=======================================================================
                   BRAVE FENCER MUSASHI BOSS GUIDE
=======================================================================
           Brave Fencer Musashi Boss Guide Version 1.0
                       For Sony PlayStation Only
                          By YEE SENG FU
E-Mail  :               ysf@pacific.net.sg
Date    :                  25th Dec'99
ICQ     :                   25076522
HomePage:   http://www.geocities.com/TimesSquare/Portal/7933/
Country :                  Singapore

Copyright Protected. 1998-1999. No part of the content is allowed to be 
reedited or published without the permission of the writer. It can only
be used as a personal guide, but not for any commercial purposes.
Anyone who has violated this agreement will be severely dealt with.
Anyone who wants to link the faq to a particular site must seek
permission from the author. Thanks for your cooperation.

I have spent a lot of time typing this faq and the only way to show
your appreciation is not to use this faq for profitable means and
hopefully, this faq will be of some help to you.

All the contents that are inside this faq cannot be reproduced in any
way, shape, or form (Whether it is physical, electronic or otherwise)
aside from being placed on a freely-accessible, non-commerical webpage,
provided that it is original, unedited and altered format as well as
seeking my permission. This faq cannot be used for any profitable
purposes, even if no money is involved in it or for promotional
purposes. Neither can it be used as any sort of commercial transaction
or given away as some sort of bonus, gift, present etc. Giving away
this faq as an incentive to attract buyers is prohibited or forbidden.
This faq cannot be used by any publishers, editors, employees or any
associates etc of any company, group, organisation, business or any
other associations. It cannot be used in any game magazines, guides,
books etc or in any other form of printed or electronic media in
any way, shape, form (that includes reprinting, reference, inclusion)
without the express written permission of the author, myself. This
faq is owned and created by me, Yee Seng Fu<ysf@pacific.net.sg>.

If you feel that, reading the faq like this is a bit tedious,
especially when you have to look at the computer and play your
game, you are allowed to print the part or whole of this
document out, but the printed copies can only be for personal use.

This FAQ is best viewed using wordpad with word wrapped to window.

Please refer to my other Brave Fencer Musashi faqs for more details.

Introduction
============
This Brave Fencer Musashi boss guide faq is a small mini-guide for
you to help you defeat the bosses along your way. Hopefully, this
faq will be of some use to you. I have also written a walkthrough
guide for Brave Fencer Musashi in my main Brave Fencer Musashi faq.
Feel free to read it and comment my walkthrough. Be sure to take
a look at my other Brave Fencer Musashi faqs.

Update
======
Version 1.0
-Added Boss Strategies
-Added a Content, Update section.
-Added a copyright section.
-Added credit section.

Content
=======
   i)Chapter 1
    -Stone Head
    -Steam Knight
  ii)Chapter 2
    -Crest Guardian: Skullpion
 iii)Chapter 3
    -Vambee Soldiers in the Church
    -Crest Guardian: Relic Keeper
  iv)Chapter 4
    -Duel at Island of Dragon: Kojiro
    -Crest Guardian: Frost Dragon
   v)Chapter 5
    -Crest Guardian: Queen Ant
  vi)Chapter 6
    -Soda Fountain Part I  : Ben
    -Soda Fountain Part II : Ed
    -Soda Fountain Part III: Topo
    -Crest Guardian: Tower Of Death
    -Dark Lumina Part I    : Wizard Of Darkness
    -Dark Lumina Part II
    -Dark Lumina Part III  : Finale
 vii)Credit
viii)Copyright Protected

=======================================================================
I)Chapter 1: The Journey Begins!!!
=======================================================================
Now, the real stuff begins. Are you ready?

-----------------------------------------------------------------------
I.I)Stone Head
-----------------------------------------------------------------------
Start off by heading left or right along the circular path. Along
the way, you should notice many statues and in the middle is a
stone head. The stone head will bombard you with exploding red
spiral beams. The middle stone head will generate some sort of
electrical field. Destroy the four statues by hitting it using
your Fusion sword and an emblem will appear for every statue
that you destroy. Step on the four emblems. You don't need to step
on all four emblems at the same time. Just one time and it will do.
Once the four emblems are stepped, a path will be revealed. Now,
you are on your way to the spiral tower.

