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    FAQ by NSchwartzman

    Version: 1.1 | Updated: 07/05/98 | Printable Version | Search This Guide

    Date: Sun, 05 Jul 1998 13:46:32 -0400
    
    UNOFFICIAL DIE HARD TRILOGY FAQ FILE
    NEW FOR REVISION 1.1: PASSWORDS
    FOR PLAYSTATION | VERSION 1.1
    COPYRIGHT 1998 BY NATE SCHWARTZMAN<schwartz@wpe.com>
    
    Contents
    --------
    0 The Beginning
     0.1 Legal info and disclaimers
     0.2 Feedback
    SECTION I: DIE HARD
    1 Misc. info
     1.1 Story
     1.2 Scoring
    2 Strategy
     2.1 Weapons
     2.2 Hostages
     2.3 Elevator bombs
     2.4 Bonus levels
     2.5 Pickups
     2.6 Extra lives
    3 Cheats
    4 Passwords
    SECTION II: DIE HARD 2: DIE HARDER
    1 Misc. info
     1.1 Story
     1.2 Scoring
    2 Strategy
     2.1 Weapons
     2.2 Civilians
     2.3 Powerups
    3 Cheats
     3.1 Codes
     3.2 Secrets
    4 Passwords
    SECTION III: DIE HARD WITH A VENGEANCE
    1 Misc. info
     1.1 Story
     1.2 Scoring
    2 Strategy
     2.1 Bombs
     2.2 Bomb cars
     2.3 Ambulances
     2.4 Turbos
     2.5 New vehicles
     2.6 Pickups
    3 Cheats
    4 Passwords
    
    0 The beginning
    ---------------
    
    0.1 Legal info and disclaimers
    ------------------------------
    
     - Die Hard, Die Harder, Die Hard with a Vengeance, and Die Hard Trilogy are
        trademarks of Fox Interactive
    
            This file is intended to inform the public about the video game Die
    Hard Trilogy. In no way should this influence you to kill yourself, 
    kill others, kill animals, kill your neighbours, kill your parents, kill your 
    siblings, or kill in any other fashion.
    	The author claims NO responsibility for ANY illegal activity
    regarding this file, or as a result of someone reading this file.
    	You may distribute this file, as long as the copies are complete,
    unaltered, and are in electronic form only. If you wish to include this file
    on a CD-ROM or other commercial product, you must first contact me to ask
    permission. This document is copyright 1998 by Nate Schwartzman.
    
    0.2 Feedback
    ------------
            Send all feedback to: schwartz@wpe.com
    
    SECTION I: DIE HARD
    
    1 Misc. info
    
    1.1 Story
            You are in the parking garage of Nakatomi Plaza, a Los Angeles
    skyscraper wired to explode. Above you, there are 19 floors, crawling with
    terrorists. They're out to steal millions in negotiable bonds held in the
    Nakatomi Corporation's safe, and they won't hesistate to kill hundreds of
    hostages in the process.
            Now, you've got to fight your way up, floor-by-floor, to the
    rooftop- searching hallways, office suites, the grand ballroom and even
    floors under construction- killing all the terrorists and rescuing as many
    hostages as possible along the way.
            Oh, one more thing. Once you kill the last terrorist on each floor,
    a bomb is activated. It will appear on your map as a flashing dot. Get to it
    in time and you'll automatically move to the next floor. Don't, and Nakatomi
    Plaza will be obliterated. So get ready. John McClane is about to begin what
    could be the wildest- or the last- Christmas of his life.
    
    1.2 Scoring
    
    Killing terrorist: +5,000
    
    2 Strategy
    
    2.1 Weapons
    
    Pistol: Default weapon. Infinite ammo.
    Shotgun: Packs a punch, takes some time to reload.
    Explosive Shotgun: Just like shotgun, but hits have a grenade effect.
    MP-5: The fastest firing.
    M-16: Sprays bullets around.
    M-60: Ho ho ho, I've got a machine gun!
    Assault rifle: The best.
    Grenades: Turns enemies into a fine red mist. Don't be near them when they
               go off or you'll be sorry.
    Flashbang: Paralyzes enemies while it lasts.
    Smoke grenades: Confuses enemies. They won't be able to see you.
    Bulletproof Vest: Protects from bullets.
    
