hide results

    NPC Class FAQ by Algus

    Version: 2.2 | Updated: 03/15/04 | Search Guide | Bookmark Guide

    Final Fantasy Tactics NPC Classes FAQ
    By Algus
    email: endlessinstant@aol.com
    Version 2.2
    Ver 2.2 - Various changes
    Ver 2.1 - Updated typos, worked on formatting, hopefully it will 
    display better now.  
    Ver 2.0 - Added Phony Saint.  Added rant about Zodiac Beasts and 
    Altima. Can't believe I forgot about Ajora, someone needs to smack me. 
    This FAQ was written exclusively for Gamefaqs.com and the Final Fantasy 
    Tactics Message Board Community, this FAQ should not be found at any 
    other site besides
    That is where the most up-to-date version can be found. 
    These people were nifty and cited my FAQ at their Ajora shrine, so go 
    to their website because it's cool. 
    What is this FAQ?
    This FAQ is my attempt to catalog and describe all of the classes that 
    you never encounter in the game. These are the classes held by 
    characters such as Larg and Goltana.  For completeness I have included 
    their class help, their class name, gameshark codes to create the 
    character, their biography end-game from the 'Brave Story' option on 
    the menu, and innate equips. 
    I have not tested these classes extensively in battle, I am not 
    familiar with stat growths, if any of these classes. 
    The Gameshark Codes
    I. Non-Combat Classes
           1. Duke
                A. Goltana
                B. Larg
           2. High Priest
           3. Bishop
           4. Cardinal
           5. Arc Duke
           6. Arc Witch
           7. Bi-Count
           8. Phony Saint
    II. Combat Classes
            1. A note about Assassins
            2. The Ever-Changing Arc Knight
            3. Delita's Sis Teta
            4. About Olan
            5. A note about Guests
            6. Zodiac Beasts and Altima
    It is of interest to me as to the fact that these classes even exist. 
    What is even more interesting is the fact that someone, somewhere, went 
    to the trouble of translating these classes and help files from the 
    japanese knowing that there was NO POSSIBLE WAY to ever see these 
    without the help of some sort of hacking device.
    It is pretty fun to play with these classes, at least I like it, 
    beating up on Rudvich's lackies with Rudvich ;) Or storming Riovannes 
    with Barinten.  
    I wrote the following codes for myself when I was creating my new file. 
    This document is by no means the final authority on the codes. I wrote 
    these codes directly from information provided in Aerostar's FAQ and if 
    you want more info on how the codes work, then go there.
    What to do.
    Each character is listed by which number they should be in your party 
    list.  For instance, Goltana is #2, so there should be a character 
    occupying slot #2 in your party screen, this character will be turned 
    into Goltana. 
    I will not answer questions about how these codes work.  If you need 
    help consult Aerostar's FAQ.  This information is provided "as-is" I do 
    not guarentee their success with your gameshark nor do I promise they 
    wont do anything evil to your game.  <- This part is hard for some 
    people to read apparently as I've gotten all sorts of gameshark 
    questions from how to shark Elmdor to custom classes.  This is NOT a 
    gameshark FAQ, my knowledge of the gameshark is extremely limited.  If 
    you want more gameshark stuff, consult Aerostar's FAQ, it is quite 
    #2 Goltana    30058074 000B
    #3 Larg          30058174 000A
    #4 Funeral    30058274 000E
    #5 Simon       30058374 0013
    #6 Draclau    30058474 0018
    #7 Barinten   30058574 001D
    #8 Balmafula 30058674 0021
    #9 Rudvish   30058774 0023
    As with the first set of codes, I wrote the following codes to test the 
    Zodiac Beasts out, they will only transform the slot with the indicated 
    #2 St. Ajora(Ajora Glabados)  30058074 0031
    #3 Altima 01                               30058174 0041
    #4 Altima 02                               30058274 0049
    #5 Kletian                                   30058374 0027
    #6 Balk                                        30058474 002B
    #7 Velius                                     30058574 003C
    #8  Zarela                                    30058674 003E
    #9 Hashmalum                           30058774 0040
    #10 Queklain                              30058874 0043
    #11 Adramelk                            30058974 0045
    I included Kletian and Balk since they were on my code list.  When I 
    wrote these codes I wanted to add all the characters I had yet to shark 
    into my own FFT files and now Im glad to say I have personally used 
    every NPC.  Kletian is nifty.  Anyway, as for these Zodiac Beasts, it 
    seems that they count as special monsters, much like Worker 8 and 
    Byblos.  But, if you dont change their classes to their default then 
    they will count as humans.  I haven't tested this myself, but it seems 
    plausable.  As with all things related to the gameshark, when you mess 
    with the game, wierd stuff can happen.  So use these codes with care.