Tips:While you are busy hacking the statues, you should notice that
     the middle stone head will generate some sort of spiral
     electrical field on you. If you come into contact with these
     beams, you will get hurt. The bad thing is that these beams
     will keep on be produced to chase after you. The best way
     to do is to run around in a random manner.

-----------------------------------------------------------------------
I.II)Steam Knight
-----------------------------------------------------------------------
Steam Knight has a large steel ball, which he will use it to hit you.
When he's spinning the ball, you will know that he is ready to shoot at
you. The trick is to run around or jump around to dodge the ball. Watch
out for the steam, which is emitting out from his legs as it will hurt
you. Remember, when he's spinning the ball, do not hold R1 as this will
cause Musashi to move very slowly and unable to dodge the ball. Move
closer to his heads, hold R1 and when the gauge bar is full, press
triangle to do a lumina rotation. Repeat these and damage his legs
and he will be unconsious. At this moment, attack the torso spot in
the mid-section, which the arrow points to. This will do him damage.
He will wake out after some time. Repeat the same strategy. When his
HP runs out, go near him and throw him by pressing triangle towards
the wall. His HP will then be refilled again and he will start
throwing pillars at you. You can't attack his leg anymore. The only way
is to let him jump high up the air and when he lands, his torso will
be exposed. Try to stand a distance from him when he lands as it will
hurt you. Just as he lands, quickly go and hit his torso by pressing
triangle. This will inflict him damage. Repeat this procedure and when
his HP is completely gone, you will get a chance to toss him out of
time. Exhausted after battle, Musashi decides to take a rest.

=======================================================================
II)Chapter 2: A new Journey!!!
=======================================================================
What's the mystery behind the five scrolls and Lumina?

-----------------------------------------------------------------------
II.I)Crest Guardian: Skullpion
-----------------------------------------------------------------------
Below shows the description of the various attacks that Crest
Guardian: Skullpion will use on you. There are five main attacks.

Spewing Sand
-------------------
You can avoid this by outrunning the stream and and staying behind it.
This is a great time to charge your gauge bar, provided you are far
away from the sand stream.

Ram
-------------------
He will ram at you sometimes. Just move around the area to dodge his
attack.

Tail Sweep
-------------------
It will swing its tail. Hop over it to avoid.

Attack Comrades
-------------------
It will attack your comrades, causing your comrades unable to assist
you. Before he gets the chance to attack your comrades, use earth
scroll to create earthquake.

Ground Sweep
-------------------
This attack consists of him sticking his tail into the ground and
making it pop out under Musashi's feet. Keep on moving once you see
it stuck its tail into the dirt. If you get hit, you will not only
recieve damage but be poisoned also. Thanksfully, you can use the
antidote that you bought from the store or using earth scroll to
create Earthquake to make the antidote in the basket to topple and
land on the ground, then use it to heal yourself.

Here's the Strategy
-------------------

Skullpion is smarter than average boss and will occasionally attempt
to climb the wall to attack one of your comrades. If any of them is
hurt or injured, they won't be able to assist you in transporting
loads. Your comrades will transport loads like bombs, antidotes,
stones. Each bomb that hits the crest guardian, Skullpion, takes
away 10 HP from him and each large stone takes away 100 HP from him.
Use the power of the Earth scroll ability to create Earthquake to
cause the item in the basket to trip over and land on him, especially
items like bombs and large stones. Do this repeatedly, and Skullpion
will eventually become unconsious. When Skullpion is unconsious, his
core will be exposed. Use your Lumina sword to attack his core by
pressing the Triangle button. This will do him damage. Repeat this
procedure until the Crest Guardian, Skullpion dies.

Tips:You can also pick up the large stone on the ground and throw
     the large stone at him to damage him.

=======================================================================
III)Chapter 3: Saving Tim!!!
=======================================================================
What's the hell is happening? Vambees...? Tim...?

-----------------------------------------------------------------------
III.I)Vambee Soldiers in the Church
-----------------------------------------------------------------------
Enemies: Vambee Soldier.

