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    Mini-FAQ by MJao

    Version: 1.51 | Updated: 05/31/00 | Search Guide | Bookmark Guide

                                    Mini  FAQ
                                      v 1.51
                            Started on December 12,1998
                    Written by Miko Jao (issayjao@pworld.net.ph)
                                 Copyright 1998
    Last Updated on May 31 ,2000.
    1.  Introduction
    2.  Stuff I need
    3.  Updates
    4.  Weapons, Magic, Items etc.
    5.  Boss Strategies
    I.       Gelatinoid
    II.      Ancient Guardian
    III.     Monster Sara
    IV.      Shrine Protecter
    V.       Watcher in the Water
    VI.      Soul Leech
    VII.     Kline
    VIII.    Reptilicus Maximus 
    IX.      Soul Leech
    X.       Corpse Worm
    XI.      Nirude
    XII.     Hidden Eyes
    XIII.    Stone Golem
    XIV.     Zazan
    XV.      Wilda
    XVI.     Terror Twins
    XVII.    The Hideous Thing that Ronan had become
    XVIII.   Zorgia
    XIX.     Dragon
    XX.      Melzas
    XXI.     Brain and Eyeballs Melzas
    6.Other FAQS
    7.Credits and Disclaimer
    9.Spoilers(for those who look at FAQs of a game before they even bought 
      I'd like to state a few stuff before I go on with the FAQ. First of 
    all, I am not a prolific writer so don't bug me about having a dumb-
    sounding FAQ. Comments are welcome though. This FAQ was also not made to 
    be encyclopedic( that's why I called it a mini faq ). Remember, I'm just 
    a half-Chinese grade school grunt who is above-average in academics and 
    videogame playing so don't complain about bad grammar or other stuff 
    like that.   
      I wrote this FAQ because most of my friends are bugging me about 
    Alundra because I had it the longest. Even though Alundra is old, many 
    of my friends are still buying it now. Of course, I soon got sick of 
    answering their question everyday so I decided to write this mini-FAQ.  
      Oh yeah, about the game, Alundra is an remarkably difficult Action/RPG 
    from the folks at Working Designs and Matrix Software. It is like Zelda 
    and Illusion of Gaia. It is 15-60 hours depending on your skill and 
    intelligence. Most of the graphics can be done on a 16-bit machine. When 
    I first saw the anime intro of the game, I had high expectations for the 
    game to have several anime scenes but sadly, there are only 2. The story 
    is understandable and Working Designs also inserted some of their 
    trademark comedy like Jaylen's uncanny resemblance to a certain talk 
    show host on NBC.
     Overall, Alundra is a great game.
                              2.Stuff I need
    2.Other strategies for the bosses.
    More to Come..
    You WILL get acknowledged in the credits section if you contribute.
    v.1.0(unreleased) Fixed the layout of the FAQ and finished Introduction, 
    Stuff I need and Updates.
    v.1.10(unreleased) Finished  the Giant Slime strategy.
    v.1.20(January 19,1999) Added more bosses, finished credits.
    v.1.30(February 2,1999) Fixed some boss names, got Alundra's developer, 
    added some bosses and finished the swords.
    v.1.32(February 17,1999)Oops! Forgot to change the version number at the 
    top. It should have been v.1.30.Anyway, in my update, I added a new 
    section, added the rest of the weapons and a few bosses.
    v.1.35(February 28,1999)Revised a few boss strategies, added Melzas, 
    some items and a new person to the credits section.
    v.1.40(May 18,1999)Added the rest of the bosses and fixed most of their 
    names(thanks to Eric Mansson).
    v.1.51(April 2,2000)Fixed everything up and added everything I have to. 
    Well, this 
    will probably my last update as Alundra 2 is out now. Do you guys think 
    I should
     make an FAQ for that? E-mail me for comments and suggestions.
    v.1.52(May 31, 2000) Changed my email and revised some stuff.
                              4.Weapons,Items,Magic etc. 
    I. Swords
    Short Dagger-Initial equip weapon for the game. Weak, short range and 
    got no charge but it is better than nothing.
    Sword-Longer range than the short dagger, a bit stronger and has a 
    charge attack. Get it in the Ancient Shrine in the desert.
    Fiend Blade-Just like the Sword but stronger. Found at the 
    Holy Sword-Longer range and a lot stronger than the previous two but 
    otherwise the same. Given by the villagers before you venture out to 
    defeat Melzas.
    Legend Sword-No charge but otherwise the strongest weapon in the game. 
    It can kill some bosses in a few quick swipes. It will obliterate 
    anything that goes between you and your target. If you wish to have it, 
    talk to King Snow's statue. You must have died several times before and 
    used the retry command. If you get it before the Fiend Blade or Holy 
    Sword, they will no longer appear in your menu(Legend Sword will still 
    be there)for the Legend Sword is superior.(optional)(OK not optional. 
