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    Freiya's Abilities Translation Guide by Red Scarlet

    Version: 1.0 | Updated: 11/07/00 | Printable Version | Search This Guide

                            Final Fantasy IX
    
    Freiya's Abilities Information and Translations-Version 1.0
                         By: Red Scarlet (akaiscarlet@hotmail.com)
    
    Version 1.0 11/07/00-Created FAQ for Freiya.
    
    <READ THE SECOND PARAGRAPH TO SEE HOW TO VIEW THE JAPANESE TEXT>
    I keep getting a ton of emails about it, and how to view the Japanese text
    is in the paragraph right below the disclaimer.
    
    -----------------------------------------------------------------------------
    
     <Disclaimer> This FAQ is for personal use only. It cannot be altered without
    the consent of the FAQ's owner (me), nor published in any magazines or any
    reproduced form. This FAQ is not meant for sale and is copyright 2000 Red
    Scarlet. If you want to use this FAQ on your Website or page, please email me
    for permission (akaiscarlet@hotmail.com).
    
    -----------------------------------------------------------------------------
    
    This FAQ was created using NJSTAR, and to view it properly, I would suggest
    right clicking the page, then choose 'encoding' and choose Japanese
    Auto-Select. That is to view it on a PC with Windows, and since I don't have a
    Mac, I have no idea how to do that with them. So, sorry.
    
    -----------------------------------------------------------------------------
    
    Although there are a couple of Menued versions of the ability lists and the
    like, I have yet to see anything actually explaining what all of them do. 
    Usually, there is just a name for them, and I guess you simply have to know
    what they do by only the name.  Well, some people do not know, so I am going to
    try to throw out a helping hand again.  Hopefully this'll help y'all out
    somewhat.
    
    Note that most of my lists are not at 100%; I apologize, as I am only going
    through the game for my 2nd time at the time of writing this.  Thank you.
    
    ----------------------------------------------------------------------------
    
    For the Abilities, they will be listed as they look on the ability screen
    first, so their placement on the actual screen of the TV/monitor will look
    similar.  Then the same list with their English translations follows. After
    that list, each ability will be translated (to the best of my ability), then
    the info about it will be displayed.  Lastly, the actual equipment that must be
    equipped to learn the Ability will be in there too, but note that I have
    nowhere near every item, so these lists go by what I have encountered on my own
    way through the game.  Here we go.  I am sorry for the huge delay in posting
    this, and the US version comes out in a few weeks, but hey, its better late
    than never, right?
    
    -----------------------------------------------------------------------------
    
    アビリテイのフライヤ-Abiriti no Furaiya (Freiya's Abilities)
    
    Please note that I myself call her Freiya, and the correct way (I guess) is
    like Freija or something..I like the Y better, but this is by personal
    preference.  So please don't email me saying I'm stupid for calling her
    that..thats what I first thought it was and prefer it.
    
    つかう-Tsukau (Usable-Battle Commands; signified by a Red Diamond.)
    
    竜剣               10       レーゼの風            12
    ドラゴンブレス     78       ホワイトドロー        36
    ルナ               12       六竜                  28
                                竜の絞章              16
    
    Dragon Sword       10       Lazy Wind             12
    Dragon Breath      78       White Draw            36
    Luna               12       Six Dragons           28
                                Dragon Killer's Badge 16
    
    竜剣-Ryuuken (Dragon Sword)  MP cost: 10
                                 AP to learn: 20.
    Damages a targets HP and MP.
    
    Can be learned by equipping:
    
    Weapons
    
    パルチザン-Paruchizan (Partisan)
    
    Armlets
    
    ドラゴンリスト-Doragonrisuto (Dragon Wrist)
    
    Accessories
    
    さんごの指輪-Sango no Yubiwa (Coral Ring)
    
    -----
    
    レーゼの風-Reeze no Kaze (Lazy Wind) MP cost: 12.
                                         AP to learn: 40.
    When used, this casts Regen on all party members.  Useful when there is no
    direct healer in the group.
    