Once you are inside the church, you should see Bubbles. After
having a short conversation with Bubbles, she will send tons
of vambee soldiers inside the church to kill you. Survive the
battle until sunrise. Note that the vambee soldiers cannot be
easily killed by normal attacks. They are only afraid of light.
This should be an easy battle for you. Just don't get hurt and
try to delay the time. Remember that you just jumped down from
the roof? Now, there is a big hole there. Sunlight can now
penetrate in. Get what i mean?

Here are some tips to help you:
1)Consider using the power of the Earth Scroll to create
  Earthquakes to stun the vambee soldiers temporary.
2)Use Lumina sword to attack as it is your most powerful
  sword, therefore does the most damage.
3)Try to carry them and throw them out to the outer ring.
  Do not let too many vambee soldiers to come into the
  inner ring and let them come near you. These will trap
  you.
4)Take this opportunity to perfect your Crosswise technique
  that Knight Lardwick has taught you.

With these tips given to you, i suppose you can manage these
yourself, right? Once all these vambee soldiers are defeated,
Bubbles will run away and Father White will give you the rope.

-----------------------------------------------------------------------
III.II)Crest Guardian: Relic Keeper
-----------------------------------------------------------------------
Musashi will start laughing at The Relic Keeper because the ceilings
have started to collapse and knock on it. Musashi will also call The
Relic Keeper a loser. Now, the real battle has just started.

Use the water scroll to create a shield and keep on shooting bubbles
at him. Keep running from side to side while shooting rapid bubbles.
When it turns blue, he will keep attacking you, which does quite
severe damage. Many hits on the Relic Keeper will cause the ceiling to
collapse and eventually knock Relic Keeper unconsious. During this
time, his blue torso will be exposed. Quickly, go to the menu, choose
normal and performs a jump to use lumina rotation. Hold R1 first, then
jump and press Triangle to hit the torso for a lumina rotation. This
should inflict him some damage. Remember to attack fast because he
will wake up very soon. Repeat the procedure over again and three hits
in the torso will end the fight.

=======================================================================
IV)Chapter 4: The Duel at Dragon Island!!!
=======================================================================
Kojiro... it's time to settle our feuds. Princess, don't worry! I will
save you at all cost. Is there any conspiracy behind it???

-----------------------------------------------------------------------
IV.I)Duel at Island of Dragon: Kojiro
-----------------------------------------------------------------------
Kojiro will appear once you have gotten the Fire scroll. He will use 
Princess Fillet as a hostage to make Musashi fight with him. Defeat
Kojiro and you will save Princess Fillet. Well, Kojiro is very easy
to defeat. Just use your normal attacks while dodging his attack.
Also, use whatever techniques like Crosswise, Tenderize, Dashing
Pierce and so on that you have learn so far to inflict great damage
on him.

Tips:You can also assimilate kojiro to learn the 'Fence' technique.

Credits:Thanks to <Cid@velvia.demon.co.uk> for telling me that you
        can actually assimilate Kojiro to learn the 'Fence' technique.
        However, i have not tried it before. Try it yourself. It's
        confirmed.

-----------------------------------------------------------------------
IV.II)Crest Guardian: Frost Dragon
-----------------------------------------------------------------------
Below shows the description of the various attacks that Crest
Guardian: Frost Dragon will use on you. There are four main
attacks.

Ice Ball
-------------------
You can avoid his ice balls by doing a double jump. When hit by it,
it will take away 15 HP to 20 HP damage per ball.

Ice Beam
-------------------
There is only one way to avoid. When it shoots the beam from left to
right, immediately, run up to the top-right hand corner. Similarly,
if the beam comes from right to left, run to the top-left corner.
Each beam costs about 70 HP damage, which is quite devastating.
After shooting the beam, he will lay his head down and this is your
chance to use the power of the Fire scroll to shoot fireballs at his
head.

Sweeping its Body
-------------------
This attack is swift and fast, and is one of the hardest to dodge.
But, there is a way. Go to the top screen and you should be able
to avoid it.

Attacking Directly
-------------------
It attacks you directly, when you are very near him. You should be
able to dodge his attacks very easily.

Here's the Strategy
-------------------
Avoid all his attacks and concentrate on shooting fireballs at Froze
Dragon. The best way to shoot rapid fireballs at Froze Dragon is when
he is exhausted, especially after shooting the ice beam. Repeat this
procedure and Froze Dragon will become unconscious and his torso will
be exposed. Then, immediately use your Lumina sword to attack his
torso by pressing the Triangle button. Follow this pattern and a few
hits on his torso should eventually end the fight.

