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    FAQ/Walkthrough by Apathetic Aardvark

    Version: Final | Updated: 07/07/07 | Printable Version | Search Guide | Bookmark Guide

    *******************************************************************************
                                  Final Fantasy VII:
                              Complete Game Walkthrough
    
    Copyright 2003-2007,SineNomine                     Email: sinenomine@gmail.com
    All rights reserved                                Version Lucky 7s  6/27/2007
    
    I'm also known as Apathetic Aardvark [or should I got with the artist formally
    known as Apathetic Aardvark?  I'm open to feedback!]
    *******************************************************************************
                             Index/Table of Contents
    *******************************************************************************
    
    
       Walkthrough........................................................i
       Subquests, Characters, Other.......................................ii
           1. Getting Yuffie [sub1]
           2. Yuffie Materia Quest [sub2]
           3. Yuffie Pagoda [sub3]
           4. Getting Vincent [sub4]
           5. Lucrecia's Cave [sub5]
           6. Chocobo Breeding [sub6]
           7. Excavation Site [Bone Village] [sub7]
           8. Gold Saucer [sub8]
             a. Battle Square
             b. Wonder Square
             c. Speed Square
             d. Chocobo Square
             e. Other
           9. Ancient Forest [sub9]
           10. Ultimate Weapon [sub10]
           11. Emerald Weapon [sub11]
           12. Ruby Weapon [sub12]
           13. Stat Maxing [sub13]
           14. Important Things to Steal and Morph [sub14]
           15. Status Effects [sub15]
           16. Fort Condor Battles [sub16]
           17. Playable Characters [sub17]
           18. Lost Forever Items [sub18]
           19. The Gold Saucer Dates [sub19]
           20. Shopping List [sub20]
       Limit Breaks & Ultimate Weapons....................................iii
       Items..............................................................iv
       Accessories........................................................v
       Armor..............................................................vi
       Weapons............................................................vii
       Materia & Magic....................................................viii
       Enemies............................................................ix
       Frequently asked questions.........................................x
       Disclaimer.........................................................xi
       Version History....................................................xii
       Credits............................................................xiii
    
    *******************************************************************************
                                i) Walkthrough
    *******************************************************************************
    
    Section i - Table of contents
    
    use control-f for fast searching using the hotkey system.  ^XXX^
    
    1. Midgar Reactor #1 ^001^
    2. Sector 7 ^002^
    3. Midgar Reactor #5 ^003^
    4. Meeting Aeris ^004^
    5. Sector 5 Slums ^005^
    6. Sector 6 ^006^
    7. Wall Market ^007^
    8. Sewers / Train Graveyard/ Pillar ^008^
    9. Searching for Aeris ^009^
    10. Shinra Building / The Escape ^010^
    11. World Map / Kalm ^011^
    12. Chocobo Farm/Mythril Mines ^012^
    13. Parading Along ^013^
    14. Boat Ride / Costa Del Sol ^014^
    15. Corel ^015^
    16. Gold Saucer / Desert Prison ^016^
    17. [optional] getting things in the buggy ^017^
    18. Gongaga ^018^
    19. Cosmo Canyon / Cave of Gi ^019^
    20. Nibelheim ^020^
    21. Nibel Mountains ^021^
    22. Rocket Town ^022^
    23. Key stone
    24. [optional] going around in tiny bronco ^024^
    25. The Temple of the Ancients ^025^
    26. Forgotten Capital ^026^
    27. Corral Valley /Icicle ^027^
    28. Great Glacier ^028^
    29. Gaea's Cliff ^029^
    30. Whirlwind Maze ^030^
    31. Escape from the Shinra ^031^
    32. [optional] going around in the Highwind ^032^
    33. Mideel ^033^
    34. Huge Materia 1 & 2 ^034^
    35. Cloud's Past ^035^
    36. More Fun in the Highwind ^036^
    37. Junon Reactor Raid ^037^
    38. Fun in the Sub ^038^
    39. Journey to the Stars ^039^
    40. A plan ^040^
    41. Weapon Attack! ^041^
    42. [optional] Ultimate Weapon ^042^
    43. [optional] Ancient Forest ^043^
    44. Down with the Shinra ^044^
    45. Northern Crater, Part I ^045^
    46. [optional] Final Optional Areas ^046^
    47. Northern Crater, Part II ^047^
    
    -------------------------------------------------------------------------------
    ^001^                      Midgar Reactor #1
    -------------------------------------------------------------------------------
    
    Items in this area: Potion, Potion, Phoenix Down, Potion, Restore Materia,
    Potion
    
    Items won from Bosses in the area: Assault Gun
    
    Bosses: Guard Scorpion
    
    Tips in this area: Many of the enemies here are mechanical.  They are in most
    cases weak to lighting attacks.  Cloud is equipped with a lightning materia,
    be sure to use it against stronger enemies.
    
    After selecting 'new game' you will view an FMV which will end with a train
    pulling up to some buildings.  After a short sequence ex-soldier will jump off
    of the train.  The first thing you will want to do is hit the select button to
    bring up the 'finger' and give you arrows to where you are going.  This will
    help with many navigational aspects of the game.  Search the body of the dead
    guard and for a potion.
    
    Start by walking towards the door to your north.  You will be attacked by two
    MP A's.  Just hold down circle to attack without losing any time, as you will
    not be in any danger of dieing.  After the battle search this guard for
    another potion. Continue to the door and walk in.  On the new screen, approach
    the three characters there.  Their names are Biggs, Wedge, and Jessie.  After a
    short dialogue you will be prompted to enter a name.  Pick whatever name you
    like and proceed [I will call him Cloud].  More dialogue will appear after.
    You will now be prompted to choose a name for the Avalanche  leader [I will
    call him Barret].  Once you have picked his name, Cloud will look up and run
    forward a few steps.
    
    Go right at the first chance you get and follow that path around and out the
    door. You may wish to put Barret in the back row at this point as most of his
    weapons have long range.  You will now be on a catwalk with has a T shaped
    intersection.  Head up into the "T" and go into the reactor.
    
    Run up the stairs and Barret will have a few words with Cloud.  When you regain
    control of Cloud, talk to Biggs, he will open the door.  Jessie will open the
    next door when you talk to her.  Now, do not follow her just yet, instead, take
    the path to the lower right.  Inside a chest you will find a Phoenix Down.  Go
    back to Jessie and talk to her again.  She will open the door to an elevator.
    Push the button in the elevator and you will see yet another conversation.
    When you regain control of Cloud, exit the elevator to your left.  Just a bit
    down and to the left there is a giant staircase which leads to an even larger
    staircase.  Take them all the way to the bottom and exit into the door.
    
    You will see Jessie just across a slight jump.  Do not fret, you need not do
    anything other than walk a few steps to the right.  Cloud will cross the jump
    and you will now have to talk to Jessie.  She will tell you how to get onto a
    ladder.  Walk [or hold x and run] to the ladder and hit circle to climb down.
    Run straight down.  You will see a blue thing in front of Jessie.  It is a
    potion, get it.  Now head right down the stairs and run to the long ladder.
    Climb down the ladder.  Head to your lower right to exit the screen.  You
    will now see Cloud on a pipe in a small tangle of pipes.  Simply run down
    the pipe to yet another long ladder.  Climb down this ladder.  At the bottom
    you will see an odd shaped, heavily colored object.  That is a save point.
    If you do not know how to use one, read the instruction manual.
    
    Save your game then continue walking down the catwalk.  You will enter a new
    screen.  Grab the green object which is blocking your path.  It is a restore
    materia.  Do not try to equip it yet, you ca not.  Continue going up.  Barret
    will pop out and another talk will take place.  Before you can do anything
    you will be attacked by the Guard Scorpion.
    
    
       Name: Guard Scorpion [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 12
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 800
             MP: 0
             Atk: 30
             Matk: 15
             Def: 40
             MDef: 300
             Def%: 0
             Dex: 60
             Luck: 1
             EXP: 100
             AP: 10
             Gil: 100
             Win: Assault Gun
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: Nullifies
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Search Scope [1 Enemy], Rifle [1 Enemy] [41], Scorpion Tail
             [1 Enemy] [71.75], Tail Laser [All Enemies] [123]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Will counter attack with Tail Laser if tail is raised
             when any damage is taken.  Def becomes 255 with tail up, MDef becomes
             384 with tail up.  Its attack pattern is: Search Scope, Attack, Search
             Scope, Attack, Tail goes up, [wait], Tail goes down, repeat all.
    
    This battle is very easy.  As you might expect being the first boss of the
    game.  Have Cloud cast bolt while Barret attacks.  Use Limit breaks if you get
    them during the battle. The Guard Scorpion will use his first turns search
    scoping your characters and attacking them with his rifle or his tail.  After
    four turns his tail will raise.  Do *NOT* attack while the tail is up.  You
    will trigger a counter attack which will do about 75 damage to both Cloud and
    Barret.  In addition, the Guard Scorpion will have added defense and magic
    defense while the tail is in the air.  Just sit back and wait.  After awhile it
    will go back down.  Go back to beating him down again.  He will eventually die
    leaving an Assault Gun for Barret.  Equip it fast.
    
    A timer will now appear on your screen.  You now have ten minutes go get out of
    this reactor.  Go back the way you came in.  When you get to Jessie, talk to
    her.  You will have to free her ankle from the impending doom of it getting
    stuck in a catwalk.  Proceed back to the elevator and press the button.  Exit
    the elevator.  Have Jessie open the first door.  Biggs will open the second
    one. Now, exit the reactor and some story line will take place.
    
    When you regain Control of Cloud, run up the same set of stairs Barret did.
    You will bump into a flower girl.  At this point, you will be asked some
    questions by her.  Your choices will effect what character will participate in
    a certain event with Cloud later.  If you wish to know the results of all
    choices made for this event, please refer to section ii, subsection 19.
    
    This new screen contains a potion on the left side, just below the center of
    the screen.  After getting it, just exit the screen to the bottom.  Walk down a
    few steps and you will be yelled at.  Soldiers are after you!  You will get
    chased by several different groups.  You can choose not to fight any of them,
    but the battles are easy so you may as well get the free experience.  After a
    while Cloud will get backed up over a tunnel.  Another storyline event will
    take place.
    
    After all of the story, you will regain control of Cloud.  Exit the screen from
    the bottom and watch a few more events.  When you get control again, run down
    and talk to Jessie.  A short event will take place, when it ends, you will be
    asked another question.  This is the second variable in a very special event
    which will happen later in the game.  If you want information on this, please
    scroll down to Section ii, sub section 19.  If you do not want the game to be
    spoiled, do not do what I just said.  This is the final warning of this event,
    future references will only be made if it falls within the topic of discussion.
    
    Pick whatever you want and walk towards Barret.  He will talk some as well.
    After a bit you will get off the train and enter....
    
    -------------------------------------------------------------------------------
    ^002^                             Sector 7
    -------------------------------------------------------------------------------
    
    Items in this area: 1500 Gil, Ether, All Materia
    
    Tips in this area: Many guides will prompt you to get a bunch of materia.  In
    all honesty, you will not need to.  It does you no good until then anyway.  You
    already have an Ice, lightning and a restore.  You do not have a fire yet, but
    you will get a decent one soon, though there is one boss between these times
    which is weak to fire.  If you feel the urge to get another restore, feel free
    to, but you might as well save your supply of gil.
    
    Ascii Map:
    _______________________________________________
                                                  |
                                                  |
               [   1    ]                         |
               [ House  ]                         |
               [        ]                         |
                                                  |
        [     2    ]                              |
        [7th Heaven]                              |
        [          ]                              |
                                                  |
                                                  |
                                                  |
         [   3   ]                [    4   ]      |
         [Materia]                [ Weapon ]      |
         [ Shop  ]                [  Item  ]      |
    ______________________________________________|
    
    
    Walk down to Barret, he will tell everyone to go to the hideout[2].  Since you
    most likely have very little money at this point, do as he says.  Walk to the
    left and exit.  You may go up and save your game if you would like.  If not,
    keep going left.  You will see a short event.  When you gain control of Cloud,
    run to and talk to Barret.  Enter the Bar.
    
    Some more talk will take place.  Choose whatever you want to her questions.
    You can now name her [I will call her Tifa].  Do whatever you want with the
    flower as well.  When you regain control again, try to leave the bar.  You
    will not be able to, more story will occur.  When you again regain control, hit
    the circle button on the controller while at the pinball machine and you will
    be taken into the basement.  Walk towards Barret for another chat.  When you
    get Cloud back again, walk up about three steps and Tifa will come down
    starting another talk [arg!]  Use the circle button to take the Pinball machine
    back up.
    
    Walk towards the door to exit the building.  You will be stopped again by
    Tifa.  Answer whatever you want to her questions.  Continue one with the long
    story sequence.  Eventually Barret will enter the screen.  He will get start
    talking too.  He will give you 1500 Gil.  You will now take a mandatory nap.
    When you wake up, take the pinball machine upstairs.  If you talk to Tifa,
    you will be given a few humorous choices.  When you are ready, talk to Barret.
    
    He will ask you about Materia.  If you choose the first choice you will be
    shown how the materia system works.  If you choose the bottom choice the game
    will just proceed.  Either way, you will now be able to equip and remove
    materia from your party.  Once all the talking ends, exit the bar.
    
    It is now time to explore.  Now that you have some money, go to the materia
    shop[3] and purchase materia if you need too.  I personally would not, as you
    have all of them except for fire, which you will be getting soon with a decent
    amount of AP already on it.  You can get some curative items here as well.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    
    Continue on to the Item Shop[4].  There are two clerks on the first floor.  The
    one to the top sells Weapons.  You will want to upgrade to Iron Bangles now. A
    few grenades also come in handy, though they are not by any means necessary.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Iron Bangle            |    160
    Assault Gun            |    350
    Grenade                |     80
    
    The other clerk is just walking around in the middle area.  He owns an 'inn'
    for lack of a better term.  You will get three choices of what to pay, but
    unless you pay ten gil, you will not get to sleep in his 'inn' which is on the
    third floor of this building.  Since you just rested in the bar, there is no
    reason to again.  Walk up the stairs to the second floor.  Enter the
    door here.
    
    This room is the beginners hall.  Its occupants will tell you various things
    about the game and simple strategies.  You do not have to talk to them if you
    do not want to.
    
    Walk to the lower right a few steps.  See the little blue ball?  Get it.
    It is an all materia.  After getting it a chest will fall from the sky, open it
    and get an Ether.  As you may have noticed upon entering, a save point will be
    in the room as well.
    
    Anyway, when you are done in there, exit the room. If you had chosen to sleep
    at the 'inn', climb the ladder and enter the room.  Cloud will take a nap.  If
    not, or when you wake up, exit this building and make your way back to the
    train which you came to sector seven on.  Watch the story, story, story...
    
    -------------------------------------------------------------------------------
    ^003^                             Midgar Reactor #5
    -------------------------------------------------------------------------------
    
    Items in this area: Phoenix Down, Hi-Potion Ether, Potion, Ether
    
    Items won from Bosses in the area: Titan Bangle
    
    Bosses: Air Buster
    
    When you get control of Cloud, walk down to Tifa, an alarm will go off.  You
    need to avoid the security sweep which the alarm signifies.  To do so, just
    make your way car to car.  You will have fifteen seconds to do the first car.
    In the back right corner of this car a man will give you a phoenix down.
    Fifteen more seconds for the second car, the last guy on the left of this car
    will give you a hi-potion if you talk to him and choose 'yeah'.  In the third
    car, as you run one way, a man will run by and steal 100 gil.  You can let him
    take it and continue or go get it back.  To get it back, run up to the man and
    talk to him a few times.  When you get the chance choose 'busted' and he will
    return your money.  Hurry though there are only eighteen seconds to do this
    car.  The fourth car is a straight run as well giving you twenty seconds.
    Finally you will reach a car that is safe.  Talk to Tifa a few times and when
    everyone stops talking, talk to her again.  Your party will now jump off of
    the train.
    
    You will land in a subway tunnel.  If you run down, you can run down for a very
    long time before finally being told you are going the wrong way.  You will also
    come to a door with a seemingly endless stream of enemies which you will never
    make it through. You may want to avoid doing this, instead, run to the next
    screen up.  You will come to a laser fence.  Obviously you are not going to go
    through this.  Just to the left of the fence though, against the way, there is
    a 'damn tiny hole'.  Tell your party to 'go down'.  Grab the ether in this
    area and climb down the ladder.  Climb down the ladder on the next screen as
    well.
    
    You will be taken to a screen with three large ladders and Wedge sitting at a
    table.  Take the ladder closest to Wedge [even though the other one near him
    leads to the same room].  In the next room you will see Jessie.  A few steps to
    her right will be a potion [again].  Exit the screen in the lower left side
    ladder.  As you climb down you may notice a save point.  Go towards it, get
    the tent on your way to it.  Save if you want to and climb the ladder by
    Biggs.
    
    Take a few steps to the right and enjoy the slide down a pipe into another
    reactor.  This has almost the exact same layout as the previous one.  From
    where you land after falling off of the pipe, go down and then left through
    the door way.  From here, it is identical to the previous reactor.  Go down
    towards the reactor core and set the bomb.  There will not be a timer this
    time.  Make your way back up to the room you slid down the pipes in.  Take
    the long staircases up this time.  Enter the elevator, push the button, go
    up, exit the elevator.
    
    Hey, a new looking room!  Grab the Ether from the chest just a few steps up
    from the rooms entrance.  Enter the alcove to the left.  There are three
    terminals here.  Your goal is to get Cloud to hit his terminal when Tifa &
    Barret hit theirs.  Use the confirm [circle] button to do so.  The timing
    is always the same, just under 1.5 seconds after the dialogue box leaves
    your screen.  Once all three have hit the terminal together, a door to the
    right will open.  There is a save point where the white striped lines meet
    up.  Use it.  When you are done, go to the left along the white stripe and
    then up and out of the room.  Walk up until the intersection.  Another
    event will take place and then you will have to fight...
    
