Brave Story: New Traveler
Aratanaru Tabibito
----------------------
Brought to you by:
Game Republic & XSEED
FAQ/Walkthrough
by PringerOtaku
Disclaimer: While this is a spoiler-free guide,
there are places where I must mention certain
story elements. This is your warning.
____________________________________________________
*****************TABLE OF CONTENTS****************
This guide makes use of the [TAG] system. Press
Ctrl + F and type the four letters/digits in the
brackets to easily navigate this file. Enjoy.
1. Revision History........................ [REVS]
2. General Information..................... [INFO]
A. Story................................ [2STY]
B. Key Terms............................ [2KYT]
C. Characters........................... [2CHR]
3. Basics and Tips......................... [BSCT]
A. Controls............................. [3CTL]
B. Modes of Travel...................... [3MOT]
C. Tips................................. [3TIP]
4. FAQs (minor spoilers)................... [QSTN]
5. Walkthrough............................. [WLKT]
A. Prologue: Doorway to Destiny......... [PROL]
B. Chapter 1: Lau and the Cave of Trials [CHP1]
1. Wayfarer Lau's Hut................ [1WAY]
2. Cave of Trials.................... [1COT]
C. Chapter 2: Lanka's Sweeheart......... [CHP2]
1. Lanka Forest...................... [2FOR]
2. Town of Lanka..................... [2LAN]
3. Lanka Forest Redux................ [2FR2]
6. Cities and Vendors...................... [CTYG]
7. Bravura and Unity Skills................ [BRUN]
8. Accessory Book.......................... [ACSY]
9. Book of Quests (Filler)................. [SQST]
10.Monster Book............................ [MNST]
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****************************************************
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0 1 2 3 4 5 6 7
===============================================================================
[REVS] 1. Revision History
===============================================================================
_____________________________________________________________________
The implemented version system is composed of a .x incremental scale.
v 1.0 is the official alpha (complete) release of the guide,
All versions before 1.0 are beta release dates for my reference.
*********************************************************************
v 0.1 (8-6-07)
Started on the guide.
Initial formatting complete.
Table of Contents created. (ongoing)
Revision History created. (ongoing)
General Information section created. - Beta
v 0.2 (8-7-07)
Table of Contents updated (ongoing)
General Information section updated - Beta 0.1
*(Intro paragraphs)
Basics and Tips section created. - Beta 0.1
FAQs section created. - Beta 0.1
Walkthrough:
Prologue: Alpha - Final Complete
Chapter 1: Alpha 1.0
Chapter 2: Beta 0.1 (Up to Town of Lanka)
v 0.3 (8-8-07)
Basics section updated Beta 0.2
FAQs section updated Beta 0.2
Walkthrough:
Chapter 1: Alpha - Final Complete
*Added Note about Lau's Lunch
*Recommeneded Levels
*Base Stats and Choice Effects
Chapter 2: Alpha - 1.0
Cities and Vendors created Alpha - Final Complete
Book of Quests created Alpha - 1.0
Monster Book created Beta 0.1
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0 1 2 3 4 5 6 7
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[INFO] 2. General Information
===============================================================================
_______________________________________________________________________________
Brave Story: New Traveler is a standarad Japanese Role-Playing Game developed
and produced by Game Republic Inc. for the Playstation Portable.
Xseed games has published and localized the game for release here in the States
on 7/31/07.
This game is set in the Brave Story universe, created by author Miyuki Miyabe.
The novel was later adapted into a manga and anime series.
New Traveler has you playing the role of a new protagonist. The hero of the
novel and other games in the series, Wataru, and his companions appear in this
game as playable cameos but do not contribute greatly to advancing the story.
For a review of the game, mine can be found here:
http://www.gamespot.com/psp/rpg/bravestory/player_review.html?id=481383
Recommend it if you find it helpful and/or insightful.
____________________________________________________________
[2STY] STORY - Adapted from the manual
On a lazy Sunday afternoon a young boy was sitting in the
park with his est friend, seemingly more interested in his
video game than with talking to her. Tired of being ignored,
she gets up in a huff and walks away.
When the young boy next sees his friend, she has passed out
on the ground, suddenly stricken with a mysterious illness.
The girl is taken to the hospital where she lies in a coma,
unresponsive to the world around her. It's at this time that
the boy hears a voice that seemingly comes out of nowhere.
The voice informs the boy that although things currently
appears hopeless, if he has the courage to try, he can
change his destiny by traveling to the land of Vision, where
the Goddess of Destiny is said to dwell.
The young boy looks up to see the gateway to Vision, the
Porte Nectere, appears before him. Summoning all his
courage, the young boy races through the gate, determined to
change fate and save the life of his friend.
____________________________________________________________
[2KYT] KEY TERMS - Adapted from the manual
Vision: A world created by the Goddes of Destiny
Traveler: One who comes from the realm of humans to Vision.
The goal of every Traveler is to meet the Goddess of Destiny
and receive a wish.
Tower of Destiny: This is the tower where the Goddess of
Destiny lives. The road to the tower is sealed by powerful
magic and any Traveler who wishes to enter must gather five
special jewels.
The Highlandesr and their Branches: Known for killing
monsters and exploring ancient ruins, the Highlanders are an
organization devoted to keeping the peace and maintaining
public safety. Almost every town has a ranch where
Highlanders go to receive bounties, get new assignments or
just meet with their peers.
The Knights of Stengel: The Knights of Stengel are
responsible for the safety and well-being of all the
citizens of the United Southern Nations. A group separate
in function from the Highlanders, the Knights are
responsible for patrolling the borders between countries.
Darbaba Wagons: The Darbaba is an ox-like creature used to
pull wagons. In Vision, the darbaba wagon has become the
method of choice for the transportation of goods from one
place to another.
The People of Vision: There many different races represented
in Vision. These include kitkin (felines), beastkin
(humanoid beasts), waterkin (lizards) and karulakin (birds),
among others; all of wo peacefully co-exist. In addition,
there are the ankhakin, who are the most human in appearance.
____________________________________________________________
[2CHR] CHARACTERS
The Hero: A young boy who travels to Vision in order to help
his best friend, who is suffering from a mysterious illness.
Yuno: Yuno is a high-spirited, slightly overbearing half
kitkin, half ankhakin girl with an insatiable curiousity.
She joins the hero on his quest so that she can fulfill her
dream of seeing the world. She is extremely proficient with
a bow.
Meladee: The head of the Highlander's branch in the town of
Vahadina and a capable warrior in her won right. Fighting
with a sword in each hand, she inflicts damage with
lightning-quick strikes of her blades.
Sogreth: A warrior of the waterkin who is trying his best to
raise his young son. With the strength to cut through even
the toughest of hides with his axe, he is the ultimate
example of raw power.
Ropple: A super short, super intelligent boy of bankin
descent. He was charged by his master to investiage
abnormalities in the magical world. He is able to use many
different types of magic.
