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    Wonders of the World FAQ by NikoreJM

    Version: 1.1 | Updated: 10/06/08 | Printable Version | Search Guide | Bookmark Guide

                      Civilization II: Wonders of the World FAQ
                               by Nikore (Max Beaumont)
    Table of Contents
    1. Legal Information
    2. Contact Information
    3. Version History
    4. Introduction
    5. The Wonders
    6. Credits
    1. Legal Information
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other web
    site or as a part of any public display is strictly prohibited, and a violation
    of copyright.
    2. Contact Information
    If you have any questions, comments, or want to let me know about any errors
    I've made, e-mail me at beaumontmax@gmail.com. If you wish to use this guide for
    your website, just ask me first.
    3. Version History
    Version 1.0
    - Started 23 July 2008
    - Submitted 26 July 2008
    - All information added
    Version 1.1
    - Started 5 October 2008
    - Submitted 5 October 2008
    - Changed rating of Pyramids, fixed issue with functionality of Apollo Program
    4. Introduction
    Welcome to my Wonders of the World FAQ for one of my favorite games of all
    time, Civilization II. For a game that came out over ten years ago, it still
    remains as one of the best PC strategy games of all time, and was actually
    ranked the fourth best game of all time on IGN a year or so ago. The reason I'm
    writing this is because there exists no guide attributed specifically to the
    Wonders of the World, which I feel is one of the most important aspects of the
    The Wonders of the World serve many purposes: all of them have some function
    allocated to them (such as granting you free buildings, happy citizens, or free
    embassies with other civilizations) as well as improving your Civilization Score
    at the end of the game (which is purely aesthetic). Some wonders are better than
    others, so I will be commenting on each one's usefulness as I go through them
    5. The Wonders
    Note: The order I will list the Wonders in is the order they're listed in the
    game. I suspect that's based off the chronological order in which they were
    built historically.
    Name: Denotes the name of the Wonder.
    Prerequisite: Denotes the technology that must be researched in order to build
    the Wonder.
    Cost: Denotes the number of shields required to build the Wonder.
    Expires: Denotes the technology that makes the Wonder obsolete.
    Function: Denotes the in-game function gained from building the Wonder.
    Description: Denotes the in-game historical description of the Wonder.
    Rating: My personal rating, from one to five stars, of the Wonder's usefulness.
    Comments: My personal comments regarding the Wonder, such as whether it should
    be built, the priority with which you should build it, etc.
    Prerequisite: Masonry
    Cost:         200
    Expires:      NONE
    Function:     Counts as a Granary in every one of your cities.
    Description:  Built by the fourth dynasty of Egyptian rulers, the Pyramids
                  represent the pinnacle of ancient Egyptian cultural achievement.
                  Constructed on the Giza plateau outside modern-day Cairo, these
                  structures were burial tombs and monuments for the Pharaohs, and
                  may have taken generations and tens of thousands of workers to
                  complete. The Pyramids are the only one of the generally accepted
                  man-made wonders of the ancient world that remain in existence
    Rating:       ****
    Comments:     The Pyramids is an above-average Wonder, for several reasons.
                  First, Granaries are one of the most important buildings to have
                  in any fledgling city, as it reduces the food reduction from an
                  increase in population by half. Second, the Pyramids are cheap to
                  build, requiring only 200 shields, tied for the least of any
                  Wonder. And third, it never goes obsolete, so it will hold for any
                  city you build or capture for the rest of the game. However,
                  several problems exist with trying to build them. Generally
                  with the Wonders of the Ancient World, and especially if you're
                  playing with six other civilizations, you're only going to be able
                  to build two or three of the earlier Wonders because every other
                  civilization is going to be trying to build them as well. Thus, it
                  is very important to prioritize which of the earlier Wonders
                  you're going to build. It just so happens that there are a few
                  other Wonders that I would put ahead of this one, such as the
                  Great Library. What will often happen is that while you're rushing
                  to complete the Great Library or something, another civilization
                  will swoop in and start to build the Pyramids - and there's really
                  nothing you can do about it. But if another civilization DOES
                  build it, you can always go capture their city and gain the
                  benefits of the Pyramids for however long you hold that city for.
                  In conclusion, the Pyramids are nice to have, but not particularly
                  essential, and they'll often end up built by another civilization
                  because you were prioritizing something else.
    Hanging Gardens
    Prerequisite: Pottery
    Cost:         200
    Expires:      Railroad
    Function:     One extra happy citizen in every city.
    Description:  The Hanging Gardens were a distinctive feature of ancient Babylon.