    Can be learned by equipping:
    
    Weapons
    
    ミスリルスピア-Misurirusupia (Mithril Spear)
    ホーリーランス-Hooriiransu (Holy Lance)
    
    Helmets
    
    ゴールドヘルム-Gooruduherumu (Gold Helm)
    
    Accessories
    
    天使のイヤリング-Tenshi no Iyaringu (Angel Earring)
    
    -----
    
    ドラゴンブレス-Doragonburesu (Dragon Breath) MP cost: 78.
                                                 AP to learn: 205.
    HP lowering attack on one target.
    
    Can be learned by equipping:
    
    Weapons
    
    竜の髭-Ryuu no Hige (Dragon Whisker)
    
    -----
    
    ホワイトドロー-Howaitodoroo (White Draw) MP cost: 36.
                                             AP to learn: 90.
    MP lowering attack on one target.
    
    Can be learned by equipping:
    
    Weapons
    
    アイスランス-Aisuransu (Ice Lance)
    
    Accessories
    
    エメラルド-Emerarudo (Emerald)
    
    -----
    
    ルナ-Runa (Luna) MP cost: 12.
                     AP to learn:
    All party members and enemies are put to sleep.  Try to wake up first.
    
    Can be learned by equipping:
    
    Weapons
    
    トライデント-Toraidento (Trident)
    
    -----
    
    六竜-Rokuryuu (Six Dragons) MP cost: 28.
                                AP to learn: 25.
    Well, when I used it, my 1st and 4th characters' HP went down to 1 and my 2nd
    and 3rd characters' MP went to 1.  Don't know what the point of this is.
    
    Can be learned by equipping:
    
    Weapons
    
    ヘヴィランス-Heviransu (Heavy Lance)
    
    -----
    
    ?
    
    -----
    
    竜の絞章-Ryuu no Koushou (Dragon Slayer's Badge) MP cost: 16.
                                                     AP to learn: 45.
    Attempts to instantly kill one enemy.
    
    Can be learned by equipping:
    
    Weapons
    
    ホーリーランス-Hooriiransu (Holy Lance)
    
    -----
    
    そうび-Soubi (Equippable Abilities; signified by a Green or Blue diamond.
                  Green means the ability is not equipped, while a Blue repre-
                  sents the ability is currently equipped.)
    
    Freiya's Equippable Abilities:
    
    いつでもリフレク        15        いつでもレビテト   6
    いつでもヘイスト         9        いつでもリジェネ  10
    おまじない              12        HP10%アップ        4
    HP20%アップ              8        MP10%アップ        4
    与ーの心                 2        まどろみの術       5
    忍者の教え              16        MP消費攻撃         5
    バードキラー             3        ムシキラー         2
    ストーンキラー           4        アンデッドキラー   2
    ドラゴンキラー           3        デビルキラー       2
    ビーストキラー           4        マンイーター       2
    ハイジャンプ             4        追加効果発動       3
    ギャンブル防御           1        薬剤師の免許       4
    満月の心得               8        カウンター         8
    かばう                   6        目には目を         5
    熱せず冷ませず           4        先制攻撃率アップ   5
    レベルアップ             7        アビリテイアップ   3
    眠らずの術               5        毒味の術           4
    暗闇回避の術             4        *死HP回復          8
    固まらずの術             4        オートポーション   3
    止まらずの術             4        混乱回避の術       5
    
    Always Reflect          15        Always Levitate          6
    Always Haste             9        Always Regen            10
    Life Guard              12        HP 10% Up                4
    HP 20% Up                8        MP 10% Up                4
    Give Heart               2        Hitting Skill            5
    Ninja Teachings         16        MP Consumption Attack    5
    Bird Killer              3        Mush Killer              2
    Stone Killer             4        Undead Killer            2
    Dragon Killer            3        Devil Killer             2
    Beast Killer             4        Man Eater                2
    High Jump                4        Added Effect             3
    Gamble Defense           1        Medicine Expert's Permit 4
    Full Moon Heart          8        Counter                  8
    Cover                    6        Eye for an Eye           5
    No Freeze/Burn           4        Pre-Emptive Rate Up      5
    Level Up                 7        Ability Up               3
    Sleep Dodging Skill      5        Tasting Skill            4
    Darkness Evasion Skill   4        Near Death, HP Recover   8
    Hardness Dodging Skill   4        Auto Potion              3
    Stop Dodging Skill       4        Confusion Dodging Skill  5
    
