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    Enemy-Skill FAQ by Apathetic Aardvark

    Version: Moogle | Updated: 08/30/04 | Printable Version | Search Guide | Bookmark Guide

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                                Final Fantasy VII: 
                                 Enemy Skill FAQ
    
    
    
    Copyright 2004, Apathetic Aadvark           Email: Sinenomine@gmail.com
    All rights reserved                         Version Moogle    8/30/2004
    
    I AM ALSO KNOWN AS SINENOMINE ON THE GAMEFAQS MESSAGES BOARDS
    
    *******************************************************************************
                           Index/Table of Contents
    *******************************************************************************
    
                Disclaimer.......................i
                Version History..................ii
                Enemy Skill Materia..............iii
                The Enemy Skills.................iv*
                Monsters.........................v*
                Comparison with other materia....vi
                Comparison with each other.......vii
                Other Notes......................viii
                Order of obtaining...............ix
                Credits..........................x
    
       * = If you're just looking for the basic skill information, these are the
    only two sections which will be of any use to you.  The remaining sections are
    for users trying to get the biggest bang for their mp buck or alternate uses to
                                 the skills.  
    
    
    *******************************************************************************
                          i) Disclaimer (Legal stuff)
    *******************************************************************************
    
    Copyright 2004, Apathetic Aardvark
    All rights reserved.
    
    The following sites have my permission to post this without asking;
    www.gamefaqs.com
    http://www.angelfire.com/retro/ff7sbphotosite/
    www.neoseeker.com
    www.ffspirit.com
    
    Any site, magazine, or other form of media, that is not included on this list
    caught hosting this guide without my written consent is in violation of 
    copyright laws and will be prosecuted to the full extent of the laws.
    
    
    *******************************************************************************
                              ii) Version History
    *******************************************************************************
    
    5/22/2003  Version 1.0 - Added all the skills, what they do, enemies to learn
    them from, locations of the enemies and a generic comparison of enemy skills
    vs. standard spells.  Also added a recommended order of obtaining.
    
    5/26/2003 Version 1.1 - Added the data charts do verify claims of damage.  
    Moved monster locations to the skill information area to save time on the
    searching through this guide.  Moved all of the technical stuff to the end of
    the guide so people who just want to learn about skills don't have to sift 
    through it all.
    
    7/12/2003  Version 1.2 - Very minor changes, added alternate skill uses.
    
    3/11/2004 v1.3 - fixed a few minor details, mostly clarifications.  Greatly 
    increased the usefulness of the monster section.
    
    6/20/2004 - version Moogle changed email address... please stop emailing me 
    WRONG information about Trine and White Wind. 
     
    
    *******************************************************************************
             iii) Enemy Skill Materia Locations and How do they work
    *******************************************************************************
    
    There are four enemy skill materias in the game.  Ideally, you're going to want
    at least three of them, one for every active member in your party.  Enemy Skill
    matera is a command materia, but is not found on the master command.  The 
    materia itself adds no stats, such as MP or magic power, but also does not take
    stats away such as strength and HP.  Enemy skill cannot be paired with any
    support materia.
    
    
    #1 - Found on the 67th floor of the Shinra headquarters of Midgar.  It appears
    after the boss battle occurs.  The materia will be bouncing just in front of 
    the containing device labeled "Sample".
    
    #2 - Found in the intermediate training hall, in Junon.  You may get this on
    your first trip to Junon while dressed up as a Shinra soldier.
    
    #3 - Found in the Ancient City in the building where Cloud and company stop
    to rest at.  It is slightly hidden behind the uppermost bed.
    
    #4 - Found in Chocobo Sages house, talk to the green chocobo there and it will
    drop it.
    
    
    -------------------------------------------------------------------------------
    
    To learn an enemy skill, an opponent must use the skill on a character who is
    equipped with the enemy skill materia.  Once hit, your character will spin a 
    circle and you will see "Learned Enemy Skill xxxxxxxx".  Once this is said, you
    may use that skill for the remainder of the battle.  Upon winning the battle 
    you will be able to use that skill from that particular enemy skill materia[s]
    at any time.  Should you run from the battle or be kicked off of it, you will
    NOT retain the skill.  You can NOT learn enemy skills in the battle arena and 
    you can NOT learn them by having one party member casting them onto another
    party member.
    
    
    *******************************************************************************
                          iv) The Enemy Skills
    *******************************************************************************
    
    Listed in order of Stars.  This section will illustrate what each of the twenty
    four enemy skills do, the pros and cons to the skill and what enemies can cast
    it.  This section will also list the enemies location but if you need a more
    specific location refer to section v.
    
    -------------------------------------------------------------------------------
    
    Frog Song:
    
    Effect - Turns a single target into a frog and puts them too sleep.
    Pros - Frogs do minimal damage and may not cast any spell other than toad. 
    Sleeping enemies are sitting ducks.  May also be used to remove toad status 
    from party members.
    Cons - Only hits one target.  Does not work fully on many enemies.
    Mp Cost - 5mp
    Can learn from - Touch me [Gongaga area], Toxic frog [Temple of the Ancients], 
    and Christopher [Crater]
    
    -------------------------------------------------------------------------------
    
    L4 Suicide:
    
    Effect - Causes critical damage to enemies with level divisible by four.  May
    also cause 'mini' status as well.
    Pros - Critical damage is a HUGE amount of current hp.  Hits all enemy 
    targets.
    Cons - Many enemies do not have levels divisible by four.  This skill can NOT
    kill an enemy either.
    Mp Cost - 10mp
    Can learn from - Mu [Chocobo farm area], Trickplay [Icicle area]
    Note: Critical damage is defined as [HP * 31 / 32] damage.  Furthermore, this 
    spell can be reflected.  When reflected the spell only hits one target per 
    reflect.  
    
    -------------------------------------------------------------------------------
    
    Magic Hammer:
    
    Effect - Takes up to 100mp from an opponent and gives it to the caster.
    Pros - Good way to replenish 97mp per casting.  Can drain enemies of MP 
    completely so they have do not have any to cast with.
    Cons - This skill can be reflected thus you drain mana from yourself causing
    a net loss of 3mp.  Somewhat timely if being used to remove enemy MPs.
    Mp Cost - 3mp
    Can learn from - Razor Weed [Wutai Area]
    Note: If the enemy has less than 100mp remaining, you will still knock that 
    enemy down 100mp however, you will only gain as much mp as it actually had.
    
    -------------------------------------------------------------------------------
    
    White Wind:
    
    Effect - Heals all allies (or enemies) by the amount of current hp the 
    caster has.  Also cures the following status changes: sleep, poison, confusion,
    silence, slow, stop, frog, mini, slow-numb, petrify, berserk, paralyzed, and
    darkness, death force and Shield.  If shield status is removed, no other 
    status will be removed in that casting.
    Pros - This is a healing spell with the built in property of 'all' saving you 
    a materia slot.  If you have a lot of life, you can heal your party far cheaper
    this way than with the standard cure spells, besides, it changes a large amount
    of status changes.
    Cons - When you first get White Wind, you may not have enough HP to make it 
    worth casting.  Also changes a lot of unlisted good status such as temporary 
    death immune [death force] back to normal.
    Mp Cost - 34mp
    Can learn from - Zemzelett [Junon area].  Wind Wing [Whirlwind Maze]*
    
    * = To learn from Wind Wing you must confuse the wind wing.  White Wind is not
    a learnable skill from the manipulate menu.
    
