________         ____              ___ __              ________
          /_  __/ /  ___   / __/_ _________ _/ (_) /  __ ______  /  _/  _/
           / / / _ \/ -_) / _/ \ \ / __/ _ `/ / / _ \/ // / __/ _/ /_/ /  
          /_/ /_//_/\__/ /___//_\_\\__/\_,_/_/_/_.__/\_,_/_/   /___/___/  

     ___          ___        __    _____                 _____     _    __
    / _ \___ ____/ _/__ ____/ /_  / ___/__ ___ _  ___   / ___/_ __(_)__/ /__
   / ___/ -_) __/ _/ -_) __/ __/ / (_ / _ `/  ' \/ -_) / (_ / // / / _  / -_)
  /_/   \__/_/ /_/ \__/\__/\__/  \___/\_,_/_/_/_/\__/  \___/\_,_/_/\_,_/\__/ 



     _/\_    -----------------------------------------------------    _/\_
     \  /    -----------------------------------------------------    \  /
      vv                                                               vv


                                       ^
                         *            / \            *
         *                      *    /   \    *                      *
                  *                 /     \                 *
                                   /       \              
                           *      /         \      *
                                 /           \
                                 |        !  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
                                 |       !!  |
     *                           |\      !  /|                           *
               *                 |&\       /&|                 *
                        *       .^.&\     /&.^.       *
                               /###\& ^*^ &/###\
                              /###* '. _ .' *###\
                             /#------.(O).------#\
                       *             |===|             *
                 *                   |-0-|                   *
           *                         |-0-|                         *
                                     |-0-|
     *                     *         \_ _/         *                     *
                                       O
                   *                                       *

                                                  

               *                                               *
                            .---------------------.
                           /        .~. .~.        \
                          /     ~..'   *   '..~     \
          ---------------'                           '---------------
                                   Atomos199

                          Atomos199.FAQs[at]gmail.com

                                   Version X
                               October 18th 2013
                                  İ 2005-2013

          ---------------.                           .---------------
                          \     ~''.   *   .''~     /
                           \        '~' '~'        /
                            '---------------------'


                              __________________
      .----------------------( VERSION X NOTICE )-----------------------.
      |                       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                        |
      |  Following the discovery of the 10th Promist Ring by Vizuino    |
      |  back in 2011, and the Nero Family side-quest by The_Kusabi_ in |
      |  summer 2013, a major revision to the walkthrough was needed.   |
      |  And this here is it.                                           |
      |                                                                 |
      |  Thanks to the pioneering refinements introduced by camdad04    |
      |  and fine-tuning by NBtheGameMaster and IllusionGamer90, it is  |
      |  now possible to not only get the 10th Promist Ring, but also   |
      |  complete the time-consuming Nero Family side-quest, AND do it  |
      |  all on the COMBINED stats path for those who prefer that one.  |
      |  It's very difficult, but it's possible.                        |
      |                                                                 |
      |  This update has been a huge project, and it would not have     |
      |  been possible without the incredible amount of help and effort |
      |  from several amazing and dedicated individuals. Special thanks |
      |  go out to (in alphabetical order, trophies in the credits!):   |
      |                                                                 |
      |          • camdad04                 • monkeyslinger             |
      |          • IllusionGamer90          • NBtheGameMaster           |
      |                                                                 |
      |  Barring minor corrections/improvements, no further revisions   |
      |  are expected. So don't go discovering any new stuff, because   |
      |  I want to move on with my life!!! <___>                        |
      |                                                                 |
      '-----------------------------------------------------------------'


                                     * * *

                            _______________________
      .--------------------( NOTICE TO PAL PLAYERS )--------------------.
      |                     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                     |
      |  Contrary to what has been written here for the past several    |
      |  years, completing the challenge on the PAL version of the game |
      |  is in fact possible. However, it is extremely difficult.       |
      |                                                                 |
      |  Check the Frequently Asked Questions section for more details. |
      |                                                                 |
      '-----------------------------------------------------------------'


                                     * * *

                Use the Ctrl-F function to quickly jump to any
                section of the guide by searching for its code!


                            .=====================.
==========================='                       '===========================
 o                        |    TABLE OF CONTENTS    |                        o
===========================.                       .===========================
                            '====================='


    I. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . .(A00)

   II. Main Goals of this Challenge . . . . . . . . . . . . . . . . . . .(B00)

  III. The Problem of Max Stats . . . . . . . . . . . . . . . . . . . . .(C00)

   IV. Using this Guide . . . . . . . . . . . . . . . . . . . . . . . . .(D00)

    V. Video Assistance . . . . . . . . . . . . . . . . . . . . . . . . .(E00)

   VI. Walkthrough. . . . . . . . . . . . . . . . . . . . . . . . . . . .(F00)

        1. Disc 1....................................................(F01)
        2. Disc 2....................................................(F02)
        3. Disc 3....................................................(F03)
        4. Disc 4....................................................(F04)

  VII. Leftovers. . . . . . . . . . . . . . . . . . . . . . . . . . . . .(G00)

 VIII. Perfect Stats. . . . . . . . . . . . . . . . . . . . . . . . . . .(H00)

   IX. Treasure Locations . . . . . . . . . . . . . . . . . . . . . . . .(I00)

    X. Frequently Asked Questions . . . . . . . . . . . . . . . . . . . .(J00)

   XI. Credits. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .(K00)

  XII. Version History. . . . . . . . . . . . . . . . . . . . . . . . . .(L00)

 XIII. Copyright. . . . . . . . . . . . . . . . . . . . . . . . . . . . .(M00)


                            .=====================.
==========================='                       '===========================
 *                        |      INTRODUCTION       |                  (A00) *
===========================.                       .===========================
                            '====================='

   "Quality is never an accident; it is always the result of high intention,
       sincere effort, intelligent direction and skillful execution;
            it represents the wise choice of many alternatives."

                                         ~ a mysterious 'William A. Foster'

 The Excalibur II Perfect Game is the ultimate attempt at completing a perfect
 save file in Final Fantasy IX. Contrary to initial impressions, the Excalibur
 II - obtainable in Memoria only within 12 hours of starting the game - and a
 completionist playthrough are not mutually exclusive.

 Perfection is the highest level of quality and that is what this guide will
 direct you toward; a quality perfect playthrough of the game. This entails:

     _____________________________________
 .--( High Intention: You aim for the top )----------------------------------.
 |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                   |
 | I took a no-compromises approach to this game. So will you. That's why it |
 | is called the *Excalibur II* Perfect Game. Your perfect save will include |
 | the Excalibur II and you won't forfeit anything in order to get it. You   |
 | will miss nothing, you will obtain everything. Those are the conditions   |
 | and they are well within reach. Obsessive-compulsive and anal-retentive   |
 | qualities will prove advantageous.                                        |
 '---------------------------------------------------------------------------'
     ___________________________________
 .--( Sincere Effort: You don't give up )------------------------------------.
 |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                     |
 | This is no FAQ - this is a *challenge* guide and it earns that name. A    |
 | perfect game at Lv 1 within 12 hours? "Bring it on", you say. Successful  |
 | candidates shall demonstrate an above-average ability in the art of the   |
 | Soft Reset as well as have patience stats through the roof.               |
 '---------------------------------------------------------------------------'
     ________________________________________________
 .--( Intelligent Direction: You're looking at it ;] )-----------------------.
 |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                        |
 | You're in luck - 8 years' worth of planning, testing and optimization has |
 | already been done for you and is at your fingertips. Just connect the     |
 | dots and you're there.                                                    |
 '---------------------------------------------------------------------------'
     ______________________________
 .--( Skillful Execution: u r 1337 )-----------------------------------------.
 |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                          |
 | While the end result of this endeavor will resemble a completionist's     |
 | playthrough merged with a Lv 1 Game, the road to getting there is         |
 | decidedly a speed run incorporating both of the above. Everything which   |
 | can be permanently missed in a perfect save must be completed within 12   |
 | hours. Practice makes perfect but a certain degree of speed run ability   |
 | is required as time is unforgiving.                                       |
 '---------------------------------------------------------------------------'
     ___________________________________________________________
 .--( Wise Choices of Many Alternatives: You know what you want )------------.
 |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ             |
 | Perfection is ambiguous. Ironically, it is not the Excalibur II which     |
 | keeps the Final Fantasy IX perfect game from having an objective standard |
 | - it's the unavoidable EXP and your personal definition of "perfect"      |
 | stats. There are a number of options to choose from and in the end, none  |
 | of them are inherently better or worse than the others, it's just that    |
 | there is no one, single correct way. For the indecisive, this challenge   |
 | ends at the start of Disc 3, so decision time will come sooner or later.  |
 '---------------------------------------------------------------------------'

    Get ready for one of gaming's best perfect game challenges; here we go!


                        .============================.
======================='                              '========================
 *                    |  MAIN GOALS OF THIS CHALLENGE  |               (B00) *
=======================.                              .========================
                        '============================'

 Not everyone has the same idea about what constitutes a perfect save. Some are
 satisfied with getting all items, others with learning all abilities and still
 others with getting max stats, or any combination of these ideas and more.

 Therefore, this guide includes all goals which you may want in your perfect
 save, and all are accounted for simultaneously. This means that you can
 complete all of the goals below using this walkthrough; compromise was not an
 option when I set about doing this, and it should not be for you, either. That
 said, here is a rundown of the goals which you will be guided toward for a
 perfect save, with precise explanations below:


 .===.-----------------------------------------------------------------------.
 | 1 | OBTAIN PERFECT AMOUNTS OF ALL MISSABLE ITEMS!                         |
 '==='-----------------------------------------------------------------------'

  What is a "missable item"?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 A missable item is an item which can no longer be purchased on Disc 4, for
 example because the shop selling it has changed its inventory or because it
 is no longer accessible. Once you reach Disc 4, you're left with whatever
 amount you bought before, if any, and any amount you may find/have found from
 chests or field icons.


  What is the "perfect amount" to have?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 The general consensus is that this is the highest non-arbitrary amount which
 can be gotten under the constraints of this challenge, i.e. the 12-hour time
 limit during which you need to reach Disc 4 and are therefore cut off from
 all the sources of the missable items.

 Specifically, this means "number which can be equipped + 1 copy for your
 inventory". The former part is clearly the minimum which you should have for
 your perfect save. The maximum would be 99 (excluding the impractical option
 of keeping as many as possible equipped and then buying 99). However, this is
 impossible to achieve for all missable items during this challenge, and any
 amounts below 99 yet above "number of users + 1" will be arbitrary.

 The only amount higher than the minimum which still has some meaningful (i.e.
 non-arbitrary) use is the above-mentioned "number of users + 1 copy for your
 inventory". This also avoids the problem of maximum amounts of (missable)
 synthesized items with missable inputs, the most notorious being Javelin +
 Silver Gloves = Save the Queen, where all 3 are missable and thus you can't
 have 99 of all 3 simultaneously.


  So which items are missable and how many do I need?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 There are 31 items which can no longer be purchased on Disc 4. Of these, 9
 are used as synthesis inputs, making another 8 items potentially missable.
 And 2 of these are needed for further synthesis combinations, which adds 2
 more to the count, for a grand total of 41 missable non-unique items in FFIX.

 There's no need to buy any of the synthesized items since they can all be
 purchased on Disc 4 as long as you have the inputs. This means that you only
 need to buy the 31 basic missables in the right amounts, and can leave the
 rest of the work for after the challenge. The table below gives an overview:


     KEY | P = # needed for perfect amount (characters + 1)
         | S = # needed for synthesis of (item)
         | B = # bought in (location)
         | F = # found or otherwise received in (location)

  .================.===========================.===========================.
  |      ITEM      |       AMOUNT NEEDED       |    AMOUNT BOUGHT/FOUND    |
  .================.===========================.===========================.
  | JAVELIN        | P: 2 (F/1)                | B: 1 (Lindblum)           |
  |                | S: 1 (Save the Queen)     | F: 1 (equipped on Freya)  |
  |                |                           | F: 1 (Ipsen's Castle)     |
  |----------------+---------------------------+---------------------------|
  | SILVER GLOVES  | P: 3 (S/F/1)              | B: 3 (South Gate)         |
  |                | S: 1 (Save the Queen)     | F: 1 (Lindblum)           |
  |----------------+---------------------------+---------------------------|
  | IRON HELM      | P: 3 (S/F/1)              | B: 2 (South Gate)         |
  |                |                           | F: 1 (Dali Underground)   |
  |----------------+---------------------------+---------------------------|
  | LEATHER PLATE  | P: 3 (Z/A/1)              | B: 1 (Black Mage Village) |
  |                |                           | F: 1 (equipped on Marcus) |
  |                |                           | F: 1 (Lindblum)           |
  |----------------+---------------------------+---------------------------|
  | AIR RACKET     | P: 3 (G/E/1)              | B: 5 (Treno)              |
  |                | S: 3 (Priest's Racket)    | F: 1 (Ipsen's Castle)     |
  |----------------+---------------------------+---------------------------|
  | MYTHRIL SWORD  | P: 2 (S/1)                | B: 5 (Treno)              |
  |                | S: 3 (Grand Armor)        |                           |
  |----------------+---------------------------+---------------------------|
  | BANDANA        | P: 7 (Z/V/G/Q/E/A/1)      | B: 7 (Black Mage Village) |
  |                | S: 5 (Silk Robe)          | B: 2 (Treno)              |
  |                |                           | F: 1 (Lindblum)           |
  |                |                           | F: 1 (Cleyra) [Silk Robe] |
  |                |                           | F: 1 (Frog-C) [Silk Robe] |
  |----------------+---------------------------+---------------------------|
  | CHAIN PLATE    | P: 3 (Z/A/1)              | B: 2 (Black Mage Village) |
  |                |                           | F: 1 (Gargan Roo)         |
  |----------------+---------------------------+---------------------------|
  | CHAIN MAIL     | P: 3 (S/F/1)              | B: 14 (Treno)             |
  |                | S: 9 (Power Belt)         | F: 1 (Treno) [Power Belt] |
  |                | S: 3 (Grand Helm)         |                           |
  |----------------+---------------------------+---------------------------|
  | MYTHRIL VEST   | P: 7 (Z/V/G/Q/E/A/1)      | B: 8 (Black Mage Village) |
  |                | S: 3 (Brave Suit)         | F: 1 (Cleyra)             |
  |                |                           | F: 1 (Pinnacle Rocks)     |
  |----------------+---------------------------+---------------------------|
  | DIAMOND SWORD  | P: 2 (S/1)                | B: 1 (Oeilvert)           |
  |                |                           | F: 1 (Oeilvert)           |
  |----------------+---------------------------+---------------------------|
  | TRIDENT        | P: 2 (F/1)                | B: 2 (Oeilvert)           |
  |----------------+---------------------------+---------------------------|
  | MYTHRIL CLAWS  | P: 2 (A/1)                | B: 2 (Oeilvert)           |
  |----------------+---------------------------+---------------------------|
  | FAIRY FLUTE    | P: 2 (E/1)                | B: 2 (Oeilvert)           |
  |----------------+---------------------------+---------------------------|
  | SILVER FORK    | P: 2 (Q/1)                | B: 1 (Esto Gaza)          |
  |                |                           | F: 1 (Frog-Catching)      |
  |----------------+---------------------------+---------------------------|
  | DIAMOND GLOVES | P: 3 (S/F/1)              | B: 2 (Oeilvert)           |
  |                |                           | F: 1 (Chocograph #25)     |
  |----------------+---------------------------+---------------------------|
  | GREEN BERET    | P: 7 (Z/V/G/Q/E/A/1)      | B: 7 (Oeilvert)           |
  |----------------+---------------------------+---------------------------|
  | JUDO UNIFORM   | P: 7 (Z/V/G/Q/E/A/1)      | B: 7 (Esto Gaza)          |
  |----------------+---------------------------+---------------------------|
  | GOLD ARMOR     | P: 3 (S/F/1)              | B: 3 (Esto Gaza)          |
  |----------------+---------------------------+---------------------------|
  | ZORLIN SHAPE   | P: 2 (Z/1)                | B: 9 (Bran Bal)           |
  |                | S: 2 (Sargatanas)         | F: 1 (Auction House, sold)|
  |                | S: 3 (Thief Gloves)       |                           |
  |                | S: 2 (Masamune)           |                           |
  |----------------+---------------------------+---------------------------|
  | FLAME SABER    | P: 2 (S/1)                | B: 2 (Esto Gaza)          |
  |----------------+---------------------------+---------------------------|
  | HEAVY LANCE    | P: 2 (F/1)                | B: 2 (Esto Gaza)          |
  |----------------+---------------------------+---------------------------|
  | SCISSOR FANGS  | P: 2 (A/1)                | B: 2 (Esto Gaza)          |
  |----------------+---------------------------+---------------------------|
  | ASURA'S ROD    | P: 2 (G/1)                | B: 2 (Daguerreo)          |
  |----------------+---------------------------+---------------------------|
  | HAMELIN        | P: 2 (E/1)                | B: 2 (Daguerreo)          |
  |----------------+---------------------------+---------------------------|
  | OCTAGON ROD    | P: 2 (V/1)                | B: 2 (Daguerreo)          |
  |----------------+---------------------------+---------------------------|
  | BLACK HOOD     | P: 6 (Z/V/G/Q/E/1)        | B: 5 (Esto Gaza)          |
  |                |                           | F: 1 (Desert Palace)      |
  |----------------+---------------------------+---------------------------|
  | RUNE BLADE     | P: 2 (S/1)                | B: 2 (Daguerreo)          |
  |----------------+---------------------------+---------------------------|
  | OBELISK        | P: 2 (F/1)                | B: 2 (Daguerreo)          |
  |----------------+---------------------------+---------------------------|
  | TIGER FANGS    | P: 2 (A/1)                | B: 2 (Daguerreo)          |
  |----------------+---------------------------+---------------------------|
  | DIAMOND ARMOR  | P: 3 (S/F/1)              | B: 3 (Daguerreo)          |
  '----------------'---------------------------'---------------------------'


 .===.-----------------------------------------------------------------------.
 | 2 | OBTAIN MAXIMUM AMOUNTS OF ALL MISSABLE UNIQUE ITEMS!                  |
 '==='-----------------------------------------------------------------------'

  What is a "unique item"?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 A unique item is an item which is available in a finite quantity no matter
 how long you play or what you do. Most cannot be bought, and if they can,
 then only in a limited amount. Naturally, we will want all of these unique
 copies in our perfect save, and so we'll need to acquire all of the missable
 ones on the way to the Excalibur II.


  Why not perfect amounts?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 With the exception of one very notable case, there is little reason to diff-
 -erentiate between maximum and perfect amounts with regard to unique items
 because all the maximums are less than the perfect amount (or equal in the
 case of the Blood Sword).


  So what's the "very notable" exception?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Promist Ring. It can be won from the Auction House as long as you don't have
 any in your inventory. This means you can get a total of 9 copies from the
 Auction House (equip one on each character and buy 1 more). However, 1 more
 copy is found in the Desert Palace. So if you buy all 9 from the Auction
 House before heading to the Desert Palace, you can have a total of 10.

 The problem here rests in the idea that getting 10 of this one specific item
 is seemingly inconsistent with getting "number of users + 1" for all the rest
 whenever possible. This might make the 10th copy seem pointless.

 However, "number of users + 1" is not actually the overarching goal, the aim
 is to have the "highest possible non-arbitrary amount". In the case of Promist
 Ring this is 10, since it's the maximum possible amount (and therefore not
 arbitrary - unlike 10 Power Belt, for instance). In the case of all other non-
 unique items, this is "number of users +1", the next best thing after 99. And
 in the case of unique items it's whatever amount is available since they are
 all less than "number of users + 1" anyway (or equal in one case).

 Another way of looking at it is that Promist Ring is a special case because:

 • it's not "normal"  : you can't have 99 and there are conditions on purchase
 • it's not "missable": it is available even on Disc 4
 • it's not "unique"  : it can be bought, sold, and re-bought infinite times

 However, the 10th copy is both missable and unique! If you don't get 10 on
 Disc 3 then there is no way to have 10 on Disc 4. And if you sell the 10th
 copy at any time (even on Disc 3), it's gone forever. Therefore you can treat
 the 10th copy as a missable unique item, and the 9 others as the requirement
 for acquiring and keeping it.


  OK, so what are all the unique items and where/how do I get them?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 The following table lists all the missable unique items, their maximum
 quantities and where to get all the copies. Non-missable unique items, such
 as ultimate weapons and items such as Hammer, are not included since they're
 not really relevant to the main challenge.

  .---------------.---.-----------------------------------------------------.
  | BLOOD SWORD   | 2 | Stolen from Tiamat                                  |
  |               |   | Stellazzio reward                                   |
  |---------------+---+-----------------------------------------------------|
  | GENJI HELMET  | 2 | Stolen from Kraken                                  |
  |               |   | Mountain Crack on northeast of Forgotten Continent  |
  |---------------+---+-----------------------------------------------------|
  | GENJI GLOVES  | 2 | Stolen from Lich                                    |
  |               |   | Foaming Water at southern tip of Forgotten Continent|
  |---------------+---+-----------------------------------------------------|
  | GENJI ARMOR   | 2 | Stolen from Maliris                                 |
  |               |   | Chocograph Treasure #21 - Outer Island              |
  |---------------+---+-----------------------------------------------------|
  | RIBBON        | 4 | Given to you by Mog in Mount Gulug                  |
  |               |   | Treno Auction House item                            |
  |               |   | Given to you by Stiltzkin after buying all his deals|
  |               |   | Chocograph Treasure #24 - Forgotten Island          |
  |---------------+---+-----------------------------------------------------|
  | DARK MATTER   | 3 | Treno Auction House item                            |
  |               |   | Stolen from Ozma                                    |
  |               |   | Dropped by Ozma                                     |
  |---------------+---+-----------------------------------------------------|
  | RUNNING SHOES | 4 | Dropped by Tantarian                                |
  |               |   | Won by defeating Amdusias in the Treno Weapon Shop  |
  |               |   | Stolen from Hades                                   |
  |               |   | Found in the clock in Quan's Dwelling               |
  |---------------+---+-----------------------------------------------------|
  | PUMICE        | 1 | Dropped by Ozma                                     |
  |---------------+---+-----------------------------------------------------|
  | PUMICE PIECE  | 3 | Dropped by Ark                                      |
  |               |   | Stolen from Ozma                                    |
  |               |   | Chocograph Treasure #22 - Outer Island 2            |
  |---------------+---+-----------------------------------------------------|
  | REBIRTH RING  | 2 | Award for winning the Tetra Master Tournament       |
  |               |   | Chocograph Treasure #24 - Forgotten Island          |
  |---------------+---+-----------------------------------------------------|
  | DIAMOND       | 3 | On the boat in Conde Petie                          |
  |               |   | Included in Stiltzkin's Bran Bal deal               |
  |               |   | Chocograph Treasure #17 - Sea at Dusk               |
  |---------------+---+-----------------------------------------------------|
  | EMERALD       | 2 | Given to Freya by the Priest of Cleyra              |
  |               |   | Included in Stiltzkin's Oeilvert deal               |
  |---------------+---+-----------------------------------------------------|
  | RUBY          | 2 | Received when breaking the seal on the Iifa Tree    |
  |               |   | Included in Stiltzkin's Alexandria deal (Disc 4)    |
  |---------------+---+-----------------------------------------------------|
  | MOONSTONE     | 3 | Reward for impressing all 100 nobles                |
  |               |   | Conde Petie Mountain Path colored stones puzzle     |
  |               |   | Included in Stiltzkin's Alexandria deal (Disc 4)    |
  '---------------'---'-----------------------------------------------------'

 NOTE: Some unique items can be synthesized using other unique items. The
       quantities provided are maximum quantities without synthesis.

 NOTE: There is only 1 Dragon's Claws in the entire game, so do NOT use the
       Dragon's Claws in a synthesis combination with Tiger Fangs to get Duel
       Claws. 1 copy of Duel Claws can be stolen from Deathguise. So, you
       should have 1 Dragon's Claws and 1 Duel Claws in your perfect save.

 NOTE: Some of the gems are also temporarily gotten during the Friendly
       Monsters side-quest, but they cannot be kept without leaving the
       side-quest incomplete. Those copies are therefore not included here.

 NOTE: Ozma holds 4 unique items; 2 Dark Matter, 1 Pumice and 1 Pumice Piece.
       You must steal a Dark Matter and a Pumice Piece, then end the battle
       and hope that Ozma drops BOTH a Dark Matter and a Pumice. If not, you
       will have to reset and try again.


 .===.-----------------------------------------------------------------------.
 | 3 | LOOT ALL MISSABLE CHESTS AND SEARCH ALL MISSABLE FIELD ICONS!         |
 '==='-----------------------------------------------------------------------'

 Since we're going for perfection, we'll want to open all the treasure chests
 in the game, as well as search all field icons, i.e. the exclamation marks
 which appear over Zidane's head when he stands near a treasure. Furthermore,
 you'll be able to collect the Rank S Medal if you do this, which is likewise
 essential for a perfect save.

 However, you'll mainly loot only the missable chests and field icons during
 the course of this challenge. There really are a lot of them and there's no
 reason to waste time picking up the non-missable treasures if they aren't
 useful. Time does really add up doing this!

 You can find a complete list of all the game's chests and field icons, with
 locations and missability, in the Treasure Locations section.


 .===.-----------------------------------------------------------------------.
 | 4 | OBTAIN ALL MISSABLE KEY ITEMS!                                        |
 '==='-----------------------------------------------------------------------'

   There are 13 missable key items in the game:

          • Autograph          • Yellow Stone       • Moccha Coffee
          • Moogle Suit        • Red Stone          • Burman Coffee
          • Rank S Medal       • Blue Stone         • Mini-Brahne
          • Athlete Queen      • Green Stone        • Mayor's Key
          • Gizamaluke Bell

 The Autograph and Moogle Suit are gotten by witnessing a brief scene with
 Lowell in Lindblum on Disc 1. A short while later you'll be in Gizamaluke's
 Grotto and find 4 Gizamaluke Bells - you only need 3 to progress and can keep
 the 4th in your inventory or use it on the last remaining locked door at any
 time. Either way it will be visible that you got all 4.

 The 4 colored stones are gotten on the Conde Petie Mountain Path on Disc 2 as
 part of a minor optional side-quest. You can trade them in for a missable and
 unique Moonstone, or keep them as missable key items. The former lets you have
 all Moonstone and complete the side-quest, while the latter lets you keep 4
 nice key items proving you could have completed it if you had wanted to. It's
 your choice!

 At the start of Disc 3 you'll control Vivi in Alexandria and will have the
 opportunity to play a racing mini-game against Hippaul. The Athlete Queen is
 your reward for getting him to Lv80, and can only be gotten then and there at
 the beginning of Disc 3.

 A few story scenes later you'll have the chance to finally finish the Mr.
 Morrid's coffee side-quest which you began by picking up the missable Moccha
 Coffee at South Gate on Disc 1. The Kirman Coffee in Madain Sari cannot be
 missed permanently, but the other key items involved in the side-quest, the
 Burman Coffee, Mini-Brahne and Mayor's Key, are available only on Disc 3 in
 Dali. As with the colored stones, you can choose to complete the side-quest
 and get the Mini-Prima-Vista to appear in the Tantalus hideout, or keep the
 3 coffees in your inventory forever.

 Finally, the Rank S Medal: although it can be gotten on Disc 3 or Disc 4, the
 condition for this is missable in the sense that you can't reach Rank S if you
 don't collect enough treasures prior to Disc 4, since all the non-missable
 ones still available on Disc 4 are not enough to get you the best rank. So you
 need to collect a certain minimum of the missable treasures as well. This
 won't be a problem since we'll pick up all of them!

 In the end, there is no real reason for not getting any of these key items as
 they can all be gotten within the limits of this challenge and require no
 compromises to be made in order to get them.


 .===.-----------------------------------------------------------------------.
 | 5 | KEEP YOUR PARTY AT LV 1 IN ORDER TO ACHIEVE MAX STATS LATER!          |
 '==='-----------------------------------------------------------------------'

 Stats actually pose the biggest problem in this perfect game challenge, since
 in order to obtain perfect stats, you must start working on them from Lv 1.
 Furthermore, you can only work on them after getting the Excalibur II as you
 are not only limited by the Lv at which you begin, but also by the available
 selection of equipment. Simply put, you do not have access to all of the
 necessary equipment until after you get the Excalibur II, and if it is
 available, then you either don't have the time to actually get it or to level
 up with it to a meaningful degree. What does this mean for you? It means that
 you will be playing the whole game at Lv 1!

 If the game let you, that is. There are many forced battles in the game and
 most of them can be won without absorbing any EXP by using the Stop spell and
 the Needle Fork's Add Status property, Petrify. However, there are 3 battles
 in which EXP is UNAVOIDABLE, namely the battles against Amdusias, Abadon and
 Shell Dragon in Pandemonium. Depending on what your priorities for your
 perfect save are, you may have to defeat Tantarian and gain his EXP as well.

 Don't be intimidated by a Lv 1 Game; it has its difficult parts, but it's
 very fun overall!

 The issue of the Lv 1 Game and max stats is covered in detail in the next two
 sections of the guide. It's a bit complicated and lengthy, but you have to
 read and understand it if you want a perfect save which you'll be happy with.


 .===.-----------------------------------------------------------------------.
 | 6 | DELIVER AND READ ALL MISSABLE MOGNET LETTERS!                         |
 '==='-----------------------------------------------------------------------'

 This is a pretty self-explanatory goal. It wouldn't really be a perfect save
 if you missed any of the letters, especially since you have to deliver them
 anyway in order to revive Mognet Central on Disc 4.

 Reading and receiving all other mail is also a part of this goal. That means
 you will receive all letters addressed to Zidane and read all the letters
 from Stiltzkin and other moogles to each other. The point is to have all the
 letters accessible at the end of the game under the moogles' Mognet menus.

 The easiest way to achieve this goal is to simply check the Mognet option
 every time you meet a moogle, even if it is for the second time in a row. If
 there is anything to read, receive or deliver you will immediately be
 prompted to do so. Don't worry, though, as the walkthrough will always
 mention whether and which letters a moogle has at a particular time, as there
 are some rare instances when you can miss a letter if you don't purposely
 backtrack.

 Here is a list of all the letters which you must deliver and read during the
 course of the challenge, in chronological order:

            .--------------------------.--------------------------.
            |      D E L I V E R       |         R E A D          |
            |--------------------------+--------------------------|
            |       Kupo -> Monty      |       Kupo -> Mosh       |
            |       Mois -> Gumo       |       Ruby -> Zidane     |
            |      Kumop -> Mogki      |  Stiltzkin -> Monty      |
            |      Mogki -> Atla       |       Ruby -> Zidane     |
            |      Grimo -> Nazna      |  Stiltzkin -> Moonte     |
            |       Atla -> Monev      |     Moodon -> Mogmi      |
            |      Nazna -> Mochos     |  Stiltzkin -> Mogrich    |
            |      Mopli -> Serino     |       Ruby -> Zidane     |
            |     Serino -> Moodon     |      Monev -> Mopli      |
            |       Mosh -> Monty      |       Kupo -> Mosh       |
            |     Moodon -> Moonte     |  Stiltzkin -> Monty      |
            |      Kuppo -> Kupo       |       Ruby -> Zidane     |
            |    Mogmatt -> Suzuna     |      Kuppo -> Monty      |
            |     Mogryo -> Mocchi     |  Stiltzkin -> Mogryo     |
            |      Mogki -> Moodon     |  Stiltzkin -> Mocchi     |
            |     Mimoza -> Mooel      |    Mogrika -> Kupo       |
            |     Mojito -> Mogsam     |  Stiltzkin -> Kupo       |
            |    Mogrika -> Moolan     |       Kupo -> Mogrich    |
            |     Moolan -> Mogtaka    | Artemicion -> Mogrika    |
            |      Mogki -> Kumool     |                          |
            |    Moorock -> Mozme      |                          |
            '--------------------------'--------------------------'


 .===.-----------------------------------------------------------------------.
 | 7 | BUY ALL OF STILTZKIN'S SPECIAL OFFERS!                                |
 '==='-----------------------------------------------------------------------'

 This is an easy goal to accomplish. It is also very lucrative, as you can
 actually make a profit from most of his deals, get several copies of unique
 items, and even a Ribbon as a reward for buying all the offers. They are all
 listed below in chronological order, with locations and prices:

 .================.==================================================.=======.
 |    LOCATION    |     ITEM 1     |     ITEM 2     |     ITEM 3     | PRICE |
 .================.==================================================.=======.
 | Burmecia       | Ether          : Hi-Potion      : Soft           |  333  |
 | Cleyra         | Hi-Potion      : Ether          : Phoenix Pinion |  444  |
 | Fossil Roo     | Phoenix Pinion : Remedy         : Ether          |  555  |
 | Mountain Path  | Magic Tag      : Tent           : Ether          |  666  |
 | Alexandria     | Phoenix Pinion : Hi-Potion      : Elixir         |  777  |
 | Oeilvert       | Hi-Potion      : Emerald        : Elixir         |  888  |
 | Bran Bal       | Diamond        : Ether          : Elixir         | 2,222 |
 | Alexandria     | Moonstone      : Ruby           : Elixir         | 5,555 |
 '----------------'--------------------------------------------------'-------'


 .===.-----------------------------------------------------------------------.
 | 8 | DEFEAT ALL THE TRENO WEAPON SHOP MONSTERS!                            |
 '==='-----------------------------------------------------------------------'

 Well, that's all there is to it; defeat Griffin, Catoblepas and Amdusias.
 You want to be as complete as possible in this challenge and you have to
 defeat Amdusias anyway as the Running Shoes are given as a reward. Thus, you
 may as well defeat the other 2 monsters for the sake of completion and some
 minor benefit (15,000 Gil from Catoblepas).


                           .======================.
=========================='                        '===========================
 *                       | THE PROBLEM OF MAX STATS |                  (C00) *
==========================.                        .===========================
                           '======================'

              "Even the best needles are not sharp at both ends."

                                            ~ Chinese proverb

 Stats are a gray area in FFIX. The problem is that unlike with unique items
 or side-quests, stat perfection is rather subjective. Due to the way the stat
 system is designed, it is impossible to max all stats for any character. The
 max for Speed (SPD) and Spirit (SPR) is 50, while the max for Strength (STR)
 and Magic (MAG) is 99.

 Everyone is capable of reaching 50 Spirit, but no one can reach the max in
 the other 3 stats, except Zidane, who can reach 50 Speed. They are all
 limited by the choice of stat-raising equipment available in the game, which
 isn't good enough to reach the max in any stat besides Spirit.


 So then how can you get "max" stats?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Stats, and even individual stat points, are unique in exactly the same way as
 unique items. The perfect result is therefore not the highest possible to be
 comprehended by the game, which would be 99, but rather the highest
 attainable in normal gameplay. After all, what is the point of considering 99
 to be the maximum amount of Pumice Piece when you can't get any more than 3?
 It's the same for stats.


 OK, so let's just reach whatever maximum is possible!
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Unfortunately, the real issue here is that it is impossible to achieve all of
 a character's highest stats SIMULTANEOUSLY. Simply put, you effectively
 forfeit points in 1 or more stats in order to raise another; you can NEVER
 raise any stat without neglecting to raise another as much as possible.

 For example, using the Robe of Lords will give each stat 1 bonus point, but
 that means you forfeit giving Magic 2 points with the White Robe, or Spirit 3
 with the Dark Gear, and so on, depending on what equipment a character can
 use. That is why no character can have their highest rating in all stats at
 once. This in turn means that there is no universal set of highest stats for
 any character; each player can allocate stat points differently.

 Consult letao's Perfect Stats Guide for a more in-depth explanation of the
 mechanics behind the game's stat system, as well as a calculator for finding
 optimal leveling strategies. You can find the guide at:

               ---------------------------------------------------
                http://letao.is-a-geek.net/ff9stats/index.v3.html
               ---------------------------------------------------


 Alright, then what are my choices?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 There are basically two approaches: ORDERED, and COMBINED.

 ORDERED paths maximize stats according to the practical importance of each
 stat to each character, giving priority to the more useful stats. In practice,
 this means giving every character the maximum 50 SPR, followed by the highest
 possible STR or MAG (depending on the character) while still getting 50 SPR,
 then the same for the other one, and finally whatever SPD can still be gotten.

      1. Spirit >>> 2. Strength/Magic >>> 3. Strength/Magic >>> 4. Speed

 SPR is always maxed out because (a) it's the only stat which can be maxed for
 all characters, (b) it's the easiest to max, and (c) it's just as important
 as STR or MAG, if not more. SPR determines critical hit rate, Steal rate,
 Trance gauge fill rate and Trance duration, Thief and Knight Sword damage,
 probability of Counter activating, the duration of status effects, and more.
 Note that with 50 SPR and Auto-Regen, your party's HP will fully regenerate
 even during moderate-length spells or attacks, effectively making your party
 invincible.

 The next stat which is maximized is the character's primary stat. STR is the
 primary stat for those who tend to use physical attacks or whose moves are
 based on the STR stat. The opposite is true for MAG. One of these 2 stats
 always takes third priority, because STR and MAG also influence HP and MP,
 which everyone needs regardless of their role in battle. Zidane, Steiner,
 Freya and Amarant are STR-oriented; Vivi, Garnet and Eiko are MAG-oriented.
 Quina can be either of the two, or BAL-anced; check his/her description in the
 Perfect Stats section for more information.

 Finally, SPD is pretty much ignored completely unless it is gotten for free
 along with other, superior boosts. Due to the way the ATB system works, SPD
 does nothing. Only one target can act at any given time and everyone else has
 to wait until the current animation ends. But ATB time doesn't stop during
 animations, so even slower characters/enemies usually have enough time to fill
 their gauges, while the faster ones simply wait with full gauges during the
 animation. In effect, battles play out in rounds. If your enemy is very slow
 then you could potentially act twice as often if you used quick physical
 attacks, but if that's your strategy then just activate Auto-Haste instead of
 permanently sacrificing other stats for SPD. The existence of Auto-Haste makes
 SPD pointless, even if the ATB system were different.

 There are three different paths within ORDERED, depending on how you choose
 to distribute forced EXP: PATH A, PATH B, and PATH C.


 You also mentioned COMBINED?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 The COMBINED approach simply maximizes the combined total of all four stats.
 This lets you get more stat points in total, but their distribution may not
 be optimal in practical terms. However, since your party can beat everything
 in the game even at Lv 1, practical terms don't have much of a meaning to
 begin with, so with this approach you can max stats in a more literal sense.

 One thing to note is that each character's max combined stat total can be
 distributed in various ways without lowering the total. This means that you
 can still order your combined stats according to the ordered approach, albeit
 to a very limited extent. Likewise, you could shift the total towards STR for
 more HP, or MAG for more MP.


 I don't really like "maxing" stats if they don't hit a cap, though...
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 I feel your pain. Luckily, you've still got two options: LV 1, and BASE.

 In the LV 1 Path, you let Zidane absorb all the game's forced EXP, allowing
 you to keep everyone else at Lv 1. You can then either leave Zidane at Lv 32,
 or level him up to Lv 99, using either the ORDERED or COMBINED approach.
 Zidane is the only character who is available to take all of the game's
 unavoidable EXP, so he is the only choice.

 The BASE stats approach is basically the opposite of COMBINED; you go for the
 minimum stats possible. Unlike max stats, the minimums are clearly defined
 and you can achieve all of a character's minimum stats simultaneously. All you
 need to do is avoid gaining Lv's with equipment that boosts SPR, STR, MAG, or
 SPD. It can boost Defense, Evade, and so on - just not any of the core stats.

 This means you can stop playing the low-level game much sooner. Steiner can
 gain EXP from the very beginning of the game. You don't need to waste over
 10 minutes getting the Needle Fork from Zaghnol, and can let Freya take all
 the EXP from the forced Type A battles once Quina joins the party. You do
 need to dig up the Oak Staff, though, and the other characters must remain at
 Lv 1 until both Eiko and Amarant join at Lv 1, after which everyone can gain
 as many Lvs as you like, as long as they never have stat- boosting equipment
 on when doing so.

 Technically, the lowest possible stats are gotten if characters join at Lv 99,
 because then they do not get the free boosts which are normally awarded upon
 leveling up from EXP. However, only half of your team joins at an average Lv,
 and it would require leveling almost everyone to Lv 99 before everyone joins.
 That's not possible during this challenge, and it would lead to very lop-sided
 stats between the first half of your party, and the other one.


 What was that about forced/unavoidable EXP?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Yeah, unfortunately it's impossible to completely avoid all EXP and reach Disc
 4 with everyone at Lv 1, in prime condition for stat maxing. On the way, you
 need to get past Amdusias, Abadon, Shell Dragon, as well as Tantarian if you
 choose to fight him.

 There is no way to avoid the EXP from the three Pandemonium battles. Luckily,
 Freya and Garnet can absorb the EXP from Amdusias and Shell Dragon without
 any loss to their optimal stats. Abadon is the only problem.

 Tantarian also awards EXP which you can't avoid if you fight him. Although
 you can choose to skip the battle, it's not worth it. Your stats will end up
 below the max due to Abadon anyway, so skipping Tantarian just means that on
 top of that you also miss the final copy of the Running Shoes and won't have
 defeated all optional bosses.


 So how do you distribute the EXP from Tantarian and Abadon?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Tantarian's EXP is absorbed either by Zidane or Freya, since they always lose
 fewer points than Vivi and Amarant. Which of the two is chosen depends on the
 stat path you follow.

 Abadon's EXP can be taken by either Zidane or Quina. Steiner is not an option
 because he would lose considerably more points.


 What about final/ultimate equipment?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 The max stat strategies in this guide assume you remove all equipment from
 your characters and give them their weakest weapon once you finish leveling.
 This allows you to completely fill up your item list and display your party's
 natural max stats.

 Taking final equipment into account is a problem because most of it gives a
 boost to SPR. However, SPR can't go above 50, and most stat paths end up with
 a natural 50 SPR. So if you include final equipment, you would need to re-
 distribute SPR to another stat if you wanted max stats. But then this locks
 you into that equipment because if you remove it, your SPR falls below 50 and
 your stats may no longer be as optimal as they would be if you had a natural
 50 SPR after all. So you end up in a kind of catch-22, and it just gets really
 messy. But if you absolutely insist on including final equipment in your max
 stat calculations, then consult letao's guide (URL above) for assistance.

 You can also consult monkeyslinger's blog, where he details his run through
 the game following the ORDERED version with final equipment and BAL Quina. You
 can find his blog at the following address:

                  -------------------------------------------
                   http://ffixexiipgfinalequip.blogspot.com/
                  -------------------------------------------


 ...this is getting pretty complicated!
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Right - so here's an overview of your 6 choices, each with main idea, pros,
 and cons. The stat numbers indicate the effect on that character compared to
 their theoretical perfect stat set if there were no problems like forced EXP,
 not having necessary equipment when it's needed, etc.

 So: pick your poison :)


      ___________________                 ________________________________
  .--/ ORDERED - PATH A /----------------/ 7 OUT OF 8 CHARACTERS PERFECT /--.
  |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  |                                                                         |
  |           Zidane absorbs the EXP from both Tantarian and Abadon.        |
  |                                                                         |
  |                     --------------------------------                    |
  |                      Zidane: -1 SPD, -1 STR, -1 MAG                     |
  |                     --------------------------------                    |
  |                                                                         |
  |    + Party as a whole remains as perfect as possible with *ONLY 1*      |
  |      character sub-optimal and 7 of 8 perfect                           |
  |    + Quina remains flexible, stat orientation can be chosen later       |
  |    + Easy to secure within the 12-hour time limit                       |
  |                                                                         |
  |    - Loss of 1 primary stat point                                       |
  |    - Loss of 2 secondary stat points                                    |
  |                                                                         |
  '-------------------------------------------------------------------------'

      ___________________                _________________________________
  .--/ ORDERED - PATH B /---------------/ NET OVERALL STAT DAMAGE: ZERO! /--.
  |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  |                                                                         |
  |   Freya absorbs the EXP from Tantarian and Zidane the EXP from Abadon.  |
  |                                                                         |
  |                     --------------------------------                    |
  |                      Zidane: +1 SPD, -1 STR, +2 MAG                     |
  |                      Freya :                 -2 MAG                     |
  |                     --------------------------------                    |
  |                                                                         |
  |    + Net GAIN of 1 secondary stat over perfect sets                     |
  |    + Quina remains flexible, stat orientation can be chosen later       |
  |    + Easy to secure within the 12-hour time limit                       |
  |                                                                         |
  |    - Loss of 1 primary stat point                                       |
  |    - 2 characters sub-optimal, only 6 of 8 perfect                      |
  |                                                                         |
  '-------------------------------------------------------------------------'

      ___________________                _________________________________
  .--/ ORDERED - PATH C /---------------/ NET PRIMARY STAT DAMAGE: ZERO! /--.
  |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  |                                                                         |
  |   Freya absorbs the EXP from Tantarian and Quina the EXP from Abadon.   |
  |                                                                         |
  |                     --------------------------------                    |
  |                      Freya :                 -2 MAG                     |
  |                      Quina :                 -1 MAG (STR)               |
  |                      Quina : +1 SPD          -1 MAG (BAL)               |
  |                     --------------------------------                    |
  |                                                                         |
  |    + No loss to primary stats of any character!                         |
  |    + The only ORDERED path with a perfect Lv 99 Zidane                  |
  |    + Most in line with ORDERED stat priorities                          |
  |                                                                         |
  |    - Loss of 2/3 secondary stat points                                  |
  |    - 2 characters sub-optimal, only 6 of 8 perfect                      |
  |    - Quina must be either STR or BAL                                    |
  |    - STR Quina version very hard during the challenge                   |
  |    - BAL Quina version even harder                                      |
  |                                                                         |
  |                                                                         |
  | NOTE: The stat differences for Quina refer to two different totals: the |
  |       STR Quina loses 1 MAG compared to the perfect *STR* Quina, and BAL|
  |       Quina loses 1 MAG but gains 1 SPD compared to perfect *BAL* Quina.|
  |                                                                         |
  '-------------------------------------------------------------------------'

      _________________              _____________________________________
  .--/ COMBINED STATS /-------------/ THE HIGHEST OVERALL STATS - PERIOD /--.
  |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  |                                                                         |
  |        Freya absorbs the EXP from Tantarian, Abadon is harmless.        |
  |                                                                         |
  |                     --------------------------------                    |
  |                      Freya : -2 STR +1 MAG = -1 Pt.                     |
  |                     --------------------------------                    |
  |                                                                         |
  |    + "Stat maxing" by definition, pure and simple                       |
  |    + Just 1 point away from the absolute highest stat total             |
  |    + Party as a whole remains as perfect as possible with *ONLY 1*      |
  |      character sub-optimal and 7 of 8 perfect                           |
  |                                                                         |
  |    - By far the most difficult version of the challenge                 |
  |    - No really, it's extremely hard and very tedious                    |
  |                                                                         |
  '-------------------------------------------------------------------------'

      ____________                                  ______________________
  .--/ LV 1 PATH /---------------------------------/ ELITE LV 1 NOVELTY! /--.
  |  ŻŻŻŻŻŻŻŻŻŻŻŻ                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  |                                                                         |
  |               Zidane absorbs all of the game's forced EXP.              |
  |                                                                         |
  |                     --------------------------------                    |
  |                      ORDER.:         -2 STR, +3 MAG                     |
  |                      COMBI.: -1 SPD, -2 STR                             |
  |                     --------------------------------                    |
  |                                                                         |
  |    + 7 out of 8 characters in pristine LV 1 condition                   |
  |    + Zidane heroically takes the hit for everyone else :)               |
  |    + Easy to secure within the 12-hour time limit                       |
  |                                                                         |
  |    - Party will be kind of lop-sided - then again, Zidane is the lead   |
  |    - LVs not maxed out, something left unfinished in your save file     |
  |                                                                         |
  |                                                                         |
  | NOTE: As with Quina in PATH C, these stat changes refer to different    |
  |       totals: perfect ORDERED and perfect COMBINED stats, respectively. |
  |                                                                         |
  '-------------------------------------------------------------------------'

      _____________                              _________________________
  .--/ BASE STATS /-----------------------------/ 100% PERFECTLY MINIMAL /--.
  |  ŻŻŻŻŻŻŻŻŻŻŻŻŻ                              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  |                                                                         |
  |                   You laugh in the face of forced EXP!                  |
  |                                                                         |
  |                     --------------------------------                    |
  |                      All   :                                            |
  |                     --------------------------------                    |
  |                                                                         |
  |    + The only path which actually meets its criteria 100%               |
  |    + The easiest version of the challenge, by far                       |
  |                                                                         |
  |    - Requires a radical redefinition of perfection                      |
  |    - Stats could be still be lower theoretically                        |
  |                                                                         |
  '-------------------------------------------------------------------------'


 Can I choose later?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 It's possible to put off the decision until you reach Tantarian at the start
 of Disc 3. Keep in mind that PATH C and COMBINED are very tight when it comes
 to the target times, so if you want to keep those options open, then you'll
 need to play very aggressively up to that point. That would end up being a
 waste of effort if you decide to take one of the other paths, which allow for
 more slack in terms of game time.

 So the option of delaying the decision is there, but it's in your interest to
 settle on a stat path from the start.


 How are these 6 paths handled in a single walkthrough?
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 The target times and walkthrough are based on PATH A, B and LV 1. They form
 the basis of the playthrough. PATH C and COMBINED need to complete some extra
 tasks on top of this, and these detours are outlined in path-specific boxes.
 They include the extra time needed and extra Gil spent, when applicable.

 There are practically no differences until the beginning of Disc 3, and about
 95% of the instructions and strategies are uniform across all stat paths. The
 major branching points are Tantarian and Pandemonium, but the instructions
 before and after these points are still mostly the same for everyone.

 What you should keep in mind is that there is no need to finish the challenge
 with time to spare. As long as you make it to the end within 12 hours, you're
 fine. Therefore, feel free to take off some of the time pressure on difficult
 segments by using some of the extra buffer time. How much extra time there is
 depends on which stat path you will follow:

            .=================.=================.=================.
            |    STAT PATH    |   DETOUR TIME   |   BUFFER TIME   |
            |=================+=================+=================|
            |  A / B / LV 1   |      --:--      |      46:53      |
            |-----------------+-----------------+-----------------|
            |        C        |      14:45      |      32:08      |
            |-----------------+-----------------+-----------------|
            |    COMBINED     |      39:45      |       7:08      |
            '-----------------+-----------------+-----------------'

 So basically, if you're not playing PATH C or COMBINED, then you can relax
 and just consider the target times a very fuzzy rule of thumb. If you're
 playing PATH C, then you shouldn't have too many problems either, but be
 aware that 30 minutes can be used up very quickly if you're not careful. If
 playing COMBINED, don't use up your buffer unless you absolutely have to, and
 try to keep it as long as possible - 7 minutes really won't get you that far.