    
    いつでもリフレク-Itsudemorifureku (Always Reflect)  CP: 15.
                                                        AP to learn: 95.
    Always have the 'Reflect' status in battle.  Spells will bounce off the
    Reflected character onto an opponent.
    
    Can be learned by equipping:
    
    Accessories
    
    リフレクトリング-Rifurekutoringu (Reflect Ring)
    
    -----
    
    いつでもレビテト-Itsudemorebiteto (Always Levitate)  CP cost: 6.
                                                         AP to learn: .
    Always have the 'Levitate' status in battle.  The character will float; thus
    being a defense against Earthquake attacks and spells.
    
    Can be learned by equipping:
    
    Accessories
    
    フェザーブーツ-Feza-bu-tsu (Feather Boots)
    
    -----
    
    いつでもヘイスト-Itsudemoheisuto (Always Haste)  CP cost: 9.
                                                     AP to learn: 75.
    Always have the 'Haste' status in battle.  AT bar goes up twice as fast, and
    the 'Slow' spell will be innefective against a character with Always Haste.
    
    Can be learned by equipping:
    
    Accessories
    
    エルメスのくつ-Erumesu no Kutsu (Hermes' Shoes)
    
    -----
    
    いつでもリジェネ-Itsudemorijene (Always Regen)  CP cost: 10.
                                                    AP to learn: 25.
    Always have the 'Regen' status in battle.  The character will receive about 5%
    of their Max HP at regular intervals.
    
    Can be learned by equipping:
    
    Armor
    
    キャラビニエール-Kyarabinieeru (Carbini Mail)
    
    Accessories
    
    おとめのいのり-Otome no Inori (Maiden's Prayer)
    天使のイヤリング-Tenshi no Iyaringu (Angel Earring)
    
    -----
    
    おまじない-Omajinai (Life Guard)    CP cost: 12.
                                        AP to learn: 125.
    Always start with the 'Reraise' status in battle.  When fallen in battle for
    the first time, the character will be instantly revived as if the 'Life' spell
    was automatically cast.  Only works one time per battle.
    
    Can be learned by equipping:
    
    Accessories
    
    転生の指輪-Tensei no Yubiwa (Rebirth Ring)
    
    -----
    
    HP20%アップ-HP 10% apu (HP 10% Up)   CP cost: 4.
                                         AP to learn: .
    
    Maximum HP up by 10%.
    
    Can be learned by equipping:
    
    Accessories
    
    アクアマリン-Akuamarin (Aquamarine)
    ゲルミナスブーツ-Geruminasubuutsu (Germinas Boots)
    
    -----
    
    HP20%アップ-HP 20% apu (HP 20% Up)   CP cost: 8.
                                         AP to learn: 75.
    
    Maximum HP up by 20%.
    
    Can be learned by equipping:
    
    Helmets
    
    源氏の兜-Genji no Kabuto (Genji Helmet)
    
    Armlets
    まもりのこて-Mamori no Kote (Protect Glove)
    
    Accessories
    
    黒帯-Kurobi (Black Sash)
    バトルブーツ-Batorubu-tsu (Battle Boots)
    
    -----
    
    MP10%アップ-MP 10% apu (MP 10% Up) CP cost: 4.
                                       AP to learn: 35.
    Maximum MP up by 10%.
    