    -------------------------------------------------------------------------------
    
    Big Guard:
    
    Effect - Casts Barrier, Magic Barrier and Haste on all allies (or enemies)
    Pros - Is a big mana saver from casting them all individually.  Also has a 
    built in 'all' saving you many materia slots as well.  You will take half 
    damage from physical and magical attacks while getting more turns.
    Cons - The Barrier and Magic Barrier drain faster than they would if you
    were not in Haste mode*
    *A bug exists.  If you are immune to Slow and Stop, you will also be made 
    immune to haste, thus the barriers will not drain at double speed
    Mp Cost - 56mp
    Can learn from - Beach plug [Costa del sol beaches]
    
    -------------------------------------------------------------------------------
    
    Angel Whisper:
    
    Effect - Fully revives one dead ally, heals an injured ally to full.  Angel
    whisper also cures the following status changes: KO, Sleep, poison, confusion,
    silence, slow, stop, frog, mini, petrify, berserk, darkness and paralyzed.
    Pros - This is life2/full cure/semi-Esuna on the same spell, and fairly cheap 
    to cast too.
    Cons - Only hits one target
    Mp Cost - 50mp
    Can learn from - Pollensalta [Crater]
    
    -------------------------------------------------------------------------------
    
    Dragon Force:
    
    Effect - Raises Defense and Magic Defense*
    Pros - You take less damage
    Cons - Somewhat expensive, targets only one target and seems to be
    ineffective.
    Mp Cost - 19mp
    Can learn from - Dark Dragon [Crater]
    *Final Fantasy VII has a Magic defense bug.  Your magic defense will NOT in 
    fact increase in the game because of the bug.  In fact, no magic defense works.
    The only way to increase your resistance to magic is by raising the 'spirit'
    stat.  Dragon Force will still increase the base spirit stat but the MDef armor
    stat will not be included, though its multiplier will be.  
    
    -------------------------------------------------------------------------------
    
    Death Force:
    
    Effect - Target becomes immune to death
    Pros - Protects against sudden death.  Will not remove a countdown, but if 
    still active when the timer hits zero, will protect from the dying.
    Cons - Only hits on target, very limited use.  Easily removed by many friendly
    spells.
    Mp Cost - 3mp
    Can learn from - Adamantaimai [Wutai Area]
    
    -------------------------------------------------------------------------------
    
    Flame Thrower:
    
    Effect - Projects a stream of flame at one target
    Pros - A source of fire damage which hits one target.  
    Cons - very weak damage, possibly the most useless of all enemy skills.  It is
    also reflectable, this benefits you in no way though since it's a single target
    spell, thus, you can reflect it only once per casting.
    Mp Cost - 10mp
    Can learn from - Ark Dragon [Mithril Mines], Dragon [Mount Nibel]
    
    -------------------------------------------------------------------------------
    
    Laser:
    
    Effect - A gravity based attack which takes one half of a single 
    targets current hp away.
    Pros - Cheaper than demi2 and has the same effect.
    Cons - Only hits one target, most bosses are immune to gravity attacks.  Laser
    is also reflectable, this benefits you in no way though since it's a single 
    target spell, thus, you can reflect it only once per casting.
    Mp Cost - 16
    Can learn from - Death Claw [Desert Prison], Dark Dragon [Crater]
    
    -------------------------------------------------------------------------------
    
    Matra Magic:
    
    Effect - Light non-elemental damage to all enemies
    Pros - Possibly the best early game spell.  Very cheap, hits all enemies and 
    does decent damage.  Furthermore, this spell can be reflected.  When reflected 
    the spell only hits one target per reflect.  If your entire party has reflect 
    set up, you can hit a total of three targets once or one target three times.  
    Cons - Quickly becomes obsolete because of it's low damage.
    Mp Cost - 8mp
    Can learn from - Custom Sweeper [Midgar area], Bullmotor [Desert Prison], and
    Death Machine [Desert Prison]
    
    -------------------------------------------------------------------------------
    
    Bad Breath:
    
    Effect - Casts confusion, frog, mini, poison silence, and sleepel on all 
    enemies.
    Pros - A very large amount of status changes which render many enemies 
    defenseless.
    Cons - Does not work on most bosses, somewhat expensive
    Mp Cost - 58mp
    Can learn from - Malboro [Gaea's Cliff, Crater]
    
    -------------------------------------------------------------------------------
    
    Beta:
    
    Effect - Extreme fire damage to all opponents
    Pros - Massive fire damage spell which can be obtained very early. Hits all 
    targets.
    Cons - None, unless you cast it on fire absorbing opponents
    Mp Cost - 35mp
    Can learn from - Midgar Zolom [Chocobo farm area]
    
    -------------------------------------------------------------------------------
    
    Aqualung:
    
    Effect - Extreme water damage to all opponents
    Pros - Can be obtained very early.  Not many enemies are well defended against 
    water.  Excellent spell against bosses.  Furthermore, this spell can be 
    reflected.  When reflected the spell only hits one target per reflect.  If 
    your entire party has reflect set up, you can hit a total of three targets once
    or one target three times.  Very effective against bosses.
    Cons - None, unless you cast it on the very rare water absorbing opponents.
    Mp Cost - 34mp
    Can learn from - Harpy [Corel area*], Jenova Life [City of the Ancients], and 
    Serpent [Gelnika Airplane]
    
    Harpy's are found ON THE SAND outside of the gold sacuer ON THE WORLD MAP, you
    may only go on this area and encounter battles in the buggy.  They can also be
    encountered with Chocobos on the nearby tracks.  THESE ARE NOT FOUND INSIDE OF
    THE DESERT PRISON.
    
    -------------------------------------------------------------------------------
    
    Trine*:
    
    Effect - Strong lightning damage to all opponents
    Pros - Very cheap, hits all targets, good damage
    Cons - Not as strong as Beta or Aqualung, bad choice against lightning 
    absorbing opponents.
    Mp Cost - 20mp
    Can learn from - Materia Keeper [Mount Nibel], Godo [Wutai], and Stilva [Gaea's
    cliff]
    *Note: Trine is ONLY taught by these three enemies and they are all one time 
    only.  The Materia Keeper you MUST fight before getting the second and third 
    copies of Enemy skill materia.  Stilva's MUST be fought before getting the 
    fourth copy of Enemy skill materia.  This means Godo is your ONLY source of 
    Trine after you get the Highwind and the fourth enemy skill materia.  If you 
    kill him before this you do so AT YOUR OWN LOSS.
    
