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    FAQ/Walkthrough by AKishan

    Version: 1.0 | Updated: 07/29/01 | Printable Version | Search Guide | Bookmark Guide

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    Final Fantasy IV Walkthrough 
    Version 1.0 
    by Amar Kishan on 7/29/01 
    amar_kishan@hotmail.com 
    ------------------------------------------------------------------------- 
    The latest version of this FAQ can be found at: 
    http://www.gamefaqs.com 
    ------------------------------------------------------------------------ 
    i.) INTRODUCTION 
    This is a complete walkthrough for Final Fantasy IV (SNES). If you have 
    anything to add, just contact me at: amar_kishan@hotmail.com.  I hope you 
    enjoy the guide.  If you wish to use this guide for any purposes (other 
    than use for help), please email me first.  This guide is not to be 
    reproduced in anyway without my permission first.  This guide is copyright 
    2001 Amar Kishan. 
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    ii.) FORMAT 
    This covers several things in a particular format, which is 
    useful to know in order to use the guide. 
     
    Walkthrough Format: 
    Chapter: (Name) 
    Section: (A,B,C, etc.): Name of place 
    Reccomended Level: 
    Enemies: (name of enemies)  
    Treasures: (If any)  
    Boss: (If any) 
     
    Boss Format:  
    Name of Boss:  
    Reccomended Level: 
    Weakness:  
    Reward:  
    Attacks: Name  
    Strategy:(how to kill it) 
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    iii.) TABLE OF CONTENTS 
     
    i.) Introduction 
     
    ii.) Format 
     
    iii.) Table of Contents 
     
    I.) Game Basics 
     
    II.) Walkthrough 
    Walkthrough Part 1: The Dark Knight 
    Chapter 1: THE KING'S PAWN: Beggining to Mist 
    Chapter 2: THE LIGHT OF THE DESERT: Kaipo and the Antlion's Nest 
    Chapter 3: FABUL: Mt. Hobs and Fabul 
    Chapter 4: THE TRIAL: Mt. Ordeals 
     
    Walkthrough Part 2: The Crystals 
    Chapter 1: BARON: Mysidia to Baron Castle 
    Chapter 2: THE CRYSTAL OF EARTH: Mithril to Tower of Zott 
    Chapter 3: DWARVES GALORE: Agalt to Tower of Babil 
    Chapter 4: THE LAST CRYSTAL: Cave of Eblana to the Sealed Cave 
     
    Walkthrough Part 3: The Final Showdown 
    Chapter 1: THE MAGICAL SHIP AND THE MOON: Adamant Cave to the Giant of Babil 
    Chapter 2: THE LUNAR CORE: Odin and the Lunar Underground 
     
    III.) Armor  
     
    IV.) Weapons  
     
    V.) Magic 
     
    VI.) Items  
     
    VII.) Characters 
     
    VIII.) Secrets/Tricks  
     
    IX.) Bestiary 
     
    X.) Credits/Dislcaimer 
     
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    I.) GAME BASICS 
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    A.) Game Controls 
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    Final Fantasy IV was made for the Super Famicom (SF). The available 
    buttons are A, B, X, Y, Select, Start, L, R, and the control pad (up, down, 
    left, right). 
     
    A: On the field, pressing A lets you talk to people, read signs, and open 
    treasures.  In stores, it lets you select the desired item and change the 
    quantity.  In battle, it selects a command. 
     
    B: Cancels any selected action, closes windows. 
     
    X: Opens the menu on the world map and in the field. 
     
    Y: Does nothing. 
     
    Select: Does nothing. 
     
    Start: Pauses in Battle 
     
    L or R: Switches the lead character on the world map or in the field. 
     
    L and R: Attempts to Run from Battle 
     
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    B.) The Menu 
    ------------------------------------------------------------------------- 
    By hitting X on the map or in the field, you'll open up the menu 
    screen. There are several sub-sections of the menu: Item, Magic, Equip, 
    Status, Form, Change, Config, and Save. 
     
    1.) Item: Allows you to use the items that you've acquired. Note that some 
    items can't be used in the field. 
     
    2.) Magic: Allows you to use the magic that you've acquired. Note that 
    some items can't be used in the field. 
     
    3.) Equip: Allows you to equip weapons, shields, armor, helms, gauntlets, 
    and items. You can only equip two items at a time. 
     
    4.) Status: Allows you to view the statistics of your characters: Level, 
    HP, MP, Str., Agil., Vit., Wis., Will, Att., Att.%, Def., Def.%, Magic 
    Def., Magic Def.%, and EXP. 
     
    5.) Form: Change the order of the characters. 
     
    6.) Change: Switch front and back rows. 
     
    7.) Config: Allows you to change the Bat Mode, Bat Speed, Msg Speed, 
    Sound, Control, Cursor, and Color. 
     
    8.) Save: Allows you to save your progress.  This can only be done on save 
    points or on the world map.  You can have up to four saved games. 
     
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    C.) Battle System 
    ------------------------------------------------------------------------- 
    Battles in FFIV are use the ATB.  That is, your characters can only act 
    once they are ready (determined by speed), as opposed to the turn based 
    system of the first three Final Fantasy games.  In Battle, your characters 
    can defend and switch the rows by pressing right and left on the direction 
    pad (the character's command menu must be present).  The battle lasts 
    until one side is completely destroyed or flees, at which point you obtain 
    money (gil) and experience. 
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    D.) Status Ailments 
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    1.) Permanent Status Effects 
     
    Curse: Base strength and defense are cut in half.  Curse is characterized 
    by a black cloud above the cursed character's head. Cured with a Cross or 
    Esuna. 
     
    Darkness: Attack percentage is cut in half.  Dark is characterized by 
    black dots (sunglasses?) over the character's eyes. Cured with an Eyedrop 
    or Esuna. 
     
    Float: Float grants immunity to Quake, Titan, and damage floors.  Float 
    disappears after you exit the room or go up/down the stairs.  Floating 
    characters will float up and down with an oval shadow. 
     
    Mini: Attack, Defense, and Defense% are reduced to 0, while attacks 
    against the character are doubled in effectiveness. The character cannot 
    use Aim, Cover, Dart, or Jump.  Miniature characters look like small 
    character=).  Cured with Aprentice, Mini, or Esuna. 
     
    Mute: Prevents the target from casting spells (items and enemy abilities 
    are not considered spells).  Mute is characterized by a cartoon dialogue 
    bubble above the character's head.  Cured with an EchoHerb or Esuna. 
     
    Piggy: Prevents casting any spell but Piggy and prevents the use of Aim.  
    A "Piggyed" character looks like a Pig.  Cured with Diet Food, Piggy, or 
    Esuna. 
     
    Poison: The target loses 1 HP per step on the world map or in the field, 
    and a fixed amount (dependent on max HP) per turn in battle.  Poisoned 
    characters have purple faces.  Cured with an Antidote or Esuna. 
     
    Toad: Attack, Defense, and Defense% are reduced to 0, while attacks 
    against the character are doubled in effectiveness.  This character can 
    only use the magic spell Toad.  'Toaded" characters look like Toads.  
    Cured with a MaidKiss, Toad, or Esuna. 
     
    Stone: The target cannot move or attack.  If the entire party is 
    petrified, your game is over.  Petrified characters look grey. Cured with 
    GoldPin or Esuna. 
     
    Wounded: The target is dead, and appears dead.  If the entire party is 
    wounded, your game is over. Cured with FenixDn, Raise, and Arise. 
     
    2.) Non-Permanent Conditions 
     
    Berserk: Allows the target to attack twice as many times with 50% more 
    attack power, but is uncontrollable.  Berserk cannot be seen. 
     
    Blink: Causes enemy attacks to miss frequently, and lasts about 3 attacks. 
    Characters with this status have multiple images of themselves on the 
    battle screen. 
     
    Confusion: Target makes random attacks (at twice the rate of a normal 
    character).  Confused characters have a green ring aroud their head.  
    Confusion is fixed when physical damage is dealt to the character by means 
    of a physical attack. 
     
    Death Sentence: A timer set at 10 appears above the target's head and 
    counts down to 0, at which point the target dies.  Characters with a Death 
    Sentence have a green timer above their head. 
     
    Haste: Increases the rate at which a character attacks and the chance that 
    Sneak is succesful.  Haste cannot be seen. 
     
    Paralyze: A paralyzed character cannot move or attack.  A parlyzed 
    character crouches with two energy beams on either side of him/her.  
    Characters are spontaneously cured of this condition. 
     
    Petrify: The target is 2/3 stone.  No side effects. 
     
    Reflect: Sets up a field that reflects all black and white magic spells 
    (except Rabur, Meteo, and Quake) and MegaFlare.  This field lasts for a 
    limited time. 
     
    Seizure: Rapid HP loss occurs and cannot be stopped.  Seizure cannot be seen. 
     
    Sleep: The target cannot take action.  Sleeping characters look like they 
    are drooling.  They are cured at random points during the battle. 
     
    Slow: The character's attack rate is lowered.  Cannot be seen or cured. 
     
    Stop: The target cannot move or attack and is more vulnerable to attacks 
    (including Sneak).  Stop cannot be seen. 
     
    ------------------------------------------------------------------------- 
    E.) Rows 
    ------------------------------------------------------------------------- 
    In Final Fantasy IV, your party can consist of up to five characters. They 
    can be aligned in 1 of 2 ways (using the Change command on the Menu, or 
    the Row command in battle; the characters themselves can be moved by using 
    Form). 
     
    (A) 
    1 
      2 
    3 
      4 
    5 
     
    (B) 
      1 
    2 
      3 
    4   
      5 
     
    Characters in the front row are more vulnerable to physical attacks, 
    characters in the back usually have weaker physical attacks. 
     
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    II.) WALKTHROUGH 
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    CHAPTER I: THE KING'S PAWN 
    ------------------------------------------------------------------------- 
    A.) Prologue 
    Recommended Level: Ce:10 
    Enemies: None 
    Treasures: BombRing, Ether, 480 Gil, Tent 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    As the game opens, the Red Wings fleet is flying to Mysidia in order to 
    capture the Water Crystal.  The DarkKnight Cecil, the Commander of the Red 
    Wings, is successful in his mission.  During the return course, the ship is 
    attacked by a set of monsters.  Cecil kills three Float Eyes with a 
    RedFang, then decimates a Zuu with a BlueFang item [the battle scene is 
    there, but you can't control Cecil's actions].  Finally, the ship returns 
    to Baron.  Here, Cecil meets Beigan, to whom he reveals his qualms about 
    Baron's latest conquest.  Beigan rats him out to the King, and because of 
    this Cecil's command of the Red Wings is revoked.  Instead, he is assigned 
    to clean up the Phantom Beasts around Baron.  Cain tries to defend Cecil, 
    but ends up joining him.  You'll be given the BombRing and told to rest 
    up. 
     
    You're given control of Cecil at this point.  It's a good chance to 
    explore the castle.  On Floor 1, hit the switch to gain entrance to the 
    treasure room.  Here, snag an Ether, 480 Gil, and a Tent.  You can head 
    east to a locked a tower and a courtyard (with a couple of engineers). 
    Head west from the entrance of floor 1 to a courtyard.  The western 
    building is a jail where magicians from Mysidia are being held.  Head 
    north a little here to talk with Cid, the Chief Engineer of Baron.  The 
    barracks are located to the northeast, and Cecil's quarters to the 
    northwest (you're supposed to go to his quarters).  Once you reach Cecil's 
    quarters and get in bed, there'll be a medium-long scene with him and 
    Rosa.  The next day, Cain joins you and the two of you leave Baron Castle. 
     
    ------------------------------------------------------------------------- 
    B.) A Journey into the Mist 
    Recommended Level: Ce:11/Ca:11 
    Enemies: Goblin, Float Eye, Dive Eagle, SwordRat 
    Treasures: Tentx3, EyeDropx2, DwfBread, Potionx4, Copper Timer 
    Bosses: MistDragon 
    ------------------------------------------------------------------------- 
     
    As you get on the world map, head for the town of Baron.  Go into the inn 
    and examine the swords.  This opens up a passage that leads to an EyeDrop, 
    Tent, and DwfBread.  Search the pot southeast of the Inn and north of the 
    Inn (lowest) for a Potion a piece.  For some more treasure, head to the 
    drains and drop into the river (you can talk to the dancer on the way to 
    see her throw off her clothes).  Head all the way to the pond like area in 
    the southeast corner of the town. Search near the mouth of the pond for a 
    Tent, and near the southeast corner for a Copper Timer.  Now, head to the 
    items shop and snag 10 Potions.  The other area of importance is the 
    training room, which details the basics of the game.  The weapons shop is 
    closed, so that's about all that's of importance in Baron for now, though 
    the townspeople may provide interesting dialogue. Now it's time to level 
    up/earn some gil!  YES! 
     
    Since both Cecil and Cain start at level 10, there is really no need to 
    level up more than one level (to Level 11).  Just walk around near Baron 
    and use DWave to annihilate all the enemies.  Be warned that each time you 
    use DWave, Cecil loses some % of his max HP. For level 10, he loses 7.5%, 
    for level 11 he loses 12.27%, etc.  Thus, occasionally you'll have to rest 
    in the Inn, but that's really not a problem.  Beware of Sword Rats, which 
    counter with Needle if you don't kill them in one hit.  When you're 
    through, head for the Cave of the Mist, northwest of Baron (cross the 
    bridge).  Save before you enter. 
     
    Once inside, head east and go up the stairs.  Throughout the cave, you'll 
    hear a voice.  It will tell you to go back, but just keep going.  Follow 
    the path for a Potion.  Get the EyeDrop nearby, to the northeast.  Head 
    south, and swing by to grab the Tent near the center of the floor.  Now 
    head east again and get the Potion.  Now make sure both Cain and Cecil 
    have over 120 HP and head north to the exit.  You'll be asked if you're 
    going to continue; say yes.  You'll now fight your first boss, the Mist 
    Dragon. 
     
    ------------------------------------------------------------------------- 
    MistDragon 
    Recommended Level: Ce:11/Ca:11 
    Weakness: None 
    Reward: 700 EXP, 200 Gil 
    Attacks: ColdMist, Physical Attack 
    Strategy: Have Cain Jump and Cecil attack.  The MistDragon hits for 4-10 
    damage, while you hit for 20-70 damage-good deal.  Halfway through the 
    battle, the Mist Dragon will dissipate (it will turn into mist.)  During 
    this period, all attacks will miss, and the MistDragon will counter with 
    ColdMist, which deals around 25-30 damage to both Cain and Cecil.  Just 
    wait this period out, or use it to heal (if the MistDragon's 4-10 HP 
    attacks have worn you out...)  Eventually it will form the Dragon again, 
    and when it does, destroy it. 
    ------------------------------------------------------------------------- 
     
    With the Mist Dragon vanquished, head north and exit the cave. 
     
    ------------------------------------------------------------------------- 
    C.) The Village of Mist 
    Recommended Level: Ce:12/Ca:12 
    Enemies: Goblin, Sand Sahag, Insectus 
    Treasures: None 
    Bosses: Girl 
    ------------------------------------------------------------------------- 
     
    De-equip Cain, then head east to the village of Mist.  Upon entering and 
    walking a bit, the BombRing will begin to glow and explode.  Everyone in 
    Mist is killed except Cecil, Cain, and a little girl.  The girl is 
    mourning over the death of her mother...the human counterpart of the 
    MistDragon you just killed.  Cain will tell you to kill her, but Cecil 
    rejects all ties to Baron (and so does Cain, after he hears Cecil's 
    speech).  They try to escape with the girl, but she fights them. 
     
    ------------------------------------------------------------------------- 
    Girl 
    Recommended Level: Ce:12/Ca:12 
    Weakness: None 
    Reward: N/A 
    Attacks: Summon Titan 
    Strategy: Just defend, or attack.  She'll summon a Titan that'll deal 
    about 100 damage to everyone, which for some reason ends the battle. 
    ------------------------------------------------------------------------- 
     
    You'll wake up in a small clearing, the girl unconscious and Cain nowhere 
    to be found... 
    ------------------------------------------------------------------------- 
    CHAPTER II: THE LIGHT OF THE DESERT 
    ------------------------------------------------------------------------- 
    A.) Kaipo 
    Recommended Level: Ce:12 
    Enemies: Goblin, Sand Worm, Flying Eye, Insectus, Sand Sahag, Hand-Leg 
    Treasures: Ether 
    Bosses: General, BaronSoldrx3 
    ------------------------------------------------------------------------- 
     
    Your goal is to get the girl to safety, so you'll need to find a town.  
    There is a town in the desert, near an oasis, which is an ideal location, 
    but wait on that.  This is a unique EXP-earning opportunity, and I suggest 
    you level Cecil up to at least Lv.13.  When that's done, head for the 
    oasis town.  Cecil will automatically go to the Inn, where the Innkeeper 
    will say that the rest is free of charge.  Although the girl comes to, she 
    refuses to speak with Cecil.  During the night, forces from Baron come to 
    kidnap the girl, but Cecil won't give her up so easily. 
     
    ------------------------------------------------------------------------- 
    General, BaronSoldrx3 
    Recommended Level: Ce:13 
    Weakness: None 
    Reward: 242 Gil, 869 EXP [General killed] or 162 Gil, 472 EXP [General 
    retreats] 
    Attacks: Retreat, Physical Attack 
    Strategy: You have two options for this battle.  You can finish off the 
    BaronSoldr, which makes the General retreat, or kill the General and 
    receive nearly twice as much EXP and Gil.  I think that it's worth it to 
    kill the General.  First, finish off two of three BaronSoldrs, then hack 
    away at the General, using a Potion when necessary.  Finally, finish off 
    the remaining BaronSoldr.  If you choose to let the General flee, just 
    open the battle up with a DWave and clean up the remaining BaronSoldr, if 
    there is one. 
    ------------------------------------------------------------------------- 
     
    Rydia, the girl, now joins as a party member.  She's very weak, and now's 
    a good time to level her up.  But first, it's time to go shopping.  First, 
    buy a Leather Helm for your next character.  Nothing else is needed, but 
    you can sell all of Cain's old stuff right now.  Now, for the weapons.  
    The Rod Rydia carries has an extremely low Attack%, and will almost always 
    miss.  However, when used as an item in battle, it deals moderate damage 
    (20-35).  The Rod can be used like this unlimited times.  However, if you 
    want another cool weapon, go buy the Staff.  When used as an item in 
    battle, the Staff removes Poison from the target.  With these two weapons, 
    I'm not sure if you need the Bow, as the Bow's limited supply of arrows 
    will leave you weaponless if you don't use them wisely. However, the Rod's 
    physical attack special phases out in a while, so it's a good idea to take 
    the Bow and 40 Iron Arrows along with you.  If you do equip a Bow, make 
    sure to put it in Rydia's left hand and put the Iron Arrows in her right 
    hand.  Be sure to get the Ether from the northern pot (north of the 
    Weapons shop). 
     
    That done, spend some time to level Rydia up to level 10.  This may take a 
    while, but it's worth it.  By Level 10, Rydia will have 8 spells 
    (including Chocb, which she starts with).  In addition, she'll be almost 
    as fast as Cecil and have over 100 HP [to 113HP]. 
     
    When you're done leveling Rydia up, head back to Kaipo.  Go to the house 
    to the north of the weapons shop and go to the bed.  You'll see that Rosa 
    has been stricken with a fever.  The only way to cure this is to get the 
    Light of the Desert [Desert Light] from the Antlion's lair.  If you 
    sniffed around in the town, you should know that only the royalty of 
    Damycan can enter that lair.  Well, it's a good idea to head for, you 
    guessed it, Damycan! 
     
    ------------------------------------------------------------------------- 
    B.) The Sea Channel 
    Recommended Level: Ce:14/Ry:10 
    Enemies: Goblin, Sand Worm, Flying Eye, Insectus, Sand Sahag, Hand-Leg, 
    Gigantoad, Fly Killer, Fang Shell, Sea Pot, Red Marsh, Zombie, Tiny Mage, 
    Alligator, Sahagin 
    Treasures: Potionx3, Maidkiss, Tent, Fragmentx2, Iron Ring, Etherx2, 
    IceRod, 580 gil, S Pole, Shadow Sword, Copper Timer, Hades Helm, Hades 
    Gauntlets, Hades Armor, Hermes 
    Bosses: Octomamoth 
    ------------------------------------------------------------------------- 
     
    Head northeast from Kaipo to the Sea Channel, save, and enter.  The 
    enemies in here are tougher than anything you've seen so far (i.e., 1-2 
    blasts of DWave won't instantly kill everything).  It's also important to 
    note that since DWave is a shadow elemental attack, it deals little damage 
    to undead targets, like Zombies.  For these battles, either cast Fire/Keal 
    on them, or run away. 
     
    Upon entering, head north for a Potion and Maidkiss.  Head west, grab the 
    Tent, and speak to the old man.  The man, Tella the Sage, is trying to get 
    to Damycan, but can't get past an eight-legged monster that's guarding the 
    passage there.  He joins you in the hope that your combined forces will 
    defeat the beast.  Once he joins, give him the Leather Helm you saved from 
    Kaipo.  Head east across the bridge for a Fragment, then go into the water 
    and around to get the Iron Ring.  Give it to Tella.  Now take the exit. 
    Head north here and grab the Potion.  Follow the path and get the Ether on 
    the center island.  Before entering the next area, feel free to fight 
    around a bit.  In the next area, Tella will use a Tent, so you can exhaust 
    your resources right now.  When you're done, head to the next area, where 
    Tella will use a Tent.  During the night, they'll discuss the Light of the 
    Desert, Rydia, and Tella's daughter, Anna.  After exiting the clearing, 
    head west to get the IceRod, which you should give to Rydia.  Get 580 gil 
    from the southern chest and another Fragment in the west, and take the 
    northwestern exit.  Get another Potion and head northwest into a hidden 
    path.  Follow the path until you reach a chest containing the Feather 
    Helm, which you should give to Rydia.  You're now in the Underground 
    Channel N-1, the last room of this cave.  Get the Ether and SPole in the 
    west, and head east across the bridge.  Get the Copper timer and the Shadow 
    Sword to the south of the bridge.  Give the Shadow Sword to Cecil (of 
    course), and head through the exit. 
     
    The Sea Channel merely leads to a small valley on the overworld map.  As 
    Tella suggested, you can use a Tent to recover lost HP/MP.  Whether you 
    use the tent or not, your next destination is still the cave northwest of 
    the Sea Channel.  Once inside the "Underground Waterfall", just get in the 
    water and fall down the waterfall (as the name implies).  Grab the Hades 
    Helm and Hades Gauntlets in the south for Cecil (yes, EQUIP THEM), and 
    head through the northern exit.  In the "Underground Lake" area, get the 
    Hades Armor and a Hermes from the east.  Of course, give the Hades Armor 
    to Cecil.  Heal up and head towards the central waterfall to enter your 
    second boss battle. 
     
    ------------------------------------------------------------------------- 
    Octomamoth 
    Recommended Level: Ce:15/Ry:12/Te:20 
    Weakness: Thunder, Shadow 
    Reward: 500 gil, 1200 EXP 
    Attacks: Physical Attack 
    Strategy: The Octomamoth attacks with each of its leg pairs, thus allowing 
    it to initially attack 4 times as fast as you.  However, each time you 
    deal 300 or so damage to it, the Octomamoth loses a leg or two.  Just have 
    Cecil attack, Rydia uses Chocb (deals more damage than Thund, but slightly 
    more expensive) and have Tella use Thund.  The beast will go down very 
    quickly. 
    ------------------------------------------------------------------------- 
     
    With the Octomamoth vanquished, the path to Damycan and the Light of the 
    Desert is wide open.  Head north out of the lake. 
     
    ------------------------------------------------------------------------- 
    C.) Damcyan and the Antlion's Basement 
    Recommended Level: Ce:15/Ry:12/Te:20 
    Enemies: Goblin, Sand Worm, Hand-Leg, Domo Boy, Adamantium, Lacy, 
    Basilisk, Yellow Jelly 
    Treasures: Feather Helm, CrossBow, Ruby Ring, Antidote, EyeDrop, 
    Gold-pinx2, Fenix Dnx2, Etherx2, Potionx4, Holy Arrowsx20, Iron Arrowsx10, 
    Tentx2, SpidrWebx2, S. Pole, Lamia Harp, Copper Timer, ExitDoor, DesrtLite 
    Bosses: Antlion, Sahagin 
    ------------------------------------------------------------------------- 
     
    Now that you're back on the world map, you can Save.  Do so, then head 
    north towards the desert castle of Damycan.  Halfway there, you'll see the 
    Red Wings fleet demolish the castle.  Hurry to the ruins. 
     
