______ _       _     _   _           _           
|  ____(_)     | |   (_) (_)         | |          
| |__   _ _ __ | |__   __ _ _ __   __| | ___ _ __ 
|  __| | | '_ \| '_ \ / _` | '_ \ / _` |/ _ \ '__|
| |____| | | | | | | | (_| | | | | (_| |  __/ |   
|______|_|_| |_|_| |_|\__,_|_| |_|\__,_|\___|_|

==============================================================================
                            EINHÄNDER: Changes FAQ
==============================================================================
                               _______       __    _   _           __         
                              / ____(_)___  / /_  (_)_(_)___  ____/ /__  _____
                             / __/ / / __ \/ __ \/ __ `/ __ \/ __  / _ \/ ___/
                            / /___/ / / / / / / / /_/ / / / / /_/ /  __/ /    
                           /_____/_/_/ /_/_/ /_/\__,_/_/ /_/\__,_/\___/_/     


                         v. 1.00  |  13 February 2000
                      by Triple Lei <kuno14@hotmail.com>  
                            format(s): PlayStation
          



This document / FAQ _may_ be reproduced electronically, as long as it
remains in its unaltered form. You may also print it, but, of course, 
you _may not_ make money off of this - even if you _do_ give credit! 
That doesn't make it any more moral (or legal), folks!

I want to take this time to humiliate EGM and Game Cave once more:
"This means you!"

This document Copyright 2000 Justin Sison. This is dedicated to Kao
Megura, who, after 5 Megs or so of FAQs, has retired from FAQ writing.
I can't blame him, though... certain magazines and mail order stores 
are making blood money off his fine work, and he always gets the short
end of the stick. Check out his homepage for more on that...


Current versions of this FAQ can be found at:
- http://www.gamefaqs.com
- http://members.xoom.com/kaosu15



=================
TABLE OF CONTENTS
=================

 1.  INTRODUCTION
 2.  CHANGES
      - 2.1  Packaging
      - 2.2  Gameplay
      - 2.3  Text Changes
      - 2.4  Extra Changes 
 3.  MISCELLANEOUS
      - 3.1  Things to do
      - 3.2  Rantings
 4.  LINKS
 5.  THANKS
 6.  REVISION HISTORY



==============================================================================       
 1.  I N T R O D U C T I O N
==============================================================================

"Why a changes FAQ," you ask. Well, for one thing, there wasn't a changes FAQ
for this game, and I have not only the American version, but the Japanese 
version, plus the soundtrack to boot! So, eminently, I'm qualified. Also, I am
really into changes from the Japanese to the U.S. versions. To see what I'm 
talking about, look up a certain Mario Party FAQ (I forget whose, but it has a
nice ASCII logo, and I think it's the biggest one) or the Bust-A-Groove FAQ.

Sometimes, it's as if the final Japanese version is the gold master candidate, 
or even a late beta version! Check out Kao Megura's Final Fantasy VII Changes
FAQ. Its definitely a good read. 

So here's my FAQ, and I hope it's the same caliber as the FAQs mentioned.



==============================================================================
 2.  C H A N G E S
==============================================================================

----------------------------------------------------------------------------
:: 2.1  Packaging ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- The cover is a rather pleasing piece of art, featuring a CG Einhänder ship
  against a "charcoal" background.
- The pages of the manual are disappointingly black and white.
- The jewel case itself is clear, allowing you to see the beautiful CG art
  underneath the CD. 
- The CD itself is a bare white CD with the name "Einhänder" on it. Nothing
  wrong here, but it's certainly uninspiring.


     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- The cover is more like the title screen of the game (blue background with
  a single quasi-pseudo-transparent-transclucent hand).
- The pages are absolutely mouth-watering. Everything is in color (as is the
  norm for Japanese manuals). I swear, if Squaresoft released their Einhänder
  manual without any text, they could market it as an artbook!
- The jewel case is all black, but that's okay since the artwork underneath
  the CD in the U.S. version is on the last page of the Japanese manual.
- The CD itself is a cool black-blue version of the cover!
- Bonus items included a poster / English instruction booklet (a la Tekken 3)
  and that standard Japanese CD thing that goes on the left of the case.


----------------------------------------------------------------------------
:: 2.2  Gameplay :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- The "Accept" and "Cancel" buttons are X and Triangle, respectively.
- When paused, the options are "CONTINUE" and "QUIT".
- The display for the number of ships is: "xFIGHTERS LEFT".
- Switching positions of the arm is almost instantaneous.
- The Cannon gunpod is low in ammo, but can be pressed repeatedly for rapid
  fire. 


