Helpers: R Arremer
      Special Ability: (Sacrifice) He can take a card of yours
        in play and KO it, and then do damage equal to that
        card's BP to an opponent's card.
    ----------------------------------------------------------
    C116 - Ryu(B)
      (from Breath of Fire Series)
      Rarity: B
      BP: 800
      SP: + 3
      Helpers: Nina
      Special Ability: (Transform) When you use his ability,
        each enemy card in play takes 100 BP damage.
    ----------------------------------------------------------
    C117 - Nina
      (from Breath of Fire Series)
      Rarity: D
      BP: 400
      SP: + 2
      Helpers: Ryu(B)
               Michelle
      Special Ability: (Wings) ??? (Description in English
        version will make no sense.)
    ----------------------------------------------------------
    C118 - Michelle
      (from Ares No Tsubasa)
      Rarity: D
      BP: 300
      SP: + 5
      Helpers: Nina
               Saki
               ?
      Special Ability: None.
    ----------------------------------------------------------
    C119 - Saki
      (from Nijiirochou No Kiseki)
      Rarity: A
      BP: 600
      SP: + 2
      Helpers: Blodia
               ZERO Akuma
               Mech Zangief
      Special Ability: (Stand By) Enables you to choose a card
        to put on the top of your deck when brought in to 
        play.
    ----------------------------------------------------------
    C120 - Mecha Zangief
      (from Street Fighter series)
      Rarity: S
      BP: 1200
      SP: + 5
      Helpers: Zangief
      Special Ability: None.

   .------------.
   | 6. Secrets |
   '------------'
    There are a number of hidden cards through out the game.
    If you find any, please e-mail me at kmfdm@technonet.com
    saying how! :) You will get full credit for anything you
    submit. (NOTE: Please do not send the location of any
    more "S" cards, I have them all courtesy of SNK Japan's
    website.)

    ---------------------
    "S" Rarity Card Guide
    ---------------------
    Geese        - Beat Nishi in the SNK version only.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask in
                   the SNK version only.
    Nakoruru     - Use 5 Galford and 5 Rimnerel(C) in a Trade
                   Machine.
    Kyo          - After you win the game, go to SC Park and
                   into the mansion. In the left most hole
                   between the columns there is a hidden room
                   and Chris(of KoF fame) will be there
                   selling Ryu and Kyo.
    Kyo(P)       - Buy it at the Neo Geo World auction.
    Chizuru      - Randomly won from a Vs. Exibition Match.
    Orochi       - After you win the game, defeat Mask
                   (Gemant) 10 times in the SNK version, and
                   30 in the Capcom version.
    Akari(P)     - You get her randomly by using a Trade
                   Machine.
    Akari        - Trade an Akari(S) for an Akuma card(have
                   both people use "Give Card" at the same
                   time).
    Ryu          - After you win the game, go to SC Park and
                   into the mansion. In the left most hole
                   between the columns there is a hidden room
                   and Chris(of KoF fame) will be there
                   selling Ryu and Kyo.
    Chun-Li(A)   - Buy it at the Neo Geo World auction.
                      -or-
                   Use 5 Ryu(A) and 5 Cammy(A) cards in a
                   Trade Machine.
                      -or-
                   (UNCONFIRMED) There is another way to get
                   this card but I do not understand the
                   translation...
    Evil Ryu     - Buy him at the Neo Geo World auction.
    Jin Saotome  - You get him randomly by using a Trade
                   Machine.
    Zero Akuma   - Trade an Akari(S) for an Akuma card(have
                   both people use "Give Card" at the same
                   time).
    Tabatha      - Randomly won from a Vs. Exibition Match.
    Lucifer      - After you win the game, defeat Mask
                   (Gemant) 10 times in the Capcom version,
                   and 30 in the SNK version.
    Mech Zangief - Defeat Yosiki(Okamoto) in the Capcom
                   version only.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask in
                   the Capcom version only.
    Curse        - After getting the SC Park coin, give a
                   Jubei card to Yagyu in SC Park.
                      -or-
                   After you win the game, go back to the
                   SC Hotel in Las Vegas and win the 4 man
                   tournament.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask.
    Roulette     - Trade a King card to a person on the
                   2nd floor of Neo Geo Land.
                      -or-
                   After you win the game, go back to the
                   SC Hotel in Las Vegas and win the 4 man
                   tournament.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask.
    Shadow       - Use the crane game in the game room of
                   Neo Geo World and answer Yes, No, Yes,
                   Yes.
                      -or-
                   After you win the game, go back to the
                   SC Hotel in Las Vegas and win the 4 man
                   tournament.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask.
    Tri-Quiz     - Trade a Morrigan to the person standing
                   at the front of Neo Geo World.
                      -or-
                   After you win the game, go back to the
                   SC Hotel in Las Vegas and win the 4 man
                   tournament.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask.
    Reset Button - Repeatedly use the broken Trade Machine
                   in the back room of the Lost World.
                      -or-
                   After you win the game, go back to the
                   SC Hotel in Las Vegas and win the 4 man
                   tournament.
                      -or-
                   After you win the game, you can receive
                   it randomly from a battle with Mask.
    Dregs        - Simply win the game.