    When you first enter Damycan, head south one tile and walk around the 
    outside of the caste (east) until you see a small room.  Enter it, and 
    talk to the wounded guard.  After the guard passes away, hit the switch 
    and follow the passage to obtain a Feather Helm, CrossBow, and Ruby Ring. 
    Now, head downstairs and search all four pots and the six treasure chests. 
    You should get an Antidote, EyeDrop, Gold-pin, Fenix Dn., Ether, Potion, 
    20 Holy Arrows, and 10 Iron Arrows.  When you're finished looting this 
    part of the castle, de-equip Tella and continue through the castle as 
    normal.  On the 2nd floor, get the Tent.  Keep ascending until you reach a 
    room full of wounded soldiers, and at the center, a girl.  During the 
    unfolding scene, Tella will attack Gilbert, the bard with whom his 
    daughter, Anna, eloped.  Anna interrupts the fight, telling Tella that she 
    loves Gilbert, who is really the Prince of Damcyan.  Gilbert will reveal 
    that Anna shielded him from arrows during the Red Wing attack. 
    Acknowledging that Gilbert must be special to Anna to warrant such an act, 
    Tella vows revenge on Golbleze, the new commander of the Red Wings, and 
    leaves the party.  In his place, Gilbert joins to help you find the Light 
    of the Desert.  He brings a Hovercraft with him.  This vehicle will let 
    you cross over shallow rocks in the sea (it's the only way to reach the 
    Antlion's Basement). 
     
    With the hovercraft in hand, head east over the shallows and south until 
    you see a cave entrance.  Save, and enter.  On the 1st floor, grab the 
    Potion and SpidrWeb, then head south to get a Tent and another Potion. 
    Head back northeast for yet another Potion and a Gold-pin  Now take the 
    exit to floor 2.  Here, grab the S. Pole in the southeast corner and go 
    through the door.  Get the Lamia Harp and give it to Gilbert (his attack is 
    actually decent with it).  Head back to the main area of Floor 2, and go 
    grab the Copper Timer and Spidr Web from the Northeast and Northwest 
    corners, respectively.  That done, take the northern exit back to floor 1. 
     Enter the save room and loot the Fenix Dn, Ether, and ExitDoor from here. 
     If you want to save, go ahead, a boss fight is coming up.  Now head back 
    to Floor 2 and this time, take the southern exit to the Antlion's Nest. 
    Here, heal up and walk straight into the center.  Gilbert will tell 
    everyone that the Antlion is tame, and then goes for the Light of the 
    Desert.  To everyone's dismay, the Antlion attacks. 
     
    ------------------------------------------------------------------------- 
    Antlion 
    Recommended Level: Ce:16/Ry:14/Gi:12  
    Weakness: None 
    Reward: 500 gil, 1500 EXP 
    Attacks: Physical Attack, Counter 
    Strategy:  The Antlion attacks do 1 damage.  However, each time the 
    Antlion's physically attacked, it Counters on a random character for 25-35 
    damage.  You want to avoid this, and the simplest way to do so is this: 
    Have Cecil attack, Rydia cast Chocb, and Gilbert hide.  Whenever the 
    Antlion counters, he'll either hit Rydia or Cecil, who have more HP than 
    Gilbert.  When Rydia's HP are low, have Cecil use a Potion on here.  An 
    easy, easy boss. 
    ------------------------------------------------------------------------- 
     
    With the Antlion dead, the DesrtLite (Light of the Desert) is yours.  Head 
    out of the cave and take the Hovercraft back to Kaipo.  Head straight for 
    Rosa's room, and use the DesrtLite on her.  She'll come to, and reveal 
    some information about Golbleze.  Apparently, he is the one who is telling 
    the King to capture the 4 crystals: the Fire Crystal of Damcyan, Wind 
    Crystal of Fabul, Water Crystal of Mysidia, and the Earth Crystal of 
    Toroia.  After the dialogue, she tells you to go to Fabul and joins the 
    party.  After the scene, everyone goes to sleep. During the night, 
    however, Gilbert wakes up and starts singing to Anna.  His song is 
    interrupted by a Sahagin's attack. 
     
    ------------------------------------------------------------------------- 
    Sahagin 
    Recommended Level: Gi:12 
    Weakness: None 
    Reward: 100 gil, 800 EXP 
    Attacks: Physical Attack 
    Strategy:  This is a story based fight, and it won't conclude until Anna 
    finishes talking to Gilbert. 
    ------------------------------------------------------------------------- 
     
    The next day, stock up on Potions and Iron Arrows.  Give Rosa the Crossbow 
    and the spare Feather Helm.  Now it's time to beat the Red Wings to Fabul. 
    ------------------------------------------------------------------------- 
    CHAPTER III: FABUL 
    ------------------------------------------------------------------------- 
    A.) Mt. Hobs 
    Recommended Level: Ce:16/Ry:14/Ro:10/Gi:12 
    Enemies: Skeleton, Spirit, Gargolye, Cokatrice, Pain Bomb, Bomb, Domo Boy 
    Treasures: Tent, Potion, Gold-pin, 960 gil, Holy Arrowsx10 
    Bosses: MotherBomb 
    ------------------------------------------------------------------------- 
     
    Mount Hobs is northeast of the Antlion Basement.  Head there on your 
    Hovercraft, save, and enter.  Place everyone but Cecil in the back row.  
    You won't be able to go very far, since the path up the mountain has been 
    frozen over.  Rydia hates Fire, and thus can't melt it.  However, after 
    some friendly persuasion, she learns Fire and melts the ice.  Now, head 
    northwest.  This ledge contains a save point and chests containing a Tent, 
    Potion, Gold-pin, and 960 gil.  Take it all, save/rest, then head back to 
    the first screen.  This time, take the northeastern path and follow it.  
    Grab the 10 Holy Arrows, then turn north.  You should find a monk battling 
    some beasts.  The screen switches to the monk beating the crap out of some 
    Domo Boys, then being attacked by a larger foe.  This time, Cecil and the 
    crew join in. 
     
    ------------------------------------------------------------------------- 
    MotherBomb 
    Recommended Level: Ce:16/Ry:15/Ro:12/Gi:13/Ya:10 
    Weakness: None 
    Reward: 543 gil, 2415 EXP 
    Attacks: Physical Attack, Explode 
    Strategy:  At first, the Mother Bomb is small, but still deals decent 
    damage.  Have Rydia summon Chocb, while everyone else attacks.  Soon, the 
    MotherBomb will become huge, but still use the same strategy.  Soon, it 
    will say EXPLODE!!!.  Immediately heal your characters with Rydia, Rosa, 
    and Gilbert, because the Explode attack takes off 60-80 damage off 
    everyone.  Once the MotherBomb explodes, you'll be up against 3 Bombs and 
    3 PainBombs.  Use Rydia, Rosa, and Gilbert to Heal, and have Cecil use 
    DWave and Yang Kick.  Clean up the remnants the next turn. 
    ------------------------------------------------------------------------- 
     
    The monk will introduce himself as Yang.  He'll join your party in an 
    attempt to save Fabul from Baron.  Give him a Leather Helm, then head off 
    the mountain. 
     
    ------------------------------------------------------------------------- 
    B.) Fabul Castle 
    Recommended Level: Ce:16/Ry:15/Ro:12/Gi:13/Ya:10 
    Enemies: Gatlinger, Domo Boy 
    Treasures: Hermes, Demom Shield, Ether, SpidrWeb, Death Sword, Tent, 
    Berserk, ZeusRage, Potion, S.Pole, Fragment. 
    Bosses: Dragon Kn. 
    ------------------------------------------------------------------------- 
     
    Use a Tent and Save once you exit Mount Hobs, since you're probably weak 
    after the boss fight.  Now head east through the valley towards Fabul 
    Castle (it's located on a lake).  Save, then enter. 
     
    Walk past the guards and head for the weapons/armor shop.  Buy a Demon 
    Helm, Demon Gauntlet, and Demon Armor for Cecil, and sell his Hades 
    equipment.  Also buy the Thunder and Ice Claws for Yang.  Now, head to the 
    Inn and rest.  De-equip Rosa, and give her Feather Helm to Yang.  Now head 
    to the King's chamber and discuss the plan of defense.  It's decided that 
    Yang, Cecil, and Gilbert will fight at the front lines, while Rosa and 
    Rydia will act as medics.  At right about this time, the Baron invasion 
    starts. 
     
    Battle 1. Captain, BaronMarinx2 
    Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins] 
    Much like the fight in Kaipo, you can choose to kill the BaronMarins, 
    letting the Captain retreat, or you can kill the Captain as well, getting 
    over twice the EXP. 
     
    The RedWings begin to bombard Fabul, so you're forced to retreat inside 
    the castle.  Here, you'll fight your second battle. 
     
    Battle 2. Lacy, Domo Boy, Sahagin 
    Reward: 128 gil, 477 EXP 
    Very straight forward battle.  Just attack everyone |=) 
     
    Battle 3. Captain, BaronMarinx2 
    Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins] 
    This is the same as Battle 1. 
     
    Battle 4. Gargoyle 
    Reward: 90 gil, 315 EXP 
    Just a normal enemy fight. 
     
    Battle 5. Lacy, Domo Boy, Sahagin 
    Reward: 128 gil, 477 EXP 
    Same as Battle 2. 
     
    Battle 6. Captain, BaronMarinx2 
    Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins] 
    This is the same as Battles 1 and 3. 
     
    After the sixth fight, a familiar figure arrives, Cain.  He challenges 
    Cecil to a one-one duel. 
     
    ------------------------------------------------------------------------- 
    Dragon Kn. [Cain] 
    Recommended Level: Ce:17 
    Weakness: None 
    Reward: N/A 
    Attacks: Jump 
    Strategy:  Although you may think this to be a fair fight [until you see 
    Cain's HP!], Cain is actually pretty much invincible.  He'll use Jump for 
    three turns, and then the battle is over (and Cecil beaten). 
    ------------------------------------------------------------------------- 
     
    With Cecil defeated, Cain's master, Golbleze arrives, kidnaps Rosa, and 
    orders Cain to get the Wind Crystal.  Cain complies, and the three exit, 
    leaving Gilbert, Yang, Rydia, and Cecil behind.  The group vows to defeat 
    Golbleze, regain the Crystal, and rescue Rosa.  You need to go to the Inn, 
    but first, there's some treasure to get.  In the throne room, examine the 
    western pot for a Hermes. Then, step on the eastern switch to open a 
    passage.  Follow it for a SpidrWeb, Ether, and Demon Shield [Give the 
    shield to Cecil].  Now, head to the Inn.  There, Cecil reveals his plan: 
    to get a ship to sneak into Baron.  Yang agrees to ask King Fabul for a 
    ship the next day. 
     
    You'll appear in King Fabul's room, where the King will agree to lend your 
    group a ship  He'll also give Cecil the Deathbringer sword [listed as 
    Death].  Take it, and then grab the Tent from the chest.  Head to Floor 2 
    and search the pot for a Berserk.  Exit and head to the left tower.  
    Search the pots and chests for a ZeusRage, S. Pole, Potion, and Fragment. 
     
    Now that you've looted Fabul Castle, you're almost ready to set sail. 
    First, de-equip everyone but Cecil, then head east to the docks.  The ship 
    sails off and the voyage is relatively comfortable; however, halfway 
    through, the ship is attacked by Leviathan.  Cecil wakes up, with Rydia, 
    Gilbert, and Yang nowhere to be found... 
    ------------------------------------------------------------------------- 
    CHAPTER IV: THE TRIAL 
    ------------------------------------------------------------------------- 
    A.) Mt. Ordeals 
    Recommended Level: Ce:18 
    Enemies: Gatlinger, Domo Boy, Zuu, Cockatrice, Spirit, Soul, Revenenant, 
    Ghoul, Skeleton, Bloody Bones 
    Treasures: Potionx2, Etherx2, Cloth, Legend 
    Bosses: Scarmiglion(1) and Skullnants, Scarmiglion(2), Dark Knight 
    ------------------------------------------------------------------------- 
     
    You're now on a small peninsula, only a few paces from a town.  If you are 
    less than level 18, I suggest walking around for a bit and leveling up. 
    Your new Death sword defeats the Zuu enemies in one hit, and the Dark Wave 
    attack is much more powerful as well.  When you're done leveling up, head 
    for the town, Mysidia.  All of the denizens are hostile; one black wizard 
    will turn you into a toad, and one dancer will turn you into a pig.  Talk 
    to them again in order to be healed.  Head for the Elder's house, the 
    large house to the north of the town.  The Elder tells you that if you 
    wish to defeat Golbleze, you must give up the Dark Sword and become a 
    Paladin.  To do this, you must climb Mt. Ordeals, a feat that has never 
    been accomplished.  In order to help you accomplish the feat, the Elder 
    asks two training magicians, Palom and Porom, to join you.  Although not 
    very strong, their black and white magic, respectively, will be a great 
    asset. 
     
    Head for the armor store, and buy Gaea Robes, Triangle Helms, and Silver 
    Rings for both Palom and Porom.  Also, buy an extra Triangle Helm and 
    Silver Ring for your next character.  Now, head for the weapons shop and 
    buy a Cross Bow, 50-80 Holy Arrows, a FlameRod, and Healing Staff.  Give 
    the FlameRod to Palom and the CrossBow/Holy Arrows to Porom.  It's also a 
    good idea to buy a Tent or 2.  When all of this is done, head back to the 
    store and buy all the Light equipment you can afford.  Put Palom and Porom 
    in the back row.  Now, fight around until Palom and Porom are level 12 or 
    13.  Now that you're ready, it's time to head for Mt. Ordeals. 
     
    Mt. Ordeals is located to the east of Mysidia (a fair distance).  You'll 
    see the power of the Death sword, if you haven't already, on the way there 
    |=)  Anyway, once you enter Mt. Ordeals, you'll see a wall of fire 
    blocking your path.  Luckily, Palom can cool the fire down.  Right at this 
    time, Golbleze summons his minion, the Earth Emperor Scarmiglione, to kill 
    Cecil off.  After the brief interlude, you regain control of your 
    characters.  Get the two Potions, then head north onto the 3rd Station.  
    Here, you'll meet Tella, who readily joins you.  Give him the Silver Ring, 
    Triangle Helm, and Healing Staff.  Now head north onto the 7th Station.  
    Here, get two Ethers and continue onwards to the summit.  You'll probably 
    want to save and rest.  As you walk across the bridge, Scarmiglion 
    attacks. 
     
    ------------------------------------------------------------------------- 
    Scarmiglione and Skullnantx4 
    Recommended Level: Ce:19/Pa:14/Po:14/Te:21 
    Weakness: Skullnants-Fire, Keal 
    Reward: 2400 gil, 3400 EXP 
    Attacks: Drain, Thunder 
    Strategy:  The Skullnants start off by casting Drain on members of your 
    party, then start attacking.  Scarmiglion himself does very little unless 
    he is directly attacked, or the Skullnants are dead.  Have Porom and Tella 
    use Keal2 on all the enemies, and Palom use Fire2 on all the enemies.  
    Once the Skullnants are dead, have Palom use Fire2, Tella use the 
    FlameRod, and Cecil/Porom attack/cure when needed. 
    ------------------------------------------------------------------------- 
     
    Immediately after the battle, head back to the save point and use a Tent.  
    Now, switch Cecil to the back row, and everyone else to the front.  Now, 
    cross the bridge.  Just as you near the other side, Scarmiglione attacks, 
    again. 
     
    ------------------------------------------------------------------------- 
    Scarmiglione 
    Recommended Level: Ce:19/Pa:15/Po:15/Te:21 
    Weakness: Fire, Keal 
    Reward: 2500 gil, 3600 EXP 
    Attacks: "Breathe in the Gas", Physical Attack (poisons) 
    Strategy: Hopefully, you healed up for this battle.  Since this a "Back 
    Attack", Cecil will now be in the front row, while everyone else is in the 
    back.  Have Cecil attack (Barehanded) or use Potions, since his Death 
    sword is useless against Scarmiglion.  Tella and Porom should cast Keal2 
    on Scarmiglion, while Palom casts Fire2.  Scarmiglion counters some 
    attacks by saying "Breathe in the gas", then using a gas attack which 
    doesn't cause any damage.  I have no idea what this does...Anyway, if 
    Palom, Porom, or Tella run out of MP, have them use their item.  That is, 
    Tella can Cure and hurt Scarmiglion with the Healing Staff, and the Flame 
    Rod/Holy Arrows work very well against the Earth Emperor as well.  
    Eventually, he'll die. 
    ------------------------------------------------------------------------- 
     
    Now Scarmiglion is gone for good.  Head to the tablet and talk to it.  
    You'll be teleported to the Hall of Mirrors.  Here, Cecil will become a 
    Paladin and must defeat his past. 
     
    ------------------------------------------------------------------------- 
    Dark Knight 
    Recommended Level: Ce:1 
    Weakness: None 
    Reward: N/A 
    Attacks: DWave 
    Strategy: Now Cecil is Lv.1 Paladin, but he's still a lot stronger than 
    your Lv.19 or Lv.20 Dark Knight.  Anyway, just defend in this battle and 
    eventually it will be over. 
    ------------------------------------------------------------------------- 
     
    Now that Cecil's past has been destroyed, and the stain removed from his 
    soul, Cecil legally becomes a Paladin.  At the same time, Tella remembers 
    all of his lost spells AND learns Meteo, thus giving him every black/white 
    magic spell but Holy.  Now, to rescue Rosa... 
     
    ------------------------------------------------------------------------- 
    WALKTHROUGH PART II: THE CRYSTALS 
    ------------------------------------------------------------------------- 
    CHAPTER I: BARON 
    ------------------------------------------------------------------------- 
    A.) The Devil's Road 
    Recommended Level: Ce:1/Pa:15/Po:15/Te:21 
    Enemies: Gatlinger, Domo Boy, Zuu, Cockatrice 
    Treasures: Baron Key 
    Bosses: BaronGuardx2, Monk 
    ------------------------------------------------------------------------- 
     
    Cecil is now a level 1 Paladin, meaning that he can level up like crazy. 
    While climbing down Mt. Ordeals, he'll gain up to 5 levels a fight, then 
    slowly fade off.  Head back to Mysidia, and talk to the Elder.  After a 
    long speech, he'll unseal the Devil Road, so that you can return to Baron. 
    Level Cecil up to at least Level 10, then get him a Light Shield, Light 
    Helm, Gauntlet, and Knight Armor.  Now, head to Baron via the Devil Road. 
     
    In Baron, you'll learn that Cid has been imprisoned for speaking out 
    against the King, who has been acting very strangely and cruelly as of 
    late.  Head for the Inn, and make sure your HP and MP are full.  Now, talk 
    to the Monk, Yang, at the bar.  He orders his soldiers to attack. 
     
    ------------------------------------------------------------------------- 
    BaronGuardx2 
    Recommended Level: Ce:10/Pa:16/Po:16/Te:22 
    Weakness: None 
    Reward: N/A 
    Attacks: Mini, Physical Attack 
    Strategy: If you attack the BaronGaurds physically, they will counter with 
    Mini, then attack for a lot of damage (200+).  Instead, have Cecil defend, 
    Palom and Porom use Twin, and Tella use the Healing Staff to heal the 
    party.  If any of the guards survive the Twin attack, finish them off with 
    Cecil. 
    ------------------------------------------------------------------------- 
     
    Now Yang himself attacks you. 
     
    ------------------------------------------------------------------------- 
    Monk 
    Recommended Level: Ce:10/Pa:16/Po:16/Te:22 
    Weakness: None 
    Reward: N/A 
    Attacks: Kick 
    Strategy: Have Cecil attack, Palom use Fire2, Tella use Fire3, and Porom 
    cast Keal2 after Yang's kick.  The Monk should die after three turns of 
    this. 
    ------------------------------------------------------------------------- 
     
    Once defeated, Yang regains control of himself and joins the party.  He 
    brings along the Baron Key, which Cecil speculates will help the party 
    rescue Cid and get the Airship.  After resting at the inn, unlock the 
    weapons/armor store, and buy Yang 2 Thunder Claws and Palom a Thunder Rod. 
    Also, buy Yang a Silver Ring, and a Kenpou Robe.  Now, it's advisable to 
    level up your characters until Palom reaches level 23.  At that point, he 
    has Bio and Quake, which are useful for defeating an upcoming boss.  When 
    you are ready, head to the locked building on the western side of town and 
    unlock it with the Baron Key. 
     
    ------------------------------------------------------------------------- 
    B.) The Ancient Waterway/Baron Castle 
    Recommended Level: Ce:15/Pa:19/Po:19/Te:24/Ya:20 
    Enemies: Alligator, GigasGator, Fang Shell, Deathtanet, Splasher, 
    ThundrFish, BloodWorm, Hydra, BaronGuard 
    Treasures: HiPotionx3, Etherx6, ZeusRage, Copper Timer, SpidrWeb, Hermesx3, 
    Ancient Sword, Berserkx2, FenixDnx2, Unicornx2, Tent, Elixir 
    Bosses: Beigan [Right Arm and Left Arm], Caignozzio 
    ------------------------------------------------------------------------- 
     
    In the "Ancient Waterway", head south to snag a HiPotion, Ether, and 
    ZeusRage.  Take the northeast exit to Basement Floor 3.  Here, navigate 
    the maze of secret passages [very simples, start by going south] and get a 
    Copper Timer, SpidrWeb, and Hermes.  Take the northeast exit to Basement 
    Floor 2.  Here, get the Ether and head for Basement Floor 1.  Go into the 
    small room, a Save Room, and walk through the east wall(near the north 
    corner) to get the Ancient Sword.  It's not as powerful as the Legend 
    Sword, so don't equip it as of yet.  Anyway, save, then head out of the 
    basement. Follow the water path to get into Baron's courtyard, then head 
    for Cecil's room (top of the tower) and rest.  Head back into the 
    courtyard and follow the eastern path (through the compound).  You'll run 
    into Beigan, Commander of the Guards.  Apparently, he's the only survivor 
    of a rescue attempt on Cid.  He joins the party, but the twins quickly 
    smell a trap.  Beigan is just another pawn, it seems... 
     
    ------------------------------------------------------------------------- 
    Beigan, Right Arm, Left Arm 
    Recommended Level: Ce:17/Pa:23/Po:23/Te:26/Ya:20 
    Weakness: None 
    Reward:3000 gil, 4840 EXP 
    Attacks: Wreathe, Haste, BlodSuck, Reflct, Physical Attack 
    Strategy: If you use magic on Beigan, he counters by casting reflect on 
    himself.  To counter that, you need to make your first magic attack count. 
    First, take out the Right Arm with attacks or magic.  Then, have Palom 
    cast Bio or Quake (preferably Quake) on Beigan.  While Yang and Cecil 
    attack Beigan, have Tella cast Reflect on himself, and have him and Palom 
    cast Fire2/Fire3 or Thund2/Thund3 on Tella, reflecting it onto Beigan.  
    This will work once guaranteed (i.e. Reflect withstands two casts).  Then, 
    wait a turn, and cast Fire3/Thund3 on Beigan so he puts back up the 
    reflection.  By this time, Tella is out of MP, so have him use the Healing 
    Staff everyone turn to cure the party.  Beigan will go down eventually, 
    but this is no doubt the toughest battle yet. 
    ------------------------------------------------------------------------- 
     
    With Beigan defeated, head back to Cecil's room and rest.  Head back to 
    the room where you fought Beigan, but this time, take the right staircase 
    and follow it to the next room.  If you remember, this is the door once 
    guarded as Baron's treasure room.  Inside, take 2 Ethers, 2 Unicorns, and 
    2 Fenix Dns.  Now, exit the treasure room into the east courtyard, and 
    head into the formerly inaccessible tower.  This floor holds 2 Hermes and 2 
    Berserks.  Go up the stairs, and get the two HiPotions.  Go up one more 
    flight of stairs, and check the pots for an Ether and the chests for a 
    Tent and an Ether.  Now, head back to the first floor and this time go 
    into the basement.  Search the pot for an Elixir, and then head back into 
    the room where you faced Beigan, and follow the path to the throne room.  
    Here, you'll meet King Baron again, but apparently, he is none other than 
    the Emperor of Water, Caignozzio. 
     
    ------------------------------------------------------------------------- 
    Caignozzio 
    Recommended Level: Ce:17/Pa:23/Po:23/Te:26/Ya:20 
    Weakness: Thunder 
    Reward: 4000 gil, 5000 EXP 
    Attacks: Tsunami, 'Securing Defense System', Physical Attack 
    Strategy: Have Cecil and Yang (who has 2 Thunder Claws, right?) attack, 
    Tella cast Thund3, Palom cast Thund2, and Porom attack.  This will either 
    kill it or critically wound it, causing it to 'Secure' its defense system. 
    However, it will still use Tsunami on you, which you should heal with 
    Keal2.  Finish him off by using the exact same attacks with same people 
    the next chance you have.  He takes 1-3 turns to kill. 
    ------------------------------------------------------------------------- 
     
    After Caignozzio dies, Cid appears.  He says his Enterprise Airship is 
    hidden right here in Baron, and he says he'll lead you to it.  Upon 
    exiting the throne room, however, Caignozzio will cause the walls to move, 
    crushing everything inside if they are not stopped. Palom and Porom turn 
    themselves to Stone to stop the walls, and cannot be revived (for now).  
    Now there's even more reason to hate Golbleze, right? 
     
