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    FAQ/Walkthrough by UltimaRush

    Updated: 03/05/03 | Search Guide | Bookmark Guide

    Asteroids
    Platform - Playstation
    FAQ/Walkthrough written by Alex Browning (UltimaRush)
    Email me for mistakes, questions, or updates for this FAQ at 
    supernova64503@hotmail.com. This FAQ may not be updated or duplicated in 
    any way unless you get a confirmed e-mail from me.
    Copyright Alex Browning and Respective Owners
    
    
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    Table of Contents
    
    1. Controls
      1a. Default Controls
      1b. Alternative Controls
      1c. Wing Users Controls
      1d. Small Hands Controls
      1e. Expert Controls
    2. Settings
    3. Ship Selection
      3a. Dagger
      3b. Rapier
      3c. Longsword
      3d. Excalibur
    4. Asteroid Classification
      4a. Classic Asteroid
      4b. Mined Asteroid
      4c. Space Debris
      4d. Indestructible Asteroid
      4e. Fireball Comets
      4f. Crystal Asteroid
      4g. Alien Egg Asteroid
      4h. Ancient Energy Asteroid
    5. Enemies
    6. Power-Ups
    7. Wildcard Weapons
    8. Story
    9. Walkthrough
      9a. Zone 1 - Sigma Delta
      9b. Zone 2 - Black Hole
      9c. Zone 3 - Sun
      9d. Zone 4 - Worm Zone
      9e. Zone 5 - Save the Earth
      9f. The Final Zone
    10. Secrets
    11. The End
    
    ***********************************************************************
    Controls
    ***********************************************************************
    Note that the controls for this game can be set in a variety of ways, 
    including custom configuration.  I recommend playing with the Default 
    Controls or the Expert Controls.
    
    Start Button- Pauses the game while playing.  Also used to confirm 
    actions within the game.
    Select Button- While the game is paused, the select button will bring up 
    a menu to confirm if you want to quit the game.
    
    Default Controls
    Up Directional Button- Flip your ship to the opposite direction.
    Left/Right Directional Buttons- Rotate your ship in either left or right 
    motion.
    Down Directional Button- Thrust
    Triangle Button- Activate Shield
    Circle Button- Use current Wildcard in your inventory.
    X Button- Thrust
    Square Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    L1 Button- Activate Hyperspace.  This will place your ship on a random 
    spot on the map.
    L2 Button- Flip your ship in the opposite direction.
    R1 Button- Thrust
    R2 Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    
    Alternative Controls
    Up Directional Button- Activate Hyperspace.  This will place your ship 
    on a random spot on the map.
    Left/Right Directional Buttons- Rotate your ship in either left or right 
    motion.
    Down Directional Button- Flip your ship to the opposite direction.
    Triangle Button- Thrust
    Circle Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    X Button- Activate Shield
    Square Button- Use current Wildcard in your inventory.
    L1 Button- Rotate your ship in either left or right motion.
    L2 Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    R1 Button- Rotate your ship in either left or right motion.
    R2 Button- Thrust
    
    Wing Users Controls
    Up Directional Button- Thrust
    Left/Right Directional Buttons- Rotate your ship in either left or right 
    motion.
    Down Directional Button- Flip your ship to the opposite direction.
    Triangle Button- Activate Hyperspace.  This will place your ship on a 
    random spot on the map.
    Circle Button- Use current Wildcard in your inventory.
    X Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    Square Button- Activate Shield
    L1 Button- Rotate your ship in either left or right motion.
    L2 Button- Thrust
    R1 Button- Rotate your ship in either left or right motion.
    R2 Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    
    Small Hands Controls
    Up Directional Button- Flip your ship to the opposite direction.
    Left/Right Directional Buttons- Rotate your ship in either left or right 
    motion.
    Down Directional Button- Flip your ship to the opposite direction.
    Triangle Button- Activate Shield
    Circle Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    X Button- Thrust
    Square Button- Use current Wildcard in your inventory.
    L1 Button- Activate Hyperspace.  This will place your ship on a random 
    spot on the map.
    L2 Button- Use current Wildcard in your inventory.
    R1 Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    R2 Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    
    Expert Controls
    Up Directional Button- Thrust
    Left/Right Directional Buttons- Rotate your ship in either left or right 
    motion.
    Down Directional Button- Use your ship's laser.  Each ship's laser will 
    react differently in speed and distance.  If held, you can use the 
    ship's special attack.  Note that the Dagger doesn't have a special 
    attack.
    Triangle Button- Use your ship's laser.  Each ship's laser will react 
    differently in speed and distance.  If held, you can use the ship's 
    special attack.  Note that the Dagger doesn't have a special attack.
    Circle Button- Rotate your ship in either left or right motion.
    X Button- Thrust
    Square Button- Rotate your ship in either left or right motion.
    L1 Button- Activate Hyperspace.  This will place your ship on a random 
    spot on the map.
    L2 Button- Flip your ship to the opposite direction.
    R1 Button- Activate Shield
    R2 Button- Use current Wildcard in your inventory.
    
