Date: Thu, 31 Dec 1998 23:48:28 -0800 Developer: Naughty Dog Produced: Universal Interactive Studios Released: November '98 Rating: E for EVERYONE Status 1: 1 Player Status 2: Supports Dual Shock Analog Controller FAQ Written by: Zack Thiesen TABLE OF CONTENTS: 1. Intro. 2. Foreward 3. Boss Guide 4. Special Stuff 5. Speed Guide 6. Colored Gem locations and MORE!!! 7. Easy Gold and Platinum Relic locations and how to get `em!!!! 8. Thanks and the legal stuff ----INTRO---- This is the game called `CRASH 3:WARPED' that is for the Playstation. This is a hard game compared to the other installments before it. Although basically hard, it has it's easy parts.I was just browsing Gamefaqs.com when I went into the Requested FAQs section and saw this game. I sat down for hours and days beating the game, and when it was all over, I wrote this. On page 98 of PSM Magazine, the January issue with RE2, SF, FFVIII, and Legacy of Kain: SR on it, you will find all of the tips on finding the gems, and so will I along with overviews and tips on the levels and what items and how you can get them. ----FOREWARD---- This is as said a great game. It's fun as well as easy but halfways long. The kind that I like. It's fun writing these for Gamefaqs.com and I like doing it. It's well worth your time to play this game. ----BOSS GUIDE---- BOSS #1= Tiny the Tiger This is the first and easiest boss. All that you have to do is dodge his giant stomps and watch out for his tigers that are released after his pitch fork gets stuck into the ground and you hit him with your spin attack. Repeat this tactic to complete this boss. Tiny is gone but more difficult bosses lay ahead. BOSS #2= Dingo-Dile He is also easy. Just run around him, keeping ahead of his fireball hails, and when they come near you, quickly run the other way. Then, stand still and he'll turn around and blow fire at you, so dodge him quickly! Next boss, N. Tropy. BOSS #3= N. Tropy N. Tropy is the first hard boss, sort of. When the fireballs are close to you (within 1 foot) jump off to the side and dodge them. After that, he'll shoot this bar of red light at you, but it will stop short of hitting you right off. Just dodge those bars. Then run up to hit him after he clears the path. The second time, he'll throw a few more fire balls and bars. Just repeat the tactics over and cross the path to hit him. The third time is no different except the bars are a bit more difficult. ----BOSS #4= N. Gin---- Don't be fooled. This busted bolt is BY FAR the hardest boss yet. You must beat him in two forms. The first, a giant robot- easy, the 2nd a small ship- HARD!!!! The first, just shoot the rockets and blow them up that he shoots off of his shoulder. When it opens on his shoulder or after he's done with the machine gun, shoot the yellow areas. The 2nd form, shoot the four guns on top of his back. Then, hit the small steel area on the bottom of the ship. He's now dead when that explodes. ----BOSS #5= Dr. Neo Cortex---- This is the BIG boss. Actually, I think that N. Gin was harder. WAY harder. For the first time that you hit him (you have to hit him 3 times) the two face masks, Aku-Aku and Uka-Uka , will spin around each other and create a beam between them and no matter what, don't hit that beam. Run around it with it, and dodge the gun fire from Dr. Neo Cortex. When Dr. Cortex breaks out the mines, dodge them and at about the third one that he throws, he'll put his shit down. Now, hit him and watch him fall to the ground. Then when he's on the ground, spin attack him into the hole in the center of the room. The second time, avoid the tornado that the two masks make and avoid his mines once more. ----SPECIAL STUFF---- LEVEL 31 & 32 FOUND!!! LEVEL 31- On the level ROAD CRASH on the third WARP room, slam into the sign on the side of the road that has an alien face on it and enter the Secret Level- HOT COCO, starring your little sister of course. CLUE= There IS a gem in here.. LEVEL 32- WARNING!- If you have an Aku-Aku mask, then get rid of it before doing this trick! If you have the yellow gem then you can get here. Jump on the gem in level #11. When the dinosaur starts chasing you, run into the second pterodactyl and she'll take you to her nest. Crack the egg and ride the baby dinosaur to the to the end of that level and pick up the gem. Then after that, re-enter the level the very same way that you did before and this time do the time trial to get the relic. HINT: This is the EASIEST level to get a platinum relic on.. ----SPEED GUIDE---- WARP ROOM #1 Level #1-Toad Village This is a very easy level. All that you have to do is run through. Right after the bridge is the bonus entrance. The enemies are easy. But those knights with the swinging swords are a pain in the Time Trials. My