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    FAQ/Walkthrough by Cidolfas

    Version: 1.3 | Updated: 01/01/70 | Printable Version | Search Guide | Bookmark Guide

    Welcome to THE Final Fantasy IV FAQ!
    
    v1.3, by Dan Orner (omegaonyx@geocities.com) http://start.at/centerworld/
    
    ----------CONTENTS----------
    
    I. What's New
       --v. 1.0
       --v. 1.1
       --v. 1.2
       --v. 1.3
    
    II. Manual (brief)
    
    III. Skills and Magic
         --character skills
         --white magic
         --black magic
         --summon magic
         --ninja magic
         --magic learning list (slight spoilers)
    
    IV. Status Problems
        --permanent
        --non-permanent
    
    V. Tips
    
    VI. Walkthrough
    
    VII. Items
         --healing items
         --battle items
         --miscellaneous items
         --story items
    
    VIII. Weapons
          --Dark Swords
          --Light Swords
          --Spears
          --Katanas
          --Axes
          --Claws
          --Whips
          --Mallets
          --Bows
          --Arrows
          --Knifes
          --Boomerangs
          --Harps
          --Rods
          --Staffs
          --Edge's Darts
    
    IX. Armor
        --Robes
        --Rings
        --Helmets/Hats
        --Shields
        --Gauntlets
        --Armor
    
    X. Shops
    
    XI. Monster list
        --Basic stats and stealing list
        --species, classes, and locations
        --attacks
    
    XII. Game Genie Codes
         --super codes
         --FF2 ports
         --character change codes
    
    XIII. Credits
    
    -----------------------------
    
    First, a note about the game and then a note about the FAQ. Final Fantasy IV was
    released in North America as Final Fantasy 2. Although most of the game is the 
    same, the original Final Fantasy IV was much more challenging than the version
    released in NA. (For a complete list of changes, and I do mean COMPLETE, check 
    out Ian Kelley's FAQ at http://members.aol.com/j2etrans/ff4faq.txt .) However, 
    thanks to the work of some very nice people, the original FF4 is now available 
    in English! You will need three things to play this game:
    
    1. An SNES emulator (I recommend ZSNES at http://www.zsnes.com/ )
    2. The Final Fantasy IV ROM (I got mine at 
    http://homepages.go.com/~snesrox4/final_fantasy_4-jap.zip )
    3. The J2E translation patch (available at 
    http://members.aol.com/j2etrans/ff4.html )
    
    Note that some people are concerned about the legality of these emulators. While
    I do not condone downloading current games (like for PlayStation and N64), I
    don't mind so much for SNES, because the sales for those systems are very low right
    now anyway. Besides that, I wholeheartedly approve of playing fan translations, 
    because, quite frankly, there isn't much chance of you buying this game if you
    can't read it! So Square isn't losing any money by letting you play it this way.
    That's my two cents; do whatever you want.
    
    
    ----------I.What's New----------
    
    v1.0: FAQ created.
    
    v1.1: Fixed spacing so it looks decent on GameFAQs.
          Fixed a few minor points like the locations of BlueFangs and supposed 
          shtick with Goblin's Punch.
    
    v1.2: Finished walkthrough! All items and boss stats are correct! Also added
          section for Tower Of Babil part 2 which was left out of the original 
          walkthrough for some reason.
          Finished monster list! Alphabetized and split into two lists!
          Added magic learning list!
    	Added Edge's Darts in weapon list.
          Added subheadings.
    
    v1.3: Added location of Damcyan treasure room.
          Confirmed locations of several rare items.
          Added info about PudPrinces' Lure move.
          Fixed up the magic learning list a bit.
          Evened out the capitals in the walkthrough.
    
    ----------II. Manual----------
    
    For those unacquainted with the game, here are the controls:
    
    -----In towns, castles, dungeons, etc.:
    
    A: talks to people, reads signs, etc. The "action" button.
    X: opens menu.
    L or R: switches lead character. This doesn't change anything but the appearance 
    of your character.
    
    -----In shops:
    First press A on 1 or 10 to go to the item list. Press A on an item to buy it. 
    If you want to buy a number other than 1 or 10, go to 10 and press up or down 
    until you reach the desired number.
    
    -----On the map:
    X: opens menu.
    L or R: switches lead character.
    
    -----On the menu:
    A: accepts.
    B: cancels.
    
    -----In battle:
    A: accepts.
    B: cancels.
    Right: selects "Defense".
    Left: selects "Row", which switches the rows. Front row goes to the back and 
    vice versa.
    L + R together: Tries to run away. You can still execute actions while trying
    to run away. If you succeed, sometimes you will drop Gil in the amount of one-
    quarter what you would win if you had won the battle.
    
    A note about rows: There are five positions in your party; the characters can be 
    switched using the "Form" menu command. Each position by default has a 
    front/back position; there are originally 3 front row positions and 2 back rows. 
    Unlike other FF's, you can't change it so all characters are in one row. You CAN 
    switch the rows' designation (change to 2 front and 3 back) by choosing "Change" 
    on the menu.
    
    
    
    ----------III. Skills and Magic----------
    
    
    -----CHARACTER SKILLS-----
    
    -----DWave (Dark Wave):
    
    Used by Cecil. An attack which hits all enemies for a fairly low amount of 
    damage, but also takes off 8-9% of Cecil's HP. Takes a very little time to set 
    up.
    
    -----Cover:
    
    Used by Cecil. Makes Cecil continually protect his allies from physical attacks. 
    After use, changes to "Off"; using that takes off the effects of "Cover". Note 
    that Cecil ALWAYS Covers characters who are low on HP once he becomes a Paladin. 
    The only difference made by using "Cover" is that he will protect even the ones 
    who are not low on HP.
    
    -----White:
    
    Uses white magic.
    
    -----Black:
    
    Uses black magic.
    
    -----Call:
    
    Used by Rydia. Uses summon magic.
    
    -----Jump:
    
    Used by Cain. It takes a little time to set up, but Cain jumps up (he cannot be 
    attacked when he does this) and soon after comes down on an enemy for some nice 
    damage.
    
    -----Recall:
    
    Used by Tella. Notice that he doesn't know a lot of magic for a great sage? 
    That's because he's forgotten a lot of it. Using Recall uses a random magic 
    spell (black or white) from his forgotten spells. MP use is normal.
    
    -----Pray:
    
    Used by Rosa. Attempts to cast a Keal spell on the party (less than 100 HP 
    recovery per person in a 5-person party) without any MP cost; doesn't always 
    work.
    
    -----Aim:
    
    Used by Rosa. When equipped with Bow and Arrows, raises the accuracy and 
    strength of the shot.
    
    -----Boast:
    
    Used by Palom. Raises magic power a bit.
    
    -----Tears:
    
    Used by Porom. Makes running away easier.
    
    -----Twin:
    
    Used by Palom and Porom (both must be healthy). It takes quite a while to set up 
    and uses both their turns; it releases one of two powerful magic attacks, Flare 
    (uses 10 MP from each of them and hits one target) or Comet (uses 20 HP and hits 
    all targets).
    
    -----Sing:
    
    Used by Gilbert. Depending on the harp equipped, he will sing a song which does 
    various effects to the enemy (sleep, confuse, etc.)
    
    -----Heal:
    
    Used by Gilbert. Takes one Potion and spreads it out to the entire party. Kind 
    of a waste, since one Keal spell can do the same thing with better effects and 
    without wasting potions.
    
    -----Hide:
    
    Used by Gilbert. He will leave the battlefield, but will still gain experience 
    from the battle. You should use this when he's still a weak character. This 
    command changes to "Show" once he's hidden; using it makes him come back into 
    battle.
    
    -----Peep:
    
    Used by Cid. Takes a look at enemy stats; doesn't work for bosses.
    
    -----Build:
    
    Used by Yang. Takes a long time to build up a powerful attack against one enemy. 
    Kind of pointless, because just attacking regularly in the same amount of time
    would do equal damage.
    
    -----Kick:
    
    Used by Yang. Takes a little time to set up, but hits all enemies with weak to 
    moderate damage.
    
    -----Endur (Endurance):
    
    Used by Yang. Raises his defense by a small amount.
    
    -----Ninja:
    
    Used by Edge. Uses Ninja magic.
    
    -----Sneak:
    
    Used by Edge. Steals an item from an enemy. Sometimes if it doesn't work, he 
    loses a small amount of HP. Can steal infinite times from the same enemy in 
    the same battle. Casting Haste on Edge or Stop/Slow/Hold on the enemy makes
    Sneaking easier.
    
    -----Dart:
    
    Used by Edge. Throws a weapon or dart from your inventory. Usually does quite a 
    bit of damage. Ignores any protection the enemy has.
    
    -----Spirit:
    
    Used by FuSoYa. The party's HP gradually recovers. Note that he cannot move for 
    the rest of the battle when he uses this!
    
    
    -----MAGIC-----
    
    Syntax: Magic spell (MP Cost) (targets) 
    To switch the target from a single target to the entire party, press the cursor 
    behind the last member of the party. In other words, in a normal battle, press 
    left a few times to target the entire enemy party.
    
    
    -----White Magic (healing/effects magic; raises strength with the Will stat)
    
    
    ---Keal (3MP), Keal2 (9MP), Keal3 (18MP), Keal4 (40MP) (One/all):
    
    Restores increasing amounts of HP. Can be used against undead monsters for 
    damage.
    
    ---Sight
    
    Can only be used on the map screen. Shows you a bit of a larger view of the map. 
    Completely useless once you have the Airship. 
    
    ---Hold (5MP) (one):
    
    Gives target Stop status. 
    
    ---Rabur (1MP) (one):
    
    Sees enemy stats and weaknesses. Will not work on bosses. 
    
    ---Telep (10MP) (none):
    
    Takes party out of a dungeon or escapes from non-boss battles. If it doesn't 
    work, there's still an event which needs to happen before you exit. 
    
    ---Slow (14MP) (one/all):
    
    Gives target Slow status. 
    
    ---Raise (8MP) (one):
    
    Heals target from Wounded status with minimal HP. 
    
    ---Protc (9MP) (one/all):
    
    Raises target's protection against physical attacks. 
    
    ---Silnce (6MP) (one):
    
    Gives target Mute status. 
    
    ---Mini (6MP) (One/all):
    
    Toggles on/off Miniature status. 
    
    ---Bersk (18MP) (one):
    
    Makes target Berserk.
    
    ---Arise (52MP) (one):
    
    Heals target from Wounded status and restores all HP. 
    
    ---Rflct (30MP) (one):
    
    Reflects magic spells away from the target so it hits someone in the opposite 
    party.
    
    ---Esuna (20MP) (one):
    
    Very useful spell! Restores target from ALL status problems. 
    
    ---Conf (10MP) (one):
    
    Gives target Confusion status.
    
    ---Haste (25MP) (one ally, all enemies):
    
    Gives target(s) Haste status. 
    
    ---Blink (8MP) (one/all):
    
    Gives target(s) Blink status.
    
    ---Levita (8MP) (one/all):
    
    Gives target(s) Float status. 
    
    ---Holy (46MP) (one):
    
    Powerful Holy attack spell. 
    
    ---Shell (10MP) (one/all):
    
    Raises target's protection against magical attacks. 
    
    ---Displ (12MP) (one/all):
    
    Removes any status-changing spells cast on target (Shell, Rflect, etc.) 
    
    
    -----Black Magic (attack magic; raises strength with the Wisdom stat)
    
    
    ---Fire (5MP), Fire2 (15MP), Fire3 (30MP) (one/all):
    
    Increasingly powerful fire-elemental attack magic. Useful against ice-elemental 
    enemies and undead creatures. 
    
    ---Blizrd (5MP), Blizd2 (15MP), Blizd3 (30MP) (one/all): 
    
    Increasingly powerful ice-elemental attack magic. Useful against fire-elemental 
    enemies. 
    
    ---Thund (5MP), Thnd2 (15MP), Thnd3 (30MP) (one/all): 
    
    Increasingly powerful lightning-elemental attack magic. Useful against water 
    creatures and flying enemies. 
    
    ---Sleep (12MP) (one/all):
    
    Gives Sleep status to target. 
    
    ---Pois (Poison) (2MP) (one/all): 
    
    Causes HP Down status in target; does not work on undead. 
    
    ---Piggy (1MP) (one/all):
    
    Toggles Piggy status on/off on target. 
    
    ---Dejon (4MP) (none):
    
    Teleports one room back in dungeons; also can be used to escape from battles.
    
    ---Toad (7MP) (one/all):
    
    Toggles Frog status on/off on target. 
    
    ---Stop (9MP) (one/all):
    
    Paralyzes target. 
    
    ---Break (15MP) (one/all):
    
    Adds Petrify status to target. 
    
    ---Quake (30MP) (all enemies):
    
    Strong attack magic. Flying creatures are immune to it. 
    
    ---Drain (18MP) (one):
    
    Drains HP from enemy to caster. The lower the caster's HP is, the more HP he/she 
    will gain from this spell. If used on undead, the effects will be reversed. 
    (DON'T DO IT!) 
    
    ---Aspir (0MP) (one/all):
    
    Drains MP from enemy to caster. The lower the caster's MP is, the more MP he/she 
    will gain from this spell. 
    
    ---Bio (20MP) (one/all):
    
    Magical attack which also gives target HP Down status. Does not work on undead.
    
    ---Tornd (25MP) (one):
    
    An all-or-nothing Wind attack which depletes the target's HP into single digits. 
    Misses often. 
    
    ---Death (35MP) (one):
    
    All-or-nothing non-Elemental attack which either destroys the target or misses.
    
    ---Flare (50MP) (one):
    
    Very powerful Fire-elemental attack. 
    
    ---Meteo (99MP) (all enemies):
    
    Most powerful attack spell. Takes a very long time to set up and damages 
    everyone. 
    
    
    -----Summon Magic (attack magic; raises strength with the Wisdom stat)
    
    
    Nearly all Summon Magic is used against all enemies (no single targets or 
    allies) and cannot be reflected.
    
    ---Chocb (7MP) (all enemies): "Kick"
    
    Non-elemental attack.
    
    ---Dragn (20MP) (all enemies): "MistBrth"
    
    Either holy or non-elemental attack; haven't really found out. *^_^*
    
    ---Titan (40MP) (all enemies): "Anger"
    
    Earth-elemental attack; useless against flying enemies.
    
    ---Shiva (30MP) (all enemies): "SnowStrm"
    
    Ice-elemental attack.
    
    ---Ifrit (30MP) (all enemies): "Hellfire"
    
    Fire-elemental attack.
    
    ---Ramuh (30MP) (all enemies): "Judgment"
    
    Lightning-elemental attack.
    
    ---Asura (50MP) (all allies): "Ashura"
    
    Random effect - either casts Raise on all allies, Keal4 on all allies, or Protc 
    on all allies.
    
    ---Levia (50MP) (all enemies): "Big Wave"
    
    Water-elemental attack.
    
    ---Sylph (25MP) (one enemy): "Whisper"
    
    Drains HP from enemy and gives to ally party.
    
    ---Odin (45MP) (all enemies): "IronSwd"
    
    All-or-nothing non-elemental attack; either destroys target or misses.
    
    ---Baham  (60MP) (all enemies): "M.Flare"
    
    Most powerful summon spell; non-elemental.
    
    ---Mind (18MP) (one enemy): "Mindblst"
    
    A strange attack; kind of weak. Supposedly gives paralysis and HP Down to 
    target. Can only learn this by using the MindFlay item.
    
    ---Cockt (15MP) (one enemy): "StonBeak"
    Turns one enemy to stone. Can only learn this by using the Cockatric item.
    
    ---Bomb (10MP) (one enemy): "Destruct"
    Fire-elemental attack on one enemy. Can only learn this by usiing the Bomb
    item.
    
    ---Goblin (1MP) (one enemy): "Punch"
    Physical attack against one enemy, kind of weak. If the enemy is the same level 
    as you, supposedly the damage is greater. Can only learn this by using
    the Goblin item.
    
    
    -----Ninja Magic (mostly attacks; raises strength with the Wisdom stat)
    
    
    ---Katon (15MP) (all enemies):
    
    Fire-elemental attack.
    
    ---Siton (20MP) (all enemies):
    
    Water-elemental attack.
    
    ---Rajin (25MP) (all enemies):
    
    Lightning-elemental attack.
    
    ---Kagsh (5MP) (one/all):
    
    Paralyzes target.
    
    ---Kemur (10MP) (none):
    
    Escapes from normally unescapable battles (except boss battles). 
    
    ---Bushn (6MP) (one/all):
    
    Gives target(s) Blink status. 
    
    
    -----MAGIC LEARNING LIST-----
    
    Warning - slight spoilers here!
    
    
    ---Rydia (all learned magic is Black except where specified)
    
    Starts at LV.1 with: Chocb (Summon)
    
    LV.2: Blizrd
    LV.3: Keal (White)
    LV.4: Sight (White)
    LV.5: Thund
    LV.7: Hold (White)
    LV.8: Sleep
    LV.10: Pois
    LV.12: Dejon
    LV.13: Toad 
    LV.15: Stop
    LV.20: Piggy
    
    Between L.23 and L.27: Bio
    
    LV.32: Aspir
    LV.36: Drain
    LV.39: Blizd3
    LV.42: Fire3
    LV.45: Thnd3
    LV.47: Quake
    LV.49: Break
    LV.51: Tornd
    LV.52: Death
    LV.55: Flare
    LV.60: Meteo
    
    Learned as story items: Fire, (rest is Summon magic) Dragn, Titan, Ifrit, 
                            Shiva, Ramuh, Levia, Asura, Odin, Sylph, Baham.
    Optional spells (Summon): Cockt, Bomb, Goblin, Mind.
    
    
    ---Tella
    
    Starts at LV.20 with: Fire, Blizrd, Thnd, Stop, Aspir (Black)
                          Keal2, Conf, Blink, Esuna, Raise, Telep (White)
    
    Learned as story items: all other Black and White magic
    
    
    ---Rosa (White only)
    
    Starts at LV.10 with: Keal, Hold, Rabur, Slow, Sight.
    LV.11: Raise
    LV.12: Protc
    LV.13: Keal2
    LV.15: Silnce
    LV.18: Esuna
    LV.20: Bersk
    
    Between L.21-27: Blink, Conf, Telep
    
    LV.29: Shell
    LV.30: Keal3, Mini
    LV.31: Displ
    LV.33: Haste
    LV.35: Levita
    LV.36: Rflct
    LV.38: Keal4
    LV.45: Arise
    LV.55: Holy
    
    
    ---Porom (White only)
    
    Starts at LV.10 with: Keal, Hold, Rabur, Slow, Sight.
    LV.11: Raise
    LV.12: Protc
    LV.13: Keal2
    LV.15: Silnce
    LV.18: Bersk
    LV.19: Telep
    LV.20: Esuna
    LV.23: Blink
    LV.25: Conf
    
    Porom was not investigated past LV.28.
    
    
    ---Palom (Black only)
    
    Starts at LV.10 with: Fire, Blizrd, Thnd, Sleep, Pois.
    LV.11: Blizd2, Piggy
    LV.12: Fire2
    LV.13: Thnd2
    LV.14: Stop
    LV.19: Bio
    LV.22: Toad
    LV.23: Quake
    LV.26: Drain
    
    Palom was not investigated past LV.28.
    
    
    ---Cecil (White only)
    
    Starts at LV.1 with no magic
    
    LV.2: Keal
    LV.3: Sight
    LV.8: Rabur
    LV.15: Keal2
    LV.19: Telep
    LV.24: Esuna
    
    
    ---Edge (Ninja only)
    
    Starts at LV.25 with: Katon
    
    LV.27: Kagsh
    LV.33: Kemur
    LV.38: Bushn
    
    Learned as story items: Siton, Rajin
    
    
    ---FuSoYa
    
    Starts at LV.50 with every Black and White magic spell.
    
    
    ----------III. Status Problems----------
    
    Permanent status (remains after battle):
    
    Mute: Cannot cast spells. 
          Cure with EchoHerb or Esuna.
          Appearance: Speech bubble above character's head.
    Poison: HP goes down with every battle turn and every step taken. 
            Cure with Antidote or Esuna.
            Appearance: Crouching with purple face.
    Blind: Regular attacks miss frequently. 
           Cure with EyeDrop or Esuna.
           Appearance: Character wears sunglasses.
    Mini: Attack and defense go way down. 
          Cure with Aprntice or the Esuna or Mini spells.
          Appearance: Character looks like a tiny person.
    Frog: Attack and defense go way down and cannot cast spells. 
          Cure with MaidKiss or Toad or Esuna spells.
          Appearance: Looks like a frog.
    Piggy: Speed goes down; cannot cast any spell but "Piggy". 
           Cure with DietFood or the Piggy or Esuna spells.
           Appearance: Looks like a pig.
    Cursed: Attack power goes way down. 
            Cure with Cross or Esuna.
            Appearance: A skull floating above the character's head.
    Float: A good status change, it keeps Quake spells from harming the character; 
    also prevents harmful floor squares (e.g. Sylph Cave) from hurting character. 
    Must be re-cast every time you enter another room or staircase.
           Appearance: Floating in the air.   
    Stone: Cannot move or attack. If all characters turn to stone, the game is over. 
           Cure with Gold-Pin or Esuna.
           Appearance: Completely grey and crouched.
    Wounded: Basically dead. If all characters are wounded, the game is over. 
             Cure with FenixDown, or the Raise or Arise spells.
             Appearance: Lying on the floor.
    
    Temporary Status (disappears after battle)
    
    Confusion: Cannot be controlled. Will use any skill against any member of either 
    party; tends to do opposites, though (heals enemies and hurts allies). 
               Any regular attack will cancel this status.
               Appearance: A green semicircle rotating above the head.
    Blink: Good status. Enemy regular attacks will miss. Usually lasts 2-3 hits.
           Appearance: Blinking multiples of the character appear behind him/her.
    Reflect: Usually good status. All magic spells (including cure spells!) will be 
    reflected off onto the opposing party. Cannot reflect a spell which has already 
    been reflected off the opposing party. Lasts for a limited time.
             Appearance: Can't see!
    HP Down: The result of special enemy attacks, your HP will decrease even though 
    you are not poisoned. 
             You cannot cure this!
             Appearance: Can't see!
    Sleep: Cannot move or attack. Lasts for a limited time.
           You cannot cure this!
           Appearance: Crouched, with a blue tear-shaped bubble at the character's mouth.
    Slow: Takes longer to be ready to attack.
          Cannot be cured.
          Appearance: Can't see!
    Haste: Good status. Takes less time to be ready to attack.
           Appearance: Can't see!
    Stop/Paralyze: Cannot move or attack. Wears off after a fairly long time.
                   Can't be cured.
                   Appearance - Stop: Can't see!
                                Paralyze: Crouched with jagged lines around the character.
    Petrify: Slow stone. If you wait long enough (or if the spell is re-cast) the 
    target will turn to stone; otherwise, no ill effects.
             Cure with Esuna or Gold-Pin.
             Appearance: Part or all of the body is grey.
    Berserk: All stats are up by about 10%, but character cannot be controlled.
             Appearance: Can't see!
    Death Sentence: A timer appears; when it reaches 0, the character dies.
                    Can't cure!
                    Appearance: Green digits above the character's head.
    
    ----------IV. Tips----------
    
    1. Item Conservation!
    
    a) You only have a limited space for items. You can either sell items you don't 
    need, or give them to the Chubby Chocobo. (To do this, buy or find a Veggie, 
    then go to a Chocobo Forest and press A by the big empty space. Then use the 
    Veggie.) Don't keep any excess status recovery items like Apprentice, Maidkiss, 
    etc. Usually you don't need them; and even if you really need them, the Esuna 
    spell works very well. There's almost always someone in your party who knows 
    this spell!
    b) Sell all defunct weapons and armor. For example, if you already have Mithril 
    equipment, sell all the iron ones. Sell or give away more or less anything you 
    don't need which can be bought in stores. 
    c) Buy lots of items at a time (see the Stores part of the manual) so you don't 
    clutter up your inventory screen.
    d) Use the apples, SomaDrops, and PornoMag as soon as you get them.
    
    2. Tents!
    
    You will always find at least one save point in a dungeon. Because of this, use 
    Keal spells instead of healing items whenever possible. (If Rosa's in your 
    party, have her use the Keal spell instead of Cecil; her spells are about three 
    times as effective!) When you get to the save point, use tents. Stock up on LOTS 
    of tents; remember that even using 4 tents is cheaper than 1 cottage. You can 
    have 99 tents at once, and they're very cheap!
    
    3. Item Duplication!
    
    A must-have trick! This can only work with items in a character's right and left
    hands. Start a battle. Now select Item. Press A on an empty space in the 
    inventory window. Now press Up all the way until the character's equipment is 
    displayed. Press A on the item you want to duplicate. Now run away from battle. 
    Now open the menu, go to Equip and select the character which held the item 
    before. Re-equip the character with that item and there will be a 2 next to it! 
    Now de-equip and re-equip it, and it will have split in two!
    
    4. Keep magic users and people with low defense in the back position.
    
    5. Always have Rosa use her Aim attack.
    
    6. If you find that you have trouble with a certain boss, you may have to raise 
    some levels. Find a convenient save spot or town and fight monsters there until 
    you raise three or four levels. Remember that there's still a lot of luck in 
    these fights!
    
    7. If you find a town with better stuff than you have at the moment, and you 
    don't have enough money to buy it, fight the monsters around the town to get more 
    money and then buy the new stuff. It's essential!
    
    8. Never run away from battles if you can help it.
    
    9. Always stock up on at least 40 arrows at a time.
    
    10. Be strategic in the elementals - use the correct weapons against the correct 
    enemies: Fire against undead and ice enemies, ice against fire and mechanical 
    enemies, lightning against water and air enemies.
    
    11. Keep an eye on HP, especially those of weaker characters. Heal after almost 
    every battle.
    
    12. Attack quickly! The battle clock is more merciless in this game than other 
    FFs.
    
    13. Move the -Sort- option to the top of the item list; it's annoying to have to
    scroll all the way down all the time.
    
    14. Never run from battles unless you're sure you're going to die.
    
    15. Always check pots, chests and drawers.
    
    16. Talk to everyone.
    
    17. Items in chests are sometimes guarded by monsters; be careful! 
    
    18. You can switch items in battle by choosing "Item" and then pressing Up. Be 
    strategic!
    
    19. Keep trying! 8-) If you're still stuck, e-mail me at omegaonyx@geocities.com!
    
    
    ----------V. Walkthrough----------
    
    By bellybutton21@hotmail.com; edited heavily by me. Four things were changed: 
    Spelling/grammar, changing item/monster names to suit FF4, some boss strategies, 
    and spoilers were taken out! For experience information, see notes before the 
    Monster List 1.
    
    How to read capitals: The following words are in capital letters:
    1. Emphasized words
    2. Free (found) items
    3. Enemy names
    4. Techniques (ally and enemy).
    
    
    THE NIGHT BEFORE THE JOURNEY
    After the introductory scenario you can talk to Cain if you want. 
    Now head down into the next room; on the right side of the screen is a door 
    with a switch that will open a room with three treasure chests. One has 480 
    GIL, another one has a ETHER, and the other is a TENT. Now 
    head to the left side. After that just head towards the stairs. In this room 
    you'll have a scene with Rosa. For now just 
    continue on. Once you're outside, head for the tower on the left side above you. 
    Before you can reach the tower, Cid, the Chief Engineer of Baron, sees you and 
    wishes to talk to you. Hear you'll get a brief history about Cid. You can choose 
    to explore the rest of the Castle if you want but you won't get very far due to 
    the fact that the guards around the Castle of Baron will not let you through 
    unless they have the King's orders. Once you reach the tower a maid will be 
    standing in front of your room to tell you that your sheets were made. When 
    you're in your room just go up to the bed and the room will darken and Cecil 
    will take a rest. During the middle of the night Rosa will come to Cecil. The 
    next morning, Cecil and Cain start off on their journey.
    