    Can be learned by equipping:
    
    Accessories
    
    エメラルド-Emerarudo (Emerald)
    魔術師のくつ-Majutsushi no Kutsu (Mage Master's Shoes)
    イクステンション-Ikusutenshon (Extension)
    
    -----
    
    与ーの心-Ata- no Kokoro (Give Heart)  CP cost: 2.
                                          AP to learn: 30.
    Unsure; in help it has something to do with Attack Power.
    
    Can be learned by equipping:
    
    Helmets
    
    ダイヤヘルム-Daiyaherumu (Diamond Helm)
    
    Armor
    
    源氏の鎧-Genji no Yoroi (Genji Armor)
    
    Accessories
    
    ラピスラズリ-Rapisurazuri (Lapis Lazari)
    
    -----
    
    もどろみの術-Modoromi no Jutsu (Hitting Skill)  CP cost: 5.
                                                    AP to learn: .
    Hit rate up, or enemies' ability to land a hit on the character is lowered.
    
    Can be learned by equipping:
    
    Armor
    
    シールドアーマー-Shiirudoaamaa (Shield Armor)
    
    Accessories
    
    ダイヤモンド-Daiyamondo (Diamond)
    リフレクトリング-Rifurekutoringu (Reflect Ring)
    
    -----
    
    忍者の教-Ninja no Kyou (Ninja's Teaching)   CP cost: 16.
                                                AP to learn: 210.
    When equipped with this ability, the character can be put into the back row and
    still do the same amount of physical damage.  The point of it is to be put into
    the back row and still be able to do the same amount of damage, but only
    receiving half of the physical damage from enemies.
    
    Can be learned by equipping:
    
    Accessories
    
    まもりの指輪-Mamori no Yubiwa (Protect Ring)
    
    -----
    
    MP消費攻撃-MP Shouhikougeki (MP Consumption Attack)  CP cost: 5.
                                                         AP to learn: .
    In battle, MP are used each time the character attacks to always do a Critical
    Hit.
    
    Can be learned by equipping:
    
    Helmets
    
    クロスヘルム-Kurosuherumu (Cross Helm)
    
    Accessories
    
    バトルブーツ-Batorubu-tsu (Battle Boots)
    パワーベルト-Pawa-beruto (Power Belt)
    
    -----
    
    バードキラー-Baadokiraa (Bird Killer)  CP cost: 3.
                                           AP to learn: 30.
    When equipped, attack damage done to birds and bird-like enemies increases.
    
    Can be learned by equipping:
    
    Armor
    
    ブロンズアーマー-Buronzuaamaa (Bronze Armor)
    
    Accessories
    
    黄色いスカーフ-Kiiroisukaafu (Yellow Scarf)
    
    -----
    
    ムシキラー-Mushikiraa (Mush Killer)  CP cost: 2.
                                         AP to learn: 25.
    When equipped, attack damage done to insects increases.
    
    Can be learned by equipping:
    
    Helmets
    
    ブロンズヘルム-Buronzuherumu (Bronze Helm)
    
    Armlets
    
    ミスリルのこて-Misuriru no Kote (Mithril Glove)
    
    -----
    
    ストーンキラー-Sutoonkiraa (Stone Killer)  CP cost: 4.
                                               AP to learn: .
    When equipped, attack damage done to monsters made of stone increases.
    
    Can be learned by equipping:
    
    Helmets
    
    プラチナヘルム-Purachinaherumu (Platina Helm)
    
    Armor
    
    ゴールドアーマー-Goorudoaamaa (Gold Armor)
    
    -----
    
    アンデッドキラー-Andedokiraa (Undead Killer) CP cost: 2.
                                                 AP cost: 20.
    When equipped, attack damage done to undead monsters increases.
    
    Can be learned by equipping:
    
    Armlets
    
    エスカッション-Esukashon (Escutcheon)
    
    Armor
    
    プレイトメイル-Pureitomeiru (Plate Mail)
    
    -----
    
    ドラゴンキラー-Doragonkiraa (Dragon Killer)  CP cost: 3.
                                                 AP to learn: 70.
    When equipped, attack damage done to dragon-type characters increases.
    