Leynart: The Commander of the Knights of Stengel. A serious-
minded beastkin who wields a lance in battle.
************************************************************
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0 1 2 3 4 5 6 7
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[BSCT] 3. Basics and Tips
===============================================================================
_____________________________________________________________________
[3CTL] CONTROLS
Analog Stick or Directional Buttons
- Select Items
- Move character around on screen
"X" Button
- Select Item
- Scroll Message
- Examine
- Converse
"O" BUtton
- Cancel Item or Selection
- Quickly Scroll Through Messages
- Run (When in dungeons or towns, accelerate your character's
movement by holding down the "O" button while using the analog
stick or directional buttons)
"Triangle" Button
- Display Menu Screen
"Square" Button
- Quit Birdcatching (only available during the birdcatching mini-
game
- Give up while in a bird brawl
"R" Button
- Confirm current quest
"L" Button
- Displays Map of Vision (only vailable while on the world map)
"START" Button
- Displays the Title Menu (only available while on the title screen)
- Pause - Stops the Action on Screen (only available during the
birdcatching and bird brawl mini-games)
Wireless LAN Switch
- When in Game Sharing or exchanging birds, make sure the WLAN
Switch is in the ON position.
_____________________________________________________________________
[3POI] TOWN: Points of Interest
Inn: You can pay some tem to restore your characters' HP, BP, and
status. You can also save your game here.
_____________________________________________________________________
[3MOT] MODES OF TRAVEL
1. Walking: Hold "O" to run in dungeons and towns.
2. Darbaba Cart: Faster than walking. HP will slowly be restored.
3. Flight: Fastest mode of travel. Obtained late in the game, opens
up the whole map for exploration
_____________________________________________________________________
[3TIP] TIPS
1. Save often. You can't save on the world map so it's easy to play
for hours and not save. Don't take any chances if you don't want
to lose your precious hours invested.
1. You can bring up the map of Vision by pressing "L". Do so if you
are ever stuck and don't know your next destination. Towns are in
blue while dungeons are red.
2. If you can't remember what you should be doing to advance the
main story, press the "R" button for a brief description.
3. Inflicting status ailments on enemies helps tremendously. Poison
reduces one's physical attack power by a substantial amount, so
it is very useful to use it against enemies, and also remove it
should your party members be hit with it. Likewise, if the enemy
is a caster, try inflicting Oblivion on it.
*********************************************************************
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0 1 2 3 4 5 6 7
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[QSTN] 4. Frequently Asked Questions
===============================================================================
_____________________________________________________________________
Q. How many playable characters are there in the game?
A. There are 6 main playable characters, and another 5 that are
unlocked once you beat the game.
Q. Is there a New Game Plus?
A. No, but once you beat the game you can create a Clear Data and
go back to get whatever you might have missed during the main
game. A Clear Data file will also update your Monster Book and
Book of Quests to contain essential information.
Q. How long does it take to beat the game?
A. It'll take around 20 hours to breeze through the main story.
Realistically you're looking at around 25-35 hours depending on
how much of the extra content you do.
Q. How/Where can I save?
A. You can save in towns or at Memory Spheres. You cannot save on
the World Map.
Q. When do I get the Darbaba Cart?
A. [MINOR SPOILER] When you start the Desert Ruins main quest.
Q. When do I get the Flying mount?
A. [MINOR SPOILER] When you reach Dragon Isle.
Q. Can I miss any items, bravesouls, etc...?
A. No, you will be able to backtrack to any place in the game to
pick up treasure and such you may have missed.
Q. Help! I'm broke! How do I earn tems?
A. Early on in the game you can sell glistenstones and such for
money, but once you become a Highlander you start earning
tems by killing monsters and picking up Bounty at the local
Branch. The more you kill, the more money you get.
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[WLKT] 5. Walkthrough
===============================================================================
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===============================================================================
[PROL] Prologue: Doorway to Destiny
===============================================================================
Select New Game from the Title Menu. You will be asked to input the name of
the Hero and Leading Lady. For the purpose of this guide I will be referring
to them as their default names Tatsuya and Miki respectively. After that,
enjoy the opening cutscene.
There are two choices you can make during the cutscene. Like every other
dialogue option presented to you throughout the game, what you pick doesn't
really matter. Pick whatever you feel like.
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===============================================================================
[CHP1] Chapter 1: Lau and the Cave of Trials
===============================================================================
__________________________
--------------------------
[1WAY] Wayfinder Lau's Hut
**************************
Items:
Mako Berry x1
Map of Vision x1
--------------------------
Recommened Level: 1
--------------------------
After you wake up, run northeast to the green Goalfinch on the jar. Once it
disappears, examine the Jar for a Mako Berry and make your way into the house.
Once inside, open the chest for a Map of Vision. You can open the map when
you're on the World Map by pressing the L button. Exit the house and leave the
area through the southwest.
--------------------
World Map
********************
Recommened Level: 1
--------------------
On the World Map, make your way northeast to the Cave of Trials.
--------------------
[1COT]Cave of Trials
********************
Items:
Lau's Lunch x1
Mako Berry x3
--------------------
Recommened Level: 1
--------------------
Make your way up the hallway to engage the cutscene. The Guardians ask you
questions which will determine your initial stats.
Base Statistics (These are you stats before answering the questions)
**********
HP: 30
BP: 15
Str: 12
Con: 10
Agi: 12
Wis: 7
Atk: 29~34
Def: 14
**********
Dawn Guardian:
Unflincing bravery! +10 BP
Iron defenses! + 2 Con/Def
Dusk Guardian:
Wisdom to survive the day! +2 Wis
Power to crush my enemies! +2 Str/Atk Pwr.
Snow Guardian:
A strong body! +10 HP
A nimble body! + 2 Agi
Sun Guardian:
A resistant body! +resistance to poison and paralysis
A resistant mind! +resistance to oblivion and isolation
*******************************************************************************
The choices you choose don't make a huge difference. The bonuses all add up
to being about 2 levels worth. They do not determine the rate at which the
stats increase as you level.
Here's a breakdown for each stat in order.
BP: The initial +10 to BP is useful in the beginning, but towards the end of
the game Tatsuya should never run out of BP if you know what you're doing.
Con & Def: Constitution increases your defense which reduces damage. 2 Defense
is quite a lot at any level, so go with this if you're unsure.
Wis: Wisdom is pointless for Tatsuya since you're not really suppose to be
healing with him. Even if you get these 2 initial points, his overall maxed
Wisdom is very low compared to his other stats. I'd recommend everyone
skipping this.
Str/Atk Pwr: Strength increases the Attack Power of your physical attacks and
Bravura skills. More damage is always preferred, and since Wisdom is useless
picking Str is the only way to go.
HP: More HP is always good. It's an amazing boon for the early game, and it's
still a pretty good boost for the endgame.