    TOWN OF BARON
    Once you're outside: to the sides of the Castle of Baron is the Town of Baron. 
    Inside here there really isn't much to do except talk to the people and gather 
    information if you want, but right now it's not neccessary. 
    Check the pot to the left of the Inn for a POTION. Look in the
    water (the bridge is to the left of the dancer)for a TENT and a COPPER Timer.
    The door on the left side of town is locked; the doors leading to the Weapon 
    and Armor shops are also locked. 
    You can't unlock them now, but what you can do is go buy some 
    items for your long journey ahead. What I would recommend is buying two Tents 
    and buying three Potions. You really don't need to buy exactly what I say 
    because the battles ahead really aren't that hard, and if you want to stock up 
    on more items you can fight battles outside. Those battles really won't 
    give you much experience, but they can give you some nice Gil. 
    Also, there is a training room in this town; if this is your first time 
    playing an RPG I suggest you get to know the basics first, so 
    that it can help you advance further into the game without much hassle. Also 
    notice one of the students telling you that Lightning damage is strong against
    water opponents. Once you're done, head north. Pass the bridges until you see a 
    cave.
    
    
    DANGERS LIE AHEAD IN THE CAVE OF MIST
    You'll notice that when you check your status that both Cecil and Cain are at 
    level 10. Cain has to gain nearly double the experience points to gain a level 
    than Cecil has to; I'm not sure why. You can gain levels by 
    fighting monsters inside the Cave of Mist if you want. If you do, stay near 
    the entrance and once you're outside use a Tent to heal your wounds. If you're 
    too weak to fight any more battles hold the L & R buttons down at the same time 
    during battle to escape from battle. Once you have reached the entrance of the 
    cave you can save the game if you want. When you're all set to go, enter the 
    cave and take the right side to find a ladder. In this cave you will also notice 
    a fog or mist of some sort surrounding the cave that gives the cave a white 
    transparent look. Be sure to collect the treasure chests in here as there are 
    two POTIONS, an EYEDROP, and a TENT. Occasionally when you advance deeper into 
    the Cave of Mist, Cecil and Cain will hear a voice telling them to go back. 
    Don't worry about it, just keep advancing through until you're near the exit. 
    Once you've reached near the exit, the mysterious voice that is talking gives 
    you a second warning to leave. Don't bother to listen, just keep advancing. Once 
    you've reached the exit, the mysterious voice will ask you one more time if you 
    want to leave. If you choose "No" you will not be able to advance but if you 
    choose "Yes" you will initiate a fight with the Phantom Beast.
    
    BOSS FIGHT: MISTDRAGON           
                HP: 400
                GIL: 200   EXP: 700
    This boss fight shouldn't be too hard but I'm here to help in case you're stuck! 
    First off just continue to attack the mist having Cecil pound the Dragon with 
    his regular attacks and having Cain JUMP the Dragon. When the dragon turns into 
    mist, DON'T ATTACK! It'll counterattack with a nasty spell. Either select 
    defense, or use Potions during this time. Wait until it reforms to attack again.
    Repeat this process until you have defeated the Mist Dragon. 
    
    By now Cecil should have easily gained a level and don't be surprised if Cain 
    doesn't. Once you're done, head out of the Cave of Mist and save 
    the game before entering the town of Mist. Before you enter the Town of Mist, 
    make sure you deequip Cain! After you have saved the game enter the Town of 
    Mist.
    
    
    THE PACKAGE REVEALS ITSELF!
    A rather long scene happens now. In the only fight, don't waste any items
    as you're meant to die. 8-) When you get back to the map, you'll 
    notice that the mountains are caved in blocking your way back to Baron.
    
    
    TO THE DESERT TOWN OF KAIPO
    After the scenario head towards the town of Kaipo which is found on the south 
    side of an oasis in the middle of the desert. Go to the inn to continue the scene.
    
    BOSS FIGHT: GENERAL AND THREE BARONSOLDRS    
                HP: 27(BaronSoldrs) 221(GENERAL)
                GIL: 162   EXP: 471 (without GENERAL)
                GIL: 242   EXP: 869 (with GENERAL)
    Well this battle shouldn't be too hard, I'm not even sure if I'm supposed to use 
    the word hard at all! You can choose to take down the General if you want, but 
    mainly focus your attention on the BaronSoldrs. If you take 
    out the BaronSoldrs first that means the General will just retreat. However if 
    you do manage to take down the General along with the BaronSoldrs you will 
    recieve a significant amount of experience points.
    
    Rydia will join you now. She's at level 1 with very 
    little HP and MP. At first she doesn't know any WHITE or BLACK magic but later 
    after gaining a level or two she will learn some basic BLACK and WHITE magic. 
    Afterwards, head towards the northeast side of the town of Kaipo and in the room 
    you'll find Rosa, who is serverely sick and can barely speak. She has an 
    extremely high fever and the only thing that can cure her condition is the 
    Desert Light located in the cave of the Antlion. For now, head outside and look 
    for a weapons shop. By a Bow for Rydia and about 25 Iron Arrows. In the armor 
    shop you do not need to buy anything because Rydia is equipped with all the 
    armor the store has to offer, but if you want, buy the extra Leather Helm for 
    now. Be sure to look for an ETHER in a pot near the right side of town.
    
    When you're done, leave the town and head northeast towards a cave. Now is 
    a good time to save your game.
    
    
    SEARCH FOR THE DESERT LIGHT
    Once you have reached inside go up and take both treasures in the treasure 
    chests: a MAIDKISS and POTION. Now head to the left side and you'll see an 
    old man near the end of a bridge. First take the treasure chest below you which 
    is a TENT and talk to the old man. He will 
    join your party. Surprisingly, Tella's 
    stats are higher than Cecil's. Tella's knowledge of both BLACK AND WHITE magic 
    should help back up Rydia as she is just learning her magic potiential. However 
    this is just the icing on the cake because Tella has lost most of his knowledge 
    of the stronger spells. Also Tella's MPs are pretty high as of now, but even if 
    you gain his levels his MP will not rise. He is at level 20 with about 340 
    HP, but he cannot attack very well with weapons. Continue on but don't 
    forget the treasure chest to the right: it's a FRAGMENT. For the next
    chest, you'll have to enter the water. It's an IRONRING. Equip it on Tella.
    Now make your way to the next room. In this next room head up and you'll 
    have to walk in the water again (which is harmless) and then make your way to 
    the left side and pick up yet another POTION. Now continue along down and take 
    the next ladder. To the left of this room is an ETHER. Afterwards just make your 
    way to the room to the left side. Here in this room, Tella will use 
    a TENT, so you won't need to worry about using one of your own. Here you will 
    see Rydia sleeping and Cecil and Tella have a quiet conversation.
    After the little scenario you will be given the chance to save. 
    When you head out of this save room, continue on 
    and don't forget to take a look inside the treasure chest to the right to pick 
    up an ICEROD. Pick up the two chests to the south for 580 GIL and a FRAGMENT.
    Afterwards make your way through to the left of the room and 
    enter through. In this next room there really isn't much here except for a  
    POTION; however, walk to the left through the wall just before the door to 
    the north to enter a secret passage. Follow it through to a chest that 
    contains a FEATHER HAT; now go back to the door and enter.
    
    8-LEGGED OBSTACLE
    Once you enter this cave just keep going right. There are four treasure 
    chests in this room. The two on the left are an ETHER and an S.POLE;
    the two on the right are a COPPER Timer and the SHADOW sword. Equip the
    sword on Cecil, then exit to the north. You'll reach the overworld.
    Now enter the next cave (use a Tent if you need it). You'll fall down
    the waterfall. Go south to find two chests which contain the HADES HELM
    and the HADES GAUNTLET. Now go back up and enter the door to reach two 
    treasure chests, which contain the HADES ARMOR and a HERMES. 
    Equip the armor on Cecil, then go up to the tentacles in the water to start 
    the boss fight.
    
    BOSS FIGHT: OCTOMAMOTH       
                HP: 2350
                GIL: 500 EXP: 1200
    Although there are eight parts to OCTOMAMOTH he is still only going to be one 
    target. At first OCTOMAMOTH can attack rather fast, but as you start to attack he 
    will begin to slow down. Here have Rydia attack with her CHOCB summon (you can
    use THUND if you have it, but CHOCB is stronger), and have Tella attack with 
    THUND. Cecil's attacks 
    should do quite a bit of damage against OCTOMAMOTH, probably about 130 HP of 
    damage with each hit. As you continue to attack you will notice that each leg of 
    OCTOMAMOTH dies. This boss fight shouldn't be too 
    hard and when you hear Tella saying that you have slowed down the monster you're 
    about near victory.
    
    After the boss fight, head through the waterfall and onto your next destination, 
    the Castle of Damcyan. It's not a bad idea to save here after your battle 
    with OCTOMAMOTH, but don't bother using a Tent. 
    
    
    UNEXPECTED SURPRISE BY THE RED WINGS
    Before you reach the Castle of Damcyan the Red Wings come out of nowhere and 
    bombard the castle, reducing it to a pile of rubble. Here just enter the castle. 
    *New to version 1.3! Thanks to Cloud Of The Sky (s_cloudx@yahoo.com)!*
    After entering Damcyan Castle, go back down one step so that you're on the sand.
    Now follow the walls to the right to reach a door. Inside is a dead guard. Talk
    to him and he'll disappear; go past him and hit the switch. Follow the invisible
    path to get a CROSSBOW, a FEATHER HAT, and a RUBYRING. Go back and enter the 
    staircase for another treasure room. Check all the pots for 30 HOLY ARROWS and 10
    IRON ARROWS; get all the chests for: ANTIDOTE, POTION, EYEDROP, GOLD-PIN, 
    FENIXDWN, and ETHER. Now go back to the entrance of the castle; 
    de-equip Tella before proceeding further.
    Midway through you will see a room full of treasure chests; all of them are 
    already opened except one on the top of the room. Open that treasure chest to 
    obtain a TENT and continue on towards the center of the castle of Damcyan. Upon 
    entering the castle you will see the remains of the once beautiful castle of 
    Damcyan and also the downed guards. Once you have reached the center of the 
    castle you'll see a rather long scenario. Once you're outside you 
    can get off your Hovercraft by pressing the A button and re-entering the castle. 
    If you have bothered to talk to the guards you'll notice that one of them said 
    that a recovery pot is above, the guard that told you that was in the same room 
    you got the tent. Once you've reached inside the middle of the castle you'll 
    notice that all the dead guards are gone. The pot on the left will completely 
    heal your party members and also reverse any negative status effects. 
    The pot to the left will 
    completely restore your MP. Once you're done head out to your Hovercraft.
    
    
    THE ANTLION'S CAVE AND THE DESERT LIGHT
    >From Damcyan go northeast through the shallow rocks and you should find another 
    part of the continent. When you reach this place you will see Mt. Hobs; don't
    bother going in. Now head down into the cave below. You should save right now 
    because the enemies inside are pretty strong. Inside here there are several 
    treasure chests. To the left side of the cave is a POTION and SPIDRWEB; to 
    the right of the cave is a GOLD-PIN and a POTION. Towards the bottom left of 
    the cave is a TENT and a POTION yet again. After you have collected the 
    six treasure chests, head down to the bottom right. In this next room you will 
    find an S.POLE in the treasure chest below. The door 
    next to it contains Gilbert's strongest harp, the LAMIA HARP. Equip it on 
    Gilbert because it doubles his attack power. Afterwards ignore the obvious 
    hidden area below you and go up towards the door; the treasure chest above the 
    door contains a COPPER Timer. Go into the door. When you're in the next room go 
    into the door and you will see a save point and three treasure chests. Collect the 
    FENIXDWN, ETHER, and the EXITDOOR from the three treasure chests and save and heal 
    your wounds if any. Now continue back to the room before and head to the left 
    side to pick up a SPIDRWEB and head towards the center of the room 
    and into the Antlion's nest. Here is basically nothing in here except for 
    the DESERT LIGHT. Just head towards the center of the room and you will see 
    Gilbert stop. He will casually take try to take the DESERT LIGHT from the 
    Antlion but the Antlion snaps and attacks.
    
    BOSS FIGHT: ANTLION      
                HP: 1100
                GIL: 800   EXP: 1500
    This boss fight is fairly easy, but a few mistakes can cost you. Here the 
    Antlion attacks are nothing to worry about because they only do 1 HP of damage, 
    but watch for the COUNTER attack. There isn't much you can do about this because 
    each time you attack him with a Physical attack he will counter. Each one of 
    those counter hits are about 21 HP of damage which can be very serious towards 
    Rydia and Gilbert because Gilbert starts out at level 5 with 60 HP and three 
    shots can easily Wound him. But Cecil's attacks are too strong to pass up so 
    just have Cecil constantly attack the ANTLION, have Rydia use her CHOCB summon 
    and Gilbert be the healer and part time attacker. Once your HP starts to drop 
    below 40, you should consider using Potions to help keep your HPs up. After a 
    while you should be rid of the ANTLION and obtain the DESERT LIGHT.
    
    Afterwards you should head out of the cave and back to the desert 
    town Kaipo. With your newly aquired Hovercraft you can reach the desert town of 
    Kaipo rather easily by going all the way to the west side and you will see 
    shallow rocks that the Hovercraft can travel by. 
    
    
    RETURN TO THE DESERT TOWN OF KAIPO
    Here return to the house you saw Rosa in earlier. When you enter here talk to 
    Rosa and your item box will appear; hit the "A" button over the DESERT LIGHT to 
    use the DESERT LIGHT on Rosa. She will awaken and a scenario will begin.
    
    BOSS FIGHT: SAHAGIN        
                HP: 45672 (don't worry about that)
                GIL: 100 EXP: 800
    
    You basically can't lose this fight.
    
    Before you leave make sure you stock up on a good amount of Arrows for Rosa and 
    Rydia (if you have bought Bow and Arrows for Rydia earlier). Rosa starts off at 
    level 10 with 150 HP, but her defense is still weak so keep her in the back row. 
    Now head back to Mt. Hobs via the Hovercraft; it's northeast of the Antlion's 
    nest.
    
    
    THE JOURNEY OF FABUL THROUGH MT.HOBS
    After the short scene, continue on towards 
    the mountain. When you first see a door, take the door and you will be on the 
    side of a mountain with a save point and four treasure chests; they contain a 
    TENT, POTION, GOLD-PIN, and 960 GIL. Save your game and heal your 
    wounds if any and continue on back to the right side of the mountain. Also take 
    a chance to look down at the valley below, despite it being 16-bits it looks 
    quite breathtaking doesn't it? Now head to the Summit. Open the chest for a set
    of 10 HOLY ARROWS. Go up and you will see a Karate 
    Master being attacked by a group of monsters. The Karate Master easily 
    dismantles them, but the MOTHERBOMB comes after him. The party realizes that it 
    will be a difficult battle alone and they decide to help.
    
    BOSS FIGHT: MOTHERBOMB      
                HP: 11000 (without exploding)
                GIL: 1200    EXP 1200 (without exploding)
                GIL: 543     EXP 2415 (with exploding)
    Now this is what I'm talking about! 5 against 1! Despite your overpowering 
    numbers this is still going to be a very difficult fight. Have Rydia use her 
    CHOCB summon, have Cecil attack normally, have Rosa use her AIM command, have 
    Yang attack (not Kick), and have Gilbert be your part time attacker and healer. 
    After you do about 1500 HP of damage the MOTHERBOMB will change form; just 
    continue to attack and if your party's HP drops below 75, heal them. The 
    MOTHERBOMB will give you a warning when its about to explode, that is the sign 
    to heal yourself if your HP is below 75. When it does EXPLODE the party suffers 
    extensive damage - about 50-60 HP of damage to every character - quickly heal 
    your party because your party's HP (besides Cecil) is still pretty low. Now it 
    turns itself into 3 BOMBs and 3 PAIN BOMBs. That's 6 targets for you to attack 
    now. Each one of the targets only have 100 HP and this time have Yang use his 
    KICK command to attack all the BOMBs at once; then continue your usual attack 
    pattern. 
    
    After the little scenario go towards the east side of the mountain and continue 
    on. There are no treasure chests along the way. Once you have reached 
    outside, keep going east and past the mountains to find the Castle of Fabul. 
    Here save and use a Tent just in front of the Castle before entering the castle.
    
    
    DEFEND THE CASTLE OF FABUL NOW!!
    Here once you get inside keep going and you will see a Weapons/Armor shop to the 
    right and the Inn is on the left side. Go buy Yang an extra claw of your choice, 
    buy Cecil all the available DEMON armor, helmet, and gloves. Sell any Black and 
    Hades equipment you may have. Now go to the two Fabul towers (go south on the
    second floor). First enter the left tower. Check all the chests for a FRAGMENT,
    S.POLE, and POTION; one of the upper-right pots has a ZEUSRAGE. Go out and into
    the right tower. On the second floor, a pot has a BESERK Potion. Go upstairs;
    the chest has a TENT. Now go back into the central building and go up.
    Be sure to de-equip Rosa before you talk to the King. When you do, the King 
    will ask you if you want to help 
    defend the castle. If you choose "no" then you will be given time before the 
    battle; if you choose "yes" the battle will begin. Here you will only be a party 
    of three, so Cecil, Yang, and Gilbert are the castle's main defence 
    and Rosa and Rydia will be the healers of the wounded 
    people of Fabul. Here the three take stand at the entrance of Fabul as they 
    prepare for battle. Also make sure you can keep your HP during the middle of the 
    battle because the battles keep going on and you will not be given time in 
    between to heal yourself or your party members. Have Gilbert be the healer during
    battles. After all the battles are done, a scenario will play out.
    
    FIGHT ONE: CAPTAIN and two BARONMARINs
               HP 320 (Captain), 65 (BaronMarins)
               GIL 352   EXP 1378 (with Captain)
               GIL 200   EXP 798 (without Captain)
    
    FIGHT TWO: LACY, DOMO BOY, SAHAGIN
               HP: 130 (LACY), 64 (SAHAGIN), 37 (DOMO BOY)
               GIL: 128   EXP: 427
    
    FIGHT THREE: CAPTAIN and two BARONMARINs
                 HP 320 (Captain), 65 (BaronMarins)
                 GIL 352   EXP 1378 (with Captain)
                 GIL 200   EXP 798 (without Captain)   
    
    FIGHT FOUR: GARGOYLE
                HP: 160
                GIL 90    EXP 315
    
    FIGHT FIVE: LACY, DOMO BOY, SAHAGIN
               HP: 130 (LACY), 64 (SAHAGIN), 37 (DOMO BOY)
               GIL: 128   EXP: 427
    
    FIGHT SIX: CAPTAIN and two BARONMARINs
               HP 320 (Captain), 65 (BaronMarins)
               GIL 352   EXP 1378 (with Captain)
               GIL 200   EXP 798 (without Captain)
    
    FIGHT SEVEN: DRAGON KN.
                 HP 65000
                 Don't even try to win this one!
    
    After the scenario, re-enter the throne room. Press the switch to the right
    to make a door open; follow the secret passage to reach three chests. They
    hold a SPIDRWEB, an ETHER, and the DEMON SHIELD. Go back to the throne room
    and check the pot to the left to find a HERMES. Now go to the inn and rest.
    After a bit of conversation, you'll get the DEATH sword. Equip the sword and
    DEMON shield on Cecil. Now go to the docks to the east of the castle. Be 
    sure to de-equip everyone besides Cecil before stepping on board! Once you 
    reach the docks, a fairly long scenario will play.
    
    
    THE TOWN OF MYSIDIA AWAITS
    Ignore the people here because they will turn you into a Pig or Toad.
    Just in case you did not listen to me, talk to the 
    person who cast the spell on you again and you will be changed back into your 
    normal form. Now head towards the center of the town and talk to the Elder of 
    Mysidia. After the scenario go to the Weapons shop and buy Porom 
    about 60 Holy Arrows and buy Palom a FlameRod. Also buy 
    Palom and Porom all the Gaea/Triangle equipment you can buy and head out. When 
    you're out here head towards the east. It's a long walk to Mt. Ordeals so make 
    sure you have enough healing supplies as well. Also Porom the White Wizard 
    starts out at level 10 with 110 HP while Palom starts at level 10 with 100 HP, 
    so you might want to consider some level gaining before you head on.
    
    
    CONFRONTATION AT MT. ORDEALS
    After the scenario continue on, but don't forget to pick up two POTIONs. 
    Also monsters here are in the undead category, 
    so make sure you have plenty of Holy Arrows and have plenty of MP to use FIRE 
    magic. In the 3rd screen you will once again meet up Tella, who joins your 
    party. Now continue on and in the next area be sure 
    to pick up an ETHER and another ETHER. Continue onto the Summit and you will 
    reach a save point. Save your game and heal your wounds. When you encounter the 
    bridge you will face off against Scarmiglione, the Emperor of Earth. 
    
    BOSS FIGHT: SCARMIGLION and FOUR SKULLNANTS     
                HP: 3500(SCARMIGLION) 200(REVENANT)
                GIL: 2400    EXP: 3400
    This fight will drain you down quite a bit. Here have Palom use his FIRE2 spell 
    against everybody and have Tella use his FIRE spell as well. Always have Cecil 
    attack SCARMIGLION. Use Porom as your healer. Also keep your HP up above 50 for 
    the twins, above 100 for both Cecil and Tella because SCARMIGLION can and will 
    use his THUND spell serveral times in a row: this is enough to weaken your 
    party. Afterwards you should be rid of Scarmiglione. NOTE: PALOM MUST BE AT 
    LEVEL 12 TO LEARN FIRE2.
    
    For now do not continue to go forward, but go back to the save point and 
    save your game. Also don't forget to heal your wounds. Here switch the rows of 
    your party members, putting Cecil in the back and Palom, Porom, and Tella in 
    the front. Now continue onto the bridge, but just as you try to reach the end of 
    the mountain Scarmiglione once again attacks you. This time he back-attacks you 
    but luckily you switched rows. If for some odd reason you did not listen to me, 
    you can switch rows during the middle of your battle by hitting the direction 
    pad left on your command box. 
    
    BOSS FIGHT: SCARMIGLION      
                HP: 3523
                GIL: 2500      EXP: 3600
    Here this battle shouldn't be too hard. Attack Scarmiglione with Cecil 
    constantly, SCARMIGLION will have alot of trouble harming Cecil because Cecil 
    is in the Shadow Armor. Have Palom use FIRE2 and Tella use FIRE. Porom should be
    the healer and if your party's HP is not low then let her attack with the Holy 
    Arrows. This battle shouldn't be that hard. Afterwards continue on, towards the 
    cave of Mt. Ordeals.
    
    Don't bother healing yourself after this next battle because after this next 
    event your party will be fully healed.
    
    BOSS FIGHT: DARKKNIGHT     
                HP: 4520
    Just defend and let the DARKKNIGHT attack Cecil three times and the 
    DARKKNIGHT will be gone.
    
    After the scenario, the party leaves Mt. Ordeals. When you're heading out, take 
    a few battles to earn Cecil some levels. After one battle you can find Cecil 
    gaining 5 levels! Once you leave, outside you can save and use a Tent if your 
    HPs are low. You do not have to take that long walk back to Mysidia because 
    there is a small square shaped forest surrounded by another forest just south of 
    Mt. Ordeals. Inside is a Chocobo Forest. Look for the fast moving White Chocobo, 
    each time you talk to it, it will refill your entire MP. Also look for the large 
    gap at the north part of the village and press the "A" button and it will smell 
    like a Chubby Chocobo. Use a Veggie if you have bought one and a Chubby Chocobo 
    will appear. There really isn't much to do here because all the Chubby Chocobo 
    will do is just store your items. So in case all your 46 slots are filled in 
    your Item Box, you can store your items here. Now talk to one of the yellow 
    Chocobos and you will be able to ride it. Return to Mysidia, you really 
    don't have to ride on a Chocobo; you can just walk back if you want.
    
    
    THE LEGEND OF MYSIDIA IS TRUE!
    Just go to the middle of the town and talk to the Elder. 
    After the scenario, make sure you buy all the Paladin equipment for Cecil. They 
    are quite costly but if you had fought every battle you encountered along the 
    trip you should have had more than enough. Also buy some equipment for Tella 
    because he is poorly equipped. Afterwards head for the Devil's Road (in a house 
    at the right side of town) and continue your way to Baron.
    
    
    DE-THRONE THE KING OF BARON
    When you arrive here you will be at the town of Baron. Make sure you go to the 
    Inn first, but before you go in, enter Rosa's house (near right side of town)
    and check a pot to get a MAIDKISS.
    Check the pot to the right outside of the Inn 
    to collect a POTION. Check a pot to the left inside the inn for another POTION.
    Go inside Rosa's house (in the northeast of town) and check the liquor cabinet
    for an ETHER. Now go and collect the items in the stored room inside the 
    Inn. The switch is the two crossed swords; you should get a EYEDROP, TENT, 
    and a DWFBREAD. Afterwards talk to Yang and the guards around him 
    will attack you.
    
    BOSS FIGHT: BARONGUARD   
                HP: 280(each)
                GIL: 0       EXP: 0   
    This fight won't take long, but the attacks of the BARONGUARDs can be pretty 
    damaging. Also watch out: when they try to cast MINI or PIGGY on one of your 
    party members, quickly use ESUNA, DietFood, or Aprntice.
    They can attack very powerfully; even if Cecil has all of his Paladin 
    equipment they can still do about 100+ HP of damage. Try to finish them off as 
    quickly as possible.
    
    BOSS FIGHT: MONK      
                HP: 62000
                GIL: 0     EXP: 0
    This fight can be pretty hard, but with Tella's newly aquired magic you should 
    even things up. MONK will always use his KICK command; it will do quite a 
    bit of damage to all your party members. Have Tella attack with THND3, Palom 
    attack with FIRE2, have Cecil attack with his normal attacks and have Porom 
    be your healer. Quickly dispose of MONK so that you do not suffer extensive 
    damage. Although he has a high HP count, he'll go down after a few rounds.
    
    After the scenario, use the BARON KEY to unlock the 
    weapon and armor shops. Yang is poorly equipped so buy him all the neccessary 
    equipment, and you might need to fight a few battles outside town before you go 
    on. After you are done go to the left side of town and you will see a locked 
    door; unlock it and enter.
    
    RAID ON THE CASTLE OF BARON VIA THE OLD WATERWAY
    Once you enter here the enemies are quite strong, but luckily you 
    listened to me and bought all that equipment for Yang right? When you first 
    enter here go to the bottom of the waterway and collect three treasure chests 
    which contain a HIPOTION, ETHER, and a ZEUSRAGE. Now make your way to the top 
    of the room and enter through the stairway.  In this 
    next room you will find a hidden path at the bottom: go through it to 
    pick up a SPIDRWEB and a COPPER Timer. Continue on to the next hidden 
    area and make your way to the center of the room to recieve a HERMES. 
    Continue onto the next room to the right. In this next room you will find an 
    ETHER; after you have taken that proceed to the next room. In this next 
    room immediately head for the door and in there you will find a save room. To 
    the right side, just above the rocks, is a secret passage leading to the ANCIENT 
    SWORD. Do not bother equipping it on Cecil because 
    it's a bit weaker than Cecil's current sword. Now proceed outside and onto the 
    moat of the castle of Baron. 
    
    
    BATTLE WITH THE KING OF BARON HIMSELF
    Here when you are outside keep walking to the left and at the bottom left hand 
    side of the castle is the entrance to the castle. In case you were left hurt 
    during those battles in the old Waterway you can rest in Cecil's room in the 
    left tower. If you're not hurt from those battles in the Old Waterway then 
    proceed right and head towards the King's Throne Room. Before you reach the 
    King's throne room there will be a short scenario and a boss fight.
    