    This thing is so easy to get but is one of the best items in the game. 
    II. Flails
    Iron Flail-A strong weapon(in the beginning)but it is extremely slow. 
    Can break those large white blocks. Obtained from Jess after the death 
    of Nadia.
    Steel Flail-A stronger version of the Iron Flail. You can charge this 
    weapon. Obtained from Gustav after saving Elene.
    III. Bows
    Hunter Bow-A weak but long-range weapon. You can't charge this one. 
    Pretty useless in fighting but is required in most puzzles. Get it from 
    Jess after Kline's demise. You cannot charge with this weapon.
    Willow Bow-A charging version of the Hunter Bow. More powerful. You 
    might use it in sniping at some enemies if you don't want to go hand-to-
    hand. Get it from Murgg Woods.
    IV.  Wands
    Fire Wand-A weak weapon. Melts ice. Charge for a more powerful blast. 
    You will get it from Fire Manor at the Lake area.
    Ice Wand-Can put out torches. Charge it for a more powerful blast. Get 
    it from the Ice Manor at Torla Mountain.
    Spirit Wand-When you equip it, and use magic, your magic will not run 
    out(by the way, sorry to all the guys who sent me info on this as I 
    can't post your names because when you sent me the 411, I already got 
    the Spirit Wand and found out how to use it and besides, my e-mails all 
    got deleted and I cant recover your addresses) .
    I.  Usable Items
    Herb-Restores 5-10 HP.
    Strength Tonic-Restores 15-20(?) HP.
    Strength Elixyr-Restores all your HP.
    Magic Elixyr-Restores all your magic seeds.
    Wonder Essence-Restores all your HP and MP(Alundra will automatically 
    use it if you die and you have one in your inventory)
    II.  No Need To Use Items(you don't even have to equip it)
    Power Glove-Makes Alundra stronger. He can carry those big white rocks 
    that look like they have writing on it. Get it from Jess after  Cybil's 
    III.  Unusable Items(you can equip it)
    Olga's Ring-Increases Alundra's attack power. Received from Merrick.
    Silver Gauntlets-Increases Alundra's defensive power. After a certain 
    number of Gilded Falcons, Merrick will hand it over.
    Recovery Ring-Heals Alundra by 1 HP every 3 seconds without moving. Get 
    it from Merrick.
    Nava's Charm-Makes Alundra INVINCIBLE to fire. Get it at the cemetery 
    area(the house of Cephas, the one with unlit torches in the basement) 
    Light them in this order:
    Upper left, lower right, lower left, lower middle, upper middle upper 
                                 5.Boss Strategies
    I. Gelatinoid: difficulty **(out of **********)
    To liberate Wendell from his nightmares, you must defeat this slime 
    creature. Start by doing an attack-retreat pattern. Every time you 
    attack it, it will blink briefly (like you when you get hit) and be 
    invincible for those few seconds but it can still hurt you. Once you 
    damage it enough, it will split into 4 medium sized apparitions. They 
    blink when you attack them just like the Giant Slime and they can do 
    damage to you as well so keep using the attack-retreat pattern. If you 
    damage one of them enough, it will split into those normal slimes that 
    don't blink and die easily. Once you defeated the last slime, you have 
    defeated your first boss!
    Not too hard but bring a few herbs along just in case.
    II.  Ancient Guardian: difficulty *
    Easy. Just avoid the rocks that fall and strike him constantly until he 
    No sweat. If u are a terrible player save some herbs or a tonic.
    III. Sara Monster(?): difficulty ***
     A mirage demon. She teleports around the battle field. Every now and 
    then, the demon will create false images of herself. You must attack her 
    true form to damage her. There is no way to know which is the real form 
    so you just have to guess. Another way is to be an extremely lucky guy 
    who threw a bomb at the start of the battle when Sara teleported within
     the vicinity of the bomb just before it blew up in her face.
    You can use a bomb to kill her in a swift blow or you can just use your 
    sword. Magic is practically useless here.
    IV.  Shrine Protector 
    See Ancient Guardian
    V. Watcher in the Water: difficulty ***
     Not too hard. This boss has several attacks. It can shoot some water 
    arms from the surface of the water. You can destroy these if you want 
    but it would better if you try to avoid them instead. Occasionally, the 
    main form of the boss will appear. You will know it if you see it. The 
    main form of the boss will shoot many bubbles at you sometimes. When 
    this happens, keep pressing the square button to pave a way through the 
    bubbles so that you can hurt the boss.
    Easy but long. Bring a few healing stuff just in case.