    There's a brief interlude in which Cain suggests that Golbleze uses Cecil 
    to get the Earth Crystal of Toroia, by promising to kill Rosa if the 
    crystal is not traded. 
     
    Just as the Enterprise takes off, Cain's airship intercepts it and 
    delivers the message.  You have no choice...you have to get the Earth 
    Crystal. 
    ------------------------------------------------------------------------- 
    CHAPTER II: THE CRYSTAL OF EARTH 
    ------------------------------------------------------------------------- 
    Although the plot requires you to go to Toroia, there are several optional 
    locations to which you may want to head.  If you just want to forward the 
    plot, skip to section D. 
     
    ------------------------------------------------------------------------- 
    A.) Mithril 
    Recommended Level: Ce:17/Te:26/Ya:21/Ci:20 
    Enemies: DethBeauty, Twin Snake, Hell Needle, Wood Eyes, Cait Sith 
    Treasures: 5000 gil, Mithril Knife, Mithril Staff 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    The town of Mithril is south of Fabul, located on a small island.  
    Everything in the town is miniature, piggied, or toaded.  Search the grass 
    in the east for a Mithril Staff, the northeast for a Mithril Knife, and 
    north of the weapons/armor shop for 5000 gil.  Head for the weapons/armor 
    store, and sell the Mithril Knife and Mithril Knife.  Buy the Mithril 
    Sword and Mallet for Cecil and Cid, then head for the armor shop.  Here, 
    buy Mithril Armor, Mithril Shields, Mithril Helms, and Mithril Gauntlets 
    for Cecil and Cid.  If you want to gain money fast, duplicate the Ancient 
    Sword (see tricks section to learn how to duplicate).  Once you're decked 
    out, leave the town of Mithril (short place, eh?) and head for Mist. 
     
    ------------------------------------------------------------------------- 
    B.) Mist 
    Recommended Level: Ce:17/Te:26/Ya:21/Ci:20 
    Enemies: Sand Sahag, Goblin, Flying Eye, Insectus 
    Treasures: Fragmentx3, Goldband Helm, Cloth, Ruby Ring 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    Mist has been rebuilt, and though there is basically nothing good to buy, 
    there is some treasure you may like to pick up.  First off, get a Fragment 
    from the northeast, and 2 more Fragments in the enclosed eastern clearing 
    (take a secret passage).  Now, head to the northeastern house and walk 
    through the fireplace to a treasure room.  Loot a Goldband Helm, Cloth, 
    and Ruby Ring. 
     
    ------------------------------------------------------------------------- 
    C.) Eblana 
    Recommended Level: Ce:25/Te:26/Ya:25/Ci:25 
    Enemies: IronDress, BlackLix, Rudra, RudranBaby, Flame Dog, Molz 
    Treasures: Whisker, Hermes, Exit Door, Etherx3, Cottagex2, Blood Spear, 
    Silver Timer, Silver Apple, Beserk, 10000 gil, Mute Arrowsx10, Spirit, 
    Slumber Sword, HiPotion, MaidKiss, Gold-pin, Unicorn, AlmClock 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    Located to the south of Baron is Eblana Castle (now in ruins).  The 
    enemies that guard the treasure here are pretty tough, and the enemies on 
    the world map pose a good opportunity to level up.  Before seriously 
    challenging Eblana, I would wait till everyone but Tella is level 27.  To 
    easily gain levels, just kill of Tella and then fight for over 1000 EXP a 
    battle. 
     
    When you're ready, head for the castle.  Take the Right Tower first.  On 
    the first floor, take the Whisker from the western chest, and head to 
    floor 2.  Grab the Hermes from the easternmost pot, an Ether and Exit Door 
    from the western chests.  Snag the Cottage from the accessible eastern 
    chest, then heal up and take the northeastern passage to reach the other 
    treasure. 
     
    Battle 1. Lamia, Kuarx2 
    Reward: 
    Don't physically attack the Kuars, or they will counter with Blaster, 
    which kills one of your characters.  Instead, have Cid, Yang, and Cecil 
    attack the Lamia while Tella casts Fire3.  Now finish off the Kuars.  
    You'll get a Blood Spear for your efforts. 
     
    That accomplished, head back out of Eblana and rest up.  Now return to the 
    2nd floor of the right tower and fall down the hole.  Grab the Silver 
    Timer and head south into "Under Eblana Castle".  Grab two Ethers from the 
    western chests.  Now, put everyone but Cecil in the back row, and open the 
    eastern chest. 
     
    Battle 2. Brsrk.Ogrex3 
    Reward:  
    Have Cecil "cover" Tella, while Cid and Yang pound on the Brsrk.Ogre in 
    the front row.  Tella should cast Tornado on the middle ogre, allowing 
    Yang, Cid, or Cecil to finish him off.  Tella's second Tornado always 
    fails, so waste it on the front row ogre (keep pounding this guy).  
    Finally, have Tella Tornado the final ogre, and have on of your guys 
    finish off.  Your reward is a Silver Apple. 
     
    Follow the path to the world map, where you should rest and save.  Fix 
    your Rows!!!  Now, tackle Eblana's Left Tower.  Go up the stairs and get 
    the Beserk (lower northwest pot), 10000 gil, and 10 Mute Arrows.  Now head 
    southwest to the 1st floor to get a Spirit.  Head back to the entrance of 
    the Left Tower, but instead of exiting, take a secret passage to the east 
    (immediately in front of the exit).  Follow this path and open the 
    treasure chest. 
     
    Battle 3. SteelGolem, SkullJarx4 
    Reward: 909 Gil, 1752 EXP 
    Have Tella use Fire3 on all the opponents, while Cecil, Cid, and Yang 
    attack the SteelGolem.  The next time Tella can cast magic, have him use 
    Blizrd3 on the Golem.  You'll get a Slumber Sword for your feat. 
     
    Now, head for the main area of Eblana.  On the first floor, snag the 
    HiPotion, then head up to the King's Room (ignore the treasure on Floor 2 
    for now).  There are secret passages on both sides of the King's Room: the 
    east one leads to a MaidKiss, Gold-pin, and Cottage; the west one leads to 
    a Unicorn and AlmClock.  Finally, you're done in Eblana =) 
     
    ------------------------------------------------------------------------- 
    D.) Toroia and the Cave of Power 
    Recommended Level: Ce:25/Te:26/Ya:25/Ci:25 
    Enemies: DethBeauty, Twin Snake, Hell Needle, Wood Eyes, Cait Sith, Ogre, 
    Face Bat, DracuLady, MindFlayer 
    Treasures: Scape, EtherDryx3, RubyRingx2, Tentx2, Echoer, Veggie, 
    HiPotionx6, Unicorn, Etherx7, 3000 gil, SpidrWeb, Copper Timer, Fairy 
    Claw, Exit Door, Earth Crystal, Elixir, Silver Apple, Medicinex2, 
    EchoHerbx2, FireArrowsx20, LitArrowsx10, IceArrowsx10, GreatBow, Beserk 
    Bosses: Dark Elf 
    ------------------------------------------------------------------------- 
     
    Fly to Baron and buy a Kenpou Robe for everyone who doesn't have one and a 
    Bandana for Cid.  Now, fly to Mysidia and buy a Triangle Helm for Cecil, 
    and about 90 Holy Arrows.  Finally, fly northeast of Baron to Toroia. 
    Enter the town first.  Get into the water and follow the trail towards a 
    patch of grass.  Here you can get 1000gil, an Ether, an EtherDry, and a 
    Scape.  Now head for the weapons shop and buy a Great Bow for Cecil and 
    Cid, and 90 Fire Arrows.  Give Cecil a GreatBow with Fire Arrows and Cid a 
    GreatBow with Holy Arrows.  Also buy two Ruby Rings.  If you want, you can 
    head to the pub and buy a Pass for 10000 gil.  However, you get no items 
    from the ensuing sequence, and I suggest you don't waste your money.  With 
    that done, save and head for the castle. 
     
    Toroia is a peaceful nation governed by eight clerics who watch over the 
    Earth Crystal  Before talking to them, loot the castle |=).  Go through 
    the eastern door to arrive at the vault.  Take the middle stairs for a 
    Beserk, then take the eastern staircase for 2 Tents, 2 RubyRings, 2 
    HiPotions, and 2 Ethers.  Now, head back to the courtyard and take the 
    western door.  Follow it to find...Gilbert!  After the reunion, Gilbert 
    will give your party the Echoer item, and go to rest.  NOW you can talk 
    with the Clerics. Apparently, the Dark Elf has stolen the Earth Crystal, 
    and if you get it back, Toroia will loan it to you.  You'll also learn 
    that since the Dark Elf is weak to metallic attacks, he has created a 
    magnetic field in his lair which nullifies metallic objects. 
     
    Now walk northeast of Toroia until you reach the Chocobo forest.  Grab the 
    Veggie in the southeast corner, and use it to summon the Chubby Chocobo in 
    the southwest corner.  Give the fat Chocobo everything you won't need, 
    like Fragments etc.  Now, equip your characters as follows: 
     
    Cecil: Fire Arrows, GreatBow, Triangle Helm, Kenpou Robe, Ruby Ring 
    Tella: Healing Staff, Nothing, Triangle Helm, Kenpou Robe, Ruby Ring 
    Cid: Holy Arrows, GreatBow, Bandana, Kenpou Robe, Ruby Ring 
    Yang: Thunder Claw, Thunder Claw, Bandana, Kenpou Robe, Ruby Ring 
    *Make sure to keep your metallic equipment ready as well* 
     
    Put Yang in the front row everyone else in the back.  Now snag a Black 
    Chocobo and fly east towards the Cave of Power.  Land, save, and enter. 
     
    Head east for a HiPotion, then follow the southward path.  Grab the 
    Unicorn and exit to the southwest.  On Floor 2, grab the Ether to the west 
    and then take the northeastern door to collect another Ether and 2000 gil. 
     Now exit to the northwest.  On Floor 3, you can save/rest, then take the 
    southern door for a SpidrWeb, HiPotion, and Copper Timer.  Now take the 
    northeastern door for a Fairy Claw (give this to Yang) and the exit.  The 
    fourth floor is fairly straightforward.  You can save/rest to the east, 
    then grab the Exit Door to the west and enter the Crystal Room.  Walk up 
    and challenge the Dark Elf. 
     
    ------------------------------------------------------------------------- 
    Dark Elf 
    Recommended Level: Ce:26/Te:26/Ya:26/Ci:27 
    Weakness: Holy 
    Reward: None 
    Attacks: Fire2/Thund2/Blizrd2 Combo, Tornado, Physical Attack 
    Strategy: You cannot win this fight, so don't try. 
    ------------------------------------------------------------------------- 
     
    After the fight, Gilbert will sing a song which can be heard through the 
    Echoer.  The song disrupts the magnetic field, allowing you to equip real 
    weapons and armor.  So, put everyone but Tella in the front row and give 
    them their original weapons/armors.  However, have Cecil use the Legend 
    Sword and Cid still use the Holy Arrows/GreatBow.  Now the boss is a piece 
    of cake. 
     
    ------------------------------------------------------------------------- 
    Dark Elf/DarkDragon 
    Recommended Level: Ce:26/Te:26/Ya:26/Ci:27 
    Weakness: Holy 
    Reward: 5000 gil, 6000 EXP 
    Attacks: Fire2/Thund2/Blizrd2 Combo, Tornado, Physical Attack 
    Strategy: This fight is obscenely easy.  Have everyone attack and Tella 
    heal when necessary.  Cecil's attacks should do 1200-1500 damage a pop.  
    Once the Dark Elf loses a lot of HP, he morphs into the DarkDragon, which 
    is basically the same monster.  Just kill him... 
    ------------------------------------------------------------------------- 
     
    Now take the Earth Crystal, and either walk out of the Cave or cast exit. 
    I walked, easy EXP/Gil.  When you return to Toroia, head for the crystal 
    room, and Cain's voice will tell you to follow him on the airship.  First 
    talk to the clerics, then go talk to Gilbert, then go to the vault and take 
    the western stairs. Get past the guard and into the treasury, where you 
    can loot 2 Medicines, 2 Ethers, 2 EtherDry, 2 HiPotions, 2 EchoHerbs, an 
    Elixir, 20 Fire Arrows, 10 Lit Arrows, 10 Ice Arrows, a GreatBow, and a 
    Silver Apple.  Make sure to keep a GreatBow in your inventory, alongside a 
    Triangle Helm. Now, head to your airship.  You'll be lead into a high-tech 
    facility, the Tower of Zott. 
     
    ------------------------------------------------------------------------- 
    E.) Tower of Zott 
    Recommended Level: Ce:27/Te:27/Ya:27/Ci:27 
    Enemies: P.Baravois, CentaurKn, Marionette, Marion, Blizlizrd, BlackKn, 
    Prankstr, BreezBeast, Lady Guard, SorcerLady 
    Treasures: Flame Armor, Flame Sword, Earth Hammer, HellClaw, Priest Robe, 
    Flame Shield, Magma Stone 
    Bosses: Magus Sisters [Dog,Mag,Rag], Valvalicia 
    ------------------------------------------------------------------------- 
     
    On the first floor, be sure to get the Flame Armor from the northwest (but 
    don't equip it yet).  Now take the northeastern exit to Floor 2.  Here, 
    bust open the chest for a fight with a FlameDog.  The guy is an easy kill 
    and gives you a Flame Sword.  Equip the Sword and the Armor from earlier 
    on Cecil.  Now take the northwestern exit to Floor 3.  This floor has no 
    treasure, so just follow the winding path to the northwestern exit.  Floor 
    4 itself has no treasures, but it has paths to Floor 5, which is 
    generously endowed with the stuff.  Take the western door for a HellClaw 
    (give this to Yang), and a Flame Shield (to Cecil).  Take the center door 
    for a Priest Robe (to Tella).  Finally, take the eastern door for an Earth 
    Hammer (to Cid).  Now, follow the path to the eastern exit.  On the main 
    portion of Floor 5, go into the save room and rest up.  Now head to the 
    stairs and challenge the Magus Sisters. 
     
    ------------------------------------------------------------------------- 
    Dog (Tall), Mag(Fat), Rag(Short) 
    Recommended Level: Ce:28/Te:26/Ya:28/Ci:27 
    Weakness: None 
    Reward: 9000 gil, 7500 EXP 
    Attacks: Reflect, Thund2, Fire2, Blizd2 
    Strategy: Another easy fight.  Have Cecil, Yang, and Cid attack Mag while 
    Tella casts Bio on Dog and Rag.  The Delta Attack is pretty weak (only 
    200), so you don't necessarily need to heal.  Once Mag is dead, kill Rag, 
    then Dog. 
    ------------------------------------------------------------------------- 
     
    Head back and save/rest.  De-equip Tella completely, then head to Floor 6. 
     Here you'll give the Earth Crystal to Golbleze, who then tries to escape. 
     Tella intercepts him.  During the automatic fight, Tella tries to cast 
    Fire3, Blizd3, Thund3, and Bio on Golbleze, all of which fails.  Finally, 
    he uses Meteo, defeating Golbleze, but killing Tella.  Golbleze still 
    manages to escape, but his control of Cain is dispelled.  Once you regain 
    control of your characters, talk to Cain and he will open the door for 
    you.  Once you save Rosa, a long dialogue takes place.  Once you regain 
    control of your characters, equip Rosa with Fire Arrows, GreatBow, 
    Triangle Helm, Priest Robe, and Silver Ring.  Cain's Blood Spear is NOT 
    RECCOMENDED for the upcoming boss fight.  When you're done attempt to 
    leave the room.  You're blocked by Valvalicia, Empress of Wind! 
     
    ------------------------------------------------------------------------- 
    Valvalicia 
    Recommended Level: Ce:28/Ca:30/Ci:28/Ro:28/Ya:28 
    Weakness: None 
    Reward: 5500 gil, 7200 EXP 
    Attacks: Tornado, FingerTip, Physical Attack 
    Strategy: Have Cecil, Cid, and Yang attack.  Cain should always Jump, 
    because this is the only way to break Valvalicia's whirlwind form.  Rosa 
    should stand by to Esuna FingerTip victims and Keal2 Cecil (if he is 
    Tornadoed or is weak). 
    ------------------------------------------------------------------------- 
     
    Rosa will teleport you out of Zott and back to Baron.  Here, Cain will 
    reveal that there are four more Crystals which Golbleze has yet to find, 
    the Crystals of Darkness.  He gives you the Magma Stone, and tells you 
    that the Crystals are located underground.  But where to begin your 
    search? 
     
    ------------------------------------------------------------------------- 
    CHAPTER III: DWARVES GALORE 
    ------------------------------------------------------------------------- 
    A.) Agalt: Gateway to the Underworld 
    Recommended Level: Ce:28/Ca:30/Ci:28/Ro:29/Ya:28 
    Enemies: K. Aouki, K. Yoshi, H. Natuda, MagmaTurtl, GoblinCap., BlackLiz, 
    Armadilo 
    Treasures: N.Pole, Beserkx2, HiPotion, Bl.Belt Robe, Etherx2, Elixirx2, 
    Dwarf Axe, Power Ring, Silver Timer, PornoMag, Veggiex3, Cottagex3 
    Bosses: CalcoBrena, Golbleze 
    ------------------------------------------------------------------------- 
     
    Head for the town of Agalt, east of Eblana.  If you have yet to visit 
    Mithril, Mist, and Eblana, look back at Part II Chapter II Sections A-C 
    for information.  At Agalt, you can get a N.Pole to the west.  Since there 
    is nothing else of importance here, walk up to the well and use the Magma 
    item to open a passage to the underworld.  Make sure you have Mithril 
    Armor for Cain and Cecil (Flame is useless underground).  Save, then head 
    inside via the airship.  You'll be caught in z battle, and the airship 
    will crash. De-equip Cid, then head into the castle and straight up to the 
    King's room. Cid will leave to repair the Airship.  Yang notices that 
    there are monsters behind the King's throne, in the crystal room.  You're 
    sent to investigate.  It turn out to be nothing other than Calcobrena, a 
    killer doll. 
     
    ------------------------------------------------------------------------- 
    Calco, Brena, CalcoBrena 
    Recommended Level: Ce:28/Ca:30/Ro:29/Ya:28 
    Weakness: None 
    Reward: 6500 gil, 15000 EXP 
    Attacks: Pupil, Physical Attack 
    Strategy: This battle is really easy.  Kill off all the Brenas (pink 
    dolls) and most of the Calcos (blue dolls) for CalcoBrena to appear.  Have 
    Cain Jump and everyone else attack. 
    ------------------------------------------------------------------------- 
     
    Immediately after the fight, Golbleze appears to challenge you. 
     
    ------------------------------------------------------------------------- 
    Golbleze 
    Recommended Level: Ce:28/Ca:30/Ci:28/Ro:28/Ya:28 
    Weakness: None 
    Reward: 11000 gil, 15000 EXP 
    Attacks: CursAura, Summon, BlkFang (ShadowDrgn) 
    Strategy: As the battle opens, all your attacks will miss.  After a while, 
    Golbleze will use CursAura, then summon a ShadowDrgn.  The beast will use 
    BlkFang to kill everyone but Cecil.  However, a Mist dragon appears to 
    kill the ShadowDrgn in the nick of time.  Rydia also appears, and the 
    fight really begins.  Have Cecil attack and Rydia cast Bio on Gobleze.  
    The King of the Emperors should die in two rounds of this. 
    ------------------------------------------------------------------------- 
     
    Golbleze manages to get the crystal and escape, but at least you're in one 
    piece. The Dwarven King, Jiott, suggests a raid on the Tower of Babil 
    while Golbleze is away looking for the final crystal...sounds like a plan! 
     
    First, loot the castle of all treasure.  Take the western staircase to 
    reach the Item Shop/Inn.  Search the pt for 5000 gil.  Now take the 
    western staircase to a room full of pots.  One of them contains a Beserk. 
    Go up the next flight of stairs.  Here get the western chest for a 
    HiPotion, and follow the secret path for a Black Belt Robe, Ether, and 
    Elixir.  Exit the left tower and proceed to the right tower.  Get the 
    Dwarf Axe (give it to Cecil, for now).  Take the central stairs to another 
    pot room (sounds fishy?).  There's another Beserk here, if you like.  Go 
    upstairs, and get the Power Ring, Silver Timer, Elixir, and Ether.  Now 
    to the ground floor and take the eastern stairs to the Armory. 
     
    As I've already said, Flame Armor is useless underground.  So ignore all 
    of the Flame Armor/Weaponry.  Be sure to get a Rune Ring for Yang, Rydia, 
    and Rosa, a Priest Hat for Rydia and Rosa, and a Priest Robe for Rydia. 
    For weapons, Darkness Arrows should be sufficient (buy 270, 90/archer + 90 
    spare).  Now head in-between the two counters and into the LaliHo pub.  
    There's a secret passage to the direct east of the entrance; take it to 
    the Development Room.  Here you can talk to the various programmers for the 
    game.  You'll occasionally run into monsters, which can't be defeated or 
    are automatically defeated.  Ignore them, and take the stairs to a 
    bedroom.  Search the left part of the bookshelf for a PornoMag.  That's 
    about all that's here, so head back up to the Armory. 
     
    From the Armory, take the northwestern staircase.  Search the pots you 
    find for three Veggies, then talk to the Chubby Chocobo (if you wish).  
    Head west back to the Inn, and buy some HiPotions(180 should do).  Now 
    head back into the Chubby Chocobo are and talk to the dwarf standing near 
    the wall. He'll open a pathway to Basement Floor 2.  Traverse the paths 
    (there are 3 Cottages to the east) to the Dwarven Military Base.  Head 
    outside, save, and continue east, then north towards the Tower of Babil. 
     
    ------------------------------------------------------------------------- 
    B.) The Tower of Babil 
    Recommended Level: Ce:31/Ry:30/Ca:30/Ro:30/Ya:29 
    Enemies: MagmaTurtl, GoblinCap., BlackLiz, Flame Dog, Marionette, Fake 
    Puppet, Eyes, Medusa, N.Pole 
    Treasures: Ice Arrowsx20, Ether, Gr.Beret, Blizzard Spear, IceBrand Sword, 
    CatClaw, HiPotion, FenixDn 
    Bosses: Doctor and Balnaba, Lugeie 
    ------------------------------------------------------------------------- 
     
    Head west for a set of ten Ice Arrows, then head south for 10 more.  Head 
    to the western corner of the room for an Ether, then take the exit to 
    Floor 2.  Grab the Gr.Beret west of the entrance and give to either Rydia 
    or Rosa.  Head for the western room, and bust open the treasure chest for 
    a Blizzard Spear.  You'll have to fight an Eyes to get it, however.  This 
    Eyes summons SteelGolems when attacked, but if Yang still has the 
    FairyClaw, that shouldn't be a problem.  Give the Blizzard Spear to Cain, 
    then head to the northeastern door.  Here the treasure chest contains an 
    IceBrand and is guarded by an Eyes that summons a Chimera.  Bust them both 
    up and give the IceBrand Sword to Cecil.  Now take the central exit to 
    Floor 3.  Grab the CatClaw west of the entrance, and a HiPotion to the 
    southeast.  Take the door on the eastern side to Floor 4.  Grab the Killer 
    Bow west of the entrance and give it to Rosa.  There's also a S.Pole to 
    the east, but it's not necessarily worth it.  Head back to Floor 3 and 
    head to the western side.  Grab the FenixDn and then head for the second 
    part of Floor 4.  To the west is a save room (which you probably don't 
    need), to the east lies some treasure rooms.  Head east across the bridge 
    and loot the southern and northern rooms for an Ice Shield and Ice Armor 
    respectively, for Cecil.  Both are guarded by Eyes.  Now head west across 
    the other bridge and on to Floor 5.  There's a N.Pole east of the entrance 
    that you don't need, so instead head southeast and grab a HiPotion, then 
    swing to the northeastern exit.  Traverse Floor 6 and head onto Floor 7, 
    then head east and rest/save.  There's an EtherDry to southwest which you 
    should get.  When you're done, head for Floor 8.  Make sure you are ready, 
    then head for the central platform.  You'll see a man named Lugeie 
    talking to Rubicante, who warps out.  After exchanging insults with Cain, 
    Lugeie attacks. 
     