    2.2 Hostages
            You have to free hostages. Freeing hostages gives you points, killing
    them doesn't. Simple enough. To free a hostage just touch him/her. Watch out,
    a handful of hostages are actually baddies and turn on you when freed.
    
    2.3 Elevator bombs
            After you kill all the enemies on a level, you have 30 seconds to
    find a bomb in one of the levels elevators. The timer is displayed in big
    numbers in the center of the screen. The bomb is displayed on your map as a
    big red dot.
    
    Garage: In the center of the level, near the elevator you come out of.
    Reception: In the far end of the construction area(upper-left hand corner).
    Construction 1: To the right of the center.
    Construction 2: Near the line between the upper-left and lower-right corners.
    Construction 3: Lower-left hand corner.
    Bonus 1-5: The elevator you start in.
    Maintenence 1: In the center.
    Maintenence 2: In the center.
    Maintenence 3: Lower left-hand corner.
    Offices 1-4: In the beginning group of elevators.
    Computers 1: Upper right-hand corner.
    Computers 2: Just up a little from the center.
    Computers 3: Lower left-hand corner.
    Executive 1+2: Same elevator you come out of.
    Ballroom: Same elevator you come out of.
    Vault: Up from the center and to the left a little.
    
    2.4 Bonus Levels
            In the bonus levels, you are sent to the rooftop in an attempt to
    rescue a group of hostages by safeguarding their passage to a police
    helicopter. Lots of powerups and weapons are lying around, and the
    helicopter itself is surrounded with health.
            Make sure that you kill all the baddies on the helipad or the poor
    hostages won't stand a chance. Also kill the guys in the little hidey-holes
    along the walkways. There's a hidden extra life, too.
    
    2.5 Pickups
    
    Food: Restores some health.
    First Aid: Restores more health.
    Medical Kit: Restores the most health.
    Bulletproof Vest: Absorbs some damage for you.
    
    2.6 Extra lives
            To get an extra lives, you'll need to find a hostage who's about to
    be executed by a terrorist. Rescue the hostage and you'll be rewarded with
    an extra life, but you'll have to get to the hostage quickly. There is an
    extra life on each bonus level, and some in the regular levels.
    
    3 Cheats
            To put in the codes, press Start and hold R2 while putting them in.
    
    R: Right
    L: Left
    U: Up
    D: Down
    X: X button
    O: Circle button
    S: Square button
    T: Triangle button
    
    RUDS:           God mode
    RSDO:           50 grenades, 5 bullets
    RSSD:           Fat mode
    DSTD:           Villains float up when killed
    LODS:           Coordinates
    10 Ts, 4 Rs:    Stick figures
    DOOTD:          Silly mode
    RUDDSR:         Infinite ammo(repeat to cycle through weapons)
    RSTR:           Backwards controls
    DSSR:           15 bullets
    
    4 Passwords
    
    All passwords give you 15 lives, 999 bullets, and 25 grenades.
    
    Level 2: Reception
    ZNI!6HTWZJ!HF
    GK5N5W7CX7JZR
    V!CYHPZRV!CXH
    KZRV!CYHPZRVJ
    
    Level 3
    T41X 3 4TD1DP
    5B9W974MM6DT7
    4XMLG9T74XMMG
    FT74XMLG9T74J
    
    Level 4: Office
    Q 1WSX3WQK!CD
    !6FSS!M1FFPQ2
    SC1D5JQ2SC1F5
    NQ2SC1D5JQ2S
    
    Level 5: Maintenance
    Y41!ZDT3YJMZZ
    Y!BPYY6MW7DY7
    NZMVH9Y7NZMWH
    FY7NZMVH9Y7NJ
    
    Level 6: Computers
    F8279HY3FLM6X
    15K1!TGNWWHF9
    P6NVMBF9P6NWM
    GF9P6NVMBF9P
    