                            .=====================.
==========================='                       '===========================
 o                        |    USING THIS GUIDE     |                  (D00) o
===========================.                       .===========================
                            '====================='


 There are a few things you should keep in mind throughout the challenge and
 which aren't pointed out again and again in the walkthrough - as follows:


 .===.-----------------------------------------------------------------------.
 | 1 | SKIP ALL DIALOGUE!                                                    |
 '==='-----------------------------------------------------------------------'

 Skip ALL dialogue by alternately mashing the X and SQUARE buttons. Using both
 buttons significantly increases the speed of running through text as opposed
 to using only one. Just try to start with the X button when speaking to NPCs
 so that you don't initiate a card battle, and read through the text normally
 on practice runs to acquaint yourself with the timing of important prompts
 asking for a decision.


 .===.-----------------------------------------------------------------------.
 | 2 | SKIP ALL ATEs!                                                        |
 '==='-----------------------------------------------------------------------'

 Skip ALL ATEs unless instructed to do otherwise. Some ATEs are not skippable.

 Provided you powerplay during the entire challenge, it is actually possible
 to also watch all of the game's ATEs. However, it won't be possible for all
 stat paths, and you may need to skip the 10th Promist Ring. Also, keep in
 mind that it's not actually possible to watch every single ATE in a single
 playthrough since some of them are forks leading to other ATEs but also
 locking you out of others at the same time.


 .===.-----------------------------------------------------------------------.
 | 3 | SKIP ALL FMVs!                                                        |
 '==='-----------------------------------------------------------------------'

 Yup, more skipping! As with ATEs, though, it's also possible to complete the
 challenge without skipping any of the FMVs - they "only" take 35 minutes so
 it's not even that difficult, provided you make some sacrifices or powerplay.
 It's even possible to combine this with watching all ATEs, but you'd need to
 skip other more tangible parts of the perfect save. In any case, though, I
 don't think it's worth it and would recommend just skipping them.


  OK, but how do I skip them?
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                       ______
  .----------------------------------------------------------------/ PS1 /--.
  |                                                                ŻŻŻŻŻŻ   |
  | * Opening and closing the disc cover will do the trick. But you should  |
  |   get a PS2 to take advantage of the much faster load times, which add  |
  |   up very quickly (more on this below).                                 |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                               ___________
  .-----------------------------------------------------------/ PHAT PS2 /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Press the eject button, and then press it again the moment you hear   |
  |   the disc tray moving out. You don't need to wait for it to come all   |
  |   the way out, it's the signal to the laser that matters.               |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                               ___________
  .-----------------------------------------------------------/ SLIM PS2 /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Once the FMV starts to play, open the lid and close it again once the |
  |   disc has stopped spinning.                                            |
  | * Listen to the sounds the laser makes, and open/close the lid again    |
  |   after hearing the second set of sounds. This may differ between slim  |
  |   models so experiment to find the right moment.                        |
  |                                                                         |
  | * If you can't get it to work, you can replace your disc with another   |
  |   one after opening for the first time.                                 |
  | * Wait for the laser to begin reading the new disc, then open the lid   |
  |   again and put back the proper FFIX disc.                              |
  | * Close the lid and wait for the game to resume.                        |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                                    ______
  .----------------------------------------------------------------/ PS3 /--.
  |                                                                ŻŻŻŻŻŻ   |
  | * As far as I know, it is not possible to skip FMVs on the PS3. I don't |
  |   have one myself, but I have been told that neither the physical disc  |
  |   version nor the PSN version can be forced to skip the FMV.            |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                               ___________
  .-----------------------------------------------------------/ EMULATOR /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Once the FMV starts to play, press ESC, then File > Change Disc > ISO.|
  | * Select another disc ISO or just a blank text document, and click 'OK'.|
  | * The moment the game loads back up, immediately press ESC and change   |
  |   back to the correct disc. You need to be quick, otherwise the game    |
  |   will hang.                                                            |
  |                                                                         |
  '-------------------------------------------------------------------------'


  Hmmm, there's quite a delay after skipping FMVs...
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 You should employ the so-called PAUSE trick to reduce the amount of time you
 lose through FMVs even further, explanation courtesy of Louis1980:


       "First, I've noticed that the time you might save before the FMV
        is minimal at best (like almost always < 1s), so I overlook it.
        After the FMV, on the other hand, can save up to 10-12s. What I
        do is this (for PS2):

        I open and close the disc tray. When the disc tray is closed, I
        start holding down the START button BEFORE the game finishes
        skipping the FMV (i.e. before the screen goes black). The game
        always pauses for me right after the screen goes black, then I
        release the START button. After about 10s, unpause, and the game
        resumes with no delay. Never fails."


 .===.-----------------------------------------------------------------------.
 | 4 | OPTIMIZE YOUR SYSTEM SETTINGS!                                        |
 '==='-----------------------------------------------------------------------'

 The PS2 is the best console to use for this challenge. The reason? Faster
 load times. And yes, it makes a HUGE difference over the course of 12 hours
 and hundreds of screens. The PS2's PlayStation Driver has a Fast Disc Speed
 mode which you should always activate.

 In order to activate this mode, turn on the PS2 without a disc in the disc
 tray. Press TRIANGLE on the screen with the "Browser" and "System
 Configuration" options to display your PS2's Version Information screen.
 Here, highlight "PlayStation Driver" and press TRIANGLE again. You will be
 shown the PlayStation Driver's Options screen. Set "Disc Speed" to "Fast".
 While you're there, you may as well set "Texture Mapping" to "Smooth" to
 improve the game's graphics. Back out of these screens, insert the proper
 FFIX disc and play as usual.

 Soft resets will thankfully not reset the PlayStation Driver's settings, but
 a "hard" reset (i.e. pressing the RESET button or turning the system on and
 off) will. This means you need to repeat this procedure every time you begin
 a new session of play. But it's very much worth it, so do make use of this
 excellent feature if you're playing on a PS2 (which you should be!).


 .===.-----------------------------------------------------------------------.
 | 5 | MANAGE YOUR SAVES WISELY!                                             |
 '==='-----------------------------------------------------------------------'

 Try to have 1 memory card devoted to this challenge; you should have at least
 5 back-up saves because there's always the risk that you forget or miss
 something important, or want to go back to and improve a certain part of the
 game. It happens to the best of us.

 I use 2 blank memory cards. If you only have 1 memory card, I suggest you
 fill up the memory card with saves until there is no more room. Then, if you
 have a PS2, copy all the files onto your PS2 memory card and clear the PS1
 card. Now you have another 15 save files! If you ever want to return to a
 previous save, you have to copy it onto the PS1 card before you can load it.
 Unfortunately, you need another PS2 memory card for the next 15 FFIX saves,
 so you will need to rationalize the selection of saves at some point.

 Also, try not to save on a single file more than once, especially when doing
 longer and more difficult circuits. This will save you real-life time in the
 long run as you won't suddenly find yourself having to redo an hour or more
 of game-time if you make an error and save it.

 Finally, if any more reasoning is needed, then saving on a blank slot is a
 second or two faster :)


 .===.-----------------------------------------------------------------------.
 | 6 | LEARN TO ABUSE, ERM, TAKE ADVANTAGE OF THE BATTLE SYSTEM!             |
 '==='-----------------------------------------------------------------------'

 Playing the game at Lv 1 requires you to use every trick up your sleeve just
 to survive. Learning to abuse the WAIT ATB mode is of particular importance.

 The WAIT ATB mode allows you to stop ATB time by entering a menu. This is
 very useful when checking whether a spell has succeeded, whether your
 characters have managed to knock themselves out, or when your next actions
 are determined by the effects of an enemy's or party member's attack. The
 idea is to reduce the amount of ATB time between your characters' actions,
 thus minimizing the number of turns the enemy gets, and making it easier to
 carry out your battle strategies coherently.

 Opening the menu at the right time can literally mean the difference between
 a victory and a defeat. By not opening the menu, you are letting actions play
 out in real time. If your other character(s) are only waiting to see the
 effects of an attack before doing something themselves, it is in your
 interest to open a menu. The action in question will still play out, but you
 won't allow your enemy's ATB to gauge to fill in the meantime, which could
 result in an enemy getting a turn between those of your party members. This
 lets you use all your turns to the fullest, thus optimizing your performance
 both in terms of the chance of success and the speed of victory.


 .===.-----------------------------------------------------------------------.
 | 7 | PRACTICE, PRACTICE, PRACTICE!                                         |
 '==='-----------------------------------------------------------------------'

 It should go without saying that if you're going for a perfect save, you'll
 need to perfect the individual runs that get you there.

 Play and read each section once or twice before attempting it seriously; you
 need to acquaint yourself with treasure locations, shop lists, menu
 operations and the overall route through each area. Read a circuit or two
 ahead so that you have an idea of what you will be preparing for and what is
 waiting for you.

 Also, don't let the clock stress you too much. Use the PAUSE button to your
 advantage; pausing the game also stops the timer, so use this when you need
 a break, or need to remember or think about what to do next, especially
 during battles. If something unexpected happens, just press PAUSE and analyze
 the situation.

 Finally, it's crucial that you have the minimum amount of enemy encounters
 possible; try to follow the guidelines provided in the walkthrough. In no
 case should you ever settle for having more than 1 extra battle in a given
 segment. A random battle wastes at least 30-40 seconds, which quickly adds
 up if you let it get out of hand. Flee from all battles unless instructed to
 do otherwise, and keep L1 and R1 pressed at all times during a battle in
 hopes of running away sooner.

 And no, the "stop/run" method has been debunked and does NOT work.


 .===.-----------------------------------------------------------------------.
 | 8 | PATIENCE, PATIENCE, PATIENCE!                                         |
 '==='-----------------------------------------------------------------------'

 RNG > you, basically. Learn to accept it.

 This guide aims to maximize your odds of success, whether it be with battle
 strategies, time-saving detours, tricks, or whatever else. That said, many
 aspects still revolve around pure luck, and you need to accept that. Some
 parts simply require patience and perseverance until they work. If something
 isn't going your way, then take a break and do something else. You'll often
 get it within the first few tries when you return.

        "Every time you find yourself willing to settle is usually the best
         time to get up and do something else!"
                                                        -camdad04


 .===.-----------------------------------------------------------------------.
 | 9 | MASTER THE ART OF THE SOFT RESET!                                     |
 '==='-----------------------------------------------------------------------'

   L1 + L2 + R1 + R2 + START + SELECT : THE SOLUTION TO EVERY PROBLEM! ^__^


                           ____  _______________  ____
                          /   / / GUIDE FORMAT / /   /
                          ŻŻŻŻ  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻ

 The walkthrough is divided into many smaller segments, covering all the action
 from one major save point to the next. Each section begins with the items to
 be collected during that part, followed by the instructions in bullet-point
 format, and ends with the suggested target time and target Gil which you
 should have at that point, as well as the number of random battles allowed
 during that section (mostly 0).

 Important AP gains and suggested progress on specific abilities are listed
 together with the battles in which you get the AP, mostly boss battles. Keep
 in mind that these are minimums; you may have more AP for some abilities if
 following one stat path as opposed to another, but as long as you have the
 minimum, you're good. You might also learn other abilities without it being
 mentioned - that's fine as well. Only the crucial abilities are tracked.

 A large part of the walkthrough (up to Disc 3) is uniform for all possible
 stat paths, but from Disc 3 onwards there will be several forks in the road
 depending on which path you'll be following. Path-specific instructions are
 given in separate information boxes, along with the estimated time and Gil
 changes due to the respective detour. If these detours apply to your game,
 then you need to apply the time and Gil changes to the target ones. Otherwise
 ignore everything in these boxes.

 Here's a sample section:

                                                        
===============================================================================
 * CURRENT SAVE LOCATION - NEXT SAVE LOCATION:     [segment code] -> (DX-XX) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Item 1          [] Item 3          [] Item 5          [] Item 7
 -----------------------------------------------------------------------------
  [] Item 2          [] Item 4          [] Item 6          [] Item 8
 -----------------------------------------------------------------------------

 o Instructions on proceeding forward from the previous save point.
 o Instructions telling you to hit a particular shop and making the following
   business transactions:

   -----------------------------------     ----------------------------------
                              000,000                                000,000
   ===================================  |  ==================================
    SELL : 00 Lucrative Item  000,000   |   BUY : 00 New Equipment   000,000
         : 00 Useless Item    000,000   |       : 00 Important Item  000,000
         : 00 Other Trash     000,000   |       : 00 Other Goodies   000,000
   ===================================  |  ==================================
                              000,000                                000,000
   -----------------------------------     ----------------------------------

 o Instructions regarding your party's equipment, as well as front/back row.

   .=================.=================.=================.=================.
   |   CHARACTER 1   |   CHARACTER 2   |   CHARACTER 3   |   CHARACTER 4   |
   .=================.=================.=================.=================.
   | Weapon          |                 |                 |                 |
   | Headgear        | - means empty   |                 |                 |
   | Armgear         | -               |                 |                 |
   | Armor           | -               |                 |                 |
   | Add-on          | -               |                 |                 |
    >----------------+-----------------+-----------------+----------------<
   | Support Ability |                 |                 |                 |
   | Support Ability |                 |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o You'll often make equipment arrangements before a save point so that you
   won't have to do all the menu operations every time you reset due to the
   next battle.

  [TARGET TIME: xx:xx:xx]  <- [target time at intermediate save point]

 o More instructions leading up to the upcoming battle with...

     .====================.                                          ____
  .--| BATTLE: ENEMY NAME |-----------------------------------------(X AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Battle instructions telling you how to rip apart the boss at Lv 1 :)  |
  | • Unless otherwise noted, most Steals are optional and can be sold for  |
  |   extra Gil if you like.                                                |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   X   | Ability 1     00/00 | Ability 2     00/00 | Ability 3     00/00 |
  |   Y   | Ability 1     00/00 |                     |                     |
  '-------------------------------------------------------------------------'
      ^
      '-- [character initials, e.g. Z for Zidane, V for Vivi, etc.]


 o Post-battle instructions.

                                                              ____________
  .----------------------------------------------------------/ PATH NAME /--.
  |                                                          ŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Path-specific instructions for those following this path.             |
  | * Should be ignored by everyone else.                                   |
  |                                               ___________________       |
  '----------------------------------------------/ +00:00 / -xx,xxx /-------'
                                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 o Final instructions leading you to the end of the segment!

   _________________________________________________________________________
  | TARGET TIME : 00:00:00 (+00:00) | TARGET GIL : 000,000 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                               ^
                               '-- [time needed for this segment]


                            .=====================.
==========================='                       '===========================
 *                        |     VIDEO ASSISTANCE    |                  (E00) *
===========================.                       .===========================
                            '====================='

 A number of very skilled players have recorded their runs for your viewing
 pleasure! If you'd like to see what this challenge is really like, or need to
 see how some parts should be done in practice, check out the playlists below.
 All of them cover the complete game from start to finish, so you can watch
 any section you're interested in. They're the official supplements to this
 guide :)

 Please note that the guide has changed several times since each of these runs
 were posted. This means that some parts may vary considerably. They are listed
 from newest to oldest. Nonetheless, the videos are still useful, and at the
 very least serve as quite a nice historical account of how this guide and
 challenge have developed and been refined over the years.

      .=================.-----------------------------------------------.
      | NBtheGameMaster | http://www.youtube.com/user/styxfan1983       |
      '================='-----------------------------------------------'
      .=================.-----------------------------------------------.
      | IllusionGamer90 | http://www.youtube.com/user/IllusionGamer90   |
      '================='-----------------------------------------------'
       .=================.-----------------------------------------------.
      |     camdad04    | http://www.youtube.com/user/camdad04          |
      '================='-----------------------------------------------'
      .=================.-----------------------------------------------.
      |     Zjankku     | http://www.youtube.com/user/Zjankku           |
      '================='-----------------------------------------------'
      .=================.-----------------------------------------------.
      |    Louis1980    | http://www.youtube.com/user/rlouisw           |
      '================='-----------------------------------------------'
      .=================.-----------------------------------------------.
      |  InvncblGrlnd   | http://www.youtube.com/user/InvincibleGarland |
      '================='-----------------------------------------------'
      .=================.-----------------------------------------------.
      | 1whoistornapart | http://www.youtube.com/user/1whoistornapart   |
      '================='-----------------------------------------------'


 Keep in mind that all of these runs were done at an expert level, and they
 only show the most successful attempts; some of these videos took many hours
 of resetting to get just right. So don't expect to jump in and "simply do the
 same thing" right away.

 Also, most of them finish the challenge with a ton of time to spare. Unless
 you're looking to challenge yourself even more or break some sort of record,
 reaching the Excalibur II any earlier than 11:59:59 is completely unnecessary.
 It makes for exciting viewing and is a cool achievement, but if all you want
 is just to get a perfect save, then there's no reason to complete anything
 faster than you need to.


                            .=====================.
==========================='                       '===========================
 *                        |       WALKTHROUGH       |                  (F00) *
===========================.                       .===========================
                            '====================='

   .------------------------------------------------------------------------.
   |                        CIRCUIT LIST & TIMETABLE                        |
   '------------------------------------------------------------------------'


       Search for the relevant code to be taken directly to that circuit!

         .-------.==============================.==========.----------.
         | D1-01 : Alexandria Steeple           : 00:08:25 | +  8:25  |
         | D1-02 : Alexandria Castle Guardhouse : 00:17:32 | +  9:08  |
         | D1-03 : Prima Vista Crash Site       : 00:31:33 | + 14:01  |
         | D1-04 : Evil Forest Spring           : 00:42:43 | + 11:10  |
         | D1-05 : Gunitas Basin                : 00:50:33 | +  7:50  |
         | D1-06 : Ice Cavern Cave              : 01:02:14 | + 11:41  |
         | D1-07 : Dali Storage Area            : 01:14:22 | + 12:08  |
         | D1-08 : Lindblum Inn                 : 01:35:48 | + 21:26  |
         | D1-09 : Lindblum Castle Guest Room   : 01:51:20 | + 15:32  |
         | D1-10 : Lindblum Dragon's Gate       : 02:07:43 | + 16:23  |
         | D1-11 : Eunorus Plains               : 02:24:30 | + 16:47  |
         | D1-12 : Daines-Horse Basin           : 02:33:43 | +  9:13  |
         | D1-13 : Oak Staff Detour             : 02:39:43 | +  6:00  |
         o-------o==============================o==========o----------o
         | D1-14 :        START OF DISC 2       : 02:51:05 | + 11:22  |
         o-------o==============================o==========o----------o
         | D2-01 : Bentini Heights              : 03:00:05 | +  9:00  |
         | D2-02 : Gargan Roo                   : 03:17:19 | + 17:14  |
         | D2-03 : Cleyra's Trunk               : 03:29:03 | + 11:44  |
         | D2-04 : Cleyra Inn                   : 03:39:57 | + 10:54  |
         | D2-05 : Cleyra Sandpit               : 03:46:07 | +  6:10  |
         | D2-06 : Red Rose Cabin               : 04:00:48 | + 14:41  |
         | D2-07 : Alexandria Chapel            : 04:07:59 | +  7:11  |
         | D2-08 : Alexandria Rescue            : 04:24:34 | + 16:35  |
         | D2-09 : Eunorus Plains               : 04:43:21 | + 18:47  |
         | D2-10 : Fossil Roo Cavern            : 04:55:41 | + 12:20  |
         | D2-11 : Magdalene Forest             : 05:06:24 | + 10:43  |
         | D2-12 : Conde Petie                  : 05:15:44 | +  9:20  |
         | D2-13 : Lucid Plains                 : 05:21:46 | +  6:02  |
         | D2-14 : Iifa Tree Roots              : 05:33:38 | + 11:52  |
         | D2-15 : Lucid Plains 2               : 05:51:23 | + 17:45  |
         | D2-16 : Pualei Plains                : 06:05:10 | + 13:47  |
         o-------o==============================o==========o----------o
         | D2-17 :        START OF DISC 3       : 06:17:31 | + 11:46  |
         o-------o==============================o==========o----------o
         | D3-01 : Bentini Heights              : 06:57:02 | + 38:31  |
         | D3-02 : Dali Detour                  : 07:01:33 | +  4:31  |
         | D3-03 : Lindblum Castle Guest Room   : 07:22:32 | + 20:59  |
         | D3-04 : Treno Knight's House         : 07:47:47 | + 25:15  |
         | D3-05 : Kiera Desert                 : 08:16:48 | + 29:01  |
         | D3-06 : Desert Palace Rack           : 08:36:57 | + 20:09  |
         | D3-07 : Gulug Mountains              : 08:52:28 | + 15:31  |
         | D3-08 : Lindblum Castle Guest Room   : 09:12:20 | + 19:52  |
         | D3-09 : Ipsen's Castle               : 09:25:45 | + 13:25  |
         | D3-10 : Blairsurpass Plains          : 09:44:56 | + 19:11  |
         | D3-11 : Bran Bal Storage             : 09:56:27 | + 11:31  |
         | D3-12 : Pandemonium Hall             : 10:10:47 | + 14:20  |
         o-------o==============================o==========o----------o
         | D3-13 :        START OF DISC 4       : 10:28:25 | + 17:38  |
         o-------o==============================o==========o----------o
         | D4-01 : Memoria Entrance             : 10:40:40 | + 12:15  |
         | D4-02 : Memoria The Past             : 11:01:10 | + 20:30  |
         | D4-03 : Memoria Portal               : 11:06:12 | +  5:02  |
         | D4-04 : Memoria Time Warp            : 11:10:59 | +  4:47  |
         o-------o==============================o==========o----------o
         | D4-05 :         EXCALIBUR II         : 11:13:07 | +  2:08  |
         '-------'=============================='=========='----------'


                        Alright, so let's get started!



===============================================================================
 o                       GOOD LUCK, AND HAPPY TRAILS!                  (F01) o
===============================================================================

                                                                          ,:
                                                                        ,' :
  .- - - - - - .                                                      ,'   :
  :             `.                                                  ,'     :
  :               :                                               ,'       :
  :     _ _ _     :                                             ,'         :
  :    :     :    :  ,- - -.  ,- - - - -.  ,- - - - -.        ,'           :
  :    :     :    :  :_ _ _;  :         :  :         :      ,'             :
  :    :     :    :   _ _ _   :    _ _ _;  :      _ _;    ,'               :
  :    :_ _ _;    :  :     :  :         :  :    .'       :_ _ _            :
  :               :  :     :  `_ _ _    :  :    `._ _          :           :
  :              ,'  :     :  :         :  :         :         :           :
  :_ _ _ _ _ _ .'    :_ _ _;  :_ _ _ _ _;  `. _ _ _ _;         :           :
                                                               :           :
                                                               :_ _ _ _ _ _;


===============================================================================
 * NEW GAME - ALEXANDRIA STEEPLE:                                    (D1-01) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Remedy          [] Fang Card       [] Sahagin Card
 -----------------------------------------------------------------------------
  [] Potion          [] Tent            [] Fang Card       [] 9 Gil
 -----------------------------------------------------------------------------
  [] Potion          [] Ether           [] Skeleton Card   [] 33 Gil
 -----------------------------------------------------------------------------
  [] Potion          [] Phoenix Pinion  [] Lizard Man Card [] 38 Gil
 -----------------------------------------------------------------------------
  [] Potion          [] Goblin Card     [] Zombie Card     [] 47 Gil
 -----------------------------------------------------------------------------
  [] Potion          [] Goblin Card     [] Bomb Card
 -----------------------------------------------------------------------------

 o Immediately configure your settings under the Config menu:

                        .-------------------------------.
                        |        CURSOR > MEMORY        |
                        |           ATB > WAIT          |
                        |      MOVEMENT > RUN           |
                        |  BATTLE SPEED > MAX           |
                        | FIELD MESSAGE > MAX           |
                        | TARGET WINDOW > ALWAYS        |
                        |        CAMERA > FIXED         |
                        '-------------------------------'

 o Pick up the 2 treasures in the back of the room, then light the candle.

     .====================.                                          ____
  .--| BATTLE: MASKED MAN |-----------------------------------------(0 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Have everyone Steal once; reset if you don't get the Mage Masher.     |
  | • Its rarity is 16/256, so it shouldn't take too many attempts to get   |
  |   it within the first round.                                            |
  | • Once you get the Mage Masher, simply have everyone attack themselves  |
  |   to end the battle; you won't get a Game Over.                         |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Reply that you are kidnapping Princess Garnet; it takes 3 extra minutes to
   trigger the secret scene with Ruby and it's just regular dialogue. But if
   you feel like you really need to do it then go ahead - it won't prevent you
   from completing the challenge.

 o As Vivi, search the house to the right, then head up the street.
 o Search the item shop, but skip the pub; you'll search it on Disc 3.
 o When you arrive at the square, head right and search the shops; do not
   approach the ticket booth just yet. Also, don't forget the Phoenix Pinion
   to the left of the main gate.
 o Leave the square by way of the bottom left exit and head toward the docks;
   enter the house ONLY if you see a girl run OUT of it, otherwise keep going.
   There are 2 treasures in this house, but you can pick them up on Disc 3.

 o Speak with the boy behind the steeple, reply "Yes" and head all the way
   back to where you first gained control of Vivi.
 o Head down, search the square and speak to the cat near the bottom of the
   screen.
 o Now go to the ticket booth and show the ticket master your ticket.
 o Then, enter the alley once again and choose the first answer to every
   question asked.
 o Speak to Tom behind the steeple to claim your reward for finding the cat, a
   Bomb Card.

 o Follow the Rat Boy into the steeple, search it and then attempt to climb
   the ladder.
 o Pick up Kupo's letter for delivery and save your game.

                                      ____________________________________
  .----------------------------------/ KING OF JUMP ROPE & KUPO's LETTER /--.
  |                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You can miss a Mognet letter depending on your actions in Alexandria. |
  |   The letter in question is the one Mosh receives from Kupo, about the  |
  |   Jump Rope mini-game. The letter specifically mentions your exact jump |
  |   rope record, with the minimum required number of jumps being 50.      |
  |                                                                         |
  | * However, this letter is not visible on Disc 4 because Mosh is then    |
  |   found in Mognet Central telling you how many letters you delivered;   |
  |   his dialogue doesn't let you view any letters he may have received in |
  |   the past. This letter also does not count in the total quoted by Mosh |
  |   because only letters delivered by Zidane are taken into account.      |
  |                                                                         |
  | * If you don't care about missing a letter which won't be viewable on   |
  |   Disc 4, then you can just move on. However, if you care about getting |
  |   truly every single Mognet letter, then you'll need to get this one as |
  |   well. You have some choices:                                          |
  |                                                                         |
  | * You'll eventually have to complete the Jump Rope mini-game anyway and |
  |   jump 1000 times in order to obtain the King of Jump Rope key item.    |
  |   You can do so on the first try to have a clean record with 1000 as    |
  |   the first and only entry. The entries are only visible after 3 att-   |
  |   -empts, but it's possible to show that you got 1000 on the first try  |
  |   by just playing 2 more games. In this case, getting the letter with   |
  |   anything less than 1000 jumps would mess up your ranking, so you'd    |
  |   need to jump 1000 times now on Disc 1.                                |
  |                                                                         |
  | * On the other hand, you can also go for a ranking screen with 3 1000's,|
  |   in which case getting the letter in any form would be fine since the  |
  |   lower score would be removed from the ranking screen anyway. However, |
  |   the lower score will remain quoted in the letter and would be visible |
  |   on Disc 4 if you could somehow access Mosh's Mognet menu.             |
  |                                                                         |
  | * Jumping the requisite minimum of 50 times takes an extra 90 seconds   |
  |   from loading your save and saving again once finished. For 1000 jumps |
  |   this comes to exactly 8 minutes.                                      |
  |                                                         _________       |
  '--------------------------------------------------------/ + 8:00 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

   _________________________________________________________________________
  | TARGET TIME : 00:08:25 (+ 8:25) | TARGET GIL :   627   | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * ALEXANDRIA STEEPLE - ALEXANDRIA CASTLE GUARDHOUSE:                (D1-02) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Moonstone       [] 29 Gil          [] 63 Gil          [] 92 Gil
 -----------------------------------------------------------------------------

 o Climb the ladder and follow Rat Boy over the rooftops; don't forget to
   search all the bird nests for Gil.
 o You don't need to press any buttons during the play - the dialogue advances
   automatically.

     .==================================.                            ____
  .--| BATTLE: KING LEO, BENERO, ZENERO |---------------------------(0 AP)--.
  |  '=================================='                            ŻŻŻŻ   |
  |                                                                         |
  | • Attack Benero and Zenero once each with anyone except Cinna in order  |
  |   to minimize the amount of fake magic animations you have to watch.    |
  | • If they attack with magic before your ATB is full, then don't bother  |
  |   with them and begin attacking King Leo, since they will most likely   |
  |   switch to quick physical attacks for the next round anyway.           |
  | • Attack King Leo 5 to 6 times to end the battle.                       |
  | • Unfortunately, knocking everyone out won't work this time (it would   |
  |   be contrary to the play's plot!)                                      |
  |                                                                         |
  '-------------------------------------------------------------------------'

                                              ____________________________
  .------------------------------------------/ IMPRESSING ALL 100 NOBLES /--.
  |                                          ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You need to do this for the missable and unique Moonstone which you   |
  |   are later given as a reward. The 10,000 Gil also comes in VERY handy. |
  | * There are 49 commands total, and you have to input them all correctly |
  |   and quickly to impress all 100 nobles (2 pts per input, 1 pt bonus    |
  |   for getting them all right, and 1 freebie - credits: NBtheGameMaster).|
  |                                                                         |
  | * Here are some tips:                                                   |
  |                                                                         |
  |     1. Turn of the volume on your TV.                                   |
  |     2. Concentrate on accuracy rather than speed. If you make a mistake |
  |        then you won't impress 100 nobles no matter how fast you pressed |
  |        all the other commands. That said, you do need to be swift too.  |
  |     3. Even though it might seem like they follow a pattern, don't anti-|
  |        -cipate any of the buttons showing up; take it one at a time.    |
  |     4. You can try covering the TV so that you only see the prompts.    |
  |                                                                         |
  | * Each attempt takes exactly 1 minute regardless of how you do, so      |
  |   reset if you've lost too much time.                                   |
  | * DO NOT MASH THE X BUTTON WHEN A SEQUENCE FINISHES! The default option |
  |   is to do the scene over, and you don't want that when you finally     |
  |   impress all 100 nobles and Queen Brahne!                              |
  |                                                                         |
  '-------------------------------------------------------------------------'


 o Breathe a sigh of relief once you're done; this can be one of the hardest
   parts of this challenge.

 o When you encounter Garnet on the stairs, choose whatever option you want.
 o As Steiner, run up the stairs, through the lower exit and speak to Queen
   Brahne to claim your well-deserved Moonstone.
 o Run down the stairs, to the right and save your game with Mosh the moogle.

   _________________________________________________________________________
  | TARGET TIME : 00:17:32 (+ 9:08) | TARGET GIL :  10,811 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * ALEXANDRIA CASTLE GUARDHOUSE - PRIMA VISTA CRASH SITE:            (D1-03) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Phoenix Down    [] Phoenix Down    [] Phoenix Pinion  [] Elixir
 -----------------------------------------------------------------------------

 o Pick up the Phoenix Down near the door and exit the room; you don't need to
   speak to either of the guards since Steiner already reprimanded them.
 o Enter the door under the walkway and catch the Pluto Knight running on the
   balcony.
 o Enter the right chamber on the second floor and speak to the Pluto Knight.
 o Go back and down the stairs to the first floor, and then enter the left
   room to find yet another Pluto Knight.
 o Exit the library and leave the castle.
 o Talk to the Pluto Knight by the water, then head left and talk to the Pluto
   Knight by the tower entrance.
 o Optional: Head right and talk to the disguised Marcus. He doesn't count
   towards the total, but Steiner will make a comment about there having been
   an extra knight in his count when getting the Elixir.
 o Enter and climb the tower.
 o Speak with the final Pluto Knight on the stairway to receive an Elixir,
   then continue to the top of the tower.

 o Optimize Zidane and follow the princess.
 o Once in the boiler room, turn the lever both ways to make 2 treasure chests
   fall from the ceiling; open them and go through the door.

     .=================.                                             ____
  .--| BATTLE: STEINER |--------------------------------------------(0 AP)--.
  |  '================='                                             ŻŻŻŻ   |
  |                                                                         |
  | • 1st fight: Have Zidane attack and Blank and Cinna Steal a Leather Hat |
  |              (and a Silk Shirt if you like).                            |
  | • 2nd fight: Knock out everyone except Garnet.                          |
  | • 3rd fight: Knock out everyone except Garnet.                          |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o At the crash site, watch the ATE and save your game.

   _________________________________________________________________________
  | TARGET TIME : 00:31:33 (+14:01) | TARGET GIL :  10,811 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * PRIMA VISTA CRASH SITE - EVIL FOREST SPRING:                      (D1-04) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Ether           [] Rubber Helm     [] Bronze Gloves
 -----------------------------------------------------------------------------
  [] Phoenix Down    [] Ether           [] Wrist           [] 116 Gil
 -----------------------------------------------------------------------------
  [] Ether           [] Leather Hat
 -----------------------------------------------------------------------------

 o Go through the forest to find Steiner, Vivi and...

     .=====================.                                         ____
  .--| BATTLE: PRISON CAGE |----------------------------------------(3 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • 1st fight: Use Zidane's Free Energy and two physical attacks.         |
  | • 2nd fight: Steal the 256/256 Broadsword, then just keep attacking.    |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Protect Girls  3/35 |                     |                     |
  '-------------------------------------------------------------------------'

 o Every screen in the Prima Vista has some treasure in it, so search all of
   them carefully.
 o Go down the stairs and into the room on the right.
 o Speak with Vivi, leave the room and choose to go look for Garnet. Choosing
   the other option initiates an extra scene, but it takes an extra minute
   and has no special effect, so I suggest skipping it.
 o Now head left, down the stairs and through the bottom exit; pick up the
   Leather Hat and return to the previous room.
 o Go through the right door, then backtrack and speak to Baku to initiate
   the duel.

     .==============.                                                ____
  .--| BATTLE: BAKU |-----------------------------------------------(0 AP)--.
  |  '=============='                                                ŻŻŻŻ   |
  |                                                                         |
  | • With the Mage Masher equipped, just attack 3 times and you'll win.    |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Now go to Steiner's room (don't forget to search it afterwards) and then
   to Vivi's room.
 o Exit the Prima Vista and save your game; there's also a letter from Ruby.

 o Make your way through the forest until you reach the spring.
 o Deliver Kupo's letter to Monty, read the letter Monty received from
   Stiltzkin and save your game.

   _________________________________________________________________________
  | TARGET TIME : 00:42:43 (+11:10) | TARGET GIL :  11,363 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * EVIL FOREST SPRING - GUNITAS BASIN:                               (D1-05) *
===============================================================================

 o Head deeper into the forest to find Garnet.

     .=====================.                                         ____
  .--| BATTLE: PLANT BRAIN |----------------------------------------(5 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • Have Zidane knock himself out to make Blank appear and push the fight |
  |   into the second and final phase.                                      |
  | • Vivi and Steiner should have full or nearly full ATB gauges by the    |
  |   time Blank shows up, so use Fire, Fire Sword and Blank's physical     |
  |   attack all at once to finish the battle in a single round.            |
  | • If you're very lucky, Plant Brain may not even get a single turn.     |
  | • Don't waste your time stealing anything; it's not worth it.           |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Unequip Blank and replace his Iron Sword with a Broadsword, then continue
   onward.

     .==========================.                                    ____
  .--| BATTLE: PLANT SPIDER x 2 |-----------------------------------(1 AP)--.
  |  '=========================='                                    ŻŻŻŻ   |
  |                                                                         |
  | • If there are more than 2 Plant Spiders, RESET THE GAME and try again. |
  | • Use a spreaded Fire spell or two physical attacks to win the battle;  |
  |   make sure everyone survives to keep your party at Lv 1.               |
  | • Do NOT have Blank absorb all the EXP, as that will make Amarant join  |
  |   the party at Lv 3. You have been warned.                              |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                             _____________
  .---------------------------------------------------------/ BASE STATS /--.
  |                                                         ŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You can let Steiner absorb all of the forced EXP here, regardless of  |
  |   how many Plant Spiders appear.                                        |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Skip the tutorial by choosing "Nothing".
 o On the World Map, head south while the nameplate is displayed to avoid
   random battles and enter Ice Cavern.
 o Exit immediately after the scenes and save your game.

   _________________________________________________________________________
  | TARGET TIME : 00:50:33 (+ 7:50) | TARGET GIL :  12,013 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * GUNITAS BASIN - ICE CAVERN CAVE:                                  (D1-06) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Phoenix Down    [] Elixir          [] Mage Masher
 -----------------------------------------------------------------------------
  [] Potion          [] Tent            [] Ether           [] Leather Wrist
 -----------------------------------------------------------------------------

 o This is a pretty straightforward area, just search every screen.
 o Never make contact with the white wind as touching it instantly throws you
   into a random battle. Wait for it to die down or turn dark; that's when
   it's safe to pass through.
 o Although it's still not exactly easy, you can make it through the entire
   area without any encounters by changing screens a bit more often than
   otherwise necessary - changing screens resets the encounter check.

 o On the screen with the Potion and the Ether, pick up only one per trip,
   backtracking to the previous screen after getting each, and then getting
   past the screen on a third entry. You may want to start with the Potion
   since it's the harder to grab without a battle.
 o On the screen after that, get both of the chests on the right, then move on
   to the next area and immediately backtrack to defrost the wall and loot the
   third chest.
 o In the final area, grab the Phoenix Down and continue onward.
 o Head left at the fork, defrost Mois the moogle, skip the tutorial, accept
   the letter for Gumo, and finally save.

 o Now backtrack to the previous area, defrost the wall, and pick up the
   Leather Wrist in the chest at the end of the tunnel.
 o Make sure Zidane is equipped with the Mage Masher, Leather Hat, Leather
   Wrist, Leather Shirt, and Moonstone.
 o Optimize everyone else and activate Steiner's Bird Killer ability.
 o Return to the fork and save again with Mois.

  [TARGET TIME: 00:54:48]

 o Move onward to confront...

     .==================================.                            ____
  .--| BATTLE: BLACK WALTZ #1 & SEALION |---------------------------(5 AP)--.
  |  '=================================='                            ŻŻŻŻ   |
  |                                                                         |
  | • Alternate between attacking Black Waltz #1 and using a Potion.        |
  | • Once Black Waltz #1 is defeated, begin Stealing from Sealion.         |
  | • Use a Potion when needed and wait for the Trance gauge to fill.       |
  | • Reset if you don't steal the Mythril Dagger; if you steal it and have |
  |   extra turns left, make sure you get his Ether as well.                |
  | • Once Zidane reaches Trance, use a physical attack followed by Tidal   |
  |   Flame to end the battle.                                              |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Protect Girls  8/35 |                     |                     |
  '-------------------------------------------------------------------------'

 o Go chill with Mois again after the battle :P (yes, pun intended)

   _________________________________________________________________________
  | TARGET TIME : 01:02:14 (+11:41) | TARGET GIL :  12,352 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * ICE CAVERN CAVE - DALI STORAGE AREA:                              (D1-07) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Eye Drops       [] Iron Helm       [] 120 Gil
 -----------------------------------------------------------------------------
  [] Potion          [] Ether           [] Leather Wrist   [] 156 Gil
 -----------------------------------------------------------------------------

 o Say goodbye to Ice Cavern and run across Nolrich Heights to enter Dali.

 o Leave the inn, head upwards and right to enter a farm plot, then go back
   to enter and exit the pub, and then enter and exit the windmill.
 o Speak with Vivi, then go to the shop across from the inn; Garnet should be
   there now.
 o After the conversation, sell all your Phoenix Pinion and buy the following:

    ----------------------------------
                               15,252
    ==================================
     BUY : 97 Wrist            12,610
         :  5 Feather Hat       1,000
         :  3 Leather Shirt       810
    ==================================
                                  832
    ----------------------------------

 o Now return to the inn and deliver Mois's letter to Gumo, then go to your
   room and talk to Garnet.
 o After the scenes, head back to where you spoke with Vivi earlier, and then
   enter the windmill and go down the hatch.
 o Make your way through the screens until you reunite with Vivi, picking up
   all the items except the Iron Helm, which you should grab on the way back
   to the barrel with Kumop.
 o Find Kumop in the barrel, take his letter to Mogki and save your game.

   _________________________________________________________________________
  | TARGET TIME : 01:14:22 (+12:08) | TARGET GIL :  1,108  | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * DALI STORAGE AREA - LINDBLUM INN:                                 (D1-08) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Phoenix Down    [] 95 Gil          [] 135 Gil
 -----------------------------------------------------------------------------
  [] Hi-Potion       [] Phoenix Pinion
 -----------------------------------------------------------------------------

 o Proceed onward, then examine and choose to open the large door; run from
   the resulting battle with Flee or, if you're lucky, L1+R1 escape. Since the
   save point is so close, I would reset if you get stuck watching too many
   spell animations before running away.
 o Open all 3 chests in the Mist room, then continue to the end of the area.
 o Optimize Zidane and Vivi and activate Zidane's Bandit ability.
 o Don't bother healing or reviving anyone as you will be fully healed prior
   to the upcoming boss fight.

 o Steiner should be equipped with the Iron Sword, Bronze Helm, Bronze Gloves
   and Bronze Armor, with the Bird Killer ability activated; if not, make the
   necessary adjustments now.
 o Head down the mountain, pick up both treasures at the base, enter Morrid's
   house and stand still; this often makes him come inside immediately.
 o Talk to Morrid, then leave Observatory Mountain.
 o Choose the second option when examining the barrel.

     .========================.                                      ____
  .--| BATTLE: BLACK WALTZ #2 |-------------------------------------(5 AP)--.
  |  '========================'                                      ŻŻŻŻ   |
  |                                                                         |
  | • Don't enter any commands until Black Waltz #2 makes his first move.   |
  | • Make both Steiner and Zidane attack (Fire Sword if Vivi survives the  |
  |   boss's first attack), and keep Vivi and Garnet on stand-by. Don't     |
  |   heal any damage yet.                                                  |
  | • Wait for Black Waltz #2's second attack to connect, then have Vivi    |
  |   attack whoever was targeted by this move. If it was him and he was    |
  |   knocked out then the boss did this step for you.                      |
  | • Next, make Steiner and Zidane attack again.                           |
  | • Finally, have Garnet throw a Potion on Steiner or Zidane if they're   |
  |   no longer at full HP.                                                 |
  | • Black Waltz #2's Fira counter should be neutralized and so his third  |
  |   attack will now be another single-target one.                         |
  | • Have Steiner and Zidane attack to win the battle; you can use Fire    |
  |   Sword if Vivi hasn't been knocked out.                                |
  | • If you didn't Steal an Ether from Sealion, then make sure Black Waltz |
  |   #2 drops 2 of them.                                                   |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Choose to depart immediately after Garnet corrects her speech.
 o On the airship, climb the ladder in the back of the engine room and head
   into the cockpit.

     .========================.                                      ____
  .--| BATTLE: BLACK WALTZ #3 |-------------------------------------(0 AP)--.
  |  '========================'                                      ŻŻŻŻ   |
  |                                                                         |
  | • This battle is very easy because it always follows the same pattern.  |
  | • For the first round, have Zidane attack, Steiner use Fire Sword and   |
  |   Vivi cast Fire x 2.                                                   |
  | • For the second round, let Zidane Steal once, then use Fire Sword and  |
  |   Dbl Fire again to win the battle.                                     |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o In Lindblum, remove everyone's equipment before boarding the lift with
   Minister Artania.
 o Once you regain control of Zidane at the inn, skip the last tutorial, enter
   the neighboring room and read the letter from Ruby; save your game.

   _________________________________________________________________________
  | TARGET TIME : 01:35:48 (+21:26) | TARGET GIL :  1,779  | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * LINDBLUM INN - LINDBLUM CASTLE GUEST ROOM:                        (D1-09) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Hi-Potion       [] Leather Wrist   [] Ore             [] 68 Gil
 -----------------------------------------------------------------------------
  [] Echo Screen     [] Glass Armlet    [] Mimic Card      [] 97 Gil
 -----------------------------------------------------------------------------
  [] Tent            [] Silver Gloves   [] Mini-Burmecia   [] 127 Gil
 -----------------------------------------------------------------------------
  [] Ether           [] Leather Plate   [] Moogle Suit     [] 163 Gil
 -----------------------------------------------------------------------------
  [] Steepled Hat    [] Bronze Vest     [] Autograph       [] 282 Gil
 -----------------------------------------------------------------------------

 o Head downstairs, pick up the Gil near the entrance and exit the building.
 o Go upwards to the market square, search the left street area and the house
   between the two streets.
 o Head down the right alley and enter Dragoos' Weapon Shop. Auto-arrange your
   inventory if you like.

 o You will need a minimum of 15,120 Gil to make the following purchases. You
   should be able to make at least the following transactions:

   -----------------------------------     ----------------------------------
                                1,942                                 15,617
   ===================================  |  ==================================
    SELL :  5 Hi-Potion           500   |   BUY : 12 Steepled Hat      3,120
         : 10 Ether            10,000   |       : 12 Cotton Robe      12,000
         :  3 Remedy              450   |  ==================================
         :  2 Eye Drops            50   |                                497
         :  1 Echo Screen          25   |  ----------------------------------
         :  1 Phoenix Pinion    1,000   |
         :  1 Rubber Helm         125   |
         :  2 Silk Shirt          400   |        THE COTTON ROBE TRICK!
         :  1 Bronze Armor        325   |
         :  2 Tent                800   |       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
   ===================================  |
                               15,617
   -----------------------------------

 o You can basically sell all copies of the above items, except for Tent. If 
   you're planning to have Zidane win the Festival of the Hunt (read the next
   section for a detailed explanation) then you should leave at least 1 Tent
   in your inventory, preferably 2. If you plan to have Freya win then you can
   just sell all your Tent.
 o Now do business as follows:

   -----------------------------------     ----------------------------------
                                  497                                 24,497
   ===================================  |  ==================================
    SELL : 12 Cotton Robe      24,000   |   BUY : 19 Steepled Hat      4,940
                                        |       : 19 Cotton Robe      19,000
   ===================================  |  ==================================
         :                     24,497                                    557
   -----------------------------------     ----------------------------------

   -----------------------------------     ----------------------------------
                                  557                                 38,557
   ===================================  |  ==================================
    SELL : 19 Cotton Robe      38,000   |   BUY : 30 Steepled Hat      7,800
         :                              |       : 30 Cotton Robe      30,000
   ===================================  |  ==================================
                               38,557                                    757
   -----------------------------------     ----------------------------------

   -----------------------------------     ----------------------------------
                                  757                                 60,757
   ===================================  |  ==================================
    SELL : 30 Cotton Robe      60,000   |   BUY :  1 Dagger              320
   ===================================  |       :  2 Mage Masher       1,000
                               60,757   |       :  1 Javelin             880
   -----------------------------------  |       : 43 Steepled Hat     11,180
                                        |       :  1 Butterfly Sword     300
                                        |       :  1 The Ogre            700
      The remaining 38 Cotton Robe      |       : 38 Cotton Robe      38,000
      will be sold the next time we     |       :  4 Desert Boots      1,200
      hit a shop!                       |       :  4 Yellow Scarf      1,600
                                        |  ==================================
                                                                       5,577
                                           ----------------------------------

 o Return to the aircab terminal opposite the Lindblum inn and commute to the
   Industrial District.
 o Loot the place, then fly to the Theater District and head to the Tantalus
   hideout.
 o Pick up all the treasures in the hideout, then head down the stairs outside.
 o Speak with the crowd, then follow the "moogle" to Artist Michael's studio.
 o Take the Moogle Suit, the Autograph and the Ore, then take an aircab to
   Lindblum Castle.
 o Enter the guest room, speak with Steiner and then attempt to take the lift.
 o Speak to the sleeping guard outside the guest room, then take the lift and
   find Garnet at the overlook.
 o Find all 6 areas with the telescope.
 o Back in the guest room, open both chests, deliver Kumop's letter, take the
   letter for Atla and save your game.

