<><>Digimon: D-Project<><>
<>Walkthrough(sorta) and FAQ<>
<>By Backslash Interface<>
<>E-mail: backslash_interface@hotmail.com<>
DISCLAIMER: This document is protected by copyright, which means that if you
copy parts of it without asking me and/or take it and call it your own work,
I will be forced to sue the pants off you, and none of us want that, right?
So don't do it. You may, however, put the whole thing up on your website if
you ask me AND I approve. I've had my work ripped off before (though not a
Walkthrough/FAQ), and I never want it to happen again.
REVISION HISTORY:
----------------
V1.4 YES! Beat the game. Added post-game information, specifically in the
After Cherubimon section.
V1.3 Made lots of revisions. Added DNA Digimon attack effects, Digivolution
requirements, corrected Digimon List, and Digimon team combos. Added a
bit
more in the Cherubimon section of the boss list, since someone's finally
beaten the game.
V1.2 Added Digimon List. Item List soon to come. Added a strategy to beating
Cherubimon(!!!) and how to get special DNA Digimon.
V1.1 Added Spirit codes.
V1.0 Typed up the whole thing.
CONTENTS:
--------
1.Introduction
2.Basic Controls
3.Game Flow
4.Meat/Digiegg Codes
5.Raising Your Digimon
6.Boss Tips/List
7.After Cherubimon
8.Digimon List
9.FAQ
10.Help Wanted
11.Acknowledgements
1.Introduction
--------------
D-Project is a lot like Digimon World, but of course there are differences.
You raise your Digimon for battle, feed them and train them. How you raise
your Digimon will determine whether it will Digivolve through all the
stages.
The game is relatively simple once you get the hang of it, but in the
beginning it can be quite fustrating if you don't get it. That's why I made
the walkthrough! I hope this will help those of you struggling through the
game. Believe me, it wasn't a picnic for me either.
2.Basic Controls
----------------
A Button: Select; in Battle, to strenthen Digimon's attack/ weaken
opponent's
attack power
B Button: Cancel
X1 Button: Move up/foreward
X2 Button: Move Right; in Battle, to switch up Digimon
X3 Button: Move down/back; Escape battle
X4 Button: Move Left; in Battle, to switch up Digimon
Y1 Button: Enter the main menu
Y2 Button: Scold (used only when Digimon is wandering)
Y3 Button: Release/Call back Digimon
Y4 Button: Pet (used only when Digimon is wandering)
Start: Toggles time speed (slow, normal and fast)
Main Menu:
Item: Your inventory. Everything you carry is here--meat, medicine, eggs,
etc.
Digimon: Shows your Digimon's status. Pressing the A button will show
further
information, and pressing X2 will show you more.
Call Back: Can only be used outside. This calls back all your Digimon,
wherever they may be, to you within seconds. No matter where they are,
they
will scoot right back when you do this. A handy command, and of course
you
can't use it if all your Digimon are following you. Saves the trouble of
running up to the Digimon individually and hitting Y3.
Map: Shows all the areas you've uncovered. Also shows your location and the
locations of your Digimon (which always turn up as Botamon. Funny.) What
the Digimon might need shows up as a speech bubble with a symbol in it.
more on symbols in Raising Your Digimon.
Save: Saves the game. Duh.
3.Game Flow
-----------
The start of the game is a bit of a drag if you don't understand Japanese,
but
basically, your character gets sent to the Digital World to save it. You'll
be led through the first few steps, such as getting your partner, creating
food, and battling. Once you step outside the house, a fresh Digimon will
challange you to a fight, but if you follow the directions (press the A
button
repeatedly) you'll win without too much trouble. The Digimon reverts into a
greyish-blue Koromon after you beat him. There won't be much in the first
map
screen--just the Koromon, who dispenses information-- another Fresh level
Digimon who you can fight to train--a punchbag to the right of the house,
the
house itself and a Demidevimon at the edge of a field of numbers.
Your house is your base. You'll be returning there often to stock up on meat
and medicine, replace a fallen party member, and much more. In the beginning
of the game, you'll only have one partner, a Botamon. After you defeat the
first boss (the Demidevimon), you'll be able to get your second. To get your
third, you have to defeat Devidramon, the fourth boss. It's always advisable
to stock up on meat (nine is the maximum number of anything you can carry)
and carry some medicine wherever you go--your partners will get hungry and
if
they get beaten up in a fight, they'll need the medicine! Pressing the A
button in front of the meat machine (the machine nearest to your desk) will
bring up two options. The top one is meat; the bottom is medicine. Selecting
meat will bring you to a screen similar to the one you created the egg with.
