------------------------------------------------------------------------------- | _____ _____ _ _ _____ _____ _____ _ _ _____ | |/ ___|| _ | \ | |_ _/ __ \ |_ _| | | || ___| | |\ `--. | | | | \| | | | | / \/ | | | |_| || |__ | | `--. \| | | | . ` | | | | | | | | _ || __| | |/\__/ /\ \_/ / |\ |_| |_| \__/\ | | | | | || |___ | |\____/ \___/\_| \_/\___/ \____/ \_/ \_| |_/\____/ | | | | _ _ ___________ _____ _____ _ _ _____ _____ | || | | || ___| _ \ __ \| ___| | | | _ | __ \ | || |_| || |__ | | | | | \/| |__ | |_| | | | | | \/ | || _ || __|| | | | | __ | __|| _ | | | | | __ | || | | || |___| |/ /| |_\ \| |___| | | \ \_/ / |_\ \ | |\_| |_/\____/|___/ \____/\____/\_| |_/\___/ \____/ | | | | _____ ______ _____ _____ ______ _____ | | / ____| ____| __ \|_ _| ____|/ ____| | || (___ | |__ | |__) | | | | |__ | (___ | | \___ \| __| | _ / | | | __| \___ \ | | ____) | |____| | \ \ _| |_| |____ ____) | | ||_____/|______|_| \_\_____|______|_____/ | | | | _____ _ _ _____ _____ _______ ______ _____ | | / ____| | | | /\ | __ \ /\ / ____|__ __| ____| __ \ | || | | |__| | / \ | |__) | / \ | | | | | |__ | |__) | | || | | __ | / /\ \ | _ / / /\ \| | | | | __| | _ / | || |____| | | |/ ____ \| | \ \ / ____ \ |____ | | | |____| | \ \ | | \_____|_| |_/_/ \_\_| \_\/_/ \_\_____| |_| |______|_| \_\ | | | | | | _____ _ _ _____ _____ ______ | | / ____| | | |_ _| __ \| ____| | || | __| | | | | | | | | | |__ | || | |_ | | | | | | | | | | __| | || |__| | |__| |_| |_| |__| | |____ | | \_____|\____/|_____|_____/|______| | ------------------------------------------------------------------------------- By Missing_My_Head ASCII Art logo thanks to http://www.network-science.de/ascii/ ================MESSAGE OF IMPORTANCE================ I am now hosting a Sonic-based blog, titled Blue Sphere which you can find at the following address: http://missinghead.blogspot.com Hopefully this will let me keep you posted on Sonic news without having to update this monster every time. Don't worry, I'm still updating this guide as much as ever, the blog doesn't change that at all. I used missinghead as the url because missingmyhead, mmh, and bluesphere were all taken. Who knew? (what really irks me is that mmh is a test website, bluesphere has no posts, and missingmhead is completely blank >8U) And if you're going to accuse me of ripping off spacepope4u, I recommend you read the first post. It clears all that up. TABLE OF CONTENTS Version History [VHS] Intro [ITR] Games Masterlist [GMS] Quick Character List [QCL] Characters [CRS] Chaos Powers [CSP] Other Sonic Continuities [OSN] Sonic Trivia [SNT] Contact [CNT] FAQ [FAQ] Things I Need [TIN] Links [LNX] Thanks [THX] WARNING!!! THIS GUIDE CONTAINS HUGE SPOILERS!!!!!!! IF YOU DON'T WANT TO FIND OUT WHAT HAPPENS IN A SONIC GAME, GO AWAY!!! Version History [VHS] 1.0 Just baaaaaaaaaaaaarely started, and I've got a long way to go...All I have is the games masterlist. -04/05/06 1.1 Today I start on the characters! Whoopee! -04/06/06 1.2 I'm gonna get some more characters in today. -04/07/06 1.3 Alright, more characters! -04/07/06 (yes, yes, same day) 1.4 This is starting to get redundant...more characters -04/08/06 1.5 Well, update 1.4 was pretty huge, and I finally got all the major characters and a ton of minor characters, but I've got a long way to go. I'm adding some more minor characters, mostly bosses. -04/09/06 1.6 Haven't had an update for awhile, huh? Well, it's a few more minor characters again. I added three obscure E-10000s and the Babylon Guardian. I'll add some more generic enemies later. -4/17/06 1.7 I'm adding some generic enemies (Common enemies that aren't characters in their own right). -4/18/06 1.8 I'm adding more enemies, Guard Robo, and a new scrapped character (Like Honey and Tiara Boobowski) named Madonna. 04/19/06 1.9 I came into this update expecting it to be a minor one, but I ended up finding a TON of characters and I couldn't stop! This is one huge update! 04/21/06 2.0 I'm adding a couple more obscure characters. I also fixed Gemerl's name and moved it accordingly. ??/??/?? (Forgot to add the date. Shame on me!) 2.1 A few more characters. 05/03/06 2.2 I'm adding the FAQ now. 05/03/06 (Deja vu...) 2.3 Three more characters from Sonic Riders. 05/05/06 2.4 I'm adding two more characters and fixing the game list. 05/10/06 2.5 I just found out about an upcoming Sonic game for the PSP, so I'm adding that to the Games Masterlist. 05/11/06 2.6 I'm just adding Hyper Knuckles and making a slight change to Illumina Flowlight this time. 05/12/06 2.7 Found out about another upcoming character, so I'm adding her. 05/14/06 2.8 I added Mecha Sonic, Super Mecha Sonic, and Super Metal Sonic. I also added the Thanks section and added a new question to the FAQ. 05/17/06 2.9 It's technically the same day as update 2.8, but I'm doing this at 11am, while 2.8 was at 1am. O_o I'm adding more Sonic robots. Amazing how many there are. There are also a few others, but I'm mainly focused on Sonic Robots. 05/17/06 3.0 I'm finally getting back to the generic enemies again. 05/18/06 3.1 A big update with a huge focus on the original Badniks, instead of the newer E-Series. I also added the DoppelgSngers section. 05/19/06 3.2 Another Badnik-based update. I'm also adding the Organized Lists section. 05/20/06 3.3 Adding more Badniks, as well as a few other changes. The Organized Lists section wasn't working out, so I got rid of it. 05/23/06 3.4 I made all of Chaos' forms separate characters and added 'Weapon of Choice' to the bios. ??/??/?? (Forgot to add the date >_<) 3.7 Adding a new system to the Games Masterlist. 06/13/06 3.8 Adding the Metallic characters from Sonic Heroes, as well as the alternate Shadows from Shadow the Hedgehog. 06/29/06 3.9 Changing 'The President' to 'Michael R.,' his real name. I found this information on Wikipedia. God knows how they got it. Also adding a few more Badniks and the Alternate Forms section. 07/06/06 4.0 Adding Dr. Robotnik's Mean Bean Machine characters. 07/08/06 4.1 A whole new Games masterlist and some Badniks. 07/08/06 (Same day, but 4.0 was around 2 am. This is in the late afternoon) 4.2 Updating the Games Masterlist, adding more Badniks, the chao from SA2 and SA2B multiplayer, and the Battle Kukku Army. 07/25/06 4.3 Adding characters from games that appeared in compilation games (Vectorman, Ristar the Shooting Star, Flicky, etc.). 07/26/06 4.4 Adding the To-Do List, as well as a few more characters. 07/??/06 (Forgot to add the date...) 4.5 Adding a great deal of new Badniks. 08/01/06 4.6 New Badniks. 08/04/06 4.7 I'm expanding some of the more major entries. 08/06/06 4.8 Just expanding it and making it look better. It's almost done! 08/08/06 4.9 More expanding and a few more Badniks. This was a massive update. 08/10/06 5.0 Adding the Powerups section. 08/12/06 5.1 More expanding. 08/21/06 5.2 I was lying on my bed, listening to music, when suddenly I remembered my goal was to get entries for all the Badniks before it's announced whether or not Sonic will be in Super Smash Bros. Brawl, and there was a big gaming conference tomorrow! AGH!!! I need to get all the Badniks in TODAY! 08/22/06 5.3 Well, false alarm. Turns out SSBB wasn't even going to be demoed in the first place. Well, anyway, I'm just working more on the guide. Overall expanding and blah blah blah. 09/03/06 5.4 As stated above, a bizarre formatting error caused all my apostrophes, accented characters, and dashes to become question marks, and it was irreversible, so I had to do it all manually. I think I fixed everything, but errors may still exist. If so, please notify me. Aside from that, I removed the DoppelgSngers section, and I'm continuing to update the profiles to the new format. I hope to finish this within a few weeks. 09/07/06 5.5 I've finished basically everything. It's ready for submission! 09/12/06 5.6 Crap. Turns out I had the margins wider than I thought, and the guide is too long for GameFAQs. I could adjust the margins, but now that the text is set to the longer one, if I do that, it'll have that screwy look where certain lines are drastically shorter than other, and everyone hates that, so I have to do this manually. 09/13/06 5.7 Well, I'm done (again). I'll try resubmitting it with the proper margins. 09/14/06 5.8 A big update, with new characters, new data, and even a new section. 10/09/06 5.9 A slight update to the contact section, with a new "Don't" and the E-Mail count. 10/15/06 6.0 I just read some news on Wikipedia. It's a little fuzzy, but apparently, Metal Sonic is the 5th character in Sonic Rivals! Woot! Apart from adding this information, I'm also fixing an embarrasingly blatant error in the Black Arms section, making a couple changes to the Games Masterlist, and deleting the Pre-Metal Madness Metal Sonic entry, beause it would seem that it's not really a new form, but more of a different style. 10/17/06 6.1 Okay, forget the "fuzzy" comment, he's in for sure. I even have screenshots. Go to the Metal Sonic entry to see them. WHOO! Man, I never thought I was going to get a PSP, but this might change my mind... 10/20/06 6.2 A few additions (A couple error-fixings, the addition of the most obscure - and creepy - character in Sonic history, even creepier than Tails Doll, and a new game), but this update is a landmark! I HAVE GOTTEN MY FIRST E-MAIL!!! WOOT! I added his name (ExtremistLine) to the thanks section and put a note in the "What I Need" section about a possible name for the first S&K miniboss that he sent me. 10/21/06 6.3 Biiiiiiiiig update. Godzillions of new characters, the addition of the Quote entry in the profiles, and overall error-fixing. Also, I've realized that I need to enter some of the comic characters, because they appear in the comics section of SMC. 11/13/06 6.4 Well, now that Sonic 06 is out, I figured I'd update the guide with the new info. While I was at it, I added some Secret Rings characters, as well. The new characters are: Super Silver, Solaris, Eggod, Ring Fairy, Genie, and Sonic Man. I've also made a few minor changes to a few other characters, such as Eggman Nega. 11/16/06 6.5 Quite a bit of new stuff, mainly surrounding Sonic Rivals. Also, I've gotten my second e-mail! It supplied some information on Emerl and Gemerl, which I added. Also, I found out that Metal Sonic's pre-Metal Madness/Overlord look is indeed a seperate form, and is called Neo Metal Sonic, so I'm adding that, as well as Yuji Naka himself, seeing as how he got a few apppearances. In short, the added profiles are: Egg Kong, Egg Turtle, Egg Lynx, Egg Falcon, Vultur, Venoom, Metal Hound, Drill Worm, Neo Metal Sonic, and Yuji Naka. I've also added a few games and cameos. I've ALSO removed the powerups section, because it was too hard to list them all, and some were kind of fuzzy about whether or not they were powerups or not. 11/20/06 6.6 A few additions, most notably the trivia section. 11/22/06 6.7 I'm starting to work on the G.U.N. robots. Just like Eggman's creations, I'll only cover autonomous machines (i.e. No vehicles, just robots). I've also added Stolen from Sonic Riders, as well as the villains from Tails' games. All in all, the added profiles are: Mono Beetle, Gun Beetle, Rocket Beetle, Bomb Beetle, Spark Beetle, Spring Beetle, Gold Beetle, Gun Wing, Bomb Wing, Gun Hunter, Laser Hunter, Shield Hunter, Rhino Jet, Rhino Cannon, Rhino Spike, Rhino Metal, Rhino Spring, Mono Hawk, Gun Hawk, Laser Hawk, Sky Hawk, Bomb Hawk, Hornet-3, Hornet-6, Hornet-9, Phoenix, Laser Hornet, Cell, Guard, P-1, P-100, Float, R7, LZ-1, Stolen, Carrotteia, Fockewulf, Bearnger, and Witchcart. I've also fixed the order of the E-Series, something that I've been meaning to do for months. 11/26/06 6.8 I've added three new Chaos Powers (and fixed Chaos Boost) as well as some new characters from the Japanese version of Sonic Gems Collection. I also fixed something in the trivia section. Overall, the new characters are: Axel Stone, Blaze Fielding, Adam Hunter, Mr. X, Galsia, Y.Signal, Nora, Jack, Haku-Oh, Antonio, Souther, Abadede, Bongo, Onihime, Yasha, Max Thunder, Eddie "Skate" Hunter, Robot Y, Shiva, Ash, Roo, Bruce, Dr. Zan Gilbert, Robo, and Mobo. 12/05/06 6.9 Merry Christmas/Happy Hanukah/Happy Kwanzaa/whatever it is you celebrate! I've added Theme Songs to the profiles, underneath Cancelled Appearances. 12/22/06 7.0 Just remembered the GBA Video Collections with Sonic X episodes. *sigh* Looks like I'm going to be including Sonic X characters now... I'm also adding Egg- Cerberus from Sonic '06 as well as the Black Arms, the Small Animals, and Knuckles Doll and Sonic Doll from SA. I've also added some overdue information on Silver and a one new Sonic Rivals enemy. Overall, the added characters are MonoClown, Death Leech, Black Warrior, Black Oak, Black Arms Annelid, Gold Annelid, Killer Plant, Black Wing, Black Hawk, Black Volt, Black Assassin, Christopher "Chris" Thorndyke, Charles "Chuck" Thorndyke, Sonic Doll, Knuckles Doll, and Egg-Cerberus. 12/29/06 7.1 Added a few characters from Ristar the Shooting Star, Vectorman, and Vectorman 2. Raster, Warhead, Black Widow Queen, Ohsat, Riho, Adahan, Awaeuck, Itamor, Uranim, Inonis, and Kaiser Greedy. 01/12/07 7.2 Recieved an e-mail from Kaiser, who told me that Metal Sonic was in S&K, but that's Mecha Sonic, so I added that to the FAQ to avoid further confusion. I also added the unnamed Sonic robot from Sonic Adventure, under the uncreative name of Sonic Robot. I've also added the Battle Kukku Army from Tails Adventure, as well as three of its specific members: Grand Battle Kukku 15th, Battle Kukku 16th "Speedy", and Dr. Fukorokov. I also added the Sonic Advance/ Sonic Pinball Party Combo Pack to the games list Lastly, I added two exceedingly obscure characters from the cover of the 13th issue of the Archie Sonic the Hedgehog comic series, which was shown in SMC, namely "Official" and "Flag Holder." 01/18/07 7.3 Minor update. No new characters, just some corrections, such as fixing Hyper Mecha Sonic's debut information, and adding the possibility of the Biolizard's gender. 02/01/07 7.4 Um...so, yeah. Didn't ever think anyone would actually go to the site in my e- mail adress, but someone e-mailed me, saying they did. I added a little note there explaining what the hell it is (Just a little site I made when I was about 10, as a test for when I was learning html. I haven't updated it in months and don't plan to). Also added some minor error corrections on the Small Animals. 