   _________________________________________________________________________
  | TARGET TIME : 01:51:20 (+15:32) | TARGET GIL :   6,151 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * LINDBLUM CASTLE GUEST ROOM - LINDBLUM DRAGON'S GATE:              (D1-10) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Wyerd Card
 -----------------------------------------------------------------------------

                                               ___________________________
  .-------------------------------------------/ THE FESTIVAL OF THE HUNT /--.
  |                                           ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * There are 2 issues to consider with the Festival of the Hunt; who wins|
  |   and with how many points. This may be important to you because it is  |
  |   visible on Disc 4 by checking the letter Mogmi in Gizamaluke's Grotto |
  |   receives from Moodon. Here's an overview of your choices:             |
  |                                                                         |
  |                                                                         |
  |               |           PROS           |           CONS               |
  |       --------+--------------------------+--------------------------    |
  |        Zidane | + fits plot very nicely  | - takes about 2:40 extra     |
  |               | + can engineer # of pts  |                              |
  |       --------+--------------------------+--------------------------    |
  |        Freya  | + saves about 2:40       | - random # of pts            |
  |       --------+--------------------------+--------------------------    |
  |        Vivi   | + novelty value          | - random # of pts            |
  |               | + saves about 2:40       |                              |
  |                                                                         |
  |                                                                         |
  | * Who wins is really just a personal choice. The rewards make little    |
  |   difference; the 5,000 Gil is nice but not essential, and the Coral    |
  |   Ring is useful, but can be synthesized soon enough anyway. The Theater|
  |   Ship Card is of course completely worthless. Likewise, the 3 minutes  |
  |   you save or lose is nothing permanent or game-changing either. So I   |
  |   would recommend deciding based on who you prefer to win and whether   |
  |   you care about the number of points they win with.                    |
  |                                                                         |
  | * As for the amount of points, you have little control over this since  |
  |   the points received are random. 303 points is the maximum score, 100  |
  |   points is the minimum for the letter to be written and delivered.     |
  |                                                                         |
  | * It's difficult to get a specific value for anyone except Zidane. If   |
  |   you let Zidane win, then you can use the tables below to engineer the |
  |   number of points he gets. You can get a very wide range of values and |
  |   it's easy to get anything up to around 250; for higher values you'll  |
  |   need a bit of luck with Zaghnol. Just don't aim for the maximum - you |
  |   would be more likely to win the lottery.                              |
  |                                                                         |
  |                         .---------------------.                         |
  |                        /   THEATER DISTRICT    \                        |
  |       .---------------+-------------------------+---------------.       |
  |       |            MU |   outside the station   | 10-12         |       |
  |       |---------------o-------------------------o---------------|       |
  |       | TRICK SPARROW |   outside the station   | 01-03         |       |
  |       |---------------o-------------------------o---------------|       |
  |       | TRICK SPARROW |   outside the hideout   | 10-12         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |          FANG |      by the theater     | 19-21         |       |
  |       '---------------+-------------------------+---------------'       |
  |                                                                         |
  |                         .---------------------.                         |
  |                        /  INDUSTRIAL DISTRICT  \                        |
  |       .---------------+-------------------------+---------------.       |
  |       |          FANG |      chasing a cat      | 19-21         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |            MU | running down the stairs | 10-12         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |            MU |    hiding in the pub    | 10-12         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |            MU |    end of the street    | 07-09         |       |
  |       '---------------+-------------------------+---------------'       |
  |                                                                         |
  |                         .---------------------.                         |
  |                        /   BUSINESS DISTRICT   \                        |
  |       .---------------+-------------------------+---------------.       |
  |       | TRICK SPARROW |   outside the station   | 13-15         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |            MU | running out of a house  | 13-15         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |          FANG |   left area of market   | 16-18         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |          FANG |   outside the church    | 19-21         |       |
  |       |---------------o-------------------------o---------------|       |
  |       | TRICK SPARROW |   on church doorstep    | 04-06         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |          FANG |      chasing Vivi       | 25-27         |       |
  |       |---------------o-------------------------o---------------|       |
  |       |       ZAGHNOL |     by the fountain     | 50 to 99      |       |
  |       '---------------------------------------------------------'       |
  |                                                                         |
  |                                                                         |
  | * In order for Zidane to win the festival, he must be in first place    |
  |   when the timer runs out. Freya wins by default if Zidane is knocked   |
  |   out, but since you need the Needle Fork to advance the challenge, you |
  |   will have to have Freya deal the finishing blow against Zaghnol with  |
  |   Zidane knocked out to have her win. Vivi is the winner if both Zidane |
  |   and Freya are knocked out during the battle against Zaghnol.          |
  |                                                                         |
  | * This guide assumes you let Zidane win. It is the only option which    |
  |   allows you to engineer the amount of points you get. The max score of |
  |   of 303 would require getting the best score on every single monster,  |
  |   which is practically impossible. However, the minimum, which just so  |
  |   happens to be a nice, round 100, is easily attainable and isn't as    |
  |   arbitrary. Having Zidane win the festival also fits the storyline     |
  |   rather well, I think, and the 5,000 Gil certainly doesn't hurt.       |
  |                                                                         |
  | * Should you choose to let either Freya or Vivi be the winner of the    |
  |   festival, then you'll simply gain a nice 3-minute lead on the target  |
  |   times at this point. The amount of points they win with is completely |
  |   random and usually ranges from 50 to 150 from my experience.          |
  |                                                         _________       |
  '--------------------------------------------------------/ + 3:00 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ
                                                             _____________
  .---------------------------------------------------------/ BASE STATS /--.
  |                                                         ŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * There is no need to fight Zaghnol for the Needle Fork since you can   |
  |   have Freya absorb the upcoming forced EXP once Quina is in the party. |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Head straight for the aircab dock - you'll have plenty of time for all
   other preparations once the festival timer starts.
 o Equip Zidane with The Ogre, Steepled Hat, Leather Wrist, Bronze Vest and
   Yellow Scarf; activate his Beast Killer ability; put him in the back row.
 o If you want Zidane or Vivi to win, then just wait in the Business District
   shopping area to fight Zaghnol.

 o Avoid the Trick Sparrow outside the station by hugging the right side of
   the screen (the Mu only appears after battling the Trick Sparrow so don't
   worry about it). Doing this also leaves you with the most possible options
   for monsters to fight after Zaghnol if you want a specific number of points
   for Zidane.

 o If you want Freya to be the victor, then engage one of the Fangs in the
   Business District. Either the one standing on the left or the one chasing
   Vivi will do.
 o Simply have Zidane remain idle and get beat up by the Fang to fill up his
   Trance gauge. Use a Potion whenever needed and knock out the Fang once you're
   1 or 2 hits away from reaching Trance.
 o Wait until the clock reads 4:30 or less, then go to the square to fight...

     .=================.                                             ____
  .--| BATTLE: ZAGHNOL |--------------------------------------------(0 AP)--.
  |  '================='                                             ŻŻŻŻ   |
  |                                                                         |
  |   ZIDANE                                                                |
  |   ŻŻŻŻŻŻ                                                                |
  | • Have Zidane and Freya throw Tent until it connects.                   |
  | • Then make Freya Jump each round and Zidane Steal. Use a Potion if     |
  |   Heave connects and have Zidane begin attacking once you've stolen the |
  |   Needle Fork.                                                          |
  | • Zaghnol has 1,574 HP; keep track of it with a calculator and make     |
  |   sure Zidane deals the finishing blow.                                 |
  |                                                                         |
  |   FREYA                                                                 |
  |   ŻŻŻŻŻ                                                                 |
  | • Make Zidane Steal and keep Freya on stand-by to administer Potion.    |
  | • You will most likely need to get the Needle Fork within 2 attempts.   |
  | • Zidane should enter Trance within 1 or 2 attacks from Zaghnol; once   |
  |   he does and you have the Needle Fork, simply use Shift Break and have |
  |   Freya Jump to end the battle with her dealing the finishing blow.     |
  |                                                                         |
  |   VIVI                                                                  |
  |   ŻŻŻŻ                                                                  |
  | • Have Zidane Steal until he grabs the Needle Fork and keep Freya on    |
  |   stand-by to administer Potion or Phoenix Down if needed.              |
  | • Knock out both of them once you have the Needle Fork.                 |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o If you want Zidane to win then after the battle you will still have the
   time left on the clock to seek out the necessary monster(s) for any
   remaining points. If you want to get 100 then it should be possible for
   almost all values awarded for Zaghnol; check the tables.
 o Don't forget to heal Zidane and equip The Ogre.
 o Some luck is involved as you never have more than a 1 out of 3 chance of
   getting the desired value, but these are rather good odds compared to some
   other things in this challenge.

 o After the scenes, take the lift to the base level station, ride to and open
   the chest at the Serpent's Gate and then ride straight to the Dragon's Gate.
 o Read the letter Moodon received from Stiltzkin, then save your game.

   _________________________________________________________________________
  | TARGET TIME : 02:07:43 (+16:23) | TARGET GIL :  11,151 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * LINDBLUM DRAGON'S GATE - EUNORUS PLAINS:                          (D1-11) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Tent            [] Ether           [] Moccha Coffee
 -----------------------------------------------------------------------------

 o Pick up the Tent behind the platform, then head out into the Mist.

 o Cross the wetlands to Qu's Marsh, head to the pond and catch a frog for
   Quina (the huge one in the top right corner of the marsh is easy to catch).

                                                             _____________
  .---------------------------------------------------------/ BASE STATS /--.
  |                                                         ŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You can let Freya absorb any EXP you might come across once Quina has |
  |   joined the party. (Hint: Type A x 2)                                  |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Equip your party as follows:

   .=================.=================.=================.=================.
   |      VIVI       |      ZIDANE     |      FREYA      |      QUINA      |
   .=================.=================.=================.=================.
   | Mage Staff      | Mythril Dagger  | Javelin         | Needle Fork     |
   | Steepled Hat    | Steepled Hat    | Iron Helm       | Feather Hat     |
   | Leather Wrist   | Glass Armlet    | Bronze Gloves   | Leather Wrist   |
   | Cotton Robe     | Leather Plate   | Linen Cuirass   | Bronze Vest     |
   | Yellow Scarf    | Yellow Scarf    | Yellow Scarf    | Yellow Scarf    |
    >----------------+-----------------+-----------------+----------------<
   | -               | -               | -               | Add Status      |
   |                 |                 |                 | Millionaire     |
   '-----------------'-----------------'-----------------'-----------------'

 o Make sure only Zidane and Freya are in the front row.
 o Leave Qu's Marsh by way of the right path to avoid the frog-catching
   mini-game and head to Gizamaluke's Grotto.
 o Enter, pick up the first Gizamaluke Bell, then exit and save right outside
   the entrance.

  [TARGET TIME: 02:12:37]

 o Now enter the main cavern to initiate your first and worst forced EXP
   encounter :)

     .====================.                                          ____
  .--| BATTLE: TYPE A x 2 |-----------------------------------------(2 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • The goal is to Petrify both Type A's with the Needle Fork.            |
  | • Ideally, you would Petrify them both with only 2 hits total, but the  |
  |   probability of this is only 1%. A more reasonable target would be to  |
  |   Petrify both within 4 or less hits - that's a 5% (1/20) chance.       |
  | • Have Quina attack non-stop and everyone else Defend, only using a     |
  |   Potion on themselves or Quina if they get low on HP.                  |
  | • Keep in mind that the Type A's have 398 HP, so you may need to heal   |
  |   them as well, although chances are the battle will already have       |
  |   dragged on a bit too long if it comes to that.                        |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Bird Killer    2/20 |                     |                     |
  '-------------------------------------------------------------------------'

 o After the battle, backtrack out of the grotto once again and head east to
   Chocobo's Forest.
 o Save a few steps outside the grotto.

  [TARGET TIME: 02:15:28]

 o Enter Chocobo's Forest, then exit, call Choco, and return to play a game of
   Chocobo Hot&Cold. 
                                                       ___________________
  .---------------------------------------------------/ CHOCOBO HOT&COLD /--.
  |                                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * If you don't unearth the "Stone with Patterns" during your first game,|
  |   reset and try again.                                                  |
  | * The "Stone with Patterns" will always be the "Streamside" Chocograph, |
  |   so don't bother replaying in hopes of getting anything else. Once you |
  |   have it, leave and save the game.                                     |
  |                                                                         |
  | * Now play another game of Hot&Cold. Reset until you find a Chocograph. |
  | * When you do, exit and ride to South Gate; grab the two items, then    |
  |   leave and save your game on another save file.                        |
  | * Check which Chocograph you got. You'll need both "Healing Shore" and  |
  |   "Small Beach", so reload the earlier save if you didn't get either.   |
  |                                                                         |
  | * Return and play 1 more game in hopes of getting the other Chocograph! |
  | * Be sure to purchase Gysahl Greens before leaving so that you have at  |
  |   least 6 in your inventory.                                            |
  | * Equip Zidane with the Mage Masher and use Phoenix Down if needed.     |
  | * Save your game near the forest by the river.                          |
  |                                                                         |
  '-------------------------------------------------------------------------'

                                                      ____________________
  .--------------------------------------------------/ PATH C & COMBINED /--.
  |                                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You will need to collect all 6 Chocograph Pieces during the challenge |
  |   and the first is already available.                                   |
  |                                                                         |
  | * You can't unearth it during the very first game with the Stone With   |
  |   Patterns, but it's possible to find it in a single game with other    |
  |   Chocographs. This will be necessary since every game takes 2 minutes  |
  |   save-to-save, so it would take 12 extra minutes to get the Chocograph |
  |   Pieces separately!                                                    |
  |                                                                         |
  | * I recommend you try to dig up the Chocograph Piece during the second  |
  |   game - it's relatively rare to find both in a single game and then    |
  |   you still have the issue of getting one of the "right" Chocographs.   |
  |   By doing it when you still have 2 Chocographs to get, you double your |
  |   odds of getting one of the "right" Chocographs with the Chocograph    |
  |   Piece.                                                                |
  |                                                                         |
  '-------------------------------------------------------------------------'

  [TARGET TIME: 02:22:55]

 o Head to the wild forest near the river and encounter a group of Mandragora.
 o Choose 1 Mandragora and have Vivi use Fire, Freya attack physically, and
   Quina use Eat to learn the almighty Limit Glove :)
 o Alternatively, have Zidane and Freya attack and Quina use Eat. This method
   also works if you get a pre-emptive strike!
 o Once you've done this, make either Vivi or Freya attack Quina to knock him/
   her out and then have Zidane use Flee to escape the battle without EXP.
 o Mount Choco and ride back to Gizamaluke's Grotto; place everyone in the
   back row and save your game outside.

   _________________________________________________________________________
  | TARGET TIME : 02:24:30 (+16:47) | TARGET GIL :  10,372 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * EUNORUS PLAINS - DAINES-HORSE BASIN:                              (D1-12) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Multina Racket
 -----------------------------------------------------------------------------

 o Re-enter Gizamaluke's Grotto and check the soldier's body for another
   Gizamaluke Bell.
 o Go to the main chamber and run straight for the steps; you should be able to
   evade the Black Mage in that area by heading for the left railing and then
   quickly onto the steps. There isn't much strategy to this, just practice a
   bit if you're having trouble. The important thing is not to stop before
   reaching the steps.
 o At the top, go through the middle door and approach the bell to initiate
   some scenes.
 o Grab the Gizamaluke Bell from the chest and return to the previous area.
 o Open the door on the left and get a Gizamaluke Bell from the wounded soldier
   at the end of the path.
 o Return to the area with the big bell and enter the moogles' room.
 o Make sure Zidane has the Butterfly Sword, Leather Shirt and Yellow Scarf
   equipped.
 o Tell Moguta that you like Kupo Nuts, read the letter Mogmi received from
   Moodon and save your game.

  [TARGET TIME: 02:46:47]

 o Revive Quina and reset until he/she is revived with exactly 1 HP; revive
   Vivi and Freya as well, if needed.
 o Exit the room and enter the opposite door to face...

     .====================.                                          ____
  .--| BATTLE: GIZAMALUKE |-----------------------------------------(5 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • If Zidane's turn comes up before Quina's then you can try to Steal    |
  |   once if you like - the 256/256 Elixir certainly won't hurt.           |
  | • Use Quina's Limit Glove!                                              |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Bird Killer    7/20 | Protect Girls 18/35 |                     |
  |   F   | Bird Killer    5/30 | Dragon Killer  5/70 | Cover          5/30 |
  '-------------------------------------------------------------------------'

 o As Steiner, speak to the guards by the gate.
 o Take the Multina Racket from the chest to the left of the gate, then speak
   to Part-time Worker Mary and choose whichever option you like.
 o Next speak with the guy "repairing" the left gate and choose what you want
   here, too.
 o Finally, talk to the guy on the far right and then make your way to the
   passageway.
 o Open the chest for a Potion, take Grimo's letter to Nazna and board the
   cable car.

 o Run about halfway towards Cleyra and save your game.

   _________________________________________________________________________
  | TARGET TIME : 02:33:43 (+ 9:13) | TARGET GIL :  11,572 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * OAK STAFF DETOUR:                                                 (D1-13) *
===============================================================================

 o Make your way to the coast. You may need to save again on the way, depending
   on how far you made it before your previous save.
 o Call Choco, open the Chocograph menu and select Healing Shore.
 o Dig up the Chocograph to get the Reef transformation.
 o After getting the transformation, head back to Gizamaluke's Grotto and save
   outside.

 o Go through the grotto, still evading the Black Mage, then run a little in
   the direction of Chocobo's Forest and save.
 o Make your way to the Chocobo tracks outside Chocobo's Forest; call Choco.
 o Unearth the "Streamside" (it's along the way and quite profitable) and the
   "Small Beach" Chocographs.
 o Return to Gizamaluke's Grotto, equip Vivi with your newly-acquired Oak Staff
   and save.

  [TARGET TIME: 02:37:50]

 o Enter and engage the remaining black mage.

     .====================.                                          ____
  .--| BATTLE: TYPE A x 2 |-----------------------------------------(2 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Stop is much more effective than the Needle Fork+Add Status, so you   |
  |   shouldn't have too much trouble with this battle.                     |
  | • Ideally you would finish this battle with 1 casting of Stop and 1 hit |
  |   from the Needle Fork, but it's fine if you manage with 2 each as well.|
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Bird Killer    9/20 | Protect Girls 22/35 |                     |
  |   F   | Bird Killer    7/30 | Dragon Killer  7/70 | Cover          7/30 |
  |   V   | Stop           2/25 |                     |                     |
  '-------------------------------------------------------------------------'

                                                       ___________________
  .---------------------------------------------------/ GIZAMALUKE BELLS /--.
  |                                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Technically, you could just evade the Black Mage again. However, this |
  |   would mean leaving one of the doors in the grotto permanently locked, |
  |   because the Black Mage will be gone after Disc 1, and with it the last|
  |   Gizamaluke Bell.                                                      |
  |                                                                         |
  | * If you defeat the Black Mage and pick up the soldier's Gizamaluke Bell|
  |   you'll be left with 1 bell and 1 closed door, at which point it will  |
  |   be up to you to decide what to do here on Disc 4.                     |
  |                                                                         |
  | * The Gizamaluke Bell is just as unique a key item as the Athlete Queen |
  |   or the coffees, so there is no reason to skip it. Even if you decide  |
  |   to use it on Disc 4 to open the last door, it will still be visible   |
  |   that you got all of the bells.                                        |
  |                                                                         |
  '-------------------------------------------------------------------------'


 o Leave the grotto and save about halfway to Burmecia.

   _________________________________________________________________________
  | TARGET TIME : 02:39:43 (+ 6:00) | TARGET GIL :  11,572 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * DAINES-HORSE BASIN - START OF DISC 2:                             (D1-14) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Lightning Staff [] Mythril Spear   [] Germinas Boots
 -----------------------------------------------------------------------------

 o Ignore all items in Burmecia unless otherwise noted.

     .====================.                                          ____
  .--| BATTLE: TYPE A x 2 |-----------------------------------------(2 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • You need to have Quina knocked out before reaching the save point so  |
  |   use the Needle Fork only for the first Type A. Once one of them is    |
  |   Stopped or Petrified have Quina knocked out and use Stop for the win. |
  | • You should aim to finish this battle within 4 Stop/Petrify attempts.  |
  | • If the battle doesn't go that well, don't reset. Finish and try to    |
  |   complete this segment without returning to the world map. If you make |
  |   it to the end without encounters then the time you lost with a sub-par|
  |   battle will be made up for by not having backtracked.                 |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Bird Killer   11/20 | Protect Girls 26/35 |                     |
  |   F   | Bird Killer    9/30 | Dragon Killer  9/70 | Cover          9/30 |
  '-------------------------------------------------------------------------'

 o If your battle went very well then you should save again.

  [TARGET TIME: 02:42:22]

 o Run up the stairs to the right and head left until you reach a building
   with balconies inside.
 o WALK across the plank to the chest with the Germinas Boots, then RUN back
   to make the plank fall to the level below.
 o Return to where you fought the Type A's and go through the door on the left.
 o Go upstairs, through the door and jump across the balconies on the outside.
 o Speak to the dying soldier, then pick up the Protection Bell from behind
   the bed and the Ether from behind the cabinet.
 o Now make your way back to the terrace with the locked door which you passed
   going to the Germinas Boots.
 o Open and go through the door, then go up the stairs.

 o Enter the doorway below the walkway, then return and take that walkway to
   the left door after the scene.
 o Go through the next door to appear in a courtyard; enter the left door.
 o Exit and enter the right door.
 o Remove everyone's equipment.
 o Open the chest in the back of the room, buy Stiltzkin's deal, deliver the
   letter to Atla, accept the letter to Monev and finally save your game.

 o Revive Quina and reset until he/she is revived with exactly 1 HP; revive
   Vivi and Freya as well if needed.
 o Go outside and up the steps.
 o Choose to leave Freya alone.

     .===================.                                           ____
  .--| BATTLE: Beatrix 1 |------------------------------------------(0 AP)--.
  |  '==================='                                           ŻŻŻŻ   |
  |                                                                         |
  | • Did you know that Limit Glove is a spelling error? It was actually    |
  |   meant to be Limit GLOBE! :)                                           |
  |                                                                         |
  '-------------------------------------------------------------------------'

   _________________________________________________________________________
  | TARGET TIME : 02:51:05 (+11:22) | TARGET GIL :  11,239 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 o                  CONGRATULATIONS! YOU'VE FINISHED DISC 1!           (F02) o
===============================================================================

                                                               _ _ _ _ _
                                                            ,'           `.
                                                          .'               `.
  .- - - - - - .                                         /                   \
  :             `.                                       :                   :
  :               :                                      :        ,-.        :
  :     _ _ _     :                                      :_ _ _ _:   ;       :
  :    :     :    :  ,- - -.  ,- - - - -.  ,- - - - -.             .'        :
  :    :     :    :  :_ _ _;  :         :  :         :           .'         .'
  :    :     :    :   _ _ _   :    _ _ _;  :      _ _;         .'         .'
  :    :_ _ _;    :  :     :  :         :  :    .'           .'         .'
  :               :  :     :  `_ _ _    :  :    `._ _      .'         .'
  :              ,'  :     :  :         :  :         :   .'         ,'_ _ _ _
  :_ _ _ _ _ _ .'    :_ _ _;  :_ _ _ _ _;  `. _ _ _ _;   :                   :
                                                         :                   :
                                                         :_ _ _ _ _ _ _ _ _ _;


===============================================================================
 * START OF DISC 2 - BENTINI HEIGHTS:                                (D2-01) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Phoenix Down    [] Elixir          [] 1,610 Gil
 -----------------------------------------------------------------------------

 o Enter Summit Station and get ready to do some shopping again!

   -----------------------------------     ----------------------------------
                               11,239                                109,854
   ===================================  |  ==================================
    SELL :  4 Hi-Potion           400   |   BUY :  3 Silver Gloves     2,160
         :  8 Ether             8,000   |       :  1 Mythril Gloves      980
         :  4 Remedy              600   |       : 97 Steepled Hat     25,220
         :  2 Eye Drops            50   |       :  2 Iron Helm           900
         :  1 Annoyntment          75   |       : 10 Potion              500
         :  2 Tent                800   |       :  5 Phoenix Down        750
         :  8 Rising Sun        2,000   |  ==================================
         :  1 Mythril Spear       550   |                             79,344
         :  2 Leather Wrist       200   |  ----------------------------------
         :  2 Bronze Gloves       480   |
         :  1 Rubber Helm         125   |   * Sell all but 1 Tent.
         :  1 Bronze Vest         335   |
         : 38 Cotton Robe      76,000   |   * Buy 1 Mythril Gloves if you
         :  4 Desert Boots      3,000   |     didn't Steal it from Zaghnol.
         :  3 Germinas Boots    6,000   |
   ===================================  |   * Top up your supply of Potion and
                              109,854         Phoenix Down to 20 and 10, 
   -----------------------------------

 o Optimize both Garnet and Steiner, but give Garnet the Feather Hat and also
   activate Steiner's Man Eater ability.

 o Speak with the attendant between the exits and head outside, picking up the
   Phoenix Down from the chest.
 o Re-enter the station after overhearing the conversation and speak to either
   Marcus or Cinna, and then to Steiner.
 o Deliver Grimo's letter, accept Nazna's letter for Mochos and save your game.

 o Leave the station and board the cable car.

     .========================.                                      ____
  .--| BATTLE: BLACK WALTZ #3 |-------------------------------------(5 AP)--.
  |  '========================'                                      ŻŻŻŻ   |
  |                                                                         |
  | • If you didn't get the Coral Ring from the Festival of the Hunt then   |
  |   you'll need to Steal the Lightning Staff (64/256 = 1/4).              |
  | • Attack physically with everyone, including Garnet.                    |
  | • Don't heal or revive anyone since Black Waltz #3 will damage himself  |
  |   every other turn once Steiner and Marcus are knocked out.             |
  | • It's impossible to lose this battle unless you attack yourself, since |
  |   Black Waltz #3 will never attack Garnet.                              |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o At the fork, head LEFT, in the direction of Dali.
 o Save in the middle of Nolrich Heights, then enter Dali.

  [TARGET TIME: 02:58:00]

 o Revisit the shop and buy another 99 Wrist, as well as a Rod if you didn't
   get the Coral Ring during the Festival of the Hunt.
 o Head to the farm plot to finally loot that elusive chest for an Elixir, and
   exit by way of the path to the right.
 o Return to South Gate, then take the right path at the fork.
 o Open the chest for 1,610 Gil, then make your way out of South Gate.
 o Save the moment it gets completely dark on Bentini Heights.

   _________________________________________________________________________
  | TARGET TIME : 03:00:05 (+ 9:00) | TARGET GIL :  68,818 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * BENTINI HEIGHTS - GARGAN ROO:                                     (D2-02) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Mythril Dagger  [] Madain's Ring   [] Power Belt      [] 2,225 Gil
 -----------------------------------------------------------------------------
  [] Magician Robe   [] Reflect Ring    [] Tonberry Card
 -----------------------------------------------------------------------------

 o Enter Treno and watch the ATE "Treno Tradition" (press X when the ! appears
   to have him steal only 500 Gil as opposed to 1,000) and go down the left
   stairway.
 o Go down the next set of stairs and enter the building across from the cafe.
 o Speak to the Four-Armed Man to claim your Power Belt, then continue into
   the synthesis shop.
 o Synthesize as many Cotton Robe as you can afford.
 o Return outside and head past the Card Stadium.
 o Enter the little tower to make Mogrich appear; run after him and read the
   letter he received from Stiltzkin, then save your game.

 o Now go into the weapon shop, sell all the Cotton Robe you just bought and
   buy the following equipment:

    ----------------------------------
                              136,318
    ==================================
     BUY :  5 Mythril Sword     6,500
         :  5 Air Racket        2,000
         :  2 Bone Wrist          660
         :  1 Magus Hat           400
         :  9 Bandana           4,500
         :  2 Barbut            1,200
         :  1 Linen Cuirass       800
         : 14 Chain Mail       16,800
    ==================================
                              103,458
    ----------------------------------

 o Next, optimize Steiner and activate MP Attack, Bird Killer and Counter.
 o Challenge Griffin; use a Tent on him and then just attack physically. If
   the Tent is unsuccessful, reset and try again. The battle can go very fast
   if Steiner gets the first turn and Counter activates at some point.
 o After the battle, return outside, watch the ATE "Unexpected Visitor", and
   save your game once more.

  [TARGET TIME: 03:04:07]

 o Enter the Auction House to reunite with Garnet, then go back inside.

                                                    ______________________
  .------------------------------------------------/ TRENO AUCTION HOUSE /--.
  |                                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You need to win the Magician Robe, Madain's Ring, and Reflect Ring.   |
  |                                                                         |
  | * Although it's possible for all three to appear in a single auction,   |
  |   it's very rare, and then you still need to win them at a reasonable   |
  |   price, so I suggest you plan two auctions and save in between.        |
  |                                                                         |
  | * You should also bid on Griffin's Heart, Doga's Artifact and Une's     |
  |   Mirror; you can turn a nice profit by selling them to the nobles in   |
  |   front of the synthesis shop for 10,000, 10,000 and 15,000 Gil, respe- |
  |   -ctively! So make sure you win them at lower prices, obviously.       |
  |                                                                         |
  | * The table below shows the price ranges for the items as listed in the |
  |   Ultimania, as well as their resell values; you should aim to win the  |
  |   items at no more than the average price, and for the items you don't  |
  |   need or have already won, bid the average value to hopefully push the |
  |   auction to its final stages faster.                                   |
  |                                                                         |
  | * The Mini-Cid has a narrow price range, so bidding 2,000 to 2,400 Gil  |
  |   should finish the auction fast without you actually buying the item.  |
  |   You should avoid buying it because it's the easiest item to skip and  |
  |   you will have to do this many times when buying all the Promist Ring  |
  |   later on Disc 3.                                                      |
  |                                                                         |
  | * Keep in mind that only the total Gil spent matters, so you can spend  |
  |   a bit more on some items if you get others much cheaper. In total, you|
  |   should aim to spend no more than around 65,000 Gil (including the key |
  |   items which you should sell for a profit).                            |
  |                                                                         |
  | * Exiting and re-entering takes around 7 seconds, so it's OK if you do  |
  |   it once or twice per attempt if needed.                               |
  |                                                                         |
  |     --------------------------------------------------------------      |
  |                  ITEM           PRICE RANGE     AVERAGE    VALUE        |
  |     --------------------------------------------------------------      |
  |           | Mini-Cid        :  1,500 -  4,500 :  3,000  :      0        |
  |       [1] | Griffin's Heart :  3,000 -  9,000 :  6,000  : 10,000        |
  |           | Magician Robe   :  3,500 - 10,500 :  7,000  :  4,000        |
  |     ------+-------------------------------------------------------      |
  |       [2] | Doga's Artifact :  4,000 - 12,000 :  8,000  : 10,000        |
  |           | Fairy Earrings  :  4,000 - 12,000 :  8,000  :  3,000        |
  |     ------+-------------------------------------------------------      |
  |       [3] | Une's Mirror    :  6,000 - 18,000 : 12,000  : 15,000        |
  |           | Madain's Ring   :  3,500 - 10,500 :  7,000  :  3,750        |
  |     ------+-------------------------------------------------------      |
  |       [4] | Reflect Ring    :  6,000 - 18,000 : 12,000  :  3,500        |
  |           | Pearl Rouge     :  7,000 - 21,000 : 14,000  :  2,000        |
  |     --------------------------------------------------------------      |
  |                                                                         |
  '-------------------------------------------------------------------------'

                                                               ___________
  .-----------------------------------------------------------/ COMBINED /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You will also need to win the Pearl Rouge; Freya will need it when    |
  |   absorbing unavoidable EXP in the future.                              |
  |                                               ___________________       |
  '----------------------------------------------/ +00:30 / -14,000 /-------'
                                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
  [TARGET TIME: 03:08:07]

 o Head back to the synthesis shop and speak with the Adventurer, Nobleman and
   Scholar on the way to (hopefully) turn a nice profit on your goods.

    ----------------------------------
                               86,083
    ==================================
     BUY : 31 Cotton Robe      31,000     Buy as many Cotton Robe as you can!
         :  2 Coral Ring        2,400    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
         :  1 Gold Choker       1,300
    ==================================
                               51,383
    ----------------------------------

 o Now head over to the Treno inn and speak with Marcus.
 o Go down toward the dock and speak to Baku; ignore Steiner completely or you
   won't make it to the bottom.

 o After the attempted robbery, leave Treno and save midway to South Gate.

  [TARGET TIME: 03:12:03]

 o Head back to Dali and purchase another 99 Wrist.
 o It's possible to reach the town without saving. Save on Nolrich Heights
   after you leave, and then try to make it to Treno without any more saves.

 o Upon returning, go to Doctor Tot's tower and pick up the Mythril Dagger
   from the chest by the entrance.
 o Speak with Doctor Tot once Marcus grabs the Supersoft, then climb the
   ladders and go down the hatch.
 o Deliver Nazna's letter to Mochos and save your game.

   _________________________________________________________________________
  | TARGET TIME : 03:17:19 (+17:14) | TARGET GIL :  38,513 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * GARGAN ROO - CLEYRA'S TRUNK:                                      (D2-03) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Gysahl Greens   [] Ice Staff       [] Magician Shoes
 -----------------------------------------------------------------------------
  [] Ether           [] Phoenix Pinion  [] Needle Fork     [] Magician Shoes
 -----------------------------------------------------------------------------
  [] Phoenix Down    [] Phoenix Pinion  [] Thunder Gloves  [] Yellow Scarf
 -----------------------------------------------------------------------------
  [] Phoenix Down    [] Tent            [] Chain Plate     [] Ore
 -----------------------------------------------------------------------------
  [] Remedy          [] Flame Staff     [] Silk Robe       [] 970 Gil
 -----------------------------------------------------------------------------
  [] Echo Screen
 -----------------------------------------------------------------------------

 o Go down the left passage, flip the switch and open both chests. Then return
   to Mochos and head down the right passage.
 o Go up, pull the lever and then return to the entrance of the right platform
   and go near the switch on the wall.

 o Optimize Marcus but swap his armgear and accessory, then equip Garnet with a
   Feather Hat and give Steiner the Silver Gloves. Exchange Steiner's Bird
   Killer ability for HP+10%, then heal him.

            .=================.=================.=================.
            |     GARNET      |     STEINER     |     MARCUS      |
            .=================.=================.=================.
            | Multina Racket  | Mythril Sword   | Mythril Sword   |
            | Feather Hat     | Barbut          | Bandana         |
            | -               | Silver Gloves   | Wrist           |
            | -               | Chain Mail      | Leather Plate   |
            | -               | Power Belt      | Yellow Scarf    |
             >----------------+-----------------+----------------<
            | -               | HP+10%          | -               |
            |                 | MP Attack       |                 |
            |                 | Counter         |                 |
            '-----------------'-----------------'-----------------'

 o Press the button once you're ready for the upcoming boss fight.

     .====================.                                          ____
  .--| BATTLE: RALVURAHVA |-----------------------------------------(0 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Just attack with everyone and hope for a quick battle in terms of     |
  |   starting ATB gauges, Counterattacks, etc. Not much strategy involved. |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Save midway to the sandstorm.

  [TARGET TIME: 03:22:40]

 o Enter the sandstorm, flip the switch and go through the door which opens.
 o Open the chest and continue onward.
 o Loot both chests in this chamber; there is a hidden one behind the branch
   in the middle.
 o Go all the way up the walkway outside, enter the top cave and choose to put
   Zidane's hand into the hole in the wall.
 o Pick up the Ether from the chest, return outside and enter the ornate
   entrance by climbing the vines.
 o Head into the tunnel-like passage and open both chests in the next area.
 o Deliver Atla's letter to Monev and save your game.

  [TARGET TIME: 03:24:56]

 o Equip your party as follows and place everyone in the back row:

   .=================.=================.=================.=================.
   |     ZIDANE      |      VIVI       |      FREYA      |      QUINA      |
   .=================.=================.=================.=================.
   | Butterfly Sword | Oak Staff       | Javelin         | Needle Fork     |
   | Bandana         | Bandana         | Barbut          | -               |
   | Glass Armlet    | Leather Wrist   | Mythril Gloves  | -               |
   | Leather Shirt   | Magician Robe   | Chain Mail      | -               |
   | Gold Choker     | Madain's Ring   | Reflect Ring    | Yellow Scarf    |
    >----------------+-----------------+-----------------+----------------<
   | -               | -               | -               | Millionaire     |
   '-----------------'-----------------'-----------------'-----------------'

 o Equipping Zidane and then optimizing Vivi and Freya seems to give the best
   results with the least need for changes afterwards.
 o Continue your ascent up the tree trunk, grabbing the Flame Staff and Potion.
 o Once you reach Cleyra, refuse Oracle Kildea's tour and head to the inn area,
   picking up the Phoenix Pinion and Ore along the way.
 o Do a little shopping with Burmecian Soldier Dan:

    ----------------------------------
                               38,513
    ==================================
     BUY :  1 Mythril Rod         560
         :  2 Mage's Hat        1,200
         :  2 Mythril Helm      2,000
    ==================================
                               34,753
    ----------------------------------

 o Watch the ATE "No Yummie-Yummies!" and go up behind the inn, taking the
   Remedy on the stairs.
 o In the next screen, watch the ATE "There a Mushroom!" and continue upwards
   to the cathedral.
 o Speak with Tree Oracle Wylan and pick up the Yellow Scarf next to the
   entrance, then head back to the entrance of the settlement.
 o Go right to the Antlion's sandpit, take the 970 Gil and speak to Quina.
 o Open the 2 chests on the branch, jump down and go to Monev to save.

   _________________________________________________________________________
  | TARGET TIME : 03:29:03 (+11:44) | TARGET GIL :  35,723 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * CLEYRA's TRUNK - CLEYRA INN:                                      (D2-04) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Echo Screen     [] Mythril Vest    [] Ore
 -----------------------------------------------------------------------------
  [] Ether           [] Phoenix Pinion  [] Desert Boots    [] 1,250 Gil
 -----------------------------------------------------------------------------
  [] Remedy          [] Mythril Gloves  [] Emerald
 -----------------------------------------------------------------------------

 o Return to Cleyra, picking up all the treasure you skipped earlier, except
   the 2 chests by the sinkholes, the Elixir and the chest behind the ladder
   to the settlement.
 o In the chamber after the bridge, I suggest going for the Remedy first, then
   continuing on through the little passage above the Remedy, which takes you
   to the exit at the top of the screen. Pick up the Mythril Gloves and return
   to the previous screen. Then, pick up the Mythril Vest and the Desert Boots
   and continue onward.
 o Note that there is no need to manipulate the switch found at the end of the
   path with the Mythril Gloves. You will still be able to get the Elixir when
   going down the trunk as the sand will have stopped by itself by then.

 o Loot the inn, read the letter from Ruby and save your game.

  [TARGET TIME: 03:31:15]

 o Head straight to the Antlion's sinkhole to fight none other than...

     .=================.                                             ____
  .--| BATTLE: ANTLION |--------------------------------------------(5 AP)--.
  |  '================='                                             ŻŻŻŻ   |
  |                                                                         |
  | • Your aim here is to get Quina down to 1 HP and use Limit Glove.       |
  | • It requires a fair bit of luck, but the simplest and fastest way of   |
  |   getting this done is letting Antlion do it for you with his Sandstorm |
  |   attack.                                                               |
  | • You can let Zidane Steal - all of the items can be sold for some Gil. |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Man Eater      5/25 | Insomniac      5/30 | Protect Girls * * * |
  |       | Auto-Potion    5/30 |                     |                     |
  |   F   | Distract       5/25 | Bird Killer   14/30 | Dragon Killer 19/70 |
  |   V   | Auto-Potion    5/10 | Insomniac      5/25 | Stop           9/25 |
  '-------------------------------------------------------------------------'

 o Skip all the dialogue that follows and choose whichever answers you want to
   the prompts.
 o As Freya, go to the Cathedral and collect all the items inside; don't
   forget to speak to the High Priest to get an Emerald.
 o Return to the inn, buy Stiltzkin's new deal, read the letter from Monev and
   save your game.

   _________________________________________________________________________
  | TARGET TIME : 03:39:57 (+10:54) | TARGET GIL :  38,953 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * CLEYRA INN - CLEYRA SANDPIT:                                      (D2-05) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Hi-Potion       [] Elixir          [] Gysahl Greens   [] 900 Gil
 -----------------------------------------------------------------------------

 o Make your way to the entrance of Cleyra and equip your party as follows:

   .=================.=================.=================.=================.
   |     ZIDANE      |      VIVI       |      QUINA      |      FREYA      |
   .=================.=================.=================.=================.
   | Dagger          | Oak Staff       | Needle Fork     | Javelin         |
   | Bandana         | Mage's Hat      | Mage's Hat      | Barbut          |
   | Glass Armlet    | Bone Wrist      | Bone Wrist      | Silver Gloves   |
   | Mythril Vest    | Magician Robe   | Silk Robe       | Chain Mail      |
   | Madain's Ring   | Gold Choker     | Yellow Scarf    | Reflect Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Man Eater       | -               | Add Status      | HP+10%          |
   |                 |                 |                 | Distract        |
   '-----------------'-----------------'-----------------'-----------------'

 o Head down the trunk, picking up the 4 treasures you skipped earlier.

     .=====================.                                         ____
  .--| BATTLE: SOLDIER x 2 |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • Simply have Vivi cast a multi-target Bio spell; it will usually deal  |
  |   enough damage to make all the Soldiers escape.                        |
  | • Keep Zidane's Attack menu open once Vivi's animation begins. If a     |
  |   Soldier becomes Poisoned, she may die from the Poison damage before   |
  |   she can escape. Keeping the menu open prevents this while still       |
  |   allowing the Soldiers to escape.                                      |
  | • If Bio doesn't deal sufficient damage, one attack from Zidane will    |
  |   finish the job.                                                       |
  |                                                                         |
  '-------------------------------------------------------------------------'

     .=====================.                                         ____
  .--| BATTLE: SOLDIER x 2 |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • Same as above.                                                        |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Use an Elixir on Vivi after this second battle.

     .=====================.                                         ____
  .--| BATTLE: SOLDIER x 2 |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • Same as above.                                                        |
  |                                                                         |
  '-------------------------------------------------------------------------'

     .================.                                              ____
  .--| BATTLE: TYPE B |---------------------------------------------(1 AP)--.
  |  '================'                                              ŻŻŻŻ   |
  |                                                                         |
  | • Have Quina attack with the Needle Fork and Vivi cast Stop.            |
  | • You should have enough MP for 3 castings of Stop, which should be     |
  |   enough to finish this battle.                                         |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Man Eater      6/25 | Insomniac      6/30 | Auto-Potion    6/30 |
  |       | Body Temp      1/25 |                     |                     |
  |   F   | Distract       6/25 | Bird Killer   15/30 | Dragon Killer 21/70 |
  |   V   | Auto-Potion    7/10 |                     |                     |
  '-------------------------------------------------------------------------'

 o After the battles, run into the sinkhole area, revive and heal your party
   if necessary, accept Mopli's letter to Serino and save your game.

   _________________________________________________________________________
  | TARGET TIME : 03:46:07 (+ 6:10) | TARGET GIL :  39,853 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * CLEYRA SANDPIT - RED ROSE CABIN:                                  (D2-06) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Phoenix Down    [] Phoenix Pinion  [] Nymph Card
 -----------------------------------------------------------------------------
  [] Elixir          [] Remedy          [] Zuu Card
 -----------------------------------------------------------------------------

 o Leave the sinkhole area and attempt to go up the steps.

     .=====================.                                         ____
  .--| BATTLE: SOLDIER x 3 |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • If Vivi ends this battle with less than 8 MP then you'll need to use  |
  |   an Elixir first thing during the next battle.                         |
  | • It's preferable to use it here if you get the chance, i.e. if not all |
  |   of the Soldiers escape at once have Freya or Quina use the Elixir     |
  |   before Zidane attacks.                                                |
  |                                                                         |
  '-------------------------------------------------------------------------'

     .====================.                                          ____
  .--| BATTLE: TYPE B x 2 |-----------------------------------------(2 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Have Quina attack with the Needle Fork and Vivi cast Stop.            |
  | • Since this battle is so close to the save point, you shouldn't settle |
  |   for any more than 4 castings of Stop.                                 |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Man Eater      8/25 | Insomniac      8/30 | Auto-Potion    8/30 |
  |       | Body Temp      3/25 |                     |                     |
  |   F   | Distract       8/25 | Bird Killer   17/30 | Dragon Killer 25/70 |
  |   V   | Auto-Potion   * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o Tell the Cleyran Oracles to head right when prompted to choose a course of
   action.
 o Before moving on, take a moment to revive and heal any hurt party members;
   Vivi needs at least 26 MP for the next battle, but preferably more.
 o Tell Dan's wife and children to head to the left.

     .==============================.                                ____
  .--| BATTLE: SOLDIER x 2 & TYPE B |-------------------------------(1 AP)--.
  |  '=============================='                                ŻŻŻŻ   |
  |                                                                         |
  | • Your first priority is to use Bio to get rid of the Soldiers.         |
  | • Have Quina attack the Type B in hopes of Petrifying it, but make sure |
  |   it has enough HP to absorb the hit; if Vivi cast Bio, then have Freya |
  |   use a Hi-Potion on it before Quina attacks, or immediately afterwards |
  |   if Vivi hasn't cast yet.                                              |
  | • Of course, also cast Stop once the Soldiers are gone.                 |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Man Eater      9/25 | Insomniac      9/30 | Auto-Potion    9/30 |
  |       | Body Temp      4/25 |                     |                     |
  |   F   | Distract       9/25 | Bird Killer   18/30 | Dragon Killer 27/70 |
  '-------------------------------------------------------------------------'

 o Tell Dan's wife and children to head to the right when prompted.

     .=====================.                                         ____
  .--| BATTLE: SOLDIER x 3 |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • Quina must be knocked out in this battle, so don't cast Bio before    |
  |   having done so!                                                       |
  | • Hopefully everyone survived all the battles and gained AP as follows: |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Man Eater      9/25 | Insomniac      9/30 | Auto-Potion    9/30 |
  |       | Body Temp      4/25 |                     |                     |
  |   F   | Distract       9/25 | Bird Killer   18/30 | Dragon Killer 27/70 |
  |   V   | Auto-Potion   * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o After Beatrix runs off, claim your rewards from all 7 survivors, accept the
   letter to Serino if you haven't yet and save your game.

  [TARGET TIME: 03:54:35]

 o Make the following changes to your equipment:

   .=================.=================.=================.=================.
   |     ZIDANE      |      VIVI       |      QUINA      |      FREYA      |
   .=================.=================.=================.=================.
   | Mythril Dagger  | Oak Staff       | Fork            | Javelin         |
   | Leather Hat     | Feather Hat     | -               | Mythril Helm    |
   | Bone Wrist      | Leather Wrist   | -               | Silver Gloves   |
   | Mythril Vest    | Magician Robe   | -               | Linen Cuirass   |
   | Yellow Scarf    | Coral Ring      | -               | -               |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Potion     | -               | -               | Cover           |
   | Bandit          |                 |                 | Insomniac       |
   '-----------------'-----------------'-----------------'-----------------'

 o Revive Quina and reset until he/she is revived with 1 HP, then run out of
   the cathedral and...

     .===================.                                           ____
  .--| BATTLE: BEATRIX 2 |------------------------------------------(0 AP)--.
  |  '==================='                                           ŻŻŻŻ   |
  |                                                                         |
  | • ...smack Beatrix with Limit Glove!                                    |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Follow Freya and Vivi after overhearing Brahne on the airship, then
   immediately return to the previous screen to find Serino the moogle.
 o Deliver the letter from Mopli, take the one from Serino and save your game
   once more.

   _________________________________________________________________________
  | TARGET TIME : 04:00:48 (+14:41) | TARGET GIL :  39,853 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * RED ROSE CABIN - ALEXANDRIA CHAPEL:                               (D2-07) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Tent            [] Ice Brand
 -----------------------------------------------------------------------------

 o Return to the teleport pods and enter them by speaking to Vivi.

 o Break out from the cage.
 o You'll want to get through this area without a battle.
 o It takes practice, but you can evade the soldiers by running straight 
   towards them and then turning sharply just before you collide.
 o Alternatively, you can try opening the disc cover or ejecting the disc tray
   while this screen is loading to create some choppiness and put the game into
   slow motion; the correct moment for opening the disc cover or ejecting the
   disc tray here is when you hear Steiner's armor clanking, but before the
   screen has been fully rendered.
 o Hug the railing to make the guards run next to it, then evade them when they
   get close to you. You can also use the columns on the wall to get the guards
   stuck in them and then run by.
 o Another method you may want to try, courtesy of AtmaChild, is using the
   PAUSE button. Pause whenever you get close to a guard, then make directional
   decisions by tilting the analog stick and resuming the game. Repeating this
   multiple times per guard could help you evade them.

 o Unequip Marcus before going onward after climbing the ladder! Give him the
   Iron Sword or Broadsword to replace the Mythril Sword if you equipped him
   with it earlier!

 o After joining up with the rest of the party, run to where you first gained
   control of Steiner on Disc 1 and enter the door on the upper floor. Then,
   run straight and enter the center door to find the Queen's chamber.
 o Pull the purple lamp and enter the secret passage.
 o Open both chests before proceeding further and equip Steiner with the Ice
   Brand, Bronze Helm, Mythril Gloves, Chain Mail and Power Belt; activate his
   Man Eater, MP Attack and Counter abilities.
 o Place Steiner and Zidane in the front row, and Freya and Vivi in the back
   row.
 o Run all the way to the bottom of the pit and enter the chapel.

     .======================.                                        ____
  .--| BATTLE: ZORN & THORN |---------------------------------------(0 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • Have Steiner attack Thorn, Freya attack whichever one gets the power  |
  |   up, and then Vivi cast a multi-target Blizzard spell on the party, in |
  |   that order.                                                           |
  | • The Blizzard spell should bring Steiner, Zidane and Vivi to critical  |
  |   HP, in preparation for the upcoming battle against Beatrix.           |
  | • Finish the battle with another attack from Steiner against Thorn.     |
  | • You can have Zidane Steal when he gets a chance, but you don't really |
  |   need any of their items.                                              |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o You should reach Garnet by 26:00.
 o Exchange Zidane's Leather Hat for a Bandana and activate his Man Eater
   ability.
 o Read the letter Mosh received from Kupo and save your game.

   _________________________________________________________________________
  | TARGET TIME : 04:07:59 (+ 7:11) | TARGET GIL :  39,853 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * ALEXANDRIA RESCUE:                                                (D2-08) *
===============================================================================

 NOTE: This is one of the most difficult parts of this challenge, so come
       armed with plenty of patience. Although your survival still depends on
       some luck, the strategies and equipment here maximize your chances of
       survival, so the difficult thing will be getting through this segment
       quickly, rather than at all. If there's any circuit where you can just
       cut yourself some slack, then this one is definitely a major candidate.

 o Run all the way back to the Queen's chamber to confront Beatrix.

     .===================.                                           ____
  .--| BATTLE: BEATRIX 3 |------------------------------------------(0 AP)--.
  |  '==================='                                           ŻŻŻŻ   |
  |                                                                         |
  | • Have Steiner attack, Zidane attack, and Vivi use a Phoenix Down to    |
  |   revive Freya as necessary.                                            |
  | • Rinse and repeat.                                                     |
  | • You can also Steal once or twice, but none of the items are needed.   |
  |                                                                         |
  '-------------------------------------------------------------------------'

     .======================.                                        ____
  .--| BATTLE: BANDERSNATCH |---------------------------------------(2 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • Simply have Freya attack physically, then wait until she is knocked   |
  |   out somehow (either by herself or the enemy) before using Climhazzard |
  |   to win the battle (Beatrix is fully healed before the next battle     |
  |   she'll be in, so you can afford to use Climhazzard here).             |
  | • If Beatrix is knocked out, just use a Phoenix Down; Bandersnatch can  |
  |   only target 1 character per turn, so it will eventually take care of  |
  |   Freya for you, letting you defeat it with Beatrix.                    |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o After the battle, place everyone in the back row and make some changes to
   your party's equipment:

   .=================.=================.=================.=================.
   |     ZIDANE      |     STEINER     |      VIVI       |     GARNET      |
   .=================.=================.=================.=================.
   | Mythril Dagger  | Ice Brand       | Oak Staff       | Mythril Rod     |
   | Bandana         | Mythril Helm    | Mage's Hat      | Mage's Hat      |
   | Bone Wrist      | Silver Gloves   | Bone Wrist      | Glass Armlet    |
   | Mythril Vest    | Chain Mail      | Magician Robe   | Silk Robe       |
   | Reflect Ring    | Coral Ring      | Madain's Ring   | Gold Choker     |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | HP+10%          | Auto-Potion     | Auto-Potion     |
   | Auto-Potion     | Insomniac       |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Continue down the steps and get ready for the biggest Stop-fest in the game.