       Name: Air Buster [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 15
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1200
             MP: 0
             Atk: 24
             Matk: 12
             Def: 80
             MDef: 320
             Def%: 3
             Dex: 75
             Luck: 2
             EXP: 180
             AP: 16
             Gil: 150
             Win: Titan Bangle
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Halves
             Ice: -
             Lightning: Weakness
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Big Bomber [1 Enemy] [109.375], Energy Ball [1 Enemy] [35.625], Rear
             Gun [1 Enemy] [43.75], Bodyblow [1 Enemy] [87.5]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: You will get an automatic side attack.  He will spin
             around to face both parties as attacked.  Once he is below 20% health,
             he can no longer turn around to counter attack.  He will counter
             attack with Bodyblow if facing the target which struck him and rear
             gun if facing away from the target which struck him.
    
    Air Buster packs more of a punch than the Guard Scorpion did.  You will have
    one considerable advantage though, you will be attacking him from both sides.
    If you are fortunate enough to have a few limit breaks ready and hit him from
    the back you will be able to do considerable damage, even more if it scores a
    critical blow.  His main attack, Big Bomber, will do about 100 damage to one
    character.  While this attack is powerful, he will run out of ammo and go to
    Energy Ball as a main attack.  It is a lot weaker, only doing about 30 damage.
    At first if you attack him, he will counter attack for  nearly 80 damage as
    well, even if attack from the rear.  After awhile though, his turn function
    will break and he will counter with his rear gun for only 40 damage.
    
    When you defeat him another scene will occur.  There will be a question or two
    on what Cloud should reply with, again, answer whatever you want.  Another
    scene will take place ending with Cloud waking in a church next to the flower
    girl.
    
    -------------------------------------------------------------------------------
    ^004^                             Meeting Aeris
    -------------------------------------------------------------------------------
    
    She will ask a lot of questions too, pick whatever you want, as usual.  After a
    long while you will get to name her [I will call her Aeris].  You will see a
    man enter the church.  Walk towards him.  Aeris will scream for you to come
    back.
    
    More talking will continue.  When it is all over, Cloud and Aeris will run to
    the back of the church and start climbing stairs. They will be pursued.
    Eventually poor Aeris will lose her footing and fall to the ground, Cloud will
    have to protect her, from way up in the rafters.
    
    At this point, you can stop every attack by pushing one of the four barrels on
    your screen down on top of the soldiers.  Alternatively, you can just have
    Aeris fight them all.  If you care, the order of barrels in terms of a clocks'
    face are; 9 o'clock, 12 o'clock, and finally 3 o'clock.
    
    Afterwards, just exit the church on the only diagonal beam.  Aeris will talk
    with you for a moment.  Make you way over the piles of trash until you exit
    out onto what appears to be a road.
    
    Head left and save at the save point.  After saving, proceed left through the
    'door'.  On the new screen, a few steps left, you will come across a fork in
    the road.  Take the upper path and you will enter the....
    
    -------------------------------------------------------------------------------
    ^005^                             Sector 5 Slums
    -------------------------------------------------------------------------------
    
    Items in this area: Cover Materia, Ether, Potion, Phoenix Down Turtles Paradise
    Flyer No.1
    
    Ascii Map:
    _______________________________________________
                                                  |
                                                  |
                                                  |
                               [Weapons Shop: 6]  |
                                                  |
                                         [exit: 7]|
                                                  |
                                                  |
      [Pipe: 2]                                   |
                                 [House: 5]       |
    [entrance: 1]                                 |
                     [Item Shop: 4]               |
             [Materia Shop: 3]                    |
                                                  |
                                                  |
    ______________________________________________|
    
    
    First thing first.  Run from the entrance of this area to the exit.  In this
    area there is a lone house.  In these 'slums' you may want to think of this
    as a mansion.  This is Aeris's House.  Run right beyond her house into the
    Garden.  In the lower circle of the garden you will find a Cover Materia and
    an Ether.  Now return and enter Aeris's house.  A lengthy talk will ensue.
    
    Once you get control of Cloud, talk to Elmyra and then run upstairs.  Aeris
    will have a few more words with you and then it is off to bed!  When you wake
    up, check between the Desk and the Bed for a Potion and a Phoenix Down. Your
    goal is to sneak out without Aeris noticing.  A few important notes.  Do NOT
    run.  Also try to avoid walking too close to her room, the floor will creek and
    you will be busted.  Once you make it down the stairs, you can re-start
    running.
    
    Go back into the town itself.  The Weapon shop [6] is the only building above
    you, go there first.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Titan Bangle           |    280
    Grenade                |     80
    
    When you have gotten everything you need from here,  Head out and down to the
    House [5]  Go up the stairs in the back off the room.  On the next floor, you
    will see a few papers taped to the wall.  Look at them, you will find a Turtles
    Paradise flyer [1 of 6].  You will also see a dresser in the room.  You may
    open the top and bottom drawers, but they are both empty.  If you talk to the
    kid sleeping on the bed in this room, he will murmur a hint to you.  Return to
    the dresser and select the new option.  You will now have the option of taking
    5 gil if you had like.  If you do not take it, you may check this drawer again
    at the next mandatory trip into this area to get a turbo ether.  It will not be
    much further into the game, so it is worth the wait.
    
    Exit the House and take a short few step jog to the item shop [4].  Buy what
    ever supplies you need.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Tent                   |    500
    
    When you are done there you can head to the materia shop [3].  However, there
    are not any new items here.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    
    Finally, you can go look at the guy in the pipe [2].  This serves no purpose
    nor does it help you understand the game at this point.  But later on, much
    later on, this will be meaningful to you.
    
    When you are done with all of this, exit at the entrance [1] and head back to
    the fork in the road, taking the path which you did not take last time [Since
    the game pushes you out a bit you essentially go left].  Low and behold, while
    you have been out shopping Aeris got in front of you!  Actually, she would have
    been waiting anyway.  Talk to her and continue to the left.
    
    -------------------------------------------------------------------------------
    ^006^                             Sector 6
    -------------------------------------------------------------------------------
    
    Items in this area: None!
    
    You will see a very messed up whatever it is supposed to be when you enter.  Go
    up the boarded bridge and across the next long straight bridge.  You will now
    see a crumbled red object heading to a lower level.  Go down it. [Note: you
    need to go down it from the south side of it].  Continue south through a pipe,
    and then left.  You will now see a narrow thin board heading back up to another
    elevated part of the road, walk up it.  Walk down another wooden ramp and exit
    upward to the next screen.
    
    You have arrived at Six Flags: Great Slum America.  Aeris will talk to you upon
    entering.  She will then walk up and stare at a slide, talk to her so you can
    go play on the slide too!  After some more talking, a large double door will
    open from behind and you will see a familiar face going for a ride on a
    carriage.  Aeris will run off to follow it, go follow her.
    
    -------------------------------------------------------------------------------
    ^007^                          Wall Market
    -------------------------------------------------------------------------------
    
    Items In This Area: Ether, Phoenix Down, Hyper.  Several Key items for a 'date'
    scene.
    
    Ascii Map: [Note: This map is flipped 90 degrees]  [1] is where you enter and
    [2] is to your left, [3] is to your right.
    _______________________________________________________________________________
          [2]                         [7]      |           [13]                   |
    [1]                                     [9]|[11]                              |
                  [5]         [6]              |                          [16]    |
              [4]                              |                                  |
                                         [8]   |                                  |
                                               |     [12]        [14]             |
                           [S]                 |                                  |
      [3]                                      |                       [15]       |
    -------------------------------------------|----------------------------------|
                  |                            |                                  |
                  |        NOTHING             |          NOTHING                 |
          [10]    |                            |                                  |
                  |                            |                                  |
    ______________|____________________________|__________________________________|
    
    
    Sorry for the odd map, but the size of this sector makes it difficult to make
    one.
    
    First, a shop listing since you will not be able to buy things at all times
    while in this town.  The item shop [5] is actually not labeled 'item', the one
    next to it is.  They sell:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Echo Screen            |    100
    Eye Drop               |     50
    Hyper                  |    100
    Tranquilizer           |    100
    Hi-Potion              |    300
    Tent                   |    500
    
    The Materia shop [8] will not sell anything to you this time through here.
    
    The Weapon Shop [14] sells:
    
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mythril Rod            |    370
    Metal Knuckle          |    320
    Assault Gun            |    350
    Titan Bangle           |    280
    Mythril Armlet         |    350
    
    
    Let us get to business.  Head to the screen on the right [3] and talk to
    the fattest guy there.  When given the choice, ask about Tifa.  He will tell
    you the Don wants to see her.  Head back to the main part of town and head all
    the way up exiting the screen at [9].  On the next screen, head all the way up
    again exiting into [16].  Talk to the man at the top of this screen.  Cloud &
    Aeris will think of a way to get around their problem.  As much as I hate to
    spoil any part of a game, I am going to have to here.
    
    Later in this town, The Don is going to pick one of Cloud, Tifa, or Aeris for
    his date.  Since the methods of getting each are different, I will explain them
    all.
    
    Tifa:
    If you just want to do this as quickly as possible, you will get Tifa.  Exit
    the screen you are on and head back down to the first screen.  Enter the
    clothing store on this screen [7].  Talk to the person behind the counter.
    You will be told the clothing maker is basically a drunk.  You will need to
    get him from the bar.  Exit the screen up [9] and head to the bar [13].  The
    clothing maker is sitting closest to the door.  After a while he will ask what
    kind of a dress you want.
    
    If you choose;
    
    Something that feels clean, you will get a cotton dress.
    Something that feels soft and is shiny, you will get a satin dress.
    Something that feels soft and shimmers, you will get the silk dress.
    
    Just choose the options for the silk dress, you can still get all three of the
    characters.  Exit the bar and head back to the clothing store [7].  Cloud will
    now try it on.  Alas, Cloud has no wig!  You will have to go to the gym [12] to
    get a wig.  If you just want Tifa to get picked, go on and do this now.  If
    you want someone else, do not go here yet.
    
    
    Aeris: In addition to the Dress you have a wig you will get later, you will
    need two other special items.  Let us Start with some Cologne.  Head to the
    restaurant [6].  Order the todays special (this will cost 70 gil).   When you
    have sampled it, say 'it was alright' you will be given a pharmacy coupon.
    
    Leave the restaurant and head to the pharmacy [5].  Use the coupon to buy a
    digestive.  Leave here and return to the bar.  Against the far wall is a rest
    room.  A person in there will need the digestive.  In exchange you will receive
    Sexy Cologne.  Alternatively, you can get just 'cologne' or 'flower cologne'
    for the other two types of 'medicine'.
    
    Now, you will need one more good item to have Aeris picked, so let us make it a
    fun one eh?  Head back to the main screen and talk to the man pacing from [3]
    towards [5].  He will give you a membership to the Honey Bee Inn.  Now, go to
    the next screen to the right [3] and enter the Honey Bee Inn [10].
    
    There are six doors in this place.  The one you came from, one straight above
    you, which leads to a 'prep room' for the girls.  The two to your right are
    mostly just for plot, the Queens Room and the Lovers Room.  If you peek into
    the lovers room, you can see a mini-stuffed animal jumping.  He may look
    familiar, if not, he sure will later.  The Queens room has an event which I
    will not spoil.
    
    Anyway, you are going to want to get the item from either the lower-left or
    upper-left rooms.  The gift from the lower left is 'bikini briefs'.  The gift
    from the upper-left is 'lingerie'.  The events in the lower-left room are more
    humorous though, so I suggest that one [you can only do one].  You can also
    have the girls in the top room put some make-up on you [if you want Cloud to
    be picked].  Also, to get the lingerie, you must choose the BOTTOM option when
    Mukki asks you.
    
    After that, head to the Gym [12] and get the blonde wig.
    
    Cloud: The only additional thing you will need is a Tiara, the best one of
    course.  Head to the Materia Shop [8] and talk to the guy.  He will ask you to
    get something from a vending machine in the Inn.  When he is done talking, head
    to the Inn [2] and pay the 10 gil to sleep for the night.  In the middle of the
    night Cloud will go to the machine.  Buy the 200 gil one.  Return to the
    materia shop and trade it for a Diamond Tiara.  Alternatively, if you had
    bought the one for 100 gil you had get a Ruby Tiara and if you had bought the
    one for 50 gil you would have gotten a Glass Tiara.  At any rate, you are ready
    to go to the Gym [12] as well.
    
    At the Gym:  I strongly recommend you Save your game [S] before going in if you
    are trying to get Aeris or Cloud to be picked.  When you get to the gym, Big
    Bro will challenge you to squats.
    
    The outcome determines what Wig you will get:
    
    If you lose, you get 'wig'
    If you tie, you get 'brown wig'
    If you win, you get 'blonde wig'
    
    Big Bro has no set number, but often does about 15-17 squats.
    
    You will want the blonde wig for Aeris or Cloud to be picked.  Once you have a
    wig, head back to the clothing shop and get dressed.  Aeris will also get some
    temporary attire.  When you are all done, head back to the Don's place [16].
    
    You will be permitted to enter this time.  Once the man behind the counter
    tells you not to wander around, go ahead up the stairs and into the room on the
    left. Run down the large staircase and approach Tifa.  Your party will start to
    talk.  When you get a chance to move Cloud, grab the ether behind Tifa and then
    talk to her.  Eventually you will all be summoned upstairs.  Enter the middle
    room and attempt to walk around the desk on either side.  You will line up, it
    is time to see who Don picked!
    
    If Don picks Cloud, you will be prompted to answer a bunch of questions.  Your
    choices will only effect a scene later in the game which almost all multiple
    choice questions do.  Other than that, there is a hyper behind the headboard
    of the Don's bed.
    
    If he does not pick Cloud, you will be placed as only Cloud into a separate
    room.  There is a Phoenix down to the far right in this room.  The creeps will
    all follow you around telling you how hot you are.  Talk to Scotch [he is in
    green] after talking to everyone else.  Cloud will reveal his true secret, he
    is a man!
    
    You will get attacked twice, both fights are very easy though.  Once you beat
    them, exit this room and run towards the left room.  If he picked Aeris to date
    Tifa will meet you and you will go to the main room.  If he picked Tifa, then
    you will have to run down the steps to watch Aeris evade the lackeys.  Either
    way return to the middle room and exit it from the back and you will be in
    Don's bedroom.  Your party will extort some information from Don.  When you get
    control of Cloud, go behind Don's headboard for a 'hyper'  Then try to leave
    the room.  Before long, you will find yourself in the...
    
    -------------------------------------------------------------------------------
    ^008^                    Sewers/Train Graveyard/Pillar
    -------------------------------------------------------------------------------
    
    Items in this area: Potion, Hi-Potion, Hi-Potion, Echo Screen, Potion, Potion,
    Potion, Ether, Hi-Potion
    
    Items won from Bosses in the area: Phoenix Down
    
    Tips for this area: remember to equip Tifa with new weapons, armor, and materia
    if you have them.  In the Train Graveyard section you can steal Ethers from the
    'Deenglows'.  This is a great way to fatten your wallet next chance you shop.
    Also, in the second screen of the Train Graveyard, you can encounter Eligors,
    you can steal Striking Staffs from them.  This weapon will not be sold in
    stores for a VERY long time.
    
    Bosses: Aps, Reno
    
    You will wake up in the sewers.  Which ever one of Aeris or Tifa you talk to
    first will give them affection points [for the event later].  Also, before you
    talk to the second of the two, head up the small stairs near the bottom of the
    screen and follow them around for a potion.  Go back and talk to the other
    Party member and get ready for:
    
       Name: Aps [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 18
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1800
             MP: 0
             Atk: 40
             Matk: 40
             Def: 36
             MDef: 160
             Def%: 4
             Dex: 63
             Luck: 5
             EXP: 240
             AP: 22
             Gil: 253
             Win: Phoenix Down
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Tail Attack [1 Enemy] [77.5], Lick [1 Enemy] [15.5] [Sadness], Sewer
             Tsunami [All Enemies + Allies] [ 77.5] [Water]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: There are two versions of Sewer Tsunami.  One hits the
             party for double damage, the other hits Aps for double damage.  Lick
             will  target the character in the middle [often Aeris], if dead, Aps
             will randomly choose either of the sides.
    
    While Aps does have a damaging attack, it hurts him to use it.  In fact, if you
    do nothing but heal, you will win the battle.  His waves will come from behind
    him twice, then will hit you from behind [twice as strong].  He will repeat
    this wave pattern.  In addition, he has a lick attack which will cause sadness.
    He also has a tail attack which will do medium damage to one target.
    
    This area is quite linear, just climb up the ladder and walk around to the next
    ladder.  Climb down, walk a few steps to the stairs and walk up.  Get the steal
    materia.  Equip it right away on the person who has the most dexterity [Cloud].
    
    Continue straight towards the open vent.  Choose 'let us jump down'.  This next
    screen is linear as well, run right, down the stairs, left, up the ladder, then
    right and up the ladder.  You will come out of a man hole in a train graveyard.
    
    Save at the save point and use a tent there if needed.  When you are done with
    that, enter the train car and run through it until you can exit to the left.
    Go to the tan barrel and get a Hi-Potion.  Work your way back to the save
    point.  Climb up the ladder attached to the back of the first train.  Grab the
    Hi-Potion.  Continue straight to the next car.  Run down the bent metal to the
    ground level. Run to the tan barrel above you and receive an echo screen.
    
    Run around the train you were on top of before and enter the train to its
    right.  Get the Potion there and exit this train from the right side.  Climb
    up the ladder to the right, run up to the next ladder and then back down to
    the main floor.  Enter the train on your right, run up to the next car and exit
    it on the left.  Grab the potion and exit upwards to the next screen.
    