    Note that there is also a Custom Configuration Control to put on top of 
    all of these in case your still not happy with what you get.
    
    ***********************************************************************
    Settings
    ***********************************************************************
    Difficulty- You will see this when you start a new game.  There are 
    three difficulty levels to choose from.  Normal, Expert and Hardcore.  
    If this is your first time playing, I suggest Normal difficulty.  This 
    game is pretty hard, and it gets even harder when you don't have Power-
    Ups or Wildcard Weapons.
    
    Classic Asteroids- If you wish to play the classic version of this game 
    from 1979, it will be selectable from the main menu if it's unlocked.  
    There are no settings for this version.
    
    Sound and Music- For best quality sound/music output, turn the volume up 
    on both of these options.
    
    Controller Configuration- Look above for controller setup unless your 
    wanting to configure your controls manually.
    
    ***********************************************************************
    Ship Selection
    ***********************************************************************
    Dagger
    An all-purpose ship.  Equal parts, shields, firepower and rotation.  Use 
    this ship if your not advanced yet.
    
    Special Weapon Description- None
    
    
    Rapier
    Increased rotation and firepower at the expense of shield duration.  
    This ship is probably the nicest one available until you unlock the 
    Excalibur.
    
    Special Weapon Description- Fires a Wide Shot (Similar to the Wildcard 
    Weapon).  Useful for taking out bigger asteroids and/or enemies.
    
    
    Longsword
    This ship has less rotation, but increased shields and firepower.  You 
    will find yourself getting easily killed with ship because you won't be 
    able to rotate fast enough to shoot the comet that's coming toward you.
    
    Special Weapon Description- Fires a single Mine (Similar to the Wildcard 
    Weapon) behind itself.  This will be extremely useful when taking out 
    larger asteroids.
    
    
    Excalibur (Unlock by clearing the Expert Difficulty)
    This ship is well balanced, but it's firepower is extremely powerful.  
    This ship is quick, so you won't have much trouble.
    
    Special Weapon Description- While rotating in a circular motion, the 
    Excalibur spits lasers in all directions at a rapid rate (Similar to the 
    Wildcard Weapon).
    
    ***********************************************************************
    Asteroid Classification
    ***********************************************************************
    Classic Asteroid- These are floating volcanic space rocks.
    
    Mined Asteroid- These asteroids are surrounded by cages that are 
    embedded with high-explosives.  If fired upon, they will explode in a 
    massive blast of destructive force.
    
    Space Debris- There is a wide assortment of junk floating in space.  The 
    debris consists of huge ripped-open chunks of ships, satellites and 
    other space objects that clutter many transportation routes.
    
    Indestructible Asteroid- No weapon can damage these impervious 
    asteroids.  However, with enough shots, a pilot can change the direction 
    of this hazardous debris.
    
    Fireball Comets- These flaming comets are usually created when a Classic 
    Asteroid is fired upon.  Watch out, they move extremely fast.
    
    Crystal Asteroid- These crystal blue asteroids are actually bizarre 
    extraterrestrial organisms found throughout the galaxies.  When 
    shattered, the shards of the creature grow into full-size crystals if 
    they are not quickly dispatched.
    
    Alien Egg Asteroid- The alien egg asteroids are dense egg packs that 
    hold baby space worms.  Destroying one of these eggs releases the deadly 
    offspring from their shell, allowing them to directly attack your ship's 
    hull...unless you can eliminate them first.
    