                  They were a great source of pride to the people, and were often
                  described in accounts written by visitors to the city. Possibly
                  built by King Nebuchadnezzar II in 600 BC, the gardens are
                  believed to have been a remarkable feat of engineering: an
                  ascending series of tiered gardens containing all manners of
                  trees, shrubs, and vines. The gardens were said to have looked
                  like a large green mountain constructed of mud bricks, rising
                  from the center of the city.
    Rating:       ****
    Comments:     One of my favorite of the early Wonders to build. Civil disorder
                  is a constant annoyance, especially on the harder difficulties,
                  and this Wonder will help to mitigate it somewhat. Its biggest
                  flaw is that it goes obsolete rather quickly (Railroad is an
                  important technology that is a prerequisite to Industrialization,
                  and thus tends to be researched early), but while you have it, it
                  will be immensely useful in keeping civil disorder to a minimum.
                  Its cheap cost will allow for a quick build by any city with a
                  good number of shields.
    Prerequisite: Bronze Working
    Cost:         200
    Expires:      Flight
    Function:     City produces one extra trade arrow in each square that already
                  produces one.
    Description:  The Colossus of Rhodes was a bronze statue of Helios, the Greek
                  God of the Sun, erected near the mouth of the city harbor. It
                  stood over 100 feet high, about two-thirds the height of the
                  Statue of Liberty. Unfortunately, it was toppled by an earthquake
                  only 56 years after its construction. Taking the counsel of an
                  oracle, the city elected to leave the statue where it lay. For
                  over 900 years, people from all over the ancient world came to
                  Rhodes to see the Colossus. It remained where it was until 654 AD
                  when the Muslims who plundered the city sold the statue for scrap.
    Rating:       *
    Comments:     Pretty mediocre. It only affects one city, and even then it only
                  gives you an extra trade in each square that ALREADY produces one
                  - which is not the same as giving you an extra trade for every
                  square. Trade is useful in the beginning of the game, but there
                  are other early Wonders that you would want to build before this
                  one, as its effects are much less beneficial than, say, the Great
    Prerequisite: Map Making
    Cost:         200
    Expires:      Magnetism
    Function:     Triremes can move across oceans w/o danger, and all other types of
                  ship have their movement rate increased by one. Also, all new
                  ships you produce receive veteran status.
    Description:  The Pharos was a marble watch tower and lighthouse built in 280
                  BC on an island in the harbor of Alexandria, Egypt. Estimated to
                  have been 300 feet high, the primary function of the lighthouse
                  was to guide approaching ships to the harbor on an otherwise
                  unmarked coast. Historians debate whether fires were burned on the
                  top of the tower, or whether mirrors were used to reflect
                  sunlight. Since ships rarely sailed along coasts at night, there
                  was probably little need for the lighthouse after dark. The Pharos
                  was destroyed in the 14th century, after having been damaged by
                  several earthquakes.
    Rating:       *
    Comments:     Not particularly useful. Triremes are a pretty awful form of sea
                  transportation, and most good players will be upgrading to
                  Caravels as fast as possible, making the Lighthouse's first
                  function useless. Making all new ships receive veteran status is
                  also fairly useless, as the only two ships you can create before
                  the Lighthouse goes obsolete is the Trireme and Caravel, neither 
                  of which you should be attacking with. Finally, the one extra
                  movement rate IS a good upgrade, but it's not good enough to
                  warrant building the Lighthouse, especially since it will go
                  obsolete about midway through the game.
    Great Library
    Prerequisite: Literacy
    Cost:         300
    Expires:      Electricity
    Function:     Civilization receives any civilization advance already discovered
                  by two other civilizations.
    Description:  The Great Library of Alexandria was one of the two most important
                  libraries of the ancient world. It was founded around 300 BC by
                  Ptolemy I, and was enhanced and expanded by his successors. The
                  library attempted to obtain copies of all scrolls of any
                  consequence, and eventually contained over 700,000 volumes. The
                  library was destroyed by religious fanatics in 391 AD, after
                  nearly 700 years of operation. During this period, Alexandria
                  served as the cultural center of the Hellenistic world. Today,
                  only part of the catalog remains, providing us with a mere hint of
                  what treasures the library contained.