Ammo settings for the Endymion II -

- Vulcan: 500     - Spreader: 60      - Juno:  300      - Flash:    30 
- Cannon: 15      - Grenade:  30      - Blade: 400      - Mosquito: 30
- Wasp:   30      - Hedgehog: 50      - Riot:  80       - Python:   30


Ammo settings for the Endymion III and the Astraea I - 

- Vulcan: 750     - Spreader: 90      - Juno:  450      - Flash:    45
- Cannon: 25      - Grenade:  45      - Blade: 600      - Mosquito: 45
- Wasp:   45      - Hedgehog: 75      - Riot:  120      - Python:   45


     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- The "Accept" and "Cancel" buttons are Circle and X, respectively.
- When paused, the options are "EXIT" and "TITLE". 
- The display for the number of ships is: "REST xFIGHTERS" 
- Switching positions of the arm takes a second or two. (!) If you are using 
  the Astraea I, however, the switching speed is the same.
- The Cannon gunpod is high in ammo, but the rate of fire is slow.  

 
Ammo settings for the Endymion II -

- Vulcan: 400     - Spreader: 60       - Juno:  300     - Flash:    30
- Cannon: 30      - Grenade:  30       - Blade: 400     - Mosquito: 30
- Wasp:   50      - Hedgehog: 50       - Riot:  80      - Python:   30


Ammo settings for the Endymion III and the Astraea I -

- Vulcan: 600     - Spreader: 90       - Juno:  450     - Flash:    45
- Cannon: 45      - Grenade:  45       - Blade: 600     - Mosquito: 45
- Wasp:   75      - Hedgehog: 75       - Riot:  120     - Python:   45


----------------------------------------------------------------------------
:: 2.3  Text Changes :::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- When you leave the game alone for a while:

                          Half a century has passed 
                             since the Great War
                          turned the world to ashes.

                          Mankind was already facing
                          the twilight of their time,
                          but the flames of war still
                             demanded sacrifices.

                       Our nation, Selene, an alliance
                             of moon megalopoli,
                         after demanding the return
                      of the "Holy Land" of Gesetz from
                          Earth's remaining nations,
                          declared war and invaded.

                              The war dragged on,
                           and I enlisted, hoping to
                              be sent to earth.

                       After completing harsh training
                        and ideological re-education,
                      I was ordered on a reconnaissance
                         mission of an enemy capital.

                             In my fighter plane,
                         I descended to Earth, alone.


- If you run out of time in stage 6:

                          In my fading consciousness,
                            a single doubt remained.

                             Were the allied forces
                               really late, or...?
 
                           Then, right before the end,
                            I thought I saw countless
                           white angels circling down
                             from an endless heaven.


- Between stages 6 and 7:

                        The only thing that kept me alive
                         under the intense gunfire from
                       my allies was one burning question,

                            "Why are they after me?"

                        The earth I saw wasn't the Utopia
                             my superiors spoke of,
                          but rather a vast wasteland,
                                like the moon.
 
                            I knew then the war was
                              already purposeless.

                           But perhaps, for the leaders,
                           war itself was the purpose...


- After the ending CG:

                          After the battle, both sides,
                            no longer able to fight,
                             agreed to a temporary
                                  cease-fire.
 
                       Gradually, the people on each side
                         became aware of the conditions
                         of the other, naturally leading
                             to the end of the war.

                        Although no Utopia, a temporary
                       balance fell over the world again.

                     But the name of the one who indirectly
                       brought about the end of the war
                        was completely erased from the
                       official records of both powers.

                      Now, only those who actually fought
                          and were wounded in the war
                              know the name of...

                                 "EINHÄNDER".


     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- When you leave the game alone for a while:

                           Half a century has passed
                              since World War III
                        burnt the world to the ground.

                          Mankind has enjoyed a period 
                         of twilight, but the war still
                              demanded sacrifices.

                          We, Selene, a combined nation
                             of the moon megalopolis,
                            insisted on the recapture
                           of the 'sacred place'Sodom,
                       survived league of nations on Earth.

                              Then we declared war
                            and started the invasion. 

                             The war was prolonged,
                           during which I volunteered
                      to the force, longing to go to earth.

                        After undergoing the hard training
                            and thought re-education,
                          I was assigned to the forced 
                       reconnaissance of the enemy capital.

                         Then I descended solo to earth,
                            alone in a fighter plane.


- If you run out of time in stage 6:
 
                              One doubt came across
                           in my fading consciousness. 