    ------------------------------------------------------------------------- 
    Doctor and Balnaba/Fusedmecha  
    Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ya:30 
    Weakness: None 
    Reward: None 
    Attacks: Physical Attack 
    Strategy: This battle is easy.  Have Cecil and Yang attack Balnaba while 
    Cain Jumps on him.  Rydia should cast Bio on Balnaba, and Rosa should 
    Berserk Cecil and Yang.  If you can pull this off fast enough, then Lugeie 
    won't have time to form Fusedmecha (which is basically a powered-up 
    Balnaba). 
    ------------------------------------------------------------------------- 
     
    Without further ado... 
     
    ------------------------------------------------------------------------- 
    Lugeie 
    Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ya:30 
    Weakness: None 
    Reward: 4000 gil, 10100 EXP, Lugeie Key 
    Attacks: SleepGas (Counter), PoisnGas, Laser, Beam, Medic, FlameThrwr, 
    Physical Attack 
    Strategy: This battle is fairly difficult.  Cecil and Yang should attack, 
    while Cain Jumps, Rydia uses Bio or Ifrit or Titan, and Rosa stand by to 
    heal or cast Berserk on the attackers.  Lugeie's Laser attack is deadly if 
    he uses it on Rydia or Rosa, as it can rack up to 1500 damage, so watch 
    out!  After 5 or so turns, he'll use Medic to cure the Poison status he 
    inflicted on you with Poison Gas. 
    ------------------------------------------------------------------------- 
     
    Lugeie will inform you that all the Dwarves will be killed by the Giant 
    Gun of Babil before he croaks.  Remember that locked door on Floor 5?  
    Well, that's where the Gigantic Cannon is.  So head back to Floor 5.  
    Before heading for the locked door, de-equip Yang.  Now use the Lugeie Key 
    to open the door and head to the Giant Cannon room.  Here you'll face off 
    with three Goblin Caps.  After butchering them, Yang stays behind to 
    detonate the Cannon.  After that's done, head out of the Tower of Babil.  
    At the exit, Golbleze appears and seals off the Tower, but Cid appears in 
    the nick of time to save you.  As you fly off, a Red Wing airship pursues 
    you.  Alas, the Enterprise isn't fast enough to outrun the Red Wing, so 
    Cid sacrifices himself to distract the ship and seal your exit.  Damn, 
    that's two friends out...Cid's last words to you are to head for Baron, so 
    that's where you should go. 
    ------------------------------------------------------------------------- 
    CHAPTER IV: THE LAST CRYSTAL 
    ------------------------------------------------------------------------- 
    A.) Cave of Eblana 
    Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30 
    Enemies: Face Bat, Bloody Bat, Skull Jar, Bloody Bone, SteelGolem, 
    BlackLiz, Armadilo, IronDress 
    Treasures: Shurikenx2, Medicine, VampFang, Ether, Tent, HiPotionx3, 
    Cottage, Elixirx2, SpidrWeb, Silver Timer, FenixDnx2, Gold-pin, EtherDry, 
    Blood Sword, Spirit 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    At Baron Castle, talk to the engineers, who will install a hook on your 
    airship  With this hook, you can carry around the Hovercraft, thus 
    allowing you to reach the Cave Of Eblana.  Before heading for Eblana 
    though, swing by Mt. Hobs to pick up your hovercraft, and then head to 
    Toroia.  Buy a lot of Ice Arrows here, they'll be very useful in the 
    upcoming scenario.  Now, head for Eblana and use the Hovercraft to reach 
    the cave west of Eblana. 
     
    Grab the treasure east of the entrance for a Shuriken.  Take the secret 
    passage east for a Medicine, then continue east for a Vamp.Fang.  Now head 
    to Basement Floor 2.  This is where all the residents of Eblana have been 
    hiding, so expect no enemy encounters here.  Buy Ice Armor and an Ice 
    Shield for Cain and a Black Robe for Rydia.  If you need to, rest, then 
    sniff around for information.  You'll learn that the Prince of Eblana has 
    gone off to help dig a tunnel towards the Tower of Babil.  When you're 
    done, head for the exit and the Passage to Babil. 
     
    Get an Ether to the east of the entrance, and a Tent to the north.  Follow 
    the secret passage beneath the fallen soldier to a HiPotion. Exit the room 
    and grab a Shuriken and Spirit as you continue towards the exit.  This 
    next area is full of treasure; be sure to get the Cottage, 2 HiPotions, 
    and 2 Elixirs in this area (the Elixirs are sealed off by a hidden passage 
    near the other chests).  Head southeast and grab a SpidrWeb, Silver Timer, 
    and 2 FenixDn.  Now take the northern exit.  To the north is a save-point, 
    but first grab the Gold-pin to the northwest.  Now head north, where 
    you'll see Edge, Prince of Eblana, battle Rubicante, Emperor of Fire.  Of 
    course, Edge loses, and you have to save heal him up.  After acting tough, 
    he joins you.  Head west for an EtherDry, then return to the save point. 
    Here, take a secret passage in the northeast for a Blood Sword.  The Sword 
    is guarded by two SteelGolems, who are rather easily defeated.  Now rest, 
    and head north to the Tower of Babil. 
     
    ------------------------------------------------------------------------- 
    B.) Tower of Babil 
    Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ed:25 
    Enemies: Brsk.Ogre, Remedy Bomb, Kuar, Mystery Egg, Ice Warrior, Sorcerer, 
    MithrilGolem, MthrLamia, Lamia 
    Treasures: Unicorn, Silver Timer, OgrKiller Axe, Lilith Kiss, Ashura 
    Katana, 82000 gil, HiPotionx2, Luka Key 
    Bosses: K. Eblana and Q. Eblana, Rubicante 
    ------------------------------------------------------------------------- 
     
    Head north until you reach a dead end, where Edge will help you pass 
    through the wall.  Grab the Unicorn then head south.  If you want, you can 
    grab a Silver Timer northeast of the exit.  On Basement Floor 2, head for 
    the central platform.  The chest contains the powerful OgrKiller Axe, but 
    is guarded by 4 Brsk. Ogres.  If you are up to the fight, go ahead and 
    snatch the Axe.  Head for the third floor.  Here, grab a Lilith Kiss to 
    the east, then take the door to the fourth floor.  Follow the path east, 
    grabbing the Ashura Katana for Edge on the way to the exit.  You'll return 
    to a part of the third floor which you've never visited.  There's a save 
    room to the west, the exit is the other door.  On floor 5, head west and 
    grab 82000 gil, then head for the middle platform.  Here you'll encounter 
    the King and Queen of Eblana. 
     
    ------------------------------------------------------------------------- 
    K. Eblana and Q. Eblana 
    Recommended Level: Ce:32/Ry:31/Ca:32/Ro:31/Ed:25 
    Weakness: None 
    Reward: None 
    Attacks: Fire2, Fire 
    Strategy: You cannot win this battle, so I suggest that you don't even 
    try.  Just defend while the battle progresses.  Eventually, the King and 
    Queen will regain their senses and sacrifice themselves. 
    ------------------------------------------------------------------------- 
     
    Rubicante will show up and apologize for Lugeie's experiments on the King 
    and Queen, but Edge is blinded by rage.  He learns two new spells as he 
    challenges Rubicante.  Rubicante will heal you before the fight starts, so 
    there is no point in healing yourself, just charge in. 
     
    ------------------------------------------------------------------------- 
    Rubicante 
    Recommended Level: Ce:32/Ry:31/Ca:32/Ro:31/Ed:25 
    Weakness: None 
    Reward: 7000 gil, 18000 EXP 
    Attacks: Fire2, FlameDgn, Physical Attack (2) 
    Strategy: When Rubicante's cape is closed, he is impervious to most magic 
    attacks.  Only when his cape is open is he vulnerable to Ice.  It's best 
    to be safe and stray away from using Ice and Shiva spells.  Instead, have 
    Cecil and Edge attack, Cain Jump, Rydia cast Bio, and Rosa attack/heal.  
    Cain's attack will do anywhere from 4500-6000 damage, Cecil's will do 
    about 2500.  The only enemy attack to watch out for is FlameDgn, which 
    will hit for 2500.  Immediately revive and cure the victim, and this fight 
    will be easy. 
    ------------------------------------------------------------------------- 
     
    After Rubicante croaks, the Chamberlain of Eblana shows up.  He tells Edge 
    that his duty is with the people of Eblana, but Edge wants to help fight 
    Golbleze with your group.  The Chamberlain agrees and leaves, while your 
    group heads north for the Crystal Room.  However, after taking two steps 
    here, you'll fall into another area of the tower.  Get the HiPotion to the 
    north and head for Floor 6.  Here you can grab another HiPotion.  Now head 
    for the airship docks, where you'll find the new model Red Wing (which 
    Edge calls the Falcon).  Edge uses it to escape the Tower.  Head for the 
    Dwarf Castle.  Talk to King Jiott, who'll give you the Luka Key to the 
    Sealed Cave (where the last crystal is).  Now, you may have heard from the 
    other Dwarves that they found an old airship engineer who is resting in 
    the hospital.  I think we all know that it's Cid |=).  Head to the 
    hospital (take the northeastern stairs at the inn, then the first door) 
    and talk to Cid.  After a confrontation between him and Edge, the airship 
    will be fixed to fly over lava.  The plot requires you to head for the 
    Sealed Cave, but I do it differently, and I recommend that you do as well. 
     
    ------------------------------------------------------------------------- 
    C.) The Phantom World 
    Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30 
    Enemies: HellFlapper, Creeselion, Blood Flwr, Undrgrnder, Satanite, 
    Summoner 
    Treasures: Zeus Rage, S.Pole, Fragment, 13000 gil, Monstersx3, 
    EtherDryx2, HiPotionx2, FenixDnx2, Etherx2, Cottage, Defender Sword, 
    Poison Axe, Kikuichi Katana, Yoichi Bow, Yoichi Arrowsx10, Elixir, Rat 
    Tail 
    Bosses: Ashura, Leviathan 
    ------------------------------------------------------------------------- 
     
    First thing's first, head for Tomera, south of the Dwarf Castle.  Here's a 
    list of what you should buy: 
     
    Cecil: Diamond Shield, Diamond Armor, Diamond Helm, Diamond Gauntlet 
    Rydia: Goldband Helm 
    Cain: Diamond Shield, Diamond Armor, Diamond Helm, Diamond Gauntlet 
    Rosa: Goldband Helm 
    Edge: Ashura Katana, Diamond Ring 
    Price: 191000 gil (!) 
     
    Now that you're docked out in the new equipment, head for the town to the 
    northwest house in Tomera.  Here loot a Zeus Rage, S.Pole, Fragment, 2000 
    gil, Monsters, and an EtherDry (check all the pots and treasures).  Now, 
    the next dungeon requires Levita and Reflect, which means Rosa must be at 
    least Level 36.  How to accomplish this?  Kill of everyone but Cecil, 
    Cain, and Rosa, then fight outside Tomera.  Kill almost all the enemies, 
    then kill of Cain and Cecil, so only Rosa gets experience (and up to 13k). 
    After the battle, revive Cain and Cecil and repeat.  This may take time, 
    but it works.  I also recommend bringing Edge up to level 30 or so.  Now, 
    head for the Cave to Phantom World on an island northwest of Tomera. 
     
    Once you're inside the cave, cast Levita on everyone.  Head southeast for 
    a HiPotion, then north for a FenixDn.  From the FenixDn, head west through 
    the wall to get an Ether.  Now take the western exit to Basement Floor 2.  
    Cast Levita on everyone again, then head north of the entrance for a 
    Cottage.  Now head to Basement Floor 3. Again, cast Levita on everyone.  
    Now head south for a Fenix Dn, then southeast for a Monsters.  Now take the 
    secret passage north towards an isolated chest.  Make sure everyone's 
    ready, then bust it open to face 5 Satanites.  They can be tough; have 
    Cain Jump, Cecil attack, Rydia casts Titan, Rosa heal, and Edge cast 
    Raijin.  You're reward is the powerful Defender sword for Cecil.  Now 
    follow the secret passage all the way to the southwest, where you'll find a 
    HiPotion, Poison Axe, and a Kikuichi Katana (give this to Edge).  Finally 
    head towards the grey portal in this room. 
     
    You won't have to fight annoying random battles anymore.  Head northwest 
    for an Ether, then north and around the area for Monsters, 5000 gil, and 
    6000 gil.  North of the 6000 gil treasure chest is a small balcony that is 
    shadowed off, walk onto it to be transported to a secret treasure area. 
    Here you can get 10 Yoichi Arrows, a Yoichi Bow, an Elixir, and an 
    EtherDry.  Return to BF4 and walk onto the grey portal.  Once you are 
    warped, step back on it to warp back and get the RatTail.  Now warp to the 
    Phantom World (again).  The northwest house has a FenixDn, Monsters, and a 
    Save Point.  I suggest you rest at the Inn.  At the weapon store, buy a 
    Kotetsu Katana for Edge, an Electric Whip for Rydia, and Angel Arrows for 
    Rosa.  At the Armor Store, buy an Aegis Shield for Cecil and a Light Robe 
    for Rosa and Rydia. Now, head for the library (it has a Chocobo in front 
    of it).  Read all the books here, the provide information that will be 
    useful later.  On the bottom floor, warp into the core of the Phantom 
    World. Talk to Queen Ashura and challenge her to a fight. 
     
    ------------------------------------------------------------------------- 
    Ashura 
    Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30 
    Weakness: None 
    Reward: 20000 EXP, Ashura Summon 
    Attacks: Keal3, Protc, Raise, Physical Attack 
    Strategy: As soon as you can, have Rosa cast Reflect on Ashura.  This will 
    ensure that Ashura's endless Keal, Protect, and Raise spells only affect 
    you.  Now, have everyone attack Ashura {Rydia using Titan), but do it 
    wisely.  Ashura's counterattack is pretty strong, so if you think it can 
    kill your characters, either have Rosa cast Keal3 or wait for Ashura to do 
    it. Protecting your own characters isn't a bad idea either.  Just keep 
    hammering away, it's a LONG fight. 
    ------------------------------------------------------------------------- 
     
    Now that Ashura has been defeated, King Leviathan is open to challenge. 
    However, it's wise to rest, heal, and save before trying him.  When you're 
    ready, talk to him and say "yes". 
     
    ------------------------------------------------------------------------- 
    Leviathan 
    Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30 
    Weakness: None 
    Reward: 28000 EXP, Leviathan Summon 
    Attacks: Big Wave, Blizd2 
    Strategy: Leviathan opens up with a Big Wave attack, which deals 250-500 
    damage to everyone, then casts Blizd2 and sporadically uses Big Wave. 
    Oddly, his Blizd2 is much more lethal than his Big Wave attack.  Anyway, 
    have Cecil attack, Rydia cast Bio/Ramuh, Cain Jump, Rosa cast 
    Keal3(every turn is safe->you should have the MP), and Edge use Raijin. It 
    will take time, but Leviathan will die and you'll be relatively unharmed. 
    ------------------------------------------------------------------------- 
     
    With Leviathan's powers at hand, you're done here.  After resting, buy 
    some EchoHerbs (30 or so), then head for a cave to the far northwest of 
    the Underworld. 
     
    ------------------------------------------------------------------------- 
    D.) The Cave of the Sylphs 
    Recommended Level: Ce:35/Ry:32/Ca:34/Ro:36/Ed:30 
    Enemies: Toady Toad, ToadyWitch, Molbo, Mammon, Dream Evil, Undrgrnder 
    Treasures: Angel Arrowsx10, Monstersx2, Maidkissx3, HiPotionx2, Fairy Rod, 
    Spirit, 6000 gil, Medicine, Exit Door, Etherx2, Red Fang, Wh. Fang, 
    BlueFang, Medusa Arrowsx10, Avenger Sword, Engetsu Boomerang, ElvenBow, 
    Cottage, MageMash Knife, Lit Arrowsx10, Fire Arrowsx10, Ice Arrowsx10, 
    Elixir, CatClaw, HellClaw 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    Upon entering the cave, cast Levita on everyone.  Now head east for 10 
    Angel Arrows and a Monsters.  Head south to Basement Floor 2.  Cast Levita 
    on everyone.  Here, take the stairs northwest of the entrance to Basement 
    Floor 3.  Cast Levita on everyone.  Head north for a MaidKiss and a 
    HiPotion.  Now take the secret passage below these chests to a Fairy Rod.  
    Now head back to the entrance to BF3, and at the foot of the stairs head 
    east, north, and up the stairs.  Cast Levita on everyone.  Back on BF2, 
    head east, south, then grab a Spirit, 3000 gil, a Medicine, and another 
    2000 gil. Now head south to get a Monsters, ExitDoor, MaidKiss, another 
    MaidKiss, and an Ether.  Now drop down to BF3, cast Levita on everyone, 
    and head east onto the warp.  Cast Levita on everyone.  You'll end up in a 
    rather secluded area of BF3 with six guarded treasures. The northwest 
    treasure contains a RedFang guarded by 6 Dream Evils.  Blast them with 
    Leviathan for an easy win.  The central north chest contains a Wh.Fang, 
    again guarded by 6 Dream Evils.  Use the same tactic.  Finally, the 
    northeastern chest contains a BlueFang guarded by...right, 6 more Dream 
    Evils.  Just blast them again.  Now tackle the southeast treasure chest, 
    which contains 10 Medusa Arrows, guarded by 2 Undrgrnders.  One hit from 
    Cecil, Edge, or Cain will kill them, so this fight is easy |=).  The 
    central south chest contains an Avenger Sword guarded by 4 Molbols.  This 
    is a tricky fight, since BadBreth can be devastating.  If Rydia still 
    stands, have her use Leviathan for massive damage, then clean up the 
    remnants.  If not, bring her back using Esuna (use Rosa or Cecil). 
    Finally, open the southwestern chest for an Engetsu Boomerang guarded by 2 
    Mammons and 2 Moblors.  Leviathan the hell out of them, and give the 
    Engetsu Boomerang to Edge.  Now take the warp back to the underworld map 
    and rest. 
     
    When you're ready, re-enter the cave.  Cast Levita on everyone. Head back 
    to BF2, cast Levita on everyone, and this time take the southern 
    staircase.  Cast Levita on everyone.  Back on BF1, head northeast through 
    a secret passage to snag the ElvenBow, then head to the northwest corner 
    for 1000 gil and a Cottage. Now take the southwestern exit to another 
    portion of BF2.  Cast Levita on everyone.  From here, head northeast 
    through a passage towards a secluded chest containing the MageMash Knife.  
    The treasure is guarded by 6 ToadyToads and a Toady Witch.  Use Shiva and 
    physical attacks to butcher them.  Now take the middle staircase to 
    another portion of the ground floor.  Cast Levita on everyone.  Grab a 
    HiPotion, Ether, 10 Lit Arrows, 10 Fire Arrows, and 10 Ice Arrows before 
    heading back to BF2.  Cast Levita on everyone.  On BF2, take the 
    northernmost staircase to BF3.  Cast Levita on everyone.  West of the 
    entrance is an Elixir.  After getting it, follow the path to a small 
    house.  Here you can get a CatClaw and HellClaw, as well as meet Yang, who 
    is unconscious. The Sylphs won't help you, so head upstairs and warp out 
    of the cave.  Rest, then head for the Sealed Cave directly northwest of 
    Tomera. 
     
    ------------------------------------------------------------------------- 
    E.) The Sealed Cave 
    Recommended Level: Ce:36/Ry:33/Ca:36/Ro:38/Ed:32 
    Enemies: Marid, NagaRusher, EvilHead, Miss Vamp 
    Treasures: Monsters, Etherx3, Kotetsu Katanax2, HiPotionx2, Light 
    Curtainx2, FenixDnx2, Light Sword, Elixir, Hellwind, DarkHood, SilenceBell, 
    EtherDry, X-Potion, Darkness 
    Bosses: Assault Doorx15, Demon Wall 
    ------------------------------------------------------------------------- 
     
    Upon entering, use the Luka Key to open the door and head for Basement 
    Floor 1.  here, head southeast for a Monsters, then head for the door 
    north of here.  You're in for a surprise; all doors in the Sealed Cave are 
    actually semi-boss creatures! 
     
    ------------------------------------------------------------------------- 
    AssultDoor 
    Recommended Level: Ce:36/Ry:33/Ca:36/Ro:38/Ed:32 
    Weakness: None 
    Reward: 4500 gil, 30000 EXP 
    Attacks: Target, Dimentn9 
    Strategy: AssultDoors start off by casting Target on a party member, then 
    using Dimemnt9 on that member to kill him or her.  However, Dimentn9 can 
    be reflected, so a fairly easy strategy to beat this boss is to have Rosa 
    stand by and Reflect immediately after the AssultDoor casts Target.  
    However, since the AssultDoor is faster than Rosa, Rosa can only block his 
    second attack. 
    ------------------------------------------------------------------------- 
     
    Behind this AssultDoor you'll get an Ether and a Kotetsu Katana.  Now head 
    northwest to face off with AssultDoor #2.  Behind this door lies an Ether 
    and HiPotion.  There are two more AssultDoors here, both of which lead to 
    empty rooms.  However, they are easy EXP if you want to kill them.  Either 
    way, head southwest to Basement Floor 2.  Here, head south for a Light 
    Curtain, then west for a FenixDn.  Head north, and you'll see a wall with 
    5 doors.  AssultDoor#5 is the easternmost door here, and it leads to 
    nothing.  Again, it's easy EXP.  AssultDoor#6 leads to a Light Sword (but 
    you should have the Defender Sword from the Cave to Phantom World).  
    Door#7 leads to an Elixir, a Hellwind, and a Light Curtain.  Door#8 leads 
    to nothing (EXP?), but Door#9 leads to a save point.  Door#10 leads to a 
    DarkHood for Edge and another Kotetsu Katana.  Finally, head southwest, 
    where door #11 leads to an Ether and a staircase to Basement Floor 3.  
    Here, pick up a Fenix Dn and a HiPotion.  The door here, #12, is empty.  
    Head south, then east to get a SilenceBell in the main area of BF3.  The 
    13th door is empty as well, so ignore it.  Now head down the rope and go 
    east to door #14.  Bust it open for an EtherDry and an X-Potion.  Now head 
    through the southwestern stairs and save.  In Basement Floor 4 there is a 
    save point and a path to Basement Floor 5.  In BF5, kill the last 
    AssultDoor, #15, for entrance into the Crystal Room.  Snatch the Crystal 
    of Darkness and head back outside, only to be attacked by a DemonWall. 
     
    ------------------------------------------------------------------------- 
    Demon Wall 
    Recommended Level: Ce:37/Ry:35/Ca:39/Ro:40/Ed:33 
    Weakness: None 
    Reward: 8000 gil, 23000 EXP 
    Attacks: CrashDwn, StoneGaze, Physical Attack 
    Strategy: Provided that you've gone to the Phantom World and the Cave of 
    the Sylphs, this fight should not be hard.  The wall advances, and after 
    awhile it kills one party member and then restarts its advance.  However, I 
    killed it before it could even kill 1 of my members.  Just have Cain Jump, 
    Cecil and Edge attack, Rydia use Leviathan, and Rosa use Keal3 or Haste.  
    The boss should die quickly. 
    ------------------------------------------------------------------------- 
     
    Now use Rydia to Degon you to the entrance, where you should de-equip Cain 
    and then exit.  Golbleze will regain control of Cain, who steals the 
    Darkness Crystal and leaves with Gobleze...the path to the moon is open! 
    Head to the Dwarf Castle, where Cid will attach a drill to the Falcon, 
    allowing you to go back to the surface (and thus to Mysidia, where King 
    Jiott tells you to go).  With the Falcon, head to the hole to the 
    northeast of the underworld and ascend back to the overworld. 
     
    ------------------------------------------------------------------------- 
    WALKTHROUGH PART III: THE FINAL SHOWDOWN 
    ------------------------------------------------------------------------- 
    CHAPTER I: THE MAGICAL SHIP AND THE MOON 
    ------------------------------------------------------------------------- 
    A.) The Excalbiur and the Cleaver 
    Recommended Level: Ce:37/Ry:35/Ro:40/Ed:33 
    Enemies: Toady Toad, ToadyWitch, Molbo, Mammon, Dream Evil, Undrgrnder 
    Treasures: FryPan, Adamant, Cleaver, Excalbur 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    In the overworld, head to Fabul and talk to Yang's wife.  She'll give you 
    the Frying Pan of Love to wake him up with.  With that in hand, head back 
    to Eblana and get on the Enterprise.  Take it and the Hovercraft to the 
    island with Mithril, and ride the Hovercraft to the small cave southeast 
    of it.  In this Adamant Cave, give the Rat Tail to the man in exchange for 
    an Adamant.  Now get on the Falcon and head back to the Underworld.  This 
    time head to Smith Kukoro's House in the southeast corner.  Here, use the 
    Adamant on the man upstairs, and he'll say he can refine your Legend 
    Sword.  Now head back to the Cave of the Sylphs and retrace your path to 
    Yang.  Use a FryPan on him to wake him up.  He wants to join, but can't, 
    so the Sylphs decide to help you in his stead (i.e. you gain the Sylph 
    summon).  Now head back to Fabul again and talk to Yang's wife.  Use the 
    FryPan, and she'll give you the Kitchen Knife, Cleaver, in exchange.  This 
    is the most powerful dart in the game; it always does 9999 damage!  Now 
    head for Mysidia. 
     