    -----------------
    New Title Screens
    -----------------
    You earn new title screens at 50% and 90% Album completion.
    Each title screen is unique to your version of the game. 
    They are:
            Capcom          | SNK
     -----------------------+-------------
       0% | Terrry Vs. Ryu  | ???
      50% | Mai Vs. Chun-Li | ???
      90% | Iori Vs. Akuma  | ???

     (Note: I have the SNK ones, I just have to check what
      they are.)

    --------------------
    Hear Chun Li's Music
    --------------------
    You can listen to the classic music from Chun Li's stage
    by going in Plaza Capcom and looking at one of the
    vertically placed arcade machines on the left side of
    the first room. It is the one just above the blonde
    haired kid on the middle row of machines(the ones with
    their screens facing left).

    -------------------------
    Hear Psycho Soldier Music
    -------------------------
    Similar to the above, you can also listen to music from
    King of Fighters at Neo Geo Land. The song has been
    identified to me by someone as the Psycho Soldier theme
    from King of Fighters 97 and below. Anyways, to listen
    to it talk to the kid in the top right of Neo Geo Land
    and answer his question "yes"(left option). You will
    fight him in a quick round of King of Fighters(just
    text, not like a mini-game ;p) and you will get to hear
    the music.

    --------------
    Megacrash Card
    --------------
    After you beat the game, go fight Gemant in the upstairs
    cafe at Neo Geo Land. After that go to the backroom of 
    the Lost World(to see how to get back there look at how
    to get the Reset Button card above). Gemant should be
    standing in the top middle of the room. Now you can open
    that cabinet in the top right without that guy stopping
    you!

    -------------
    Slot Machines
    -------------
    You can play the Slot Machines in Plaza Capcom. When you
    win you get a huge number of the same card you bet.
       PAYOFFS:
       777       - x30
       3 Birds   - x15
       3 POW     - x15
       3 Bats    - x8
       3 Cherries- x8
       3 Bullets - x4

   .------------.
   | 7. Credits |
   '------------'
    This FAQ is written by Faust(kmfdm@technonet.com)

    And in order of when they e-mailed me:
     Raver >X<(RaverX69@aol.com) - A lot of stuff like cards,
       secrets, and more!
     James Kuroki(orochi@ix.netcom.com) - Also a LOT of
       stuff like hordes of cards(most of which aren't up
       yet) and a  bunch of little things as well.
     Kelvin Koh(kelkwl@mbox4.singnet.com.sg) - Several
       new(and very important) cards, and how to get them!
     Bunbunbun(bunbun@home.com) - Information on how to
       get some of the rarest cards in the game, such as
       Evil Ryu!

    Also, a portion of the information in this FAQ was
    gotten and/or confirmed by SNK's official SvC Card
    Fighters cardsite at:
      http://www.neogeo.co.jp/svc/card/card_index.htm

    You can find the most recent versions of this FAQ at:
      http://www.gamingwest.com
      http://www.gamefaqs.com