    BOSS FIGHT: BEIGAN, RIGHT ARM, LEFT ARM    
                HP: 4444 (BEIGAN) 444(ARMS (each))
                GIL: 3000    EXP: 4840
    This fight will leave you wounded, so you must make quick moves. At any given 
    time BEIGAN will set up RFLCT on himself but not his arms. Note that the arms
    will not disappear when the body is destroyed! If Palom is at 
    Level 19 have him cast BIO on BEIGAN which will do about 1200 HP of damage. 
    Also when BEIGAN does set up RFLCT have Tella cast RFLCT on any other party 
    member and have your magic user focus their magic attack on your party member 
    with the RFLCT. Don't do it too often because the RFLCT can only bounce back 
    attacks about two or three times. The ARMs will use attacks like WREATHE,
    BLODSUCK, and HASTE, so eliminate them first. But watch out - get both of 
    them and BEIGAN will cast REGEN and bring them back to life! 
    After a while BEIGAN will lose his RFLCT. Have Palom use BIO to finish him off, 
    but only when you know he has lost his RFLCT, otherwise it will be a gamble. Or 
    you can have Tella use BLIZD3, FIRE3, or THND3. After the battle you might want 
    to return to Cecil's room and heal yourself before continuing on towards the 
    King's throne room. 
    
    Now head towards the King's Throne room which is on your way. Before you 
    head anywhere, go to the right and take the staircase. Then you will be outside 
    the castle; continue on to the next staircase. In this next room you will notice 
    a hidden door. Use the "A" button to switch open the door (the switch is on the 
    left torch), enter through the hidden area and collect six treasure chests. 
    The items inside the treasure chests are ETHER, another ETHER,  
    UNICORN, a FENIXDWN, another FENIXDWN, and finally a UNICORN. 
    After that go outside the castle and go under the gate and into the tower. 
    In this room are two staircases to the right and left and four 
    treasure chests. The treasure chests contain two HERMES and two
    BESERKs.  If you enter the staircase and then re-enter the 
    staircase, you should stop right in front of the last treasure chest.
    Now take the left staircase 
    going down and check the second pot from the left to recieve an ELIXIR. Don't 
    advance any further because a mysterious force will push you back and you will 
    lose some HP if you do go near the mysterious force. Now take the right 
    staircase to collect two HIPOTIONs. The next room is  
    full of treasure chests and pots; however there are only three treasure 
    chests that are accessible to you because the others are already opened or 
    out of your reach. The treasure chests contain two TENTs and an ETHER. 
    Also check the pots for another ETHER. Afterwards head towards 
    the King's Throne Room (I've said that three times already). 
    
    BOSS FIGHT: CAIGNOZZIO    
                HP: 5312
                GIL: 4000     EXP: 5500
    This boss fight is extremely easy, if you know what to do. Have Palom use his 
    BIO magic attack, then have Tella use BLIZD3. Have Cecil and Yang use regular
    attacks and have Porom heal continually. Watch out for his TSUNAMI attack!!
    When he goes into his shell, just heal the party. Get most of the big damage
    in before he casts HASTE on himself! If at all possible, de-equip Palom and
    Porom before the end of the fight.
    
    After the lengthy scenario, land your airship in front of Baron and return to 
    the King's chambers 
    in the basement below. Remember the place with the mysterious force? It's gone 
    now so enter it and watch the short scene. Now head back to your 
    airship. Cid starts out at level 20 with 788 HP, so he can be put in the 
    front. He can do quite a bit of damage even though he carries a WOODEN HAMMER.
    If you like, go to the village of Mist (north of Baron, surrounded by 
    mountains); if you're in a rush, go to Toroia to the northwest.
    
    
    REVISIT THE VILLAGE OF MIST*
    This is completely optional as it has nothing to do with the game. First make it 
    to the house in the upper left hand corner. Here it might look like there's 
    nothing, but if you walk into the fireplace you will go through and into a 
    hidden room. Inside is a GOLDBAND helmet, CLOTH ROBE, and a RUBYRING. 
    Check the grass in the upper right side of town for a FRAGMENT.
    Now head down to the lower part of town. See that little indentation
    in the trees? It's a secret passage to some more grass which has
    two more FRAGMENTs.
    You can also buy a Poet robe for Cid, if he still has the Convict robe. 
    
    
    FUN AND GAMES IN TOROIA*
    If you want to live a little, check out the town of Toroia for some
    variety and fun. You can visit the Chocobo Farm for some info on
    Black Chocobos. Check out the cafe, as well! If you have 10000 Gil
    to spare, you can buy a Pass to the King's Pub. There aren't any items
    here, but there is a cute show. After that, go swimming! Follow the 
    stream to a small pool with a Namingway. Go out of the water and take
    the secret passage through the trees to the right to reach a large
    patch of grass. Look around for 1000 GIL, SCAPE, ETHER, and ETHERDRY.
    Now exit the town and go north to Toroia Castle.
    
    
    ONWARD TO THE CASTLE OF TOROIA AND THE CRYSTAL OF EARTH
    Enter the castle of Toroia. For now keep going towards the center of 
    the castle and meet the eight Clerics who govern the country of Toroia. Talk to 
    the eight Clerics of Toroia and they will give you some info. Now head out and 
    take the right staircase and take the path down towards the door. Inside this 
    room you will find three staircases. The middle one contains an BESERK, the 
    staircase to the left contains a lady guarding the door to the secret treasure 
    of Toroia (you don't have permission to obtain those treasures yet) so take the 
    right staircase and you will be in a room with eight treasure chests. First flip 
    the switch in the middle of the room by standing on it, and take the two 
    treasure chests on the left which are both TENTS, then take the next two 
    treasure chests which are both HIPOTIONs, then the next treasure chests 
    which are both ETHERs, and then finally the last two treasure chests to 
    the right, both contain RUBYRINGs; keep the RUBYRINGs for now, even though 
    they are a lot weaker than your SILVER RINGS. Now head back to the 1F of the 
    castle of Toroia and take the left staircase, and head towards the door on the 
    bottom. In this room you will find an old friend. Now leave the castle 
    and go north to the Chocobo Forest. In here, if you want a VEGGIE, look
    for a secret passage near the lower right side and press A by the patch
    of grass near the left. Now go back to the main area of the forest. 
    Press A by the space in the lower-left to find a Chubby Chocobo, then 
    talk to a Black Chocobo to ride him.
    Now head towards the cave which is northeast 
    of the Castle of Toroia and southeast of the Chocobo's Village.
    Remember to have BOTH non-metallic and metallic equipment on hand.
    
    
    THE DARK ELF'S CAVE LEADS TO THE CRYSTAL OF EARTH
    Here in this cave the metallic seal goes into effect. Yang can use his Claws, 
    Tella can go with his Magic, and Cecil should have a Bow and Arrow equipped. If 
    you want, you can just run away from battles in this area until you face off 
    against the Dark Elf. Now continue on to the wooden bridge. Take the right path 
    to collect the HIPOTION and continue on keep going until you find the next 
    ladder (pick up the treasure chest to the left to collect a UNICORN) and 
    enter through the ladder. In this next room take the left path and collect the 
    ETHER. Continue onto the the northeast corner of the room to find a 
    white door, enter it and in the room are two treasure chests: an 
    ETHER and 2000 GIL. Now head to the left and enter the ladder. In this 
    next area you will see a door to the left which is a save room, go ahead and 
    save your game and heal your wounds if neccessary. Now keep going and in the 
    room below is a SPIDRWEB, a COPPER Timer, and a HIPOTION. Now head out 
    and continue onto the left past the bridge. Take the path in the middle and 
    enter through the door. Here a treasure chest is straight above you - a 
    FAIRY CLAW for Yang. Equip it and move onto the left. In this next room which is 
    B4F, take the bridge to the left. When you reach an area with a bunch of candles 
    take the right path across the bridge and you will be given yet another chance 
    to save. Save your game and head out now head to the door, but make sure you go 
    around and pick up an EXITDOOR. In this next room the music changes; it's 
    the Crystal room and inside it is the DARK ELF. 
    
    BOSS FIGHT: DARK ELF       
                HP: 3000
    Just lose this fight and save your energy. 
    
    After the short scene, equip yourself with all your metallic gear.
    
    BOSS FIGHT: DARK ELF/DARKDRAGON       
                HP: 23890 (DARK ELF), 3927 (DARKDRAGON)
                GIL: 5000   EXP: 6000
    Just keep pounding on this guy, until he is gone. Use all your best attacks
    quickly, or he'll cast TORND and WHISPER on you. After you hit him for a bit
    he will change form. Tella's magic is basically useless, but 
    Cecil using his LEGEND sword will do about 700+ damage against him. Try to keep 
    your party's HP above 250 and have Tella be your healer. His only special
    attack is D.BREATH, which takes off about 100-150 HP from the whole party.
    
    Afterwards the DARK ELF dies, so take the Crystal of Earth and return to Toroia. 
    To make a short cut have Tella use his TELEP magic once he is outside the 
    Crystal Room. Now head back to the center of the Castle of Toroia where the 
    Clerics are. Inside, the Clerics greet you, then suddenly Cain tells you to take 
    the Crystal to his airship and he will show him where Rosa is. Before you leave, 
    go to the room where the lady was guarding the treasure earlier, now the 
    treasure of Toroia is now yours! Inside are twenty treasure chests which contain 
    a HIPOTION, MEDICINE, ETHER, ETHERDRY, ELIXIR, ECHOHERB, a 
    GREATBOW, 10 FIRE ARROWS, another set of 10 FIRE ARROWS, a set of 10 LIT 
    ARROWS, a set of 10 ICE ARROWS, another set of 10 ICE ARROWS, another 
    ECHOHERB, a SILVER apple, another ETHERDRY, another ETHER, another 
    MEDICINE, and another HI-POTION. Now head back to Gilbert's room, and 
    a short scenario will take place. Now leave Toroia and head for your 
    airship and make sure you save your game before you enter you airship.
    
    
    ROSA HERE WE COME!
    Now immediately when you board your airship Cain tells you to follow his airship 
    after Cecil has shown him the Crystal of Earth. Note that you will never be able 
    to enter this tower again, so make sure you collect everything you find. Watch 
    for the monsters here, they can get pretty tough. Now make your way towards the 
    top left corner of the room, collect the FLAME armor, and continue on to floor 
    2. In this next room is only one treasure chest which contains a FLAME sword. It 
    is guarded by a FLAMEDOG, so make absolutely sure Cecil did not equip the FLAME 
    ARMOR or he will get seriously burned. Try not to fight many battles here 
    because enemies can get quite tough. After you have collected the FLAME sword 
    continue onto the next floor. In this room the door to the next room is directly 
    above you, so make your way around. There are no treasure chests in here. Now 
    in this next room there are three doors in the middle and another door to the 
    right. Take the first door to the right in the middle and pick up the 
    PRIEST robe; equip it on Tella, but remember to de-equip it off of him later. 
    In the middle of the middle rooms is an EARTH hammer for Cid; equip it on Cid 
    and don't worry about the treasure chest above it. Now enter the next room to 
    the left and to the right is the treasure chest above the one with the hammer. 
    Inside you will find a HELLCLAW for Yang; equip it and continue on to the 
    left. At the bottom here you will see a treasure chest; open it to pick up a 
    FLAME shield for Cecil and then return back to the room you were in before (with 
    the four doors). Now take the room all the way to the right. 
    Enter the door and you will be back 
    at the fifth floor again. Before you enter the room in the middle, make sure you 
    save in the room before it, heal your wounds and continue on. Before you 
    make it to the next room the Magus sisters will stop you.
    
    BOSS FIGHT: MAGUS SISTERS (RAG, MAG, DOG)        
                HP: 2900(Rag - short), 4599(Mag - fat), 2591(Dog - tall)
                GIL: 9000     EXP: 7500
    This fight is fairly easy. First attack Mag. They will use their DELTA attack 
    which is a pretty lame attack. Dog will use RFLCT on Mag, while Rag will use 
    either FIRE2, BLIZD2, or THND2 to reflect off of Mag. Have Tella attack either 
    one with BIO besides Mag because she has RFLCT on. Have Cid use his 
    EARTH hammer as an item repeatedly to do about 240 damage to all three 
    sisters (don't worry, you can use this over and over again), and have Yang and 
    Cecil attack as normal. Watch out for Dog's CONFU spell - she'll use it
    when she's alone.
    
    Continue onto the next room after defeating the sisters, but not before de-
    equipping Tella. A rather long scenario occurs. When you gain control of 
    Cecil, equip Rosa with a Bow and Arrow if you have them, and good armor.
    When you're ready, walk down.
    
    BOSS FIGHT: VALVALICIA          
                HP: 8636
                GIL: 5500     EXP: 9000
    This boss fight is pretty hard and will drain a lot out of your party. When she 
    turns into a whirlwind, have Cain JUMP to stop her spin. Also she will use 
    TORND quite often and will use FINGRTIP directly after TORND as well, so make sure 
    you heal your party quickly and cure them if need. Have Rosa attack with a bow
    when the party is still healthy. Have Cecil, Yang, and Cid constantly attack.
    Keep this up and you should be able to defeat her. (Note: You're not supposed
    to be able to hit her while she's a whirlwind but for some reason you can!)
    
    You will have another scenario and end up in Baron Castle. Now you can visit 
    back to where the two kids were stoned; if you click the "A" button you will 
    see your menu screen pop up, but THERE IS NO WAY TO CURE THEM. EVER.
    Now head outside and make it to your airship. Now leave 
    your airship and head for the destroyed castle of EBLANA which is southwest of 
    Baron, near the large Tower.
    
    
    RUINS OF EBLANA*
    This place is completely optional and does not effect the outcome of the 
    game at all.
    Head straight up and into a room with an open treasure chest. In the top 
    right corner of this room is a treasure chest that looks like it's beyond reach, 
    but just walk right into the treasure and pick up a HIPOTION. Here in this next 
    room you will see three treasure chests to the right and two treasure chests to 
    the left. Right now they are inaccessible, but continue onto the King's room. 
    In the top right corner is a secret passage leading to a staircase; enter 
    the staircase and you will enter the place where there were three inaccesible 
    treasure chests. They contain a GOLD-PIN, a MAIDKISS, and a COTTAGE. To 
    reach the COTTAGE just walk under the treasure chests. Now return to the King's 
    room and take the secret passage to the top left corner to reach the other room 
    with previously inaccessible treasures. There are only two treasure chests here 
    which contain a UNICORN and an ALMCLOCK. Now return to the courtyard and 
    take the tower to the right. In this room you will see two treasure chests. To 
    take the treasure chest to the left, go towards the top-lefthand corner of the 
    room and go through the walls to pick up a WHISKER. Ignore the treasure chest 
    on the right and enter the next room which has an ETHER and an EXITDOOR. 
    Check the pots above for a HERMES and this time go through the wall to the 
    right of the pots and open a treasure chest to initiate a fight. In this 
    treasure chest are two KUARs and one LAMIA. This fight is pretty tough and 
    watch out for the KUARs' BLASTER attack which will either paralyze or wound
    your party member. Afterwards you pick up the BLOOD spear. Now pick up the 
    COTTAGE beneath the BLOOD spear and drop into the black hole. In this part of 
    the room you will pick up a SILVER Timer. Now head down and you will be at 
    the basement. Pick up the two treasure chests on the left first to collect two 
    ETHERs. Now make sure you are fully healed before taking a look inside the 
    treasure chest to the right. In this treasure chest is an SILVER Apple, but you 
    must kill three BRSERK.OGREs to get the item. This fight is pretty tough but 
    with Yang's FAIRY claws this battle is a piece of cake. Now head out of the 
    castle and head back in, but this time take the left tower. You will see a few
    chests, but ignore them for now and continue on to the next floor. Check the pot 
    in the top left hand corner for a BESERK and the pot at the bottom right hand 
    corner for another BESERK. Now see that small gap to the left of the screen? 
    Enter it to pick up a SPIRIT. Now head back and walk through the hidden path at 
    the bottom right hand corner of the screen past the pot where you picked up a 
    BESERK and you will pick up 10 MUTE ARROWs and 10000 GIL. Now head back to 
    the entrance of the left tower. In the first room of the tower head to the door
    leading outside, but stop right in front of the door 
    and head right and open the treasure chest to 
    start a fight. Here you will be attacked by 4 SKULLJARs and one STEELGOLEM. 
    Have Tella use TORND, and equip Cecil with the Flame Sword and Yang with the 
    Fire Claws to do maximum damage to the Skulljars. You'll win the Slumber Sword. 
    Now leave the castle.
    
    THE MINI TOWN OF MITHRIL*
    This place is completely optional and will not change the outcome of the game. 
    This town is on an island, directly south of Fabul.
    Here there are many items scattered in the green grassy areas which 
    are hidden from the normal eye's view. (You'll know they're there when you try 
    walking through a space and are stopped.) Check the grass at the right of town
    for a MITHRIL STAFF, north of town for 5000 GIL, and northeast for a MITHRIL
    KNIFE. Buy new weapons if you 
    like, but it's not recommended. Now go back to Baron; from Baron go south and 
    land on an island with a small town and a huge mountain above it.
    
    
    WAY TO THE UNDERWORLD
    This place is Agalt, a peaceful nation that will talk alot about Dwarves. 
    Look in the grass at the west side of town for an N.POLE. 
    You really do not need to buy weapons because most of the 
    equipment you have is better than the stuff they sell. There's a Namingway
    inside the house with the open door (the screen doesn't change when you
    enter it). Now head towards the 
    bottomless well near the centre of town and throw in the MAGMA 
    Stone, which will cause an earthquake that will split the mountain. 
    (WARNING! If you want to do any more business in the overworld, do it now!)
    When you're ready, enter the mountain with your airship.
    
    
    YOUR NEXT JOURNEY BEGINS UNDERGROUND
    You'll watch another scenario; when you come to, save your game and enter 
    the large castle nearby. 
    
    
    WHAT PLOT IS GOLBEZE UP TO THIS TIME?
    Enter the castle. First de-equip Cid, then go directly to the middle. 
    A scenario will begin. You'll have time to enter the menu screen and get 
    ready before the next fight.
    
    BOSS FIGHT: 3 CALCO & 3 BRENA, CALCOBRENA    
                HP: 1364 (Calco) 369 (Brena) 5315 (Calcobrena)
                GIL: 6500 (0 Calco), 7000 (1 Calco), 7500 (2 Calco),
                     3000 (0 Calcobrena)
                EXP: 15000 (0 Calco), 18000 (1 Calco), 21250 (2 Calco),
                     6000 (0 Calcobrena) 
    Here's the deal: the pink dolls have lower HP than the blue ones. If you
    destroy all the pink ones and leave at least one blue one standing, it will
    transform into a giant doll which has very strong attacks and confuses and 
    paralyzes the party. You have two options to make this battle easier: 1.
    Kill the blue ones first. This will take longer but the Calcobrena won't
    even appear! 2. Don't bother with the blue ones. This will make the battle
    a lot faster. Btw, if you wait too long fighting the Calcobrena, it will
    reform into six dolls, regardless of how many you defeated before! And
    all will have full HP! Good luck!
    
    Another short scene, then...
    
    BOSS FIGHT: GOLBEZE  and SHADOWDRGN
                HP: 660(SHADOWDRGN) 230001(GOLBEZE)
                GIL: 11000    EXP: 12000
    At first, your attacks all miss, so don't bother. GOLBEZE will then cast
    CURSAURA, paralyzing your party. He'll then SUMMON the SHADOWDRGN. 
    The dragon will die automatically, then you'll be freed from paralysis.
    GOLBEZE will cast some magic on you like BIO, THND3, and FIRE2, but just
    keep hitting him and he'll go in a few rounds.
    
    
    Before you go anywhere, make sure you explore this castle! It's pretty big and 
    has some nifty items. Super cool trick: If Rydia casts DEJON right after the
    king speaks to you, you'll end up in the Crystal room... but the Crystal will
    be there! Pick it up and you'll get the Darkness Crystal! Now you don't have
    to even step foot in the Sealed Cave! That's kind of a bummer trick though.
    
    
    EXPLORATION OF THE DWARF CASTLE
    Exit out of the King's room and take the left staircase; you will be 
    at the inn. Check the pot next to the counter to recieve 5000 GIL. From here 
    take the left staircase and you will be in a room with a door at the bottom and 
    a staircase in the middle. Take the staircase and you will see a room full of 
    pots and a Dwarf at the top. He will let you take the treasures in the 
    tower. There is a BESERK in one of the pots at the lower right. 
    Now continue on. In this room take the 
    left side and a treasure chest will give you a HIPOTION. Now there is a 
    hidden passage leading to the treasure chest at the bottom of the HIPOTION, 
    go through that way to collect a BL.BELT robe. Now go around and to the right 
    to pick up an ETHER. Also a Namingway is here in case you hate the names 
    of your party members. To the right of the Namingway is yet another hidden 
    passage that leads to the top treasure chest which is an ELIXIR. Now head back 
    to the entrance of the left tower and this time go outside. You will see a 
    few Dwarves outside, talk to them if you like and continue on to the right 
    tower. In here you will see two staircases. First take the treasure chest which 
    is a DWARF AXE, and then take the staircase in the middle. In this next room the 
    guard will allow you to take the other treasures; there are a bunch of 
    pots: another BESERK is in one at the left side. In this next room take 
    the treasure chest to the top and open it to recieve the POWER Ring. Now to 
    the right of the treasure chest is another hidden passage: go through it and 
    take the treasure chest to the right to pick up a SILVER Timer. Now pick up 
    the treasure chest at the bottom which is an ELIXIR and pick up the final 
    treasure chest which is an ETHER. Now return to the entrance of the 
    tower. Take the right staircase and you will be in the Weapons and Armor shop. 
    For a very cute scene, go in between the two shops to reach the Lali-Ho pub.
    Look for a secret passage at the lower right side of the room. Go down the 
    staircase to reach the suite where the game programmers are staying! Talk to 
    all of them! The bookcase in the room with the sleeping dudes has a PORNOMAG.
    8-) Just use it as soon as you get it. Check the monster list for the 
    special monsters who appear in this section!
    Now return to the shops. Buy three Rune rings for Rosa, Yang, 
    and Rydia, and a Priest hat for Rydia. Don't bother to buy any Fire 
    equipment here because they won't help much in the underworld. Now you can go to 
    the stairs in the top left hand corner if you want to dump off some of your 
    items to the Chubby Chocobo. Also if you don't have any veggies there are three 
    of them to the right of the Chubby Chocobo in the pots. Also in this room talk 
    to the Dwarf in front of the Liquor Shelf and he will open the door for you to 
    the bottom half of the castle. Now you will be in the basement. To the right 
    side of the basement is a COTTAGE, a COTTAGE, and yet another COTTAGE. Now go to 
    the left. In this room is the Dwarf base, to the very left is a Recovery Pot, so 
    you can heal your wounds. Now leave the castle and save your game. 
    
    
    RAID ON THE TOWER OF BABIL
    >From outside here go all the way west and north and you will find tanks 
    shooting at the Tower of Babil, so enter while they distract the Tower. 
    Take the left way and recieve 10 ICE ARROWs and another set of ICE 
    ARROWs. Now take the right path of the room, pick up an ETHER and enter the 
    middle of the room. In this next room pick up the GR.BERET to the left and 
    continue down. Take the very next door you see: inside is a treasure chest. 
    Inside is an EYES, each time you attack it when a monster is not present it 
    will call another monster. After you defeat it, equip the BLIZZARD SPEAR and 
    continue on. Now take the right door and inside is another treasure chest, and 
    also another battle with an EYES. After you win the battle you will recieve a 
    ICEBRAND sword; equip it and move on. In this next room take the treasure chest 
    to the left and pick up a CATCLAW for Yang. From here to the right is a  
    HIPOTION. After you have picked that up, go to the right door in the room and 
    pick up the FENIXDWN. In this room is an S.POLE and a KILLER 
    BOW; equip the Bow and head back into the room. Now head to the left door. In 
    this room go to the left and enter a save point, save your game and continue 
    on to the right side of this room. Now enter the room to the bottom. You will 
    have to fight an EYES here, but win the battle to pick up an ICE SHIELD. The 
    room to the right has nothing inside, so go to the room at the top to fight 
    another EYES. This time if you win you recieve an ICE ARMOR. Equip both ICE 
    equipment on and continue through to the top left. In this next room 
    the treasure chest to the right contains an N.POLE. Now continue to the right, 
    but ignore the room in the middle because it's locked. Pick up a HIPOTION 
    on the way and continue upwards into the next room. Here just go to the 
    door on the left. In this next room take the right side and into a door to find 
    a save point, save your game and continue on. Also pick up an ETHERDRY 
    right before the next room. Here just continue on and make it to the left side 
    of the room. After a short scene, you will have a boss battle.
    
    BOSS FIGHT: LUGEIE, BLANABA, FUSEDMECHA          
                HP: 4936(LUGEIE) 4832(BALNABA), 4518(FUSEDMECHA)
                GIL: 0      EXP: 0
    Here in this battle start things off with everyone targeting LUGEIE: 
    Cecil attacking, Cain JUMPing, Rosa AIMing, and Yang attacking. 
    Have Rydia use RAMUH. Keep pounding on LUGEIE until he is 
    gone so that he doesn't constantly heal BALNABA. At first BALNABA will attack 
    LUGEIE, but then he will attack you so his hit is actually a freebie. If you
    kill BALNABA, LUGEIE will take control of him (FUSEDMECHA) so that his
    attacks will be much more powerful. So just concentrate on LUGEIE!
    
    After this battle LUGEIE still stands, but this time he has a trick up his 
    sleeve.
    
    BOSS FIGHT: LUGEIE                 
                HP: 9321
                GIL: 4000    EXP: 101800
    This fight is a little tougher than the last so take some extra precautions. 
    First take a few swings at him before he turns into a skeleton. Have Rosa AIM 
    and heal if neccessary. Have Rydia cast RAMUH or IFRIT, have Cain JUMP and have 
    both Yang and Cecil attack. Watch out for the LASER attack: it'll most likely 
    kill off one of your party members, so revive them. He'll POISONGAS you
    right away; he counters attacks with SLEEPGAS. Don't worry about the gas; if
    you wait long enough, he'll cast MEDIC on you which takes off all status
    problems! Just keep at it and it shouldn't
    be too hard. You'll get the LUGEIE KEY when you're done.
    
    After the battle head back to the middle room that was locked earlier. 
    De-equip Yang before you enter. When you enter, three DARK IMPs attack.
    
    BOSS FIGHT: Three GOBLIN CAP.'s
                Check monster section for stats.
    
    After the scene, exit out of the Tower. (Yes, all the way out!)
    You'll see another scenario.
    
    
    ONWARD TOWARDS BARON!
    Head back to Baron Castle. Make your way to the right side of the castle and you 
    will see two people standing outside below the right tower. Talk to them and 
    Cid's crew has already been informed to attach a hook to the Enterprise. After 
    the crew is done now that party can hook and attach the Hovercraft. To attach 
    the Hovercraft, simply go over it and press the "A" button. The crew tells 
    you that you can reach the Cave of Eblana near the Tower of Babil. So remember 
    where you last left your Hovercraft? Yes you got it, near Mt. Hobs directly 
    northeast of Baron. Now go southwest of Baron, land your Hovercraft and go to 
    the Cave of Eblana just south of the Tower of Babil. 
    
    
    WHAT LIES AHEAD IN THESE CAVES?
    >From here go to the right and pick up a SHURIKEN dart. Go to the right and pick 
    up a MEDICINE, then continue on to the 
    bottom of the cave. To the bottom right of the cave is a VAMPFANG. Now go 
    to the next room. In this area monsters will not attack you, and the people of 
    Eblana are now living in the caves, take a look around and buy some new 
    equipment. You can buy an extra Ice Armor and also an extra Ice Shield for Cain 
    if you like, but since he is jumping most of the time I don't think that would 
    be neccessary. Also I would consider buying a Black Gown for Rydia because it 
    suits her better than her current equipment. The weapons shop is a complete 
    waste of time because you already have the equipment they are selling. So 
    continue on to the bottom left room. Talk to the folks and check the pots at the 
    end of the nursing room to pick up a POTION, as well as the pot near the 
    entrance of the nursing room to pick up another POTION. After that's all done, 
    head out and on to the next area. This next area is the Pass to Babil. To the 
    right is an ETHER. After that, go to the top to find a TENT and a wounded 
    guard: he will tell you that the Young Master has gone on alone. Below the 
    guard, through a secret pass, is a HIPOTION. Continue on to the next room 
    and you will find another downed guard. To the right of this room is another 
    SHURIKEN dart. Continue up to get a SPIRIT. Now go down into the next room.
    Turn right as soon as you enter to get to a hidden passage leading to two
    ELIXIRs. The three chests below the entrance to the hidden passage contain
    a COTTAGE, a HIPOTION, and another HIPOTION. Here in this room you will see 
    another downed guard; to the bottom is a SPIDRWEB and to the right are three 
    treasure chests which contain a a SILVER Timer and two FENIXDWNs.
    Continue onwards to the top and onto the next room. In this next room 
    is a save point. Look for an open spot among the rocks in the right side of
    the room for a secret passage leading to a chest. 
    If you decide to pick up the treasure chest, it contains a BLOOD 
    sword for Cecil, but you must defeat two STEELGOLEMs to obtain it. After you 
    have saved your game, exit out of the save room and go to the top, but pick up 
    the GOLD-PIN to the left side first. When you reach the top you will see 
    another scenario.
    