    Upon entering Mysidia, everyone will begin to pray for the prophecy to 
    come true.  Eventually, the Magical Ship will surface out of the ocean and 
    land next to Mysidia.  If you talk to the Crystal of Flight on this ship, 
    you'll go to the moon.  But first, head back to Kukoro's house in the 
    Underworld to get the Excalbur sword.  Now you can head for the moon. 
     
    ------------------------------------------------------------------------- 
    B.) The Home of the Lunarians 
    Recommended Level: Ce:37/Ry:35/Ro:40/Ed:33 
    Enemies: Eucaryote, Luna Virus, Prokaryote, Abyss Worm, P. Bavarois, White 
    Moose, Bl. Pudding, Remedy Bomb, Dk. Grenade 
    Treasures: Golden Apple, Moon Curtain, Stardust 
    Bosses: None 
    ------------------------------------------------------------------------- 
     
    On the moon, land the Magical Ship northwest of the Crystal Palace and 
    walk into the Lunar Underground Pass (the cave).  Head east and bust open 
    the treasure chest for a fight with 2 Eucaryotes and 2 Prokaryotes.  Use 
    Leviathan and physical attacks to wipe them out for a Golden Apple.  Now 
    head northeast to grab a Moon Curtain and Stardust. Now exit the cave and 
    follow the path towards the next area of the Lunar Underground Pass.  
    There are no treasures here, so just follow the path towards the exit and 
    head towards the Crystal Place (Home of the Lunarians).  One inside, head 
    to the left and right tiles to the restore your power, then head up front. 
     You'll meet FuSoYa, the Lunarian, who'll explain about the history of the 
    Moon and the Blue Planet.   He also tells you that KluYa, a Lunarian, is 
    Cecil's father, and that Golbleze is merely a pawn for a much stronger 
    Lunarian foe.  He joins you in order to stop Golbleze from reaching the 
    Moon.  With FuSoYa in hand, head outside, save, and head back inside.  In 
    front of the HP recovery tile (to the west), hit A to open a fight with 2 
    DemonSoldrs that use StoneGaze (instead of their powerful physical 
    attacks).  Kill of one and cripple the other, then kill of everyone but 
    one of your characters (I left Rydia alive) to net them 37000 EXP (!).  
    Now, head back to the Magical Ship. 
     
    ------------------------------------------------------------------------- 
    C.) Cave of the Phantom God and the Humingway Cave 
    Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38 
    Enemies: DarkWizard, MoonGoddess, DemonSoldr, SkullDragn, SlvrDragn 
    Treasures: Genji Gauntlet, Genji Shield, Genji Armor, Genji Helm 
    Bosses: Behemothx3, Bahamut 
    ------------------------------------------------------------------------- 
     
    Fly the Magical ship to the circular ledge surrounding a small cave, land, 
    and enter the cave.  Head south for a Genji Gauntlet, which you should 
    give to Cecil.  Head east, then take a secret passage to the Genji Shield 
    (for Cecil).  Now take the southern exit to Basement Floor 2.  Here, head 
    northwest for a set of Genji Armor (for...Cecil) and northeast for a Genji 
    Helm (guess who?).  Before heading across the bridge, heal up.  As you 
    walk across the bridge you'll face a Behemoth. 
     
    ------------------------------------------------------------------------- 
    Behemoth 
    Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38 
    Weakness: None 
    Reward: 65000 gil, 57000 EXP 
    Attacks: Maelstrm, Counterattack 
    Strategy: Have Edge use Bushn on Cecil and himself, and have them attack.  
    FuSoYa should cast Flare, Rosa should cast Keal3, and Rydia should do 
    nothing.  If you use Meteo or Holy on the Behemoth, he'll counter with 
    Maelstrm, which you don't want.  Just make sure that your HP is high and 
    you'll win. 
    ------------------------------------------------------------------------- 
     
    Exit to Basement Floor 3 and follow the southern path.  You'll run into 
    another Behemoth.  Kill it as you did above, and continue.  In the central 
    area, you'll face the last Behemoth in this cave.  Now heal up and talk to 
    the two attendants, then the God, who reveals himself to be Bahamut. 
     
    ------------------------------------------------------------------------- 
    Bahamut 
    Recommended Level: Ce:42/Ry:42/Fu:50/Ro:44/Ed:38 
    Weakness: None 
    Reward: 35000 EXP, Bahamut Summon 
    Attacks: M.Flare 
    Strategy: Have Cecil attack, Rydia use Leviathan, FuSoya cast Reflect on 
    himself, Rosa cast Reflect on Rydia, and Edge Dart Kotetsus, Kikiuchis, 
    and Excalburs.  After Bahamut counts down to 0, he'll kill everyone except 
    those who have Reflect; they will reflect the MegaFlare back for 9999 
    damage.  Now have Rydia use Leviathan and FuSoYa use Flare until Bahamut 
    dies. 
    ------------------------------------------------------------------------- 
     
    Exit the cave, rest, and fly to the Humingway Cave southeast of the 
    Palace.  One of the Humingways sells powerful recovery items, such as 
    Elixirs, Ethers, and EtherDrys.  Buy 270 HiPotions and 20 Ethers, as well 
    as 10-20 Cottages and 1 Whistle.  Now head back to the Magical Ship and 
    talk to the Crystal of Flight. 
     
    On the Blue Planet, you'll see the birth of the Giant of Babil, which 
    begins to shoot at nonexistent objects.  King Jiott, Yang, Cid, 
    Palom&Porom, and Gilbert all show up and distract the Giant.  This allows 
    Cid to drop your team into the mouth of the mechanical monstrosity. 
     
    ------------------------------------------------------------------------- 
    D.) The Giant of Babil 
    Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38 
    Enemies: Searcher, MachSolder, MachCannon, IronSolder, GiantSolder, 
    MachDragon 
    Treasures: Shuriken, HiPotion, Ether, Alarm, Silver Apple, Soma Drop, 
    Elixir 
    Bosses: 4 Emperors, Control Sys/Attack Sys/Defense Sys 
    ------------------------------------------------------------------------- 
    *In this dungeon you'll probably run into enemies called Searchers.  There 
    are two great uses for these enemies: 
     
    (1) Steal Alarms, priceless items in the quest for the elusive Pink Tail 
    (and thus the Adamant Armor).  Have FuSoYa and Rosa Haste Edge and Slow 
    the enemy, then kill off everyone except Edge and have him steal 
    repeatedly from the Searcher (you can get more than 1 Alarm per fight, the 
    max I've gotten is 26/fight).  Then revive everyone and prepare for part 
    (2). 
     
    (2) Gain EXP: Each time you hit a Searcher it summons a monster.  Once you 
    kill the monster, hit the Searcher again for it summon the same monster 
    again.  You can repeat this to gain TONS of EXP. in one battle (over 
    900000).  This is best when the Searcher summons GiantSoldrs.* 
     
    You start in the Giant's Head.  Drop down into the Giant's Neck, and again 
    into the Giant's Chest.  Southwest of the entrance is a Shuriken.  Follow 
    the path south for a HiPotion and an Ether, then head northeast for 10 
    Yoichi Arrows.  Finally sing by the center for an Alarm and then drop to 
    the Giant's Stomach.  Take the west path for a Silver Apple (use it on 
    Edge), then head east for a SomaDrop (use it Rydia).  Take the 
    northwestern exit to the Passage Inside Giant.  Head west for an Elixir 
    guarded by a Last Arm robot.  The Last Arm will target it's enemy, then 
    use ElecWall, which incapacitates the target.  Finish him off fast.  Now 
    head for the save point in this area and save.  If you haven't built lots 
    of levels via the trick yet, I suggest you do right now. I did it until 
    Cecil was Lv. 56, Rydia Lv. 59, Rosa Lv. 55, and Edge Lv. 54.  If you wish 
    to do it continuously, stop once your characters reach Lv. 70, since at 
    this threshold, there's a chance that stats will DECREASE with level ups. 
    Anyway, when you're ready head north and go up to the passage to a room 
    aptly titled: Inside the Giant.  Continue the northern path until you run 
    into...the 4 Emperors!  That's right: Scarmiglione, Caignozzio, 
    Valvalicia, and Rubicante are back.  Rubicante restores your HP/MP shortly 
    before the ambush. 
     
    ------------------------------------------------------------------------- 
    4 Emperors 
    Recommended Level: Ce:56/Ry:59/Fu:51/Ro:55/Ed:54 
    Weakness: (1) Scarmiglione: Fire, Holy  (2) Rubicante: Ice 
    (3) Caignozzio: Thunder  (4) Valvalicia: Holy 
    Reward: 10000 gil, 61000 EXP 
    Attacks: Fire2, Fire3, FlameDgn, Big Wave, Maelstrm, Fingertip, Physical 
    Attack 
    Strategy: Provided you leveled up, this fight is EXTREMELY easy. 
    Scarmiglione: Have Cecil attack, Rydia and FuSoYa cast Fire3, Rosa cast Holy, 
    and Edge cast Katon. 
    Rubicante: Have Cecil attack, Rydia use Bahamut, FuSoYa use Bahamut, Rosa 
    attack, and Edge attack. 
    Caignozzio: Have Cecil attack, Rydia and FuSoYa use Thnd3, Rosa attack, 
    and Edge use Raijin. 
    Valvalicia: Have Cecil attack, Rydia use Bahamut, FuSoYa use Holy, Rosa 
    heal, and Edge attack. 
    ------------------------------------------------------------------------- 
     
    After eliminating the Four Emperors, head back to the Passage Inside Giant 
    and save/rest.  Now head back up to "Inside the Giant" and continue to the 
    Giant's Lung.  The party will find the Control System, which is escorted 
    by a Defense and Attack System. 
     
    ------------------------------------------------------------------------- 
    Control Sys, Attack Sys, Defense Sys 
    Recommended Level: Ce:56/Ry:59/Fu:51/Ro:55/Ed:54 
    Weakness: None 
    Reward: 10000 gil, 50000 EXP 
    Attacks: Heal, Reflect, Laser, Num199, Regen 
    Strategy: Provided you leveled up, this fight is also EXTREMELY easy, if 
    you follow a specific strategy.  If you kill off the Defense and Attack 
    Systems, the Control System will kill of two of your characters by using 
    Num199 twice and then revive the fallen systems with Regen.  Thus, you 
    must leave at least one of the systems alive, and that is preferably the 
    Attack System, whose weak Laser attack is a joke.  So have everyone attack 
    the Defense System, then the Control System, then the Attack System for an 
    easy win. 
    ------------------------------------------------------------------------- 
     
    With the Giant halted, a furious Gobleze will arrive.  FuSoYa recognizes 
    him and releases him from his hypnosis.  Golbleze reveals that he's 
    Cecil's brother, then swears revenge on Zemus and leaves with FuSoYa for 
    the moon.  Shortly after their departure, the Giant begins to crumble, 
    leaving the party with no escape.  Luckily for them, Cain shows up and 
    rescues the team.   
     
    In the Magical Ship, Cain says that he will fight Zemus, provided that he 
    is killed if he ever turns traitor again.  Edge, Cecil, and Cain then set 
    off for the Moon, telling Rosa and Rydia to stay behind.  Once they reach 
    the Moon, however, Rosa and Rydia join again.  Now it's time to kill 
    Zemus.  On a side note, if you followed my leveling up advice, Cain will 
    be above Lv. 70 upon his return, in addition to having all Genji equipment 
    and a Gungnir Spear, making him VERY powerful |=) 
     
    ------------------------------------------------------------------------- 
    CHAPTER II: THE LUNAR CORE 
    ------------------------------------------------------------------------- 
    A.) Odin and the Underworld 
    Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54 
    Enemies: None 
    Treasures: None 
    Bosses: Odin 
    ------------------------------------------------------------------------- 
     
    Head back to the Blue Planet and Baron Castle.  Head for the east tower of 
    the castle, and then south into a formerly sealed off area.  Continue 
    south into the King's Room.  Here you'll run into King Baron, now 
    possessed by the Phantom Beast Odin. 
     
    ------------------------------------------------------------------------- 
    Odin 
    Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54 
    Weakness: Thunder 
    Reward: 18000 EXP, Odin Summon 
    Attacks: IronSwd, Physical Attack 
    Strategy: This fight can be tricky.  You have about one minute to defeat 
    Odin before he uses an IronSwd attack, dealing 4000-5000 damage to 
    everyone (Cain will survive if his levels are in the 70s).  Thus, you must 
    defeat him before that happens.  Have Cecil attack, Rydia use Thnd3, Cain 
    Jump, Rosa attack, and Edge use Raijin.  Repeat this strategy and Odin 
    should die within a minute. 
    ------------------------------------------------------------------------- 
     
    Now you have the power of Odin (YES!) |=)  Head for the Blacksmith's House 
    via the Falcon (it's in the underworld) and buy 180 Yoichi Arrows for 
    Rosa.  Now head to the Dwarf Castle and use the Chubby Chocobo to store 
    all the useless items you might have.  Finally, head back to the Magical 
    Ship and thus to the Moon. 
     
    ------------------------------------------------------------------------- 
    B.) The Lunar Underground 
    Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54 
    Enemies: Dark Wizard, MoonGoddess, SlvrDragon, DemonSoldr, SkullDragon, 
    GoldDragon, Zombiesaur, Allemagne, Rilmander, Behemoth, Red Dragon, Blue 
    Dragon, Phase, ZemusBreath, ZemusMind 
    Treasures: Dark Gear, Sage Staff, Murasame Katana, FireBute Whip, Dragon 
    Shield, Dragon Helm, Dragon Armor, Dragon Gauntlet, Artemis Arrowsx20, 
    Elixir, Wh. Fang, X Potion, Stardust Rod, Crystal Shield, Defense Ringx2, 
    Crystal Armor, Crystal Gauntlet, White Robe, Crystal Helm, Red Fang, 
    Hellwindx2, Cottage, Menerva Robe, Holy Lance, Ribbonx2, Golden Apple, 
    Ragnarok Sword, Masamune Katana 
    Bosses: Wh. Dragon, Plague, Lunasaurusx2, Dk.Bahamut, Tidarithian, Zeromus 
    ------------------------------------------------------------------------- 
     
    Head for the Home of the Lunarians again and rest up with the restoration 
    tiles.  Then head for the crystal room and talk to the crystals.  You'll 
    learn that Zemus's seal is broken and that powerful Lunarian weapons are 
    hidden in the Core.  Now step on the tile to be warped to Lunar 
    Underground 1. 
     
    Head northeast through a secret passage and work your way southeast by 
    following the path.  Bust open the chest for a fight with 2 DemonSoldrs. 
    Cast Bahamut on them and clean them up with attacks for a Dark Gear for 
    Edge.  Head back to the central area, but this time take the secret 
    passage on the western side and step on the portal.  Head up the stairs to 
    Lunar Underground 2.  Open the treasure chest for a fight with 2 
    MoonGoddesses and 2 Dark Wizard.  Call Bahamut for an easy win and a Sage 
    Staff.  Take the next warp and head up to Lunar Underground 3.  Heal up, 
    cast Levita on everyone, then speak to the floating katana.  A message 
    will appear: "Those who desire to wield this katana will suffer in eternal 
    darkness." The Wh. Dragon now attacks. 
     
    ------------------------------------------------------------------------- 
    Wh. Dragon 
    Recommended Level: Ce:57/Ry:59/Ca:73/Ro:56/Ed:55 
    Weakness: None 
    Reward: 55000 EXP, Murasame Katana 
    Attacks: Quake, Maelstrm, Slow [Counterattack], Physical Attack 
    Strategy: Have Cecil and Edge attack, Rydia summon Bahamut, Cain Jump, and 
    Rosa attack/Heal/Haste.  The Wh. Dragon counters physical attacks with his 
    Slow spell, in addition to a barrage of strong physical attacks, Quake, 
    and the all powerful Maesltrm spell.  Still, the Wh. Dragon is relatively 
    easy if you keep Rosa as a healer. 
    ------------------------------------------------------------------------- 
     
    After the battle you'll receive the Murasame Katana for Edge.  Definitely 
    equip it (you can equip 2 if you feel like duplicating), then cast 
    Teleport and rest up.  When you're ready, re-enter the Lunar Underground. 
     
    From the entrance, head south and up the stairs to Lunar Underground 2. 
    Here take the secret passage west for a FireBute Whip (for Rydia), then 
    head northeast for a Dragon Shield (for Cain).  Now head north to Lunar 
    Underground 3.  Take the southeastern secret passage to get a Dragon Helm 
    (equip it on Cain and give his Genji Helm to Edge) and follow the path for 
    Dragon Armor and a Dragon Gauntlet for Cain.  Now head to the stairwell 
    north of the secret passage and on to Lunar Underground 4. 
     
    Head east for 10 Artemis Arrows, then go down the stairs and west into the 
    door.  Snatch the Elixir, then go back east and down the stairs again.  
    Take the door and head northeast for a Wh. Fang.  Then head southeast for 
    an XPotion and exit to the south.  Southwest of the entrance is a chest 
    guarded by a Behemoth.  Kill it for a Stardust Rod.  Now head southwest to 
    Lunar Underground 5. 
     
    The treasure chest contains a Crystal Shield for Cecil, but is guarded by 
    a Red Dragon and a Blue Dragon.  Have Cecil and Edge attack, Rosa Cure, 
    Rydia summon Bahamut, and Cain Jump.  Give the shield to Cecil and then 
    take a door.  Head northeast and grab the Defense Ring, which you should 
    give to Rydia, Rosa, or Edge.  Now head south out of the room, heal up, 
    and grab the treasure on the ledge.  After killing a Behemoth, you'll get 
    the Crystal Armor for Cecil.  Head back inside and go up the steps.  The 
    chest east of the entrance is guarded by 2 RedDragons and holds a Crystal 
    Gauntlet for Cecil. After butchering them, head west and inside the door.  
    Inside, grab the White Robe for Rosa and head north.  Head west for a 
    Crystal Helm (give this to Cecil), then head east into the room shaped 
    like an L.  This is the famous (infamous?) PudPrinces Room, where you can 
    obtain Pink Tails for the Adamant Armor.  For now, just grab the Red Fang 
    and head south into Lunar Underground 6. 
     
    Head east for a Hellwind and west for 10 Artemis Arrows.  Take the western 
    stairs for a Cottage, then take the eastern stairs and head in the door 
    (NOTE: There is a secret path leading to the Ragnarok Sword in this area, 
    but I recommend you rest up before pursuing it). Inside the door, head 
    northwest and bust open the chest for a fight with a DarkWizard and 3 Moon 
    Goddesses.  Pick up the Menerva Robe for Rydia when you win.  Now head 
    north to Lunar Underground 7. 
     
    The first door here is a much needed and warranted save point; rest up 
    with a Cottage here.  Now head east to the 2nd door and enter.  Walk up to 
    the spear and a voice will say "Death to all who seek this holy spear!".  
    Plague attacks. 
     
    ------------------------------------------------------------------------- 
    Plague 
    Recommended Level: Ce:58/Ry:61/Ca:74/Ro:56/Ed:57 
    Weakness: None 
    Reward: 550 gil, 31005 EXP, Holy Lance 
    Attacks: Death(2) (all), Haste 
    Strategy:  Plague opens up by casting Death(2) on the party, giving you 
    roughly 10 seconds to kill this foe.  He then randomly casts Haste on your 
    characters.  Have Cecil and Edge attack (Edge can also Dart weapons), 
    Rydia summon Bahamut, Cain Jump, and Rosa attack with Artemis Arrows.  
    Once the timer hits 0, repeatedly press A so that none of your characters 
    will die and the fight can still be won. 
    ------------------------------------------------------------------------- 
     
    Give the Holy Lance to Cain, then head back and rest up.  Now take the 3rd 
    door.  Before you can proceed very far a voice will say "You shall not 
    obtain the Holy protection of these Ribbons!", followed by an attack by 2 
    Lunasaurus. 
     
    ------------------------------------------------------------------------- 
    Lunasaurusx2 
    Recommended Level: Ce:58/Ry:61/Ca:74/Ro:58/Ed:57 
    Weakness: Fire 
    Reward: 59000 EXP 
    Attacks: Flame, Reflect, Heal, Bio, BadBreth, Physical Attack 
    Strategy:  This fight can be tricky.  If you summon Bahamut, the 
    Lunasauruses will counter by Healing themselves.  If you attack them, they 
    cast Reflect and then begin a barrage of Bio spells.  In addition, they 
    can BadBreth the party!  However, there is a way to easily defeat them.  
    As the battle starts out, have Rosa cast Reflect on herself, Rydia, and 
    one other character, while Rydia casts Fire3 on a Lunasaurus.  Nobody else 
    should act.  After 3 turns or so, the Lunasauruses will use BadBreth.  
    This will Reflect back on them, giving them nearly every status ailment!  
    Now just pound away at them with no restraint. 
    ------------------------------------------------------------------------- 
     
    Open the chests for 2 Ribbons (for Rydia and Rosa).  Now head back and 
    rest up.  Duplicate a few Excalibur Swords [if you want the upcoming fight 
    to be easy].  Remember that secret path I mentioned a while ago?  Well, 
    Dejon back to Lunar Underground 6 and take the eastern stairs to the area 
    with the Cottage.  Now walk over the invisible bridge in this area and 
    take a secret passage in the wall to reach a secluded area of Lunar 
    Underground 6.  Grab the Golden Apple southwest of the entrance and use it 
    on Edge. Now head east and warp to another part of LU6.  Again, head north 
    and teleport to part of Lunar Underground 5.  Here, head north and bust 
    open the chest to fight a Behemoth.  After killing it, give the Defense 
    Ring you win to either Rydia, Rosa, or Edge.  Continue north to teleport 
    to a save room.  Rest up, then out of the room and northeast towards a 
    sword. A voice will say "Lord Zemus hates the power of this sword.  It 
    shall not be released." shortly before the Dk.Bahamut attacks. 
     
    ------------------------------------------------------------------------- 
    Dk.Bahamut 
    Recommended Level: Ce:58/Ry:61/Ca:74/Ro:58/Ed:57 
    Weakness: None 
    Reward: 64000 EXP, Ragnarok Sword 
    Attacks: M.Flare, Reflect, Flare 
    Strategy: Dk.Bahamut opens with a M.Flare attack, then casts Reflect and 
    Flares the party.  However, if you use Bahamut on him, he'll counter with 
    another M.Flare, which you don't want!  Have Cecil attack, Rydia attack, 
    Cain Jump, Rosa Heal/attack with Artemis Arrows, and Edge attack.  
    This fight will last a while, but fortunately Dk.Bahamut's Flares aren't 
    that strong. 
    ------------------------------------------------------------------------- 
     
    For your troubles, you get the powerful Ragnarok Sword for Cecil.  Equip 
    it, then Dejon back to the secret passage in LU6 and return to the save 
    point in LU7.  Rest up, save, then head east, north, down the stairs, and 
    through the door into the Crystal Floors.  Head down the first flight of 
    stairs and then west for a Hellwind.  Then head southeast and talk to the 
    katana.  A voice will say "Did you actually think that people from the 
    Blue Planet would be able to use this...Masamune!?" shortly before 
    Tidarithian attacks. 
     
    ------------------------------------------------------------------------- 
    Tidarithian 
    Recommended Level: Ce:59/Ry:61/Ca:74/Ro:58/Ed:58 
    Weakness: None 
    Reward: 61000 EXP, Masamune Katana 
    Attacks: BigWave, Wall, Blaze, Physical Attack 
    Strategy: Tidarithian opens with 2 Big Wave attacks, then starts attacking 
    or using Blaze on the party.  If you use thunder spells on him, he'll 
    counter with Wall, which reduces your HP to single digits, SO DON'T USE 
    THUNDER MAGIC!  Have Cecil attack, Rydia summon Bahamut, Cain Jump, Rosa 
    Keal3/4 every round, and have Edge attack.  This boss will 
    be easy if you keep your HP high enough to withstand Big Waves. 
    ------------------------------------------------------------------------- 
     
    Give the Masamune Katana to Edge, then head back to the save point in LU7. 
    Rest up and save.  Use the Whistle and retrieve good, throwable weapons 
    like the Avenger and Defender.  The final boss can be very challenging...I 
    suggest you try to beat him now, and if you lose, you should level up 3,4, 
    or 5 levels and try again. 
     