Agi: The higher your Agility, the earlier in the round your character attacks.
Higher Agility is preferred if you're underleveled, but Tatsuya's base Agility
is high enough on its own that he should be attacking before most enemies if
you take some time to level.
Body Res: Poison reduces all damage Tatsuya is able to deal, and paralysis is
probably the worst status ailment in the game since it renders the character
unusable.
Mind Res: Oblivion and Isolation are both bad, but the point here is that you
can only be affected by one of these at a time. Meaning, your damage output
isn't reduced much since you can just use a Unity attack when you have
Oblivion, and a Bravura skill when you have Isolation.
*******************************************************************************
The stats I chose for my Game Save series is as follows:
Iron Defenses!
Power to crush my enemies!
A strong body!
After you've made your selection, go a bit northeast. After the cutscene use
the blue Memory Sphere to save your game if you want.
Once again, head northeast. This room consists of 7 doors, 3 on each side and
one in the northeast corner. Enter the door closest to you on the bottom row.
Examine the statue and turn it. Move one over to the middle door on the lower
row and do the same. Now enter the middle door on the upper row and do the
same. Repeat the process with the top-most door on the upper row. Now go
through the newly opened door in the northeast. Examine the statue.
Note that the Lau's Lunch item that Lau gives you is irreplaceable, so if you
like collecting items, don't use it.
_______________________________________________________________________________
===============================================================================
[CHP2] Chapter 2: Lanka's Sweetheart
===============================================================================
-------------------
[2FOR]Lanka Forest
*******************
Items:
Jerky x1
Glistenstone x1
*******************
Enemies:
*Stray Gimblewolf*
Rabby
Rablin
Rablin Rogue
Snayle
-------------------
***Lanka Forest North***
Save your game and head southwest to engage a cutscene.
----------------------------------------
BOSS: Stray Gimblewolf x3
****************************************
Howl: Calls another Stray Gimblewolf
Corkscrew Rush: Single - Physical Attack
----------------------------------------
Not much to this battle. Take the Gimblewolves down one by one. Target the
same one with both Tatsuya and Yuno. Use a Healing Melody Bravura to heal if
needed. After a few turns the battle is over.
-------------------------------------------------------------------------------
You may now use the Escape command in battle. Pretty self-explanatory.
From where you are, head northeast fork and pick up the two chests containing
a Jerky and Glistenstone. Go southwest until you can't anymore then take the
southeast passage into another clearing. Go all the way northeast to reach
another chest containing a Sniper's Bow. Equip it to Yuno now. Return to the
clearing and take the southeastern exit to another zone.
***Lanka Forest South***
Go a tiny bit south and then follow the only path to the northeast until you
reach the Healing Glim/Memory Sphere. Exit the forest southeast and you'll
find yourself on the World Map.
-----------
World Map
***********
Enemies:
Flintbird
Rabby
Roll Snayle
-----------
Head south to the Town of Lanka.
-------------------
[2LAN]Town of Lanka
*******************
Items:
Bravery Diagram 1
Gimblewold Meat x1
Glistenstone x1
Mako Berry x1
-------------------
Enter the Lodge in front of you. After the cutscene go northeast into the
building with the red Firewyrm (dragon) Crest on it (henceforth called the
Branch). After the lengthy dialogue, exit the Branch. Head north and get the
Bravery Diagram 1 from the chest.
Keep walking north to reach 2 more jars containing a Mako Berry and
Glistenstone. Run south and a bit west to reach the shops in town. Enter the
building with the Sword and Shield Crest. This is the Armory. After the
cutscene, I'd recommend you selling your glistenstones for some extra tem. Buy
both the Hard Leather Guards and Hide Bracer if you can afford them.
Exit the Armory and go south, picking up the . Walk near the girl dressed in
pink and purple to initiate a cutscene. Exit Lanka and go back into the forest.
------------------
[2FR2]Lanka Forest
******************
TO BE CONTINUED...
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[CTYG] 6. Cities and Vendors Guide
===============================================================================
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===============================================================================
Town of Lanka
===============================================================================
Lodge: Free
Goalfinch Trader: North - outside
_________________________________
Armory:
_________________________________
Item Price
---------------------------------
Sniper Bow | 140
Hard Leather Guards | 150
Hide Bracer | 140
---------------------------------
_________________________________
General Store:
_________________________________
Item Price
---------------------------------
Mako Berry | 10
Jerky | 20
Fire Stone | 20
Water Stone | 20
Enzyme | 100
Sleeping Bag | 100
Camping Set | 100
---------------------------------
_______________________________________________________________________________
===============================================================================
Town of Sakawa
===============================================================================
Lodge: 10 tems
Goalfinch Trader: West - outside
_________________________________
Armory
_________________________________
Item Price
---------------------------------
Sniper Bow | 140
Hard Leather Guards | 150
Hide Bracer | 140
---------------------------------
_________________________________
General Store
_________________________________
Item Price
---------------------------------
Mako Berry | 10
Jerky | 20
Wind Stone | 20
Lightning Stone | 20
Enzyme | 100
Sleeping Bag | 100
Camping Set | 100
---------------------------------
_______________________________________________________________________________
===============================================================================
Lyris, City of the Arts
===============================================================================
Lodge - Southeast(Lower): 15 tems
Lodge - Central (Upper): 100 tems
Goalfinch Traders: Northern Lower Lyris - Next to Shops
Central Upper Lyris - Next to the Lodge
_________________________________
Armory - North (Lower):
_________________________________
Item Price
---------------------------------
Sniper Bow | 140
Hard Leather Guards | 150
Hide Bracer | 140
---------------------------------
_________________________________
Armory - Southwest (Upper - Initial):
_________________________________
Item Price
---------------------------------
Bone Axe | 320
Bronze Guards | 300
Bronze Bracer | 270
Iron Spaulders | 280
---------------------------------
_________________________________
Armory - Southwest (Upper - Upgraded)
_________________________________
Item Price
---------------------------------
Silent Longbow | 6300
Dual Crescent | 7350
Scarlet Wings | 8050
Sage's Staff | 5600
Silver Lance | 7700
Reinforced Guards | 7000
Silver Bracer | 6300
Gigas Spaulders | 6650
Protective Faulds | 5950
Sage's Hat | 8400
Silver Shield | 7700
Bone Axe | 320
Bronze Guards | 300
Bronze Bracer | 270
Iron Spaulders | 280
---------------------------------
_________________________________
General Store - North (Lower)
_________________________________
Item Price