Enter in four numbers and a meat pops up. What code you enter determines
what
meat you get. Later in the game, you'll also have access to the Digimon
Dictionary and the computer. The Digimon Dictionary is exactly that, and you
get to see what types of Digimon you've raised and their Digivolution
patterns
in Virus, Data or Vaccine. The computer saves your information for link
battles.
To the right of the house is a punchbag for training your Digimon. You'll
find
one in every area you go to, and all of them are the same. Training your
Digimon on the punchbag, or on an enemy Digimon, is essential if you want to
raise a strong mon. Some Digimon's power will increase with training--others
stay the same, but generally I've found out that if you have more than one
Digimon, it affects the damage you can give out in battle.
To the left, there is a Digimon similar to the one you fought in the first
battle. He'll challange you every time you talk to him, so be careful if
your
Digimon isn't ready. He's not much of a challange, but it's generally
smarter
if you did so when your Digimon has already Digivolved once. At the very top
of the area screen waits a Demidevimon, the boss. Once you beat him, the
numbers will dissapear and you will be able to proceed to the next area as
well as obtain the second Digimon to your team.
This is the basic flow of the game: fight the area Digimon, raise your team,
beat the boss and proceed to the next level. Just how to do this will be
covered in the next parts of the walkthrough.
4. Meat/Digiegg Codes
---------------------
You may be wondering which codes will give out which meat. Good question,
since meat in this game will satisfy your Digimon's hunger, make it stronger
and recover lost hit points. Best of all, it's free! Below is a short list
I've compiled of the various meats I've found, their effects and code.
Sasori niku (Scorpion meat): Restores half of max. HP, may satisfy hunger
or strength but sometimes neither. Also lowers Digimon's happiness.
Digimon
may get sick. Code 1111.
Tenbin niku (Balanced meat): Restores half of max. HP. Satisfies hunger,
increases happiness. Code 1011.
Ibu niku (Pleasing meat): Restores quarter of max. HP, satisfies hunger.
Code 0880.
Oto niku (Noisy meat?!): Restores quarter of max. HP, satisfies hunger. Code
4685.
Thanks to Slash, we now have codes to determine what Digimon you'll get from
a Digiegg! The first two digits determine the egg, the third determines
attribute (virus, data or vaccine). The last four determine HP, power,
defence
and speed of the Digimon. I haven't been able to decipher those codes yet,
but
at least we have the first two. More next update. NOTE: This list names the
Rookie, Champion or Ultimate Digimon you get from the Fresh Digimon that
comes
out of the egg, not the hatched Digimon itself. Sorry!
1-, 20: Agumon
21, 22, 23, 24, 25: Sairyuu
26, 27, 28, 29, 30, 31: Angemon
0-: Gabumon
8-, 90: Renamon
32, 33, 34, 35, 36, 37: Angewomon
38, 39, 40, 41, 43: Wormmon
44, 45, 46, 47, 48, 49, 50, 41, 52: Guilmon
53, 54, 55, 56, 57, 58, 59: V-mon
60, 61, 62, 63, 64: Shinryura
65, 66, 67, 68, 69: Maou
70, 71, 72, 73, 74, 75: Terriermon
76, 77, 78, 79: Water
91, 92, 93, 94, 95, 96, 97, 98, 99: Devil
NOTE: Each family of Digimon has a special technique that is unique to its
type and used by all its Digivolution levels (except Fresh). Below is a list
of the special effects of the abilities, listed by the Rookie level:
Agumon line: Attack with large red fireballs.
Gabumon line: Attack with large blue fireballs.
Patamon line: Healing technique--recovers HP of all team Digimon.
Salamon line: Technique protects status from changes.
Veemon line: Attacks with a charge.
Wormmon line: Attacks by walking up to the opponent and then slicing across.
Impmon line: Attacks with a black fireball. May cause opponent to be unable
to use its special technique.
Syakomon line: Attacks with supersonic waves. May cause opponents to attack
themselves in confusion.
Renamon line: Changes into any of the Digimon in the battlefield and attacks
with *their* special attack. Pretty useful, expecially against a tough
opponent.
Terriermon line: Multiple-enemy attack--hits all opponents. Starts getting
really cool as Terriermon goes up the Digivolution levels. (I'm just a
fan
of the ol' bunny pup---Momentai!)
Guilmon line: Attacks with what looks like a jarring, jackhammer-like hit.
Elecmon Line: Attacks with multiple swirling lightballs that home in on the
enemy, then detonate.
Demidevimon Line: Steals HP from the opponent then splits it amongst the
team.
Holy Mega Four (Special): Attack of white...something spreads across the
screen and hits the Digimon. Almost always causes paralysis.
DNA-Digimon:
Omnimon: Hits one enemy.