    -------------------------------------------------------------------------------
    
    Magic Breath:
    
    Effect - Extreme fire/lightning/ice damage to all opponents
    Pros - Possibly the most powerful all enemy hitting elemental attack in the 
    entire game.
    Cons - If an enemy is able to absorb any one of the elements, that enemy will 
    absorb all of the damage.  If any one element is nullified the damage to the 
    enemy will be zero.
    Mp Cost - 75mp
    Can learn from - Stilva [Gaea's Cliff], Parasite [Crater]
    
    -------------------------------------------------------------------------------
    
    ????:
    
    Effect - Does non elemental damage.  Casters [max hp - current hp] = damage  
    Pros - Good damage if you frequently have 1/9999 hp
    Cons - not enough damage if you don't have high max hp and
    Mp Cost - 3mp
    Can learn from - Jersey [Shinra Mansion], Behemoth [Midgar]
    
    -------------------------------------------------------------------------------
    
    Goblin Punch:
    
    Effect - Physical damage to one target based on magical attack.  The damage is
    greater as your level is nearer to an enemy level.
    Pros - If you don't want to waste a limit break, this is a good way to do 
    decent damage for no cost.
    Cons - Is weak against enemies, especially in the late game as few monsters are
    above level fifty.
    Mp Cost - 0mp
    Can learn from - Goblin [Goblin Island]
    
    -------------------------------------------------------------------------------
    
    Chocobuckle:
    
    Effect - Non-elemental damage to a single target.  Damage is equal too the 
    number of battles you have run from.
    Pros - In theory you can do 9,999 damage with this skill.  However, better
    uses are getting it to 1,111 or 2,222 damage to inflict easy Lucky 7's on your
    party.
    Cons - Takes a VERY long time to power up, somewhat of a pain to learn too.
    Mp Cost - 3mp
    Can learn from - Chocobos [Chocobo Tracks]
    
    -------------------------------------------------------------------------------
    
    L5 Death:
    
    Effect - Casts instant death on any target with a level divisible by 5.  
    Pros - Targets all enemies, quickly kills them if able
    Cons - Does not effect most enemies, does not effect enemies immune to death.
    Mp Cost - 22mp
    Can learn from - Parasite [Crater]
    
    -------------------------------------------------------------------------------
    
    Death Sentence:
    
    Effect - Creates a sixty second timer above one targets head.  When the timer
    reaches zero Instant death will be cast.
    Pros - None
    Cons - 60 seconds if forever in this game.  Even if it reaches zero, some 
    enemies will still be immune to the death effect.
    Mp Cost - 10mp
    Can learn from - Gi Spector [Cave of Gi] , Sneaky Step [Cave of Gi], and 
    Boundfat [Bone village area]
    
    -------------------------------------------------------------------------------
    
    Roulette:
    
    Effect - Selects a random target from ALL targets on the battle screen and
    casts death on that target
    Pros - It is somewhat amusing to watch, though it's pretty useless.  
    Cons - You can kill yourself!
    Mp Cost - 6mp
    Can learn from - Death Dealer [Crater]
    
    -------------------------------------------------------------------------------
    
    Shadow Flare:
    
    Effect - Extreme non-elemental damage to a single target
    Pros - The damage is huge, more powerful than flare.
    Cons - Hits only one target, quite expensive to cast.  Shadow flare is also 
    reflectable, this benefits you in no way though since it's a single target 
    spell, thus, you can reflect it only once per casting.
    Mp Cost - 100mp
    Can learn from - Dragon Zombie [Crater], Ultimate Weapon [Cosmo Canyon]
    
    -------------------------------------------------------------------------------
    
    Pandora's Box*:
    
    Effect - Heavy magical damage to all enemies.  This attack is piercing, 
    meaning it ignores defense.
    Pros - Hits all targets, does large damage.  Furthermore, this spell can be 
    reflected.  When reflected the spell only hits one target per reflect.  If 
    your entire party has reflect set up, you can hit a total of three targets once
    or one target three times.  Very effective against bosses.
    Cons - Very expensive.
    Mp Cost - 120mp
    Can learn from - Dragon Zombie [Crater]
    *=This is a one time learn skill, make sure you have ALL of your enemy skill
    materias on.  When the first Dragon Zombie you kill dies, it will cast this.
    Once cast, it will set the variable to be disabled so the attack can never be
    repeated.
    
    -Note: Some people have seen it happen twice in a game, even in a battle, the
    only explanations I can offer are: 1) The changing of the variable somehow 
    failed due to faulty memory blocks.  2) There is another global variable which
    is presently unknown which is able to reset it.  I lean to explanation one.
    Plan on only seeing this attack ONCE.
    
    
    *******************************************************************************
                                  v) Monsters
    *******************************************************************************
    
    This section will illustrate which enemies can give what skills, where they are
    located and if they need to be manipulated to get the enemy skill.  It is also
    a solid reference for anything else you may wish to know about these monsters.
    
    -------------------------------------------------------------------------------
    
    Name: Adamantaimai
    Level: 30
    HP: 1600
    MP: 240
    EXP: 720
    AP: 100
    Gil: 2000
    Steal: Adaman Bangle
    Morph: Nothing
    Win: 
    Weak: 
    Half: 
    Nullify: Gravity
    Absorbs: 
    Manipulate: Yes, necessary
    Location: Wutai Beaches
    Learnable Skill - Death Force
    Notes: Don't worry about this battle, the pretty turtle will cast barrier and 
    MBarrier on himself before thinking about attacking you.
    
    -------------------------------------------------------------------------------
    
    Name: Ark Dragon
    Level: 18
    HP: 280
    MP: 124
    EXP: 84
    AP: 10
    Gil: 180
    Steal: Nothing
    Morph: Phoenix Down
    Win: 
    Weak: Wind
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Mythril Mines, right room
    Learnable Skill - Flamethrower
    Notes: Appears in the upper right room of the Mithril mines.
    
    -------------------------------------------------------------------------------
    
    Name: Beach Plug
    Level: 16
    HP: 200
    MP: 100
    EXP: 95
    AP: 10
    Gil: 155
    Steal: Nothing
    Morph: Turbo Ether
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, necessary
    Location: Gongaga Beaches,Costa Del Sol Beaches, Corel Area Beaches
    Learnable Skill - Big Guard
    Notes: This skill is very helpful, even if it does cost a ton of mp.
    
    -------------------------------------------------------------------------------
    
    Name: Behemoth
    Level: 45
    HP: 7000
    MP: 400
    EXP: 1500
    AP: 100
    Gil: 2200
    Steal: Phoenix Down, War Gong
    Morph: Nothing
    Win: Nothing
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: no
    Location: Sector 8 Underground [Midgar Raid, Disc 2 only]
    Learnable Skill - ????
    Notes:  Behemoth casts ???? far more often than Jersey seems to, so take
    advantage of an encounter with them.  They can't be manipulated though, and 
    they counter most magic attacks with flare, which will likely kill a party 
    member.
    