    Level 7: Executive
    74225VHK7WVMW
    H7GRVLCLH1X74
    XMLG9T74XMLH9
    Y74XMLG9T74XJ
    
    Level 8: Construction
    TN1ZN9JCSJ XL
    7X5R9N4WL68TR
    6XWMGFTR6XWLG
    9TR6XWMGFTR6J
    
    Level 9: Office
    H425H75XGGVRV
    BXK479!L!3XH5
    XRLZCTH5XRL!C
    YH5XRLZCTH5XJ
    
    Level 10: Ballroom
    3D231ZZ!23CK!
    8BS<SPACE>QV9Q7JZ3D
    FKQ6SW3DFKQ7S
    !3DFKQ6SW3DFJ
    
    Level 11: Maintenance
    W82GN88TVSCFX
    WCM79Q5PRZ!WC
    FFPQQVWCFFPRQ
    ZWCFFPQQVWCF
    
    Level 12: Office
    942RCHX88Z14N
    RL3WL4XLM2D95
    4NLLB9954NLMB
    F954NLLB9954J
    
    Level 13: Construction
    TJ2HGH DSD1DP
    Z VN45NTLG9TM
    6DTM6DTM6DTL6
    8TM6DTM6DTM6
    
    Level 14: Vault
    DX22HW5SGZPQ7
     Z5NGQZGSM2DY
    MQGTW7DYMQGSW
    3DYMQGTW7DYMJ
    
    Level #15 Computers
    BX21PND98VGP
    4ZB1QDYGNLLBY
    CPGPVRBYCPGNV
    MBYCPGPVRBYCJ
    
    Level 16 Executive
    XJ2BXT9SZXPG5
    DJ6S Z69SH1XM
    LG9T74XMLG9S7
     XMLG9T74XML
    
    Level 17: Office
    RS2GX9C5P9SCJ
    S3X65LMYGYWRV
    !CYHPZRV!CYGP
    VRV!CYHPZRV!
    
    Level 18: Maintenance
    FS237Z5NHGKQR
    871JV7ZXVWCFT
    R6XWMGFTR6XVM
    BFTR6XWMGFTR
    
    Level 19: Computers
    B42 RJ498VGPC
    7S8DVXY2P2NB5
    8P2NBKB58P2PB
    PB58P2NBKB58J
    
    SECTION II: DIE HARD 2: DIE HARDER
    
    1 Misc. Info
    
    1.1 Story
            If you're New York cop John McClane, there's only one thing you're
    asking yourself as you arrive at Washington/Dulles Airport to pick up your
    wife: Why does this always happen to me? The place is crawling with
    terrorists. They've come to rescue a South American dictator- and drug
    kingpin who's beinf flown to the U.S. to stand trial. And you've walked
    into the middle of the plot.
            You see all the action through McClane's eyes, as he races through
    the terminal annihilating terrorists- but hopefully not civilians and
    hostages. From the concourse to the New Annex. From the runway to the
    surrounding countryside. On foot. By snowmobile. Even by helicopter, the
    chase continues with rapid-fire speed, until you bring down the terrorist
    escape plane.
    
    1.2 Scoring
    
    Killing terrorist:        +250
    Shooting down helicopter: +10,000
    Killing civilian:         -1,000
    Blowing up car:           -1,000
    
    My high score using the PS controller is 8,112,283.
    
    2 Strategy
    
    2.1 Weapons
    Berreta: What you start with.
    Double Berretas: Twice as much firepower.
    Shotgun: Slow. Too slow.
    Explosive shotgun: Slow, but has a grenade effect.
    MP-5: Fast firing. 
    M-16: Faster than MP-5, more bullets.
    AK-47: Not my favorite.
    Steyr: Lots of bullets.
    Grenades: Turns enemies into red stains.
    Rockets: Big explosion. Can't use if too close to target.
    
    2.2 Civilians
            Again, save the civilians/hostages and don't kill them. There is
    one fake hostage in the snowmobile level.
    