Imperaldramon Paladin Mode: Hits all enemies.
Gallantmon Crimson Mode: A lot of people say his attack hits only one
Digimon,
but I've tried it myself many times and it seems to be a multiple-hit
attack.
Magnadramon: Heals around 240 HP, protects from stats changes.
Beelzebumon Blast Mode: Hits one enemy, at random (you don't see who gets
hit
until it's too late)
You may be wondering how to get a spirit Digimon. Well, here are the codes!
You get the Spirits from the meat machine (weird!) and you can only use them
on the Rookie or Champion Digimon listed with them:
Agnimon(Agunimon): 5113---Agumon line
Wolfmon(Lobomon): 5791----Gabumon line
Chakmon(Kumamon): 4501----Patamon line
Fairymon(Kazemon): 4853---Salamon line
Blitzmon(Beetlemon): 4649-Wormmon line
5.Raising Your Digimon
----------------------
Probably the most important and confusing part of the game, raising your
Digimon. Seems simple enough, but actually it's quite tricky. The basics--
feeding, training--are simple enough. However, getting your Digimon to
Digivolve into the right Digimon you need can be difficult.
Your Digimon should go through four stages--Fresh, In-Training, Rookie and
Champion. The next two--Ultimate and Mega--are "battle" stages, which means
your Digimon can only turn into them in battle. The most basic step to
understanding your Digimon is understanding its status charts. When you
choose "Digimon" in the Menu, the first thing you'll see is your first
Digimon's Family, Species, Status, Hunger and Strength, as well as it's
picture. Pressing X1 or X3 will scroll through your other Digimon at any
time.
Pressing the A Button will bring up the next chart, translated for your
reading pleasure!
Class: Shows Digimon's Level (Fresh, In-Training, Rookie or Champion)
Pow: Your Digimon's Power.
Def: Your Digimon's Defense.
Spd: Your Digimon's Speed.
Finishing Attack: Name of the Digimon's Special Attack (e.g. Pepper Breath)
Attribute: Virus, Data, or Vaccine.
Happiness: Your Digimon's happy percentage. Too low and he may get sick and
die without much warning; over 60%, a diolouge box with dots in it
appears
over his head a few days before his life span ends (yes, Digimon are not
immortal in this game). Earlier, I thought this was a health meter
because
it seemed to function like one. This percentage seems to have an
influence
on the type of Ultimate or Mega your Digimon Digivolves into as well.
Battle History: Number of battles (this includes punchbag fights) Digimon
has
fought. Calculated by individual opponents (so a boss battle against
three
would count as three individual battles.)
Poop Meter: Number of times your Digimon has pooped. (He won't unless he
strays away from you).
Spirit: In Digimon Frontier, there are special Digimon spirits. Whether or
not
your Digimon has it determines if he can turn into one of the Ancient
Warriors.
Pressing X2 at this chart will bring you to another chart--the Digivolution
factors. At first, they'll only be one shown and a lot of dotted lines, but
as you discover new areas the list will fill up. This chart determines what
Digimon he'll turn into next. The list is as follows:
Plains Seaside
Forest Shrine
Sanctuary Snowfield
Mystery Lava Pool
Dragon's Nest Cliffs
Start Dimension
This is how it works: To Digivolve your Digimon into, say, Stingmon, you'll
have to train at the Forest (second map with the Minomon). Then, release him
in the area. Let him wander around there (never mind the poo--if you click
it
it will go away) and call him back only to train or feed. Sooner or later a
number will replace the zero next to the "forest" value. This means he'll
Digivolve into the Forest Digimon--the Wormmon family. Other values might
mess up the process, but generally he'll Digivolve into the family native to
the area of the highest value. It doesn't matter what Digimon he was
before--
this is what determines his Digivolution normally. If you're lazy you could
always use Digitamas.
Every once and a while, a little dialogue box may pop up on top of your
Digimon's head(or in the status bar in its stats) Here's what they mean:
Song note:(Only seen in map and status menu) Your Digimon is fine. Relax!
Annoyed mark:(looks like a broken plus sign) Digimon's happiness is too low.
feed him Balanced meats and pet him repeatedly to make him happy again!
Exclaimation mark: Digimon is going to Digivolve. Press Y3 to disband him
and trigger Digivolution. After he Digivolves, press Y3 again quickly to
call him back.
Envolope: Digimon needs to take a break. Disband him and the sign will
dissapear. You can call him back at any time.
Meat: Digimon is hungry. This sign doesn't always pop up when he's hungry,
so
you'll have to check his hunger meter to see if it's empty once and a
while. Feed the Digimon meat. Sometimes more than one is needed.