    According to Fred Oliver's debug menu FAQ you can add Serpentarius as 
    one of the characters in one of the party configs.  I don't like the 
    debug menu very much but it seems that Serpentarius is another one of 
    those totally unglitched characters that may have originally been 
    planned as someone playable.   
    Duke comes in two flavors, Larg and Goltana. Stats follow
    HELP FILE: Duke attended by hundreds of Knights. A rank only given to 
    selected ones from the nobility.
    Lord of Zeltennia.  As with the Larg family, the Goltana family is part 
    of the Denamunda Kingdom since the Fifty Year War.  Also known as the 
    "Prince of the Black Lions," from his family crest, taken from the 
    double headed crest of the Kingdom. Assassinated by the scheme of 
    Knight Delita and the Church, during an attack on Bethla Garrison.
    Name: Druksmald Goltana
    Innate Equips: None
    Innate Skills: None
    Duke class is the worst of the "sealed" or "non-battle" classes. 
    Strangely enough... sprites like Larg and Goltana are not glitched at 
    all in battle, while Teta, who actually does appear in a battle scene, 
    is glitched.  
    HELP FILE: Duke with hundreds of knights. A rank only given to selected 
    Lord of Gallione, brother of Princess Ruvelia of the Omdolia Kingdom. 
    The Larg familiy is a part of the Atkascha Kingdom, who gained power 
    from the Fifty Year War.  Assasinated by Dycedarg's scheme during an 
    attack on Bethla Garrison.
    Name: Bestrada Larg
    Innate Equips: None
    Innate Skills: None
    Besides the obvious differences, identical to Goltana.
    HELP FILE: A messenger of God who has the highest authority in the 
    church. His words are powerful
                          enough to alter the fate of a nation.
    As the High Priest of the Murond Glabados Church, he masterminded the 
    Lion War.  Revived the powers of the Church, which was lost during the 
    Fifty Year War.  His ambition is to raise the power of the Church 
    higher than that of the King. But, he is actually being used by Lucavi, 
    who is seeking control, as the High Priest is eventually killed by 
    Name: Marge Funeral
    Innate Equips: Robes, Accessories
    Innate Skills: None
    This sprite is interesting since you only see him as a dead man... it 
    isn't glitched at all. Funny things I've done, make him a knight ;P 
    HELP FILE: Priest who takes an active part in spreading the teachings 
    of God to people around the world.
    Head of Orbonne Monastery and Professor of a devout believer in the 
    teachings of Glabados.  Once, a high level Pagan examiner, he resigned 
    due to one incident. He escaped the secular world and currently lives 
    as a hermit in a distant land.  Killed by the Temple Knights who came 
    for the holy stone, "Virgo," at the monestary.
    Name: Simon Pen Rakshu
    Innate Equips: None
    Innate Skills: None
    Simon displays correctly on the party screen and battle-mode unit 
    placement screen leading me to suspect he was originally planned as a 
    playable character.
    HELP FILE: Cardinal, the highest authority in the church next to the 
    High Priest.
    Head of Lionel.  Also a cardinal second only to the Head of the 
    Glabados Church.  A famous Knight of the Fifty Year War, as well as 
    being a Theologist.  He is revered by his people.  The Cardinal 
    associated with Queklain of the legendary devil group, Lucavi seeking 
    the holy stone for some unknown reason. 
    Name: Alphons Draclau
    Innate Equips: Daggers, Robes, Accessories
    Innate Skills: None
    The fact that he can use daggers makes me think he might have orignally 
    been planned as an enemy, but then some of the other classes have some 
    base equips too, so who knows.
    HELP FILE: High-ranking Noble. United feudal lords from various 
    regions. His power equals that of a King
                         of a small nation. 
    Leader of Fovoham.  Since the Grand Duke was not a warrior, he did not 
    fight on the frontlines during the Fifty Year War, but under the Grand 
    Duke, a group of mercenaries were assembled from many countries, and 
    fought in his name.  Realizing the power of the Holy Stone and it's 
    significance in warfare, he steals the Holy Stone. This action 
    infuriates Vormav, and he is killed.
    Name: Gelkanis Barinten
    Innate Equips: Robes, Accessories
    Innate Skills: None
    Barinten is one of the glitched sprites. Not much else to say here.
    HELP FILE: Witch reborn as an archwitch by contract with the darkness. 
    Uses the mighty power
                          of darkness.
