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    FAQ/Walkthrough by JWitham

    Version: 1.1 | Updated: 07/22/02 | Search Guide | Bookmark Guide

    Final Fantasy Chronicles: Final Fantasy IV Guide
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    System: PlayStation
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    By Joseph Witham
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    Email: josephcwitham@hotmail.com
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    Web Site: http://www.geocities.com/jwfaqs
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    Version 1.1 - 7/22/2002
    
    Contents
    ~~~~~~~~~
    I. Opening Copyright Notice
    II. Version History
    III. Introduction
    IV. PlayStation Changes
    V. Walkthrough
    VI. Characters
    VII. Spells
    VIII. Items
    IX. Weapons
    X. Armor
    XI. Shops
    XII. Monsters
    XIII. Bosses
    XIV. Closing Copyright Notice
    
    =============================================================================
    I. OPENING COPYRIGHT NOTICE
    =============================================================================
    
    This guide is Copyright 2001-2002 Joseph Witham (josephcwitham@hotmail.com).
    Anyone who desires to reproduce, distribute, or use this guide on their web 
    site has the author's permission under the following conditions:
     1. It must not be altered in any way.
     2. It must not be used for profit; it must be distributed freely.
     3. Any and all credit must be given to the author, Joseph Witham.
     4. It must remain in its entirety, with every part intact.
    All information in this guide, unless otherwise noted, was compiled and 
    written by the author.  You may not reproduce any information from this guide
    and use it in any other publication without written consent of the author.
    
    =============================================================================
    II. Version History
    =============================================================================
    
    1.1 - 7/22/2002
     -Format changes.
     -Minor errors fixed.
    
    1.0 - 10/3/2001
     -Initial Release
    
    =============================================================================
    III. INTRODUCTION
    =============================================================================
    
    This guide is to be used in conjunction with the Final Fantasy IV included in 
    Final Fantasy Chronicles.  Other versions of the game will not apply, since 
    this is for Hard Type and the names for many items, spell, etc are completely 
    different.
    
    =============================================================================
    IV. PLAYSTATION CHANGES
    =============================================================================
    
    -A new movie has been added.  The first part is shown at the game start up, 
    and is shown in its entirety at the end of the game.
    -This version is based on FF4 Hard Type, which is, in fact, the real FF4.  
    Abilities, spells, and items that didn't show up in FF2 US have returned in 
    this version.
    -A Memo save has been added that allows you to save without the long load 
    times.  This save is deleted when the PlayStation's power is turned off.
    -Load times have been significantly improved since the Japanese version of 
    this port.
    
    =============================================================================
    V. WALKTHROUGH
    =============================================================================
    
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    1. Baron
    -----------------------------------------------------------------------------
    
    TREASURE: [Baron Castle]: BombRing, Ether1, Tent, 480 Gil.
    [Baron Town]: Potion, HrGlass1, Tent, MaidKiss, Potion, Potion, EagleEye, 
    Tent, Eyedrops, Ether1, Soft, Soft, Life.
    
    After the intro sequence you'll be free to explore the castle.  First, head 
    east and talk to Kain to learn about his past.  Afterward, explore the castle 
    for treasure and talk to people on the east side of the castle.  When you're 
    finished exploring the east side of the castle, head to the west tower.  On 
    your way, you'll meet Rosa and Cid.  After a brief talk with them, enter the 
    west tower and walk up to your bed.  During the night, Rosa will visit you 
    and give you an inspirational talk.  In the morning, Cecil and Kain 
    will automatically leave the castle wherein a prologue will begin.  After the 
    prologue you'll end up on the Overworld, enter the town of Baron.  Talk to 
    the inhabitants and explore pots, water, and the inn for treasure.  A couple 
    of the buildings are locked.  There is a tutorial building just south of the 
    locked weapon shop where experienced warriors will tell you all about game 
    mechanics.  Be sure to visit the item shop and stock up on curative items for 
    the upcoming journey.  When you're ready, exit the town and walk north east 
    on the Overworld until you reach a cave.
    
    -----------------------------------------------------------------------------
    2. Mist Cave
    -----------------------------------------------------------------------------
    
    TREASURE: Potion, Tent, Potion, Eyedrops.
    
    The cave is very short and linear, the enemies aren't tough either.  However, 
    some of the treasures are a little way off the main path.  When you reach the 
    north east corner of the room, you'll fight a boss.
    
    Mist D.
     HIT POINTS: 465
     EXPERIENCE: 700
     GIL: 200
     WEAKNESS: --
     STRATEGY: Have Cecil attack normally, Kain has time to jump two times before 
     the dragon turns to mist.  When it does turn to mist, don't attack it, 
     you'll always miss and it will retaliate with a powerful attack.  Just 
     Parry until it returns to its original form and then continue the attack 
     cycle.
    
    After the battle, head north to exit the cave and then head directly east to 
    the village.  When you enter the village, the BombRing will automatically 
    attack the village.  An un-winnable battle will commence.  Rydia will summon 
    Titan and Cecil will end up alone with her.  Kain is nowhere to be found.
    
    -----------------------------------------------------------------------------
    3. Water Cavern
    -----------------------------------------------------------------------------
    
    TREASURE: [Kaipo]: Ether1.
    [Water Cavern]: Potion, MaidKiss, Tent, Bomb, IronRing, Life, X-Potion, 
    Ether2, Ether1, Potion, IceRod, 580 Gil, Bomb, Feather(Hat), Potion, 
    HrGlass1, Ether1, Notus, Dark(Sword), Hades(Helmet), Hades(Glove), 
    Hades(Armor), Hermes.
    
    Head north east to through the huge desert to the town next to a lake called 
    Kaipo.  As soon as you enter, Cecil will automatically enter the inn, you'll 
    be allowed to stay for free.  During the night a Baronian general will enter 
    and attack you.
    
    General
     HIT POINTS: 221
     EXPERIENCE: 869
     GIL: 242
     WEAKNESS: --
     STRATEGY: Attack the General first for experience, if you attack the 
     Soldiers first, he'll run away.  As soon as the General is dead the Soldiers 
     will kill themselves one by one.  You can speed the process up by killing 
     them on your own.  Should your HP drop, just use a quick Potion.
    
    Rydia will join you after the fight.  In the morning, exit the inn and 
    explore the town for treasure.  Enter the small house in the north east 
    corner of the town.  Walk up to the northern room where you'll find Rosa sick 
    in bed, she'll do nothing but mutter, so leave for now.  You may want to buy 
    Rydia a new weapon, but it really doesn't matter, as her Attack Power is very 
    low.  Exit the town and have Rydia level up.  When she's at least level 6 
    it's safe to move on.  Head north east from Kaipo to the Water Cavern.  
    Gather treasure at the entrance and then walk a short way west.  You'll meet 
    Tellah, the Sage, he'll join you on your way to Damcyan.  Before moving on, 
    enter the waterfall in the center of the area to discover a secret room full 
    of treasure.  In the next area, simply head west, leaving the path only to 
    collect treasure.  Enter the door to reach a safe room where you can save and 
    use Tents and Cottages.  You'll automatically rest for now and Tellah will 
    and Cecil will talk during the night.  In the morning, save and exit to the 
    north.  Enter the eastern door in the next area.  Collect treasures and then 
    enter the western room.  From the entrance, head directly west through the 
    hidden wall and north east past the staircase to reach the isolated chest.  
    Return to the staircase and enter it.  First get the eastern chests, then the 
    western ones, and, finally, use the staircase to exit the cave.  Use a much 
    needed Tent and check your equipment before entering.  Just walk south and 
    you'll automatically plummet to the bottom of the falls.  Collect treasure 
    and then use the western door.  Grab the treasure and head north to the 
    tentacles to fight a boss.
    
    Octomamm
     HIT POINTS: 2350
     EXPERIENCE: 1200
     GIL: 500
     WEAKNESS: Bolt, Chocb
     STRATEGY: Have Tellah use Bolt1, Rydia summon Chocb, and Cecil attack 
     physically.  The tentacles will die one by one until the octopus itself is
     finally destroyed.  This boss is slow to attack, so you won't need to heal 
     very often, but when you do, have Tellah use Cure2 on the entire party or 
     Rydia use Cure1 on single targets.
    
    Walk through the waterfall to exit the cavern.
    
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    4. Antlion
    -----------------------------------------------------------------------------
    
    TREASURE: [Damcyan]: Tent, Feather(Hat), CrossBow, RubyRing, Holy(Arrows), 
    Brass(Arrows), Holy(Arrows), Soft, Eyedrops, Antidote, Potion, Ether1, Life.
    [Antlion]: Potion, Silk Web, Soft, Potion, Tent, Potion, Notus, HrGlass1, 
    Silk Web, Lamia(Harp), Life, Ether1, Exit, SandRuby.
    
    Walk north to the castle.  Before you reach it, it'll be destroyed.  Enter 
    the ruins.  Walk up to the 3rd floor to see Anna dying.  Edward, her lover, 
    and Tellah will enter an uncontrollable battle.  After the battle, Tellah 
    will leave the party and Edward, a bard, will take his place.  You'll 
    automatically appear on the Overworld inside a hovercraft.  It can cross 
    rivers, lakes, and shallows in the ocean.  Get off the hovercraft and 
    re-enter the castle.  From the entrance, head east to reach a secret room 
    full of treasure.  Press the switch to reveal treasure in the closed cells.  
    Head down the stairs and get treasure from the pots and chests.  Return to 
    the 3rd floor and use the pots in the west and east corners to restore your 
    health.  Exit the castle and cross the shallows to the north.  Enter the cave 
    to the north.  Collect treasure in the first room and use the south east 
    staircase.  Just west is a safe area, use it and continue on.  Walk to the 
    southern staircase to reach the Antlionís nest.  Engage the Antlion.
    
    Antlion
     HIT POINTS: 1100
     EXPERIENCE: 1500
     GIL: 800
     WEAKNESS: Chocb
     STRATEGY: This is a lot easier than you would expect, just have Cecil 
     attack regularly.  Have Edward use Medicine or individual Potions each 
     round.  Rydia should summon Chocb each round.  Watch out, this boss counters 
     a random target each time it's hit physically.
    
    You'll receive the SandRuby for winning the battle.  Return to the area 
    around the castle and cross the south west shallows to reach the desert 
    surrounding Kaipo.  Return to the house where Rosa is sleeping.  Give her the 
    SandRuby.  During the night, Edward will wander out into the town and play 
    his harp.  He'll be attacked by and easy-to-defeat enemy.  The next morning 
    Rosa will join the party.  Return to the shallows that brought you to 
    Antlion.  From here, hover east to the mountain.
    
    -----------------------------------------------------------------------------
    5. Mt. Hobs
    -----------------------------------------------------------------------------
    
    TREASURE: Tent, Potion, Soft, 960 Gil, Holy(Arrows).
    
    Rydia will melt the Ice at the entrance and will learn Fire1.  Use the west 
    passage to reach a safe area and several chests.  Return to the entrance and 
    use the east passage to move on.  At the Summit, you'll meet Yang.  He needs 
    help in his battle.
    
    Mom Bomb
     HIT POINTS: 11000
     EXPERIENCE: 2416
     GIL: 543
     WEAKNESS: --
     STRATEGY: Quickly begin attacking the boss.  Have Cecil attack it 
     physically.  Edward should constantly use Medicine, while Rosa uses Cure2 on
     individual characters.  Rydia should summon Chocb and Yang should use the 
     Power command.  When, and if, it turns into smaller bombs, defeat them as 
     fast as possible before they detonate.
    
    After the battle, Yang will join you.  Heal and head north.  Cross the bridge 
    and walk south to the exit.  Head north east, then south east through the 
    mountain range to reach a castle.
    
    -----------------------------------------------------------------------------
    6. Fabul
    -----------------------------------------------------------------------------
    
    TREASURE: Bomb, Notus, Potion, ThorRage, Bacchus, Tent, Hermes, Silk Web, 
    Ether1, Demon(Shield), Death(Sword).
    
    Stay at the inn and, in the morning, go shopping for goods.  On the second 
    floor, take the south passage instead of the north staircase.  Collect 
    treasure in the east and west towers.  Return to the 2nd floor and take the 
    north staircase to meet the king.  Say "Yes" to the king and the party's men 
    will help defend the castle, and the Crystal, in the upcoming attack.  A 
    string of battles will commence wherein you'll be pushed all the way back to 
    the Crystal Room.  An un-winnable battle against Kain will occur.  After the 
    battle, Golbez will appear and take the Rosa and the Crystal with him as he 
    leaves.  Exit the Crystal Room and explore the rest of the castle for 
    treasure.  Press the east switch to reveal a secret passage, head east 
    through it and collect the treasure.  Return to the top of the east tower and 
    speak with the injured king.  He'll tell you to stay in the inn, it'll be 
    free of cost.  You'll automatically appear in the king's chambers the next 
    day.  He'll arrange for a ship and give Cecil a new sword.  Exit the castle 
    and get on the ship to the east.  On the way, the ship will be attacked be 
    Leviathan, and the entire party will be swallowed up.
    
    -----------------------------------------------------------------------------
    7. Mt. Ordeals
    -----------------------------------------------------------------------------
    
    TREASURE: [Mt. Ordeals]: Potion, Potion, Ether1, Ether1.
    
    Cecil will awaken on a foreign shore separated from all of his companions.  
    Enter the eastern town.  Everyone inside will have wicked words for you, some 
    will even cast harmful status ailments on you!  Enter the north building and 
    talk to the elder.  He'll explain your next quest and give you the assistance 
    of two mages, Palom and Porom.  The twins are poorly equipped, so head over 
    to the armor and weapon shops.  They are also in serious need of leveling up, 
    let them go up three or four levels before heading on.  Head east through the 
    wilderness until you reach a mountain.  Palom will extinguish the flame 
    blocking the path at the entrance of the mountain.  A short sequence about 
    Golbez will occur.  On this quest, you'll have to rely heavily on Palom's 
    Fire magic, and Porom's Cure spells to help defeat all of the undead 
    monsters, since Cecil's dark sword is useless against them.  Head north and 
    pick up treasure on the way.  Enter the passage and head east, you'll meet an 
    old friend, Tellah.  After a short talk, he'll join you.  Head north through 
    the passage.  Go north through the next area, but be sure to leave the path 
    for treasure.  When you reach the Summit, use the safe area immediately.  
    When you've recovered and saved, head north west across the bridge and you'll 
    be thrown into a boss battle.
    
    Milon
     HIT POINTS: 3500
     EXPERIENCE: 2800
     GIL: 850
     WEAKNESS: Fire
     STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs
     to heal.  Cecil should attack the Ghasts and then Milon, when they're 
     defeated.  Tellah should concentrate on healing, using HiPotions and Cure2 
     every round.
    
    After the battle, return to the safe area and use it again.  As you cross the 
    bridge, you'll be attacked by Milon again.
    
    Milon Z.
     HIT POINTS: 3523
     EXPERIENCE: 3600
     GIL: 2500
     WEAKNESS: Fire, Holy
     STRATEGY: Immediately switch rows.  Tellah should be ready with Esuna to 
     block out Milon Z.'s constant status attack.  Cecil should attack physically 
     and the twins should try to pull off Twin magic as much as possible.  If the 
     party is in serious need, Porom can stop using Twin magic for a while and 
     use Cure2.
    
    Cross over to the stone after the battle.  In the chamber, Cecil will 
    transform into a Paladin and will be attacked be his old self.  Just Parry 
    every round and the battle will be over within a few rounds.  Once out of the 
    chamber, Cecil and Tellah will have tons of new abilities.  Cecil will be 
    able to use White Magic and a Cover command.  Tellah will regain all his old 
    spells, and will lose the Recal command in the process.  Descend the 
    mountain.  On your way down, you'll notice that Cecil can hurt undead 
    monsters and that he gains levels at an alarming rate.  Once out of the 
    mountain, you can either walk directly south to the Chocobo forest for a 
    quick ride back to Mysidia or walk back west, gaining levels as you go.  In 
    Mysidia, buy Cecil all new Paladin equipment.  On your way to the see the 
    elder, you'll notice that the villagers have many new things to say to you.  
    After a long talk with the elder, you'll have access to Devil's Road, which 
    lies in a building on the east side of town.  Step on the orb to be warped to 
    Baron town.
    
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    8. Waterway
    -----------------------------------------------------------------------------
    
    TREASURE: [Baron Town]: BaronKey, 2000 Gil, ThorRage, 1000 Gil.
    [Waterway]: HiPotion, Ether1, ThorRage, HrGlass1, Hermes, Ancient(Sword), 
    Ether1.
    [Baron Castle]: Ether1, Ether1, Unihorn, Life, Life, Unihorn, Bacchus, 
    Hermes, Hermes, Bacchus, Elixir, HiPotion, HiPotion, Ether1, Tent, Tent, 
    Ether1.
    
    Go directly to the inn.  Walk north to the bar area, you'll notice one of 
    you're old friends sitting at a table, Yang.  Talk to him and a battle 
    against two guards will begin.  After they are defeated Yang will attack.  He 
    is extremely easy to defeat, Cecil alone can knock him out within a round or 
    two.  Once Yang is knocked out of his confused state, he'll give you the 
    BaronKey.  All of his equipment is gone, so you'll definitely want to unlock 
    the armor and weapon shop and buy him new armor.  Be sure to buy him a 
    BoltClaw and IceClaw, they'll help greatly in the upcoming dungeon.  While 
    in the armor and weapon shop, go to the very bottom of the east wall to find 
    a secret passage leading to treasure.  When you're ready, head to the west 
    door and use the BaronKey to open it.  Before going down, go through the east 
    wall to find a hidden chest.  Head south to the chests and then north to the 
    bridge area.  From here, head west to the staircase.  In the next area, head 
    south through the hidden wall passage to reach a chest.  Walk south through 
    the passage again to reach the other chest.  Now, return north and head east 
    through the wall.  Go east through the next wall to the island with a chest 
    on it, and, finally, head east through the wall and north to the next area.  
    Walk up the stairs and go through the east wall to reach a chest.  Head north 
    and up the stairs.  Before going on, go through the west wall to reach a 
    chest.  Return to the stairs and go north.  There is a safe area in the north 
    door.  Also in this room is a hidden chest, to get it, walk through the east 
    wall above the rocks.  Exit the safe area and use the north east stairs.  
    Once in Baron Castle, walk toward the throne room.  You'll meet Baigan, and 
    soon after the meeting he'll attack you.  
    
    Baigan
     HIT POINTS: 4444
     EXPERIENCE: 3000
     GIL: 4800
     WEAKNESS: --
     STRATEGY: Cecil and Yang should target the body.  The twins should use Twin 
     magic, and Tellah should constantly cast Cure2, Cure3 in order to keep the 
     party healthy.
    
    Before moving north to the throne room, take the east stairs.  Underneath the 
    torch is a switch, press it to reveal a secret path leading to a room full of 
    treasure.  Take the other stairs in this tower and collect treasure from the 
    chests and pots.  You may want to return to the safe area in the waterway 
    before entering the throne room, there will be another boss fight.  Enter the 
    throne room and talk to the king.  He'll transform into Cagnazzo and attack 
    you.
    
    Cagnazzo
     HIT POINTS: 5312
     EXPERIENCE: 5500
     GIL: 4000
     WEAKNESS: Bolt
     STRATEGY: Have Porom or Tellah cast Bersk on Cecil near the beginning of the 
     battle to increase his attack power.  Yang should have a BoltClaw equipped 
     and should use Power every round.  Palom and Tellah should constantly use 
     Bolt2 or Bolt3 to disintegrate Cagnazzo's dangerous water shield.
    