02/02/07 7.5 Big update. BIIIIIIIIG update. ExtremistLine directed me to theghz.com, which gave me info on ALL of the Cell Phone Sonic games. I also went to Wikipedia and found all of the online Flash games, and added them, too, which resulted in about 70 new games. I've also added the following characters: ToeJam, Earl, Ecco the Dolphin, Driver, Snowman, Anton, Arijigoku Mecha, Ai-ai, Arma, Bane Motora, Pocky, Kucky, Ricky, Picky, Rocky, Pecky, Dr. D Caine, The Ooze, Sketch Turner, Mortus, and General Alissa Cyan. 02/11/07 7.6 Bah, crap. My e-mail is down. Don't try to e-mail me until I get it fixed. No other major updates apart from this warning. 02/16/07 7.7 This is one mother of an update. First off, my e-mail suddenly works again. Second, WrestlerRyder e-mailed me a truckload of Eggman robots. I also started on the letters from Sonic's Schoolhouse and Sonic and the Secret Rings characters. Just picked up SatSR, by the way. It's pretty good, I recommend it, but be prepared to throw your Wiimote across the room a few times, it can be extremely frustrating. 03/03/07 7.8 Added the "No Way? No Way!" error message to the games list, since it's technically an independent game. No, it's not part of Blue Sphere, because in SMC and SMC+ you can play Blue Sphere, but the error message doesn't appear. Kind of a stretch, but it's good enough for me. Also added Uhu the Wind Genie from SatSR, and started putting notices next to all the new characters in the quick list. I also finally got the names for the S&K minibosses, so I'm adding them. 03/10/07 7.9 Jeebus, sorry for the delay. I encountered another freak formatting error. This one erased ALL of my line breaks. Since I'm using a rather limited text editor and I can't program to save my life, I had to go through every single line of this god-knows-how-many line guide. Anyway, on with the actual update. HO-LY ****. Mario & Sonic at the Olympic Games. It's sort of a three-way-cross between "Finally," "Woot!" and "WTF!?" Looks like I'm going to start including MARIO characters in this guide, now. I mean, including Ristar the Shooting Star and Vectorman was enough of stretch. Having to make a profile for Yoshi is another thing altogether. Thanks to theghz.com, I found information on a type of Tamagotchi in a Tamagotchi game on the Saturn which looks practically identical to Sonic. Might be sort of a stretch, but what the heck. I'll throw it in. Also got the StH3 minibosses from WrestlerRyder. I also remembered an old Sonic game for the Tiger series of handhelds that I got for 15 cents at a garage sale, and figured I as might as well add it. I also found some pictures of four ridiculously obscure Sonic arcade games in Sonic Gems Collection, so I added them. Specifically, they're called Sega Sonic Popcorn Shop (don't ask), Sonic's Space Tours, Sonic's Space Tours (New version), and UFO Mini: Sega Sonic. In fact, calling them Arcade Games is really a stretch, because the Sega Sonic Popcorn Shop seems to be little more than a popcorn dispenser with Sonic slapped onto it, both Sonic's Space Tours are toy dispensers that hand out Sonic toys, and UFO Mini: Sega Sonic is one of those skill crane things. Still, I guess I should add them. 03/17/07 8.0 I've added Zodnick the Hellhog from Illbleed. He's not REALLY a Sonic character, but he's an obvious reference - He's got the same eyes, same quills, bleeds rings, and can use the spindash. I also added Roadkill, Sketch's pet from Comix Zone, and the Universalamander, which appeared in the comics section of SMC and SMC+. 03/30/07 8.1 This is easily, hands down, no questions asked THE biggest update I have ever done. It's simply massive. To start, I redid the template for the games masterlist, which now holds truckloads of new info, including plot details, sequels, prequels, different rating systems, and more. Also, I completely rewrote the entries on several main characters, which now contain immense amounts of information. There are also several new games, most of them are rereleases and compilations. I added a good number of character entries, too. Lastly, I started counting stage BGM as theme songs. The exact border between what counts a stage BGM as a theme song is a little hard to define, but it should be clear. The BGM for, say, Frog Forest in Sonic Heroes might be considered a theme song for Sonic, since he is played in that level. Then again, so do all the other 12 playable characters in the game, so it wouldn't really be fair to call it Sonic's theme song (or anyone else's for that matter). Conversely, only Sonic can be played on SA2's City Escape, so I'll count Escape From the City as a Sonic theme song. The weird part comes from stages like Cannon's Core. Let's take the second section for example. In the second section, you play as Knuckles and Rouge, with the song Cooperation playing in the background. Since it's only two characters, not 13, I figure I can count Cooperation as a theme song for Knuckles and Rouge. Oh, and every character in Sonic Battle has a "signature stage," so I counted the BGM for those stages as theme songs. Man, all that for a tiny change to the theme songs sections. 10/11/07 8.2 This update is mainly an excuse to announce the start of my Sonic blog, Blue Sphere, but I did justify it by adding the playable animals from Sonic's Schoolhouse and both of the game's enemies. Yes, both. The game had two enemies in it, plus Eggman. Yes, I do realize that Sonic Rush Adventure, Mario & Sonic, and Sonic Rivals 2 have all come out since the last update. I'll add them later, right now I just want to get my blog on the map. 11/16/07 Intro [ITR] This guide covers all the characters in the universe of Sonic the Hedgehog, in case you couldn't tell by the huge ASCII art logo at the top. The reason I did this is simple: Because I can, and I've got truckloads of free time. I'll generally try to use as much detail as possible, though, being the lazy bastard I am, some entries may be a little small. In fact, many entries. <_< I'm not only covering the main series, but also the spinoffs, such as Knuckles Chaotix and Shadow the Hedgehog. Games Masterlist [GMS] Note that the release date is for the first released version, not including ports, remakes, and collections. Also, games are usually called by their English names, unless one of the following is true: -The game does not have an English name -The game is only well known in Japan (Like StF and the Cell Phone games) For those of you who are not familiar with the various rating systems I'll be using, here they are: ESRB: -eC for Early Childhood (3+) -E for Everyone (6+) -K-A for Kids to Adults (6+) (Not used anymore, has been replaced by E) -E10+ for Ages Ten And Up (10+) (Duh) -T for Teen (13+) -M for Mature (17+) -Ao for Adults Only (18+) -RP for Rating Pending (Undecided) (Only used for unreleased games) CERO: -A (0+) -B (12+) -C (15+) -D (17+) -Z (18+) PEGI: -3+ -7+ -12+ -16+ -18+ PEGI (Portugese): -4+ -6+ -12+ -16+ -18+ VRC: -GA for General Audiences: Unrestricted -MA-13: 13+ -MA-17: 17+ -NYR: Undecided (Only used for unreleased games) OFLC: -E for Exempt from Classification (Doesn't need to be rated) -G for General (0+) -G8+ for General for Children Over 8 Years of Age (8+) (Not used anymore) -PG for Parental Guidance (Cautioned) -M for Mature (Strongly Cautioned) -M15+ or MA15+ for Mature Accompanied (15+) -R18+ for Restricted (18+) -X18+ for Pornographic (18+, and is illegal to be shown to minors) -RC for Refused Classification (Banned) ELSPA: -3+ -11+ -14+ -18+ USK: -Without age restrictions (0+) -Restricted for those below the age of 6 (6+) -Restricted for those below the age of 12 (12+) -Restricted for those below the age of 16 (16+) -Restricted for those below the age of 18 (18+) If you e-mail me with a game's rating, don't worry if it isn't part of one of the systems listed here - I'll accept anything. It'd be nice if you gave me all their ratings, though. Just in case I can't turn up any information on it. ----- Amy no Page One (2005) Systems: -Cell Phone Playable Characters: -Amy -Rouge -Cream -A Hero Chao which I guess is supposed to be female Amy, Rouge, Cream, and some random Hero Chao sit down for a game of Page One, a Japanese card game which I've never heard of. ----- Amy Rose Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/005/index.html) An online puzzle featuring a picture of Amy Rose. Get ready to see a lot of these. ----- Big the Cat Puzzle (Releaase date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/009/index.html) Another puzzle. This one has Big the Cat. ----- Blaze the Cat Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/019/index.html) Yeah. Another puzzle. ----- Blue Sphere Systems: -Genesis Playable Characters: -Sonic -Knuckles -Eggman Important Additions to the Series: -First time Eggman is playable Locking Sonic the Hedgehog or Sonic Compilation onto Sonic & Knuckles will result in a screen saying "NO WAY!," since you aren't supposed to lock those Sonic games onto S&K. However, simulateously pressing A, B, and C will take you to Blue Sphere, essentially a recreation of StH3 and S&K's special stages. The game has a whopping 134,217,728 stages. ----- Blue Sphere (Second version) Systems: -Genesis Playable Characters: -Sonic -Knuckles -Eggman Remember when I said locking StH or Sonic Compilation onto S&K didn't work? Well, what about other Genesis games? The answer is this version of Blue Sphere. Instead of having all 134,217,728 stages, this has just one, but I don't think it's in the other version. Beating this level with a perfect score will give you a password, which, when entered into the other version, will take you to this game's level, bringing the total amount of levels to 134,217,729. Note that not *every* Genesis game does this - there are a couple which will just bring up Sonic & Knuckles. ----- Chao Adventure (1998) Systems: -VMU ESRB Rating: E The classic Chao minigame for Sonic Adventure. You can toss a Chao in here and take it for a walk, training its skills. It was replaced with Tiny Chao Garden connectivity in SADX. ----- Chao Adventure 2 (2001) Systems: -VMU ESRB Rating: E The sequel to the original Chao Adventure lets you put your Chao into your memory card and take him for a walk. This one was a bit more complicated than the original. Similar Chao Adventure, this was replaced by Tiny Chao Garden connectivity in SA2B. ----- Chao Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/010/index.html) Another one of those puzzles. ----- Chaos Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/021/index.html) *sigh*... ----- Charmy Bee Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/013/index.html) ...yeah. ----- CR Sonic (Release date unknown) Systems: -Arcade A bizarre, obscure, Japan-only Arcade game which I can't find any information about, aside from a small, blurry picture. Go figure. ----- Cream the Rabbit & Cheese Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/007/index.html) Not again... ----- Dr. Eggman Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/003/index.html) <_< ----- Dr. Robotnik's Mean Bean Machine (1993) Systems: -Genesis -Master System -Game Gear -Wii (Virtual Console) ESRB Rating: E VRC Rating: GA Eggman has decided that the best way to conquer the world is to make sure that everyone is depressed, so he steals the citizens of Beanville, who entertain everyone, and makes them into robot slaves. The game plays sort of like Tetris. You drop beans from the sky and line them up, trying to connect four or more of the same color. Getting combos will drop a load of unusable "garbage" beans on your opponent, who is trying to do the same as you. When someone's has so many beans that they can't fit in any more, the other person wins. ----- E-102 Gamma Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/022/index.html) Uh-huh. ----- E-123 Omega Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/015/index.html) You got it. Another puzzle. ----- Eggman no Kazuate Panic! (2002) Systems: -Cell Phone Playable Characters: -Tails Major Villains: -Eggman Eggman has set up a bomb and it's up to Tails and his ridiculous IQ to stop it. The game is basically a puzzle game in which you have to guess the deactivation code based on hints that Eggman has bizarrely decided to give you. ----- Emerl Puzzle (2007) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/024/index.html) Yep. ----- Espio the Chameleon Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/014/index.html) Uh... ----- G Sonic (1996) Systems: -Game Gear -Master System (Only in Brazil) ESRB Rating: K-A Playable Characters: -Sonic -Knuckles Major Villains: -Eggman The Japanese version of Sonic Blast (Not to be confused with Sonic 3D Blast). It's essentially identical - the most major change is the title screen. See Sonic Blast for the main information. ----- Jet the Hawk Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/016/index.html) Saw this coming, didn't you? ----- Knuckles Chaotix (1995) Systems: -Sega 32X ESRB Rating: K-A Playable Characters: -Knuckles -Espio -Vector -Charmy -Mighty -Heavy -Bomb Major Villains: -Eggman Important Additions to the Series: -Marks the debut of the Chaotix Carnival Island, a gigantic theme park, is going to open tomorrow. It's on Angel Island, so naturally it's Knuckles' job to make sure nothing goes wrong. Just as naturally, Eggman wants to destroy everything. His newest doomsday device needs the Master Emerald, which is powering Carnival Island. Knuckles returns from looking around the edge of the island to find Espio, Vector, Charmy, and Mighty tied up. He realizes that he can rescue them using rings, but only one at a time. So, obviously, he does so. >_> The story is different in Japan. Eggman has discovered Angel Island, and has gone there to find Rings that a fused with Chaos energy. He builds a base and tries to find the rings, trapping everyone but Knuckles in a machine of his. After that, the story is essentially the same. Knuckles finds them, rescues them one at a time, blah blah blah. ----- Knuckles the Echidna Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/004/index.html) Another one. ----- Metal Sonic Puzzle (2007) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/025/index.html) And another. ----- Mario & Sonic at the Olympic Games (2007) Systems: -Wii -DS ESRB Rating: RP Playable Characters: -Sonic -Tails -Knuckles -Eggman -Amy -Shadow -Blaze -Vector -Mario -Luigi -Bowser -Peach -Daisy -Yoshi -Wario -Waluigi Important Additions to the Series: -Aside from that cameo in Donkey Kong Country 2, this is the first game in which Mario characters and Sonic characters have appeared together. This one just came right out of left field. It was announced only a few days before the dreaded April Fools Day, but it's legit. It's mentioned on countless websites, including Nintendo and SEGA's. Plus, they had to buy the rights to use the official Olympics logo, which is extremely expensive. That's a bit of work for a little April Fools Day prank. Anyhow, it's pretty much what the