    
    THE TOWER OF BABIL, PART 2
    Now Edge will join. First go left through the wall to get an ETHERDRY. Now
    go up the stairs. Press A by the left wall and Edge will pass through it.
    Get the chest to the upper left for a UNICORN. Follow the path around.
    When you reach a door, go past it to get a SILVER Timer. Now enter the door.
    Again follow the path. When you reach a bridge to the south, take it to 
    find an OGREKILLR Axe, but you must defeat four BRSRK.OGREs for it. Now
    go back north and continue on the path west. Enter the door at the end.
    Follow the path again. Go past the door to get a LILITHKISS, then enter
    the door. Go right. Follow the path, but stop to pick up an ASHURA knife
    along the way. Enter the door at the end. Go right and follow the path.
    Ignore the flashing blue circle you see. The first door you come to holds a
    save spot; enter the second one to continue. Now enter the only other door
    you see. Now go straight down (not right). Continue on the path. Go all the
    way left (ignore the long bridge for now) and you'll see three shorter bridges.
    Follow the middle (longest) one to get 82000 GIL. Now go back to the middle
    (very long) bridge for your boss fight.
    
    BOSS FIGHT: EBLANA K., EBLANA Q.  (King and Queen of Eblana)
                HP: 60,000(each)
                GIL: 0     EXP: 0
    In this battle you don't have to do anything. Keep your party healed and the 
    King and Queen of Eblana will "come to their senses". Another scene will occur.
    
    Make sure you do NOT heal yourselves. Rubicante will automactically 
    heal your wounds for you. When you are prepared, talk to Rubicante to 
    start the fight.
    
    BOSS FIGHT: RUBICANTE        
                HP: 34,000
                GIL: 7000    EXP: 18000
    This boss fight isn't too tough. Have Cain JUMP which causes almost 4,000 HP of 
    damage with each hit and have Cecil attack which causes about 2,300 HP of damage 
    each hit. If you want to use Ice spells or SHIVA, make sure you time it right; 
    if his cape is closed, it'll heal him instead! Have 
    Rosa AIM with her Ice Arrows and have Edge Dart with his Shurikens, and also 
    have Rydia use BIO. Now continue and keep pounding on him with the same 
    pattern and he should be gone. Another scene occurs.
    
    When you enter the room above, you will fall into a pitfall dropping you 
    to the floor below. In this next area, pick up a HIPOTION at the top and 
    move on. In this next room just proceed to the top. Here you will be on the 6F. 
    Continue down and to the right (up a bridge) is a HIPOTION. In this next room 
    another scene will occur. When you gain control again, head back to the 
    Castle of Dwarves.
    
    
    WHAT HELP CAN THE KING OFFER THIS TIME?
    Proceed to the center of the castle. A scene will occur, then head to the 
    hospital (the door all the way to the left in the room with the Chubby
    Chocobo) and talk to the man in the bed. After another scene, head 
    towards the Sealed Cave southwest of the Dwarf Castle (it looks like a square 
    shape in the middle of rocks).
    
    
    DEFEND THE LAST CRYSTAL BEFORE GOLBEZE OBTAINS IT!
    >From here just unlock the door and proceed to the first floor. Proceed down, 
    pick up a MONSTERS and enter the door above; but watch out, every door in 
    here is a battle with an ASSAULT DOOR. I think this one deserves a mini-boss
    strategy.
    
    MINI-BOSS: ASSAULT DOOR				
               HP: 5000
               GIL: 4500    EXP: 30,000
    When the battle starts he will IMMEDIATELY cast Target on one of your 
    characters. VERY soon after that he will cast DIMENTN9, which instantly kills 
    that character. If Rosa's fast enough, have her cast RFLCT on the targeted 
    character to instantly kill the ASSAULT DOOR. If not, give up the one character 
    as lost and just keep pounding it with attacks (have Cain use JUMP). If you see 
    that he's too fast and kills ANOTHER of your characters, you might want to use 
    some Summon magic as well. You'll have to fight a LOT of these throughout the 
    dungeon. Oh, and if its HP gets low and you don't kill it quickly enough, it'll 
    morph into another monster with full HP!
    
    In this room (past the first ASSAULT DOOR), you will find an ETHER and a 
    KOTETSU for Edge. Now get out of this room and proceed to the left. Go up
    the rope to see another ASSAULT DOOR. Defeat it and move on 
    through. In this room pick up a HIPOTION and an ETHER. The two rooms
    are empty, but you can defeat the ASSAULT DOORs for some nice experience.
    Continue to the ladder below. Now proceed down through the rope walkway, 
    pick up a LIGHT Curtain, and go back up and right to pick up a FENIXDWN. Now 
    proceed to the second door from the right because the 1st door has absolutely 
    nothing. In the second door defeat the ASSAULT DOOR. Inside is a LIGHT sword. 
    Equip it on Cecil and continue on to the 3rd door. In this room is a HELLWIND 
    dart, an ELIXIR, and another LIGHT Curtain. Ignore the 3rd door, unless you 
    want to gain some levels, and go to the fourth door. Defeat the ASSAULT DOOR 
    and proceed inside. There is a save point; save your game and heal your wounds 
    and proceed to the fifth door. Defeat the ASSAULT DOOR and inside you will find 
    a DARKHOOD and a KOTETSU, both for Edge. Afterwards proceed down and fight yet 
    another ASSAULT DOOR. Defeat it and enter the room. In this room pick up an 
    ETHER and continue on to the left stairs. In this next room is a HIPOTION 
    and a FENIXDWN. Ignore the door to the left because there's nothing inside
    (unless you want to fight an ASSAULT DOOR for some high experience points).  
    In this room go to the right, pick a SILENCBELL, and enter through the 
    door if you want to earn some experience because there is nothing inside the 
    room. Now go back to the middle of the room and take the rope ladder going 
    down. From here go to the right, defeat the ASSAULT DOOR and enter through. 
    This room contains an ETHERDRY and a X-POTION. Now head out, go 
    towards the left, and take the ladder into the next room. In this room is a 
    save point: save your game again and heal your wounds and proceed down. From 
    here just ignore the rope ladders to the sides, make your way around to the 
    middle, and proceed to the center room. You should be on B5F. Make 
    your way to the center of the room, defeat the last ASSAULT DOOR, then enter
    and pick up the crystal. Now leave the 
    crystal room and make your way outside. You will fight a boss battle before
    you are allowed to leave.
    
    BOSS FIGHT: DEMON WALL         
                HP: 28,000
                GIL: 8000     EXP: 15,000
    This will probably be the hardest fight so far, unless you've gained tons of 
    levels somewhere. The DEMON WALL closes in at a
    fast pace, and when he gets close enough (which is WAY too soon) he will use
    CRASHDWN attacks on single characters, killing them immediately. You don't have 
    much time. Use all your best attacks. Have Rosa cast HASTE on Rydia and have 
    Rydia use TITAN or BIO. Have Cecil attack and Cain JUMP. Have Edge throw all his 
    Shurikens and his Hellwind, then use regular attacks. He also uses STONGAZE, but
    don't even pay attention to it, because your characters won't have time to turn
    to stone. If he already gets to the 
    crushing mode, you're probably dead. Just in case, try to revive Rydia because 
    TITAN does the most damage; don't bother healing her, just keep her alive. It's 
    mostly luck.
    
    After the battle have the party leave this floor. In the next floor have 
    Rydia use DEJON and continue to use it until she reaches the entrance to the 
    Sealed Cave. Right before the exit there is another scene and Cain leaves the 
    party; be sure to de-equip him first. For now there are three things you can do:
    
    a) Return to the Dwarf Castle
    b) Proceed to the Land of Phantom Beasts
    c) Proceed to the Sylph Cave
    
    It's your choice, and choice b and c are completely optional in the game. But if 
    you are following this walkthrough, go to the Land of Phantom Beasts first.
    
    
    THE KING OF THE PHANTOM BEASTS AWAITS*
    >From the Sealed Cave go a little northwest and you will see a small island 
    on the lava. Land you ship there and enter through. Before you move anywhere 
    immediately cast LEVITA on the entire party (just press left when it points to
    one character): this will allow you to escape any harm done by the "Lava 
    Pot Holes" and also the Quake attacks the opponents use here. And each time you 
    enter a staircase or room, you must cast LEVITA again so keep that in mind. 
    Proceed to the top right corner and pick up a FENIXDWN. Walk to the left through
    a secret passage, pick 
    up an ETHER, and continue back and to the bottom. At the bottom right hand 
    corner is a HIPOTION. Then proceed to the next room on the left. In this 
    room once again cast LEVITA, continue to the bottom, and pick up a HIPOTION.
    Now go to the top left, pick up a COTTAGE, proceed to the right, and 
    enter through to the next room. Now go towards the bottom and pick up a 
    FENIXDWN. Ignore the left side for now. Continue to the right and pick up a 
    MONSTERS. Now to the right is a hidden passage: go through and go down. 
    To the left is a HIPOTION, a POISON axe, and a KIKUICHI. Now go back all 
    the way to the right and go up. Before you enter the next room, go to the top 
    and open a Treasure chest to start a fight against 5 SATANITEs. Have Rydia use 
    TITAN in this battle and have the party attack as usual. After the battle you 
    recieve a DEFENDER sword for Cecil. Now enter the grey portal. You will now be
    in the Phantom World; no monsters will attack.
    Now go down and pick up 6000 GIL, and continue on to pick 
    up 5000 GIL. Continue around, ignoring the portal to the next room, and pick up 
    a MONSTERS. The last chest is an ETHER. Now go all the way down to the 
    bottom of the room; you will see a square of the floor that is slightly bordered 
    in brown. Enter it and you will be in a hidden room which contains 10 YOICHI 
    arrows, an ELIXIR, an ETHERDRY, and a YOICHI bow. Now go back to the grey portal
    you ignored earlier, enter it, then step off it and on it again. Now go down to
    pick up a RATTAIL. Now re-enter the portal. In here are some weapons and armor shops.
    Continue to the top left corner; in here is a save spot and two chests, which 
    contain a FENIXDWN and a MONSTERS. Now save your game and heal your wounds if any. 
    Go down and enter the house where a yellow chocobo is standing in front of (the 
    library). Make your way through a staircase and a portal. Talk to Ashura on the 
    right. Rydia will ask for Queen Ashura's help, but she will need to test the 
    group's worthiness first. If Rosa is at level 36 or above, select yes to enter
    a boss battle.
    
    BOSS FIGHT: ASHURA          
                HP: 31,005
                GIL: 0     EXP: 20,000
    This battle is hopeless without Rosa's RFLCT spell. As soon as the battle 
    starts, cast RFLCT on ASHURA. If you don't do this, she'll heal herself way too 
    fast for you to attack her. Once she's RFLCTed, just keep attacking her. Don't 
    worry too much about healing, don't use any magic or arrows, and don't use any 
    FENIXDWNS. You'll eventually just get healed and revived by her. When you win, 
    you'll get the ASURA summon spell.
    
    After the battle head back to the save room and save your game. Now head back to 
    the room that you fought Ashura in and talk to the man on the left. Select yes
    and a fight will start.
    
    BOSS FIGHT: LEVIATHAN      
                HP: 50,001
                GIL: 0     EXP: 28,000
    This fight is not going to be easy. He will use his BIG WAVE attack often, 
    draining about 600 HP from everybody. Make sure you do not have any ICE 
    equipment on Cecil because his BLIZD2 attack will do about 1300 HP of damage. 
    You might want to have Rosa cast RFLCT on Cecil so that the BLIZD2 spell 
    reflects back on LEVIATHAN. Also, don't cast RFLCT on everybody so that Rosa can 
    heal the party. Have Rydia use TITAN. If FuSoYa is with you, let him cast THND3.
    Have Rosa AIM and heal if neccessary. Make sure to revive party members quickly. 
    Have Cecil and Edge attack regularly. After the battle, Leviathan will lend you 
    his power.
    
    After this tough fight have Rosa TELEP. Check if you have at least 20 FenixDwns,
    20 Aprntices, and 20 EchoHerbs - you'll need them where you're going. 
    Head to the cave northwest of the Phantom Beast cave, but heal your wounds and 
    save your game first.
    
    
    WHO'S THE INJURED MAN HERE?*
    
    Watch out for two types of enemies
    here: the MOLBOLs and the TOADYWITCHs. The MOLBOLs will cast BADBRETH on one
    character, giving him every status problem in the book! Remember that both Cecil
    and Rosa know ESUNA, so have Cecil cast it after battle whenever possible (it's
    the only decent spell he can use anyway). If he got BADBRETHed, have Rosa cast
    ESUNA. If they're both gone, use an ECHOHERB on Cecil so he can cast ESUNA on 
    himself and Rosa. For the TOADYWITCHs, don't ever bother using any items or 
    healing during the battle. She can't even hurt you! And the toads will just as 
    often heal you from being a frog. So just keep attacking the TOADYWITCH (the Toady 
    Toads won't do anything at all when she's gone!) and THEN heal from Frog status.
    
    Immediately cast LEVITA on the entire party. From the start, go to the right and 
    pick up a MONSTERS and a set of 10 ANGEL arrows. Now continue down. In this 
    room is a staircase that leads to the top and one that leads to the bottom. 
    Take the top staircase for now. Once again don't forget to 
    cast LEVITA. In this room go to the top where you will see three treasure chests: 
    they are a HIPOTION, a MAIDKISS, and a FAIRY rod. (To get the rod you have to use
    a secret passage below the chests.) Now head to the right via 
    a hidden passage (check the right wall while standing on the stairs)
    and into the next room (ignore the portal). In this room go right and down and 
    pick up the four treasure chests which contain a SPIRIT, 3000 GIL, 2000 
    GIL, and a MEDICINE. After doing that, continue down. Here there are five 
    unopened treasure chests which contain a MAIDKISS, MONSTERS, MAIDKISS, 
    an EXITDOOR, and an ETHER. After that, drop into the hole 
    to the right. Here go up and to the left (through the wall)
    and enter the portal to take you to a room with six treasure chests
    (remember to cast LEVITA). The top three all contain fights with
    six DREAM EVILs and the prizes are FANGs, items which simulate powerful
    Elemental attacks. The top left chest has a RED-FANG (Fire), top middle
    has a WH. FANG (Ice), and top right has a BLUEFANG (Thunder).
    The bottom chests all contain weapons. The bottom left contains an
    ENGETSU for Edge, but is guarded by 2 MAMMONs and 2 MOLBOLs. Bottom
    middle has an AVENGER sword but is guarded by 4 MOLBOLs. Bottom right
    has 10 MEDUSA Arrows and is guarded by 2 UNDRGRNDRs. Now step on the portal to
    the right to be transported out of the cave. If you like, take the airship back 
    to a town, save and rest. Now re-enter the cave. Go down one staircase again;
    this time, take the bottom staircase. Cast LEVITA again and you will see a save 
    point. It shouldn't be neccessary to save here now. Now go to the very top right;
    there's a secret passage. Follow it to the third chest you couldn't get before:
    it has an ELVENBOW. Now go back to the save point area.  
    To the left side is 1000 GIL and a COTTAGE. Now continue down on the left side 
    to the staircase. You'll find yourself at the bottom staircase in a room which
    has 3 staircases. Ignore them, go all the way to the top middle of the room 
    through a hidden passage, and you will see a treasure chest. Inside it contains 
    a MAGEMASH but you must defeat 6 TOADY TOADs and a TOADYWITCH to win it, which is 
    not pretty hard. Now take the middle staircase in this room. In 
    here go up and find a HIPOTION, an ETHER, a set of 10 LIT arows, a set of 10 
    ICE arrows, and a set of 10 FIRE arrows. Now head out and go up and enter the 
    top staircase. In this room to the left is an ELIXIR; after picking it up 
    proceed down. Further along the way you will see a house of some sort. In here 
    you will find a CATCLAW and a HELLCLAW that Yang was wearing earlier. Here you 
    will see Yang, but he is unconsious right now. Take the only staircase you 
    see to reach a portal which teleports you back to the overworld.
    
    
    YOU'VE HELPED TOO MUCH CID!
    Talk to Jiott to start another scene. Afterwards head out of the Dwarf Castle 
    and onto your airship. Go to the small black hole in the upper right corner and
    press A; a new way will open for you. When you reach outside there are 
    4 things to do:
    
    a) Head for Mysidia like the King told you to.
    b) Head for the basement of Baron.
    c) Head to the island near Mithril Town.
    d) Go to the Castle of Fabul and talk to Yang's wife.
    
    It doesn't matter which area you go to, but if you are following this 
    walkthrough go to the island near Mithril Town. First find the Enterprise (it's
    by the Tower of Babil in the overworld) and attach the Hovercraft to it. Now
    go to Mithril Town, just south of Fabul.
    
    
    GET THE ADAMANT ORE*
    Here just use your Hovercraft and go to the small cave. Inside you will see two 
    mini people; talk to the one in the middle. He doesn't want to talk to you 
    unless you have a Tail for him. Give him the RATTAIL and he will 
    give you the ADAMANT Ore. From here just leave and head to Fabul which is 
    directly north.
    
    
    HOW DO WE WAKE UP YANG?*
    Talk to Yang's wife. She will give you a FRYPAN. Now leave and back to the 
    Sylph Cave in the underworld.
    
    
    SNAP OUT OF IT!*
    Go all the way back to where you saw Yang earlier in the Sylph Cave. When you
    find him, give him a good whack on the head with the FRYPAN. After a short 
    scene you will get the SYPLH summon spell. Now exit out and head back to Fabul.
    
    
    OUCH! WITH THIS WE CAN EASILY DEFEAT GOLBEZE!*
    Give Yang's wife back the FRYPAN and she give you the CLEAVER, which is 
    the strongest Dart in the game. Now head back to Baron.
    
    
    A FORMER KING WISHES TO HELP*
    Here save your game outside and go in. Make sure you duplicate your KIKUICHI 
    and your DEFENDER (see the tips section) before you proceed. 
    Go to the basement of Baron and into the King's room. You will automatically
    start a battle.
    
    BOSS FIGHT: ODIN           
                HP: 20,001
                GIL: 0     EXP: 18,000
    Ouch! You have to beat this guy quick otherwise he will use his ODIN attack that 
    will do about 4,000 HP to every party member. If you don't want to wait until
    your stats have risen exponentially, have Edge throw the Cleaver at Odin for 
    9999 damage points. With luck you should beat him. Otherwise, have Rosa use 
    HOLY (she must be at level 55 to cast this) and have Rydia summon LEVIA, 
    have Edge Dart as many things as possible and have Cecil attack. After a while 
    he will go down.
    
    After the battle you can now summon ODIN. Now return back to the underground. 
    
    
    THE LEGENDARY SWORD CAN NOW BE MADE!*
    When you are in the underground go to the southeast part of the Underground and 
    talk to the Blacksmith upstairs that is sleeping. Here hand him over the Adamant 
    ore and also you must give him the LEGEND sword. Here he will tell you to come 
    back later. Before you go, check the pots on the lower floor; one on the left
    has a MEDICINE and one on the top has a HIPOTION. Now head upstairs and check
    the liquor cabinet for a SOMADROP. For some more items, head towards Tomera
    in the southern part of the map. Check all the pots and chests in the house to
    the upper left for a bunch of items: ZEUSRAGE, S.POLE, MONSTERS, ETHERDRY,
    FRAGMENT, and 2000 GIL. That's it for this place, so head towards Mysidia in 
    the upper world.
    
    
    THE LEGEND THEY SPEAK OF IS TRUE!
    After the scenario, head back to your airship and toward the blacksmith's house.
    
    
    THE LEGENDARY SWORD IS NOW YOURS!!!*
    Talk to the Blacksmith now and you will recieve the EXCALIBUR. Equip it and 
    watch your attack power make a tremendous jump! Now if you didn't defeat Odin 
    earlier then make sure you duplicate a ton of EXCALIBURs and head back to Baron. 
    But if you have already defeated ODIN or if you don't want to fight him for now 
    then head back to the Magical Ship.
    
    
    A TRIP TO THE MOON
    When you're in the Magical Ship, you can do several things. Press A by the
    switch at the top to control the Ship like an airship. Go down one room and
    sit in one of the seats to rest automatically. Go down another room
    to meet a Chubby Chocobo. Now go back to the center of the top room.
    Talk to the Crystal and it will take you to the 
    moon. Here you can take a look into outer space. When you are on the moon make a 
    landing just northwest of the giant Crystal palace. You will have to walk 
    your way to the Crystal palace. So take the cave to the left. When you are in 
    this cave, go right and inside the treasure chest are 2 EUCARYOTEs and 2 
    PROCARYOTEs. Defeat them to obtain a GOLDEN Apple. Now to the top right of this 
    room are a STARDUST and a MOON Curtain. After you have picked that up, exit out 
    through the top. Now when you are outside go southeast into another cave which 
    is the LUNAR PATH. In here is basically nothing. When you reach outside again 
    all you have to do is make your way to the cave right under the Crystal Palace. 
    
    
    A SHOCKING TRUTH UNCOVERED
    In this palace and to the left is an HP and Status recovery spot and to the left 
    is an MP recovery spot. Step on them if you are badly injured. Now head towards 
    the center of the Crystal Palace. After the scene, I highly recommend that you 
    go to the Cave Of The Phantom God. 
    Also, FuSoYa starts out at level 50 with 1900 HP, but his defense is very weak so 
    keep him in the back. 
    
    
    THE KING OF DRAGONS AWAITS
    When you're in the Magical Ship, talk to the steering wheel at the top of the 
    ship. Don't talk to the crystal yet though; otherwise you cannot obtain Bahamut 
    until after you destroy the Giant of Babil. Now head to the circular ring around 
    a giant rock to the east of the Crystal Palace (or to the West, it doesn't matter). 
    Land at the top of the ring, walk down, and enter the cave in the middle. Go to 
    the bottom and pick up a GENJI guantlet for Cecil and proceed back up and to the 
    right. Note that here and in the Lunar Underground, hidden passages are slightly
    visible by a kind of blurry horizontal mark where they start and end. Take  
    the hidden passage at the top right and pick up the GENJI shield for Cecil. 
    Continue down and onto the next room. Now in this room go to the top left and 
    take and equip the GENJI armor for Cecil; pick up the GENJI helmet for Cecil also. 
    Before you go any further make sure you are fully healed. Now proceed to the 
    middle and face off against BEHEMOTH (the screen will blur as if it's a regular 
    battle, but it's not!)
    
    BOSS FIGHT: BEHEMOTH        
                Check monster list for stats.
    This boss will almost never attack on his own - he just counterattacks. The 
    easiest way to do this is to use Blink, Scape item, or Bushn on at least three of 
    your characters. That way, they can easily survive at least three attacks. Now 
    just keep attacking him. Have Cecil and Edge attack as normal. 
    Have FuSoYa use any level 3 elemental spell, have Rydia summon Leviathan and have 
    Rosa be your healer. If you have Cain instead of FuSoYa, just let him Jump.
    
    After the tough fight heal your wounds and continue on towards the top and into 
    the next room. Here just continue down but another unseen BEHEMOTH blocks your 
    path.
    
    BOSS FIGHT: BEHEMOTH         
    See above.
    
    After the battle heal your wounds. Now keep going; before you reach the 
    middle of the cave another BEHEMOTH is there to slow you down. 
    
    BOSS FIGHT: BEHEMOTH        
    See above.
    
    After this battle, continue onto the middle of the room. Talk to the king
    to automatically begin the next fight.
    
    BOSS FIGHT: BAHAMUT         
                HP: 45,001
                GIL: 0      EXP: 35,000
    This battle is easy to win: the question is how many people you want to win it
    with (how much experience to distribute). Casting a single RFLCT spell (or using
    one Light or Moon Curtain) will guarantee victory (his M. Flare attack will 
    reflect back on him), but the more people who are protected with RFLCT, 
    the more people will gain experience! After the RFLCT is in place, just keep 
    hammering him with whatever you've got. After you win, you'll learn the 
    BAHAM summon spell.
    
    Now leave the cave, go back to the Magical Ship, heal yourself, and then go back 
    outside and save your game. Stock up at the lunar Humingway Cave now (southeeast
    of the Crystal Palace), you won't be able to once you reach Earth! Now head back 
    to the Magical Ship and Earth. 
    
    
    THE GIANT OF BABIL ACTIVATED?
    A scenario will play once you reach Earth. You'll automatically be dumped into 
    the Babil Giant.
    
    
    DESTROY THE CORE FOR ALL LIVING THINGS ON EARTH!
    Proceed to the top to reach the Giant's neck. Then go to the 
    Chest area. To the left is a SHURIKEN dart. Continue down and also pick up 
    a HIPOTION along the way. Continue on and pick up an ETHER and 
    also a set of 10 YOICHI arrows at the top and an ALARM before the exit. 
    After that proceed to 
    the stomach area; go up for a SILVER Apple, then back down, right all the way,
    and up for a SOMADROP. Then continue 
    on to the left. Here in the Passage, pick up the ELIXIR(it's guarded by a LAST 
    ARM - watch out for its ELECWALL 
    attack, so destroy it quick). Now proceed to the top which is a save point and 
    heal your wounds if neccessary. Don't use Tents, just magic. Now you will be in 
    the Lung part of the Giant. 
    Inside here you will face off against the Four Emperors again, but this time 
    they fight together. Rubicante will heal all of your wounds before battle.
    
    BOSS FIGHT: 4 EMPERORS         
                HP: 110,000 (60,000 1st two, 50,000 second two.)
                GIL: 10,000    EXP: 61,100
                (All HP for individual Emperors are estimates.)
    In this boss fight you first face off against SCARMIGLIONE. (20,000 HP) 
    He's a cinch - use all your protective magic NOW. I recommend casting BLINK
    on Rosa and FuSoYa. Have FuSoYa cast FIRE3, have Rydia cast FIRE3 or (if
    she doesn't know it yet) IFRIT, have Edge cast KATON, and have Cecil attack.
    Next is RUBICANTE (40,000). He's a bit tougher - he'll cast continual Fire 
    spells on the whole party. Starting from now, have Rose and FuSoYa cast KEAL3
    on the party EVERY TURN. The MP should last you through the fight, but if you 
    get desperate cast ASPIR or use Ethers. Cast BLIZD3 or SHIVA on RUBICANTE, and
    have Edge use SITON. Next up is CAIGNOZZIO (22,000). Now comes the tough part - 
    all his regular attacks take off 600-1000 HP, plus his Big Wave takes off about
    600 HP for every member. You may want to upgrade one of the KEAL3 spells to a 
    Keal4 spell if you need it. Use THND3 or RAMUH, and have Edge cast RAJIN. If 
    Edge runs out of MP, just have him use regular attacks. The last boss is 
    VALVALICIA (28,000). Use the same attack tactics (have FuSoYa cast HOLY this 
    time), but watch out for her MAELSTROM attack, which'll deplete all HP to 1 (like 
    Kefka's Fallen One from FF6). Cast KEAL4 when this happens and just keep pounding 
    on her with lightning attacks.
    
    After the battle the four Emperors perish one by one. Now go back to your save 
    point, heal your wounds and save. Now go back to the Lung and into the core. 
    Here the alarm goes off. FuSoYa tells the party to destroy the Defensive system 
    first otherwise all damage will be repaired. 
    