    -------------------------------------------------------------------------------
    
    Name: Boundfat
    Level: 27
    HP: 500
    MP: 80
    EXP: 420
    AP: 40
    Gil: 350
    Steal: Dazers
    Morph: Dazers
    Win: Dazers
    Weak: 
    Half: 
    Nullify: 
    Absorbs: Cold
    Manipulate: Yes, not necessary
    Location: Corral Valley
    Learnable Skill - Death Sentence
    
    -------------------------------------------------------------------------------
    
    Name: Bull Motor
    Level: 19
    HP: 420
    MP: 96
    EXP: 92
    AP: 9
    Gil: 140
    Steal: X-Potion
    Morph: 
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Desert Prison
    Learnable Skill - Matra Magic
    
    -------------------------------------------------------------------------------
    
    Name: Christopher
    Level: 34
    HP: 6000
    MP: 200
    EXP: 1300
    AP: 80
    Gil: 800
    Steal: Earth Drum
    Morph: Nothing
    Win: Phoenix Down
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: No
    Location: Crater - left - up
    Learnable Skill - Frog Song
    Notes: Appears with Gighee, they tend to work as a pair
    
    -------------------------------------------------------------------------------
    
    Name: Chocobo
    Level: Varies
    HP: Varies, can not be reduced
    MP: Varies
    Manipulate: no*
    Location: anywhere you see chocobo tracks
    Learnable Skill: Chocobuckle*
    
    * Feed the chocobo a mimett greens [or skylis] and hit it more than 31/32's of 
    its max hp but don't kill it.  Since this is not likely going to happen with 
    most forms of damage there is a much easier way.  Be sure the chocobo has a 
    level divisible by four.  All chocobos around Mideel are divisible by four and 
    so are some by the chocobo farm.  Then, after giving it the green, hit it with 
    L4 suicide.
    
    -------------------------------------------------------------------------------
    
    Name: Custom Sweeper
    Level: 15
    HP: 300
    MP: 100
    EXP: 63
    AP: 7
    Gil: 120
    Steal: Atomic Scissors
    Morph: X-Potion
    Win: 
    Weak: Lightning
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Midgar Area - dirt areas
    Learnable Skill - Matra Magic
    Notes: Matra Magic is a wonderful spell which will carry you clear across the 
    entire continent.
    
    -------------------------------------------------------------------------------
    
    Name: Dark Dragon
    Level: 57
    HP: 14000
    MP: 600
    EXP: 5000
    AP: 350
    Gil: 2500
    Steal: 
    Morph: Vaccine
    Win: Elixir
    Weak: 
    Half: 
    Nullify: Lightning
    Absorbs: 
    Manipulate: Yes, necessary for Dragon Force
    Location: Crater - top
    Learnable Skill - Laser, Dragon Force
    Notes: Manipulate him and cast them on yourself.  Be very careful about killing
    him though, he occasionally casts Ultima.
    
    -------------------------------------------------------------------------------
    
    Name: Death Claw
    Level: 19
    HP: 400
    MP: 120
    EXP: 96
    AP: 10
    Gil: 168
    Steal: Platinum Bangle
    Morph: 
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Desert Prison
    Learnable Skill - Laser
    Notes: Just make sure to get laser, it's a long wait if you don't.
    
    -------------------------------------------------------------------------------
    
    Name: Death Dealer
    Level: 48
    HP: 7000
    MP: 400
    EXP: 1800
    AP: 200
    Gil: 2000
    Steal: Turbo Ether
    Morph: Nothing
    Win: Stardust
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary but highly recommended.
    Location: Crater - right
    Learnable Skill - Roulette
    Notes: Roulette will kill anything not protected against death, this includes 
    the death dealers themselves.  Make sure to protect them with death force in 
    case they get hit by the roulette instead of you.  
    
    -------------------------------------------------------------------------------
    
    Name: Death Machine
    Level: 35
    HP: 2500
    MP: 150
    EXP: 900
    AP: 80
    Gil: 1200
    Steal: W-Machine Gun
    Morph: Nothing
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Junon alarm, Junon path
    Learnable Skill - Matra Magic
    
    -------------------------------------------------------------------------------
    
    Name: Dragon
    Level: 32
    HP: 3500
    MP: 250
    EXP: 900
    AP: 110
    Gil: 1400
    Steal: Gold Armlet
    Morph: Nothing
    Win: Fire Fang
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Mount Nibel [Indoor areas]
    Learnable Skill - Flamethrower
    Notes: Lots of HP and does a good deal of damage for this part of the game.  Be
    careful getting this skill.
    
    -------------------------------------------------------------------------------
    
    Name: Dragon Zombie
    Level: 54
    HP: 13000
    MP: 400
    EXP: 4000
    AP: 300
    Gil: 2800
    Steal: Cauldron
    Morph: Vaccine
    Win: 
    Weak: Holy, Curative
    Half: 
    Nullify: 
    Absorbs: Death [this is not an element but is treated as an elixir]
    Manipulate: No
    Location: Crater - right
    Learnable Skill - Shadowflare, Pandora's Box* [usually a final attack]
    Notes: Dragon Zombies are very rare to encounter, they are in the right path
    of the crater.  Pandora's Box will be used as a finishing move if you kill it 
    normally.  Dragon Zombies are vulnerable to healing spells though highly
    resistant to normal magic.  Using white wind will often petrify them making it
    impossible for them to cast Pandora's Box
    
    *=This is a one time learn skill, make sure you have ALL of your enemy skill
    materias on.  When the first Dragon Zombie you kill dies, it will cast this.
    Once cast, it will set the variable to be disabled so the attack can never be
    repeated.
    
    -Note: Some people have seen it happen twice in a game, even in a battle, the
    only explanations I can offer are: 1) The changing of the variable somehow 
    failed due to faulty memory blocks.  2) There is another global variable which
    is presently unknown which is able to reset it.  I lean to explanation one.
    Plan on only seeing this attack ONCE.
    
    -------------------------------------------------------------------------------
    
    Name: Gi Spector
    Level: 23
    HP: 450
    MP: 88
    EXP: 260
    AP: 20
    Gil: 150
    Steal: Nothing
    Morph: 
    Win: 
    Weak: Fire, Holy, Curative
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Cave of Gi
    Learnable Skill - Death Sentence
    Notes: There are some mandatory encounters with these so you should not have 
    any problem getting this skill.
    
    -------------------------------------------------------------------------------
    
    Name: Goblin
    Level: 40
    HP: 2000
    MP: 80
    EXP: 20
    AP: 20
    Gil: 20
    Steal: Zeio Nut
    Morph: Nothing
    Win: Zeio Nut
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Goblin Island, North east part of the map, island is covered about
    half by forest and half by grasslands, very small.  They are the only enemies
    which appear in the forested area.
    Learnable Skill - Goblin Punch
    Notes: Goblins also house the elusive zeio nuts, might as well steal one while
    you wait for goblin punch.
    
    -------------------------------------------------------------------------------
    
    Name: Godo(optional boss)
    Level: 41
    HP: 10000
    MP: 1000
    EXP: 5000
    AP: 60
    GIL: 40000
    Win: All Creation
    Weakness: none
    Manipulate - no
    Location - Wutai Pagoda, fifth floor
    Learnable Skill - Trine
    Notes: IF YOU KILL GODO ON DISC ONE YOU WILL BE UNABLE TO GET TRINE ON THE 4TH
    COPY OF THE ENEMY SKILL MATERIA.  KILL HIM AT YOUR OWN RISK.  
    