    Can be learned by equipping:
    
    Weapons
    
    ジャベリン-Jaberin (Javelin)
    
    Helmets
    
    バルビュータ-Barubyuuta (Barbuta)
    
    -----
    
    デビルキラー-Debirukiraa (Devil Killer)  CP cost: 2.
                                             AP to learn: 30.
    When equipped, attack damage done to devils/demon-type characters increases.
    
    Can be learned by equipping:
    
    Helmets
    
    クロスヘルム-Kurosuherumu (Cross Helm)
    
    Armlets
    
    雷神のこて-Raijin no Kote (Thunder God's Glove)
    
    -----
    
    ビーストキラー-Bi-sutokira- (Beast Killer)  CP cost: 4.
                                                AP to learn: .
    When equipped, attack damage done to beast monsters increases.
    
    Can be learned by equipping:
    
    Armor
    
    プラチナアーマー-Purachina Aamaa (Platina Armor)
    
    Accessories
    
    黒帯-Kurobi (Black Sash)
    
    -----
    
    マンイーター-Mani-ta- (Man Eater)  CP cost: 2.
                                       AP to learn: 20.
    When equipped, attack damage done to human enemies increases.
    
    Can be learned by equipping:
    
    Armlets
    
    ミスリルのこて-Misuriru no Kote (Mithril Glove)
    
    Accessories
    
    さんごの指輪-Sango no Yubiwa (Coral Ring)
    
    -----
    
    ハイジャンプ-Haijanpu (High Jump) CP cost: 4.
                                      AP to learn:
    Freiya jumps higher than normal, resulting in more damage when she uses her
    Jump attack.
    
    Can be learned by equipping:
    
    Armor
    
    ドラゴンメイル-Doragonmeiru (Dragon Mail)
    
    -----
    
    追加効果発動-Tsuikakoukahatsudou (Added Effect)  CP cost: 3.
                                                     AP to learn: 25.
    When some weapons are equipped, they can do an extra attack; usually a status
    attack.  With this Ability equipped, the extra attacks can be used.
    For example, go to Freiya's weapons menu, and hit select while on the
    アイスランス-Aisuransu (Ice Lance).  In the red letters is
    フリーズ-Furiizu (Freeze).  When Freiya has the Ice Lance equipped, and this
    ability, she will randomly do the 'Freeze' status effect to an enemy.  Whew.
    
    Can be learned by equipping:
    
    Armlets
    
    雷神のこて-Raijin no Kote (Thunder God's Glove)
    
    Accessories
    
    ガラスのバックル-Garasu no Bakuru (Glass Buckle)
    
    -----
    
    ギャンブル防御-Gyanburubougyo (Gamble Defense) CP cost: 1.
                                                   AP to learn: 20.
    Random Defense Power in battle.  (It IS a gamble, afterall.)
    
    Can be learned by equipping:
    
    バレッタ-Bareta (Barette)
    
    -----
    
    薬剤師の免許-Kusurizaishi no Menkyo (Medicine Expert's Permit) CP cost: 4.
                                                           AP to learn: .
    When this Ability is equipped, the effects of curative items in battle
    (Potion/High Potion/Ether/etc.) will have double the regular effect.
    A High Potion will restore 900 HP instead of 450.
    
    Can be learned by equipping:
    
    Armor
    
    グランドアーマー-Gurandoaamaa (Grand Armor)
    
    Accessories
    
    バレッタ-Bareta (Barette)
    マダインの指輪-Madain no Yubiwa (Madain Ring)
    
    -----
    
    満月の心得-Mangetsu no Kokorotoku (Full Moon Heart)  CP cost: 8.
                                                         AP to learn: 20.
    The 'Trance' meter fills up faster when this ability is equipped, so the
    character will get into Trance mode more often.
    