    Young magician who is sent by the Church to assist Delita, who has 
    lurked into the Goltana army.  But, she was to be the executioner of 
    Delita if Delita was to double cross the Church.  She realized that she 
    was falling for Delita, who states that he is going to double cross the 
    Church.  Watching hs movements and listening to his thoughts, she is 
    unable to draw her sword.
    Name: Balmafula Lanando
    Innate Equips: Female equips, robes, bracers
    Innate Skills: None
    Unless 'none' is the power of Darkness then she DOES NOT use the mighty 
    power, contrary to the helpfile ;). 
    HELP FILE: Rank for Nobles.  Fourht highest peerage of fifth-class 
    A representative of the Bart Trading Company, involved in a variety of 
    businesses, based in Warjilis Trade City.  He is respected and praised 
    as a man of influence by the people. But, in the shadows, he is said to 
    be a boss of a criminal organization, who is involved in acts such as 
    the slave trade and opium smuggling.  Failing to obtain the Holy Stone, 
    "Taurus," he was executed by the cardinal.
    Name: Bart Rudvich
    Innate Equips: Robes, Accessories
    Innate Skills: None
    His sprite is glitched, is that the Beowulf/Wiegraf sprite he's 
    changing too when he does his little victory jump? I think it is.
    HELP FILE: Agitator who misleads people with lies and masks.  Don't 
    underestimate him, although he 
                          cannot match the power of a genuine saint.
    Born around 12 centuries ago, in Bervenia of Lesalia.  Raised in 
    Milodos. Spoke of the arrival of a kingdom of a higher source, as 
    feelings of antipathy grew from Father Fara.  Executed as a traitor by 
    the Holy Empire of Yudora.  Soon after, the capital of the Church of 
    Fara became submerged under sea, by an extraordinary natural 
    phenomenon.  Those disciples of Ajora believed this was his miracle, 
    and these stories spread, and the Glabados Church became what it is 
    Name: St. Ajora(Ajora Glabados)
    Innate Equips:  Bags(?), Robes, Female Eq(?), Accessories
    Innate Skills: None
    This is really interesting.  Ajora/Alma before she/he transforms into 
    the Holy Angel Altima.  On the screen select his/her character portrait 
    shows a character that you never encounter in the game.  Using him/her 
    in battle causes the graphics to glitch up.  There doesn't seem to be 
    any sort of in battle sprite for this character.  I say ? next to the 
    female innate equips because I set the character I modifed as gender 
    female, assuming it was meant to be a female-type character.  This may 
    or may not have had anything to do with it. I'm not a gameshark expert 
    These are what I group as "combat classes" or rather, classes that you 
    do indeed see in combat.  They are included in this FAQ only because 
    there are a few things I'd like to say about them and point at as 
    somewhat interesting. 
    A note about Assassins
    All I got to say about Assassins, besides the fact that they are the 
    best class in the game, stronger even then Orlandu in terms of butt-
    kicking, is the fact that the Celia sprite is glitched so you can only 
    have an assassin that looks like Lede without crashing the game =(.  
    Despite that, there are still codes out there for Celia, heh.
    The Ever-Changing Arc Knight
    This class is something else, there are three different varieties and 
    four different job commands.  That's right, Arc-Knight has an exclusive 
    job command that cant actually be aquirred in any-way because it isnt a 
    default skill. 
    Regardless, Arc-Knight ROCKS THE WORLD.  Arc-Knight has awesome skills, 
    and great stats.  
    You can have three different types of Arc-Knight
    Delita(Mighty Sword)
    Zalbag(Destroy Sword)
    Elmdor(Sword Spirit)
    Then there is the Blood-Suck command. Encountered on Elmdor but once 
    again you can only get this by sharking it in by itself.  Sword spirit 
    doesn't work for you, although I've heard rumor that it works in auto-
    battle. Sucks compared to draw-out though since it doesnt have all the 
    skills, but Arc-Knight stats are so far above Samuri it's pathetic.  
    Another interesting note, Delita and Zalbag have identical help files 
    accept Destroy Sword is replaced by Might Sword in the help 
    description. Zalbag DOES NOT have the ability to destroy eq and damage 
    enemies with his skills despite the help file's rumor, but his spells 
    are pretty fun, accept his MP sucks. 
    As for Arc-Knights that's about it. 
    Delita's Sis Teta
    Hrm... well she's always dead in combat and she's one of the glitched 
    sprites despite the fact that she appears in combat where-as some of 
    the other characters do not.  Despite that, she actually does have a 
    Delita's Sis Job Command.  Yeah, she has her own job command, neat huh? 
    Well... not really.  It's called "magic" and it contains two abilties 
    cure and wish.  This is posisbly one of the crummiest skill sets there 
    is, but it's interesting none-the-less ;).  