    Rating:       ** to *****
    Comments:     The usefulness of this Wonder really varies on two factors: first,
                  the difficulty you're playing on, and second, the number of other
                  civilizations you're playing with. Basically, the harder the
                  difficulty and the more civilizations, the more useful this Wonder
                  becomes. The reason for this is that, as the difficulty gets
                  harder, the other civilizations become better at keeping up with
                  you technologically (as opposed to slaughtering your opponents'
                  Horsemen with your Armor on Chieftain difficulty). And obviously,
                  the more civilizations you play with, the greater the chance that
                  two will have an advance you don't have. Anyway, when you're 
                  playing on harder difficulties with lots of civilizations, this is
                  an absolutely essential Wonder to build. One particular strategy
                  with technological advances is rushing for a certain one while
                  ignoring basic, less important ones (such as rushing Gunpowder),
                  which obviously contains the flaw of not having the more basic
                  technologies. However, with the Great Library, rushing more
                  advanced technologies at the cost of more basic technologies is a
                  great strategy, as the others civilizations will provide you with
                  those more basic technologies anyway. Despite this, if you're
                  playing on one of the easier difficulties, the Great Library will
                  probably only grant you one or two free advances. However, it's
                  probably still worth building anyway. I'd definitely suggest
                  building this as soon as possible.
    Prerequisite: Mysticism
    Cost:         300
    Expires:      Theology
    Function:     Doubles the effect of all your temples.
    Description:  In ancient Greek religion, an oracle was a priest or priestess
                  through whom the gods spoke in response to questions. The oracle
                  interpreted dreams, the actions of entranced persons, and physical
                  signs found in the entrails of sacrificed animals. The most famous
                  oracle resided in the shrine of Apollo at Delphi, located on the
                  slopes of Mount Parnassus. This oracle was consulted for centuries
                  by Greeks, Romans, and others about public policy and private
                  matters. A priestess called the Pythia would, for a fee, make
                  public predictions for the future. These ecstatic pronouncements
                  became famous for their ambiguity.
    Rating:       **
    Comments:     Not one of my favorites. The function is vague and it's hard
                  to concretely judge its effect on your civilization. It's also
                  relatively expensive to build and tends to go obsolete quickly. I
                  rather prefer the Hanging Gardens for keeping your citizens happy,
                  and thus tend to build that Wonder first.
    Great Wall
    Prerequisite: Masonry
    Cost:         300
    Expires:      Metallurgy
    Function:     Enemy civilizations must offer cease-fire/peace in negotiations.
                  Combat strength doubled against barbarians.
    Description:  The Great Wall of China, a huge stone structure stretching from
                  the Yellow Sea to the Asian deserts, was built over a period of
                  approximately 1,800 years. The wall is 25 feet high and 12 feet
                  thick, and runs nearly 1,500 miles across northern China. The
                  purpose of the Great Wall was to make it difficult for raiders to
                  escape with their booty, and thereby discourage invasion. Despite
                  its overwhelming size, the wall was not intended to keep invaders
                  out, since manning such a defensive structure would have been
                  prohibitively expensive.
    Rating:       **
    Comments:     One added effect of having this Wonder is that each of your cities
                  at least APPEAR to get City Walls, though this is not listed. I
                  need to test this to be 100% sure. Anyway, even with this added
                  feature this Wonder isn't too great. Regarding cease fires or
                  peace treaties, other civilizations tend to break them quite
                  liberally, and I've never found being at peace too useful anyway.
                  And the added strength against barbarians is far too situational.
                  Finally, Metallurgy is an early and important advance, so the
                  Great Wall tends to go obsolete quickly. I wouldn't recommend
                  building it.
    Sun Tzu's War Academy
    Prerequisite: Feudalism
    Cost:         300
    Expires:      Mobile Warfare
    Function:     All new ground units produced gain Veteran status. Any unit which
                  wins a combat gains Veteran status.
    Description:  One of the earliest pieces of military literature is "The Art of
                  War", written by Chinese general Sun Tzu in the 6th century BC.
                  This book contained a detailed explanation and analysis of the
                  Chinese military, from weapons and strategy to rank and
                  discipline. Sun Tzu also stressed the important of intelligence
                  operatives and espionage to the war effort. Because Sun Tzu has
                  long been considered to be one of history's finest military
                  tacticians and analysts, his teachings and strategies formed the
                  basis of advanced military training for centuries to come.
    Rating:       ****
    Comments:     A great Wonder, especially for those of us who are too lazy to
                  build Barracks. Veteran status really improves the strength of
                  your army, and being able to make any unit a veteran just by
                  winning a combat means your entire army can be upgraded in just a
                  few turns after building this. Its biggest flaw is that it's made
                  obsolete by Mobile Warfare, an advance that is likely to be
                  prioritized by good players, but despite that it is very useful to
                  have in the early to midgame stages.