     .====================.                                          ____
  .--| BATTLE: TYPE C x 3 |-----------------------------------------(2 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Cast Stop non-stop >__>                                               |
  | • Have Garnet cast multi-target Silence on all the Type C's until they  |
  |   are all either Stopped or Silenced.                                   |
  | • Zidane can Steal to grab some Potion and/or Tent, and Steiner should  |
  |   Defend and throw Phoenix Down, Potion and/or Elixir if necessary.     |
  | • Concentrate your efforts on the Type C at the top of the list - for   |
  |   some reason it's stronger than the other two.                         |
  | • Rejoice if you manage to finish without having to use an Elixir!      |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Replace Vivi's Madain's Ring with the second Coral Ring and activate his
   Insomniac ability. Also remove Steiner's Silver Gloves.
 o Revive and heal anyone that needs it, use an Elixir on Vivi if he has no
   MP left, and continue down the stairs.

     .==========================.                                    ____
  .--| BATTLE: BANDERSNATCH x 2 |-----------------------------------(2 AP)--.
  |  '=========================='                                    ŻŻŻŻ   |
  |                                                                         |
  | • You're pretty much invincible so just spam Stop until the battle ends.|
  | • Again, you can Steal to get back some Potion and also Tent.           |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Once the battle is over, REVIVE AND HEAL STEINER before continuing down the
   stairs!

     .======================.                                        ____
  .--| BATTLE: BANDERSNATCH |---------------------------------------(2 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • If you make it past this battle having used only 1 (or even none!)    |
  |   Elixir on Vivi up to this point then you've had a very good run!      |
  | • Below is a summary of relevant AP gains for this series of battles:   |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Auto-Reflect   6/95 | Distract       6/30 | Man Eater     15/25 |
  |       | Insomniac     15/30 | Auto-Potion   15/30 |                     |
  |   V   | Insomniac      4/25 |                     |                     |
  '-------------------------------------------------------------------------'

 o After this point, there's nothing you can do from a survival standpoint
   except hope that luck is on your side.
 o Everything you accomplished so far will now depend on how full Beatrix's
   and Steiner's ATB gauges will be at the start of the upcoming battles.

     .==========================.                                    ____
  .--| BATTLE: BANDERSNATCH x 2 |-----------------------------------(2 AP)--.
  |  '=========================='                                    ŻŻŻŻ   |
  |                                                                         |
  | • Use Climhazzard as quickly as possible.                               |
  |                                                                         |
  '-------------------------------------------------------------------------'

     .==========================.                                    ____
  .--| BATTLE: BANDERSNATCH x 2 |-----------------------------------(2 AP)--.
  |  '=========================='                                    ŻŻŻŻ   |
  |                                                                         |
  | • Have Steiner use an Elixir on Beatrix as soon as possible, then wait  |
  |   for him to get knocked out somehow (either by himself or an enemy)    |
  |   before using Climhazzard to end this last battle.                     |
  | • If Beatrix is knocked out, don't reset - just use a Phoenix Down.     |
  |   Steiner won't go down as quickly as it may seem if he's got the Coral |
  |   Ring and is in the back row.                                          |
  | • If Steiner is knocking himself out, open Beatrix's Seiken menu the    |
  |   moment he acts and wait to see whether he is successful as you        |
  |   wouldn't want to redo all of this if he happens to survive or miss!   |
  |   This also stops the Bandersnatches' ATB gauges from filling up during |
  |   the animation. Use Climhazzard once you see that Steiner is in fact   |
  |   knocked out.                                                          |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o As if all this wasn't enough, you can still run into a random battle after
   regaining control of Zidane's group. Don't move before you equip him with
   the Dagger, then head for the chapel.
 o If you do get a battle, just use Flee as soon as possible; don't reset, as
   the 30-45 seconds a battle would take is little compared to how much time
   you could lose due to bad luck with Stop - not to mention real-life time.

 o Accept the letter for Monty, then finally save your game!

   _________________________________________________________________________
  | TARGET TIME : 04:24:34 (+16:35) | TARGET GIL :  41,588 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * ALEXANDRIA CHAPEL - EUNORUS PLAINS:                               (D2-09) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Mythril Armlet  [] Lindblum Card   [] 340 Gil
 -----------------------------------------------------------------------------
  [] Phoenix Pinion  [] Mythril Vest    [] 262 Gil         [] 993 Gil
 -----------------------------------------------------------------------------
  [] The Ogre        [] Ore
 -----------------------------------------------------------------------------

 o Equip Zidane with the Mythril Dagger, then remove Garnet's Silk Robe and
   Gold Choker; give the robe to Vivi and also equip him with the Ice Staff
   and Magus Hat; activate his Ability Up ability and Zidane's Bandit.
 o Head for the Gargant platform.

     .====================.                                          ____
  .--| BATTLE: RALVUIMAGO |-----------------------------------------(7 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • Have Vivi cast Blizzara, Zidane Steal and Garnet attack physically,   |
  |   in that order.                                                        |
  | • The boss will coil up, but will not attack while in this state.       |
  | • While he is coiled up, have Zidane Steal. Wait for the boss to        |
  |   uncoil then rinse and repeat the attack pattern.                      |
  | • It takes 3 Blizzara spells to win.                                    |
  | • You can also skip Garnet's attack during the first round and hope the |
  |   boss doesn't use Thundara - this saves a round of coiling.            |
  | • Make sure you Steal the Adaman Vest (64/256) - you will soon need it  |
  |   for fighting Lani.                                                    |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Auto-Reflect  13/95 | Distract      13/30 | Man Eater     22/25 |
  |       | Insomniac     22/30 | Auto-Potion   22/30 |                     |
  |   V   | Insomniac     18/25 |                     |                     |
  '-------------------------------------------------------------------------'

 o Once you gain control of Garnet, head straight back to the crash site to
   find the ending of the Hero's Tale.
 o Return and run leftwards on the top path to find another piece of the story.
 o Deliver Mosh's letter to Monty and save your game.

  [TARGET TIME: 04:32:54]

 o Pinnacle Rocks is theoretically skippable, but since you're collecting all
   the treasure, you may as well get the story pieces; they're right next to
   the chests, after all.

 o Open the chest at the bottom of the slope, then find another segment of the
   story below the top path in a little cove.
 o Go left and approach the chest to find yet another part, and open the chest
   afterwards.
 o Go up the branch and around to jump down to the chest below; find the fifth
   piece of the story near this chest.
 o Return and go past the point where you jumped to meet Ramuh. Recite the
   story with the ending you wish and attempt to leave Pinnacle Rocks.
 o When given the choice to jump off from the ledge, choose NOT to and return
   to Monty to read the letter he received from Stiltzkin, save, and then leave
   Pinnacle Rocks. Monty is unreachable on Disc 4, meaning it won't be visible
   whether you read this letter or not, so if you don't care about it then you
   can jump off and save about a minute.

 o In Lindblum, enter the inn, deliver Serino's letter, accept Moodon's letter
   and read the letter from Ruby; save if you wish.
 o Exit the inn and head to the market square, taking care not to trigger the
   scene with the crowd around the black mage. Do this by walking as close as
   possible to the left side of the screen.
 o At the square, search Card Freak Gon's house and the rubble to the left of
   it, then head to the shopping area to initiate some scenes.

 o You'll find yourself in the shopping area afterwards, so drop by the synth-
   -esis shop and buy an Exploda.
 o Take an aircab to the Theater District, and loot Artist Michael's studio and
   the Tantalus hideout. Then, speak to Lowell outside the hideout to recruit
   him into Ruby's theater in Alexandria.
 o Return to the Business District and tell the man that you're ready to leave.

 o Deliver Moodon's letter to Moonte at the Dragon's Gate, then save.

   _________________________________________________________________________
  | TARGET TIME : 04:43:21 (+18:47) | TARGET GIL :  46,587 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * EUNORUS PLAINS - FOSSIL ROO CAVERN:                               (D2-10) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Elixir          [] Elixir          [] Bandana
 -----------------------------------------------------------------------------

 o Pick up the Bandana from behind the platform and head out into the Mist.

                                                        __________________
  .----------------------------------------------------/ MOGUTA's ELIXIR /--.
  |                                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You may want to make a short detour to Gizamaluke's Grotto and give   |
  |   Moguta a Kupo Nut. The first one you give him on Disc 2 is rewarded   |
  |   with an Elixir, which, while not quite a unique treasure, IS a unique |
  |   reward from Moguta.                                                   |
  |                                                                         |
  | * All other Kupo Nut rewards are a random item out of 3, except this    |
  |   Elixir and an Extension on Disc 3, both of which count toward your    |
  |   Treasure Hunting Rank. The Extension can be picked up in around 30    |
  |   seconds while doing something else, but this Elixir requires an extra |
  |   2 minutes. The target times do include this.                          |
  |                                                         _________       |
  '--------------------------------------------------------/ + 2:00 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o Use a Gysahl Greens to call Choco and ride to Gizamaluke's Grotto.
 o Head inside, give Moguta the Kupo Nut, and head back out.
 o Make the following changes to your equipment:

            .=================.=================.=================.
            |     ZIDANE      |      VIVI       |     GARNET      |
            .=================.=================.=================.
            | Exploda         | Flame Staff     | Mythril Rod     |
            | -               | Magus Hat       | Mage's Hat      |
            | -               | -               | Glass Armlet    |
            | Adaman Vest     | -               | Magician Robe   |
            | -               | Coral Ring      | Power Belt      |
            '-----------------'-----------------'-----------------'

 o Save outside Qu's Marsh.

  [TARGET TIME: 04:45:22]

 o Enter the marsh and find Quina by the pond.
 o Take the right path from Quale's hut to find the entrance to Fossil Roo.
 o Enter and run from Armodullahan; run along the upper side in the first area,
   the lower side in the second and once again along the upper side in the last
   area to ensure that it doesn't catch up to you.

     .==============.                                                ____
  .--| BATTLE: LANI |-----------------------------------------------(0 AP)--.
  |  '=============='                                                ŻŻŻŻ   |
  |                                                                         |
  | • Simply have Vivi attack Zidane for a guaranteed 18 damage, then fire  |
  |   off with Lucky Seven to (with some luck) promptly end the battle!     |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Now comes the "hard" part: run all the way back to the entrance to get the
   Elixir from Armodullahan's cage and return to go on.
 o Before you go to fetch the Elixir, revive your party, optimize Zidane, and
   equip him with the Dagger and Vivi with the Ice Staff and Silk Robe. Then
   optimize the others' equipment and activate everyone's Insomniac abilities
   (from Bandana or Coral Ring) as well as Vivi's Loudmouth.
 o The 3-part path with the swinging blades actually counts as one long screen
   and so it is virtually impossible to make it to the Elixir and back with no
   random battles. The target times assume 5 encounters, but it's possible to
   make it through with just 4, and acceptable if you get 6.

 o You need Quina to learn Night along the way, so encounter a party of 2
   Abomination. Cast Blizzara on 1 of them to be able to Eat it successfully.
   You should do this while getting the Elixir to make the most of the battles
   you'll have. You can also learn Night by Eating a Seeker Bat, but it's
   easier to learn it from Abomination.

 o Go down the steps where you fought Lani once you get the Elixir.
 o Pick the flowers and call the Gargant to get to a larger cavern with moogles
   and a treasure hunter.
 o Unequip everyone's gear, buy Stiltzkin's latest deal, read the letter Mogki
   received, and save.

   _________________________________________________________________________
  | TARGET TIME : 04:55:41 (+12:20) | TARGET GIL :  45,725 | ENCOUNTERS : 5 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 NOTE: If you are running very late and don't anticipate yourself making up
       any time in future circuits, then you may want to consider skipping the
       Elixir in Fossil Roo. This is most definitely a sacrifice on your part,
       but if you can live with having missed 1 treasure, then this is the
       best opportunity to save time in the entire game when you consider what
       you have to sacrifice; you'll save around 7 minutes at the cost of a
       common Elixir. However, the target times assume that you pick it up.

       Likewise, you could skip the Elixir (what a coincidence) from Moguta.


===============================================================================
 * FOSSIL ROO CAVERN - MAGDALENE FOREST:                             (D2-11) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Lamia's Tiara   [] Fairy Earrings  [] 2,700 Gil
 -----------------------------------------------------------------------------
  [] Phoenix Pinion  [] Survival Vest
 -----------------------------------------------------------------------------

 o Take the bottom path, ride the Gargant, grab the Fairy Earrings from the
   chest and return to the chamber with the moogles.     
 o Take the top path by the treasure hunter and ride the Gargant.
 o Flip Switch #1, ride the Gargant and take the top path to a chest with an
   Ether inside.
 o Return to the previous screen and follow the lower path to reach Switch #2;
   flip the switch and ride the Gargant back to Switch #1.
 o Flip Switch #1 and ride the Gargant once more to return to the cavern with
   the moogles; save your game.

  [TARGET TIME: 04:59:11]

 o Take the bottom path, ride the Gargant and climb the stairs to which it
   takes you.
 o Flip Switch #4, then go right and ride the Gargant to another chest.
 o Ride the Gargant back, flip Switch #4 again and ride the Gargant once more
   to arrive at a chamber with vines.
 o Climb the vines to the lower ledge on the right side of the chamber and
   enter the doorway. Move along the bottom of the vines to (hopefully) avoid
   any water washing you down into the pond.
 o Take the wooden walkway near the bottom of the screen to a storage area
   where you will find a Survival Vest.

 o Return to the excavation chamber, speak with the treasure hunter and give
   him a Potion to borrow his pick-axe.
 o Repeatedly hit the back wall on the upper level to free Kuppo.
 o Pick up Kuppo's letter to Kupo and save your game.

  [TARGET TIME: 05:02:17]

 o Return the pick-axe, go back to the chamber with the vines and make your
   way to the ledge with Switch #3.
 o Flip the switch and go under any of the spouts to get thrown into the water.
 o Surface and go through the right doorway, pick the flowers and ride the
   Gargant at the end of the path to the exit of Fossil Roo.

 o Run to the Chocobo tracks near Qu's Marsh and call Choco. There are no
   random encounters while the nameplate is displayed, so it's possible to make
   it to the tracks without an encounter, but you may wish to save along the
   way if it isn't working.
 o Dismount outside Conde Petie and enter.

 o Pick up the Gil near the entrance, then head right to the grocery store;
   pick up the Phoenix Pinion and the letter to Suzuna, then go upstairs.
 o Speak with Vivi, then follow him back down the stairs.
 o Leave Conde Petie and ride Choco to the Black Mage Village; dismount and
   save outside.

   _________________________________________________________________________
  | TARGET TIME : 05:06:24 (+10:43) | TARGET GIL :  48,425 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * MAGDALENE FOREST - CONDE PETIE:                                   (D2-12) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Black Belt      [] 1,800 Gil       [] 2,000 Gil
 -----------------------------------------------------------------------------
  [] Elixir          [] Diamond
 -----------------------------------------------------------------------------

 o Enter the forest and head right twice, left twice, and then right again to
   reach the Black Mage Village. This is actually faster than doing it the
   "right" way.
 o Although highly unlikely, it IS possible to make it through this screen with
   no random battles. The target times assume you accept one here, though.

 o Once inside, it's time to hit the equipment shop!

   -----------------------------------     ----------------------------------
                               48,425                                147,985
   ===================================  |  ==================================
    SELL :  9 Ether             9,000   |   BUY : 99 Steepled Hat     25,740
         :  4 Remedy              600   |  ==================================
         :  1 Annoyntment          50                                122,245
         :  7 Phoenix Pinion    7,000      ----------------------------------
         :  4 Tent              1,600
         :  1 Butterfly Sword     650
         :  2 The Ogre          1,700    * The second Cotton Robe trick is
         :  2 Iron Sword          660      almost complete!
         :  1 Mage Staff          160
         :  1 Leather Wrist       100
         :  1 Leather Hat          75
         :  2 Feather Hat         200
         : 31 Cotton Robe      62,000    * You can also sell any optional
         :  1 Mythril Armor       915      Steals you got from bosses, such as
         :  1 Desert Boots        750      Gold Helm, Partisan, Ice Brand, an
         :  2 Magician Shoes    7,500      extra Oak Staff, etc.
         :  4 Yellow Scarf      3,600
         :  1 Fairy Earrings    3,000
   ===================================
                              147,985
   -----------------------------------


 o Head right to find Mogryo; take the letter addressed to Mocchi.
 o Return to the entrance of the village and take a left. Open the ATE menu
   and watch "Different Language", then go left until Vivi runs the other way.
 o Now go to the inn, talk to Vivi and choose "Rest" to go to sleep.

 o In the morning, head over to Mogryo to read the letter he received from
   Stiltzkin. He got it overnight, but will no longer have his letter for
   Mocchi in the morning (I guess Artemicion beat you to it when delivering
   Stiltzkin's letter!).
 o Visit the synthesis shop (pick up the 2,000 Gil there):

    ----------------------------------
                              124,245
    ==================================
     BUY : 99 Cotton Robe      99,000
         :  1 Barette           1,800
    ==================================
                               23,445
    ----------------------------------

 o Next, climb the ladder and overhear the brief conversation below. Then go
   back down and enter the item shop.
 o Pick up the Ether, then cash in on the 99 Cotton Robes you just synthesized,
   and buy 10 Potion and 5 Soft.
 o Tell the shopkeeper you want "the usual", then climb the ladder behind the
   counter and grab the Black Belt from the chest hanging from the ceiling!

 o The shopping isn't over! Make your way back to the equipment shop:

    ----------------------------------
                              220,445
    ==================================
     BUY :  1 Magic Armlet      1,000
         : 99 Steepled Hat     25,740    * That's right, another Cotton Robe
         :  1 Headgear            330      trick is in the works!
         :  3 Ritual Hat        3,000
         :  1 Leather Plate       530
         :  2 Chain Plate       1,620
         :  8 Mythril Vest      9,440
    ==================================
                              178,785
    ----------------------------------

 o Once you're finally done shopping, leave the Black Mage Village and head
   straight to Conde Petie.

 o Pick up the Gil behind one of the beds in the inn, then head up the stairs.
   and climb onto the boat to find a Diamond.
 o Talk to the dwarf blocking the top right exit, then go to the corridor
   outside the inn and speak to Father Heavenguard.
 o After the ceremony, you may choose to let Quina and Vivi get married. It
   only takes an extra 15 seconds so I'd do it :)
 o Either way, save near the grocery shop.

   _________________________________________________________________________
  | TARGET TIME : 05:15:44 (+ 9:20) | TARGET GIL : 180,585 | ENCOUNTERS : 1 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * CONDE PETIE - LUCID PLAINS:                                       (D2-13) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Remedy          [] Oglop Card      [] Blue Stone      [] Red Stone
 -----------------------------------------------------------------------------
  [] Tent
 -----------------------------------------------------------------------------

 o Go past the weapon shop and onto the Conde Petie Mountain Path.
 o Eiko will join your party at Lv 1.
 o After meeting Eiko, head further along the path until you spot a group of
   Oglops; catch one and return to Conde Petie.
 o Go to the young boy behind the grocery shop, tell him your favorite dish
   (he likes Seasoned Oglops) and give him the Oglop for the Oglop Card.
 o Save in the grocery store.

 o Return to the Mountain Path and get the rest of the treasure, then keep
   going until you find Stiltzkin and Suzuna.
 o Make sure your party is equipped as follows:

   .=================.=================.=================.=================.
   |     ZIDANE      |     GARNET      |      VIVI       |      EIKO       |
   .=================.=================.=================.=================.
   | Exploda         | Mythril Rod     | Flame Staff     | Air Racket      |
   | Bandana         | Lamia's Tiara   | Bandana         | Feather Hat     |
   | -               | Magic Armlet    | -               | -               |
   | Adaman Vest     | Magician Robe   | -               | Silk Shirt      |
   | Gold Choker     | Madain's Ring   | Coral Ring      | -               |
    >----------------+-----------------+-----------------+----------------<
   | Man Eater       | -               | -               | -               |
   '-----------------'-----------------'-----------------'-----------------'

 o Buy Stiltzkin's deal, deliver Mogmatt's letter to Suzuna and save your game.

 o Climb the vines to the left of the moogles and keep going until you get
   ambushed by...

     .===================.                                           ____
  .--| BATTLE: HILGIGARS |------------------------------------------(9 AP)--.
  |  '==================='                                           ŻŻŻŻ   |
  |                                                                         |
  | • Ideally, you would want Eiko to attack Zidane, Vivi cast Fira, and    |
  |   Zidane finish the battle with 7,777 from Lucky Seven - all in 1 round.|
  | • Vivi and Eiko will both deal a guaranteed 18 damage to Zidane with    |
  |   regular attacks, setting him up for Lucky Seven.                      |
  | • Hilgigars can counter with Curaga if his HP gets low, so try not to   |
  |   cast Lucky Seven before you've lowered his HP below 7,777 with a Fira |
  |   or regular attack from Zidane.                                        |
  | • Garnet can cast Float on the party if she gets a chance.              |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Bird Killer   * * * | Man Eater     * * * | Insomniac     * * * |
  |       | Auto-Potion   * * * | Sacrifice      9/55 | Lucky Seven    9/85 |
  |   V   | Insomniac     * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o Ignore the remaining treasures on the Mountain Path for the time being and
   save midway to Madain Sari.

   _________________________________________________________________________
  | TARGET TIME : 05:21:46 (+ 6:02) | TARGET GIL : 182,055 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * LUCID PLAINS - IIFA TREE ROOTS:                                   (D2-14) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Tent            [] Ore             [] Green Stone
 -----------------------------------------------------------------------------
  [] Phoenix Pinion  [] Moonstone       [] Yellow Stone    [] Kirman Coffee
 -----------------------------------------------------------------------------

 o Enter Madain Sari.
 o As soon as you can move, exit to the bottom right, then immediately return.
   Zidane will say a few things, after which the ATE "Eiko's Feelings" will be
   triggered. When asked to distribute jobs, just keep pressing X and choose
   the default positions.
 o Pick up the Tent from the chest hidden behind Garnet, then head over to
   Eiko's house and try to enter; Morrison will appear and invite you to the
   Eidolon Wall.
 o Next, head back to the entrance of Madain Sari and take Garnet with you.

                                                     _____________________
  .-------------------------------------------------/ THE PERFECT DINNER /--.
  |                                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * A new ATE, "Eiko's Kitchen",  will be triggered upon returning to the |
  |   fountain area. Getting the best dinner only changes some dialogue,    |
  |   but if you want to get it, then do the following:                     |
  |                                                                         |
  |      a) Pour enough water for 11 people                                 |
  |      b) Don't add the seasoned Oglop                                    |
  |      c) Help the moogle with the fishing rod                            |
  |                                                                         |
  | * The ATE "Eiko's Kitchen 2" will trigger after you leave the Eidolon   |
  |   Wall. Watch it and let Quina help Eiko.                               |
  | * The target times do not include this, so add 1:30 if you do it.       |
  |                                                         _________       |
  '--------------------------------------------------------/ + 1:30 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o Head over to the Eidolon Wall and enter.
 o Leave Garnet, then go to Eiko's house to finally eat.

 o After the meal, loot the two chests in the room and bring the pot to Eiko
   on the back porch - speak with her.
 o Don't forget to pick up the Kirman Coffee, then try to leave the house;
   choose "Sleep" when the moogle stops you at the door.
 o Eiko will decide to go with you in the morning after all, so leave Madain
   Sari and save on your way to the Mountain Path.

  [TARGET TIME: 05:30:47]

 o Go onto the Mountain Path once again.
 o Follow the descending vine to the Green Stone and an Ether, then return and
   continue onward to find the Yellow Stone at the intersection.

                                          ________________________________
  .--------------------------------------/ THE COLORED STONES SIDE-QUEST /--.
  |                                      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * The 4 colored stones you have collected can now be exchanged for a    |
  |   Moonstone. Simply make your way back to Suzuna and head down the path |
  |   to the right.                                                         |
  | * Put all 4 colored stones into statue to receive a Moonstone, then     |
  |   return to the fork where you fought Hilgigars.                        |
  |                                                                         |
  | * This is an optional side-quest. The colored stones and the Moonstone  |
  |   are all unique items, so it's a matter of taste.                      |
  | * By keeping the stones you can keep 4 unique key items, but leave the  |
  |   side-quest incomplete. Exchanging them gives you only 1 unique item,  |
  |   but also a full set of Moonstone - and completes the side-quest.      |
  | * The decision is yours, but the target times assume you do exchange    |
  |   the items, so subtract 1:00 from the times if you decide to skip this.|
  |                                                         _________       |
  '--------------------------------------------------------/ + 1:00 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o Return to the fork where you fought Hilgigars and take a left.
 o Equip your characters as follows, then run up to the base of the Iifa Tree
   and save your game.

   .=================.=================.=================.=================.
   |     ZIDANE      |     GARNET      |      VIVI       |      EIKO       |
   .=================.=================.=================.=================.
   | Dagger          | Mythril Rod     | Ice Staff       | Multina Racket  |
   | Ritual Hat      | Lamia's Tiara   | Headgear        | -               |
   | Mythril Armlet  | Magic Armlet    | -               | -               |
   | Survival Vest   | Magician Robe   | -               | Silk Shirt      |
   | Sapphire        | Madain's Ring   | -               | -               |
    >----------------+-----------------+-----------------+----------------<
   | High Tide       | -               | Auto-Potion     | -               |
   | Protect Girls   |                 |                 |                 |
   | Auto-Potion     |                 |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Enter the Iifa Tree and choose to 'Ask Eiko' when given a prompt.
 o Give Eiko the Ruby you receive for breaking the seal.
 o Go along the roots until you find Mocchi, for whom you have a letter to
   deliver.
 o It's very unlikely, but it is possible to make it to Mocchi without any
   battles. However, the times do account for one.

   _________________________________________________________________________
  | TARGET TIME : 05:33:38 (+11:52) | TARGET GIL : 182,055 | ENCOUNTERS : 1 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * IIFA TREE ROOTS - LUCID PLAINS:                                   (D2-15) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Hi-Potion       [] Elixir          [] Remedy          [] Lamia's Flute
 -----------------------------------------------------------------------------
  [] Ether           [] Phoenix Down    [] Healing Rod     [] Brigandine
 -----------------------------------------------------------------------------

 o In order to get through the Iifa Tree without collecting EXP, you'll need
   to get a character under Zombie status. Garnet makes a good candidate.
 o With the equipment listed in the previous circuit, with Shell status and
   with full HP, Garnet will always survive a Dracozombie's Zombie Breath.
 o You need to encounter a Dracozombie before heading onto the green platform
   that takes you down to Soulcage. Run from all other encounters as usual.

     .=====================.                                         ____
  .--| BATTLE: DRACOZOMBIE |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • Have Zidane or Eiko throw a Tent, then have Vivi cast Blizzara on the |
  |   entire party to knock everyone out, and finish with Garnet casting    |
  |   Shell on herself.                                                     |
  | • Wait for Zombie Breath, recasting Shell if necessary, and then end    |
  |   the battle by casting Life on the Dracozombie.                        |
  | • If the first Tent doesn't succeed, throw a second one before knocking |
  |   out the party with Vivi, or wait to see if you need a third.          |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o After the battle, revive and heal only Zidane; make sure he has High Tide
   and Protect Girls activated, and that he is in the back row.
 o Equip Garnet with a Mythril Vest and Coral Ring but remove her Magic Armlet.
 o Also equip Vivi with the Oak Staff, Magician Robe and Peridot.

                                                      ____________________
  .--------------------------------------------------/ TRANCE GAUGE PREP /--.
  |                                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Although it's still a very long way off, you need to prepare Zidane   |
  |   for his show-down with Shell Dragon towards the end of Disc 3. That   |
  |   means filling up his Trance gauge so that he is 2 or 3 hits away from |
  |   full.                                                                 |
  |                                                                         |
  | * The gauge goes from 0 to 255. Without High Tide, each hit fills it by |
  |   a random amount between 0 and Zidane's SPR. Zidane won't have High    |
  |   Tide activated during the Pandemonium battles and his SPR will be 23. |
  |   This means he will need his gauge to be at least 231, but that's only |
  |   a 1/24 chance of getting filled from a single attack. You'll want to  |
  |   get most of the filling done here since you'll get attacked often and |
  |   can still survive attacks.                                            |
  |                                                                         |
  | * With the equipment listed earlier and High Tide, each hit here will   |
  |   fill Zidane's gauge by 26. Do some testing to find out how many hits  |
  |   he needs to trigger Trance so that you have some orientation. Filling |
  |   it to just above the B in the ATB bar is a good rule of thumb, since  |
  |   you still need to leave some room for boosts in the future.           |
  |                                                                         |
  | * The only attack Zidane can survive now is the Strike used by Zombie.  |
  |   They appear in groups of 2 or 3. However, don't spend more than 2     |
  |   rounds taking hits, because they can use Melt and Roulette as well.   |
  |                                                                         |
  | * You are guaranteed to face a party of Zombie on the way down to Soul  |
  |   Cage. 2 rounds of 3 attacks each will fill Zidane's gauge by around   |
  |   60%. You can do most of your Trance gauge filling there. However, if  |
  |   it's not enough, then 1 random battle with Zombies on the way to the  |
  |   green leaf platform should be enough.                                 |
  |                                                                         |
  | * From this point on, reset the game if Zidane ever enters Trance.      |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o For subsequent random encounters, have Zidane use Flee as soon as possible.
   If the enemy attacks Garnet, he will cover her thanks to Protect Girls, but
   be sure to heal him back up to full HP after each encounter. If Zidane gets
   knocked out, then simply have Eiko knock herself out before Garnet casts
   Life if you're facing Dracozombie, or uses a Soft if up against Stroper.
 o Zombies shouldn't pose a problem if Zidane is equipped properly, and you can
   use them for Trance gauge filling if needed.
 o If Garnet gets healed by Dracozombie's Thundara, have her attack herself to
   return to half HP before Zidane uses Flee. This way Protect Girls will still
   be able to trigger in subsequent battles.

 o Follow the path down until you reach a little niche with a switch on the
   left side of the screen; press the switch.
 o Now return up 1 screen and pick up all the treasure which you skipped
   earlier (the Healing Rod appears only after pressing the switch mentioned
   above). You may want to exit this screen after picking up the chest at the
   bottom in order to reset the encounter rate.
 o There is another switch in this screen as well, and it makes a chest with a
   Phoenix Down drop from above.
 o Continue your descent down the tree and pick up the remaining treasures at
   the ends of the path.
 o Make sure you revive everyone and heal Zidane and Vivi before stepping onto
   the green leaf platform! Keep an eye on Garnet's MP if you're using her
   spells - she will need at least 8MP remaining after the following forced
   encounters. You can use Eiko's Cure spell to save some Potions.

     .======================.                                        ____
  .--| BATTLE: ZOMBIE x 2/3 |---------------------------------------(0 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • Garnet and Eiko will be untouchable thanks to Zidane's Protect Girls, |
  |   and Vivi can survive their attacks and heal automatically.            |
  | • Spend the first and/or second round filling up Zidane's Trance gauge  |
  |   by blocking their Strike attacks. Throw Elixir at the ones who have   |
  |   already acted to reduce the chances of them using Melt or Roulette.   |
  |                                                                         |
  | • Once satisfied with your gauge, simply have Zidane and Eiko throw an  |
  |   Elixir at all but the last Zombie, then wait for the remaining Zombie |
  |   to make its move. Cross your fingers that it isn't Melt.              |
  | • Once it has attacked, make Vivi cast Thundara on the party to knock   |
  |   out everyone except Garnet, and have her throw one more Elixir to win |
  |   the battle!                                                           |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o There will be some dialogue after this battle, and then you will gain
   momentary control of Zidane; REVIVE VIVI AND EIKO, but don't heal them.
 o Keep Zidane knocked out for the time being because we wouldn't want him
   hit with Zombie Breath during the next fight.
 o Once you're ready, talk to Vivi to trigger a battle with another...

     .=====================.                                         ____
  .--| BATTLE: DRACOZOMBIE |----------------------------------------(0 AP)--.
  |  '====================='                                         ŻŻŻŻ   |
  |                                                                         |
  | • All you need to win this battle is for the Dracozombie to attack some-|
  |   one other than Garnet.                                                |
  | • Once it does, have the remaining character knock themselves out and   |
  |   Garnet throw an Elixir to win the battle.                             |
  | • If Garnet is knocked out, don't reset! You can still win by casting   |
  |   Stop with Vivi - have Eiko cast Reflect on him or throw Tent at the   |
  |   Dracozombie.                                                          |
  | • Unless Vivi and Garnet both start out with full ATB gauges, wait for  |
  |   the monster to attack before you input your commands. Since you never |
  |   know how full the enemy's ATB gauge is, it could happen that you tell |
  |   Vivi to knock himself and Eiko out only for the enemy to get its turn |
  |   just before Garnet throws Elixir, with no one but her left to target! |
  |                                                                         |
  '-------------------------------------------------------------------------'

                                                         .=================.
 o You will now finally reach the bottom. Use Phoenix    |     ZIDANE      |
   Down on Vivi and Eiko, but do NOT revive Zidane!      .=================.
 o Pick up the Elixir and the Brigandine.                | Mythril Dagger  |
 o Remove all of Zidane's equipment, then equip him with | Bandana         |
   the Black Belt and activate his HP+20% ability.       | Mythril Armlet  |
 o Have Garnet cast Life to revive Zidane with exactly   | Brigandine      |
   37 HP - perfect for Lucky Seven!                      | Reflect Ring    |
 o Afterwards, equip Zidane as indicated to the right.    >---------------<
 o Also take a moment to cure Garnet's Zombie status,    | Ability Up      |
   equip her with the Silk Robe and Madain's Ring, and   '-----------------'
   activate her Ability Up ability.

 o Finally, go to the bottom of the screen and inspect the ledge. Run over to
   Garnet once the area begins to shake to face...

     .==================.                                            ____
  .--| BATTLE: SOULCAGE |-------------------------------------------(9 AP)--.
  |  '=================='                                            ŻŻŻŻ   |
  |                                                                         |
  | • ...the easiest boss in the game.                                      |
  | • Just chuck another Elixir to finally be done with this section!       |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Auto-Reflect  31/95 | Distract      * * * | Bandit        18/40 |
  |       | Ability Up    18/95 |                     |                     |
  |   G   | Chemist       * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o Breathe a sigh of relief and save once you exit the Iifa Tree area!

  [TARGET TIME: 05:50:19]

 o Place Zidane in the front row, and swap some of his gear so that he has the
   Exploda and Power Belt; activate his Distract, MP Attack, Man Eater and
   Ability Up abilities!
 o Head back to the Conde Petie Mountain Path and head straight for the other
   exit.
 o Save again outside Madain Sari.

   _________________________________________________________________________
  | TARGET TIME : 05:51:23 (+17:45) | TARGET GIL : 189,303 | ENCOUNTERS : 6*|
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
   * incl. the Dracozombie for Zombification, excl. the forced battles

===============================================================================
 * LUCID PLAINS - PUALEI PLAINS:                                     (D2-16) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Elixir          [] Phoenix Down    [] Exploda         [] Survival Vest
 -----------------------------------------------------------------------------

 o Enter and follow Eiko into the room below the back porch.
 o Loot the two chests, then run to the Eidolon Wall after Lani kidnaps Eiko.
 o DO NOT choose to have your party healed here.

     .======================.                                        ____
  .--| BATTLE: SCARLET HAIR |---------------------------------------(9 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • Attack once, then proceed to spam Lucky Seven until you win.          |
  | • You can use Lucky Seven even when he's moving around.                 |
  | • It's possible to win within just 2 rounds; Zidane's attack must hit   |
  |   for at least 1,209 damage for this to work.                           |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | MP Attack     18/45 | Sacrifice     27/55 | Lucky Seven   27/85 |
  |       | Ability Up    36/95 |                     |                     |
  '-------------------------------------------------------------------------'


 o Remove Garnet's equipment, but make sure she is equipped with the Mythril
   Rod.
 o Head back to the room below the porch, where Eiko will decide to leave
   Madain Sari.
 o Afterwards, examine the field icon outside Eiko's house to find Garnet.
 o Back at the entrance, Amarant joins the party at Lv 1. Switch out Garnet
   for Amarant and head back out onto the Lucid Plains; save your game!

  [TARGET TIME: 06:03:05]

 o Place everyone in the back row and equip your party as follows:

   .=================.=================.=================.=================.
   |     ZIDANE      |     AMARANT     |      VIVI       |      EIKO       |
   .=================.=================.=================.=================.
   | Dagger          | Cat's Claws     | Oak Staff       | Lamia's Flute   |
   | Ritual Hat      | Ritual Hat      | Ritual Hat      | -               |
   | Mythril Armlet  | Bone Wrist      | Magic Armlet    | Bone Wrist      |
   | Adaman Vest     | Adaman Vest     | Magician Robe   | -               |
   | Black Belt      | Coral Ring      | Power Belt      | -               |
    >----------------+-----------------+-----------------+----------------<
   | HP+20%          | Insomniac       | Insomniac       |                 |
   | Insomniac       |                 | Auto-Potion     |                 |
   | Auto-Potion     |                 |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'


 o Go through the Conde Petie Mountain Path one last time and run to and enter
   the Iifa Tree.
 o Get the scenes out of the way, then swap out Amarant for Garnet and go back
   onto the Pualei Plains to save the game.
                                                             _____________
  .---------------------------------------------------------/ BASE STATS /--.
  |                                                         ŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You are now officially finished with the Lv 1 Game! From this point   |
  |   onwards, you can gain as much EXP as you want, with anyone you want.  |
  | * The only restriction is that your characters should not have any gear |
  |   that raises Speed, Strength, Magic or Spirit when they level up.      |
  | * You may want to spend some time gaining EXP to make the rest of the   |
  |   game that much easier.                                                |
  |                                                                         |
  '-------------------------------------------------------------------------'

   _________________________________________________________________________
  | TARGET TIME : 06:05:10 (+13:47) | TARGET GIL : 194,093 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * PUALEI PLAINS - START OF DISC 3:                                  (D2-17) *
===============================================================================

 o You will need to get past 3 Mistodon without gaining EXP. Although it's
   possible to get the Zombie status from a Dracozombie on the roots, this is
   not time-efficient, and due to some strange programming, you will still have
   to get past the second battle with Stop. Therefore, it's advisable to focus
   your equipment and strategy on Stop for the whole segment.

 o Re-enter the Iifa Tree and just run along the familiar roots until you get
   a scene.
 o At the top, simply cancel the prompt and choose 'Finished'.

     .======================.                                        ____
  .--| BATTLE: MISTODON x 2 |---------------------------------------(3 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • Vivi casts Stop non-stop (yes, pun intended) >__>                     |
  | • Garnet and Eiko should cast Silence every chance they get until both  |
  |   Mistodon are Silence'd. Use spreaded spells until they connect with   |
  |   at least one monster - then switch over to single-target casting. You |
  |   need this because Vivi is weak to Fire with his Magician Robe.        |
  | • Zidane should throw Tent at whichever Mistodon has not been inflicted |
  |   with Silence yet. After that, he should distribute Phoenix Down - you |
  |   want as many characters as possible to be conscious at the start of   |
  |   the next battle!                                                      |
  | • Zidane and Vivi will survive most attacks and heal up automatically   |
  |   with Auto-Potion. There is random variance in each attack, but they   |
  |   should survive all but the strongest hits.                            |
  '-------------------------------------------------------------------------'

 o For no particular reason, your party is healed of their status effects at
   this point, but their HP isn't replenished. They're not even revived,
   which would be extremely helpful. This is the reason why Zombie isn't worth
   it in this segment.

     .==================.                                            ____
  .--| BATTLE: MISTODON |-------------------------------------------(2 AP)--.
  |  '=================='                                            ŻŻŻŻ   |
  |                                                                         |
  | • Your party will begin this battle in exactly the same state they were |
  |   in at the end of the previous one (except for status ailments).       |
  | • The tactics here are basically the same as for the previous battle.   |
  | • Once the Mistodon is hit with Silence, be sure to revive as many      |
  |   characters as possible in order to distract the monster from Vivi.    |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o After the battle, revive your characters, remove all gear from Vivi and
   Eiko, and give Amarant the Power Belt.
 o Read the letter from Stiltzkin and save with Mocchi, who is hiding behind
   the tree trunk.

  [TARGET TIME: 06:12:22]

 o Run down the root. You should aim to have only 1 battle and end it with 1
   or 2 castings of Stop. Make sure Amarant survives the battle and gets 2 AP
   toward his MP Attack ability.

   _________________________________________________________________________
  | TARGET TIME : 06:17:31 (+11:46) | TARGET GIL : 194,093 | ENCOUNTERS : 1 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


===============================================================================
 o                  CONGRATULATIONS! YOU'VE FINISHED DISC 2!           (F03) o
===============================================================================
                                                                _ _ _ _
                                                             ,'         `.
                                                           .'             `.
                                                          .                 .
  .- - - - - - .                                         :                   :
  :             `.                                       :        ,-.        :
  :               :                                      :_ _ _ _;   ;       :
  :     _ _ _     :                                               ,.'        :
  :    :     :    :  ,- - -.  ,- - - - -.  ,- - - - -.           :          ,'
  :    :     :    :  :_ _ _;  :         :  :         :           :          `.
  :    :     :    :   _ _ _   :    _ _ _;  :      _ _;    _ _ _ _ `'.        :
  :    :_ _ _;    :  :     :  :         :  :    .'       :       :   ;       :
  :               :  :     :  `_ _ _    :  :    `._ _    :        `-'        :
  :              ,'  :     :  :         :  :         :   :                   :
  :_ _ _ _ _ _ .'    :_ _ _;  :_ _ _ _ _;  `. _ _ _ _;   :                   ;
                                                          `.               .'
                                                            `. _ _ _ _ _ .'


===============================================================================
 * START OF DISC 3 - BENTINI HEIGHTS:                                (D3-01) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Lapis Lazuli    [] Tantarian Card  [] Genji Card
 -----------------------------------------------------------------------------
  [] Ether           [] Goblin Card     [] Armstrong Card  [] Athlete Queen
 -----------------------------------------------------------------------------
  [] Eye Drops       [] Fang Card       [] Nova Dragon C.  [] 3 Gil
 -----------------------------------------------------------------------------
  [] Phoenix Pinion  [] Flan Card       [] Shiva Card      [] 27 Gil
 -----------------------------------------------------------------------------
  [] Phoenix Pinion  [] Ironite Card    [] Ramuh Card      [] 2,680 Gil
 -----------------------------------------------------------------------------
  [] Phoenix Pinion  [] Wyerd Card      [] Ribbon Card     [] 3,927 Gil
 -----------------------------------------------------------------------------
  [] Chimera Armlet  [] Carrion Worm C.
 -----------------------------------------------------------------------------

 o You will eventually gain control of Vivi outside the Alexandria pub. Go
   right and down the street until you spot Hippaul and his mother near the
   bottom. Talk to his mother to initiate a mini-game. You must now raise
   Hippaul to Lv 80 to receive the Athlete Queen.

                                   _______________________________________
  .-------------------------------/ RACING HIPPAUL FOR THE ATHLETE QUEEN /--.
  |                               ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Winning a race 1 second (or more) ahead of Hippaul will raise his LV  |
  |   to the nearest multiple of 5. You should easily be able to reach LV40 |
  |   within 8 races.                                                       |
  | * Running to the steeple, saving, and running back to Hippaul takes 1   |
  |   minute, which is equivalent to 3 races. Therefore, you actually save  |
  |   about 20 seconds by saving between consecutive 5-LV races instead of  |
  |   gaining 1 LV at a time.                                               |
  | * Once you reach LV40, save the game, and then try your best to get to  |
  |   LV60 within another 4 races, saving between each attempt. It *IS*     |
  |   possible, albeit difficult.                                           |
  | * Do the last 20 races one LV at a time, preferably without any more    |
  |   saving in between.                                                    |
  |                                                                         |
  | * Here are some tips:                                                   |
  |                                                                         |
  |     1. Use both hands.                                                  |
  |     2. Use the same fingers in both hands; it helps your coordination.  |
  |     3. Try to use different sets of fingers, saving your best for last. |
  |     4. Take extended breaks between saves to allow your hands to rest.  |
  |     5. Turn off the volume - the music's rhythm can be distracting.     |
  |     6. Try changing the button configuration if you think it'll help.   |
  |                                                                         |
  | * If you don't save at all, get to LV60 in 12 races, and do the last 20 |
  |   flawlessly, then it will take 9:40 before you're back outside the pub.|
  | * If you're a human, then LV60 is as far as you can hope to get before  |
  |   you have to do the races 1 LV at a time. If you're an inventor, then  |
  |   it's possible to build contraptions that let you reach LV80 in just   |
  |   16 races. And no, turbo controllers don't work.                       |
  | * The target times assume you DO get the Athlete Queen.                 |
  |                                                         _________       |
  '--------------------------------------------------------/ + 9:40 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o When heading to the steeple for the first time, be sure to watch the ATE
   "Artemicion" which is triggered when you enter the main square.
 o Climb up the ladder in the bell tower and ring the bell to find a stash of
   5 Tetra Master cards.
 o Search the house to the right of the bell tower for Eye Drops and 3 Gil if
   you did not do so on Disc 1. In order to reach the second floor, keep
   running into the girl and eventually you'll pass through her; this doesn't
   work on Disc 1, for some reason.
 o Buy Stiltzkin's new offer and finally deliver Kuppo's letter to his little
   brother Kupo! Kupo should also have a letter from Mogrika if you watched
   the ATE mentioned above.
 o After getting the Athlete Queen, don't bother returning to save right away;
   instead, go into Ruby's mini-theater. A long sequence of scenes will play
   out and eventually you will gain control of Zidane in the pub.
 o Search the pub for the items which you skipped at the start of the game
   (Potion, Flan Card, 27 Gil).
 o Head for the bell tower once again to read a letter Kupo received from
   Stiltzkin, and finally save your game with the Athlete Queen.

  [TARGET TIME: 06:44:01]

 o Now make your way to the dock: grab the 2,680 Gil in Ruby's theater, and
   pick up the Phoenix Pinion and 3,927 Gil at the dock, then take the boat to
   the castle. You can also unequip everyone now.
 o Search the castle dock for an Ether, Phoenix Pinion, and Lapis Lazuli, then
   go left and enter the tower to find another Phoenix Pinion; this one is
   missable!
 o Enter the castle and another long sequence begins; you'll regain control of
   the party in Treno.

 o Exit Doctor Tot's Tower and watch the ATE "Memories By The Water", then go
   to the Card Stadium and watch the ATE "City People"; you should get a
   Chimera Armlet from the Four-Armed Man.
 o Since you're already here, register for the tournament and win the first two
   matches. It should be relatively easy to win with the Tantarian, Shiva,
   Ramuh, Nova Dragon, and Armstrong cards.
 o Afterwards, run over to Mogrich and read the letter he received from Kupo.

                                                   _______________________
  .-----------------------------------------------/ LV 1 PATH & COMBINED /--.
  |                                               ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * If you're not planning to do the Promist Ring detour, then save with  |
  |   Mogrich and then attend one auction to purchase the Dark Matter.      |
  | * If you're playing the LV 1 path and want Zidane with COMBINED stats,  |
  |   then you have to win the Dark Matter here regardless of whether you   |
  |   will do the Promist Ring detour or not.                               |
  |                                               ___________________       |
  '----------------------------------------------/ + 2:00 / -18,000 /-------'
                                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 o Exit Treno and save about midway to South Gate.

   _________________________________________________________________________
  | TARGET TIME : 06:57:02 (+38:31) | TARGET GIL : 199,953 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * DALI DETOUR:                                                      (D3-02) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Elixir          [] Burman Coffee   [] Mini-Brahne     [] 30,000 Gil
 -----------------------------------------------------------------------------
  [] Cachusha
 -----------------------------------------------------------------------------

 o Enter Dali and reminisce a bit at the shop, then get down to business:

    ----------------------------------
                              199,953
    ==================================
     BUY : 99 Wrist            12,870     * Be sure to sell ALL BUT 3 Ore!
         : 99 Leather Hat      14,850                       ŻŻŻŻŻŻŻŻŻ
         : 99 Leather Shirt    26,730
    ==================================
                              145,503
    ----------------------------------

 o Next, go into the mayor's house and choose to search the room.
 o Check the desk for the Mini-Brahne, then check it 2 more times so that the
   sleeping boy says "Zzz...", and then check the heater for the Mayor's Key
   and leave.
 o Enter the windmill and use the Mayor's Key on the door to enter the Chocobo
   pen; open the chest for 30,000 Gil and then check it again to discover the
   Burman Coffee.
 o Return to the windmill and take the ladder to the upper area; open the
   chests for a Cachusha and an Elixir, then leave Dali.

 o Regardless of whether you wish to trade in the coffees, enter Observatory
   Mountain in order to mark it on the World Map (credits to AtmaChild)

                            ______________________________________________
  .------------------------/ MR. MORRID'S COFFEES & THE MINI PRIMA VISTA /--.
  |                        ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * This side-quest is very much like the 4 colored stones from the Conde |
  |   Petie Mountain Path: either you keep 3 unique key items but leave the |
  |   side-quest incomplete, or you trade them in to complete it and have   |
  |   the Mini Prima Vista displayed in the Tantalus hideout.               |
  |                                                                         |
  | * Morrid will be sitting on the steps outside: simply speak to him to   |
  |   trigger some scenes, and that's it.                                   |
  | * The target times include this detour, so subtract 0:30 from the times |
  |   if you choose to skip it.                                             |
  |                                                         _________       |
  '--------------------------------------------------------/ + 0:30 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o Save midway to South Gate, then go through it and save midway to Treno.