    Can be learned by equipping:
    
    Weapons
    
    パルチザン-Paruchizan (Partisan)
    
    Helmets
    
    グランドヘルム-Gurandoherumu (Grand Helm)
    
    Armlets
    
    源氏のこて-Genji no Kote (Genji Glove)
    
    Armor
    
    デモンズメイル-Demonzumeiru (Demon's Mail)
    
    Accessories
    
    サファイア-Safaia (Sapphire)
    
    -----
    
    カウンター-Kauntaa (Counter)  CP cost: 8.
                                  AP to learn: 85.
    When attacked in battle, the character will randomly counter attack.
    
    Can be learned by equipping:
    
    Accessories
    
    アンクレット-Ankureto (Anklet)
    
    -----
    
    かばう-Kabau (Cover)  CP cost: 6.
                          AP to learn: 30 AP.
    Steiner will get in front of a weak ally at times to take the attack for them.
    
    Can be learned by equipping:
    
    Armlets
    
    ガントレット-Gantoreto (Gauntlet)
    
    Armor
    
    リネンキュラッサ-Rinenkyurasa (Linen Curias)
    ミスリルアーマー-Misuriruaamaa (Mithril Armor)
    
    -----
    
    目には目を-Menihamewo (Eye for an Eye) CP cost: 5.
                                           AP to learn: 35.
    The likelihood of counter-attacking goes up when this is equipped.  Use this
    ability and 'Counter'.
    
    Can be learned by equipping:
    
    Armor
    
    ラバーコンシャス-Rabaakonshasu (Rubber Conscious)
    
    -----
    
    熱せず冷せず-Netsusezureisezu (No Freeze/Burn) CP cost: 4.
                                                   AP to learn: .
    'Burn' and 'Freeze' status attacks are ineffective when a character is equipped
    with this Ability.
    
    Can be learned by equipping:
    
    Armor
    
    源氏の鎧-Genji no Yoroi (Genji Armor)
    
    Accessories
    
    ダイヤモンド-Daiyamondo (Diamond)
    妖精のピアス-Yousei no Piasu (Fairy Pierce)
    マダインの指輪-Madain no Yubiwa (Madain Ring)
    
    -----
    
    先制攻撃率アップ-Senseikougekinotsu (Pre-Emptive Rate Up) CP cost: 5.
                                                              AP cost: 95.
    Get a 'Chance to Strike First!' more often with this Ability equipped.
    
    Can be learned by equipping:
    
    Accessories
    
    バトルブーツ-Batorubuutsu (Battle Boots)
    
    -----
    
    レベルアップ-Reberuapu (Level Up) CP cost: 7.
                                      AP to learn: 40.
    Gain more Experience points from battles. (About 50% extra.)
    
    Can be learned by equipping:
    
    Helmets
    
    アイアンヘルム-Aianherumu (Iron Helm)
    
    Accessories
    
    パールルージュ-Paaruruuju (Pearl ?)
    妖精のピアス-Yousei no Piasu (Fairy Pierce)
    イクステンション-Ikusutenshon (Extension)
    ロゼッタの指輪-Rozeta no Yubiwa (Rosetta Ring)
    
    -----
    
    アビリテイアップ-Abiritiapu (Ability Up) CP cost: 3.
                                             AP to learn: .
    Gain twice the AP in battles.
    
    Can be learned by equipping:
    
    Armbands
    
    ダイヤのこて-Daiya no Kote (Diamond Glove)
    
    Accessories
    
    ラピスラズリ-Rapisurazuri (Lapis Lazari)
    カチューシャ-Kachuusha
    リボン-Ribon (Ribbon)
    
    -----
    
    眠らずの術-Nemurazu no Jutsu (Sleep Dodging Skill) CP cost: 5.
                                                       AP to learn: 30
    Character is immune to sleep attacks and magic.
    
    Can be learned by equipping:
    
    Helmets
    
    ミスリルヘルム-Misuriruherumu (Mithril Helm)
    ダイヤヘルム-Daiyaherumu (Diamond Helm)
    
    Accessories
    
    さんごの指輪-Sango no Yubiwa (Coral Ring)
    
    -----
    
    毒味の術-Dokumi no Jutsu (Tasting Skill)  CP cost: 4.
                                              AP to learn: 15.
    Character is immune to 毒-Doku (Poison) status ailments when this Ability is
    equipped.
    
