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    Gold Saucer Date Guide by TFergusson

    Version: 1.21 | Updated: 12/09/09 | Printable Version | Search Guide | Bookmark Guide

    THE FF7 'DATE' MECHANICS v1.20
    ======================== =====
    
    by Terence Fergusson <tf_faq@btinternet.com>
    
    Final Fantasy 7 Copyright 1997, 1998 Square Co., Ltd.  Final Fantasy and
    Squaresoft are registered trademarks of Square Co., Ltd.
    
    This document is entirely my work, and was written and is owned by me,
    Terence Fergusson.  All copyrights and trademarks are acknowledged where not
    specifically mentioned.  If you wish to reproduce this document AS IS, you
    may do so without having to ask my permission, providing that the entire
    document including this copyright notice is left intact, preferably in ASCII
    text format, and is done so for non-profit purposes.  I do, however, reserve
    the right to revoke permission and ask for it to be taken down should I feel
    it necessary.
    
    
    
    -----------------------------------------------------------------------------
    VERSION HISTORY
    ---------------
    
    v1.00 : 21/04/99 : Original Release
    v1.10 : 05/09/00 : GameShark and GameHack Codes Added, plus additional Guides
    v1.20 : 08/07/09 : Final update to finish things up - all possible Affection
                         changes should now be documented
    v1.21 : 09/12/09 : Noted some more restrictions regarding one of Barret's
                         scenes, as well as noting a related exploit
    
    
    
    -----------------------------------------------------------------------------
    FOREWORD
    --------
    
    For a while after FF7's release, the Gold Saucer Date was a mystery.  People
    knew you could date different characters at that part of the plot, but
    weren't exactly sure how.  There were a few guides to get some of the harder
    characters - notably Yuffie and Barret - but some of them included
    unnecessary tasks, or simply failed in execution.
    
    So in early 1999, after a discussion on Usenet, I ran some memory editing
    software and started researching it on the PC version.  It took a few days of
    replaying various scenes over and over, but the original guide was finished
    shortly after, and was submitted to GameFAQs.  And since then, it has
    continued to be one of my most popular guides.
    
    
    Anyways, it's now been almost over ten years since then (and almost nine
    since the last update).  And after having updated the Game Mechanics guides,
    I thought it'd be a good idea to finish this one up, now that we know so much
    more about how FF7 works.
    
    So here it is.  Hope you enjoy it.
    
    
    
    -----------------------------------------------------------------------------
    THE AFFECTION VALUES
    --------------------
    
    There are four values in the game, and I have termed them Affection values
    for the purpose of this document.  At the start of the game, they are set as
    thus:
      Aeris:  50
      Tifa:   30
      Yuffie: 10
      Barret:  0
    
    As the game proceeds, certain decisions or tasks you undertake will amend
    them.  When you reach the date, whoever has the highest Affection value will
    be the one chosen for the cutscene.  If, however, there is a tie for the
    highest, then the priorities are thus: Aeris, then Tifa, then Yuffie, and
    finally Barret.
    
    
    
    -----------------------------------------------------------------------------
    GAMESHARK/GAMEHACK CODES
    ------------------------
    
    This table is for the PSX version, using a GameShark.
    
                               GameShark (US)    GameShark (UK)   
     Aeris' Affection Value:   3009D28B 00xx     3009D156 00xx
     Tifa's Affection Value:   3009D28C 00xx     3009D157 00xx
     Yuffie's Affection Value: 3009D28D 00xx     3009D158 00xx
     Barret's Affection Value: 3009D28E 00xx     3009D159 00xx
    
    
    
    This table is for the PC UK version, using the software known as GameHack.
    The Riva column is for those with the latest Riva patch installed (the one
    that adds both Riva 128 and Riva TNT compatibility).  It's possible that
    these codes will also work for the US version, but I cannot vouch for
    them in that respect.
    