Note:Remember not to come near him or you will be frozen, which will
     take away about 20 HP from you.

=======================================================================
V)Chapter 5: The One that Nest Underground!!!
=======================================================================
Are you afraid of ANTS?

-----------------------------------------------------------------------
V.I)Crest Guardian: Queen Ant
-----------------------------------------------------------------------
Below shows the description of the various attacks that Crest
Guardian: Queen Ant will use on you. There are four main
attacks.

1)Single Claw Sweep.
2)Pink Clouds.
3)Belly Spikes.
4)Acid Rain.

Avoid getting near her tail unless you have the Wind scroll in
effect. The pink cloud will poison Musashi. The fighting area is
somehow narrow and restricted. Don't get too close to her belly
as there are spikes. Dodge her acid rain by standing in between
the different sections. This will then be followed by her single
claw sweep. Do not let her grab you as it will cause about 50 to
90 HP damage. Press any button repeatedly to free yourself. Use
double jump to jump over the claw. That's the best way to avoid
it. Sometimes, you will see maggot burst. Kill them as some may
give you antidote to cure your poison. When a section of her body
starts to shake, she's ready to spike Musashi. Jump over to the
next cross section. The queen ant's core is lodged in her tail
and is hidden and will only appear when she goes crazy.

Here's the Strategy
-------------------
Keep on attacking the Queen Ant's eye with your Wind scroll by 
creating a cyclone. After a few hits like this, she will bow
her head. Immediately, use your Lumina sword to attack her eye
by pressing the Triangle button. She will go crazy and cover
her face temporary. During this moment, her core will appear,
which is at the back near the cloud of poison gas. Because there
is poison, you need to use the power of your wind scroll to
create a cyclone to get near it. Keep moving to the right and
you should hit the core and cause her damage. Repeat the procedure
several times and she will be KO very soon.

=======================================================================
VI)Chapter 6: Sword of Luminescence!!!
=======================================================================
Is this the end..? Princess Fillet, don't worry! Musashi's gonna save
you.

-----------------------------------------------------------------------
VI.I)Soda Fountain Part I: Ben
-----------------------------------------------------------------------
Ben is strong. However, it is quite easy to rule out his pattern.
In fact, i personally think that he is the toughest boss in the
entire members of the Leader's Force. Well, there's only Ben, Ed
and Topo in the Leader's Force. He will start the fight by tossing
bombs onto the ground. After each bomb has exploded, he will start
to throw shurikens, followed by axes at you. Be careful! Try not
to use any recovery items here, if not, at least one. More tougher
bosses await you so you must be stingy with your items.

Here are his attacks and how you should defend against these
attacks.

Bomb
-------------------
Use the power of the Sky scroll to hover in the air, but make sure
that you stay away from the 'about-to-explode' bombs to prevent
getting hit.

Throwing Shurikens
-------------------
It is much harder to avoid it but you can stand between them or
double jump over it.

Throwing Axes
-------------------
Similar to throwing Shurikens. Double jump over them carefully.

Here's the Strategy
-------------------
After Ben has thrown the bombs, then shurikens and finally axes,
this is your chance to counterattack him. However, it is also
quite risky as he will also counterattack you back with his weapon.
This can be avoided by performing double jump out of the way. The
safer way is to use Rumparoni-SP that Knight Rumparoni has taught
you earlier to attack him when his propeller blades rises out. As
long as the propeller is on its way up, he is defenseless and cannot
counterattack you.

-----------------------------------------------------------------------
VI.II)Soda Fountain Part II: Ed
-----------------------------------------------------------------------
Ed is by far the easiest boss that you will ever encounter in Soda
Fountain. It is possible to defeat him unhurt. He will first start
to power up and then shoot a laser beam. You cannot attack Ed when
the beam is activated as there is a shield protecting him. However,
you can easily double jump over the beam to avoid it or use the
power of the Water scroll to create a shield to absorb a single hit
of the laser beam. Just jump in circular manner around Ed as he
powers up the beam. Ed can teleport and when that happens, it is
impossible to hit him. Instead, after firing the laser beam, he
will be exhausted and this is the chance for you to attack you. Use
your normal attacks or Crosswise technique to attack him. This will
cause him to teleport around the arena and then drop fire bombs,
which will then explode into large fireballs. Don't worry! The fire
bombs are easy to dodge. Repeat this strategy and you should defeat
him very soon. If possible, don't use a single item.