   _________________________________________________________________________
  | TARGET TIME : 07:01:33 (+ 4:31) | TARGET GIL : 175,503 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * BENTINI HEIGHTS - LINDBLUM CASTLE GUEST ROOM:                     (D3-03) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Elixir          [] Angel Earrings  [] Rebirth Ring    [] Running Shoes
 -----------------------------------------------------------------------------
  [] Egoist's Armlet
 -----------------------------------------------------------------------------

 o Go to the Card Stadium and defeat the champion for the Rebirth Ring.

 o Order Blutzen & Kohel to gather information, then just mash the X button to
   choose the remaining defaults; Garnet should receive the Angel Earrings.

 o Once you regain control, remove all of Steiner's equipment, optimize Beatrix
   and place her in the back row.
 o Skip the very first Mistodon by hugging the right wall and waiting for it
   to come around the tent. Once it is about halfway there, run around the left
   side of the tent and dash to the exit, running around the far left side of
   screen, left of the cart.

 o Knock out Steiner in the first battle which follows, and then proceed to
   clear the way with Beatrix's Life spell. Climhazzard will not be powerful
   enough to defeat 2 Mistodon, so don't bother.
 o After the battle outside the pub, take a moment to remove your equipment
   from Beatrix and cast Cura to heal up; this is your last chance to access
   the menu.
 o In the last screen, you will face 3 single Mistodon, and then a pair. Don't
   forget to use an Elixir on Beatrix before she defeats the third and last
   single Mistodon, and use Full-Life from that point onwards for higher
   accuracy (Life can sometimes miss due to Mistodon's Magic Evade).

 o As Garnet, make your way to the top of the castle to trigger more scenes.
 o When you gain control of the rest of the party, head up the stairway and to
   the guardhouse.
 o Equip Zidane with the Exploda, Ritual Hat, Bone Wrist, Survival Vest and
   Black Belt; activate his HP+20%, Distract, and Antibody abilities, but DO
   NOT heal him - he needs exactly 105/126 HP!
                                                                 _________
  .-------------------------------------------------------------/ PATH A /--.
  |                                                             ŻŻŻŻŻŻŻŻŻ   |
  | * Follow strategy X below.                                              |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                        __________________
  .----------------------------------------------------/ PATH B & PATH C /--.
  |                                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Equip Freya with the Barbut, Mythril Gloves, Plate Mail, and Barette. |
  | * You can also activate Freya's Chemist ability - if you do, you can    |
  |   use 2 Hi-Potion instead of 3 during the upcoming battle by having     |
  |   Freya throw 1 and another character throw another.                    |
  | * Follow strategy Y below.                                              |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                               ___________
  .-----------------------------------------------------------/ COMBINED /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Equip Freya with the Lamia's Tiara, Mythril Gloves, Linen Cuirass,    |
  |   and Pearl Rouge.                                                      |
  | * Follow strategy Y below.                                              |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                              ____________
  .----------------------------------------------------------/ LV 1 PATH /--.
  |                                                          ŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * If you want Zidane to have ORDERED stats, then follow strategy X.     |
  |                                                                         |
  | * If you want Zidane to have COMBINED stats, then equip him with the    |
  |   Bandana, Bone Wrist, Survival Vest, and Dark Matter; activate his     |
  |   Antibody ability.                                                     |
  | * Equip Vivi with nothing but the Flame Staff.                          |
  | * Follow strategy X below, but instead of using an Ore on Zidane, have  |
  |   Vivi attack him to hopefully deal 18 damage (50% chance).             |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                             _____________
  .---------------------------------------------------------/ BASE STATS /--.
  |                                                         ŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * There's no reason for you to skip Tantarian, and you can defeat him   |
  |   any way you like.                                                     |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Save your game.

  [TARGET TIME: 07:16:46]

 o Go to the west library on the first floor to challenge...

     .=======================.                                      _____
  .--| BATTLE: TANTARIAN [X] |-------------------------------------(30 AP)--.
  |  '======================='                                      ŻŻŻŻŻ   |
  |                                                                         |
  | • Have someone use an Ore on Zidane to get his HP to 117, then proceed  |
  |   to spam Lucky Seven!                                                  |
  | • 777 and 7,777 are both capable of opening Tantarian, so you've got a  |
  |   50% chance of doing so.                                               |
  | • Continue firing away with Lucky Seven once Tantarian shows his true   |
  |   form. You'll get 4 to 5 attempts before he closes, after which you    |
  |   should reset. You need to hit him for 7,777 damage 3 times to win.    |
  | • The damage you inflict to open him counts just like the damage you do |
  |   after he opens, so you can end this battle in as few as 3 rounds.     |
  | • Remember to knock out everyone except Zidane before ending the battle.|
  |                                                                         |
  '-------------------------------------------------------------------------'

     .=======================.                                      _____
  .--| BATTLE: TANTARIAN [Y] |-------------------------------------(30 AP)--.
  |  '======================='                                      ŻŻŻŻŻ   |
  |                                                                         |
  | • Have someone use an Ore on Zidane to get his HP to 117, then proceed  |
  |   to spam Lucky Seven!                                                  |
  | • To win this battle, you'll need to hit for 7,777 three times. Reset   |
  |   the game if Lucky Seven returns anything else during the battle,      |
  |   although you can afford to get 7 up to twice.                         |
  | • Once you open Tantarian with 7,777 damage, have the other characters  |
  |   use a total of 3 Hi-Potion on the boss while Zidane continues to use  |
  |   Lucky Seven.                                                          |
  | • If you hit Tantarian with three strikes of 7,777 damage and heal him  |
  |   with 3 Hi-Potion, then he will be left with only 16 HP, or 2 or 9 HP  |
  |   if Lucky Seven returned 7 damage once or twice.                       |
  | • All that's left then is to have Freya use Jump and Vivi cast a spell  |
  |   on the party to knock everyone out and let Freya absorb all the EXP.  |
  |                                                                         |
  |     *thanks to 1whoistornapart for this modified Tantarian strategy*    |
  |                                                                         |
  '-------------------------------------------------------------------------'


 o Run to the top of the castle, using the same path Garnet used earlier.

 o After waking up in Lindblum, open the chests, accept Mogki's letter for
   delivery and save your game (avoid the steps by the closet).

   _________________________________________________________________________
  | TARGET TIME : 07:22:32 (+20:59) | TARGET GIL : 185,951 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * LINDBLUM CASTLE GUEST ROOM - TRENO KNIGHT'S HOUSE:                (D3-04) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Chimera Armlet  [] 970 Gil         [] 1,273 Gil       [] 4,826 Gil
 -----------------------------------------------------------------------------
  [] Lapis Lazuli
 -----------------------------------------------------------------------------

 o Attempt to leave the room and choose "How did I get here?" when prompted.
 o Go to the royal chamber (you have to talk to either of the 2 guards every
   time you want to enter the royal chamber, even if you are invited).
 o There will be a lot of dialogue once you enter; return to the guest room
   once it's over.

 o Head to the aircab dock after the meeting with Doctor Tot and fly to the
   Theater District.
 o Go the Tantalus hideout and get the Unusual Potion from Cinna; return to
   open the chests inside for some Gil.
 o Next visit Artist Michael's studio, ask about the potions, then search the
   studio for the Strange Potion and open the chest for a Lapis Lazuli.
 o Return to the aircab terminal and board an aircab for the Business District.
 o Deliver Mogki's letter to Moodon at the inn, then head to the market square.
 o Proceed down the alley and ask Alice about the potions to receive her
   Beautiful Potion.
 o Enter the synthesis shop to prepare not only another Cotton Robe trick, but
   also the less-known 'Desert Boots trick' :)

    ----------------------------------
                              192,460
    ==================================        * Hooray for more Gil!
     BUY : 99 Cotton Robe      99,000
         : 99 Desert Boots     29,700
    ==================================
                               63,760
    ----------------------------------

 o Ride back to Lindblum Castle and return to the royal chamber.
 o Following the upcoming meeting, take the lift to the base level and ride to
   the Serpent's Gate; open the chest and board the Blue Narciss.

 o Form a party with Vivi, Garnet and Quina, then sail west to the island with
   Chocobo tracks, west of the island with Chocobo's Lagoon.
 o Disembark, use Gysahl Greens to call Choco, and save your game.

  [TARGET TIME: 07:40:46]

 o Reset, enter Chocobo's Lagoon, dig up a Chocograph, and save on the beach
   outside. Be sure to save over a different file and check which Chocograph
   you received after you've already saved; you need either Dawn Lagoon or Dusk
   Plains.
 o Play another game of Hot&Cold for the other Chocograph. Back outside, open
   the Chocograph menu to check whether you got the right one, and take the
   opportunity to equip Dawn Lagoon.
                                                      ____________________
  .--------------------------------------------------/ PATH C & COMBINED /--.
  |                                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You will need to dig up a Chocograph Piece as well!                   |
  | * The chances of digging up a Chocograph Piece AND the right Chocograph |
  |   in a single 30-second game are quite low, but they are highest in the |
  |   first game since you have two Chocographs which fit the requirements. |
  | * If you can't get a good Chocograph and the Chocograph Piece during    |
  |   the first game, then you can try to play 2 consecutive games instead. |
  | * Playing a second game immediately after another one adds about 0:30.  |
  |                                                         _________       |
  '--------------------------------------------------------/ + 0:30 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ
 o Don't bother saving after your last game; instead, head straight back to the
   Blue Narciss and sail to Chocobo's Forest. Use the tracks there to call
   Choco, then head east and into the water from the last beach - the Dawn
   Lagoon treasure is to the right of the island nearby.
 o Having gotten the Mountain Transformation, return to the beach and climb up
   the mountain to end up right next to Treno; enter the city.
 o Equip Quina with the Needle Fork, Bone Wrist, and Running Shoes; activate
   his/her Auto-Haste and Add Status abilities.
 o Save with Mogrich.

   _________________________________________________________________________
  | TARGET TIME : 07:47:47 (+25:15) | TARGET GIL :  63,640 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * TRENO KNIGHT'S HOUSE - KIERA DESERT:                              (D3-05) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Potion          [] Elixir          [] Tent            [] Elixir Card
 -----------------------------------------------------------------------------
  [] Hi-Potion       [] Eye Drops       [] Extension       [] 3,206 Gil
 -----------------------------------------------------------------------------
  [] Elixir
 -----------------------------------------------------------------------------

 o Challenge Catoblepas with Quina and poke him with the Needle Fork. Reset
   until successful.
 o Unequip all of Quina's gear and give him/her a normal Fork, auto-arrange
   your inventory, and get ready for more business.
 o Buy a Coral Sword, then proceed to liquidate your inventory as follows:

   -----------------------------------
                               74,640
   ===================================  |  ===================================
    SELL :  2 Remedy              300   |   SELL :  2 Chimera Armlet    1,200
         :  2 Eye Drops            50   |        :  1 Feather Hat         100
         :  2 Echo Screen          50   |        :  1 Headgear            165
         :  1 Soft                 50   |        :  1 Magus Hat           200
         :  3 Magic Tag           150   |        :  2 Mage's Hat          600
         :  4 Annoyntment         300   |        :  1 Ritual Hat          500
         :  7 Phoenix Pinion    7,000   |        :  1 Bronze Helm         165
         :  4 Tent              1,600   |        : 99 Cotton Robe     198,000
         :  1 Exploda           1,400   |        :  1 Magician Robe     4,000
         :  1 Ice Brand         1,890   |        :  1 Mythril Armor       915
         :  1 Multina Racket      375   |        : 99 Desert Boots     74,250
         :  1 Healing Rod         885   |        :  1 Germinas Boots    2,000
         :  1 Golem's Flute     1,350   |        :  1 Madain's Ring     3,750
         :  1 Ice Staff           490   |        :  1 Gold Choker       2,000
         :  1 Needle Fork       1,550   |        :  1 Cachusha          1,500
         :  1 Leather Wrist       100   |        :  1 Angel Earrings   10,000
         :  1 Mythril Armlet      250   |
   ===================================  |  ===================================
                                                                      391,775
                                           -----------------------------------

 o Save your game once you're finished with this.

  [TARGET TIME: 07:49:22]

 o Afterwards, decide whether or not you want to do the detour for the 10th
   Promist Ring. If so, then read on. If not, continue with the instructions
   below the detour box.
                                          ________________________________
  .--------------------------------------/ THE ELUSIVE 10TH PROMIST RING /--.
  |                                      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * The aim is to win 9 Promist Ring at the Auction House.                |
  |                                                                         |
  | * The Auction House is very random, so arm yourself with patience!      |
  |                                                                         |
  | * Promist Ring appears only in the third slot, and only if there are    |
  |   currently none in your inventory. This means you need to equip each   |
  |   Promist Ring on one character, and switch out characters until all of |
  |   them have one, and then buy the last one for a total of 9. The 10th   |
  |   is then found in the Desert Palace.                                   |
  |                                                                         |
  | * Since you're already bidding here, you may as well pick up the Thief  |
  |   Gloves as well - they will come in handy for upcoming Steals, and you |
  |   can actually turn a profit by selling it later. This item is listed   |
  |   only in the fourth slot, and only after you've bought the Dark Matter.|
  |                                                                         |
  | * Keep track of your budget! You should not leave Treno with less than  |
  |   176,000 Gil, so subtract this from your current Gil total to get your |
  |   auction allowance!                                                    |
  |                                                                         |
  | * You can spend a bit more money if you make up for it by Stealing some |
  |   extra items from upcoming bosses. You can get the Power Vest from Ark,|
  |   a Demon's Vest and Golden Hairpin from Meltigemini, and Mythril Claws |
  |   from Taharka. But keep in mind that this makes those battles harder   |
  |   to get right.                                                         |
  |                                                                         |
  | * Alternatively, you can simply do an extra Cotton Robe trick - if you  |
  |   have the extra time. If so, then buy 99 Wrist from the Dali shop when |
  |   you're looting the gates in the area, and then drop by the Black Mage |
  |   Village once you have the Hilda Garde 3 to get Steepled Hat and make  |
  |   the Cotton Robes.                                                     |
  |                                                                         |
  | * Either way, look ahead to make sure that you'll have enough Gil when  |
  |   you reach Oeilvert and Esto Gaza, otherwise you'll have problems.     |
  |                                                                         |
  | * The table below provides an overview of the items up for auction; use |
  |   the price ranges and average as a guideline for pushing the first two |
  |   auctions into the final stages as quickly as possible. If you already |
  |   bought the key items on Disc 2, then avoid them now because you can't |
  |   sell them a second time. Reset if the Promist Ring isn't listed.      |
  |                                                                         |
  |                                                                         |
  |     --------------------------------------------------------------      |
  |                  ITEM           PRICE RANGE     AVERAGE    VALUE        |
  |     --------------------------------------------------------------      |
  |       [1] | Mini-Cid        :  1,500 -  4,500 :  3,000  :      0        |
  |           | Griffin's Heart :  3,000 -  9,000 :  6,000  : 10,000        |
  |           | Rat Tail        : 10,000 - 30,000 : 20,000  : 25,000        |
  |           | Anklet          :  7,500 - 22,500 : 15,000  :  1,600        |
  |           | Magician Robe   :  3,500 - 10,500 :  7,000  :  4,000        |
  |     ------+-------------------------------------------------------      |
  |       [2] | Doga's Artifact :  4,000 - 12,000 :  8,000  : 10,000        |
  |           | Feather Boots   :  7,500 - 22,500 : 15,000  :  3,000        |
  |           | Fairy Earrings  :  4,000 - 12,000 :  8,000  :  3,000        |
  |     ------+-------------------------------------------------------      |
  |       [3] | Promist Ring    : 12,000 - 36,000 : 24,000  : unique        |
  |     ------+-------------------------------------------------------      |
  |       [4] | Dark Matter     :  9,400 - 28,200 : 18,800  : unique        |
  |           | Thief Gloves    : 13,500 - 40,500 : 27,000  : 25,000        |
  |     --------------------------------------------------------------      |
  |                                                                         |
  |                                                                         |
  | * Make sure you don't buy the Mini-Cid. Its price range is very narrow, |
  |   so it's easy to finish at least this first item quickly every time by |
  |   bidding around 2,000 to 2,400 Gil!                                    |
  |                                                                         |
  | * As for Promist Ring, you can either try to get them at the lowest     |
  |   prices you can in order to save Gil and/or create a budget buffer so  |
  |   that you can buy later copies at higher prices; or, you can bid your  |
  |   target price right at the start and hope for a swift finish of the    |
  |   auction.                                                              |
  |                                                                         |
  | * Try to purchase a Promist Ring and the Dark Matter during the first   |
  |   auction. Equip the ring and save. Return and buy another Promist Ring |
  |   as well as the Thief Gloves, equip the ring, and save again.          |
  |                                                                         |
  | * With those items out of the way, all that's left is to win 3 more     |
  |   Promist Ring, at which point they will stop appearing.                |
  |                                                                         |
  | * Then, return to the Blue Narciss. Put Eiko into your party, equip her |
  |   with the Promist Ring in your inventory, and then reorganize your     |
  |   party again so that you take Steiner, Freya, and Amarant.             |
  |                                                                         |
  | * Play a game of Hot&Cold for the Forbidden Forest Chocograph before    |
  |   returning to Treno. If playing Path C or COMBINED, see the box below. |
  |                                                                         |
  | * Win the last 4 Promist Ring - and that's it!                          |
  |                                                                         |
  | * The auctions in which you buy 2 items shouldn't take longer than 2:15 |
  |   on average between consecutive saves. The remaining auctions should   |
  |   be 1:45 or less on average.                                           |
  |                                                                         |
  | * Don't get too hung up on the exact prices - all that matters is that  |
  |   your overall spend stays within your budget. Don't waste your time    |
  |   trying to get the lowest possible prices, either - it doesn't matter  |
  |   whether you spend all your budget or just half, since there's no use  |
  |   for the extra money anyway. So if it makes the auctions easier and    |
  |   faster, then just bid higher and spend everything you can.            |
  |                                                                         |
  |                                              ____________________       |
  '---------------------------------------------/ +21:00 / -210,000 /-------'
                                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                                                      ____________________
  .--------------------------------------------------/ PATH C & COMBINED /--.
  |                                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * In addition to the Forbidden Forest Chocograph, you also need to find |
  |   the Green Plains Chocograph, 2 Chocograph Pieces, and as many Dead    |
  |   Pepper as you can.                                                    |
  | * You'll need exactly 3 Dead Pepper for Pandemonium, and they're also   |
  |   needed to enter Chocobo's Air Garden.                                 |
  | * As usual, do your best to complete this in only 2 games, and don't    |
  |   save after the second; head straight back to Treno instead and save   |
  |   with Mogrich before you continue buying at the auction.               |
  | * The extra time here is for the second game.                           |
  |                                                         _________       |
  '--------------------------------------------------------/ + 2:00 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ
 o Say goodbye to the Auction House and head over to South Gate.
 o Open the chest which you couldn't get at the start of Disc 2 for an Elixir
   Card, then cross the mountain to reach the South Gate by the river; open the
   3 chests there for an Elixir, another Elixir, and 3,206 Gil.
 o Next up is North Gate: pick up the Potion and Eye Drops from the Alexandrian
   side, and then go over to the other side to pick up a Hi-Potion and a Tent.
 o Dig up the Forbidden Forest Chocograph on the way there to get 10 Wing Edge
   and a High Mage Staff.
                                                     _____________________
  .-------------------------------------------------/ MOGUTA'S EXTENSION /--.
  |                                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Moguta has another unique reward for the first Kupo Nut on this disc  |
  |   as well. Pay him a short visit to get an Extension, if you like.      |
  | * The target times assume you do.                                       |
  |                                                         _________       |
  '--------------------------------------------------------/ + 0:30 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ
                                                      ____________________
  .--------------------------------------------------/ PATH C & COMBINED /--.
  |                                                  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Head further north and dig up the Green Plains treasure for the Ocean |
  |   Transformation!                                                       |
  | * Don't bother returning to the Blue Narciss; instead, swim across the  |
  |   ocean and go straight to the Black Mage Village.                      |
  |                                                         _________       |
  '--------------------------------------------------------/ + 1:15 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o Return to the Blue Narciss and sail south to the eastern tip of the Outer
   Continent and disembark on the beach with the Chocobo tracks.
 o Call Choco, make your way to the Black Mage Village, and enter.
 o Follow Vivi to the cemetery, then go to the Chocobo stable and leave the
   village after the scenes end.

 o Mount Choco and ride to the sinkholes in the east; dismount near the one
   without any wisps of sand, call Moguo, and finally save your game.

   _________________________________________________________________________
  | TARGET TIME : 08:16:48 (+29:01) | TARGET GIL : 180,000 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * KIERA DESERT - DESERT PALACE RACK:                                (D3-05) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Remedy          [] Diamond Sword   [] Gaia Gear       [] Feather Boots
 -----------------------------------------------------------------------------
  [] Elixir          [] Power Vest      [] Shield Armor    [] Rising Sun
 -----------------------------------------------------------------------------

 o Enter the northernmost sinkhole, the one without the wisps of sand.

 o Choose to take Steiner, Eiko and Amarant with you to Oeilvert, and place
   Amarant into the top slot.
 o Try to reach the airship with no more than 1 battle. Equip Zidane with the
   Dagger if he doesn't have it.
 o You should use this opportunity to raise Zidane's Trance gauge if needed.
   Simply equip the Sapphire and activate High Tide, then get hit by an Ogre's
   Flame attack, which cannot knock anyone out.
 o If you do get into a battle, knock out Amarant and Eiko before using Flee.
 o Once you reach the Forgotten Continent, run north and save your game.

  [TARGET TIME: 08:23:39]

 o Continue northward to reach some Chocobo tracks - call Choco and make your
   way southward over the canyons.
 o Dig up the Dusk Plains Chocograph and enter Oeilvert.
 o You'll meet Mimoza at the entrance; she has a Mogshop, so do some business.

    ----------------------------------
                              179,744
    ==================================
     BUY : 1 Diamond Sword      4,700
         : 2 Trident            7,160
         : 2 Mythril Claws     13,000
         : 1 Magic Racket       1,350
         : 2 Fairy Flute        9,000
         : 2 Diamond Gloves     4,000
         : 7 Green Beret       15,260
         : 1 Gold Helm          1,800
    ==================================
                              123,474
    ----------------------------------

 o Take Mimoza's letter to Mooel and save your game.

  [TARGET TIME: 08:25:31]

 o Enter Oeilvert, then go up the steps and through the doorway.
 o Touch the orb, open the chest for an Elixir and return to the foyer.
 o Grab the Rising Sun and Remedy from the two chests in this room, then head
   right.
 o If you knocked out Eiko and Amarant on the airship dock, then revive Amarant
   only and do not heal him, and remove all equipment from Eiko and give her an
   Air Racket instead of the equipment listed below.
 o Either way, place Amarant in the front row and equip your party as follows:

   .=================.=================.=================.=================.
   |     AMARANT     |      ZIDANE     |     STEINER     |      EIKO       |
   .=================.=================.=================.=================.
   | Kaiser Knuckles | Mythril Dagger  | Coral Sword     | Air Racket      |
   | Green Beret     | Green Beret     | Gold Helm       | -               |
   | Bone Wrist      | Thief Gloves    | Diamond Gloves  | -               |
   | Adaman Vest     | Chain Plate     | -       -       | -               | 
   | Power Belt      | Reflect Ring    | Coral Ring      | -               |
    >----------------+-----------------+-----------------+----------------<
   | MP Attack         Master Thief    | Ability Up      |                 |
   | Bird Killer     | Ability Up      | Clear Headed    |                 |
   | Ability Up      | Clear Headed    |                 |                 |
   | Clear Headed    | Bandit          |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Buy Stiltzkin's latest deal, deliver the letter from Mimoza, and save.

 o Return to the foyer and go through the doorway on the left; take the Diamond
   Sword from the lower chest, examine the hologram, and then go down he steps.
 o Go to the upper level and activate all 4 holograms in a clockwise manner,
   loot the chests on the way, then exit the screen through the bottom doorway.
 o Open the chest behind the hologram to obtain the Shield Armor; equip it on
   Steiner!
 o Enter the yellow door, run across the walkway, activate the sphere, then
   return and go through the blue door with the lock.

 o Return to the chamber with the moogles and head over to the right side of
   the chamber to trigger the activation of the star display.
 o Save your game after the scene.

  [TARGET TIME: 08:31:26]

 o Pick up the Gaia Gear before descending.

     .=============.                                                _____
  .--| BATTLE: ARK |-----------------------------------------------(11 AP)--.
  |  '============='                                                ŻŻŻŻŻ   |
  |                                                                         |
  | • Simply have Amarant attack and Steiner use Charge!, then do the same  |
  |   during the second round and the battle will be over.                  |
  | • If Amarant is not in critical HP, have Eiko attack him before Steiner |
  |   uses Charge!. Or, if you're lucky, Ark will do it for you with Photon.|
  | • Zidane should Steal as often as possible - you need the Holy Lance!   |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Auto-Reflect  53/95 | Devil Killer  22/25 | Master Thief  22/50 |
  |       | Ability Up    58/95 | Bandit        * * * |                     |
  |   S   | Charge!       22/30 | Distract      22/30 | Man Eater     * * * |
  |   A   | MP Attack     24/60 | Bird Killer   * * * | Add Status    * * * |
  '-------------------------------------------------------------------------'


 o Remove all equipment from the current party before taking the Gulug Stone
   from the altar! Give Eiko an Air Racket.

 o As Cid, run into the right room in the Desert Palace and retrieve the key
   from the Hedgehog Pie. The timer in this mini-game will reset, so don't let
   it stress you; not that you shouldn't reset if you waste 6 minutes here...
 o I've found that the easiest and fastest way to complete this is to press
   START + CIRCLE + START in quick succession. This basically lets you play
   the game in slow motion and at no time penalty since the game timer stops
   when the game is paused. You should be able to reach the key within 90
   seconds.
 o When given options near the scales, choose to put on the weights and pick
   the last option, "B, C and D"; then climb them to get the key.

 o Pick up the letter for Mogsam and save your game.

   _________________________________________________________________________
  | TARGET TIME : 08:36:57 (+20:09) | TARGET GIL : 128,550 | ENCOUNTERS : 1 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * DESERT PALACE RACK - GULUG MOUNTAINS:                             (D3-06) *
===============================================================================

 -----------------------------------------------------------------------------
  [] N-Kai Armlet    [] Black Hood      [] Anklet          [] Fairy Earrings
 -----------------------------------------------------------------------------
  [] Venetia Shield  [] Shield Armor    [] Promist Ring    [] Namingway Card
 -----------------------------------------------------------------------------

 o Return to the area with the prison chambers and go down the opposite path.
 o Activate the Bloodstone in the next area and...

              ____________________________________________________
             ( TAKE A MOMENT TO RELISH YOUR 10TH PROMIST RING! :D )
              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

 o In the next room, make the blue walkway appear by running to the ends of
   both sides of the screen (to make the statues look away from the center).
   Run to the right first, and then to the left, so that you can briefly exit
   and re-enter to reset the random encounter rate.
 o Follow the blue walkway to find another candelabra; light it.
 o Return and pick up the Fairy Earrings from the chest on the right side of
   the landing.
 o Place Freya in the front row and equip your party as follows:

   .=================.=================.=================.=================.
   |      VIVI       |      FREYA      |      QUINA      |     GARNET      |
   .=================.=================.=================.=================.
   | Flame Staff     | Holy Lance      | Fork            | Magic Racket    |
   | -               | Mythril Helm    | Bandana         | Green Beret     |
   | -               | Diamond Gloves  | Egoist's Armlet | -               |
   | -               | Chain Mail      | Silk Robe       | Mythril Vest    |
   | -               | Power Belt      | Yellow Scarf    | Feather Boots   |
    >----------------+-----------------+-----------------+----------------<
   | Insomniac       | MP Attack       | Ability Up      | Ability Up      |
   |                 | Bird Killer     | Millionaire     |                 |
   |                 | Insomniac       | Insomniac       |                 |
   |                 | Ability Up      |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Now return to Mojito and save your game.

  [TARGET TIME: 08:39:20]

 o Return to where you left off and continue to the left.
 o In the next area, light the first 3 torches, then go through the door and
   go to the opposite side of the room.
 o Light the bottom-left torch, then return to the other side and light the
   torches on either side of the central stairway.
 o Next, light the remaining torches on the right side and then the middle one
   to activate the next Bloodstone; extract the Anklet and head through the
   far right doorway.
 o Light the candle in the following hallway and extract the Shield Armor from
   the activated Bloodstone.
 o Go onward and up the stairs to find a candelabra; light it in order to
   illuminate the stained glass on the wall.
 o Continue onward to enter a library.

 o Go across the room and light the candelabra on the far left; a staircase
   should appear above the doorway through which you entered.
 o Ascend the stairs and light the candelabra on the landing; the bookcase will
   rise to reveal a doorway.
 o Go through the door and extract the N-Kai Armlet from the Bloodstone.
 o Make your way back to the bottom floor of the library, go up the short
   stairs to the left and light the next candelabra to make the next bookcase
   rise.
 o Enter the doorway and head up the path, lighting both fixtures along the
   way, then return to the library once more.
 o Light the candelabra on the bottom right side of the library to make the
   last bookshelf reveal another doorway; enter and light another candelabra.
 o Return to the library to find that the left wall has disappeared; go onward
   to find Mogsam the moogle.
 o Battles are very rare in the next area, so you may want to hold off on
   saving here in order to save some time.

 o Continue to the next area to find a gargoyle statue on the wall; light both
   of the candles beneath it to activate the Bloodstone on the railing.
 o Extract the Black Hood from the Bloodstone, then go through the doorway to
   reach the other side of the room.
 o Light all 3 candles on this side, extract the Venetia Shield from the
   activated Bloodstone, put out the candle in the middle and return to the
   opposite side of the room.
 o Extinguish the left candle to make a blue staircase appear between the 2
   sides of the room.
 o Return to Mogsam, deliver Mojito's letter, and finally SAVE YOUR GAME.

  [TARGET TIME: 08:43:14]

 o Climb the blue staircase and attempt to light the candelabra at the rear of
   the grand hall to provoke...

     .====================.                                         _____
  .--| BATTLE: VALIA PIRA |----------------------------------------(11 AP)--.
  |  '===================='                                         ŻŻŻŻŻ   |
  |                                                                         |
  | • Have Garnet cast Berserk on Freya as soon as possible.                |
  | • Open Quina's Blu Mag menu during Garnet's Berserk spell. After the    |
  |   spell connects, exit Quina's menu just long enough for Freya to shift |
  |   into her attack stance. Then cast Night and sit back until the battle |
  |   is over.                                                              |
  | • If your Freya is Lv18, then you can be a bit more flexible: 2 attacks |
  |   from a Berserk Freya will be enough even without the Sleep bonus. Or, |
  |   you can cast Night twice and attack with Freya after each casting to  |
  |   get the same effect.                                                  |
  | • Everyone except Vivi must survive this battle to gain AP. Have him    |
  |   distribute Phoenix Down as necessary in case Valia Pira manages to    |
  |   attack.                                                               |
  | • It's possible to replace Quina with Vivi and use his Sleep spell. But |
  |   cross your fingers that it connects.                                  |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   F   | MP Attack     * * * | Bird Killer   * * * | Insomniac     22/30 |
  |   G   | Auto-Float    * * * | Auto-Potion   * * * |                     |
  |   Q   | Level Up      22/60 | Insomniac     22/30 |                     |
  '-------------------------------------------------------------------------'

 o Light the last candelabra after the battle, unequip Garnet's gear, and save
   your game again with Mogsam.

  [TARGET TIME: 08:45:45]

 o Return to where you fought Valia Pira and use the now-active teleporter to
   continue onward.
 o Equip Zidane with the Dagger before making your way to the teleporter.
 o Enter Kuja's chamber, and choose Amarant, Freya, and Vivi when prompted to
   form a party.

 o DON'T FORGET THE NAMINGWAY CARD AFTER FORMING YOUR NEW PARTY; THIS IS THE
   LAST ONE IN THE GAME!
                                                     _____________________
  .-------------------------------------------------/ ARROW MANIPULATION /--.
  |                                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * If you want your Namingway card to have a specific arrow arrangement, |
  |   you can use the following trick, courtesy of Vizuino:                 |
  |                                                                         |
  | * Reset your console and load a save in Treno. Go to the card stadium   |
  |   and purchase cards one at a time, noting down which arrows they come  |
  |   with. Count how many cards you bought to get one with your desired    |
  |   arrow arrangement.                                                    |
  | * Reset the console and reload the save.                                |
  | * Buy all those cards again, except the last one with the desired arrow |
  |   arrangement. You'll notice that you get exactly the same cards.       |
  | * Now do a SOFT reset, load your save in the Desert Palace, and pick up |
  |   your Namingway card - it should have the arrows of the last card you  |
  |   didn't buy.                                                           |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Take the teleporter and exit the Desert Palace through the airship dock.
 o Follow the same instructions as before if you still need to raise Zidane's
   Trance gauge.

 o You will get another opportunity to arrange your party before disembarking
   on the Lost Continent, but don't make any changes.
 o Run a bit towards Esto Gaza, then call Moguo and finally save your game.

   _________________________________________________________________________
  | TARGET TIME : 08:52:28 (+15:31) | TARGET GIL : 134,283 | ENCOUNTERS : 2 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * GULUG MOUNTAINS - LINDBLUM CASTLE GUEST ROOM:                     (D3-07) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Ether           [] Wing Edge       [] Golden Hairpin  [] Demon's Mail
 -----------------------------------------------------------------------------
  [] Elixir          [] Red Hat         [] Gaia Gear       [] 9,693 Gil
 -----------------------------------------------------------------------------
  [] Wing Edge
 -----------------------------------------------------------------------------

                                                       ___________________
  .---------------------------------------------------/ PATH A, B & Lv 1 /--.
  |                                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * If you have the time to spare (especially if you skipped the Promist  |
  |   Ring detour), then you can make the following area much easier.       |
  | * Enter Esto Gaza and proceed as normal, but return to the world map    |
  |   after the scenes are over.                                            |
  | * Equip Amarant with the Kaiser Knuckles, Green Beret, Bone Wrist, Power|
  |   Vest, and Rebirth Ring; activate Auto-Life and Bird Killer.           |
  | * Remove the others' armor so that they can knock themselves out.       |
  |                                                                         |
  | * Save near the beach, then encounter a Whale Zombie.                   |
  | * Hopefully it will open with Fin. Knock out everyone except Amarant,   |
  |   and hope for Zombie Powder. Attack once to finish the battle.         |
  |                                                                         |
  | * Replace Amarant's Rebirth Ring with the Black Belt. Once you find the |
  |   Red Hat in Mount Gulug, equip that as well and activate MP Attack.    |
  | * Revive Freya without healing her, and activate her Cover ability. You |
  |   can equip the Linen Cuirass if necessary.                             |
  | * Ignore the upcoming equipment changes before the Red Dragon battles.  |
  |                                                                         |
  | * With this set-up, you can easily get past the upcoming Red Dragon     |
  |   battles. Amarant can take them out in one hit each, so hope he gets a |
  |   turn at the start of the battle and have him attack immediately.      |
  | * The remaining Red Dragon then has a 1 in 3 chance of using Dive. This |
  |   will always hit and knock out Freya thanks to the Cover ability, and  |
  |   Amarant can attack again for the win.                                 |
  |                                                                         |
  | * You can make up the missed AP gains by finding the Friendly Feather   |
  |   Circle near the Chocobo tracks and giving it a Moonstone.             |
  |                                                                         |
  '-------------------------------------------------------------------------'


 o Enter Esto Gaza and watch the scenes.
 o Before going on to Mount Gulug, head right to find the equipment shop and
   make the following purchases:

    ----------------------------------
                              134,283
    ==================================
     BUY : 2 Flame Saber       10,380     * There are other missable items up
         : 2 Heavy Lance        9,400       for sale here, but you can buy
         : 2 Scissor Fangs     16,000       them later once you have more Gil
         : 1 Silver Fork        7,400       at your disposal.
         : 1 Jade Armlet        3,400
         : 5 Black Hood        12,750
         : 7 Judo Uniform      35,000
         : 3 Gold Armor         8,850
    ==================================
                               31,103
    ----------------------------------


 o Equip your party as indicated below, then return to the lobby and go through
   the doorway in the back.

   .=================.=================.=================.=================.
   |     ZIDANE      |      VIVI       |      FREYA      |     AMARANT     |
   .=================.=================.=================.=================.
   | Exploda         | Oak Staff       | Heavy Lance     | Scissor Fangs   |
   | Black Hood      | -               | Cross Helm      | -               |
   | Thief Gloves    | Magic Armlet    | Thunder Gloves  | Jade Armlet     |
   | Chain Plate     | Silk Robe       | Shield Armor    | Brigandine      |
   | Lapis Lazuli    | Running Shoes   | Lapis Lazuli    | Power Belt      |
    >----------------+-----------------+-----------------+----------------<
   | Distract        | Auto-Haste      | Accuracy+       | Add Status      |
   | Master Thief    |                 | Distract        | Ability Up      |
   | Ability Up      |                 | Add Status      |                 |
   | Bandit          |                 | Ability Up      |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Read the letter Mogrika received, accept her letter to Moolan and save your
   game.

 o Go down the stairs to the right and through the door to enter Mount Gulug.
 o Enter the building on the left, pick up the Gil and Ether, then exit through
   the hole on the upper level.
 o Climb down the ladder, pick up the Red Hat, equip it on Amarant, and then
   return to the entrance of the area.
 o Go into the house on the right and go through it to reach a hanging rope;
   go past it and jump onto the walkway to the right.
 o Continue along the path to find a chest with a Golden Hairpin. Equip it on
   Vivi, then return to the rope and slide down; pull the lever down 3 times
   once you disembark.
 o Take the right walkway to reach another building; pick up the Wing Edge in
   the corner.
 o Deliver Mogrika's letter, accept the letter to Mogtaka and save your game.

  [TARGET TIME: 08:57:34]

 o Exit the house through the right hole and make your way to the Gaia Gear at
   the end of the path. Having picked it up, backtrack to get ambushed by...

     .========================.                                      ____
  .--| BATTLE: RED DRAGON x 2 |-------------------------------------(3 AP)--.
  |  '========================'                                      ŻŻŻŻ   |
  |                                                                         |
  | • This is the most annoying of the forced Red Dragon battles, so come   |
  |   armed with patience.                                                  |
  | • Cast Stop and attack with Freya and Amarant to Stop, Petrify or Venom |
  |   them in any combination.                                              |
  | • Don't attack the same Red Dragon twice until you know whether the     |
  |   first attack connected - open a menu the moment someone's attack ani- |
  |   -mation begins and wait for the result. This also keeps the enemies'  |
  |   ATB gauges from filling while you wait.                               |
  | • Keep Zidane on stand-by to throw Phoenix Down in case Dive connects,  |
  |   and make sure everyone except Vivi survives the battle to gain AP.    |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Accuracy+     12/30 | Master Thief  28/50 | Devil Killer  * * * |
  |       | Ability Up    64/95 | Sacrifice     37/55 | Lucky Seven   37/85 |
  |   F   | Accuracy+      6/30 | Distract       6/25 | Devil Killer  12/30 |
  |   A   | MP Attack     36/60 |                     |                     |
  '-------------------------------------------------------------------------'

 o Dash back to Moolan and SAVE YOUR GAME!

  [TARGET TIME: 08:59:17]

 o Reload and slide down the rope to the bottom of the pit, then move toward
   the bottom of the screen to trigger the next battle.

     .========================.                                      ____
  .--| BATTLE: RED DRAGON x 2 |-------------------------------------(3 AP)--.
  |  '========================'                                      ŻŻŻŻ   |
  |                                                                         |
  | • Use exactly the same strategy as before. At least this time you don't |
  |   have to worry about random battles on the way, and the attempts are   |
  |   shorter. The next and last Red Dragon battle is easy, so this is it!  |
  | • Again, make sure everyone besides Vivi survives.                      |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Accuracy+     24/30 | Master Thief  34/50 | Ability Up    70/95 |
  |       | Sacrifice     43/55 | Lucky Seven   43/85 |                     |
  |   F   | Accuracy+     12/30 | Distract      12/25 | Devil Killer  24/30 |
  |   A   | MP Attack     48/60 |                     |                     |
  '-------------------------------------------------------------------------'

 o Climb back up the rope after the battle, and continue along the path to the
   left of the well.
 o Enter the building on the left; pick up the Demon's Mail and then enter the
   other door outside.
 o Say hi to Mogtaka, deliver the letter from Moolan, and save your game again.

  [TARGET TIME: 09:00:58]

 o Take the stairs, enter the building and head toward the chest to trigger the
   last and easiest of these Red Dragon battles.

     .====================.                                          ____
  .--| BATTLE: RED DRAGON |-----------------------------------------(3 AP)--.
  |  '===================='                                          ŻŻŻŻ   |
  |                                                                         |
  | • There's only a single Red Dragon this time, and it couldn't really be |
  |   any closer to the save point, so it shouldn't take all that long to   |
  |   get past this last battle.                                            |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Accuracy+     * * * | Master Thief  40/50 | Ability Up    76/95 |
  |       | Sacrifice     49/55 | Lucky Seven   49/85 |                     |
  |   F   | Accuracy+     18/30 | Distract      18/25 | Devil Killer  * * * |
  |   A   | MP Attack     * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o Open the chest in the back for an Elixir, then return to Mogtaka.
 o Make sure that Freya and Amarant are both in the front row, then remove all
   of Vivi's gear and make the following changes to the others' equipment:

   .=================.=================.=================.=================.
   |     ZIDANE      |      VIVI       |      FREYA      |     AMARANT     |
   .=================.=================.=================.=================.
   | Exploda         | Flame Staff     | Holy Lance      | Kaiser Knuckles |
   | Red Hat         | -               | Mythril Helm    | Green Beret     |
   | Thief Gloves    | -               | Diamond Gloves  | Jade Armlet     |
   | Brigandine      | -               | Shield Armor    | Chain Plate     |
   | Reflect Ring    | -               | Power Belt      | Black Belt      |
    >----------------+-----------------+-----------------+----------------<
   | MP Attack       | -               | MP Attack       | MP Attack       |
   | Devil Killer    |                 | Devil Killer    | Devil Killer    |
   | Ability Up      |                 | Ability Up      | Ability Up      |
   | Antibody        |                 | Antibody        |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o If you have extra Magic Stones, activate Distract as well.
 o Return to Mogtaka and save your game.

  [TARGET TIME: 09:02:36]

 o Go back to the rope, slide down and go through the gap in the wall.

     .=====================.                                        _____
  .--| BATTLE: MELTIGEMINI |---------------------------------------(11 AP)--.
  |  '====================='                                        ŻŻŻŻŻ   |
  |                                                                         |
  | • Two hits from Freya and one or two hits from Amarant will be enough   |
  |   to end the battle.                                                    |
  | • Keep Eiko on stand-by to distribute Phoenix Down.                     |
  | • Zidane can either do the same, or you can have him Steal some gear    |
  |   for selling later. Enter an attack command at the end of the second   |
  |   round in case Freya and Amarant don't finish the job.                 |
  | • Everyone except Eiko needs to survive the battle to get AP.           |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Auto-Reflect  75/95 | MP Attack     40/45 | Master Thief  * * * |
  |       | Ability Up    * * * | Sacrifice     * * * | Lucky Seven   71/85 |
  |   F   | Distract      * * * | Insomniac     * * * |                     |
  |   A   | Devil Killer  * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o A few scenes will commence after the battle and you will wake up to find
   yourself in the Lindblum Castle guest room once again.
 o Pick up the letter to Kumool and save your game.

   _________________________________________________________________________
  | TARGET TIME : 09:12:20 (+19:52) | TARGET GIL :  47,224 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * LINDBLUM CASTLE GUEST ROOM - IPSEN'S CASTLE:                      (D3-08) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Elixir          [] Phoenix Down    [] Tent            [] Running Shoes
 -----------------------------------------------------------------------------
  [] Elixir
 -----------------------------------------------------------------------------

 o Head straight to the conference room to initiate a long sequence of scenes.

 o You will eventually gain control of the Hilda Garde 3; immediately press
   CIRCLE to dock in Lindblum. Also, place Steiner, Freya and Amarant in your
   party when prompted to create a new one.
 o Tell Erin that you want to board the airship and go to the bridge; then go
   down the ladder and check the area for an Elixir and a Tent.
 o Exit and board the airship once more, but this time go to the world map.

 o Land near Pinnacle Rocks and open the 2 chests there for a Phoenix Down and
   an Elixir.

 o Next, fly over to Treno. Make sure Amarant still has the Kaiser Knuckles and
   Black Belt equipped, and the MP Attack and Bird Killer abilities activated.
   If following COMBINED, skip this part for now and read the box below.
 o You may want to save your game at this point.
 o Challenge Amdusias with Amarant; a single swipe with the Kaiser Knuckles is
   all it takes to win the prized Running Shoes!
 o Remove everyone's equipment after the battle and leave the city.
                                                                 _________
  .-------------------------------------------------------------/ PATH C /--.
  |                                                             ŻŻŻŻŻŻŻŻŻ   |
  | * Ipsen's Castle will have to wait - there's more digging to be done!   |
  |                                                                         |
  | * If you want BAL Quina, then disregard this detour and instead follow  |
  |   the one for COMBINED below.                                           |
  |                                                                         |
  | * Fly east to the Chocobo tracks in the Salvage Archipelago, call Choco |
  |   and save your game.                                                   |
  | * You need to dig up the Ocean Chocograph, as well as the final 2 Choco-|
  |   graph Pieces. Try to do this within 2 games, like in the Forest.      |
  | * Don't leave Chocobo's Lagoon until you have at the very least 1 Dead  |
  |   Pepper, you will need it shortly!                                     |
  | * Save on the beach closer to Chocobo's Lagoon after the first game.    |
  | * The next 2 Chocographs are very difficult to locate consistently, so  |
  |   after the second game, you may want to save your game on the northern |
  |   stretch of beach to the east of the Ocean Chocograph treasure.        |
  |                                                                         |
  |  [TARGET TIME: 09:34:26]                                                |
  |                                                                         |
  | * Either way, head northwest to dig up the Ocean Chocograph, then conti-|
  |   -nue northwest to reach the northeastern tip of the Mist Continent.   |
  | * Dig up the Mist Ocean Chocograph for the Sky Transformation.          |
  | * Afterwards, swim north to the long peninsula on the Outer Continent   |
  |   and save your game in one of the forests there.                       |
  |                                                                         |
  | * Load and reset until a shadow appears on Kuentis peninsula just a bit |
  |   to the south, then use a Dead Pepper when positioned above the shadow |
  |   to reach Chocobo's Air Garden.                                        |
  | * All you need to do here is find the Fairy Island Chocograph and be on |
  |   your merry way!                                                       |
  | * If you have the time to spare, then you may want to consider digging  |
  |   up the Forgotten Island Chocograph as well. This gets you a second    |
  |   Rebirth Ring, which can make the Pandemonium battles a bit easier.    |
  |   However, you'll have to play an extra game at the Air Garden, and dig |
  |   up an extra Chocograph, so make sure you have the extra time. This is |
  |   not included in the target times.                                     |
  | * Make sure you have 3 Dead Pepper in your inventory at the end! It's   |
  |   not absolutely necessary, but Pandemonium will be easier with them.   |
  |   Sell any extras if necessary.                                         |
  |                                                                         |
  | * Make a stop-over on Vile Island to dig up the Fairy Island Chocograph.|
  | * Dig up the Forgotten Island Chocograph as well if you're going for it.|
  |                                                                         |
  |                                                        __________       |
  '-------------------------------------------------------/ + 11:00 /-------'
                                                          ŻŻŻŻŻŻŻŻŻŻ

                                                               ___________
  .-----------------------------------------------------------/ COMBINED /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Ipsen's Castle will have to wait - there's more digging to be done!   |
  |                                                                         |
  | * Make a pit-stop at Chocobo's Forest before heading to Treno; you need |
  |   to find the last 2 Chocograph Pieces, and a ton of Dead Pepper.       |
  | * You'll have to play two games, so try to make the most of it by maybe |
  |   finding all 8 treasures and getting a nice limit bonus. It will save  |
  |   you plenty of frustration soon enough.                                |
  | * At the very least, try to find at least 2 Dead Pepper per game. This  |
  |   will also reduce potential frustration during the next part.          |
  |                                                                         |
  | * Once you've done that, don't save after the second game and ride Choco|
  |   to Treno; save with Mogrich.                                          |
  | * You need to acquire the Dark Matter from the Auction House if you do  |
  |   not already have it.                                                  |
  | * Defeat Amdusias and claim your Running Shoes as described earlier.    |
  | * If you want to save some time, become VERY familiar with the location |
  |   of the Mist Ocean Chocograph and don't bother saving after the weapon |
  |   shop battle.                                                          |
  |                                                                         |
  | * Either way, exit Treno and find the Mist Ocean Chocograph to finally  |
  |   get the Sky Transformation!                                           |
  |                                                                         |
  | * Afterwards, swim north to the long peninsula on the Outer Continent   |
  |   and use the forest there to become airborne.                          |
  | * Fly just a bit south to Kuentis Peninsula and land again. Dismount    |
  |   Choco, make sure you're facing southeast and standing with Choco in a |
  |   forest, then finally save your game.                                  |
  | * From this location, you can just load and reset until a shadow appears|
  |   on the peninsula: that's Chocobo's Air Garden, your next destination. |
  | * To reach it, you need to mount Choco, fly up, and use a Dead Pepper   |
  |   while above the shadow. This is why your Dead Pepper inventory is so  |
  |   critical!                                                             |
  |                                                                         |
  | * It's finally time to claim that elusive Robe of Lords, but you will   |
  |   need a grand total of 10,000 Chocobo Hot&Cold points to get it.       |
  |                                                                         |
  | * You will have to reset until you manage to dig up all 8 items with a  |
  |   limit bonus of at least 1,000 points. Then repeat until you have the  |
  |   requisite 10,000 as well as the Fairy Island Chocograph.              |
  | * Since your Beak Lv will still be rather low at the beginning, you may |
  |   not get very high scores, but you should try to get higher ones as    |
  |   your Beak Lv rises.                                                   |
  | * Depending on how many points you've already collected, and on how big |
  |   your limit bonuses will be here, you will need between 8 to 10 games  |
  |   at 1,000+ points per game.                                            |
  |                                                                         |
  | * You'll most likely find the Forgotten Island Chocograph as well. The  |
  |   treasure includes another Rebirth Ring which may make your battles in |
  |   Pandemonium a bit easier, but you'll need to spend some extra time    |
  |   finding it and digging it up - the target times don't include this    |
  |   since it's not essential, but if you have the time then go for it.    |
  |                                                                         |
  | * Keep an eye on your Dead Pepper inventory. Since you need to dig up 8 |
  |   treasures in order to get the limit bonus, chances are you'll find at |
  |   least 1 Dead Pepper for your next trip. But if you run out of them at |
  |   some point and don't find another one during your last game, then you |
  |   will have to reset, no matter how good the limit bonus was.           |
  | * Make sure you have 3 Dead Pepper in your inventory at the end! It's   |
  |   not absolutely necessary, but Pandemonium will be easier with them.   |
  |   Sell any extras if necessary.                                         |
  |                                                                         |
  | * Make a stop-over on Vile Island to dig up the Fairy Island Chocograph.|
  | * If you've decided to pick up the second Rebirth Ring, then dig up the |
  |   Forgotten Island Chocograph as well.                                  |
  |                                                                         |
  |                               ____________                              |
  |                              ( GOOD LUCK! )                             |
  |                               ŻŻŻŻŻŻŻŻŻŻŻŻ             __________       |
  '-------------------------------------------------------/ + 26:00 /-------'
                                                          ŻŻŻŻŻŻŻŻŻŻ

 o Fly across the ocean to Ipsen's Castle; save outside.