                               GameHack          GameHack (Riva)
     Aeris' Affection Value:   00DB1EC7          00DC08DF
     Tifa's Affection Value:   00DB1EC8          00DC08E0
     Yuffie's Affection Value: 00DB1EC9          00DC08E1
     Barret's Affection Value: 00DB1ECA          00DC08E2
    
    
    Remember that whoever's Affection Value is *highest* will be the one
    showcased on the 'date' sequence.
    
    Due to the fact that I have little access to any version other than the UK
    PC version, I cannot vouch for the accuracy of the codes listed here, nor
    can I provide codes for other versions.
    
    
    
    -----------------------------------------------------------------------------
    THE DECISIONS
    -------------
    
    Midgar
    ------
    Talking to Aeris the first time, no matter what you say (believe it or not),
    has no effect.  If you buy the flower, you will later have the option to
    earn some extra points with either Tifa or Barret.
    
    Talk to Jessie twice on the train home from the first mission:
        "Thanks anyway"         --
        "Looking forward to it" (-3 Tifa)
    
    When you enter Seventh Heaven, and you have a flower:
        "Give it to Tifa"    (+5 Tifa)
        "Give it to Marlene" (+5 Barret)
    
    If you talk to Tifa while she's behind the bar:
        "I don't feel like it"   --
        "Give me something hard" (+5 Tifa)
    
    When Tifa accuses you of leaving your childhood friend:
        "How can you say that!" (+5 Tifa)
        "...Sorry"              --
    
    When Tifa asks how you slept:
        "Barret's snoring kept me up..." (+5 Barret)
        "Next to you, who wouldn't?"     (+5 Tifa)
    
    Giving Barret a Materia tutorial has no effect.
    
    Getting to the last car of the train without getting
    caught by the Security Lockdown: (+5 Tifa, +5 Barret)
    
    When Barret asks if you're alright:
        "(Be strong)"                     (+2 Barret)
        "(I don't know if I can hold on)" (-3 Barret, +1 Tifa)
    
    The conversation with Aeris after you awaken has no effect
    at all.  Treat her anyway you feel like.
    
    When Aeris is fleeing the guards, if you:
        Push a wrong barrel        (-3 Aeris)
        Ask her to fight them      (-1 Aeris)
        Ask her to run             --
        Ask her to run and she
          has to fight             (-1 Aeris)
        Push the right barrel      (+1 Aeris)
    
    When Aeris asks if Tifa is your girlfriend:
        "No way!"            (+1 Aeris)
        "Yeah, that's right" (-5 Aeris)
    
    After you get through Sector 6 to the playground:
        "Take her home."     --
        "Go on to Sector 7." (+1 Aeris)
    
    If Tifa is chosen as the Don's date:
        "You all right?"      (+3 Aeris)
        "We gotta help Tifa!" (-2 Aeris)
    
    If Aeris is chosen as the Don's date:
        "You all right?"           (-2 Tifa)
        "We've gotta help Aeris!!" (+3 Tifa)
        (Yes, it *is* that way
         around.  Don't ask me
         why....)
    
    If Cloud is chosen as the Don's date:
        "Yes, his name's Barret..." (+5 Barret)
        (No other choice matters,
         not even almost kissing
         the Don)
    
    When everyone lands in the sewer:
        Talk to Aeris first: (+3 Aeris)
        Talk to Tifa first:  (+3 Tifa)
    
    When Marlene tells you about Aeris:
        "I don't know"  (-3 Aeris, +3 Tifa)
        "Let's hope so" (+3 Aeris, -3 Tifa)
    
    When you first meet Red XIII:
        "Tifa, I'm countin' on you!" (-2 Tifa)
        "Barret, take care of her!"  (+2 Barret)
    
    If any of the following are in your party after you agree to split up:
        Barret (+2 Barret)
        Tifa   (+2 Tifa)
        Aeris  (+2 Aeris)
    