    -------------------------------------------------------------------------------
    
    Name: Harpy
    Level: 18
    HP: 800
    MP: 200
    EXP: 148
    AP: 14
    Gil: 210
    Steal: Striking Staff
    Morph: Elixir
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes,  not necessary
    Location: Gold Saucer Area.  They appear IN THE SAND around the GOLD SAUCER on
    the WORLD MAP.  NOT, I repeat, NOT inside of the Desert Prison.  You may only
    walk on this area and get in battles with the buggy.  They also appear with
    Chocobos on the nearby tracks.
    Learnable Skill - Aqualung
    Notes: You may want to have big guard or an Mbarrier on since Aqualung will do
    a lot of damage this early.  
    
    -------------------------------------------------------------------------------
    
    Name: Jenova Life(boss)
    Level: 50
    HP: 10000
    MP: 300
    EXP: 4000
    AP: 350
    GIL: 1500
    Win: Wizard Bracelet
    Weakness: Earth
    Manipulate - no
    Location - City of the Ancients
    Learnable Skill - Aqualung
    Notes: Along with two other water attacks, Aqualung and reflect make up the 
    rest of her arsenal.  If you have a water ring on you can't lose the fight so
    just wait until she casts it.
    
    -------------------------------------------------------------------------------
    
    Name: Jersey
    Level: 25
    HP: 500
    MP: 100
    EXP: 320
    AP: 30
    Gil: 384
    Steal: Turbo Ether
    Morph: Nothing
    Win: Turbo Ether
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: No
    Location: Shinra Mansion
    Learnable Skill - ????
    Notes: I really don't remember what causes these guys to cast ????, I know they
    do, but they're a real pain when they don't.
    
    -------------------------------------------------------------------------------
    
    Name: Malboro
    Level: 44
    HP: 4400
    MP: 900
    EXP: 1000
    AP: 100
    Gil: 100
    Steal: M-Tentacles
    Morph: Nothing
    Win: M-Tentacles
    Weak: Water
    Half: 
    Nullify: Gravity
    Absorbs: Poison
    Manipulate: No
    Location: Gaea's Cliff, Crater - right
    Learnable Skill - Bad Breath
    Notes: They use bad breath very rarely, unlike future Final Fantasy games which
    is the only attack they seem to use.  Anyway, frozen beam is their main attack.
    As the name suggests, it's an ice attack which does considerable damage.  Be 
    careful if you're getting this skill on Gaea's Cliff.
    
    -------------------------------------------------------------------------------
    
    Name: Materia Keeper(boss)
    Level: 38
    HP: 8400
    MP: 300
    EXP: 3000
    AP: 200
    GIL: 2400
    Win: Jem Ring
    Weakness: none
    Absorbs: Fire
    Manipulate - No
    Location - Nibel Mountains
    Learnable Skill - Trine
    Notes: He absorbs fire, just so you know.  I doubt he'll forget to cast trine 
    on you so there's really nothing to fear.
    
    -------------------------------------------------------------------------------
    
    Name: Midgar Zolom
    Level: 26
    HP: 4000
    MP: 348
    EXP: 250
    AP: 25
    Gil: 400
    Steal: Nothing
    Morph: Nothing
    Win: Nothing
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: No
    Location: Grasslands - Swamps, Marsh between Chocobo Farm and Mithril Mines
    Learnable Skill - Beta
    Notes: In theory this can be the fourth enemy skill you'll get.  However, the 
    Zolom packs quite a punch and you're going to find it difficult.  Elemental and
    fire paired together in the armor will cut Betas damage in half.  To about 650
    at very low levels.  However, since it's almost always followed up by a bite
    attack you're going to want to have around 900 hp just to be safe.  If you are
    unable to get it right away, just do it when you come back later.
    
    -------------------------------------------------------------------------------
    
    Name: Mu
    Level: 12
    HP: 210
    MP: 52
    EXP: 54
    AP: 6
    Gil: 130
    Steal: Nothing
    Morph: Nothing
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: No
    Location: Grasslands
    Learnable Skill - L4 Suicide
    Notes: They will use this skill, sometimes you have to sit around forever
    though.
    
    -------------------------------------------------------------------------------
    
    Name: Parasite
    Level: 51
    HP: 6000
    MP: 300
    EXP: 1100
    AP: 100
    Gil: 1000
    Steal: Remedy
    Morph: Remedy
    Win: 
    Weak: Holy, Wind
    Half: 
    Nullify: Earth
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Crater - top and right path
    Learnable Skill - L5 Death, Magic Breath
    Notes: A rather annoying enemy, it will counter attack magic with a silencing 
    spell.  In order to save time just manipulate them.
    
    -------------------------------------------------------------------------------
    
    Name: Pollensalta
    Level: 41
    HP: 4000
    MP: 220
    EXP: 1000
    AP: 100
    Gil: 1000
    Steal: Hyper
    Morph: Nothing
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: Fire
    Manipulate: Yes, necessary
    Location: Crater - right
    Learnable Skill - Angel Whisper
    Notes: She's hot, no really, fire heals her.  Angel Whisper is the ultimate in
    healing spells.  Pollensalta appears ONLY in the right path of the crater.
    
    -------------------------------------------------------------------------------
    
    Name: Razor Weed
    Level: 27
    HP: 1000
    MP: 145
    EXP: 375
    AP: 30
    Gil: 350
    Steal: Nothing
    Morph: Nothing
    Win: Tranquilizer
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Wutai Area
    Learnable Skill - Magic Hammer
    Notes: They have a silence attack which can be annoying, otherwise not a 
    threat.
    
    -------------------------------------------------------------------------------
    
    Name: Serpent
    Level: 40
    HP: 14000
    MP: 240
    EXP: 1400
    AP: 70
    Gil: 2500
    Steal: Water Ring
    Morph: Mind Source
    Win: 
    Weak: Wind
    Half: 
    Nullify: Gravity, Earth
    Absorbs: Water
    Manipulate: No
    Location: Gelnika
    Learnable Skill - Aqualung
    Notes: Serpents are the rarest of the monsters in the Gelnika Airplane.  They 
    have the best appearing ratio right around where you found the Hades materia.
    They seldom cast Aqualung and you may need to give them a few ethers when they
    run out of skill power.
    
    -------------------------------------------------------------------------------
    
    Name: Sneaky Step
    Level: 21
    HP: 600
    MP: 65
    270EXP: 
    AP:24 
    Gil: 330
    Steal: Nothing
    Morph: 
    Win: 
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Cave of Gi
    Learnable Skill - Death Sentence
    
    -------------------------------------------------------------------------------
    
    Name: Stilva
    Level: 40
    HP: 2000
    MP: 300
    EXP: 1000
    AP: 110
    Gil: 1100
    Steal: Nothing
    Morph: Holy Torch
    Win: Ether
    Weak: 
    Half: 
    Nullify: Gravity
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Gaea's Cliff
    Learnable Skill - Magic Breath, Trine
    Notes: Gaea's Cliff is a one time area only, if you have already defeated Godo
    this is your LAST chance to get Trine.  They are also difficult enemies so be 
    careful.
    
    -------------------------------------------------------------------------------
    
    Name: Touch Me
    Level: 18
    HP: 300
    MP: 74
    EXP: 170
    AP: 23
    Gil: 180
    Steal: Impaler
    Morph: Remedy
    Win: Maiden's Kiss
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Gongaga Forests
    Learnable Skill - Frog Song
    Notes: Touch Me is a frog creature who's only other attack is frog jab, a punch
    which will turn you into a toad and back to yourself if hit again.
    