   _________________________________________________________________________
  | TARGET TIME : 09:25:45 (+13:25) | TARGET GIL :  47,224 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * IPSEN'S CASTLE - BLAIRSURPASS PLAINS:                             (D3-09) *
===============================================================================

 o Enter and choose whatever you like at the prompt - you can't prevent Amarant
   from leaving either way.
 o Take Steiner, Freya, and Quina with you, and equip the party as follows:

   .=================.=================.=================.=================.
   |     ZIDANE      |     STEINER     |      FREYA      |      QUINA      |
   .=================.=================.=================.=================.
   | Exploda         | Flame Saber     | Javelin         | Fork            |
   | Black Hood      | Cross Helm      | Barbut          | Green Beret     |
   | Jade Armlet     | Thunder Gloves  | Mythril Gloves  | Egoist's Armlet |
   | Adaman Vest     | Shield Armor    | Linen Cuirass   | Survival Vest   |
   | Reflect Ring    | Lapis Lazuli    | Lapis Lazuli    | Fairy Earrings  |
    >----------------+-----------------+-----------------+----------------<
   | Distract        | Accuracy+       | Distract        | Ability Up      |
   | Master Thief    | Distract        | Ability Up      |                 |
   | Ability Up      | Add Status      |                 |                 |
   | Bandit          | Ability Up      |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Enter the castle, go through the door in the back, deliver Mogki's letter,
   and save.

  [TARGET TIME: 09:27:58]

 o Slide down the pole to the right, then climb the ladder and enter the
   doorway at the other end of the room.
 o Enter the next door, climb down the ladder and climb all the way up the
   next one.
 o Enter the doorway, then take the lift.
 o Take all 4 mirrors, then go down the steps to fight...

     .=================.                                            _____
  .--| BATTLE: TAHARKA |-------------------------------------------(11 AP)--.
  |  '================='                                            ŻŻŻŻŻ   |
  |                                                                         |
  | • Simply have Steiner attack and inflict Heat on Taharka, which will    |
  |   promptly end the battle. The Flame Saber has a 10% chance of causing  |
  |   Heat.                                                                 |
  | • Everyone except Quina needs to survive this battle for AP, so have    |
  |   Freya or Quina throw Phoenix Down if necessary.                       |
  | • Zidane should Steal the Orichalcon.                                   |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | Auto-Reflect  * * * | Body Temp     * * * | Lucky Seven   * * * |
  |       | Bird Killer   * * * |                     |                     |
  |   S   | Distract      * * * | Devil Killer  * * * |                     |
  |   F   | Accuracy+     * * * | Dragon Killer * * * | Man Eater     * * * |
  |       | Cover         * * * |                     |                     |
  |   Q   | Level Up      * * * | Antibody      * * * |                     |
  '-------------------------------------------------------------------------'

 o Remove everyone's equipment after the battle, except Zidane's.
 o Run back the way you came and exit Ipsen's Castle; save on the way out.

  [TARGET TIME: 09:32:21]

 o Go back and get Amarant from the chamber below the courtyard.
 o Leave Ipsen's Castle.

 o When given the option to form a party, choose Steiner, Vivi and Quina.
 o Fly to the Water Shrine, the Fire Shrine, and then north-northwest to land
   just outside Daguerreo; call Moguo and save your game at the entrance.

  [TARGET TIME: 09:36:51]

 o Enter Daguerreo and go left.
 o Examine the 3 levers in the bookshelf and pull the left one twice.
 o Examine the hole by the leftmost lift, then take the stick by the bookshelf
   and place it into the hole.
 o Pull the right lever twice and board the lift to reach the equipment shop!

   -----------------------------------     -----------------------------------
                               55,316                                 139,781
   ===================================  |  ===================================
    SELL :  1 Remedy              150   |   BUY :  2 Rune Blade        17,800
         :  6 Antidote            150   |       :  2 Obelisk           12,000
         :  5 Eye Drops           125   |       :  2 Tiger Fangs       27,000
         :  5 Echo Screen         125   |       :  2 Asura's Rod        6,360
         :  3 Soft                150   |       :  2 Hamelin           11,400
         :  5 Annoyntment         375   |       :  2 Octagon Rod        9,000
         :  2 Vaccine             100   |       :  3 Diamond Armor     26,400
         :  2 Tent                800   |  ===================================
         :  1 Rising Sun          250   |                              29,821
         : 12 Wing Edge        18,000   |  -----------------------------------
         :  1 Cat's Claws       2,000   |
         :  1 Lamia's Flute     1,900   |
         :  1 Mythril Rod         280   |  * You don't need to buy the Zorlin
         :  2 Oak Staff         2,400   |    Shape yet if you don't have the
         :  1 High Mage Staff   3,000   |    money - you'll have more soon and
         :  2 Glass Armlet        250   |    can buy the swords on Terra.
         :  1 Thief Gloves     25,000   |
         :  2 Ritual Hat        1,000   |
         :  1 Red Hat           1,500   |  * You can sell any other items which
         :  1 Golden Hairpin    1,850   |    Zidane may have stolen from bosses
         :  1 Gold Helm           900   |    and which were not specifically
         :  1 Silk Shirt          200   |    mentioned. Do a Ctrl-F search to
         :  2 Adaman Vest       1,600   |    make sure everything you sell will
         :  1 Brigandine        2,150   |    no longer be needed.
         :  1 Gaia Gear         4,350   |
         :  1 Plate Mail        1,160   |
         :  1 Shield Armor      2,150   |
         :  1 Demon's Mail      2,950   |
         :  1 Feather Boots     3,000   |
         :  1 Anklet            1,600   |
         :  1 Extension         5,000   |
   ===================================  |
                              139,781
   -----------------------------------


 o Place Zidane in the front row and equip him and Quina as follows:

                     .=================.=================.
                     |     ZIDANE      |      QUINA      |
                     .=================.=================.
                     | Orichalcon      | Silver Fork     |
                     | Green Beret     | Bandana         |
                     | Bone Wrist      | N-Kai Armlet    |
                     | Power Vest      | -               |
                     | Power Belt      | Yellow Scarf    |
                      >----------------+----------------<
                     | Distract        | Millionaire     |
                     | MP Attack       | Insomniac       |
                     | Devil Killer    |                 |
                     | Insomniac       |                 |
                     '-----------------'-----------------'

 o Leave the town and save your game.

  [TARGET TIME: 09:39:20]
                                                                 _________
  .-------------------------------------------------------------/ PATH C /--.
  |                                                             ŻŻŻŻŻŻŻŻŻ   |
  | * If Zidane is still not reliably 1 hit away from Trance, then consider |
  |   following the Trance strategy in the box below. You need him to be as |
  |   close to Trance as possible for the Shell Dragon battle.              |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                               ___________
  .-----------------------------------------------------------/ COMBINED /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Don't save or equip anyone just yet - head to the Wind Shrine, then   |
  |   turn the ship around and fly northwest to the northern tip of Everlang|
  |   island, the longest island in the Salvage Archipelago.                |
  | * Equip Quina with the Silver Fork, Holy Miter, N-Kai Armlet, Robe of   |
  |   Lords, and Ribbon; activate his/her Level Up and Antibody abilities.  |
  | * Remove Zidane's equipment and deactivate his Distract ability.        |
  | * Save your game.                                                       |
  |                                                                         |
  | * This is your last chance to fill Zidane's Trance gauge. Equip the     |
  |   Power Vest and put him in the back row so that he survives Whale      |
  |   Zombie's Fin attack, and proceed with the instructions below. Do some |
  |   testing to see how likely it is for Zidane to enter Trance from just  |
  |   1 hit. It will be the same for Shell Dragon. If your gauge is at 80%  |
  |   or more, then you can get as close as 254/255 with the next 2 battles,|
  |   which is a practically guaranteed Trance upon contact.                |
  |                                                                         |
  | * Encounter a Whale Zombie on the beach: have Zidane throw a Phoenix    |
  |   Down and Quina Eat the monster once Zidane is knocked out (either by  |
  |   the Whale Zombie or by himself) to learn LV5 Death and gain 9,913 EXP.|
  | * Save if you wish, then hunt down another Whale Zombie and defeat it   |
  |   with an Elixir.                                                       |
  | * Save your game again.                                                 |
  |                                                                         |
  | * Now comes the fun part: run onto the grass and get ready to slay some |
  |   GRAND DRAGONS!                                                        |
  | * You'll need to defeat 5, and LV5 Death makes short work of them.      |
  | * Save between battles if you like, but you should try to get 2 or more |
  |   battles per save after the second battle once Quina is stronger; use  |
  |   an Elixir at that point to replenish HP and MP.                       |
  | * Once you've defeated 5 Grand Dragons, DEACTIVATE the Level Up ability |
  |   and defeat 1 more Grand Dragon.                                       |
  | * If you've done everything correctly, Quina should be at Lv45 with     |
  |   319,094 EXP.                                                          |
  |                                                                         |
  | * Revive Zidane and equip him and Quina as indicated earlier.           |
  |                                                         _________       |
  '--------------------------------------------------------/ + 9:30 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o Drop off Steiner and Vivi at the Wind Shrine, then finally fly to the Earth
   Shrine and enter. Dodge the sliding walls and challenge:

     .========================.                                     _____
  .--| BATTLE: EARTH GUARDIAN |------------------------------------(11 AP)--.
  |  '========================'                                     ŻŻŻŻŻ   |
  |                                                                         |
  | • Have Zidane attack, then Quina cast Night, in that order.             |
  | • Zidane should get another turn before the Night animation is over;    |
  |   have him Steal either the Rubber Suit or the Avenger.                 |
  | • Wait for Zidane's ATB gauge to fill, then use a regular attack and    |
  |   keep the X button pressed to command Quina to use Night immediately   |
  |   afterwards.                                                           |
  | • Repeat this one more time to Steal the other item, except have Quina  |
  |   Eat the boss rather than cast Night a third time.                     |
  | • You need to Steal both the Rubber Suit and the Avenger, because you   |
  |   need the 18,000 Gil you receive from selling them.                    |
  | • If Zidane is at Lv 1, then there is a slight chance that he won't do  |
  |   enough damage for Quina to Eat the boss. Reset and try again if this  |
  |   happens.                                                              |
  |                                                                         |
   >-----------------------------------------------------------------------<
  |   Z   | MP Attack     * * * |                     |                     |
  |   Q   | Insomniac     * * * |                     |                     |
  '-------------------------------------------------------------------------'

 o Add Steiner and Garnet to your party when prompted, then turn ever so
   slightly to the right with your airship and fly to the grass at the coast
   of the Forgotten Continent.
 o Land, then save your game.

   _________________________________________________________________________
  | TARGET TIME : 09:44:56 (+19:11) | TARGET GIL :  36,589 | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * BLAIRSURPASS PLAINS - BRAN BAL STORAGE:                           (D3-10) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Remedy          [] Elixir          [] Flash Hat       [] Minerva's Plate
 -----------------------------------------------------------------------------
  [] Elixir          [] Mythril Racket  [] Dragon Wrist    [] Angel Earrings
 -----------------------------------------------------------------------------
  [] Elixir          [] Coronet         [] Demon's vest    [] Wing Edge
 -----------------------------------------------------------------------------

 o Board the Hilda Garde 3 and fly to the Shimmering Island just north of the
   tip of the Forgotten Continent.

 o On Terra, make sure Garnet and Steiner are in your party, and equip Zidane
   with the Dagger. Remove all of Steiner's equipment and deactivate his
   Distract ability if it is activated.
                                                               ___________
  .-----------------------------------------------------------/ COMBINED /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Equip Garnet with the Magic Racket, Holy Miter, Magic Armlet, Robe of |
  |   Lords and Pearl Rouge; activate Auto-Float, Auto-Potion and Chemist.  |
  | * Encounter a Hecteyes while going through Terra and have Garnet throw  |
  |   an Elixir at it once everyone has knocked themselves out.             |
  | * She will reach Lv20 with 17,096 EXP.                                  |
  | * This battle is included in the total battle count for this segment.   |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Head down the path to the left to find a Coronet and a Dragon Wrist, then
   return to the main path and continue onward.
 o Open the chest to the left for an Elixir, then head across the blue bridge.
 o Go down the rightmost web to find a Remedy, then go back up and jump across
   the gap.
 o Open the chest behind the wall for a Mythril Racket, then climb down.
 o Grab the Demon's Vest and go across another blue bridge.
 o Climb the first set of stairs and then go left "into" the wall to enter a
   hidden path; go downward to find a chest with a Minerva's Plate inside.

                                                        __________________
  .----------------------------------------------------/ PATH A & PATH B /--.
  |                                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Equip Garnet with the Magic Racket, Lamia's Tiara, Magic Armlet,      |
  |   Minerva's Plate and Ribbon; activate ONLY the Auto-Float ability!     |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                                 _________
  .-------------------------------------------------------------/ PATH C /--.
  |                                                             ŻŻŻŻŻŻŻŻŻ   |
  |   STR Quina                                                             |
  |   ŻŻŻŻŻŻŻŻŻ                                                             |
  | * Equip Quina with Holy Miter, N-Kai Armlet, Light Robe, and Black Belt.|
  |                                                                         |
  |   BAL Quina                                                             |
  |   ŻŻŻŻŻŻŻŻŻ                                                             |
  | * Equip Quina with Holy Miter, N-Kai Armlet, Robe of Lords, and Black   |
  |   Belt.                                                                 |
  |                                                                         |
  |                                                                         |
  | * Equip Garnet with the Magic Racket, Lamia's Tiara, Magic Armlet,      |
  |   Minerva's Plate, and Ribbon; activate her Auto-Float, Chemist, and    |
  |   Auto-Potion abilities.                                                |
  |                                                                         |
  | * Encounter a Hecteyes before entering Terra and have Garnet or Quina   |
  |   throw an Elixir at it once everyone else has knocked themselves out.  |
  | * Both of them will gain 8,548 EXP and reach Lv16.                      |
  | * This battle is included in the total battle count for this segment.   |
  |                                                                         |
  | * Make sure Garnet is equipped as described above before moving on.     |
  |                                                                         |
  '-------------------------------------------------------------------------'
                                                               ___________
  .-----------------------------------------------------------/ COMBINED /--.
  |                                                           ŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Do NOT change Garnet's equipment after obtaining the Minerva's Plate. |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Go back up and climb the stairs to reach Bran Bal.

 o Take Freya, Amarant, and Quina, then go down the left stairway.
 o Head to the right of the stairs to enter a secret area; jump over the water
   to find a chest with a Flash Hat inside.
 o Return to the left area and examine the upper shore to find Angel Earrings,
   then continue right to the other side of the settlement.
 o Enter the storage area; open the chest for a Wing Edge, free Moorock from
   the urn, take his letter to Mozme and save your game.

  [TARGET TIME: 09:53:12]

 o Reload your save, buy Stiltzkin's newest deal, and do some final shopping:

   -----------------------------------     ----------------------------------
                               36,589                                 78,239
   ===================================  |  ==================================
    SELL : 1 Wing Edge          1,500   |   BUY : 9 Zorlin Shape      54,000
         : 1 Avenger            8,000   |       : 1 Adaman Hat         6,100
         : 1 Mythril Racket     1,125   |       : 1 Minerva's Plate   12,200
         : 1 Flash Hat          2,600   |       : ? Potion                 ?
         : 1 Dragon Wrist       2,400   |       : ? Hi-Potion              ?
         : 1 Demon's Vest       5,125   |       : ? Phoenix Down           ?
         : 1 Rubber Suit       10,000   |  ==================================
         : 1 Yellow Scarf         900   |                              2,500
         : 1 Angel Earrings    10,000   |  ----------------------------------
   ===================================  |
                               78,239      * If you have enough Gil, then you
   -----------------------------------       can buy the Defender now.

 o Top up your Phoenix Down supply, as well as Potions and Hi-Potions, with
   the money you have left, but keep 2,500 Gil in reserve if you can't afford
   the Defender yet. Also sell all but 2 of your Lapis Lazuli if you have more.
 o If playing PATH C or COMBINED, sell all your Potion and buy only Hi-Potion.
 o Equip your characters as follows:

                                   ________
     -----------------------------( PATH A )------------------------------
                                   ŻŻŻŻŻŻŻŻ
   .=================.=================.=================.=================.
   |     ZIDANE      |      FREYA      |     AMARANT     |      QUINA      |
   .=================.=================.=================.=================.
   | Orichalcon      | Holy Lance      | Kaiser Knuckles | Silver Fork     |
   | Green Beret     | Barbut          | -               | Adaman Hat      |
   | N-Kai Armlet    | Venetia Shield  | -               | -               |
   | Power Vest      | Minerva's Plate | -               | -               |
   | Black Belt      | Barette         | -               | Rebirth Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | Distract        | -               | Auto-Life       |
   | Accuracy+       | MP Attack       |                 |                 |
   | Bird Killer     | Bird Killer     |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

                                   ________
     -----------------------------( PATH B )------------------------------
                                   ŻŻŻŻŻŻŻŻ
   .=================.=================.=================.=================.
   |     ZIDANE      |      FREYA      |     AMARANT     |      QUINA      |
   .=================.=================.=================.=================.
   | Orichalcon      | Holy Lance      | Kaiser Knuckles | Silver Fork     |
   | Green Beret     | Mythril Helm    | -               | Adaman Hat      |
   | N-Kai Armlet    | Venetia Shield  | -               | -               |
   | Power Vest      | Minerva's Plate | -               | -               |
   | Black Belt      | Barette         | -               | Rebirth Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | Distract        | -               | Auto-Life       |
   | Bird Killer     | MP Attack       |                 |                 |
   |                 | Bird Killer     |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

                                   ________
     -----------------------------( PATH C )------------------------------
                                   ŻŻŻŻŻŻŻŻ
   .=================.=================.=================.=================.
   |     ZIDANE      |      FREYA      |     AMARANT     |    STR QUINA    |
   .=================.=================.=================.=================.
   | Orichalcon      | Holy Lance      | Kaiser Knuckles | Silver Fork     |
   | Bandana         | Mythril Helm    | -               | Holy Miter      |
   | -               | Venetia Shield  | -               | N-Kai Armlet    |
   | Gaia Gear       | Minerva's Plate | -               | Light Robe      |
   | Reflect Ring    | Barette         | -               | Rebirth Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | Distract        | -               | Auto-Life       |
   | Bird Killer     | MP Attack       |                 |                 |
   |                 | Bird Killer     |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

   .=================.=================.=================.=================.
   |     ZIDANE      |      FREYA      |     AMARANT     |    BAL QUINA    |
   .=================.=================.=================.=================.
   | Orichalcon      | Holy Lance      | Kaiser Knuckles | Silver Fork     |
   | Bandana         | Mythril Helm    | -               | Holy Miter      |
   | -               | Venetia Shield  | -               | N-Kai Armlet    |
   | Gaia Gear       | Minerva's Plate | -               | Robe of Lords   |
   | Reflect Ring    | Barette         | -               | Rebirth Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | Distract        | -               | Auto-Life       |
   | Bird Killer     | MP Attack       |                 |                 |
   |                 | Bird Killer     |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 NOTE: If you got the second Rebirth Ring, then replace Zidane's Bandana with
       a Green Beret, his Reflect Ring with the second Rebirth Ring, and
       activate Auto-Life instead of Auto-Reflect.

                                  __________
     ----------------------------( COMBINED )-----------------------------
                                  ŻŻŻŻŻŻŻŻŻŻ
   .=================.=================.=================.=================.
   |     ZIDANE      |      FREYA      |     AMARANT     |      QUINA      |
   .=================.=================.=================.=================.
   | Orichalcon      | Holy Lance      | Kaiser Knuckles | Silver Fork     |
   | Bandana         | Lamia's Tiara   | -               | -               |
   | -               | Venetia Shield  | -               | -               |
   | Gaia Gear       | Minerva's Plate | -               | -               |
   | Reflect Ring    | Dark Matter     | -               | Rebirth Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | Distract        | -               | Auto-Life       |
   | Bird Killer     | MP Attack       |                 |                 |
   |                 | Bird Killer     |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'

 NOTE: If you got the second Rebirth Ring, then replace Zidane's Bandana with
       a Green Beret, his Reflect Ring with the second Rebirth Ring, and
       activate Auto-Life instead of Auto-Reflect.

                                  ___________
     ----------------------------( LV 1 PATH )----------------------------
                                  ŻŻŻŻŻŻŻŻŻŻŻ
   .=================.=================.=================.=================.
   |     ZIDANE      |      FREYA      |     AMARANT     |      QUINA      |
   .=================.=================.=================.=================.
   | Orichalcon      | Holy Lance      | Kaiser Knuckles | Silver Fork     |
   | Green Beret     | Barbut          | -               | -               |
   | N-Kai Armlet    | Venetia Shield  | -               | -               |
   | Power Vest      | Minerva's Plate | -               | -               |
   | Dark Matter     | Barette         | -               | Rebirth Ring    |
    >----------------+-----------------+-----------------+----------------<
   | Auto-Reflect    | MP Attack       | -               | Auto-Life       |
   | Accuracy+       | Bird Killer     |                 |                 |
   | MP Attack       |                 |                 |                 |
   | Bird Killer     |                 |                 |                 |
   '-----------------'-----------------'-----------------'-----------------'


 o Walk to the left along the water to reach the left area of Bran Bal; enter
   the building on the left.
 o After the scenes, enter the doorway at the top of the area.
 o Go down the stairs and pick up the Elixir at the bottom of the screen, then
   speak with the girl nearby; follow her back up the stairs.

 o As Eiko, pick up the Elixir in the back of the room.
 o Return to the storage area and save your game.

   _________________________________________________________________________
  | TARGET TIME : 09:56:27 (+11:31) | TARGET GIL :   2,500 | ENCOUNTERS : 3 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * BRAN BAL STORAGE - PANDEMONIUM HALL:                              (D3-11) *
===============================================================================

 o Go to the entrance of Bran Bal and through the yellow-green force field.
 o After a brief scene, go onward and speak to the girl.

 o As Zidane, follow Garland through Pandemonium from platform to platform.
 o You will eventually face 3 consecutive battles in which your party will
   have to absorb 3 doses of unavoidable EXP, as per the following table:

         .==============.==============.==============.==============.
         |  STATS PATH  |   AMDUSIAS   |    ABADON    | SHELL DRAGON |
         .==============.==============.==============.==============.
         |    PATH A    |    Freya     |    Zidane    |    Garnet    |
         |    PATH B    |    Freya     |    Zidane    |    Garnet    |
         |    PATH C    |    Freya     |    Quina     |    Garnet    |
         |   COMBINED   |    Freya     |    Quina     |    Garnet    |
         |   LV1 PATH   |    Zidane    |    Zidane    |    Zidane    |
         '--------------'--------------'--------------'--------------'

     .==================.                                            ____
  .--| BATTLE: AMDUSIAS |-------------------------------------------(3 AP)--.
  |  '=================='                                            ŻŻŻŻ   |
  |                                                                         |
  | • The fight with Amdusias consists of 3 stages: The first stage lasts   |
  |   until Amdusias flies into the air, at which point it is fully healed  |
  |   and Freya shows up. The second stage ends when Amdusias's HP is       |
  |   reduced to below half. At this final stage, its HP is restored back   |
  |   up to half (5,463), and Amarant shows up.                             |
  | • Amdusias always begins by casting Bio, but Zidane will be protected   |
  |   thanks to Auto-Reflect or Auto-Life.                                  |
  |                                                                         |
  |   PATH A/LV1/COMBINED                                                   |
  |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                                   |
  | • Wait until Freya shows up, then have Zidane attack, followed by Freya.|
  | • This will cause Amarant to appear; make Zidane attack again, then wait|
  |   for Amdusias's action.                                                |
  | • Knock out Zidane and Amarant, then have Freya attack for the win. Or  |
  |   have Zidane attack instead if following the LV 1 path.                |
  |                                                                         |
  |   PATH B/C                                                              |
  |   ŻŻŻŻŻŻŻŻ                                                              |
  | • With the Holy Lance and Mythril Helm, Freya is strong enough to take  |
  |   out Amdusias by herself.                                              |
  | • Wait until she shows up, then have her attack once to trigger Amarant.|
  | • Wait for Amdusias to make a move, then knock out Zidane and Amarant,  |
  |   and have Freya attack again for the win.                              |
  |                                                                         |
  '-------------------------------------------------------------------------'


     .================.                                              ____
  .--| BATTLE: ABADON |---------------------------------------------(4 AP)--.
  |  '================'                                              ŻŻŻŻ   |
  |                                                                         |
  | • Your success in this battle rests on Abadon's first attack, for the   |
  |   most part: you've pretty much won the fight if it doesn't knock out   |
  |   Quina.                                                                |
  | • The main idea is to get Quina knocked out by Abadon's second attack   |
  |   in order to get revived with 1 HP, in prime condition for Limit Glove |
  |   abuse. Therefore, have Steiner knock himself out if he isn't knocked  |
  |   out in the first round to force this strategy in the second.          |
  | • If Quina is knocked out by the first attack, then your only hope is   |
  |   Quina not getting targeted again in the second round.                 |
  | • Zidane will join the battle after Abadon's second attack.             |
  |                                                                         |
  |   PATH A/B/LV1                                                          |
  |   ŻŻŻŻŻŻŻŻŻŻŻŻ                                                          |
  | • Have Zidane Defend and Quina use Limit Glove as soon as possible; you |
  |   are almost guaranteed to be able to do this before the third attack.  |
  | • Wait for Abadon's third attack, then have Quina knock him/herself out |
  |   and Zidane attack to win the battle and absorb the EXP.               |
  |                                                                         |
  |   PATH C/COMBINED                                                       |
  |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                                       |
  | • Have Zidane attack once, and then get him knocked out so that Quina   |
  |   can cast Limit Glove for the win.                                     |
  | • If Quina is at Lv 45, then you may need to knock him/her out yourself |
  |   before being able to use Limit Glove, due to the higher HP and stats. |
  |                                                                         |
  '-------------------------------------------------------------------------'


     .======================.                                        ____
  .--| BATTLE: SHELL DRAGON |---------------------------------------(4 AP)--.
  |  '======================'                                        ŻŻŻŻ   |
  |                                                                         |
  | • This battle consists of two stages: During the first, Zidane is alone.|
  |   Once his HP hits critical levels, Garnet joins the battle and Shell   |
  |   Dragon's HP is restored back to 10,921.                               |
  | • Shell Dragon's attacks are chosen randomly. Smash reduces a target's  |
  |   HP to 1 (useful for the trigger above), Earth Shake deals Earth-based |
  |   damage to all, and Charge is a strong physical attack on all.         |
  |                                                                         |
  |   PATH A/B                                                              |
  |   ŻŻŻŻŻŻŻŻ                                                              |
  | • Immediately transfer Zidane to the Back Row and wait for Smash. After |
  |   Garnet appears, have Zidane attack once BEFORE he enters Trance.      |
  | • Do the following depending on the damage:                             |
  |                                                                         |
  | -  936: Have someone throw an Amethyst on Shell Dragon.                 |
  |         Use Solution 9, knock out Zidane and attack with Garnet.        |
  |                                                                         |
  | -  988: Same, but throw a Peridot, Sapphire, or Topaz. Any will work.   |
  |                                                                         |
  | - 1040: Same, but throw a Potion to restore 150 HP instead.             |
  |                                                                         |
  | - 1092: Same, but throw a Lapis Lazuli. You should be in possession of  |
  |         2 pieces, allowing it to heal for 200 HP.                       |
  |                                                                         |
  | - 1144: Throw a Lapis Lazuli to restore 200 HP.                         |
  |         After Shell Dragon's attack, have Garnet throw an Aquamarine,   |
  |         Peridot, or Sapphire BEFORE using Solution 9.                   |
  |         Knock out Zidane and attack with Garnet for the win.            |
  |                                                                         |
  | - 1196: Same, but throw 2 Potions instead.                              |
  |                                                                         |
  |                                                                         |
  |   PATH C/COMBINED                                                       |
  |   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ                                                       |
  | • You need Zidane to fall to critical HP as soon as possible.           |
  | • If he has the Auto-Life ability, then you have nothing to worry about.|
  |   Simply wait for Shell Dragon's attack and let Smash or Charge do it   |
  |   for you, or use a Dead Pepper on Zidane if he absorbs Earth Shake.    |
  | • If you have Auto-Reflect, then it's basically the same, except that   |
  |   Charge will result in a Game Over.                                    |
  | • You need exactly 3 Dead Pepper for them to give the desired effect.   |
  |                                                                         |
  | • Either way, Zidane should Trance after getting targeted with Smash.   |
  | • Use Meo Twister - it will deal either 5,214, 5,372, or 5,688 damage.  |
  | • Throw a Lapis Lazuli if the damage is not 5,214 to heal Shell Dragon. |
  | • Transfer Garnet to the back row if you get the chance.                |
  | • Have Garnet use an Elixir on Zidane and then use Meo Twister a second |
  |   time and cross your fingers.                                          |
  | • Overall, there is only a 1/9 chance that you'll deal too much damage, |
  |   namely if you get 5,688 damage twice. There is a 2/9 chance that the  |
  |   monster will be left with only 59 HP, and the remaining 6/9 leave it  |
  |   with 219 to 535 HP for Garnet to tear through with her racket.        |
  |                                                                         |
  | • Knock out Zidane before dealing the finishing blow, and make sure he  |
  |   has used up his Auto-Life if he had it activated!                     |
  |                                                                         |
  |                                                                         |
  |   LV 1 PATH                                                             |
  |   ŻŻŻŻŻŻŻŻŻ                                                             |
  | • Simply use Solution 9 and one attack from Zidane to win. Or just keep |
  |   attacking normally and healing whenever needed.                       |
  |                                                                         |
  '-------------------------------------------------------------------------'


 o Your party is finally reunited after the third battle.
 o Unequip Garnet, then give Zidane the Rebirth Ring and activate his Auto-Life
   ability, and give Quina a Bandana and Running Shoes and activate his/her
   Auto-Haste and Insomniac abilities. Revive Zidane and keep him in critical
   status.
 o Head back along the corridor and form a party with Zidane, Steiner, Freya
   and Amarant, then backtrack one more screen to find Moorock.
 o His Mogshop is the same as before, so purchase the Defender if you couldn't
   afford it before, then finally SAVE!

   _________________________________________________________________________
  | TARGET TIME : 10:10:47 (+14:20) | TARGET GIL :    -    | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * PANDEMONIUM HALL - START OF DISC 4:                               (D3-12) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Elixir          [] Carabini Mail   [] Battle Boots    [] 20,007 Gil
 -----------------------------------------------------------------------------
  [] Holy Miter
 -----------------------------------------------------------------------------

 o You'll likely enter at least 1 battle before you reach the next save point.
 o Have everyone besides Zidane knock themselves out before you use Flee, then
   revive them after the battle.
 o Do NOT heal anyone at all during this process; the point of this is to get
   the entire party to critical HP!

 o Go back a screen and search the throne for a Holy Miter.
 o Now go onward until you reach a room with many columns. Press the switch at
   the top and make your way between the columns, taking care not to pass by a
   lighted one. The sequence of changing lights is always identical, so try to
   memorize a path through this room.
 o Cross the light-bridge and approach the machine; set it to height 3, then
   continue into the next room.
 o Run around the path to the higher dock and board the lift, then run up again
   and board from the dock to the right to be taken to a chest with 20,007 Gil
   inside.
 o Return to the control panel and set it to 4, then take the lift from the
   dock closest to the entrance.
 o Climb all the way up and board from the leftmost dock to be taken to the
   next floor.

 o From the center, head to the right and take the pink teleporter.
 o In the maze, take the 2 blue teleporters on either side of the pink one to
   be taken to 2 paths, each leading to a chest; the teleporter to the right
   takes you to an Elixir, while the teleporter on the far left takes you to a
   Carabini Mail.
 o Return and take the pink teleporter back to the floor below.
 o Now take the leftmost pink teleporter; take the path which branches off to
   the right to reach a chest containing Battle Boots.
 o Go back and take the path to the next blue teleporter which will eventually
   bring you to Mozme's platform.

 o Place everyone in the front row, make sure they're all at critical HP, and
   equip them as follows before moving on:

   .=================.=================.=================.=================.
   |     ZIDANE      |     STEINER     |      FREYA      |     AMARANT     |
   .=================.=================.=================.=================.
   | Orichalcon      | Coral Sword     | Holy Lance      | Kaiser Knuckles |
   | Green Beret     | Cross Helm      | Mythril Helm    | Bandana         |
   | Egoist's Armlet | Thunder Gloves  | Venetia Shield  | Bone Wrist      |
   | Judo Uniform    | Chain Mail      | Minerva's Plate | Power Vest      |
   | Ribbon          | Power Belt      | Barette         | Black Belt      |
    >----------------'-----------------'-----------------'----------------<
   | MP Attack       | MP Attack       | MP Attack       | MP Attack       |
   | Bird Killer     | Bird Killer     | Bird Killer     | Bird Killer     |
   | Man Eater       | Man Eater       | Man Eater       | Man Eater       |
   | Distract        | Distract        | Distract        |                 |
   '-----------------'-----------------'-----------------'-----------------'

 o Deliver the letter from Moorock and save your game.

  [TARGET TIME: 10:17:35]

 o Continue onward, telling Mozme that you are sure you want to continue.


     .=======================.                                      _____
  .--| BATTLE: SILVER DRAGON |-------------------------------------(13 AP)--.
  |  '======================='                                      ŻŻŻŻŻ   |
  |                                                                         |
  | • Simply have Steiner use Charge! and regular physical attacks from the |
  |   others to wipe the floor with this boss in just a few seconds.        |
  |                                                                         |
  '-------------------------------------------------------------------------'
  |   S   | Charge!       * * * |                     |                     |
  '-------------------------------------------------------------------------'


     .=================.                                             ____
  .--| BATTLE: GARLAND |--------------------------------------------(0 AP)--.
  |  '================='                                             ŻŻŻŻ   |
  |                                                                         |
  | • Just use Charge!, and physical attacks from Freya and Amarant to end  |
  |   this battle in 2 rounds. Keep Zidane on standby until Garland acts.   |
  | • Have Zidane distribute Phoenix Downs to anyone who gets knocked out.  |
  |   If Zidane himself gets knocked out, have Amarant revive him instead.  |
  | • Try to have someone throw Steiner an Elixir before the next battle.   |
  |                                                                         |
  '-------------------------------------------------------------------------'

     .==============.                                                ____
  .--| BATTLE: KUJA |-----------------------------------------------(0 AP)--.
  |  '=============='                                                ŻŻŻŻ   |
  |                                                                         |
  | • A very anti-climactic battle; use the same strategy as for Garland.   |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Run down the path and across the bridge to the teleporter between the eyes.
 o Activate everyone's Insomniac abilities after the battles - deactivate
   Distract or Man Eater if necessary.
 o Enter Bran Bal and wait to save.

   _________________________________________________________________________
  | TARGET TIME : 10:28:25 (+17:38) | TARGET GIL :    -    | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 o                  CONGRATULATIONS! YOU'VE FINISHED DISC 3!           (F04) o
===============================================================================

                                                                     _ _ _ _
                                                                   ,'       :
                                                                 ,'         :
                                                                .           :
  .- - - - - - .                                              ,'            :
  :             `.                                           .              :
  :               :                                        ,'       ,       :
  :     _ _ _     :                                       .        ,:       :
  :    :     :    :  ,- - -.  ,- - - - -.  ,- - - - -.   ,        ,_:       :_
  :    :     :    :  :_ _ _;  :         :  :         :   :                    :
  :    :     :    :   _ _ _   :    _ _ _;  :      _ _;   :                    :
  :    :_ _ _;    :  :     :  :         :  :    .'       : _ _ _ _ _         _:
  :               :  :     :  `_ _ _    :  :    `._ _               :       :
  :              ,'  :     :  :         :  :         :              :       :
  :_ _ _ _ _ _ .'    :_ _ _;  :_ _ _ _ _;  `. _ _ _ _;              :       :
                                                                    :       :
                                                                    :_ _ _ _;


===============================================================================
 * START OF DISC 4 - MEMORIA ENTRANCE:                               (D4-01) *
===============================================================================

 o Choose Quina, Freya and Amarant when prompted to form a party.

                                       ___________________________________
  .-----------------------------------/ THE NERO FAMILY SIDE-QUEST (1/3) /--.
  |                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Only recently discovered, this obscure side-quest has you flying back |
  |   and forth all the way to the Tantalus hideout in Lindblum every few   |
  |   steps you take in Memoria. Your reward is a Protect Ring.             |
  | * It is visible whether you completed the side-quest because you get    |
  |   the item from a chest which appears in the hideout once the side-quest|
  |   is finished.                                                          |
  | * Interestingly, this side-quest loops over once you complete it, and   |
  |   there are actually enough progression points in the game to do it a   |
  |   second time. However, due to the time constraints, you will only go   |
  |   back the minimum number of times so that the progression points after |
  |   the Excalibur II will be exactly enough to finish the side-quest once.|
  |                                                                         |
  | * Fly to Lindblum and go to the Tantalus hideout to start the sequence. |
  | * Entering through the main gate is faster than using the airship dock. |
  |                                                         _________       |
  '--------------------------------------------------------/ + 2:30 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

 o If you're doing the Nero Family side-quest, then save your game next to the
   airship outside Lindblum. If not, then save at the base of the Iifa Tree,
   unless you want to reload from the start of the disc.


     .=====================.                                        _____
  .--| BATTLE: NOVA DRAGON |---------------------------------------(13 AP)--.
  |  '====================='                                        ŻŻŻŻŻ   |
  |                                                                         |
  | • You've basically won this battle if you get the chance to cast Night. |
  | • Make everyone who acts before Quina attack, then cast Night and wait  |
  |   for everyone's ATB gauges to refill.                                  |
  | • Enter all your commands in rapid succession and make sure that you    |
  |   select Night as the last command and just before Nova Dragon wakes up |
  |   from getting hit.                                                     |
  | • Freya (or Zidane if he's stronger) should be the first to attack when |
  |   Nova Dragon is asleep to best take advantage of the multiplier for    |
  |   attacking a sleeping target.                                          |
  | • Have Zidane act as medic when necessary.                              |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Run up the brick path and immediately use the blue glyph to exit Memoria,
   forming a party with Zidane, Steiner, Freya and Amarant.

                                       ___________________________________
  .-----------------------------------/ THE NERO FAMILY SIDE-QUEST (2/3) /--.
  |                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * Return to Lindblum to trigger the second part of the Nero Family side-|
  |   -quest, then return to Memoria and save at the colorful orb.          |
  |                                                         _________       |
  '--------------------------------------------------------/ + 2:40 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ

   _________________________________________________________________________
  | TARGET TIME : 10:40:40 (+12:15) | TARGET GIL :    -    | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * THE FIRE CHAOS: MALIRIS                                           (D4-02) *
===============================================================================

 -----------------------------------------------------------------------------
  [] The Tower
 -----------------------------------------------------------------------------

 o If you have a battle on your way up the tower, use it to get everyone to
   critical HP as in Pandemonium - then you can use Charge! in the upcoming
   battle, though it's not essential.

 o Don't bother picking up and equipping Freya with the Kain's Lance; the Holy
   Lance is stronger if she also has the Mythril Helm equipped, as she should.
 o Head onward and pick up The Tower; equip it on Zidane and give him the
   Rebirth Ring; activate Auto-Life and Bandit. Also equip Steiner with the
   Defender.
 o Swap out everyone's Man Eater, Bird Killer and Insomniac abilities for Devil
   Killer and whatever else they may need; activate Body Temp on anyone who
   may have access to it.
 o Administer Ether and Phoenix Down if needed.

     .=================.                                            _____
  .--| BATTLE: MALIRIS |-------------------------------------------(10 AP)--.
  |  '================='                                            ŻŻŻŻŻ   |
  |                                                                         |
  | • DO NOT END THIS BATTLE UNTIL YOU HAVE STOLEN THE GENJI ARMOR!!!       |
  | • Normal attacks from Amarant and Freya will make short work of Maliris.|
  | • Use Charge! if the party is in critical status.                       |
  | • Have Zidane act as medic when not busy using Steal.                   |
  | • Maliris will use Raining Swords at the end of the battle; make sure   |
  |   Zidane still has Auto-Life at this point, or have Freya Jump just     |
  |   before dealing the finishing blow.                                    |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Equip Steiner with the Ultima Sword if you happened to Steal it.
 o Revive the party and use an Ether on whomever needs one, but DO NOT restore
   anyone's HP!
 o Activate Freya's Dragon Killer ability.
 o Save your game by using the secret save point on the right side of the
   little balcony overlooking Alexandria Castle.

  [TARGET TIME: 10:45:01]

                                       ___________________________________
  .-----------------------------------/ THE NERO FAMILY SIDE-QUEST (3/3) /--.
  |                                   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ   |
  | * You guessed it - run all the way back to the entrance of Memoria and  |
  |   fly to the hideout to trigger the next sequence, then return and save |
  |   at the colorful orb.                                                  |
  | * When forming a party upon exiting, choose anyone because you'll be    |
  |   doing this several times anyway.                                      |
  |                                                                         |
  | * After returning for the first time, keep going through Memoria until  |
  |   you reach the screen with the storm - Zidane will comment on it, and  |
  |   that's your cue to return to Lindblum. Save at the secret save point  |
  |   before trekking back to the entrance.                                 |
  |                                                                         |
  | * Once you get back, save again at the colorful orb, and then once more |
  |   at the secret save point. Continue onward to the area with the storm  |
  |   until Zidane and Garnet make some comments above the boat - time to   |
  |   fly back yet again. Save at the secret save point before heading down.|
  | * Luckily, this is the final sequence you need to do under the 12-hour  |
  |   time limit, so be sure to form your party with Zidane, Steiner, Freya |
  |   and Amarant before you leave.                                         |
  | * As usual, save at the colorful orb once you return from Lindblum, and |
  |   then again at the secret save point before moving on to Tiamat.       |
  |                                                                         |
  | * You can complete the remaining parts of the side-quest after you get  |
  |   the Excalibur II. Do NOT continue past Lich's chamber before that.    |
  |   Consult the Leftovers section for more details as to how to proceed.  |
  |                                                         _________       |
  '--------------------------------------------------------/ +16:15 /-------'
                                                           ŻŻŻŻŻŻŻŻŻ
   _________________________________________________________________________
  | TARGET TIME : 11:01:10 (+20:30) | TARGET GIL :    -    | ENCOUNTERS : 4 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * THE WIND CHAOS: TIAMAT                                            (D4-03) *
===============================================================================

 -----------------------------------------------------------------------------
  [] Rune Claws
 -----------------------------------------------------------------------------

 o Continue onward until you reach a screen with the "eye" of the Invincible;
   grab the Rune Claws off to the side and equip them on Amarant.
 o Go up the stairs to initiate the next boss battle.

     .================.                                             _____
  .--| BATTLE: TIAMAT |--------------------------------------------(10 AP)--.
  |  '================'                                             ŻŻŻŻŻ   |
  |                                                                         |
  | • DO NOT END THIS BATTLE UNTIL YOU HAVE STOLEN THE BLOOD SWORD!!!       |
  | • The tactics for this battle are identical to those used for Maliris,  |
  |   except for the counter-attack at the end.                             |
  | • Be sure to make greater use of Charge! since the entire party is now  |
  |   in critical status.                                                   |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Head into the next screen, where you can find another secret save point
   about halfway up the stairs and to the right, just below a lamp; save your
   game.

  [TARGET TIME: 11:04:29]

 o Revive the party and once again use Ether on anyone low on MP.
 o It's possible to make it to the next save point without a battle, but very
   unlikely - use Flee as soon as possible if you get one.
 o Reactivate everyone's Distract, Devil Killer, and Body Temp abilities.
 o Equip Steiner with your newly acquired Genji Armor for Body Temp, give him
   and Freya some Diamond Gloves, and Zidane a Ribbon.

 o Save at the colorful orb before the waterfall.

   _________________________________________________________________________
  | TARGET TIME : 11:06:12 (+ 5:02) | TARGET GIL :    -    | ENCOUNTERS : 1 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * THE WATER CHAOS: KRAKEN                                           (D4-04) *
===============================================================================

 o Walk under the waterfall and up the steps until you get ambushed by...

     .================.                                             _____
  .--| BATTLE: KRAKEN |--------------------------------------------(10 AP)--.
  |  '================'                                             ŻŻŻŻŻ   |
  |                                                                         |
  | • DO NOT END THIS BATTLE UNTIL YOU HAVE STOLEN THE GENJI HELMET!!!      |
  | • Before attacking Kraken directly, have Freya attack one Tentacle, and |
  |   Zidane and Amarant the other. The latter should be eliminated, but    |
  |   keep the other one alive for now to lower the odds of Kraken using a  |
  |   Waterga counter.                                                      |
  | • Have Zidane Steal the Genji Helmet and the others attack Kraken's     |
  |   body, then begin using Charge! to end the battle within two rounds.   |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Administer Phoenix Down and Ether as needed.
 o Continue up the stairs and across the wires to a secret save point in the
   right corner of the screen.

   _________________________________________________________________________
  | TARGET TIME : 11:10:59 (+ 4:47) | TARGET GIL :    -    | ENCOUNTERS : 0 |
   ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

===============================================================================
 * THE EARTH CHAOS: LICH                                             (D4-05) *
===============================================================================

                             .------------------.
                        .~.  | Excalibur II ^_^ |  .~.
                    ~..'     '------------------'     '..~

 o Simply run to the door and climb the ladders to reach Lich's chamber.

     .==============.                                               _____
  .--| BATTLE: LICH |----------------------------------------------(10 AP)--.
  |  '=============='                                               ŻŻŻŻŻ   |
  |                                                                         |
  | • DO NOT END THIS BATTLE UNTIL YOU HAVE STOLEN THE GENJI GLOVES!!!      |
  | • The almighty Charge! rips Lich to shreds, especially with Freya and   |
  |   Amarant both dealing ridiculous damage with simple physical attacks   |
  |   thanks to Lich's weakness to Holy AND Wind.                           |
  | • An extremely disappointing final battle for this EPIC challenge :/    |
  |                                                                         |
  '-------------------------------------------------------------------------'

 o Once you defeat Lich, approach the broken column on the right side of the
   chamber and examine it to find a note to Gilgamesh and the EXCALIBUR II!

                 ___                                            .-.
                /   `.                               .-.        : :
               :   __:                              .' `.       : :
               :  :__  ,--. ,-.,-. ,-.-.,-.,-. .--. `. .' .--.  :_:
               :     :: :: :: ,. :: :: :: ,._;' .; ; : : `._-.'  _
               `.___.'`.__.':_::_:`._. ::_:   `.__._;:_; `.__.' :_:
                                   .-. :
                                   `._.'


                            .=====================.
==========================='                       '===========================
 *                        |        LEFTOVERS        |                  (G00) *
===========================.                       .===========================
                            '====================='


 So you think you're finished? Well, that was just the beginning :)

 Completing the challenge gives you the basis for a perfect save, but there are
 plenty of things still left to do for 100% completion. As a matter of fact,
 the challenge playthrough was as minimal as possible due to the time limit,
 so you've probably never had more to do on Disc 4 than now!

 Here's a short guide to help you on your way.


 .===========================================================================.
 |                             CHOCOBO HOT&COLD                              |
 '==========================================================================='

 Your first order of business with this will be to find all the remaining
 Chocographs and Chocograph Pieces, and dig them up. Also uncover all the Dead
 Pepper treasures while you're at it.

 After that, complete Fat Chocobo's beaches side-quest to get the free healing
 ability and easy refills of 99 Dead Pepper from one of the Chocobos in the
 Paradise.

 To finish up, work on your mini-game stats:

   • Choco's Beak LV: 99
   • Games Played   : 9,998 per location (yes, the max is not 9,999)
   • Total Points   : 99,999

 You are given a star in the Chocobo Hot&Cold menu if you reach the points cap.

 As for the high score, it's difficult to pinpoint an exact maximum, and pretty
 much impossible to engineer your score during a game. So I would suggest to
 just get this as high as you can without paying too much attention to the
 actual value.


 .===========================================================================.
 |                                MAXING GIL                                 |
 '==========================================================================='

 If you want 0 Gil for your perfect save, then stat and EXP maxing will net
 you enough Gil for all necessary purchases. However, if you want 9,999,999
 Gil on top of that, then you will need to put in much more effort.

 Although it gets incredibly tedious, the Cotton Robe trick is probably the
 best way of making Gil. Unfortunately, the only place to get Wrist and
 Steepled Hat on Disc 4 are Dali and Burmecia, respectively. And unlike Dali's
 shop, Atla is all the way at the very end of Burmecia, meaning you need to
 traverse the area twice every time you do the trick. Well, at least it's on
 the same continent. One round of the Cotton Robe trick yields a little over
 60,000 Gil.

 The other option would be to fight for your Gil with the Millionaire ability
 activated. Theoretically the best option would be Gimme Cat at 5,000/7,500
 per battle, but there is no way to encounter it exclusively, so Adamantoise
 is the next best thing at 4,433/6,649. It's the only encounter on Uaho Island
 (the one with Chocobo's Paradise, and only outside the forest) and is easy
 and quick to defeat. Fighting Yans will, on average, yield the same amount,
 but take longer.

 So basically you either keep doing the Cotton Robe trick or fight over a
 thousand Adamantoise. 

 .===========================================================================.
 |                         MAXING STATS & EXPERIENCE                         |
 '==========================================================================='

 I think the following is the fastest possible way of maxing stats and EXP.

 First thing to do is have everyone learn the Level Up ability. You can also
 learn Ability Up so that you can make the post-Lv99 grinding a bit less
 monotonous with ability learning. Be sure to buy about 50 Tent as well, or
 you can heal using Choco's beach ability.

 Form a party with Zidane, Garnet, Quina and Freya. Have Garnet learn Atomos,
 Quina LV5 Death and everyone Auto-Regen, Auto-Haste, Auto-Life and Insomniac.
 You will also need 46 Amethyst (more isn't necessary) and the Dragon's Hair.
 I strongly recommend having Freya master Initiative and Quina Millionaire.

 Whenever following a character's stat path, start with the set-ups requiring
 the most Level Ups and finish with the ones needing the least. This makes
 things easier since you'll initially be gaining about 30 Lvs per battle but
 only about half a Lv towards the end.

 Fly to Popos Heights above Gizamaluke's Grotto and fight Grand Dragon. Quina
 will make short work of them with LV5 Death. Your party should reach Lv50
 within a matter of minutes, after which you will probably quickly realize
 that Grand Dragon is second-rate. Say your goodbyes and fly to Vile Island,
 or continue fighting until you've maxed Dragon's Crest since you'll need to
 do that eventually anyway.

 Yan has a terrible reputation, but in the end, with the right strategy the
 battles come down to luck, and this will turn in your favor with every Lv you
 gain. Out of the hundreds of battles I fought, I think I only lost 2 or 3.
 
 One thing to note is that Virus doesn't cause you to lose EXP; the EXP the
 character would have gotten is redistributed among the others, so even if 3
 characters have Virus, you're still getting optimal EXP unless the last
 character already has 9,999,999. As a matter of fact, characters with that
 much EXP will automatically give up their share of the EXP, so they don't even
 need Virus. Also, without Virus they can continue learning abilities.