---------------------------------
Mako Berry | 10
Jerky | 20
Antivenom | 50
Antiplegic | 50
Sleeping Bag | 100
Camping Set | 100
---------------------------------
_________________________________
General Store - Southwest
_________________________________
Item Price
---------------------------------
Jerky | 20
Tenderloin | 80
Antivenom | 50
Antiplegic | 50
Fire Stone | 20
Enzyme | 100
Smokescreen | 300
Deluxe Camping Set | 500
---------------------------------
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===============================================================================
Vahadina, Desert Outpost
===============================================================================
Lodge - Southeast: 80 tems
Goalfinch Trader: West - Next to the Pond
_________________________________
Armory - South
_________________________________
Item Price
---------------------------------
Greatbow | 900
Bardiche | 1050
Iron Guards | 1000
Iron Bracers | 900
Solid Spaulders | 950
---------------------------------
_________________________________
General Store - South
_________________________________
Item Price
---------------------------------
Jerky | 20
Tenderloin | 80
Antivenom | 50
Antiplegic | 50
Swig of Sanity | 50
Recall Juice | 100
Heartglue | 100
Solvent | 200
Smokescreen | 300
Sleeping Bag | 100
Camping Set | 100
---------------------------------
_______________________________________________________________________________
===============================================================================
Gasara, Town of Commerce
===============================================================================
Lodge - South: 120 tems
Goalfinch Trader: West/Northwest - To the left of the Branch
_________________________________
Armory - Southwest
_________________________________
Item Price
---------------------------------
Stinger | 1620
Primitive Axe | 1890
Feather Blades | 2070
Steel Guards | 1800
Steel Bracer | 1620
Hardened Spaulders | 1710
Feather Skirt | 1530
---------------------------------
_________________________________
General Store - Southwest
_________________________________
Item Price
---------------------------------
Jerk | 20
Tenderloin | 80
Prime Rib | 300
Antivenom | 50
Antiplegic | 50
Swig of Sanity | 50
Recall Juice | 100
Heartglue | 100
Solvent | 200
Smokescreen | 300
Sleeping Bag | 100
Camping Set | 100
Deluxe Camping Set | 500
---------------------------------
_______________________________________________________________________________
===============================================================================
Cragtown of Paulta
===============================================================================
Lodge - South: 150 tems
Goalfinch Trader: North - Near the Branch
_________________________________
Armory - Central
_________________________________
Item Price
---------------------------------
Silent Longbow | 6300
Dual Crescent | 7350
Scarlet Wings | 8050
Sage's Staff | 5600
Silver Lance | 7700
Reinforced Guards | 7000
Silver Bracer | 6300
Gigas Spaulders | 6650
Protective Faulds | 5950
Sage's Hat | 8400
Silver Shield | 7700
---------------------------------
_________________________________
General Store - Central
_________________________________
Item Price
---------------------------------
Tenderloin | 80
Prime Rib | 300
Antivenom | 50
Antiplegic | 50
Swig of Sanity | 50
Recall Juice | 100
Heartglue | 100
Corrosive | 500
Force Caustic | 500
Guard Caustic | 500
Speed Caustic | 500
Mind Caustic | 500
Poison Powder | 100
Paralyze Powder | 100
Panic Powder | 100
Forget Powder | 100
Smokescreen | 300
Sleeping Bag | 100
Deluxe Camping Set | 500
---------------------------------
_______________________________________________________________________________
===============================================================================
Tearsheaven
===============================================================================
Lodge - Southwest: 200 tems
Goalfinch Trader: Northwest - To the left of the Shops
_________________________________
Armory - Northwest
_________________________________
Item Price
---------------------------------
Silver Longbow | 3600
Silver Battleaxe | 4200
Silver Blades | 4600
Crystal rod | 3200
Silver Guards | 5000
Tension Glove | 4500
Silver Spaulders | 4750
Silver Tassets | 4250
Wizard's Hat | 6000
---------------------------------
_________________________________
General Store - Northwest
_________________________________
Item Price
---------------------------------
Tenderloin | 80
Prime Rib | 300
Antivenom | 50
Antiplegic | 50
Swig of Sanity | 50
Recall Juice | 100
Heartglue | 100
Tears | 200
Wakewater | 800
Might Tonic | 500
Barrier Tonic | 500
Dash Tonic | 500
Wisdom Tonic | 500
Smokescreen | 300
Sleeping Bag | 100
Deluxe Camping Set | 500
---------------------------------
_______________________________________________________________________________
===============================================================================
Miscellaneous
===============================================================================
_________________________________
Desert Ruins Merchant
_________________________________
Item Price
---------------------------------
Greatbow | 900
Bardiche | 1050
Iron Guards | 1000
Iron Bracer | 900
Solid Spaulders | 950
Bloom of Tassets | 850
Mako Berry | 10
Jerky | 20
Tenderloin | 80
Antivenom | 50
Recall Juice | 100
Swig of Sanity | 50
Heartglue | 100
Smokescreen | 300
Sleeping Bag | 100
---------------------------------
_________________________________
Goalfinch Trader (Fully Upgraded)
_________________________________
Item Goalfinch
---------------------------------
Wind Stone | Green
Water Stone | Blue
Fire Stone | Red
Lightning Stone | Purple
Jerky | Yellow
Pretty White Stone | White
Pretty Black Stone | Black
Brave Guards | White
Gale Bracer | Black
White Angel | White
Earth Spaulders | White
Pico Pico Warhammer | Black
Magical Skirt | White
Thousand Needles | Black
Rainbow Hat | White
Sanjaya Club | Black
Shield of Vynas | White
Pecking Order | Black
---------------------------------
_______________________________________________________________________________
===============================================================================
[SQST] 9. Book of Quests
===============================================================================
These are the sidequests listed in the Book of Quests. They don't enhance the
overall story much, but for the completists out there, these are a must.
Disclaimer: This is an ongoing section and will be updated ASAP.
If you can add any info. to this section, contact me and I'll give you credit!
AIM: HellsBovineKing
MSN: MantraFate@gmail.com
01 - Merchant's Request 1
When: ???
Start: Talk to the Kukuwa in the tavern in Lanka
Completion: Obtain a peculiar scale from the northern part of Seaside Cave
Reward: Strange Diagram 1
02 - Highlander Mission 5
When: Chapter 10
Start: Talk to Fraus at the Branch in Lanka
Completion: Defeat the Blue Dragon in Lank Forest North
Reward: Firewyrm Diagram 5
03 - Accessory from the Sky
When: After completing 57 - "The Four Tokens"
Start: Talk to Maree in Lanka
Completion: Finish dialogue
Reward: Goddess's Armlet
04 - Traveler Immortalized
When: Clear Data
Start: Talk to Isshin in the Lanka gallery
Completion: Obtain 5 Crystal Metal (steal) from Metal Rabbies on the Forgotten
Isle
Reward: Nothing! You can see the statue of yourself...
05 - Merchant's Request 2
When: ???
Start: Talk to Wastus next to the Lodge in Sakawa
Completion: Obtain a choice honey (drop) from a Gaia Vespid in Lanka Forest
Reward: ???
06 - Save the Sick Darbaba!