    After the battle, Cid will rejoin you.  On your way out of the castle, the 
    wall will begin to cave in on the party.  Palom and Porom will turn 
    themselves to stone to stop the wall, thus leaving the party.  As soon as 
    you're on the airship, Kain will fly in on another ship and tell you to 
    obtain the Earth Crystal in exchange for Rosa.  Head north east to a town and 
    castle surrounded be a huge forest, land on the small patch of bare land next 
    to the town.
    
    -----------------------------------------------------------------------------
    9. Magnetic Cavern
    -----------------------------------------------------------------------------
    
    TREASURE: [Troia Town]: 1000 Gil, Ether2, Ether1, Illusion.
    [Troia Castle]: Bacchus, Tent, Tent, HiPotion, HiPotion, Ether1, Ether1, 
    RubyRing, (Available after obtaining Earth Crystal) HiPotion, Remedy, Ether1, 
    Ether2, Elixir, EchoNote, GreatBow, Fire(Arrows), Fire(Arrows), Bolt(Arrows), 
    Ice(Arrows), Ice(Arrows), EchoNote, Ag Apple, Ether2, Ether1, Remedy, 
    HiPotion.
    [Mist]: Bomb, Bomb, Tiara, Clothes, RubyRing, Change(Rod), Bomb.
    [Mythril]: 5000 Gil, Mythril(Staff), Mythril(Knife).
    [Agart]: Boreas.
    [Magnetic Cavern]: HiPotion, Unihorn, Ether1, Ether1, 2000 Gil, HiPotion, 
    Silk Web, HrGlass1, Exit, Fairy(Claw), Earth(Crystal).
    
    Enter the town of Troia and explore the north west grassy area for treasure.  
    The north west building is a chocobo barn full of black chocobos.  In the 
    pub, you can buy a Pass to a dance show for 10000 Gil, if you want.  The 
    weapon and armor shops have very primitive, but will prove useful in the near 
    future.  Enter Troia castle and head to the east chamber and explore it for 
    treasure.  After that, head to the west chamber, you'll meet Edward, weak and 
    bed ridden.  He'll give you the TwinHarp.  Now, enter the northern chamber 
    and talk to all eight clerics.  Exit the castle, the world is now yours to 
    explore.  There are several towns that you should visit.  You can return to 
    Mist now, it's only a short way south east.  When in Mist, enter the house in 
    the north west corner.  Enter the fire place and continue through the passage 
    to find treasure.  Another town of interest lies in the middle of the east 
    most area of the world.  It's called Mythril and has very nice equipment, and 
    some treasure to discover.  Also, there is a town located in the middle of 
    the south most area of the world.  It's called Agart and has one treasure to 
    discover and a good selection of equipment to buy.  Finally, if you're 
    feeling adventurous, and your party's levels are high, you can explore the 
    ruined castle called Eblan on an island in the north west corner of the 
    world.  Just beware the monsters hidden in some of the chests.  You will end 
    up going there later anyway, so don't worry about going there yet if you 
    don't feel up to it.  After exploring the world, return to the bare patch 
    near Troia and land.  Enter Troia town and buy non-metallic equipment for 
    everyone.  It is wise to do a some leveling up before moving on.  When you're 
    ready, head north and enter the patch of forest separate from the rest of the 
    forest.  Catch a black chocobo and fly to the east island.  Land in the 
    forest near the cavern entrance.  Before entering, double check everyone's 
    equipment to make sure they're not wearing anything metallic.  Head east across 
    the bridge for treasure.  Head south from the middle of the bridge and west 
    to the passage.  Head west along the passage, north and east.  Walk north to 
    the door and grab the chests inside.  Exit the room and head west to the 
    staircase.  Enter the room to discover a safe area.  Exit this room and walk 
    south to another room, collect treasure and exit.  Walk west, then north to 
    the next area.  Get the north chest and use the west exit.  Walk a short way 
    north and leave the path to the east.  The room contains a safe area.  After 
    using the safe area, walk north around the path.  Now enter the passage and 
    you'll appear in a crystal room.  Talk to the Dark Elf and an un-winnable 
    battle will commence.  After you lose the battle Edward will play his twin 
    harp to release the magnetic field.  You'll have a chance to re-equip the 
    party with metallic weapons and armor.  Talk to Dark Elf again to begin the 
    real battle.
    
    Dark Elf
     HIT POINTS: 23890
     EXPERIENCE: 7500
     GIL: 5000
     WEAKNESS: --
     STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might.  
     Tellah should cast high level attack spells.  Someone should be ready to 
     heal Piggy status with DietFood should the need occur.  After a few rounds, 
     Dark Elf will transform into a dragon, attack it quickly and it should die 
     off fast.
    
    Pick up the Earth(Crystal) and use an Exit item or Exit spell to warp out of 
    the cavern.  Hop back on the black chocobo, it'll automatically transport you 
    back to the chocobo forest.  From there, head south, back to Troia castle.  
    Speak with the clerics again.  Talk to Edward again.  Now, go to the west 
    chamber and enter the dungeon.  Talk to the girl and say "Yes" if you talked 
    to the clerics.  You'll gain entrance to a room brimming with treasure.  Exit 
    the castle.
    
    -----------------------------------------------------------------------------
    10. Tower of Zot
    -----------------------------------------------------------------------------
    
    TREASURE: Flame(Armor), Flame(Sword), Gaia(Wrench), HellClaw, Flame(Shield), 
    Wizard(Robe), Magma.
    
    Stock up on Potions in Troia town if needed.  Board your Airship and you'll 
    automatically be transported to Tower of Zot.  Walk north to the treasure and 
    east to the door.  Head south through the passages and, at the bottom, head 
    west, then north east to the treasure.  Now, return west and walk north to 
    the door.  In the next area, head south, east, north, and west around the 
    room to the door.  In this room, walk south and east to the first passage.  
    Check each door for treasure.  Now walk south, then east to the second 
    passage and enter the door.  Enter the room just south of the entrance to 
    find a safe area.  When you're ready, try to enter the west door, you'll be 
    attacked by three sisters.
    
    Mindy, Sandy, Cindy
     HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599
     EXPERIENCE: 7500
     GIL: 9000
     WEAKNESS: --
     STRATEGY: Kill the fat one first to prevent her from reviving her sisters.  
     Tellah will need to cast reflect on the party and reflect his spells off of 
     them.  Cecil, Yang, and Cid should concentrate their physical attacks on 
     one sister at a time.
    
    Return to the safe area and prepare for another boss fight.  Now you can pass 
    through the previously-guarded door freely.  Inside the next room you'll 
    finally meet Golbez.  A battle between him and Tellah will commence.  After 
    several useless spells, Tellah will cast Meteo and destroy Golbez in a single 
    hit.  Meteo was too much for Tellah, his old body has finally withered away.  
    Talk to Kain, he and Rosa will re-join your party.  A boss fight will then 
    commence.
    
    Valvalis
     HIT POINTS: 8636
     EXPERIENCE: 9000
     GIL: 5500
     WEAKNESS: Jump
     STRATEGY: Kain needs to jump every turn to eliminate the shield around 
     Valvalis.  Yang should use the power command, and Cid and Cecil should 
     constantly attack physically.  When low on HP, Rosa should heal the party.
    
    After the battle, cast exit and you'll appear in Cecil's room in Baron 
    Castle.  Kain will give you Magma.
    
    -----------------------------------------------------------------------------
    11. Land of Dwarves
    -----------------------------------------------------------------------------
    
    TREASURE: 5000 Gil, Smut, Dwarf(Axe), Strength(Glove), HrGlass2, Elixir, 
    Ether1, Bacchus, HiPotion, Elixir, Ether1, BlkBlt(Armor), Gysahl, Gysahl, 
    Gysahl, Cabin, Cabin, Cabin.
    
    Take note that Rosa isn't equipped well, you may want to visit previous towns 
    and re-equip her before moving on.  All of the original soldiers have 
    returned to Baron and have many new things to talk about.  Exit the castle 
    and board your airship.  Fly directly south of Baron and stop at Agart, the 
    town on the island next to a small mountain.  You've probably already 
    stopped by here, but, if not, you may want to visit the shops and talk to the 
    villagers.  Go to the well in the center of town.  Drop the Magma into the 
    hole.  Exit the town and you'll find that a huge hole has been made in the 
    mountain.  Board the airship and press X to enter the hole.  After being 
    caught in the middle of a battle, you'll land next to a castle.  Save your 
    game and enter the castle.  For now you can only enter the west and middle 
    staircases, the others are guarded by skeptical dwarves.  Go ahead and stay 
    in the inn in and buy items at the item shop in the north staircase.  When 
    you're healed and stocked, enter the middle staircase to meet King Giott, Cid 
    will leave the party.  When you enter the door behind his throne you'll be 
    accosted by several dolls that will attack you.
    
    Calbrina
     HIT POINTS: Cal: 1369, Brina: 369, Calbrina: 5315
     EXPERIENCE: 9440
     GIL: 7500
     WEAKNESS: --
     STRATEGY: Kill the Brinas first, then concentrate on the Cals.  The dolls 
     will combine to make a large Calbrina, use your best attacks on this beast.  
     Watch out for this doll's confuse attacks, they can be deadly if cast on a 
     powerful character.  It's best to cast Bersk on Cecil and have yang use 
     Power every round.  Kain should Jump and Rosa should Aim and heal when 
     needed.
    
    After the battle, Golbez will appear and you'll be thrown into yet another 
    boss battle.
    
    Golbez
     HIT POINTS: --
     EXPERIENCE: 15000
     GIL: 11000
     WEAKNESS: Fire, Holy
     STRATEGY: At first, Golbez will quickly kill everyone.  Rydia will show up 
     and use Mist D.  Hurry and revive everyone, once they're all back to life, 
     pummel Golbez hard with summons and strong physical attacks.
    
    Rydia will rejoin you and, unfortunately, Golbez will achieve the crystal, 
    even after being defeated.  You'll appear in the throne room where a short 
    talk with Giott will occur.  You are now free to explore the castle entirely.  
    Buy new equipment, there're tons of new pieces of weapons and armor to invest 
    in.  In the weapon and armor shop, walk between the two counters to find a 
    hidden passage.  Enter the passage and you'll appear in Dwarf pub.  Talk to 
    the dwarf to see a "Rally" cool dance.  Walk through the eastern wall next to 
    the cracked floor.  Go down the stairs and you'll discover the Developer's 
    room.  You can talk to and fight various programmers throughout the game.  On 
    the lower floor, you'll find an interesting item in the book shelf.  Back at 
    the main entrance of the castle, explore the west and east towers for 
    treasure, search every pot and chest.  Go to the inn and use the staircase 
    next to the counter.  Get the Gysahls out of the pots and make a last minute 
    Fat Chocobo stop.  Talk to the dwarf next to the cabinet and he'll open up 
    the entrance to the underground passage.  Collect treasure as you head south 
    through the tunnel.  You may want to do some leveling up outside while you're 
    next to the healing pot in the tunnel.
    
    -----------------------------------------------------------------------------
    12. Tower of Babil
    -----------------------------------------------------------------------------
    
    TREASURE: Ice(Arrows), Ice(Arrows), Ether1, Bandanna, IceSpear, IceBrand, 
    CatClaw, HiPotion, Life, Archer(Bow), Notus, IceArmor, Boreas, HiPotion, 
    Ether2, TowerKey.
    
    Walk north west below and between mountain ranges and you'll eventually make 
    it to the huge Tower of Babil.  After the dwarves have finished their 
    bombardment on the tower, you'll be ready to enter.  Walk west and east to 
    collect treasure.  Go through the northern door when finished.  Grab the west 
    treasure and enter the two lower rooms to the south.  The chests in these 
    rooms are guarded by monsters, so be on your guard.  After collecting the 
    treasure, enter the door above the two rooms.  Collect the treasures in this 
    area and then enter the east door.  Get the treasure from this room and enter 
    the west door.  Walk directly west to the next door, inside is a safe area.  
    When you're through healing, exit and head north, east, and enter the door.  
    The chest in here is also guarded my monsters.  Exit and head west to the 
    next door.  On the west side of this area, walk up the spiraling stairs and 
    get the treasure.  Ignore the central area for now, it's locked.  In the east 
    area, go down the steps and get the chest.  Go north to the door.  Head west 
    to the next door.  Go north east to the safe area.  Make sure you're 
    completely healed before heading on.  Get the treasure and exit this area 
    through the south door.  Be ready for a boss fight.
    
    Dr. Lugae and Balnab
     HIT POINTS: --
     EXPERIENCE: --
     GIL: --
     WEAKNESS: --
     STRATEGY: Defeat the scientist first, then take out the robot.  This is a 
     very easy battle, the real one is yet to come.  Just use basic strategies 
     and keep your HP up.
    
    Another battle will immediately begin.
    
    Lugaborg
     HIT POINTS: 9321
     EXPERIENCE: 10100
     GIL: 4000
     WEAKNESS: --
     STRATEGY: Rydia should summon Titan every round.  Rosa should heal, while 
     Yang, Cecil, and Kain use their best attacks.  Don't worry about curing the 
     Poison spell, Lugaborg will do that for you.
    
    You'll get the TowerKey for winning.  Take this key back to the area with the 
    locked door.  Unlock the door and fight off the Dark Imps.  Once Yang is 
    gone, descend the tower and try to exit.  Golbez will try to stop you, but 
    Cid will save you in the nick of time.  Cid will bring you back to the 
    Overworld, but he will not return with you.
    
    -----------------------------------------------------------------------------
    13. Cave Eblan
    -----------------------------------------------------------------------------
    
    TREASURE: [Eblan Castle]: HiPotion, Soft, Cabin, MaidKiss, Unihorn, Alarm, 
    Bacchus, Mute(Arrows), 10000 Gil, Kamikaze, Sleep(Sword), Coffin, Ether1, 
    Exit, Cabin, Hermes, BloodSpr, HrGlass2, Ag Apple, Ether1, Ether2.
    [Cave Eblan]: Shuriken, Vampire, Remedy, Potion, Potion, Ether1, Tent, 
    HiPotion, HiPotion, Cabin, HiPotion, Silk Web, Life, Life, HrGlass2, Elixir, 
    Elixir, Kamikaze, Shuriken, BloodSwd, Soft, Ether2.
    
    Fly north to Baron Castle.  Walk to the west wing and talk Cid's assistants, 
    they're dressed in blue.  Fly your airship to wherever you left your 
    Hovercraft.  Fly over the hovercraft and press X to attach it to the Airship.  
    From Baron castle, fly a short way south west and land next to the ruined 
    castle on the island with the Tower of Babil poking out.  Enter the castle 
    and go north.  Simply walk through the wall to get the first chest you see.  
    Keep going north until you reach the throne room.  Walk through the east and 
    west walls to get more hidden treasure.  Return to the entrance of the castle 
    and enter the west tower.  As soon as you enter the tower, do down two steps 
    and follow the hidden wall to the treasure.  Now head up the central 
    staircase.  Check the pots for treasure.  Walk below the pots on the east 
    wall to find a secret passage leading to the chests.  Now go to the west 
    corner and enter the passage beneath the torch for more treasure.  Return to 
    the entrance of the castle and enter the east tower.  Go to the top of the 
    west wall and follow the secret path to treasure.  Go up the stairs.  Flip 
    the switch and walk into the door by walking beneath the staircase.  Get the 
    chests and check the pots.  To get the chest next to the hole, go through the 
    north east wall.  Fall into the hole, you'll end up next to the chest on the 
    bottom floor.  Walk south of the chest and you'll appear in the basement.  
    Exit the castle from the south.  Hop on your hovercraft and navigate the 
    shallows to the western cave.  As soon as you enter the cave go east through 
    the wall and get the chest.  Head west to the next chest.  Walk down the 
    waterway and up the steps to the next chest.  From here, walk west to the 
    southern passage.  You'll appear in a cave full of friendly Eblan residents 
    who were forced from there home.  Buy new goods, search the pots, and talk 
    the residents to learn more about their sad story.  Stay at the inn, in the 
    morning exit through the north staircase.  Get the chests as you walk north.  
    Talk to the injured man and head south through the wall.  Get the lower chest 
    and return to the north staircase.  Get the northern chest and go through the 
    east wall to get another.  Go down the other south staircase just to the 
    east.  Go through the wall east of the rock to get the two secluded chests.  
    Go back and get the chest.  Walk south, past the injured man, to collect more 
    treasure, then continue on.  Enter the immediate door and use the safe area.  
    Before leaving this area, go through the east wall above the rocks to find a 
    secret chest.  Exit the safe area and walk west to collect treasure.  Now go 
    back east and head north to see Edge, price of Eblan, fighting with Rubicant.  
    Once Edge has joined the party, find the hidden passage on the west wall to 
    get the chest.  You can either continue north to the Tower of Babil or stick 
    around in this cave to do some quick leveling up near the safe area, if you 
    aren't feeling confident.
    
    -----------------------------------------------------------------------------
    14. Tower of Babil
    -----------------------------------------------------------------------------
    
    TREASURE: Unihorn, HrGlass2, Ogre(Axe), Succubus, Ashura(Ninja Sword), 82000 
    Gil, HiPotion, HiPotion.
    
    As soon as Edge breaks in, circle around the room and collect treasure as you 
    go.  Circle around the next room, but stop in the center to get the southern 
    chest.  Before entering the door in the next area, get the east chest.  Enter 
    the door and in this area walk circle around the to the north east, and go 
    west to the door.  Walk east and enter the first room to reach a safe area.  
    Heal, save, exit, and enter the east door.  Enter the west door.  In this 
    room go to the west most area and get the chest, then continue to the central 
    door.  You'll be attacked by K. Eblan and Q. Eblan.  Just attack and heal as 
    is appropriate and the battle will be over soon enough.  After the battle, 
    Rubicant will appear, he'll heal the party before beginning the battle.
    
    Rubicant
     HIT POINTS: 34000
     EXPERIENCE: 18000
     GIL: 7000
     WEAKNESS: Ice, Flood, Shiva
     STRATEGY: It is essential that you use Ice attacks to win this battle, but 
     it is also necessary to time those attacks, otherwise, they will only help 
     him win.  If he is in his cloak, don't use any Ice or Flood attacks, they'll 
     heal him.  Wait till he opens his cloak and thrash him with Rydia's Shiva 
     and Edge's Flood.  Have Cecil and Kain attack physically, while Rosa heals 
     the party.
    
    Enter the room and you'll appear in a Crystal Room.  Walk forward and you'll 
    soon realize that it was a trap as you plummet to the bottom floors.  Get the 
    chest and walk south to the door.  Now, go north to the door.  Go east to the 
    chest and west to the door.  You'll appear in an Airship called the Falcon in 
    the underworld.
    
    -----------------------------------------------------------------------------
    16. Tomra and Kokkol's Smithy
    -----------------------------------------------------------------------------
    
    TREASURE: [Dwarf Castle]: Necklace.
    [Tomra]: Bomb, ThorRage, Notus, Bestiary, Ether2, 2000 Gil.
    [Kokkol's Smithy]: Remedy, HiPotion, Soma Drop, 1000 Gil.
    
    Fly the Falcon until you reach the Dwarf Castle.  Go down to the infirmary 
    and talk to Cid, he's in one of the beds.  He'll upgrade the Falcon so that 
    it can cross Magma.  Go to the throne room and talk to King Giott.  He'll 
    hand over the Necklace, the key to the sealed cave.  Fly to the town in the 
    center of the southern area of the Underworld.  Talk to the dwarves, go 
    shopping, and be sure to check out the north west building, it's full of 
    treasure in chests and pots.  Exit Tomra and fly to the south east corner of 
    the Underworld.  Enter and search pots and shelves for treasure.  Talk to the 
    dwarves inside.  Be sure to walk through the wall next to the stairs to find 
    a hidden chest.
    