  THE STRATEGY:
  ŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Activate everyone's Auto-Regen, Auto-Haste, Auto-Life, and Insomniac as well
 as Freya's Initiative. Make sure your ATB Mode is set to WAIT - this is very
 important! The strategy you'll use is the same no matter how many Yan you
 face, and is as follows:

    1. Quina casts Night
    2. Freya opens a menu whenever a party member has an animation
    3. Zidane Steals
    4. Garnet summons Atomos
    5. Freya uses Dragon Breath (or you summon Atomos again)

 Once Garnet reaches Lv80 or so, you can thank Atomos and start using Odin.
 Change your battle strategy to the following and keep it this way until you
 finish maxing EXP:

    1. Quina casts Night
    2. 4th character opens a menu whenever a party member has an animation
    3. Zidane Steals
    4. Garnet summons Odin


  SOME NOTES AND EXPLANATIONS:
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 The reason you need to cast Night is because otherwise you'll spend hours and
 hours watching all the Yans counter. Not only that, you would run the risk
 of getting your characters Snort'ed out of the battle, which can ruin your
 strategy or even cause a Game Over if you get outnumbered. It is possible
 for them to Snort out more than 1 character after a summon if more than 1 of
 the counters ends up being Snort!

 You need to abuse the WAIT ATB Mode in order to maximize the amount of turns
 you get before the Yan wake up. Doing this correctly lets you summon 3 times
 at Lv99 before they wake up, compared to summoning once and getting countered
 because they woke up before the summon animation ended. Not to mention that
 every Yan will get a turn the moment they wake up, unless you've commanded a
 second Night *before* they woke up. And you also need to Steal at least once
 during all this. That is why WAIT ATB Mode is absolutely essential.

 Why would you ever need to summon more than once? The reason is that even
 though Night has a 100% hit rate, and even though Odin has a 99% hit rate
 against Yan with Garnet at Lv99 with 99 Ore, Yan STILL has 9 Magic Evade.
 The result is that one or more Yan will occasionally evade Night and/or Odin.
 However, this rarely caused me little more than some longer battles due to
 counters. I've never needed to summon more than twice to win.

 Zidane needs to Steal because (a) you need 99 Elixir and Yan are the only
 source, and (b) you need to power up Thievery anyway.

 Once a character reaches Lv99, you can equip them with whatever you like and
 start learning some abilities to break up the monotony. You can essentially
 switch out Freya for anyone else even before using Odin by just summoning
 Atomos twice, but Freya has Initiative and it becomes quite effective as your
 party gains Lvs.


  ...but I'd like to keep my Eidolons un-flagged.
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 If you want to keep your Eidolons un-flagged, then you will need to follow
 another strategy. Instead of summoning Atomos and Odin, you can defeat the
 Yans by using the Masamune's Add Status ability: Doom. Zidane will need to
 master Soul Blade, and you'll need access to another non-damaging ability
 with a long animation. Zidane's Annoy is a good choice, but any character's
 skill can be used as long as it has a long animation.

 Start the battles by casting Night. Once all the Yans have fallen asleep,
 begin using Soul Blade on them one by one until they have all been inflicted
 with Doom. Make sure you keep a menu open during the Soul Blade animations in
 order to prevent the Yans from waking up too soon. Once the last Yan is taken
 care of, use Annoy and close any open menu. The long animation will let the
 Doom counters hit 0, thus defeating all the Yans before they can retaliate. 

 .===========================================================================.
 |                                TETRA MASTER                               |
 '==========================================================================='

 This is the bane of the Final Fantasy IX perfect save. It'll take a long time
 no matter which way you slice it.

 Obviously, you'll want 9,999 wins, 0 draws, and 0 losses.

 The maximum Collector's Lv is 1,700. Your reward for reaching it is a glitch
 in the menu which obscures your rank. So you may want to opt for 1,699. In
 any case, you will need every single card, and they will all need a unique
 arrow arrangement if you ever want to max out the rank.

 The question is: what is the perfect arrow arrangement? There are 256 arrow
 combinations:

      .==============.--------------------------------------------.=====.
      | Arrows       |  0 |  1 |  2 |  3 |  4 |  5 |  6 |  7 |  8 | ALL |
      .==============.---------------------------------------------=====.
      | Combinations |  1 |  8 | 28 | 56 | 70 | 56 | 28 |  8 |  1 | 256 |
      '=============='--------------------------------------------'====='

 How you distribute these arrow combinations among your cards is up to you.
 You can give your strongest cards the most arrows, give them more cards the
 higher their card #, use only the top 100 combinations to ensure that you
 have the maximum number of total arrows in your collection... it's really up
 to you.

 Once you're satisfied with your arrow arrangement, you'll need to max out the
 statistics of your cards. In order to upgrade a card's rank, it must engage
 in a card battle and win - whether it is the attacking or defending card does
 not matter, though. It is random whether your card's rank rises: the odds of
 upgrading from P/M to X are 4/256; from X to A it's 2/256. Since arrowless
 cards cannot engage in card battles, their rank cannot be upgraded. However,
 it is possible to win X-rank cards from the CPU, and therefore possible to
 obtain an arrowless X-rank card this way.

 You get 1 point per X-rank card in your collection, and 2 points per A-rank
 card. That's how you get the remaining 200 Collector's points after getting
 1,500 from having each card with a unique arrow arrangement.

 Finally, you will want to max out your card's attack and defense statistics.
 Each of your 5 playing cards gets 1 point to a random stat once you win the
 card game. This is added to a hidden total, and this hidden total determines
 the stats shown on the card. If the random point goes to a stat which is
 already maxed out, then it was wasted. This, combined with very high caps on
 most cards, means you'll need a very long time to max out all your cards.

 The table below lists the maximum stats and default rank for each card: 

 .=====.===============.===============.=====.===============.===============.
 | 001 | Goblin        | 0 : P : 0 : 0 | 051 | Abadon        | 7 : M : 6 : 2 |
 | 002 | Fang          | 0 : P : 0 : 0 | 052 | Behemoth      | B : P : 4 : 6 |
 | 003 | Skeleton      | 0 : P : 0 : 0 | 053 | Iron Man      | C : P : 6 : 0 |
 | 004 | Flan          | 0 : M : 0 : 1 | 054 | Nova Dragon   | E : P : 7 : C |
 | 005 | Zaghnol       | 0 : P : 0 : 0 | 055 | Ozma          | D : M : 0 : C |
 | 006 | Lizard Man    | 1 : P : 0 : 0 | 056 | Hades         | F : M : C : 1 |
 | 007 | Zombie        | 1 : P : 1 : 0 | 057 | Holy          | 8 : M : 2 : 3 |
 | 008 | Bomb          | 1 : M : 0 : 1 | 058 | Meteor        | B : M : A : 0 |
 | 009 | Ironite       | 1 : P : 1 : 0 | 059 | Flare         | D : M : 1 : 1 |
 | 010 | Sahagin       | 1 : P : 1 : 0 | 060 | Shiva         | 5 : M : 0 : 5 |
  >----+---------------+---------------+-----+---------------+--------------<
 | 011 | Yeti          | 1 : M : 0 : 1 | 061 | Ifrit         | 6 : M : 9 : 1 |
 | 012 | Mimic         | 1 : M : 1 : 1 | 062 | Ramuh         | 4 : M : 1 : 6 |
 | 013 | Wyerd         | 1 : M : 0 : 2 | 063 | Atomos        | 4 : M : 6 : 6 |
 | 014 | Mandragora    | 2 : M : 0 : 2 | 064 | Odin          | C : M : 8 : 4 |
 | 015 | Crawler       | 2 : P : 2 : 0 | 065 | Leviathan     | B : M : 6 : 1 |
 | 016 | Sand Scorpion | 2 : P : 2 : 1 | 066 | Bahamut       | C : M : 9 : 5 |
 | 017 | Nymph         | 2 : M : 0 : 2 | 067 | Ark           | E : M : 6 : 5 |
 | 018 | Sand Golem    | 2 : P : 2 : 1 | 068 | Fenrir        | 8 : M : 2 : 1 |
 | 019 | Zuu           | 2 : P : 0 : 2 | 069 | Madeen        | A : M : 1 : 6 |
 | 020 | Dragonfly     | 2 : P : 2 : 1 | 070 | Alexander     | E : M : B : 5 |
  >----+---------------+---------------+-----+---------------+--------------<
 | 021 | Carrion Worm  | 2 : M : 1 : 1 | 071 | Excalibur II  | F : P : B : 0 |
 | 022 | Cerberus      | 3 : P : 2 : 0 | 072 | Ultima Weapon | F : P : 1 : 6 |
 | 023 | Antlion       | 3 : P : 3 : 1 | 073 | Masamune      | C : P : B : 3 |
 | 024 | Cactuar       | 3 : P : C : 0 | 074 | Elixir        | 6 : M : 6 : 6 |
 | 025 | Gimme Cat     | 3 : M : 2 : 1 | 075 | Dark Matter   | C : M : 3 : C |
 | 026 | Ragtimer      | 3 : M : 2 : 1 | 076 | Ribbon        | 0 : M : C : F |
 | 027 | Hedgehog Pie  | 3 : M : 1 : 2 | 077 | Tiger Racket  | 0 : P : 0 : 1 |
 | 028 | Ralvuimago    | 3 : P : 4 : 0 | 078 | Save the Queen| 7 : P : 3 : 0 |
 | 029 | Ochu          | 3 : P : 2 : 1 | 079 | Genji         | 0 : P : 6 : A |
 | 030 | Troll         | 4 : P : 3 : 2 | 080 | Mythril Sword | 2 : P : 0 : 0 |
  >----+---------------+---------------+-----+---------------+--------------<
 | 031 | Blazer Beetle | 4 : P : 5 : 1 | 081 | Blue Narciss  | 8 : P : 9 : 1 |
 | 032 | Abomination   | 4 : P : 3 : 3 | 082 | Hilda Garde 3 | 6 : P : 3 : 1 |
 | 033 | Zemzelett     | 4 : M : 2 : 6 | 083 | Invincible    | B : P : 9 : C |
 | 034 | Stroper       | 4 : P : 4 : 0 | 084 | Cargo Ship    | 2 : P : 6 : 0 |
 | 035 | Tantarian     | 4 : M : 2 : 2 | 085 | Hilda Garde 1 | 6 : P : 4 : 0 |
 | 036 | Grand Dragon  | 4 : P : 4 : 4 | 086 | Red Rose      | 8 : P : 1 : 9 |
 | 037 | Feather Circle| 4 : M : 2 : 2 | 087 | Theater Ship  | 2 : P : 6 : 1 |
 | 038 | Hecteyes      | 5 : M : 0 : 4 | 088 | Viltgance     | E : P : 9 : 2 |
 | 039 | Ogre          | 5 : P : 5 : 1 | 089 | Chocobo       | 0 : P : 0 : 0 |
 | 040 | Armstrong     | 5 : M : 2 : 4 | 090 | Fat Chocobo   | 1 : P : 1 : 1 |
  >----+---------------+---------------+-----+---------------+--------------<
 | 041 | Ash           | 5 : M : 3 : 3 | 091 | Mog           | 0 : M : 0 : 0 |
 | 042 | Wraith        | 5 : M : 5 : 1 | 092 | Frog          | 0 : P : 0 : 0 |
 | 043 | Gargoyle      | 5 : M : 3 : 2 | 093 | Oglop         | 2 : P : 2 : 0 |
 | 044 | Vepal         | 5 : M : 3 : 3 | 094 | Alexandria    | 0 : P : B : 6 |
 | 045 | Grimlock      | 5 : M : 2 : 3 | 095 | Lindblum      | 0 : P : 6 : B |
 | 046 | Tonberry      | 2 : P : 3 : 3 | 096 | Twin Moons    | 7 : M : 5 : 5 |
 | 047 | Veteran       | 5 : M : 1 : 9 | 097 | Gargant       | 2 : P : 1 : 3 |
 | 048 | Garuda        | 6 : M : 4 : 1 | 098 | Namingway     | 7 : M : 7 : 7 |
 | 049 | Malboro       | 5 : M : 3 : 6 | 099 | Boco          | 8 : P : 7 : 7 |
 | 050 | Mover         | 6 : M : F : 0 | 100 | Airship       | 8 : P : 7 : 7 |
 '-----'---------------'---------------'-----'---------------'---------------'

 The old man outside the Treno Weapon shop is good for upgrading your cards'
 rank, because he likes to attack your cards whenever possible, but uses the
 weakest cards in the game.

 Finally, keep in mind that the various airship cards used by the Four-Armed
 Man will become permanently unavailable once you claim your Rank S Medal from
 him and he escapes. You can still challenge him to a game of Tetra Master
 even if you've achieved Rank S - just don't speak to him normally so that you
 don't initiate the Rank S sequence.


 .===========================================================================.
 |                                SIDE-QUESTS                                |
 '==========================================================================='


  The Nero Family Side-Quest
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 You have to return to the Tantalus hideout after each of the following scenes:

  * after you've gotten the Excalibur II
  * after the scene where Zidane steps into space
  * after entering the Crystal World
  * after defeating Deathguise
 
 Zidane will then comment about the size of the family, and if you enter the
 Tantalus hideout, you'll find a chest in the lower left corner containing the
 Protect Ring. If you did everything correctly then the side-quest will be
 completed, and no triggers will be left over to re-initiate it (which wouldn't
 be so great since you can't complete it a second time no matter what).


  The Stellazzio Coins
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Find and submit all the Stellazzio coins. It's possible to keep all of them
 in your inventory and get all but the last prize from Queen Stella, but the
 problem is that the last prize is the one-of-a-kind Hammer. So it's up to
 you whether to complete this side-quest or not.


  Frog Catching
  ŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Frog catching can take a while, so make sure you spread it out between the
 other things you'll be doing. The max amount of frogs you can catch is 32,767
 so just forget about that. You need 101 frogs to make Quina's Frog Drop deal
 9,999 damage at Lv 99. That means you will need to defeat Quale first. If you
 want to keep him undefeated in your file for whatever reason, then you'll
 have to keep Frog Drop un-maxed as well.


  The Friendly Monsters
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Encounter all the friendly monsters and meet their requests. There's no point
 in keeping any of the gems they give you because they are used for the next
 friendly monster. The side-quest has a net effect of 0 on your gem inventory.
 If you defeat Ozma before completing the side-quest, then Friendly Yan will
 have a different quote.


  The Ragtime Mouse
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Find the Ragtime Mouse and answer all his questions correctly to receive a
 much-needed Protect Ring.


  Reviving Mognet Central
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Get another by completing the Mognet Central side-quest. Be sure to give
 Moguta a Kupo Nut for an Aloha T-Shirt *before* doing this side-quest so that
 you can still get another Kupo Nut for your inventory!


  The Secret of the Eidolon Wall
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Discover the secret carved into the Eidolon Wall in Madain Sari. Try to figure
 it out on your own!


  Treno Weapon Shop
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Defeat Behemoth in the Treno Weapon Shop to finally complete those fights.


  The End of Stiltzkin's Adventure
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 Purchase Stiltzkin's final deal in Alexandria to get some more unique gems and
 a Ribbon.


  The King of Jump Rope
  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 While you're there, you may want to claim the King of Jump Rope key item if
 you didn't do so back at the start of the challenge. You can try to get this
 on the first try to have a record of 1,000 for 1st place and 0's for the 2nd
 and 3rd places. Alternatively, you may want to get 1,000 3 times. The maximum
 is well above 10,000 so don't even think about it...


 .===========================================================================.
 |                         MAXING OUT YOUR INVENTORY                         |
 '==========================================================================='

 This can get pretty complicated due to synthesis and the varying amounts you
 need of each item. Thankfully, you can use the Excel spreadsheet available at
 the link below to optimize your buying/synthesizing and minimize traveling
 back and forth between locations. Thanks to IllusionGamer90 for this tool!

    ----------------------------------------------------------------------
     http://aladore3viii4.free.fr/files/FF9/FFIX%20Perfect%20Amounts.xlsx
    ----------------------------------------------------------------------

   • Gems can be gotten more easily by using Eiko's Jewel spell to accumulate
     Ore, and synthesizing that with various status cures to get the gems.
     Aquamarine is gotten by exchanging Ore at a 4:1 ratio at the fountain in
     Daguerreo. Jewel can be used repeatedly in a single battle until you have
     99 Ore.

   • You can get the remaining Protect Rings from Chocobo Hot&Cold.

   • Phoenix Pinion and Ether can be synthesized at Hades' Legendary Synthesis
     Shop. However, the only way to get 99 Elixir is to Steal them from Yan.

   • The only source of Wing Edge is Crystal Tiamat, which holds 2. Activate
     Bandit and Master Thief to grab them from the rare slots.

   • Don't use the Hammer to synthesize the Tin Armor: the Hammer extends the
     game's ending and keeping it still allows you to get the Tin Armor at any
     time.


 .===========================================================================.
 |                               MISCELLANEOUS                               |
 '==========================================================================='

   • Open all remaining chests and search all remaining field icons.

   • Trip the traps in Ipsen's Castle. Or not.

   • Defeat 7 Tonberry to max out its Everyone's Grudge attack.

   • Max out Thievery and Dragon's Crest.

   • Since we didn't use any Eidolons during the challenge, all of them will
     still be un-flagged, i.e. appear in their full animation the first time
     you summon them (except for Madeen, which is used automatically). You can
     choose to un-flag the rest, or keep them "untouched".

   • Defeat Quale, Hades, and Ozma.

   • Claim the Rank S Medal.

   • Finish buying and/or reselling the key items from the Auction House. Also
     buy the one-time-only Thief Gloves if you didn't do so on Disc 3.

   • Upgrade the Treno Thug's selection of cards. Toss 10 Gil into the fountain
     at the entrance 50 times, and the Thug next to it will gain access to
     stronger cards. He will say that he bought some new ones after finding
     the money.

   • You can manipulate which character appears on your save file. If your time
     ends in 00 seconds (xx:xx:00), then Zidane will be on your save icon. If
     you manage to save your game on a full hour (xx:00:00), it will be Garnet!
     Steiner and Vivi appear randomly if these conditions are not met.

   • For an additional challenge, try to finish your perfect save within 100
     hours, before the clock turns red. It's possible to complete everything
     except maxing the amount of Chocobo Hot&Cold games, and maxing all card
     stats (but Rank and Collector's Lv CAN be maxed within 100 hours).


                            .=====================.
==========================='                       '===========================
 *                        |      PERFECT STATS      |                  (H00) *
===========================.                       .===========================
                            '====================='


 This section lists all the level up strategies for every character and every
 stat path. Also included are strategies for the Lv 1 Path in case you ever
 change your mind on that. Each part has a short description of how the stats
 actually affect the character in question. The actual equipment to be used
 will be listed below that, in the following format:

 .==========================================================================.
 | PATH ?           | SPR  :   ?? | STR  :  ??  | MAG  :   ?? | SPD  :  ??  |
 .==========================================================================.
 | ?? | Weapon      : Head Gear   : Arm Gear    : Armor       : Add-On      |
 '--------------------------------------------------------------------------'

 The numbers next to each set of equipment represent how many LEVEL UPS the
 set is to be equipped for. So, if the number is 9, for example, then have
 that set of equipment on for 9 Level Ups. This can be from Lv 10 to 19, 67 to
 76 or any other Lvs, as long as you keep it on for a total of 9 and ONLY 9
 Level Ups. You don't need to and sometimes can't equip these equipment sets
 in order, but as long as each of them is equipped for the listed number of
 Level Ups, it makes no difference. *T designates a set-up for Tantarian, *P a
 set-up for Pandemonium, *H stands for Hecteyes, and finally *X for Quina's
 training during the Combined stats path.

 Please keep in mind that these will be your characters' NATURAL stats at Lv
 99, without any gear equipped. Once you are done with your perfect save, you
 will have to unequip all the gear from your characters in order to completely
 fill your item list, leaving only their basic weapon, which everyone should
 have 2 copies of at the end. Then you will see the stats listed, otherwise
 you will usually have higher values thanks to equipment.

 Due to the way your stats are calculated, Spirit will only reach 50 at around
 Lv 99 when using these strategies. You'll notice that for many of the set-ups
 listed you are told to remove Spirit-raising equipment before you even reach
 50 Spirit. This is correct, so just follow the steps and everything should
 work out at Lv 99, or slightly earlier.

 Finally, the set-ups illustrated in this section are now GUARANTEED to be the
 most optimal possible, thanks to them being generated or confirmed by an
 optimization program written by letao! If, however, you somehow come up with
 something better, don't hesitate to submit your discovery!

 .---------------------------------------------------------------------------.
 |                                  ZIDANE                                   |
 '---------------------------------------------------------------------------'

 Zidane is obviously a physical attacker, so all of his set-ups will focus
 on Strength. Speed and Magic are equally useless, but Magic is given priority
 because at least in theory, it is useful for paying for his Skills. You can
 also obtain more stat points in total by focusing on Magic than on Speed, and
 Zidane will still be by far the fastest character in the game.

 .==========================================================================.
 | PATH A           | SPR  :   50 | STR  :   77 | MAG  :   61 | SPD  :   34 |
 .==========================================================================.
 | *T |      -      : Ritual Hat  : Bone Wrist  : Survival V. : Black Belt  |
 | *P | Orichalcon  : Green Beret : N-Kai Armlet: Power Vest  : Black Belt  |
 | 03 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Dark Matter |
 | 24 | Masamune    : Twist Head. : Power Wrist : Dark Gear   : Black Belt  |
 | 47 | Masamune    : Green Beret : Power Wrist : Power Vest  : Black Belt  |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH B           | SPR  :   50 | STR  :   77 | MAG  :   64 | SPD  :   36 |
 .==========================================================================.
 | *P | Orichalcon  : Green Beret : N-Kai Armlet: Power Vest  : Black Belt  |
 | 04 | Masamune    : Green Beret : Power Wrist : Judo Uniform: Dark Matter |
 | 09 | Masamune    : Green Beret : Power Wrist : Power Vest  : Black Belt  |
 | 10 | Orichalcon  : Green Beret : Power Wrist : Dark Gear   : Black Belt  |
 | 54 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH C           | SPR  :   50 | STR  :  78  | MAG  :   62 | SPD  :  35  |
 .==========================================================================.
 | 42 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Black Belt  |
 | 56 | Masamune    : Green Beret : Power Wrist : Power Vest  : Black Belt  |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   50 | STR  :  77  | MAG  :   68 | SPD  :  35  |
 .==========================================================================.
 | 06 | Masamune    : Green Beret : N-Kai Armlet: Dark Gear   : Black Belt  |
 | 92 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | LV 1 - ORDERED   | SPR  :   50 | STR  :   76 | MAG  :   65 | SPD  :   35 |
 .==========================================================================.
 | *T |      -      : Ritual Hat  : Bone Wrist  : Survival V. : Black Belt  |
 | *P | Orichalcon  : Green Beret : N-Kai Armlet: Power Vest  : Dark Matter |
 | 01 | Masamune    : Thief Hat   : N-Kai Armlet: Dark Gear   : Ribbon      |
 | 02 | Masamune    : Green Beret : N-Kai Armlet: Dark Gear   : Black Belt  |
 | 05 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Black Belt  |
 | 59 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | LV 1 - COMBINED  | SPR  :   50 | STR  :   75 | MAG  :   68 | SPD  :   34 |
 .==========================================================================.
 | *T |      -      : Bandana     : Bone Wrist  : Survival V. : Dark Matter |
 | *P | Orichalcon  : Green Beret : N-Kai Armlet: Power Vest  : Dark Matter |
 | 05 | Masamune    : Green Beret : Power Wrist : Power Vest  : Ribbon      |
 | 14 | Masamune    : Green Beret : Power Wrist : Dark Gear   : Dark Matter |
 | 48 | Masamune    : Mantra Band : Power Wrist : Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'


 .---------------------------------------------------------------------------.
 |                                  GARNET                                   |
 '---------------------------------------------------------------------------'

 Garnet's focus is clearly on Magic, especially with her wide selection of
 damaging summons. However, it should be noted that she does become a pretty
 good physical attacker as well, especially when given a racket and something
 which boosts Wind Elem-Atk. That maximizes her physical power and lets her
 attack from the back row.

 .==========================================================================.
 | PATH A & B       | SPR  :   50 | STR  :   56 | MAG  :   89 | SPD  :   30 |
 .==========================================================================.
 | *P | Magic Racket: Lamia's T.  : Magic Armlet: Minerva's P.: Ribbon      |
 | 03 | Stardust R. : Holy Miter  : Magic Armlet: Power Vest  : Pearl Rouge |
 | 74 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Pearl Rouge |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH C           | SPR  :   50 | STR  :   56 | MAG  :   89 | SPD  :   30 |
 .==========================================================================.
 | *H | Magic Racket: Lamia's T.  : Magic Armlet: Minerva's P.: Ribbon      |
 | *P | Magic Racket: Lamia's T.  : Magic Armlet: Minerva's P.: Ribbon      |
 | 01 | Magic Racket: Holy Miter  : Power Wrist : Dark Gear   : Pearl Rouge |
 | 11 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Pearl Rouge |
 | 63 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Pearl Rouge |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   50 | STR  :   59 | MAG  :   86 | SPD  :   33 |
 .==========================================================================.
 | *H | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Pearl Rouge |
 | *P | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Pearl Rouge |
 | 01 | Magic Racket: Holy Miter  : Power Wrist : Minerva's P.: Ribbon      |
 | 01 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Ribbon      |
 | 08 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Ribbon      |
 | 27 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Pearl Rouge |
 | 36 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Dark Matter |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH LV 1        | SPR  :   50 | STR  :   56 | MAG  :   89 | SPD  :   30 |
 .==========================================================================.
 | 03 | Stardust R. : Holy Miter  : Magic Armlet: Power Vest  : Pearl Rouge |
 | 21 | Magic Racket: Lamia's T.  : Magic Armlet: Minerva's P.: Ribbon      |
 | 74 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Pearl Rouge |
 '--------------------------------------------------------------------------'


 .---------------------------------------------------------------------------.
 |                                   VIVI                                    |
 '---------------------------------------------------------------------------'

 Vivi is a simple character stat-wise. Obviously, his set-up will focus on
 Magic. Like Garnet, Vivi ends up with a little over 50 Strength, but his
 staves are neither long-range, nor can their power be boosted by element-
 raising equipment. They do have Add Status properties, though - but Strength
 doesn't come in handy for that.

 .==========================================================================.
 | PATH A/B/C/LV1   | SPR  :   50 | STR  :   54 | MAG  :   83 | SPD  :   26 |
 .==========================================================================.
 | 24 |      -      : Holy Miter  : Magic Armlet: Magician's R: Ribbon      |
 | 35 |      -      : Holy Miter  : Magic Armlet: R. of Lords : Ribbon      |
 | 39 |      -      : Holy Miter  : Magic Armlet: Dark Gear   : Ribbon      |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   50 | STR  :   56 | MAG  :   82 | SPD  :   28 |
 .==========================================================================.
 | 02 |      -      : Holy Miter  : N-Kai Armlet: Dark Gear   : Rebirth Ring|
 | 06 |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Rebirth Ring|
 | 05 |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Ribbon      |
 | 85 |      -      : Holy Miter  : Magic Armlet: R. of Lords : Ribbon      |
 '--------------------------------------------------------------------------'


 .---------------------------------------------------------------------------.
 |                                  STEINER                                  |
 '---------------------------------------------------------------------------'

 This strategy focuses mainly on maxing Steiner's Strength. Although you might
 think that Steiner's Magic stat is also important due to his Sword Magic
 abilities, this is not the case. Sword Magic is not a magical attack, it is
 only a boosted, elemental physical attack. The only thing Steiner's Magic
 stat is good for is providing MP, which is a bit disappointing. But Sword
 Magic isn't cheap, so I guess Magic does come in handy.

 .==========================================================================.
 | ALL PATHS        | SPR  :   50 | STR  :   79 | MAG  :   65 | SPD  :   27 |
 .==========================================================================.
 | 17 | Defender    : Kaiser Helm : Venetia Sh. : Genji Armor : Dark Matter |
 | 31 | Defender    : Kaiser Helm : Venetia Sh. : Maximillian : Dark Matter |
 | 50 | Defender    : Kaiser Helm : Venetia Sh. : Diamond A.  : Dark Matter |
 '--------------------------------------------------------------------------'


 .---------------------------------------------------------------------------.
 |                                   FREYA                                   |
 '---------------------------------------------------------------------------'

 Freya is similar to Steiner in most respects. She is a physical attacker;
 none of her Dragon skills make use of the Magic stat. Lancer is physical,
 Dragon Breath depends on the enemy's max and current HP, Cherry Blossom is
 magical but uses Strength to determine damage, and Dragon's Crest has fixed
 damage. However, those skills and her others do cost a lot of MP, therefore
 her set-up will focus on Strength, while still getting as many Magic points
 as possible along the way.

 .==========================================================================.
 | PATH A           | SPR  :   50 | STR  :   71 | MAG  :   68 | SPD  :   29 |
 .==========================================================================.
 | *P |      -      : Barbut      : Venetia Sh. : Minerva's P.: Barette     |
 | 12 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 22 |      -      : Kaiser Helm : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 43 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Barette     |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH B & C       | SPR  :   50 | STR  :   71 | MAG  :   66 | SPD  :   29 |
 .==========================================================================.
 | *T |      -      : Barbut      : Mythril Gl. : Plate Mail  : Barette     |
 | *P |      -      : Mythril Helm: Venetia Sh. : Minerva's P.: Barette     |
 | 04 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 17 |      -      : Kaiser Helm : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 53 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Barette     |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   50 | STR  :   67 | MAG  :   72 | SPD  :   29 |
 .==========================================================================.
 | *T |      -      : Lamia's T.  : Mythril Gl. : Linen Cuir. : Pearl Rouge |
 | *P |      -      : Lamia's T.  : Venetia Sh. : Minerva's P.: Dark Matter |
 | 01 |      -      : Lamia's T.  : Venetia Sh. : Minerva's P.: Dark Matter |
 | 03 |      -      : Genji Helm  : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 13 |      -      : Genji Helm  : Venetia Sh. : Minerva's P.: Dark Matter |
 | 57 |      -      : Kaiser Helm : Venetia Sh. : Minerva's P.: Pearl Rouge |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH LV 1        | SPR  :   50 | STR  :   71 | MAG  :   68 | SPD  :   29 |
 .==========================================================================.
 | 12 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 21 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Barette     |
 | 22 |      -      : Kaiser Helm : Venetia Sh. : Minerva's P.: Pearl Rouge |
 | 43 |      -      : Barbut      : Venetia Sh. : Minerva's P.: Barette     |
 '--------------------------------------------------------------------------'


 .---------------------------------------------------------------------------.
 |                                   QUINA                                   |
 '---------------------------------------------------------------------------'

 Quina is an odd character, and he/she doesn't really use either Strength nor
 Magic. Quina's physical attack damage follows a random formula and only 4 of
 his/her Blue Magic spells use the Magic stat for damage, 1 of which does
 random damage anyway (Twister), and 2 of which are hopelessly weak regardless
 (Goblin Punch and Lv4 Holy). So it's really up to you what you want to focus
 on stat-wise. Here's an overview:

  STRENGTH:

    o HP is more important than MP and increases the potency of White Wind
    o more STR increases the damage cap of Quina's physical attack, which is
      useful with the Counter ability for free damage
    o MP can be made up for with Half MP, MP+10%, and/or Absorb MP, but no
      such boosts are available for Strength

  MAGIC:

    o Quina is above all a Blue *Mage* with Blue *Magic*
    o party has 4 Strength-oriented characters and 4 Magic-oriented characters
    o Earth Shake is a powerful spell
    o Quina can attain a higher maximum Magic than maximum Strength

  BALANCED:

    o best of both worlds
    o probably what was intended by the developers
    o no need to make tough decisions


 .==========================================================================.
 | STR (A/B/LV1)    | SPR  :   50 | STR  :   67 | MAG  :   63 | SPD  :   23 |
 .==========================================================================.
 | 30 |      -      : Holy Miter  : Power Wrist : Dark Gear   : Black Belt  |
 | 30 |      -      : Holy Miter  : Power Wrist : Dark Gear   : Dark Matter |
 | 38 |      -      : Holy Miter  : Power Wrist : Dark Gear   : Rebirth Ring|
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | MAG (A/B/LV1)    | SPR  :   50 | STR  :   59 | MAG  :   73 | SPD  :   23 |
 .==========================================================================.
 | 41 |      -      : Holy Miter  : Magic Armlet: Dark Gear   : Ribbon      |
 | 57 |      -      : Holy Miter  : N-Kai Armlet: Dark Gear   : Ribbon      |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | BAL (A/B/LV1)    | SPR  :   50 | STR  :   65 | MAG  :   67 | SPD  :   23 |
 .==========================================================================.
 | 04 |      -      : Holy Miter  : N-Kai Armlet: Dark Gear   : Rebirth Ring|
 | 94 |      -      : Holy Miter  : N-Kai Armlet: Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH C - STR     | SPR  :   50 | STR  :   67 | MAG  :   62 | SPD  :   23 |
 .==========================================================================.
 | *H |      -      : Holy Miter  : N-Kai Armlet: Light Robe  : Black Belt  |
 | *P |      -      : Holy Miter  : N-Kai Armlet: Light Robe  : Rebirth Ring|
 | 02 |      -      : Holy Miter  : N-Kai Armlet: Dark Gear   : Ribbon      |
 | 73 |      -      : Holy Miter  : Power Wrist : Dark Gear   : Black Belt  |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH C - BAL     | SPR  :   50 | STR :    65 | MAG :    66 | SPD  :   24 |
 .==========================================================================.
 | *H |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Black Belt  |
 | *P |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Rebirth Ring|
 | 02 |      -      : Bandana     : Power Wrist : R. of Lords : Rebirth Ring|
 | 05 |      -      : Holy Miter  : Power Wrist : R. of Lords : Rebirth Ring|
 | 05 |      -      : Holy Miter  : Power Wrist : Dark Gear   : Dark Matter |
 | 06 |      -      : Holy Miter  : Power Wrist : Dark Gear   : Rebirth Ring|
 | 57 |      -      : Holy Miter  : N-Kai Armlet: Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   47 | STR  :   62 | MAG  :   73 | SPD  :   26 |
 .==========================================================================.
 | *X |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Ribbon      |
 | 02 |      -      : Holy Miter  : Magic Armlet: Dark Gear   : Rebirth Ring|
 | 03 |      -      : Holy Miter  : Magic Armlet: R. of Lords : Rebirth Ring|
 | 03 |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Rebirth Ring|
 | 46 |      -      : Holy Miter  : N-Kai Armlet: R. of Lords : Ribbon      |
 '--------------------------------------------------------------------------'


 .---------------------------------------------------------------------------.
 |                                   EIKO                                    |
 '---------------------------------------------------------------------------'

 Eiko is clearly a mage-type character and will be focusing on her Magic stat.
 She doesn't have as many damaging attacks as Garnet, but she still needs
 Magic for the MP and for the attacks she does have, namely Holy and Madeen.

 .==========================================================================.
 | PATH A/B/C/LV1   | SPR  :   50 | STR  :   56 | MAG  :   87 | SPD  :   29 |
 .==========================================================================.
 | 05 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Dark Matter |
 | 13 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Ribbon      |
 | 28 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Ribbon      |
 | 52 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Pearl Rouge |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   50 | STR  :   58 | MAG  :   85 | SPD  :   30 |
 .==========================================================================.
 | 01 | Magic Racket: Holy Miter  : Power Wrist : Minerva's P.: Ribbon      |
 | 09 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Ribbon      |
 | 12 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Dark Matter |
 | 24 | Magic Racket: Holy Miter  : Magic Armlet: Minerva's P.: Dark Matter |
 | 52 | Magic Racket: Holy Miter  : Magic Armlet: R. of Lords : Pearl Rouge |
 '--------------------------------------------------------------------------'


 NOTE: These results assume that Marcus stayed at Lv 1 while he was in the
       party. If he gained any Lvs, especially with stat-raising equipment,
       then some of Eiko's stats may be higher. If you leveled Marcus then it
       is in your interest to use another set-up, as this one may no longer be
       optimal. You can use letao's calculator for this.

 .---------------------------------------------------------------------------.
 |                                  AMARANT                                  |
 '---------------------------------------------------------------------------'

 Amarant is similar to Zidane, except that he has more Level Ups available at
 the end of the challenge. Just like Zidane, Amarant has absolutely no need
 for a Magic stat outside of MP; No Mercy is not a magical attack. His moves
 don't require much MP, either. Strength will be the focus.

 .==========================================================================.
 | PATH A/B/C/LV1   | SPR  :   50 | STR  :   72 | MAG  :   56 | SPD  :   31 |
 .==========================================================================.
 | 07 |      -      : Mantra Band : Power Wrist : Dark Gear   : Dark Matter |
 | 21 |      -      : Mantra Band : N-Kai Armlet: Dark Gear   : Dark Matter |
 | 70 |      -      : Mantra Band : Power Wrist : Dark Gear   : Black Belt  |
 '--------------------------------------------------------------------------'

 .==========================================================================.
 | PATH COMBINED    | SPR  :   50 | STR  :   70 | MAG  :   60 | SPD  :   31 |
 .==========================================================================.
 | 06 |      -      : Mantra Band : Power Wrist : Dark Gear   : Rebirth Ring|
 | 13 |      -      : Mantra Band : Power Wrist : Dark Gear   : Dark Matter |
 | 79 |      -      : Mantra Band : N-Kai Armlet: Dark Gear   : Dark Matter |
 '--------------------------------------------------------------------------'



                            .=====================.
==========================='                       '===========================
 *                        |    TREASURE LOCATIONS   |                  (I00) *
===========================.                       .===========================
                            '====================='

 The following is a list of the locations of all the treasures in FFIX, in
 case you can't find some of them. They are listed by the area in which they
 appear and then in categorical order; medicinal items are listed first,
 followed by equipment, gems, cards, key items and finally Gil. The areas are
 listed in the order in which you first visit them.

 An [F] indicates that this is a field icon treasure, a [C] means the item is
 found in a chest and an [R] means it is received as a reward or by other
 means. An [*] indicates that this treasure CAN be picked up on Disc 4 after
 obtaining the Excalibur II. Some location names are taken directly from the
 LOCATION bar on the bottom of the menu screen, so check it when looking for a
 treasure.

 .---------------------------------------------------------------------------.
 |                                ALEXANDRIA                                 |
 '---------------------------------------------------------------------------'

                                 DISC 1: TOWN
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Potion          [F] to the left of the spot where you first control Vivi
 - Potion          [F] by the table with 2 chairs in the Residence
 - Potion          [F] to the left of the Heroine Statue
 - Potion          [F] on the upper left of the Main Street
 - Potion          [F] in the pub; to the far right
 - Potion          [F] in the Steeple; to the far right
 - Ether           [F] in the Synthesis Shop; to the far right
 - Eye Drops       [F] in the far left of the Residence next to the Steeple
 - Remedy          [F] in the weapon shop; to the far right of the counter
 - Phoenix Pinion  [F] top left of the main Square, next to the inn
 - Tent            [F] in the Steeple; to the left of the entrance
 - Goblin Card     [F] on the bottom left of the screen with the pub
 - Goblin Card     [R] given to you by the Ticketmaster
 - Fang Card       [F] in the shelf on the upper floor of the Residence
 - Fang Card       [R] given to you by the Ticketmaster
 - Skeleton Card   [R] given to you by the Ticketmaster
 - Flan Card       [F] in the pub; to the right of the leftmost table
 - Lizard Man Card [F] far behind the Heroine Statue
 - Zombie Card     [F] on the bottom left of the screen with the statue 
 - Bomb Card       [R] speak to Tom once more after finding his cat, Mittens
 - Sahagin         [F] on the steps of a house to the left of the statue
 - 3 Gil           [F] top floor of the Residence next to the Steeple
 - 9 Gil           [F] near the bed on the bottom floor of the Residence
 - 27 Gil          [F] in the pub; to the far left
 - 29 Gil          [F] in a nest on the rooftops
 - 33 Gil          [F] to the bottom right of the screen with the pub
 - 38 Gil          [F] in the Item Shop; near the bottom of the screen
 - 63 Gil          [F] in a nest on the rooftops
 - 92 Gil          [F] in a nest on the rooftops


                                DISC 1: CASTLE
                               ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Elixir          [R] given to you by Breireicht for finding all the knights
 - Phoenix Down    [F] in the bottom left corner of the Guardhouse
 - Moonstone       [R] given to you by Queen Brahne for impressing 100 nobles


                                DISC 2: CASTLE
                               ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Tent            [C] on a platform in the pit leading to the Chapel
 - Ice Brand       [C] on a platform in the pit leading to the Chapel


                                 DISC 3: TOWN
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Ether           [F] on the left side of the castle dock
 - Phoenix Pinion  [F] behind the left overlook of the dock near the Square
 - Phoenix Pinion  [F] on the right side of the castle dock
 - Phoenix Pinion  [F] inside the left tower; to the right in the first room
 - Amethyst        [R] \
 - Opal            [R]  > given to you by Doctor Tot
 - Topaz           [R] /
 - Lapis Lazuli    [F] behind the fountain on the castle dock
 - Goblin Card     [F] \
 - Fang Card       [F]  \
 - Ironite Card    [F]   > pull the rope on top of the Steeple
 - Shiva Card      [F]  /
 - Ramuh Card      [F] /
 - Wyerd Card      [R] help Hippaul reach Lv 10 and receive this as a reward
 - Carrion Worm C. [R] help Hippaul reach Lv 20 and receive this as a reward
 - Tantarian Card  [R] help Hippaul reach Lv 30 and receive this as a reward
 - Armstrong Card  [R] help Hippaul reach Lv 40 and receive this as a reward
 - Nova Dragon C.  [R] help Hippaul reach Lv 60 and receive this as a reward
 - Ribbon Card     [R] help Hippaul reach Lv 50 and receive this as a reward
 - Genji Card      [R] help Hippaul reach Lv 70 and receive this as a reward
 - Athlete Queen   [R] help Hippaul reach Lv 80 and receive this as a reward
 * Leo             [F] to the right of the Neptune Statue in the left tower
 * 2,680 Gil       [F] in Ruby's theater; on the bottom right
 - 3,927 Gil       [F] behind the right overlook of the dock near the Square

 NOTE: The Goblin, Fang and Ironite Cards can also be gotten on Disc 1, but
       the Shiva and Ramuh Cards can be gotten only on Disc 3.


                       DISC 3: TOWN (After Destruction)
                      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 * Ether           [F] to the left of the entrance to the second screen
 * Remedy          [F] in the bottom right corner of the Square
 * Tent            [F] to the right of the entrance to the Steeple
 - Garnet          [R] given to you by Beatrix
 * Amethyst        [F] on the bottom left side of the Square
 * Peridot         [F] to the right of the fountain on the castle dock
 * Sapphire        [F] directly to the left of the main entrance
 * Sapphire        [F] in the rubble blocking the entrance to the castle
 * Opal            [F] on the left side of the castle dock
 * Topaz           [F] behind the left overlook on the dock near the Square
 * Alexandria Card [R] given to you by the girl running around the Square
 * 365 Gil         [F] in the entrance of the weapon shop
 * 4,832 Gil       [F] behind the right overlook on the dock near the Square


                                 DISC 4: TOWN
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 * Ribbon          [R] given to you by Stiltzkin after buying his last offer
 * Cactuar Card    [R] gotten for skipping 50 consecutive times
 * Tiger Racket C. [R] gotten for skipping 300 consecutive times
 * Genji Card      [R] gotten for skipping 100 consecutive times
 * Alexandria Card [R] gotten for skipping 200 consecutive times
 * King of Jump R. [R] gotten for skipping 1,000 consecutive times
 * Superslick      [R] given to you by Ruby after delivering every letter
 * 10 Gil          [R] gotten for skipping 20 consecutive times

 NOTE: The prizes received for jumping rope can also be gotten on Disc 1.

 .---------------------------------------------------------------------------.
 |                                PRIMA VISTA                                |
 '---------------------------------------------------------------------------'

                                 START OF GAME
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Potion          [F] on the upper right side of the Prima Vista Cargo Room
 - Phoenix Down    [C] lower right chest in the Prima Vista Engine Room
 - Phoenix Pinion  [C] upper right chest in the Prima Vista Engine Room
 - 47 Gil          [F] on the upper left side of the Prima Vista Cargo Room


                                  CRASH SITE
                                 ŻŻŻŻŻŻŻŻŻŻŻŻ
 - Potion          [C] in the Meeting Room; on the bottom behind the shelves
 - Ether           [C] in Vivi's room
 - Ether           [C] near the bottom of the Hallway outside Steiner's room
 - Ether           [C] in Steiner's room
 - Phoenix Down    [F] near the bodies outside the wreckage
 - Leather Hat     [C] in the Hallway with the exit of the Prima Vista
 - Rubber Helm     [F] in the back of the Cargo Room
 - Wrist           [C] in the Hallway; on the far left
 - Bronze Gloves   [C] on the Prima Vista Bridge; on the far right
 - 116 Gil         [F] in Vivi's room, on top of the bunkbed

 .---------------------------------------------------------------------------.
 |                                ICE CAVERN                                 |
 '---------------------------------------------------------------------------'

 - Potion          [C] in the second screen; at the end of the bottom path 
 - Potion          [C] in the Icicle Field; on the ice column
 - Ether           [C] in the second screen; behind the ice wall to the right
 - Elixir          [C] in the Icicle Field; behind the ice wall in the back
 - Phoenix Down    [C] in the fourth screen; on the right
 - Tent            [C] in the first screen; on the ledge
 - Mage Masher     [C] in the Icicle Field; on the bottom right of the screen 
 - Leather Wrist   [C] in the fourth screen; on a path behind an ice wall

 .---------------------------------------------------------------------------.
 |                                   DALI                                    |
 '---------------------------------------------------------------------------'

                               DISC 1/2/3/4: TOWN
                              ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 * Potion          [C] in the Dali inn; in the far left of the room
 * Antidote        [C] in the Dali inn; in the far right of the room
 * Aries           [F] in the Windmill; in the rear of the bottom floor
 * 120 Gil         [F] on the Village Road; next to the big wheel


                                 DISC 2: TOWN
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Elixir          [C] in the Field; between the rows of crops


                                 DISC 3: TOWN
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Elixir          [C] in the Windmill; on the upper level
 - Cachusha        [C] in the Windmill; on the upper level
 * Mini-Brahne     [F] search the desk in the Mayor's House
 - Mayor's Key     [F] search the heater in the Mayor's House
 - Burman Coffee   [C] search the chest in the Chocobo Pen a second time
 - 30,000 Gil      [C] in the Chocobo Pen; on the far right


                                  UNDERGROUND
                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Potion          [C] in the second screen; in the hut
 - Potion          [C] in the first Storage Area; hanging on the machine
 - Potion          [C] in the room with the Mist Machine; in the middle
 - Ether           [C] in the first Storage Area; on top of the boxes
 - Phoenix Down    [C] in the room with the Mist Machine; on the left
 - Eye Drops       [C] in the second screen; bottom of the screen
 - Phoenix Pinion  [C] in the room with the Mist Machine; on the far right
 - Iron Helm       [C] in the second Storage Area; on top of the boxes
 - Leather Wrist   [C] in the second Storage Area; in the middle
 - 95 Gil          [C] in the Production Area; to the right of the door
 - 156 Gil         [C] in the Entrance; bottom of the screen

 .---------------------------------------------------------------------------.
 |                           OBSERVATORY MOUNTAIN                            |
 '---------------------------------------------------------------------------'

 - Hi-Potion       [C] at the base of the mountain; on the bottom 
 - 135 Gil         [F] at the base of the mountain; in the back

 .---------------------------------------------------------------------------.
 |                                 LINDBLUM                                  |
 '---------------------------------------------------------------------------'

                                    DISC 1
                                   ŻŻŻŻŻŻŻŻ
 - Hi-Potion       [C] in Card Freak Gon's House
 - Ether           [C] in the Lindblum Castle Guest Room; on the upper level
 - Echo Screen     [C] in Card Freak Gon's House
 - Tent            [F] in the bushes outside the Church
 - Tent            [C] at the Dragon's Gate; behind the platform
 - Steepled Hat    [C] in the Industrial District Residence
 - Leather Wrist   [F] in the Industrial District Square; near the bottom
 - Glass Armlet    [C] in the Lindblum Castle Guest Room; on the lower level
 * Silver Gloves   [F] in the synthesis shop; on the table in the back
 - Bronze Vest     [F] to the right of the pub in Industrial Way
 - Leather Plate   [F] on the scaffolding in the Church
 - Ore             [C] in Artist Michael's Studio
 - Mimic Card      [C] in the Industrial District Residence
 - Wyerd Card      [C] in the back of the Serpent's Gate trolley station
 - Mini-Burmecia   [F] in the Tantalus Playhouse; on the bed
 - Autograph       [R] given to you by Lowell in Artist Michael's Studio.
 - Moogle Suit     [F] in Artist Michael's Studio; on the right
 - 68 Gil          [C] in the Tantalus Playhouse
 - 97 Gil          [C] in the Tantalus Playhouse
 * 127 Gil         [F] in the bushes outside Artist Michael's Studio
 * 163 Gil         [F] in the Lindblum inn; to the left of the entrance
 - 282 Gil         [C] in the Tantalus Playhouse


                                    DISC 2
                                   ŻŻŻŻŻŻŻŻ
 - Ether           [C] in Card Freak Gon's House
 - Phoenix Pinion  [C] in Card Freak Gon's House
 - Bandana         [C] in the Dragon's Gate; behind the platform
 - Ore             [C] in Artist Michael's Studio
 - Lindblum Card   [F] in the rubble next to Card Freak Gon's House
 - 262 Gil         [C] \
 - 340 Gil         [C]  > in the Tantalus playhouse
 - 993 Gil         [C] /
 - 3,000 Gil       [R] given to you by Cid

 NOTE: The Ore found on Disc 2 in Artist Michael's Studio is NOT the same one
       which you find on Disc 1; it is another one. If you pick up the one on
       Disc 1, then the chest will refill and hold another Ore on Disc 2.