    On this screen, run around the train to your left and all the way down for a
    potion.  Run around the train which is on your left again [different train].
    Inside there barrel is an ether [thank god it is not a potion].  Head back up
    and go all the way to the right.  There are three trains which are different
    colors than the others.  They are positioned:
    
    
    ______________________________
                                 |
                      =========  |
               //                |
              //                 |
             //                  |
            //         ========  |
                                 |
    _____________________________|
    
    Jump in the lower one first, it will push the diagonal one out of the way.
    Then run up to the upper train, it will move against a catwalk.  Cloud will
    hop out of the train, climb the ladder to the train on your right.  Keep going
    right and get the Hi-Potion.  Go left a few steps and hop over to the top of
    the train you most recently moved.  Run left until you come to a ladder, climb
    down and then head left off of the screen.  This screen should look familiar to
    you.  Head left back towards sector seven.
    
    What's this?!?  The battle music?!  Some short story will happen.  When you get
    to move Cloud again, save your game at the save point and then start your long
    ascent to the top of the pillar.  Oh, you may wish to give Aeris's Materia to
    someone else since she will not be joining you for a long while now.  The man
    in red sells basic items such as potions and hypers, but no one seemed to know
    exactly so that is the best you get!
    
    Ah ha, here's what he sells, thanks DizzyIzzy
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Grenade                |     80
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    When you get to the top, talk to Barret, a short event will ensue and you
    will fight...
    
    
       Name: Reno [Boss] [1]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 17
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1000
             MP: 0
             Atk: 32
             Matk: 20
             Def: 52
             MDef: 62
             Def%: 6
             Dex: 50
             Luck: 15
             EXP: 290
             AP: 22
             Gil: 500
             Win: Ether
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Halves
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Short Staff [1 Enemy] [61.25], Pyramid [1 Enemy] [Imprisoned],
             Electro-mag Rod [1 Enemy] [73.5] [Lightning]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Pyramids will hold a player hostage.  While inside they
             can do nothing.  They have 10 HP, so most any attack will break out
             the character, including Gravity which will cause Instant Death.
             Characters inside of a Pyramid are considered KO'd if the all other
             characters are KO or also imprisoned. He will target anyone who hit
             him with a Lightning spell on his next turn.  Oddly, this includes Ice
             Crystal, Bolt Plume, and Swift Bolt items as well.
    
    This may be the toughest boss battle you have fought yet, but that is not
    saying much.  Reno has a pyramid attack which will prevent one character from
    doing anything while in it.  To remove it, simply attack that character and the
    pyramid will suffer damage and go away.  His other attacks consist of an
    Electro-Mag rod which does around sixty damage and occasionally uses [paralyze]
    on a party member.  Otherwise he will just slap you with his rod doing about
    fifty damage.  Just beat on him, his low hp makes this a quick battle.
    
    A quick event will happen, before long, you will find yourself in...
    
    -------------------------------------------------------------------------------
    ^009^                          Searching for Aeris
    -------------------------------------------------------------------------------
    
    Items in this area: Sense Materia, Turbo Ether, Batteries, Ether
    
    ...The playground!  Barret will whine for a bit, eventually Cloud will walk off
    on his own into sector six.  Take a few steps, Barret and Tifa will rejoin
    you.  Go back into the playground and get the Sense materia, or just leave it.
    Now, head back to Aeris's house.  Before you do this though, get the Turbo
    Ether I spoke of earlier in the dresser drawer.  Blah blah, back to Aeris's
    house.  A large chunk of story will take place.  When it is over, head back to
    the wall market [yes, yes, traversing sector six in the process]
    
    When you return to the wall market you will have a few new options.  For one,
    the materia shop now sells stuff!  You may want to get things from the item
    shop, this is the last time you will be able to buy things in a LONG while.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    Cover                  |   1000
    
    When you are ready, head to the weapon shop.  Talk to the vendor way to the
    left.  He will sell you some batteries.  Leave the shop and exit this screen
    from the TOP RIGHT, as you will recall this was a dead end before, but now you
    will be able to climb a wire.  Talk to the little kid at the bottom of it and
    up you go.  Since climbing ladders, wires, etc takes forever in this game, you
    might want something funny to read so... "Who's the most liked guy at a nudist
    camp?"  Give up?  Ok, "The Guy who can carry two coffees and a dozen donuts!"
    If you do not get the joke, you are not thinking right.  Anyway, by now you
    will have exited the screen.  Head up a bit more, then left, now down a bit and
    over to the right.  There is a thing which looks like a giant plug.  Run up to
    it and use a battery.  The propeller above will start to spin.  When it stops
    you will be able to cross it.  Cross it and head to the bent tracks.  Climb up
    them to what looks like a toll booth, put the battery inside and it will go up.
    Walk up the toll booth.  Climb up the wire and you will see a swinging wire.
    Climb up for an ether using the last battery to reach it.  Head back to the
    platform with the swinging wire. You need to jump at the right time to get to
    it.  It is hard to explain, but it does make a 'squeak' sound.  Just after the
    sound begins, jump, you should make it.  If not, Cloud will say if you were too
    early or too late.
    
    When you get to the other side, climb up this wire off of the screen.  The big
    wire will split with the little wire, take the thin wire which goes up instead
    of the thin wire which goes down.
    
    You will now find yourself in front of...
    
    -------------------------------------------------------------------------------
    ^010^                       Shinra Building / The Escape
    -------------------------------------------------------------------------------
    
    Items in this Area: Elixir, Turtles Paradise Flyer No. 2, Elemental Materia,
    All Materia, Star Pendant, Four Slots, Phoenix Down, Ether, Poison Materia,
    Enemy Skill Materia, Potion, Potion
    
    Items won from Bosses in the area: Talisman, Mythril Armlet, Protect Vest,
    Guard Source, Star Pendant.
    
    Tips in this Area: After beating the Sample: HO512, run around on the 67th
    floor and steal Carbon Bangles from 'Moth Slashers' and Hardedges from
    'Soldier: 3rd'.  It has been noted this can be done before fighting the sample
    and also on the 68th and 69th floors.
    
    Bosses: Sample: HO512, Hundred Gunner, Heli Gunner, Rufus, Motor Ball
    
    ...The Dreaded 70 floor Shinra building.  You will have the option to bust in
    or sneak in around back.  Sneaking in will result in no battles, an Elixir,
    and about fifteen minutes of your dying thumbs time.  Breaking in takes less
    time, and you can get something special too.  Whichever you choose, save your
    game just outside of the front doors.
    
    Since there is no need to tell someone how to walk up the stairs, I will focus
    on the breaking in of the building.  [INSERT] After receiving five emails
    asking how to go up the stairs, I decided to kill someone.  When you walk in,
    you will be attacked.  After the battle run straight to the back of this room.
    Make sure to look at the Second Turtles Paradise Flyer on the wall and then
    enter the elevator.  As you ride up the elevator, it will stop every now and
    then allowing you to get attacked.  After a while you will make it to the 59th
    floor of the building.  If you took the stairs, you will be at this point as
    well.
    
    Run to the lower right side of the room and you will be attacked.  Once you win
    the battle, you will get a keycard to the 60th floor.  From this point onward,
    you will need a key card to access every floor.  Go into the elevator and
    select the 60th floor.  This floor is easy.  All you need to is slip past the
    four guards who march in sequence.  Run into the room on your left and Barret
    will explain this to you.  If you fail to slip by them, you will have to battle
    them.  If you fail four times, and win the battles, Barret will just tell you
    how dumb you are and you will be free to continue.
    
    You are now on the 61st floor, with no keycard!  As dumb luck would have it,
    the door is broken so you can just walk in.  Head to the left and find a man
    walking toward he right in a grey suit.  Talk to him and choose '.....'  He
    will give you the keycard to floor 62.  Head up to floor 62.
    
    You will notice the libraries of books on your way in.  Talk to Hart, the man
    standing in the hallway.  Then just walk into the mayors office and talk to
    mayor Domino.  You need to get his password for the Keycard 65.  While you can
    just choose all the choices straight down the list, you are not likely to get
    it on the first try for a special prize [Elemental Materia].  There are two
    good methods to getting this password.
    
    The first is simple, go back outside and save your game AFTER telling him you
    need more time.  Now you can just find out what the password is and load your
    game again guessing that one.  The other option is to play the mini game.
    Normally you would have to spend a fortune having Hart give you clues, instead,
    I will just tell you how to play.
    
    There are four library rooms.  Each one is marked on the outside of what type
    of books are inside.  Inside each room, one book which does not belong there is
    in fact there.  Each book has a number with it.  When you find the out of place
    book, take note of the number.  Now, count that many letters into the books
    name.
    
    For example, if the book name is 'Cloud Rules' and the number is '04' the
    letter would be 'u'.  Spaces do NOT count.  When you do this for every room,
    you will have four letters.  Arrange them in an order which make a word which
    is on Domino's choice list.  The choices are: BEST, KING, ORBS, BOMB, MAKO,
    and HOJO.  Return to him and choose the correct word and get your prize.  It
    is now time to go to the 63rd floor.  Keep in mind B's and O's are very common
    in multiple words, but some letters like E or J only appear in one.
    
    Run to the room with the computer terminal [one room south of the stairs].  You
    will be allowed to open three doors to get all the prizes which you want.
    Head to the back right corner of this floor.  Run left and open the first door
    that you come to.  Head left again until you come to another door.  Do NOT
    unlock this one, instead, open the other door at this intersection [it is
    below you].  You will now be able to run into a normal room and grab the prize
    [coupon A].  In this small room, head into the ventilation shaft.  Inside of
    the shaft, head down, right and then up at the first chance you get.  When you
    get out of the shaft, grab the prize [coupon B].  Exit this room by heading
    down and make a left.  Use your final door key to unlock the door in front of
    the very middle room.  Grab the prize in there [coupon C] and head back the way
    you came to the computer terminal.  Exchange your coupons for an: all materia,
    star pendant, and four slots.  Now take the stairs to the 64th floor.
    
    This floor has a bunch of lockers which you can open which hold an ether and
    a phoenix down.  There are also some vending machines in the gym area,
    choose to bang on them as they can be somewhat beneficial later.  You can
    rest and save your game in the lower left room of this floor too.  When you are
    ready, walk up the stairs to the 65th floor.
    
    This Floor is a bit weird.  When you place one of the 'Midgar parts' into the
    model of Midgar, one of the other chests in the room will open.  There are
    two chests in the bottom left room, two in the middle left room, and one in the
    top right room.  There is also one in the middle right room, but we will ignore
    it for now.  The first chest you will want to open is the bottom chest in the
    middle left room.  When you have the Midgar Parts, run to the room with the
    model.
    
    There are five pieces which need Midgar Parts placed.  Put this set of parts
    in the place which is at about 10 O'clock on a clock face.  You will hear
    another chest open.  Go to the lower left room, open the lower chest there and
    return to the model room placing these parts in the opening near 11 O'clock on
    a clock face.   Now head to the top right room, get the Midgar Parts and return
    to the model yet again.  Place them in the hole at 2 O'clock in the model.
    Open the chest which remains in the middle left room, place them in the model
    at 4 O'clock and get the final parts and place them at 5 O'clock.  The chest by
    the stairwell will now open giving you a Key Card 66.  Walk up the stairs to
    the 66th floor.
    
    [INSERT] - Many have said this may not be the correct order.  Given the
    simplicity of the room, I see no need to confuse people by making eight
    different ways of finishing it.
    
    Run all the way to the top left room.  Yes, it is a bathroom.  Head into the
    toilet stall.  Walk up to the toilet and elect to climb up into the vents.
    Press the DOWN arrow to crawl towards the front of the screen.  You will now
    get to see a conference with the Shinra executives.  Once it is over, press
    the UP arrow to head back to the toilet.  Run back towards the stairs.  You
    will see Hojo drifting alone, behind everyone.  Follow him up the stairs to
    the 67th floor.  The doors he passes through will remain open.
    
    Run all the way to the left side of this screen and approach Hojo.  Another
    event will take place.  When you get control of Cloud again, exit using the
    top exit of this screen.  Head right towards the Save point.  Open the treasure
    chest, it has a Poison Materia.  Now save your game.  Head left a few steps
    and go up the elevator.
    
    Approach the position where Hojo is standing and you will see some more story
    events.  Name the new character whatever you want to.  Also, send off either
    one of Tifa and Barret.  I tend to keep Tifa with me.  Eventually, you will
    be attacked.
    
       Name: Sample:H0152 [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 19
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1000
             MP: 120
             Atk: 40
             Matk: 35
             Def: 60
             MDef: 64
             Def%: 1
             Dex: 65
             Luck: 1
             EXP: 300
             AP: 30
             Gil: 250
             Win: Talisman
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Halves
             Earth: -
             Poison: Absorbs
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Keyclaw [1 Enemy] [63], Shady Breath [All Enemies] [Poison-Status],
             Reanimagic [All Allies] [Cure "Death"]
    
    
       Name: Sample:H0152-opt [3x]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 7
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 300
             MP: 48
             Atk: 22
             Matk: 18
             Def: 46
             MDef: 32
             Def%: 4
             Dex: 45
             Luck: 2
             EXP: 20
             AP: 2
             Gil: 0
             Win: Tranquilizer
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Bodyblow [1 Enemy] [22], Fire [1 to All Enemies] [75] [Fire],
             Ice [1 to All Enemies] [75] [Ice], Rolling Attack [1 Enemy] [66]
    
    Do not bother killing the little opts, he can just revive them.  While they may
    be annoying, the only do about 60 damage with their spells.  The main boss is
    in the back row, just pound him with spells [NOT Poison].  He will poison your
    party as well.  Use the Star Pendant you got earlier to protect one of your
    members.  This fight is rather easy, you should not have any problems.
    
    Your party will have another nice talk, cute eh?
    
    After the talk MAKE SURE TO GET THE ENEMY SKILL MATERIA, there is no sense in
    equipping it yet though, as you can not get any enemy skills until you reach
    the world map.  Exit the screen near the bottom and run up the ramp towards the
    assistant of Hojo.  He will give you another key card.  Run back down and get
    the 2 potions. Also, remember to steal some Carbon Bangles and a Hardedge from
    this floor.
    
    Run down the ramp and through the door on the right and collect two more
    potions.  Head over to the stairs and walk down to the 66th floor.  Head to the
    elevators on this floor.  Go into it and use the controls to travel to a
    different floor.  A long bit of story will occur.
    
    When you get control of Cloud, answer Tifa with either choice.  Walk up to the
    door and talk to whom ever you want.  Aeris is the only person you MUST talk
    to.  Once you are done, get some rest.
    
    When you wake up, the door will be open, run out and check the guard.  Return
    to Tifa and wake her.  Follow her and talk to her.  Then head into Barret and
    Red XIII's cell.  They will run to the downed guard as well.  Go talk to Tifa
    now.  Red XIII will run off ahead.  Run left towards Red XIII.  Now you have a
    very easy task.  Follow the blood!  If you are unable to see it because of some
    physical condition, just guess... When you get to floor 69, save your game.
    
    Continue up to floor 70.  An event will take place, several of them in fact.
    Run out to the balcony when the time is right for another event.  Everyone but
    Cloud will run back down.  Tifa will stop on the 69th floor.  Equip the others
    well.  You will be fighting an enemy who can not be reached by attacks other
    than Barret's and Red XIII's Limit breaks.  Make sure to have magic on so you
    can deal damage.  Run to the nearest elevator and try to use the control panel.
    Time to fight...
    
       Name: Hundred Gunner [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 18
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1600
             MP: 0
             Atk: 52
             Matk: 0
             Def: 46
             MDef: 240
             Def%: 1
             Dex: 63
             Luck: 0
             EXP: 330
             AP: 35
             Gil: 300
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Aux Artillery [1 Enemy] [110], Hidden Artillery [1 Enemy] [137.5],
             Main Artillery [All Enemies] [123.75], Wave Artillery [All Enemies]
             [185.625], Sub Artillery [1 Enemy] [151.25]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Aux and Hidden Artillery are used in the first form, when
             its HP is above 67% of its max HP.  Main Artillery is used in the
             second form, when its HP is between 33% and 67% of its max HP.  Wave
             Artillery is used in the third form, when its HP is lower than 33% of
             its max HP and the Sensor Cannon is charged.  Sub Artillery is never
             used.  Also, no EXP/AP/GIL is given from this battle, as the next one
             starts immediately.
    
    Pound Hundred Gunner with everything you have.  His attacks are very weak for
    the first several rounds.  Try to kill him before he uses the sensor cannon.
    If you can, have Barrets weapon have elemental and lightning paired together.
    Have Aeris and Red XIII toss grenades or cast spells at him.  IF Red gets a
    limit break, use it.  When he dies, you will get no break before...
    
       Name: Heli Gunner [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 19
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1000
             MP: 0
             Atk: 55
             Matk: 0
             Def: 40
             MDef: 220
             Def%: 15
             Dex: 66
             Luck: 0
             EXP: 250
             AP: 25
             Gil: 200
             Win: Mythril Armlet
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             AB Cannon [1 Enemy] [119] [Sleep], C Cannon [1 Enemy] [119]
             [Poison-Status], Firing Line [All  Targets] [141.3125] [Sleep]
             [Poison-Status], Spinning Bodyblow [1 Enemy] [148.75], Flying Drill
             [1 Enemy] [178.5]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Starts spinning once HP is less than 25% of max HP.
             Gains 50 Def and MDef at that point.  Can't Reach enemy, only Barret
             will be able to use standard attacks in this battle.  Spinning
             Bodyblow and Flying Drill are only used in the second form.  The other
             attacks are only used in the first form.
    