    Ancient Energy Asteroid- It comes from the most ancient times.  These 
    orange crystal asteroids are composed of the energy that fueled the Big 
    Bang.  If you attack these asteroids, they will absorb your laser's 
    energy, and send it right back at you in a powerful blast.
    
    ***********************************************************************
    Enemies
    ***********************************************************************
    Standard Saucer- This round saucer-style ship fires small bolts.
    
    Asteroid Tug- The Asteroid Tug has the annoying habit of capturing 
    asteroids and protecting them from your attacks.  Shoot the tug in order 
    to free the asteroids.  This heavily armored tug has a high shield 
    capacity which powers down when it captures an asteroid.
    
    Crystal Ice Ship- This crystal ship fires cold plasma bolts.  The plasma 
    bolts are slow moving and if they hit your ship, you will be unable to 
    move or fire for a limited time.
    
    Fuel Transports- These transports have a laser support system to protect 
    their valuable cargo.  The armor of these ships combined with their 
    firepower make them one tough enemy.
    
    Hex- When hit, the hex will break into two Battle Stations.  When either 
    Battle Station is hit, it will break into Squad Fighters.  If these are 
    not handled carefully, they can be a deadly foe.
    
    Living Turrent Cruiser- One wrong move and you're space dust.
    
    Super Saucer- The Super Saucer is smaller, yet more powerful than the 
    standard saucer.  It has a better weapon tracking system than its larger 
    predecessor, so be careful.
    
    Repulser Beam- These ships have a repulser beam that can push you in a 
    random direction.
    
    Nuke Drivers- These are old ships using a unique type of nuclear power.  
    Because of this, they leave an exhaust trail that is pulsing with deadly 
    energy.  These trails will linger for a while after the Driver has moved 
    on.  Avoid their exhaust. 
    
    Vulturoids- These ships avoid direct confrontations.  If you fly towards 
    them, they will fly away.
    
    Regenerator- A bladed ship that regenerates.  Deadly.
    
    Kamikaze- Controlled by a "hive-mind," these vehicles make high-speed 
    suicide runs at your ship.
    
    ***********************************************************************
    Power-Ups
    ***********************************************************************
    Power-Ups are objects found in space that bestow various benefits to the 
    pilot's ship.
    
    Shield- (Light Blue Power-Up) This Power-Up will instantly recharge your 
    shield.
    
    Free Ship- (Yellow Power-Up) This Power-Up gives you an extra ship.
    
    Bonus Point- (Green Power-Up) This Power-Up will give you extra points.
    
    ***********************************************************************
    Wildcard Weapons
    ***********************************************************************
    These are powerful weapons that can be found floating around in the 
    darkest recesses of space.
    
    GunSat- (Green Wildcard Weapon) The GunSat activates a rotating 
    satellite that spins around the ship.  The satellite will automatically 
    fire a shot at the closest enemy as it spins.  If an object impacts with 
    the GunSat, it will be destroyed, but your ship will be safe.
    
    Mines- (Red Wildcard Weapon) When a mine is fired, it is ejected from 
    the rear of the ship.  The mine is armed and will explode upon impact 
    with an object, causing significant damage to anything caught in its 
    blast.
    
    Armageddon- (Purple Wildcard Weapon) When this attack is activated your 
    ship will start to spin.  During this rapid spinning motion, the laser 
    will fire continuously.  Any ships or asteroids in range will be 
    destroyed or take damage.
    
    Homing Missiles- (Light Blue Wildcard Weapon) When fired, these plasma 
    missiles lock onto the closest enemy object within it's current flight 
    path.  If the enemy changes direction, the missile will adjust its angle 
    of attack to compensate.
    
    Plasma Drill- (Light Blue Wildcard Weapon) This powerful laser can cause 
    major destruction.
    
    Trigger Bombs- (Dark Blue Wildcard Weapon) The Trigger Bomb is aimed and 
    fired at an enemy by pressing and holding the wildcard button.  As long 
    is the button is held, the Trigger Bomb will continue to travel in the 
    direction launched.  When the button is released, the bomb will explode.  
    The bomb will be triggered early if impact occurs with another object.
    