When: After the Desert Ruins story arch
Start: Talk to Hasil standing near the Darbaba stable in the north part of
Sakawa
Completion: Visit Cecilia in Vahadina for a ??? to cure the Darbaba and return
to Sakawa with it
Reward: ???
07 - Traveler or Gofer?
When: ???
Start: Talk to Kee Keema's father in the southern part of Sakawa
Completion: Deliver the package to Nelson at the Lodge in Upper Lyris
Reward: ???
08 - Like Father, Like Son
When: Chapter 10
Start: Talk to Minos in Sakawa
Completion: Finish dialogue
Reward: Sogreth's Bravesoul Thick Skin - Significant boost to Defense when
HP is in critical condition
09 - The Finicky Painter 1
When: Upon entering Lyris
Start: Talk to Vincent in the right-most building in Upper Lyris
Completion: Obtain a Red Powder from a Zfore in Trianka Hospital (drop/steal)
Reward: ???
*******************************************************************************
10 - The Finicky Painter 2
When: After completing "The Finicky Painter 1"
Start: Talk to Vincent in the right-most building in Upper Lyris
Completion: Obtain a Blue Petal (steal) from a Alba Nepenthes in northern
Arikita
Reward: Fruit of Bravery
11 - The Finicky Painter 3
When: After completing "The Finicky Painter 2"
Start: Talk to Vincent in the right-most building in Upper Lyris
Completion: Obtain a Jet Black Feather from a Balbylone (steal) in Demonkin's
Haunt
Reward: Composite Digram 1
12 - Toni's Inspiration 1
When: Upon entering Lyris
Start: Talk to Toni in the Lodge in Lower Lyris
Completion: Bring Toni the Luckmagnet obtained from 18 - "The Traveling
Salesman 2"
Reward: Heaven Ring
13 - Toni's Inspiration 2
When: Upon entering Lyris
Start: Talk to Toni in the Lodge in Lower Lyris
Completion: Bring Toni a Firewyrm Soul after defeating Volgh
Reward: Heaven Bracelet
Note: You also obtain Spirit Diagram 3 after completing both
'Inspiration' quests
14 - The Legendary Craftsman
When: Chapter 11, must have completed 12 - "Toni's Inspiration 1" and 13
- "Toni's Inspiration 2"
Start: Talk to Toni in the Lodge in Lower Lyris (requires Demonking Soul)
Completion: Talk to Steel Will located at the Craftsman's Cabin
Reward: Hell Amulet
15 - Highlander Mission 4
When: After Father Diamon story arch
Start: Talk to Baucca at the Branch in Lyris
Completion: Defeat The Illustress in Cistina Cathedral
Strategy: Keep Ballad of Blessings constantly up, pound on her with physical
damage
Reward: Firewyrm Diagram 4
16 - The Net of Doom!
When: After completing 22 - "Breed All You can Breed"
Start: Talk to Memenmo in the bottom-right corner in Upper Lyris
Completion: Obtain Faerie Net Muramasa from 2F Trianka Hospital
Reward: Faerie Net Muramasa
17 - The Traveling Salesman 1
When: After Bandit Hideout story arch
Start: Talk to Trison at the Bog-Sasaya Border
Completion: Retrieve the Luckmagnet from the Summit at the Bandit Hideout
Reward: Strange Diagram 3
18 - The Traveling Salesman 2
When: After completing 17 - The Traveling Salesman 1
Start: Talk to Trison at the Bog-Sasaya Border
Completion: Retrieve the Pot of Luck from the Rablin trio on the way to the
Summit at the Bandit Hideout
Reward: Luckmagnet
19 - The Klutzy Starseer
When: Upon entering Lourdes Observatory
Start: Talk to Romy on F2 of the Lourdes Observatory
Completion: Obtain 5 N'bara Tails (drop/steal) from N'baras northeast of the
Bog-Sasaya border
Reward: ???
*******************************************************************************
20 - The Sarcastic Starseer
When: Chapter 11
Start: Talk to Maruo on F1 at the Lourdes Observatory
Completion: Obtain a Scarlet Fin (Steal) from a Blood Giranha in Demonkin's
Haunt
Reward: Corporeal Diagram 3
21 - The Pankin Prodigy
When: Chapter 10 and Onwards
Start: Talk to Dr. Baksan at Lourdes Observatory
Completion: Finish dialogue
Reward: Ropple's Bravesoul Varia - Raises a barrier to lessen magical
damage taken
22 - Breed All You Can Breed!
When: Upon entering Vahadina
Start: Talk to Mamanmu on the right side of Vahadina
Completion: Complete dialogue
Reward: Beefed-Up Net
23 - An Eye for Birds 1
When: Upon entering Vahadina
Start: Talk to Mamanmu on the right side of Vahadina
Completion: Complete dialogue
Reward: Bird Diagram 1
24 - An Eye for Birds 2
When: After getting 5 Goalfinch Feathers
Start: Talk to Mamanmu on the right side of Vahadina
Completion: Must have 5 Goalfinch Feathers from winning birdbrawls
Reward: Bird Diagram 2
25 - An Eye for Birds 3
When: After getting 10 Goalfinch Feathers
Start: Talk to Mamanmu on the right side of Vahadina
Completion: Must have 10 Goalfinch Feathers from winning birdbrawls
Reward: Bird Diagram 3
26 - An Eye for Birds 3
When: After getting 15 Goalfinch Feathers
Start: Talk to Mamanmu on the right side of Vahadina
Completion: Must have 15 Goalfinch Feathers from winning birdbrawls
Reward: Bird Diagram 4
27 - Get the Hell Out!
When: After defeating Emmestine in the Emmet Colony
Start: Talk to Warth at the Branch in Vahadina
Completion: Defeat Helldegard in the Emmet Colony
Reward: Strange Diagram 4
28 - The "Proficiency Exam"
When: ???
Start: Talk to Ernace in the Tavern of Vahadina
Complete: Make an Invader's Ring using the Tactician Diagram 1 given to you
by Ernace
Reward: None
29 -
When: After completing 28 - "The 'Proficiency Exam'"
Start: Talk to Ernace in the Tavern of Vahadina
Completion: Make a Gale Armlet using the Tactician Diagram 3 given to you by
Ernace
Reward: None
*******************************************************************************
30 - Love Cannot Be Forgotten
When: After viewing Tearsheaven cutscene with Sasha
Start: Talk to Helha, Sasha's mother, in Vahadina
Completion: Complete Dialogue
Reward: Leynart's Bravesoul Mind's Eye - increases likelihood of critical
hits
31 - Prince of All Bugdom
When: After completing 6 - "Save the Sick Darbaba" and 27 - "Get the
Hell Out!"
Start: Talk to Cecilia in the Darbaba stable in Vahadina
Completion: Defeat Prince Prinsect in northern Forest Morgana
Reward: Goalfinch Passport
32 - Grandma Yuna's Menu 1
When: Upon visiting Gasara
Start: Talk to Grandma Yuna in the kitchen on the left side of Gasara
Completion: Obtain a Naga Liver from a Mystinaga in the Chapel Ruins (Craze:
Use Bravura or Unity skills on it)
Reward: ???