    King Richard's Crusade
    Prerequisite: Engineering
    Cost:         300
    Expires:      Industrialization
    Function:     Every square in the city's radius produces an extra resource
    Description:  The Crusades were a series of military expeditions by European
                  Christians between 1095 and 1270 AD intended to recapture the
                  Christian Holy Land from Muslim control. The most successful was
                  the Third Crusade, in which a tremendous force led by King Richard
                  I and Philip Augustus managed to regain control over a number of
                  cities along the Mediterranean coast and reconstitute the Latin
                  Kingdom in Palestine. In addition to their more altruistic goals,
                  the Crusades also served to extend the political and religious
                  power of the Pope over a larger area of the world. This great
                  burst of territorial expansion led to an increase in both the
                  population and the productivity of Europe. The ongoing wars
                  provided lucrative business for Western European traders and
    Rating:       *****
    Comments:     One of my favorite Wonders, this will make one of your cities into
                  a powerhouse. As opposed to the Colossus, this will simply add a 
                  shield to every square you're utilizing, regardless of whether
                  that square was already producing a shield. So basically, the best
                  strategy is to build this in one of your biggest cities, as they
                  will get the biggest benefit. The best thing to do with this city
                  is to start churning out as many Wonders as you can before it goes
                  obsolete (which, unfortunately, it does rather quickly). It's a
                  great way to ensure that you build all the best Wonders first
                  (like Leonardo's Workshop, for example). Note that having so many
                  shields tends to make your city pollute, and since you have no
                  city improvements to counteract that, you'll probably want a
                  Settler hanging around the city to clean up any pollution you may
    Marco Polo's Embassy
    Prerequisite: Trade
    Cost:         200
    Expires:      Communism
    Function:     You receive a free embassy with every rival Civilization (so your
                  intelligence report will always be complete and you will receive
                  updates when other civilizations discover technologies).
    Description:  Marco Polo was a trader, writer, and world traveler who lived in
                  the late 13th and early 14th century. Starting as a young boy, he
                  began traveling with his father and uncle, who were merchants and
                  traders in Venice, along a route that would take him throughout
                  Europe, the Middle East, and Asia. Throughout his life, he visited
                  many places bringing back detailed information concerning lands
                  that no European before him had visited. Polo's book, "The Travels
                  of Marco Polo", was the only existing source of reliable
                  information on such exotic locales as Siam, Japan, Java, Tibet,
                  and India that existed in medieval Europe.
    Rating:       ***
    Comments:     I rather like this Wonder, as it's cheap to build and having
                  embassies with other civilizations is useful, especially when
                  you're at war with them. Embassies allow you to check how many
                  cities the other civilization has, what technologies they know,
                  how many units they have, how much money they have, what their
                  relationship to other civilizations is, etc. Though not essential
                  to have, this Wonder is still worth building due to its low cost.
    Michelangelo's Chapel
    Prerequisite: Monotheism
    Cost:         400
    Expires:      NONE
    Function:     Counts as a Cathedral in each of your cities.
    Description:  The beauty of Rome's Sistine Chapel has long served as a testament
                  to the mixture of strong religious beliefs and the love of art
                  shared by the people of Renaissance Europe. Michelangelo devoted
                  four years to painting the mural that adorns the ceiling, a work
                  depicting events in the book of Genesis and other Biblical
                  stories. Few visitors to the Sistine Chapel have failed to be
                  moved by the artist's dedication to his subject, or his feeling
                  for the nature of human struggle, suffering, and spiritual
    Rating:       ****
    Comments:     A great Wonder that really helps quell civil disorder. Cathedrals
                  each cost 120 shields to produce, so obviously building this
                  Wonder is a much cheaper and easier way to provide a Cathedral to
                  every city. Furthermore, it never goes obsolete, so once this is
                  built you never have to worry about wasting shields on a
                  Cathedral. Definitely worth building.
    Copernicus' Observatory
    Prerequisite: Astronomy
    Cost:         300
    Expires:      NONE
    Function:     Increases science output of city by 50%.
    Description:  Ancient astronomers originally put forth the theory that the Sun
                  was the center of our solar system, and that the planets revolved
                  around it. This knowledge was lost during the Dark Ages, but was
                  re-introduced in the early 16th Century by Nicholas Copernicus.
                  Copernicus' research and theories form the foundation for modern
                  astronomy. Copernicus collected his data from his observatory, a
                  small room in the spire of an East Prussian cathedral. His
                  research methods and observations also marked the rebirth of the
                  scientific method, and were an important step in the advance of
    Rating:       *
    Comments:     Pretty useless. A 50% increase in one city will hardly make any
                  difference in the rate at which you gain technological advances,
                  as those are defined by small integers (usually around 4-6 turns)
                  and thus need a large increase in scientific output in order to
                  decrease that rate. Which this Wonder cannot supply. Build it only
                  if you have nothing better to do; otherwise, skip it.