    Laser- (Light Blue Wildcard Weapon) This weapon fires a beam that cuts 
    through almost anything.
    
    Ramming Shield- (Red Wildcard Weapon) When the Ramming Shield is 
    activated you have a few seconds to ram your ship into an enemy or 
    asteroid, causing massive damage.
    
    Robo Wall- (Light Blue Wildcard Weapon) This Wildcard Weapon creates a 
    stationary barrier that adjusts itself to the orientation of your ship.
    
    Missile Armageddon- (Purple Wildcard Weapon) A bigger, badder 360 degree 
    spin weapon.  Once spinning, the ship will fire a barrage of plasma 
    missiles.
    
    Smartbomb- (Dark Blue Wildcard Weapon) Tremendous damage.
    
    Wide Shot- (Green Wildcard Weapon) This Wildcard Weapon allows you to 
    shoot three photons at once.
    
    Plasma Sword- (Red Wildcard Weapon) The Plasma Sword leaves a deadly 
    trail of liquid plasma death.  Use it to destroy objects approaching 
    from behind you.
    
    ***********************************************************************
    Story
    ***********************************************************************
    The galaxy is filled with valuable commodities.  If a company wants to 
    keep their business up-to-date, they must compete on the ground and in 
    the heavens.  Interstellar mining has made people rich overnight.  
    Seizing this great opportunity, the biggest mining corporations merged 
    into a single mega-corporation, the Astro-Mining Corporation.  More and 
    more, surveyors have discovered the most valuable deposits deep within 
    dangerous asteroid fields.  In order to make the big money, the 
    corporation hires pilots to blast asteroids to a reasonable size, then 
    sends in their massive mining machines to capture valuable minerals in 
    the quadrant.  The corporation's efforts in space support entire off-
    world societies.  The rule is simple: Make the company rich, and it 
    makes you rich in return.
    The bulk of the Astro-Mining Corporation contracts are from the 
    military, which explains why mining has become such a dangerous, yet 
    lucrative occupation.  The corporation realized that not only could it 
    mine for valuable ores, but it also could provide a clearance service 
    for debris-infested areas of space.  Since the military has been 
    engaging in wars against hostile extraterrestrials, they have needed an 
    efficient way to clear interstellar highways of any potential 
    hazards...such as asteroids.  One small asteroid can have a devastating 
    effect on everything from a transport to a battle cruiser, particularly 
    since these craft normally travel at half the speed of light.  An entire 
    asteroid is a deadly obstacle, indeed.
    Talented pilots from all over the planet are being recruited by Astro-
    Mining to clear areas of space for equipment to be moved in and to 
    provide safe passage for military and civilian life.  These pilots must 
    be talented dogfighters who can dodge and weave among the constant 
    threats found within an asteroid belt.  In addition, they must be 
    skilled shooters who can pulverize asteroids into dust with a well-aimed 
    shot and can fight fiercely against any enemies you might encounter.
    You have been selected.
    
    ***********************************************************************
    Walkthrough
    ***********************************************************************
    Zone 1: Sigma Delta
    Clear the area of all asteroids.  Beware of any alien craft.  This zone 
    isn't that bad, you just have to eliminate mostly asteroids and a few 
    alien craft.  (Note that some Power-Ups and Wildcard Weapons will not be 
    available in harder difficulties)
    
    Level 1
    Objectives- Destroy: Huge Asteroid, two Classic Asteroids
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 2
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- None
    
    Level 3
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- Shield
    Wildcard Weapons- Armageddon
    
    Level 4
    Objectives- Destroy: four Classic Asteroids
    Power-Ups- Free Ship
    Wildcard Weapons- Mines
    
    Level 5
    Objectives- Destroy: four Classic Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- GunSat
    
    Level 6
    Objectives- Destroy: two Classic Asteroids, one Crystal Asteroid
    Power-Ups- Free Ship
    Wildcard Weapons- None
    
    Level 7
    Objectives- Destroy: two Classic Asteroids, one Crystal Asteroid
    Power-Ups- Shield, Bonus Point
    Wildcard Weapons- Armageddon
    
    Level 8
    Objectives- Destroy: one Classic Asteroid, two Crystal Asteroids
    Power-Ups- None
    Wildcard Weapons- Mines
    