    This part of the fight is a bit tougher.  Heli has less HP, but attacks for
    more damage and more often.  His C cannon often tosses on a status effect
    like sleep or poison.  You still should not have much of a problem using the
    same strategy as you did for Hundred Gunner.  Just a note, while spinning he
    has a lot more defense and magic defense.
    
    The scene will be shifted back to Cloud, you will be given the opportunity
    to remove everyone elses gear [materia and accessories].  This next battle
    is also easy.  I tend to set Cloud up with:
    
    Poison=elemental [weapon]
    Restore [armor]
    
       Name: Rufus [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 21
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 500
             MP: 0
             Atk: 35
             Matk: 0
             Def: 32
             MDef: 160
             Def%: 14
             Dex: 72
             Luck: 8
             EXP: 240
             AP: 35
             Gil: 400
             Win: Protect Vest
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Shotgun [1 Enemy] [57]
    
       Name: Dark Nation
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 15
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 140
             MP: 80
             Atk: 43
             Matk: 15
             Def: 38
             MDef: 94
             Def%: 18
             Dex: 74
             Luck: 3
             EXP: 70
             AP: 7
             Gil: 250
             Win: Guard Source
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Confusion: Immune
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Bite [1 Enemy] [63], Bolt [1 Enemy] [90] [Lightning], Barrier [1 Ally]
             [Barrier], MBarrier [1 Ally] [MBarrier]
    
    Dark Nation will put a Barrier and MBarrier on Rufus and itself for the first
    four turns.  If you can kill it before the second turn, it will make your life
    a lot easier. Once it is out of the way, just beat on Rufus with poison or
    your weapon which will do poison damage with the materia set up I use.  After
    the battle, run Cloud down to Tifa.  You may want to save your game at this
    point, but I always forget too.  They will talk shortly and a nifty bunch of
    events will take place.  Eventually you will get instructions for a mini game.
    Before you do that, select your party.  I use Cloud, Aeris, and Tifa for this
    fight.  Whomever you choose, put people who are normally in the back row in
    the FRONT row and vice versa.  Also, use elemental=lightning in a weapon OR
    elemental=fire in an armor.
    
    Get your party ready and start the mini game.  Use Square and Circle to swing
    Cloud's sword in the concurrent directions.  Any damage you take will be
    deducted from your HP at the start of the next battle, try not to get too
    banged up.  At the end of the road you will get to fight...
    
       Name: Motor Ball [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 19
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 2600
             MP: 120
             Atk: 44
             Matk: 17
             Def: 32
             MDef: 34
             Def%: 10
             Dex: 67
             Luck: 1
             EXP: 440
             AP: 45
             Gil: 350
             Win: Star Pendant
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Halves
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Highway [All Enemies] [70], Deadly Wheel [All or 1 Enemies] [70],
             Twin Burner [All or 1 Enemy] [135] [Fire], Rolling Fire [All Enemies
             - No Reduction] [216] [Fire], Arm Attack [1 Enemy] [87.5]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Highway is the opening hit it will get on the party.
             There are two versions of Deadly Wheel, one for each form, but they do
             identical damage.  Twin Burner is only used in the second form,
             Rolling Fire and Arm Attack only used in the first form.  Arm Attack
             always hits the target with the most HP.
    
    At the start of this battle, tap both r1 and l1 together, this will negate the
    extra damage from the back attack as you will turn around before he hits you.
    His Twin Burner attack will do close to 90 damage to your entire party.  After
    a few of those he will unleash rolling fire which will do close to two hundred
    damage to your party!  Be sure to heal with either healing wind or just cure.
    While he has a lot of HP, he does take damage rather quickly so do not fret
    over that.  Again, this boss should not be a real threat.
    
    Once the battle is over your party will talk.  Once they are done, attempt to
    leave Midgar.  You will be asked to make a party, pick whomever you wish.  Walk
    out and you will be on the...
    
    -------------------------------------------------------------------------------
    ^011^                        World Map / Kalm
    -------------------------------------------------------------------------------
    
    Items in this Area: Ether, Ether, Peacemaker, Guard Source, Ether, Megalixir
    
    Bosses: None
    
    ...World Map.  A few notes on the world map.  You can save your game and use
    tents at any point on the map.  Anyway, run around and get in a few random
    battles.  You can learn an enemy skill, Matra Magic, from the Custom Sweepers.
    Also, you can steal Atomic Scissors for Barret from them.  When you are ready,
    go northeast to Kalm, it looks like two houses on cobblestone from the world
    map.
    
    Ascii Map:
    ______________________________________________
                                                  |
                                                  |
                     [4]   [5]           [8]      |
                [3]                               |
                                             [9]  |
                                                  |
                                 [6]          [10]|
          [2]                                     |
                                                  |
                                                  |
                                     [7]          |
    [1]                                           |
                                                  |
                                                  |
                                                  |
    ______________________________________________|
    
    Upon entering, your active party will run into the Inn.  Do not follow them for
    the time being.   Here is a low down of what the buildings in this town have.
    
    [1] - Exit of town, you can not use this!
    [2] - Inn, ignore until everywhere else is explored.
    [3] - Ether
    [4] - Ether, Second floor in cabinet next to the left bed.
    [5] - Peacemaker, back of house up the winding staircase.  Guard Source, Second
    floor in cabinet to the left of the little girl.
    [6] - nothing
    [7] - Ether, Hidden compartment which is under the stair case
    [8] - Item Shop:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Eye Drop               |     50
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    [9] [10] - These Buildings are connected.  [9] is a materia shop which sells
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Earth                  |   1500
    Poison                 |   1500
    Steal                  |   1200
    Sense                  |   1000
    Heal                   |   1500
    
    [10] is a weapon shops which sells:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mythril Saber          |   1000
    Cannon Ball            |    950
    Mythril Claw           |    750
    Full Metal Staff       |    800
    Mythril Armlet         |    350
    
    When you are done getting the supplies you need, head back to the Inn [2].
    
    Go to the second floor. Aeris will yell at you. Carefully walk forward and to
    the left to go behind the stairs where you can see a cabinet. Examine the
    cabinet a few times and Cloud will get pissed and kick it. Youll receive a
    Megalixir for your troubles.  Get near everyone else and get prepared for a
    VERY long sequence.  The Grey haired man is Sephiroth.  You will talk for what
    seems like ever, you will eventually get in a battle.  No matter what you do,
    Sephiroth will kick the monsters ass.  This will be the case for any battles
    you get in during this section of the game.
    
    You will now arrive in a town named Nibelheim.  I am not going to draw a map
    for it at this time since there are only three buildings of interest.  Run
    straight into the town as Cloud.  When Sephiroth goes into the Inn, head into
    Tifa's house.  It is the largest building on the right side of the town.  Walk
    up the stairs and into her room [it has the piano].  Check her cabinet and get
    the item there.  Walk to the piano.  Elect to play it, or jam on it.  Say you
    remember and play the following buttons:
    
    x, square, triangle,  r1+triangle, r1+square, x, square, triangle, r1+x,
    circle, x, square, x
    
    Cloud will make a comment.  You may also read a letter on her desk.
    
    You may now exit into the inn.  In case you forgot it is the building nearest
    the entrance of town.  Talk to Sephiroth, when he asks, go to sleep.  When
    you wake up, talk to Sephiroth again.  Some events will take place.  When you
    get control of Cloud you will be at the base of a wooden bridge, run across the
     bridge.  More events will happen.
    
    When you get control again, head right/up.  This path is very linear.  Enter
    the cave when you get there.  This screen is also linear, just head up along
    the right hand side.  Exit to the next screen and you will be greeted with
    another event.  On the next screen, walk into the reactor.  Follow Sephiroth
    to the reactor core.  Run up and talk to him.
    
    He will ask you to hit a valve, run down to where he was standing and hit the
    confirm button there.  Then head over and talk to Sephiroth, again.  He will
    move back a step, talk to him again, then look inside of the glass.  Some long
    events will happen now.  Eventually it will break back to the inn room.  You
    will be able to save at this point if you desire.  Do not bother unless you
    fear the power in your house is going to go out, just keep talking.
    
    When you leave the Inn [Nibelheim], you will head into the Shinra Mansion.  Go
    up the stairs to your right and exit to the room to the right.  There is a
    hidden stair case [not really as you can see it with select] behind some brick
    in this area.  Go through it and head down the winding staircase.  Run through
    the halls down here until you come across Sephiroth in some sort of library.
    He will mumble on about stuff and tell you he needs time to thing about things.
    Leave the room.  More events will take place.
    
    You will wake up in the left side of the mansion.  Run downstairs to the
    library again.  Head towards the back of the room.  A talk will ensue.
    Sephiroth will leave the room!  Run all the way outside back into town.
    Something big will happen.  Run towards the center of town.  Zangan will have
    you check out the house most left on the RIGHT side of the town.  Some more
    story will happen.
    
    Eventually, you will find yourself back in the reactor.  Head towards the core
    [labeled JENOVA].  On your way a few small events will happen.  Once inside
    some major events will happen.  You will now be back in Kalm.  With your story
    done, you may now continue on your journey.  Before you leave the Inn, you
    will be given a PHS, it will allow you to switch your members anywhere you can
    save [some exceptions].  Leave the town and head southeast to the...
    
    -------------------------------------------------------------------------------
    ^012^                      Chocobo Farm / Mythril Mines
    -------------------------------------------------------------------------------
    
    Items in this Area: Choco/Mog Materia, Ether, Tent, Long Range Materia, Mind
    Source, Elixir, Hi-Potion.
    
    Tips: You can pick up enemy skill L4 suicide from Muu's outside of the farm,
    Chocobuckle from chocobos, Beta from the Midgar Zolom [highly unlikely at this
    stage in the game] and flamethrower from Arc Dragons in the Mythril Mines.
    Also, you can steal Grand Glove [for Tifa] from Madouges in the left rooms
    of the Mythril Mines.
    
    Bosses: Midgar Zolom [though he is not really a boss]
    
    Once you get to the Chocobo Farm, and it is a LONG walk, head on inside.  You
    will see four chocobos inside of a pen.  Talk to the one on the left side of
    the pen.  Reply with 'wark'.  An event will take place and you will be given
    the Choco/Mog materia.
    
    Walk into the house.  You can sleep in the bedroom here for a small price if
    you so desire.  Talk to Choco Bill, say yes to his first question.  He will
    ramble on for a little while.  He will tell you to talk to Billy.  Billy is in
    the barn building.
    
    Talk to Billy and say you want a chocobo.  If you want to learn how to get
    chocobos, choose the top three choices of his next question, if you just want
    to get the Chocobo Lure Materia, choose not interested.  You may buy some
    greens now if you need too.  Personally, I would just buy two mimett greens.
    These will get you everything you will ever need later in the game.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mimett Greens          |   1500
    Curiel Greens          |   1000
    Pahsana Greens         |    800
    Tantal Greens          |    400
    Krakka Greens          |    250
    Gysahl Greens          |    100
    
    You may now leave the chocobo farm.  Now, this next party can be very tricky.
    You will need to cross the marsh without getting attacked by the Midgar Zolom.
    I suppose you COULD let him attack you.  If you some how manage to kill it at
    this point in the game [yes it can be done] then you will be able to just run
    across if you do it quickly.  Instead, we have three options, try whichever
    one you want.
    
    1. Do what the game intended for people to do, catch a chocobo and ride it
    across the marsh. [takes a long time :( ]
    
    2. Run Across the Marsh.  Save after a few steps.  Reload your game, repeat
    until you get across [safe yet time consuming]
    
    3.  Stand on the grass area which jags out and faces the cave on the other end.
    Wait until the Zolom is WELL to your left in the corner down there.  Run as
    straight as you can.  If done perfectly, you will beat him by about two steps.
    [not so safe but can be the fastest]
    
    Which ever way you choose is up to you [I always use 3].  When you get across
    you will see something somewhat disturbing.  Exit that screen down and now
    enter the cave.
    
    You will be in the Mythril Mines.  Head right onto the next screen.  Head up
    the 'stairs' and get the ether sitting in the middle.  Continue up and get the
    chest containing a tent.  Head back down the stairs and climb up the vine on
    the left side of the screen.  Get the Long Range Materia and head back down
    the vine and left to the screen you came in on.  Head left a bit and then down.
    Get the Mind Source from the lower right alcove.  Head left, up, and then exit
    the screen from the left.  You will encounter a short event.
    
    After the event, head into the room above you.  Get the Elixir from the chest
    and the Hi-Potion from the north end of the room.  Leave this room and climb
    the vine in the next room.  Exit to your left and you will be back on the world
    map.
    
    -------------------------------------------------------------------------------
    ^013^                         Parading Along
    -------------------------------------------------------------------------------
    
    Items in this Area: Yuffie*, Shiva Materia, one of [grenade, 6 potions, 6 ether
    and 5000gil], Enemy Skill Materia, Luck Source, Mind Source, 1/35 soldier,
    Guard Source, Power Source, Speed Source, 1/35 soldier.  One of [silver glasses
    hp plus materia, force stealer]
    
    Items won from Bosses in the area: Power Wrist
    
    Tips: Get Yuffie!  Also, the forests here are one of the best place to learn
    limit breaks in the entire game.  Large enemy groups, decent damage.
    
    Bosses: Bottomswell
    
    First head to Fort Condor.  In case you failed to guess, it is the large rock
    with a BIRD on the top.  Go inside and talk to the man, choose 'we will help
    you' and follow him inside.  Talk to the old at the table.  Choose 'alright'
    and now you may use Fort Condor as your home.  There are fifteen battles here
    during the game, you only need to do the last one.  Other ones will get you
    some good prizes though.  Anyway, if you want to do the battles, head upstairs
    to the left and talk to the guy by the window, and read how to play.  I will
    write up the details on this later.  Anyway, you can use the beds downstairs
    as a free inn.  You can shop from the two vendors on the upper right as well.
    They sell:
    
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    
    When you are done here, exit out to the world map and fight in the forests.
    You will sometimes encounter a Ninja.  When you beat her, an event will take
    place.   Do EXACTLY what I say now or you are going to have some serious money
    stolen from you.
    
    First, do NOT bring up the menu at ANY point during this.  Walk to the ninja
    and talk to her.
    Choose "Not interested"
    Walk to her again,
    Choose "......petrified"
    Choose "Wait a second!"
    Choose "......That is right."
    Choose "......Let us hurry on."
    
    Here is exactly what she will take and when, should you mess up [Thanks
    Feu Feu!]
    
    1st question : the only thing you can do after that is enter the menu. When
    you quit the menu, Yuffie is gone and has stolen 200 gil from you.  Whenever
    you enter the menu, this will happen.
    
    2nd question : Yuffie goes away and bumps into one character. 500 gil is
    stolen.
    
    3rd and 4th question : if you make a mistake, Yuffie leaves but steals nothing
    
    5th question : she runs away and steals 700 gil from you.
    
    By the way, you can talk to your party safely. And you can also leave the
    screen without talking to Yuffie.
    
    You will now be prompted to name her [I will call her Yuffie].  She has a throw
    materia on her if you care to remove it right away.
    
    Anyway, you can level in this forest if you had like or start getting to Junon.
    To reach Junon, head west north west.  There are only five places to go, so I
    am not going to make a map.  The first house on the right is an item shop.
    They sell:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mythril Armlet         |    350
    Potion                 |     50
    Phoenix Down           |    300
    Grenade                |     80
    Tent                   |    500
    
    Anyway, the main path forks, head down and down the stairs.  You will be on the
    shore of the ocean.  I little girl will be playing with a dolphin.  A scene
    will follow and you will be attacked.
    
       Name: Bottomswell
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 23
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 2500
             MP: 100
             Atk: 42
             Matk: 30
             Def: 36
             MDef: 96
             Def%: 1
             Dex: 69
             Luck: 0
             EXP: 550
             AP: 52
             Gil: 1000
             Win: Power Wrist
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Halves
             Water: -
             Wind: Weakness
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Bodyblow [1 Enemy] [255], Tail Attack [1 Enemy] [127.5],
             Moonstrike [1 Enemy] [127.5], Waterball [1 Enemy] [Creates
             Waterpolo around Target], Big Wave [All Enemies] [191.25]
             [Water]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Bodyblow hits the enemy with the highest HP.  Big Wave
             is used in its third form, once it us under 50% of its max HP and also
             when it dies as a final attack.  Waterpolo will surround a character
             and take 1/32 of his/her life away per unit of time.  It can only be
             broken by spell damage.
    
    Bottomswell has a few notable attacks.  One attack will put a party member into
    a bubble which will subtract 1/32 of that characters max hp per unit of time.
    This is very bad since that character also can not perform actions at that
    time.  You will need to hit the bubble with a spell to remove it.  His tail
    attack is rather weak, it should not be a problem.  When he dies, he will use a
    Tidal wave which can do around 110 damage to members in the front row, half to
    members in the back row.
    
    Once the boss is beaten you will need to perform CPR on the girl.  Just walk up
    to her, hit square.  You will hear Cloud breathe.  On the 9th breath, hit
    square again and you will release.  Repeat this four times.  On the fifth time
    you will have put enough air into the girl to revive her.
    
    You will be allowed to use the house on the left side of town as a free inn.
    Do so.  You will wake up after some events to a new theme.  Run to the largest
    house in the entire town for a short event.  You will get the Shiva materia.
    Follow the girl back out to the shoreline.  You will get a whistle.  It is time
    to go up top.  Use the whistle [press square].  Now, this is very important.
    Do NOT move once you can blow the whistle.  You will miss the platform the
    first time, but on the second time you will land right on it!   Walk left and
    climb up. There will be a short cut scene and you will see something awesome.
    
    Run down, on the next screen, you will see a tiny square on an elevated
    platform run towards it and press it.  A large elevator will go down, run
    inside of the door at the bottom of the screen.  You will be dragged into a
    locker room.
    