33 - Grandma Yuna's Menu 2
When: Upon completing 32 - "Grandma Yuna's Menu 1"
Start: Talk to Grandma Yuna in the kitchen on the left side of Gasara
Completion: Obtain a Zfore Claw (Craze: Kill another Grand Zfore)
from a Grand Zfore in the Border Cavern
Reward: Composite Diagram 4
34 - Grandma Yuna's Menu 3
When: Chapter 11
Start: Talk to Grandma Yuna at the kitchen on the left side of Gasara
Completion: Obtain a Strange Cartilage from an Angry Sharkoak (Craze: Use a
water-based attack on it) in Demonkin's
Haunt
Reward: Fruit of Strength, Fruit of Bravery, Fruit of Agility, Fruit of
Wisdom
35 - A Dependable Highlander
When: After initial cutscenes upon entering Gasara
Start: Talk to Trone in the Branch of Gasara
Completion: Complete Dialogue
Reward: Yuno's Bravesoul Double Strike - Two shots instead of one when
using a normal attack
36 - Highlander Mission 1
When: After defeating Nero in the Underground Lake
Start: Talk to ??? in the Branch of Gasara
Completion: Defeat the Giant Enemy Crab in the Chapel Ruins
Reward: ???
37 - Demonkin Takedown
When: Chapter 11
Start: Talk to Rumando at the Nacht-Arikita Border
Completion: Defeat the Red Gorbioth in the Demonkin's Haunt
Reward: Mind Diagram 3
38 - The Lost Little Girl
When: Chapter 10 and onwards
Start: Talk to Mayor Mag in the Branch of Tearsheaven
Completion: Find Kanon who is in Swamp of Grief South
Reward: Spirit Diagram 4
39 - Highlander Mission 2
When: After completing "The Lost Little Girl"
Start: Talk to Mayor Mag in the Branch of Tearsheaven
Completion: Defeat the Lizaraptor Rex in the Swamp of Grief
Reward: Firewyrm Diagram 2
*******************************************************************************
40 - A Lady's Worth
When: After completing 38 - "The Lost Little Girl" and 39 - "Highlander
Mission 2"
Start: Talk to Ketcha in the flower field on the right side of
Tearsheaven
Completion: Defeat Tress-Tress in the Swamp of Grief
Reward: Composite Diagram 2
41 - Loom Gloom
When: ???
Start: Talk to Yazuri in the house on the right side of Tearsheaven
Completion: Obtain 5 Metal Spines (Steal/Craze: Summon Firewyrm) from Metal
Snayles in northern Arikita
Reward: Corporeal Diagram 2
42 - Give Me Courage!
When: After viewing the Sasha events
Start: Talk to Urana in Tearsheaven, near Sasha's room
Completion: Create a 'Bravery' accessory
Reward: Composite Diagram 3
43 - Xin Sunxi's Request
When: ???
Start: Talk to Xin Sunxi at the Observation Hut
Completion: Obtain 5 Metal Shards from Metal Snayles and bring them to Xin
Reward: Mind Diagram 2
44 - The Jeweler's Request 1
When: After Paulta Mines story arch
Start: Talk to Dennen in the Lodge/Tavern in Paulta
Completion: Create a Defender's Necklace from the Tactician Diagram 2 given to
you by Dennen
Reward: 100 tems
45 - The Jeweler's Request 2
When: After completing 44 - "The Jeweler's Request 1"
Start: Talk to Dennen in the Lodge/Tavern in Paulta
Completion: Create an Ingenuity Crest from the Tactician Diagram 4 given to you
by Dennen
Reward: 105 tems
46 - The jeweler's Request 3
When: After completing 45 - "The Jeweler's Request 2"
Start: Talk to Dennen in the Lodge/Tavern in Paulta
Completion: Create an Brute's Armlet from the Composite Diagram 5 given to you
by Dennen
Reward: 150 tems
47 - Highlander Mission 3
When: Chapter 10 and onwards
Start: Talk to Tet in Paulta after visiting Firewyrm Village
Completion: Defeat Murasame in the Paulta Mines
Reward: Firewyrm Diagram 3
48 - Adult Discipline
When: Chapter 10 and onwards
Start: Talk to the Wrymking in Firewyrm Village
Completion: Complete dialogue
Reward: Meladee's Bravesoul Just Rewards - Allows Meladee to occasionally
counterattack
49 - The Famished Flyer
When: Whenever you can get to the Craftsman's Cabin
Start: Enter the Craftsman's Cabin
Completion: Bring 5 Gimblewolf Meat to Tofu at the Cabin
Reward: Silvervold
*******************************************************************************
50 - Legendary Work 1
When: After completing 14 - "The Legendary Craftsman" and 49 - "The
Famished Flyer"
Start: Talk to Steel Will at the Craftsman's Cabin
Completion: Bring Steel Will the Demonking Soul obtained from Demon King Avira
in Demonkin's Haunt
Reward: Hell Amulet
51 - Legendary Work 2
When: After completing 50 - "Legendary Work 1" and 63 - "Vision's
Ultimate Weapon"
Start: Talk to Steel Will at the Craftsman's Cabin
Completion: Bring Steel Will the Chaotic Soul obtained from Metatron
Reward: Hell Crest
52 - Legendary Work 3
When: Clear Data
Start: Talk to Steel Will at the Craftsman's Cabin
Completion: Bring Steel Will the Captive Soul obtained from Onba at the Tower
of Fortune
Reward: Hell Choker
53 - The Dawn Token
When: Chapter 11
Start: Examine the Dawn Guardian statue in the Cave of Trials after
obtaining the Lance of the Dawn from the Earthrift
Completion: Examine the Dawn Guardian statue
Reward: Garland of the Dawn
54 - The Dusk Token
When: Chapter 11
Start: Examine the Dusk Guardian statue in the Cave of Trials after
obtaining the "Scepter of the Dusk" from the Earthrift
Completion: Examine the Dusk Guardian statue
Reward: Armlet of the Dusk
55 - The Snow Token
When: Chapter 11
Start: Examine the Snow Guardian statue in the Cave of Trials after
obtaining the Axe of the Snow from the Earthrift
Completion: Examine the Snow Guardian statue
Reward: Necklace of the Snow
56 - The Sun Token
When: Chapter 11
Start: Examine the Sun Guardian statue in the Cave of Trials after
obtaining the Bow of the Sun from the Earthrift
Completion: Examine the Sun Guardian statue
Reward: Ring of the Sun
57 - The Four Tokens
When: After Completing Quests 53-56
Start: Automatic upon completing the fourth required quest
Completion: Automatic upon completing the fourth required quest
Reward: Goddess's Diadem
58 - Message from the Stars
When: After completing Desert Ruins story arch.