advice, Run off to the side of them. Level #2- Under Pressure This is a pretty easy level, except for those puffer fishes. When you come to the things that are swirlin' around and have electricity on them, you can swim right through the middle of them if you time it right. There is no bonus level on this level. Level #3- Orient Express If you're looking for a fun time trial level, this one's it. Press R2 to go VERY fast, fast enough to get in front of the dragons before they even get you and to jump on the roofs of the buildings. Beware of the Carts with the wooden drums on them. Level #4- Bone Yard This level is pesky, but not hard. Just spin through the grass because it slows you down (the grass). It is especially easy if you have the tornado spin and the running shoes from Neo Cortex to help you out with speed. These are VERY useful tools after you beat the game and go back for the Time Trials. You'll see these little blue heads, when you do, be ready to jump! Level #5- Makin' Waves Watch out for those bombs and beware of sharks, anchors, cannon balls, and boats. In the later levels that are like this, watch out for the Nitro boxes. Level 31 (secret level) is a jet ski level too. WARP ROOM #2- Level #6- Gee Wiz Properly named for the pesky wizards that are all over the level. It's just like the first level in the game except for it's longer and a small bit more challenging. Level #7- Hang `em High This is an easy level and there are 3 parts to it I think. One in the relic warp room, this level, and another one later in the game I think. This is the level in which you can pick up the yellow gem. That is, after you jump, twist, and run past some nitro boxes. Level #8- Hog Ride This is the first in a series of about 4 motorcycle levels. It's also the easiest level to get your first silver gem on. There are only 13 boxes that are really easy to get. Just go really slow and it's a piece of cake. Level #9- Tomb Time This is a relatively easy level, but enjoy it, Tomb Wader is much more difficult. This is a good and easy first start off to the desert type levels such as Sphynxinater, and Hang `em High part on e and two. Level #10- Midnight Run This is like Orient Express, except at night and a bit tougher. This time there are people pushing barrels and they are not moving for you. WARP ROOM #3- Level #11- Dino Might This is where you run into the little green T-Rex and get to actually ride him. This is also where the secret level can be found, called Eggipus Rex according to P.S.M magazine, January issue. Level #12- Deep Trouble I think that the title says it all. It's kind of hard. The puffer fishes are a real pain. The nitro boxes also pose a threat to you. The little tornado spinners are terrible as well. The boat helps to shoot enemies and the nitro boxes. Level #13- High Time Level #14- Road Crash This is where you can find a secret level by slamming into the sign with an alien head on it. This is slightly hard. It's getting dark and Crash isn't done. He loves that motorcycle. It's basically the same as all of the other ones. No difference except longer and more obstacles. Level #15- Double Header This is exactly like Gee Wiz and Toad Village. It rains and there are frogs as usual, but no wizards. But, there are some huge giants with two heads and that swing giant clubs at you. Just run around them. Humph...wonder why It's called Double Header... WARP ROOM #4- Level #16- Sphynxinator Moderately hard, but not too difficult. This is probably the funnest of all of the Egyptian type levels. No big tips here. Just plain 3d pleasure. Level #17- Bye Bye Blimps Coco is piloting this time, but you'll have your chance in Mad Bombers later on. Just watch out for the guys who circle around and shoot at you. Shoot the red balloon to start the time trials and the white ones with the red cross on it to get a health gain big-time. Press the Circle button to shoot. Level #18- Tell no Tales A weird name for a jet ski level. But, none the less, another in the line of jet skiing levels. Very fun like the others to mess around in. Just beware of the sharks, cannon balls, boats, and flying anchors that come your way. Level #19- Future Frenzy This is a level like all of the other futuristic type ones. Take no exceptions as to how the others were done compared to this level's completion. It's like the others. Level #20- Tomb Wader This is the hardest of all of the Egyptian type levels. It's tough because of the water and the speed that it goes up without warning, or mercy. Beware of guys with bouncy bug shields and mummies in half-cut coffins with spikes on them. WARP ROOM #5- Level #21- Gone Tomorrow This is a futuristic level like Future Frenzy. It's not much harder but always challenging after a second. Just