    Run to the half open locker and put on the Shinra Uniform.  They'll show you
    how to look pretty, choose 'all clear'.  Exit the room, you will see a cut
    scene, now run down and save your game.  Exit this screen by using the lower
    left door and watch the small cut scene and follow the rest of the soldiers.
    Now this part of the parade is really annoying.  Your Live TV Ratings will give
    you a prize once youre done.  You can get either a grenade, 6 potions,
    6 ethers, and 5000 gil.  As near as I can tell, when you get in formation, hit
    circle to raise your 'point'.  You will be out of sync with everyone else, but
    you will still get the increased %'s.  Some suggestions, just hammer the circle
    button and you will rack up the %'s whether you are in sync with everyone else
    or not. Another cut scene will occur and you will be back in the locker room.
    
    The trusty Shinra troops will now teach you how to do a special dance for the
    president.  You will get to show them your victory pose though.  Finally you
    will be allowed to exit this room and roam the city free.  Due to the linear
    layout of this city we are going to refer to everything by door number since my
    map would look like a straight line ^_^.  You may save your game at the same
    save point as you did before, then exit the lower left door again and you will
    see the town.
    
    First Building [there is a fat man standing in the door way, talk to him and he
    will move]
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Sense                  |   1000
    Seal                   |   3000
    Restore                |    750
    Heal                   |   1500
    Revive                 |   3000
    
    The next building is actually a hallway.  The man on the main floor sells:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hardedge               |   1500
    Grand Glove            |   1200
    Atomic Scissors        |   1400
    Striking Staff         |   1300
    Diamond Pin            |   1300
    Boomerang              |   1400
    
    You can go to the basement of this building, you will see Rude the Turk, but he
    will not know who you are in that stylish Shinra Uniform.  The Third door
    sells:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Antidote               |     80
    Eye Drop               |     50
    Echo Screen            |    100
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    Finally the fourth door on this screen.  Head into the main room and talk to
    the Shinra Guard.  Follow him to the basement.  This is the intermediate
    training hall.  More importantly, in the lower right, another enemy skill
    materia is sitting.  Grab that and head back up to the main floor.  Take the
    large stairs up to the second floor.  The small room on the left holds a 1/35
    soldier, Mind Source, and Luck Source.  Go up to the third floor.  In the
    right room, you can get a Guard source.  A power source is sitting in the
    left room.  Head back down the streets and continue left to the next
    screen.  Head up and left to the next screen.  This screen currently has no
    value, just head up and left.  At several points later in the game, there is
    stuff to do here.  Head left on the next screen.
    
    You will finally come to a second screen of buildings.  The first door has
    Elena and Reno sitting at the bar, nothing useful.  The second door is an inn.
    It also has a save point.  If you head up the stairs, the second floor is also
    a materia shop, they sell [Thanks Defcon999 and Feu Feu]:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Earth                  |   1500
    Poison                 |   1500
    
    The top floor is the accessory shop.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Silver Glasses         |   3000
    Headband               |   3000
    
    Exit and enter the next building.  Head on the right path and follow it around
    to a Speed Source.  Head down a bit and up the stairs.  Theres another 1/35
    soldier here.  Leave this building and head into the final building.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mythril Saber          |   1000
    Cannon Ball            |    950
    Mythril Claw           |    750
    Full Metal Staff       |    800
    Mythril Clip           |    800
    
    Finally head up and left and you will be in position to dance for the president
    of Shinra!  Cool huh?  You get ten points for every completed move if in sync
    with the other soldiers.  Turning does not give you points, but you must be in
    the proper turn position to get credit.  The final move will land you thirty
    points.  Make certain you turn with them before that.  The Prizes are
    
    0-50 points: Silver Glasses
    60-90 points: HP Plus Materia
    100-??? points: Force Stealer
    
    Get the points for whatever you need and then following the event, run onto
    the Shinra boat.
    
    -------------------------------------------------------------------------------
    ^014^                      Shinra Boat / Costa Del Sol
    -------------------------------------------------------------------------------
    
    Items in this area: Ether, All Materia, Wind Slash , Ifrit Materia, Fire Ring,
    Motor Drive, Power Source.
    
    Items won from Bosses in the area: White Cape
    
    Tips: Steal Shinra Betas from Marines.
    
    Bosses: Jenova*BIRTH
    
    You will see the sleek boat leave the port.  Eventually the camera will pan in
    and you will be on the boat.  If you have gotten Yuffie, you will not be able
    to get the all materia right away, do not worry though, you will be able to
    later.  Get the chest to your left for an ether.  Talk to everyone you see,
    since most of them are in your party.  Once you have chatted with Aeris and
    Yuffie head up the stairs.
    
    On the main deck, talk to the soldier on top of the look out platform [Tifa]
    and then head left and talk to the soldier who is having trouble walking [Red]
    Go back down the stairs, talk to Aeris.  Head back up the stairs and head all
    the way to the left.  You will see Rufus and Heidegger talking.  Talk to
    Barret.  After some time an event will happen, your party will converge on the
    main deck.  At this point you get to select who you want to use.  Also, the one
    ship member remaining will sell items and you can rest at him.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    
    You can save your game where Red XIII was hiding out before.  When you are
    ready, head down the stairs.  Get the All Materia which Yuffie was in front
    of before and head through the door to the engine room of the ship.  Climb
    the ladder to your left, run around to the right of the top platform and get
    the Wind Slash.  Head back down the ladder and talk to the man at the controls.
    An event will happen and you will be confronted by:
    
    
       Name: Jenova*BIRTH
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 25
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 4000
             MP: 110
             Atk: 38
             Matk: 30
             Def: 56
             MDef: 180
             Def%: 1
             Dex: 60
             Luck: 10
             EXP: 680
             AP: 64
             Gil: 800
             Win: White Cape
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Laser [1 Enemy] [201], Gas [1 Enemy] [201], W-Laser [1 Enemy] [201],
             Tail Laser [All Enemies] [201], Stop [1 Enemy or All Enemies] [Stop]
    
    Get ready for a fun one.  Jenova has a tail laser. She also attacks with
    W-laser and casts stop which you can not really protect against at this point.
    Just unload with physical attacks and limit breaks.  Most magic, other than
    poison, does alright as well.
    
    When you have beaten her, some story will occur, make sure to get the Ifrit
    materia BEFORE leaving this room.  The ship will now dock at Costa Del Sol.
    
    Get off of the boat and play along with the sequence of events.  Eventually you
    will be able to leave the screen to the right.  An event will happen, after the
    event you will be able to run around Costa Del Sol!
    
    Once again I will avoid making a map since there are almost no buildings here.
    Run over the bridge and into the building labeled 'Costa del sol'.  Make your
    way into the basement and get the Fire Ring, Motor Drive and Power Source.
    Leave this building and head down the stairs.  Oh, as a side note, you can buy
    this building for 300,000 gil from the man sleeping on the bed.
    
    Head into the bar, talk to the man in the lower left corner, he will sell you
    armor.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Platinum Bangle        |   1800
    Carbon Bangle          |    800
    Four Slots             |   1300
    Molotov                |    840
    
    Head out of here.  There is a small door by Red XIII who's against the wall,
    you can go in there and see a very odd scene.  You can also kick Red XIII with
    the soccer ball.  If Yuffie is not in your party, you can buy materia from her!
    If she is in it, you just buy it from an old man.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Heal                   |   1500
    Revive                 |   3000
    Restore                |    750
    Seal                   |   3000
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    
    To the right of the inn there is an item shop tent.  You can get:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Soft                   |    150
    Antidote               |     80
    Eye Drop               |     50
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    You can now head right and down to the beach.  You will see Hojo there, he has
    recently left the Shinra.  Anyway, when you are all done, head back to the
    bridge you walked over earlier and head under it, you will be back on the world
    map.  As Hojo said, you will want to head west, do so until you reach a cave
    and enter it.
    
    -------------------------------------------------------------------------------
    ^015^                                Corel
    -------------------------------------------------------------------------------
    
    Items in this Area: Wizard Staff, W-Machine Gun, Star Pendant, Turbo Ether,
    Transform Materia, 10 phoenix downs, Power Source, Tent, Mind Source
    
    Tips: Steal from Bombs!
    
    Bosses: None
    
    Well this first screen is easy, just run in the straight line to the next one.
    Once again, run in a straight line.  Now you will see a reactor, head down the
    stairs and then exit this screen from the bottom.  Head right across this
    screen to the next one.  Run and save your game at the save point if you so
    desire.
    
    Continue to your right.  There are some weak spots in the track in which you
    will fall through.  DO NOT do what Cloud says and try to jump them, instead,
    fall in.  Hold either the left or right arrow and hit circle as fast as you
    can.  If done fast enough, when you climb back up you will get an item.  Do it
    for both the left and right side and you will get a Wizard Staff and a Star
    Pendant.  Once you have gotten them both you can do what Cloud says on future
    falls.
    
    Anyway, head up when the tracks first split and get the W Machine Gun in the
    chest.  Head back down to the split and take the lower tracks.  You will soon
    arrive at a 4 direction split.  Head up and left to get a Turbo Ether and a
    Transform Materia.  Now head back and take the upper right path.  Run all the
    way along this path until you come to a shed.  Run inside and flip the switch.
    Run out of the shed and down until you hear some birds, climb up the wall.  You
    can take the items in the nest.  You will have to fight an easy battle and you
    will get 10 Phoenix downs.  Once you have done this, head back to the 4 way
    split and head on the lower right path.  Run all the way across this screen as
    well.  Follow the track which curves down and around to the lower left.  The
    room contains a Power Source, Tent, Mind Source.  Head back out and back to the
    main track.  Head right until you reach a huge bridge.  Walk across it and you
    will be in the town of North Corel.
    
    Walk into town and some story will happen.  Feel free to shop around here, but
    there is not much to get.  You will want to have a MINIMUM of THREE THOUSAND
    gil for the next area of the game.  The three vendors are all behind counters
    on the main stretch.  They sell:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Tent                   |    500
    
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Transform              |   5000
    Maiden's Kiss          |    150
    Cornucopia             |    150
    Soft                   |    150
    Hyper                  |    100
    Tranquilizer           |    100
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Carbon Bangle          |    800
    Force Stealer          |   2200
    Molotov                |    400
    
    
    When you are ready, go to the far left and you will see an air tram.  Get in
    the tram and you will go to your next location.  First you will have to view
    some long story sequences though.
    
    -------------------------------------------------------------------------------
    ^016^                     Gold Saucer / Desert Prison
    -------------------------------------------------------------------------------
    
    Items in this Area: Ramuh Materia, Turtles Paradise Flyer No. 3
    
    Items won from Bosses in the area: Silver Armlet
    
    Tips: Make sure to get Laser and Matra-magic one your way to Dyne.
    
    You can shop a the Ghost Square, but it is just an item shop so I will not list
    the items.  The Turtles Paradise flyer No. 3 is here as well.  Steal x-potions
    from Bull Motors in the Desert Prison.  Also, the man in the prison pub will
    sell you potions, phoenix downs, and tents for their usual prices [Thanks
    Defcon!]
    
    Bosses: Dyne
    
    Try to enter the Gold Saucer, you will not be able to, you need to get a
    ticket.  If you can afford the life time pass, go ahead and get it.  You will
    be here a lot throughout the game.  If not, just get the one time pass.  Enter
    now, your party will have another talk with Barret, he will run off.  The Gold
    Saucer has its own form of transportation.  Just jump in the tunnel with the
    label which matches your destination and you will be there.  To advance, head
    to the Wonder Square area.  You will get a new party member now.  I will call
    him Cait Sith.  There are a lot of games and goodies to get in the Gold Saucer,
    but they aren't going to be listed in this section, please see section ii for a
    Gold Saucer fun guide.  Go to the battle square now.  An event will take place.
    Before long you will be in the Desert Prison.  By the way, if you remove Cait
    Sith from your party, be sure to take his Transform [with 7000 ap already] and
    manipulate materias off of him.
    
    There is a hole in this screen which you can climb down to a chest which can
    not be opened.  Leave this screen down instead and run into the first house on
    the right.  You can save your game before this if you want.  Barret will come
    in and another story sequence will happen.  Barret is now going to be in your
    party for a while.  Leave the house and exit this screen heading up.  Go into
    the fence entrance on the left which was previously blocked.  Exit the screen.
    Head right on this next screen.  On a screen which looks like a mound of trash
    head towards the top but DO NOT exit yet.  Put the following materia on Barret
    he is going to have to fight a boss battle alone.
    
    Restore, elemental paired to fire in his armor.  Now head up, a short event
    will transpire and then a boss fight.
    
       Name: Dyne [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 23
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1200
             MP: 20
             Atk: 32
             Matk: 25
             Def: 64
             MDef: 250
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 600
             AP: 55
             Gil: 750
             Win: Silver Armlet
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Needle Gun [1 Enemy] [165], S-Mine [1 Enemy] [171.875], Molotov
             Cocktail [All Enemies] [178.75], Fire [1 Enemy to All enemies] [144]
             [Fire]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Dyne will never use Fire.  While these damages look like
             a lot, keep Barret in the back row and most of them get cut in half.
             He will often use S-Mine or Molotov Cocktail right after Needle Gun,
             if his HP is low.
    
    Dyne has three attacks, Needle Gun, S-Mine, and Molotov.  The latter two are
    both fire attacks, which you will be partially if not completely protected
    from.  Just pound him with limits or use poison attacks on him.  He does not
    have much life and should go down easily.  He does sometimes a Molotov cocktail
    as his final attack as well.  Be wary of it.
    
    After the battle there will be several scenes going on.  Eventually you will be
    in an elevator.  Learn how to race chocobos and you will end up in the Jockey
    room.  In this room is the Ramuh Materia.  This is your ONLY CHANCE to get the
    materia in the entire game.  Be certain you do so.  After a while you will be
    called out to race your chocobo.  Here is a quick tip, hold down R1, R2, L1, L2
    while you race, your chocobo will lose stamina at about 1/6th the regular rate
    making it a whole lot easier to sprint large portions of the course and win the
    race with ease.  When you win you will be a free man, if not you will just have
    to try again with a better chocobo.  You will be placed on the world map in a
    new form of transportation when you win.
    
    -------------------------------------------------------------------------------
    ^017^     Optional Things which you can do in the Buggy around the World
    -------------------------------------------------------------------------------
    
    If you do not want to do any of this, you do not have to.  Simply cross the
    river to the south and head to Gongaga.
    
    Items in this Area: Mythril, Bolt Ring
    
    Enemy Skills in this area: Aqualung, Big Guard, Beta, White Wind
    
    Bosses: Midgar Zolom if you did not already get Beta.
    
    First drive the buggy across the southwestern river and run up and down that
    beach.  You will encounter Beach Plugs.  Manipulate them for Big guard and win
    the battle.  Now drive the buggy into the Desert by the Gold Saucer, drive
    around in here and you will get into a fight with Harpy.  He will use Aqualung
    on you.  Now drive across the northeast river, and drive the buggy into Costa
    Del Sol.  Run to the dock area and get on the boat to Junon.  When you get to
    Junon, talk to the man directing the air traffic and ask for a ride outside.
    You will now be in your buggy on the world map.  Ride along and get into a
    battle with Zemzelett.  Manipulate it and learn White wind.  Ride back to the
    Mythril mines and fight the Midgar Zolom.  You should be able to beat him now.
    The exp, ap, and gil bite, but Beta is one of the best enemy skills in the
    game.  Now head back through the Mythril mines and cross the river to the
    north.
    
    There is a cave there.  Inside is a sleeping man.  He will tell you various
    things like how many battles you have fought.  If the last two numbers of
    battles fought are the same, you will get a prize.  If the numbers are even,
    you get a Bolt Ring, if they are odd, you get Mythril.  Get one of each and now
    drive the buggy back to Junon.  To do this, DRIVE THE BUGGY into Junon.  Do not
    get out and walk into the town or it will not go with you.  Talk to the Shinra
    guard in front of the elevator.  Pay to go up.  Save your game.  You can head
    back to the boat now or you may go to the narrow screen which I said would
    come into use later.
    
    There is an alarm in this area.  If you turn it on you can fight random battles
    in here.  The battles are somewhat hard but give great EXP, AP, and Gil for
    this point in the game.  The alarm is flashing red and will make a siren noise
    while pulled.  You can gain several levels here very quickly if you need to.
    
    Here is what you can fight here.
    
    *****
    Slalom
    *****
    Level: 37
    HP: 1600
    MP: 30
    EXP: 700
    AP: 70
    GIL: 1500
    
    *****
    Death Machine
    *****
    Level: 35
    HP: 2500
    MP: 150
    EXP: 900
    AP: 80
    GIL: 1200
    
    Anyway, once you are satisfied head to the boat and sail back to Costa Del Sol
    and leave town to your buggy.  Remember the coasts where you got big guard? Go
    back that way and then head south west a few seconds and you will be able to
    see the ruined reactor of...
    
    -------------------------------------------------------------------------------
    ^018^                             Gongaga
    -------------------------------------------------------------------------------
    
    Items in this Area: Titan Materia, Death Blow Materia, X-Potion, White M-Phone,
    
    Items won from Bosses in the area: Fairy tale, X-potion
    
    Bosses: Reno & Rude
    
    Walk into Gongaga and you will over hear Reno and Rude talking.  It is mildly
    amusing too.  Eventually they will notice you and you will be attacked.
    
       Name: Reno [Boss] [2]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 22
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 2000
             MP: 80
             Atk: 35
             Matk: 35
             Def: 66
             MDef: 164
             Def%: 1
             Dex: 69
             Luck: 0
             EXP: 660
             AP: 60
             Gil: 1500
             Win: Fairy Tale
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Short Staff [1 Enemy] [73.75], Turk Light [1 Enemy] [256.5],
             Electropod [1 Enemy] [177] [Lightning]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: He will target anyone who hit him with a Lightning spell
             on his next turn.  Oddly, this includes Ice Crystal, Bolt Plume, and
             Swift Bolt items as well.
    