    2.3 Powerups
    Weapons: Weapons that you find have only one clip. Weapons with infinite
              clips must be gotten through secrets.
    Reload: Reloads your clip. Useful if you have a one-clip weapon.
    Reload Explosive: Transforms a shotgun into an explosive shotgun.
    Health: Duh. Restores one badge.
    Grenade: Adds one grenade to your inventory.
    Rocket: Adds one rocket to your inventory.
    
    3 Cheats
    
    3.1 Secrets
    All: Shooting a guy on fire gets the message "MERCY KILL".
    
    Level 1: Shoot down either helicopter in the beginning to get permanent
              double Berretas.
             If you enter the airport without killing any civilians, you will 
              get a "GOOD COP" secret route.
             Shoot the glass in the news stand to reveal a box with health.
             Shooting the soda machines makes them spew out health bonuses.
             Shoot the glass in the Gift Shop to reveal a box with a rocket
              inside.
             At the part where the two taxis crash through the wall, you get a
              secret route by killing all the guys, including the ones who run
              by the windows.
             There is a second "GOOD COP" secret route. When you are standing  
              at the top of the escalator looking down at the round ticket
              stand, kill all terrorists and no civilians to get it.
             After that, when you go down the escalator and walk around, kill all
              the terrorists and no civilians for a chance to get a shotgun.
    
    Level 2: In the beginning, blow up the barrel and kill the terrorists, without 
              the civilians dying, to get an infinite clip M16.
             After you jump down from the ledge and start walking towards the
              escalators, don't kill any civilians for a "GOOD COP" secret route.
             When you are approaching the second moving sidewalk, after going up
              the first escalator, don't blow up the barrel or kill the civilian
              on the catwalk, for a some health and grenade pickups.
             At one point in the level, you step into an open space, then turn 
              around to shoot baddies. Shoot all of the terrorists and no
              civilians to get a "GRATUITOUS VIOLENCE" secret route.
             A little after the above secret, when the screen turns around and
              flashes "NO ONE ESCAPES" kill all of the bad guys for a bonus
              oppurtunity at power-ups.
             When you are standing behind the SWAT team don't shoot them!
              Instead, try to pick off the terrorists with precise aiming. You
              get some bonuses plus a message that says "NICE SHOOTING".
    
    Level 3: At the part near the beginning, when bad guys are running down the
              hill at you, kill all the terrorists and save the civilian and
              you'll be rewarded with an infinite clip M-16.
             In the part when the grenades fall down towards you, shoot the cop
              and he'll run away instead of dying.
             When you step into the little circular area with fans in the walls,
              kill all the guys for a "GRATUITOUS VIOLENCE" secret.
             After you kill the Head Honcho, and you turn around to shoot baddies,
              kill the guy who comes after the civilian for an infinite clip
              Steyr.
    
    Level 4: In the beginning, shoot down the helicopter, kill all the baddies,
              and don't kill any civilians to get a secret route.
             When standing in front of the building near the plane, with two
              openings in it, kill the two bosses on the roof before the one
              jumps to get a "GOOD COP" route and an infinite AK-47.
    
    Level 5: There is a "GOOD COP" bonus here, but I don't know how to get it.
             At the part where you see a terrorist using a civilian as a shield,
              save the civilian to get double berretas.
    
    Level 6: In the very beginning, when you are in the air, look closely at
              the church. You should be able to see two baddies scrambling
              around the corner. Shoot the first to get an infinite clip MP-5,
              and the second for a Steyr.
             For a "GOOD COP" route, don't kill the civilians standing by the
              snowmobiles in front of the church.
    
    Level 7: In the beginning, blow up as many of the snowmobiles as you can to
              to get an infinite clip MP-5.
             Blow up the helicopter over the bridge to get an infinite clip Steyr.
             There is a fake hostage who walks out in front of the bridge.
    
    Level 8: Another "GOOD COP" route here that I've gotten but not figured out.
    