    Level 9
    Objectives- Destroy: one Classic Asteroid, two Crystal Asteroids
    Power-Ups- Free Ship
    Wildcard Weapons- GunSat
    
    Level 10
    Objectives- Destroy: three Crystal Asteroids
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 11
    Objectives- Destroy: one Classic Asteroid, one Mined Asteroid, two 
    Crystal Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- Mines
    
    Level 12
    Objectives- Destroy: one Classic Asteroid, two Crystal Asteroids
    Power-Ups- Free Ship
    Wildcard Weapons- Armageddon
    
    Level 13
    Objectives- Destroy: two Classic Asteroids, two Crystal Asteroids
    Power-Ups- None
    Wildcard Weapons- GunSat
    
    Level 14
    Objectives- Destroy: one Classic Asteroid, one Mined Asteroid, two 
    Crystal Asteroids
    Power-Ups- Free Ship
    Wildcard Weapons- Armageddon
    
    Level 15
    Objectives- Destroy: one Classic Asteroid, two Mined Asteroids, two 
    Crystal Asteroids, one Green Asteroid
    Power-Ups- Shield, Bonus Point
    Wildcard Weapons- Mines
    
    Zone Cleared
    
    
    Zone 2: Black Hole
    Destroy all foreign material floating in the zone in order to provide 
    safe passage for cargo ships.  Avoid staying in the center on the black 
    hole for too long, or you may be lost forever!  You can cross over the 
    eye of the hole, just don't linger around in it for very long.  Also 
    watch out for the Indestructible Asteroid.  (Note that some Power-Ups 
    and Wildcard Weapons will not be available in harder difficulties)
    
    Level 1
    Objectives- Destroy: two Classic Asteroids
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 2
    Objectives- Destroy: one Classic Asteroid, one Space Debris
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 3
    Objectives- Destroy: two Classic Asteroids, one Space Debris
    Power-Ups- None
    Wildcard Weapons- Plasma Sword
    
    Level 4
    Objectives- Destroy: two Classic Asteroids, one Space Debris
    Power-Ups- Shield
    Wildcard Weapons- Homing Missiles
    
    Level 5
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- Plasma Sword
    
    Level 6
    Objectives- Destroy: two Classic Asteroids  Avoid: one Indestructible 
    Asteroid
    Power-Ups- Free Ship
    Wildcard Weapons- Plasma Drill
    
    Level 7
    Objectives- Destroy: two Classic Asteroids  Avoid: one Indestructible 
    Asteroid
    Power-Ups- Shield, Bonus Point
    Wildcard Weapons- Homing Missiles
    
    Level 8
    Objectives- Destroy: two Classic Asteroids, one Space Debris  Avoid: one 
    Indestructible Asteroid
    Power-Ups- Free Ship
    Wildcard Weapons- None
    
    Level 9
    Objectives- Destroy: two Classic Asteroids, one Space Debris  Avoid: one 
    Indestructible Asteroid
    Power-Ups- Bonus Point
    Wildcard Weapons- Plasma Sword
    
    Level 10
    Objectives- Destroy: two Classic Asteroids, two Space Debris
    Power-Ups- Shield
    Wildcard Weapons- Plasma Drill
    
    Level 11
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- Free Ship
    Wildcard Weapons- None
    
    Level 12
    Objectives- Destroy: two Classic Asteroids  Avoid: two Indestructible 
    Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- Homing Missiles
    
    Level 13
    Objectives- Destroy: two Classic Asteroids, one Space Debris  Avoid: two 
    Indestructible Asteroids
    Power-Ups- Shield
    Wildcard Weapons- Plasma Drill
    
    Level 14
    Objectives- Destroy: two Classic Asteroids, one Space Debris  Avoid: two 
    Indestructible Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- Plasma Sword
    
    Level 15
    Objectives- Destroy: two Classic Asteroids, two Space Debris  Avoid: two 
    Indestructible Asteroids
    Power-Ups- Shield, Extra Ship
    Wildcard Weapons- Plasma Drill
    
    Zone Cleared
    
    
    Zone 3: Sun
    The Poseidon Corporation wants you to clear the area so they can make a 
    vacation spot here.  Avoid the solar flare explosions at all costs.  The 
    sun will produce multiple Fireball Comets throughout the zone, so take 
    caution.  Beware of the Ancient Energy Asteroid...it will reflect your 
    laser.
    