-----------------------------------------------------------------------
VI.III)Soda Fountain Part III: Topo
-----------------------------------------------------------------------
The fight with Topo is considered one of the most innovative boss
fight that i have ever seen in Brave Fencer Musashi. It is much
like Musashi meets Parappa. [Perhaps, i exaggerate too much!!!]
Topo decides to challenge you to a dance. After all, Topo is a
girl. For those who has played Parappa the Rapper before, this
shouldn't be quite hard for you. All you need is to follow what
Topo does and if you manage to follow Topo correctly, without
making any mistake in three dances, you will win. The good thing
is you only repeat the dance that you make a mistake in. For
example, if you make a mistake in dance number 2, you only start
from dance number 2, and not dance number 1. However, the control
and the style are slightly different from Parappa the Rapper.

Topo will first begin by performing a button pattern dance using
the symbols on the controller. If Topo steps on X symbol, you will
then have to press the X button. She will demonstrate only once
and the second time will be your turn to follow her. If you press
a wrong button/ too fast/ too slow, the dance will stop immediately
and she will open up the three small fans on the walls, which will
blow you back into an electric field, thus costing you 36 HP of
damage. You will then have to start all over again. The damage is 
unavoidable, so try not to make any mistake, if possible. There are
a total of three songs. So, here's the control for you to rap.

S: Square Button.
T: Triangle Button.
O: Circle Button.
X: X Button.

The three songs are:
 _________________________________________________________________
|Dance Number |Control                                            |
|_____________|___________________________________________________|
|     1       |S, T, O, X, S, T, X, O, S, T, O, X, S, T, O, X, S. |
|     2       |X, O, T, S, X, O, T, O, X, O, T, S, X, X, O, O, S. |
|     3       |X, T, O, S, X, T, O, X, X, T, O, S, X, X, T, T, S. |
|_____________|___________________________________________________|

Wow! So many to r...ra..rap!

Actually, each song gets more harder as the rhythm is faster. It's
no use looking at the buttons here and press the buttons. You have
to follow Topo step by step. If you are good, you may be able to
complete three dances without getting hurt. Who knows? "YOU GOTTA
BELIEVE!"- Parappa the Rappa's famous quotation.

-----------------------------------------------------------------------
VI.IV)Crest Guardian: Tower Of Death
-----------------------------------------------------------------------
The fight with the final Crest Guardian, Tower Of Death is another 
innovative and perhaps the most strangest boss fight that you will
ever have. Upon entering the tower, the Sky scroll will mysteriously
activate itself automatically, in order to keep Musashi floating in
the air. The meter, as shown by the gauge bar on the left side of
the screen will not drop at all, meaning that you can float as long
as you want in the air until the Crest Guardian, Tower Of Death is
defeated. You can also press the X button and release the X button
to adjust your altitude. The eye or torso, which is blue in colour
will appear randomly at different levels of the tower. You have to
search for this blue torso and hit it using your Lumina sword by
pressing the Triangle button. It may sound easy but just watch
out!!! It's not as easy as you think.

Below shows the description of the various attacks that Crest
Guardian: Tower Of Death will use on you. There are three main
attacks.

Spinning Walls
--------------
The walls will spin around the tower in a circular manner. Some
levels spin in opposite directions of another. Avoid coming into
contact with the walls as it will take away 20 HP. You think it's
easy? Not really!!!

Electric Beams
--------------
The tower will change shape first and then to start to emit electric
beams from some protruding walls after being inflicting some damage.
This can be easily avoided by floating in the same direction as the
walls or dropping down levels when cleared.