X-Bandage: Digimon is hurt. Give him medicine. If you don't, he may sicken
and
die within hours.
Pill: Digimon is sick. Give him medicine. A sick Digimon dies faster than an
injured one when left unattended, sometimes within seconds.
Poop:(Only appears in status menu) Digimon has poo in the field. Find it and
clean it up by pressing the A Button in front of it.
Zz's: Digimon is asleep. (Only happens if he was wandering around in a
field.)
You can wake him up by going up to him and talking to him. He will still
come when you use the Call Back command.
A Digimon has an average lifespan of around fifteen days (I haven't really
been counting.) Towards the end of that, they'll seem to get sick really
easily or without a reason, or just suddenly drop dead while you're just
walking. It happened to me quite a few times. Generally, your Digimon's
lifespan will be longer if its happiness meter is higher, and get sick and
die
sooner if it is low (which is what lead me into thinking that it was a
health
meter). Whatever the cause, your Digimon will one day die and leave behind a
tombstone. Clicking on it makes it go away, and if your Digimon was Champion
level, it will leave behind a Digitama for you. You can use this Digitama
like
a Digivolution item--whatever family your previous Digimon was hatched into
will be the line of Digivolution. Here's an example:
Say you have a Stingmon that was a Poyomon at birth. When he dies, he'll
leave
a Poyomon Digitama. Poyomon's Digivolution line goes like this--Poyomon,
Tokomon, Patamon, Angemon, etc. So if you use the Digitama on any
Fresh-level
Digimon, it'll turn into Tokomon, the next stage up. If you used it on
Impmon,
a Rookie-level, he'll turn into Angemon! However, you can't use a Digitama
on
a Champion-level to make an Ultimate or Mega. That's not how it works.
So how do you get Ultimates or Megas? Well, the general trend is for your
Champion to have fought a lot of battles (punchbag ones count too.) A battle
history of 20-30+ is the average number needed, though some Digimon still
won't Digivolve. The second thing taken into consideration is number of
consecutive losses (losses in a row). Some Digimon will only Digivolve if
they've lost a series of fights (running away doesn't count.) For example,
my Dolphmon only Digivolved to MegaSeadramon after loosing twice and being
revived to full HP. The next time he lost again, he turned into
MarineAngemon,
and the time after that he turned into MetalSeadramon. Other Digimon that
Digivolve this way include Gatomon and possibly Stingmon. So getting whipped
in a boss battle and continuing the game may not be as bad as it seems to be
after all--your Digimon may Digivolve in the rematch and turn the tables on
the boss! The third thing is that your Digimon's hunger and strength meters
must be completely full. If either of them is quite empty, your Digimon
won't
Digivolve at all.
JK_Blunt gave me some handy information on levelling up statistics. It's
only
been proven for JK's Exeveemon and Stingmon, but it does work...oh, and I've
experimented and found out you can Digivolve all the way up to Champion
without taking into consideration the happiness percentage, but getting past
that form needs at least 55-60%; also, your Digimon will automatically
Digivolve to its next level up to Champion with or without battle points,
but
it won't be as strong...
Fresh > In-Training: 5 battle points and 55% happiness.
Fresh > Rookie: 10 battle points, 60%
Fresh > Champion: 20 battle points, 62%
In-Training > Rookie: 10 battle points, 60%
In-Training > Champion: 30 battle points, 62%
Rookie > Champion: 20 battle points, 62%
Champion > Ultimate 1: 30 battle points, 70%
Champion > Ultimate 2: 50 battle points, 70%
Champion > Mega 1: 70 battle points, 75%
Champion > Mega 2: 90 battle points, 82%
Extra Tip: Depending on the Digimon leading your team in battle, your
Digimon's stats will alter. Strategically, then, you can arrange your team
in
such a way it boosts your potential!
Agumon line: +Pow
Gabumon line: +Def
Salamon line: +Spd
Elecmon line: +HP, Def
Patamon line: +Pow, Def
Veemon line: +HP
Wormmon line: +Spd
Impmon line: +Pow; -HP
Demidevimon line: +Pow, Def, Spd; -HP
Renamon line: +Spd, Def
Terriermon line: +Pow
Guilmon line: +HP, Pow
Holy Mega Four:+HP; -Pow, Spd
Syakomon line: +HP, Pow, Def, Spd
6.Boss Tips/List
----------------
Here is the section dealing with the various bosses in the game, as well as
some helpful hints in beating them. The first boss, Demidevimon, is easy
enough. However, you may find that while fighting the next boss, your
Digimon
only does one damage to him, no matter what you do! Why is that? Well, each
boss is actually a certian area Digimon and has one underlining (the only
other Digimon you can fight in the area that turns into something else after
you beat it.) This Digimon is the key to figuring out which Digimon you'll
have to raise in order to beat the boss!