    BOSS FIGHT: CONTROLSYS, DEFENSESYS, ATTACK SYS 
                HP: 3000(DEFENSESYS, ATTACK SYS) 30,000(CONTROLSYS)
                GIL: 10,000    EXP: 50,000
    This is a very brainless and easy battle. Don't even bother using any magic.
    Have EVERYONE just use regular attacks - first against the DEFENSE SYS (lower
    one) and then against the CONTROL SYS (big one). Don't touch the ATTACK SYS!
    The only attack that ever comes is a multi-laser which takes off 100-300 HP
    from the party. Just every two turns, have FuSoYa cast KEAL3 on the party.
    That's it! Just keep attacking. You may want to de-equip FuSoYa during the fight 
    - he leaves the party after the fight.
    
    After you beat the CONTROL SYS, a longish scenario will play. 
    
    
    RESTOCK BEFORE YOUR JOURNEY TO THE MOON'S CORE
    Here in this cave is a small shop that sells supplies. After beating all those
    Behemoths in the Cave of Phantom God, you should have lots of money floating 
    around. Make sure you have at least 50 FenixDwns, 20 Cottages, and 99 Yoichi 
    arrows (you can now buy them in the underworld, in the blacksmith's house.) Buy 
    at least 2 Whistles in the Humingway Cave on the moon. If you have any money 
    left over, buy Shurikens and HellWinds in the blacksmith's house, and Ethers in 
    the Humingway Cave on the moon. Remember to sell Cecil's Diamond equipment (now 
    that you have the Genji equipment you don't need it).
    
    Interesting note: ALL of the important characters in the game will not be in their
    previous locations: they've all gone to the Tower of Prayer in Mysidia.
    
    THE FINAL BATTLE RESTS IN THE PARTY'S HANDS
    When you reach the crystal room you will get a chance to talk to the crystals. 
    You will learn that there are eight crystals of Earth and eight crystals of the 
    moon. When you're done, proceed to the middle and the crystals will 
    automatically take you to the Lunar Underground. Also make note that there are 
    many tough opponents inside the Lunar Underground and it will be quite a while 
    before you reach your first save point in the Lunar Underground. 
    
    The enemies here are so varied and difficult that I think a special section is
    appropriate. The Lunar Underground is more or less divided into four parts:
    
    PART 1
    
    DARKWIZARDs, MOONGODESSs, SKULLDRAGNs, and DEMONSOLDRS
    
    Always go for the DARKWIZARDs first. Although their attacks are fairly weak, 
    they're annoying. Always have Edge SNEAK from the MOONGODESSs; you can get 
    Artemis arrows! Attack strategically; they have 2700 HP, so hit them until you 
    only need one more hit to kill, then keep SNEAKing them. Be quick; if you wait 
    too long, they'll cast a spell which completely heals one character but also 
    turns him to stone! Then they'll run away. The SKULLDRAGNs are easy; Cecil's 
    swords do major damage! Whenever you get
    a DEMONSOLDR, go for him even before the DARKWIZARD. They have a LOT of HP.
    
    PART 2
    
    SILVRDRAGONs, GOLDDRAGONS, ALLEMAGNEs, ZOMBIESAURs, BLUEDRAGONS, RILMARDERs.
    
    I hope you've got a lot of Artemis arrows from the MOONGODESSs! They are really
    great against all of these dragonish enemies. GOLD DRAGONS will counter with a
    paralysis attack all the time, but it misses often. Get the ALLEMAGNEs quickly;
    they'll put a Death Sentence on you! If you're lucky, it'll cast it on the same
    character twice, resetting the time! If you see that you're running out of time,
    just keep hitting A; if you're lucky, the character just won't die! If you see 
    that you're not having any luck, just use Edge's KEMUR. If you get a set of TWO 
    Allemagnes, just run - you can't to win without losing someone. ZOMBIESAURs
    are also very susceptible to Cecil's swords. The RILMARDERs don't do anything at 
    all besides cast RABUR on themselves; if you hit them with a Lightning spell, 
    they'll wake up and cast THND3 on the party, so just attack them normally for 
    some easy EXP and Gil. The BLUE DRAGONs are really tough - they have a LOT
    of HP, their regular attacks are very strong, and their SNOWSTRM attack can be 
    nasty as well. If you're lucky (I was) you'll get a DRAGON Whip after beating a 
    lone BLUE DRAGON! This item makes dragon battles (even boss ones) MUCH easier! 
    
    PART 2A: PUDPRINCES
    
    There's a single room on the right side of the 5th floor, which holds a RED-FANG. 
    Fighting around in this room will put you up against RILMARDERs (easy) or a pair
    of SLVRDRAGON and GOLDDRAGON (sort of hard). Rarely you'll also get a ZOMBIESAUR
    (easy). Keep fighting around (I'd recommend you save your game state after every
    fight) and eventually (after a LONG time) you'll come up against the PUDPRINCES.
    These pink dudes give you one round and then the Chocobo music will start and 
    your characters will more or less be BERSKed. If you get a chance to heal, do 
    it! There are 5 PUDPRINCES and each of them have 20,000 HP. If you win, you'll 
    get over 270,000 Gil! (55,555 from each). Also, if you're VERY lucky, you'll get 
    a PINKTAIL. TELEP out and give it to the man on Adamant Isle for the awesome
    ADAMANT Armor! If you don't want to spend the time, use the Alarm item (so 
    THAT's what it's for!) to fight them immediately. If you run out, you can use 
    the Game Genie Gunslinger code to get them (they're 4 items after Tent).
    Note: According to Cloud Of The Sky (s_cloudx@yahoo.com), after about 5 Dances,
    the PUDPRINCES begin to use LURE. After your character recovers from it, he won't
    be BSERKed!
    
    
    PART 3
    
    RED DRAGONs, BEHEMOTHs, PHASEs.
    
    RED DRAGONs are similar to BLUE DRAGONs, but their multi-attacks don't do as 
    much damage (although they are more accurate). If you see a single RED DRAGON,
    watch out! He'll resurrect himself twice before letting you win.
    The BEHEMOTHs are a bit easier 
    this time around because your stats are higher. Only have Cecil and Cain go at 
    them while the rest of the party Defend and Rosa casts BLINK (Edge can cast 
    BUSHN). The PHASEs are really tough - they immediately cast RFLCT on everyone, 
    meaning you can't use any healing spells, then casts spells like HOLY, FLARE, 
    and BIO on the party. Just keep using your strongest attacks! You can cast black 
    magic by aiming at one of your party members so it'll reflect onto the PHASE, 
    but watch out - it doesn't tell you when the RFLCT wears off!
    
    PART 4
    
    ZEMUS MIND, ZEMUSBRETH
    
    These two creatures only appear in the last screen before Zemus (it has
    a red cave background). They are both
    classified as bosses; they have boss explosion effects. ZEMUS MIND is
    extremely tough - he'll use both PROTC and SHELL on himself, making physical
    attacks harmless and magical attacks weak. He'll then proceed to cast CONFU 
    on the whole party! The experience you get when you're done just isn't worth
    it - just run away. The ZEMUSBRETH is the opposite - he doesn't do anything
    except Rabur most of the time. Sometimes he'll cast MINDBLST. He should be easy.
    
    
    When you first enter the Moon's Core, go to the left through 
    the hidden passage and onto the portal; here you should see a door in front. 
    Enter it and go through. You will see a treasure chest to the top which is 
    a SAGE Staff, but you must win a tough batle against two DARKWIZARDs and two  
    MOONGODESSs. After that, heal your wounds; proceed to the left and enter the 
    portal. In this next room just go down and enter through the door. Here you will 
    be on the 3rd floor of the Lunar Underground, and you will see a sword above 
    you. Touch the sword and a boss fight will ensue.
    
    BOSS FIGHT: WH. DRAGON        
                HP: 32,700
                GIL: 0    EXP: 55,000
    This boss fight is rather tough to win. Make sure Rosa casts FLOAT on the party 
    so the party can avoid the QUAKE attack and also she should be the healer. Have 
    Rydia summon BAHAMUT, have Edge attack regularly as well as Cecil, and have Cain 
    JUMP. He'll counter any physical attack with SLOW, which will really make it
    harder for you. He can cast MAELSTRM on your characters, so heal quickly!
    
    After the WH. DRAGON has been defeated you will recieve the MURASAME. Equip it 
    on Edge and go back to the entrance of the Moon's Core. (If you wish, you can 
    just have Rosa cast TELEP, then re-enter the castle and touch both plates to 
    refill your HP and MP.) Back at the Moon's Core entrance, go to the top right 
    and enter the hidden passage. Go around and you will find a treasure chest 
    which contains a DARKGEAR robe for Edge. But you must first fight a very tough 
    battle against two DEMONSOLDRs. Now go back around to the entrance of Moon's 
    Core (you can TELEP again if you like) and down into the next room.  
    In this room is a treasure chest to the left through a hidden passage which 
    contains a FIREBUTE whip for Rydia; equip it and move on. To the top left is a 
    DRAGON shield, equip it on Cain and move on. In this room you will see a door 
    in the middle. First go into the bottom right through a short hidden passage
    to get a DRAGON helmet; equip it. Through another hidden passage to the right
    is the DRAGON armor and to the left of that, a DRAGON Gauntlet. Now head to the 
    middle door and continue through. In this next room go to the right and pick up 
    a set of 10 ARTEMIS arrows. Now continue down and to the left room; inside is a 
    treasure chest which contains an ELIXIR. Now head out; go to the right and 
    down and into the next room. Inside, go to the top right and pick up a WH. FANG.
    Continue to the left; at the end is an X-POTION. After 
    you have picked that up, go to the next room. To the left is a treasure chest 
    with a STARDUST Rod, but a BEHEMOTH guards it. Defeat him, collect the treasure 
    and continue to the right and into the walkway. In this next room you will see a 
    sword to the right, but you can't get it yet, and I wouldn't reccommend you 
    trying either. To the bottom left is a treasure chest; make sure Rosa is 
    equipped with the ARTEMIS arrows before you open it. Open it and a RED DRAGON 
    and a BLUEDRAGON will appear. 
    After this tough battle you will recieve a special reward which is a 
    CRYSTAL shield. Equip it on Cecil and move on. In this next room go to the 
    top right and you will see a treasure chest; pick it up to collect a DEFENSE 
    ring. Equip it on anybody and enter the door at the bottom of the cave. 
    In this area go to the right and pick up the CRYSTAL armor, but you must defeat 
    a BEHEMOTH for it. Now go back into the room and go up. Here you will see a 
    treasure chest to the right: pick it up to fight two RED DRAGONS for a 
    CRYSTAL guantlet. After you have picked it up and defeated the RED DRAGONs, go 
    to the left and into the next room. Here to the left is a WHITE gown for Rosa, 
    equip it and move on. Out here to the left is a CRYSTAL helmet guarded by a 
    DARKWIZARD and a ZOMBIESAUR; after that go to the room on the right. Inside the 
    chest is a RED-FANG. This is the PudPrinces room!! If you don't want to fight
    them, just move on. In this next room to the left is a set of 
    10 ARTEMIS arrows and to the right is a HELLWIND dart. After picking those two 
    up, go down and pcik up a COTTAGE to the left, then continue to the bottom right 
    path. In this next room to the left is a MENERVA gown 
    guarded by three MOONGODESSs and one DARKWIZARD. Defeat them, collect and equip 
    the MENERVA gown, and move onto the right. In this next room go down and enter 
    the first door: here is your first save spot in the Moon's Core. Heal your 
    wounds and save your game. Then continue onto the right. In here there is a 
    lance in the middle; touch it and a fight will ensue.
    
    BOSS FIGHT: PLAGUE      
                HP: 33,333
                GIL: 550    EXP: 31,105
    He will immediately begin the countdown timer on your entire party, so you 
    really have to move quickly. Here Have Cecil and Edge attack normally, have 
    Rydia summon BAHAMUT, have Rosa use HASTE on Cecil and Edge, and have Cain JUMP.
    Also when your timer reaches "0" keep pressing A so that you character won't die 
    off. He's weak against Flying attacks, so JUMP and Rosa's arrows will do some 
    nice damage. Also, he casts HASTE on characters, so he makes it a bit easier
    for you.
    
    After the battle the party will win the HOLY Lance; equip it on Cain. Now return 
    to your save spot and save your game to restore any lost MP. Now go to the next 
    room to the right. Here in this room before you can reach the two treasure 
    chests, two LUNASAURUSs approach you.
    
    BOSS FIGHT: 2 LUNASAURUSs         
                HP: 23,000(each)
                GIL: 0     EXP: 59,000
    There are two strategies here. One is to have Rydia cast FIRE3 (not Summon magic!
    They'll instantly heal themselves from a Summon spell!) and everyone else just
    hang back and/or heal her. It'll take a while this way. 
    The second strategy is to use physical attacks, but watch out! They'll cast RFLCT 
    on themselves and begin casting BIO on the party! Have Rosa continually
    heal the party, have Cecil and Edge (and Rydia, if you have the DRAGON whip) 
    attack regularly, and have Cain JUMP. If you don't have the DRAGON whip, have 
    Rydia cast FIRE3. Just keep at it and don't hold back - remember that there's a 
    save point nearby.
    
    You'll win two RIBBONs after the fight; equip them on Rosa and Rydia.
    Return back to the save point, save your game, and heal your wounds. Before you 
    go forward, remember the room with the COTTAGE to the left? Well, return back 
    there and to the left of the previous COTTAGE is an invisible bridge. Go to the 
    left and at the top through the middle of the wall block is a staircase. This 
    room is the B6 floor; at the bottom is a GOLDEN apple. Continue to the right to 
    find a portal. Here just continue up the stairway and into another portal. Here 
    you will be at B5; just continue straight up to find a treasure chest which 
    contains another DEFENSE ring, but you must defeat a BEHEMOTH to obtain it. 
    After the battle, heal your wounds and continue upwards and into another portal. 
    In here is a save room; save your game and continue on. In this area you will 
    see a sword that you saw earlier. Before you touch it, fight around a bit and 
    duplicate a few EXCALIBURs.
    
    BOSS FIGHT: DK.BAHAMUT      
                HP: 60,000
                GIL: 0    EXP: 64,000
    Ouch! He will most likely start the battle off with M. FLARE which will probably 
    kill off a few of your characters. Then he will put a RFLCT on himself then just 
    start casting endless barrages of FLARE spells. Have Edge dart the EXCALIBUR 
    swords, have Cecil attack, Cain JUMP and have Rydia either attack 
    (if she has the Dragon Whip), use ASURA, or defend, and have Rosa heal the 
    party or use HOLY if she has it. Also have her use ARISE on anybody that is 
    down. Keep this up and you should win the battle even though it will be an 
    extremely difficult fight.
    
    After battle, you will recieve the RAGNAROK; equip 
    it and move on. Now go back to the B7 save point and save your game again. Also 
    try to duplicate as many EXCALIBUR and RAGNAROK swords as you can (at least 5 of 
    each). After that go up and in the next room you will be in the Moon's Core. 
    Pick up a HELLWIND dart 
    along the way; at the bottom is yet another sword, the MASAMUNE, guarded by 
    another boss.
    
    BOSS FIGHT: TIDARTHIAN                
                HP: 50,000                    
                GIL: 0     EXP: 61,000
    Ouch again! He will start off the battle with a double BIG WAVE attack that can 
    shave off about 1,200 HP of damage to every party member. Also he will use the 
    BIG WAVE attack frequently along the battle causing about 500 HP of damage to 
    every character. So hopefully you did duplicate those EXCALIBUR swords. Have 
    Edge Dart the EXCALIBUR swords, have Rydia summon BAHAMUT, have Rosa bring back 
    any party member from wounded condition with ARISE; also have her heal the 
    party continually. Have Cain JUMP and Cecil attack regularly. 
    Keep this pattern up until he is gone.
    
    After the tough battle you might want to go back to the save point and heal your 
    wounds and save your game. Then continue towards the next room past the room 
    where you had defeated the TIDARITHIAN. In this room to the bottom right is an 
    ELIXIR; collect it and continue downward. Down towards the bottom of this room 
    is a WHISTLE; after that continue onwards to the next portal. In this room 
    to the bottom right is a HELLWIND dart, and to the left is another HELLWIND 
    dart. Now continue towards the bottom right hand corner of the room and into the 
    next area. In this area there are no treasure chests; just continue onwards to 
    the next room. Restore all of your MP with your Ethers and EtherDry's before 
    walking up!
    
    
    BOSS FIGHT: ZEMUS          
                HP: N/A
    This fight you cannot control. 
    
    FINAL BATTLE: ZEROMUS         
                  HP: Approximately 115,000
    Defend until you reach Edge's turn, then have him SNEAK. You will get a
    DKMATTER. Just having this item in your inventory will lessen the damage
    of Zeromus's Big Bang spell! Don't worry about him attacking you while you
    try to Sneak; he won't!
    Now have Cecil use the CRYSTAL; this will make ZEROMUS change forms. And he 
    must use the CRYSTAL, otherwise all your attacks will miss. Then have Cecil 
    attack normally, have Rosa cast KEAL4 EVERY round, have Rydia summon 
    BAHAMUT, have Edge Dart the Cleaver (if you have it), Ragnaroks, Excalburs, 
    and the Gugnir lance, then the HellWinds; finally, have Cain 
    JUMP. Don't bother using protective spells like SHELL or RFLCT because 
    his BLACK HOLE attack destroys them. Rydia has the weakest attack, so if any 
    character is wounded, have her use a FenixDwn on him so that the next KEAL4
    spell will heal him. Use any items you need! 
    
    Now sit back and watch an excellent ending!
    
    
    ----------VI. Items----------
    
    All items can be sold for half their cost. If they do not have a cost,
    they can be sold for 5 Gil.
    
    ---Healing Items
    
    Potion
    Restores a small amount of HP. 
    Bought, found, stolen, and dropped everywhere.
    Cost: 30
    
    HiPotion
    Restores a slightly larger amount of HP. 
    Bought in Dwarf Castle, Tomera, Humingway Cave, and Phantom World. 
    Found, stolen, and dropped everywhere.
    Cost: 150
    
    X-Potion
    Restores a large amount of HP. 
    Found in Sealed Cave and Lunar Underground.
    
    Ether
    Restores a small amount of MP. 
    Bought in Humingway Cave.
    Found all over.
    Stolen from Bl.Pudding, Gloom Wing, and Luna Virus.
    Cost: 10,000
    
    EtherDry
    Restores a large amount of MP. 
    Bought in Humingway Cave. 
    Stolen or dropped by PudPrinces.
    Found in Cave of Power (2), Toroia Town, Tower of Babil, Tower Of Babil Part 2, Sealed 
    Cave, Cave To Phantom World, Tomera Town, and Lunar Underground.
    Cost: 50,000
    
    Elixir
    Restores all HP and MP. Bought in Humingway Cave. 
    Found in Baron Castle, Cave Of Power, Dwarf Castle (2), Eblana Cave(2), 
    Cave To Phantom World, Sylph Cave, Babil Giant, Lunar Underground, and Moon's Core.
    Cost: 100,000
    
    FenixDwn
    Heals Wounded status. 
    Bought, found, stolen, and dropped everywhere.
    Cost: 100.
    
    Tent
    Used on the map or at a save point; restores about 1000 HP and 100 MP to entire 
    party.
    Bought, found, stolen, and dropped everywhere.
    Cost: 100.
    
    Cottage
    Used on the map or at a save point; restores all HP and MP to entire party. 
    Bought at Mysidia, Dwarf Castle, Tomera, and Phantom World. 
    Stolen from DemonSoldr and GiantSoldr.
    Dropped by IronSoldr, Satanite, and IceWarrior.
    Found in Eblana Castle (2), Dwarf Castle (3), Eblana Cave, Cave To Phantom World, 
    Sylph Cave, and Lunar Underground.
    Cost: 500.
    
    Gold-Pin
    Heals Stone status.
    Bought, found, stolen, and dropped everywhere.
    Cost: 400.
    
    MaidKiss
    Heals Frog status.
    Bought, found, stolen, and dropped everywhere.
    Cost: 60.
    
    EyeDrop
    Heals Blind status.
    Bought, found, stolen, and dropped everywhere.
    Cost: 30.
    
    Antidote
    Heals Poison status.
    Bought, found, stolen, and dropped everywhere.
    Cost: 40.
    
    Aprntice
    Heals Mini status.
    Bought at Mithril Town, Dwarf Castle, Eblana Cave, and Phantom World.
    Dropped by Sea Pot and Wood Eyes.
    Cost: 80.
    
    DietFood
    Heals Piggy status.
    Bought at Mithril Town, Dwarf Castle, Eblana Cave, and Phantom World.
    Stolen from FangShell, Thundrfish, Deathtanet, DethBeauty, and WoodEyes.
    Dropped by FangShell, Thundrfish, and Blood Flwr.
    Cost: 100.
    
    EchoHerb
    Heals Mute status.
    Bought at Mysidia, Dwarf Castle, Eblana Cave, and Phantom World.
    Dropped by Sand Sahag and Adamantium.
    Cost: 50.
    
    Cross
    Bought at Eblana Cave, Dwarf Castle, and Phantom World. 
    Cost: 100
    
    Medicine
    Cures all status ailments.
    Bought in Dwarf Castle, Tomera, and Phantom World.
    Stolen from Molbol.
    Dropped by GigasGator.
    Found in Cave Of Power (2), Eblana Cave, Sylph Cave, and Kokuro's House.
    Cost: 5,000
    
    Veggie
    When used in Chocobo Forest (or Dwarf Castle), calls Chubby Chocobo.
    Bought all over.
    Found in Dwarf Castle (3).
    Cost: 50. 
    
    
    ---Battle Items
    
    Monsters
    Checks enemy stats; works even on enemies which Rabur cannot scan (e.g. 
    Allemagne)
    Bought in Humingway Cave.
    Found in Sealed Cave, Cave To Phantom World (2), Sylph Cave (2) and Tomera.
    Cost: 980.
    
    Knowldge Book (*)
    Casts a random Summon spell with no MP loss.
    
    Unicorn
    Heals temporary status effects (the ones which go away after battle) for whole 
    party.
    Stolen from Cait Sith and Kuar.
    Dropped by Hydra, Kuar and Satan Jr.
    Found in Baron Castle (2), Cave Of Power, Eblana Castle (2), and Tower Of Babil part 2.
    
    AlmClock
    Wakes entire party from Sleep.
    Dropped by HellFlappr.
    Found in Eblana Castle.
    
    Whisker
    Casts Death on one enemy.  
    Found in Eblana Castle.
    
    EarthDrum
    Casts Quake on enemy party.
    Dropped by Areneid and Arachne.
    
    SilencBell
    Casts Silence on all enemies.
    Stolen from Satan Jr.
    Found in Sealed Cave.
    
    Light Curtain
    Casts Rflct on user.
    Dropped by Kuar.
    Found in Sealed Cave (2).
    
    Moon Curtain
    Casts Rflct on user (for longer?). 
    Dropped by SlvrDragon and Procaryote, and DarkWizard.
    Found in Lunar Passage.
    
    Spirit
    Use Destruct on one enemy (user automatically dies).
    Dropped by ThndrSpirit and Dk.Grenade.
    Found in Eblana Castle, Eblana Cave, and Sylph Cave.
    
    BlueFang 
    Powerful Thunder spell (stronger than Thnd3) on all enemies.
    Stolen from Y.Dragon and Gr.Dragon.
    Dropped by Gr.Dragon and GoldDragon.
    Found in Sylph Cave.
    
    Red-Fang
    Powerful Fire spell (stronger than Fire3) on all enemies.
    Stolen from Zombiesaur and SkullDragn.
    Dropped by Red Dragon.
    Found in Sylph Cave and Lunar Underground.
    
    Wh. Fang 
    Powerful Ice spell (stronger than Blzd3) on all enemies.
    Found in Sylph Cave and Lunar Underground.
    
    Scape
    Casts Blink on user.
    Found in Toroia Town.
    
    SpidrWeb
    Casts Slow on all enemies.
    Stolen from Undrgrnder, Areneid, and Arachne.
    Dropped by Arachne.
    Found in Antlion Cave (2), Fabul Castle, Baron Waterway, Cave Of Power, and
    Eblana Cave.
    
    Copper Timer
    Casts Stop on all enemies for a short time.
    Dropped by CentaurKn.
    Found in Baron Town, Underground Passage, Antlion Cave, Baron Waterway, and
    Cave Of Power.
    
    Silver Timer
    Casts Stop on all enemies for a moderate time.
    Found in Eblana Castle, Dwarf Castle, Eblana Cave, and Tower Of Babil part 2.
    
    Golden Timer (*)
    Casts Stop on all enemies for a prolonged time.
    
    Hermes
    Casts Haste on user.
    Found in Underground Passage, Fabul Castle, Baron Waterway, Baron Castle, and
    Eblana Castle.
    
    Beserk Potion
    Casts Bersk on user.
    Stolen from Ogre and Brsrk.Ogre.
    Dropped by Molbol and Ogre.
    Found in Fabul Castle, Toroia Castle, Eblana Castle (2), and Dwarf Castle (2).
    
    VampFang
    Casts Drain on one enemy.
    Stolen from DracuLady and Miss Vamp.
    Dropped by DracuLady and Miss Vamp.
    Found in Eblana Cave.
    
    LilithKiss
    Cast Aspir on one enemy.
    Stolen from Lilith.
    Found in Tower Of Babil, part 2.
    
    Stardust
    Cast Comet on all enemies.
    Stolen from Procaryote, Eucaryote, and SlvrDragon.
    Dropped by SlvrDragon.
    Found in Lunar Passage.
    
    ZeusRage
    Cast Thund on all enemies.
    Stolen from GoldDragon.
    Dropped by Marid, GoldDragon, and GiantSoldr.
    Found in Fabul Castle Baron Waterway, and Tomera.
    
    GodsRage
    Casts Thnd2 on all enemies.
    Stolen from MachDragon and ThundrDrgn.
    
    S.Pole
    Casts Blizrd on all enemies.
    Dropped by RemedyBomb, and Blizlizard.
    Found in Underground Passage, Antlion Cave, Fabul Castle, Tower Of Babil, and Tomera.
    
    N.Pole
    Casts Blizd2 on all enemies.
    Stolen from Abyss Worm.
    Dropped by Abyss Worm.
    Found in Agalt and Tower Of Babil.
    
    Fragment
    Casts Fire on all enemies.
    Stolen from Dk.Grenade and RemedyBomb.
    Dropped by RemedyBomb.
    Found in Underground Passage (2), Fabul Castle, Mist Town, and Tomera.
    
    RightArm(*)
    Casts Fire2 on all enemies.
    
    ---Miscellaneous items
    
    DwfBread
    Gives a view of the entire map. Useful when lost.
    Bought in Tomera and Phantom World.
    Cost: 100.
    Found in Baron Town.
    
    Whistle
    Calls Chubby Chocobo anywhere. (CANNOT be used as many times as you want!)
    Bought in Humingway Cave.
    Found in Lunar Underground.
    Cost: 20,000
    
    Silver Apple
    Raises one character's HP by 50.
    Dropped by GoldDragon and Deathtanet.
    Found in Cave Of Power, Eblana Cave, and Babil Giant.
    
    Golden Apple
    Raises one character's HP by 100.
    Found in Lunar Passage and Lunar Underground.
    
    SomaDrop
    Raises one character's MP by 10.
    Dropped by ToadyWitch.
    Found in Kokuro's House and Babil Giant.
    
    ExitDoor
    Casts TELEP.
    Found in Antlion Cave, Cave Of Power, Eblana Castle, and Sylph Cave.
    
    PornoMag
    Turns the screen red momentarily. 8-)
    Dropped by K.Higuchi.
    Found in Dwarf Castle.
    
    --The next four items are used to teach Summon spells. They are dropped by
    certain enemies with an astoundingly low chance. They can only be used
    once, and then only when Rydia is in your party.
    
    MindFlay(*)
    Teaches Rydia the MIND summon spell.
    Supposedly dropped by MindFlayer.
    