name implies. A bunch of Mario characters and a bunch of Sonic characters get together and start competing at the 2008 Beijing Olympics. The currently announced events are a 100 Meter Footrace, table tennis, various forms of swimming, and judo (O_o). It's also been stated that it will utilize the Wii and DS' features as much as possible. I can't wait to see a wrestling match between Tails and Yoshi. :\ ----- Miles "Tails" Prower Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/002/index.html) Leaping straight from "HOLY CRAP, THAT'S AWESOME!" to "Oh, no, not again..." ----- Nakayoshi Chao! (2002) Systems: -Cell Phone A Chao raising game for the Cell Phone, for those who want to be begged for food 24 hours a day. ----- No Way? No Way! (1994) Systems: -Genesis I can imagine the stares this guide is getting right now. I'm serious about this. Remember way back when I was talking about Blue Sphere, and how you had to press A, B, and C at a certain error message? This is it. The reason I'm counting this as a game is sort of a stretch. It's because when you play Blue Sphere in SMC and SMC+, the error message does not appear, and you go straight to the game. Okay, so it's a HUGE stretch. You can stop throwing garbage at me, now. ----- Rouge the Bat Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/008/index.html) Uh-huh. Another one. ----- Sega Sonic Popcorn Shop (1993) Systems: -Arcade Playable Characters: -Tails This is another one of those "...are you serious?" games. Basically, you control Tails, who had to bring popcorn to a fire in order to pop it. You could then play minigames while it popped. After it was done, it would come out in a cup with Sonic and Tails on it. In other words, this is a popcorn dispenser with Sonic and Tails slapped onto it. ----- Shadow Shoot (2006) Systems: -Cell Phone Playable Characters: -Shadow Major Villains: -Eggman Eggman has, of course, stolen a Chaos Emerald. Shadow picks up a gun (Oh, boy) and goes after him. The best way to describe it would probably be Sonic 3D Blast, but with sprites and Shadow is the only playable character. And he has guns. ----- Shadow the Hedgehog (2005) Systems: -GameCube -PlayStation 2 -XBox ESRB Rating: E10+ CERO Rating: A PEGI Rating: 12+ Portugese PEGI Rating: 12+ OFLC Rating: PG Playable Characters: -Shadow -Sonic -Tails -Knuckles -Amy -Eggman -Vector -Espio -Charmy -Omega -Rouge -Doom's Eye -Maria -Blue Metal Shadow -Green Metal Shadow -Pink Metal Shadow -Yellow Metal Shadow -Yellow Shadow -Super Shadow (Unlockable) Major Villains: -Black Doom -Doom's Eye -Devil Doom Important Additions to the Series: -First Sonic game to get a rating higher than E -Shadow's first game -Guns. 'Nuff said. Shadow is sitting on a hillside, wondering about his past, when the nearby city of Westopolis is attacked by NINJAS! THOUSANDS OF THEM! I mean aliens. The city is attacked by aliens. Shadow doesn't care, and walks away, when their leader, Black Doom, appears before him and adresses him by name, stunning him. He tells Shadow of a promise that he supposedly made, where he was supposed to gather all seven Chaos Emeralds for Doom. Shadow has no idea what he's talking about, but just as he asks, Doom fades away. Shadow runs off to find the emeralds, not sure what to think. Throughout the game, Shadow uses guns, missiles, knives, and other out of place things to get through the levels, and can also hop into vehicles. There are a number of paths tot take throughout the game, but you ultimately end up fighting Black Doom's super form, Devil Doom, as Super Shadow. You also learn that Shadow was created from Doom's DNA, and was secretly designed as a counter to the Black Arms. Interestingly, much of the game's content was censored. While the Black Arms still bleed when killed, and Shadow still screams "DAMN!" every time something even remotely negative happens, a few things were censored. For instance, Sonic says in one scene "I'd hate to tick G.U.N. off." Before the game was released, he said "I'd hate to piss G.U.N. off." Another thing that was changed was right after Doom leaves in the first cutscene, Shadow says "Just what was that all about?" He used to say "What the hell was that all about?," though he still tells Eggman to go to hell in another scene. Also, the Black Arms' blood used to be red, but it was changed to green, and human blood was removed completely. The last censored scene was the cutscene where Maria is shot. At first she was shown falling over and dying, but it was changed so you just saw the G.U.N. officer pointing the gun and shooting. Ironically, a freeze frame of the removed scene is still shown before the boss fight with Heavy Dog. ----- Shadow the Hedgehog Flash (2005) System: -Online Flash game (http://www.sega.com/gamesite/shadow/minigame/flash/ index.html) Playable Characters: -Shadow A promotional flash game released a few months before ShTH. It's a basic Sonic platformer featuring Shadow. ----- Shadow the Hedgehog Puzzle (Release date unknown) System: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/006/index.html) Another one of those god forsaken Flash Puzzles. ----- Silver the Hedgehog Puzzle (Release date unknown) System: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/020/index.html) And another. ----- SegaSonic Cosmo Fighter Galaxy Patrol (Sometimes just called SegaSonic Cosmo Fighter) (1991, Japan Only) Systems: -Arcade Playable Characters: -Sonic Major Villains: -Eggman Sort of a cross between a video game and one of those cheap kiddie rides you can always find outside grocery stores. You get inside a little spaceship and use the controls to navigate Sonic, who is piloting a spacecraft. At the end of each level, you have to fight Eggman. If you succeed, you get an upgrade. The entire ride tilts to match your commands. ----- SegaSonic the Hedgehog (1993) Systems: -Arcade Playable Characters: -Sonic -Mighty -Ray Major Villains: -Eggman In a mirror image of what usually happens, Sonic and friends have been captured and are trying to get out of Eggman's base. Instead of being a platformer, the game is more of a fast paced action game. There are little to no gaps - the main threat is the constant flurry of attacks. In addition, you can't stop, because there's always a gigantic hazard following you, such as a magma flow. ----- Sonic & Knuckles (1994) Systems: -Genesis VRC Rating: GA Sequel To: Sonic the Hedgehog 3 Playable Characters: -Sonic -Knuckles -Super Sonic (Unlockable) Major Villains: -Eggman Important Additions to the Series: -Knuckles' first playable appearance Carrying on from where StH3 left off, with the Death Egg crashing into Angel Island. Eggman is trying to repair it, and decides to use the all-powerful Master Emerald to fuel it. He ditches Knuckles, who he tricked into helping him last time. Knuckles realizes he's been tricked, and teams up with Sonic to defeat Eggman. S&K was originally planned to be part of StH3, but due to time constraints, they split it into two games. ----- Sonic & Knuckles Collection (1997) Systems: -PC Contains Remakes Of: -Sonic the Hedgehog 3 -Sonic & Knuckles -Sonic 3 & Knuckles -Blue Sphere Playable Characters: -Sonic -Tails -Knuckles -Eggman -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) -Hyper Sonic (Unlockable) Major Villains: -Eggman A compilation of Sonic & Knuckles, Sonic 3, Sonic 3 & Knuckles, and Blue Sphere. See their respective entries. One notable thing about this game is the fact that some of the music was changed, possibly due to technical or legal reasons. Also notable is that in North America and Europe, the game came with a plethora of Sonic-based computer add-ons, such as a Sonic screensaver and Sonic icons. It was called Sonic the Screensaver, and was sold seperately in Japan. ----- Sonic 2 & Knuckles (1994) Systems: -Genesis Playable Characters: -Knuckles S2&K is little more than Sonic 2, but with Knux as the only playable character. A few changes are made, such as making the game easier to play as Knuckles and the addition of secret 1Ups to certaina areas that your newfound echidna powers let you reach. ----- Sonic 3 & Knuckles (1994) Systems: -Genesis Playable Characters: -Sonic -Tails -Knuckles -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) -Hyper Sonic (Unlockable) -Hyper Knuckles (Unlockable) Major Villains: -Eggman This is basically Sonic 3 with four basic changes: 1) As soon as you finish Sonic 3, the game goes straight to Sonic & Knuckles 2) You can play as Knuckles in Sonic 3 3) You can play as Tails in Sonic & Knuckles, and 4) There are two more save slots. Also, the save feature works for Sonic 3 levels. There are also some other, minor differences. ----- Sonic 3D Blast (1996) Systems: -Saturn -Genesis -PC ESRB Rating: K-A PEGI Rating: 3+ Portugese PEGI Rating: 4+ OFLC Rating: G Playable Characters: -Sonic Major Villains: -Eggman Sonic's first foray into the world of 3D, Sonic 3D Blast is little more than an isometric platformer. The story is simple: Eggman finds magical birds named Flickies who can travel anywhere, and decides to use them to hunt for Chaos Emeralds. None other than Sonic the Hedgehog pops up and destroys him. Hooray. ----- Sonic 3D E3 Demo (Cancelled) Systems: -Genesis Playable Characters: -Sonic A demo of Sonic 3D Blast which was shown at E3. I'm assuming the game's title didn't contain "Blast" at the time, because it's absent here, too. ----- Sonic Advance (2001) Systems: -Game Boy Advance ESRB Rating: E CERO Rating: A Prequel To: Sonic Advance 2 Playable Characters: -Sonic -Tails -Knuckles -Amy -Super Sonic (Unlockable) Major Villains: -Eggman Important Additions to the Series: -The first Sonic game to appear on a Nintendo console Sonic Advance is arguably the most controversial chapter in the Sonic universe we'll see until they come out with a Rouge the Bat sex game. Although not the first Sonic game to appear on a non-SEGA platform (Sonic Jam, Sonic Pocket Adventure, and that crappy Sonic Tiger game had already done that), it was the first to appear on a Nintendo system, shattering the decade- long rivalry the two companies had shared. In an event that seemed to fortell the apocalypse, Sonic was appearing on the Game Boy Advance. As for the game itself, it's actually a pretty simple Sonic platformer. You can play as Sonic, Tails, Knuckles, or Amy, and eventually can play as Super Sonic in the end. It was, however, the first time Amy was playable in a 2D sidescroller, not counting that three-and-a-half-second long period in Sonic CD where she followed you around. ----- Sonic Advance/Sonic Pinball Party Combo Pack (Release date unknown) Systems: -Game Boy Advance ESRB Rating: E Contains Remakes Of: -Sonic Advance -Sonic Pinball Party Combo Pack Playable Characters: -Sonic -Tails -Knuckles -Amy -NiGHTS -Samba De Amigo Major Villains: -Eggman A combo pack featuring Sonic Advance and Sonic Pinball Party. See their respective entries. ----- Sonic Advance 2 (2002) Systems: -Game Boy Advance ESRB Rating: E Sequel To: Sonic Advance Prequel To: Sonic Advance 3 Playable Characters: -Sonic -Tails (Unlockable) -Knuckles (Unlockable) -Amy (Unlockable) -Cream (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman Important Additions to the Series: -Amy's first playable appearance in a 2D Sidescroller -Cream's debut Guess what? Eggman stole a Chaos Emerald. Shocker, I know. He also kidnapped Tails, Knuckles, and Cream, so it's, of course, up to Sonic to rescue them. The game is pretty much a basic Sonic platformer, with a couple of new features, such as aerial tricks. Cream was originally supposed to debut in Sonic Heroes, but was tossed into Sonic Advance 2 because it didn't offer anything new. She was swapped with Amy, who became a super-secret character only unlockable when all four other characters had collected all seven Chaos Emeralds. ----- Sonic Advance 3 (2004) Systems: -Game Boy Advance ESRB Rating: E Sequel To: Sonic Advance 2 Playable Characters: -Sonic -Tails -Eggman -Knuckles (Unlockable) -Amy (Unlockable) -Cream (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Gemerl Eggman has used a Chaos Emerald to blow the planet in two. Sonic and Tails are on one side, with Knuckles, Amy, and Cream on the other. Sonic and Tails team up to find the source of the disaster. The game is a pretty basic Sonic platformer, save for the fact that you team up characters to get different abilities. Also, Eggman has used the remaining parts of Emerl to make Gemerl, a new robot. In case you're questioning Eggman's inclusion on the Playable Characters list, you can play as him in multiplayer. ----- Sonic Adventure (1998) Systems: -Dreamcast ESRB Rating: E Prequel To: Sonic Adventure 2 Playable Characters: -Sonic -Tails (Unlockable) -Knuckles (Unlockable) -Amy (Unlockable) -Big (Unlockable) -Gamma (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Chaos (All forms) Important Additions to the Series: -Big's debut -The E-Series' debut -Chaos' debut -The first mainstream 3D Sonic game Eggman has found information on Chaos, an ancient god of destruction. Being the kind of guy he is, he decides to use it to conquer the world. He uses it to fight Sonic, who temporarily defeats it. Gradually, more characters get added into the mix. Tails is just helping out Sonic. Knuckles is trying to recover the broken pieces of the Master Emerald. Amy is trying to save a Flicky from ZERO, the prototype of the E-100 series. Big is trying to recover his lost friend, Froggy. Lastly, E-102 Gamma has betrayed his master, Eggman, and is going around, blowing his brothers to pieces. Ah, brotherly love. Eventually, Chaos manages to gather all seven Chaos Emeralds and becomes Perfect Chaos, a massive reptillian monstrosity. Sonic uses the Emeralds' remaining posotive energy to become Super Sonic and defeats Chaos. Tikal, who has been explaining everything to the characters throughout the game, brings Chaos back to Angel Island, and the everything is fine. Well, except for the fact that Chaos reduced the city to ruins. But hey. That's a job for someone else. ----- Sonic Adventure 2 (2001) Systems: -Dreamcast ESRB Rating: E ELSPA Rating: 3+ Sequel To: Sonic Adventure Playable Characters: -Sonic -Eggman -Tails (Unlockable) -Knuckles (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Metal Sonic (Unlockable) -Amy (Unlockable) -Chaos 0 (Unlockable) -Tikal (Unlockable) -Chao Walker (Unlockable) -Big (Unlockable) -Racer Chao (Unlockable) -Eggrobo (Unlockable) -Super Sonic (Unlockable) -Super Shadow (Unlockable) Major Villains: -Eggman -Shadow -Biolizard -Finalhazard Important Additions to the Series: -Shadow's debut -Rouge's debut -Maria's debut -Gerald's debut -Set the ball rolling for pretty much every Sonic game since -Introduces Chaos Control Eggman just