For example, When you first venture into the area behind the defeated
Demidevimon (he turns into a black Agumon after you've beat him), you'll be
confronted by a strange, grey blob. This is Maoumon, and after you beat him,
he turns into Minomon. Now this gives you a clue as to what Digimon you need
to raise in order to beat Impmon--a Wormmon or a Stingmon! So, using the
method described in "Raising Your Digimon", raise your Digimon into one of
those two and confront Impmon. Now Impmon receives normal damage like every
other Digimon!
Below, I've compiled a list of all the bosses in the game I've encountered
so
far (and I've finished all the areas, so this is a pretty extensive list.)
I also list what other things may happen after you beat them, and their
respective underlinings.
Area 1: Plains
Underlining: Zurumon (Koromon)
Boss: Demidevimon (Agumon)
Special Event: Able to get second partner.
Area 2: Forest
Underlining: Maoumon (Minomon)
Boss: Impmon (Wormmon)
Special Event: First sighting of Bokomon and Neemon
Area 3: Sanctuary
Underlining: Demidevimon (Tokomon)
Boss: Devimon (Patamon)*
Special Event: None
Area 4: Mystery
Underlining: Demimeramon (Nyaromon)
Boss: Mummymon (Elecmon)
Special Event: None
Area 5: Dragon's Nest
Undelining: Impmon (Demiveemon)
Boss: Devidramon (Veemon)
Special Event: Able to get third partner
Area 6: Start
Underlining: Devidramon (Nyaromon)
Boss: Myotismon (Salamon)*
Special Event: Bokomon and Neemon appear; Able to use Digi-dictionary and
Digimon computer.
Aera 7: Seaside
Underlining: Impmon (Bukamon)
Boss: Arukenimon (Syakomon)
Special Event: None
Area 8: Shrine
Underlining: Demidevimon (Pokomon)
Boss: LadyDevimon (Renamon)*
Special Event: None
Area 9: Snowfield
Underlining: Devimon (Tsunomon)
Boss: Apokarimon (Gabumon)
Special Event: Able to save fourth Digimon on computer
Area 10: Lava pool
Underlining: Devidramon (Gigimon)
Boss: BlackWarGreymon (Guilmon)
Special Event: None
Area 11: Cliffs
Underlining: Devimon (Gummimon)
Boss: Venomyotismon (Terriermon)
Special Event: None
Area 12: Dimension
Underling: Devimon (Pagumon)
Boss: Zuchiaomon (Demimeramon)**
Special Event: 000 000 code becomes valid**
*WARNING! Beating these Digimon will reveal one out of three Holy Megas--
Azulongmon, Zuchiaomon, or Baihumon. You'll have to defeat them as well
before
you can advance to the next level, and if you don't, you'll have to start
from
the boss again. Thankfully, they fight alone (so you only have to deal with
one opponent) and your Digimon automatically heal themselves before the
battle
starts, but they can still be quite hard to beat! Xuanwumon can be found in
Area 12, and is actually a fake boss (He turns into Demimeramon).
**WARNING! Xuanwumon doesn't seem to be affected by the area Digimon
strategy. I've found out why--you need to fight him with Ultimates
(Champions
don't make a significant dent.) Which means theoretically you need a
Myotismon
instead of a Devimon. However, I've defeated him using a black WarGrowlmon,
MetalSeadramon, and Gargomon. Don't worry if your attacks don't faze
him--with
an Ultimate like black Wargrowlmon, Xuanwumon's attacks do little damage.
After you beat Xuanwumon, he mentions something about egg code 000-0000
before turning back into Demimeramon. What about this code? Well, if you
type
it at any other time of the game, it's invalid. But this code releases the
angel Digimon Cherubimon, the big bad boss. After you beat Xuanwumon, the
code becomes valid. So, you have to go back to your house and type it in to
release him and fight the final level. BE CAREFUL--once you hit "end" in the
machine, there's no turning back, so heal your Digimon first and make sure
they can Digivolve! Hint: All you need are your Digimon to hit Mega, and I
mean all of them!
Cherubimon Strategies: I've found that having a DNA-Digivolving team helps
greatly. I've beaten him with my team of Gallantmon, Sakuyamon and
MegaGargomon, which, at random intervals, DNA-Digivolve to Gallantmon
Crimson
Mode and whips Cerubimon for a good 200+ damage! The following is a list of
DNA-Megas, and their corrisponding Digimon.