                        Was it really true the main ally
                          unit didn't make it in time?

                                    Or......

                      In my last moment, I thought I saw
                         the innumerable white angels
                                 coming down,
                       circling from the endless heaven.


- Between stages 6 and 7:

                     It was a question that made me survive
                     under the intense gunfire that poured 
                                from the ally.

                      Why must I be terminated by an ally?

                       The earth I saw wasn't the Utopia
                         that my superiors said it was.
  
                           It was the same waste land
                                  as the moon.

                            The purpose of this war 
                                was already lost.

                         But what if, to my superiors,
                        this ridiculous war was itself,
                                  the purpose?


- After the ending CG:

                     After the fight, both sides, having lost
                          all means of attack, entered
                      into a temporary cease-fire agreement.

                     After a while, the citizens of each side
                         became aware of the conditions 
                                  of the other,
                             and this lead naturally
                              to the end of the war.

                     Although there was no Utopia anywhere, 
                         a temporary balance fell over 
                                the world again.

                          But, the name of the person
                            who indirectly brought
                           about the end of the war,
                             was completely erased 
                           from the official records
                               of both countries.

                       Now, only those who actually fought
                           and were wounded in the war
                                know the name of 

                                   'EINHÄNDER'. 


----------------------------------------------------------------------------
:: 2.4  Extra Changes ::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- Gallery: The Gallery opens up with a screen that lets you select which 
  piece of art you want to see. The numbers go from 00 to 99. This gallery
  has a lot of CG pictures, especially of the enemies. I don't care for 
  those pictures.


     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- Gallery: The Japanese Gallery is a nightmare to navigate through. There is
  no number to select, meaning you HAVE to start at 00, and if you want to
  go to, say, 45, you must cycle through the others... Why do they take so
  long to load anyway? The Rival Schools gallery wasn't this bad! On another
  note, however, there are some exclusive pics here, namely the pics of the
  pilots themselves! Start a new game and look at the High-Scorers. "Ralph",
  "Myriem", and possibly others are actually drawn! Why this was taken out, 
  I'll never know.

- Free: This is a mode that was taken out of the American version. As far as I 
  can tell, however, that was an oversight. To get this option, you must beat 
  the game, getting all the S. Bonuses (21 total). Once you get it, go to the
  Configuration. Under the Difficulty option, select "Free". Now when you go 
  to Game Start, you have the option of selecting stages! For more on this, 
  check out Zach Keene's Einhänder FAQ. (oh btw, I contributed to that FAQ as
  as well; I'm "the guy"). Also, in this mode, you have infinite continues. 

- The angle of the screen right before the Level 5 boss seems to mess up the
  graphics. In the upper-lefthand corner of the screen, a black patch appears
  and disappears. This is fixed in the American version, but the patch can 
  still be found if you look carefully. 



==============================================================================       
  3.  M I S C E L L A N E O U S
==============================================================================       

----------------------------------------------------------------------------
:: 3.1  Things to do :::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

- I think I'll write an Einhänder strategy guide. I've played it so many
  times... 


----------------------------------------------------------------------------
:: 3.2. Rantings :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

- (in English) Waah! I want my Einhänder 2 for Dreamcast or PlayStation 2!

- (auf Deutsch) Waah! Ich möchte mein(e) Einhänder 2 für Dreamcast oder
  PlayStation 2! 

                    .-------------------------------------.
                    | And for those who are interested... |
                    |                                     |
                    |  Ä = Alt+0196       ä = Alt+0228    |
                    |  Ö = Alt+0214       ö = Alt+0246    |   
                    |  Ü = Alt+0220       ü = Alt+0252    |
                    |            ß = Alt+0223             |
                    `-------------------------------------'



==============================================================================       
  4.  L I N K S 
==============================================================================       

I'm not sure, but try http://classicgaming.com . Too bad the other Einhänder
sites were taken down... or were they? Blah.



==============================================================================       
  5.  T H A N K S
==============================================================================       

- Kao Megura - http://i.am/kao  
    For inspiring everything I do! Well, FAQ related, anyway...

- Zach Keene  
    The biggest and best FAQ deserves mention... Plus I contributed to that 
    FAQ, so...



==============================================================================       
  6.  R E V I S I O N   H I S T O R Y
==============================================================================       

- v. 1.00 [13 February 2000]
  Everything's up. This will probably be the final revision.

- v. 0.90 [06 February 2000]
  Initial release; I need the rest of the texts as well as actually do the 
  things on my "Things to do" list.