Start: Read the inscription on the northern door in Desert Ruin F1
Completion: Talk to Lyvan near the water pump in Lanka for the Forest
Passphrase. Return to the Desert Ruins and open the Forest door for
the reward.
Reward: Defense Diagram 2
59 - Lore of the Water City
When: After completing Desert Ruins story arch
Start: Read the inscription on the southwest door in Desert Ruin F1
Completion: Talk to Kokuga near the shops in Lyris for the Cloud Passphrase.
Return to the Desert Ruins and open the Cloud door for the reward.
Reward: Immunity Diagram 11
*******************************************************************************
60 - Riddle of the Past
When: After completing Desert Ruins story arch
Start: Read the inscription on the southeast door in Desert Ruin F1
Completion: Talk to the Starseer in building north of Branch in Vahadina for
the Sand Passphrase. Return to the Desert Ruins and open the sand
door for the reward.
Reward: Beefed-Up Birdcage
61 - The Phantom Goalfinches
When: After completing 31 - "Prince of All Bugdom"
Start: Talk to K'moo in the Earthrift
Completion: Talk to K'moo
Reward: None
62 - The Recluse's Test
When: Chapter 11
Start: Talk to Sheng in the Earthrift
Completion: Defeat Sheng
Reward: None
63 - Vision's Ultimate Weapon
When: After defeating Sheng in the Earthrift
Start: Talk to Metatron in the Earthrift
Completion: Defeat Metatron
Reward: None
_______________________________________________________________________________
===============================================================================
[MNST] 10. Monster Book
===============================================================================
This is the the bestiary for the game, in the order they are listed in-game.
Disclaimer: This is an ongoing section and will be updated ASAP.
If you can add any info. to this section, contact me and I'll give you credit!
AIM: HellsBovineKing
MSN: MantraFate@gmail.com
Format:
## - [Name]
Spoils: [Drop 1] [Drop 2]
ST: [Steal Item]
CR: [Craze Item] Craze: [Requirement]
Habitat: [Location found] Rate: [Craze % chance]
Description: [In-game description]
-------------------
Craze Requirements:
A Firewyrm is summoned: Use the Summon Vyne Bravura.
Player's parameters increase: Cast a stat-buffing Bravura on your
party members.
Player's HP drops below XX%: If your HP is below XX%, there's a
chance for the monseter to Craze.
[Number] turn begins: Chance to craze when the #th turn begins.
Carrot Nibble/Leaf Much is Used: Hurt the monster, chance for it to
craze when it heals itself via
Carrot Nibble/Leaf Munch.
"Attack" Command Used: Chance to Craze when hit with a normal attack.
Attacked by [XXX]-Element Atk: Chance to craze when attacked by an
attack of the corresponding element.
No crazed form: Cannot be Crazed.
01 - Rablin
Spoils: Fire Shard Glistenstone
ST: Throwing Stone
CR: Crystal Fire Craze: A Firewyrm is summoned
Habitat: Cave of Trials Rate: 50%
Description: Something like a cross between a rate and a goblin.
-------------------
02 - Rablin Warrior
Spoils: Pretty Whine Stone Thworing Stone
ST: Pretty White Stone
CR: ??? Craze: A Firewyrm is summoned
Habitat: Western Bog Rate: 50%
Description: Rablin with a sword. A bit stronger than usual Rablins.
-------------------
03 - Rablin Rogue
Spoils: Lightning Shard Glistenstone
ST: Throwing Stone
CR: Crystal Lightning Craze: A Firewyrm is summoned
Habitat: Lanka Forest Rate: 50%
Description: A rablin archer. This coward only attacks from afar.
-------------------
04 - Rablin Mage
Spoils: Pretty Black Stone Glistenstone
ST: Pretty Black Stone
CR: ??? Craze: A Firewyrm is summoned
Habitat: Western Bog Rate: 50%
Description: A rablin that can use magic. Actually has some smarts.
-------------------
05 - Hobrablin
Spoils: Ametrine Light Shard
ST: Ametrine
CR: ??? Craze: Player's parameters increase
Habitat: Forest Morgana Rate: 30%
Description: Like a deluxe version of the rablin.
-------------------
06 - Hobrablin Fighter
Spoils: Shegonite Crystal Light
ST: Shegonite
CR: Might Tonic Craze: Player's parameters increase
Habitat: Southern Arikita Rate: 30%
Description: A sword-wielding hobrablin.
-------------------
07 - Hobrablin Rogue
Spoils: Amberyl Fire Shard
ST: Amberyl
CR: ??? Craze: Player's parameters increase
Habitat: Forest Morgana Rate: 30%
Description: A hobrablin that attacks with a bow and arrow.
-------------------
08 - Hobrablin Mage
Spoils: Jettite Crystal Darkness
ST: Jettite
CR: Wisdom Tonic Craze: Player's parameters increase
Habitat: Southern Arikita Rate: 30%
Description: A magic-using hobrablin.
-------------------
09 - Rhinorc
Spoils: Amethyx Crystal Fire
ST: Amethyx
CR: ??? Craze: Third turn begins
Habitat: Border Cavern Rate: 5%
Description: Cross an orc with a rhinoceros and this is what you'd
get.
-------------------
10 - Rhinorc Archer
Spoils: Crystal Wind Gleamstone
ST: Crystal Wind
CR: ??? Craze: Third turn begins
Habitat: Border Cavern Rate: 5%
Description: Rhinorc, archer edition.
-------------------
11 - High Rhinorc
Spoils: Crystal Fire Sleeping Bag
ST: Amethyx
CR: Wakewater Craze: Third turn begins
Habitat: Trianka Hospital Rate: 5%
Description: A powered-up version of a rhinorc.
-------------------
12 - High Rhinorc Archer
Spoils: Crystal Water Tenderloin
ST: Crystal Water
CR: Camping Set Craze: 5%
Habitat: Trianka Hospital Rate: 5%
Description: [In-game description]
-------------------
13 - Gimblewolf
Spoils: Screwy Fang Gimblewolf Meat
ST: Light Shard
CR: ??? Craze: Player's HP drops below 20%
Habitat: Desert of No Return Rate: 10%
Description: A mutant wolf whose jaws open in a kind of spiral.
-------------------
14 - White Gimblewolf
Spoils: White Fang Crystal Light
ST: White Fang
CR: ??? Craze: Player's HP drops below 20%
Habitat: Dela Rubesi area Rate: 10%
Description: A gimblewolf that prefers colder climates.
-------------------
15 - Vile Gimblewolf
Spoils: Jagged Fang Crystal Darkness
ST: Gimblewolf Meat
CR: ??? Craze: Player's HP drops below 20%
Habitat: Central Arikita Rate: 10%
Description: A hideous gimblewolf with incredibly foul breath. It
reeks!