Omnimon: Agumon's+ Gabumon's Mega
Imperialdramon Palidin Mode: Veemon's+Wormmon's Mega
Magnadramon: Patamon's+Gatmon's mega
Gallantmon Crimson Mode: Guilmon's+Renamon's+Terriermon's Mega
Beelzebumon Blast Mode: Impmon's+Demidevimon's Mega
Bionic_Dude e-mailed me that his team of Dolphmon's, Angemon's and Devimon's
Mega forms managed to beat Cherubimon...with a helping of three medicine/
vitamin pills each. I believe the sure-fire way is to wing it with a DNA-
Digivolve--considering Cherubimon does over 100 damage when he's attacking,
it's the best bet you've got.
Once you defeat Cherubimon, everything will be happy-happy, and the credits
will roll...but wait! The corruption meter-thingy, which had been reduced to
zero when Cherubimon was defeated, is coming back! And filling the screen!
It's...it's...AAAAUUUUGGGGHHH!!!
(Sorry, the way that it happened in the game looked like it should be in
some
sort of black-and-while horror movie. I'm sure almost everyone thought that
was the real end of the game there...unless you've played a lot of Digimon
games.)
Cherubimon is back! He's not alone this time--with him are VenomMyotismon
and Beelzebumon, who can DNA Digivolve to Beelzebumon Blast Mode! Many
people
run into a problem this round because their Digimon don't Digivolve again,
therefore allowing Cherubimon's gang to seriously beat them up. I think you
should be able to save the game between round one and two with Cherubimon by
selecting "Yes" earlier, before the credits (I have no idea if this works--
I haven't tried it myself.) Also, this Cherubimon is from the Patamon line,
unlike the first Cherubimon which was from the Gatomon line, but I think
they're technically the same mon boss.
Basic strategy for beating Cherubimon twice in a row:
-Raise a DNA Digivolving team (Omnimon and Gallantmon work well, but that's
only a suggestion)
-Train them to go to Mega in battle
-Make sure each Digimon's Hunger and Strength meters are full
-Feed 3 pills each (this helps for most Digimon. It seems to make their
hunger
meter go down slower)
-SAVE THE GAME (before the battle, just in case)
-If at first you don't succeed, try different Digimon combinations!
7. After Cherubimon
-------------------
After the credits roll (there is some mention of code 000-0000), The game
continues. The defeated bosses now sport stronger allies in their team!
Whenever you agree to battle them, you now fight their Mega forms! The
Cherubimon code no longer works, but maybe if you beat all the bosses again,
he'll reappear...?
A list of the bosses' new allies:
Area 1: Plains
Underlining: Koromon (MetalGreymon, SkullGreymon, Greymon)
Boss: Agumon (WarGreymon, BlackWargreymon)
Area 2: Forest
Underlining: Minomon (3 Stingmon--Data, Virus, Vaccine)
Boss: Wormmon (Dinobeemon, GrandKwagamon, Hercules Kabuterimon)
Area 3: Sanctuary
Underlining: Tokomon (Angemon, Angewomon)
Boss: Patamon (MagnaAngemon, Seraphimon)
Area 4: Mystery
Underlining: Nyaromon (Red Veedramon, AeroVeedramon, Goldramon)
Boss: Elecmon (2 consecutive battles: Xwanwumon, Azulongmon; Ebonwumon,
Baihumon)
Area 5: Dragon's Nest
Underlining: DemiVeemon (DemiVeemon, DemiVeemon, Agumon...one of the few
teams
not in Mega)
Boss: Veemon (Exeveemon, Paildramon, Imperialdramon)
Area 6: Start
Underlining: Nyaromon (Angemon, Ladydevimon)
Boss: Salamon (Gatmon, Ophanimon, Angewomon)
Area 7: Seaside
Underlining: Bukamon (3 MarineAngemon--Data, Virus, Vaccine)
Boss: Syakomon (Whamon, Dolphmon, MegaSeadramon)
Area 8: Shrine
Underlining: Pokomon (Taomon, Sakuyamon, Kyubiimon)
Boss: Renamon (She copies your team--be careful!)
Area 9: Snowfield
Underlining: Tsunomon (WereGarurumon, Cerberumon, Garurumon)
Boss: Gabumon (MetalGarurumon, WarGreymon)
Area 10: Lava pool
Underlining: Gigimon (Guilmon, Renamon, Terriermon)
Boss: Guilmon (Growlmon, WarGrowlmon, Gallantmon)
Area 11: Cliffs
Underlining: Gummimon (Gargomon, Rapidmon, MegaGargomon)
Boss: Terriermon (BlackMegaGargomon, MegaGargomon)
Area 12: Dimension
Underlining: Pagumon (Diaboromon, Myotismon, LadyDevimon)
Boss: Meramon (Arukenimon, Mummymon, Beelzebumon)
8.Digimon List
-------------
Wow, a whole Digimon List! All these Digimon appear in the game for sure.