found out about a secret government weapon codenamed Shadow, which was so powerful they had to shut it down out of fear. Oblivious to the fact that it would probably end up force-feeding him his own arm, he goes after it. He finds that it's actually a hedgehog who is strikingly similar to Sonic. He introduces himself as Shadow, and joins Eggman as a token of gratitude for releasing him. Shadow then goes off on a rampage, gathering Chaos Emeralds. Everyone mistakes him for Sonic, who is promptly arrested. Sonic escapes, but is captured again, and escapes again. <_< Meanwhile, Knuckles is fighting with newcomer Rouge the Bat over who should get the Master Emerald. Eggman comes in and steals it. Knuckles jumps up and breaks the emerald. Rouge flips out and strangles him. Knuckles tries to explain that he can repair it, but Rouge just cares about getting the emerald. They both set off to find the pieces, which Knuckles' punch somehow managed to launch across the planet. The story goes on in this direction, with Rouge joining Eggman and Shadow. They take over Space Colony ARK and test out the Eclipse Cannon, a massive energy cannon capable of shattering planets, given the power of all seven Chaos Emeralds. Sonic, Tails, Knuckles, and Amy all board the ARK and try to stop Eggman. From here, it's basically the two groups trying to stop each other, ultimately ending up with Sonic and Shadow nearly killing each other. Eggman has six Chaos Emeralds, and steals the last one from Tails. Upon installing all seven Emeralds in the Cannon's power supply, it drops out of orbit. Gerald, Eggman's grandfather, appears on a screen and informs everyone that he went insane after his granddaughter, Maria, was killed, and designed the ARK to plummet to the Earth when all the emeralds were put inside. The Biolizard is also released, which Shadow fights. Although he defeats it, it's still alive, and it attaches to the cannon in order to manually pull The ARK towards Earth. Sonic and Shadow enter their super forms and defeat the Biolizard, who is now called the Finalhazard. They then Chaos Control the station back into orbit. The introduction of Shadow and his mysterious past set the ball rolling for much of Sonic Heroes' plot and the entire plot of Shadow the Hedgehog. Jesus Christ that was one big entry. ----- Sonic Adventure 2 Birthday Pack (2001) Systems: -Dreamcast ESRB Rating: E Sequel To: Sonic Adventure Playable Characters: -Sonic -Eggman -Tails (Unlockable) -Knuckles (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Metal Sonic (Unlockable) -Amy (Unlockable) -Chaos 0 (Unlockable) -Tikal (Unlockable) -Chao Walker (Unlockable) -Big (Unlockable) -Racer Chao (Unlockable) -Eggrobo (Unlockable) -Super Sonic (Unlockable) -Super Shadow (Unlockable) Major Villains: -Eggman -Shadow -Biolizard -Finalhazard A special edition of SA2 to celebrate Sonic's tenth birthday. The game itself is identical, but it came with a book detailing Sonic's history, a golden CD with classic Sonic music on it, and a coin. ----- Sonic Adventure 2-Pack (2004) Systems: -GameCube ESRB Rating: E Contains Remakes Of: -Sonic Adventure 2: Battle -Sonic Adventure DX: Director's Cut Playable Characters: -Sonic -Eggman -Amy -Metal Sonic -Tikal -Chaos 0 -Chao Walker -Dark Chao Walker -Tails (Unlockable) -Knuckles (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Big (Unlockable) -Gamma (Unlockable) -Racer Chao (Unlockable) -Eggrobo (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Chaos (All forms) A 2-pack featuring both Adventure titles. See their respective entries for more information. ----- Sonic Adventure 2: Battle (2001) Systems: -GameCube ESRB Rating: E OFLC Rating: G8+ Sequel To: Sonic Adventure DX: Director's Cut Port Of: Sonic Adventure 2 Playable Characters: -Sonic -Eggman -Chaos 0 -Tikal -Metal Sonic -Amy -Chao Walker -Dark Chao Walker -Tails (Unlockable) -Knuckles (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Racer Chao (Unlockable) -Eggrobo (Unlockable) -Super Sonic (Unlockable) -Super Shadow (Unlockable) Major Villains: -Eggman -Shadow -Biolizard -Finalhazard Sonic Adventure 2: Battle is mainly a port of SA2. The main differences went to multiplayer mode and Chao raising. All of the unlockable multiplayer characters are unlocked from the start now, though the secret karts still have to be earned. Chao raising also got a few changes. Chao Karate is now added, the Chao Kindergarten has more features, and the VMU connectivity has been replaced with Tiny Chao Garden compatability. Also, while transferring Chao from SA to SA2 was glitchy and unintentionally possible, trading Chao from SA2B to SADX is completely possible, though you have to do it indirectly, by trading your Chao to your GBA, then transferring it to the other game. The main game also got a few changes, but they were mostly minor, such as adding tires to City Escape which you could kill enemies with. ----- Sonic Adventure 2: Prerelease (Release date unknown) Systems: -Dreamcast Playable Characters: -Sonic -Eggman -Tails (Unlockable) -Knuckles (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Metal Sonic (Unlockable) -Amy (Unlockable) -Chaos 0 (Unlockable) -Tikal (Unlockable) -Chao Walker (Unlockable) -Big (Unlockable) -Racer Chao (Unlockable) -Eggrobo (Unlockable) -Super Sonic (Unlockable) -Super Shadow (Unlockable) Major Villains: -Eggman -Shadow -Biolizard -Finalhazard A prerelease version of SA2. Apparently, it's identical to the full version aside from the title. ----- Sonic Adventure 2: Preview (2001) Systems: -Dreamcast Playable Characters: -Sonic -Tails -Knuckles -Eggman -Shadow -Rouge Major Villains: -Eggman -Shadow Another demo of SA2. I don't know much about it, but it seems that all six characters were controllable. ----- Sonic Adventure 2: The Trial (Release date unknown) Systems: -Dreamcast Playable Characters: -Sonic Yet another demo of SA2. You can play as Sonic in a prototype City Escape level. It was packaged with some later versions of Sonic Adventure. ----- Sonic Adventure DX: Director's Cut (2003) Systems: -GameCube ESRB Rating: E PEGI Rating: 3+ Portugese PEGI Rating: 4+ Prequel To: Sonic Adventure 2: Battle Port Of: Sonic Adventure Contains Remakes Of: -Sonic the Hedgehog -Sonic Drift -Sonic Chaos -Sonic Spinball -Sonic Labyrinth -Sonic the Hedgehog 2 -Dr. Robotnik's Mean Bean Machine -Sonic Triple Trouble -Sonic Drift 2 -Tails Skypatrol -Sonic Blast -Tails Adventure Playable Characters: -Sonic -Tails (Unlockable) -Knuckles (Unlockable) -Amy (Unlockable) -Flicky (Unlockable) -Big (Unlockable) -Gamma (Unlockable) -Metal Sonic (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Chaos (All forms) SADX is a port of Sonic Adventure, though it adds a bit more than SA2B added to SA2. 60 Missions are added, which make you complete various tasks. Gathering all of the emblems allows you to play as Metal Sonic in Sonic's levels, and you can now send your Chao to your GBA. ----- Sonic Adventure International (1999) Systems: -Dreamcast ESRB Rating: E Port Of: Sonic Adventure Playable Characters: -Sonic -Tails (Unlockable) -Knuckles (Unlockable) -Amy (Unlockable) -Flicky (Unlockable) -Big (Unlockable) -Gamma (Unlockable) -Super Sonoc (Unlockable) Major Villains: -Eggman -Chaos (All forms) Sonic Adventure International is a newer version of Sonic Adventure which was released shortly after the Dreamcast's US launch. It's mostly the same as the normal version, but with a few changes. For instance, one can now change the text to five different languages (English, Japanese, French, Spanish, and German). A number of glitches were also fixed. ----- Sonic Adventure: Limited Edition (Release date unknown) Systems: -Dreamcast ESRB Rating: E Port Of: Sonic Adventure Playable Characters: -Sonic -Tails (Unlockable) -Knuckles (Unlockable) -Amy (Unlockable) -Flicky (Unlockable) -Big (Unlockable) -Gamma (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Chaos (All forms) A limited edition of Sonic Adventure. It's identical to the original, save for the removal of internet capabilities. Ripoff. ----- Sonic and Tails Spinner (2003) Systems: -Arcade A casino-like arcade game featuring Sonic and Tails. ----- Sonic and the Secret Rings (2007) (Originally called Hyper Sonic, and then Sonic Wild Fire) Systems: -Wii ESRB Rating: E PEGI Rating: 7+ Portugese PEGI Rating: 6+ USK Rating: Restricted for those below the age of 6 Playable Characters: -Sonic -Shahra -Tails -Knuckles -Amy -Omochao (Sort of, he's just the cursor in one of the minigames) -Shadow (Unlockable) -Cream (Unlockable) -Silver (Unlockable) -Blaze (Unlockable) -Darkspine Sonic (Unlockable) Major Villains: -Erazor -Alf Layla-wa-Layla (Thanks to shadows_of_fallen_angels) Sonic, while relaxing, is visited by Shahra, a genie from the Arabian Nights. She tells him that Erazor Djinn, an evil genie from the stories, is rampaging in her universe, and if he succeeds, will escape into the real world. She asks Sonic to help. He's confused at first, but eventually agrees. They go into the book, and try to gather the seven World Rings, the universe's counterpart of the Chaos Emeralds. Along the way, they meet Ali Baba, Sinbad, and King Shahryar, who are all similar to Tails, Knuckles, and Eggman, respectively. Long story short, they succeed, and Sonic activates a new Super Form. Similar to how the Chaos Emeralds activate Super Sonic and the Super Emeralds activate Hyper Sonic, the World Rings activate Darkspine Sonic, who lacks magical energy, but has immense physical strength. SatSR also has a huge multiplayer mode, which lets you play as Sonic, Tails, Knuckles, Amy, Shadow, Cream, Silver, or Blaze, and features Mario party-style minigames. ----- Sonic Battle Systems: -Game Boy Advance ESRB Rating: E PEGI Rating: 7+ Portugese PEGI Rating: 6+ Playable Characters: -Sonic -Tails -Knuckles -Amy -Shadow -Rouge -Cream -Emerl -Chaos Gamma (Unlockable) -Chaos 0 (Unlockable) Major Villains: -Eggman 4,000 years ago, an ancient civilation created the Gizoid, a robotic weapon fueled by the Chaos Emeralds. After the civilization disappeared, the Gizoid was lost. Los6, that is, until Eggman came across it. He to get it to obey him, but it refused, so he tossed it and made copies of it which would work. Sonic then finds him, and makes a "link" with it, which means it'll obey him and no one else unless Sonic tells him to. Due to its usage of Chaos Emeralds, Sonic dubs him Emerl. Sonic and friends train it, and it slowly becomes stronger. Eventually, Eggman finds out that it's working, and tries to steal it. Emerl keeps on getting stronger, and eventually gets too strong and reverts to his original programming, becoming a weapon of mass destruction. He goes ballistic and tries to destroy the planet, but is stopped by Sonic. Sonic kills Emerl, who says he'll remember Sonic as a friend. The ending was largely a setup for Sonic Advance 3, which features Eggman rebuilding Emerl as Gemerl, an evil henchman of his. ----- Sonic Billiards (2002) Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic A simple Pool game. ----- Sonic Billiards (New version) (2002) Port Of: Sonic Billiards Systems: -Cell Phone Port Of: Sonic Billiards Playable Characters: (List may be incomplete) -Sonic A graphically updated version of said pool game. ----- Sonic Blast (1996) Systems: -Game Gear -Master System (Brazil only) ESRB Rating: K-A Playable Characters: -Sonic -Knuckles Major Villains: -Eggman Sonic Blast is a relatively basic Sonic platformer with few remarkable features. One unique thing about the game was the fact that it was one of the few oldschool Sonic games that didn't make Sonic lose all his rings when he was hit - you only lost 10 in this game. ----- Sonic Bowling (2002) Systems: -Cell Phone Playable Characters: -Sonic -Tails -Knuckles -Shadow If you can't guess what the premise of this game is by looking at the title, I would rather you didn't read my guide. <_< ----- Sonic CD (1993) Systems: -Sega CD -PC ESRB Rating: K-A (PC version, Sega CD version is unrated) VRC Rating: GA Playable Characters: -Sonic -Amy (veeeeeeeeeeeeeeeeeeeeeery briefly in the Collision Chaos Zone) Major Villains: -Eggman -Metal Sonic Important Additions to the Series: -Metal Sonic's debut One month out of every year, an small planet appears above Never Lake. The planet, appropriately named Little Planet, contains the seven Time Stones, gems which control the passage of time. Eggman rushes over to harness their power. Sonic finds this out, and runs over to the Little Planet to stop him. However, Eggman has kidnapped Amy Rose and used her as bait. Sonic then meets Metal Sonic, a mechanical version of himself. Sonic runs along the planet, gathering Time Stones and defeating Badniks, until he reaches Stardust Speedway. He meets up with Eggman and Metal Sonic. Eggman gets behind both of them and fires a gigantic laser at the ground, powerful enough to kill you even if you have rings. Sonic and Metal Sonic begin racing to the end - the loser of the race will fall victim to the laser. Naturally, Sonic wins, and Eggman accidentally toasts his own creation. Sonic CD featured a unique Time Traveling feature, where Sonic would activate Time Posts, which were labelled "Past" or "Future." When he got going fast enough, he would warp to whatever time period the last sign he touched said. In the past, there would be a Badnik Generator and a hologram of Metal Sonic. Destroying the generator would kill all badniks in the level. I don't think the hologram did anything, but it was neat to see if you could find all of them. When in the future, there were two possibilities: Good Future and Bad Future. In the Good Future, Eggman has been defeated, and there are very few hazards and enemies. In Bad Future, Eggman has won, and Badniks run rampant. It's random which result you get, but if you destroyed the generator in the past, the chances of Good Future are exponentially increased. Sonic CD is widely considered the best game in the series by the community. Personally, I have to agree. In fact, Sonic CD was the first Sonic game I ever played! (Albeit on the PC version) ----- Sonic Chaos (1993) Systems: -Game Gear -Master System Prequel To: Sonic Triple Trouble Playable Characters -Sonic -Tails Major Villains: -Eggman Sonic Chaos is little more than a generic Sonic platformer with no storyline beyond OMG EGMAN WNATS TO CONKER TE WURLD ADN HE HAZ A KHAOS MERALD!!!1! The only notable feature is that this is Tails' first fully playable appearance in an 8-Bit game. ----- Sonic Coin Roller (Release date unknown) (Note: I do not know the official name of this game. In fact, it may not even HAVE a name.) Systems: -Arcade I read about this online. It's apparently a pinball-ish game where you roll a coin into some sort