    Can be learned by equipping:
    
    Helmets
    
    ミスリルヘルム-Misuriruherumu (Mithril Helm)
    
    Armlets
    
    ブロンズのこて-Buronzu no Kote (Bronze Glove)
    
    Accessories
    
    ガラスのバックル-Garasu no Bakuru (Glass Buckle)
    
    -----
    
    暗闇回避の術-Kurayamikaihi no Jutsu (Darkness Avoidance Skill) CP cost: 4.
                                                              AP to learn: 20.
    Character is immune to 暗闇-Kurayami (Darkness) status ailments when this
    Ability is equipped.
    
    Can be learned by equipping:
    
    Helmets
    
    アイアンヘルム-Aianherumu (Iron Helm)
    
    Accessories
    
    カチューシャ-Kachuusha
    
    -----
    
    *死HP回復-*shi HP kaifuku (Near Death, HP Recover) CP cost: 8.
                                                       AP to learn: 85.
    In battle, if a character gets 'Near Death' status (HP number value is in
    yellow rather than white numbers), their HP are restored.
    
    Can be learned by equipping:
    
    Helmets
    
    プラチナヘルム-Purachinaherumu (Platina Helm)
    
    Armor
    
    ミネルバビスチェ-Minerubabisuche (Minerva Bisuche)
    グランドアーマー-Gurandoaamaa (Grand Armor)
    
    
    Accessories
    
    プロミストリング-Puromisutoringu (Promised Ring)
    
    -----
    
    固まらずの術-Komarazu no Jutsu (Hardness Dodging Skill) CP cost: 4.
                                                            AP to learn: 30.
    Character is immune to 石-Ishi (Stone) status ailments when this Ability is
    equipped.
    
    Can be learned by equipping:
    
    Armlets
    
    ダイヤのこて-Daiya no Kote (Diamond Glove)
    ドラゴンリスト-Doragonrisuto (Dragon Wrist)
    
    Armor
    
    ミスリルアーマー-Misuriruaamaa (Mithril Armor)
    
    -----
    
    オートポーション-O-topo-shon (Auto Potion) CP cost: 3.
                                               AP to learn: 30.
    Use a potion in your inventory whenever attacked.  Always uses the weakest
    potion, so it is more effective if the regular weak potions are disposed of,
    and High Potions are used instead.
    
    Can be learned by equipping:
    
    Accessories
    
    エルメスのくつ-Erumesu no Kutsu (Hermes' Shoes)
    金のチョーカー-Kin no Chookaa (Gold Choker)
    イクステンション-Ikusutenshon (Extension)
    
    -----
    
    止まらずの術-Shimarazu no Jutsu (Stop Dodging Skill)  CP cost: 4.
                                                          AP to learn: .
    Character is immune to the 'Stop' status ailment when this Ability is equipped.
    
    Can be learned by equipping:
    
    Armor
    
    プレイトメイル-Pureitomeiru (Plate Mail)
    
    Accessories
    
    アンクレット-Ankureto (Anklet)
    
    -----
    
    混乱回避の術-Konrankaihi no Jutsu (Confusion Avoidance Skill) CP cost: 5.
                                                             AP to learn: 35.
    Character is immune to 混乱-Konran (Confusion) status ailments when this
    Ability is equipped.
    
    Can be learned by equipping:
    
    Helmets
    
    ラミアのテイアラ-Ramia no Tiara (Lamia Tiara)
    ゴールドヘルム-Goorudoherumu (Gold Helm)
    
    Accessories
    
    魔術師のくつ-Majutsushi no Kutsu (Mage Master's Shoes)
    
    That's it for now, unless I get enough emails about anything else or any
    additions/changes. Thank you for reading my FAQ and email with any questions
    (akaiscarlet@hotmail.com). Copyright Red Scarlet 2000