Eyes
--------------
Occasionally, the tower will eventually stop spinning for a while
and then, you should notice that several eyes are revealed. After
that, the eye will then be closed again. And, few moments later,
all the eyes that are opened just now, will be opened again, with
the exception of one that is being closed. The opened eye will
start to emit large red fields and when come into contact, can
take away around 32 HP and cause Musashi to confuse. When confused,
Musashi will mess up his direction. For example, if you press the
Left button, Musashi will move right instead and if you try to make
Musashi ascend, Musashi will descend. Basically, all the commands
will be reversed. But, do not fear! This is just temporary. What
you have to do is to find the eye that is close and stay near it
and you will be able to avoid the large red fields. However, it
depends on luck also.

Here's the Strategy
-------------------
The tower will first use the spinning walls attack pattern, follow
by electric beams. When his HP is low, he will then use the eyes
attack and after that use any randomly selected attack. Try not to
use any recovery items, if not, use at least once. Now, your main
objective is to avoid getting hurt as possible, while searching for
the blue torso and hit it using your Lumina sword by pressing the
Triangle button as soon as possible. Note that once you hit the blue
torso, it will disappear again and will change to another position.
Therefore, you have to look for the blue torso again. Also, take note
that if you take too long to hit the blue torso using your Lumina
sword by pressing the Triangle button, the blue torso may disappear
and shift to another position. A few hits using your Lumina sword on
the blue torso and the Crest Guardian, Tower Of Death will be K.O.
Once you have defeated the Crest Guardian, Tower Of Death, your HP
and BP will be completely restored. Now, you have two more bosses
to go. Keep it up!!!

-----------------------------------------------------------------------
VI.V)Dark Lumina Part I: Wizard Of Darkness
-----------------------------------------------------------------------
Well, don't worry! This part is not a boss fight. However, Dark
Lumina: Wizard Of Darkness will keep chasing behind you, destroying
buildings that obstruct his path. If you don't run fast, you might
fall and you have to start all over again. Don't worry! There are
unlimited continues but you waste time if you start all over again.
Get that? Well, i really don't know why SquareSoft loves this sort
of chasing event. Never mind about this now!

The first part of the chasing is pretty simple. Simply keep running
left and make sure that you keep performing a double jump. This is
because the walkway will be destroyed by Dark Lumina: Wizard Of
Darkness, whom is chasing behind you. If you don't perform a double
jump onto a higher platform, there's a possibility of falling and
as a result, you have to start all over again. Eventually, you will
come into an arena. To your surprise, Princess Fillet is being held
as hostage by Kojiro.

Kojiro threatens Musashi to a duel, if not, he will not let Princess
Fillet off. But, this is really not the time now for a duel. Dark
Lumina: Wizard Of Darkness is on his way here. They should run away
as soon as possible. Unfortuately, stubborn Kojiro won't change his
mind.

Just then, Dark Lumina: Wizard Of Darkness comes into the picture.
He absorbed Kojiro [don't know why?] and he transforms into his
second form, Dark Lumina Part II. [He looks like a gigantic green
lizard now.] Princess Fillet is then blown away to a tower. Now,
the second part of the chase begins. This time, it's more harder
and of course, more challenging. You can't afford to slow down at
all.

Keep running and don't wait. The good news is at this point of time,
you only restart from the second part of the chase if you happen to
fall. At the base of the tower, remember to use double jump and keep
jumping to your right to get onto the ledge. Maintain this way. Well,
I don't have any tips to give you. But, if you maintain consistency
this way, you should be able to reach the top of the tower. Just a
ledge before you reach the top of the tower, you should see Princess
Fillet. She asks you to defeat the Dark Lumina, if not, peace will
never return. Once you reach the peak of the tower, the fight with
Dark Lumina Part II begins. Without any doubt, i feel that this is
one of the hardest fight, if not, the hardest of all.

-----------------------------------------------------------------------
VI.VI)Dark Lumina Part II
-----------------------------------------------------------------------
In my opinion, Dark Lumina Part II is the hardest boss i have ever
fought in this entire game. Well, you only have him and one more
boss to defeat. So, keep it up!!! Before that, here are some of the
things that you should take note of before you fight.

1)Always stay to Dark Lumina Part II left side, which is to your
  right side.
2)Don't go behind Dark Lumina Part II.
3)Work out a fighting pattern.