    Head back to the Crystal Floors.  On the 2nd Floor of this area, grab the 
    Elixir to the northeast and the Whistle in the south. Now teleport to the 
    3rd Floor. Here, get a Hellwind in the east and west corners of the area, 
    then teleport to the 4th floor.  There is no treasure beyond this point, 
    so only come here if you want to beat the game.  Follow the path to the 
    portal and warp to the 5th and final floor.  Heal up, then head north. 
    You'll see FuSoYa and Golbleze fighting Zemus.  They pull off a W.Meteo 
    (double Meteo) which kills the fiend.  However, the spirit of hatred, 
    Zeromus, shows up and quickly defeats the two.  Back on the Blue Planet, 
    all the characters pray for your safety, and Cecil is able to recover long 
    enough to get the Crystal (which dispels Zeromus' protection).  Now the 
    final battle begins. 
     
    ------------------------------------------------------------------------- 
    *FINAL BOSS: ZEROMUS* 
    Recommended Level: Ce:60/Ry:62/Ca:75/Ro:60/Ed:59 
     
    Attacks: Big Bang, Flare, Bio, Bl.Hole, Meteo, Wall 
    Big Bang: Very powerful attack, causes rapid HP loss 
    Flare: Counterattack to magic attacks on him 
    Bio: Counterattack to magic attacks on him 
    Bl. Hole: Nullifies all magical barriers 
    Meteo: Hits 2-3 characters for 1500-2000 damage 
    Wall: Reduces HP to single digits 
     
    Strategy: During the first part of the battle, all the playable characters 
    in the game (and Golbeze) show up to heal the party.  Once you regain 
    control of your characters, have Rosa Haste Edge and have Edge Sneak 
    Zeromus.  After a few turns, you should get the DkMatter item, which 
    reduces the damage of BigBang, Zeromus massive attack.  Now, have Cecil 
    use the Crystal on Zeromus to reveal his true form.  Wait a few second, 
    then unload your attacks like this: 
     
    Cecil: Attack with the Ragnarok. 
    Rydia: Cast Flare, summon Bahamut. 
    Cain: Jump with the Holy Lance. 
    Rosa: Keal 4 every round, Holy if you think you can risk it. 
    Edge: Dart the Cleaver, Excalibur, Avenger, Defender, etc. 
     
    Don't bother with setting up Shells etc., as the Black Hole will just eat 
    them up.  Just keep curing and throwing your best attacks his way and 
    you'll eventually win.  This is a pretty tough fight, one of the hardest 
    in the game. 
    ------------------------------------------------------------------------- 
     
    Sit back and watch a well-earned and pretty good ending. 
     
    ------------------------------------------------------------------------- 
    III.) Armor 
    ------------------------------------------------------------------------- 
     
    -------SHIELDS<------- 
     
    Name: Iron Shield 
    Users: Dragon Kn., Engineer, Paladin 
    Defence: 1 
    Def%: 20% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: None 
    Price: 100 
    Location: Bought in Agalt 
     
    Name: Black Shield 
    Users: DkKn 
    Defence: 1 
    Def%: 22% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: Holy elemental defense 
    Price: 200 
    Location: Initial Equipment 
     
    Name: Demon Shield 
    Users: DkKn 
    Defence: 2 
    Def%: 24% 
    MagDef: 0 
    MagDef%: 1% 
    Effect: Holy elemental defense 
    Price: 700 
    Location: Found in Fabul 
     
    Name: Light Shield 
    Users: Paladin 
    Defence: 2 
    Def%: 24% 
    MagDef: 1 
    MagDef%: 1% 
    Effect: Will +3 
    Price: 700 
    Location: Bought in Mysidia 
     
    Name: Mithril Shield 
    Users: Dragon Kn., Engineer, Paladin 
    Defence: 3 
    Def%: 26% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: None 
    Price: 1000 
    Location: Bought in Mithril 
     
    Name: Flame Shield 
    Users: Dragon Kn., Engineer, Paladin 
    Defence: 3 
    Def%: 28% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: Strong versus Ice based attacks 
    Price: 1250 
    Location: Bought in Dwarf Castle 
     
    Name: Ice Shield 
    Users: Dragon Kn., Paladin 
    Defence: 3 
    Def%: 30% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: Strong versus Fire based attacks 
    Price: 10000 
    Location: Bought in Cave of Eblana 
     
    Name: Diamond Shield 
    Users: Dragon Kn., Paladin 
    Defence: 4 
    Def%: 32% 
    MagDef: 2 
    MagDef%: 3% 
    Effect: Thunder elemental defense 
    Price: 15000 
    Location: Bought in Tomera 
     
    Name: Aegis Shield 
    Users: Dragon Kn., Paladin 
    Defence: 4 
    Def%: 34% 
    MagDef: 5 
    MagDef%: 4% 
    Effect: Wis.+3, Prevenst Petrification 
    Price: 20000 
    Location: Bought in the Phantom World 
     
    Name: Genji Shield 
    Users: Dragon Kn., Paladin 
    Defence: 5 
    Def%: 36% 
    MagDef: 2 
    MagDef%: 4% 
    Effect: None 
    Price: 10 
    Location: Found in the Cave of the Phantom God BF1 
     
    Name: Dragon Shield 
    Users: Dragon Kn., Paladin 
    Defence: 6 
    Def%: 38% 
    MagDef: 2 
    MagDef%: 5% 
    Effect: Strong against all elementals 
    Price: 10 
    Location: Found in Lunar Underground 2 
     
    Name: Crystal Shield 
    Users: Paladin 
    Defence: 7 
    Def%: 40% 
    MagDef: 4 
    MagDef%: 6 
    Effect: None 
    Price: 10 
    Location: Found in Lunar Underground 5 
     
    ------->HELMS<------- 
     
    Name: Leather Helm 
    Users: Everyone except DkKn 
    Defence: 1 
    Def%: -5% 
    MagDef: 1 
    MagDef%: 1% 
    Effect: None 
    Price: 100 
    Location: Bought in Kaipo/Torioa 
     
    Name: Bandana 
    Users: Everyone 
    Defence: 1 
    Def%: 1% 
    MagDef: 1 
    MagDef%:: 1% 
    Effect: Str.+5, Prevents Confusion 
    Price: 450 
    Location: Bought in Baron 
     
    Name: Feather Helm 
    Users: Everyone except DkKn 
    Defence: 2 
    Def%: -4% 
    MagDef: 3 
    MagDef%: 3% 
    Effect: None 
    Price: 330 
    Location: Bought in Torioa 
     
    Name: Triangle Helm 
    Users: Black Wiz., Paladin, Sage, Summoner, White Wiz. 
    Defence: 3 
    Def%: -3% 
    MagDef: 5 
    MagDef%: 6% 
    Effect: Wis.+3, Will+3 
    Price: 700 
    Location: Bought in Mysidia 
     
    Name: Iron Helm 
    Users: Dragon Kn., Engineer, Paladin 
    Defence: 3 
    Def%: -10% 
    MagDef: 0 
    MagDef%:: 0% 
    Effect: None 
    Price: 150 
    Location: Bought in Agalt 
     
    Name: Black Helm 
    Users: DkKn 
    Defence: 4 
    Def%: -10% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: Holy elemental defense 
    Price: 360 
    Location: Initial Equipment 
     
    Name: Hades Helm 
    Users: DkKn 
    Defence: 5 
    Def%: -10% 
    MagDef: 1 
    MagDef%: 0% 
    Effect: Holy elemental defense 
    Price: 360 
    Location: Found in the Underground Waterfall 
     
    Name: Priest Hat 
    Users: Lunarian, Paladin, Summoner, White Wizard 
    Defence: 5 
    Def%: -2% 
    MagDef: 7 
    MagDef%: 8 
    Effect: Will +5 
    Price: 2000 
    Location: Bought in the Dwarf Castle 
     
    Name: Demon Helm 
    Users: DkKn 
    Defence: 6 
    Def%: -10% 
    MagDef: 1 
    MagDef%: 1% 
    Effect: Holy elemental defense 
    Price: 980 
    Location: Bought in Fabul 
     
    Name: Green Beret 
    Users: All 
    Defence: 6 
    Def%: 2% 
    MagDef: 1 
    MagDef%: 1 
    Effect: Str.+5, Vit.+5 
    Price: 1000 
    Location: Found in the Tower of Babil Floor 2 
     
    Name: Light Helm 
    Users: Paladin 
    Defence: 7 
    Def%: -10% 
    MagDef: 2 
    MagDef%: 1% 
    Effect: Will +3 
    Price: 4000 
    Location: Bought in Mysidia 
     
    Name: GoldBand Helm 
    Users: Summoner, Wh.Wiz 
    Defence: 7 
    Def%: 0% 
    MagDef: 10 
    MagDef%: 10% 
    Effect: Wis.+10, Thunder elemental defense 
    Price: 20000 
    Location: Bought in Tomera 
     
    Name: DarkHood 
    Users: All 
    Defence: 7 
    Def%: 4% 
    MagDef: 1 
    MagDef%: 1% 
    Effect: Str.+3, Agil.+3, Vit.+3, Prevents Sleep 
    Price: 2000 
    Location: Found in the Sealed Cave BF2 
     
    Name: Mithril 
    Users: Dragon Kn., Engineer, Paladin 
    Defence: 8 
    Def%: -10% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: None 
    Price: 3000 
    Location: Bought in Mithril 
     
    Name: Diamond Helm 
    Users: Dragon Kn., Paladin 
    Defence: 9 
    Def%: -10% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: Thunder elemental defense 
    Price: 10000 
    Location: Bought in Tomera 
     
    Name: Ribbon 
    Users: All 
    Defence: 9 
    Def%: 2% 
    MagDef: 12 
    MagDef%: 12% 
    Effect: Prevents Curse, Darkness, Death Sentence, Mini, Piggy, Toad, 
    Mute, and Stone(any degree) 
    Price: 10 
    Location: Defeat Lunasaurusx2 in Lunar Underground 7 
     
    Name: Genji Helm 
    Users: Dragon Kn., Ninja, Paladin 
    Defence: 10 
    Def%: -10% 
    MagDef: 6 
    MagDef%: 3% 
    Effect: None 
    Price: 10 
    Location: Found in Cave of the Phantom God BF2 
     
    Name: Dragon Helm 
    Users: Dragon Kn., Paladin 
    Defence: 11 
    Def%: -10% 
    MagDef: 7 
    MagDef%: 4% 
    Effect: Strong against all elements 
    Price: 10 
    Location: Found in Lunar Underground 3 
     
    Name: Crystal Helm 
    Users: Paladin 
    Defence: 12 
    Def%: -10% 
    MagDef: 8 
    MagDef%: 5% 
    Effect: Strong against all elements 
    Price: 10 
    Location: Found in Lunar Underground 5 
     
    Name: Glass Helm 
    Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. 
    Defence: 30 
    Def%: Makes 99% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: None 
    Price: 30000 
    Location: Won from Phase (RARE) 
     
    ------->ARMOR<------- 
     
    Name: Black Armor 
    User: DkKn 
    Defence: 5 
    Def%: -10% 
    MagDef: 1 
    MagDef%: 0% 
    Effect: Shadow elemental defense 
    Price: 1100 
    Location: Initial Equipment 
     
    Name: Demon Armor 
    Users: DkKn 
    Defence: 9 
    Def%: -10% 
    MagDef: 3 
    MagDef%: 0% 
    Effect: Shadow elemental defense 
    Price: 3000 
    Location: Bought in Fabul 
     
    Name: Hades Armor 
    Users: DkKn 
    Defence: 7 
    Def%: -10% 
    MagDef: 2 
    MagDef%: 0% 
    Effect: Shadow elemental defense 
    Price: 2000 
    Location: Found in the Underground Lake 
     
    Name: Knight Armor 
    Users: Paladin 
    Defence: 11 
    Def%: -10% 
    MagDef: 3 
    MagDef%: 1% 
    Effect: Will +3 
    Price: 8000 
    Location: Bought in Mysidia 
     
    Name: Mithril Armor 
    Users: Dragon Kn., Engineer, Paladin 
    Defence: 13 
    Def%: -10% 
    MagDef: 4 
    MagDef%: 2% 
    Effect: None 
    Price: 17000 
    Location: Bought in Mithril 
     
    Name: Flame Armor 
    Users: Dragon Kn., Paladin 
    Defence: 15 
    Def%: -10% 
    MagDef: 4 
    MagDef%: 2% 
    Effect: Ice elemental defense 
    Price: 30000 
    Location: Bought in the Dwarf Castle 
     
    Name: Ice Armor 
    Users: Dragon Kn., Paladin 
    Defence: 17 
    Def%: -10% 
    MagDef: 4 
    MagDef%: 2% 
    Effect: Fire elemental defense 
    Price: 35000 
    Location: Bought in the Cave of Eblana 
     
    Name: Diamond Armor 
    Users: Dragon Kn., Paladin 
    Defence: 19 
    Def%: -10% 
    MagDef: 4 
    MagDef%: 2 
    Effect: Thunder elemental defense 
    Price: 40000 
    Location: Bought in Tomera 
     
    Name: Genji Armor 
    Users: Dragon Kn., Ninja, Paladin 
    Defence: 21 
    Def%: -10% 
    MagDef: 4 
    MagDef%: 2% 
    Effect: None 
    Price: 10 
    Location: Found in Cave of the Phantom God BF2 
     
    Name: Dragon Armor 
    Users:Dragon Kn., Paladin  
    Defence: 23 
    Def%: -10% 
    MagDef: 8 
    MagDef%: 5% 
    Effect: Strong against all elements 
    Price: 10 
    Location: Found in Lunar Underground 3 
     
    Name: Crystal Armor 
    Users: Paladin 
    Defence: 25 
    Def%: -10% 
    MagDef: 10 
    MagDef%: 6% 
    Effect: Will +3, Prevents Curse, Darkness, Death Sentence, Mini, Piggy, Toad, 
    Mute, and Stone(any degree) 
    Price: 10 
    Location: Found in Lunar Underground 5 
     
    Name: Adamant Armor 
    Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. 
    Defense: 107 
    Def%: Makes it 99% 
    MagDef: 20 
    MagDef%: 16% 
    Effect: Str.+15, Agl.+15, Vit.+15, Wis.+15, Will+15, +2X Attack, Att.+6, 
    +1X Defense, +2X Magic Defense, Prevents all status effects but KO. 
    Price: 10 
    Location: Made in Kokkol's Smithy 
     
    ------->ROBES<------- 
     
    Name: Cloth Robe 
    Users: Everyone but DkKn 
    Defence: 1 
    Def%: 0% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: None 
    Price: 50 
    Location: Bought in Kaipo/Toroia 
     
    Name: Convict Robe 
    Users: All 
    Defence: 1 
    Def%: 0% 
    MagDef: 1 
    MagDef%: 0% 
    Effect: None 
    Price: 70 
    Location: Cid's initial equipment, Rosa's equipment after Tower of Zott 
     
    Name: Poet Robe 
    Users: Everyone but DkKn 
    Defence: 2 
    Def%: 0% 
    MagDef: 1 
    MagDef%: 0% 
    Effect: Prevents Mute status 
    Price: 70 
    Location: Bought in Mist 
     
    Name: Leather Robe 
    Users: Everyone but DkKn 
    Defence: 2 
    Def%: 0% 
    MagDef: 1 
    MagDef%: 1% 
    Effect: None 
    Price: 200 
    Location: Bought in Kaipo/Torioa 
     
    Name: Gaea Robe 
    Users: Black Wiz., Lunarian, Paladin, Sage, Summoner, White Wiz. 
    Defence: 3 
    Def%: 0% 
    MagDef: 3 
    MagDef%: 3% 
    Effect: None 
    Price: 500 
    Location: Bought in Mysidia 
     
    Name: Kenpou Robe 
    Users: All 
    Defence: 5 
    Def%: 10% 
    MagDef: 2 
    MagDef%: 1% 
    Effect: Str.+3 
    Price: 4000 
    Location: Bought in Baron 
     
    Name: Priest Robe 
    Users: Black Wiz., Lunarian, Paladin, Sage, Summoner, White Wiz. 
    Defence: 5 
    Def%: 0% 
    MagDef: 5 
    MagDef%: 5% 
    Effect: Will +5 
    Price: 1200 
    Location: Bought in the Dwarf Castle 
     
    Name: Black Robe 
    Users: Lunarian, Summoner 
    Defence: 8 
    Def%: 0% 
    MagDef: 7 
    MagDef%: 7% 
    Effect: +5 Wis 
    Price: 10000 
    Location: Bought in the Cave of Eblana 
     
    Name: Light Robe 
    Users: Monk 
    Defence: 12 
    Def%: 0% 
    MagDef: 9 
    MagDef%: 9% 
    Effect: Will +5, Wis.+5, Thunder elemental defense 
    Price: 30000 
    Location: Bought in the Phantom World 
     
    Name: Black Belt Robe 
    Users: Dragon Kn., Lunarian, Ninja, Paladin, Summoner, White Wiz. 
    Defence: 12 
    Def%: 20% 
    MagDef: 3 
    MagDef%: 2% 
    Effect: Str.+5, Vit.+5 
    Price: 14000 
    Location: Found in the Dwarven Castle 
     
    Name: Power Robe 
    Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. 
    Defence: 5 
    Def%: 0% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: Str.+15 
    Price: 4000 
    Location: Won from Behemoth 
     
    Name: White Robe 
    Users: Paladin, White Wiz. 
    Defence: 18 
    Def%: 0% 
    MagDef: 10 
    MagDef%: 4% 
    Effect: Shadow elemental defense, Will +5 
    Price: 10 
    Location: Found in Lunar Underground 5 
     
    Name: Menerva Robe 
    Users: Summoner, White Wiz. 
    Defence: 18 
    Def%: 0% 
    MagDef: 10 
    MagDef%: 4% 
    Effect: Shadow elemental defense, Will +15 
    Price: 40000 
    Location: Found in Lunar Underground 6, Won from MoonGodess 
     
    Name: Dark Gear 
    Users: Ninja 
    Defence: 24 
    Def%: 10% 
    MagDef: 10 
    MagDef%: 4% 
    Effect: Agil.+3 
    Price: 64000 
    Location: Found in Lunar Underground 1 
     
    ------->RINGS<------- 
     
    Name: Ruby Ring 
    Users: Everyone but DkKn 
    Defence: 0 
    Def%: 0% 
    MagDef: 3 
    MagDef%: 2% 
    Effect: Prevents Piggy 
    Price: 1000 
    Location: Bought in Toroia 
     
    Name: Iron Ring 
    Users:  Bard, Black Wiz., Dragon Kn., Monk, Ninja, Sage, Summoner 
    Defence: 2 
    Def%: 0% 
    MagDef: 2 
    MagDef%: 1 
    Effect: None 
    Price: 100 
    Location: Bought in Kaipo/Agalt 
     
    Name: Power Ring 
    Users: Dragon Kn., Monk, Ninja, Paladin, Summoner 
    Defence: 2 
    Def%: 0% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: Str.+5 
    Price: 760 
    Location: Found in the Dwarf Castle 
     
    Name: Silver Ring 
    Users: Black Wiz., Monk, Ninja, Sage, Summoner, White Wiz. 
    Defence: 4 
    Def%: 0% 
    MagDef: 4 
    MagDef%: 4% 
    Effect: None 
    Price: 650 
    Location: Bought in Mysidia/Baron 
     
    Name: Rune Ring 
    Users: Lunarian, Monk, Ninja, Summoner, White Wiz. 
    Defence: 5 
    Def%: 0% 
    MagDef: 8 
    MagDef%: 9 
    Effect: Wis.+3, Will +3, Prevents Mute 
    Price: 2000 
    Location: Bought in the Dwarf Castle 
     
    Name: Diamond Ring 
    Users: Lunarian, Ninja, Summoner, White Wiz. 
    Defence: 6 
    Def%: 0% 
    MagDef: 8 
    MagDef%: 6 
    Effect: Thunder elemental defense 
    Price: 4000 
    Location: Bought in Tomera 
     
    Name: Defense Ring 
    Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. 
    Defence: 10 
    Def%: 5% 
    MagDef: 12 
    MagDef%: 10 
    Effect: Strong against all elements, Vit.+15 
    Price: 6000 
    Location: Found in Lunar Underground 5 (2 Rings, 2 parts of LU5) 
     
    Name: Crystal Ring 
    Users: Dragon Kn., Paladin, Ninja, White Wiz., Summoner 
    Defence: 20 
    Def%: 5% 
    MagDef: 12 
    MagDef%: 10 
    Effect: AGl.+5, +1X Attack, +1X Defense, +1X Magic Defense 
    Price: 6000 
    Location: Won from Red Dragon (RARE) 
     
    ------->GAUNTLETS<------- 
     
    Name: Iron Gauntlet 
    Users: Dragon Kn., Engineer, Ninja, Paladin 
    Defence: 2 
    Def%: -10% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: None 
    Price: 130 
    Location: Bought in Agalt 
     
    Name: Black Gauntlet 
    Users: DkKn 
    Defence: 2 
    Def%: -10% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: Shadow elemental defense 
    Price: 260 
    Location: Initial Equipment 
     
    Name: Hades Gauntlet 
    Users: DkKn 
    Defence: 3 
    Def%: 0% 
    MagDef: 2 
    MagDef%: 0% 
    Effect: Shadow elemental defense 
    Price: 520 
    Location: Found in the Underground Waterfall 
     
    Name: Demon Gauntlet 
    Users: DkKn 
    Defence: 4 
    Def%: 0% 
    MagDef: 0 
    MagDef%: 0% 
    Effect: Shadow elemental defense 
    Price: 800 
    Location: Bought in Fabul 
     
    Name: Gauntlet 
    Users: Paladin 
    Defence: 5 
    Def%: -10% 
    MagDef: 1 
    MagDef%: 1% 
    Effect: Will +3 
    Price: 3000 
    Location: Bought in Mysidia 
     
    Name: Mithril Gauntlet 
    Users: Dragon Kn., Engineer, Ninja, Paladin 
    Defence: 6 
    Def%: -10% 
    MagDef: 2 
    MagDef%: 2% 
    Effect: None 
    Price: 2000 
    Location: Bought in Mithril 
     
    Name: Diamond Gauntlet 
    Users: Dragon Kn., Paladin 
    Defence: 7 
    Def%: -10% 
    MagDef: 3 
    MagDef%: 3 
    Effect: Thunder elemental defense 
    Price: 5000 
    Location: Bought in Tomera 
     
    Name: Genji Gauntlet 
    Users: Dragon Kn., Paladin 
    Defence: 8 
    Def%: -10% 
    MagDef: 5 
    MagDef%: 3 
    Effect: None 
    Price: 10 
    Location: Found in Cave of the Phantom God BF1 
     
    Name: Dragon Gauntlet 
    Users: Dragon Kn., Paladin 
    Defence: 9 
    Def%: -10% 
    MagDef: 6 
    MagDef%: 3 
    Effect: Strong against all elements 
    Price: 10 
    Location: Found in Lunar Underground 3 
     
    Name: Crystal Gauntlet 
    Users: Paladin 
    Defence: 10 
    Def%: -10% 
    MagDef: 7 
    MagDef%: 4 
    Effect: Will +3 
    Price: 10 
    Location: Found in Lunar Underground 5 
     
    Name: Giant Gauntlet 
    Users: Dragon Kn., Paladin, Ninja, Summoner 
    Defence: 15 
    Def%: -10% 
    MagDef: 0 
    MagDef%: 0 
    Effect: Str.+10, Vit.+10, +3Att, +1XAtt, 0 M.Def 
    Price: 10 
    Location: Won from SteelGolem (RARE) 
     
    ------------------------------------------------------------------------- 
    III.) Weapons 
    ------------------------------------------------------------------------- 
     
    ------->ARROWS<------- 
    Arrows can be used by Cecil, Cid, Porom, Palom, Rosa, and Rydia. 
     
    Name: Iron 
    Attack: 5 
    Hit%: -20% 
    Effect: None 
    Price: 10 
    Location: Bought in Kaipo 
     
    Name: Holy 
    Attack: 15 
    Hit%: -15% 
    Effect: None 
    Price: 20 
    Location: Bought in Mysidia 
     
    Name: Lit 
    Attack: 15 
    Hit%: -10% 
    Effect: None 
    Price: 30 
    Location: Bought in Toroia 
     
    Name: Fire 
    Attack: 15 
    Hit%: -10% 
    Effect: None 
    Price: 30 
    Location: Bought in Toroia 
     
    Name: Darkness 
    Attack: 20 
    Hit%: -10% 
    Effect: Cause Darkness 
    Price: 40 
    Location: Bought in the Dwarf Castle 
     
    Name: Poison 
    Attack: 30 
    Hit%: 0% 
    Effect: Cause Poison 
    Price: 70  
    Location: Bought in the Cave of Eblana 
     
    Name: Mute 
    Attack: 35 
    Hit%: -10% 
    Effect: 4x Damage against Mage type enemies 
    Price: 100 
    Location: Bought in Tomera 
     
    Name: Angel 
    Attack: 40 
    Hit%: 0% 
    Effect: 4x Damage against Giants 
    Price: 110 
    Location: Bought in the Phantom World 
     
    Name: Yoichi 
    Attack: 50 
    Hit%: 0% 
    Effect: None 
    Price: 140 
    Location: Bought in Kukoro's House 
     
    Name: Artemis 
    Attack: 75 
    Hit%: 0% 
    Effect: 4x Damage against dragons 
    Price: 200 
    Location: Stolen from MoonGoddesses 
     
    ------->AXES<------- 
    Axes are used by Paladins and Dragon Knights. 
     