    When Tifa asks if you can break out:
        "(Leave it to me)" (+1 Tifa) (as many times as you like)
        "(Kinda hard)"     (-1 Tifa) (as many times as you like)
    
    When you get the option to think about Barret, Red XIII or Aeris:
        Whomever you think about first:  (+3 Barret or Aeris) or --
        Whomever you think about second: (+1 Barret or Aeris) or --
        Whomever you think about third:  --
    
    When you choose your party after escaping Midgar:
        If Barret's in it: (+1 Barret)
        If Aeris is in it: (+1 Aeris)
        If Tifa is in it:  (+1 Tifa)
    
    
    
    Kalm
    ----
    When Barret leaves, and tells you to get a move on:
        "Wait a sec"                     --
            "Beautiful, just beautiful!" (+3 Barret)
            "Is that all?"               (-1 Barret)
        "Right"                          (+1 Barret)
    
    Talking to a woman in Kalm, who says Mako energy is convenient:
        "Yeah, maybe"       (-2 Barret) if Barret is in party
                            (-1 Aeris) if Aeris is in party
                            (-1 Tifa) if Tifa is in party
                            (+1 Yuffie) if Yuffie is in party
        "You're full of it" (+2 Barret) if Barret is in party
                            (+1 Aeris) if Aeris is in party
                            (+1 Tifa) if Tifa is in party
                            (-1 Yuffie) if Yuffie is in party
    
    Talking to a girl upstairs, who thinks the old life is better:
        "Yeah, maybe" (+2 Barret) if Barret is in party
                      (+1 Aeris) if Aeris is in party
                      (+1 Tifa) if Tifa is in party
                      (-1 Yuffie) if Yuffie is in party
        "No way"      (-2 Barret) if Barret is in party
                      (-1 Aeris) if Aeris is in party
                      (-1 Tifa) if Tifa is in party
                      (+1 Yuffie) if Yuffie is in party
    
    
    
    Fort Condor
    -----------
    When you first talk to the old guy in Fort Condor:
        "I guess so"     (+5 Barret, +3 Aeris, +3 Tifa, +2 Yuffie)
        "Not interested" (-5 Barret, -3 Aeris, -3 Tifa, -1 Yuffie)
    
    After the old guy tells you about his problem:
        "All right"      (+5 Barret, +3 Aeris, +3 Tifa, +2 Yuffie)
        "Not interested" (-5 Barret, -3 Aeris, -3 Tifa, -1 Yuffie)
    
    
    
    Meeting Yuffie
    --------------
    You can fail this as many times as you like, and you'll still get the
    points every time you meet Yuffie until you get her in your party.  The
    points will continue to increase until they reach 30 or more, at which point
    any further increases will be ignored.
        "All right"               --
        "Not interested"          (+2 Yuffie)
    
        "Petrified..."            (+2 Yuffie)
        "You're gonna lose again" --
    
        "Go ahead"                --
        "Wait a second!"          (+2 Yuffie)
    
        "That's right"            (+2 Yuffie)
        "You kiddin'?"            --
    
        "What's your name?"       --
        "Let's hurry"             (+2 Yuffie)
    
    
    
    The Cargo Ship
    --------------
    On the Cargo Ship, if Yuffie asks you for Tranquilizers:
        "Here, use this" (+4 Yuffie)
        "Nope"           (-2 Yuffie)
    
    If you don't have any Tranquilizers, then it's simply: (-2 Yuffie)
    
    When Aeris asks you about the Airship:
        "I'll take you someday" (+2 Aeris)
        "I dunno..."            (-2 Aeris)
    
    When Tifa asks you about war:
        "Yeah..."      (+2 Tifa)
        "I don't know" (-2 Tifa)
    
    
    
    Costa Del Sol
    -------------
    I was *very* disappointed with Costa Del Sol; there are a lot of dialogue
    options that you could choose, but none of them alter Affection values at
    all, not even the ones that seem to *really* annoy the girls.
    