    -----------------------------------------------------------------------------
    17. Land of Summons
    -----------------------------------------------------------------------------
    
    TREASURE: [Cave of Summons]: Life, Ether1, HiPotion, HiPotion, Cabin, Life, 
    Bestiary, HiPotion, VenomAxe, Kikuichi(Ninja Sword), Defense(Sword).
    [Land of Summons]: Ether1, Bestiary, Rat Tail, 5000 Gil, 6000 Gil, Bestiary, 
    Life, Yoichi(Bow), Yoichi(Arrows), Elixir, Ether1.
    
    The following area is a side quest, you are not required to complete it.  
    However, I strongly recommend that you take on this quest.  You can return to 
    this area any time during the game, but the boss strategies in this section 
    will be based on the party as of now.
    
    Fly your airship east to the small island surrounded by magna.  Upon entering 
    the cave, Rosa should cast Float on the entire party, otherwise, the party 
    will receive damage as they walk.  Repeat this process every time you enter a 
    new floor.  Head north east and get the chest.  Go directly west through the 
    hidden wall to another chest.  Now, go west and follow the cavern to the 
    staircase.  Go south east to the chest; next, go north west to another 
    treasure.  Walk east to the stairs.  In the next area, walk south until you 
    reach a chest.  Go all the way to the chest and find the hidden passage 
    leading west to the chests.  From here, go north to the warp, but don't step 
    on it yet.  Instead, go through the wall directly east of the warp to a 
    chest.  Go back west and step on the warp.  You'll appear in the Land of 
    Summons.  Take a walk around this covert town, collecting treasure and 
    talking to the Phantom Beasts as you go.  Be sure to get the chest containing 
    the Rat Tail, behind one of the warps.  To get the chests on the bottom 
    floor, go a short way south of the entrance warp and step on the darkly 
    outlined floor panel, this will warp you to the bottom floor.  Go shopping 
    for new equipment and re-stock your items.  Be sure to visit the safe area 
    before entering the library.  Enter the library and go down the steps, walk 
    onto the warp.  Talk to the queen to initiate a battle.
    
    Asura
     HIT POINTS: 31005
     EXPERIENCE: 20000
     GIL: --
     WEAKNESS: Wall
     STRATEGY: Have Rosa cast wall on her so that all of her healing spells 
     reflect onto the party.  Kain, Cecil, and Edge should use their best 
     physical attacks.  Rosa may need to heal occasionally, even with the 
     constant bombardment of healing spells from Asura.  Rosa should give Asura a 
     taste of her own medicine by casting Titan every round.
    
    Be sure you've healed and saved before talking to the king, he is a very 
    tough boss.
    
    Leviatan
     HIT POINTS: 50001
     EXPERIENCE: 28000
     GIL: --
     WEAKNESS: Bolt, Titan
     STRATEGY: This battle is going to take a long time, so sit back and get used 
     to the different attack combinations that you'll have to use, over and over 
     again. This is where Ethers really come in handy.  Rosa should constantly 
     cast Cure3 to help nullify the Tsunami attack.  Use a Bacchus on Cecil, if  
     you have one, and let him attack wildly.  Edge should throw Shurikens and any 
     excess weapons.  Kain's jumping may or may not save him from Leviatan's 
     Tsunami, but it's still the best use of his turns.  Titan and Bolt3 are more 
     effective than Ramuh, so use Rydia's spells wisely, and use an either if her 
     or Rosa's MP gets too low.
    
    You can leave the Land of Summons now, there isn't much left to do.  So, use 
    an Exit item or cast the spell Exit.
    
    -----------------------------------------------------------------------------
    18. Sylvan Cave
    -----------------------------------------------------------------------------
    
    TREASURE: Bestiary, Angel(Arrows), MaidKiss, HiPotion, FairyRod, Kamikaze, 
    3000 Gil, Remedy, 2000 Gil, Bestiary, Exit, MaidKiss, MaidKiss, Ether1, 
    Inferno, Blizzard, FullMoon(Boomerang), Avenger(Sword), LitStorm, ElvenBow, 
    1000 Gil, Cabin, Bolt(Arrows), Ice(Arrows), Fire(Arrows), Ether1, HiPotion, 
    MageMash, Elixir, Yang's Claws.
    
    The following area is a side quest, you are not required to complete it.  
    However, I strongly recommend that you take on this quest.  You can return to 
    this area any time during the game, but the boss strategies in this section 
    will be based on the party as of now.
    
    Fly your airship to the north west most area of the underworld.  Land and 
    enter the cave.  Rosa will need to cast Float on the entire party on every 
    floor.  Head east from the entrance and pick up the chests you can reach.  Go 
    south to the stairs.  Walk north and down the stairs.  Go north to the 
    treasure, then go just beneath the chests to reach a hidden path leading to a 
    secluded chest.  Go north to the inlet in the middle of this area to reach 
    another hidden path that leads to an area full of open chests.  Walk into the 
    black hole.  Head south to the stairs and collect treasure on the way.  Head 
    north and through the west wall at the top.  Step on the warp in between the 
    chests.  Beware that the chests contain monsters, including four Malboros.  
    Step on the east warp to return to the entrance of the cave.  Re-enter the 
    cave and head south.  Head east to the safe area.  Use it, then walk north to 
    the east wall to enter a secret passage.  Walk north through it to reach a 
    chest.  Now, walk west and get the chests, then walk down the steps.  Head 
    north and head up the steps in the first east junction.  Walk north and 
    collect the chests.  Go back south.  Head north to the next junction, but 
    before going up its steps, go through the east hidden wall and circle around 
    south to get the chest.  Now go back west to the steps.  Get the immediate 
    chest and walk south.  Now head south to the building.  Get the chests they 
    contain whatever claws Yang was wearing when he left the party.  Be sure to 
    talk to all the sylphs and the unconscious Yang before leaving.  Head up the 
    steps and use the warp to be warped back outside of the cave.
    
    -----------------------------------------------------------------------------
    19. Sealed Cave
    -----------------------------------------------------------------------------
    
    TREASURE: Kotetsu(Ninja Sword), Ether1, Bestiary, HiPotion, Ether1, StarVeil, 
    Life, Light(Sword), Fuma, Elixir, StarVeil, Kotetsu(Ninja Sword), Ninja
    (Helmet), Ether1, Life, HiPotion, MuteBell, Ether2, X-Potion, Dark(Crystal).
    
    Return to the area near Tomra and enter the cave near there.  Use the 
    Necklace you got from Luca in the Dwarf Castle to open the door.  Walk south 
    and climb down the rope.  Try to enter the door.  This door, like the other 
    doors in this dungeon, is actually a monster.  You don't have to open every 
    door, but you will have to open at least a few of these horrific doors.  
    Enter the defeated frame and collect the treasure.  Exit the room and head 
    south to the chest.  Now, go west, up the rope and fight the door.  Get the 
    two chests in this area.  Neither of the doors lead to anything, but you can 
    fight them if you want.  Head down the east stairs and climb down the long 
    rope to reach a chest.  Climb back up the rope, cross the east bridge, get 
    the chest, and walk north.  You'll see a line of doors leading west.  The 
    first door leads nowhere.  The second door leads to a chest.  The third door 
    leads to three chests.  The fourth door leads nowhere.  The fifth door leads 
    to a safe area.  The sixth door leads to two chests.  Once past the six 
    doors, head south and enter the door to continue through the cave.  Collect 
    the chest and go south to the stairs.  Collect the two chests, the door leads 
    nowhere.  Exit through the southern passage.  Go down the bridge, then circle 
    around to the east to get a chest.  The door leads nowhere.  Go down the rope 
    in the center.  Enter the east door for two treasure chests.  Exit, head 
    west, and use the stairs.  Save and use a cabin in the safe area.  Continue 
    south through the passage.  Circle around on either side and use the middle 
    stairs.  Cross the bridge and fight the door.  Get the Dark(Crystal), as you 
    exit, you'll fight a boss.
    
    EvilWall
     HIT POINTS: 28000
     EXPERIENCE: 23000
     GIL: 8000
     WEAKNESS: Levia
     STRATEGY: The wall will slowly close in on the party and will slowly kill 
     off each character if it gets too close.  Therefore, you must act fast.  
     Cast Bersk on Cecil and have Edge throw weapons.  Kain should jump every 
     round.  Rosa should keep the party's HP up and Rydia should summon Levia, or 
     Titan, every round until her MP is diminished.
    
    Either walk out of the cave or use Warp on each floor to exit the cave.  As 
    you exit Kain will leave the party and he'll take the Dark(Crystal) with him.  
    Fly to the Dwarf Castle and talk to King Giott.  After talking to him, Cid 
    will appear and attach a drill to the falcon so that you can return to the 
    Overworld.  Fly north east to the huge creator and press X to drill your way 
    back up to the Overworld.  Fly a short way east and stop at Mysidia.  Talk to 
    the elder and the Lunar Whale will appear.
    
    -----------------------------------------------------------------------------
    20. Side Quests
    -----------------------------------------------------------------------------
    
    TREASURE: [Grotto]: Adamant.
    [Fabul]: Pan, Knife.
    [Kokkol's Smithy]: Excalibur.
    
    The following area is a side quest, you are not required to complete it.  
    However, I strongly recommend that you take on this quest.  You can return to 
    this area any time during the game, but the boss strategies in this section 
    will be based on the party as of now.
    
    Before entering the Lunar Whale there are several side quests that you can 
    embark on.  First, fly west and pick up your hovercraft near Cave Eblan.  
    You'll have to use the Enterprise airship to do this, since it has the 
    grappling.  Fly east toward Mt. Ordeals and then north to the Mythril 
    village.  Put your hovercraft down and land next to it.  Travel across the 
    shallows to the small southern cave.  Show the miniature man the Rat Tail you 
    got in Land of Summons and he'll exchange it for Adamant.  Return to your 
    airship and fly north to Fabul.  Go to the top of the west tower and talk to 
    Yang's wife to receive a Pan.  Return to Agart island and descend to the 
    Underworld.  Travel to Kokkol's Smithy in the south east corner of the 
    Underworld.  Be sure you have both the Legend(Sword) and Adamant before 
    entering.  Show Kokkol, the sleeping man, the Adamant and he'll immediately 
    start work on a new sword.  Walk downstairs and he'll give you your newly 
    forged Excalibur.  Now, fly north west and enter the Sylvan Cave.  Remember 
    to use Float and make your way back to the Sylvan home.  Use the Pan on Yang.  
    Rydia will learn the Sylph summon.  Return to the Overworld and go back to 
    Fabul.  Give Yang's wife the Pan to receive the Knife, an extremely powerful 
    dart that Edge can throw.
    
    -----------------------------------------------------------------------------
    21. Lunar Path
    -----------------------------------------------------------------------------
    
    TREASURE: Au Apple, MoonVeil, Stardust.
    
    Board the Lunar Whale.  At the bottom of the interior is a free inn and Fat 
    Chocobo.  The ducts on either side are exits, in the very front is the 
    control panel, and if you touch the crystal in the middle of the ship you'll 
    be transported to the moon.  As soon as you're ready, touch the crystal.  Fly 
    south of the Crystal Palace and land in the secluded area surrounded by 
    mountains.  This is the Hummingway Village.  One of the Hummingways will sell 
    items to you.  Exit the village and fly north, land on top of the west side 
    of the mountain range north of the Crystal Palace.  Walk down the slope and 
    enter the cave.  Get the east treasure and head north and get the eastern 
    chests.  Head north to the exit.  You'll emerge outside, walk south east 
    until you reach another cave.  Once you enter, head south to the exit.  Walk 
    north and enter the cave beneath the Crystal Palace.  Head north and talk to 
    the old man, his name is FuSoYa and he'll join you.  You can go to the east 
    and west side of the palace to restore your HP and MP.  The northern room 
    contains several crystals that you can talk to about your quest.  Exit the 
    palace and return to the Lunar Whale.
    
    -----------------------------------------------------------------------------
    22. Cave Bahamut
    -----------------------------------------------------------------------------
    
    TREASURE: Genji(Glove), Genji(Shield), Genji(Armor), Genji(Helmet).
    
    The following area is a side quest, you are not required to complete it.  
    However, I strongly recommend that you take on this quest.  You can return to 
    this area any time during the game, but the boss strategies in this section 
    will be based on the party as of now.
    
    Before returning to earth, you may want to consider getting the ultimate 
    summon spell, Bahamut.  Fly a short way west from the Crystal Palace and land 
    on the circular mountain range surrounding a small cave.  Enter this cave and 
    head south to a chest.  Go back north to the intersection and walk east.  Go 
    to the very top of the immediate wall, through the secret passage, and to the 
    chest.  Go back west and head south to the passage.  Go west, north, and to 
    the chest.  Walk east to the chest.  Now, go east and as you start to head 
    north to the passage you'll be attacked be a Behemoth.  Hit it hard and fast, 
    or it'll kill you first.  After the battle, continue north to the passage.  
    Go south around the circular path, and beware of two more Behemoths along the 
    way.  Walk up the stairs and talk to the man to commence a ferocious battle 
    against Bahamut.
    
    Bahamut
     HIT POINTS: 45001
     EXPERIENCE: 35000
     GIL: --
     WEAKNESS: Wall
     STRATEGY: Immediately start using MoonVeils and StarVeils.  Have Rosa and 
     FuSoYa cast wall on themselves.  This will cause Bahamut's MegaFlare attack 
     to bounce off your characters and hit himself.  In the meantime, have Cecil 
     attack with Excalibur, Edge throw, and Rydia summon Levia.  Rosa and FuSoYa 
     should concentrate all their efforts on casting wall.
    
    Rydia will now be able to use the Baham summon spell.  Exit the cave and 
    return to the Lunar Whale.
    
    -----------------------------------------------------------------------------
    23. Giant of Babil
    -----------------------------------------------------------------------------
    
    TREASURE: Shuriken, HiPotion, Ether1, Yoichi(Arrows), Alert, Ag Apple, 
    SomaDrop, Elixir.
    
    Board the Lunar Whale and touch the crystal.  After a short sequence, you'll 
    automatically end up in the Giant of Babil.  Walk north and down the duct.  
    Simply walk south and down the duct.  Circle around the entire room, 
    collecting treasure as you go, until you reach the duct.  Circle around 
    north and be sure to get the two chests in this area before going down the 
    duct.  Go south, east to the chest, then east again, north to the 
    intersection, and west to the safe area.  After you've saved your game, walk 
    north to the duct.  From here, walk directly north and you'll be attacked by 
    the four fiends.
    
    Elements
     HIT POINTS: --
     EXPERIENCE: 62500
     GIL: 10000
     WEAKNESS: Fire, Ice, Bolt.
     STRATEGY: This battle will be very easy as long as you know which element is 
     weak against what.  Have your characters use spells according to these 
     weaknesses:  Rubicant=Ice, Cagnazzo=Bolt, Valvalis=Bolt, and Milon=Fire.  
     Rydia and FuSoYa should use their highest elemental spells.  Edge should 
     also use his elemental spells.  Cecil should attack normally and Rosa should 
     concentrate on using her best spells.
    
    Return to the safe area and heal and save again, another boss fight is 
    coming.  Go back north to the duct and then continue north to the next 
    duct.  Walk down and a boss fight will commence.
    
    CPU
     HIT POINTS: 30000
     EXPERIENCE: 50000
     GIL: 10333
     WEAKNESS: --
     STRATEGY: To prevent CPU from killing party members immediately, refrain 
     from killing the Attacker orb.  Go ahead and kill the Defender.  Don't use 
     any spell or attack that targets multiple enemies.  In fact, you should 
     refrain from using any offensive spells in this battle, since CPU will 
     immediately, and constantly, put up a Wall spell.  Have Rydia summon Asura, 
     and have Rosa and FuSoYa heal the party.  Edge and Cecil are going to be 
     doing most of the offensive work, so have them hit hard and fast.
    
    Following the battle, after several events, you'll end up on the moon with 
    Kain in your party as a replacement for FuSoYa.
    
    -----------------------------------------------------------------------------
    24. Final Dungeon Preparation
    -----------------------------------------------------------------------------
    
    Before heading off to the final dungeon, it will be wise to do some quick 
    preparation.  First, stop buy the Hummingway store and buy curative items, 
    such as HiPotion, Ethers, and, if you have enough money, Elixirs.  Don't 
    spend all of your money, though.  Return to earth.  You have the option of 
    defeating Odin to gain a new summon spell.  If you want to take on this 
    battle, travel to Baron Castle and enter the basement of the east tower.  Go 
    all the way east to meet the king, he'll challenge you.
    
    Odin
     HIT POINTS: 20001
     EXPERIENCE: 18000
     GIL: --
     WEAKNESS: --
     STRATEGY: You only have a few rounds to defeat this boss.  As soon as he 
     pulls back his sword, he's getting ready to kill off the entire party.  Act 
     fast!  Cast Bersk on Cecil and have edge throw any excess weapons.  Rydia 
     should summon Baham and Rosa should cast Haste on the fighters.  If you time 
     it right, Kain can actually survive the sword swoop if he's in the air while 
     Odin uses it.
    
    Rydia will gain use of the powerful Odin summon from here out, if you chose 
    to fight him.  You should now return to either the Enterprise or Falcon and 
    descend to the Underworld.  Fly south to Kokkol's Smithy.  A new store had 
    opened that contains powerful darts and arrows.  If you're levels are 
    extremely low, it would also be a good idea to do some quick leveling up.  As 
    soon as you're confident, travel back to the moon.
    
    -----------------------------------------------------------------------------
    25. Lunar Core
    -----------------------------------------------------------------------------
    
    TREASURE: [Lunar Subterrane]: Ninja(Armor), Murasame(Ninja Sword), FireLash, 
    Dragon(Shield), Dragon(Helmet), Dragon(Armor), Dragon(Glove), Artemis
    (Arrows), Elixir, Blizzard, X-Potion, Stardust(Rod), Crystal(Shield), Protect
    (Glove), Crystal(Armor), Crystal(Glove), White(Robe), Crystal(Helmet), 
    Inferno, Artemis(Arrows), Fuma, Cabin, Au Apple, Protect(Glove), Ragnarok, 
    Minerva(Robe), HolyLnce, Ribbon, Ribbon.
    [Lunar Core]: Fuma, Elixir, Whistle, Fuma, Fuma, Masamune, Crystal.
    
    Travel through the Lunar Path to the Crystal Palace.  Enter the crystal room 
    in the back of the palace.  Talk to the crystals to learn more about Zemus' 
    evil plot.  Walk to the warp in the middle of the room to be transported into 
    Lunar Subterrane.  Start by going through the secret passage along the middle 
    of the east wall.  Circle all the way around the path to the chest.  Go back 
    around the path, back to the entrance area.  This time, find a secret path 
    along the west wall and follow it to the warp.  Go north to the door.  Circle 
    around west to the door and get the chest on your way.  Go south and enter 
    the door.  Prepare for a boss fight and head north.  Attempt to pick up the 
    sword and you'll be thrown into a boss battle.
    
    White D.
     HIT POINTS: 32700
     EXPERIENCE: 55000
     GIL: --
     WEAKNESS: Baham
     STRATEGY: Have Rosa cast Float before allowing Rydia to summon Baham.  
     Otherwise, the dragon will be able to effectively use a devastating earth 
     attack.  Cecil, Edge and Kain should all concentrate on physical attacks, 
     while Rosa keeps the party healthy.
    