    VI. Soul Leech *****
    The first challenging boss in this game. He spits out slimes and then 
    tries to suck them back in after a while. When he does this, throw a few 
    bombs at him and he will quit trying to suck. Kill as many slimes as you 
    can so that you can have some energy. If he gets Kline in his mouth, you 
    will take damage also. Keep Kline away from the monster. After a while, 
    Septimus will call you and the battle will end(but the creature escaped)
    Hard but you can make it. Bring at least 1 herb.
    VII. Kline * 
    Easiest boss in the game. A few hits should kill him. Try to avoid his 
    jumping attacks and heal when necessary.
    If you die here, you shouldn't be playing this game.
    VIII.  Reptilicus Maximus ****
    Slash at him with your sword. Try to avoid the Lizard Men as much as 
    necessary. When he jumps, make sure you are not on the ground when he 
    lands for you will be stunned(the Lizard Men will be stunned too). Use 
    Water Magic if you need a boost in health(if you don't wanna then kill a 
    few Lizard Men). After a while, he will start healing himself every now 
    and then if he isn't dead yet.
    Not very challenging but he is not easy for some people. Bring a Magic 
    IX.  Soul Leech *******
    Quite hard. This time though, if he sucks up Giles, you die(unless you 
    have a Wonder Essence). It also takes more bombs to stop him from 
    sucking you and Giles in. If Giles is dangerously close to the Sucker's 
    mouth while being sucked then jump in the way and make sure to take a 
    few swipes of your sword while he sucks you in so that he may be damaged 
    as well. Use only Water Magic. Remember don't let him suck in Giles!
    A Wonder Essence is a MUST here. Buy one before you come in(there are 
    also some wonder Essences in the dungeon).
    X. Corpse Worm ****
    Average. This guy consists of a tail, several center sections and a 
    head. At the start, the head cannot be hurt but since that is what you 
    must attack to defeat this beast you have to find a way. No need looking 
    for it because it is already here! You must attack all the center 
    sections(the tail cannot be attacked). If you attack a part, it will 
    become brown. Make all the center parts brown and the head will be 
    vulnerable to attack! After you attack it's head for a while, it will 
    turn white again and you must repeat the process. The centipede can 
    attack you by a small rock object which it throws at you. Don't destroy 
    it, you're better off avoiding it! It also lays a cocoon. Destroy this 
    immediately or else it's offspring will attack you. Don't let it hatch!
    Keep a few herbs in your stock just in case.
    XI.  Nirude **
    Extremely easy. You don't even have to attack! Just go down the conveyer 
    belt while avoiding falling rocks and BOOM! he's dead. His skin will 
    decay. Cool battle.
    Just bring something to heal you.
    XII.  Hidden Eyes ***
    There are several of these guys to defeat but they are really easy to 
    beat. Just strike the round thing inside the top part of the slime until 
    it reaches the bottom of the slime. Strike it with your sword and repeat 
    the process.
    5 herbs will bring you past Elene's subconscious. 
    XIII.  Stone Golem *
    Same as the Ancient Guardian but has higher HP.
    XIV.  Zazan *****
    This giant ape can be a pain after that long dungeon but if you saved a 
    Strength Potion, you should have no problem. Zazan throws rocks at you 
    occasionally but his main attack is extending his fist and spinning 
    around the room. Dodge these attacks by running around the room. You 
    can't attack him while he is spinning so wait till he stops then bash 
    him with your sword.
    Make sure to save a few herbs.
    XV.  Wilda *
    The only thing that can hurt him is the weak ice wand so prepare for a 
    long battle. Equip Nava's Charm to nullify his attacks. Since he can't 
    hurt you, he is as good as dead. If you don't have the Nava's Charm, you 
    better go get it.
    Nava's Charm is one of the best accessories so you better get it as it 
    will help greatly in this dungeon and other battles.
    XVI.  Terror Twins *(with Legend Sword) ***(w/o Legend Sword.
    If you have the Legend Sword, it will take 3 attacks to one of the twins 
    and then you will defeat them both since if you defeat one of them, the 
    other one perishes as well. Just 3 hits with the Legend Sword. If you 
    don't have it, just concentrate your attacks to one of the twins. When 
    they do the laser, attack one of the twins to stop the attack. 
    No problem at all.
    XVII.  The Hideous Thing that Ronan Had Become ****
    He shouldn't be that difficult if you have the Water Book. There are two 
    ways of attacking him. The first is by using the Willow Bow from afar. 
    This will take much longer than going in for some close range fighting. 
    The second way is riskier than the first but much faster. Run right in 
    front of him and use your strongest close range weapon. It helps to have 
    the Legend Sword.
    Just bring a Magic Elixyr. 