    -------------------------------------------------------------------------------
    
    Name: Toxic Frog
    Level: 26
    HP: 500
    MP: 100
    EXP: 420
    AP: 30
    Gil: 260
    Steal: Impaler
    Morph: Remedy
    Win: Impaler
    Weak: Cold
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, not necessary
    Location: Temple of the Ancients
    Learnable Skill - Frog Song
    Notes: Also has the annoying attack frog jab which will turn you into a toad 
    and back to yourself if struck again.
    
    -------------------------------------------------------------------------------
    
    Name: Trickplay
    Level: 24
    HP: 1500
    MP: 100
    EXP: 480
    AP: 35
    Gil: 1600
    Steal: Nothing
    Morph: Nothing
    Win: Hi-Potion
    Weak: 
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: No 
    Location: Icicle Area - Grasses, Corral Valley
    Learnable Skill - L4 Suicide
    Notes: If you didn't get L4 suicide, you can encounter these guys in the green
    grass around chocobo sages house.  In addition you can encounter Vlakorados and
    get carob nuts for mating chocobos.
    
    -------------------------------------------------------------------------------
    
    Name: Ultimate Weapon
    Level: 61
    HP: 100000
    MP: ???
    EXP: 0
    AP: 0
    GIL: 0
    Steal: varies with location [Cursed ring, reflect ring, circlet]
    Win: Ultima Weapon [last battle only]
    Weakness: None
    Manipulate - no
    Location - All over the world, skill gotten Near Cosmo Canyon
    Learnable Skill - Shadow Flare
    Notes: He will only use Shadowflare in the final encounter near Cosmo canyon.
    Shadowflare is his final attack, this it will only target the member who killed
    him.  To ensure you get it on every enemy skill materia, stack all of them on
    the same character and make sure that character is the only one attacking 
    Ultimate Weapon in this battle.  If you wish to get the AP for the battle as 
    well, equip a touph ring, as many hp pluses as you can and have an Mbarrier up.
    Hopefully, with all of this up his Shadowflare will only do around 4,100 damage
    to you and you'll be able to make good use of his 3,500ap as well as getting
    three copies of shadow flare.
    
    -------------------------------------------------------------------------------
    
    Name: Zemzelett
    Level: 17
    HP: 285
    MP: 36
    EXP: 70
    AP: 7
    Gil: 165
    Steal: Nothing
    Morph: Hi-Potion
    Win: 
    Weak: Wind
    Half: 
    Nullify: 
    Absorbs: 
    Manipulate: Yes, necessary
    Location: Junon Area, mostly in the grassy areas
    Learnable Skill - White wind
    Notes: if he casts thunderbolt before you manipulate him you'll need to give 
    him an ether because he won't have enough mp to cast white wind.
    
    -------------------------------------------------------------------------------
    
    *******************************************************************************
                         vi) Comparison with other materia
    *******************************************************************************
    
    This section compares the effectiveness of several enemy skills to similar 
    spells which are usable from other materia.  Currently aside from mp cost
    
    -------------------------------------------------------------------------------
    
    Frog Song:
    
    Similar Spells - Toad, Sleepel
    Cost of other spells - 14, 8
    Final choice - Frog song is far cheaper and is available at about the same
    point in the game.
    
    -------------------------------------------------------------------------------
    
    White Wind:
    
    Similar Spells - Cure1, Cure2, Cure3, Full cure
    Cost of other spells - 5, 24, 64, 99
    Final choice - varies, if you have a lot of current hp with the caster, White
    wind is a far more effective spell than any of the cures.
    
    -------------------------------------------------------------------------------
    
    Big Guard:
    
    Similar Spells - Barrier, MBarrier, Wall, Haste 
    Cost of other spells - 16, 24, 58, 18
    Final choice - Big Guard, far cheaper and much easier to set up than casting 
    all of the other spells.  If the haste bothers you, put time-added affect in
    your armor and you will be unable to enter haste mode, as well as being slowed
    or stopped.
    
    -------------------------------------------------------------------------------
    
    Angel Whisper:
    
    Similar Spells - Life2, Full Cure 
    Cost of other spells - 100, 99
    Final choice - Angel Whisper is far more effective than full cure and just
    as good as life2 for half the price.
    
    -------------------------------------------------------------------------------
    
    Flame Thrower:
    
    Similar Spells - Fire, Fire2, Fire3
    Cost of other spells - 4, 22, 55
    Final choice - Flamethrower does do the most damage per mp point of any fire
    skill aside from fire[1].  However, since the damage is quite low you will need
    to take several turns to get to the damage of fire3 and such.
    
    -------------------------------------------------------------------------------
    
    Laser:
    
    Similar Spells - Demi2 
    Cost of other spells - 33
    Final choice - Much cheaper than demi2, however, demi2 can be paired with an
    'all' materia to hit many targets or 'Quadra magic' to be cast four times.
    
    -------------------------------------------------------------------------------
    
    Bad Breath:
    
    Similar Spells - Hades
    Cost of other spells - 150
    Final choice - Bad breath is much cheaper, but Hades deals damage as well as a
    few additional status effects.
    
    -------------------------------------------------------------------------------
    
    Beta:
    
    Similar Spells - Fire-all, Fire2-all, Fire3-all, Ifrit [Summon]
    Cost of other spells - 4, 22, 55, 34
    Final choice - Beta is the best off all of these spells.  Beta does over 125%
    the amount of damage of Fire3 for 67.3% of the cost.  Compared to Ifrit which
    has roughly the same casting cost, Beta does just over 200% the damage.
    
    -------------------------------------------------------------------------------
    
    Aqualung:
    
    Similar Spells - Leviathan [Summon]
    Cost of other spells - 78
    Final choice - Aqualung is a far better spell.  For only 43.5% the cost of 
    Leviathan, Aqualung does almost 68% as much damage.  Making it far more cost 
    effective.  Add into that the animation is shorter and it can be reflected and
    you have yourself an all purpose spell.
    
    -------------------------------------------------------------------------------
    
    Trine:
    
    Similar Spells - Lightning-all, Lightning2-all, Lightning3-all, Ramuh
    Cost of other spells - 5, 22, 55, 40
    Final choice - I would be lying if I said trine isn't one of the best spells in
    the entire game.  For only 38.5% the cost of Bolt3, Trine does 80% the amount 
    of damage.  Ramuh, the lightning summon, costs twice as much as trine and does
    only 88.5% of trines damage.  Trine has one of the best dmg/mp ratios of any
    spell in the game.  
    
    -------------------------------------------------------------------------------
    
    Magic Breath:
    
    Similar Spells - Kjata [Summon]
    Cost of other spells - 110, 160
    Final choice - Magic Breath costs about 68% of Kjata and does almost 78% as 
    much damage.
    