    Now Walk or warp all the way back to the entrance.  Head south through the 
    door.  Follow the corridor east and go a short distance north.  Turn west at 
    the chest and then follow the hidden path south and around to the chest.  
    Now, go back east and follow the rest of the path north.  Go west through the 
    wall and get the chest, and then go through the door.  Walk all the way south 
    and find the secret passage along the east wall.  After getting the chest, 
    continue east through another secret passage and follow it south to the next 
    two chests.  Go back to the main area and go through the central door.  Walk 
    east until you get the chest, then head back west and go down the stairs.  
    Enter the western door.  Open the single chest and exit.  Go east and down 
    the next set of stairs and go through the door.  Go north east to the first 
    chest and then south west to the next one.  Now, go through the south 
    passage.  Get the immediate chest, then head east and down the stairs.  Get 
    the chest on the west side of the platform.  Enter the door.  Head north and 
    find the secret passage along the east wall, go through it and get the chest.  
    Continue east through the wall and into the south exit.  Get the chest and 
    return to the previous area.  This time go through the north door.  Get the 
    east chest and walk west to the next door.  Open the southern chest and walk 
    through the north door.  Go north west and get the chest.  Go east to the 
    door.  Open the single chest and exit.  Go down the stairs.  Get the chests 
    on either side of the platform, then follow the west steps to a chest.  Walk 
    west across the invisible walk way between the two facing ledges.  Enter the 
    secret passage at the top of the east wall to find a hidden warp.  Get the 
    chest and walk all the way east to a warp.  Walk up the stairs to the next 
    warp.  Go north to the chest and north to another warp.  You should 
    definitely use the safe area and prepare for a boss fight in the next area.
    
    Wyvern
     HIT POINTS: 60000
     EXPERIENCE: 64000
     GIL: --
     WEAKNESS: --
     STRATEGY: Don't use any summons or magic on this Dragon or it'll counter 
     with deadly attacks.  Use pure brute, physical force.  Rosa should cast 
     Bersk on Cecil, Kain should jump every round, and Edge should throw Fumas.  
     Rydia will need to use curative items and Rosa should continually cast 
     Cure4.
    
    Return to the safe area and recover.  From here you'll need to return all the 
    way to the invisible bridge area.  This time take the east stairs and enter 
    the door to the south.  Get the west chest and take the east door.  Go south 
    and enter the first door to reach a safe area.  Use the safe area and then 
    exit and enter the second door.  As you attempt to pick up the spear you'll 
    be attacked by a boss.
    
    Plague
     HIT POINTS: 33333
     EXPERIENCE: 31108
     GIL: 550
     WEAKNESS: --
     STRATEGY: As soon as the battle starts the Plague will cast doom on the 
     entire party, you'll have a count down from 5, after that you're dead.  It 
     would be a very good idea to have Kain jump and Rosa shoot arrows at this 
     boss, they are very effective against it.  Edge should throw darts, Rydia 
     should summon Baham and Cecil should attack physically.  If there was ever a 
     battle to act fast in, it's this one!  If you're lucky, the Plague will re-
     cast Doom, starting the count down over.
    
    Return to the safe area and heal if needed.  Now, enter the third door.  As 
    soon as you try to walk north you'll be attacked by two bosses.
    
    Lunasaurs
     HIT POINTS: 29000
     EXPERIENCE: 59000
     GIL: --
     WEAKNESS: Holy
     STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should 
     be a breeze, it'll deal 9999 damage with every hit.  Even though these 
     bosses are weak against Holy, don't use it, or any other black or summon 
     magic for that matter, or else they'll counter with horrific status ailment 
     spells.  Edge and Kain should attack physically and Rosa and Rydia should 
     concentrate on healing the party.
    
    You're now free to collect the treasures.  Return to the safe area and heal 
    and save.  At this point, you might want to level up a little, having the 
    entire party at level 60 will make the final battle a little less stressful.  
    You might also consider warping out of Lunar Subterrane and stocking up on 
    darts and various potions.  When you're ready to destroy the demonic Zemus, 
    circle around the three door room north, west, down the stairs, and into the 
    door.  Beware of this area, the Lunar Core.  It is full of the evilest of 
    enemies.  Each fight can be the equivalent of a boss battle run away from 
    them if necessary.  Walk through the winding paths, and collect treasure on 
    the way.  Go all the way south and try to touch the sword to enter a boss 
    fight.
    
    Ogopogo
     HIT POINTS: 50000
     EXPERIENCE: 61000
     GIL: --
     WEAKNESS: Baham
     STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so 
     cast support spells and keep your HP up.  Have Edge throw Fumas, while Cecil 
     attacks physically and Kain jumps.  Rydia should summon Baham every round 
     and Rosa should cast Cure4 on the party as often as possible.
    
    After the battle, go north and down the stairs.  The next three areas are all 
    spiraling paths with some treasures on the way.  When you reach the warp in 
    the fourth area, you've reached the final boss.  There's no need to heal, 
    you'll be healed automatically in the upcoming area.
    
    Zeromus
     HIT POINTS: 100000
     EXPERIENCE: --
     GIL: --
     WEAKNESS: Meteo
     STRATEGY: Before using the crystal given to you by Golbez, try having Edge 
     steal the DkMatter.  It's hard to do so, but having this item will help  
     protect your party from one of Zeromus' fierce attacks.  Use the Crystal 
     when you're ready and Zeromus will transform.  First and foremost, Rosa must 
     cast Cure4 every round, no matter what.  If she loses a large amount of HP, 
     you must have someone use an Elixir on her!  If you don't follow these Rosa 
     rules, you're sure to lose.  Edge should throw your very best weapons, and, 
     if you have it, the Knife.  Kain will not be effective as a fighter in this 
     battle, he should stay on level ground and use Lifes and Elixirs on weakened 
     characters.  Cecil should try to attack every round, unless need to use an 
     Elixir.  Rydia's best course is to cast Meteo, unless she needs to heal 
     herself or restore MP.  Don't waste time using status increasing items or 
     spells, they'll be rendered useless when Zeromus uses Black Hole.  With 
     these steps, you should be able to confidently defeat Zeromus, if you're 
     levels are at least 60.
    
    =============================================================================
    VI. CHARACTERS
    =============================================================================
    
    Cecil - Dark Knight
     Dark: Cecil uses a small portion of his HP to attack every enemy 
     on the battle field.
    
    Cecil - Paladin
     White: Allows usage of curative White Magic.
     Cover: Takes damage for another character.
    
    Cid - Engineer
     Study: Views an enemy's HP and weakness.
    
    Edge
     Throw: Throws darts and various weapons.
     Steal: Steals items from enemies.
     Ninja: Allows usage of Ninja Magic.
    
    Edward - Bard
     Sing: Causes status effects.
     Heal: Uses one Potion to heal entire party.
     Hide/Show: Temporarily leave battle.  Automatically occurs when HP is low.
    
    FuSoYa - Lunarian
     White: Allows usage of curative White Magic.
     Black: Allows usage of offensive Black Magic.
     Regen: Gradually restores party's HP, this command lasts for the entire 
     duration of a battle.
    
    Kain - Dragoon
     Jump: Kain jumps into the air for two turns, protecting him from 
     enemy attacks and allowing a powerful blow after the duration of two turns.
    
    Palom - Black Mage
     Black: Allows usage of offensive Black Magic.
     Twin: Allows usage of a random Twin Magic spell, requires Porom's support.
     Bluff: Raises Magic Power.
    
    Porom - White Mage
     White: Allows usage of curative White Magic.
     Twin: Allows usage of a random Twin Magic spell, requires Palom's support.
     Cry: Increases ability to run from battle.
    
    Rosa - White Mage
     White: Allows usage of curative White Magic.
     Pray: Restores a small amount of HP to entire party.
     Aim: Increases attack power of bows and arrows.
    
    Ryida - Summoner
     White: Allows usage of curative White Magic(Later disappears).
     Black: Allows usage of offensive Black Magic.
     Call: Allows usage of Phantom Beast Call Magic.
    
    Tellah - Sage
     White: Allows usage of curative White Magic.
     Black: Allows usage of offensive Black Magic.
     Recal: Tellah remembers random magic spells and casts them at no MP cost.
    
    Yang - Monk
     Power: Stores up energy for two turns to deal a powerful blow.
     Kick: Causes damage to all enemies.
     Bear: Increases Defense Power.
    
    =============================================================================
    VII. SPELLS
    =============================================================================
    
    WHITE MAGIC
    ~~~~~~~~~~~~~~~~~
    Armor
     DESCRIPTION: Increases Defense Power.
     MP: 9
    
    Bersk
     DESCRIPTION: Increases Attack Power.
     MP: 18
    
    Blink
     DESCRIPTION: Increases Evade.
     MP: 8
    
    Charm
     DESCRIPTION: Confuses target, causing it to attack enemies.
     MP: 10
    
    Cure1
     DESCRIPTION: Restores a small amount of HP.
     MP: 3
    
    Cure2
     DESCRIPTION: Restores a medium amount of HP.
     MP: 9
    
    Cure3
     DESCRIPTION: Restores a large amount of HP.
     MP: 18
    
    Cure4
     DESCRIPTION: Restores a very large amount of HP.
     MP: 40
    
    Dspel
     DESCRIPTION: Removes status increasing spells.
     MP: 12
    
    Esuna
     DESCRIPTION: Cures all status ailments.
     MP: 20
    
    Exit
     DESCRIPTION: Warps party out of dungeon.
     MP: 10
    
    Float
     DESCRIPTION: Causes target to float, protecting against earth attacks.
     MP: 8
    
    Haste
     DESCRIPTION: Increases speed.
     MP: 25
    
    Hold
     DESCRIPTION: Stuns enemy, disabling commands.
     MP: 5
    
    Holy
     DESCRIPTION: Causes a large amount of divine damage.
     MP: 46
    
    Life1
     DESCRIPTION: Restores life.
     MP: 8
    
    Life2
     DESCRIPTION: Restores life with full HP.
     MP: 52
    
    Mini
     DESCRIPTION: Causes Mini status.
     MP: 6
    
    Mute
     DESCRIPTION: Silences target, disabling the use of spells.
     MP: 6
    
    Scan
     DESCRIPTION: Views target's HP and weakness.
     MP: 1
    
    Shell
     DESCRIPTION: Increases Magic Defense.
     MP: 10
    
    Sight
     DESCRIPTION: Gives a wider perspective of overworld map.
     MP: 2
    
    Slow
     DESCRIPTION: Decreases speed.
     MP: 14
    
    Wall
     DESCRIPTION: Reflects magic attacks.
     MP: 30
    
    BLACK MAGIC
    ~~~~~~~~~~~~~~~~~
    Bio
     DESCRIPTION: Causes a large amount of poison elemental damage.
     MP: 20
    
    Bolt1
     DESCRIPTION: Causes a small amount of electric elemental damage.
     MP: 5
    
    Bolt2
     DESCRIPTION: Causes a medium amount of electric elemental damage.
     MP: 15
    
    Bolt3
     DESCRIPTION: Causes a large amount of electric elemental damage.
     MP: 30
    
    Death
     DESCRIPTION: Causes immediate death.
     MP: 35
    
    Drain
     DESCRIPTION: Absorbs target's HP.
     MP: 18
    
    Fire1
     DESCRIPTION: Causes a small amount of fire elemental damage.
     MP: 5
    
    Fire2
     DESCRIPTION: Causes a medium amount of fire elemental damage.
     MP: 15
    
    Fire3
     DESCRIPTION: Causes a large amount of fire elemental damage.
     MP: 30
    
    Flare
     DESCRIPTION: Causes a very large amount of fire damage.
     MP: 50
    
    Ice1
     DESCRIPTION: Causes a small amount of ice elemental damage.
     MP: 5
    
    Ice2
     DESCRIPTION: Causes a medium amount of ice elemental damage.
     MP: 15
    
    Ice3
     DESCRIPTION: Causes a large amount of ice elemental damage.
     MP: 30
    
    Meteo
     DESCRIPTION: Causes a very large amount of damage to all enemies.
     MP: 99
    
    Piggy
     DESCRIPTION: Causes target to turn into a pig, decreasing speed.
     MP: 1
    
    Psych
     DESCRIPTION: Absorbs MP.
     MP: --
    
    Quake
     DESCRIPTION: Causes earth elemental damage to ground targets.
     MP: 30
    
    Sleep
     DESCRIPTION: Causes target to fall asleep.
     MP: 12
    
    Stone
     DESCRIPTION: Causes Petrify status.
     MP: 15
    
    Stop
     DESCRIPTION: Stuns enemy, disabling commands.
     MP: 15
    
    Toad
     DESCRIPTION: Causes Toad status.
     MP: 7
    
    Venom
     DESCRIPTION: Causes a small amount of poison elemental damage.
     MP: 2
    
    Warp
     DESCRIPTION: Warps back one floor in dungeons.
     MP: 4
    
    Wind
     DESCRIPTION: Greatly reduces target's HP.
     MP: 25
    
    CALL MAGIC
    ~~~~~~~~~~~~~~~~~
    Asura
     DESCRIPTION: Casts a random curative spell.
     MP: 50
    
    Baham
     DESCRIPTION: Causes a very large amount of damage to all enemies.
     MP: 60
    
    Bomb
     DESCRIPTION: Causes a large amount of damage.
     MP: 10
    
    Chocb
     DESCRIPTION: Causes a small amount of damage to one enemy.
     MP: 7
    
    Cocat
     DESCRIPTION: Causes Petrify status.
     MP: 15
    
    Ifrit
     DESCRIPTION: Causes a medium amount of fire elemental damage to all enemies.
     MP: 30
    
    Imp
     DESCRIPTION: Causes a very small amount of damage to one enemy.
     MP: 1
    
    Levia
     DESCRIPTION: Causes a large amount of water elemental damage to all enemies.
     MP: 50
    
    Mage
     DESCRIPTION: Causes a medium amount of damage.
     MP: 18
    
    Mist
     DESCRIPTION: Causes a medium amount of damage to all enemies.
     MP: 20
    
    Odin
     DESCRIPTION: Automatically kills entire enemy group.
     MP: 45
    
    Ramuh
     DESCRIPTION: Causes a medium amount of electric elemental damage.
     MP: 30
    
    Shiva
     DESCRIPTION: Causes a medium amount of ice elemental damage to all enemies.
     MP: 30
    
    Sylph
     DESCRIPTION: Absorbs HP.
     MP: 25
    
    Titan
     DESCRIPTION: Causes a large amount of earth elemental damage to all enemies.
     MP: 40
    
    NINJA MAGIC
    ~~~~~~~~~~~~~~~~~
    Blitz
     DESCRIPTION: Causes electric elemental damage to all enemies.
     MP: 25
    
    Flame
     DESCRIPTION: Causes fire elemental damage to all enemies.
     MP: 15
    
    Flood
     DESCRIPTION: Causes water elemental damage to all enemies.
     MP: 20
    
    Image
     DESCRIPTION: Increases Evade.
     MP: 6
    
    Pin
     DESCRIPTION: Stuns enemy.
     MP: 5
    
    Smoke
     DESCRIPTION: Allows party to run away.
     MP: 10
    
    TWIN MAGIC
    ~~~~~~~~~~~~~~~~~
    Pyro
     DESCRIPTION: Causes a medium amount of fire damage.
     MP: 10
    
    Comet
     DESCRIPTION: Causes a medium amount of non-elemental damage.
     MP: 20
    
    =============================================================================
    VIII. ITEMS
    =============================================================================
    
    SUPPORT ITEMS
    ~~~~~~~~~~~~~~~~~
    Ag Apple
     DESCRIPTION: Increases max HP by 50.
     COST: --
    
    Alert
     DESCRIPTION: Calls a monster to attack you.
     COST: --
    
    Au Apple
     DESCRIPTION: Increases max HP by 100.
     COST: --
    
    Antidote
     DESCRIPTION: Cures Poison status.
     COST: 40
    
    Bomb
     DESCRIPTION: Teaches Rydia bomb.
     COST: Won in battle
    
    Cabin
     DESCRIPTION: Restores all HP and MP to party on overworld or save point.
     COST: 500
    
    Cocatris
     DESCRIPTION: Teaches Rydia Cocat.
     COST: Won in battle
    
    Cross
     DESCRIPTION: Cures Curse status.
     COST: 100
    
    DietFood
     DESCRIPTION: Cures Piggy status.
     COST: 100
    
    EagleEye
     DESCRIPTION: Zooms out when used on overworld.
     COST: --
    
    EchoNote
     DESCRIPTION: Cures Silence status.
     COST: 50
    
    Elixir
     DESCRIPTION: Completely restores HP and MP to one character.
     COST: 100000
    
    Ether1
     DESCRIPTION: Restores a small amount of MP to one character.
     COST: 10000
    
    Ether2
     DESCRIPTION: Restores a medium amount of MP to one character.
     COST: 50000
    
    Eyedrops
     DESCRIPTION: Cures Darkness status.
     COST: 30
    
    Exit
     DESCRIPTION: Warps party out of dungeons.
     COST: --
    
    Gysahl
     DESCRIPTION: Summons a Fat Chocobo in a Chocobo Forest.
     COST: 50
    
    HiPotion
     DESCRIPTION: Restores a medium amount of HP to one character.
     COST: 150
    
    Imp
     DESCRIPTION: Teaches Rydia Imp.
     COST: Won in battle
    
    Life
     DESCRIPTION: Restores life to one dead character.
     COST: 100
    
    Mage
     DESCRIPTION: Teaches Rydia Mage.
     COST: Won in battle
    
    MaidKiss
     DESCRIPTION: Cures Toad status.
     COST: 60
    
    Mallet
     DESCRIPTION: Cures Mini status.
     COST: 80
    
    Potion
     DESCRIPTION: Restores a small amount of HP to one character.
     COST: 30
    
    Remedy
     DESCRIPTION: Cures all status ailments.
     COST: 5000
    
    Soft
     DESCRIPTION: Cures Petrify status.
     COST: 400
    
    SomaDrop
     DESCRIPTION: Increases maximum MP by 10.
     COST: --
    
    Tent
     DESCRIPTION: Restores most HP and MP to party on overworld or save point.
     COST: 100
    
    Whistle
     DESCRIPTION: Calls Fat Chocobo.
     COST: 20000
    
    X-Potion
     DESCRIPTION: Restores a large amount of HP to one character.
     COST: --
    
    BATTLE ITEMS
    ~~~~~~~~~~~~~~~~~
    Alarm
     DESCRIPTION: Wakes entire party.
     LOCATION: Eblan Castle
    
    Bacchus
     DESCRIPTION: Increases attack power.
     LOCATION: Fabul, Baron Castle, Troia Castle, Dwarf Castle, Tower of Babil, 
     Eblan Castle, Cave of Summons, Land of Summons
    
    Bestiary
     DESCRIPTION: Scans enemy for HP and weakness.
     LOCATION: Dwarf Castle, Sealed Cave, Hummingway Village
    
    Blizzard
     DESCRIPTION: Causes a large amount of ice damage.
     LOCATION: Sylvan Cave, Lunar Subterrane
    
    Big Bomb
     DESCRIPTION: Causes a large amount of fire elemental damage.
     LOCATION: Won in battle
    
    Bomb
     DESCRIPTION: Causes a small amount of fire damage.
     LOCATION: Water Cavern, Fabul, Mist, Tomra
    
    Boreas
     DESCRIPTION: Causes a medium amount of ice damage.
     LOCATION: Agart
    
    Coffin
     DESCRIPTION: Automatically kills target.
     LOCATION: Eblan Castle
    
    DkMatter
     DESCRIPTION: Protects against Zeromus' attacks.
     LOCATION: Stolen from Zeromus
    
    GaiaDrum
     DESCRIPTION: Causes earth elemental damage.
     LOCATION: Won in battle
    