    Cocktric
    Teaches Rydia the COCKT summon spell. 
    Dropped by Cockatrice.
    
    Bomb
    Teaches Rydia the BOMB summon spell.
    Dropped by any Bomb enemy (Bomb, Pain Bomb, Remedy Bomb, Dk.Grenade)
    
    Goblin(*)
    Teaches Rydia the GOBLIN summon spell.
    Supposedly ropped by Goblin.
    
    DkMatter
    Having this in your possession decreases damage of Big Bang attacks.
    Stolen from Zeromus  (first form).
    
    
    ---Items with a (*) are items I received using the Game Genie. I do not know 
    where they can be found in the game. 
    
    ---Story Items
    
    BombRing
    DesrtLite
    Baron Key
    Echoer
    Earth Crystal
    Magma Rock
    Lugeie Key
    Luka Key
    Darkness Crystal
    RatTail
    Adamant
    PinkTail
    Crystal
    
    
    ----------VII. Weapons----------
    
    Weapons are arranged in order of attack power. There are three parts to each 
    battle stat (attack, defense, magic defense): the multiplier (2X), the power 
    (123), and the chance of connecting (33%). Elementals are listed under Special. 
    To use a weapon as an item, it must be equipped on the user. Items with a * are 
    ones which I have not personally found and only got using Game Genie.
    
    Legend of classes:                   Legend of Elementals
    DK - Dark Knight                     F - Fire
    DR - Dragon Knight                   I - Ice
    P - Paladin                          L - Lightning
    S - Sage                             H - Holy
    BW - Black Wizard                    D - Darkness
    WW - White Wizard                    A - Arrows (Flying)
    S - Summoner
    E - Engineer
    N - Ninja
    M - Monk
    L - Lunarian
    (Bards cannot equip anything but harps)
    
    
    ---Dark Swords (can only be equipped by Dark Knights)
    
    Name     Attack        Defense  Magic Def.   Special
    
    Black    +10 +30%
    
    Shadow   +20 +35%
    
    Death    +2X +30 +40%  +1X +2   +1X -1       Causes death; Str,Vit,Agil,Wis+5; 
                                                 Will-10.
    
    ---
    
    Black: Cecil starts with it.
    
    Shadow: Found in Underground Passage.
    
    Death: Given by King Fabul. 
    
    ---Light Swords 
    
    Name     Attack        Defense  Magic Def.  Equip Special  
    
    Ancient  +35 +27%                           P     Causes Curse status.
    
    Legend   +40 +50%                           P,D   H: Will+3
    
    Blood    -1X +44       -2       -1%         P,D   Gain HP in the amount 
                                                      inflicted on enemy
                                                      Str.,Agil,Vit.,Wis.,Will-5
    
    Mithril  +50 +30%                           P,D   4X damage against spirits
    
    Slumber  +55 +27%                           P,D   Causes Sleep
    
    Flame    +65 +30%                           P,D   F
    
    IceBrand +75 +30%                           P,D   I
    
    *Medusa  +77                                P,D   Causes Petrify
    
    Avenger  +2X +83 +50%  +2X +5   -1X -3%     P     H: Must use two hands
                                                      Berserk in battle
                                                      Str.,Agil,Vit.+10
                                                      Wis.,Will-10
    
    Light    +100 +50%                          P     H: Str,Will+3
    
    Defender +105 +40%       +8                 P,D   Vit.+15
          
    Excalbur +1X +163 +50%                      P     H: Str.+10
    
    Ragnarok +2X +204 +50%   +8        +2%      P     H: Str.+15, Vit.+15, Will+15
    
    ---
    
    Ancient: Baron Waterway
    
    Legend: Received when becoming Paladin.
    
    Blood: Found in Eblana Cave.
    
    Mithril: Bought in Mithril Town for 6000 Gil.
    
    Slumber: Found in Eblana Castle.
    
    Flame: Bought in Dwarf Castle for 14000 Gil; found in Tower Of Zott.
    
    IceBrand: Bought in Eblana Weapon Shop for 26000 Gil.
    
    Medusa: Supposedly dropped by Black Liz.
    
    Avenger: Found in Sylph Cave. 
    
    Light: Found in Sealed Cave.
    
    Defender: Found in Cave To Phantom World.
    
    Excalbur: Give the Adamant to Kokuro for it. 
    
    Ragnarok: Found in Lunar Underground.
    
    ---Spears (all Spears can only be equipped by a Dragon Knight)
    
    Name      Attack        Defense   Magic Def.   Special
    
    Spear     +8 +50%                              A
    
    Wind      +50 +30%                             A
    
    Flame     +66 +30%                             A,F: use as item to cast "Fire2"
    
    Blizzard  +77 +30%                             A,I: use as item to cast "Blizd2"
    
    Blood     -1X +86 -28%  -1X -5   -1X -2%       A: Str,Agil,Vit,Wis,Will-10
                                                   Gain HP in the amount inflicted  
                                                   on enemy
    
    Gungnir   +92 +30%        +8                   A: Vit.+15
    
    *Dragon   +99 +30%                             A: 4X damage against dragons
    
    Holy      +109 +40%                            A,H: use as item to cast "HOLY"
    
    ---
    
    Spear: Kain starts with it; bought in Agalt for 60 Gil.
    
    Wind: Kain starts with it second time around.
    
    Flame: Bought in Dwarf Castle for 11000 Gil.
    
    Blizzard: Bought in Eblana Cave for 21000 Gil; found in Tower of Babil.
    
    Blood: Found in Eblana Ruins.
    
    Gungnir: Kain starts with it third time around.
    
    Dragon: Supposedly dropped by Red Dragon.
    
    Holy: Found in Lunar Underground.
    
    ---Katanas (all Katanas can only be equipped by Ninja)
    
    Name      Attack       Defense   Magic Def.   Special
    
    Kunai     +25 +40%
    
    Ashura    +32 +40%
    
    Kotetsu   +40 +40%
    
    Kikiuchi  +49 +40%                            Str.+5
    
    Murasame  -1X +56 +50%   -1X +3               Str.,Wis.+5; Agil,Vit.,Will-5
    
    Masamune  +65 +50%                            Agil+3; use as item to cast Haste
    
    ---
    
    Kunai: Bought in Eblana Cave for 4000 Gil. Edge starts with two of them.
    
    Ashura: Bought in Tomera for 7000 Gil. Found in Tower Of Babil Part 2.
    
    Kotetsu: Bought in Phantom World for 11000 Gil. Found twice in Sealed Cave.  
    
    Kikiuchi: Found in Cave To Phantom World.
    
    Murasame: Found in Lunar Underground.
    
    Masamune: Found in Moon's Core.
    
    ---Axes (all axes can only be equipped on Paladins and Dragon Knights)
    
    Name       Attack      Defense     Magic Def.      Special
    
    *Handaxe   +36                                     Str.+3
    
    Dwarf      +63 +19%    +3          -1              Str,Vit+5; Agil,Wis,Will-5
    
    OgreKillr  +80 +19%                                4X damage against giants
    
    Poison     +95 +10%                                Must use two hands
                                                       4X damage against giants; 
                                                       causes Poison
    
    *RuneAxe   +100 +10%                               ?
    
    ---
    
    Handaxe: Supposedly dropped by a DemonSoldr paired with another monster. 
    
    Dwarf: Bought for 15000 Gil in Dwarf Castle; found in Dwarf Castle.
    
    OgreKillr: Bought in Tomera for 45000 Gil. Found in Tower Of Babil Part 2.
               Dropped by DemonSoldr.
    
    Poison: Found in Cave To Phantom World.
    
    RuneAxe: Supposedly dropped by DemonSoldr.
    
    ---Claws (all Claws can only be equipped on Monks and Ninjas)
    
    Name      Attack      Defense     Magic Def.     Special
    
    FireClaw  +30%                                   F
    
    IceClaw   +30%                                   I
    
    Thunder   +30%                                   L
    
    Fairy      0                                     4X damage against giants
                                                     Agil+3; causes Confusion
    
    HellClaw  +40%                                   Str.+3; causes Poison
    
    CatClaw   +1 +55%    +1X                         Str,Agil+5; causes Sleep
                                                     doubles multiplier of weapon in 
                                                     other hand
    
    ---
    
    FireClaw: Yang starts with it; Bought in Fabul and Baron for 350 Gil.
    
    IceClaw: Bought in Fabul and Baron for 450 Gil.
    
    Thunder: Bought in Fabul and Baron for 550 Gil.
    
    Fairy: Found in Cave of Power (Dark Elf's Cave)
    
    HellClaw: Found in Tower of Zott and again in Sylph Cave.
    
    CatClaw: Found in Tower of Babil and again in Sylph Cave.
    
    ---Whips (all Whips can only be equipped by Summoners. All whips cause 
             paralysis.)
    
    Name      Attack        Defense    Magic Def.      Special
    
    Whip      +20                                         
    
    Chain     +30 +5%
    
    Electric  +40 +10%                                 L
    
    FireBute  +2X +52 +15%  +1X +2     +1X +1%         F: Str,Agil,Vit+5; Wis,Will-5
    
    Dragon    +2X +57 +25%  +1X +2     +1X -1%         4X damage against dragons
                                                       Str,Agil,Vit.,Will+5; Wis.-5
    ---
    
    Whip: Rydia starts with it second time around; bought in Mist and Phantom World 
          for 3000 Gil.
    
    Chain: Bought in Tomera and Phantom World for 6000 Gil.
    
    Electric: Bought in Phantom World for 10000 Gil.
    
    FireBute: Found in Lunar Underground.
    
    Dragon: Dropped by Blue Dragon.
    
    ---Mallets (can only be equipped by Engineers; all mallets require two hands)
    
    Name      Attack        Defense    Magic Def.      Special
    
    Mallet    +45 +25%
    
    Mithril   +55 +25%                                 4X damage against spirits
    
    Earth     +1X +67 +25%                             F: Str.+5, use as item to 
                                                       cast Quake
    
    ---
    
    Mallet: Cid starts with it; bought in Toroia for 80 Gil.
    
    Mithril: Bought in Mithril Town for 8000 Gil. Dropped by IronDress.
    
    Earth: Found in Tower of Zott; stolen from SteelGolem.
    
    ---Bows (everyone except Dark Knight, Dragon Knight, Sage, Ninja, Monk)
    
    Name      Attack        Defense    Magic Def.   Special
    
    Bow       -10 -20%
    
    CrossBow  -5 -15%
    
    GreatBow  -10%                                  Str.+3
    
    Killer    +5                                    Str.+5
    
    ElvenBow  +9 +25%                               4X damage against magic users; 
                                                    Wis.+5
    
    Yoichi    +1X +17 +10%                          Str.+10
    
    Artemis  +2X +27 +20%  +2X +5    -1X -3%       Str.,Agil,Vit.+10, Wis.,Will-10
    
    ---
    
    Bow: Bought in Kaipo and Agalt for 220 Gil.
    
    CrossBow: Found in Damcyan Castle. Bought in Mysidia for 700 Gil.
    
    GreatBow: Bought in Toroia and Dwarf Castle for 2000 Gil.
    
    Killer: Found in Tower of Babil; bought for 3000 Gil in Eblana Cave and Tomera. 
    
    ElvenBow: Found in Sylph Cave.
    
    Yoichi: Found in Phantom World.
    
    Artemis: Dropped by MoonGodess.
    
    ---Arrows (everyone except Dark Knight, Dragon Knight, Sage, Ninja, Monk. 
               All arrows have "A" elemental. Any arrows found, stolen, or dropped
               come in sets of 10.)
    
    Name      Attack   Special
    
    Medusa    1        Causes Stone.
    
    Iron      5
    
    Holy      10       H
    
    Fire      15       F
    
    Ice       15       I
    
    Lit       15       L
    
    Darkness  20       Causes Blind.
    
    Poison    30       Causes Poison.
    
    Mute      35       4X damage against magic users; Causes Mute
    
    Angel     40       4X damage against giants; Causes Confusion
    
    Yoichi    50
    
    Artemis   75       4X damage against dragons
    
    ---
    
    Medusa: Found in Sylph Cave. Stolen or dropped from Black Liz.; stolen from 
            Medusa and Gorgon.
    
    Iron: Found in Damcyan Castle. Bought in Kaipo and Agalt for 10 Gil.
    
    Holy: Found in Damcyan Castle. Bought in Mysidia and Agalt for 20 Gil.
    
    Fire: Found in Cave of Power (Dark Elf's Cave) and Sylph Cave. Stolen from 
          FlameDog. Dropped by Flame Kn. Bought in Toroia for 30 Gil.
    
    Ice: Found in Cave of Power (Dark Elf's Cave) and Tower of Babil. 
         Dropped by BreezBeast.
         Bought in Toroia for 30 Gil. 
    
    Lit: Found in Cave of Power (Dark Elf's Cave). Stolen from Marid, MachSoldr
         and ThundrSpirit. Dropped by MachSoldr. Bought in Toroia for 30 Gil. 
    
    Darkness: Bought in Dwarf Castle for 40 Gil.
    
    Poison: Dropped by Heiropatra. Bought in Eblana Cave for 70 Gil. 
    
    Mute: Found in Eblana Cave. Bought in Tomera for 100 Gil.
    
    Angel: Found in Sylph Cave. Bought in Phantom World for 110 Gil.
    
    Yoichi: Found in Phantom World and Babil Giant. Bought in Kokuro's house for 140 
            Gil.
    
    Artemis: Found in Lunar Underground. Stolen off MoonGodess. Dropped by DarkWizard.
    
    ---Knives (can be equipped by Paladin, Dragon Knight, Summoner, and Ninja)
    
    Name     Attack        Defense     Magic Def.   Special
    
    Mithril  +20 +45%                               4X damage against spirits
    
    Dancing  +28 +44%                               Use as item to Throw it w/o 
                                                    losing it
    
    *Assassin +2X +31 +5%   +1X +2      -3%         Str.,Agil,Vit.+5; Wis.,Will-10.
                                                    Causes death.
    
    MageMash +35 +25%                               4X against magic users
                                                    Causes Mute; Wis.+5 
    
    ---
    
    Mithril: Bought in Mithril Town for 3000 Gil. Stolen from MithrilGol.
    
    Dancing: Bought in Mist for 5000 Gil.
    
    Assassin: Unknown!
    
    MageMash: Found in Sylph Cave.
    
    ---Boomerangs (can only be equipped by Ninjas; have "A" elemental)
    
    Name      Attack        Defense    Magic Def.      Special
    
    Boomrang  +20 +30%
    
    Engetsu   +40 +45%
    
    ---
    
    Boomrang: Bought in Agalt and Eblana Cave for 3000 Gil.
    
    Engetsu: Found in Sylph Cave.
    
    ---Harps (only for Bards)
    
    Name      Attack        Defense    Magic Def.      Special
    
    Dreamer   +8 +35%                                  Causes Sleep.
    
    Lamia     +18 +40%                                 Causes Confusion.
    
    ---
    
    Dreamer: Gilbert starts with this.
    
    Lamia: Found in Antlion's Cave. Stolen from Lamia and MthrLamia. 
           Dropped by Lamia.
    
    ---Rods (used by Summoner, Sage, Black Wizard, and Lunarian)
    
    Name       Attack    Defense  Magic Def.   Special
    
    Rod        +3 -10%                          Use as item for a physical 
                                                attack
    
    IceRod     +5 -5%                           I: use as item to cast Blizrd.
    
    FlameRod   +7 -5%                           F: use as item to cast Fire; Wis.+3
    
    Thunder    +10                              L: Use as item to cast Thnd; Wis.+3
    
    LilithRod +13 -40%                         Wis.+5; use as item to cast Aspir.
                                                Gains MP in amount of damage 
                                                inflicted. 
    
    *Apparite  +15                              Use as item to cast Piggy; Wis.+5
    
    Fairy      +30 +5%               +1%        Causes Confusion; Wis.+10.
                                                Use as item to cast Confu.
    
    Stardust   +45                   +2%        Use as item to cast Comet; Wis.+15.
    
    ---
    
    Rod: Bought in Kaipo and Agalt for 100 Gil.
    
    IceRod: Found in Underground Passage. Bought in Mysidia for 220 Gil. 
    
    FlameRod: Bought in Mysidia for 380 Gil.
    
    Thunder: Bought in Baron for 700 Gil.
    
    LilithRod: Dropped by Lilith.
    
    Apparite: Unknown!
    
    Fairy: Found in Sylph Cave. Bought in Phantom World for 5000 Gil.
    
    Stardust: Found in Lunar Underground.
    
    ---Staffs (used by Paladin, Sage, White Wizard, and Lunarian)
    
    Name     Attack     Defense  Magic Def.    Special
    
    Staff    +4 -5%                            Use as item to remove poison from 
                                               ally
    
    Healing  +8                                Use as item to heal all allies
    
    Mithril  +12 +5%                           4X damage against spirits; Will+3
    
    Power    +1X +32 +50%                      Str.+10
    
    Energy   +36 +10%            +1X +2%       Will+10
    
    Sage     +48 +15%            +2%           Use as item to cast Raise
    
    Silence  +52 +10%            +1X +2%       Will+10; use as item to cast Mute.
    
    ---
    
    Staff: Bought in Kaipo and Agalt for 60 Gil.
    
    Healing: Bought in Mysidia and Baron for 480 Gil; stolen off Summoner and 
             Marionette.
    
    Mithril: Bought in Mithril Town for 4000 Gil.
    
    Power: Bought in Eblana Cave for 2000 Gil.
    
    Energy: FuSoYa starts with it; Bought in Phantom World for 7000 Gil.
    
    Sage: Found in Lunar Underground.
    
    Silence: Dropped by Marionette.
    
    
    ---Edge's Darts
    
    Only the Cleaver, Shuriken, and Hellwind are specialty darts; the rest
    are listed under their proper headings.
    
    Dart              Power
    
    Mithril Knife     20
    Kunai (katana)    25
    Dancing Knife     28
    MageMash (knife)  35
    Ancient Sword     35
    Shuriken          40
    Blood Sword       44
    Kikiuchi (katana) 49
    Slumber Sword     55
    Murasame (katana) 56
    Masamune (katana) 65
    Hellwind          80
    Avenger Sword     83
    Blood Spear       86
    Gungnir Spear     92
    Light Sword       100
    Defender Sword    105
    Holy Spear        109
    Excalibur (sword) 163
    Cleaver           255
    
    ---
    
    Shuriken: Dropped by BlueDragon. Found in Eblana Cave twice, Tower of Babil part
              2, Sealed Cave, and Babil Giant. Sold in Kokuro's house for 20000 Gil.
    
    Hellwind: Found in Sealed Cave, twice in Lunar Underground, and twice in Moon's
              Core. Sold in Kokuro's house for 50000 Gil.
    
    Cleaver: Exchange with Yang's wife for FryPan.
    
    ----------VIII. Armor----------
    
    Armor is arranged in order of defense power. There are three parts to each 
    battle stat (attack, defense, magic defense): the multiplier (2X), the power 
    (123), and the chance of connecting (33%). "Special" lists status and elementals 
    that the piece of armor protects against. Items with a * are ones which I have 
    not personally found and only got using Game Genie.
    
    Legend of classes:                   Legend of Elementals
    DK - Dark Knight                     F - Fire
    D - Dragon Knight                    I - Ice
    P - Paladin                          L - Lightning
    Sa - Sage                            H - Holy
    BW - Black Wizard                    D - Darkness
    W - White Wizard                    A - Arrows (Flying)
    S - Summoner
    E - Engineer
    N - Ninja
    M - Monk
    L - Lunarian
    B - Bard
    
    ---Robes
    
    Name      Attack   Defense     Magic Def. Equip         Special
    
    Cloth              +1                      all-DK
    
    Convinct           +1             +1       all
    
    Poet               +2             +1       all-DK        Stops Mute
    
    Leather            +2             +1 +1%   all-DK
    
    Gaea               +3             +3 +3%   P,S,Sa,W,BW,L
    
    Kenpou             +5 +10%        +2 +1%   all           Str.+3
    
    Priest             +5             +5 +5%   P,S,SA,W,BW,L Will+5
    
    Black              +8             +7 +7%   S,L           Wis.+5
    
    Light              +12             +9 +10% P,S,W,BW,L,Sa L: Wis.,Will+5
     
    Bl.Belt  +1        +13 +20%       +3 +2%   P,D,S,W,N,L   Str.,Vit.+5
    
    Power    +2X +4    +15                     P,Dr,S,W,N    Str.+15
    
    White              +18             +10 +8% P,W           D: Will+15
    
    DarkGear           +24 +60%        +15 +8% N             Agil+3
    
    Menerva  +3x +4    +2x +27 +30%    +5 +1%  W,S           Stops Paralyze
                                                             Str,Vit,Agil+15; Wis.,Will-15
    
    ---
    
    Cloth: Found in Mist. Bought at Kaipo and Toroia for 50 Gil.
    
    Convict: Cid starts with it.
    
    Poet: Bought in Mist for 70 Gil.
    
    Leather: Bought in Kaipo and Toroia for 200 Gil. Dropped by Alligator.
    
    Gaea: Bought in Mysidia for 500 Gil. Rydia starts with it second time around.
    
    Kenpou: Bought in Baron for 4000 Gil.
    
    Priest: Found in Tower of Zott. Bought in Dwarf Castle for 1200 Gil.
    
    Bl.Belt: Found in Dwarf Castle. Edge starts with it.
    
    Black: Bought in Eblana Cave for 10000 Gil.
    
    Light: Bought in Phantom World for 30000 Gil.
    
    DarkGear: Found in Lunar Underground.
    
    White: Found in Lunar Underground.
    
    Menerva: Found in Lunar Underground. Dropped by MoonGodess.
    
    ---Rings/Armbands
    
    Name      Atk.   Defense      Magic Def.  Equip           Special
    
    Cursed  -3x -4   -1x -7 -10%  -2X -4%     all-DK        Str,Vit,Agil,Wis,Will-15  
    
    RubyRing                      +3 +2%      all-DK         Stops Piggy
    
    IronRing         +2           +2 +1%      S,Sa,W,BW,N,M,B
    
    Power    +1      +2           +2 +2%      P,S,M,N,D      Str.+5
    
    Silver           +4           +4 +4%      N,W,BW,S,Sa,M
    
    Rune             +5           +8 +9%      S,M,N,W,L      Stops Mute; Wis.,Will+3
    
    Diamond          +6           +8 +6%      L,W,S,N        L
    
    Defense          +18 +5%      +12 +10%    P,D,N,W,S      Vit.+15
    
    *Crystal         +1X +20 +5%  +12 +10%    P,S,W,N,D      Agil.+5
    
    ---
    
    Cursed: Dropped by Skulldragn (I THINK!) Supposedly dropped by Dream Evil.
    
    RubyRing: Found in Mist. Bought in Toroia for 1000 Gil.
    
    IronRing: Bought in Kaipo and Agalt for 100 Gil.
    
    Power: Found in Dwarf Castle.
    
    Silver: Found in Toroia Castle. Bought in Mysidia and Baron for 650 Gil. 
            Rydia starts with it second time around.
    
    Rune: Bought in Dwarf Castle for 2000 Gil.
    
    Diamond: Bought in Tomera for 4000 Gil.
    
    Defense: Found in Lunar Underground.
    
    Crystal: Supposedly dropped by Behemoth.
    
    ---Helmets
    
    Name     Atk. Defense       Magic Def. Equip        Special
    
    Leather       +1  -5%       +1 +1%      all-DK
    
    Bandanna +1   +1            +1 +1%      all          Stops Charm; Str.+5
    
    Feather       +2 -4%        +3 +3%      all-DK
    
    Iron          +3 -10%                   P,D,E
    
    Black         +4 -10%                   DK
    
    Hades         +5 -10%                   DK
    
    Demon         +6 -10%       +1 +1%      DK
    
    Triangle      +3 -3%        +5 +6%      S,W,BW,Sa,P  Wis,Will+3
    
    Priest        +5 -2%        +7 +8%      P,S,W,L      Will+5
    
    Gr.Beret +1   +6 +2%        +1 +1%      all          Str.,Vit.+5
    
    Light         +7 -10%       +2 +1%      P            Will+3
    
    DarkHood +1   +1X +7 +4%    +1 +1%      all          Stops Sleep; 
                                                         Str.,Agil,Vit+3
    
    Mithril       +8 -10%       +2 +2%      P,E,D         
    
    Diamond       +9 -10%       +2 +2%      P,D          L
    
    Ribbon        +9 +2%        +12 +12%    all          Stops: Petrify, Stone, 
                                                         Mute, Mini, Curse, Blind, 
                                                         Death Sentence, Piggy, and 
                                                         Toad 
    
    Genji         +10 -10%      +6 +3%      P,D,N
    
    GoldBand      +7            +10 +11%    W,S          L: Wis.+10
    
    Dragon        +11 -10%      +7 +4%      P,D          all Elementals
    
    Crystal       +12 -10%      +8 +5%      P            all Elementals
    
    *Glass        +30 +70%                  P,D,S,N,W
    
    ---
    
    Leather: Several characters start with it. Bought in Kaipo and Toroia for 100 
             Gil.
    
    Bandanna: Dropped by Ogre. Stolen from Behemoth. Bought in Baron for 450 Gil.
    
    Feather: Found in Underground Passage. Stolen from Zuu and Rudra. 
             Bought in Toroia for 330 Gil.
    
    Iron: Bought in Agalt for 150 Gil.
    
    Black: Cecil starts with it.
    
    Hades: Found in Underground Passage.
    
    Demon: Bought in Fabul for 980 Gil.
    
    Triangle: Bought in Mysidia for 700 Gil.
    
    Priest: Found in Dwarf Castle.
    
    Gr.Beret: Found in Tower of Babil. Edge starts with it.
    
    Light: Bought in Mysidia for 4000 Gil.
    
    DarkHood: Found in Sealed Cave.
    
    Mithril: Bought in Mithril Town for 3000 Gil.
    
    Diamond: Bought in Tomera for 10000 Gil.
    
    Ribbon: Found in Lunar Underground.
    
    Genji: Cain starts with it third time around; found in Cave of Phantom God.
    
    GoldBand: Bought in Tomera for 20000 Gil.
    
    Dragon: Found in Lunar Underground.
    
    Crystal: Found in Lunar Underground. 
    
    Glass: Supposedly dropped by Phase.
    
    ---Shields (all Shields double the defense multiplier - if it was 4X it becomes 
                8X, etc.)
    
    Name    Atk.   Defense  Magic Def. Equip   Special
    
    Iron           +1 +20%             P,D,E
    
    Black          +1 +22%             DK
    
    Demon          +2 +24%             DK
    
    Light          +2 +24%   +1 +1%    P        Will+3
    
    Mithril        +3 +26%   +2 +2%    P,D,E
    
    Flame          +3 +28%   +2 +2%    P,D,E    I
    
    Ice            +3 +30%   +2 +2%    P,D      F
    
    Diamond        +4 +32%   +2 +3%    P,D      L
    
    Aegis          +4 +34%   +5 +4%    P,D      Stops Stone; Wis.+3
    
    Genji          +5 +36%   +3 +4%    P,D
    
    Dragon         +6 +38%   +3 +5%    P,D      all Elementals
    
    Crystal        +7 +40%   +4 +6%    P        Will+3
    
    ---
    
    Iron: Bought in Agalt for 100 Gil.
    
    Black: Cecil starts with it.
    
    Demon: Found in Fabul Castle.
    
    Light: Bought in Mysidia for 700 Gil.
    
    Mithril: Stolen from IronDress, Armadillo, and MagmaTurtl. Dropped by IronDress.
             Bought in Mithril Town for 1000 Gil. 
    
    Flame: Found in Tower of Zott. Bought in Dwarf Castle for 1250 Gil.
    
    Ice: Found in Tower of Babil. Bought in Eblana Cave for 10000 Gil.
    
    Diamond: Bought in Tomera for 15000 Gil.
    
    Aegis: Bought in Phantom World for 20000 Gil. 
    
    Genji: Cain starts with it third time around; found in Cave Of Phantom God.
    
    Dragon: Found in Lunar Underground.
    