watch out for those guys in the donut shaped ships and the spinning tops, and last but not least, the electrical fence to hop over. Level # 22- Orange Asphalt Another one of those motorcycle levels to fool with, only this time it's at sunset. Once more, no difference in the stayle that you play it. Level #23- Flaming Passion This is a good level. It's moderate in difficulty. When you see a set of boards on the ground in front of you that has a red burn mark on it, stand back and wait a second. Crash is cool but he'd be burned out after that. Anyone would. Level #24- Mad Bombers This where Crash takes the plane for a spin. This is much like the first with the blimps. Hit both of the engines on the wings to take it down. Level #25- Bug Lite This is a hard level. No exceptions. The first time. Once you get the hang of it, it's a breeze. But, if you don't hustle, you'll be left in the dark, even in the Bonus area. Cheap fireflies, huh? RELIC WARP ROOM- (Gotten by obtaining 5 relics) Level #26- Ski Crazed - 5 relics Another jet ski level. With the secret level Hot Coco, that makes 4. This is no different than all of the others except Hot Coco. Basically the same strategy, but the track is different and the setting is at sunset. A fun level, but LOOK OUT for those pesky nitro boxes. They're all over the place. Level #27- Hang `em High (PART 2)- 10 relics You can get the yellow gem here...oops. You should look to the gem locations at the top of this FAQ for that info and more on the locations of those gems. This level is exactly like the first one. Level #28- Area 51? - 15 relics This is much harder than all of the previous motorcycle levels. It's in pitch black dark and all that you have is your headlight on your motorcycle to see. Just steer clear of the road blocks and the police cars that are now moving towards you. It's also pretty hard to get the clear gem and the Time Trial relic. Level #29- Future Frenzy- 20 relics This is exactly like all of those types of levels such as the previous parts of that and Gone Tomorrow. Although, another one with the same enemies Level #30 - Rings of Power- 25 relics This is a level that is like Night Flight on Spyro the Dragon. It's a flight training level in the airplane. Do a barrel roll through the rings to get an extra speed boost. It helps quite a bit. This is a pretty easy level for time trials as well. It's also a fun one. ----Colored Gem Locations and Tips on How to Get Them---- Red Gem: Located at Level- #11, Deep Trouble Difficulty to get- Moderate Blue Gem: Located at Level- #20, Tomb Wader Difficulty to get- Easy-Moderate Yellow Gem: Located at Level- #7, Hang `em High Difficulty to get- Easy Purple Gem: Located at Level- #13, High Time Difficulty to get: Easy-Moderate Green Gem: Located at Level- #23, Flaming Passion Difficulty to get- Moderate Red Gem- This is easy. Just swim through level #11 and at the end of it, hit the box with an `!' on it that's green and then swim back to the place where you go up for the first time. And go right to find an area that's got TNT filled in now. Get over there and tap it once. When it blows up after three seconds, you'll find the path to the Red Gem. Blue Gem- This is tougher. Get to the area in the level without dying where there is a small platform on the right with a pharoah's head on it and it's blue. Jump on that to get on the Blue Gem path. Yellow Gem- This is an easy one to get. Just get up to that point without dying and avoid being blown to smithereens by a stockade of nitro boxes and you got yourself a Yellow Gem. Purple Gem- This is a bit harder. The platform is near two jump boxes and has a yellow skull on it. It's location is about midway through the level. You must navigate your way through a scorpion on a net, and dodge the exploding home-made fire bombs thrown. No nitro's here. YAAHH!!!! Green Gem- This is much like all of the others that are just go through an area without dying and the wire platform will be filled in so that you can ride it all of the way to the top! ----Easy Gold and Platinum Relic Locations and How to Get `Em!!!!---- They are as follows. Hold down R2 when you run, after you beat Neo Cortex, to give you a major speed boost. Does not work on Eggipus Rex, but does on the Coco and the cat levels such as #2 on this list. 1. Toad Village- Gold 2. Orient Express- Gold 3. Bone Yard- Gold 4. Gee Wiz- Gold 5. Dino Might- Gold 6. Double Header- Gold 7. Orange Asphalt-Gold 8. Bug Lite- Gold 9. (Secret Level) Eggipus Rex-Platinum ----Thanks and the Legal Stuff---- Thank you once again for reading this FAQ and I hope that it has helped you out. This FAQ is Copyrighted 1998 by Zack Thiesen. Thanks. Bye and have fun with Crash 3!
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