    
    
    Mt Corel
    --------
    Stealing the Phoenix Downs from the Cokatolis nest does nothing to alter
    Affection values.  Neither does finding it but leaving it alone, for that
    matter.  And no, it doesn't even matter who is in your party at the time.
    Another wasted opportunity, in my opinion.
    
    
    
    Gold Saucer
    -----------
    When you first enter the Gold Saucer, you will have the option of talking to
    members of your party and asking them to accompany you:
        Talking to Aeris:
            Go together                 (+3 Aeris)
            Don't go together           (-2 Aeris)
        Talking to Tifa:
            Go together                 (+3 Tifa)
            Don't go together           (-2 Tifa)
        Talking to Yuffie:
            Go together                 (+3 Yuffie)
            Don't go together           (-2 Yuffie)
        Talking to Red XIII:
            Go together                 --
            Don't go together           --
    
    Only the first of the above Affection changes may be made: if you decline
    Aeris first, you'll get -2 Aeris, but you will be unable to get a +3 Tifa as
    well, for example.
    
    You can decline Red XIII for no effect and still get an Affection change by
    talking to one of the others.  If you ask Red XIII to come along though, the
    rest of the Affection changes are locked off.
    
    If you leave the area without choosing a partner, the character with the
    highest Affection will automatically join you, and no changes will be made.
    If Barret has the highest Affection, then Red XIII will join instead.
    
    
    
    Corel Prison
    ------------
    Depending on who you choose first to accompany Barret to see Dyne:
        Aeris:    (+10 Aeris)
        Tifa:     (+3 Tifa)
        Yuffie:   (+2 Yuffie)
        Red XIII: --
    
    
    
    Gongaga
    -------
    After either Aeris or Tifa (or both) meets Zack's parents:
        Ignoring Aeris                  (-3 Aeris)
        Talking to Aeris                --
            "Poor guy"                  (+1 Aeris)
            "(...jealous...envious...)" (+2 Aeris)
        Ignoring Tifa                   (-3 Tifa)
        Talking to Tifa                 (+1 Tifa)
           (doesn't matter what
            you say to her)
    
    
    
    Cosmo Canyon
    ------------
    When you first enter Cosmo Canyon, the entire party will split up.  If
    Barret was in your party when this occurs, then you will be able to find him
    in the room behind Tiger Lily's weapon shop, where he'll offer to talk more
    about AVALANCHE.
            "Go on"                     (+3 Barret) 
            "Not really"                --
    
            "And then?"                 (+3 Barret)
            "Yeah, whatever..."         --
    
    Choosing the non-scoring options halts the dialogue, but you can talk to
    Barret again to resume it at that point.  Also, if you leave the room after
    picking "Yeah, whatever...", you can return immediately to start the
    conversation from scratch.  This scripting oversight allows you to get the
    first +3 Barret as many times as you like, so long as you don't get the
    second +3.
    
    
    
    Wutai
    -----
    After Yuffie gives back all your Materia in Wutai: (+10 Yuffie)
    
    Note that you only get this bonus if Cloud is leading the party.  However,
    since this part of the Wutai subquest closes off before you get the
    opportunity to have a different party leader, it'll never really matter.
    
    
    
    -----------------------------------------------------------------------------
    EVENTS BASED ON AFFECTION
    -------------------------
    A few events in the game besides the Date check the various Affection values.
    These have the following effects.
    
    
    Gold Saucer
    -----------
    If you do not choose to go with anyone when you first enter the Gold Saucer,
    then the character with the highest Affection will automatically join you.
    If Barret has the highest Affection, then Red XIII will join you instead.
    
    
    Gongaga
    -------
    If you react to Aeris talking about Zack with jealousy, Aeris will say
    "I was hoping maybe you were..." if she has more than 120 Affection.
    However, it is impossible to get her Affection value this high throughout the
    normal course of the game, so you will never see this without cheating.
    