    -------------------------------------------------------------------------------
    
    Pandora's Box: 
    
    Similar Spells - Ultima, Bahamut [Summon], Neo Bahamut [Summon], Bahamut 
    Zero [Summon] Knights of the Round [Summon]
    Cost of other spells - 130, 100, 140, 180, 250
    Note: They are only similar in the effect that they all do huge damage to all
    targets.  All of these spells [except Ultima] ignore defense [in this case 
    magic defense [called piercing]] to ensure large damage.  
    Final choice -  Pandora's Box is 110% more expensive than Bahamut, 79% as 
    expensive as Neo Bahamut, 61% as expensive as Bahamut Zero, and 85% as costly
    as Ultima.  It does about 93% the damage of Bahamut, 50% the damage of 
    Bahamut Zero and only 65% as much damage as Ultima, making it a highly 
    expensive skill with no real advantage over any of the other spells.
    
    
    *******************************************************************************
                          vii) Comparing to each other
    *******************************************************************************
    
    So, after seeing above how enemy skills are in general far more cost friendly, 
    why not take the time to answer the next question I'm begging.  Which enemy 
    skill should I run around casting in random battles?  
    
    Of course, the answer does vary depending on the immunities a monster has.  
    But, for the purpose of demonstration, I tested all enemy skills which do 
    variable damage against monsters.  While I could have just checked game code, 
    there are many bugs which could throw such a thing off.  For anyone who cares,
    the testing was done on the enemy 'Head Hunter' found near Mideel.  This enemy
    was selected for several reasons.  First, and most importantly, they appear 
    close to 75% of the battles in the forests around Mideel.  Secondly, they 
    appear in groups of three or four, giving me many targets to hit.  Another 
    important reason was the lack of immunity to any element I was testing.  They
    suffered no double damage either, making this a fast process.  Each spell was
    tested 100 times and averaged out.  I will include 20 random picks from the
    testing in this FAQ to demonstrate what occurred.  
    
    Note: All testing was done by Vincent, who had 255 magic attack at level 71.  
    I did NOT factor in the magic defense of the head hunter since I was also 
    comparing damages of many spells which pierce magic defense, which would be an
    unfair comparison.  Note, in order to get the 'real' damage of some spells I
    was forced to use a magic barrier on them, and then doubled the answer.  This
    could cause a VERY small inaccuracy as 5500 doubled could be 10999, 11000, or
    11001 damage.  However, a total of one hundred possible damage from one 
    hundred testings is a rather small number compared to the 1,300,000+ damage
    which was done.
    
    Key:  B=Beta   T=Trine  AL=Aqualung  MB= Magic Breath  MM=Matra Magic
    SF=Shadow Flare  FT=Flame Thrower  PB=Pandora's Box
    
    ___________________________________________________________________________
    Data:    |   B   |   T   |   AL  |   MB  |   MM  |    SF  |   FT  |   PB  |
    mp       |   35  |   20  |   34  |   75  |   8   |   100  |   10  |  110  |
    Test1    |  5670 |  3656 |  5498 |  7424 |  1182 |  13178 |  1455 |  6971 |
    Test2    |  5487 |  3605 |  5468 |  8348 |  1141 |  13121 |  1460 |  7318 |
    Test3    |  5691 |  3571 |  5578 |  8132 |  1180 |  12958 |  1462 |  1232 |
    Test4    |  5648 |  3627 |  5550 |  8177 |  1167 |  13043 |  1436 |  7181 |
    Test5    |  5470 |  3659 |  5384 |  8103 |  1148 |  13008 |  1512 |  7122 |
    Test6    |  5524 |  3569 |  5579 |  7924 |  1126 |  13405 |  1484 |  7014 |
    Test7    |  5502 |  3437 |  5374 |  8348 |  1157 |  13596 |  1496 |  7039 |
    Test8    |  5459 |  3613 |  5628 |  8309 |  1167 |  12837 |  1507 |  7306 |
    Test9    |  5719 |  3440 |  5612 |  7954 |  1169 |  13312 |  1512 |  7354 |
    Test10   |  5561 |  3445 |  5345 |  8248 |  1184 |  13585 |  1482 |  7225 |
    Test11   |  5610 |  3497 |  5475 |  7925 |  1163 |  13281 |  1452 |  7046 |
    Test12   |  5536 |  3581 |  5404 |  8003 |  1130 |  12772 |  1486 |  7215 |
    Test13   |  5691 |  3485 |  5346 |  8031 |  1135 |  12872 |  1431 |  7183 |
    Test14   |  5509 |  3491 |  5546 |  7921 |  1169 |  13034 |  1443 |  7134 |
    Test15   |  5711 |  3515 |  5309 |  8218 |  1124 |  13653 |  1484 |  6927 |
    Test16   |  5703 |  3607 |  5592 |  8082 |  1170 |  13354 |  1477 |  7172 |
    Test17   |  5477 |  3427 |  5422 |  7964 |  1153 |  13065 |  1512 |  7355 |
    Test18   |  5639 |  3495 |  5390 |  8375 |  1147 |  13061 |  1510 |  7306 |
    Test19   |  5687 |  3611 |  5429 |  7884 |  1170 |  13162 |  1485 |  7289 |
    Test20   |  5585 |  3613 |  5349 |  8089 |  1129 |  13123 |  1492 |  7374 |
    Total    |111,879| 70,944|107,278|161,454|23,110 | 263,423| 29,578|143,762|
    Avg/tar  |5593.95|3574.20|5363.90|8097.70|1155.50|13171.15|1478.90|7188.10|
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    Now, we see that Shadow flare obviously does the most damage per target.  But,
    since it only hits one target it's not such a bargain.  In the next set of 
    tables we will go about analyzing the spells more; in hopes of showing which
    ones are really worth it under what circumstances.
    
    This first table is a comparison of how expensive the enemy skills are in 
    relation to one another.  There is a line with each skill's cost being set as 
    100% the cost and showing  others costs around it.  
    
    ____________________________________________________________________________
    Data:      |   B   |   T   |   AL  |   MB  |   MM  |   SF  |   FT  |   PB  |
    mp to cast |  35   |   20  |   34  |  75   |   8   | 100   |  10   |  110  |
    % mp of B  | 100   |  57.14| 97.14 | 214.29|  22.86| 285.71|  28.57| 315.29|
    % mp of T  | 175   | 100   |  170  | 375   |  40   | 500   |  50   |  550  |
    % mp of AL | 104.94|  58.82|  100  | 220.59|  23.53| 294.12|  29.41| 323.53|
    % mp of MB |  46.67|  26.67| 45.33 | 100   |  10.67| 133.33|  13.33| 146.67|
    % mp of MM | 437.50| 250   |  425  | 937.5 | 100   |1250   | 125   | 1375  |
    % mp of SF |  35   |  20   |   34  |  75   |   8   | 100   |  10   |  110  |
    % mp of FT | 350   | 200   |  340  | 750   |  80   |1000   | 100   | 1100  |
    % mp of PB |  31.81|  18.18| 30.91 |  68.18|   7.27|  90.91|   9.09|  100  |
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    This next table will compare the average damage done to a target of one spell
    to the average damage of the same target with a different spell.  After doing
    this, they will be compared by how much damage they do to a single target in 
    relation to how much damage they do to that target.  Since this obviously 
    benefits skills which hit only one target, they will then be compared by how
    much total damage they do to a full screen of targets, five, in one casting. 
    Since this will obviously dis-favor skills which only hit one target I decided
    to compare and ultimately rank them in both ways.
    