    Grimoire
     DESCRIPTION: Summons Phantom Beasts.
     LOCATION: Won in battle
    
    Hermes
     DESCRIPTION: Increases speed.
     LOCATION: Water Cavern, Fabul, Waterway, Baron Castle, Eblan Castle
    
    HrGlass1
     DESCRIPTION: Stuns enemies, disabling all commands.
     LOCATION: Baron, Water Cavern, Antlion, Waterway, Magnetic Cavern
    
    HrGlass2
     DESCRIPTION: Stops enemies, disabling commands.
     LOCATION: Dwarf Castle, Eblan Castle, Cave Eblan, Tower of Babil
    
    HrGlass2
     DESCRIPTION: Halts enemies, disabling commands.
     LOCATION: Won in battle
    
    Illusion
     DESCRIPTION: Increases evade.
     LOCATION: Troia
    
    Inferno
     DESCRIPTION: Causes a large amount of fire damage.
     LOCATION: Sylvan Cave, Lunar Subterrane
    
    Kamikaze
     DESCRIPTION: Destroys character and inflicts equal HP damage.
     LOCATION: Eblan Castle, Cave Eblan, Sylvan Cave
    
    LitStorm
     DESCRIPTION: Causes a large amount of electric damage.
     LOCATION: Sylvan Cave
    
    MoonVeil
     DESCRIPTION: Casts Wall on user.
     LOCATION: Lunar Path
    
    MuteBell
     DESCRIPTION: Casts Mute.
     LOCATION: Sealed Cave
    
    Notus
     DESCRIPTION: Causes a small amount of ice elemental damage.
     LOCATION: Water Cavern, Antlion, Fabul, Tomra
    
    Silk Web
     DESCRIPTION: Slows enemies.
     LOCATION: Antlion, Fabul, Magnetic Cavern, Cave Eblan
    
    Stardust
     DESCRIPTION: Causes a large amount of non-elemental damage.
     LOCATION: Lunar Path
    
    StarVeil
     DESCRIPTION: Casts Wall on user.
     LOCATION: Sealed Cave
    
    Succubus
     DESCRIPTION: Absorbs MP.
     LOCATION: Tower of Babil
    
    ThorRage
     DESCRIPTION: Causes a small amount of electric elemental damage.
     LOCATION: Fabul, Baron, Waterway, Tomra
    
    Unihorn
     DESCRIPTION: Cures battle effects.
     LOCATION: Baron Castle, Magnetic Cavern, Eblan Castle, Tower of Babil
    
    Vampire
     DESCRIPTION: Sucks enemy HP.
     LOCATION: Cave Eblan
    
    KEY ITEMS
    ~~~~~~~~~~~~~~~~~
    Adamant
     DESCRIPTION: Given to Kokkol with Legend(Sword) to forge the Excalibur.
     LOCATION: Grotto
    
    BaronKey
     DESCRIPTION: Opens locked doors in Baron.
     LOCATION: Baron
    
    BombRing
     DESCRIPTION: Causes destruction to Mist.
     LOCATION: Baron Castle
    
    Crystal
     DESCRIPTION: Transforms Zeromus.
     LOCATION: Lunar Core
    
    Dark
     DESCRIPTION: Taken by Kain.
     LOCATION: Sealed Cave
    
    Earth
     DESCRIPTION: Exchanged for Rosa.
     LOCATION: Magnetic Cavern
    
    Magma
     DESCRIPTION: Allows entrance to the underworld.
     LOCATION: Baron Castle
    
    Necklace
     DESCRIPTION: Allows entrance to Sealed Cave.
     LOCATION: Dwarf Castle
    
    Pan
     DESCRIPTION: Wakes Yang.
     LOCATION: Fabul
    
    Pass
     DESCRIPTION: Allows entrance to dance show.
     LOCATION: Troia
    
    Rat Tail
     DESCRIPTION: Traded for Adamant.
     LOCATION: Land of Summons
    
    SandRuby
     DESCRIPTION: Cures Rosa form desert fever.
     LOCATION: Antlion
    
    Smut
     DESCRIPTION: "Ooh la la"
     LOCATION: Dwarf Castle
    
    TowerKey
     DESCRIPTION: Opens the locked door in Tower of Babil.
     LOCATION: Tower of Babil
    
    TwinHarp
     DESCRIPTION: Decreases Dark Elf's power.
     LOCATION: Troia
    
    =============================================================================
    IX. WEAPONS
    =============================================================================
    
    SWORDS
    ~~~~~~~~~~~~~~~~~
    Ancient
     LOCATION: Waterway
     COST: --
     ATTACK POWER: 35
     OTHER: Sleep elemental
    
    Avenger
     LOCATION: Sylvan Cave
     COST: --
     ATTACK POWER: 82
     OTHER: Casts Bersk on user.
    
    BloodSwd
     LOCATION: Cave Eblan
     COST: --
     ATTACK POWER: 44
     OTHER: Absorbs HP, Defense -2
    
    Dark
     LOCATION: Water Cavern
     COST: --
     ATTACK POWER: 20
     OTHER: --
    
    Death
     LOCATION: Fabul
     COST: --
     ATTACK POWER: 31
     OTHER: Defense +2, Death elemental
    
    Defense
     LOCATION: Cave of Summons
     COST: --
     ATTACK POWER: 105
     OTHER: Defense +8
    
    Excalibur
     LOCATION: Kokkol's Smithy
     COST: --
     ATTACK POWER: 163
     OTHER: --
    
    Flame
     LOCATION: Tower of Zot, Dwarf Castle
     COST: 14000
     ATTACK POWER: 65
     OTHER: Fire elemental
    
    IceBrand
     LOCATION: Tower of Babil, Cave Eblan
     COST: 26000
     ATTACK POWER: 75
     OTHER: Ice elemental
    
    Legend
     LOCATION: Equipped on Cecil
     COST: --
     ATTACK POWER: 40
     OTHER: --
    
    Light
     LOCATION: Sealed Cave
     COST: --
     ATTACK POWER: 100
     OTHER: --
    
    Mythril
     LOCATION: Mythril
     COST: 6000
     ATTACK POWER: 50
     OTHER: --
    
    Ragnarok
     LOCATION: Lunar Subterrane
     COST: --
     ATTACK POWER: 204
     OTHER: Defense +8
    
    Shadow
     LOCATION: Equipped on Cecil
     COST: --
     ATTACK POWER: 10
     OTHER: --
    
    Sleep
     LOCATION: Eblan Castle
     COST: --
     ATTACK POWER: 55
     OTHER: Sleep elemental
    
    SPEARS
    ~~~~~~~~~~~~~~~~~
    BloodSpr
     LOCATION: Eblan Castle
     COST: --
     ATTACK POWER: 85
     OTHER: Absorbs HP, Defense -5
    
    Dragon
     LOCATION: Won in battle
     COST: --
     ATTACK POWER: 99
     OTHER: Greatly effective against dragons
    
    FlameSpr
     LOCATION: Dwarf Castle
     COST: 11000
     ATTACK POWER: 66
     OTHER: --
    
    Gungnir
     LOCATION: Equipped on Kain
     COST: --
     ATTACK POWER: 92
     OTHER: Defense +7
    
    HolyLnce
     LOCATION: Lunar Subterrane
     COST: --
     ATTACK POWER: 109
     OTHER: --
    
    IceSpear
     LOCATION: Tower of Babil, Cave Eblan
     COST: 21000
     ATTACK POWER: 77
     OTHER: Ice elemental
    
    Spear
     LOCATION: Agart
     COST: 60
     ATTACK POWER: 9
     OTHER: --
    
    WindSpr
     LOCATION: Equipped on Kain
     COST: --
     ATTACK POWER: 55
     OTHER: --
    
    NINJA SWORDS
    ~~~~~~~~~~~~~~~~~
    Ashura
     LOCATION: Tower of Babil, Tomra
     COST: 7000
     ATTACK POWER: 47
     OTHER: --
    
    Kikuichi
     LOCATION: Cave of Summons
     COST: --
     ATTACK POWER: 65
     OTHER: --
    
    Kotetsu
     LOCATION: Land of Summons, Sealed Cave
     COST: 11000
     ATTACK POWER: 56
     OTHER: --
    
    Kunai
     LOCATION: Cave Eblan
     COST: 4000
     ATTACK POWER: 38
     OTHER: --
    
    Masamune
     LOCATION: Lunar Core
     COST: --
     ATTACK POWER: 91
     OTHER: --
    
    Murasame
     LOCATION: Lunar Subterrane
     COST: --
     ATTACK POWER: 83
     OTHER: Defense +3
    
    STAVES
    ~~~~~~~~~~~~~~~~~
    Cure
     LOCATION: Mysidia, Baron
     COST: 480
     ATTACK POWER: 8
     OTHER: --
    
    Lunar
     LOCATION: Land of Summons
     COST: 7000
     ATTACK POWER: 30
     OTHER: --
    
    Mythril
     LOCATION: Mythril
     COST: 4000
     ATTACK POWER: 12
     OTHER: --
    
    Power
     LOCATION: Cave Eblan
     COST: 2000
     ATTACK POWER: 33
     OTHER: --
    
    Sage
     LOCATION: Won in battle
     COST: --
     ATTACK POWER: 48
     OTHER: --
    
    Staff
     LOCATION: Kaipo, Agart
     COST: 160
     ATTACK POWER: 4
     OTHER: --
    
    Stardust
     LOCATION: Lunar Subterrane
     COST: --
     ATTACK POWER: 45
     OTHER: Wisdom +15
    
    RODS
    ~~~~~~~~~~~~~~~~~
    Change
     LOCATION: Mist
     COST: --
     ATTACK POWER: 15
     OTHER: --
    
    FairyRod
     LOCATION: Land of Summons, Sylvan Cave
     COST: 5000
     ATTACK POWER: 30
     OTHER: --
    
    FlameRod
     LOCATION: Mysidia
     COST: 380
     ATTACK POWER: 7
     OTHER: Fire elemental
    
    IceRod
     LOCATION: Water Cavern, Mysidia
     COST: 220
     ATTACK POWER: 5
     OTHER: Ice elemental
    
    Rod
     LOCATION: Kaipo, Agart
     COST: 100
     ATTACK POWER: 3
     OTHER: --
    
    Thunder
     LOCATION: Baron
     COST: 700
     ATTACK POWER: 10
     OTHER: Bolt elemental
    
    BOWS
    ~~~~~~~~~~~~~~~~~
    Archer
     LOCATION: Tower of Babil, Cave Eblan, Tomra
     COST: 3000
     OTHER: --
    
    CrossBow
     LOCATION: Damcyan, Mysidia, Agart
     COST: 700
     OTHER: --
    
    ElvenBow
     LOCATION: Sylvan Cave
     COST: --
     OTHER: --
    
    GreatBow
     LOCATION: Troia, Troia Castle, Dwarf Castle
     COST: 2000
     OTHER: --
    
    ShortBow
     LOCATION: Kaipo, Agart
     COST: 220
     OTHER: --
    
    Yoichi
     LOCATION: Land of Summons
     COST: --
     OTHER: --
    
    ARROWS
    ~~~~~~~~~~~~~~~~~
    Angel
     LOCATION: Land of Summons, Sylvan Cave
     COST: 110
     OTHER: --
    
    Artemis
     LOCATION: Lunar Subterrane
     COST: --
     OTHER: --
    
    Bolt
     LOCATION: Troia, Troia Castle, Sylvan Cave
     COST: 30
     OTHER: Bolt elemental
    
    Brass
     LOCATION: Kaipo, Damcyan, Agart
     COST: 10
     OTHER: --
    
    Darkness
     LOCATION: Dwarf Castle
     COST: 40
     OTHER: Darkness elemental
    
    Fire
     LOCATION: Troia, Troia Castle, Sylvan Cave
     COST: 30
     OTHER: Fire elemental
    
    Holy
     LOCATION: Damcyan, Mt. Hobs, Mysidia, Agart
     COST: 20
     OTHER: Holy elemental
    
    Ice
     LOCATION: Troia, Troia Castle, Tower of Babil, Sylvan Cave
     COST: 30
     OTHER: Ice elemental
    
    Mute
     LOCATION: Eblan Castle, Tomra
     COST: 100
     OTHER: Silence elemental
    
    Poison
     LOCATION: Cave Eblan
     COST: 70
     OTHER: Poison elemental
    
    Yoichi
     LOCATION: Land of Summons, Giant of Babil, Kokkol's Smithy
     COST: 140
     OTHER: --
    
    HARPS
    ~~~~~~~~~~~~~~~~~
    Dreamer
     LOCATION: Equipped on Edward
     COST: --
     ATTACK POWER: 8
     OTHER: Confuse elemental
    
    Lamia
     LOCATION: Antlion
     COST: --
     ATTACK POWER: 12
     OTHER: Sleep elemental
    
    CLAWS
    ~~~~~~~~~~~~~~~~~
    BoltClaw
     LOCATION: Fabul, Baron
     COST: 550
     ATTACK POWER: --
     OTHER: Electric elemental
    
    CatClaw
     LOCATION: Tower of Babil
     COST: --
     ATTACK POWER: 1
     OTHER: Sleep elemental
    
    Fairy
     LOCATION: Magnetic Cavern
     COST: --
     ATTACK POWER: --
     OTHER: Confuse elemental
    
    FireClaw
     LOCATION: Fabul, Baron
     COST: 350
     ATTACK POWER: --
     OTHER: Fire elemental
    
    HellClaw
     LOCATION: Tower of Zot
     COST: --
     ATTACK POWER: 1
     OTHER: Death elemental
    
    IceClaw
     LOCATION: Fabul, Baron
     COST: 450
     ATTACK POWER: --
     OTHER: Ice elemental
    
    WRENCHES
    ~~~~~~~~~~~~~~~~~
    Gaia
     LOCATION: Tower of Zot
     COST: --
     ATTACK POWER: 67
     OTHER: Earth elemental
    
    Mythril
     LOCATION: Mythril
     COST: 8000
     ATTACK POWER: 55
     OTHER: --
    
    Wooden
     LOCATION: Troia
     COST: 80
     ATTACK POWER: 45
     OTHER: --
    
    WHIPS
    ~~~~~~~~~~~~~~~~~
    Blitz
     LOCATION: Land of Summons
     COST: 10000
     ATTACK POWER: 40
     OTHER: --
    
    Chain
     LOCATION: Tomra, Land of Summons
     COST: 6000
     ATTACK POWER: 30
     OTHER: --
    
    FireLash
     LOCATION: Lunar Subterrane
     COST: --
     ATTACK POWER: 51
     OTHER: Defense +2
    
    Whip
     LOCATION: Mist
     COST: 3000
     ATTACK POWER: 20
     OTHER: Paralyze elemental
    
    KNIVES
    ~~~~~~~~~~~~~~~~~
    Dancing
     LOCATION: Mist
     COST: 5000
     ATTACK POWER: 28
     OTHER: --
    
    MageMash
     LOCATION: Sylvan Cave
     COST: --
     ATTACK POWER: 35
     OTHER: --
    
    Mythril
     LOCATION: Mythril
     COST: 3000
     ATTACK POWER: 20
     OTHER: --
    
    BOOMERANGS
    ~~~~~~~~~~~~~~~~~
    Boomrang
     LOCATION: Agart, Cave Eblan
     COST: 3000
     ATTACK POWER: 33
     OTHER: --
    
    FullMoon
     LOCATION: Sylvan Cave
     COST: --
     ATTACK POWER: 57
     OTHER: --
    
    AXES
    ~~~~~~~~~~~~~~~~~
    Dwarf
     LOCATION: Dwarf Castle
     COST: 15000
     ATTACK POWER: 63
     OTHER: Defense +3
    
    Ogre
     LOCATION: Tower of Babil, Tomra
     COST: 45000
     ATTACK POWER: 80
     OTHER: Greatly effective against Ogres
    
    VenomAxe
     LOCATION: Cave of Summons
     COST: --
     ATTACK POWER: 95
     OTHER: Poison elemental, two-handed
    
    Darts
    ~~~~~~~~~~~~~~~~~
    Fuma
     LOCATION: Sealed Cave, Kokkol's Smithy, Lunar Subterrane, Lunar Core
     COST: 50000
     OTHER: --
    
    Knife
     LOCATION: Fabul
     COST: --
     OTHER: Causes 9999 damage.
    
    Shuriken
     LOCATION: Cave Eblan, Giant of Babil, Kokkol's Smithy
     COST: 20000
     OTHER: --
    
    =============================================================================
    X. ARMOR
    =============================================================================
    
    BODY
    ~~~~~~~~~~~~~~~~~
    Bard
     LOCATION: Mist
     COST: 70
     DEFENSE POWER: 2
     MAGIC DEFENSE: 1
     OTHER: --
    
    Black
     LOCATION: Cave Eblan
     COST: 10000
     DEFENSE POWER: 8
     MAGIC DEFENSE: 7
     OTHER: --
    
    BlkBlt
     LOCATION: Dwarf Castle
     COST: --
     DEFENSE POWER: 12
     MAGIC DEFENSE: 3
     OTHER: Attack +2
    
    Clothes
     LOCATION: Kaipo, Troia, Mist
     COST: 50
     DEFENSE POWER: 1
     MAGIC DEFENSE: --
     OTHER: --
    
    Crystal
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 25
     MAGIC DEFENSE: 10
     OTHER: --
    
    Demon
     LOCATION: Fabul
     COST: 3000
     DEFENSE POWER: 9
     MAGIC DEFENSE: 3
     OTHER: --
    
    Diamond
     LOCATION: Tomra
     COST: 40000
     DEFENSE POWER: 19
     MAGIC DEFENSE: 4
     OTHER: --
    
    Dragon
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 23
     MAGIC DEFENSE: 8
     OTHER: --
    
    Flame
     LOCATION: Tower of Zot, Dwarf Castle
     COST: 30000
     DEFENSE POWER: 15
     MAGIC DEFENSE: 4
     OTHER: Protects against Ice
    
    GaiaGear
     LOCATION: Mysidia
     COST: 500
     DEFENSE POWER: 3
     MAGIC DEFENSE: 3
     OTHER: --
    
    Genji
     LOCATION: Cave Bahamut
     COST: --
     DEFENSE POWER: 21
     MAGIC DEFENSE: 7
     OTHER: --
    
    Hades
     LOCATION: Water Cavern
     COST: --
     DEFENSE POWER: 7
     MAGIC DEFENSE: 2
     OTHER: --
    
    IceArmor
     LOCATION: Tower of Babil, Cave Eblan
     COST: 36000
     DEFENSE POWER: 17
     MAGIC DEFENSE: 4
     OTHER: --
    
    Iron
     LOCATION: Agart
     COST: 600
     DEFENSE POWER: 4
     MAGIC DEFENSE: 1
     OTHER: --
    
    Kenpo
     LOCATION: Baron
     COST: 4000
     DEFENSE POWER: 5
     MAGIC DEFENSE: 2
     OTHER: Attack +1
    
    Leather
     LOCATION: Kaipo, Troia
     COST: 200
     DEFENSE POWER: 2
     MAGIC DEFENSE: 1
     OTHER: --
    
    Ninja
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 14
     MAGIC DEFENSE: 5
     OTHER: --
    
    Paladin
     LOCATION: Mysidia
     COST: 8000
     DEFENSE POWER: 11
     MAGIC DEFENSE: 2
     OTHER: --
    
    Shadow
     LOCATION: Equipped on Cecil
     COST: --
     DEFENSE POWER: 5
     MAGIC DEFENSE: 1
     OTHER: --
    
    Sorcerer
     LOCATION: Land of Summons
     COST: 30000
     DEFENSE POWER: 12
     MAGIC DEFENSE: 9
     OTHER: --
    