                                    DISC 3
                                   ŻŻŻŻŻŻŻŻ
 * Elixir          [C] in the Lindblum Castle Guest Room; on the upper level
 * Elixir          [C] in Card Freak Gon's House
 * Remedy          [C] in Card Freak Gon's House
 * Remedy          [C] at the Dragon's Gate; behind the platform
 * Chimera Armlet  [C] in the back of the Serpent's Gate trolley station
 * Egoist's Armlet [C] in the Lindblum Castle Guest Room; on the lower level
 * Lapis Lazuli    [C] in Artist Michael's Studio
 * Sagittarius     [F] on the far left of the Shopping Area
 * 970 Gil         [C] \
 * 1,273 Gil       [C]  > in the Tantalus playhouse
 * 4,826 Gil       [C] /

                                    DISC 4
                                   ŻŻŻŻŻŻŻŻ
 * Protect Ring    [C] in the Tantalus Playhouse after the Nero Fam. sidequest

 .---------------------------------------------------------------------------.
 |                                QU'S MARSH                                 |
 '---------------------------------------------------------------------------'

 * Ether           [R] given to you by Quale for catching 5 frogs
 * Elixir          [R] given to you by Quale for catching 15 frogs
 * Silver Fork     [R] given to you by Quale for catching 23 frogs
 * Bistro Fork     [R] given to you by Quale for catching 33 frogs
 * Gastro Fork     [R] given to you by Quale for catching 99 frogs
 * Silk Robe       [R] given to you by Quale for catching 9 frogs
 * Battle Boots    [R] given to you by Quale for catching 45 frogs
 * Ore             [R] given to you by Quale for catching 2 frogs

 .---------------------------------------------------------------------------.
 |                                SOUTH GATE                                 |
 '---------------------------------------------------------------------------'

                                  BOHDEN ARCH 
                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻ 
 - Ether           [F] on the ground to the right in the back
 - Moccha Coffee   [F] in the bushes to the right of the spring


                                  BOHDEN GATE
                                 ŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Potion          [C] in front of the cable car in Bohden Station
 - Multina Racket  [C] directly to the left of the entrance inside
 - Elixir Card     [C] on top of the wagon inside


                                  TRENO ARCH
                                 ŻŻŻŻŻŻŻŻŻŻŻŻ
 - Elixir          [C] near the gate
 - Elixir          [C] near the stump
 - 3,206 Gil       [C] behind the rubble in the back


                             DALI GATE-TRENO GATE
                            ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - 1,610 Gil       [C] on the ledge near the Bridge

 .---------------------------------------------------------------------------.
 |                            GIZAMALUKE'S GROTTO                            |
 '---------------------------------------------------------------------------'

 * Magus Hat       [F] on the path around the bell chamber
 * Mythril Gloves  [F] on the path around the bell chamber
 * Bronze Vest     [F] on the path to the second Burmecian soldier
 - Extension       [R] give Moguta a Kupo Nut on Disc 3
 * Aloha T-Shirt   [R] give Moguta a Kupo Nut on Disc 4

 .---------------------------------------------------------------------------.
 |                                NORTH GATE                                 |
 '---------------------------------------------------------------------------'

                                  MELDA ARCH 
                                 ŻŻŻŻŻŻŻŻŻŻŻŻ
 - Potion          [C] behind the fence to the right
 - Eye Drops       [C] behind the fence to the right


                                 BURMECIA ARCH 
                                ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
 - Hi-Potion       [C] in the back near the gate
 - Tent            [C] in the back near the gate

 .---------------------------------------------------------------------------.
 |                                 BURMECIA                                  |
 '---------------------------------------------------------------------------'

 * Potion          [C] to the left of the entrance inside the left Residence
 * Ether           [C] behind the fireplace in the room with the bed
 * Phoenix Down    [C] on the walkway inside the building in the Uptown Area
 * Soft            [C] to the right of the entrance inside the left Residence
 * Soft            [C] behind the stairs inside the right Residence
 * Tent            [C] on the walkway inside the building in the uptown Area
 - Mythril Spear   [F] in the back of the Armory; on the statue
 * Lightning Staff [C] in the back of the Vault; behind the moogle
 - Germinas Boots  [C] on the top balcony inside the left Residence
 * Cancer          [F] behind the overturned cart in the Suburb

 NOTE: There are some fake chests in Burmecia. Getting near one throws you
       into a battle with a Mimic enemy and the chest will disappear. It's up
       to you whether you want to keep these "chests" or not. Personally, I
       would choose to leave them.

 .---------------------------------------------------------------------------.
 |                              SUMMIT STATION                               |
 '---------------------------------------------------------------------------'

 - Phoenix Down    [C] to the left of the reception desk

 .---------------------------------------------------------------------------.
 |                              QUAN'S DWELLING                              |
 '---------------------------------------------------------------------------'

 * Ether           [C] on the ledge overlooking the hot springs
 * Ether           [F] climb the ladder in the living room
 * Ether           [C] on the shore of the hot springs
 * Running Shoes   [F] in the clock on the terrace
 * Scorpio         [F] on the shore of the hot springs; near the chest
 * Opiuchius       [F] where Scorpio was, after submitting the other 12 coins

 .---------------------------------------------------------------------------.
 |                                   TRENO                                   |
 '---------------------------------------------------------------------------'

 * Ether           [F] to the left of Queen Stella's palace; near the trees
 * Elixir          [R] given to you by Queen Stella for submitting 6 coins
 * Phoenix Pinion  [R] given to you by Queen Stella for submitting 2 coins
 * Hammer          [R] given to you by Queen Stella for submitting all coins
 * Mythril Dagger  [C] to the left of the entrance to Doctor Tot's tower
 * Blood Sword     [R] given to you by Queen Stella for submitting 4 coins
 * Circlet         [R] reward for defeating Behemoth on Disc 4
 - Chimera Armlet  [R] given to you by the Four-Armed Man during "City People"
 * Robe of Lords   [R] given to you by Queen Stella for submitting 12 coins
 - Running Shoes   [R] reward for defeating Amdusias on Disc 3
 - Power Belt      [R] given to you by the Four-Armed Man
 * Black Belt      [R] given to you by Queen Stella for submitting 8 coins
 * Rosetta Ring    [R] given to you by Queen Stella for submitting 10 coins
 - Rebirth Ring    [R] win the Card Tournament
 * Yeti Card       [C] to the left of the item shop in the Treno Slums
 - Tonberry Card   [R] reward for defeating Griffin on Disc 2
 * Mini-Cid        [R] \
 * Griffin's Heart [R]  \
 * Une's Mirror    [R]   > win at the Auction House
 * Doga's Artifact [R]  /
 * Rat Tail        [R] /
 * Magical F.      [R] win at the Auction House (only on Disc 4)
 * Taurus          [F] behind the item shop in the Treno Slums
 * Gemini          [R] reward for throwing 10 Gil into the fountain 13 times
 * 1 Gil           [C] to the right of the item shop in the Treno Slums
 * 1,000 Gil       [R] given to you by Queen Stella for submitting 1 coin
 * 2,000 Gil       [R] given to you by Queen Stella for submitting 3 coins
 * 5,000 Gil       [R] given to you by Queen Stella for submitting 5 coins
 * 2,225 Gil       [F] to the left of the Auction House entrance
 * 10,000 Gil      [R] given to you by Queen Stella for submitting 7 coins
 - 15,000 Gil      [R] reward for defeating Catoblepas on Disc 3
 * 20,000 Gil      [R] given to you by Queen Stella for submitting 9 coins
 * 30,000 Gil      [R] given to you by Queen Stella for submitting 11 coins

 .---------------------------------------------------------------------------.
 |                                GARGAN ROO                                 |
 '---------------------------------------------------------------------------'

 - Phoenix Down    [C] to the left of the lever on the left platform
 - Chain Plate     [C] to the right of the entrance of the left platform

 .---------------------------------------------------------------------------.
 |                              CLEYRA'S TRUNK                               |
 '---------------------------------------------------------------------------'

 - Potion          [C] at the fork near the top
 - Hi-Potion       [C] in the chamber with the 2 sinkholes
 - Ether           [C] next to the hole with the switch
 - Elixir          [C] at the end of the right path from the fork
 - Phoenix Down    [C] in the first screen inside the trunk
 - Remedy          [C] to the right in the area after the bridge
 - Gysahl Greens   [C] behind the ladder leading to the Cleyra settlement
 - Tent            [C] to the far right of Monev
 - Flame Staff     [C] in the area directly preceding the wooden bridge
 - Ice Staff       [C] behind the tree in the flooding chamber
 - Needle Fork     [C] in front of the "sandfall" below Monev
 - Mythril Gloves  [C] on the path to the switch near the Elixir
 - Mythril Vest    [C] in the left tunnel in the area after the bridge
 - Silk Robe       [C] on the branch above the flooding chamber
 - Desert Boots    [C] behind the center pillar in the area after the bridge
 - Magician Shoes  [C] near the bottom of the flooding chamber
 - Magician Shoes  [C] on the branch above the flooding chamber
 - 900 Gil         [C] in the chamber with the 2 sinkholes

 .---------------------------------------------------------------------------.
 |                             CLEYRA SETTLEMENT                             |
 '---------------------------------------------------------------------------'

 - Ether           [F] in the inn; on a nightstand on the upper floor
 - Ether           [F] on the balcony of the Cathedral
 - Ether           [R] \
 - Elixir          [R]  > receive these from the survivors of the attack
 - Phoenix Down    [R] /
 - Echo Screen     [F] outside of the Cathedral; to the right
 - Echo Screen     [F] in the inn; to the left of the register
 - Remedy          [F] on the steps to the right of the inn
 - Remedy          [R] receive this from the survivors of the attack
 - Phoenix Pinion  [F] on the fork between the 3 paths below the Cathedral
 - Phoenix Pinion  [F] on the ledge overlooking the entrance
 - Phoenix Pinion  [F] behind the harp in the Cathedral
 - Phoenix Pinion  [R] receive this from the survivors of the attack
 - Gysahl Greens   [F] outside of the Cathedral; to the right
 - Thunder Gloves  [F] behind the clock next to the waterfall
 - Yellow Scarf    [F] inside the Cathedral; to the left of the entrance
 - Emerald         [R] given to Freya by the High Priest
 - Ore             [F] on the bottom right of the screen with the inn
 - Ore             [F] inside the Cathedral; on the podium in the center 
 - Nymph Card      [R] receive this from the survivors of the attack
 - Zuu Card        [R] receive this from the survivors of the attack
 - 970 Gil         [F] Antlion's sinkhole; near the bottom of the screen 
 - 1,250 Gil       [F] in the inn; to the right of the register by the desk

 .---------------------------------------------------------------------------.
 |                               PINNACLE ROCKS                              |
 '---------------------------------------------------------------------------'

 - Elixir          [C] at the end of the path entering from the World Map
 - Phoenix Down    [C] at the end of the path entering from the World Map
 - The Ogre        [C] in the chest to the left of the rising branch
 - Mythril Armlet  [C] in the chest after jumping off the path
 - Mythril Vest    [C] below the Monty the moogle
 - Peridot         [R] given to you by Ramuh for assembling the Hero's Tale

 .---------------------------------------------------------------------------.
 |                                 FOSSIL ROO                                |
 '---------------------------------------------------------------------------'

 - Ether           [C] above the path to Switch #2
 - Elixir          [F] in Armodullahan's cage
 - Lamia's Tiara   [C] take the path controlled by Switch #4
 - Survival Vest   [F] in the far left of the Storage Area
 - Fairy Earrings  [C] take the path controlled by Switch #2

 .---------------------------------------------------------------------------.
 |                                CONDE PETIE                                |
 '---------------------------------------------------------------------------'

 - Phoenix Pinion  [F] on the stairs leading to the grocery shop
 - Diamond         [F] on the Kirkboat
 - Oglop Card      [R] give the boy behind the grocery shop an Oglop
 - 1,800 Gil       [F] behind one of the beds at the inn
 - 2,700 Gil       [F] to the left of the entrance to the settlement

 .---------------------------------------------------------------------------.
 |                             BLACK MAGE VILLAGE                            |
 '---------------------------------------------------------------------------'

 - Ether           [F] to the left of the counter of the item shop
 * Elixir          [F] to the right of the entrance to the weapon shop
 * Gysahl Greens   [F] in the Chocobo stable
 - Black Belt      [C] on the upper floor of the item shop
 * Virgo           [F] in the inn's room
 * 843 Gil         [C] on the rooftops of the synthesis shop
 * 2,000 Gil       [C] behind the synthesis shop counter

 .---------------------------------------------------------------------------.
 |                          CONDE PETIE MOUNTAIN PATH                        |
 '---------------------------------------------------------------------------'

 - Ether           [C] to the left of the statue with the Green Stone
 - Remedy          [C] on the upper ledge in the first area
 - Tent            [C] on the rightmost ledge in the first area
 - Moonstone       [R] received after placing all colored stones in the altar
 - Red Stone       [F] in the statue on the rightmost ledge in the first area
 - Blue Stone      [F] in the statue on the uppermost ledge
 - Yellow Stone    [F] in the statue at the fork after the Hilgigars battle
 - Green Stone     [F] in the statue on the lower path to Madain Sari

 .---------------------------------------------------------------------------.
 |                                MADAIN SARI                                |
 '---------------------------------------------------------------------------'

 - Elixir          [C] given to you by the moogles
 * Phoenix Down    [C] in the room below Eiko's back porch
 * Phoenix Pinion  [C] in Eiko's house, behind the table
 * Tent            [C] behind the bench in front of the fountain
 * Ore             [C] in Eiko's house, next to the table
 - Exploda         [C] given to you be the moogles 
 * Survival Vest   [C] in the room below Eiko's back porch
 * Kirman Coffee   [F] on Eiko's back porch, to the left behind the counter
 * Libra           [F] behind the fountain

 .---------------------------------------------------------------------------.
 |                                 IIFA TREE                                 |
 '---------------------------------------------------------------------------'

 - Hi-Potion       [C] on the bottom of the second screen
 - Ether           [C] in a niche on the right of the third screen
 - Elixir          [C] near the bottom of the steps in the last screen
 - Phoenix Down    [C] in the second screen after pressing the nearby switch
 - Remedy          [C] on the far left of the third screen
 - Healing Rod     [C] in the second screen after triggering the switch 
 - Lamia's Flute   [C] near the bottom left of the third screen
 - Brigandine      [C] behind the platform in the last screen
 - Aquamarine      [R] Garnet takes this from the Eidolon statue
 - Ruby            [R] received after breaking the seal on the Iifa Tree

 .---------------------------------------------------------------------------.
 |                                  OEILVERT                                 |
 '---------------------------------------------------------------------------'

 - Elixir          [C] on the upper level of the Planetarium
 - Remedy          [C] below the overlook on the yellow window in the Hall
 - Rising Sun      [C] on the right side of the overlook in the Hall
 - Diamond Sword   [C] to the right of the hologram in the Planetarium
 - Gaia Gear       [C] to the right of the Star Display
 - Power Vest      [C] on the lower right side of the Ship Display
 - Shield Armor    [C] behind the hologram in the Planetarium
 - Feather Boots   [C] on the upper right side of the Ship Display

 .---------------------------------------------------------------------------.
 |                               DESERT PALACE                               |
 '---------------------------------------------------------------------------'

 - Black Hood      [F] from the right bloodstone in the Shadow Chamber
 - N-Kai Armlet    [F] from the bloodstone in the Stairwell
 - Venetia Shield  [F] from the left bloodstone in the Shadow Chamber
 - Shield Armor    [F] from the bloodstone in the lower Hallway
 - Anklet          [F] from the bloodstone in the Fire Chamber
 - Promist Ring    [F] from the bloodstone in the Lobby
 - Fairy Earrings  [C] below the blue path in the Light Chamber
 - Namingway Card  [F] in Kuja's room; to the left of the entrance

 .---------------------------------------------------------------------------.
 |                                 ESTO GAZA                                 |
 '---------------------------------------------------------------------------'

 - Wing Edge       [F] around the counter in the Shop

 .---------------------------------------------------------------------------.
 |                                MOUNT GULUG                                |
 '---------------------------------------------------------------------------'

 - Ether           [F] in the house to the left of the entrance; upper level
 - Elixir          [C] in the back of the room with the single Red Dragon
 - Wing Edge       [F] to the right of Moolan the moogle
 - Red Hat         [F] on the far left platform in the Interior
 - Golden Hairpin  [C] at the end of the Path leading up from the Well
 - Gaia Gear       [F] at the end of the Path leading right from the Well
 - Demon's Mail    [C] in the lower left house in the Interior
 - Ribbon          [R] given to you by Mog
 - 9,693 Gil       [F] in the house to the left of the entrance, lower level

 .---------------------------------------------------------------------------.
 |                               HILDA GARDE 3                               |
 '---------------------------------------------------------------------------'

 - Elixir          [F] in the hatch at the top of the ladder
 - Tent            [F] in a hatch on the wall

 .---------------------------------------------------------------------------.
 |                                 DAGUERREO                                 |
 '---------------------------------------------------------------------------'

 * Elixir          [F] on the right end of the middle floor
 * Elixir          [F] on the left end of the middle floor
 * Excalibur       [R] given to you by an old man for the Magical Fingertip
 * Flare Card      [R] reward for agreeing with the Young Man 
 * Meteor Card     [R] reward for agreeing with the Sales Clerk
 * Capricorn       [F] in the water to the right of the entrance
 * Rank S Medal    [R] awarded by the Four-Armed Man for reaching Rank S

 NOTE: You can get only 1 of the 2 cards.

 .---------------------------------------------------------------------------.
 |                               IPSEN'S CASTLE                              |
 '---------------------------------------------------------------------------'

 * Dagger          [C] to the left of the entrance
 * Broadsword      [C] on the middle walkway in the Stairwell
 * Javelin         [C] climb the right ladder in the Stairwell and jump left
 * Cat's Claws     [C] below the walkway in the courtyard; in the back
 * Air Racket      [C] on a walkway to the left of the elevator
 * Rod             [C] climb the left ladder in the Stairwell and jump off
 * Golem's Flute   [C] on the left side in Odin's Sword's chamber
 * Mage Staff      [C] on the chandelier in the courtyard
 * Fork            [C] on the chandelier in the courtyard
 * Barette         [C] on the terrace reached after solving the door puzzle
 * Maiden Prayer   [C] on the chandelier below the courtyard; fall down a trap
 * Ancient Aroma   [R] solve the vase puzzle and pick up the right vase
 * Aquarius        [C] to the right of the entrance

 .---------------------------------------------------------------------------.
 |                                   TERRA                                   |
 '---------------------------------------------------------------------------'

 - Elixir          [C] on the left ledge in Path by the Pond
 - Remedy          [C] on the rightmost ledge in the Treetop
 - Mythril Racket  [C] behind the "trunk" in the Treetop
 - Coronet         [C] on a floating island in the Stepping Stones screen
 - Dragon Wrist    [C] at the end of the Stepping Stones path
 - Demon's Vest    [C] at the Tree Base
 - Minerva's Plate [C] below the steps leading to Bran Bal

 .---------------------------------------------------------------------------.
 |                                  BRAN BAL                                 |
 '---------------------------------------------------------------------------'

 - Elixir          [C] in the room where the party takes Garnet
 - Elixir          [F] near the bottom of the Laboratory
 - Wing Edge       [C] in the Storage
 - Flash Hat       [C] on an island below the Gate area
 - Angel Earrings  [F] near the water in the left area of Bran Bal

 .---------------------------------------------------------------------------.
 |                                PANDEMONIUM                                |
 '---------------------------------------------------------------------------'

 - Elixir          [C] in the Maze, in the center
 - Holy Miter      [F] on the throne which Zidane was sitting on
 - Carabini Mail   [C] in the Maze, in the left area
 - Battle Boots    [C] in the Maze, in the top right area
 - 20,007 Gil      [C] select height 3 and take the lift to the top

 .---------------------------------------------------------------------------.
 |                                 INVINCIBLE                                |
 '---------------------------------------------------------------------------'

 * Pisces          [C] near the entrance to the bridge

 .---------------------------------------------------------------------------.
 |                               MOGNET CENTRAL                              |
 '---------------------------------------------------------------------------'

 * Protect Ring    [R] given to you by Artemicion for restoring Mognet

 .---------------------------------------------------------------------------.
 |                             CHOCOBO'S PARADISE                            |
 '---------------------------------------------------------------------------'

 * Fat Chocobo C.  [R] from Fat Chocobo for digging up all Chocographs

 .---------------------------------------------------------------------------.
 |                            CHOCOBO'S AIR GARDEN                           |
 '---------------------------------------------------------------------------'

 * Ozma Card       [R] awarded for defeating Ozma
 * Strategy Guide  [R] awarded for defeating Ozma

 .---------------------------------------------------------------------------.
 |                                  MEMORIA                                  |
 '---------------------------------------------------------------------------'

 * The Tower       [F] on the "balcony" in Memoria Recollection
 * Kain's Lance    [F] in a niche in the right wall of Memoria Entrance
 * Rune Claws      [F] to the left of the entrance to Memoria Time Interval
 * Angel Flute     [F] on the left side of the terrace in Memoria The Past
 * Mace of Zeus    [F] on the left side of the platform in Memoria Stairs
   Excalibur II    [F] I hope you know where this is!


                          .========================.
========================='                          '==========================
 *                      | FREQUENTLY ASKED QUESTIONS |                 (J00) *
=========================.                          .==========================
                          '========================'

 .===.-----------------------------------------------------------------------.
 | 1 | Is this challenge possible? How can you do all this in 12 hours?!     |
 '==='-----------------------------------------------------------------------'

 Yes, it is possible, and that's why this guide was written. I didn't write a
 fairy tale, submit it to GameFAQs and have it get accepted. As for the how, I
 don't know, it simply is; I didn't believe it for a long time myself. Some of
 the coincidental, just barely possible things done during this challenge
 really make you wonder whether it wasn't somehow intended.


 .===.-----------------------------------------------------------------------.
 | 2 | All of this for a lackluster ultimate weapon?                         |
 '==='-----------------------------------------------------------------------'

 The point of this challenge is not getting the Excalibur II, it is getting a
 PERFECT SAVE which INCLUDES the Excalibur II, which is something completely
 different. And anyway, you shouldn't be doing this only for the perfect save
 and the Excalibur II, since this challenge is the most fun part of making a
 perfect save. It is challenging and tests your skills and limits. The rest
 is just generic tedium. The Excalibur II is icing on the cake and a mark of
 your success.


 .===.-----------------------------------------------------------------------.
 | 3 | Can I complete this challenge on the PAL version of FFIX?             |
 '==='-----------------------------------------------------------------------'

 Short answer: Yes. Long answer: Not really.

 The problem with the PAL version is that the game runs at 50Hz (i.e. a bit
 slower than the 60Hz NTSC version), but the clock runs at the same speed as
 in NTSC. In effect, this means that a PAL player will take approximately 12
 minutes more for every hour an NTSC player would need. On a scale of 12 hours,
 that becomes almost 2 and a half hours which a PAL gamer needs to make up
 somewhere, which is astronomical for this challenge. In the end, a PAL player
 would need to complete the challenge within around 10 hours instead of 12.

 For a very long time, it was considered impossible. However, a user named
 Zjankku has completed a PAL run and gotten the Excalibur II, with just under
 3 minutes to spare.

 So what's the catch?

 It is a TAS (tool-assisted) run. This means playing on an emulator and using
 save states to instantly save the game at some crucial points. Zjankku
 still saved the game normally when required and used save states sparingly,
 but nonetheless, using save states in the most difficult parts makes getting
 the perfect run considerably easier (although it was still by no means an
 easy playthrough!).

 So although the PAL playthrough is theoretically possible, in practice, you
 would need to reset an incredible amount of times. Zjankku also used macros
 to skip the text automatically (not faster, but it saved him from carpal
 tunnel syndrome); a luxury which a normal PAL player won't have on real PS2
 hardware.

 The good news is that Zjankku followed Path C *AND* did the 10th Promist Ring
 detour. So if you prefer to do Path A or B, and/or are willing to skip the
 10th Promist Ring, then your chances become much better. But still, there is
 a reason this was considered impossible for so many years: even without the
 detour and on a faster stat path, the degree of perfection needed to keep up
 with NTSC times is most likely unattainable for someone playing on a real PS2.

 Of course, you're more than welcome to try and report your results.

 However, if you have a cheat device such as Action Replay or GameShark, then
 you're completely justified in using it to even the odds. Simply play the
 game until you hit 2:24:00, then save. Use the following code to revert the
 timer back to 00:00:00:
                                D0024748 7190
                                8002473E AC60

 Now load the game, save again, and reset the console. You can now continue
 playing normally, and the challenge won't be any easier nor harder than for
 NTSC players. Please keep in mind, though, that you can't use the target
 times when playing on PAL. Instead, you have to go by the difference between
 consecutive target times, and convert this to PAL as well.


 .===.-----------------------------------------------------------------------.
 | 4 | Is it possible to get the Excalibur II by overflowing the timer?      |
 '==='-----------------------------------------------------------------------'

 Yes it is, as supposed by Terence and proven by SoftReset. The timer will
 change in color every 100 hours, but eventually it will "overflow" and the
 time will start from 00:00:00 once again, as if you just began a new game.
 Once this happens, go to the Excalibur II spot and pick it up before another
 12 hours expire.

 However, it apparently takes 2 years, 98 days, 12 hours, 6 minutes and 28.25
 seconds of real time for the timer to restart. Good luck... >__>

 Regardless, the Excalibur II is meant to be gotten in under 12 hours from
 the start of the game, so getting it in any other way may be questionable.


 .===.-----------------------------------------------------------------------.
 | 5 | How long does this challenge take overall in real life?               |
 '==='-----------------------------------------------------------------------'

 The strategies in this revision have been designed to be as fast, reliable,
 and consistent as possible in order to reduce the average amount of resetting
 needed to get acceptable results. That said, you're still very dependent on
 the game's random number generator. As NBtheGameMaster puts it:

      "Ultimately, the random number generator is going to dictate your
       success and failure rates for every aspect of the challenge from
       random encounter rates, to rare steals and enemy attacks. I (as
       well as others) have taken every measure I can to fine tune this
       guide to make it as reset-friendly as possible, as a good portion
       of the guide has been derived from my recent run and the playlist
       of videos that accompany this guide!"

 With these new strategies and the large buffer times they allow for most stat
 paths, you can afford to cut a lot of corners and don't need to follow the
 target times religiously. You can take advantage of the extra buffer at the
 end of the target times to allow yourself some lateness in the toughest
 segments, thus preserving your sanity and mental health. You don't need to get
 a perfect run through every segment, all that matters is that you end up at
 the Excalibur by 11:59:59. Every minute you have left after reaching the
 Excalibur II is potentially an hour or more of wasted reset effort, so always
 keep that in mind. However, here's an insight from NBtheGameMaster into what
 it took to get these target times and show that there is indeed a huge buffer:

      "For me, it took four complete months (from March 1 - June 30, 2013
       to be exact!) to do the challenge for my 3rd time, but I spent at
       least 4-6 hours a day, 5-6 days a week, and almost twice as many
       hours on my days off! Sometimes a whole day on just one circuit, so
       I had to push myself to finish playtesting this newest version as
       soon as possible! Some circuits took me a few days to get just right,
       and a few actually took ONE try to get! The final battle with Lich
       is one of those examples."

 So before you start complaining, be happy you're not one of the playtesters!

 All in all, there are a lot of factors that play into this, like previous
 experience with speed runs, with the game itself, and of course luck. I think
 that with the newest strategies and the considerable buffers, players should
 be able to reach the Excalibur II within 100-150 real life hours, provided
 they properly take advantage of the extra time available.


 .===.-----------------------------------------------------------------------.
 | 6 | Is there any way to reduce the number of random encounters?           |
 '==='-----------------------------------------------------------------------'

    "As far as random battles go, I have no idea what the mechanics behind
     them are, except that they always seem to come at the worst possible
     time."
                                                      ~ 1whoistornapart

 I think that's the only mechanic we can be absolutely sure of! Other than
 that, changing screens resets the random battle counter, so if you're close
 to an exit, enter and immediately return even if you're heading to another
 exit.

 The so-called "stop/run" method has been debunked. If you knew what your
 current encounter check value is at any given time, then this method could
 be used, but since you don't know the value, using "stop/run" remains just as
 random as simply moving at all times.


 .===.-----------------------------------------------------------------------.
 | 7 | Can't Vivi or Amarant also absorb Tantarian's EXP?                    |
 '==='-----------------------------------------------------------------------'

 Of course they can, except that those would be worse choices than either of
 the current options. Both Vivi and Amarant lose more than either Zidane or
 Freya by taking that EXP, which is why they are ignored.

 It is also pointless to spread the EXP between multiple characters as that
 awards more Level Ups in total, and therefore results in greater overall stat
 losses for the party. Giving 1 character all the EXP results in 17 Level Ups,
 whereas spreading it between 2, 3 or 4 yields 28, 36 and 44 Level Ups,
 respectively.


 .===.-----------------------------------------------------------------------.
 | 8 | Is there really no way to avoid the EXP in Pandemonium?               |
 '==='-----------------------------------------------------------------------'

 No, there isn't. Really. There's no conspiracy. And no, the Abadon during the
 forced battles cannot use Virus Fly.


 .===.-----------------------------------------------------------------------.
 | 9 | What should be done with the Marcus/Eiko glitch?                      |
 '==='-----------------------------------------------------------------------'

 It should be ignored. Doing it makes this challenge impossible to complete;
 you can't get Marcus to Lv 99 and still get the Excalibur II and everything
 else.

 Furthermore, Eiko will not have "perfect" stats if you raise him to Lv 99,
 she'll simply have un-natural stats. Getting only as many Level-Ups as
 possible without sacrificing the Excalibur II is even worse because the
 glitch would only be partially exploited and thus you would be left with
 neither natural nor godly Eiko. If you can't do it all the way, it's better
 not to do it at all and get Eiko as she is meant to be.


 .====.----------------------------------------------------------------------.
 | 10 | I can't keep up with the target times. What am I doing wrong?        |
 '===='----------------------------------------------------------------------'

 If you're not playing on a PS2 with the Fast Disc Speed setting turned on,
 then that's probably the main factor. Other than that, make sure your menu
 operations are lightning fast, and that your battles end quickly. If a key
 character gets knocked out and you have to spend time reviving him/her and
 waiting for their ATB gauge to refill and them to act, then you've probably
 already lost 30 seconds, if not more. In segments without any battles, your
 time should not be off by more than around 15 seconds, because there are no
 random factors which could affect it other than menu operations, dialogue
 skipping, and simply running from one area to another.


                            .=====================.
==========================='                       '===========================
 *                        |         CREDITS         |                  (K00) *
===========================.                       .===========================
                            '====================='


 Thanks go out to everyone who contributed to the making of this challenge and
 this guide during its many stages and versions, be it directly or indirectly.
 
 Whether it was through proofreading, commenting, testing or participating in
 one of the COUNTLESS message board discussions, you've all done something to
 make this guide what it is today. There is no way I could have managed this
 all by myself.

                          SO LET THE CREDITS ROLL! :D
                         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
                            (in alphabetical order)


            =============
           _|           |_          Very special thanks go out to camdad04,
          ( |  EXII PG  | )         the mastermind behind Version X!
           Ż|   ELITE   |Ż          
            :           ;           The effort you put into this was truly
             \  * * *  /            monumental. Best contributor ever!
    _/\_      \       /      _/\_   Although I had moved on from this guide
    \  /       '-...-'       \  /   some time before, your enthusiasm and
     VV          (•)          VV    creative ideas really made me excited
                 |#|                about this challenge again. I will miss
                 |#|                the strategy discussions and discoveries.
                 |#|
                /   \               And if there's anything I'll never forget,
         .------------------.       it's Ark's 16/256 Holy Lance! :D
         |  ______________  |
         | ( • camdad04 • ) |       To anyone else reading this: give camdad04
         |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  |       a well-deserved nod if you meet him on the
         '------------------'       message boards!

 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 

       ,:ŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻ:,      Thanks go out to IllusionGamer90 for all
       || ? --> o |  x + y  ||      his support in the tons of strategizing and
       ||       | |  -----  ||      calculations that went into this update!
       || $ <-- % |  (z/a)  ||      Equipment set-ups, damage outputs, skipping
       || |       |         ||      Cotton Robe tricks... the discussions were
       || # --> ! |  .....  ||      always exciting. Thanks also for doing not
       ||         |         ||      just one, but several test runs on various
       |:_________|_________:|      stat paths, and for editing the update.
        ŻŻŻŻŻŻŻŻŻŻ'ŻŻŻŻŻŻŻŻŻŻ       
                / = \               If you aren't one yet, then you should
      .------------------------.    consider becoming a crazy scientist :)
      |  ____________________  |    
      | ( • IllusionGamer90 •) |    Or at least a pro TAS player!
      |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  |
      '------------------------'

 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

               ________
              |________|            Tons of questions kept coming up during the
                |    |              writing of this update, and had they not
            .---'    '---.          been answered, who knows where this guide
          .'              '.        would be now? Many thanks go out to
          |    .----.      |        monkeyslinger for being our resident Q&A
          |  .'      '-.   |        expert during this long process! :)
          | :    ?      \  |
          | :  ?     ?   : |        In addition, lots of credit is also due for
          |  \     ?    /  |        taking up the challenge of completing the
          |   '---,     )  |        initial revisions so that the test runs
          |        \  ?|   |        could finally be started!
          |         :__:   |
          '.______________.'        I hope you like my ASCII art of a brain
              ||||||||||            in a jar :)
       .----------------------.
       |  __________________  |    
       | ( • monkeyslinger •) |
       |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  |
       '----------------------'

 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

                  __
                 /()\
              .--------.
    _/\_    .'    12    '.    _/\_  11:18:52. On Path C. With the 10th Promist
    \  /   /              \   \  /  Ring. Including the Nero Family side-quest.
     vv   /     ^          \   VV
         :       \          :       And recorded for posterity!
         | 9      ()      3 |       
         :          \       :       Special thanks go out to NBtheGameMaster
          \          \     /        for not only verifying the Version X
           \          v   /         strategies, but also going the extra mile
            '.     6    .'          and proving that the time pressure can be
              '--------'            handled. And very well at that! 40 minutes
                 |  |               left over!
                / [] \
      .------------------------.    And of course, thank you for the support
      |  ____________________  |    during the editing process and your inputs
      | ( • NBtheGameMaster •) |    from the playtesting stages!
      |  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  |
      '------------------------'


   .-----------------------.-----------------------.-----------------------.
   |  1whoistornapart      |  InvncblGrlnd         |  Tarissky             |
   |-----------------------+-----------------------+-----------------------|
   |  aladore384           |  KADFC                |  Terence              |
   |-----------------------+-----------------------+-----------------------|
   |  AtmaChild            |  layzee               |  themostlazyone       |
   |-----------------------+-----------------------+-----------------------|
   |  big_kake             |  letao                |  The_Kusabi_          |
   |-----------------------+-----------------------+-----------------------|
   |  Cicatriz_ESP         |  LivingLegend17       |  thrende              |
   |-----------------------+-----------------------+-----------------------|
   |  CrAckLeT             |  Louis1980            |  TimeSpaceMage        |
   |-----------------------+-----------------------+-----------------------|
   |  Ekke                 |  Magical_Moogles      |  Ultimasamuni         |
   |-----------------------+-----------------------+-----------------------|
   |  Evans Smith          |  Master Vivi          |  Vizuino              |
   |-----------------------+-----------------------+-----------------------|
   |  FFDude4Ever          |  MorbidDesire         |  WampaCow2            |
   |-----------------------+-----------------------+-----------------------|
   |  ffixcrazyfan         |  Ramina               |  wpot                 |
   |-----------------------+-----------------------+-----------------------|
   |  fphjr01              |  rebirth flame 2002   |  zarathustra47        |
   |-----------------------+-----------------------+-----------------------|
   |  genkaku666           |  SoftReset            |  ZealotBoy            |
   |-----------------------+-----------------------+-----------------------|
   |  GoldLion91           |  SteelShades          |  Zjankku              |
   |-----------------------+-----------------------+-----------------------|
   |  Gwendal              |  Stunning SteveAustin |  ZealotBoy            |
   |-----------------------+-----------------------+-----------------------|
   |  Ins1ghtful           |  SubwoofersIcecream   |                       |
   '-----------------------'-----------------------'-----------------------'


 • Thanks to MorbidDesire and Stunning SteveAustin for their support and
   assistance during the first stages of this project, without which this
   guide and this challenge may never have become reality. Testing this
   challenge with the two of you was not only productive, but very enjoyable.
   In particular, thanks go out to Stunning SteveAustin for the emulator
   FMV-skipping technique. This guide would not have turned out the way it has
   without you guys and it was a pleasure working with both of you!

 • Thanks to 1whoistornapart for inspiring me to test the Lv 1 Game during
   this challenge with his initial 20 minute lead at the end of the game. If
   it wasn't for him, we'd still be playing the "bootleg" Lv 1 Game! Thanks
   also for the modified Tantarian strategy, and for proof-playing the Lv 1
   Game and getting a large lead then, too. Thank you also for helping other
   players with this challenge and responding to their posts when I didn't
   have the time. Finally, thank you for setting the video playthrough trend
   into motion!

 • Thanks to aladore384 for finding the maximums in Chocobo H&C, especially
   the star awarded for getting 99,999 points. 

 • Thanks to AtmaChild for informing me of Mosh's whereabouts on Disc 4, for
   the alternate method for evading the Alexandrian Soldiers by the cage, for
   realizing that Observatory Mountain must be visited in order for it to
   appear on the World Map, for reminding me about the hidden save point after
   Tiamat, and for a stat set-up for Vivi.

 • Thanks to big_kake for finding a way to avoid the EXP gained in Mount Gulug
   in Version 3, for suggesting to perform an additional round of the Cotton
   Robe trick on Disc 2 in order to lessen the Gil strain, for the alternate
   Masked Man strategy, for the Ark preparation strategy, for showing Charge!
   to be a very powerful move and for proof-playing the Lv 1 Game.

 • Thanks to camdad04 for laying the groundwork for the biggest and most
   complicated update ever. I think if I listed credits at every piece of
   information, then camdad04 would probably be the most used phrase in this
   text document. And although the non-physical Ozma battle strategy did not
   end up being included, it was by far one of the most engaging discussions
   I've had about this game. I really doubt whether this update would have
   ever materialized in its present form if it weren't for camdad04 - because
   I definitely was not up to the task anymore at that point.

 • Thanks to Cicatriz_ESP for finding 3 enormous errors in the guide, namely
   the mistakes made in the bought quantities of Bandana and Zorlin Shape, and
   the idea that BASE Stat-ers can gain EXP whenever they want. Also, thanks
   for reminding me to mention the stat problems caused by Blank and Marcus,
   for the information concerning the Duel Claws from Deathguise and the Dark
   Matter and Pumice from Ozma, and for letting me know that I forgot to
   include the Ozma Card in the Treasure Locations section.

 • Thanks to CrAckLeT for coming up with a way for slim-line PS2 users to skip
   FMVs, and for checking some things on the PS3.

 • Thanks to FFDude4Ever for the PAL timer code.

 • Thanks to Ekke for being the first person to send me comprehensive feedback
   and corrections after finishing this challenge. In particular, thanks for
   the dialogue skipping information, the idea to change the button
   configuration during the Hippaul Racing mini-game and for pointing out to
   use Epitaph for preparing the party for the battle against Ark.

 • Thanks to Evans Smith for improving Eiko's and Amarant's stat set-ups.

 • Thanks to genkaku666 for the detailed information concerning the Festival
   of the Hunt.

 • Thanks to GoldLion91 for an improved Black Waltz #2 strategy.

 • Thanks to IllusionGamer90 for a ton of assistance during the Version X
   revision, especially editing in the final peer-reviewed changes! The support
   went above and beyond anything I ever expected from contributors! Huge
   thanks also for the item buying spreadsheet and for playtesting the actual
   guide and providing a solid set of target times! Your enthusiasm for this
   this challenge is extraordinary.

 • Thanks to Ins1ghtful for proposing a more effective way to collect the
   items in the Cleyra's Trunk circuits, and for pointing out an error in the
   items to be collected.

 • Thanks to InvcblGrlnd for wiping the floor with this challenge by getting a
   54-minute lead, thus proving that it's even possible to complete without
   skipping FMVs! And of course, THANKS FOR THE VIDEOS; very cool!

 • Thanks to KADFC for his Max Stats Guide; the formulae and lists were useful
   for creating stat strategies.

 • Thanks to layzee for pointing out that impressing 100 nobles on the Japanese
   version of the game rewards only 881 Gil, as opposed to 10,000, and that only
   3 Ribbons can be obtained altogether - Stiltzkin doesn't give you one.

 • Thanks to letao for being the one to finally put the max stats issue to
   rest with his comprehensive analysis of stat maxing and the resulting best
   set-ups, without which we would never be certain whether the ones we were
   using were really the best. HUGE THANKS FOR THE EXCELLENT WORK!

 • Thanks to Louis1980 for improving Zidane's, Quina's Strength-Oriented and
   Amarant's stat set-ups, as well as for simplifying the set-ups for Zidane
   Path D, Freya Path D, Quina Magic-Oriented and Quina Balanced. Also, thanks
   for the explanation to the PAUSE trick, for a better way of preparing
   Zidane for Lucky Seven on the Conde Petie Mountain Path, for suggesting to
   move the fight against Amdusias to a more opportune time, and for a few
   other minor corrections. Finally, a big thanks for uploading yet another,
   possibly the best, master run of this challenge!

 • Thanks to Magical_Moogles for a TON of discussion on fighting Ozma for the
   Robe of Lords, for being the go-to source for all things COMBINED, and for
   providing very in-depth data about Tetra Master card arrow arrangements.

 • Thanks to monkeyslinger for EXTENSIVE assistance on the Version X update,
   and for answering pretty much every question I had about it. I really don't
   know how this revision would have come along without your daily help! And
   most importantly, thank you for stepping in and completing the final set of
   revisions. The Earth Guardian strategy for getting both items without
   wasting extra time was also a big help for skipping an extra Cotton Robe
   trick!

 • Thanks to NBtheGameMaster for being one of the first players to playtest the
   Promist Ring detour and helping to finish the update with that experience.
   Fortunately, the run was so good that the discovery of the Nero Family side-
   -quest didn't require yet another update! Thanks also for the tracking of
   abilities learning, the improved Tantarian and Kraken strategies, and of
   course for testing the end result of the update for consistency and target
   times!

 • Thanks to phileasbu for suggesting to end the Masked Man battle by knocking
   everyone in order to increase the number of Steal attempts and thus the
   chance of getting the Mage Masher.

 • Thanks to Ramina for not being afraid to ask questions about this challenge
   and thus helping to filter out many errors which had snuck into the guide.

 • Thanks to rebirth flame 2002 for his Battle Mechanics Guide and his Monster
   FAQ; I used both of them extensively when planning battle strategies.

 • Thanks to Shaun for pointing out that BASE Stat-ers don't need to play a
   true Lv 1 Game.

 • Thanks to SoftReset for proving how long it takes for the timer to
   overflow.

 • Thanks to SteelShades for proposing the BASE Stat idea; it's an interesting
   alternative solution to the stat dilemma.

 • Thanks to SubwoofersIcecream for continually revising the set-ups I and
   contributors came up with, without whom we would probably be implementing
   inferior set-ups. In particular, thank you for the current set-ups for
   Steiner, Path D/E Zidane, Garnet, Freya, and the Magic-Oriented and
   Balanced set-ups for Quina.

 • Thanks to Terence for some Treasure Hunting Rank info, investigating how
   long it takes for the timer to overflow, for discovering the mechanics
   behind FFIX's stat system in the first place, and for providing crucial
   information regarding Ozma's attacks and AI.

 • Thanks to themostlazyone for bringing up the issue of the Marcus/Eiko bug,
   which required clarification, and for an alternate set-up for Freya. Thank
   you also for testing the Jump Rope mini-game and finding out that 9,999 is
   not the highest number of attainable jumps.

 • Thanks to The_Kusabi_ for "discovering" the Nero Family side-quest! Although
   it adds even more strain to the challenge, at least you discovered it at the
   perfect time - before NB finished his playthrough, and before I finished the
   update! Otherwise the discovery would've brought only resentment :-)

 • Thanks to Ultimasamuni for the disc eject trick for the sword fight mini-
   -game! Hundreds of souls have been saved. And I can't believe it took so
   many years to discover this trick when it was one of the first tricks for
   evading the soldiers in Alexandria castle.

 • Thanks to Vizuino for discovering the 10th Promist Ring, and thus setting
   a major revision of the guide into motion. I may have hated the work and
   testing, but the guide is all the better for it today. Also thanks for the
   arrow manipulation trick!

 • Thanks to WampaCow2 for pointing out some omissions in the treasure lists
   of some of the circuits.

 • Thanks to zarathustra47 for proof-reading Version 1 once it came out and
   informing me of all the little mistakes which eluded my attention.

 • Thanks to ZealotBoy for correcting the mistakes I made with the projected
   values in the Perfect Stats section, as well as the miscalculations I made
   in Steiner's set-up.

 • Thanks to Zjankku for debunking the long-held belief that this challenge
   was impossible on the PAL version and showing that, at least in theory, it
   CAN be done.



 • Thanks to CJayC for creating GameFAQs and hosting this guide.

 • Thanks to my mom for everything.

 • Thanks to my cat, Kichow, for keeping me company while I wrote this, and
   for always being curious as to what I was writing. <3

 • Thanks to Squaresoft for creating Final Fantasy IX!


                            .=====================.
==========================='                       '===========================
 *                        |     VERSION HISTORY     |                  (L00) *
===========================.                       .===========================
                            '====================='

 .---------------------------------------------------------------------------.
 |                                 VERSION 1                                 |
 '---------------------------------------------------------------------------'

   * Initial release

 .---------------------------------------------------------------------------.
 |                                 VERSION 2                                 |
 '---------------------------------------------------------------------------'

   * Completed Section I: Max Stats
   * Corrected some spelling and formatting errors

 .---------------------------------------------------------------------------.
 |                                 VERSION 3                                 |
 '---------------------------------------------------------------------------'

   * Added ASCII art
   * Added Notice to PAL Gamers
   * Added Section C: The Problem of Max Stats
   * Added Section M: Version History
   * Added Section N: Copyright
   * Added some questions to Section K: Frequently Asked Questions
   * Rewrote Section A: Introduction
   * Rewrote sub-section "Complete a "Bootleg" Lv 1 Game" under Section B:
     Main Goals of this Challenge
   * Introduced the Quick Find feature for all the circuits of the walkthrough
   * Introduced a completely new set of target times
   * Proof-read and proof-played the entire walkthrough; found and corrected
     a few contradictions and errors which appeared as a result of it being
     based on 2 separate runs
   * Incorporated some reader contributions into the guide
   * Edited the equipment to be used for AP gains and made it clear when
     specific abilities should be mastered
   * Lowered Zidane's ending Lv from 40 to 32 by introducing a way to avoid
     the EXP distributed in Mount Gulug
   * Corrected many of the projected values, as well as the set-ups for Steiner
     and Eiko, in Section I: Max Stats
   * Introduced better max stat set-ups for Freya and Quina in Section I: Max
     Stats
   * Improved some boss strategies
   * Improved the formatting of the guide

 .---------------------------------------------------------------------------.
 |                                 VERSION 4                                 |
 '---------------------------------------------------------------------------'

   * Incorporated a Lv 1 Game into the challenge
   * Introduced a completely new set of target times
   * Rewrote or deleted all passages dealing with the "bootleg" Lv 1 Game
   * Corrected some mistakes concerning the bought quantities of some of the
     missable items
   * Incorporated some reader contributions into the guide
   * Redesigned the Table of Contents
   * Redesigned the Disc Number headers
   * Clarified how to use the Max Stats section and replaced most of the old
     set-ups with better ones submitted by contributors
   * Extended my commentaries in the Max Stats section
   * Rewrote the Frequently Asked Questions section
   * Introduced a way for slim-line PS2 and PS3 users to play this challenge
     even if they can't skip FMVs

 .---------------------------------------------------------------------------.
 |                                 VERSION 5                                 |
 '---------------------------------------------------------------------------'

   * Rewrote The Problem of Max Stats section and included various stat paths
     for players to choose from
   * Added the Choosing a Stat Path section
   * Rewrote the Max Stats section and changed its name to Perfect Stats
   * Expanded the Treasure Locations section
   * Rewrote the Frequently Asked Questions section
   * Arranged the credits in alphabetical order

 .---------------------------------------------------------------------------.
 |                                 VERSION 6                                 |
 '---------------------------------------------------------------------------'

   * Added the Video Assistance section, which links to 1whoistornapart's
     playlist of videos, the official supplement to this guide
   * Introduced a way for slim-line PS2 and PS3 users to skip FMVs
   * Introduced better stat set-ups for Zidane, Vivi and Quina
   * Incorporated some reader submissions into the guide

 .---------------------------------------------------------------------------.
 |                                 VERSION 7                                 |
 '---------------------------------------------------------------------------'

   * Introduced the Quick Find feature for all sections of the guide
   * Created an ASCII plaque for the guide info
   * Redesigned the Table of Contents
   * Redesigned the section headers
   * Added InvncblGrlnd's playlist of videos to the Video Assistance section
   * Edited the introductory sections
   * Renamed the Before Beginning section to The Golden Rules
   * Removed the Making Money section from the guide
   * Modified how the BASE Stats game is played
   * Reformatted the guide

 .---------------------------------------------------------------------------.
 |                                 VERSION 8                                 |
 '---------------------------------------------------------------------------'

   * Added the PAUSE trick to the Golden Rules section
   * Added Louis1980's playlist of videos to the Video Assistance section
   * Edited all passages dealing with Path C, which has been improved
   * Introduced better stat set-ups for Zidane, Quina and Amarant, and
     simplified set-ups for some of the other characters   
   * Reformatted the item checklists and equipment set-ups

 .---------------------------------------------------------------------------.
 |                                 VERSION 9                                 |
 '---------------------------------------------------------------------------'

   * Rewrote the Introduction
   * Redesigned the formatting
   * Redesigned the Unique Items section
   * Rewrote the Choosing a Stat Path Section
   * Redesigned the timetable
   * Tested the entire walkthrough
   * Introduced new target times and target Gil entries
   * Edited the walkthrough to be compatible with the new stat paths
   * Added additional information about the Festival of the Hunt
   * Redesigned the Perfect Stats section
   * Introduced better stat set-ups for Zidane, Freya, Quina, Eiko and Amarant
   * Added a PAL timer code

 .---------------------------------------------------------------------------.
 |                                 VERSION X                                 |
 '---------------------------------------------------------------------------'

   * WAY too much to list.


                            .=====================.
==========================='                       '===========================
 *                        |        COPYRIGHT        |                  (M00) *
===========================.                       .===========================
                            '====================='

 This document is Copyright İ 2005-2013 Peter Matl and is the intellectual
 property of the aforementioned author. It may be not be reproduced under any
 circumstances except for personal, private use. It may not be placed on any
 web site or otherwise distributed publicly without advance written permission.
 Use of this guide on any other website or as a part of any public display is
 strictly prohibited, and a violation of copyright.

 All trademarks and copyrights contained in this document are owned by their
 respective trademark and copyright holders.


            The Final Fantasy IX "Excalibur II + Perfect Game Guide"
                        Copyright 2005-2013 İ Peter Matl


===============================================================================
 *                              END OF DOCUMENT                              *
===============================================================================