    Name: Dwarf Axe 
    Attack: 64 
    Hit%: 19% 
    Effect: +3 Def, -1% Magic Defense, -5 Agil, -5 Will, -5 Wis. 
    Price: 15000 
    Location: Bought and found in the Dwarf Castle 
     
    Name: OgreKiller Axe 
    Attack: 80 
    Hit%: 19% 
    Effect: 4x Damage against Ogres 
    Price: 45000 
    Location: Bought in Tomera 
     
    Name: Poison Axe 
    Attack: 95 
    Hit%: 19% 
    Effect: Requires 2 Hands to use 
    Price: 94000 
    Location: Found in the Cave to the Phantom World Floor 3 
     
    Name: Rune Axe 
    Attack: 100 
    Hit%: 10% 
    Effect: Requires 2 Hands to use 
    Price: 123000 
    Location: Won from GiantSoldrs or DemonSoldrs (RARE) 
     
    ------->BOOMERANGS<------- 
    Boomerangs are used by Edge. 
     
    Name: Boomrang 
    Attack: 20 
    Hit%: 30% 
    Effect: Air elemental attack 
    Price: 3000 
    Location: Bought in the Cave of Eblana 
     
    Name: Engetsu 
    Attack: 35 
    Hit%: 25% 
    Effect: Air elemental attack 
    Price: 9000 
    Location: Found in the Cave of the Sylphs BF3 
     
    ------->BOWS<------- 
    Bows can be used by Cecil, Cid, Porom, Palom, Rosa, and Rydia. 
     
    Name: Bow 
    Attack: -10 
    Hit%: -20% 
    Effect: None 
    Price: 220 
    Location: Bought in Kaipo 
     
    Name: CrossBow 
    Attack: -5 
    Hit%: -15% 
    Effect: None 
    Price: 700 
    Location: Bought in Mysidia 
     
    Name: GreatBow 
    Attack: 3 
    Hit%: -10% 
    Effect: Str.+3 
    Price: 1000 
    Location: Bought in Toroia 
     
    Name: Killer Bow 
    Attack: 5 
    Hit%: 0% 
    Effect: Str.+3 
    Price: 3000 
    Location: Bought in Tomera 
     
    Name: Elven Bow 
    Attack: 5 
    Hit%: 25% 
    Effect: Wis.+5, 4x Damage against mage type enemies 
    Price: 5000 
    Location: Found in the Cave of the Sylphs BF1 
     
    Name: Yoichi Bow 
    Attack: 11 
    Hit%: 10% 
    Effect: Str.+5 
    Price: 10000 
    Location: Found in Phantom World Floor 4 
     
    Name: Artemis Bow 
    Attack: 27 
    Hit%: 20% 
    Effect: Str.+10, Agl.+10, Vit.+10, Wis.-10, Will-10, +2X Attack, Def.+5, 
    +2X Defense, +3% Magic Def% 
    Price: 19000 
    Location: Won from MoonGodesses (RARE) 
     
    ------->CLAWS<------- 
    Claws are used by Edge and Yang. 
     
    Name: Fire Claw 
    Attack: 0 
    Hit%: 30% 
    Effect: Fire elemental attack 
    Price: 350 
    Location: Yang 
     
    Name: Ice Claw 
    Attack: 0 
    Hit%: 30% 
    Effect: Ice elemental attack 
    Price: 450 
    Location: Bought in Fabul 
     
    Name: Thunder Claw 
    Attack: 0 
    Hit%: 30% 
    Effect: Thunder elemental attack 
    Price: 550 
    Location: Bought in Fabul 
     
    Name: Fairy Claw 
    Attack: 0 
    Hit%: 0% 
    Effect: Increased attack against Giant enemies 
    Price: 600 
    Location: Found in the Cave of Power 
     
    Name: HellClaw 
    Attack: 0 
    Hit%: 40% 
    Effect: Causes Posion 
    Price: 650 
    Location: Found in the Tower of Zot 
     
    Name: Cat Claw 
    Attack: 2 
    Hit%: 2% 
    Effect: +1x Att., Causes Sleep 
    Price: 700 
    Location: Found in the Tower of Babil Floor 3 
     
    ------->DARK SWORDS<------- 
    Dark Swords are used by Cecil, when he is a Dark Knight. 
     
    Name: Black 
    Attack: 10 
    Hit%: 30% 
    Effect: Has a Shadow elemental attack 
    Price: 700 
    Location: Initial Equipment 
     
    Name: Shadow 
    Attack: 20 
    Hit%: 35% 
    Effect: Has a Shadow elemental attack 
    Price: 1200 
    Location: Found in Underground Channel N-1 
     
    Name: Death 
    Attack: 31 
    Hit%: 70% 
    Effect: +3 Def, +3xAttack, Shadow elemental attack, Causes Death 
    Price: 2000 
    Location: Gift from King Fabul 
     
    ------->HAMMERS<------- 
    Hammers are used by Cid. 
     
    Name: Mallet 
    Attack: 45 
    Hit%: 25% 
    Effect: 2 Handed weapon 
    Price: 60 
    Location: Bought in Toroia, Initial 
     
    Name: Mithril 
    Attack: 55 
    Hit%: 25% 
    Effect: 4x Damage against spirits, 2 Handed weapon 
    Price: 8000 
    Location: Bought in Mithril. 
     
    Name: Earth 
    Attack: 65 
    Hit%: 25% 
    Effect:  2 Handed weapon, Casts Quake when used as an item in battle 
    Price: 100 
    Location: Found in the Tower of Zott Floor 5 
     
    ------->HARPS<------- 
    Harps are used by Gilbert. 
     
    Name: Dreamer Harp 
    Attack: 8 
    Hit%: 35% 
    Effect: Puts enemies to sleep 
    Price: 480 
    Location: Initial 
     
    Name: Lamia Harp 
    Attack: 18 
    Hit%: 40% 
    Effect: Causes Confusion 
    Price: 1200 
    Location: Antlion Basement Floor 2 
     
    ------->HOLY SWORDS<------- 
    Holy swords are used by Cecil as a Paladin. 
     
    Name: Legend 
    Attack: 40 
    Hit%: 99% 
    Effect: Will +3, Holy elemental attack 
    Price: N/A 
    Location: Recieved at Mt. Ordeals 
     
    Name: Light 
    Attack: 100 
    Hit%: 50% 
    Effect: Str.+3, Will+3, Holy elemental attack 
    Price: 42000 
    Location: Found in the Sealed Cave BF2 
     
    Name: Excalbur 
    Attack: 162 
    Hit%: 50% 
    Effect: Str.+10, Holy elemental attack 
    Price: 80000 
    Location: Made in Kukoro's House with the Adamant and Legend 
     
    Name: Ragnarok 
    Attack: 200 
    Hit%: 50% 
    Effect: Str.+15, Vit.+15, Will+15, Holy elemental attack 
    Price: 10000 
    Location: Defeat Wyvern in Lunar Underground 5 
     
    ------->KATANAS<------- 
    Katanas are used by Edge. 
     
    Name: Kunai 
    Attack: 25 
    Hit%: 40% 
    Effect:  
    Price: 4000 
    Location: Bought in the Cave of Eblanaa, Initial 
     
    Name: Ashura 
    Attack: 32 
    Hit%: 40% 
    Effect:  
    Price: 7000 
    Location: Bought in Tomera 
     
    Name: Kotetsu 
    Attack: 40 
    Hit%: 40% 
    Effect:  
    Price: 11000 
    Location: Bought in the Phantom World 
     
    Name: Kikuichi 
    Attack: 49 
    Hit%: 40% 
    Effect: Str.+5 
    Price: 18000 
    Location: Found in Phantom World Floor 3 
     
    Name: Murasame 
    Attack: 56 
    Hit%: 40% 
    Effect: Str.+5, Vit.+5, Wis.+5, Agil.-5, Will-5 
    Price: 22000 
    Location: Defeat White D. in Lunar Underground 3 
     
    Name: Masamune 
    Attack: 65 
    Hit%: 40% 
    Effect: Agil.+3, Use in battle as an item to cast Haste 
    Price: 23000 
    Location: Defeat Ogopogo in Lunar Underground 7 
     
    ------->KNIVES<------- 
    Knives are used by Cecil, Cain, Rydia, and Edge. 
     
    Name: Mithril 
    Attack: 20 
    Hit%: 45% 
    Effect: 4x Damage against spirits 
    Price: 3000 
    Location: Bought in Mithril 
     
    Name: Dancing 
    Attack: 28 
    Hit%: 44% 
    Effect: Use as an item in battle to cause physical damage to the target 
    Price: 5000 
    Location: Bought in Mist 
     
    Name: MageMash 
    Attack: 35 
    Hit%: 25% 
    Effect: Wis.+5, 4x Damage against mage-type enemies, Causes Mute 
    Price: 13000 
    Location: Found in the Cave of the Sylphs BF2 
     
    ------->RODS<------- 
    Rods are used by Palom, Rydia, FuSoYa, and Tella. 
     
    Name: Rod 
    Attack: 3 
    Hit%: -10% 
    Effect: Physical attack to target when used as an item in battle 
    Price: 100 
    Location: Rydia, Bought in Kaipo 
     
    Name: IceRod 
    Attack: 5 
    Hit%: -5% 
    Effect: Casts Ice1 when used as an item in battle 
    Price: 280 
    Location: Bought in Mysidia 
     
    Name: FlameRod 
    Attack: 7 
    Hit%: -5% 
    Effect: Casts Fire1 when used as an item in battle 
    Price: 380 
    Location: Bought in Mysidia 
     
    Name: Thunder 
    Attack: 10 
    Hit%: 0% 
    Effect: Casts Bolt1 when used as an item in battle 
    Price: 700 
    Location: Bought in Baron 
     
    Name: Apparite 
    Attack: 15 
    Hit%: 0% 
    Effect: Wis +3, Casts Piggy when used as an item in battle 
    Price: 1250 
    Location: Found in Mist 
     
    Name: Fairy Rod 
    Attack: 30 
    Hit%: 5% 
    Effect: +10 Wis. 
    Price: 5000 
    Location: Bought in the Phantom World 
     
    Name: Stardust Rod 
    Attack: 45 
    Hit%: 10% 
    Effect: +15 Wis., Use in battle as an item to cast Comet 
    Price: 11000 
    Location: Found in Lunar Underground 4 
     
    ------->STAFFS<-------- 
    Staffs are used by Cecil, Tella, Rosa, Porom, and FuSoYa 
     
    Name: Staff 
    Attack: 4 
    Hit%: -5% 
    Effect: Removes Poison from the target when used as an item in battle 
    Price: 120 
    Location: Bought in Kaipo 
     
    Name: Healing Staff 
    Attack: 8 
    Hit%: 0% 
    Effect: Casts Cure1 when used as an item in battle 
    Price: 460 
    Location: Bought in Mysidia 
     
    Name: Mithril Staff 
    Attack: 12 
    Hit%: 5% 
    Effect: Will+3, 4x Damage against the Undead, Use as an item to cast Esuna 
    Price: 4000 
    Location: Bought in Mithril 
     
    Name: Power Staff 
    Attack: 32 
    Hit%: 45% 
    Effect: Str.+10 
    Price: 2000 
    Location: Bought in the Cave of Eblana 
     
    Name: Energy Staff 
    Attack: 36 
    Hit%: 10% 
    Effect: Will +10, use in battle to cast Dispel 
    Price: 7000 
    Location: Bought in the Phantom World 
     
    Name: Sage Staff 
    Attack: 50 
    Hit%: 15% 
    Effect: Use in battle as an item to cast Life1 
    Price: 22000 
    Location: Found in Lunar Underground 2 
     
    Name: Silence Staff 
    Attack: 52 
    Hit%: 10% 
    Effect: Will+10, +1% Magic Def%, Use in battle as an item to cast Mute 
    Price: 15000 
    Location: Won from Marionette (RARE) 
     
     
    ------->SPEARS<------- 
    Spears are used by Cain. 
     
    Name: Spear 
    Attack: 8 
    Hit%: 50% 
    Effect: None 
    Price: 60 
    Location: Bought in Agalt 
     
    Name: Wind 
    Attack: 55 
    Hit%: 30% 
    Effect:  
    Price: 7000 
    Location: Cain's initial equipment [Tower of Zott] 
     
    Name: Blizzard 
    Attack: 77 
    Hit%: 30% 
    Effect: Ice elemental attack 
    Price: 21000 
    Location: Bought in the Cave of Eblanaa 
     
    Name: Blood 
    Attack: 85 
    Hit%: -28% 
    Effect: -5 Def, -2% M.Def  Drains HP  
    Price: 130 
    Location: Found in Eblana's Right Tower, Floor 2 
     
    Name: Gungnir 
    Attack: 92 
    Hit%: 30% 
    Effect: Vit.+15 
    Price: 100000 
    Location: Cain's initial equipment (final) 
     
    Name: Dragon 
    Attack: 99 
    Hit%: 30% 
    Effect: 4x Damage against Dragons 
    Price: 50 
    Location: Won from Red D. (RARE) 
     
    Name: Holy 
    Attack: 109 
    Hit%: 40% 
    Effect: Holy elemental attack, use in battle as an item to cast Holy 
    Price: 100000 
    Location: Defeat Plague in Lunar Underground 7 
     
     
    ------->SWORDS<------- 
    Swords are used by Cecil (Paladin) and Cain. 
     
    Name: Ancient 
    Attack: 40 
    Hit%: 27% 
    Effect: None 
    Price: 19000 
    Location: Found in the Ancient Waterway Basement Floor 1 
     
    Name: Blood 
    Attack: 43 
    Hit%: 0 
    Effect: -5 Str, Agil, Vit, Wis, Will, -1X Att., -1x Magic Defense, -2% 
    Price: 13000 
    Location: Found in the Passage to Babil 
     
    Name: Mithril 
    Attack: 50 
    Hit%: 30 
    Effect: 4x Damage against spirits 
    Price: 6000 
    Location: Bought in Mithril 
     
    Name: Slumber 
    Attack: 55 
    Hit%: 27% 
    Effect: Causes Sleep 
    Price: 26000 
    Location: Found in Eblana Castle 
     
    Name: Flame 
    Attack: 65 
    Hit%: 30% 
    Effect: Fire elemental attack 
    Price: 14000 
    Location: Bought in the Dwarf Castle 
     
    Name: IceBrand 
    Attack: 75 
    Hit%: 30% 
    Effect: Ice elemental attack 
    Price: 26000 
    Location: Bought in Cave of Eblana 
     
    Name: Medusa 
    Attack: 77 
    Hit%: 17% 
    Effect: Can Petrify the enemey 
    Price: 34000 
    Location: Won from Black Liz. (RARE) 
     
    Name: Avenger 
    Attack: 83 
    Hit%: 50% 
    Effect: 2 Handed Sword, automatically Berserked, Holy elemental attack 
    Price: 10 
    Location: Found in the Cave of the Sylphs BF3 
     
    Name: Defender 
    Attack: 105 
    Hit%: 48 
    Effect: +15 Vit 
    Price: 57000 
    Location: Found in the Cave to the Phantom World Floor 3 
     
    ------->WHIPS<------- 
    Whips are used by Summoners. 
     
    Name: Whip 
    Attack: 20 
    Hit%: 0% 
    Effect: Induces paralysis 
    Price: 3000 
    Location: Rydia 
     
    Name: Chain Whip 
    Attack: 30 
    Hit%: 5% 
    Effect: Induces paralysis 
    Price: 6000 
    Location: Bought in Tomera/Phantom World 
     
    Name: Electric Whip 
    Attack: 40 
    Hit%: 10% 
    Effect: Lighting elemental attack, Induces paralysis 
    Price: 10000 
    Location: Bought in the Phantom World 
     
    Name: FireBute Whip 
    Attack: 40 
    Hit%: 15% 
    Effect: Fire elemental attack, Induces paralysis 
    Price: 16000 
    Location: Found in Lunar Underground 2 
     
    Name: Dragon Whip 
    Attack: 31000 
    Hit%: 25% 
    Effect: Str.+5, Agl.+5, Vit.+5, Wis.+5, Will+5, +1X Attack, Def.+3, 4x 
    Damage against dragons, Induces paralysis 
    Price: 123000 
    Location: Won from Blue Dragon (RARE) 
     
    ------->Darts<------- 
    Darts are thrown by Ninjas. 
     
    Mithril Knife   
    Kunai Katana 
    Dancing Knife 
    MageMash Knife 
    Ancient Sword 
    Shuriken 
    Blood Sword 
    Kikiuchi Katana 
    Slumber Sword 
    Murasame Katana 
    Masamune Katana 
    Hellwind 
    Avenger Sword 
    Blood Spear 
    Gungnir Spear 
    Light Sword 
    Defender Sword 
    Holy Spear 
    Excalibur Sword 
    Cleaver 
     
    ------------------------------------------------------------------------- 
    V.) MAGIC 
    ------------------------------------------------------------------------- 
    A.) Black Magic 
    ------------------------------------------------------------------------- 
    NAME       EFFECT                                    MP COST   TARGETS 
     
    Aspir      Steals target's MP                          0      Single 
    Bio        Strong Poison attack                        20     Single/All 
    Break      Causes Stone                                15     Single/All 
    Death      Causes Death                                35     Single 
    Dejon      Warps to the previous floor you visited     4      All allies 
    Drain      Steals target's HP                          18     Single 
    Fire       Weak Fire elemental attack                  5      Single/All 
    Fire 2     Medium Fire elemental attack                15     Single/All 
    Fire 3     Strong Fire elemental attack                30     Single/All 
    Flare      Massive Non-Elemental attack                50     Single 
    Blizzard   Weak Ice elemental attack                   5      Single/All 
    Blizzard 2 Medium Ice elemental attack                 15     Single/All 
    Blizzard 3 Strong Ice elemental attack                 30     Single/All 
    Meteo      Massive damage to all enemies               99     All enemies 
    Piggy      Causes/Removes Pig                          1      Single/All 
    Poison     Weak Poison attack, causes slow HP loss     2      Single/All 
    Quake      Strong Earth elemental attack               30     All enemies 
    Sleep      Causes Sleep                                12     Single/All 
    Stop       Prohibits action                            15     Single 
    Thunder    Weak Thunder elemental attack               5      Single/All 
    Thunder 2  Medium Thunder elemental attack             15     Single/All 
    Thunder 3  Strong Thunder elemental attack             30     Single/All 
    Toad       Causes/Removes Toad                         7      Single/All 
    Tornado    Reduces target's HP to 1-9                  20     Single 
     
    ------------------------------------------------------------------------- 
    B.) White Magic 
    ------------------------------------------------------------------------- 
    NAME       EFFECT                                    MP COST   TARGETS 
     
    Arise      Revies the target with full HP              52     Single 
    Blink      Increases evade rate                        8      Single 
    Berserk    Causes Berserk status                       18     Single 
    Confuse    Causes Confusion status                     10     Single 
    Dispel     Removes status augmentations                12     Single 
    Esuna      Removes status ailments                     20     Single 
    Haste      Increases the target's agility              25     Single 
    Hold       Causes Hold status                          5      Single 
    Holy       Powerful Holy attack                        46     Single 
    Keal       Restores a little HP                        3      Single/All 
    Keal 2     Restores more HP                            9      Single/All 
    Keal 3     Strong HP restoration                       18     Single/All 
    Keal 4     Very strong HP restoration                  40     Single/All 
    Levitate   Causes Float status                         8      Single/All 
    Life       Revives a wounded character                 8      Single 
    Minimum    Causes Mini status                          6      Single 
    Protect    Raises defense                              9      Single 
    Rabur      Shows enemies HP and Weakness               1      Single 
    Reflect    Causes Reflect status                       30     Single 
    Shell      Raises magic defense                        9      Single 
    Silence    Causes Mute status                          6      Single 
    Slow       Lowers the target's agility                 14     Single 
    Sight      Allows you to see further on the map        2      N/A 
    Teleport   Warp out of dungeons, escape from battle    10     All allies 
     
    ------------------------------------------------------------------------- 
    C.) Summon Magic 
    ------------------------------------------------------------------------- 
     
    NAME       EFFECT                                    MP COST   TARGETS* 
     
    Asura      Ashura: Keal3, Life, or Protect              50     All allies 
    Bahamut    Mega Flare: Very powerful version of Flare   60     All 
    Bomb       Detonate: Damage dealt = Rydia's HP          10     Single 
    Chocobo    Kick: Non Elemental attack                   7      Single 
    Cockatris  Stone Beak: Petrifies the enemy              15     Single 
    Dragon     Mist Breath: Non Elemental attack**          20     All 
    Ifrit      Hellfire: Fire elemental attack              30     All 
    Leviathan  Tsunami: Powerful water attack               50     All 
    Mage       Mind Blast:  None elemental attack           18     Single 
    Odin       IronSword: Instant death to all enemies      45     All 
    Ramuh      Judgement: Thunder elemental attack          30     All 
    Shiva      SnowStorm: Ice elemental attack              30     All 
    Sylph      Whisper: Drains enemy HP to the party        25     Single 
    Titan      Anger: Stron Earth elemental attack          40     All 
     
    *Unless otherwise specified, all Summons target the enemy. 
    **Mist Breath damage increases with Rydia's HP (????) 
     
    ------------------------------------------------------------------------- 
    D.) Ninja Magic 
    ------------------------------------------------------------------------- 
    NAME       EFFECT                                    MP COST   TARGETS 
     
    Bushn      Increases evade rate                         6      Caster 
    Kagsh      Causes Darkness status                       5      Single 
    Katon      Fire elemental attack                        15     All enemies 
    Kemur      Easy escape from battle                      10     All allies 
    Raijin     Thunder elemental attack                     25     All enemies 
    Suiton     Water elemental attack                       20     All enemies 
     
    ------------------------------------------------------------------------- 
    E.) Twin Magic 
    ------------------------------------------------------------------------- 
    NAME       EFFECT                                    MP COST   TARGETS 
     
    Flare      Powerful non-elemental attack                10      Single 
    Comet      Weaker version of Meteo                      20      All 
     
    ------------------------------------------------------------------------- 
    F.) Songs 
    ------------------------------------------------------------------------- 
    NAME       EFFECT                                    
     
    Lure       Causes Confusion 
    Sleep      Causes Sleep 
    Curse      Causes Curse 
     
    ------------------------------------------------------------------------- 
    G.) Magic Learning List 
    ------------------------------------------------------------------------- 
    ------>RYDIA<------ 
    NAME           LEVEL 
    Blizzard         2 
    Keal (Caller)    3 
    Sight (Caller)   4 
    Thunder          5 
    Hold (Caller)    7 
    Sleep            8 
    Poison           10 
    Dejon            12 
    Toad             13 
    Stop             15 
    Fire           Mt. Hobs 
    Piggy            20 
    Blizzard 2    Initial as Summoner 
    Fire 2        Initial as Summoner 
    Thunder 2     Initial as Summoner 
    Bio              26 
    Aspir            32 
    Drain            36 
    Blizzard 3       30 
    Fire 3           42 
    Thunder 3        45 
    Quake            47 
    Break            49 
    Tornado          51 
    Death            52 
    Flare            55 
    Meteo            60 
     
    ------>ROSA<------ 
    NAME           LEVEL 
    Keal           Initial 
    Hold           Initial 
    Rabur          Initial 
    Slow           Initial 
    Sight          Initial 
    Raise            11 
    Protect          12 
    Keal 2           13 
    Silence          15 
    Esuna            18 
    Berserk          20 
    Teleport       Tower of Zott 
    Blink            23 
    Confuse          24 
    Shell            29 
    Keal 3           30 
    Minimum          30 
    Dispel           31 
    Haste            33 
    Levitate         35 
    Reflect          36 
    Keal 4           38 
    Arise            45 
    Holy             55 
     
    ------>PALOM<------ 
    NAME           LEVEL 
    Blizzard       Initial 
    Fire           Initial 
    Thunder        Initial 
    Sleep          Initial 
    Poison         Initial 
    Blizzard 2       11 
    Piggy            11 
    Fire 2           12 
    Thunder 2        13 
    Stop             14 
    Bio              19 
    Toad             22 
    Quake            23 
     
    ------>POROM<------ 
    NAME           LEVEL 
    Keal           Initial 
    Hold           Initial 
    Rabur          Initial 
    Slow           Initial 
    Sight          Initial 
    Raise            11 
    Protect          12 
    Keal 2           13 
    Silence          15 
    Berserk          18 
    Teleport         19 
    Esuna            20 
    Blink            23 
     
    ------>CECIL<------ 
    NAME           LEVEL 
    Keal           Initial 
    Sight            3 
    Rabur            8 
    Keal 2           15 
    Teleport         19 
    Esuna            25 
     
    ------>EDGE<------ 
    NAME           LEVEL 
    Katon          Initial 
    Suiton         Tower of Babil 
    Raijin         Tower of Babil 
    Kagsh          27 
    Kemur          33 
    Bushn          38 
     
    ------------------------------------------------------------------------- 
    V.) ITEMS 
    ------------------------------------------------------------------------- 
     
    ------->OFFENSIVE ITEMS<------- 
    Fragment 
    Price: 1000 
    Effect: Causes fire damage. 
    Location: Water Cavern, Fabul, Mist, Phantom World, Bomb enemies 
     
    RightArm 
    Price: ???? 
    Effect: Stronger version of Fragment. 
    Location: ???? 
     