There are rumors that the Beast Spirits are in the game, as well as
Milleniummon. I haven't confirmed that yet, but once I have, the codes will
be down, Momentai!
Here are the Digimon according to the order in the dictonary on the desk.
Pressing Y2 and Y4 when you've selected a Digimon in the dictonary will
scroll
through its types--Virus, Data and Vaccine. As you can see, each attribute
has
a slightly different shade on the Digimon. What I've noticed is that what
the
Digimon's type was on the show is the type in this game that shows normal
coloring--e.g. Agumon in the show is Vaccine, therefore the Vaccine Agumon
is
the correct color in the game.
-------
Botamon
Koromon
Agumon
Greymon
MetalGreymon
WarGreymon
SkullGreymon
BlackWargreymon
-------
Punimon
Tsunomon
Gabumon
Garurumon
WereGarurumon
MetalGarurumon
Cerberumon
Saberleomon
-------
Chibomon
Demiveemon
Veemon
ExeVeemon
Paildramon
Imperialdramon
Magnamon
Imperialdramon Fighter Mode
-------
Leafmon
Minomon
Wormmon
Stingmon
Dinobeemon
GrandKwagamon
Okuwamon
Hercules Kabuterimon
-------
Poyomon
Tokomon
Patamon
Angemon
MagnaAngemon
Seraphimon
Shakkuomon
Cerubimon
-------
YukimiBotamon
Nyaromon
Salamon
Gatomon
Angewomon
Ophanimon
Sylphimon
Cherubimon
-------
Jarimon
Gigimon
Guilmon
Growlmon
WarGrowlmon
Gallantmon
BlackWarGrowlmon
ChaosGallantmon
-------
Reremon
Pokomon
Renamon
Kyubiimon
Taomon
Sakuyamon
Doumon
Kuzuhamon
-------
Konomon
Gummimon
Terriermon
Gargomon
Rapidmon
MegaGargomon
BlackRapidmon (Not really black)
BlackMegaGargomon (He's not really black in color)
-------
Zurumon
Pagumon
Demidevimon
Devimon
Myotismon
Venommyotismon
Ladydevimon
Diaboromon
-------
Maoumon
DemiMeramon
Impmon
Devidramon
Mummymon
Beelzebumon
Arukenimon
Apockarimon
-------
Nyokimon
Yokomon
Kunemon
Airdramon
Konbiramon
Xuanwumon
Antiramon
Azulongmon
Indaramon
Zhuqiaomon
Shinduramon
Baihumon
-------
Yukimibotamon
Nyaromon
Elecmon
Red V-dramon
AeroVeedramon
Goldramon
MetalTyrannomon
Armageddemon
-------
Pichimon
Bukamon
Syakomon
Dolphmon
Whamon
MarineAngemon
MegaSeadramon
MetalSeadramon
-------
Agunimon
Lobomon
Beetlemon
Kazemon
Kumamon
Omnimon
Imperialdramon Paladin Mode
Magnadramon
Gallantmon Crimsion Mode
Beelzebumon Blast Mode
Bokomon
Neemon
9.FAQ
-----
A quick FAQ for those of you starting out in the game, or looking for quick
advice in one section or another.
1)Why can't I get another Digitama in the beginning of the game?
If you're getting your first partner, you don't get to choose because the
game
does so for you. There is a reason behind this--only a Digimon from the
Agumon
line can beat the first boss, so this process saves you time. Only after
beating the first boss can you get a second partner.
2)My Digimon has a weird sign on his head that I don't understand after I
pressed Y3 to release him and Digivolve.
This tends to happen only the first time your Digimon Digivolves. Simply
press
the A Button while facing him to talk to him, and then he will Digivolve as
normal.
3)My Digimon got beaten up and needs medicine! Where do I get it?
Medicine is the second option in the meat machine menu. Click it and a
little
pill will appear and drop down to your character. You can then use it on
your
Digimon.
4)How do you recover HP?
Feed your Digimon the various meats to restore his HP to full. Sometimes,
expecially with Scorpion Meat, the Digimon's strength meter may also fill up
along with his hunger and HP meters.
5)How do you fight an opponent? Can you choose what attack to use?
Sorry--only your Digimon can choose whether to use a normal striking attack
(walk up and punch the enemy) or its special attack. However, you can aid
your Digimon by hitting the A button when it is almost about to land a
punch.
If done correctly, the Digimon will perform a critical hit which does
significantly more damage to the opponent than a normal hit. Some Digimon
are
harder to syncronize than others and you'll probably have to practice, but
that's what the punchbags are for :-) Also, if you do it properly when the
enemy is attacking, you may be able to defend or dodge the attack, so it
does
less damage than it otherwise would.