Dark Lumina Part II has some very distinct way of attacking you,
which is very hard to avoid. It will grab you with his right arm
and toss you onto the ground for about 13 HP, which is most likely
to make you fall off the platform for more further damage. That
is why i say that you must stay to Dark Lumina Part II left side,
which is to your right side. You don't want him to grab you, right?
If Dark Lumina Part II fails to grab you, good for you as he will
remain in that position for a few seconds, making him defenseless.
However, if you still stand too close to his right arm, chances of
him grabbing you is still quite high. Dark Lumina Part II also has
a tail that sweeps over a large area for about 45 HP to 60 HP of
damage. Typically, it will use this attack if you stand too close
to him for too long. Try to double jump to avoid it.

Here's the Strategy
-------------------
Hit the blue orb on his forehead. Each time you attack, it changes
colour from blue, then pink, and finally red. When it turns red,
attack the orb on his forehead for one more time and he will either
send shockwaves or splits fireballs at you.  If Dark Lumina Part II
uses shockwaves, he will jump and when he lands down, he will send
two powerful shockwaves. Avoid these two powerful shockwaves by
performing double jump. If you get injured by the shockwaves, it is
very likely that you will fall off the platform and you will have to
start all over again and hit the orb on his forehead. Avoid sending
too close to him if Dark Lumina Part II splits fireball at you. What
you should do is wait at one corner. Once Dark Lumina Part II has
finished using either one of these attacks, attack the orb on his
forehead and this should inflict some damage on him. His life bar
will decrease and the orb on his forehead will turn blue, so that
you have to hit the orb again four times to inflict another damage.
Repeat this strategy until Dark Lumina Part II dies.

Question:How do i attack the orb in the forehead?

First Strategy
---------------
Stay away from Dark Lumina Part II a reasonable distance from you
until he charges at you. When Dark Lumina Part II fails to grab
you with his right arm, jump from his left, which is to your right
to hit the orb or use the power of the Sky scroll to float and hit
the orb.

Second Strategy
---------------
Keep to Dark Lumina Part II's left side, which is to your right
side. When Dark Lumina Part II charges at you, do a quick jump
and make sure that you hit the orb on his forehead. It is either
you hit his orb or he grabs you. Get what i mean? This strategy
is more risker than the first.

Third Strategy
---------------
First, use the Sky scroll to float. Note that you can still perform
a double jump, even if you are using a sky scroll. Double jumo and
float to hit his forehead without taking damage. If you are very
quick, you might be able to hit his orb up to a maximum of four
times with just only one scroll charge. To avoid his firewaves,
just carefully time yourself and perform double jump. When he is
about to charge up to split fireballs at you, run straight towards
him. When he starts to shoot, run left and then in a circular manner
back to his head inside the arc of the fireballs. However, you must
really act fast, if not, you might get hit by the fireballs. That
way, you don't get hit that easily and you are perfectly positioned
to hit him when he drops his head to the ground.

Once I discovered this strategy, I didn't take another hit in the
whole battle.

Credits:The third strategy, as shown above, is being contributed by 
        <kevin@clearcommerce.com>. Try it yourself!!!

Tips:To dodge his fireballs, go right beside his head when he is
     shooting it. The fireballs shoots out in front and goes to
     the side only, so it can't get you

Credits:The tips, as shown above is being contributed by Kevin Yuan 
        <kyuan98@hotmail.com>

Once you have defeated Dark Lumina Part 2, you will fight the final
boss, Dark Lumina Part III: Finale.

-----------------------------------------------------------------------
VI.VII)Dark Lumina Part III: Finale
-----------------------------------------------------------------------
Dark Lumina Part III: Finale, in my opinion, is easier than fighting
Dark Lumina Part II. Simply attack Dark Lumina Part III: Finale when
his body turns white by using Fusion. It is the same way that you
assimilate an enemy. Hold R1 until the gauge bar is fulled and then
press the Square button to send out the Fusion sword. If the Fusion
sword hits Dark Lumina Part III: Finale when his body is white in
colour, keep tapping the Square button to fill the gauge bar and you
should notice that Dark Lumina Part III: Finale is shrinking and
eventually turned into a small orb. Attack this orb and this will
cause him damage. His lifebar will decrease. After that, it will
create whirlwind and lure you to the orb, causing you damage. To
avoid being hurt, use the Wind scroll to create a cyclone to avoid
it. After that, Dark Lumina Part III: Finale will regain to normal
self. It will start changing colour. It will first begin with Fire
Rain, Sword Waves, Hurricane Winds, Dark Clones, Fire Shockwaves,
Big Rain and back to Fire Rain. When his body is not white in colour,
you cannot assimilate him. The strategy is avoid all his attacks and
be prepare to assimilate him when his body turns white. After that,
Dark Lumina Part III: Finale will turn into an orb. Attack the orb
to cause him damage and immediately switch to Wind scroll to avoid
being sucked into the orb. Then, repeat the same procedure until
Dark Lumina Part III: Finale dies. Meanwhile, read below to see
what attacks that Dark Lumina Part III: Finale will use.