    
       Name: Rude [Boss] [1]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 23
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 2000
             MP: 135
             Atk: 40
             Matk: 35
             Def: 100
             MDef: 200
             Def%: 1
             Dex: 65
             Luck: 0
             EXP: 720
             AP: 70
             Gil: 2000
             Win: X-Potion
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Shoulder Attack [1 Enemy] [204], Fire [1 Enemy or All Enemies] [174]
             [Fire], Cure [1 Ally or All Allies] [174]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Rude will never use Fire on Tifa.  Rude will sometimes
             cover Reno.  Rude has an attack Grand Spark, but will never use it.
             Rude will only hit Tifa if all other characters are KO'd, and then
             only 1/3 of the time.  Sucks to have the hots for her I guess <_<.
    
    Oddly Reno is not resistant to lightning this time.  Anyway, they are both
    pretty damn weak.  In fact, once you beat one of them, the other will just
    stand there and do nothing.
    
    You will be standing at a fork, run up.  On the next screen,  run up.  You will
    now be near a ruined reactor.  Run up and trigger the event.  When the Shinra
    leave walk to the reactor and reach inside.  You will get the Titan Materia.
    Head back down and out to the fork in the paths.  Take the fork left this time.
    On the next screen there will be another fork.  Head left and get the deathblow
    materia.  Go back to the fork and head up.  You will now enter the town.  This
    town has only five enterable buildings.  So again I will not bother to make a
    map.  Go in the one to the lower right first.  A scene will take place.  This
    scene seems rather unimportant now, but trust me, you will be glad you saw this
    a bit later.  Talk to Aeris and Tifa if you want [this will give a great deal
    of points to them for a future scene]  So whomever you like best, maybe just
    talk to that one.  Anyway.  The house on the right just above the one you were
    in is an item shop.  The man sells:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Tent                   |    500
    Maiden's Kiss          |    150
    Cornucopia             |    150
    Soft                   |    150
    Hyper                  |    100
    Tranquilizer           |    100
    
    The House in the top right corner has a chest with a White M-Phone.  The one on
    the top left has an X-potion in the chest.  It is also the local in.  The only
    remaining house sells both Weapon and Accessories.  The bottom floor sells the
    accessories and materia.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Headband               |   3000
    Silver Glasses         |   3000
    Star Pendant           |   4000
    Talisman               |   4000
    White Cape             |   5000
    Fury Ring              |   5000
    Mystify                |   6000
    Time                   |   6000
    Heal                   |   1500
    Transform              |   5000
    
    Climb up the pole in the this room to reach the weapons shop.  He does not sell
    anything which is worth getting though.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hardedge               |   1500
    Grand Glove            |   1200
    Atomic Scissors        |   1400
    Striking Staff         |   1300
    Diamond Pin            |   1300
    Boomerang              |   1400
    Impaler                |    600
    Shrivel                |    500
    Molotov                |    400
    
    When you are all done here, go back to the world map.  Follow the river until
    you can cross.  Then go through the mountain path.  Eventually you will reach a
    town, if you attempt to go past it your buggy will break.  Do not break it, as
    it will prevent you from doing a Fort Condor battle if you enjoy doing them.
    Since you are stuck here, it is time to enter...
    
    -------------------------------------------------------------------------------
    ^019^                      Cosmo Canyon / Cave of Gi
    -------------------------------------------------------------------------------
    
    Items in this Area: Turtles Paradise Flyers No. 4 and 5, Elixir Added Effect
    Materia, Black M-Phone, Ether, X-Potion, Fairy Ring, Turbo Ether, Gravity
    Materia
    
    Items won from Bosses in the area: Wizer Staff
    
    Bosses: Gi Nattak
    
    Enter the gate and Red XIII will jump out in front.  Walk up and follow him,
    you will be asked a question, pick 'no'.  Now, run all the way to the top right
    we are going shopping.  Climb the ladder and you will be in an item shop.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Tent                   |    500
    Maiden's Kiss          |    150
    Cornucopia             |    150
    Soft                   |    150
    Hyper                  |    100
    Tranquilizer           |    100
    
    Go back down and enter the building below you and a bit to the left.  Go up the
    stairs and left a bit.  There is a flyer on the wall, it is Turtles Paradise
    No. 5.  You can also rest at the inn up here.  In the room with many beds you
    can get an elixir from the object which looks like a couch. Leave this
    building, ignore the next ladder and head up the steps to the far left.  Talk
    to Red XIII.  He will run upstairs more.  Enter the door to your right.  This
    is the Weapons Shop.  There is a save point here, as well as the Turtles
    Paradise No. 4 flyer, yeah yeah, I went out of order.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Butterfly Edge         |   2800
    Tiger Fang             |   2500
    Heavy Vulcan           |   2700
    Prism Staff            |   2600
    Silver Barrette        |   2500
    Pinwheel               |   2600
    Green M-Phone          |   2400
    Silver Armlet          |   1300
    
    Buy what you need and go up the stairs and go left.  Walk around to the next
    floor up and enter the door.  Enter the first door on your right, this is the
    materia shop.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    MP Plus                |   8000
    HP Plus                |   8000
    Mystify                |   6000
    Transform              |   5000
    
    
    Now leave this room and climb the large ladder to the left.  Enter the only
    building up here.  There will be a lengthy chat.  You will now need to get some
    other party members.  If you find any one member you can make your whole party.
    The nearest member is Cait Sith.  Climb down the ladder and enter the room on
    the far right.  Talk to him, make a party, then return up to Bugenhagens House.
    A very long event is going to happen now, but it is pretty cool so no
    complaints from me.  Leave the house and head down to the camp fire on the
    ground level.  Talk to: Barret, Aeris, Tifa and finally Red XIII.  A lot of
    events will happen here.  Eventually, head up towards the materia store.  There
    is a barricaded door that Bugenhagen will open.  Enter it, climb down a lot of
    ropes and head right.
    
    Run into the first hole and choose 'break it loose'.  Run right to the second
    hole and do the same.  Run up and left into a third hole.  Break this one open
    as well.  I really do not think this next party matters, but you may as well
    break open ever other hole in here.  When you are done, exit up to the next
    screen.  Head up until the fork and go left.  When you get to the off colored
    ground, WALK.  Head down.  Grab the Added Effect Materia.  Head back up.  Go
    right and when you reach the initial fork in the road, head up.  When you reach
    another fork. Go right.  You will hit another fork, go down the stairs.  Run
    down the left path and get the Black M-Phone.  Run back to the bottom of the
    stairs and go right.  Head up when you can.  Get the ether.  Run back to the
    stairs again, up them and continue straight up to the next screen.
    
    This screen has five tunnels you can enter into.  We will call the one farthest
    to the left A and the one closest to you and the right side E.  Enter D.  Run
    up and you will get attacked by a stinger.  Continue up hanging to the right
    and get the X-potion.  Go all the way back to the five tunnel entrances again.
    This time take B.  After you get attacked by the stinger, head up two steps and
    go left.  Head down.  The Pointer finger may help now.  There is a chest to the
    right over here, but you need to control yourself well enough to get it. Inside
    is a Fairy Ring.  Run back up to where you fought the previous stinger and head
    up more.  You will get to fight, another stinger!
    
    Walk up a few steps, do not exit this screen yet.  There is a secret walk way
    to your left.  Find it, open the chest, and get the turbo ether inside.  Now
    exit to the top.  A small event will occur and it is now time to fight...
    
       Name: Gi Nattak [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 29
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 5500
             MP: 200
             Atk: 70
             Matk: 25
             Def: 70
             MDef: 140
             Def%: 1
             Dex: 75
             Luck: 0
             EXP: 1400
             AP: 150
             Gil: 3000
             Win: Wizer Staff
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: -
             Holy: Weakness
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Spear Attack [1 Enemy] [566.5625], Drain [1 Enemy] [121.5], Aspil
             [1 Enemy] [40.5 MP Drain], DeBarrier [All enemies or 1 Enemy]
             [Removes Barrier, MBarrier, Reflect, Shield]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Curative magic will cause damage to Gi Nattak.  A
             Phoenix Down can cause death, but an x-potion will deal its present
             HP to him in damage.
    
    This boss is just a long fight.  His physical attacks can hurt you for a good
    deal as well.  Protection from fire would be nice too.  Hell, if you dont
    want to bother, use an x-potion on him and he will die ^_^
    
    After the battle, get the Gravity Materia then head up for a sad event.  You
    will all be around the campfire again, except for Red XIII.  It is time to
    leave Cosmo Canyon.  A short and happy event will happen.  Head out to the
    world map and get back in your buggy.  Head north across the river and to the
    town of...
    
    -------------------------------------------------------------------------------
    ^020^                          Nibelheim
    -------------------------------------------------------------------------------
    
    Items in this area: Luck Source, Elixir, Turbo Ether, Platinum First, Luck
    Source, Silver M-Phone, Twin Viper, Enemy Launcher, Cosmo Memory*,
    Odin Materia, Key to the Basement, Magic Source, Destruct Materia
    * = Victory prize
    
    Bosses: Lost Number
    
    Did not this place burn down?  More on this later in the game!  Being as there
    are only six buildings in this town, and you know what three of them are, I
    will cheap my way out of another ASCII map.  Enter the inn, go to the back room
    and talk to the man with the black cape, he will give you a Luck Source.  Leave
    the inn and head into the item shop which is right next door.  In the back
    right of this building is another man with a black cape, talk to him and get an
    Elixir. The items you can buy here are:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Tent                   |    500
    
    Now go into Tifa's house.  Head to the back of the first floor and talk to the
    black caped man, you will get a turbo ether.  Head upstairs and to the bedroom
    which is straight ahead.  The black caped man there will give you a Platinum
    Fist.  Leave Tifas House and go to the house in the lower right corner.  Head
    up to the second floor.  Talk to the smaller black caped man and get a Luck
    Source.  Finally, head to the Shinra Mansion.
    
    There is plenty of stuff in here too.  Exit to the right and follow the hall
    around to get a Silver M=Phone.  Go back into the main lobby and head up, go
    right and then above one room to get the Twin Viper.  Head back to the lobby
    again and go up the stairs.  Take a left when you get up them.  Head left
    again and get the treasure chest.  Inside is an Enemy Launcher.  Now, go back
    into the hallway and into the room above.  There is a safe.  I warn you now, if
    you have not saved in a while, you may want to, there is a boss inside and he
    can really give a beating.  You will have twenty seconds to open the safe.
    
    The combination is
    Right - 36
    Left - 10
    Right - 59
    Right - 97
    
    If you overshoot a number, your combination will fail.  Upon opening it you are
    going to be attacked by...
    
       Name: Lost Number [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 35
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 7000
             MP: 300
             Atk: 80, 80, 140
             Matk: 35, 55, 5
             Def: 120, 40, 400
             MDef: 280, 440, 200
             Def%: 1
             Dex: 82
             Luck: 1
             EXP: 2000
             AP: 80
             Gil: 2000
             Win: Cosmo Memory
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             1st Form: Punch [1 Enemy] [341], Bolt2 [1 Enemy or All Enemies] [525]
             [Lightning]
    
             2nd Form: Tentacle [1 Enemy] [852.5], Aspil [1 Enemy] [ 40.5]
             [Absorbs MP], Bolt [1 Enemy or All Enemies] [270] [Lightning], Bolt2
             [1 Enemy or All Enemies] [675] [Lightning], Quake [1 Enemy or All
             Enemies] [371.25] [Earth] Quake2 [1 Enemy or All Enemies] [810]
             [Earth], Bio [1 Enemy or All Enemies] [337.5] [Poison-Element]
             [Poison-Status], Bio2 [1 Enemy or All Enemies] [708.75] [Poison
             -Element] [Poison-Status]
    
             3rd Form: Punch [1 Enemy] [905], Lost Blow [1 Enemy] [2828.125]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: If a Magical Attack brings him below 3498 HP, he will
             split into Form 2.  If it is a Physical Attack which does it, he will
             split into form three.  He can not change forms if afflicted by any
             status which stops his ATB bar.  There is also a chance it will take
             one to three additional hits to cause the split. His stats also change
             depending on which mode he goes into.  Lost Blow will likely kill you
             at this stage of the game, even in the back row and a barrier on.
    
    
    He hits hard and often.  The best strategy is to get the 'stop' status on him
    using any method you can.  Cross Slash, Choco/mog, added effect=time.  Any of
    these will make the battle a lot easier.  When he is stopped, just blast away
    at him.  If you elect not to do this, when he is just below half life, he will
    rip one of his two colors left.  The Red one will be a caster and will be very
    resistant to magic.  The Purple one will attack like you will not believe and
    even your best attacks will do little damage.  If he is stopped while he goes
    below half life, he will not split until he can move again.
    
    Once you have beaten him, grab the Odin Materia on the ground.  Also, reach
    INTO the safe to get the key to the basement.  Once you have all of this leave
    the room and head right.  Keep heading right until you can not.  Head up and
    get the chest in the room for a Magic Source.  Head down and enter the hidden
    stairwell.  Go down the stairs.  Run down and exit this screen.  On the next
    screen rather than going left and into the lab area again, head up and use the
    key you just got on the door.  Open the casket in the middle of the room.  Tell
    him about Sephiroth.  He will close his casket, open it again and ask who he
    is.  Once the chatting is done, exit this room and head to the right.  Run
    towards the back by all of the books and you will encounter Sephiroth.  He will
    deliver a quick message and toss the Destruct Materia at you, please remember
    to get it.  Once you have gotten it, try to leave the basement, Vincent, the
    guy will from the casket, will now join you.  Leave the mansion and head out to
    the world map using the BACK exit of Nibelheim.  Once on the world map there is
    only one possible place to go and it is...
    
    -------------------------------------------------------------------------------
    ^021^                          Nibel Mountains
    -------------------------------------------------------------------------------
    
    Items in this area: Rune Blade, Plus Barrette, Powersoul, All Materia, Elixir,
    Elemental Materia, Sniper CR, Counter Attack Materia
    
    Items won from Bosses in the area: Jem Ring
    
    Tips: Steal Gold Armlets from Dragons
    
    Bosses: Materia Keeper
    
    The path is linear when you enter.  At the first fork, head up and follow it
    around for a Rune Blade.  Then go back to the fork and head left.  Just before
    you reach the bridge you can go up.  Now, this gets almost impossible to
    navigate, but after a while you will be able to go down and be on the other
    path that I am sure you can see.  Eventually, you will come to another path
    switch, you should be able to see something glowing on the top of the mountain,
    that is the item you are going for, it is a Plus Barrette.
    
    Make your way back to the bridge [just figure it out because the directions
    to get back there are about as vague as the ones getting up this mountain were]
    and cross it.  In this next room, run to the ladder which is half down and kick
    the rest of it down.  You may wish to save your game after that plus barrette
    fiasco.  At any rate, head back up to the top of this room and enter the pipe
    number 2.  You will fall down and get a Powersoul.  Head back up to the top of
    this room and enter pipe to the LEFT of number 4.  You will get an all materia.
    Head a few steps right and you will jump back to the main level.  No need to
    fight the boss yet, take the exit right next to him.  You will be on a ledge on
    the outside, walk up to it and you will jump off.
    
    Enter the cave right next to you now [going left will lead to a dead end after
    a very long time].  Walk up and keep hanging left.  You will eventually hit
    a secret passage and be in the middle of the room.  Head up into the 'cave' and
    run more to your left and then down.  You will come out by a chest which
    contains an Elixir.  Get back on the original path of this cave and head up and
    out of the door.  This screen ought to look familiar.  The mako did condense
    into an elemental materia which you could [and should] get.
    
    Continue up and you will be in another cave.  Go right first, when that dead
    ends make a left and get the Sniper CR from the chest.  Now head as far as you
    can to the right and curve down, exit to the outside.  Go left and wind your
    way around until you come to the reactor.  There is nothing inside, so just
    loop around back until you come back to the room with all of the pipes.  Climb
    down to the main floor, save your game.  I can not stress this enough now, make
    sure to put on your enemy skill materias!  Walk up to the monster and hit
    confirm [circle].  You will start a battle with the legendary...
    
       Name: Materia Keeper [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 38
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 8400
             MP: 300
             Atk: 90
             Matk: 12
             Def: 100
             MDef: 280
             Def%: 10
             Dex: 90
             Luck: 10
             EXP: 3000
             AP: 200
             Gil: 2400
             Win: Jem Ring
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Keyclaw [1 Enemy] [514], Big Horn [1 Enemy] [514], Hell Combo [1
             Enemy] [899.5], Trine [All Enemies] [637.5] [Lightning] Cure2 [1 Ally
             or All Allies] [1070] [Restorative]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: One of only three enemies in the game capable of casting
             Trine, which is perhaps the best Damage / MP spent spell in the game.
             The Materia Keeper is a tough cookie, do not use Vincent's level one
             limit break on it, or you will just heal it every few turns.
    
    Do NOT leave this battle without getting Trine.  You will regret it for quite a
    long while.  Trine will hit your party for about 550 points of damage.  His
    horn attack will do a couple hundred damage.  The hell combo is the nasty one,
    capable of doing over 1000 points of damage if you are in the front row.  Just
    pound away on him.  As he nears death he will start using cure2 to regain about
    1,000hp.  If you need the extra damage, use Odin.  Limit breaks rule against
    him and you should be getting plenty of them.  Bolt ring or elemental=lightning
    on the armor will help reduce the damage of trine.
    
    After you defeat him, get the counter attack materia which lies where he used
    to be.  Run beyond where he was standing and walk around the ledge.  You will
    be on the world map now.  Follow the mountains around and soon you will see
    your next destination...
    