6)Why can't my Digimon Digivolve?!
Digivolving takes patience. Tipically it takes about three hours for your
Digimon to Digivolve from Fresh to In-Training stage, a day to go to Rookie,
two to three days after that to go to Champion, and anywhere in its
remaining
lifespan to go to Ultimate and Mega. You can speed up the process by
training
many times--that's 10 and over. I had a Fresh Digimon I trained twenty times
and it skipped In-Training and Rookie stages and went straight to Champion!
It takes anywhere over 35 battles to get your Digimon to Digivolve to
Ultimate
and Mega, and these Digivolutions only occur during battle. Some Digimon may
need to loose battles in a row in order to Digivolve!
7)My Greymon Digivolved to MetalGreymon once in a battle, but he won't do it
anymore/ he Digivolved to something else in the next battle. Why?
Your Digimon may only battle Digivolve under certian circumsances.
Tipically,
the first time your Digimon boosts to Ultimate, it only does so anywhere
from
one to three times in a row. Others only do so in a certain time frame from
the last Digivolution--for example, After my Garurumon first Digivolved to
WereGarurumon, I had a one-hour time frame in which it would Digivolve.
Also,
your Digimon may Digivolve to a different Ultimate or Mega form each time.
This is due to the number of battles it fought. The more it fights, the
stronger the evolution. If none of the above seem to work, make sure your
Digimon's hunger and strength meters are full up. That should do the trick.
8)What's a Spirit and how do I get it?
Spirits are special items that help your Digimon Digivolve into one of the
five Ancient Warriors in the game--Agunimon, Lobomon, Kumamon, Kazemon and
Beetlemon. Think of them as Digi-Eggs in the second season of Digimon. You
get these Spirits from the Meat Machine, and the codes are as follows:
Spirit of Fire (Agunimon)---5113
Spirit of Light (Lobomon)---5791
Spirit of Ice (Kumamon)-----4501
Spirit of Wind (Kazemon)----4853
Spirit of Steel (Beetlemon)-4649
These Spirits can only be used by certain Digimon, and they have to be at
the
Rookie level at the very least. The Spirit of Fire can only be used by
Agumon
or Greymon; Light, Gabumon or Garurumon; Ice, Patamon or Angemon; Wind,
Salamon or Gatomon; Steel, Wormmon or Stingmon. Spirit Digimon's strength is
somewhere between a Champion's and Ultimate's.
9)Why can't I defeat (insert Digimon name here)?
The Digimon you are fighting is probably a Boss Digimon. Boss Digimon can
only
be defeated by a Digimon of the same family as the residents in the area.
For
example, the defeatable Digimon in the area may revert to a Minomon. So, in
order to defeat the boss, you need to raise a Wormmon or Stingmon by
training
your Digimon in the area and letting it wander there.
10)Do you know any cheats?
Just one, and I don't think it's considered as a cheat--typing in 101-8050
at
the egg machine is supposed to give you an Agumon, right? Well, at the last
possible moment, it turns into a YukumiBotamon egg, and out pops
YukumiBotamon
from it! It's an interesting glitch, actually.
11)I can't beat Cherubimon!
I feel your pain. Raise a DNA-Digivolving team (e.g Greymon, Garurumon,
Angemon--my team) and before you fight, make sure their meters are full
and feed them 3 pills each. Basically, the faster the battle is over, the
better the chance your Digimon will be able to defeat Cherubimon the second
round.
10.Help Wanted
-------------
The following subjects are ones that I need help on. If you know the answer,
e-mail me and I shall forever be in your debt. :-)
Hidden Levels/functions
Cheats/Codes/Glitches
Beast Spirits
Whatever I may have missed
11.Credits
----------
Life, from which all things come.
Akiyoshi Hongo, for creating the concept of Digimon.
Toei Animation, for bring Digimon to TV.
Ban-Dai, for all the Digimon merchendise.
The creators of D-Project.
My parents, for everthing really :-)
A friendly fellow at the D-Project Tournament who was helpful enough to tell
me the Area Digivolution trick. I don't know your name, but thanks.
Shota-chan, the helpful translator.
Bionic_Dude, for his imput on defeating Cherubimon and getting Gallantmon
Crimson Mode.
JK_Blunt, for corrections and lots of in-depth info on the Digimon.
Slash, for his input on the egg codes and sharing some of his experiences.
Everyone on the message board at GameFAQs--I owe a lot of info to them.
DigimonFrontier.net, for the scans of V-Jump Slash forwarded to me,
containing
the Spirit codes.