    Level 1
    Objectives- Destroy: two Classic Asteroids
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 2
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- Extra ship
    Wildcard Weapons- Trigger Bomb
    
    Level 3
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 4
    Objectives- Destroy: two Classic Asteroids, one Mined Asteroid
    Power-Ups- Bonus Point
    Wildcard Weapons- Trigger Bomb
    
    Level 5
    Objectives- Destroy: two Classic Asteroids, one Ancient Energy Asteroid
    Power-Ups- Free Ship
    Wildcard Weapons- None
    
    Level 6
    Objectives- Destroy: two Classic Asteroids, one Ancient Energy Asteroid
    Power-Ups- Shield
    Wildcard Weapons- Smartbomb
    
    Level 7
    Objectives- Destroy: three Classic Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- Laser
    
    Level 8
    Objectives- Destroy: two Classic Asteroids, one Ancient Energy Asteroid
    Power-Ups- Shield
    Wildcard Weapons- Smartbomb
    
    Level 9
    Objectives- Destroy: three Classic Asteroids, one Mined Asteroid
    Power-Ups- Extra Ship
    Wildcard Weapons- Ramming Shield
    
    Level 10
    Objectives- Destroy: four Classic Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- None
    
    Level 11
    Objectives- Destroy: two Mined Asteroids, one Ancient Energy Asteroid
    Power-Ups- None
    Wildcard Weapons- Laser
    
    Level 12
    Objectives- Destroy: two Classic Asteroids, one Mined Asteroid, one 
    Ancient Energy Asteroid
    Power-Ups- Free Ship
    Wildcard Weapons- Ramming Shield
    
    Level 13
    Objectives- Destroy: two Classic Asteroids, one Mined Asteroid, one 
    Ancient Energy Asteroid
    Power-Ups- Shield, Bonus Point
    Wildcard Weapons- Trigger Bomb
    
    Level 14
    Objectives- Destroy: one Mined Asteroid, two Ancient Energy Asteroids
    Power-Ups- Extra Ship
    Wildcard Weapons- Smartbomb
    
    Level 15
    Objectives- Destroy: one Classic Asteroid, two Ancient Energy Asteroids
    Power-Ups- Shield
    Wildcard Weapons- Laser
    
    Zone Cleared
    
    
    Zone 4: Worm Zone
    The military has sent you to clear this zone of debris, however, they 
    failed to mention that it's a breeding ground for alien space worms.  
    Annihilate all opposition and destroy all alien eggs in the area.  Alien 
    Space Worms will appear randomly throughout the zone.  Avoid the Alien 
    Queen.  She will easily crush your vessel.
    
    Level 1
    Objectives- Destroy: two Classic Asteroids
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 2
    Objectives- Destroy: one Classic Asteroid, one Alien Egg Asteroid
    Power-Ups- None
    Wildcard Weapons- None
    
    Level 3
    Objectives- Destroy: two Alien Egg Asteroids
    Power-Ups- None
    Wildcard Weapons- Wide Shot
    
    Level 4
    Objectives- Destroy: one Classic Asteroid, two Alien Egg Asteroids
    Power-Ups- Free Ship
    Wildcard Weapons- None
    
    Level 5
    Objectives- Destroy: one Classic Asteroid, two Alien Egg Asteroids
    Power-Ups- None
    Wildcard Weapons- Robo Wall
    
    Level 6
    Objectives- Destroy: three Alien Egg Asteroids
    Power-Ups- Bonus Point
    Wildcard Weapons- None
    
    Level 7
    Objectives- Destroy: three Alien Egg Asteroids  Avoid: Alien Queen
    Power-Ups- None
    Wildcard Weapons- Ramming Shield
    
    Level 8
    Objectives- Destroy: three Classic Asteroids  Avoid: Alien Queen
    Power-Ups- Shield, Free Ship
    Wildcard Weapons- None
    
    Level 9
    Objectives- Destroy: two Classic Asteroids, one Alien Egg Asteroid  
    Avoid: Alien Queen
    Power-Ups- Shield, Free Ship
    Wildcard Weapons- Ramming Shield
    