    -------------------------------------------------------------------------------
    ^022^                           Rocket Town
    -------------------------------------------------------------------------------
    
    Items in this area: Yoshiyuki, Power Source, Drill Arm
    
    Items won from Bosses in the area: Edincoat
    
    Bosses: Palmer
    
    When you enter your party will gaze up and look at the rocket.  Enter the
    building on your left.  It is a weapon/accessory shop.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Shotgun                |   3100
    Gold Armlet            |   2000
    Power Wrist            |   7500
    Protect Vest           |   3500
    Earring                |   7500
    Talisman               |   4000
    
    Leave this shop.  The building on your right is an inn.  The building to the
    far left is of no interest.  However, the building with an old man outside is.
    First, talk to the old man and look at the rocket with him, you will receive
    Yoshiyuki.  Now, enter the building he is in front of.  This is the item shop
    and they sell:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    Barrier                |  10000
    Exit                   |  10000
    Time                   |   6000
    
    Now head to the house to the far right.  In the side room is a Power Source.
    Exit and go to the only house you have not been in yet.  One of the rooms has a
    Drill Arm.  Exit the back door of the house.  An event will occur.  Now head to
    the rocket and meet the Captain, you can name him whatever you want [I will
    call him Cid]  Ask him about the rocket.  Once he is done, head back to his
    home [it is the one which had the plane in the back yard] and talk to Shera.
    Cid will barge in and a long event will follow.  A few more small events will
    happen as well.  Once Cid leaves the front door, follow him and watch the
    event.  Shera will come get you saying that Palmer is trying to steal Tiny
    Bronco, you will have to run back there and fight him.
    
       Name: Palmer [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 38
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 6000
             MP: 240
             Atk: 100
             Matk: 25
             Def: 100
             MDef: 200
             Def%: 50
             Dex: 60
             Luck: 0
             EXP: 1800
             AP: 98
             Gil: 5000
             Win: Edincoat
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Fire2 [1 Enemy or All Enemies] [472.5] [Fire], Ice2 [1 Enemy or All
             Enemies] [472.5] [Ice], Bolt2 [1 Enemy or All Enemies] [472.5]
             [Lightning]
    
    Just beat him around, his mako gun does about 450 damage.  This is a really
    easy fight.
    
    Once it is over a damn good cut scene with some catchy music will happen.
    Before long you will have a new vehicle sitting out on the ocean for you.  Tiny
    Bronco can move in shallow water only though.  If you do not mind having Aeris
    in your party during some optional areas, just keep reading ahead.  If you do
    not want her in your party, go to section ^024^ and then come back to section
    ^023^.  If you do not want any optional stuff just keep reading and skip ^024^
    when you get to it.
    
    -------------------------------------------------------------------------------
    ^023^                              Key Stone
    -------------------------------------------------------------------------------
    
    Items in this Area: Gold Armlet, Great Gospel, Key Stone, [possibly a prize
    from Dio depending on how well you do in the battle arena], Elixir
    
    Bosses: None
    
    You will need to learn the routes Tiny Bronco can take, but get to the river
    between Cosmo Canyon and Nibelheim.  Follow it to the shores near a house.
    Enter the house, the man will talk about the key to the Temple of the Ancients
    saying he just sold it to a man.  He sold it to Dio, the owner of the Gold
    Saucer.
    
    If you have Mythril, you can trade it to this man as well.  Choose the Large
    Box if you want a Gold armlet.  If you want the better choice, Great Gospel,
    choose the small box which is on the second floor built into a wall.
    
    Now, head to North Corel and take the tram into the Gold Saucer.  Go straight
    to the battle square and enter the showroom to the right.  Walk up to the green
    object, which is the keystone.  Dio will give you a chance to get it.  You will
    have to fight for him.
    
    There are eight battles, even if you run right away, he will give you the key
    stone [what a sucker].  The better you do though, the better prize you will
    get.  At this point it is unlikely you will win every battle, but should you,
    you will get a protect vest and a choco feather.
    
    Once you have the keystone head back towards the tram.  There is a problem
    though, the tram is out of order.  Cait Sith will hook you up with a hotel
    room in the Ghost Square.  Your party will talk for a while and then you will
    go to bed.  It is now time for a bonding scene.  Whoever you get, well, just
    watch the story which will go on all by itself for quite some time.
    
    Once you get done with a ride, you will come out and see Cait Sith, he has
    taken something!  Follow him, he will go to the Battle Square, then the Speed
    Square, then to the Wonder Square and finally to the Chocobo Square.  He will
    toss the item to the Shinra, there will be another short scene.  Eventually you
    will awaken as Cloud in your hotel room.  Check the cabinet for an elixir.  If
    you did not get Turtle's Paradise No. 3, now is a really good time to do so.
    Head back to Tiny Bronco now.
    
    -------------------------------------------------------------------------------
    ^024^               [Optional] Going around in Tiny Bronco
    -------------------------------------------------------------------------------
    
    Items in this Area: Kjata Materia, Magic Shuriken, Hairpin, MP Absorb Materia,
    Turtles Paradise Flyer No. 6, Swift Bolt, Elixir, Dragoon Lance, HP Absorb
    Materia, 1 of every source, Megalixir, Leviathan Materia
    
    Items won from Bosses in the area: Peace Ring, X-Potion, Turbo Ether,
    Ice Ring, Elixir, All Creation
    
    Bosses: Rapps, Gorkii, Shake, Chekhov, Staniv, Godo
    
    First you will want to get Tiny Bronco to the North Continent and get off at
    the only beach you can.  Run up to the Bone Village.  You can buy some supplies
    from the man in the 'house' while you are here.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Diamond Bangle         |   3200
    Rune Armlet            |   3700
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    Head right and climb up the ladder.  Exit this screen and then head north and
    exit the following one.  In this screen you will notice a red dot moving along.
    It is the Kjata Materia, grab it and head back to Tiny Bronco, you can not go
    any farther in this area right now.  Now head to the western most continent
    [the skinny one]  Get off at the only available beach and head up the mountain.
    An event will happen if you have gotten Yuffie.
    
    I suggest you save before you do this since you can not return from this area
    until it is completed and the boss you will eventually fight can be insanely
    difficult.
    
    Anyway, the event will happen and you will be on the south end of the
    continent, without materia.
    
    She will take the materia in the order of:
    
    [Summon] Master Summon
    [Summon] Knights of Round
    [Command] Master Command
    [Magic] Master Magic
    [Summon] Bahamut ZERO
    [Command] W-Summon
    [Command] W-Magic
    [Indep.] Mega-All
    [Support] Counter
    [Summon] Typhon
    [Summon] Hades
    [Support] Quadra Magic
    [Command] Mime
    [Support] Magic Counter
    [Magic] Ultima
    [Magic] Shield
    [Magic] Full Cure
    [Summon] Neo Bahamut
    [Summon] Phoenix
    [Command] Enemy Skill
    [Command] Double Cut
    [Command] Slash-All
    [Indep.] Exp Plus
    [Summon] Alexander
    [Summon] Kujata
    [Summon] Bahamut
    [Command] W-Item
    [Magic] Contain
    [Indep.] HP<->MP
    [Command] Morph
    [Support] Steal As Well
    [Support] Added Cut
    [Support] Final Attack
    [Command] Manipulate
    [Support] Sneak Attack
    [Support] Added Effect
    [Magic] Comet
    [Support] Elemental
    [Command] Throw
    [Summon] Leviathan
    [Support] HP Absorb
    [Support] MP Absorb
    [Summon] Odin
    [Support] MP Turbo
    [Summon] Titan
    [Summon] Ramuh
    [Command] Deathblow
    [Summon] Ifrit
    [Indep.] Gil Plus
    [Indep.] Counter Attack
    [Summon] Shiva
    [Indep.] Long Range
    [Indep.] Pre-emptive
    [Indep.] Chocobo Lure
    [Summon] Choco/Mog
    [Indep.] Enemy Away
    [Indep.] Luck Plus
    [Indep.] Magic Plus
    [Indep.] Speed Plus
    [Indep.] Enemy Lure
    [Support] All
    [Indep.] HP Plus
    [Indep.] MP Plus
    [Indep.] Cover
    [Magic] Destruct
    [Magic] Gravity
    [Magic] Time
    [Magic] Barrier
    [Magic] Exit
    [Magic] Transform
    [Magic] Mystify
    [Magic] Seal
    [Magic] Revive
    [Magic] Earth
    [Magic] Poison
    [Command] Sense
    [Command] Steal
    [Magic] Heal
    [Magic] Restore
    [Magic] Lightning
    [Magic] Ice
    [Magic] Fire
    [Indep.] Underwater
    
    Meaning, if you wish to keep any damage dealing materias, make sure to load
    up on HP or MP plus materias... or cover, as it is much cheaper.
    
    You will now have the hard taske of heading to the town on the north end
    of this island.  Once there, enter the town.  Head left across the first two
    bridges and then up across a third.  Head to the upper left and exit the
    screen.  Go into the building on your right.  Go up and enter the room on your
    left.  Use the secret passage to the left side of this room to take you to a
    chest which holds a Magic Shuriken.  Head back to the main hall and go right.
    Enter the room on the right of the next screen and use the passageway on the
    right side of this room to take you to a chest holding a Hairpin.  Head back to
    the hall and go up to the next room.  Speak with the man laying there and
    eventually Yuffie will pop out.
    
    She will run off, head back to the first screen, cross the first bridge and
    go to the only building on this little island.  You will meet up with some old
    'friends'.  After the scene, head up the bridge you most recently crossed into
    the building straight across from it.
    
    This is an item shop, they sell:  but this is not why you are here...
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    Fire Veil              |    800
    Swift Bolt             |    800
    Choco Feather          |  10000
    
    
    Now you will be able to open the chest, an MP Absorb materia is inside, but
    Yuffie will steal it from you!  She will run off.  Head to the building closest
    to the entrance of town.  She is behind the wall thingy which people go
    behind to change clothes.  She will run off again.  Cross the first two bridges
    heading left again and you will see a pot move.  Your party will scatter to
    block the bridges.  Strike the pot a few times with Cloud.  Finally, you will
    catch Yuffie.  A short scene will happen.
    
    Yuffie will take you to her house and tell you how to get the materia back
    after a long sob story.  Press the lever as instructed....
    
    ...Your party will become trapped in a cage!  You were fooled!  Hit the lever
    again to pull the cage back up, before leaving this basement, head right a few
    steps and examine the final Turtles Paradise Flyer on the wall.  Head out of
    her house and go to across all three bridges to the screen way off to the upper
    left again.  This time, enter the gates to the left, ring the bell, and enter
    the door it makes.
    
    You will run into yet another old friend.  This one has Yuffie and Elena being
    held hostage.  You will need to follow him.  You will get attacked as well,
    which may be bad since you have no materia still :P.  Also, get the two chests
    in this room which hold a Swift Bolt and an Elixir.  Head up the stairs.
    
    After a short event you will get attacked.  Leave this building by backtracking
    or just going forward.  When you try to head off of the screen you will run
    into Reno and Rude, they will assist you for now.  Head to the big statues in
    the back of town.
    
    Go right at the first split.  Go straight in the second area.  Head up now.
    You will enter a room with a lot of flames.  The only thing you can get right
    now is a Dragoon Lance.  Exit this room and head straight down.  Some story
    will occur, It is time for a really bad ass boss fight.
    
       Name: Rapps [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 39
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 6000
             MP: 300
             Atk: 90
             Matk: 55
             Def: 58
             MDef: 400
             Def%: 1
             Dex: 120
             Luck: 0
             EXP: 3200
             AP: 33
             Gil: 20000
             Win: Peace Ring
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: Da-Chao Statue
             Appears with: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Wing Cut [1 Enemy] [526], Scorpion's Tail [1 Enemy] [526] [Poison-
             Status] Aero3 [1 Target] [1762.5] [Wind]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: As you will probably be fighting this battle without any
             materia at all, it would be wise to have every limit break ready to
             go when you enter it.  Barret's Mind Blow is a nice way to remove his
             MP, making it so Rapps can not cast Aero3.
    
    This fight is just nasty.  If you have Barret in your party, make sure to use
    mind blow to eliminate all of the MP on Rapps, which will stop him from casting
    Aero3 which does around 1300 damage to a character.  His physical attack is no
    joke either, but it will not kill you as fast.  Multiple hitting limit breaks
    are your best offense against him.  When you win you will get loads of stuff.
    
    There will be some more story line, Yuffie will give your materia back for real
    this time.  It will almost always be put on the wrong person though, so you
    will have to sort it all over again.  Once you get it on, run around the Wutai
    area and the beaches to get the enemy skills Magic Hammer and Death Force.
    Once you have magic hammer at least, re-enter Wutai.
    
    First head to the door which is located somewhat below Yuffie's house.  Go in
    the room and walk up the steps.  Head towards the front of the house [press
    down].  Open the chest for an HP Absorb materia.  Head back out to town and
    go across the first bridge and into the building there.  It is the weapons shop
    and they finally have some things in stock!
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Murasame               |   6500
    Diamond Knuckle        |   5800
    Chainsaw               |   6300
    Aurora Rod             |   5800
    Gold Barrette          |   6000
    Slash Lance            |   6500
    Blue M-Phone           |   5500
    Razor Ring             |   6000
    Shortbarrel            |   6400
    
    Head out and cross the next bridge.  Read the sign outside of Turtle's Paradise
    and then go in and talk to the bartender.  You should get one of every source
    and a Megalixir if you have seen them all.  Now, head up across the next
    bridge.  You have a big decision to make.  There is a second quest only Yuffie
    can do here.  She can do this one at any point during the game.
    
    If she does it now you will get a lot of money, some good items, and a decent
    summon.  The catch is, if you do it now, you will NEVER get all the enemy
    skills on the fourth eventual enemy skill materia.  You will still get them
    all on up to three materias, but not the fourth.  Since you can not have four
    people in your party anyway, I tend to go on with it now, but if you do not
    want to skip to section ^025^ and come back later.
    
    If you elected to, head to the upper left exit of this screen and head to the
    tall building.  Yuffie must be in your party.  Equip her with the best items
    you have because she is going to have to do five solo fights.
    
    Floor One:
       Name: Gorkill [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 30
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 3000
             MP: 150
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 25
             Dex: 70
             Luck: 0
             EXP: 1500
             AP: 50
             Gil: 0
             Win: X-Potion
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: Weakness
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Dive Kick [1 Enemy] [25% of Target's HP], Barrier [1 Ally or All
             Allies] [Barrier], Reflect [1 Ally or All Allies] [Reflect], Demi2
             [1 Enemy or All Enemies] [50% of Target's HP], Regen [1 Ally or All
             Allies] [Regen]
    
    He will use Barrier and Regen so his HP will seem a lot more than 3000, one
    of the Harder Pagoda fights.
    
    Floor Two:
       Name: Shake [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 32
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 4000
             MP: 180
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 2200
             AP: 50
             Gil: 0
             Win: Turbo Ether
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Beak [1 Enemy] [284], Rage Bomber [1 Enemy] [710] [Fury]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Rage Bomber is used as a counter attack or when Shake is
             under the influence of poison.
    
    Easiest battle of them all.  His attacks do little damage.  Just watch out for
    rage bomber.
    
    Floor Three:
       Name: Chekov [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 34
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 5000
             MP: 210
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 70
             Luck: 0
             EXP: 1500
             AP: 50
             Gil: 0
             Win: Ice Ring
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Absorb [1 Enemy] [296] [Absorb], Stare Down [1 Enemy] [Paralyze]
    
    Floor Four:
       Name: Staniv [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 36
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 6000
             MP: 240
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 72
             Luck: 0
             EXP: 3600
             AP: 50
             Gil: 0
             Win: Elixir
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Ironball [1 Enemy] [385], Iron Attack [1 Enemy] [770], War Cry
             [1 Enemy] [Sadness]
    
    Floor Five:
       Name: Godo [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 41
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 10000
             MP: 1000
             Atk: 70
             Matk: 45
             Def: 60
             MDef: 100
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 5000
             AP: 60
             Gil: 40000
             Win: All Creation
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: Wutai Pagoda
             Appears with: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Cure2 [1 Ally or All Allies] [1286] [Restorative], Sleepel [1 Enemy of
             All Enemies] [Sleep], Mini [1 Enemy or All Enemies] [Small], Drain
             [1 Enemy] [193.5] [Absorb], Bio2 [1 Enemy or All Enemies] [677.25]
             [Poison-Element] [Poison-Status], Trine [All Enemies] [1096.5]
             [Lightning], Demi3 [1 Enemy or All Enemies] [75% of Target's HP]
             [Gravity], Beast Sword [1 Enemy or All Enemies] [337]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Godo will use cure2 on himself after his HP has been
             reduced below 4000. Once Yuffie is under 20% of her Maximum HP, he
             will have a 50% chance of using Cure2 on her. He is one of three
             enemies in the game with Trine, and also the only one able to give
             Trine to the Fourth Enemy Skill Materia.
    
    Gravity DOES work on him.  When you get him low on life, he will use cure2
    which will give him a ton of life back.  Use magic hammer to deplete his MP
    so this is not an issue.  His offensive combos are quite weak and he will often
    heal you if you are injured badly [not always].
    
    Once all of this is done, you will also get the Leviathan Materia.  You will
    now need to walk all the way back to Tiny Bronco.  Sail it along the southern
    shallow waters back towards the first continent.  Eventually, not too far from
    Fort Condor and Junon, run into an island holding...
    