    Crystal: Found in Lunar Underground.
    
    ---Gauntlets
    
    Name   Atk.      Defense   Magic Def.    Equip     Special
    
    Iron             +2 -10%                 P,D,E,N
    
    Black            +2 -10%                 DK
    
    Hades            +3 -10%                 DK
    
    Demon            +4 -10%                 DK
    
    Gauntlet         +5 -10%       +1 +1%    P         Will+3
    
    Mithril          +6 -10%       +2 +2%    P,D,E,N
    
    Diamond          +7 -10%       +3 +3%    P,D       L
    
    Genji            +8 -10%       +5 +3%    P,D,N
    
    Dragon           +9 -10%       +6 +3%    P,D       all Elementals
    
    Crystal          +10 -10%      +7 +4%    P,D       Will+3
    
    *Giant  +1X +3   +15 -10%                P,D,N,S   Str,Vit+10              
    
    ---
    
    Iron: Bought in Agalt for 130 Gil.
    
    Black: Cecil starts off with it.
    
    Hades: Found in Underground Passage.
    
    Demon: Bought in Fabul for 800 Gil.
    
    Gauntlet: Bought in Mysidia for 3000 Gil.
    
    Mithril: Bought in Mithril Town for 2000 Gil. Edge starts with it.
    
    Diamond: Bought in Tomera for 5000 Gil.
    
    Genji: Cain starts with it third time around; found in Cave Of Phantom God.
    
    Dragon: Found in Lunar Underground.
    
    Crystal: Found in Lunar Underground.
    
    Giant: Supposedly dropped by a group of BloodyBones and Skeletons on Mt. 
           Ordeals.
    
    ---Armor:
    
    Name   Atk.     Defense       Magic Def.   Equip   Special
    
    Iron            +4 -10%       +1           P,D,E
    
    Black           +5 -10%       +1           DK
    
    Hades           +7 -10%       +2           DK
    
    Demon           +9 -10%       +3           DK
    
    Knight          +11 -10%      +3 +1%       P        Will+3
    
    Mithril         +13 -10%      +4 +2%       P,D,E
    
    Flame           +15 -10%      +4 +2%       P,D      I
    
    Ice             +17 -10%      +4 +2%       P,D      F
    
    Diamond         +19 -10%      +4 +2%       P,D      L
    
    Genji           +21 -10%      +7 +4%       P,D
    
    Dragon          +23 -10%      +8 +5%       P,D,N
    
    Crystal         +25 -10%      +10 +6%      P        all Elementals: Stops same 
                                                        as Ribbon; Will+3
    
    Adamant +3X +4  +2X +108 +99% +1X +2- +12% all      all Elementals: Stops same 
                                                        as Ribbon
                                                        Str.,Vit,Agil,Wis,Will+15
    
    ---
    
    Iron: Bought in Agalt for 600 Gil.
    
    Black: Cecil starts with it.
    
    Hades: Found in Underground Passage.
    
    Demon: Bought in Fabul for 3000 Gil.
    
    Knight: Bought in Mysidia for 8000 Gil.
    
    Mithril: Bought in Mithril Town for 17000 Gil.
    
    Flame: Found in Tower of Zott. Bought in Dwarf Castle for 30000 Gil.
    
    Ice: Found in Tower of Babil. Bought in Eblana Cave for 35000 Gil.
    
    Diamond: Bought in Tomera for 40000 Gil.
    
    Genji: Cain starts with it third time around. Found in Cave Of Phantom God.
    
    Dragon: Found in Lunar Underground.
    
    Crystal: Found in Lunar Underground.
    
    Adamant: Exchanged in Adamant Cave for PinkTail.
    
    
    ----------IX. Shops----------
    
    All prices are in Gil, for one item.
    
    KAIPO
    
    Item Shop
    -----------------
    Potion 30
    FenixDwn 100
    Gold-Pin 400
    MaidKiss 60
    EyeDrop 30
    Antidote 40
    Tent 100
    Veggie 50
    
    Armor Shop
    ------------------
    Leather Helm 100
    Cloth Robe 50
    Leather Robe 200
    IronRing 100
    
    Weapon Shop
    -----------------
    Rod 100
    Staff 160
    Bow 220
    Iron Arrow 10
    
    Inn: 50
    
    DAMCYAN
    
    Inn: Free (two pots on either side of top floor)
    
    FABUL CASTLE
    
    Item Shop
    -----------------
    Potion 30
    FenixDwn 100
    Gold-Pin 400
    MaidKiss 60
    EyeDrop 30
    Antidote 40
    Tent 100
    Veggie 50
    
    Weapon/Armor Shop
    -----------------
    FireClaw 350
    IceClaw 450
    Thunder Claw 550
    Demon Helm 980
    Demon Armor 3000
    Demon Gauntlet 800
    
    Inn: 100
    
    MYSIDIA
    
    Item Shop
    -----------------
    Potion 30
    HiPotion 150
    FenixDwn 100
    Gold-Pin 400
    EchoHerb 50
    Antidote 40
    Tent 100
    Cottage 500
    
    Armor Shop
    -----------------
    Triangle Helm 700
    Gaea Robe 500
    Silver Ring 650
    Light Shield 700
    Knight Armor 8000
    Light Helm 4000
    Gauntlet 3000
    
    Weapon Shop
    -----------------
    IceRod 220
    FlameRod 380
    Healing Staff 480
    CrossBow 700
    Holy Arrow 20
    
    Inn: 200
    
    BARON
    
    Item Shop
    -----------------
    Potion 30
    FenixDwn 100
    Gold-Pin 400
    MaidKiss 60
    EyeDrop 30
    Antidote 40
    Tent 100
    Veggie 50
    
    Armor Shop
    -----------------
    Bandanna 450
    Kenpou 4000
    Silver Ring 650
    
    Weapon Shop
    -----------------
    Thunder Rod 700
    Healing Staff 480
    FireClaw 350
    IceClaw 450
    Thunder Claw 550
    
    Inn: 50
    
    TOROIA
    
    Item Shop
    -----------------
    Potion 30
    FenixDwn 100
    Gold-Pin 400
    MaidKiss 60
    EyeDrop 30
    Antidote 40
    Tent 100
    Veggie 50
    
    Armor Shop
    -----------------
    Leather Helm 100
    Feather Helm 330
    Cloth Robe 50
    Leather Robe 200
    RubyRing 1000
    
    Weapon Shop
    -----------------
    Mallet 80
    GreatBow 2000
    Fire Arrow 30
    Ice Arrow 30
    Lit Arrow 30
    
    Inn: 400
    
    MIST
    
    Armor
    -----------------
    Poet Robe 70
    
    Weapon
    -----------------
    Whip 3000
    Dancing Knife 5000
    
    Inn 50
    
    MITHRIL TOWN
    
    Item Shop
    -----------------
    MaidKiss 60
    Aprntice 80
    DietFood 100
    
    Armor Shop
    -----------------
    Mithril Shield 1000
    Mithril Helm 3000
    Mithril Armor 17000
    Mithril Gauntlet 2000
    
    Weapon Shop
    -----------------
    Mithril Staff 4000
    Mithril Knife 3000
    Mithril Hammer 8000
    Mithril Sword 6000
    
    Inn 500
    
    AGALT
    
    Item Shop
    -----------------
    Potion 30
    FenixDwn 100
    Gold-Pin 400
    MaidKiss 60
    EyeDrop 30
    Antidote 40
    Tent 100
    Veggie 50
    
    Armor Shop
    -----------------
    Iron Shield 100
    Iron Helm 150
    Iron Armor 600
    Iron Gauntlet 130
    IronRing 100
    
    Weapon Shop
    -----------------
    Rod 100
    Staff 160
    Spear 60
    Boomrang 3000
    Bow 220
    CorssBow 700
    Iron Arrow 10
    Holy Arrow 20
    
    Inn 50
    
    DWARF CASTLE
    
    Item Shop 1
    -----------------
    FenixDwn 100
    Potion 30
    HiPotion 150
    Tent 100
    Cottage 500
    DwfBreak 100
    Veggie 50
    Medicine 5000
    
    Item Shop 2 (before Giant of Babil)
    -----------------
    Gold-Pin 400
    MaidKiss 60
    Aprntice 80
    DietFood 100
    EchoHerb 50
    EyeDrop 30
    Antidote 40
    Cross 100
    
    
    Armor Shop
    -----------------
    Flame Shield 1250
    Flame Armor 30000
    Priest Helm 2000
    Priest Robe 1200
    Rune Ring 2000
    
    Weapon Shop
    -----------------
    Dwarf Axe 15000
    GreatBow 2000
    Darkness Arrow 40
    Flame Sword 14000
    Flame Spear 11000
    
    Inn 600
    
    EBLANA CAVE
    
    Item Shop
    -----------------
    Gold-Pin 400
    MaidKiss 60
    Aprntice 80
    DietFood 100
    EchoHerb 50
    EyeDrop 30
    Antidote 40
    Cross 100
    
    Armor Shop
    -----------------
    Ice Shield 10000
    Ice Armor 35000
    Black Robe 10000
    
    Weapon Shop
    -----------------
    Power Staff 2000
    IceBrand 26000
    Blizzard Spear 21000
    Kunai 4000
    Boomrang 3000
    Killer Bow 3000
    Poison Arrow 70
    
    Inn 700
    
    TOMERA
    
    Item Shop
    -----------------
    FenixDwn 100
    Potion 30
    HiPotion 150
    Tent 100
    Cottage 500
    DwfBread 100
    Veggie 50
    Medicine 5000
    
    Armor Shop
    -----------------
    Diamond Shield 15000
    Diamond Helm 10000
    Diamond Armor 40000
    Diamond Gauntlet 5000
    GoldBand 20000
    Diamond Ring 4000
    
    Weapon Shop
    -----------------
    Ashura 7000
    Chain Whip 6000
    OgreKiller 45000
    Killer Bow 3000
    Mute Arrow 100
    
    Inn 300
    
    PHANTOM WORLD
    
    Item Shop 1
    -----------------
    FenixDwn 100
    Potion 30
    HiPotion 150
    Tent 100
    Cottage 500
    DwfBread 100
    Veggie 50
    Medicine 5000
    
    Item Shop 2
    -----------------
    Gold-Pin 400
    Aprntice 80
    DietFood 100
    EchoHerb 50
    EyeDrop 30
    Antidote 40
    Cross 100
    
    Armor Shop
    -----------------
    Aegis Shield 20000
    Light Robe 30000
    
    Weapon Shop
    -----------------
    Whip 3000
    Chain Whip 6000
    Electric Whip 10000
    Kotetsu 11000
    Fairy Rod 5000
    Energy Staff 7000
    Angel Arrow 110
    
    Inn 1200
    
    HUMINGWAY CAVE (on moon)
    
    HiPotion 150
    FenixDwn 100
    Ether 10000
    EtherDry 50000
    Elixir 100000
    Monsters 980
    Whistle 20000
    
    KOKURO'S HOUSE (after Giant Of Babil)
    
    Shuriken 20000
    HellWind 50000
    Yoichi Arrow 140
    
    
    ----------X. MONSTER LIST----------
    
    All experience is the TOTAL experience; if you have a 5-person party, divide the 
    Experience by 5; if a 3-person party, by 3, etc. Dead characters do not get 
    experience (if you have 4 live characters and 1 dead one at the end of the battle, it 
    counts as a 4-person party.)
    
    Any attack which is followed by a *C* means that it is a counterattack.
    
    Any space which only contains an "X" means I have been unable to ascertain
    that information.
    
    Weaknesses: F = Fire, I = Ice, L = Lightning, H = Holy, A = Flying 
                J = Jump (for T.Takahasi only).
    
    Items: A. = Arrow (set of 10) Sh. = Shield K. = Knife H. = Harp
           S. = Staff C. = Curtain M. = Mallet LilithK. = LilithKiss 
    
    One last note: Due to space considerations, the items have had to be compressed
    in space. *^_^* If you see a footnote like *1, look just below that area's list
    to see what they stand for. 
    
    ----LIST 1: Basic info.
    
    Name       HP   Weak  Gil  Exp.  Sneak    Win      (Attacks)
    
    Abyss Worm 7000  F   310   6302  N.Pole   N.Pole   (BlodSuck *C*)
    Adamantium 190   I   45    115   Antidote EchoHerb/Cross 
    Allemagne  25000 A   65200 33330 EyeDrop  X        (Death (countdown))
    Alligator  175   I   380   121   X        *15      (2xa) 
    A. Matsui  <600  X   10    5     X        X
    Arachne    3650 I/A  585   4385  SpidrWeb *8      (Quake)
    Areneid    2315  A   598   2749  SpidrWeb EarthDrm (Quake)
    Armadillo  325   X   194   1554  *2       X         
    BaronGuard 280   X   230   710   Potion   X        (Piggy)
    Basilisk   90    X   31    57    Gold-Pin X        (StonGaze)
    Behemoth   23000 X   65000 57000 Bandanna X
    Belfegoyle 2200 H/A  484   4085  Potion   X        (Tornd)
    Black Liz. 792   I   43    649   *4       *4       (StonGaze) 
    Blizlizard 480   F   289   1330  X        S.Pole   (StonGaze)
    Blood Flwr 370   F   32    1204  DietFood DietFood (Pollen)
    Blood Worm 638   L   119   690   Potion   Potion   (Tsnunami)
    Bloody Bat 439  F/A  262   1976  Potion   *0       (BlodSuck)
    BloodyBone 210   F   169   315   Potion   X        (Thund) 
    Bloody Red 2400  A   470   3442  EyeDrop  EyeDrop  (Glance)
    Bl.Pudding 1357  X   1300  3043  Ether    X
    BlueDragon 15000 X   40200 36000 X        Dragon Whip/Shuriken
    Bomb       55    X   76    327   Potion   Bomb     (Destruct)
    BreezBeast 520   F   276   1440  X        Ice A. 
    Brsrk.Ogre 2000  X   270   2358  Beserk   X               
    Cait Sith  342   H   252   820   Unicorn  X        (Blaster)
    CentaurKn. 380   X   172   860   X        Copper Timer
    Chimera    700   X   228   1710  X        X        (Blaze)
    ChmraBrain 3400  X   1200  28998 X        X        (Blaze)
    Cockatrice 149   F   82    412   FenixDwn *1       (Beak)
    Creesalis  986   X   39    2822  Potion   Potion   (Aspir/Slow *C*)
    DarkWizard 5100  X   2400  17000 MaidKiss *10      (TorndF2/Aspir/Drain/Thund2)
    Deathtanet 380   L   167   1028  DietFood Silver Apple
    DemonSoldr 14000 X   7000  18500 Cottage  OgreKillr (Beam/Flmthrwr)
    DethBeauty 440   F   210   650   DietFood X        (Pollen)
    Dive Eagle 18    A   5     40    FenixDwn Gold-Pin     
    Dk.Grenade 1820  A   630   2644  Fragment *12      (Destruct)
    Domo Boy   37    X   48    89    Potion   X 
    DracuLady  290  F/H  195   810   VampFang VampFang (Blodsuck)
    Dream Evil 2800  X   362   3140  Potion   X        (Fire2/Sleep)
    Eucaryote  1700  X   1560  6998  Stardust X        (Poison hit)
    Evil Head  1014 F/A  330   2305  Potion   Potion   (Blodsuck)
    Eyes       1425  X   380   2005  X        X
    Face Bat   334  H/A  151   598   Potion   *0       (Blodsuck)
    FakePuppet 338   X   269   1407  X        X
    Fang Shell 58    L   23    102   DietFood DietFood
    Flame Dog  1221  I   244   1708  Fire A.  X        (Flame) 
    Flame Kn.  579   I   300   1704  X        Fire A.
    Float Eye  20    A   9     40    EyeDrop  X           
    Flying Eye 50    A   18    33    Eyedrop  HiPotion (Coldsnap) 
    Fly Killer 65    L   30    118   Potion   Potion
    Gargoyle   160   H   90    614   Potion   GoldPin  (Tornd)
    Gatlinger  115   X   54    370   Gold-Pin X        (Needle)
    Ghoul      222  F/H  179   505   Potion   X
    GiantSoldr 10000 X   1500  31000 Cottage  *9 
    Gigantoad  47    I   24    88    MaidKiss X        (Toad)
    GigasGator 292   I   218   660   X        Medicine (2xa)
    Gloom Wing 1580  A   -see below- Ether    X
    Goblin     6     X   5     30    Potion   Tent/Potion 
    GoblinCap. 199   X   45    1930  Potion   X         
    GoldDragon 8200  X   23000 30000 ZeusRage *11      (Wreathe *C*/LitFlash)
    Gorgon     2550  X   148   3097  Medusa A. X       (Fingrtip)
    Gr.Dragon  2200  X   368   4755  BlueFang BlueFang (Thunder) 
    Hand-Leg   60    X   20    78    Potion   X         
    Heiropatra 285   H   201   740   Antidote Poison A.(Slow)
    HellFlappr 900   A   312   1557  EyeDrop  AlmClock (ColdSnap)
    HellNeedle 298   X   220   700   Gold-Pin Gold-Pin (Needle)
    HellTurtl  700   I   222   920   X        X        (Blizd)
    H. Itou    1969  X   5     10    X        X
    Hydra      257   L   209   670   Antidote Unicorn  (Wreathe)
    IceWarrior 1050  H   211   2610  Tent     *13      (Rflct)
    Insectus   28    X   8     45    Potion   Potion   (Aspir)    
    Iron Dress 100   X   233   1726  *2       *3        
    IronSoldr  3500  X   1220  9700  Tent     Cottage
    K. Aoki    10000 X   -----------XXXXXXXX----------
    K.Higuchi  <290  X   50    0     X        PornoMag (Destruct *C*)
    Kuar       513   X   345   2758  Unicorn  *6       (Blaster *C*) 
    K. Yoshii  65000 X   10    20    X        X
    Lacy       170   X   42    78    Potion   X
    Lady Guard 425   X   200   1047  X        X
    Lamia      1200  X   143   2055  Lamia H. Lamia H. (Lure *C*) 
    Last Arm   9500  X   338   8700  Alarm    X        (Target, ElecWall)
    Lilith     466   F   262   2702  LilithK. LilithRod
    Luna Virus 980   X   1100  3237  Ether    X
    MachCannon 3000  X   890   3199  Tent     X        (Beam)
    MachDragon 18000 X   2550  41400 GodsRage X        (Flame)
    MachSoldr  4900  X   985   7998  Lit A.   Lit A.
    MagmaTurtl 435   I   234   1666  *2       X         
    Mammon     3900  F   525   5042  DietFood X        (Bersk)
    Marid      1400  X   205   3082  Lit A.   ZeusRage
    Marionette 473   X   195   1000  X        Silence S.(Summon) 
    Marion     256   F   180   800   X        X
    Medusa     490   X   225   1208  HiPotion X            
    MindFlayer 300   X   232   1000  HiPotion X         (Mindblst)
    Misleader  1855  X   -see below- Potion   X         (Aspir/Slow *C*)
    Miss Vamp. 2375 F/H  263   3588  VampFang *7        (Thnd2/BlodSuck/Pupil)
    MithrilGol 2900  X   383   3655  Mithril K. X
    Molbol     4200  X   456   5640  Medicine Beserk    (BadBreth/Digest)
    Molz       695   X   253   1504  Potion   Potion    (Retreat)
    MoonGodess 4000  X   3500  13000 *10      Menerva/Artemis Bow
    MthrLamia  1100  X   247   1325  Lamia H. X
    MysteryEgg: Hatches once hit. Has the same stats as the monster inside.
                Includes Lamia, Black Liz., Naga, Gr.Dragon, and Y.Dragon.
    Naga       320   X   150   1125  X        X
    NagaRusher 1480  X   238   3582  Antidote Antidote (Silnce)
    Ogre       865   H   240   800   Beserk   Bandanna/Beserk
    Organitoad 59    I   34    127   MaidKiss X
    Pain Bomb  111   X   108   316   Potion   X        (Destruct)
    P.Bavarois 105   F   50    750   Potion   X            
    Phase      37000 X   65000 50000 X        X        (Rflct/H/Bio/Flare/Keal3)
    Prankster  410   F   550   1220  X        X
    Procaryote 2600  X   1850  7998  Stardust Moon C.  (Poison hit)
    PudPrinces 20000 X   55555 10000 EtherDry *14      ("Come Dance"/Lure)
    Red Dragon 15000 I   65000 26500 X        Red-Fang (Heater)
    Red Marsh. 35    F   36    134   Potion   X         
    RemedyBomb 697   A   315   2458  Fragment *5       (Destruct) 
    Revenant   250  F/H  186   576   Potion   X
    Rilmarder  12000 L   10700 20000 X        Tent     (Rabur/Thund3)
    Rudra      500   A   150   1412  Feather  Gold-Pin (2xa)
    RudraBaby  50    A   81    1004  FenixDwn X        (Beak)
    Sahagin    64    L   39    134   ?        X
    Sand Sahag 20    I   17    70    Antidote EchoHerb             
    Sand Worm  75    X   22    80    Potion   X         
    Satanite   2900  X   575   6339  Tent     Cottage      
    Satan Jr   3480  X   650   4336  SilencBell Unicorn (Conf *C*)
    Sea Pot    125   L   94    134   Antidote Aprntice  (Reraise/Retreat)
    Searcher   5500  X   900   15105 Alarm    X         (Alarm *C*/Beam*C*)
    SkullDragn 12000 F   6750  14000 Red-Fang X
    SlvrDragon 7500  X   19000 25000 Stardust Moon C./Stardust
    SorcerLady 350   X   129   500   X        X         (Slow, Silnce)
    Sorceror   1000  X   272   2255  Healing S. Healing S.        (Summon)
    Soul       200   H   165   460   Potion   X         (Fire)
    Spirit     86    H   122   278   Potion   Potion    (Fire)  
    Splasher   180   L   145   430   Potion   Aprntice
    Skeleton   135  F/H  126   238   Potion   X         (Thund) 
    Skulljar   740  F/H  116   1576  Potion   X
    SteelGolem 1950  I   445   2378  Earth M. X
    StoneGolem 2560  I   238   2910  X        X        
    Summoner   3600  X   475   4243  Healing S.X        (Summon)
    Sword Rat  30    X   13    60    Gold-Pin X           
    ThndrSprit 1400  H   149   2461  Lit A.   Spirit
    ThundrDrgn 7600  A   900   7775  GodsRage X         (LitFlash)
    Thundrfish 284   A   214   640   DietFood DietFood
    Toady Toad 600   I   335   1830  MaidKiss MaidKiss  (Toad)
    ToadyWitch 2460  X   598   3435  MaidKiss SomaDrop  (Toad/Retreat
    T.Takahasi 65000 J   0     5     X        FenixDwn
    TwinSnake  108  I/H  222   720   Antidote Antidote  (Wreathe)
    Tiny Mage  69    X   61    136   X        X         (Aspir/LV1 Black Magic) 
    Undrgrnder 655   X   342   1357  SpidrWeb X        
    WhiteMoose 298   I   384   1806  Potion   Ether    
    Wood Eyes  335   F   148   687   DietFood Aprntice
    Y.Dragon   3100  X   1500  28000 BlueFang X         (Thunder *C*)
    Yelow Jely 55    L   33    144   Potion   X        
    ZemusBreth 40000 X   50000 60000 X        X         (Rabur/Mindblst)
    Zemus Mind 20000 X   50000 65000 X        X         (Conf (all)/Protc/Shell)
    Zombie     52   F/H  31    112   Potion   X
    Zombiesaur 12000F/H  8100  15000 Red-Fang X         (Curse)
    Zuu        941   A   489   432   Feather  HiPotion  (2xa)
    
    *0: Potion/HiPotion
    *1: FenixDwn/Cocktric
    *2: Mithril Shield
    *3: Mithril Mallet/Mithril Shield
    *4: Medusa Arrows
    *5: Fragment/S.Pole
    *6: Unicorn/Light Curtain
    *7: VampFang/HiPotion
    *8: EarthDrm/SpidrWeb
    *9: ZeusRage/Alarm
    *10: Artemis Arrows/Moon Curtain
    *11: ZeusRage/Silver Apple/BlueFang
    *12: Spirit/Bomb
    *13: Tent/Cottage
    *14: EtherDry/PinkTail
    *15: Leather Hat/Leather Robe
    
    I haven't been able to get some of these monsters alone, so here is the 
    cumulative stats for the enemy parties:
    
    1 Blood Flwr, 2 Gloom Wing, 2 Misleader: 2128 Gil and 13750 Exp.
    
    Cute point: The Yellow Jelly is actually 12 letters long! The amazing folks
    at j2e managed to make an "ll" character 1 space wide. Cool, huh?
    
    ---LIST 2: Species, Classes, and Locations
    
    Certain weapons are more powerful against certain Classes. The Species are 
    what I term the monsters that look exactly alike (Bomb and Pain Bomb, for 
    example). Locations are where that monster can be found in the game. These
    monsters are grouped by species (not alphabetically), and in the order
    that species appears in the game for the first time. Note that many species
    have no class at all. The syntax is as follows:
    
    Enemy1 Species1 (class): location(s)
    Enemy2 Species1 (class): location(s)
    
    Enemy1 Species2 (class): location(s) 
    etc.
    
    Dragons, magic users, and giants are weak against certain weapons. Undead
    creatures are weak against Fire and Holy, and casting Drain on them has
    the opposite effect. Slimes have high defense, and any attack will only
    do 1 damage, but if you keep attacking them eventually one hit will 
    break through.
    
    ---------------
    
    Dive Eagle: Baron Overworld
    Cockatrice: Fabul/Mysidia areas, Mt. Hobs.
    RudraBaby:  Agalt/Babil/Dwarf Castle areas
    
    Goblin:     Baron Overworld, Fabul/Mysidia areas, Antlion Cave.  
    Domo Boy:   Fabul/Mysidia areas, Antlion Cave.
    GoblinCap.: Agalt/Babil/Dwarf Castle areas, Tower of Babil.
    Rilmarder:  Lunar Underground.
    
    Sword Rat:  Baron area, Fabul/Mysidia areas
    Gatlinger:  Mt. Hobs, Fabul/Mysidia areas
    HellNeedle: Toroia area, Cave Of Power.
    
    Float Eye:  Baron area.
    Bloody Red: Cave To Phantom World.
    Allemagne:  Lunar Underground.
    Plague   :  Mini-Boss, Lunar Underground.
    
    Sand Worm:  Mist Cave, Mist/Kaipo areas, Antlion Cave.
    Blood Worm: Baron Waterway
    Abyss Worm: Lunar Overworld, Lunar Passage
    
    Flying Eye:  Mist Cave, Mist/Kaipo areas.
    HellFlapper: Other Underworld areas.
    Gloom Wing:  Other Underworld areas.
    
    Insectus:  Mist Cave, Mist/Kaipo areas.
    Creesalis: Other Underworld areas.
    Misleader: Other Underworld areas.
    
    Sand Sahag: Mist Cave, Mist/Kaipo areas.
    Sahagin:    Underground Passage; Boss, Kaipo Town.
    
    Hand-Leg:   Mist Cave, Mist/Kaipo areas, Damcyan area, Antlion Cave.
    Undrgrnder: Other Underworld areas, Sylph Cave.
    
    Mist Dragon: Boss, Mist Cave.
    
    General:    Boss, Kaipo Town.
    BaronSoldr: Bosses, Kaipo Town.
    
    Fly Killer: Underground Channel.
    Splasher:   Baron Waterway.
    Thundrfish: Baron Waterway.
    
    Fang Shell: Underground Channel.
    Deathtanet: Baron Waterway.
    
    Sea Pot:    Underground Channel.
    Molz:       Agalt/Babil/Dwarf Castle areas.
    Luna Virus: Lunar Overworld, Lunar Passage.
    
    Zombie:    Underground Channel, Mt. Ordeals.
    Ghoul:     Mt. Ordeals.
    Revenant:  Mt. Ordeals.
    Skullnant: Boss, Mt. Ordeals.
    
    Gigantoad:  Underground Channel.
    Organitoad: Underground Channel.
    
    Alligator:  Underground Channel, Baron Waterway.
    GigasGator: Baron Waterway.
    