    About Olan
    Olan is one of the other characters that has no glitches at all.  In 
    the party list on the field he looks right, when adding him to battle 
    he looks right, and his commands work perfectly.  Like Simon and 
    Balmalfula, I suspect that he was originally designed as a playable 
    character, although it may perhaps be best that we cant get him through 
    the course of a normal game, like his adopted father Cid, he OWNS.  
    Galaxy Stop is absolutely one of the best skills in the game, he can 
    use it for no MP cost, it hits every enemy anywhere on the field and 
    effects them with any combination of don't act, don't move, and stop.  
    It can affect them with one, two, or even all three of the effects.  
    And in the unlikely event that it does miss with one, it will usually 
    hit the others.  If it misses with all three, next AT just try again 
    and it will probably work.  This is by far one of the coolest abilities 
    in the game, you would now have the power to immobalize all the 
    Olan is cool, it's true.  He's probably the best character that you can 
    shark into a game. 
    A note about Guests
    Using my Gameshark I have noted several interesting aspects about 
    Guests.  For one, if you add a guest with a gameshark.  For instance, 
    Algus, or Ch. 1 Delita.  Then when on battlefield, the guest will share 
    the same attributes as your character, if they both appear.  Characters 
    that leave during a battle(I.e Gafgarion) will leave correctly, that 
    is, the game will remove the guest version from your party.  Characters 
    that leave for story purposes(I.e. Algus, and most others) will take 
    YOUR VERSION of the character and leave the guest behind permanently.  
    For instance, in my sharked file at the end of the game I have guest 
    versions of Algus, Alma, and Ovelia.  There is no way to access these 
    characters but it is kind of funny.  Guests tend to be fully unglitched 
    just like Olan and Simon and Balmalfula. 
    Zodiac Beasts and Altima
    The Zodiac Beasts and Altima all seem to have help files associated 
    with them even though you can never actually check them.  I have not 
    added Serpentarius as I have not added him.  I have only seen the 
    "standard" lucavi demons that you fight throughout the course of the 
    game.  Strangely enough, Holy Angel Altima has no command ability while 
    Arch Angel Altima and all the Zodiac Beasts seem to have not learned 
    any of their powers.  I dunno how to explain this except to say that 
    quite frankly... these characters suck unless I didn't input the codes 
    right.  Anyway, the helpfiles for each follow.
    All of the Zodiac Beasts use the Fear ability which is described as the 
    "Lucavi Job Command"  Both Altimas have innate teleport 2 =) 
    After having double-checked it to make sure, it seems as if Holy Angel 
    Altima is a glitched sprite. And Arch Angel Altima seems to like to 
    dance.  I dunno... we weren't supposed to have these after all.
    Holy Angel Altima will not display correctly in battle unless you bring 
    her by herself.  But if you do, then she looks as awesome as when you 
    fight her. :) 
    I have other lists of codes in which these characters work perfectly, 
    it seems that it takes more then just setting the sprite to make them 
    work.  Other FAQs may offer more help on this, as always this FAQ is 
    simply based on the unavailable NPC classes.
    Arch-Angel Altima's ability Complete Magic reads as "Great Angel Job 
    Command. Transcends existance and causing absolute waves." 
    Fear help  reads as: "Lucavi Job Command.  Alters enemy stats by 
    ripping apart their souls."
    Holy Angel Altima: 
    Set free by truth, which controls the universe. His deads rise above 
    good and evil.
    Arch Angel Altima: 
    Ultimate being, status achieved by a holy angel.  Brings chaos or order 
    and beginnings or ends to worlds.
    Warlock Velius: 
    Strange monster created by the holy stone.  Sends enemies to hell by 
    wounding their bodies and spirit.
    Angel of Death Zarela: 
    Immortal messenger who rises above the earth.  Deludes the enemys' with 
    'Fear' leading to eternal sleep.
    Regulator Hashmalum:  
    Controls the laws of this world.  Controls who can and cannot live on 
    the earth with his powers.
    Impure King Queklain: 
    One who wants all hideous impurities.  When controlled by his 
    wickedness, becomes difficult for a human to even maintain sanity.
    Ghost of Fury Adramelk: 
    Emperor of another world who rules with fury.  Proud of his magic power 
    that controls absolute spells
    That's all for now folks, enjoy the codes, enjoy the tips, enjoy the 
    (all available at http://www.gamefaqs.com) 
    Morrowind Beginner's Guide
    SaGa Frontier Debug Room FAQ 
    Copyright 2002-2004, Curtis Mitchell 
    Algus Sadalfus of the Limberry Aegis Knight. 

    FAQ Display Options: Printable Version