    No matter how you respond to Tifa when she talks about Zack, if you have
    more than 120 Affection, she'll remark that she's as proud of you joining
    SOLDIER as if it had been her.  Again, it's very difficult to get the value
    this high, but unlike Aeris, you can use repeatable increases in order to see
    this.
    
    
    After the Date
    --------------
    Aeris will automatically join your party when you're preparing to go to the
    Temple of the Ancients.  The other party member will be chosen out of
    whoever has the highest Affection out of Tifa, Yuffie and Barret, with Tifa
    having highest priority in ties and Barret having the lowest.
    
    
    Before the Crater
    -----------------
    Right after the Midgar Raid, there will eventually be a scene when Tifa and
    Cloud are alone, spending a night just outside the Highwind.  If Tifa's
    Affection is 50 or more, the dialogue between them will be slightly different
    and reflect the greater affection.
    
    
    
    -----------------------------------------------------------------------------
    MISC. NOTES AND BUGS
    --------------------
    There were to be some extra dialogue in Sector 7 at the start of the game
    that would affect Barret's and Tifa's values, but various things seem to
    prevent you from triggering these -- the way the events surrounding Tifa
    and Cloud's promise play out seems to have changed during development.
    
    Barret was going to have something to say in Gongaga, but a script error
    way back in the Sector 5 Church prevents this from occurring.
    
    
    
    Events in battle were going to have an effect on the Date: they had a
    secondary system in place that still works fine behind the scenes.  At the
    start of the game, Barret, Aeris, Tifa and Yuffie would have another value
    called Battle Affection, which starts at 100 and has a minimum of 50 and a
    maximum of 200 points.  These would then be adjusted in the following manner
    during each battle:
    
       * If Cloud uses Cover on a character:  +3 Battle Affection
       * If Cloud revives a character:        +4 Battle Affection
       * If Cloud heals a character:          +2 Battle Affection
    
       * If Cloud hurts but doesn't kill a    -2 Battle Affection
           character:
       * If Cloud kills a character:          -4 Battle Affection
       * If the character has Death status    -5 Battle Affection
           at the end of the battle:
    
    This was likely going to be used as a multiplier to normal Affection values
    when you finally reached the Date sequence.  However, the script ignores
    these values and just uses the base Affection values.  As such, Battle
    Affection affects absolutely nothing throughout the entire game.
    
    
    
    -----------------------------------------------------------------------------
    GUIDES TO DATING YUFFIE/BARRET
    ------------------------------
    So, you picked up this guide to date Yuffie or Barret, and can't be bothered
    trying to go through the above?  Well, I can give a full list of things to
    do to guarantee dating one of the two.  However, you shouldn't feel you have
    to follow them religiously: there is a fair amount of leeway available in
    where and when you get your points.  So don't feel too restricted, and try
    to keep track of what you've already done.
    
    Also note that both Yuffie and Barret have available exploits that allow you
    to get high Affection values through one repeatable scene, so you can always
    abuse that if you have trouble.
    
    Here are two complete guides; the first to date Yuffie, the second to date
    Barret.  They are list of all the tasks you can do to get the highest amount
    of leeway for that character.  Note the differences by the way in what you
    have to do; it's rather interesting at times....
    