    Red Marsh.  (slime): Underground Channel, Tower of Zott.
    YellowJelly (slime): Antlion Cave, Tower of Zott.
    P.Bavarois  (slime): Tower of Zott, Lunar Overworld.
    WhiteMoose  (slime): Tower of Babil, Lunar Overworld.
    Bl.Pudding  (slime): Lunar Overworld.
    PudPrinces: Lunar Underground.
    
    Octomamoth: Boss, Underground Channel.
    
    Tiny Mage (magic user): Underground Passage, Antlion Cave area.
    A. Matsui (programmer): Dwarf Castle Development Room.
    
    Adamantium: Antlion Cave, Mt. Hobs.
    HellTurtl:  Tower of Zott.
    MagmaTurtl: Agalt/Babil/Dwarf Castle area, Tower of Babil.
    
    Lacy        (spirit): Antlion Cave.
    ThndrSpirit (spirit): Tower of Babil Part 2.
    Marid       (spirit): Sealed Cave.
    
    Basilisk:   Antlion Cave.
    Blizlizard: Tower of Zott.  
    Black Liz.: Agalt/Babil/Dwarf Castle areas, Eblana Cave, Tower of Babil.
    
    Antlion: Boss, Antlion Cave.
    
    Skeleton   (undead): Fabul/Mysidia areas, Mt. Hobs.
    BloodyBone (undead): Mt. Hobs, Mt. Ordeals, Eblana Cave.
    Skulljar (undead): Eblana Castle, Eblana Cave.
    
    Spirit     (spirit): Mt. Hobs, Mt. Ordeals.
    Soul       (spirit): Mt. Ordeals.
    Dream Evil (spirit): Sylph Cave. 
    
    Gargoyle   (spirit): Fabul/Mysidia areas, Mt. Hobs.
    Belfegoyle (spirit): Cave To Phantom World.
    
    Bomb:       Fabul/Mysidia areas, Mt. Hobs.
    Pain Bomb:  Fabul/Mysidia areas, Mt. Hobs.
    MotherBomb: Boss, Mt. Hobs.
    RemedyBomb: Tower of Babil Part 2, Lunar Overworld, Lunar Passage.
    Dk.Grenade: Lunar Overworld, Lunar Passage.
    K.Higuchi (programmer): Dwarf Castle Development Room.
    
    Zuu:   Mt. Hobs, Fabul/Mysidia areas.
    Rudra: Agalt/Babil/Dwarf Castle areas.
    
    General:    Boss, Kaipo Town.
    BaronSoldr: Bosses, Kaipo Town.
    Captain:    Boss, Fabul Castle.
    BaronMarin: Bosses, Fabul Castle.
    K. Aoki (programmer): Dwarf Castle Development Room.
    
    
    Dragon Kn.: Boss, Fabul Castle.
    
    Lilith (undead): Mt. Ordeals.   
    Lamia:     Tower of Babil Part 2, Other Underworld areas.
    MthrLamia: Tower of Babil Part 2.
    
    Scarmiglion               : Boss, Mt. Ordeals.
    Scarmiglion (undead)      : Boss, Mt. Ordeals (after transformation)
    4 Emperors part 1 (undead): Boss, Babil Giant.
    
    DarkKnight: Boss, Mt. Ordeals.
    
    Monk: Boss, Baron Town.
    
    Hydra:     Baron Waterway.
    TwinSnake: Toroia area, Cave Of Power.
    
    BaronGuard: Baron Waterway.
    Flame Kn.:  Tower Of Babil.
    IceWarrior: Tower Of Babil Part 2.
    
    Beigan: Boss, Baron Castle.
    Right Arm: "
    Left Arm:  "
    
    Caignozzio       : Boss, Baron Castle.
    4 Emperors part 3: Boss, Babil Giant.
    
    DethBeauty: Toroia area, Cave Of Power.
    Blood Flwr: Other Underworld areas.
    
    Wood Eyes: Toroia area, Cave Of Power.
    Mammon (magic user): Sylph Cave.
    
    Cait Sith: Toroia area, Cave Of Power.
    Kuar: Tower Of Babil Part 2, Other Underworld areas, Eblana Castle.
    
    Face Bat:  Toroia area, Cave Of Power.
    BloodyBat: Eblana Castle, Eblana Cave.
    Evil Head: Sealed Cave.
    
    Ogre       (giant): Toroia area, Cave Of Power.
    Brsrk.Ogre (giant): Eblana Castle, Eblana Cave, Tower Of Babil Part 2. 
    K. Yoshii (programmer): Dwarf Castle Development Room.
    
    MindFlayer: Toroia area, Cave Of Power.
    
    Heiropatra: Toroia area, Cave Of Power.
    Naga:       Tower Of Babil.
    NagaRusher: Sealed Cave.
    
    DracuLady  (undead): Toroia area, Cave Of Power.
    Miss Vamp. (undead): Sealed Cave.
    
    Dark Elf:   Boss, Cave Of Power.
    
    DarkDragon: Boss, Cave Of Power.
    Wh. Dragon: Mini-Boss, Lunar Underground.
    
    Marionette (magic user): Tower of Zott, Tower of Babil.
    Sorceror   (magic user): Tower of Babil Part 2.
    Summoner   (magic user): Cave To Phantom World.
    H.Itou     (programmer): Dwarf Castle Development Room.
    
    Marion:     Tower of Zott.
    Calco:      Boss, Dwarf Castle.
    Brena:      Boss, Dwarf Castle.
    FakePuppet: Tower of Babil.
    T.Takahasi (programmer): Dwarf Castle Development Room.
    
    CentaurKn.: Tower of Zott.
    IronSoldr:  Babil Giant.
    
    Prankster (magic user): Tower of Zott.
    Satan Jr. (magic user): Cave To Phantom World.
    
    BreezBeast: Tower of Zott.
    Flame Dog:  Tower of Zott, Other Underworld areas, Tower of Babil. 
    
    Lady Guard: Tower of Zott.
    MoonGodess: Cave Of Phantom God, Lunar Underground.
    
    SorcerLady: Tower of Zott.
    ToadyWitch: Sylph Cave.
    DarkWizard: Cave Of Phantom God, Lunar Underground.
    
    Mag: Boss, Tower of Zott.
    Rag: "
    Dog: "
    
    Valvalicia:        Boss, Tower of Zott.
    4 Emperors part 4: Boss, Babil Giant.
    
    SteelGolem (giant): Eblana Castle, Eblana Cave.
    StoneGolem (giant): Tower of Babil, Other Underworld areas.
    MithrilGol (giant): Tower of Babil Part 2. 
    
    IronDress: Agalt/Babil/Dwarf Castle areas, Eblana Cave.
    Armadillo: Agalt/Babil/Dwarf Castle areas, Eblana Cave.
    
    MysteryEgg: Agalt/Babil/Dwarf Castle areas, both Towers of Babil, Sealed Cave,
                Other Underworld Areas.
    
    Calcobrena: Boss, Dwarf Castle.
    
    Golbeze: Boss, Dwarf Castle.
    
    ShadowDrgn (dragon): Boss, Dwarf Castle.
    ThundrDrgn (dragon): Cave To Phantom World.
    SlvrDragon (dragon): Cave Of Phantom God, Lunar Underground.
    GoldDragon (dragon): Lunar Underground.
    
    Eyes:     Tower Of Babil.
    Searcher: Babil Giant.
    Last Arm: Babil Giant.
    
    Chimera:    Tower Of Babil.
    ChmraBrain: Sealed Cave.
    
    Medusa: Tower of Babil, Other Underworld areas.
    Gorgon: Other Underworld areas.
    
    Gr.Dragon (dragon): Tower of Babil, Other Underworld areas.
    Y. Dragon (dragon): Other Underworld areas.
    
    Lugeie:     Boss, Tower of Babil.
    Blanaba:    "
    FusedMecha: "
    Lugeie:     "
    
    Areneid: Other Underworld areas.
    Arachne: Cave To Phantom World.
    
    Assault Door: Mini-boss, Sealed Cave.
    
    Demon Wall: Boss, Sealed Cave.
    
    Eblana K.: Boss, Tower Of Babil Part 2.
    Eblana Q.: "
    
    Rubicante:         Boss, Tower of Babil Part 2.
    4 Emperors part 2: Boss, Giant of Babil.
    
    Satanite: Cave To Phantom World.
    
    Ashura: Boss, Phantom World.
    
    Leviathan:  Boss, Phantom World.
    Tidarthian: Mini-Boss, Moon's Core.
    
    Toady Toad: Sylph Cave.
    
    Molbol: Sylph Cave.
    
    Odin: Boss, Baron Castle.
    
    Bahamut:    Boss, Cave Of Phantom God.
    Dk.Bahamut: Boss, Lunar Underground.
    
    GiantSoldr (giant): Babil Giant.
    DemonSoldr (giant): Lunar Underground.
    
    MachSolder: Babil Giant.
    
    MachCannon: Babil Giant.
    
    MachDragon  (dragon): Babil Giant.
    Blue Dragon (dragon): Lunar Underground.
    Red Dragon  (dragon): Lunar Underground, Moon's Core.
    
    Eucaryote:  Lunar Overworld, Lunar Passage.
    Procaryote: Lunar Overworld, Lunar Passage.
    
    SkullDragon (undead/dragon): Lunar Overworld, Lunar Passage, Lunar Underground.
    Zombiesaur  (undead/dragon): Lunar Underground.
    Lunasaurus  (undead/dragon): Mini-Boss, Lunar Underground. 
    
    Behemoth: Cave Of Phantom God, Moon's Core.
    
    Bahamut: Boss, Cave Of Phantom God.
    Dk.Bahamut: Mini-Boss, Lunar Underground.
    
    Phase (magic user): Moon's Core.
    
    Zemus Mind (spirit): Moon's Core.
    ZemusBreth (spirit): Moon's Core.
    
    Zeromus: Final Boss.
    
    ---LIST 3: Monster attacks.
    
    2xa: Double attack.
    Lure: Confuses one ally.
    CursAura: Paralyzes all allies. (SPECIAL ATTACK)
    Bl.Fang: Thunder attack on all allies. (SPECIAL ATTACK)
    PoisonGas: Gives all allies Poison status.
    SleepGas: Puts all allies to Sleep.
    Beam: Attacks one ally with a laser (fire-elem?)
    Laser: Attacks all allies with a laser (fire-elem?)
    FlameDgn: Super fire attack on all allies.
    Medic: Heals all allies' status problems.
    Fingrtip: Gives one ally Petrify status.
    Coldsnap: Ice attack on party.
    StonGaze: Gives one ally Petrify status.
    Beak: Turns one ally to stone.
    Destruct: Destroys all remaining HP for a fire attack on one ally.
    Needle: Physical attack; ignores armor.
    Tsunami: Water attack on all allies.
    Wreathe: Paralyzes ally.
    Pollen: Attack and HP Down on one/all allies.
    Blaster: Paralyzes or wounds one ally.
    Blodsuck: Weak attack and HP Down on one ally.
    Mindblst: Physical attack. Random status ailment?
    Flame: Fire attack on all allies.
    Pupil: Confuses one ally.
    Glance: Turns one ally to stone. (?)
    Summon: Calls another monster.
    LitFlash: Lightning attack on one ally.
    BadBreth: Gives ALL status ailments to one ally.
    Digest: Attack and HP Down on one ally.
    Flmthrwr: Fire attack on all allies.
    Death: Gives one/all allies Death Sentence.
    Curse: Gives one ally Curse status.
    Heater: Fire attack on all allies.
    "Come Dance": Bersks all allies.
    
    ----------XI. GAME GENIE CODES----------
    
    These codes were all obtained from the Game Genie Code Creator's Club
    (http://www.videogamesource.com/genie/).
    
    ---CODES, PART 1
    
    This section contains codes created by: Aerostar13@aol.com. 
    Created by: Aerostar (Aerostar13@aol.com) 
    Date: 8/10/98 
    These codes are for the JAPANESE version of FF4, "hard type". I used the ROM address 
    conversion technique to compare the Japanese and American games and adjusted some of 
    the codes to the new memory addresses: 
    
    00CF-A469 The Gunslinger Code (original by Gunslinger) 
    
    Put an item you don't want in the upper-left corner of your item inventory. Now 
    put a healing item like Potion in the one right below it. Now use the healing 
    potion on the CENTER member of your party. The one above it will change! Use 
    this to cycle through all the items in the game! Also, any items used in
    this screen will have infinite uses!
    
    0CC3-0F64 Walk through walls (original by Café Eblana) 
    
    E3A5-64D0 All characters can equip any weapon or any armor (original by aerostar13@aol.com)
    
    31EE-646D Go into a town and talk to a person. You will get into a battle, and 
    you will have two party members: Golbeze and FuSoYa!. Golbeze's battle menu is 
    just "Fight", but you can change it using other codes (try giving him "Twin"!) 
    (original by lasy@concentric.net)
    
    ---CODES, PART 2
    
    Created by: Enef4 (enef4@aol.com) 
    
    6667-0DA2 "SECRET CHARACTER CODE" 
    It makes Kain invinsible when he jumps to strike an enemy - makes him a secret 
    character. But remember to turn on effects or if an enemy uses a spell the game will freeze. 
    
    EE67-OD02 "ANYTHING THAT CASTS A SPELL DIES" 
    
    6667-ODO2 "CHANGE CECIL AND ROSA INTO DARK KNIGHTS" 
    When they use a white magic spell they start flashing but turn off effects or 
    game will freeze: Warning! Retreat and you will see two dark knights on the 
    moon. 
    
    E567-ODO2 "SPELL DEATH AND SECRET CHARACTER" 
    A person in your party or an enemy dies when they use any form of magic. Also 
    when Cecil uses magic to cure he disappears and becomes a dark knight on the 
    screen, makes him secret character, and from there follow the instructions for 
    making a secret character like turning off effects and all that. 
    
    AA67-ODO2 "CECIL TURNS INTO A DARK KNIGHT" 
    This code was very weird! Cecil uses magic and turns himself into a dark knight.
    Then he can do dummy and floats in the air, and then follow instructions for 
    making secret character. 
    
    CC67-ODO2 "CECIL TURNS INTO GILBERT AFTER USING MAGIC" 
    
    9967-ODO2 "MAKE CHARACTERS INVISIBLE" 
    It makes Cecil, Rosa, Rydia, and Edge invinsible when walking and is just a tiny 
    little dot on a battle, they can't do anything. 
    
    ---CODES, PART 3: Character Change Codes
    
    The process for using each code is the same, unless noted otherwise. Here is 
    what to do: 
    
    1. Go in a battle with the Game Genie's effects off, then turn them on after 
    battle starts. 
    2. Have one character use an item or spell, and they will glitch. 
    3. Run from the battle, and go to your menu screen. 
    4. Heal any status ailments of the new charcter, cure them, and revive them if 
    needed. 
    5. Test the new character! Make sure you turn the effects off before you test. 
    
    Some important things to remember when using: 
    
    1. Do not save games with new characters over your prized saved game! Make a 
    separate saved game slot for wierd saved games. 
    
    2. Don't replace Cecil. You need him to finish the game. 
    
    3. If a code doesn't work, don't fret. Try it on a different character and see. 
    Or, you may need to complete more of the game first. If 
    you haven't even met a person first, the code will almost definitly not work. 
    I.E., the FuSoYa code won't work in the beginning of the game. You need to have 
    had him in a battle first. That brings us to the next topic... 
    
    When Codes Start Working
    
    This is when we THINK the codes start working. If you find that one of these 
    doesn't work, e-mail either SirGarland@aol.com or Strato508@aol.com. 
    
    Cecil: From the begining of the game 
    Kain: First time he fights 
    Rydia: When you are attacked by the Titan and herself 
    Rosa: First time she fights 
    Tellah: First time he fights 
    Edward: After the fight against Tellah 
    Yang: When Yang is fighting the MomBomb 
    Palom: First time he fights 
    Porom: First time she fights 
    Cid: First time he fights 
    Older Rydia: First time you see her? We're not sure about this. The game may 
    think of Young Rydia and Older Rydia as 2 different charatcers, but it might not 
    matter. 
    Golbez: You must beat the game first 
    Edge: When you see him fighting Rubincante 
    FuSoYa: First fight he is in. 
    
    (NOTE: Some codes may not work because of different verisons of FF2, Game Genie, 
    and the SNES control deck.) (Editor's note: MANY of these codes do not work on 
    this patch!
    Maybe it has something to do with the patch; I dunno. *^_^*)
    
    THE CODES
    
    CREATED BY: CHAOS550@AOL.COM & AEROSTAR13@AOL.COM 
    
    4D67-0D02: Character Copy Code 
    This changes whoever uses it into the person at the top of the list of people. 
    
    CREATED BY: STRATO508@AOL.COM 
    
    EE67-0D02: Erases a character permanently. There are MANY of these but this is 
    one. 
    
    FF67-0D02: FuSoYa Code! This code gives you FuSoYa, and that is a PERFECT 
    FuSoYa. Almost NONE of these codes give you a perfect character. You may have to 
    use his magic a few times before it starts working good. 
    
    AA67-0D02: A Dark Knight named Rydia. You get a Dark Knight that is named Rydia, 
    his attack in battle is Recall. 
    
    3367-0D02: Kain the Dark Knight. Uses the Dark Knight body and Kain's menu.
    
    4467-0D02: Eraser/Invincibility Code. This code will Erase a character, however, 
    it does not kill them or erase them right away!!! It will take away their Stats, 
    but they are still alive for the ONE battle that they are in. How is this 
    useful??? Well, do this little trick and you will see! Go into the final battle 
    against Zeromus. Before you use the crystal, use this trick on everyone EXCEPT 
    Cecil. You have to keep someone alive, or you will perish. Then, have Cecil use 
    the crystal. Now, Zeromus can attack anyone and only do damage to Cecil! You 
    have about a 5 times better chance to beat Zeromus now!!! 
    
    D767-0D02: SECRET CHARACTER! This is definitly unusual. It has a Dk. Knight's 
    stats, Rosa's commands, equipped with all DesertLites, and it looks like Anna in 
    battle and a pig on the map! Try this one out! 
    
    D267-0D02: Gives you Palom but with only one battle command which doesn't seem 
    to do much.
    
    1267-0D02: Kain the Dark Knight! You can get the Dark Knight Cecil in your party 
    with this code. He will be named Kain and he has Kain's menu. You can see Cecil 
    Jump!!! 
    
    1367-0D02: Kain the Dark Knight 2! This is the same as above, only the Dark 
    Knight has better stats. 
    
    2F67-0D02: Dark Knight Cid! This allows the Dark Knight to be named Cid and use 
    Cid's commands (Peep, Fight, Item) The stats for the Dark Knight are: 14 STR, 0 
    AGIL, 14 VIT, 0 WIS, 14 WILL, 3 ATTACK, 24 DEFENSE, 148 MAG DEFENSE. 
    
    4D67-0D02: Perfect Copy of Rosa! This code will allow you to obtain a Carbon 
    Copy of what Rosa is at your point in the game. This can be used to configure 
    your own party to fight Zeromus. 
    
    4F67-0D02: Perfect Copy of Kain! This code will allow you to obtain a Carbon 
    Copy of what Kain is at your point in the game. This can be used to configure 
    your own party to fight Zeromus. 
    
    5267-0D02: Weird Kain This will give you Kain with the stats of 1 HP, 1 MP, 
    Level 0, STR 0, AGIL 56, VIT 1, WIS 0, WILL 0, ATTACK 0, DEFENSE 0, MAG DEFENSE 
    8, Equipped with: Right Hand: 4 Head: Dummy Commands: Fight (Normal), Second 
    Command is the command that was 2nd in the one you changed (Does a VERY weird 
    thing. Sometimes it will glitch however so be careful. It seems to erase a whole 
    row of enemies and then revive a whole row.) Third Command is the 3rd command in 
    the person who you changed (Casts ICE 1 on anything), Fourth Command is OUR 
    (This will glitch every time, I think it was taken out of the game.), and 
    the Fifth Command is Fight (Normal Fighting). Use the second command on yourself 
    to kill most of the enemies. 
    
    6167-0D02: Yang the Dark Knight! Stats: Str 1, AGIL 76, VIT 0 (Not sure if it is 
    0, my notes aren't very clear for this code.), WIS 99, WILL 1, ATTACK 43, 
    DEFENSE 65, MAGIC DEFENSE 12, Equipped with Right Hand: Fire Claw75, Left Hand 
    2, Head: Wooden Hammer, Arms, Crystal Ring. Commands Fight Kick (Try this one 
    out!!!!!!!!!!! It is like the Dark Wave attack that the clone uses in the stance 
    he has, except, Cecil is air Borne!!!!) and item. 
    
    6767-0D02: Kain with Imp Call. Get a Kain with the Imp Call spell equipped for 
    head. Unequip it and then change the character back with a "Perfect" code and 
    you have the Imp Call spell. The Kain isn't really that great any way. 
    
    6867-0D02: Young Rydia Code! This code gives you Young Rydia!!!!!!!!!! The game 
    will recognize her as Rydia. However, has the commands for Golbeze (OUR, Fight, 
    Fight, Fight, Fight) so you can't have a good Young Rydia and an old Rydia in 
    your party..... yet. 
    
    6A67-0D02: Erase? This code seems to erase a character from your party, however, 
    the character still appears in battle and in the status screen. However, you can 
    not use the character in battle, and the cursor in the status screen skips over 
    the guy. You can use this guy as a Human Shield if you want the guy to absorb 
    attacks. 
    
    6B67-0D02: Dark Knight with Crystal Sword! Get a Dark Knight equipped with a 
    Ragnarok. You can use this at the beginning of the game. Unequip him and you can 
    equip your paladin with the Ragnarok when you first get him. Change the guy back 
    who you took it from and you will have a normal party again. 
    
    DD67-0D02: Tella Code! This code allows you to get Tella. This Tellah is HARDLY 
    perfect, but at least you can now play him after he died. Stats are: 0 STR, 
    3AGIL, 0WIS, 0 WILL, p52 HP, 1280 MP, 0 ATTACK, 100 DEFENSE, 0 MDEF, HEAD Charm 
    Claw, Body Rune Axe, either character Garbage or Tella for the name in battle. 
    Because of his low Agility, he almost never comes up in battle. Stats look like 
    Gilbert. He is VERY Glitchy. 
    
    CREATED BY: ANDREWGGW@AOL.COM 
    
    A067-0D02: Dark Knight/Paladin! On menu and in battle and on map, name is Cecil, 
    and has all the commands of a Paladin. He's not perfect, but pretty cool to see 
    defend others as a D.Knight. 
    
    A567-0D02 A Bard named Kain. Commands are Kains, get to see Gilbert Jump. He's 
    equiped with Trash Cans on Head and Arms...LEAVE THE ONE ON HIS ARMS EQUIPED, 
    IT'S EXTREMELY GOOD. 
    
    A667-0D02- A D.Knight named Palom. Commands are Fight, Black, Twin, Item. He has 
    no Black spells but he may gain some later . If you use Twin, he and Cecil will 
    cast a twin spell and they will be in Cecil's stance for Dark Wave. He is also 
    equiped with Trash Cans, again LEAVE THE ONE ON HIS ARMS EQUIPED. 
    
    A967-0D02: A D.Knight named Tella. Commands are Fight, White, Black, Item. He 
    has no spells but he may learn some later . Again, leave the Trash Can on his 
    arms because it's very powerfull. 
    
    BD67-0D02: A Bard named Palom. Commands are Fight, Black, Twin, Item. He has no 
    Black spells but he may gain some later . If you use Twin, he and Cecil will 
    cast a Twin spell; Cecil will be in his D. Wave stance and Gilbert will be in 
    his Heal stance. Also, he's got a Crystal on his head and Diamond armor. 
    
    D867-0D02: A young caller named Rydia. Commands are Fight, Black, White, Call, 
    and Item. Rydia is an exact copy of Rydia at that point. She's equiped with 2 
    Shadow armors, 1 power armor, 1 Heroine armor, and a Black glove...good stuff. 
    (EDITOR'S NOTE: This code may only work with some versions or only if you 
    currently have young Rydia in your party. When I used with an older Rydia, I had 
    strange results. A Dark Knight named Anna, who had a Pig map picture, had 
    Porom's name in the battle screen, and looked like the previous Anna code. 
    
    FB67-0D02: Rydia as a Bard! Commands are that of a Bard. Equipped with alot of 
    good stuff. 
    
    ED67-0D02: A Green Pig the size of a normal character, in battle, and his name 
    is Golbeze. Commands are Fight, Dart, Sneak, Ninja, and Item. Un-equip the Dummy 
    he's wearing, and use 1 of them its got a really cool effect. 
    
    CREATED BY SIRGARLAND@AOL.COM: 
    
    FD67-0D02: Perfect Edge 
    
    DA67-0D02: A Better Golbeze! This code is better than the other Golbeze code. In 
    this, Golbeze has a Fight and Item command, can use Black and White magic (Not 
    in battle, only on menu. He doesn't have any White Magic, but maybe he can learn 
    some.) Under his Black Magic screen he has a couple normal spells, a couple 
    weird ones, but he also has Cure 4 and Life 2, which you CAN use. He comes at 
    level 45, and it equipped with a spear, so it actually looks like he is 
    fighting, not just fists. 
    
    F467-0D02: Dr. Lugeie? This code is wierd. You get a guy who is a "Fight It", at 
    level 0, is L/R both equippable, has Black; White; and Call magic (although he 
    knows no spells), and looks like Dr. Lugeie on the map screen! 
    
    CREATED BY: AEROSTAR13@AOL.COM: 
    
    NOTE: These codes affect the person underneath the person who uses the potion or 
    spell. 
    
    AA67-0DA2: Lots of different varieties of Cecil (Don't ask - it's weird -use 
    repeatedly with differnent guys) 
    
    AE67-0DA2: Turns the character into a Dark Knight 
    
    867-0DA2: Turns the character into a Dragoon 
    
    
    COPYRIGHT NOTICE: ALL Material in this section is (C) Copyright 1996, Game Genie 
    Code Creators Club, All rights reserved. This material may not be reproduced, 
    stored in a retrieval system, transmitted, or published, in any form or by any 
    means, electronic, mechanical, photocopying or otherwise, without being fully 
    creditted or without the prior written permission of the club. E-mail to GWS 
    Mara@aol.com if you have any questions. This material is for club members only.
    
    
    ----------XII. CREDITS----------
    
    The bulk of this document was written, compiled, and researched by me:
    Dan Orner
    omegaonyx@geocities.com
    http://start.at/centerworld/
    http://start.at/musicshortcut/
    ICQ 38620654
    
    The original walkthrough was done by:
    Dingo Jellybean
    bellbutton21@hotmail.com
    
    and edited heavily by me. 
    
    The Game Genie codes are by:
    Game Genie Code Creators Club
    http://www.videogamesource.com/genie/
    
    ---
    
    Several documents were of invaluable help to me:
    
    The FF2 Cheat Sheet by Ben Siron (bensiron@cco.caltech.edu) helped immensely 
    with the weapon/armor lists, as well as status problems and enemy species.
    
    Ian Kelley's (ikelley@mail.sas.upenn.edu) FF2/FF4 Changes FAQ helped a lot in 
    Pinpointing which items belonged where.
    
    Wizard 201's FF2 FAQ gave me the locations of weapons and armor which I hadn't come across.
    
    Cloud In The Sky (s_cloudx@yahoo.com) gave me the very cool location of the Damcyan
    treasure room, as well as confirmations on several rare items.
    
    Finally, Zero Five's (Zero_5@juno.com) original FF4 FAQ was an excellent 
    starting point for the FAQ.
    
    And of course, I couldn't have done it without J2E Translations' patch! 
    http://members.aol.com/j2etrans/
    
    ---
    
    PLEASE send me any information you find which I have left out or stated mistakenly!
    And tell me if you found this FAQ useful! *^_^*
    
    If you wish to use this FAQ on a site or to quote it in another FAQ, please send me
    an e-mail first, and make sure I'm credited.
    
    Enjoy!
    
    --Dan Orner