    Wizard
     LOCATION: Tower of Zot, Dwarf Castle
     COST: 1200
     DEFENSE POWER: 5
     MAGIC DEFENSE: 5
     OTHER: --
    
    HEAD
    ~~~~~~~~~~~~~~~~~
    Bandanna
     LOCATION: Tower of Babil
     COST: --
     DEFENSE POWER: 6
     MAGIC DEFENSE: 1
     OTHER: Attack +1
    
    Crystal
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 12
     MAGIC DEFENSE: 8
     OTHER: --
    
    Demon
     LOCATION: Fabul
     COST: 980
     DEFENSE POWER: 6
     MAGIC DEFENSE: 1
     OTHER: --
    
    Diamond
     LOCATION: Tomra
     COST: 10000
     DEFENSE POWER: 9
     MAGIC DEFENSE: 2
     OTHER: --
    
    Dragon
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 11
     MAGIC DEFENSE: 7
     OTHER: --
    
    Feather
     LOCATION: Water Cavern, Damcyan, Troia
     COST: --
     DEFENSE POWER: 2
     MAGIC DEFENSE: 3
     OTHER: --
    
    Genji
     LOCATION: Cave Bahamut
     COST: --
     DEFENSE POWER: 10
     MAGIC DEFENSE: 6
     OTHER: --
    
    Hades
     LOCATION: Water Cavern
     COST: --
     DEFENSE POWER: 5
     MAGIC DEFENSE: 1
     OTHER: --
    
    Headband
     LOCATION: Baron
     COST: 450
     DEFENSE POWER: 1
     MAGIC DEFENSE: 1
     OTHER: Attack +1
    
    Iron
     LOCATION: Agart
     COST: 150
     DEFENSE POWER: 3
     MAGIC DEFENSE: --
     OTHER: --
    
    Leather
     LOCATION: Kaipo, Troia
     COST: 100
     DEFENSE POWER: 1
     MAGIC DEFENSE: 1
     OTHER: --
    
    Magus
     LOCATION: Mysidia
     COST: 700
     DEFENSE POWER: 3
     MAGIC DEFENSE: 5
     OTHER: --
    
    Minerva
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 28
     MAGIC DEFENSE: 5
     OTHER: --
    
    Ninja
     LOCATION: Sealed Cave
     COST: --
     DEFENSE POWER: 6
     MAGIC DEFENSE: 1
     OTHER: --
    
    Paladin
     LOCATION: Mysidia
     COST: 4000
     DEFENSE POWER: 7
     MAGIC DEFENSE: 2
     OTHER: --
    
    Ribbon
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 9
     MAGIC DEFENSE: 11
     OTHER: Protects against status ailments
    
    Shadow
     LOCATION: Equipped on Cecil
     COST: --
     DEFENSE POWER: 4
     MAGIC DEFENSE: 1
     OTHER: --
    
    Tiara
     LOCATION: Mist, Tomra
     COST: 20000
     DEFENSE POWER: 7
     MAGIC DEFENSE: 10
     OTHER: --
    
    White
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 18
     MAGIC DEFENSE: 10
     OTHER: --
    
    Wizard
     LOCATION: Dwarf Castle
     COST: 2000
     DEFENSE POWER: 5
     MAGIC DEFENSE: 7
     OTHER: --
    
    ARM
    ~~~~~~~~~~~~~~~~~
    Crystal
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 10
     MAGIC DEFENSE: 7
     OTHER: --
    
    Demon
     LOCATION: Fabul
     COST: 800
     DEFENSE POWER: 4
     MAGIC DEFENSE: --
     OTHER: --
    
    Diamond
     LOCATION: Tomra
     COST: 5000
     DEFENSE POWER: 7
     MAGIC DEFENSE: 3
     OTHER: --
    
    Dragon
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 9
     MAGIC DEFENSE: 6
     OTHER: --
    
    Hades
     LOCATION: Water Cavern
     COST: --
     DEFENSE POWER: 3
     MAGIC DEFENSE: --
     OTHER: --
    
    Genji
     LOCATION: Cave Bahamut
     COST: --
     DEFENSE POWER: 8
     MAGIC DEFENSE: 5
     OTHER: --
    
    GoldRing
     LOCATION: Tomra
     COST: 4000
     DEFENSE POWER: 6
     MAGIC DEFENSE: 8
     OTHER: --
    
    Iron
     LOCATION: Agart
     COST: 130
     DEFENSE POWER: 2
     MAGIC DEFENSE: --
     OTHER: --
    
    IronRing
     LOCATION: Kaipo, Water Cavern
     COST: 100
     DEFENSE POWER: 2
     MAGIC DEFENSE: 1
     OTHER: --
    
    Paladin
     LOCATION: Mysidia
     COST: 3000
     DEFENSE POWER: 5
     MAGIC DEFENSE: 1
     OTHER: --
    
    Protect
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 17
     MAGIC DEFENSE: 12
     OTHER: --
    
    RubyRing
     LOCATION: Damcyan, Troia, Troia Castle, Mist
     COST: 1000
     DEFENSE POWER: --
     MAGIC DEFENSE: 3
     OTHER: --
    
    Rune
     LOCATION: Dwarf Castle
     COST: 2000
     DEFENSE POWER: 5
     MAGIC DEFENSE: 8
     OTHER: --
    
    Shadow
     LOCATION: Equipped on Cecil
     COST: --
     DEFENSE POWER: 2
     MAGIC DEFENSE: --
     OTHER: --
    
    Silver
     LOCATION: Mysidia, Baron
     COST: 650
     DEFENSE POWER: 4
     MAGIC DEFENSE: 4
     OTHER: --
    
    Strength
     LOCATION: Dwarf Castle
     COST: --
     DEFENSE POWER: 2
     MAGIC DEFENSE: 2
     OTHER: Raises Strength
    
    SHIELDS
    ~~~~~~~~~~~~~~~~~
    Aegis
     LOCATION: Land of Summons
     COST: 20000
     DEFENSE POWER: 4
     MAGIC DEFENSE: 5
     OTHER: --
    
    Crystal
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 7
     MAGIC DEFENSE: 4
     OTHER: --
    
    Demon
     LOCATION: Fabul
     COST: --
     DEFENSE POWER: 2
     MAGIC DEFENSE: --
     OTHER: --
    
    Diamond
     LOCATION: Tomra
     COST: 15000
     DEFENSE POWER: 4
     MAGIC DEFENSE: 2
     OTHER: --
    
    Dragon
     LOCATION: Lunar Subterrane
     COST: --
     DEFENSE POWER: 6
     MAGIC DEFENSE: 3
     OTHER: --
    
    Flame
     LOCATION: Tower of Zot, Dwarf Castle
     COST: 1250
     DEFENSE POWER: 3
     MAGIC DEFENSE: 2
     OTHER: Protects against Ice
    
    Genji
     LOCATION: Cave Bahamut
     COST: --
     DEFENSE POWER: 5
     MAGIC DEFENSE: 3
     OTHER: --
    
    IceShld
     LOCATION: Cave Eblan
     COST: 10000
     DEFENSE POWER: 3
     MAGIC DEFENSE: 2
     OTHER: Protects against fire
    
    Iron
     LOCATION: Agart
     COST: 100
     DEFENSE POWER: 1
     MAGIC DEFENSE: --
     OTHER: --
    
    Paladin
     LOCATION: Mysidia
     COST: 700
     DEFENSE POWER: 2
     MAGIC DEFENSE: 1
     OTHER: --
    
    Shadow
     LOCATION: Equipped on Cecil
     COST: --
     DEFENSE POWER: 1
     MAGIC DEFENSE: --
     OTHER: --
    
    =============================================================================
    XI. SHOPS
    =============================================================================
    
    -----------------------------------------------------------------------------
    BARON
    -----------------------------------------------------------------------------
    
    Inn Cost - 50
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    Life - 100
    Soft - 400
    MaidKiss - 60
    Eyedrops - 30
    Antidote - 40
    Tent - 100
    Gysahl - 50
    
    WEAPON(Available after obtaining BaronKey)
    ~~~~~~~~~~~~~~~~~
    Thunder(Rod) - 700
    Cure(Staff) - 480
    FireClaw - 350
    IceClaw - 450
    BoltClaw - 550
    
    ARMOR(Available after obtaining BaronKey)
    ~~~~~~~~~~~~~~~~~
    Headband - 450
    Kenpo(Suit) - 4000
    Silver(Glove) - 650
    
    -----------------------------------------------------------------------------
    Kaipo
    -----------------------------------------------------------------------------
    
    Inn Cost - 50
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    Life - 100
    Soft - 400
    MaidKiss - 60
    Eyedrops - 30
    Antidote - 40
    Tent - 100
    Gysahl - 50
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Rod - 100
    Staff - 100
    ShortBow - 220
    Brass(Arrows) - 10
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Leather(Helmet) - 100
    Clothes - 50
    Leather(Armor) - 200
    IronRing - 100
    
    -----------------------------------------------------------------------------
    Fabul
    -----------------------------------------------------------------------------
    
    Inn Cost - 50
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    Life - 100
    Soft - 400
    MaidKiss - 60
    Eyedrops - 30
    Antidote - 40
    Tent - 100
    Gysahl - 50
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    FireClaw - 350
    IceClaw - 450
    BoltClaw - 550
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Demon(Helmet) - 980
    Demon(Armor) - 3000
    Demon(Glove) - 800
    
    -----------------------------------------------------------------------------
    Mysidia
    -----------------------------------------------------------------------------
    
    Inn Cost - 200
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    HiPotion - 150
    Life - 100
    Soft - 400
    EchoNote - 50
    Antidote - 40
    Tent - 100
    Cabin - 500
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    IceRod - 220
    FlameRod - 380
    Cure(Staff) - 480
    Holy(Arrows) - 20
    CrossBow - 700
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Magus(Hat) - 700
    GaiaGear - 500
    Silver(Glove) - 650
    Paladin(Shield) - 700
    Paladin(Helmet) - 4000
    Paladin(Armor) - 8000
    Paladin(Glove) - 3000
    
    -----------------------------------------------------------------------------
    Troia
    -----------------------------------------------------------------------------
    
    Inn Cost - 200
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    Life - 100
    Soft - 400
    MaidKiss - 60
    Eyedrops - 30
    Antidote - 40
    Tent - 100
    Gysahl - 50
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Wooden(Wrench) - 80
    GreatBow - 2000
    Fire(Arrows) - 30
    Ice(Arrows) - 30
    Bolt(Arrows) - 30
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Leather(Helmet) - 190
    Feather(Hat) - 330
    Clothes - 50
    Leather(Armor) - 200
    RubyRing - 1000
    
    -----------------------------------------------------------------------------
    Mist
    -----------------------------------------------------------------------------
    
    Inn Cost - 50
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    Life - 100
    Soft - 400
    MaidKiss - 60
    Eyedrops - 30
    Antidote - 40
    Tent - 100
    Gysahl - 50
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Whip - 3000
    Dancing(Knife) - 5000
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Bard(Clothes) - 70
    
    -----------------------------------------------------------------------------
    Mythril
    -----------------------------------------------------------------------------
    
    Inn Cost - 500
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    MaidKiss - 60
    Mallet - 80
    DietFood - 100
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Mythril(Staff) - 4000
    Mythril(Knife) - 3000
    Mythril(Wrench) - 8000
    Mythril(Sword) - 6000
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Mythril(Shield) - 1000
    Mythril(Helmet) - 3000
    Mythril(Armor) - 17000
    Mythril(Glove) - 2000
    
    -----------------------------------------------------------------------------
    Agart
    -----------------------------------------------------------------------------
    
    Inn Cost - 50
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Potion - 30
    Life - 100
    Soft - 400
    MaidKiss - 60
    Eyedrops - 30
    Antidote - 40
    Tent - 100
    Gysahl - 50
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Rod - 100
    Staff - 160
    Spear - 60
    Boomrang - 3000
    ShortBow - 220
    CrossBow - 700
    Brass(Arrows) - 10
    Holy(Arrows) - 20
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Iron(Shield) - 100
    Iron(Helmet) - 150
    Iron(Armor) - 600
    Iron(Glove) - 130
    IronRing - 100
    
    -----------------------------------------------------------------------------
    Dwarf Castle
    -----------------------------------------------------------------------------
    
    Inn Cost - 600
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Soft - 400
    MaidKiss - 60
    Mallet - 80
    DietFood - 100
    EchoNote - 50
    Eyedrops - 30
    Antidote - 40
    Cross - 100
    
    Life - 100
    Potion - 30
    HiPotion - 150
    Tent - 100
    Cabin - 500
    EagleEye - 100
    Gysahl - 50
    Remedy - 5000
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Dwarf(Axe) - 15000
    GreatBow - 2000
    Darkness(Arrows) - 40
    Flame(Sword) - 14000
    FlameSpr - 11000
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Flame(Shield) - 1250
    Flame(Armor) - 30000
    Wizard(Hat) - 2000
    Wizard(Robe) - 1200
    Rune(Glove) - 2000
    
    -----------------------------------------------------------------------------
    Cave Eblan
    -----------------------------------------------------------------------------
    
    Inn Cost - 700
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Soft - 400
    MaidKiss - 60
    Mallet - 80
    DietFood - 100
    EchoNote - 50
    Eyedrops - 30
    Antidote - 40
    Cross - 100
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Power(Staff) - 2000
    IceBrand - 26000
    IceSpear - 21000
    Kunai(Ninja Sword) - 4000
    Boomrang - 3000
    Archer(Bow) - 3000
    Poison(Arrows) - 70
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    IceShld - 10000
    IceArmor - 36000
    Black(Robe) - 10000
    
    -----------------------------------------------------------------------------
    Tomra
    -----------------------------------------------------------------------------
    
    Inn Cost - 300
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Soft - 400
    MaidKiss - 60
    Mallet - 80
    DietFood - 100
    EchoNote - 50
    Eyedrops - 30
    Antidote - 40
    Cross - 100
    
    Life - 100
    Potion - 30
    HiPotion - 150
    Tent - 100
    Cabin - 500
    EagleEye - 100
    Gysahl - 50
    Remedy - 5000
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Ashura(Ninja Sword) - 7000
    Chain(Whip) - 6000
    Ogre(Axe) - 45000
    Archer(Bow) - 3000
    Mute(Arrows) - 100
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Diamond(Shield) - 15000
    Diamond(Helmet) - 10000
    Diamond(Armor) - 40000
    Diamond(Glove) - 5000
    Tiara - 20000
    GoldRing - 4000
    
    -----------------------------------------------------------------------------
    Land of Summons
    -----------------------------------------------------------------------------
    
    Inn Cost - 1200
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    Soft - 400
    MaidKiss - 60
    Mallet - 80
    DietFood - 100
    EchoNote - 50
    Eyedrops - 30
    Antidote - 40
    Cross - 100
    
    Life - 100
    Potion - 30
    HiPotion - 150
    Tent - 100
    Cabin - 500
    EagleEye - 100
    Gysahl - 50
    Remedy - 5000
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Whip - 3000
    Chain(Whip) - 6000
    Blitz(Whip) - 10000
    Kotetsu(Ninja Sword) - 11000
    FairyRod - 5000
    Lunar(Staff) - 7000
    Angel(Arrows) - 110
    
    ARMOR
    ~~~~~~~~~~~~~~~~~
    Aegis(Shield) - 20000
    Sorcerer(Armor) - 30000
    
    -----------------------------------------------------------------------------
    Hummingway Village
    -----------------------------------------------------------------------------
    
    ITEM
    ~~~~~~~~~~~~~~~~~
    HiPotion - 150
    Life - 100
    Ether1 - 10000
    Ether2 - 50000
    Elixir - 100000
    Cabin - 500
    Bestiary - 980
    Whistle - 20000
    
    -----------------------------------------------------------------------------
    Kokkol's Smithy
    -----------------------------------------------------------------------------
    
    WEAPON
    ~~~~~~~~~~~~~~~~~
    Shuriken - 20000
    Fuma - 50000
    Yoichi(Arrows) - 140
    
    =============================================================================
    XII. MONSTERS
    =============================================================================
    
    Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide 
    for some of these monster statistics.
    
    Alert
     LOCATION: Tower of Babil
     HIT POINTS: 1425
     EXPERIENCE: 2008
     GIL: 380
     WEAKNESS: --
     DROP: --
    
    AquaWorm
     LOCATION: Waterway
     HIT POINTS: 638
     EXPERIENCE: 690
     GIL: 219
     WEAKNESS: Bolt
     DROP: --
    
    Arachne
     LOCATION: Cave of Summons
     HIT POINTS: 3650
     EXPERIENCE: 4385
     GIL: 585
     WEAKNESS: Ice
     DROP: Silk Web
    
    Armadillo
     LOCATION: Underworld, Cave Eblan
     HIT POINTS: 325
     EXPERIENCE: 1555
     GIL: 194
     WEAKNESS: --
     DROP: --
    
    Baloon
     LOCATION: Tower of Babil
     HIT POINTS: 697
     EXPERIENCE: 2458
     GIL: 315
     WEAKNESS: --
     DROP: Bomb
    
    Basilisk
     LOCATION: Antlion
     HIT POINTS: 90
     EXPERIENCE: 111
     GIL: 30
     WEAKNESS: --
     DROP: Tent, Soft
    
    Beamer
     LOCATION: Giant of Babil
     HIT POINTS: 3000
     EXPERIENCE: 3199
     GIL: 890
     WEAKNESS: Bolt
     DROP: Tent
    
    Behemoth
     LOCATION: Cave Bahamut, Lunar Subterrane, Lunar Core
     HIT POINTS: 23000
     EXPERIENCE: 57000
     GIL: 65000
     WEAKNESS: --
     DROP: Strength(Glove)
    
    BlackCat
     LOCATION: Eblan Castle, Tower of Babil
     HIT POINTS: 593
     EXPERIENCE: 2758
     GIL: 345
     WEAKNESS: --
     DROP: Unihorn
    
    Black Liz
     LOCATION: Underworld, Tower of Babil, Cave Eblan
     HIT POINTS: 792
     EXPERIENCE: 1297
     GIL: 43
     WEAKNESS: Ice
     DROP: Medusa(Arrows)
    
    BladMan
     LOCATION: Tower of Babil
     HIT POINTS: 1050
     EXPERIENCE: 2559
     GIL: 211
     WEAKNESS: Holy
     DROP: --
    
    Blue D.
     LOCATION: Lunar Subterrane
     HIT POINTS: 15000
     EXPERIENCE: 36000
     GIL: 40200
     WEAKNESS: --
     DROP: --
    
    Bomb
     LOCATION: Mt. Hobbs, Fabul
     HIT POINTS: 55
     EXPERIENCE: 361
     GIL: 76
     WEAKNESS: --
     DROP: --
    
    Breath
     LOCATION: Lunar Core
     HIT POINTS: 40000
     EXPERIENCE: 60000
     GIL: 50000
     WEAKNESS: --
     DROP: --
    
    Cannibal
     LOCATION: Troia
     HIT POINTS: 440
     EXPERIENCE: 650
     GIL: 210
     WEAKNESS: Fire
     DROP: --
    
    Carapace
     LOCATION: Tower of Zot
     HIT POINTS: 700
     EXPERIENCE: 920
     GIL: 224
     WEAKNESS: Ice
     DROP: --
    
    Cave Bat
     LOCATION: Magnetic Cavern, Cave Eblan
     HIT POINTS: 334
     EXPERIENCE: 598
     GIL: 151
     WEAKNESS: Holy
     DROP: Potion
    