Red         Fire Rain
It is quite easy to dodge. Watch the ground for shadows. Dodge and
then get ready to attack when he turns white.

Purple      Sword Waves
You can dodge the sword waves by performing double jumps. Sword
Waves cause quite a lot of damage.

Green       Hurricane Winds
The Hurricane Winds don't attack Musashi directly. Instead, it will
try to blow Musashi off the platform. Use your Wind scroll to create
a cyclone to avoid being blown off the platform.

Light Blue  Dark Clones
This is much harder to dodge. When Dark Lumina Part III: Finale
spits into many clone-forms, they will charge at you in straight
lines through the centre of the circle. Avoid by double jump. Each
hit cost around 40 HP of damage and is by far one of the most severe
attack.

Yellow      Fire Shockwaves
It resembles the Dark Lumina Part II's Fire Shockwave, if not, they
are the same. Double jump over it. If Musashi gets hit, he will fall
over the platform.

Dark Blue   Big Rain
The Big Rain attack is slightly harder to dodge than the Fire Rain
attack. When large drops of water droplets fall onto ground, they
splits into several smaller drops of rain.

=======================================================================
VII)Credit
=======================================================================
Myself<ysf@pacific.net.sg>
-For everything here.
Everyone
-For those who has contributed to my various faqs.
-Thanks for reading it.
-----------------------------------------------------------------------
=======================================================================
VIII)Copyright Protected
=======================================================================
Copyright Protected. 1999. All Right Reserved. This faq is written by
Yee Seng Fu. (Yu Shenfu) No Part of the content can be reproduced
without the prior writer's permission. This faq is only allowed for
individual use and can never be allowed for any commercial purposes
or be published in the form of magazines, articles. No part of the
this faq can be re-edit without the writer's permission. This faq is
original. Anyone who wants to link this faq to his or her own site
must seek permission from the author first. If you have any enquires,
feel free to contact me at ysf@pacific.net.sg or through ICQ:25076522.
Visit my site at http://www.geocities.com/TimesSquare/Portal/7933/
Anyone who has violated the agreement will be severly dealt with.

All the contents that are inside this faq cannot be reproduced in any
way, shape, or form (Whether it is physical, electronic or otherwise)
aside from being placed on a freely-accessible, non-commerical webpage,
provided that it is original, unedited and altered format as well as
seeking my permission. This faq cannot be used for any profitable
purposes, even if no money is involved in it or for promotional
purposes. Neither can it be used as any sort of commercial transaction
or given away as some sort of bonus, gift, present etc. Giving away
this faq as an incentive to attract buyers is prohibited or forbidden.
This faq cannot be used by any publishers, editors, employees or any
associates etc of any company, group, organisation, business or any
other associations. It cannot be used in any game magazines, guides,
books etc or in any other form of printed or electronic media in
any way, shape, form (that includes reprinting, reference, inclusion)
without the express written permission of the author, myself. This
faq is owned and created by me, Yee Seng Fu<ysf@pacific.net.sg>.

If you feel that, reading the faq like this is a bit tedious,
especially when you have to look at the computer and play your
game, you are allowed to print the part or whole of this
document out, but the printed copies can only be for personal use.

All Rights Reserved. SquareSoft is a registered trademarks of Square
Co.Ltd. Final Fantasy and SquareSoft are registered trademarks of
Square Co.Ltd. Licensed By Sony PlayStation. PlayStation and
PlayStation Logo are registered trademarks of Sony Computer
Entertainment Inc.
-----------------------------------------------------------------------