    Magellan's Expedition
    Prerequisites: Navigation
    Cost:          400
    Expires:       NONE
    Function:      Movement rate of all ships is increased by two.
    Description:   In 1519, Ferdinand Magellan sailed from Spain with the intention
                   to reach the spice-rich Malouccas Islands of Indonesia by sailing
                   west, instead of east. Although Magellan himself was killed by
                   natives in the Philippines, his expedition went on to prove
                   conclusively that the world was round. More importantly, it 
                   proved that the Americas were indeed a New World. Magellan's
                   expedition was one of the great sea voyages in history, and it
                   inspired further expeditions by other explorers. The discoveries
                   made along the way reduced the dangers to all the sea expeditions
                   that followed.
    Rating:        *****
    Comments:      Pretty much essential if you plan on engaging in sea warfare.
                   An extra two moves is a great upgrade for all sea units, and when
                   you start getting to the more advanced ones like the
                   Battleship or Cruiser is when this Wonder really shines. Having
                   extra mobility is great, but being able to attack one or two more
                   times per ship is really the best aspect of this Wonder. For most
                   wars late in the game I tend to use Battleships to soften up the
                   enemy's coastal cities, and being able to attack more times is
                   incredibly advantageous. Definitely build this wonder when you
                   get the chance.
    Shakespeare's Theatre
    Prerequisite: Medicine
    Cost:         300
    Expires:      NONE
    Function:     All unhappy citizens in city are content.
    Description:  Most of the plays of William Shakespeare were first performed on
                  the stage of London's Globe Theatre during the 1600s. Theater
                  offered people a diversion from their everyday lives by allowing
                  them to enjoy comedies, tragedies, and triumphs acted out on
                  stage. Similar theaters, such as the Comedie Francaise in Paris,
                  and La Scala in Milan, fulfilled similar roles by offering
                  entertainment to the citizens of their cities. Although the
                  original Globe Theatre burned down, Shakespeare's plays are still
                  performed in a new theater bearing his name, and in other theaters
                  throughout the world.
    Rating:       *
    Comments:     Almost completely useless. It only affects one city, and civil
                  disorder becomes less and less of a problem as you get better
                  governments. If you do build it, make sure to build it in your
                  biggest city that produces military units (if you're in a
                  democracy) in order to counteract citizens becoming discontent
                  through large population or because units are away from home.
    Leonardo's Workshop
    Prerequisite: Invention
    Cost:         400
    Expires:      Automobile
    Function:     Whenever one of your units becomes obsolete because of a new
                  technology you have discovered, it is immediately replaced by an
                  equivalent modern unit.
    Description:  Leonardo da Vinci was one of the most celebrated painters of the
                  Italian Renaissance. His most famous works include the "Mona Lisa"
                  and "The Last Supper". Although best known for his art, da Vinci
                  was also an accomplished observer and designer. Preserved in his
                  sketch books are ideas for dozens of inventions, many of them
                  centuries ahead of their time. These include designs for such
                  devices as draw bridges, construction equipment, parachutes, and
                  even helicopters. His scientific and technical drawings became the
                  basis for the development of many of these modern devices.
    Rating:       *****
    Comments:     One of the best Wonders available to be built. When you research
                  the ability to make a new unit, all of your more primitive units
                  get upgraded to this new unit (like Phalanx -> Musketeer). It's
                  pretty much essential to winning, as it alleviates the burden of
                  having to build new military units to keep up with your
                  technological strength. It also won't go obsolete for a long time,
                  meaning you'll get quite a lot of use out of it. Build it as soon
                  as you can.
    J.S. Bach's Cathedral
    Prerequisite: Theology
    Cost:         400
    Expires:      NONE
    Function:     Decreases unhappy citizens on same continent by 2 per city.
    Description:  Few composers were more prolific or beloved than Johann Sebastian
                  Bach. Bach, the most well-known member of a gifted family of
                  German musicians, was perhaps the finest composer of the baroque
                  style of music. In his time, he wrote numerous choral and
                  orchestral pieces. During his lifetime, he was renowned as an
                  organist and music director of St. Thomas' Church in Leipzig, and
                  many of his compositions were religious in nature. After his
                  death, Bach's music gained worldwide appreciation.
    Rating:       ****
    Comments:     Great to build on your home continent, as it will make civil
                  disorder virtually extinct in your biggest cities. Civil disorder
                  is an annoyance that we could really all live without, especially
                  when you're in a democracy, so this Wonder is certainly worth it.
    Isaac Newton's College
    Prerequisite: Theory of Gravity
    Cost:         400
    Obsolete:     NONE
    Function:     Doubles science output of city.