-------------------
16 - N'bara
Spoils: N'bara Shell Gleamstone
ST: N'bara Tail
CR: Barrier Tonic Craze: Fourth turn begins
Habitat: Near Bog-Sasaya Border Rate: 30%
Description: Kinda looks like an armadillo. Normally pretty tame.
-------------------
17 - Rabby
Spoils: Rabby Pelt Wind Shard
ST: Rabby Pelt
CR: Prime Rib Craze: Player's parameters increase
Habitat: Lanka Forest Rate:30%
Description: Resembles a rabbit. Better not lay a hand on that
carrot!
-------------------
18 - Snow Rabby
Spoils: White Rabby Hide Crystal Water
ST: White Rabby Hide
CR: ??? Craze: Carrot Nibble is used
Habitat: Dela Rubesi area Rate: 10%
Description: A rabby that lives in colder regions. They're cute...
-------------------
19 - Desert Rabby
Spoils: Rabby Hide Gleamstone
ST: Rabby Hide
CR: ??? Craze: Carrot Nibble is used
Habitat: Desert of No Return Rate: 10%
Description: A desert-dwelling rabby. Has a nasty roundhouse kick.
-------------------
20 - Darbaba
Spoils: Darbaba Pelt Light Shard
ST: Darbaba Pelt
CR: ??? Craze: "Attack" command used
Habitat: Nacht Rate: 10%
Description: Looks like a cow. The wild ones seem quite ferocious.
-------------------
21 - Naumanni
Spoils: Naumanni Pelt Crystal Lightning
ST: Naumanni Pelt
CR: ??? Craze: "Attack" command used
Habitat: Dela Rubesi area Rate: 10%
Description: Like an elephant, except its snout is actually a mouth.
-------------------
22 - Plesiospear
Spoils: Plesiohorn Water Shard
ST: Plesiohorn
CR: Prime Rib Craze: Leaf Munch is used
Habitat: Bandit Hideout Rate: 10%
Description: Resembles a giraffe. Hates magic, but loves eating
leaves.
-------------------
23 - Plesiopike
Spoils: Plesiobone Crystal Lightning
ST: PLesiobone
CR: ??? Craze: Leaf Much is used
Habitat: Souther Arikita Rate: 10%
Description: Stonger than the plesiospear. Its sneeze is nasty.
-------------------
24 - Plesiolance
Spoils: Hardened Plesiohorn Crystal Wind
ST: Hardened Plesiohorn
CR: ??? Craze: Leaf Munch is used
Habitat: Northern Arikita Rate: 10%
Description: The strongest of the plesiospears. This guy means
business.
-------------------
25 - Flintbird
Spoils: Fire Shard Mako Berry
ST: Glistenstone
CR: ??? Craze: Attacked by Fire-Element Atk
Habitat: Eastern Bog Rate: 50%
Description: Bird with a flaming head. Close friends with the rabbies
-------------------
26 - Flamebird
Spoils: Peridotour Fire Shard
ST: Gleamstone
CR: ??? Craze: Attacked by Fire-Element Atk
Habitat: Desert of No Return Rate: 50%
Description: A little stronger than the flintbird. Looked...hot.
-------------------
27 - Fernobird
Spoils: Lopis Azuli Crystal Fire
ST: Lopis Azuli
CR: ??? Craze: Attacked by Fire-Element Atk
Habitat: Dela Rubesi area Rate: 50%
Description: The strongest of the flintbirds. Burnin' up like an
inferno!
-------------------
28 - Albatross
Spoils: Toblaz Crystal Lightning
ST: Toblaz
CR: ??? Craze: Attacked by Wind-Element Atk
Habitat: Central Arikita Rate: 50%
Description: A gargantuan bird with a brutal beak.
-------------------
29 - Vulcano
Spoils: Spineral Crystal Light
ST: Spineral
CR: Light Water Craze: Attacked by Wind-Element Atk
Habitat: Forbidden Isle Rate: 50%
Description: A massive bird that can heal itself, like a phoenix.
-------------------
30 - War-Rablin
Spoils: Prime Rib Lightwater
ST: Poison Powder
CR: None Craze: No crazed form
Habitat: The Earthrift Rate: 0%
Description: Rablin tribe, Fighter class. The rablin elite guard.
Note: Appears only after opening certain chests
-------------------
31 - Rablin Jack
Spoils: Throwing Stone Glistenstone
ST: Barrier Tonic
CR: None Craze: No crazed form
Habitat: Bandit Hideout Rate: 0%
Description: A rablin commando.
Note: The Traveling Salesman 2 quest monster.
-------------------
32 - Rablin Queen
Spoils: Lightning Stone Fire Stone
ST: Dash Tonic
CR: None Craze: No crazed form
Habitat: Bandit Hideout Rate: 0%
Description: The self-proclaimed queen of the rablins.
Note: The Traveling Salesman 2 quest monster.
-------------------
33 - Rablin King
Spoils: Wind Stone Water Stone
ST: Wisdom Tonic
CR: None Craze: No crazed form
Habitat: Bandit Hideout Rate: 0%
Description: The self-proclaimed king of the rablins.
Note: The Traveling Salesman 2 quest monster.
-------------------
34 - Rhinorc Titan
Spoils: Wakewater Horn of Bravery
ST: Paralyze Powder
CR: None Craze: No crazed form
Habitat: The Earthrift Rate: 0%
Description: A colossal rhinoc. Could have been a sumo wrestler.
-------------------
35 - Stray Gimblewolf
Spoils: None None
ST: None
CR: None Craze: No crazed form
Habitat: Lanka Forest Rate: 0%
Description: A gimblewolf that mistakenly wandered out of the desert.
Note: Chapter 2 story event monster.
-------------------
36 - Metal Rabby
Spoils: Metal Shard Crystal Light
ST: Crystal Metal
CR: Crystal Metal Craze: Player's parameters increase
Habitat: Forbidden Isle Rate: 30%
Description: So shiny and smooth! This guy lives fast and dies hard.
-------------------
37 - Grogg
Spoils: Tender Skin Gleamstone
ST: Tender Skin
CR: Corrosive Craze: Fourth turn begins
Habitat: Trainka Hospital Rate: 20%
Description: Looks a lot like a frog. Love those bubbles!
-------------------
38 - Bullgrogg
Spoils: Toughened Skin Crystal Water
ST: Toughened Skin
CR: ??? Craze: Fourth turn begins
Habitat: Cistina Cathedral Rate: 20%
Description: Looks like a frog that grew a horn. That's gotta hurt...
-------------------
39 - Poison Grogg
Spoils: Poison Skin Crystal Water
ST: Poison Skin
CR: ??? Craze: Fourth turn begins
Habitat: Swamp of Grief Rate: 20%
Description: A venomous grogg. Note to self: steer clear of its
tongue!
-------------------
TO BE CONTINUED...