    Level 10
    Objectives- Destroy: two Classic Asteroids, one Alien Egg Asteroid  
    Avoid: Alien Queen
    Power-Ups- Bonus Point
    Wildcard Weapons- Robo Wall
    
    Level 11
    Objectives- Destroy: one Classic Asteroid, two Alien Egg Asteroids  
    Avoid: Alien Queen
    Power-Ups- Free Ship
    Wildcard Weapons- Robo Wall
    
    Level 12
    Objectives- Destroy: one Classic Asteroid, three Alien Egg Asteroids  
    Avoid: Alien Queen
    Power-Ups- Bonus Point
    Wildcard Weapons- Ramming Shield
    
    Level 13
    Objectives- Destroy: four Alien Egg Asteroids  Avoid: Alien Queen
    Power-Ups- Free Ship
    Wildcard Weapons- None
    
    Level 14
    Objectives- Destroy: four Alien Egg Asteroids  Avoid: Alien Queen
    Power-Ups- Bonus Point
    Wildcard Weapons- Ramming Shield
    
    Level 15
    Objectives- Destroy: one Classic Asteroid, three Alien Egg Asteroids  
    Avoid: Alien Queen
    Power-Ups- Shield, Free Ship
    Wildcard Weapons- Robo Wall
    
    Zone Cleared
    
    
    Zone 5: Save the Earth
    The aliens have launched a counter-assault on Earth.  Prevent any 
    asteroids from hitting the Earth.  If the planet takes too much damage, 
    life will cease to exist...including your own.  All levels in the zone 
    are the same...fire at any incoming asteroids.  The number of asteroids 
    starts at twelve on this first level, and increase when you advance.  
    Try staying back so you will have more time to shoot the asteroids.  If 
    they enter the atmosphere, you will still be able to take them out.  
    Just make sure the Earth isn't destroyed.  The only Wildcard Weapon that 
    appears during this zone is the Missile Armageddon.  You this to your 
    advantage if there are too many asteroids on screen for you to handle.  
    Some Indestructible Satellites will appear throughout the zone, which 
    will block your lasers every once in a while.  With all these factors in 
    mind, this level shouldn't be too tough.  One thing that may cause death 
    to the Earth is the Crystal Ice Ship.  If you are frozen, multiple 
    asteroids will strike the Earth.  Eliminate the ship as quickly as 
    possible before it launches its freeze missiles.
    
    Zone Cleared
    
    
    Zone 6: The Final Zone
    This is the final zone.  You will encounter a large number of Classic 
    Asteroids, eight to be exact.  You may loose a ship or two while trying 
    to eliminate these.  You can pick up a Free Ship.  You can also pick up 
    Armageddon throughout the level.  After all the asteroids are 
    eliminated, the Crystal Ship will appear.  This ship is huge, and can 
    take you out quick if your not careful.  Shoot the two lasers off the 
    wings of the ship.  Then the ship will go into a transformation and turn 
    into something smaller, which trails some sort of deadly waste.  Shoot 
    at this until it transforms into a rotating blade.  It needs to be taken 
    out quickly now, it will catch up to you and destroy your ship very 
    quickly.  If it's not destroyed here, it will transform into its 
    original form, and you will have to go through the process again.  After 
    the ship is destroyed, you return to Earth and celebrate.
    
    Zone Cleared
    
    ***********************************************************************
    Secrets
    ***********************************************************************
    Expecting something else?  I'm sorry, but I don't believe in cheating.  
    As a matter of fact, I wish the developer wouldn't even program cheats 
    into a game.  That takes all the fun and challenges out of a game.  You 
    know you can gather cheats elsewhere if you wanted them anyway.  I 
    suggest playing the game and beating it normally.  When you finally do 
    complete a game after all those hard tries, you'll feel good...trust me.  
    The main reasons a person may cheat are:
    
    The game is too hard. (Keep trying...you get better every try)
    
    You are lazy. (You don't have enough time...so don't play!)
    
    You are a sore looser. (No sympathy here)
    
    You want to experiment with things. (This is okay, but don't abuse it)
    
    Good luck.
    
    ***********************************************************************
    The End
    ***********************************************************************
    

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