    ______________________________________________________________________________
    Data:       |   B   |   T   |   AL  |   MB  |   MM  |   SF   |   FT  |   PB  |
    Avg/tar     |5593.95|3574.20|5363.90|8097.70|1155.50|13171.15|1478.90|7188.10|
    % dmg of B  | 100   |  63.41|  95.89| 144.76|  20.66|  235.45|  26.44| 128.50|
    % dmg of T  | 157.70| 100   | 151.22| 228.28|  32.57|  371.31|  41.69| 202.64|
    % dmg of AL | 104.29|  66.13| 100   | 150.97|  21.54|  245.55|  27.57| 134.00|
    % dmg of MB |  69.08|  43.81|  66.24| 100   |  14.27|  162.65|  18.26|  88.77|
    % dmg of MM | 484.22| 307.05| 464.31| 700.95| 100   | 1140.11| 128.02| 622.12|
    % dmg of SF |  42.45|  26.92|  40.71|  61.45|   8.77|  100   |  11.22|  54.55|
    % dmg of FT | 378.25| 239.85| 362.70| 547.55|  78.13|  890.60| 100   | 486.04|
    % dmg of PB |  77.82|  49.35|  74.62| 112.65|  16.07|  183.24|  20.57| 100   |
    mp to cast  |  35   |  20   |   34  |  75   |   8   |  100   |  10   | 110   |
    Dmg/Mp 1 tar| 159.83| 177.36| 157.76| 107.97| 144.44|  131.71| 147.89|  65.35|
    Rank 1 tar  |   2   |   1   |   3   |   7   |   5   |    6   |   4   |   8   |
    Dmg/Mp 5 tar| 799.15| 886.80| 788.80| 539.85| 722.20|  131.71| 147.89| 326.75|
    Rank 5 tar  |   2   |   1   |   3   |   5   |   4   |    8   |   7   |   6   |
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    *******************************************************************************
                             viii) Other Notes
    *******************************************************************************
    
    About a third of all enemy skills are able to be reflected.  The following ones
    can be reflected;
    
    L4 Suicide - 1 target per reflect
    Magic Hammer
    Flame Thrower
    Laser
    Matra Magic - 1 target per reflect
    Aqualung - 1 target per reflect
    Shadow Flare
    Pandora's Box - 1 target per reflect
    
    Be weary of these and use them to your advantage whenever possible.
    
    -------------------------------------------------------------------------------
    
    White Wind has a hidden status attack when used as an offensive spell against
    the unholy/undead.  It will frequently petrify them.  Angel Whisper can also
    be used offensively.
    
    -------------------------------------------------------------------------------
    
    Frog Song can both inflict and cure Toad and sleep statuses
    
    -------------------------------------------------------------------------------
    
    Big Guard can be used to clear the statuses of Slow and Stop since it casts
    haste, however, if you defend slow and stop big guard will not be able to grant
    you haste at all.
    
    
    *******************************************************************************
                          ix) Order of Obtaining
    *******************************************************************************
    
    Depending on how many enemy skills materias you wish to complete will depend
    on the order you get the skills.  Some skills, such as trine, are only 
    available in areas which can not be accessed over and over.
    
    -------------------------------------------------------------------------------
    
    If you're using only one enemy skill materia you will get them in this order.
    
    1. Matra Magic [Custom Sweeper]
    2. L4 Suicide [Mu]
    3. Chocobuckle [Chocobo]
    4. Beta [Midgar Zolom]*
    5. Flamethrower [Ark Dragon]
    6. Laser [Death Claw]
    7. Big Guard [Beach Plug]
    8. Aqualung [Harpy]
    9. White Wind [Zemzelett]
    10. Frog Song [Touch Me]
    11. Death Sentence [Gi Spector]
    12. ???? [Jersey]
    13. Trine [Materia Keeper]
    14. Death Force [Adamantaimai]
    15. Magic Hammer [Razor Weed]
    16. Magic Breath [Stilva]
    17. Bad Breath [Malboro]
    18. Goblin Punch [Goblin]
    19. Shadowflare [Ultimate Weapon]
    20. Dragon Force [Dark Dragon]
    21. L5 Death [Parasite]
    22. Roulette [Death Dealer]
    23. Angel Whisper [Pollensalta]
    24. Pandora's Box [Dragon Zombie]
    *the Midgar Zolom will likely be too powerful at this point in the game, come
    back for beta when you backtrack to pick up White wind from Zemzelett.
    
    -------------------------------------------------------------------------------
    
    If you're using the first two enemy skill materias, the most efficient ways
    to get the skills you will have missed are;
    
    1. Matra Magic [Bullmotor]
    2. L4 Suicide [Mu* or Trickplay]
    3. Chocobuckle [Chocobo]
    4. Flamethrower [Dragon or Arc Dragon*]
    5. Beta [Midgar Zolom]*
    *Since you will likely be backtracking to get Beta on the first enemy skill as
    well, it's just as easy to pick up all of these skills from the weaker enemies.
    
    -------------------------------------------------------------------------------
    
    If you're using the first three enemy skill materias, the first skill you will
    get on the third on is Aqualung, from Jenova Life.  You will pick up starting 
    at Magic Breath.  The best way to learn the first 15 skills are:
    
    1. Matra Magic [Custom Sweeper]
    2. L4 Suicide [Trickplay]
    3. Chocobuckle [Chocobo]*
    4. Beta [Midgar Zolom]
    5. Flamethrower [Ark Dragon]
    6. Laser [Dark Dragon]
    7. Big Guard [Beach Plug]
    8. Aqualung [Serpent]
    9. White Wind [Zemzelett]
    10. Frog Song [Touch Me]
    11. Death Sentence [Boundfat]
    12. ???? [Behemoth]
    13. Trine [Stilva]**
    14. Death Force [Adamantaimai]
    15. Magic Hammer [Razor Weed]
    *Wait until you get the highwind and just do this at Mideel.
    **This involves no backtracking at all and you can get it along with Magic
    Breath.
    
    -------------------------------------------------------------------------------
    
    If you plan to max out all four enemy skill materias, be CERTAIN you do NOT
    kill Godo before getting the fourth one.  If you do, your only remaining 
    source of the skill, Trine, will be lost.  When you get this materia, the
    first copy will [can] have all skills 1-17.  For those skills you will be
    able to pick up some of them in the crater, but most of them you'll be forced
    to backtrack for.  Remember, and I can not emphasize this enough, Godo is the
    ONLY source for Trine for this enemy skill.
    
    
    *******************************************************************************
                               x) Credits
    *******************************************************************************
    
    CJayC = the founder of GameFAQs for hosting this guide.
    
    Terence - Half dozen minor damage formulae corrections
    
    Arctic - Suggestions
    
    Shadow666 - Suggestions about layout, not to mention hosting this too ^_x
    
    Melissa - Fixing some wrong words and misspellings.
    
    ScorpioSunLily - <3
    
    ___________________________________
    Copyright 2003, Apathetic Aardvark|
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