    Description:  Sir Isaac Newton, a mathematician and physicist, is considered to
                  be one of the greatest scientists of all time. He is credited with
                  many important discoveries including the laws of gravity, the
                  color spectrum of light, calculus, fluid dynamics, and an
                  understanding of ocean tides. He also built the world's first
                  reflecting telescope. For 32 years, he held an important teaching
                  post at Cambridge University, where he continued his own research
                  while instructing a generation of students.
    Rating:       **
    Comments:     I have the same problems with this as I do with Copernicus'
                  Observatory, though this is obviously better as it doubles the
                  science output instead of just adding 50%. If you're going to
                  build it, build it in the city that has the most trade.
    Adam Smith's Trading Co.
    Prerequisite: Economics
    Cost:         400
    Expires:      NONE
    Function:     Pays the maintenance for all city improvements which ordinarily
                  cost 1 gold per turn. City improvements requiring more than 1 gold
                  per turn maintenance are not affected.
    Description:  Adam Smith is generally regarded as the father of modern
                  economics. In his book "The Wealth of Nations", he analyzed the
                  economic processes of supply and demand, and discussed how free
                  trade and individual ambition would lead to both economic and
                  social growth. Smith favored a political environment where the
                  government would only become involved in business and trade to
                  preserve justice and order. Smith's ideas of economics and the
                  lack of government involvement form the basis of modern economic
    Rating:       *****
    Comments:     Another essential Wonder, this one will cut your total costs by
                  around 50%. Aside from the obvious benefits, this will allow you
                  to focus more of your taxes on science, thus resulting in your
                  civilization really surging ahead of the others in technology.
                  There's no question about it: build this Wonder.
    Darwin's Voyage
    Prerequisite: Railroad
    Cost:         400
    Expires:      NONE
    Function:     Two free civilization advances.
    Description:  Charles Darwin, the main proponent of the theory of evolution
                  based on natural selection, built up much of his evidence for
                  this theory during a five-year voyage around the world. His voyage
                  aboard the H.M.S. Beagle was instrumental not only in the
                  establishment of his theory, but also in the application of the
                  scientific method to the study of nature. Darwin published his
                  theory of evolution in his book "The Origin of Species". His
                  studies were so thorough that the scientific world never
                  challenged his findings. However, his findings were, and continue
                  to be, challenged on philosophical and religious grounds. Darwin's
                  research opened many new lines of inquiry, and inspired a wave of
                  new biological research.
    Rating:       ***
    Comments:     Two free advances really aren't that many - maybe eight turns
                  worth of time. But every opportunity to get ahead of the other
                  civilizations in terms of technology should be seized. That said,
                  it's a pretty average Wonder that need not really be prioritized.
    Statue of Liberty
    Prerequisite: Democracy
    Cost:         400
    Expires:      NONE
    Function:     Eliminates the period of unrest between governments. Also allows
                  any form of government to be chosen, even if the proper advance
                  has not been discovered.
    Description:  The Statue of Liberty is one of the largest statues in the world.
                  Measuring over 300 feet tall from the base of her pedestal, the
                  statue was originally constructed of copper plating over an iron
                  framework and weighs over 250 metric tons. Designed by French
                  sculptor Frederic Bartholdi, the statue with her upraised torch
                  and the broken chains of tyranny at her feet, was presented to the
                  United States by the French government in 1886 to commemorate 100
                  years of American independence. The statue itself, Liberty Island,
                  and nearby Ellis Island became a national monument in 1924. For
                  more than a century, the Statue of Liberty has stood at the mouth
                  of the New York harbor. Often the first sight seen by immigrants
                  arriving in America, Lady Liberty symbolizes the ideals of freedom
                  upon which the United States was founded.
    Rating:       ***
    Comments:     The usefulness of this Wonder really depends on which government
                  you're going for. If you want a democracy and plan on staying in
                  it for the rest of the game, then obviously this Wonder is
                  useless. Personally, I prefer Communism, and generally it's faster
                  to build the Statue of Liberty than research Communism. Also, the
                  elimination of the period of unrest when you change governments is
                  pretty useful, as anarchy is extremely wasteful, even if it only
                  lasts 2 or 3 turns.
    Eiffel Tower
    Prerequisite: Steam Engine
    Cost:         300
    Expires:      NONE
    Function:     When you first obtain control of the Eiffel Tower, every
                  civilization's attitude toward you is immediately shifted 25
                  points in your favor (on a hundred point scale). Attitudes
                  continue to improve gradually over time. Other civilizations are
                  also quicker to forget your past transgressions.
    Description:  The Eiffel Tower is one of the world's most famous landmarks.