    3.2 Codes
            To put in the codes, press Start and hold R2 while putting them in.
    
    R: Right
    L: Left
    U: Up
    D: Down
    X: X button
    O: Circle button
    S: Square button
    T: Triangle button
    
    RUDS:           Press Start for map editor, Triangle for God mode
    DSTD:           Skeleton mode
    RSLOTD:         Tons of ammo
    ODDSXS:         Fergus mode
    
    4 Passwords
    
    All passwords give you 5 lives.
    
    Level 2
    14 JJ2JB144JL
    289144JB  F1
    4JLKT3GS9 L38
    F144JL289144J
    
    Level 3
    SS XHKG5SW3DF
    KQ6SW3F!QQ1SM
    3DDQRNCCVDFJQ
    2SW3DFKQ6SW3
    
    Level 4
    F416QVMBF5NQL
    VC9F5NNSLCHF9
    NQM1W6TDP6LWC
    FF5NQLVC9F5NJ
    
    level 5
    N  V38Y3N2JB1
    85 N2J955Y1NL
    JB 1L4Q7TV195
    4N2JB185 N2J
    
    Level 6
    8N N8KL68P2NB
    KB58P2RQ!L581
    2NB698681NBJB
    18P2NBKB58P2J
    
    Level 7
    8D142J2 8F1N6
    JV38F1JJ3B 8P
    1N7BGCBSV46KV
    78F1N6JV38F1J
    
    Level 8
    N 1B58Y3N2JB1
    85 N2JHHXP2NZ
    JB 76LXXNV195
    4N2JB185 N2J
    
    SECTION III: DIE HARD WITH A VENGEANCE
    
    1 Misc. info
    
    1.1 Story
            New York, New York. If you can make it here you'll make it anywhere-
    and if you can't, half of Manhatten will disappear in a blinding flash.
            This time, it's a gang of terrorists led by the twisted genius,
    Simon. They've stashed bombs throughout the city to cover a muli-billion
    dollar heist. And Simon says, McClane is the only one who can defuse them.
    But the clock is ticking.
            It's a test of your nerves and driving skills, as you and your
    reluctant partner, Zeus, seek out and commandeer more than fifteen different
    vehicles, stomp the gas pedal and go. Blaze through the traffic-choked
    streets of Chinatown in a high-powered sports car. Scatter som skaters in
    Central Park, in a dump truck. Grab a cab and drive it right into the 
    subway system. Whatever you do, you've got to get to the next bomb and run
    it over before it detonates. Then, outrun the terrorists before they escape.
    
    1.2 Scoring
    
    Successfully blowing up bomb: +100,000
    Getting Time bonus:           +10,000  
    Getting Point bonus:          +5,000  
    Killing civilian:             -1,000
    
    2 Strategy
    
    2.1 Bombs
            The main objective in the game is blowing up the regular bombs.
    You do this by ramming them with your vehicle. When you come within range
    of a bomb, a red targeting reticle will appear and zoom in on the bomb.
            You find the bomb by following the red arrow on the compass in
    the upper left corner of the screen. It's a good idea to start blaring your
    horn before you hit the bomb, so the civilians run away and you won't lose
    points if they die.
    
    2.2 Bomb cars
            Bomb cars are cars that have bombs in them. The catch is that you
    have to chase the car around around the city and ram until it explodes.
    Again, there will be a red targeting reticle on the car, and the red arrow
    points in the cars direction.
            The best way to destroy bomb cars is to memorize their pattern.
    They always drive around in the same pattern, and they don't change it.
    It may take a few times of playing them, but you'll learn it.
    
    2.3 Ambulances
            Anytime you see an EMS power-up, grab it. It will call an ambulance,
    which serves two purposes: You can follow it to guide you to bombs, and it
    rams all traffic out of your way. Very useful in Harlem #1 for clearing the
    big traffic jam.
    
    2.4 Turbos
            Turbo power-ups make you go extremely fast, for when you have to get
    to the bomb immediately. The downside is that you will have a hard time
    controlling the car, and it takes awhile to wear off.
    
    2.5 New vehicles
            In each level, there is at least one new vehicle that you can take 
    control of. The blue arrow on the compass will point you to the car when you 
    are near it. There are total of 15 different cars according to the manual,
    but I haven't found all of them yet. If you know where any of the rest of
    the cars can be found, send me an e-mail.
    