    
    Yuffie:
      1. Don't buy a flower from Aeris when you first see her in Sector 8.
      2. Talk to Jessie twice on the train home from Sector 8, and tell her
    you're "Looking forward to it".
      3. Don't talk to Tifa while she's behind the bar.  If you do, decline her
    offer for a drink.
      4. Say "...Sorry" when she asks you if you've forgotten your promise.
      5. Ignore Tifa the next morning; don't talk to her, and go straight to
    Barret.
      6. Get caught by the Security Lockdown; do not reach the end of the train.
    Force Barret and Tifa to jump out early this way.
      7. After defeating Airbuster, before Cloud falls, tell Barret to "Be
    strong".
      8. When Aeris is fleeing the guards, climb up to the top level and tell her
    to Wait each time.  Then, push the *wrong* barrel (so that she has to fight
    the guard anyway).  Do this three times.
      9. When Aeris asks if Tifa is your girlfriend, say "Yeah, that's right."
      10.  When you get to the playground in Sector 6, tell Aeris that you'll
    "Take her home."
      11. Get none of the best items so that Tifa is chosen for the Don's
    date.  When you meet Aeris outside the Don's office, tell her "We gotta help
    Tifa!"
      12. When everyone lands in the sewer, talk to Aeris first.
      13. When Marlene asks you how you feel about Aeris, tell her "I don't
    know".
      14. When you first meet Red XIII, tell Tifa to take care of Aeris (keep
    Barret in your party for *this* battle).
      15. After the battle with HO512, split up into a team of Cloud, Barret and
    Red XIII.
      16. When Tifa asks if you can break out, tell her "(Kinda hard)"
      17. Think about Red XIII first, Barret second, and Aeris last while you're
    in the cell.
      18. When you finally escape Midgar and have to choose your team, pick a
    team with Cloud, Barret and Red XIII.
      19. In Kalm, after the flashback, tell Barret to "Wait a sec", then
    "Is that all?"
      20. Make a party immediately afterwards with Cloud, Aeris and Tifa.  In a
    house in Kalm, there's a woman who asks you about whether Mako energy is
    convenient.  Tell her "Yeah, maybe".  Talk to the girl upstairs,
    and when she asks you if the old life is better, say "No way".
      21. In Fort Condor, disagree twice to the old guy about his plight.  After
    that, you can go into Fort Condor and agree then, but that's up to you.
      22. Find Yuffie in Junon Forest.  Get her into your party.  (Take as long
    as you like, but this guide will assume you got her first time, and she
    didn't run away....)
      23. On the Cargo Ship, give Yuffie a tranquilizer.  (Make sure you bought
    one in Junon Town.)
      24. On the Cargo Ship, tell Aeris "I dunno..." when she asks about the
    Airship.
      25. On the Cargo Ship, when Tifa asks you about war, say "I don't know".
      26. At the Gold Saucer, when you split up, talk to Yuffie first, and take
    her with you (do not choose Aeris or Tifa).
      27. When you see Barret again in the Corel Prison, and you're about to go
    after Dyne, you will be prompted to make a party.  Choose Cloud, Barret, and
    Yuffie.
      28. Before entering Gongaga Town, make your party into Cloud, Aeris and
    Tifa.  Then, when you meet Zack's parents, and Aeris and Tifa leave, ignore
    *both* of them and leave town.
      29. Complete the Wutai subquest, and let Yuffie steal your Materia.  After
    you get the Materia back, continue on with the story.  You should end up with
    Yuffie during the date sequence later.
    
    Ending Affection Scores
      Yuffie: 37
      Aeris:  21
      Tifa:   16
      Barret: 0
    