    XVIII. 	Zorgia *****
    Just attack. Easy especially with the Legend sword. Run around to avoid 
    and bash him when you can.
    XIX. Dragon ****
    Pretty easy for one of the final bosses. Equip Nava's Charm to protect 
    from his fire attacks and avoid his stomps and you'll beat him in no 
    time. You can only attack him when he swoops down to you so don't bother 
    trying to jump up to attack him. When he is about to swoop down from 
    very high up in the air, quickly run down to avoid him from smashing 
    down on you. Try to keep the battle at the top of the screen. 
    Just bring an herb. Nava's charm will help you GREATLY in trying to 
    defeat this boss.
    XX.  Melzas ***
    Not too tough. Equip the Nava's Charm when not healing. Melzas will 
    teleport around the room. In one situation, he will have three replicas 
    of himself. The last one to appear is the real one. If you don't strike 
    the real one in time, Melzas will either use a ring of fire to hurt 
    you(no problem because of Nava's Charm)or fire three moving balls. You 
    can strike these repeatedly to destroy them. The other situation is when 
    two replicas of Melzas(and Melzas himself)will appear at the top of the 
    screen. If you do not strike him immediately, the real Melzas will fire 
    an extremely powerful beam at you. Except for the laser attack, this 
    boss is no problemo.
    Nava's charm is extremely recommended. 
    XXI. Brain and Eyeballs Melzas **
    Easy for the final boss. Just run up the ramp and use the Fire Book 
    there to incinerate his hands. Quickly jump up and attack him repeatedly 
    then run back down and avoid his laser attack then attack him again. 
    Wait for the hands to reappear then repeat the process.
    Bring a Magic Elixyr
    Those are the bosses in the game. The average difficulty is 3 which 
    proves that the puzzles are what makes the game hard. The hardest boss 
    is Soul Leech(2nd Time) with 7 and the easiest is Kline, Wilda and the 
    golems with 1.
                                    6.Other FAQS  
    FAQS by me posted at GameFAQS now: Uh.this one.
                                       One on One 
                                        Marvel vs Capcom EX        
    Upcoming FAQS by me: Alundra2
                                            Kaikan Phrase(indefinite)
    FAQS by my friends that are at GameFAQS now: 
    Xenogears by Gino Caparas(he comes from the Philippines)  
    Knockout Kings by Gino Caparas
    Abe's Exodus by Gino Caparas
                               7.Credits and Disclaimer
    Thanks to the following people:
    My brother, Joshua Jao for helping me get through some of the game's 
    hard puzzles  and waking me up by wetting me
    GameFaqs for publishing my FAQ 
    King Pajaro (kinpajar@skyinet.net) for giving me lots of free money to 
    buy games and pizza
    Earl's Toy World for being my favorite and most reliable place to buy 
    PlayStation stuff
    Gino Caparas (gino_c@compass.com.ph)for being the nature boy and helping 
    me in a few games
    Most of my friends for asking me questions about Alundra 
    My mom and dad for buying me a PlayStation and lotsa CDs(and making me)
    My aircon for being so cold that it wakes me up in the middle of the 
    night so that I can play Alundra
    Working Designs for publishing this great game and Matrix 
    Software(uh…Contrail?) for 
    developing it
    Richard Lissimore (richard@console-gamer.com) for putting my FAQ on his 
    page,www.console-gamer.com and giving me some extra publicity.
    Erik Mansson for his boss names.  
    Alundra- Main character of the game. In the manual his hair is red but 
    in the game it is yellow. Gets shipwrecked at the beach of Inoa but is 
    taken in by Jess. Doesn't a word during the whole game. Has pointy elf 
    ears(like Link from Legend of Zelda fame).
    Jess- The old man who takes in Alundra to live in his home. Likes saying 
    Oy! A lot.
    Septimus- A guy who helps Alundra realize his powers of dreamwalking and 
    aids him through most of the game. Has really goofy looking ears.
    Meia- Alundra's love interest met halfway through the game. Has pointy 
    elf ears too.
    Melzas- Main baddie of the game. Gives the villagers of Inoa horrible 
    Ronan- The guy who takes care of the Sanctuary. As the game progresses, 
    the villagers become more and more suspicious of him.
    Kline- The local hunter who protects the village from harm.
    Villagers of Inoa- A gloomy bunch being plagued by nightmares and 
    OK. Here goes.
    Nadia dies. 
    Cybil dies.
     Kline dies.
     Giles dies. 
    Jess dies.
     Ronan fights you in the form of an evil monster and dies.
     Half the village dies in a fire.
     Melzas dies.
    OK in short, lots of people die. There. 
    You can contact me through ICQ. My number is 9530082.
    Copyright to Miko Jao 1998-2000

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