    Taxi: Default car for most levels. Strictly average.
    Cop car: Found in Harlem #1. Good speed and acceleration, loose handling.
    Dump truck: Harlem #1. Slow, unresponsive.
    Blue car: Harlem #1. My favorite- great speed and handling.
    Wienermobile: Park #1. Very poor overall.
    Ferrari: Chinatown #1 and Wall Street #2. Best speed, acceleration, and 
              handling; poor skid.
    Black car: Start Wall Street #1 with it. Tight handling, above-average speed.
    White car: WAY fast, very loose handling. Wall Street #1.
    Schoolbus: Harlem #2. Slow but powerful. Knocks all cars out of its way,
                           even the 18-wheelers.
    Baby Carriage: No, I didn't make this up. Wall Street #2.
    
    2.6 Pickups
    Turbo: Adds one Turbo boost.
    Points: Duh.
    Time: Gives you some extra time.
    EMS: See chapter 2.3.
    Launch: Sends you flying through the air, bypassing obstacles and traffic
             jams. Blare your horn before hitting the launch and before landing,
             so you don't lose points for civilians killed in the explosion or
             that you land on.
    Nitro: Gives an extra power boost.
    
    3 Cheats
            To put in the codes, press Start and hold R2 while putting them in.
    
    R: Right
    L: Left
    U: Up
    D: Down
    X: X button
    O: Circle button
    S: Square button
    T: Triangle button
    
    LRUDS:          Press Start on controller 2 for Options. Press T to switch         
                     levels and X to toggle the clock.
    LTRD:           Fat mode
    ODDTXS:         Fergus mode
    RSLTXSD:        Car floats
    DULLDULLDULL:   Removes texture maps
    LULLSD:         Slow motion
    ORDSTL:         Sky cam
    ODDSR:          Very slow motion
    OOSSDDXX:       99 turbos
    LOUDSR:         Infinite lives
    
    Alien mode: To drive a UFO and turn pedestrians into gangly aliens, go to
                 the second level. Pause, move the cursor to Quit, hold R2, 
                 and press R,S,T,D,X,X,X.
    
    4 Passwords
    
    All passwords give you 9 lives and 99 turbos.
    
    Level 2
    XJ1GFT!7XMLG9
    T74XMLD3K72X!
    LG82RC8VMZKSH
    HXWQZWM7GVHSJ
    
    Level 3
    T81XMLG9TC5DP
    LQBTC5G!VQDT7
    5DN965F24Y7QQ
    7TW1X6CK5JV6J
    
    Level 4
    ZS1!CYHPZWWHF
    YRQZWWF7PRJZR
    WHD67TBLVY7QR
    TZ3!!!BK! 2BJ
    
    Level 5
    KS28P3DFKV78Y
    3NGKV7BRCN8KQ
    78XS415M6VCC4
     K63SGSJDFD2J
    
    Level 6
    Z41!5XRLZ7S!3
    XHKZ7SY9NHRZC
    S!27!ZBGTD7LR
    J!7XHK!CVWFG
    
    Level 7
    !81!MZHT!CYHP
    ZRV!CYF!QRX!7
    YHN57PC2XX9MH
    TZ3T!7VPFC4H
    
    Level 8
    5422VBKB54NLL
    B9954NJS29H58
    NLMKT6KFP6VT1
    C48J2198NRN6J
    
    Level 9
    S82DFJG1SC1D5
    JQ2SC1GHSQ4S7
    1D4C6FD2 SM 6
    7TW5XQ4QGC62
    
    Level 10
    7N23LHKZ7NZMV
    H9Y7NZKJ79W7S
    ZMWNTLMY!6ST9
    T6 V38MH9T9RJ
    
    Level 11
    8J24 KV78K248
    K248K262T228Y
    249BLCXS3K66L
    3996NV535LHKJ
    
    Level 12
    9N24LMLG9P6NV
    MBF9P6QJWBC9T
    6NW8V2YX72L82
    C89248C9MQZN