of mechanism and tried to get it to roll over a flashing light. It would then award you with rings based on which light you hit. After the game was over, it would give you tickets based on how many rings you got. The tickets could be used to buy prizes at the arcade you happened to be at. ----- Sonic Compilation (1995) Systems: -Genesis Contains Remakes Of: -Sonic the Hedgehog -Sonic the Hedgehog 2 -Dr. Robotnik's Mean Bean Machine Playable Characters: -Sonic -Tails Major Villains: -Eggman Important Additions to the Series: -First Sonic compilation A simple compilation of Sonic 1, Sonic 2, and Mean Bean Machine. The games were left completely unedited from their original versions. The only new feature was a menu where you could choose the game you wanted to play. Once a game was started, you could not return to the menu without turning the game off. ----- Sonic Crackers (Cancelled) Systems: -Genesis Playable Characters: -Sonic -Tails The mysterious Sonic Crackers, also known as Sonic Studium, is believed to be a prototype for Knuckles Chaotix. It features Sonic and Tails linked together by similar means to Chaotix, and has only two known levels. The game was cancelled, and little is known about it. ----- Sonic Darts (2003) Systems: -Cell Phone Playable Characters: -Sonic -Shadow Sonic and Shadow, being even more ticked off at each other than usual, decide to settle their rivaly by throwing razor sharp darts at each other in a battle to the death. At least, that's what it SHOULD be. Sonic Darts is simply a basic Darts video game with Sonic and Shadow tacked on. ----- Sonic Darts (New version) (2004) Port Of: Sonic Darts Systems: -Cell Phone Playable Characters: -Sonic -Shadow A graphically improved version of Sonic Darts. ----- Sonic Drift (1994) Systems: -Game Gear Prequel To: Sonic Drift 2 Playable Characters: -Sonic -Tails -Amy -Eggman In a blatant ripoff of Super Mario Kart, Sega released a kart racer titled Sonic Drift. It's a pretty basic kart racer, aside from the occasional ring or powerup. I'm not sure, but I think this is the first game where Eggman is playable. Correct me if I'm wrong. ----- Sonic Drift 2 (1994) Systems: -Game Gear Sequel To: Sonic Drift Playable Characters: -Sonic -Tails -Knuckles -Amy -Eggman -Metal Sonic -Fang Important Additions to the Series: -Metal Sonic's first playable appearance Sonic Drift 2 is another basic kart racer. It adds three newcomers: Knuckles, Metal Sonic, and Fang. Knuckles' name is mispelt as "Knucles," because "Knuckles" wouldn't fit in the name box. ----- Sonic DS (Cancelled) Systems: -DS ESRB Rating: RP Playable Characters: -Sonic -Tails -Knuckles -Amy -Cream -Cheese -Shadow -Blaze A prototype for Sonic Rush. It was never released, and was appearantly going to feature 7 playable characters (Cream and Cheese were together, of course). Sonic and Blaze were still playable in Sonic Rush, but Tails, Cream, and Cheese got reduced to sidekicks, Knuckles only appeared in cutscenes, and Shadow was removed completely. ----- Sonic DX/Sonic Mega Collection 2-Pack (2004) ESRB Rating: E Contains Remakes Of: -Sonic Adventure DX: Director's Cut -Sonic Mega Collection -Sonic the Hedgehog (GG) (As part of SADX) -Sonic Drift (As part of SADX) -Sonic Chaos (As part of SADX) -Sonic Spinball (As part of both SADX and SMC) -Sonic Labyrinth (As part of SADX) -Sonic the Hedgehog 2 (GG) (As part of SADX) -Dr. Robotnik's Mean Bean Machine (As part of both SADX and SMC) -Sonic Triple Trouble (As part of SADX) -Sonic Drift 2 (As part of SADX) -Tails' Skypatrol (As part of SADX) -Sonic Blast (As part of SADX) -Tails Adventure (As part of SADX) -Sonic the Hedgehog (As part of SMC) -Sonic the Hedgehog 2 (As part of SMC) -Sonic the Hedgehog 3 (As part of SMC) -Sonic & Knuckles (As part of SMC) -Sonic 3D Blast (As part of SMC) -Blue Sphere (As part of SMC) -Sonic 2 & Knuckles (As part of SMC) -Sonic 3 & Knuckles (As part of SMC) -Flicky (Not a Sonic game) (As part of SMC) -Ristar the Shooting Star (Not a Sonic game) (As part of SMC) -The Ooze (Not a Sonic game) (Japanese version only) (As part of SMC) -Comix Zone (Not a Sonic game) (Japanese version only) (As part of SMC) Systems: -GameCube Playable Characters: -Sonic -Tails -Knuckles -Eggman -Amy (Unlockable) -Big (Unlockable) -Gamma (Unlockable) -Metal Sonic (Unlockable) -Fang (Unlockable) -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) -Hyper Sonic (Unlockable) -Hyper Knuckles (Unlockable) -Flicky (Unlockable) -Ristar (Unlockable) -The Ooze (Japanese version only) (Unlockable) -Sketch (Japanese version only) (Unlockable) Major Villains: -Eggman -Metal Sonic -Fang -Knuckles -Witchcart -Battle Kukku Army -Mortus (Japanese version only) A combo pack of DX and Mega Collection. See their respective entries. ----- Sonic E3 (Cancelled) Systems: -DS Playable Characters: -Sonic Major Villains: -Eggman A demo Sonic game shown at the Electronic Entertainment Expo, or E3. This might be another prototype of Sonic Rush. ----- Sonic Edusoft (Cancelled) Systems: -Master System Playable Characters: -Sonic Sonic Edusoft was a technically unnoficial game developed by Tiertex. It was never released. Man, three unreleased games in a row. ----- Sonic Eraser (1991) Systems: -Meganet An obscure, Tetris-like puzzle game released for the Sega Meganet, an equally obscure modem for the Master System. There were three modes in the game: 1P and 2P was a simple "get more points that your opponent" game. The other two, 1P vs. 2P and 1P vs. Comp, were what made the game a Sonic game. The rules were mostly the same, but there were two Sonics standing in the middle. Getting a combo would make your Sonic beat up your opponent's Sonic, making him dizzy and messing up your opponent's controls. ----- Sonic Fishing (2002) Systems: -Cell Phone Playable Characters: -Big Dear lord, it's the end of the world. Big the Cat has gotten his own game. It's a pretty basic fishing game, where you try to catch as big a fish as possible as quickly as you can. ----- Sonic Gems Collection (2005) Systems: -GameCube -PlayStation 2 (Not in North America) ESRB Rating: E CERO Rating: A BBFC Rating: Universal PEGI Rating: 3+ Portugese PEGI Rating: 4+ Sequel To: Sonic Mega Collection Contains Remakes Of: -Sonic CD -Sonic the Fighters -Sonic R -Sonic the Hedgehog 2 (GG) -Sonic Spinball -Sonic Triple Trouble -Sonic Drift 2 -Tails' Skypatrol -Tails Adventure -Vectorman (Not a Sonic game) -Vectorman 2 (Not a Sonic game) -Streets of Rage (Japanese version only) (Not a Sonic game) -Streets of Rage 2 (Japanese version only) (Not a Sonic game) -Streets of Rage 3 (Japanese version only) (Not a Sonic game) -Bonanza Bros. (Japanese version only) (Not a Sonic game) Playable Characters: -Sonic -Tails -Knuckles -Amy -Metal Sonic -Eggrobo -Espio -Fang -Bark -Bean -Vectorman (Unlockable) -Metal Knuckles (Unlockable) -Tails Doll (Unlockable) -Eggman (Unlockable) -Super Sonic (Unlockable) -Adam Hunter (Japanese version only) (Unlockable) -Blaze Fielding (Japanese version only) (Unlockable) -Axel Stone (Japanese version only) (Unlockable) -Max Thunder (Japanese version only) (Unlockable) -Eddie "Skate" Hunter (Japanese version only) (Unlockable) -Ash (Japanese version only) (Unlockable) -Shiva (Japanese version only) (Unlockable) -Roo (Japanese version only) (Unlockable) -Robo (Japanese version only) (Unlockable) -Mobo (Japanese version only) (Unlockable) Major Villains: -Eggman -Metal Sonic -Witchcart -Warhead -Black Widow Queen -Mr. X Sonic Gems Collection is a compilation of several Sonic games, along with a few others. It also has a massive museum, which features images, songs, movies, demos, and a lot of other material. ----- Sonic Golf (2002) Prequel To: Sonic Golf 3D Systems: -Cell Phone Playable Characters: -Sonic A simple, 2D Golf game featuring Sonic. ----- Sonic Golf 3D Sequel To: Sonic Golf Systems: -Cell Phone Playable Characters: -Sonic The 3D sequel to Sonic Golf. ----- Sonic Hearts Systems: -Cell Phone Playable Characters: -Sonic -Tails -Knuckles -Amy A simple Hearts game featuring Sonic, Tails, Knuckles, and Amy. ----- Sonic Heroes (2003) (Originally called Sonic Adventure 3) Systems: -GameCube -PlayStation 2 -Xbox -PC ESRB Rating: E CERO Rating: A PEGI Rating: 3+ Portugese PEGI Rating: 4+ Playable Characters: -Sonic -Tails -Knuckles -Amy -Cream -Cheese -Big -Shadow -Rouge -Omega -Espio -Charmy -Vector -Metallic Sonic -Metallic Tails -Metallic Knuckles -Metallic Amy -Metallic Cream -Metallic Cheese -Metallic Big -Metallic Shadow -Metallic Rouge -Metallic Omega -Metallic Espio -Metallic Charmy -Metallic Vector -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) Major Villains: -Eggman -Neo Metal Sonic Important Additions to the Series: -Omega's debut -Marks the return of Metal Sonic In Team Sonic's story, Eggman has sent a letter to Tails and Knuckles, warning them of an imminent attack. They fly off in the Tornado 2 to find Sonic. Sonic reads it, then runs off to find Eggman. Meanwhile, Cream has lost Chocola Chao, Big has lost Froggy, and Amy wants to find Sonic, so they team up and look for the three. Around the same time, Rouge infiltrated Eggman's base and tried to find some sort of treasure. Instead, she finds Shadow and a psychotic robot. Shadow is in stasis, and Rouge wakes him up. She also accidentally reactivates E-123 Omega, the last of the E-100 series. Omega mistakes Shadow for an Eggman robot and starts attacking him. Rouge breaks it up and figures out what's happening. Eggman started work on the E-1000 and E-2000 series, and found no need for the E-100s, so he shut them down. Omega is infuriated by this, and wants to kill Eggman. Shadow, on the other hand, can't remember a thing, and wants his memory back. Lastly, business has been slow for the Chaotix detective agency, when Charmy suddenly runs in which a job offering. A mysterious individual wants them to do various tasks, and offers a hefty pay. They accept, per their policy of always accepting work that pays, and begin completing the missions. Throughout the game, all four teams battle Eggman in various mechs, but every time they do, it turns out it's just a fake. The decoy melts to liquid and vanishes, leaving the characters confused as to where Eggman is. Eventually, they all end up inside Eggman's newest armada, the Egg Fleet. Team Rose finds Chocola and Froggy, Omega gets to make a serious dent in Eggman's army, and the Chaotix rescue their client, who turns out to be Eggman. Eggman admits that he doesn't have the money he promised, but assures them that once he conquers the world, he is planning on paying them. Naturally, they're pissed off, so Charmy beats the living daylights out of him. Suddenly, a mysterious figure appears on a tower on the Egg Fleet's flagship. Everyone runs out to see who it is, and it turns out to be Metal Sonic, or, more specifically, Neo Metal Sonic. He destroys a large portion of the flagship with a bolt of lightning and uses the debris to transform into Metal Madness, his new, dragonlike form. Eggman tells everyone that it's hopeless without the Chaos Emeralds. Everyone seems to have conveniently obtained them by unknown means, so Teams Rose, Dark, and Chaotix fight Madness while Team Sonic enters their Super Forms. After the other three teams do significant damage to Madness, he grabs some more debris and becomes Metal Overlord, an even MORE powerful machine. Team Super Sonic flies into the air and beats the tar out of him, sending him crashing down to earth. He reverts to his normal form and passes out. Amy chases after Sonic, with Tails following behind, Knuckles walks off with Rouge, and everything seems normal for once. Then the Chaotix remember that Eggman still hasn't payed them, so they go and beat him with his own spine. ----- Sonic Heroes Puzzle (Release date unknown) Systems: -Online Flash game (http://www.sega.com/gamesite/sonicheroes/minigame/flash/ index.html) A simple, Tetris-like game designed to promote Sonic Heroes. ----- Sonic Hopping (2004) Systems: -Cell Phone Prequel To: Sonic Hopping 2 Playable Characters: -Sonic An odd puzzle game which puts Sonic on a pogo stick and makes him hop around mazes. He has to get all of the rings in the level without falling into a hole. The catch is that he can only jump two spaces at a time. ----- Sonic Hopping 2 (2004) Systems: -Cell Phone Sequel To: Sonic Hopping Playable Characters: -Sonic Sonic Hopping 2 is essentially the same as Sonic Hopping, but with a few changes, such as trapped floors. ----- Sonic J (2000) Systems: -Cell Phone Playable Characters: -Sonic A very simple Sonic platformer. You try to get to the end of the level with as many rings as possible. ----- Sonic Jam (1997) Systems: -Saturn -game.com ESRB Rating: K-A Contains Remakes Of: -Sonic the Hedgehog -Sonic the Hedgehog 2 -Sonic the Hedgehog 3 -Sonic & Knuckles -Sonic 2 & Knuckles -Sonic 3 & Knuckles -Blue Sphere Playable Characters: -Sonic -Tails -Knuckles -Eggman -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) -Hyper Sonic (Unlockable) -Hyper Knuckles (Unlockable) Major Villains: -Eggman A compilation of the Sonic 1, Sonic 2, Sonic 3, Sonic & Knuckles, and all three lock-ons. ----- Sonic Jump (2005) Systems: -Cell Phone Playable Characters: -Sonic Major Villains: -Eggman Sonic Jump is a vertical platformer in which Sonic bounces off of various platforms to get to the top and has to fight a boss at the end of each level. The game has a full-blown story mode with dialogue and everything. ----- Sonic Kart 3DX (2005) Systems: -Cell Phone Sequel To: Sonic Racing Kart Playable Characters: (List may be incomplete) -Sonic -Tails -Knuckles A 3D Kart Racing Game. There are five courses. ----- Sonic Labyrinth (1995) Systems: -Game Gear Playable Characters: -Sonic Major Villains: -Eggman Eggman just realized that if Sonic can't run, he's not a threat, so he sneaks into Sonic's house and replaces his normal sneakers with extremely heavy ones which can't be removed without all seven Chaos Emeralds. In the morning, Sonic puts them on, only to find Eggman's logo on them. He realizes what's happened, and tries to navigate through the emerald-containing labyrinth that Eggman has set up for him. Tails is on his own mission elsewhere, so Sonic is on his own. He can't run or jump, but he can still roll, so he uses that as his only attack as he navigates the labyrinth. ----- Sonic Logic (2000) Systems: -Cell Phone A simple jigsaw puzzle game with Sonic pictures. ----- Sonic Mega Collection (2002) ESRB Rating: E Prequel To: Sonic Gems Collection Contains Remakes Of: -Sonic the Hedgehog -Sonic the Hedgehog 2 -Sonic the Hedgehog 3 -Sonic & Knuckles -Blue Sphere -Sonic 2 & Knuckles -Sonic 3 & Knuckles -Sonic 3D Blast -Sonic Spinball -Dr. Robotnik's Mean Bean Machine -Flicky (Not