    CaveNaga
     LOCATION: Magnetic Cavern
     HIT POINTS: 285
     EXPERIENCE: 800
     GIL: 201
     WEAKNESS: Holy
     DROP: --
    
    CaveToad
     LOCATION: Water Cavern
     HIT POINTS: 47
     EXPERIENCE: 89
     GIL: 24
     WEAKNESS: Ice
     DROP: --
    
    Centaur
     LOCATION: Tower of Zot
     HIT POINTS: 380
     EXPERIENCE: 860
     GIL: 172
     WEAKNESS: --
     DROP: --
    
    Chimera
     LOCATION: Tower of Babil
     HIT POINTS: 700
     EXPERIENCE: 1708
     GIL: 225
     WEAKNESS: --
     DROP: --
    
    Clapper
     LOCATION: Cave of Summons
     HIT POINTS: 7600
     EXPERIENCE: 7775
     GIL: 900
     WEAKNESS: --
     DROP: --
    
    Cocatris
     LOCATION: Mt. Hobbs
     HIT POINTS: 149
     EXPERIENCE: 275
     GIL: 82
     WEAKNESS: Bolt
     DROP: --
    
    Conjurer
     LOCATION: Cave of Summons
     HIT POINTS: 3600
     EXPERIENCE: 3688
     GIL: 475
     WEAKNESS: --
     DROP: --
    
    Crawler
     LOCATION: Moon
     HIT POINTS: 1855
     EXPERIENCE: 3437
     GIL: 538
     WEAKNESS: --
     DROP: --
    
    Cream
     LOCATION: Antlion
     HIT POINTS: 55
     EXPERIENCE: 144
     GIL: 33
     WEAKNESS: Bolt
     DROP: Potion
    
    Crocdile
     LOCATION: Waterway
     HIT POINTS: 292
     EXPERIENCE: 660
     GIL: 218
     WEAKNESS: Ice
     DROP: --
    
    D. Bone
     LOCATION: Cave Bahamut, Lunar Subterrane
     HIT POINTS: 12000
     EXPERIENCE: 14000
     GIL: 6750
     WEAKNESS: Fire
     DROP: --
    
    D. Fossil
     LOCATION: Lunar Subterrane
     HIT POINTS: 12000
     EXPERIENCE: 15000
     GIL: 8100
     WEAKNESS: Holy, Fire, Cure
     DROP: --
    
    Dark Imp
     LOCATION: Underworld
     HIT POINTS: 199
     EXPERIENCE: 1950
     GIL: 45
     WEAKNESS: --
     DROP: --
    
    DarkTree
     LOCATION: Sylvan Cave
     HIT POINTS: 3900
     EXPERIENCE: 5041
     GIL: 525
     WEAKNESS: Fire
     DROP: --
    
    Eagle
     LOCATION: Baron
     HIT POINTS: 18
     EXPERIENCE: 40
     GIL: 5
     WEAKNESS: --
     DROP: --
    
    ElecFish
     LOCATION: Waterway
     HIT POINTS: 284
     EXPERIENCE: 640
     GIL: 214
     WEAKNESS: --
     DROP: HiPotion
    
    EpeeGirl
     LOCATION: Tower of Zot
     HIT POINTS: 425
     EXPERIENCE: 1049
     GIL: 200
     WEAKNESS: --
     DROP: Silver(Glove)
    
    EvilDoll
     LOCATION: Tower of Babil
     HIT POINTS: 388
     EXPERIENCE: 1408
     GIL: 269
     WEAKNESS: --
     DROP: --
    
    EvilMask
     LOCATION: Lunar Core
     HIT POINTS: 37000
     EXPERIENCE: 50000
     GIL: 65000
     WEAKNESS: Holy
     DROP: --
    
    EvilShel
     LOCATION: Water Cavern
     HIT POINTS: 65
     EXPERIENCE: 101
     GIL: 28
     WEAKNESS: Bolt
     DROP: DietFood, MaidKiss
    
    FangShel
     LOCATION: Waterway
     HIT POINTS: 380
     EXPERIENCE: 1030
     GIL: 262
     WEAKNESS: --
     DROP: DietFood
    
    Fiend
     LOCATION: Cave of Summons
     HIT POINTS: 3480
     EXPERIENCE: 4288
     GIL: 575
     WEAKNESS: --
     DROP: --
    
    FlameDog
     LOCATION: Tower of Zot, Tower of Babil
     HIT POINTS: 1221
     EXPERIENCE: 1707
     GIL: 244
     WEAKNESS: Ice
     DROP: --
    
    FlameMan
     LOCATION: Tower of Babil
     HIT POINTS: 579
     EXPERIENCE: 1700
     GIL: 225
     WEAKNESS: Ice
     DROP: Flame(Shield), FlameSpr
    
    FloatEye
     LOCATION: Baron
     HIT POINTS: 20
     EXPERIENCE: 42
     GIL: 9
     WEAKNESS: --
     DROP: --
    
    Gargoyle
     LOCATION: Mt. Hobbs
     HIT POINTS: 160
     EXPERIENCE: 314
     GIL: 90
     WEAKNESS: Ice, Holy
     DROP: --
    
    Gator
     LOCATION: Water Cavern, Waterway
     HIT POINTS: 175
     EXPERIENCE: 234
     GIL: 16
     WEAKNESS: Ice
     DROP: --
    
    Ghoul
     LOCATION: Mt. Ordeals
     HIT POINTS: 222
     EXPERIENCE: 505
     GIL: 179
     WEAKNESS: Fire, Holy, Cure
     DROP: --
    
    Ghost
     LOCATION: Sylvan Cave
     HIT POINTS: 2800
     EXPERIENCE: 3140
     GIL: 362
     WEAKNESS: --
     DROP: --
    
    GiantBat
     LOCATION: Cave Eblan
     HIT POINTS: 439
     EXPERIENCE: 1976
     GIL: 262
     WEAKNESS: Fire
     DROP: Potion, HiPotion
    
    Ging-Ryu
     LOCATION: Cave Bahamut, Lunar Subterrane
     HIT POINTS: 7500
     EXPERIENCE: 25000
     GIL: 19000
     WEAKNESS: --
     DROP: StarVeil, Stardust
    
    Gremlin
     LOCATION: Tower of Zot
     HIT POINTS: 410
     EXPERIENCE: 1221
     GIL: 275
     WEAKNESS: Fire
     DROP: --
    
    Grenade
     LOCATION: Moon
     HIT POINTS: 1820
     EXPERIENCE: 2644
     GIL: 630
     WEAKNESS: Bolt
     DROP: Bomb
    
    GreyBomb
     LOCATION: Mt. Hobbs, Fabul
     HIT POINTS: 111
     EXPERIENCE: 445
     GIL: 105
     WEAKNESS: --
     DROP: --
    
    Grudger
     LOCATION: Tower of Babil
     HIT POINTS: 1400
     EXPERIENCE: 2459
     GIL: 149
     WEAKNESS: Holy
     DROP: --
    
    Hooligan
     LOCATION: Cave of Summons
     HIT POINTS: 2200
     EXPERIENCE: 4038
     GIL: 485
     WEAKNESS: Holy
     DROP: --
    
    Horseman
     LOCATION: Giant of Babil
     HIT POINTS: 3500
     EXPERIENCE: 9699
     GIL: 1220
     WEAKNESS: Bolt
     DROP: --
    
    HugeNaga
     LOCATION: Sealed Cave
     HIT POINTS: 1480
     EXPERIENCE: 3582
     GIL: 238
     WEAKNESS: --
     DROP: Unihorn, Antidote
    
    Hydra
     LOCATION: Waterway
     HIT POINTS: 252
     EXPERIENCE: 670
     GIL: 209
     WEAKNESS: Bolt
     DROP: --
    
    IceBeast
     LOCATION: Tower of Zot
     HIT POINTS: 520
     EXPERIENCE: 1441
     GIL: 276
     WEAKNESS: Fire
     DROP: Ice(Arrows)
    
    Ice Liz
     LOCATION: Tower of Zot
     HIT POINTS: 480
     EXPERIENCE: 1231
     GIL: 284
     WEAKNESS: Fire
     DROP: --
    
    Imp
     LOCATION: Baron, Mist Cave, Kaipo, Damcyan, Antlion
     HIT POINTS: 6
     EXPERIENCE: 28
     GIL: 5
     WEAKNESS: Fire
     DROP: Potion
    
    Imp Cap.
     LOCATION: Antlion, Fabul
     HIT POINTS: 37
     EXPERIENCE: 184
     GIL: 40
     WEAKNESS: --
     DROP: --
    
    Ironback
     LOCATION: Cave Eblan
     HIT POINTS: 100
     EXPERIENCE: 1077
     GIL: 233
     WEAKNESS: --
     DROP: --
    
    Jelly
     LOCATION: Water Cavern
     HIT POINTS: 35
     EXPERIENCE: 134
     GIL: 36
     WEAKNESS: Fire
     DROP: --
    
    Juclyote
     LOCATION: Moon
     HIT POINTS: 1700
     EXPERIENCE: 6999
     GIL: 1560
     WEAKNESS: --
     DROP: --
    
    Kary
     LOCATION: Cave Bahamut, Lunar Subterrane
     HIT POINTS: 4000
     EXPERIENCE: 13000
     GIL: 3500
     WEAKNESS: --
     DROP: SomaDrop, MoonVeil, Artemis(Arrows)
    
    King-Ryu
     LOCATION: Lunar Subterrane
     HIT POINTS: 8200
     EXPERIENCE: 30000
     GIL: 23000
     WEAKNESS: --
     DROP: ZeusRage
    
    Lamia
     LOCATION: Eblan Castle
     HIT POINTS: 1200
     EXPERIENCE: 2059
     GIL: 143
     WEAKNESS: --
     DROP: --
    
    Larva
     LOCATION: Mist Cave
     HIT POINTS: 28
     EXPERIENCE: 49
     GIL: 8
     WEAKNESS: --
     DROP: HrGlass1
    
    Laser Arm
     LOCATION: Giant of Babil
     HIT POINTS: 3580
     EXPERIENCE: 8703
     GIL: 338
     WEAKNESS: --
     DROP: --
    
    Lilith
     LOCATION: Mt. Ordeals
     HIT POINTS: 466
     EXPERIENCE: 2700
     GIL: 31262
     WEAKNESS: Fire
     DROP: --
    
    MacGiant
     LOCATION: Giant of Babil
     HIT POINTS: 10000
     EXPERIENCE: 31000
     GIL: 1500
     WEAKNESS: --
     DROP: --
    
    Machine
     LOCATION: Giant of Babil
     HIT POINTS: 4900
     EXPERIENCE: 7999
     GIL: 985
     WEAKNESS: Bolt
     DROP: --
    
    Mad Ogre
     LOCATION: Eblan Castle, Tower of Babil
     HIT POINTS: 2000
     EXPERIENCE: 2359
     GIL: 270
     WEAKNESS: --
     DROP: --
    
    Mad Toad
     LOCATION: Water Cavern
     HIT POINTS: 59
     EXPERIENCE: 126
     GIL: 34
     WEAKNESS: Bolt
     DROP: MaidKiss
    
    Mage
     LOCATION: Magnetic Cavern
     HIT POINTS: 300
     EXPERIENCE: 1000
     GIL: 232
     WEAKNESS: --
     DROP: --
    
    Malboro
     LOCATION: Sylvan Cave
     HIT POINTS: 4200
     EXPERIENCE: 5640
     GIL: 458
     WEAKNESS: --
     DROP: --
    
    Manticore
     LOCATION: Sealed Cave
     HIT POINTS: 3400
     EXPERIENCE: 28000
     GIL: 1200
     WEAKNESS: --
     DROP: Bomb
    
    Marion
     LOCATION: Tower of Zot, Tower of Babil
     HIT POINTS: 473
     EXPERIENCE: 1000
     GIL: 195
     WEAKNESS: --
     DROP: Illusion
    
    Mech D.
     LOCATION: Giant of Babil
     HIT POINTS: 18000
     EXPERIENCE: 41400
     GIL: 2550
     WEAKNESS: --
     DROP: --
    
    Medusa
     LOCATION: Tower of Babil
     HIT POINTS: 490
     EXPERIENCE: 1208
     GIL: 225
     WEAKNESS: --
     DROP: --
    
    Mind
     LOCATION: Lunar Core
     HIT POINTS: 20000
     EXPERIENCE: 65000
     GIL: 50000
     WEAKNESS: --
     DROP: --
    
    MoonCell
     LOCATION: Moon
     HIT POINTS: 980
     EXPERIENCE: 3237
     GIL: 1100
     WEAKNESS: --
     DROP: --
    
    Naga
     LOCATION: Tower of Babil
     HIT POINTS: 320
     EXPERIENCE: 1118
     GIL: 150
     WEAKNESS: --
     DROP: --
    
    Ogre
     LOCATION: Magnetic Cavern
     HIT POINTS: 865
     EXPERIENCE: 800
     GIL: 240
     WEAKNESS: Holy, Confuse
     DROP: Bacchus
    
    Panther
     LOCATION: Troia, Magnetic Cavern
     HIT POINTS: 342
     EXPERIENCE: 820
     GIL: 252
     WEAKNESS: Holy
     DROP: Unihorn
    
    Pike
     LOCATION: Water Cavern, Waterway
     HIT POINTS: 65
     EXPERIENCE: 119
     GIL: 30
     WEAKNESS: Bolt
     DROP: --
    
    Pirahna
     LOCATION: Waterway
     HIT POINTS: 180
     EXPERIENCE: 430
     GIL: 145
     WEAKNESS: Bolt
     DROP: --
    
    Procyote
     LOCATION: Moon
     HIT POINTS: 2600
     EXPERIENCE: 7999
     GIL: 1850
     WEAKNESS: --
     DROP: --
    
    Pudding
     LOCATION: Moon
     HIT POINTS: 1357
     EXPERIENCE: 3044
     GIL: 1300
     WEAKNESS: Ice
     DROP: --
    
    Puppet
     LOCATION: Tower of Zot
     HIT POINTS: 256
     EXPERIENCE: 800
     GIL: 180
     WEAKNESS: Fire
     DROP: --
    
    Python
     LOCATION: Troia
     HIT POINTS: 108
     EXPERIENCE: 700
     GIL: 222
     WEAKNESS: Ice, Holy
     DROP: DietFood
    
    Red Bone
     LOCATION: Mt. Ordeals, Cave Eblan
     HIT POINTS: 210
     EXPERIENCE: 315
     GIL: 169
     WEAKNESS: Fire, Holy, Cure
     DROP: --
    
    Red D.
     LOCATION: Lunar Subterrane, Lunar Core
     HIT POINTS: 15000
     EXPERIENCE: 41500
     GIL: 65000
     WEAKNESS: Ice
     DROP: Dragon(Spear), Inferno
    
    Red Eye
     LOCATION: Cave of Summons
     HIT POINTS: 2400
     EXPERIENCE: 3444
     GIL: 465
     WEAKNESS: --
     DROP: --
    
    RedGiant
     LOCATION: Cave Bahamut, Lunar Subterrane
     HIT POINTS: 14000
     EXPERIENCE: 18500
     GIL: 7000
     WEAKNESS: --
     DROP: Cabin, VenomAxe
    
    Red Worm
     LOCATION: Moon
     HIT POINTS: 7000
     EXPERIENCE: 6303
     GIL: 310
     WEAKNESS: Fire
     DROP: --
    
    Revenant
     LOCATION: Mt. Ordeals
     HIT POINTS: 250
     EXPERIENCE: 575
     GIL: 186
     WEAKNESS: Fire, Holy, Cure
     DROP: --
    
    Sand Man
     LOCATION: Kaipo
     HIT POINTS: 20
     EXPERIENCE: 70
     GIL: 17
     WEAKNESS: Ice
     DROP: Antidote
    
    SandMoth
     LOCATION: Mist Cave
     HIT POINTS: 40
     EXPERIENCE: 74
     GIL: 18
     WEAKNESS: --
     DROP: --
    
    Sandpede
     LOCATION: Kaipo
     HIT POINTS: 60
     EXPERIENCE: 78
     GIL: 18
     WEAKNESS: --
     DROP: --
    
    SandWorm
     LOCATION: Kaipo, Antlion
     HIT POINTS: 75
     EXPERIENCE: 82
     GIL: 22
     WEAKNESS: Ice
     DROP: --
    
    Screamer
     LOCATION: Sealed Cave
     HIT POINTS: 1400
     EXPERIENCE: 3080
     GIL: 205
     WEAKNESS: Ice
     DROP: Bolt(Arrows), ThorRage
    
    Searcher
     LOCATION: Giant of Babil
     HIT POINTS: 5500
     EXPERIENCE: 15004
     GIL: 900
     WEAKNESS: Bolt
     DROP: --
    
    Slime
     LOCATION: Tower of Zot
     HIT POINTS: 105
     EXPERIENCE: 750
     GIL: 50
     WEAKNESS: Fire
     DROP: Potion
    
    Skeleton
     LOCATION: Mt. Hobbs
     HIT POINTS: 135
     EXPERIENCE: 238
     GIL: 126
     WEAKNESS: Holy, Fire, Cure
     DROP: --
    
    Skull
     LOCATION: Eblan Castle, Cave Eblan
     HIT POINTS: 740
     EXPERIENCE: 1577
     GIL: 116
     WEAKNESS: Holy, Fire, Cure
     DROP: --
    
    Sorcerer
     LOCATION: Tower of Babil
     HIT POINTS: 1000
     EXPERIENCE: 2359
     GIL: 272
     WEAKNESS: --
     DROP: --
    
    Soul
     LOCATION: Mt. Ordeals
     HIT POINTS: 200
     EXPERIENCE: 460
     GIL: 135
     WEAKNESS: Holy
     DROP: --
    
    Spirit
     LOCATION: Mt. Hobbs
     HIT POINTS: 86
     EXPERIENCE: 278
     GIL: 122
     WEAKNESS: Holy
     DROP: --
    
    Staleman
     LOCATION: Eblan Castle, Cave Eblan
     HIT POINTS: 1950
     EXPERIENCE: 703
     GIL: 445
     WEAKNESS: Ice
     DROP: --
    
    StingRat
     LOCATION: Troia
     HIT POINTS: 398
     EXPERIENCE: 700
     GIL: 220
     WEAKNESS: --
     DROP: Soft
    
    Stoneman
     LOCATION: Tower of Babil
     HIT POINTS: 2560
     EXPERIENCE: 2908
     GIL: 238
     WEAKNESS: Ice
     DROP: --
    
    SwordMan
     LOCATION: Tower of Zot
     HIT POINTS: 360
     EXPERIENCE: 840
     GIL: 175
     WEAKNESS: Fire, Holy
     DROP: --
    
    Swordrat
     LOCATION: Baron, Mist Cave
     HIT POINTS: 30
     EXPERIENCE: 66
     GIL: 13
     WEAKNESS: --
     DROP: Soft
    
    TinyMage
     LOCATION: Water Cavern, Mysidia
     HIT POINTS: 69
     EXPERIENCE: 132
     GIL: 63
     WEAKNESS: --
     DROP: Silver(Glove), Rod
    
    TinyToad
     LOCATION: Sylvan Cave
     HIT POINTS: 600
     EXPERIENCE: 1841
     GIL: 335
     WEAKNESS: Ice
     DROP: --
    
    ToadLady
     LOCATION: Sylvan Cave
     HIT POINTS: 2960
     EXPERIENCE: 3440
     GIL: 598
     WEAKNESS: --
     DROP: MaidKiss
    
    Tofu
     LOCATION: Tower of Babil
     HIT POINTS: 298
     EXPERIENCE: 1008
     GIL: 384
     WEAKNESS: Ice
     DROP: --
    