                  Built for the Universal Exposition of 1889, the tower rises 984
                  feet above Paris' Champ de Mars, near the Seine River. Structural
                  engineer Alexandre Gustave Eiffel built the tower at a cost of
                  more than $1 million to demonstrate how steel and iron could be
                  utilized in the construction of extremely tall buildings. The
                  tallest building in the world when it was originally built, the
                  Eiffel Tower drew crowds of awestruck observers from around the
                  world. Today, it remains one of Paris' leading tourist
    Rating:       ***
    Comments:     Not a bad Wonder, as it's fairly cheap to build. It rectifies any
                  "mistakes" you may have made earlier in the game, like breaking
                  any treaties. Also, the more civilizations like you, the more
                  likely they'll be to do things like share their map knowledge or
                  offer you money in exchange for a treaty. It's not essential, but
                  it's a quick and easy build with good payoffs.
    Women's Suffrage
    Prerequisite: Industrialization
    Cost:         600
    Expires:      NONE
    Function:     Counts as a Police Station in every one of your cities (Decreases
                  unhappiness caused by troops away from city by 1).
    Description:  After decades of struggle, women in the United States won the
                  right to vote in 1920 with the passage of the 19th Amendment to
                  the U.S. Constitution. The achievement of women's suffrage was
                  accelerated by the excellent record of women working in jobs
                  traditionally held by men during World War I. Full voting rights
                  were granted to women in Great Britain in 1928. Since that time,
                  women have gained the right to vote in most countries in the
                  developed world.
    Rating:       * to ****
    Comments:     Usefulness varies depending on what government you're using. If
                  you're using Communism or Fundamentalism, this Wonder is
                  completely useless, as there are no "away-from-home" penalties
                  under those governments. But for a democracy this Wonder is great
                  to have, as Police Stations are effective means of blunting the
                  away-from-home effect. And it's certainly easier to simply build
                  Women's Suffrage rather than build a Police Station in every city
                  you have.
    Hoover Dam
    Prerequisite: Electronics
    Cost:         600
    Expires:      NONE
    Function:     Provides Hydro power to every city on every continent.
    Description:  For centuries, mankind has been harnessing the power of rivers to
                  move waterwheels for various purposes. With the advent of
                  electrical power, it was found the rivers were also very useful
                  for generating electricity. Hydroelectric power plants derive
                  power from rivers by constructing dams to ensure a dependable
                  supply of water. The overflow is then released through special
                  chambers where the moving water turns giant turbines, generating
                  electricity. When planned and engineered properly, this system
                  provides an excellent power source with very limited environmental
                  impact. The Hoover Dam, constructed on the Colorado River near Las
                  Vegas, was one of the earliest hydroelectric power plants.
    Rating:       *****
    Comments:     One of the best Wonders to have. Hydro power is really good for
                  your cities to have, as it's much cleaner than Power plants and 
                  safer than Nuclear plants. Also, since each Hydro plant costs 240
                  shields to build, it's much more efficient to simply build the 
                  Hoover Dam - it'll save you tons of shields down the road. This is
                  definitely a Wonder you should prioritize.
    Manhattan Project
    Prerequisite: Nuclear Fission
    Cost:         600
    Expires:      NONE
    Function:     Allows nuclear weapons to be built.
    Description:  The Manhattan Project was the code name for an intensive and
                  costly research effort during World War II that resulted in the
                  development of atomic weapons. The first two such weapons, the
                  bombs dropped on Nagasaki and Hiroshima in 1945, brought an end to
                  the second World War. For a short time, the United States held a
                  monopoly on atomic weapons. However, by 1949 the Soviet Union had
                  also developed similar technology, based in part on Manhattan
                  Project information obtained through espionage. The nuclear
                  standoff that has resulted from this balance of power may be
                  largely responsible for the absence of major wars since World War
    Rating:       **
    Comments:     I almost never use nuclear weapons, so for me this Wonder isn't
                  worth it. Nuclear weapons, while powerful, are messy and tend to
                  get the entire world pissed off at you. They're really more of a
                  last resort kind of weapon, and none of my games have ever come to
                  that point. But if you like using nuclear weapons, then this is a
                  necessary Wonder to build.
    United Nations
    Prerequisite: Communism
    Cost:         600
    Expires:      NONE
    Function:     Free embassy with every other civilization. Enemy civ's cannot
                  refuse your peace treaties. As a democracy, you can declare war
                  50% of the time (peacekeeping missions).
    Description:  Established following World War II, the United Nations is an
                  international organization dedicated to promoting world peace and
                  security. The U.N. also attempts to achieve international
                  cooperation in solving world problems concerning the environment,
                  economics, and cultural issues. Although its peace keeping role
                  is not always entirely successful, it has remained an effective
                  forum for debate where all nations can voice their concerns on
                  matters of worldwide importance.