a Sonic game) -Ristar the Shooting Star (Not a Sonic game) -The Ooze (Not a Sonic game) (Japanese version only) -Comix Zone (Not a Sonic game) (Japanese version only) Systems: -GameCube Playable Characters: -Sonic -Tails -Knuckles -Flicky -Ristar -The Ooze (Unlockable) (Japanese version only) -Sketch Turner (Unlockable) (Japanese version only) -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) -Hyper Sonic (Unlockable) -Hyper Knuckles (Unlockable) Major Villains: -Eggman -Iggy -Tiger -Kaiser Greedy -Mortus (Japanese version only) A large collection of various oldschool Sonic games, plus a few others. ----- Sonic Mega Collection Plus (2004) ESRB Rating: E CERO Rating: A PEGI Rating: 12+ Portugese PEGI Rating: 12+ BBFC Rating: Universal (PC version) Port Of: Sonic Mega Collection Contains Remakes Of: -Sonic the Hedgehog -Sonic the Hedgehog 2 -Sonic the Hedgehog 3 -Sonic & Knuckles -Blue Sphere -Sonic 2 & Knuckles -Sonic 3 & Knuckles -Sonic 3D Blast -Sonic Spinball -Dr. Robotnik's Mean Bean Machine -Sonic the Hedgehog (GG) -Sonic Chaos -Sonic Drift -Sonic Labyrinth -Sonic Blast -Flicky (Not a Sonic game) -Ristar the Shooting Star (Not a Sonic game) -The Ooze (Not a Sonic game) (Japanese version only) -Comix Zone (Not a Sonic game) (Japanese version only) Systems: -PlayStation 2 -Xbox -PC Playable Characters: -Sonic -Tails -Knuckles -Flicky -Ristar -The Ooze (Unlockable) (Japanese version only) -Sketch Turner (Unlockable) (Japanese version only) -Super Sonic (Unlockable) -Super Tails (Unlockable) -Super Knuckles (Unlockable) -Hyper Sonic (Unlockable) -Hyper Knuckles (Unlockable) Major Villains: -Eggman -Iggy -Tiger -Kaiser Greedy -Mortus (Japanese version only) A remake of SMC which adds a few Game Gear games. Unlike SMC, which was only available on the GameCube, SMC+ is only available on the PS2 and Xbox. ----- Sonic Mega Collection Plus Mini (Release date unknown) Systems: -Online Flash game (http://www.sega.com/games/title/sonicmegaplus/minigame2/ flash/index.html) Playable Characters: -Sonic A rudimentary (And very poorly made) remake of Green Hill Zone Act 1 from the original StH. It was made to promote SMC+. ----- Sonic Megaplay (Release date unknown) Systems: -Arcade Playable Characters: -Sonic Some obscure Sonic arcade game that I've never heard of. If anyone has any info on this, let me know. ----- Sonic no 7narabe (2006) Systems: -Cell Phone Playable Characters: -Sonic -Tails -Knuckles -Amy Sonic, Tails, Knuckles, and Amy all get together for a game of Shichinarabe (also known as Fantan, Sevens, and Parliament). Eggman represents the joker. ----- Sonic no Daifugou (2005) Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Tails -Knuckles -Amy A game of Daifugou, a Japanese card game, featuring multiple Sonic characters. Daifugou means "Great millionaire." ----- Sonic no Jigen Ressha (2007) Systems: -Cell Phone Playable Characters: -Sonic Major Villains: -Eggman Eggman has built a train, called the Egg Liner, which he's using to ship helpless animals to his currently-under-construction Eggmanland. Sonic catches wind of this, and chases after the train. It's a top-down action game with seven levels. Your high score is added to a national scoreboard when you win. Cool stuff. ----- Sonic no Jirai Sagashi Game (2002) Systems: -Cell Phone Playable Characters: -Sonic Major Villains: -Eggman Nothing more than Minesweeper with Sonic tacked on. ----- Sonic no Napoleon (2006) Systems: -Cell Phone Playable Characters: -Sonic -Tails -Knuckles -Amy -Eggman The five principal characters of the series get together for a game of Napoleon, a British card game, also known as Nap. ----- Sonic Panel Puzzle (2004) Systems: -Cell Phone Playable Characters: -Eggman A basic jigsaw puzzle game with Sonic Battle artwork. Eggman, piloting the Eggmobile, is your cursor. ----- Sonic Pinball Party (2003) ESRB Rating: E PEGI Rating: 3+ Portugese PEGI Rating: 4+ Systems: -Game Boy Advance Playable Characters: -Sonic -Tails -Knuckles -Amy -NiGHTS -Samba de Amigo Main Villains: -Eggman -Metal Sonic In Casinopolis, Eggman has roboticized gamblers into robots, and has brainwashed Tails and Amy. Sonic saves them by, for some reason, winning a pinball tournament. Interestingly, Metal Sonic still works for Eggman in this game. ----- Sonic Putter (2003) Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic A simple, Sonic-based minigolf game. ----- Sonic R (1997) ESRB Rating: K-A Systems: -Saturn -PC Playable Characters: -Sonic -Tails -Knuckles -Amy -Eggman (Unlockable) -Metal Sonic (Unlockable) -Tails Doll (Unlockable) -Metal Knuckles (Unlockable) -Eggrobo (Unlockable) -Super Sonic (Unlockable) Sonic and racing games go together like cookies and milk. Or, at least, they should. Sonic R was a Sonic racing game released for the Saturn, and later for Windows. It, unlike fellow Sonic racing games, Sonic R took place on foot, save for Amy, who drove a car, and Eggman, who flew in the Eggmobile. Sadly, it was pretty bad, having unresponsive controls, choppy graphics, and the most annoying soundtrack known to mankind. Still, it sold well, and gave birth to two new characters, Tails Doll and Metal Knuckles. Of course, both all but disappeared, though Metal Knuckles seems to have appeared as a boss in Sonic Advance, and Tails Doll was referenced in Sonic Adventure. Contrary to common belief, Sonic R was not actually the first 3D Sonic game. Sonic the Fighters, released the year before, was completely 3D. And, no, Sonic 3D Blast doesn't count. That was isometric. I've been thinking about something for a while. There are five tracks. The first for contain five emblems each. Collecting all of them in a level and finishing in 3rd, 2nd, or 1st place results in you being challenged by a new character, based on the level. The last level, however, lacks these emblems. Also, Amy is the only character without a metal counterpart. Sonic has Metal Sonic, Tails has Tails Doll, Knuckles has Metal Knuckles, and Eggman has the Eggrobo. Put two and two together and it seems like there might have been emblems in the last track before the game was released, and Metal Amy might have been unlockable. We'll probably never know for sure, but it's interesting to think about. ----- Sonic Racing Kart (2003) Prequel To: Sonic Kart 3DX Systems: -Cell Phone Playable Characters: -Sonic A simple kart racing game where Sonic paradoxically races against multiple versions of himself. Don't ask. ----- Sonic Racing Shift Up (2002) Systems: -Cell Phone Playable Characters: -Sonic -Shadow Sonic and Shadow seem to have forgotten the fact that they can run at over 700 miles an hour, and buy some go-karts and race in them. ---- Sonic Reversi (2003) Prequel To: Sonic Reversi Hyper Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Amy If you've played Reversi (Also known as Othello), then you know what to expect. It's nothing more than a Sonic-based version of it. ----- Sonic Reversi Hyper (2005) Sequel To: Sonic Reversi Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Shadow A graphically improved version of Sonic Reversi. ----- Sonic Ride (Cancelled) Systems: -Genesis, I assume (May be wrong) Playable Characters: (List may be incomplete) -Sonic A Sonic game which was apparently scrapped before it got very far into development. I assume it was for the Genesis, though I can't confirm this. ----- Sonic Riders (2006) ESRB Rating: E CERO Rating: A PEGI Rating: 3+ Portugese PEGI Rating: 4+ OFLC Rating: G Prequel To: Sonic Riders: Zero Gravity Systems: -GameCube -PlayStation 2 -Xbox -PC -PSP (Only considered, hasn't been confirmed yet) Playable Characters: -Sonic -Tails -Knuckles -Amy -Jet -Wave -Storm -Eggman (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Cream (Unlockable) -E-10000R (Unlockable) -E-10000G (Unlockable) -Ulala (Unlockable) -AiAi (Unlockable) -NiGHTS (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Jet -Wave -Storm -Babylon Guardian Sonic, Tails, and Knuckles are searching for a Chaos Emerald. As soon as Tails finds it on his radar, a group of thieves jump out of a bank, holding a Chaos Emerald. The three chase after them, but lose track before they can get the emerald. The next day, Eggman appears on TV to announce a race to see who's the best with Extreme Gear, the airboards, that the thieves were using. Sonic at first doesn't care, but changes his mind when Eggman reveals a grand prize of all seven Chaos Emeralds, and that the current contestants are the mysterious thieves. The trio enters the race, and after several races, they get to the final race, held in Sand Ruins. Sonic is about to win, but Wave activates a bomb she hid on his board, knocking him off. Jet wins, and uses a mysterious cube to make the Chaos Emeralds shoot beams of light into the distance, causing a floating island to rise. Suddenly, Eggman steals the cube, and everyone chases after him, eventually ending up at the island, the Babylon Garden. They find a treasure, but awaken the Babylon Guardian, a genie god who protects the garden. Stretching the limits of our imaginations, they defeat him, and Eggman steals the treasure, which is the first Extreme Gear ever made, a floating carpet. Eggman realizes that he hosted this entire race just for an old rag, and collapses. Everyone takes off, and Sonic and Jet promise to meet again. Sonic Riders is essentially a racing game on airboards. You gain air by doing tricks. If you run out of air, you have to run on foot. There are seven ranks you can get for your tricks: C, B, A, AA, S, SS, and X, in order from worst to best. ----- Sonic Riders: Zero Gravity (2008) ESRB Rating: RP Sequel To: Sonic Riders Systems: -Wii -PlayStation 2 Playable Characters: -Sonic -Jet -Wave -Storm The sequel to Sonic Riders. Little is known, but the Babylon Rogues are back, and the entire game is centered on an ancient artifact that can control gravity, discovered by Sonic. ----- Sonic Riders Demo (2006) Systems: -PC Playable Characters: (List may be incomplete) -Jet A downloadable demo of the PC version of Sonic Riders. You can download it here: http://www.gamespot.com/pc/driving/sonicriders/download.html?sid=6160100 Note that you have to be a GameSpot member. ----- Sonic Rivals (2006) ESRB Rating: E PEGI Rating: 7+ Portugese PEGI Rating: 6+ OFLC Rating: G Systems: -PSP Playable Characters: -Sonic -Knuckles -Shadow -Silver -Metal Sonic (Unlockable) Major Villains: -Eggman -Eggman Nega -Metal Sonic Sonic Rivals starts out as a friendly competition between Sonic and Knuckles, but Shadow, Silver, and eventually even Metal Sonic get added to the frenzy. Basically, Nega has turned Amy, Tails, Rouge, and Eggman into cards, and Sonic, Knuckles, Shadow, and Silver set out to save them. Nega is revealed as Eggman's distant descendant, and he has teamed up with Metal Sonic. The game's plot really isn't all that deep, it's mostly just "stop the evil plan." The gameplay is mostly traditional, too, except you have to race against one of the other characters. ----- Sonic Rivals 2 (2007) ESRB Rating: RP Systems: -PSP Playable Characters: -Sonic -Tails -Knuckles -Shadow -Espio -Rouge -Silver -Metal Sonic The sequel to Sonic Rivals. Tails is an announced new character, and at least two more will be announced later. The storyline apparently has something to do with finding a missing Chao and the person behind its disappearance. ----- Sonic Rivals Dash (2006) ESRB Rating: E Systems: -Online Flash game (http://www.sega.com/gamesite/sonicrivals/minigame/) Playable Characters: -Sonic -Shadow A simple Flash game designed to promote Sonic Rivals. You can play a one player game as Sonic, or a two player game with Sonic and Shadow. ----- Sonic RPG (2008) ESRB Rating: RP Systems: -DS Important Additions to the Series: -The first Sonic RPG game A recently-announced Sonic the Hedgehog Role Playing Game for the DS, set for release in 2008. Nothing is known about it, although we do know it's being developed by BioWare of all companies. ----- Sonic Rush (2005) ESRB Rating: E PEGI Rating: 3+ Portugese PEGI Rating: 4+ Prequel To: Sonic Rush Adventure Systems: -DS Playable Characters: -Sonic -Blaze (Unlockable) Major Villains: -Eggman -Eggman Nega Important Additions to the Series: -Blaze's debut -Eggman Nega's debut There isn't much of a storyline here. A mysterious cat named Blaze has come to our time from the future in order to stop Eggman Nega, Eggman's distant descendant from ruining the present. Meanwhile, Sonic is trying to stop Eggman from getting the Chaos Emeralds. The game is a basic Sonic platformer. It adds the Tension Gauge, which fills up when you destroy enemies, and can be used to boost. The gameplay is mostly 2D, but the characters themselves are 3D, much like New Super Mario Bros.. ----- Sonic Rush Adventure (2007) ESRB Rating: RP Sequel To: Sonic Rush Systems: -DS Playable Characters: -Sonic -Blaze Major Villains: -Captain Whisker This sequel to Sonic Rush was first unofficially announced when SEGA trademarked the name, and was soon afterwards confirmed. The two playable characters are, once again, Sonic and Blaze. Since the game has just recently been released and I haven't gotten it yet, finding details on the plot has been tough, so any assistance would be appreciated. ----- Sonic Shuffle (2000) (Originally known as Sonic Square) ESRB Rating: E Systems: -Dreamcast Playable Characters: -Sonic -Tails -Knuckles -Amy -Big (Unlockable) -Chao (Unlockable) -Gamma (Unlockable) -Super Sonic (Unlockable) Major Villains: -Eggman -Void Various Sonic characters have found their way into Maginaryland, the world of dreams. Void, an evil imp, has shattered the Precioustone into several pieces, causes mass chaos. Sonic, Tails, Knuckles, Amy, Big, Gamma, and some random Chao all team up to rebuild it. The game is a blatant ripoff of Mario Party, but, then again, it was made by the same company, Hudson Soft. ----- Sonic Slider (Release date unknown) Systems: -Online Flash game (http://www.sega.com/sonic/community/puzzle.php) A simple sliding puzzle featuring Sonic, Tails, Knuckles, and, for some reason, Cheese. This is one of two games in which Cheese Chao appears, but Cream doesn't. The other is Tomodachi Sagashi Chao. ----- Sonic Snake (Release date unknown) Systems: -Online Flash game (http://www.sega.com/sonic/community/sonicsnake.php) Playable Characters: -Sonic Major Villains: -Eggman A Sonic version of Snake, a classic game in which you grab squares (Which, in this case I guess are supposed to be rings). Everytime you grab a square, it gets added to a line of squares behind you. If you hit a square, you lose. This means the difficulty increases as time goes on. Eggman isn't really a villain here, but he appears on the title screen, so I guess he sort of counts. Sorta. ----- Sonic Speedway (Release date unknown) Systems: -Online Flash game (http://www.sega.com/sonic/community/speedway.php) Playable Characters: -Sonic Solid proof that simpler isn't always better. This started out as a McDonalds Happy Meal Toy designed to promote Sonic Heroes, but was later turned into a Flash game. Beats me why they haven't done the other ones. ----- Sonic Speed DX (2006) Sequel To: Speed DX Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Tails -Shadow An enhanced version of Speed DX, which is in turn an enhanced version of Speed. All three are Sonic-themed card games for the cell phone. ----- Sonic Spinball (1993) Systems: -Genesis -Game Gear -Master System -Wii (Virtual Console) -Online Flash game (Has been taken down) VRC Rating: GA Playable Characters: -Sonic Major Villains: -Eggman Eggman has taken control of a giant volcano and has turned it into a gigantic base. Sonic and Tails fly over, but Sonic is knocked off the plane, into the waters below. He recovers on the base, and realizes that the only way to destroy it is to trigger a volcanic eruption. The Chaos Emeralds keep it steady, so if he removes them, it'll blow. Eggman knows this, and has set up a pinball defense system to stop Sonic. The game is mostly a pinball-based game, along with destroyable enemies and a semi-guidable "ball," aka Sonic. ----- Sonic the Broad Jump (Release date unknown) Systems: -Online Flash game (http://www.sonicteam.com/mg_jump/index.html) Playable Characters: -Sonic A simple Flash game in which you try to make Sonic jump as far as possible. ----- Sonic the Hedgehog (1991) Prequel To: Sonic the Hedgehog 2 VRC Rating: GA Systems: -Genesis -Wii (Virtual Console) -Xbox 360 (Xbox Live Arcade) -Cell Phon Playable Characters: -Sonic Major Villains: -Eggman Important Additions to the Series: -dot dot dot The first Sonic game in history. Um...There isn't really all that much to say, frankly. It's a completely basic Sonic game with no bells and whistles. Hell, you don't even get the spindash. ----- Sonic the Hedgehog (2006) (2006) ESRB Rating: E10+ PEGI Rating: 12+ Portugese PEGI Rating: 12+ CERO Rating: A OFLC Rating: PG USK Rating: Restricted for those below the age of 6 Systems: -Xbox 360 -Playstation 2 Playable Characters: -Sonic -Tails (Unlockable) -Knuckles (Unlockable) -Amy (Unlockable) -Shadow (Unlockable) -Rouge (Unlockable) -Omega (Unlockable) -Silver (Unlockable) -Blaze (Unlockable) -Super Sonic (Unlockable) -Super Shadow (Unlockable) -Super Silver (Unlockable) Major Villains: -Eggman -Mephiles -Iblis -Solaris Important Additions to the Series: -Silver's debut In Soleanna, the City of Water, its princess, Elise, holds the power of Iblis, a god of fire. If she ever cries, it will be released, and the world will be plunged into hopelessness. Eggman learns of this and, oblivious to the fact that he'll die, too, tries to release it. He kidnaps Elise, and Sonic and Tails run after him. Anticlimactically, they save her, and return to the city. Meanwhile, a new face, Silver the Hedgehog, enters the present from the future. He's searching for Sonic when Amy runs into him. They both start looking for him together. Of course, while Amy wants to try to propose to Sonic, Silver wants to kill him, but neither of them know what the other wants to do. They find him, and Silver starts beating the tar out of Sonic. Amy stops Silver and starts talking to him. While the fight was happening, Eggman stole Elise again, so Sonic, Tails, and Knuckles chase after him. They give him a Blue Chaos Emerald which Elise had given them previously in exchange for the princess, but Eggman just takes it and sends them to the future. They run into Shadow and Rouge, who explain that just one Chaos Control is not enough to return them to the present. They agree to work together, but they need two Chaos Emeralds. Shadow already has one, so they start looking. Right before all this happened, Shadow accidentally released Mephiles the Dark, the dark god of time. He's ressurected in Shadow's image, and looks almost identical to him, save for grey stripes, green eyes, and not having a mouth. Shadow battled him, and was able to mostly defeat him, but Mephiles trapped him in the future, explaining why Shadow and Rouge are there (Rouge was along with Shadow). In the future, they find out that Elise will die a few days after the date they left in the present. They find a Chaos Emerald and return to the day Elise died. Sonic splits up with the rest and manages to save Elise, but then he gets attacked by Silver. While they're fighting, Eggman kidnaps Elise AGAIN. Shadow jumps in and attacks Silver. Sonic takes the opportunity to rescue Elise. They hide in the jungle, but Eggman threatens to destroy Soleanna if Elise doesn't surrender. She agrees, and she boards his plane and leaves. Sonic runs off to find it, but as soon as he locates it, its engines malfunction and explode, killing Eggman and Elise. Silver explains that Elise can be saved if they time travel to right before Elise dies. They do so, and Sonic saves Elise. While this is happening, Shadow is still fighting Silver. They both use Chaos Control and watch the incident where Mephiles and Iblis were released. Silver, who was tricked by Mephiles into thinking that Sonic caused it, realizes that he lied to him, and he leaves to capture Iblis, while Shadow captures Mephiles. Shadow tells Rouge what he learned about Mephiles and Iblis, and the two try to make a new Scepter of Darkness, which is what Mephiles was sealed in originally. They need to know what it was made of, so they try to figure it out. Meanwhile, Omega is fighting Mephiles, and defeats him. Mephiles explains that this is only possible because he is similar to Shadow, who Omega was originally designed to kill. Omega sadly acknowledges this and admits it to Shadow and Rouge. The three chase create a new Scepter and chase Mephiles to a temple. Mephiles finds the Yellow Chaos Emerald, and Shadow fights him. Shadow wins, but Mephiles reverts to his original ooze form. Shadow tries to seal him, but it won't work, because Mephiles is using his Shadow-like form, as opposed to his secondary, crystalline one. Mephiles creates hundreds of clones to fight Shadow, who destroys them all with a huge blast of energy. Returning to Silver's storyline, right after he and Sonic save Elise, he runs off to defeat Iblis with Blaze. They defeat him, and Silver tries to seal Iblis inside him. He fails, but Blaze seems to be able to, so she sacrifices herself, leaving Silver depressed about her departure, but happy that Iblis is finally gone. Right. Picking up where Sonic left off, he and Elise are sitting on a hill after the whole time travel fiasco. Mephiles suddenly appears and impales Sonic with an upgraded version of Chaos Lance, called Dark Chaos Lance. Elise cries over his dead body, releasing Iblis. Mephiles fuses with him, and they become Solaris, who creates a new dimension and teleports everyone there. Eggman explains what happened to everyone else, and the realize that killing Solaris in the present won't do anything, because he exists all across the timeline. Silver suggests that they destroy Solaris in the past, present, AND future, but Shadow reminds him that it's not possible without Sonic. Elise believes that the Chaos Emeralds could revive him, so Tails, Knuckles, Amy, Shadow, Rouge, Silver, and Omega search for them. They revive him, and he becomes Super Sonic, who uses his power to turn Shadow and Silver into Super Shadow and Super Silver. Super Shadow defeats Solaris in the past, Super Sonic in the present, and Super Silver in the future. Upon defeating him, Elise and Sonic go back in time to the point where Solaris is first created as a tiny flame. She blows out the flame, causing everything to be cancelled out. In other words, I wrote this two and a half page description of the game's plot for nothing, because none of it happened. X_X I realize I left some things out, but seriously. It's long enough... <_< Besides, this is a guide for characters, not games. The gameplay is similar to Sonic Adventure, with both linear stages and free- roaming ones. It's also the first time Omega has ever been playable on his own, without anyone by his side (He was Shadow's partner in ShTH, and was on a team with Shadow and Rouge in Sonic Heroes). ----- Sonic the Hedgehog (Cell Phone) (2001) Systems: -Cell Phone Playable Characters: -Sonic A simple platformer. Get from one end to the other with as many rings as possible. ----- Sonic the Hedgehog (GB) (Cancelled) Systems: -Game Boy A demonstration program shown on the Game Boy. It was never released. I don't know anything about it, so information would be appreciated. ----- Sonic the Hedgehog (GG) (1991) Prequel To: Sonic the Hedgehog 2 (GG) Systems: -Game Gear -Master System Playable Characters: -Sonic Major Villains: -Eggman A Game Gear game which, like Sonic 1, doesn't have anything added to it. It's just your basic "get to the end" platformer. The only major departures from regular Sonic gameplay are that once you get 100 Rings, the counter goes back to 0 and you get a new life, and the fact that you can't recover rings after being hit. ----- Sonic the Hedgehog (Tiger) (1991) Systems: -Tiger Playable Characters: -Sonic Important Additions to the Series: -First Sonic game to not be on a Sega console A Sonic game made for Tiger Electronics' series of game systems. I bought it at a garage sale for 15 cents about four years ago and I still can't make heads or tails out of it. ----- Sonic the Hedgehog (TV) (Cancelled) Systems: -Genesis (Unconfirmed) Playable Characters: -Sonic A game that was going to be based on the Sonic the Hedgehog TV series, frequently known as SatAM. It was apparently going to be completely different than traditional Sonic games. In fact, it seems like it was going to be a bit like Metal Gear. ----- Sonic the Hedgehog 2 (1992) Sequel To: Sonic the Hedgehog Prequel To: Sonic the Hedgehog 3 Systems: -Genesis -Wii (Virtual Console) VRC Rating: GA Playable Characters: -Sonic -Tails -Super Sonic (Unlockable) Major Villains: -Eggman Important Additions to the Series: -Super Sonic's debut -Introduces the spindash Eggman's going to destroy the world. Oh noes. But Sonic saves the day. Hooray, we're all saved. Same old, same old. Sonic 2 did actually add a few things, though. Although the story is pretty much the traditional "stop Eggman," there are a few additions. For one, the spindash is introduced. Also, Tails is playable for the first time. There is also a very small plot, believe it or not. Sonic and Tails meet up and become fast friends, when suddenly a huge attack is launched by Eggman, who is working on the Death Egg. Now they have to stop him and his Death Egg. Hey, I said "very small." ---- Sonic the Hedgehog 2 (GG) (1992) Sequel To: Sonic the Hedgehog (GG) Systems: -Game Gear -Master System Playable Characters: -Sonic Major Villains: -Eggman Important Additions to the Series: -Tails' debut This game's storyline is a pain in the neck to write about, because half of the readers will say I'm wrong. The reason for this is that the instruction booklet says one thing, but the game's opening scene directly contradicts it. I'll be going by the story shown in the game itself for two reasons. One, it's more likely to be the right one, and two, it's a lot shorter. Sonic is taking a walk when Tails runs past him. Eggman chases after him and kidnaps him in front of Sonic, who, of course, goes off to rescue him. The game's gameplay is pretty traditional, except for the fact that it's insanely difficult compared to most games in the series. For example, the final boss doesn't give you even ONE RING. Sonic the Hedgehog 2 (GG) was, contrary to common beleif, Tails' debut. It just wasn't until Sonic 2 on the Genesis that he became playable. ----- Sonic the Hedgehog 3 (1994) ESRB Rating: K-A ELSPA Rating: 3+ VRC Rating: GA Sequel To: Sonic the Hedgehog 2 Prequel To: Sonic & Knuckles Systems: -Genesis Playable Characters: -Sonic -Tails -Super Sonic (Unlockable) Major Villains: -Eggman -Knuckles Important Additions to the Series: -Knuckles' debut -The Master Emerald's debut After his defeat in Sonic 2, Eggman plummeted to Earth, landing on Angel Island. He starts to repair his Death Egg when he meets Knuckles, the last surviving member of an ancient race. He convinces the echidna that Sonic and Tails, who are trying to find him, are going to steal the emeralds, and that he is here to help him. Knuckles believes him, and goes off to intercept Tails and Super Sonic, who are coming to the island to finish off Eggman. Knuckles bursts from the ground when they arrive and steals their emeralds, causing Super Sonic to revert to his normal form. Sonic and Tails figure out that Knuckles must be working for Eggman, and they run off to get the emeralds back before he gives them to Eggman, who will use them to fuel the Death Sta-I mean Egg. The game had a much beter engine this time around, which allowed for a massively more intuitive game. The levels were three times bigger than those in past games, there are more hazards and enemies, more bosses, higher top speeds, and, despite all this, no slowdown, even when Sonic 2 suffered from such problems. ----- Sonic the Hedgehog Chaos Crush (2006) Systems: -Online Flash game (http://www.sega.com/gamesite/sonicnext/minigame/) An online game used to promote Sonic 2006. It's very similar to the classic Breakout game, though paradoxically more slowly paced. And they say Sonic is fast. ----- Sonic the Hedgehog Genesis (2006) ESRB Rating: E Port Of: Sonic the Hedgehog Systems: -Game Boy Advance Playable Characters: -Sonic Major Villains: -Eggman In a celebration of Sonic's 15th anniversary, Sega decided to release a remake of the original Sonic the Hedgehog on the GBA. Unfortunately, it seems the group assigned to the project consisted of three baboons and an apple core, because the game is almost completely unplayable. There are numerous collision detection errors, several sprites are incorrect, the game's physics would give Isaac Newton nightmares, and there's a truckload of slowdown. Way to ruin a classic, Sega. >_< ----- Sonic the Hedgehog Pocket Adventure (1999) ESRB Rating: E CERO Rating: A Systems: -Neo Geo Pocket Color Playable Characters: -Sonic -Tails (though apparently only through some sort of strange glitch) Major Villains: -Eggman For some unknown reason, Sega decided to release a Sonic game on the Neo Geo Pocket Color. It's sort of a blend of oldschool Sonic and next-gen Sonic. The gameplay is classic Sonic gameplay, but the graphics are based more off of the newer Sonic games, especially Sonic Adventure. The apparent randomness of the game led some people to believe that it was a