    South Pole 
    Price: 100 
    Effect: Causes Ice damage. 
    Location: Water Cavern, Antlion's Basement, Fabul Castle, Phantom World 
     
    North Pole 
    Price: 500 
    Effect: Stronger version of South Pole. 
    Location: Agalt, Tower of Babil 
     
    Zeus Rage 
    Price: 100 
    Effect: Causes bolt damage 
    Location: Fabul Castle, Ancient Waterway, Phantom World 
     
    Gods Rage 
    Price: 900 
    Effect: Stronger version of Zeus Rage. 
    Location: Steal from MachDragon 
     
    Stardust 
    Price: 1000 
    Effect: Casts Comet. 
    Location: Lunar Path 
     
    Red Fang 
    Price: 100 
    Effect: Extremely powerful fire attack 
    Location: Cave of the Sylphs, Lunar Underground 
     
    White Fang 
    Price: 100 
    Effect: Extremely powerful ice attack 
    Location: Cave of the Sylphs, Lunar Underground 
     
    Blue Fang 
    Price: 100 
    Effect: Extremely powerful thunder attack 
    Location: Cave of the Sylphs, Lunar Underground 
     
    Earth Drum 
    Price: 500 
    Effect: Causes an earthquake to damage enemies. (Same as the black magic 
    spell Quake) 
    Location: ???? 
     
    Knowledge Book 
    Price: 10 
    Effect: Calls a random summoned creature. 
    Location: ???? 
     
    Whisker 
    Price: 1000 
    Effect: Kills the enemy instantly. (Same as the black magic Death) 
    Location: Eblana Castle 
     
    Copper Timer 
    Price: 100 
    Effect: Stops times for enemies. 
    Location: Baron, Watrer Cavern, Antlion Basement, Ancient Waterway, 
    Cave of Power 
     
    Silver Timer 
    Price: 500 
    Effect: Stronger version of Copper Timer. 
    Location: Eblana Castle, Agalt, Cave of Eblana, Tower of Babil 
     
    Gold Timer 
    Price: ???? 
    Effect: Stronger version of Silver Timer. 
    Location: ???? 
     
    Spider Web 
    Price: 100 
    Effect: Hinders enemy's mobility. (Same effect as the white magic spell 
    Slow) 
    Location: Antlion's Basement, Fabul Castle, Ancient Waterway, Magnetic 
    Cavern, Cave of Eblana 
     
    Silence Bell 
    Price: 100 
    Effect: Silences the enemies.  (Same effect as the white magic spell Mute) 
    Location: Sealed Cave 
     
    Monsters 
    Price: 980 
    Effect: Casts Rabur, works on all enemies. 
    Location: Bought in the Hummingway Cave 
     
    Hermes 
    Price: 200 
    Effect: Raises agility (Same effect as white magic spell Haste) 
    Location: Water Cavern, Fabul, Ancient Waterway, Baron Castle, Eblana 
     
    Beserk 
    Price: 200 
    Effect: Berserks the target so he/she attacks powerfully but 
    uncontrollably.  Same effect as the white magic spell Bersk. 
    Location: Fabul, Toroia Castle, Eblana Castle, Dwarf Castle 
     
    Spirit 
    Price: 10 
    Effect: Sacrifices the user's HP to damage the eney by that same amount. 
    Location: Mt. Hobs, Mt. Ordeals, Eblana Castle, Cave of Eblana, Cave of the 
    Sylphs 
     
    VampFang 
    Price: 50 
    Effect: Restores HP by absorbing target's HP. (Same effect as the black 
    magic spell Drain) 
    Location: Cave of Eblana 
     
    Lilith Kiss 
    Price: 200 
    Effect: Restores MP by absorbing the target's MP. (Same effect as the black 
    magic spell Aspir) 
    Location: Tower of Babil 
     
    Bomb 
    Price: 200 
    Effect: Teaches Rydia how to summon a Bomb 
    Location: Won from Bombs, Gray Bombs, Balloons, or Grenades (RARE) 
     
    Goblin 
    Price: 100 
    Effect: Teaches Rydia how to summon a Goblin 
    Location: Won from Imps, Dark Imps,Imp Cap., or Trickers (RARE) 
     
    Cocktric 
    Price: 300 
    Effect: Teaches Rydia how to summon Cocakatris 
    Location: Won from Cocatris enemies on Mt. Hobs, Mt. Ordeals (RARE) 
     
    Mind 
    Price: 400 
    Effect: Teaches Rydia how to summon the Mage 
    Location: Won from Mages in the Cave of Power (RARE) 
     
    ------->DEFENSIVE ITEMS<------- 
     
    Scape 
    Price: 50 
    Effect: Allows you dodge attacks by creating your double.  Same effect as 
    the white magic spell Blink. 
    Location: Toroia 
     
    Light Curtain 
    Price: 1000 
    Effect: Reflects enemy magic.  (Stronger than the white magic spell Wall) 
    Location: Sealed Cave 
     
    Moon Curtain 
    Price: 2000 
    Effect: Stronger version of Light Curtain. 
    Location: Lunar Path 
     
    ------->RECOVERY ITEMS<------- 
     
    Potion 
    Price: 30 
    Effect: Restores some HP. 
    Location: Bought at the Item shop 
     
    HiPotion 
    Price: 150 
    Effect: Stronger version of Potion. 
    Location: Bought at the Item shop 
     
    X-Potion 
    Price: ???? 
    Effect: Stronger version of HiPotion. 
    Location: Sealed Cave, Lunar Underground 
     
    Ether 
    Price: 10000 
    Effect: Restores some MP. 
    Location: Bought at Hummingway Cave 
     
    EtherDry 
    Price: 50000 
    Effect: Stronger version of Ether. 
    Location: Bought at Hummingway Cave 
     
    Elixir 
    Price: 100000 
    Effect: Completely restores HP and MP. 
    Location: Bought at Hummingway Cave 
     
    Tent 
    Price: 100 
    Effect: Restores some HP and MP.  Cures all bad status effects except KO. 
    Location: Bought at the Item Shop 
     
    Cottage 
    Price: 500 
    Effect: Completely restores some HP and MP.  Cures all bad status effects. 
    Location: Bought at the Item Shop 
     
    FenixDn 
    Price: 100 
    Effect: Cures KO and restores minimal HP and MP.  Cures all bad status 
    effects. 
    Location: Bought at the Item Shop 
     
    MaidKiss 
    Price: 60 
    Effect: Cures Toad. 
    Location: Bought at the Item Shop 
     
    Gold-pin 
    Price: 400 
    Effect: Cures Stone. 
    Location: Bought at the Item Shop 
     
    Aprntice 
    Price: 80 
    Effect: Cures Mini. 
    Location: Bought at the Item Shop 
     
    DietFood 
    Price: 100 
    Effect: Cures Piggy. 
    Location: Bought at the Item Shop 
     
    EchoHerb 
    Price: 50 
    Effect: Cures Silence. 
    Location: Bought at the Item Shop 
     
    Eyedrop 
    Price: 30 
    Effect: Cures Blind. 
    Location: Bought at the Item Shop 
     
    Antidote 
    Price: 40 
    Effect: Cures Poison. 
    Location: Bought at the Item Shop 
     
    Cross 
    Price: 100 
    Effect: Cures Curse. 
    Location: Bought at the Item Shop 
     
    Medecine 
    Price: 5000 
    Effect: Cures all bad status effects except KO.  (Same effect as the white 
    magic spell Esuna) 
    Location: Bought at the Item Shop 
     
    AlmClock 
    Price: 10 
    Effect: Wakes up those who have fallen asleep during battle (cures Sleep) 
    Location: Eblana Castle 
     
    Unicorn 
    Price: 10 
    Effect: Immediately cures bad status effects that would immediately 
    dissappear after battle. 
    Location: Baron Castle, Eblana Castle, Cave of Power, Tower of Babil 
     
    ------->OTHER ITEMS<------- 
     
    ExitDoor 
    Price: 180 
    Effect: Warps you out of dungeons to the surface. 
    Location:  
     
    DwfBread 
    Price: 100 
    Effect: Zooms out the screen to provide a view of your surroundings. (Same 
    effect as the white magic spell Sight) 
    Location: Bought at the Item Shop 
     
    Veggie 
    Price: 50 
    Effect: Calls Chubby Chocobo.  
    Location: Bought at the Item Shop 
     
    Whistle 
    Price: 20000 
    Effect: Allows you to call Chubby Chocobo from anywhere except during battle. 
    Location: Bought at Cave of the Hummingways 
     
    Silver Apple 
    Price: 100 
    Effect: Raises maximum HP by 50 points. 
    Location: Eblana, Toroia, Giant of Babil 
     
    Gold Apple 
    Price: 1000 
    Effect: Raises maximum HP by 100 points. 
    Location: Lunar Path, Lunar Underground 
     
    SomaDrop 
    Price: 10 
    Effect: Raises maximum MP by 10 points. 
    Location: Kukoro's Smithy, Giant of Babil 
     
    Alert 
    Price: 100 
    Effect: Alerts enemies to your presence and pulls you straight into battle. 
    Location: Steal from Searchers 
     
    ------->SPECIAL ITEMS<------- 
     
    Adamant 
    Description: Give to Kukoro to make the Excalbur or Adamant Armor. 
    Location: Adamant Grotto 
     
    BaronKey 
    Description: Unlocks doors in Baron. 
    Location: Yang 
     
    BombRing 
    Description: Package for the village of Mist. 
    Location: Baron 
     
    Crystal 
    Description: Reveals the true form of evil. 
    Location: Golbez 
     
    Dark Crystal 
    Description: The Crystal of Darkness (could you have guessed?) 
    Location: Sealed Cave 
     
    DkMatter 
    Description: Offers protection from BigBang 
    Location: Stolen from Zeromus 
     
    Earth Crystal 
    Description: Toroia's Crystal, stolen by the Dark Elf. 
    Location: Cave of Power 
     
    Magma Rock 
    Description: Key to the Underworld. 
    Location: Cain 
     
    Luka Key 
    Description: Key to the Sealed Cave. 
    Location: Luka 
     
    Frying Pan 
    Description: A frying pan that can wake Yang up. 
    Location: Fabul 
     
    Pass 
    Description: Pass to the Toroia pub (10000 gil) 
    Location: Toroia 
     
    Pink Tail 
    Description: A rare tail, trade it with the Adamant collector. 
    Location: Dropped by Pink Puffs. 
     
    Rat Tail 
    Description: A rare tail, trade it with the Adamant collector. 
    Location: Phantom World 
     
    DesertLite 
    Description: The cure for desert fever. 
    Location: Antlion's Nest 
     
    PornoMag 
    Description: Guess. 
    Location: Developer's Room 
     
    Lugeie Key 
    Description: Opens doors in the Tower of Babil. 
    Location: Tower of Babil 
     
    Echoer 
    Description: A Harp that can echo its twin's music. 
    Location: Toroia 
     
    ------------------------------------------------------------------------- 
    VI.) CHARACTERS 
    ------------------------------------------------------------------------- 
     
    ------->CECIL<------- 
    Dark Knight/Paladin 
    Right-handed 
    Weapons: Dark Swords (DK), Swords (PA), Holy Swords (PA), Bows/Arrows 
    (PA), Staffs (PA) 
    Special Commands: 
    DWave-A shadow attack that deals damage to all enemies by taking some of 
    Cecil's HP (DK) 
    White- Casts White magic spells (PA) 
    Cover- Protects an ally from enemy attack (PA) 
     
    ------->CAIN<------- 
    Dragon Knight 
    Left-handed 
    Weapons: Spears, Axes, Swords 
    Special Commands: 
    Jump-Avoid attacks by jumping into the air.  Upon landing, causes double 
    damage to target. 
     
    ------->RYDIA<------- 
    Summoner 
    Right-handed 
    Weapons: Rods, Staffs, Bows/Arows, Whips (Adult) 
    Special Commands: 
    White- Casts White magic spells (Young) 
    Black- Casts Black magic spells 
    Call- Calls summon beasts 
     
    ------->TELLA<------- 
    Sage 
    Right-handed 
    Weapons: Rods, Staffs 
    Special Commands: 
    White- Casts White magic spells 
    Black- Casts Black magic spells 
    Recall- Casts a random Black or White magic spell 
     
    ------->GILBERT<------- 
    Bard 
    Right-handed 
    Weapons: Harps 
    Special Commands: 
    Sing- Causes various status Descriptions by playing the harp (not gauranteed) 
    Hide/Show- Allows him to escape temporarily from battle or return to it 
    Heal- Restores HP of all allies by using Potion in the inventory 
     
    ------->ROSA<------- 
    Wh. Wiz 
    Right-handed 
    Weapons: Bows/Arrows, Staffs 
    Special Commands: 
    White- Cast White magic spells 
    Pray- Prays to the heavens to cast Cure1 without consuming MP (may fail) 
    Aim- Raises the Hit% of the bow and arrows. 
     
    ------->YANG<------- 
    Monk 
    Ambidexterous 
    Weapons: Claws 
    Special Commands: 
    Build- Inflicts double damage 
    Kick- Damages all enemies 
    Endur- Increases defensive power 
     
    ------->PALOM<------- 
    Bl.Wiz 
    Left-handed 
    Weapons: Rods, Bows/Arrows 
    Special Commands: 
    Black- Casts Black magic speels 
    Twin- Cast powerful magic with Porom 
    Boast- Temporarily raises the wisdom stat 
     
    ------->POROM<------- 
    Wh. Wiz 
    Right-handed 
    Weapons: Staffs, Bows/Arrows  
    Special Commands: 
    White- Casts White magic speels 
    Twin- Cast powerful magic with Palom 
    Tears- Surprises enemeis and makes it easier to escape 
     
    ------->CID<------- 
    Engineer 
    Right-handed 
    Weapons: Hammers, Bows/Arrows 
    Special Commands:  
    Peep- Same as White magic spell Scan 
     
    ------->EDGE<------- 
    Ninja 
    Ambidexterous 
    Weapons: Katanas, Boomerangs 
    Battle Commands: 
    Dart- Throws weapons with 100% Hit% 
    Sneak- Steals enemy items (may fail) 
    Ninja- Casts Ninja magic 
     
    ------->FUSOYA<------- 
    Lunarian 
    Right-Handed 
    Weapons: Staffs, Rods, Bows/Arrows 
    Special Commands: 
    White- Casts White magic spells 
    Black- Casts Black magic spells 
    Spirit- Gradually restores the HP of the party for a certain amount of 
    time.  FuSoYa cannot act during this period. 
     
    ------------------------------------------------------------------------- 
    C.) MAGIC LEARNING LIST 
    ------------------------------------------------------------------------- 
    ------>RYDIA<------ 
    NAME           LEVEL 
    Blizzard         2 
    Keal (Caller)    3 
    Sight (Caller)   4 
    Thunder          5 
    Hold (Caller)    7 
    Sleep            8 
    Poison           10 
    Dejon            12 
    Toad             13 
    Stop             15 
    Fire           Mt. Hobs 
    Piggy            20 
    Blizzard 2    Initial as Summoner 
    Fire 2        Initial as Summoner 
    Thunder 2     Initial as Summoner 
    Bio              26 
    Aspir            32 
    Drain            36 
    Blizzard 3       30 
    Fire 3           42 
    Thunder 3        45 
    Quake            47 
    Break            49 
    Tornado          51 
    Death            52 
    Flare            55 
    Meteo            60 
     
    ------>ROSA<------ 
    NAME           LEVEL 
    Keal           Initial 
    Hold           Initial 
    Rabur          Initial 
    Slow           Initial 
    Sight          Initial 
    Raise            11 
    Protect          12 
    Keal 2           13 
    Silence          15 
    Esuna            18 
    Berserk          20 
    Teleport       Tower of Zott 
    Blink            23 
    Confuse          24 
    Shell            29 
    Keal 3           30 
    Minimum          30 
    Dispel           31 
    Haste            33 
    Levitate         35 
    Reflect          36 
    Keal 4           38 
    Arise            45 
    Holy             55 
     
    ------>PALOM<------ 
    NAME           LEVEL 
    Blizzard       Initial 
    Fire           Initial 
    Thunder        Initial 
    Sleep          Initial 
    Poison         Initial 
    Blizzard 2       11 
    Piggy            11 
    Fire 2           12 
    Thunder 2        13 
    Stop             14 
    Bio              19 
    Toad             22 
    Quake            23 
     
    ------>POROM<------ 
    NAME           LEVEL 
    Keal           Initial 
    Hold           Initial 
    Rabur          Initial 
    Slow           Initial 
    Sight          Initial 
    Raise            11 
    Protect          12 
    Keal 2           13 
    Silence          15 
    Berserk          18 
    Teleport         19 
    Esuna            20 
    Blink            23 
     
    ------>CECIL<------ 
    NAME           LEVEL 
    Keal           Initial 
    Sight            3 
    Rabur            8 
    Keal 2           15 
    Teleport         19 
    Esuna            25 
     
    ------>EDGE<------ 
    NAME           LEVEL 
    Katon          Initial 
    Suiton         Tower of Babil 
    Raijin         Tower of Babil 
    Kagsh          27 
    Kemur          33 
    Bushn          38 
     
    ------------------------------------------------------------------------- 
    VIII.) SECRETS/MISC 
    ------------------------------------------------------------------------- 
     
    ------->SECRETS<------ 
     
    GETTING THE OPTIMUM ARMOR: 
     
    Giant Gauntlet:  Won randomly from SteelGolem in Cave of Eblana. Cain, Rosa, 
    Cecil, and Edge can use it. 
     
    Adamant Armor: Use Alerts in the L-Shaped room in Lunar Underground 5 to 
    summon PinkPuffs. There is a 1/64 chance that, if they drop items, they 
    will drop a PinkTail. Take this tail to the Adamant Grotto for Adamant, 
    then head for Kukoro's house to get the Adamant Armor, the best armor in 
    the game.  Cecil, Cain, Edge, Rosa, and Rydia can use it. 
     
    Crystal Ring: Won randomly from Red D.s in the Lunar Underground. Cecil, 
    Edge, Cain, Rosa, and Rydia can use it. 
     
    Glass Helm: Won randomly from EvilMasks in the Lunar Underground. Cecil, 
    Edge, Cain, Rosa, and Rydia can use it. 
     
    Power Robe: Won randomly from Behemoths in the Lunar Underground/Cave Bahamut. 
    Cecil, Edge, Cain, Rosa, and Rydia can use it. 
     
    GETTING THE SECRET WEAPONS: 
     
    Rune Axe: Won randomly from GiantSoldrines or DemonSoldrs in the Giant of Babil 
    or Lunar Underground/Cave Bahamut respectively. 
     
    Artemis Bow: Won randomly from Karys in Cave Bahamut or Lunar Underground. 
     
    Dragon Whip: Won randomly from Blue D.s in the Lunar Underground. 
     
    Dragon Spear: Won randomly from Red D.s in the Lunar Underground.  Not as 
    strong as the HolyLnce, but is very effective against Dragons. 
     
    Silence Staff: Won randomly from Conjurers and Marions. 
     
    Medusa Sword: Won randomly from Black Lix. in the Underworld. 
     
    ------>TRICKS<------ 
     
    DUPLICATING ITEMS: 
    To duplicate weapons and shields, get into a battle.  When the character 
    with the desired equipment's turn comes around, select item, scroll down 
    to a blank space, select it, and scroll up to the weapon/shield you want 
    to duplicate.  Now run away from battle.  Equip the weapon/shield and 
    there should be a 2 next to it.  De-equip it, and re-equip it again.  Now, 
    one will be equipped and another will be in your inventory. 
     
    EQUIP STOLEN ITEMS: 
    To equip stolen items, make sure that the desired character gets their 
    turn right after Edge does.  Have him sneak the item, then have the 
    character equip it on their turn.  You could thus get Rydia, for example, 
    a Mithril Shield by stealing from MagmaTurtl. 
     
    ------------------------------------------------------------------------- 
    IX.) BESTIARY 
    ------------------------------------------------------------------------- 
    Enemies often use abilities to enhance their attack.  Below is a list of 
    these abilites and what they do (note: Black/White Magic spells were not 
    included) 
     
    2xPhA: Hits two targets with one physical attack 
    Alarm: Summon a monster to aid in the fight 
    BadBreth: Gives all status ailments to multiple allies 
    Beam: Laser attack to one ally 
    Big Bang: Very powerful attack, causes rapid HP loss 
    BigWave: Powerful water attack to all allies 
    Blaster: Causes Paralysis/Wounded status to one ally 
    Blaze: Powerful fire attack to 1,2,3,4, or 5 allies 
    Bl.Fang: Kills one ally 
    Bl. Hole: Nullifies all magical barriers 
    BlodSuck: Causes gradual HP loss, weak attack 
    "Breathe in the Gas": Causes Poisoned status to all allies 
    ColdMist: Ice attack to all allies 
    ColdSnap: Ice attack that causes Darkness to one ally 
    "Come Dance": Berserks one or more allies 
    CrashDwn: Kills one ally 
    CursAura: Paralyzes the party 
    Curse: Curses one ally 
    Death(2): Gives the target(s) 10 seconds to live 
    Destruct: Sacrifices all HP to deliver a Fire attack to one ally 
    Digest: Weak attack, causes HP loss to one target 
    Dimentn9: Kills one ally 
    ElecWall: Induces paralyis 
    Explode: Split into smaller monsters, deals some damage to party 
    Flame: Moderate fire attack to 1,2,3,4, or 5 allies 
    FlameDgn: Powerful Fire attack to one/all allies 
    FlameThrwr: Weak fire attack to all allies 
    FingerTip: Causes gradual petrification to one ally 
    Heater: Fire attack to all alies 
    IronSwrd: Powerful physical attack to all allies 
    Laser: Laser attack to all allies 
    Lit Flash: Lightning attack to one ally 
    Lure: Confuses one ally 
    Maelstrm: Reduces all allies' HP to single digits 
    MegaFlare: Powerful Flare attack to two or more allies 
    Medic: Removes all allies status ailments 
    MindBlst: Physical attack, can cause paralysis 
    Needle: Physical attack 
    Num199: 9999 damage to one ally 
    PoisnGas: Causes Poisoned status to all allies 
    Pollen: Causes rapid HP loss to all allies, weak attack 
    Pupil: Confuses one ally 
    Regen: Revives the target with full HP 
    SleepGas: Causes Sleep status to all allies 
    SnowStrm: Ice attack to all allies 
    StonGaze: Causes gradual petrification to one ally 
    Summon: Summon a monster to aid in the fight 
    Tsunami: Powerful water attack to all allies 
    Wall: HP reduced to single digits 
    Wreathe: Induces paralysis 
     
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    X.) CREDITS/DISCLAIMER 
    ------------------------------------------------------------------------- 
    Ben Siron <bensiron@cco.caltech.edu>: His handbook is an excellent source 
    of information, helped to complete the Enemy Abilities and Armor lists. 
     
    Dan Orner <omegaonyx@geocities.com>: The trick of stealing DkMatter from 
    Zeromus.  He also has a very good FFIV FAQ on gamefaqs.com. 
     
    Squaresoft: For making an excellent game. 
     
    Disclaimer: This guide is copyright 2001 Amar Kishan, and Final 
    Fantasy IV is copyright 1991 Squaresoft.  This guide is not official. Do 
    not distribute or upload at all without my permission.  This guide cannot 
    be reproduced in any way without my permission.