    Tortoise
     LOCATION: Underworld, Tower of Babil
     HIT POINTS: 435
     EXPERIENCE: 1666
     GIL: 234
     WEAKNESS: Ice
     DROP: Mythril(Shield)
    
    TrapDoor
     LOCATION: Sealed Cave
     HIT POINTS: 5000
     EXPERIENCE: 30000
     GIL: 4500
     WEAKNESS: --
     DROP: --
    
    Treant
     LOCATION: Troia
     HIT POINTS: 335
     EXPERIENCE: 687
     GIL: 148
     WEAKNESS: Fire
     DROP: --
    
    Tircker
     LOCATION: Lunar Subterrane
     HIT POINTS: 12000
     EXPERIENCE: 20000
     GIL: 10700
     WEAKNESS: Bolt
     DROP: Tent
    
    Turtle
     LOCATION: Antlion
     HIT POINTS: 90
     EXPERIENCE: 234
     GIL: 46
     WEAKNESS: Ice
     DROP: --
    
    VampGirl
     LOCATION: Magnetic Cavern
     HIT POINTS: 270
     EXPERIENCE: 810
     GIL: 195
     WEAKNESS: Fire, Holy, Cure
     DROP: Vampire
    
    VampLady
     LOCATION: Sealed Cave
     HIT POINTS: 2375
     EXPERIENCE: 3582
     GIL: 238
     WEAKNESS: Fire, Holy, Cure
     DROP: Vampire
    
    Veteran
     LOCATION: Lunar Subterrane
     HIT POINTS: 25000
     EXPERIENCE: 33333
     GIL: 65200
     WEAKNESS: --
     DROP: Eyedrops
    
    Warlock
     LOCATION: Cave Bahamut, Lunar Subterrane
     HIT POINTS: 5100
     EXPERIENCE: 17003
     GIL: 2400
     WEAKNESS: --
     DROP: Ether2, MaidKiss, Sage(Staff)
    
    Warrior
     LOCATION: Cave of Summons
     HIT POINTS: 2900
     EXPERIENCE: 6388
     GIL: 650
     WEAKNESS: --
     DROP: --
    
    WaterBug
     LOCATION: Water Cavern
     HIT POINTS: 125
     EXPERIENCE: 225
     GIL: 79
     WEAKNESS: --
     DROP: Mallet
    
    WaterHag
     LOCATION: Water Cavern
     HIT POINTS: 64
     EXPERIENCE: 136
     GIL: 38
     WEAKNESS: Bolt
     DROP: --
    
    Weeper
     LOCATION: Antlion
     HIT POINTS: 130
     EXPERIENCE: 156
     GIL: 42
     WEAKNESS: --
     DROP: --
    
    WereBat
     LOCATION: Sealed Cave
     HIT POINTS: 1014
     EXPERIENCE: 2305
     GIL: 355
     WEAKNESS: Fire
     DROP: Potion, HiPotion
    
    Witch
     LOCATION: Tower of Zot
     HIT POINTS: 350
     EXPERIENCE: 1551
     GIL: 329
     WEAKNESS: --
     DROP: Cabin
    
    Zombie
     LOCATION: Water Cavern
     HIT POINTS: 52
     EXPERIENCE: 112
     GIL: 31
     WEAKNESS: Fire, Holy, Cure
     DROP: --
    
    Zuu
     LOCATION: Mysidia
     HIT POINTS: 941
     EXPERIENCE: 432
     GIL: 489
     WEAKNESS: Death
     DROP: HiPotion
    
    =============================================================================
    XIII. BOSSES
    =============================================================================
    
    Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide 
    for some of these boss statistics.
    
    Antlion
     LOCATION: Antlion
     HIT POINTS: 1100
     EXPERIENCE: 1500
     GIL: 800
     WEAKNESS: Chocb
     STRATEGY: This is a lot easier than you would expect, just have Cecil 
     attack regularly.  Have Edward use Medicine or individual Potions each 
     round.  Rydia should summon Chocb each round.  Watch out, this boss counters 
     a random target each time it's hit physically.
    
    Asura
     LOCATION: Land of Summons
     HIT POINTS: 31005
     EXPERIENCE: 20000
     GIL: --
     WEAKNESS: Wall
     STRATEGY: Have Rosa cast wall on her so that all of her healing spells 
     reflect onto the party.  Kain, Cecil, and Edge should use their best 
     physical attacks.  Rosa may need to heal occasionally, even with the 
     constant bombardment of healing spells from Asura.  Rosa should give Asura a 
     taste of her own medicine by casting Titan every round.
    
    Bahamut
     LOCATION: Cave Bahamut
     HIT POINTS: 45001
     EXPERIENCE: 35000
     GIL: --
     WEAKNESS: Wall
     STRATEGY: Immediately start using MoonVeils and StarVeils.  Have Rosa and 
     FuSoYa cast wall on themselves.  This will cause Bahamut's MegaFlare attack 
     to bounce off your characters and hit himself.  In the meantime, have Cecil 
     attack with Excalibur, Edge throw, and Rydia summon Levia.  Rosa and FuSoYa 
     should concentrate all their efforts on casting wall.
    
    Baigan
     LOCATION: Baron
     HIT POINTS: 4444
     EXPERIENCE: 3000
     GIL: 4800
     WEAKNESS: --
     STRATEGY: Cecil and Yang should target the body.  The twins should use Twin 
     magic, and Tellah should constantly cast Cure2, Cure3 in order to keep the 
     party healthy.
    
    Cagnazzo
     LOCATION: Baron
     HIT POINTS: 5312
     EXPERIENCE: 5500
     GIL: 4000
     WEAKNESS: Bolt
     STRATEGY: Have Porom or Tellah cast Bersk on Cecil near the beginning of the 
     battle to increase his attack power.  Yang should have a BoltClaw equipped 
     and should use Power every round.  Palom and Tellah should constantly use 
     Bolt2 or Bolt3 to disintegrate Cagnazzo's dangerous water shield.
    
    Calbrina
     LOCATION: Dwarf Castle
     HIT POINTS: Cal: 1369, Brina: 369, Calbrina: 5315
     EXPERIENCE: 9440
     GIL: 7500
     WEAKNESS: --
     STRATEGY: Kill the Brinas first, then concentrate on the Cals.  The dolls 
     will combine to make a large Calbrina, use your best attacks on this beast.  
     Watch out for this doll's confuse attacks, they can be deadly if cast on a 
     powerful character.  It's best to cast Bersk on Cecil and have yang use 
     Power every round.  Kain should Jump and Rosa should Aim and heal when 
     needed.
    
    CPU
     LOCATION: Giant of Babil
     HIT POINTS: 30000
     EXPERIENCE: 50000
     GIL: 10333
     WEAKNESS: --
     STRATEGY: To prevent CPU from killing party members immediately, refrain 
     from killing the Attacker orb.  Go ahead and kill the Defender.  Don't use 
     any spell or attack that targets multiple enemies.  In fact, you should 
     refrain from using any offensive spells in this battle, since CPU will 
     immediately, and constantly, put up a Wall spell.  Have Rydia summon Ashura, 
     and have Rosa and FuSoYa heal the party.  Edge and Cecil are going to be 
     doing most of the offensive work, so have them hit hard and fast.
    
    Dark Elf
     LOCATION: Magnetic Cavern
     HIT POINTS: 23890
     EXPERIENCE: 7500
     GIL: 5000
     WEAKNESS: --
     STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might.  
     Tellah should cast high level attack spells.  Someone should be ready to 
     heal Piggy status with DietFood should the need occur.  After a few rounds, 
     Dark Elf will transform into a dragon, attack it quickly and it should die 
     off fast.
    
    Dr. Lugae and Balnab
     LOCATION: Tower of Babil
     HIT POINTS: --
     EXPERIENCE: --
     GIL: --
     WEAKNESS: --
     STRATEGY: Defeat the scientist first, then take out the robot.  This is a 
     very easy battle, the real one is yet to come.  Just use basic strategies 
     and keep your HP up.
    
    Elements
     LOCATION: Giant of Babil
     HIT POINTS: --
     EXPERIENCE: 62500
     GIL: 10000
     WEAKNESS: Fire, Ice, Bolt.
     STRATEGY: This battle will be very easy as long as you know which element is 
     weak against what.  Have your characters use spells according to these 
     weaknesses:  Rubicant=Ice, Cagnazzo=Bolt, Valvalis=Bolt, and Milon=Fire.  
     Rydia and FuSoYa should use their highest elemental spells.  Edge should 
     also use his elemental spells.  Cecil should attack normally and Rosa should 
     concentrate on using her best spells.
    
    EvilWall
     LOCATION: Sealed Cave
     HIT POINTS: 28000
     EXPERIENCE: 23000
     GIL: 8000
     WEAKNESS: Levia
     STRATEGY: The wall will slowly close in on the party and will slowly kill 
     off each character if it gets too close.  Therefore, you must act fast.  
     Cast Bersk on Cecil and have Edge throw weapons.  Kain should jump every 
     round.  Rosa should keep the party's HP up and Rydia should summon Levia, or 
     Titan, every round until her MP is diminished.
    
    General
     LOCATION: Kaipo
     HIT POINTS: 221
     EXPERIENCE: 869
     GIL: 242
     WEAKNESS: --
     STRATEGY: Attack the General first for experience, if you attack the 
     Soldiers first, he'll run away.  As soon as the General is dead the Soldiers 
     will kill themselves one by one.  You can speed the process up by killing 
     them on your own.  Should your HP drop, just use a quick Potion.
    
    Golbez
     LOCATION: Dwarf Castle
     HIT POINTS: --
     EXPERIENCE: 15000
     GIL: 11000
     WEAKNESS: Fire, Holy
     STRATEGY: At first, Golbez will quickly kill everyone.  Rydia will show up 
     and use Mist D.  Hurry and revive everyone, once they're all back to life, 
     pummel Golbez hard with summons and strong physical attacks.
    
    Leviatan
     LOCATION: Land of Summons
     HIT POINTS: 50001
     EXPERIENCE: 28000
     GIL: --
     WEAKNESS: Bolt, Titan
     STRATEGY: This battle is going to take a long time, so sit back and get used 
     to the different attack combinations that you'll have to use, over and over 
     again. This is where Ethers really come in handy.  Rosa should constantly 
     cast Cure3 to help nullify the Tsunami attack.  Use a Bacchus on Cecil, if  
     you have one, and let him attack wildly.  Edge should throw Shurikens and any 
     excess weapons.  Kain's jumping may or may not save him from Leviatan's 
     Tsunami, but it's still the best use of his turns.  Titan and Bolt3 are more 
     effective than Ramuh, so use Rydia's spells wisely, and use an either if her 
     or Rosa's MP gets too low.
    
    Lugaborg
     LOCATION: Tower of Babil
     HIT POINTS: 9321
     EXPERIENCE: 10100
     GIL: 4000
     WEAKNESS: --
     STRATEGY: Rydia should summon Titan every round.  Rosa should heal, while 
     Yang, Cecil, and Kain use their best attacks.  Don't worry about curing the 
     Poison spell, Lugaborg will do that for you.
    
    Lunasaurs
     LOCATION: Lunar Subterrane
     HIT POINTS: 29000
     EXPERIENCE: 59000
     GIL: --
     WEAKNESS: Holy
     STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should 
     be a breeze, it'll deal 9999 damage with every hit.  Even though these 
     bosses are weak against Holy, don't use it, or any other black or summon 
     magic for that matter, or else they'll counter with horrific status ailment 
     spells.  Edge and Kain should attack physically and Rosa and Rydia should 
     concentrate on healing the party.
    
    Milon
     LOCATION: Mt. Ordeals
     HIT POINTS: 3500
     EXPERIENCE: 2800
     GIL: 850
     WEAKNESS: Fire
     STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs
     to heal.  Cecil should attack the Ghasts and then Milon, when they're 
     defeated.  Tellah should concentrate on healing, using HiPotions and Cure2 
     every round.
    
    Milon Z.
     LOCATION: Mt. Ordeals
     HIT POINTS: 3523
     EXPERIENCE: 3600
     GIL: 2500
     WEAKNESS: Fire, Holy
     STRATEGY: Immediately switch rows.  Tellah should be ready with Esuna to 
     block out Milon Z.'s constant status attack.  Cecil should attack physically 
     and the twins should try to pull off Twin magic as much as possible.  If the 
     party is in serious need, Porom can stop using Twin magic for a while and 
     use Cure2.
    
    Mindy, Sandy, Cindy
     LOCATION: Tower of Zot
     HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599
     EXPERIENCE: 7500
     GIL: 9000
     WEAKNESS: --
     STRATEGY: Kill the fat one first to prevent her from reviving her sisters.  
     Tellah will need to cast reflect on the party and reflect his spells off of 
     them.  Cecil, Yang, and Cid should concentrate their physical attacks on 
     one sister at a time.
    
    Mist D.
     LOCATION: Mist Cave
     HIT POINTS: 465
     EXPERIENCE: 700
     GIL: 200
     WEAKNESS: --
     STRATEGY: Have Cecil attack normally, Kain has time to jump two times before 
     the dragon turns to mist.  When it does turn to mist, don't attack it, 
     you'll always miss and it will retaliate with a powerful attack.  Just 
     Parry until it returns to its original form and then continue the attack 
     cycle.
    
    Mom Bomb
     LOCATION: Mt. Hobs
     HIT POINTS: 11000
     EXPERIENCE: 2416
     GIL: 543
     WEAKNESS: --
     STRATEGY: Quickly begin attacking the boss.  Have Cecil attack it 
     physically.  Edward should constantly use Medicine, while Rosa uses Cure2 on
     individual characters.  Rydia should summon Chocb and Yang should use the 
     Power command.  When, and if, it turns into smaller bombs, defeat them as 
     fast as possible before they detonate.
    
    Octomamm
     LOCATION: Water Cavern
     HIT POINTS: 2350
     EXPERIENCE: 1200
     GIL: 500
     WEAKNESS: Bolt, Chocb
     STRATEGY: Have Tellah use Bolt1, Rydia summon Chocb, and Cecil attack 
     physically.  The tentacles will die one by one until the octopus itself is
     finally destroyed.  This boss is slow to attack, so you won't need to heal 
     very often, but when you do, have Tellah use Cure2 on the entire party or 
     Rydia use Cure1 on single targets.
    
    Odin
     LOCATION: Baron Castle
     HIT POINTS: 20001
     EXPERIENCE: 18000
     GIL: --
     WEAKNESS: --
     STRATEGY: You only have a few rounds to defeat this boss.  As soon as he 
     pulls back his sword, he's getting ready to kill off the entire party.  Act 
     fast!  Cast Bersk on Cecil and have edge throw any excess weapons.  Rydia 
     should summon Baham and Rosa should cast Haste on the fighters.  If you time 
     it right, Kain can actually survive the sword swoop if he's in the air while 
     Odin uses it.
    
    Ogopogo
     LOCATION: Lunar Core
     HIT POINTS: 50000
     EXPERIENCE: 61000
     GIL: --
     WEAKNESS: Baham
     STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so 
     cast support spells and keep your HP up.  Have Edge throw Fumas, while Cecil 
     attacks physically and Kain jumps.  Rydia should summon Baham every round 
     and Rosa should cast Cure4 on the party as often as possible.
    
    Plague
     LOCATION: Lunar Subterrane
     HIT POINTS: 33333
     EXPERIENCE: 31108
     GIL: 550
     WEAKNESS: --
     STRATEGY: As soon as the battle starts the Plague will cast doom on the 
     entire party, you'll have a count down from 5, after that you're dead.  It 
     would be a very good idea to have Kain jump and Rosa shoot arrows at this 
     boss, they are very effective against it.  Edge should throw darts, Rydia 
     should summon Baham and Cecil should attack physically.  If there was ever a 
     battle to act fast in, it's this one!  If you're lucky, the Plague will re-
     cast Doom, starting the count down over.
    
    Rubicant
     LOCATION: Tower of Babil
     HIT POINTS: 34000
     EXPERIENCE: 18000
     GIL: 7000
     WEAKNESS: Ice, Flood, Shiva
     STRATEGY: It is essential that you use Ice attacks to win this battle, but 
     it is also necessary to time those attacks, otherwise, they will only help 
     him win.  If he is in his cloak, don't use any Ice or Flood attacks, they'll 
     heal him.  Wait till he opens his cloak and thrash him with Rydia's Shiva 
     and Edge's Flood.  Have Cecil and Kain attack physically, while Rosa heals 
     the party.
    
    Valvalis
     LOCATION: Tower of Zot
     HIT POINTS: 8636
     EXPERIENCE: 9000
     GIL: 5500
     WEAKNESS: Jump
     STRATEGY: Kain needs to jump every turn to eliminate the shield around 
     Valvalis.  Yang should use the power command, and Cid and Cecil should 
     constantly attack physically.  When low on HP, Rosa should heal the party.
    
    White D.
     LOCATION: Lunar Subterrane
     HIT POINTS: 32700
     EXPERIENCE: 55000
     GIL: --
     WEAKNESS: Baham
     STRATEGY: Have Rosa cast Float before allowing Rydia to summon Baham.  
     Otherwise, the dragon will be able to effectively use a devastating earth 
     attack.  Cecil, Edge and Kain should all concentrate on physical attacks, 
     while Rosa keeps the party healthy.
    
    Wyvern
     LOCATION: Lunar Subterrane
     HIT POINTS: 60000
     EXPERIENCE: 64000
     GIL: --
     WEAKNESS: --
     STRATEGY: Don't use any summons or magic on this Dragon or it'll counter 
     with deadly attacks.  Use pure brute, physical force.  Rosa should cast 
     Bersk on Cecil, Kain should jump every round, and Edge should throw Fumas.  
     Rydia will need to use curative items and Rosa should continually cast 
     Cure4.
    
    Zeromus
     LOCATION: Lunar Core
     HIT POINTS: 100000
     EXPERIENCE: --
     GIL: --
     WEAKNESS: Meteo
     STRATEGY: Before using the crystal given to you by Golbez, try having Edge 
     steal the DkMatter.  It's hard to do so, but having this item will help  
     protect your party from one of Zeromus' fierce attacks.  Use the Crystal 
     when you're ready and Zeromus will transform.  First and foremost, Rosa must 
     cast Cure4 every round, no matter what.  If she loses a large amount of HP, 
     you must have someone use an Elixir on her!  If you don't follow these Rosa 
     rules, you're sure to lose.  Edge should throw your very best weapons, and, 
     if you have it, the Knife.  Kain will not be effective as a fighter in this 
     battle, he should stay on level ground and use Lifes and Elixirs on weakened 
     characters.  Cecil should try to attack every round, unless need to use an 
     Elixir.  Rydia's best course is to cast Meteo, unless she needs to heal 
     herself or restore MP.  Don't waste time using status increasing items or 
     spells, they'll be rendered useless when Zeromus uses Black Hole.  With 
     these steps, you should be able to confidently defeat Zeromus, if you're 
     levels are at least 60.
    
    =============================================================================
    XIV. CLOSING COPYRIGHT NOTICE
    =============================================================================
    
    This guide is Copyright 2001-2002 Joseph Witham (josephcwitham@hotmail.com).
    Anyone who desires to reproduce, distribute, or use this guide on their web 
    site has the author's permission under the following conditions:
     1. It must not be altered in any way.
     2. It must not be used for profit; it must be distributed freely.
     3. Any and all credit must be given to the author, Joseph Witham.
     4. It must remain in its entirety, with every part intact.
    All information in this guide, unless otherwise noted, was compiled and 
    written by the author.  You may not reproduce any information from this guide
    and use it in any other publication without written consent of the author.
    

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