hoax or mistranslation. Keep in mind, this game was released when Sega was still making consoles. Apparently, Tails can be played through a glitch. Strange. ----- Sonic the Hedgehog Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/001/index.html) Hah! You thought you were through with these games, huh? Not even close. ----- Sonic the Hedgehog: High Speed (2007) ESRB Rating: RP Port Of: Sonic the Hedgehog Systems: -Xbox 360 (Xbox Live Arcade) Playable Characters: -Sonic Major Villains: -Eggman A remake of the original StH set to be released on the Xbox 360's Xbox Live Arcade by the end of the year. Let's hope it turns out better than Sonic the Hedgehog Genesis. @_@ ----- Sonic the Fighters (AKA Sonic Championship) (1996) Systems: -Arcade -Saturn (Cancelled) Playable Characters: -Sonic -Tails -Knuckles -Amy -Espio -Fang -Bean -Bark -Super Sonic (Unlockable) Major Villains: -Eggman -Metal Sonic Important Additions to the Series: -First 3D Sonic game Whilst working on Fighting Vipers, a bored programmer added in Sonic and Tails in his spare time. His coworkers liked the idea, so they got permission from Sega to make a Sonic fighting game. Thus, Sonic the Fighters was born. Eggman and Metal Sonic have built the Death Egg 2. Tails' spy robot, RocketMetal, sees it, and alerts him. He builds a spaceship, the Lunar Fox, but it can only hold one person. Eight people want to go, so, naturally, the strongest one should. And what better way to determine the strongest in a group than with a fistfight? For some reason, the game had eight Chaos Emeralds, as opposed to the normal seven. However, this was probably just because they wanted eight characters in, and wasn't important to the plot. Besides, Knuckles' emerald might have been the Master Emerald, anyway. If you beat the game with Sonic without losing once, you can activate Super Sonic during the final boss fight against Metal Sonic and the bonus round against Eggman. While in Super Form, you are invincible and much more powerful. Hacking into the game yeilds interesting results. There are six characters which never appeared as fighters in the game, along with Metal Sonic and Eggman, who were nonplayable opponents. The first is Honey, a cat who was supposedly going to be another playable character, or perhaps a secret opponent who you would fight at a random time. The second character is RocketMetal, Tails' spy robot from the introduction. The third is one of the robots also from the game's intro. The fourth is Eggman, but on his own, instead of in the power suit he fights you in. The fifth is Eggman in the UFO he uses in some cutscenes. The sixth and final character isn't actually playable, but was obviously intended to be at some point, because its model data is there. It looks like some sort of walking tank. The game was going to be released on the Saturn, but was cancelled. ----- Sonic the Screensaver (1997) Systems: -PC A collection of various Sonic-based accessories for your computer, such as wallpapers, icons, and eveb music. It's included in Sonic & Knuckles Collection in most releases, but in Japan, it's seperate. ----- Sonic Tennis (2001) Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Tails A simple tennis game. ----- Sonic Tennis (New version) (2001) Port Of: Sonic Tennis Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Tails -Amy An improved version of the original Sonic Tennis. ----- Sonic Triple Trouble (1994) ESRB Rating: K-A Sequel To: Sonic Chaos Systems: -Game Gear Playable Characters: -Sonic -Tails Major Villains: -Eggman -Knuckles -Fang Important Additions to the Series: -Fang's debut Eggman has stolen all the Chaos Emeralds and is using them to test his Atomic Destroyer. However, an unfortunate error results in the emeralds being blasted across the island he was testing on. Sonic and Tails set out to retrieve them before Eggman does, but Eggman tricks Knuckles into thinking they're stealing them. Fang the Sniper also wants them for financial gain, so it's a crazy race to get all the emeralds. The game is relatively basic, but it's much larger than previous Sonic Game Gear games. Also, this is the first Sonic game in which Sonic doesn't lose all of his rings when hit. He loses 30 or 50 depending on the level. ----- Sonic X Bowling (Release date unknown) Systems: -Online Flash game (http://4kids.tv/forum/arcade.php?do=play&gameid=19) Playable Characters: -Sonic Sonic, for some reason, decides to run into bowling pins, so he heads to a bowling alley and starts spindashing at the pins. The game was made by 4Kids, so you know it's going to be awful. >_> ----- Sonic X Game Boy Advance Video Volume 1 (2004) Prequel To: Sonic X Game Boy Advance Video Volume 2 Systems: -Game Boy Advance Major Villains: -Eggman A Game Boy Advance "game" which contains the first two episodes of Sonic X. ----- Sonic X Game Boy Advance Video Volume 2 (2004) Sequel To: Sonic X Game Boy Advance Video Volume 1 Systems: -Game Boy Advance Major Villains: -Eggman Just like the above, this covers two episodes of Sonic X. In this case, Episodes 3 and 4. ----- Sonic X Snake (Release date unknown) Systems: -Online Flash game (http://4kids.tv/games/sonicsnake/) Playable Characters: -Sonic A simple game of Snake. ----- Sonic X-Treme (Cancelled) ESRB Rating: RP Systems: -Saturn Playable Characters: -Sonic -Tails -Knuckles -Tiara Major Villains: -Eggman -Metal Sonic -Fang Sonic X-Treme was to be the Saturn's "real" Sonic game (Sonic R and Sonic Jam were spinoffs, and Sonic 3D Blast was just a port). However, after many months of struggling with the programming, it was cancelled. The story is vague, but it apparently involved the "Six Magical Rings of Order" and the ability to create rings. Eggman, Metal Sonic, and Fang were all supposed to be main villains, and Fang was even intended to die in the game. It would have been the Sonic series' first true 3D Platformer. ----- Sonic X: A Super Sonic Hero (Release date unknown) Systems: -Game Boy Advance A GBA game which I've never heard of, but Wikipedia seems to insist on. I assume it has something to do with Sonic X. ----- Sonic's Bomb Squad (2000) Systems: -Cell Phone Playable Characters: -Sonic A simple puzzle game in which you navigate Sonic through a maze, trying to deactivate bombs. ----- Sonic's Gameworld (1994) ESRB Rating: eC Systems: -Pico Playable Characters: -Sonic -Tails -Amy Major Villains: -Eggman Sonic's Gameworld is a children's game, which is meant to be educational. The thing is, nothing in it is educational at all. It's basically a party game where you play various minigames, such as Kart Racing or Basketball. ----- Sonic's Head On (2000) Systems: -Cell Phone Playable Characters: -Sonic A remake of the classic 1979 Sega coin-op, Head On. The playable car is replaced with Sonic, the enemy car replaced with a missile, and the dots replaced with Rings. ----- Sonic's Schoolhouse (1996) ESRB Rating: eC Systems: -PC Playable Characters: -Elephant -Crocodile -Bull -Pig -Hippo -Rabbit -Kangaroo -Polar Bear -Zebra -Monkey Major Villains: -Eggman -Motora -Beeto Another educational Sonic game. This one actually _is_ educational, though, as opposed to Sonic's Gameworld. You don't actually play as Sonic - he's just the guide. Instead, you walk around in a first person view, supposedly as the animal that you chose as your character. The game contains various educational minigames, all of them boring as hell. ----- Sonic's Space Tours (1994) Systems: -Arcade Playable Characters: -Sonic Some obscure arcade game. The only information I can find is a picture in Sonic Gems Collection. ----- Sonic's Space Tours (New version) (1999) Port Of: Sonic's Space Tours Systems: -Arcade Playable Characters: -Sonic A remake of the above Sonic's Space Tours. Once again, the only info I have is a picture in SGC. ----- Sonicgammon (2004) Systems: -Cell Phone Playable Characters: -Sonic -Eggman Major Villains: -Eggman For some reason, Sonic and Eggman decide to stop fighting physically and settle the score in a peaceful game of backgammon. ----- SonicN (2003) ESRB Rating: E Port Of: Sonic Advance Systems: -N-Gage (Oh, geez...) Playable Characters: -Sonic -Tails -Knuckles -Amy Major Villains: -Eggman A port of Sonic Advance. Due to the N-Gage's vertical screen, it's very hard to see where you're going. See Sonic Advance for more information. ----- Speed (2002) Prequel To: Speed DX Systems: -Cell Phone Playable Characters: (List may be incomplete) -Sonic -Tails A card game featuring Sonic characters. It was followed up by Speed DX, which was, in turn, followed up by Sonic Speed DX. ----- Speed DX (2002) Sequel To: Speed Prequel To: Sonic Speed DX Playable Characters: (List may be incomplete) -Sonic -Tails -Shadow An upgraded version of Speed. ----- Storm the Albatross Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/017/index.html) Yet another puzzle. ----- Super Smash Bros. Brawl (2007) ESRB Rating: RP Sequel To: Super Smash Bros. Melee (Not a Sonic game) Systems: -Wii Playable Characters: -Sonic -Mario -Peach -Bowser -Giga Bowser -Yoshi -Donkey Kong -Diddy Kong -Wario -Link -Zelda -Pikachu -Pokémon Trainer -Charizard -Squirtle -Ivysaur -Kirby -Meta Knight -Samus (Before you yell at me about not counting ZSS, Samus and ZSS are the same person in different clothing, so I counted them as the same) -Fox -Lucas -Ike -Popo -Nana -Pit -Snake Yes, Sonic has been confirmed to appear in the much anticipated third installment of the Super Smash Bros. series. :D Since Sonic's role in the game's storyline is currently unknown, I won't bother going into detail, though Sonic's debut video shows him working together with Mario in one of the levels. At this point in time I should point out that SSBB will be handled irregularly when compared to other games here. If I were to count every character that appeared in this crossover, we'd have a Nintendo character guide with some Sonic characters. Thus, I'll be using a very different method. It's a little hard to explain, so bear with me. Characters will only be counted if they originated in the Sonic universe or are directly based off of the Sonic universe. Confused? If you aren't, then you probably misunderstood what I said. Or you've already read this. <_< Here's the basic gist: I won't be counting, say, Samus Aran in this guide, despite her playable appearance in SSBB. Nor will I count Palutena, despite her role in the story and in Pit's Final Smash attack. Or Xananab, despite his appearance as a trophy. So what do I mean by "based directly off of the Sonic universe?" Well, as is common in many fighting games, the Super Smash Bros. series has alternate costumes. If Sonic were to get a costume which makes his fur red, that red Sonic would have to be a different character, unless Sonic decided that blue isn't good enough for him and dyed himself red. As such, Red Sonic would be counted as a new character. He may have originated outside of the main Sonic series, but he's directly based off of the Sonic universe. I already did a similar thing. Bean the Dynamite appeared as a playable fighter in Fighters Megamix. He had an alternate costume which colored him blue. I counted that blue Bean, which was based on Bin the Duck, Bean's inspiration, as a separate character. However, if Sonic's red costume just puts a red party hat on his head, that could very well be the same Sonic, just wearing a goofy hat. Sonic with a red party hat won't be counted. Going back to my Fighters Megamix example, Bark the Polar Bear's alternate costume was just him in a Santa Claus outfit, so that wasn't counted. Regardless of all this insanity, Brawl WILL be counted as a Sonic game. Any mentioning of the game will not include the "(Not a Sonic game)" tag. Also, I may undo this policy when I get enough normal characters to drown out the deranged amounts of new non-Sonic characters. But it'll be a while before that happens. ----- Super Sonic Puzzle (Release date unknown) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/011/index.html) Another one. ----- Tails Adventure (1995) ESRB Rating: K-A Systems: -Game Gear Playable Characters: -Tails Major Villains: -Battle Kukku Army The game's storyline is different by region, so I'll go by the Western version. Sonic and Tails decide to go their separate ways for a while, so Tails goes off in his biplane. He finds an island, which he dubs Tails Island, and begins taking a vacation on it. Suddenly, a large explosion is heard. A Flicky tells him that the Battle Kukku Army has invaded, so he goes off to fight them. The game is more puzzle-based than most Sonic games, and has a strong emphasis on collecting items and searching. ----- Tails and the Music Maker (1994) ESRB Rating: eC Systems: -Pico Playable Characters: -Tails TatMM is a simple, goal-less game in which Tails is guided around, playing music. You just goof around until you get bored - there's no ending. ----- Tails no Flying Get (2003) Systems: -Cell Phone Playable Characters: -Tails A cell phone recreation of a Sonic Battle minigame, in which Tails tries to collect rings while avoiding mines. ----- Tails' Skypatrol (1995) Systems: -Game Gear Playable Characters: -Tails Major Villains: -Witchcart -Carrotteia -Bearnger -Fockewolf Wendy Witchcart is trying to take over an island, so Tails tries to stop her. The game is a radical departure from standard Sonic gameplay. Tails is constantly in flight and has a giant ring which he uses to destroy enemies and obstacles, as well as use various items. ----- Tikal Puzzle (2007) Systems: -Online Flash game (http://sonic.sega.jp/enjoy/flash/puzzle/023/index.html) Another one of those puzzles. ----- Tiny Chao Garden (2001) Systems: -Game Boy Advance You probably know this as the minigame in Sonic Advance/Sonic Advance 2/Sonic Pinball Party. However, it's also its own game. If you send a Chao from SA2B to a GBA without one of the above games inside, you'll get a simplified Tiny Chao Garden. I've never done it, myself, and seeing as how my GCN-GBA connector cable hasn't been seen for aeons, it'd be appreciated if somebody could give me some information on it. ----- Tomodachi Sagashi Chao (2003) (I'm afraid the only info I can turn up on this game uses its Japanese name. Info on its English name would be very appreciated.) Systems: -Game Boy Advance Playable Characters: -Sonic Similar to how sending a Chao from SA2B to a GBA without a Tiny Chao Garden- equipped game results in a simplified TCG, doing the same thing in SADXresults in this, Tomodachi Sagashi Chao, which apparently translates roughly to Friend Search Chao. You take control of Sonic. Cheese Chao tells you to find a certain Chao within a time limit. If you have trouble, there are hint balls scattered around the stage. Touching them results in a hint