    
    Barret:
      1. Buy a flower from Aeris when you see her in Sector 8.
      2. Talk to Jessie twice on the train home from Sector 8, and tell her
    you're "Looking forward to it".
      3. Give the flower to Marlene when you get the option.
      4. Don't talk to Tifa while she's behind the bar.  If you do, decline her
    offer for a drink.
      5. Say "...Sorry" when she asks you if you've forgotten your promise.
      6. Say "Barret's snoring kept me up..." when she asks you how you slept the
    next morning.
      7. Don't get caught by the Security Lockdown; get to the end of the train.
      8. After defeating Airbuster, before Cloud falls, tell Barret to "Be
    strong".
      9. When Aeris is fleeing the guards, climb up to the top level and tell her
    to Wait each time.  Then, push the *wrong* barrel (so that she has to fight
    the guard anyway).  Do this three times.
      10. When Aeris asks if Tifa is your girlfriend, say "Yeah, that's right."
      11. When you get to the playground in Sector 6, tell Aeris that you'll
    "Take her home."
      12. Get *all* the best items so that Cloud is chosen for the Don's date
    (not Tifa or Aeris).  Tell the Don that there's someone else, and when he
    asks who, tell him "Yes, his name's Barret..."
      13. When everyone lands in the sewer, talk to Aeris first.
      14. When Marlene asks you how you feel about Aeris, tell her "I don't
    know".
      15. When you first meet Red XIII, tell Barret to take care of Aeris (keep
    Tifa in your party for *this* battle).
      16. After the battle with HO512, split up into a team of Cloud, Barret and
    Red XIII.
      17. When Tifa asks if you can break out, tell her "(Kinda hard)"
      18. Think about Barret first, Red XIII second, and Aeris last while you're
    in the cell.
      19. When you finally escape Midgar and have to choose your team, pick a
    team with Cloud, Barret and Red XIII.
      20. In Kalm, after the flashback, tell Barret to "Wait a sec", then
    "Beautiful, just beautiful!"
      21. Make a party immediately afterwards with Barret, Cloud and Red XIII.
    In a house in Kalm, there's a woman who asks you about whether Mako energy
    is convenient.  Tell her "You're full of it".  Talk to the girl upstairs,
    and when she asks you if the old life is better, say "Yeah, maybe".
      22. In Fort Condor, agree twice to the old guy about his plight.
      23. You don't have to meet Yuffie; in fact, it's probably better if you
    don't.  But you can if you want to.  Just make sure you get her the first
    time, and don't make her run away.
      24. On the Cargo Ship, don't give Yuffie a tranquilizer.
      25. On the Cargo Ship, tell Aeris "I dunno..." when she asks about the
    Airship.
      26. On the Cargo Ship, when Tifa asks you about war, say "I don't know".
      27. At the Gold Saucer, when you split up, talk to Aeris first, then
    decide you won't go with her.  After that, choose to take whoever you want
    (even Aeris).
      28. When you see Barret again in the Corel Prison, and you're about to go
    after Dyne, you will be prompted to make a party.  Choose Cloud, Barret, and
    either Red XIII or Cait Sith.  *DO NOT CHOOSE AERIS*!  She gets a heck of a
    boost if she gets chosen, and will mess up almost everything you've worked
    for.
      29. Before entering Gongaga Town, make your party into Cloud, Aeris and
    Tifa.  Then, when you meet Zack's parents, and Aeris and Tifa leave, ignore
    *both* of them and leave town.
      30. Before entering Cosmo Canyon, add Barret to your party.  When the party
    splits up inside Cosmo Canyon, enter the room behind Tiger Lily's Weapon
    Shop, and encourage Barret to continue talking until he no longer has
    anything new to say.  Alternatively, it's possible to max out your points
    here if you pick the first and then second option, leave the room, and then
    return to talk to Barret again: every time you say "Go on" you gain +3 Barret
    and choosing "Yeah, whatever..." allows you to leave the room and reset the
    conversation.  The scores below will assume you do not abuse this bug though.
      31. Do not go anywhere near Wutai if you have Yuffie.  Instead, continue
    through the game normally.  When you finally get to the date sequence, you
    should find Barret wanting to talk to you.
    
    Ending Affection Scores
      Barret: 53
      Aeris:  35
      Tifa:   35
      Yuffie: 14
    
    
    
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    There, that's it.  I would like to thank the makers of GameHack, without
    which, I would never have been able to accomplish this task all those years
    ago.  Also, heartfelt thanks to those at alt.games.final-fantasy.rpg, who
    helped test this out when I first researched this.  Most have moved on, of
    course, but I remember it as a fun community while I was there.
    
    More recent thanks go to those at Qhimm's Forums, where much of the script
    translating went on.  It truly is a learning experience when you start
    seeing exactly what's going on under the hood.
    
    Thanks for reading this, and I hope this document has helped you in some
    small way.
    
    
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    The FF7 'Date' Mechanics, copyright 1999-2009 Terence Fergusson