    Rating:       ***
    Comments:     A good replacement for Marco Polo's Embassy, along with a few
                  bonuses. Enemy civilizations never refusing your peace treaties is
                  not as useful as it may sound, as enemy civilizations tend to
                  break treaties quite liberally anyway. But if you're playing as a
                  democracy the last function of the UN is very nice. The Senate
                  tends to be annoying in forging peace treaties behind your back,
                  but this way you can undo that half of the time, a very handy tool
                  to have. If you're in a democracy, I'd definitely suggest building
                  this Wonder; if not, it's nice to have but not essential.
    Apollo Program
    Prerequisite: Space Flight
    Cost:         600
    Expires:      NONE
    Function:     Allows construction of spaceship improvements.
    Description:  The Apollo Program was begun by the United States in the late
                  1960s. Following the success of the manned orbital missions of the
                  Mercury and Gemini programs, the destination of the Apollo
                  programs was the moon. The early Apollo flights concentrated on
                  orbital observations of the moon, and testing the docking systems
                  of the Apollo craft. The ultimate goal of the Apollo Program was
                  accomplished by Apollo 11 on July 20, 1969, when Neil Armstrong
                  became the first human to walk on the moon. Several other landings
                  followed, the last being Apollo 17 in December, 1972. The Apollo
                  program truly represented a "giant leap of mankind". The U.S.
                  manned lunar missions are unparalleled feats in space exploration,
                  and the technology originally developed for the Apollo Program was
                  later found to be invaluable in designing future space vehicles
                  and orbital platforms.
    Rating:       *** to *****
    Comments:     Building a spaceship is one way to win the game, and if you're
                  planning on doing so then this Wonder is a necessity. If not, then
                  there's not much point to building it. Personally, I don't like
                  building a spaceship to win, as that takes a lot of the fun out of
                  the game. But if you want to, then you should probably rush the
                  technology needed for this Wonder and build it as fast as you can.
                  Note that building the Apollo Program reveals the entire map,
                  though this is not listed in the functionality, so the Apollo
                  Program may be worth building even if you decide not to build a
    SETI Program
    Prerequisite: Computers
    Cost:         600
    Expires:      NONE
    Function:     Counts as a research lab in every one of your cities; effectively
                  doubles your science output.
    Description:  The Search for Extraterrestrial Intelligence (SETI) was officially
                  initiated by the United States in the latter half of the 20th
                  Century. The purpose of the program was to find some sort of
                  conclusive evidence that intelligent life existed beyond the
                  confines of our planet. Employing banks of radio-telescopes and
                  other detection equipment, SETI scans the skies hoping to find
                  proof of extraterrestrial life in the form of radio transmissions
                  and other activity. Although the program has yet to find such
                  proof, the effort has produced many useful benefits to astronomy,
                  telecommunications, and other high-tech fields.
    Rating:       *****
    Comments:     It DOUBLES your science output for your entire civilization. I
                  really don't need to explain why this is essential to build. Some
                  of the latest technologies are some of the most important, so
                  being able to research them quickly will really give you an
                  advantage over the other civilizations. This is one of the best
                  Wonders you can build.
    Cure for Cancer
    Prerequisite: Genetic Engineering
    Cost:         600
    Expires:      NONE
    Function:     One extra happy citizen in each city.
    Description:  Despite the huge outlays of cash for research and study, cancer
                  still looms as a terrifying and deadly plague on the human race.
                  Although scientists and doctors have discovered many different
                  forms of cancer, and have identified some of the factors that can
                  trigger the disease, a true cure still eludes modern medical
                  science. A cure for cancer would put an end to the source of much
                  suffering and anguish, and allow millions of people, who would
                  otherwise be doomed, to lead happy and productive lives.
    Rating:       ****
    Comments:     Exactly the same as the Hanging Gardens, except it never expires.
                  Civil disorder is as annoying as ever, and this Wonder will really
                  help to reduce it to manageable levels (especially if you're in a
                  democracy). If you're not having trouble with civil disorder, then
                  this one can be skipped, but in most games I like building this as
                  a luxury.
    6. Credits
    MPS Labs, for developing such a great game.
    CJayC, for letting us copy the disclaimer at the top... about not copying
    material. Hey, doesn't that defeat the purpose?
    SBAllen, for his continued excellent administration of the site following
    CJayC's retirement.
    Coke Zero. The soda. I love that stuff.
    Thanks for reading!
    Copyright 2008 by Max Beaumont