    -------------------------------------------------------------------------------
    ^025^                    The Temple of the Ancients
    -------------------------------------------------------------------------------
    
    Items in this Area: Trident, Mind Source, Silver Rifle, Turbo Ether, Rocket
    Punch, Luck Plus Materia, Morph Materia, Nail Bat, Megalixir, Trumpet Shell,
    Ribbon, Princess Guard, Work Glove, Bahamut Materia
    
    Items won from Bosses in the area: Dragon Armlet, Gigas Armlet
    
    Bosses: Red Dragon, Demons Gate
    
    As you walk into the Temple Aeris will stop a few times to pray towards it.  As
    you make your way inside, there will be a story event.  Eventually, you will be
    given the choice to put the keystone in the altar, do it.  You will be
    transported down into the temple itself.  This area is essentially a maze.  Of
    course they would have to build it three dimensional to negate any use a two
    dimensional map could have, thus, I will be giving directions here.
    
    Run right, then up, pass the stairs going up as they lead to a dead end.  Make
    a right at the next turn and head down these stairs.  Enter the little door to
    the right which comes out to another little door about two steps away.  Climb
    down the vines which are right there.  Walk under the large staircase from the
    floors above and open the chest for a Trident.  Head down the stairs below you
    and climb up the vines at the end of this path.  You will note a door you can
    not enter at the top of this area.  This door is of importance as you will be
    back here later.
    
    Run past the door and up the stairs.  Climb the vines right above the stairs.
    Get the Mind Source at the top of the vines and head down the small staircase
    and enter the door to the left side of this area.  There is a chest with a
    silver rifle in here.  You can talk to the sage here as well.  He will allow
    you to save your game, rest and buy supplies.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Maiden's Kiss          |    150
    Tent                   |    500
    
    When you are done, leave this room and head up the stairs on the right.  Climb
    back down the vines you went up before.  Now, head left [sorta down too] and
    to through a really tiny tunnel picking up the Turbo Ether at the end of it.
    Head down [slightly right] for a few steps and go down the very long staircase.
    As you go down this staircase, you can reach the purple Luck Plus materia to
    save you several steps.  Jog up and to the left and head down another
    staircase.  See the vines just a bit farther down [and of course left], climb
    down those and open the nearby chest.  It has a rocket punch inside.  Go down
    the stairs below you, head right and climb the vines.  The sage will go into
    another door.  If you already got the Luck Plus materia, follow him.  If not,
    do not follow him at this time.  Instead, go up the stairs to your right and
    through the tunnel.  Once you see that you are not moving any more, head right
    down the small stair case and climb up the vines on the nearest wall.  At the
    top left corner of this roof, you will see a purple materia, it is the Luck
    Plus materia.  Once you have gotten it, go back to the room you just saw the
    sage go in.
    
    There will be a lot of rock like objects rolling down the path.  You will
    notice that Cloud will be able to fit himself in an opening on each rock.  Make
    your way heading right ducking into these little openings.  If you mess up, you
    will be rolled back to the start of this room.  Once you make it to the half
    way point, the screen will flash, if you get hit now you will only be rolled
    this far backwards.  Also, grab the yellow materia here.  It is the Morph
    Materia.  Now resume your run to the right.  When you get to the end the rocks
    will stop and your party will go witness and event back in the middle area of
    this room.
    
    Once the event ends, run to the right again.  The sage will be here now, you
    can rest or SAVE here.  Exit to the bottom and enter a room which is a giant
    clock.  Always use 'move it myself' the spinning is rather annoying.  Anyway,
    if you walk across a hand while the second hand comes over near you, Cloud will
    fall a long way and you will be attacked by some quite tough enemies.  Do this
    right away [trust me].  After the fight, get the chest for a Nail Bat.  You
    will come out of that door I pointed out earlier, which means, yes, you need to
    talk all the way back to the clock room.  Just scroll up for directions I am
    not going to repeat them.
    
    When you make it back, Move the Clock again by yourself, here is what is at
    each of the numbers.
    
    I - battle
    II - dead end
    III - battle
    IIII - Princess Guard
    V - Ribbon
    VI - This is your eventual goal, but do this after you get all of the items
    you want to get
    VII - Trumpet Shell
    VIII- Megalixir
    IX - Dead end
    X - This is where you came in from
    XI - dead end
    XII - Ignore this room for now, you will see more of it later
    
    Once you are ready, move into door VI.  You will see the Sage lock a door.  He
    will run off.  Run left until you get the option to jump down.  Jump down to
    the bottom floor and open the chest for a Work Glove.
    
    There are nine doors on this screen that are in use.  If he goes in a door, in
    order to catch him you must come in the door where his door would exit.
    
    Here are the doors and a listing:
    1
    2 3 4 5
    6 7 8 9
    
    
    In | Out
    ŻŻŻŻŻŻŻŻ
    1  | 4
    2  | 7
    3  | 9
    4  | 2
    5  | 6
    6  | 3
    7  | 8
    8  | 5
    9  | 1
    
    Once you have caught him, make your way back up and enter the newly opened
    door.  Some story will happen, in fact, a lot will, all you need to do is keep
    walking to the right.  A lot of events will happen, eventually you will find
    yourself in a battle with the fearsome....
    
    
       Name: Red Dragon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 39
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 6800
             MP: 300
             Atk: 95
             Matk: 85
             Def: 80
             MDef: 260
             Def%: 5
             Dex: 90
             Luck: 5
             EXP: 3500
             AP: 200
             Gil: 1000
             Win: Dragon Armlet
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Dragon Fang [1 Enemy] [1387.5], Tail Attack [1 Enemy] [693.75], Red
             Dragon Breath [1 Enemy] [930] [Fire]
    
    This can be a very challenging battle, especially if you have a weak Aeris.
    His beam attack is a fire attack which is going to be doing around 840 damage
    per shot to you.  Some fire damage reduction will go a long way in this one.
    Bio2 and Bio3 [doubt you have this] will tear him a new one if you use them.
    Aqualung is also quite potent.
    
    GRAB THE BAHAMUT MATERIA THAT FELL.  Ok, now run right towards the floating
    model of the temple.  Play along with the storyline shaking it and such.  When
    the scene is completed, head back to the left and out of the hall.  You will
    want to save your game now.  Exit to the far right and you will be back in the
    clock room.  Since there is only one choice of where to go, head to XII.  Walk
    up to the door and Cloud will try to knock on it.  It is time to fight...
    
       Name: Demons Gate
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 45
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 10000
             MP: 400
             Atk: 150
             Matk: 96
             Def: 100
             MDef: 450
             Def%: 0
             Dex: 120
             Luck: 0
             EXP: 3800
             AP: 400
             Gil: 4000
             Win: Gigas Armlet
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Halves
             Poison: Nullifies
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Falling Rocks [1 Enemy] [1762.5], Cave-in [All Enemies] [1410] [Ice],
             Petrif-Eye [1 Enemy] [Slow-Numb], Demon Rush [All Enemies] [2115]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Wow, he hits hard.  While it may seems elemental damage
             is the way to go, it is not.  Any magical attack without the ability
             to pierce is a waste of time, as it will do pitiful damage to him.
    
    He has a great magical defense.  Do not even bother casting a spell unless it
    has the ability to pierce [such as the Bahamut materia you just picked up].
    Since you will only get to cast it once, open up with it, should do about 2200
    damage give or take depending on your level and magic attack.  After this
    physical attacks galore.  He is capable of dealing huge amounts of damage which
    should charge your limits up in a hurry while emptying your HP bars.  He can
    also use a petrify attack which is bad news but it is VERY rare to see.  If
    you are still having trouble, remove all green and most red materia so you will
    get those precious HPs and some strength points back.
    
    A long stretch of story will happen, before long you will wake up in Gongaga.
    Provided you do not want to go win some things from the Gold Saucer your next
    destination is...
    
    -------------------------------------------------------------------------------
    ^026^                Forgotten Capital / City of the Ancients
    -------------------------------------------------------------------------------
    
    Items in this area: Lunar Harp, Kjata Materia [if you did not before], Water
    Ring, Magic Source, Aurora Armlet, Guard Source, Elixir, Enemy Skill Materia,
    Comet Materia
    
    Items won from Bosses in the area: Wizard Bracelet
    
    Bosses: Jenova-LIFE
    
    First you will need to head to the bone village.  Walk up to the guy who sold
    you things before.  Ask him to dig, specify the lunar harp as treasure.  If you
    want to save a few hundred gil, I will tell you where to dig for it.  See where
    the smoke is coming out of the building on the lower floor?  Head up to the
    upper floor, position Cloud so he is 'behind' the smoke and dig.  You should
    get it.  If for whatever reason you do not, just use the diggers to point for
    you.  Exit the back of this area and head up for two screens.  If you did not
    get it before, Kjata will be on the second screen.
    
    On the next screen, hang right, go under the tree trunk and get a Water Ring.
    Go back to the fork and go left.  Continue on this path to the next screen
    which also has only one possible way to go.  Continue on and you will be on the
    world map looking at an oddly shaped area.  Head inside.  This is the Forgotten
    Capital.
    
    At your first chance, head left.  Head left again at the next fork.  You can
    save in here if you had like.  More importantly, on the second floor is a chest
    holding a Magic Source.  Leave this building from either exit and keep heading
    right on the main path.  Eventually you will come to a two level room.  Go down
    to the lower level and run all the way right for an Aurora Armlet.  Leave this
    building and go all the way back to the first fork in this area.  Head right
    this time.
    
    Go right at the next split and enter the building here.  On the top floor of
    this building is a chest containing a Guard Source.  Leave this building and
    go the upper path of the most recent fork.  Enter the nearest building on this
    path.  Head straight to the right for an elixir inside of a chest.  Head back
    left a bit and climb the ladder.  If you walk right your party will want to
    rest.  Choose No.  Continue in this direction and pick up the Enemy Skill
    Materia hidden behind the top bed.  Now head back down and hit the confirm
    button at the bottom bed and elect to rest.  Some story will happen.
    
    Leave this room and head back to the first fork you came across, head up this
    time.  Enter the only building you can and circle ALL THE WAY up to get the
    Comet Materia, then head down about one 'floor' and enter the blue walk way
    to the right [it is on the left hand side of the screen though].  Head down
    the huge stairs and take note of the wonderful artwork here.
    
    When you emerge on the next screen, save your game.  Head left and eventually
    Cloud will see Aeris.  Start jumping him across the pedestals to get near her.
    An event will occur, before long, you will be in a battle.
    
       Name: Jenova*LIFE
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 50
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 10000
             MP: 300
             Atk: 128
             Matk: 40
             Def: 110
             MDef: 290
             Def%: 10
             Dex: 140
             Luck: 40
             EXP: 4000
             AP: 350
             Gil: 1500
             Win: Wizard Bracelet
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Weakness
             Poison: -
             Gravity: Nullifies
             Water: Absorbs
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Blue Light [1 Enemy] [472.5] [Water], Blue Flame [1 Enemy] [540]
             [Water], Aqualung [All Enemies - No Reduction] [1755] [Water],
             Reflect [1 Ally or All Allies] [Reflect]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Aqualung is a great enemy skill, pick it up here.  Oh,
             you may have noticed all of her attacks are water based, if you can
             make yourself not take damage [hint: Water Ring], the only way you
             will be able to lose is by killing yourself in some manner.
    
    She can use Aqualung, so make sure you get it on your new enemy skill materia
    during the battle.  EVERY attack she has is water based, so if you can absorb
    or nullify it, you can not lose this battle short of killing yourself.  She can
    use reflect but that is not a big deal.
    
    A long scene will happen and disc one will end.  You can save your game while
    you switch the discs if you had like.  Once you have changed discs, exit the
    Forgotten Capital from the back right and you will find yourself in...
    
    -------------------------------------------------------------------------------
    ^027^                Corral Valley / Icicle Village
    -------------------------------------------------------------------------------
    
    Items In This Area: Viper Halberd, Bolt Armlet, Hypnocrown, Megalixir, Magic
    Plus Materia, Power Source, Turbo Ether, Hero Drink, Vaccine
    
    Walk to the left of the large spiked object to find a hidden path which will
    veer to the right leading to a Viper Halberd.  Now head up the spiked object.
    Once you are done jumping, follow it around to the exit on the left hand side
    of the screen.  You will be in an indoor screen now with a lot of areas to
    climb up and down.
    
    Run to the second crack in the wall and Cloud will climb up.  Jump off to the
    left.  Climb in the next crack over.  Jump off to the left.  Climb right back
    onto it and choose UP.  You will jump off to the left again next to a chest
    with a Bolt Armlet. Climb back down, head right now.  Run until you reach
    another crack and choose down.  You will jump off to the left grabbing the one
    and only Hypnocrown.  Run back to the crack and climb up.  Jump off to either
    side and get right back into the crack heading up.  Jump off to the right and
    get the chest with a Megalixir inside.  Go back down the crack an armlength and
    back up to where you just were but head left this time.  Head to the next crack
    and climb up.  Run left to the ladder and go DOWN.  Get the Magic Plus Materia
    down here and then climb the ladder all of the way to the top.  Run well to the
    right and exit the screen.  Get the chest to your right on the next screen
    which holds a Power Source.  Exit this screen from the top and you will be on
    the world map.  Your destination is a long walk from here.  Hang against the
    inner continental mountain range and you will get there eventually.
    
    Once you get to Icicle you can do some much needed shopping.  The first
    building on the left is a weapons shop.  This is the last time you will be in
    an area where you can shop for a very, very, very long time.  So should you not
    have enough money to buy everything you want, I suggest you level up outside
    until you are able to.  By the way, there is an X-Potion on the second floor of
    the inn [Thank you rest of world who told me that.]
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Organics               |  12000
    Dragon Claw            |  10000
    Microlaser             |  11000
    Adaman Clip            |  12000
    Red M-Phone            |  11000
    Mast Ax                |  13000
    Lariat                 |  12000
    Tent                   |    500
    Hi-Potion              |    300
    
    The other building on the left has some videos on the main floor which you can
    play to fill in a LOT of gaps in the plot.  Down the stairs is a turbo ether as
    well.  At this time try to leave the town from the back exit.  You will not be
    able to yet and a familiar face will enter town.
    
    You will be accused of something you did not do.  Just avoid the punch and move
    along.  You will not be able to use the front entrance to this town right now
    either.  There is nothing eventful in the back right house.  Go to the far
    right house now.  There is a map on the wall, take it.  Also, in the room
    behind it are a Hero Drink and a Vaccine.  Leave this house and enter the
    middle house of town.  Talk to the boy in the back room and get his snowboard.
    Now leave this town from the back exit.
    
    You will now have a snowboarding mini game.  Try as best you can to take the
    right/right path as that is the one I will be give directions from in the next
    area.
    
    -------------------------------------------------------------------------------
    ^028^                           Great Glacier
    -------------------------------------------------------------------------------
    
    Items in this Area: Added Cut Materia, All Materia, Alexander Materia, Elixir,
    Potion, Safety Bit, Mind Source
    
    Tips:  You are going to pass out a few times if you attempt to get everything
    in here, there is nothing that you can do to prevent this either.  Also, most
    every enemy here is weak to fire and uses some form of an ice attack.  Steal
    Circlets from Snow!!!!
    
    ASCII MAP!!!  note, the map is not really to scale, but the directions will
    get you from one area to the other.  Descriptions of what each number is and
    how to get where are found below the map.
    
    
    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ[9]ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|
                                    __________|______              |
                                   |          |      |             |
                                   |  [7]            |             |
         [10]ŻŻŻŻŻŻŻŻŻ[8]ŻŻŻŻŻŻŻŻŻŻ|ŻŻ   SNOWFIELD ŻŻ|ŻŻŻŻŻŻŻŻ\    |
         /  \           |          |          |      |         \   |
        /    \          |           ŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻ          \  |
       |      \         |                     ŻŻŻŻŻ\           [5] |
       |       ŻŻŻŻŻŻŻŻ[18]ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|          \           |  |
       |                                 |           \          |  |
       |                          [17]   |            [6]ŻŻ*\*  |  |
       |                           |     |              \    \  /  |
       |                          [16]   |               \    \/   |
       |                           \     |____            [[4]]    |
       |                            \       [14]ŻŻŻŻŻŻŻŻŻŻ/        |
       |          /ŻŻŻŻŻ[15]_______  \   /ŻŻ             /         |
      [11]ŻŻŻŻŻŻŻŻ       |         \_[13]               /          |
      /                  ŻŻŻ|           \      /ŻŻŻŻŻŻŻŻ           |
     /                      |            \    /                    |
     \                      |             \  /                     |
      ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ[1]ŻŻŻŻŻŻŻŻŻŻŻŻ[2]ŻŻŻŻ[3]ŻŻŻŻŻ[12]      |
                            |                             |        |
                            |                             |        |
    ________________________|_____________________________|________|
                         Exit                           Exit
    
    
    1.  This is the 'official' entrance if you just walk in from the world map.
    It has four exits, the back one goes to the world map, the left one will go to
    screen [11] after a while, the upper one will go to screen [15] and the right
    one will go to screen [2].
    
    2. I do not know what I was smoking when I wrote this one.  Going up-right will
    take you to screen [4].  Going right will take you to screen [3].  Going up
    and left will take you to screen [13].  Going left will take you to screen
    [1].  You get placed on this screen if you take all the right splits on the
    snowboarding track.
    
    3. This screen is a somewhat indoor area, if you go to the right you will end
    up on screen [12], if you head left you will be on screen [2].
    
    4. Screen four is the most important screen in this entire area.  If you exit
    it going down, you will eventually get to screen [2].  If you head to the left
    you will end up on screen [14].  Heading to the upper left takes you to screen
    [6].  Heading UP will take you to screen [6] as well.  The difference is, the
    screen with the * * by it contains the added cut materia.  You can only get to
    this screen by heading up.  You can not go down from [6] and get to this
    screen.  Likewise, you can not head up to screen [5] from this screen as far as
    I can tell.
    
    5. This screen has the cave of the Boss Snow.  You will get Alexander from this
    cave provided you have already touched the hot springs.  Exiting this screen
    down will take you to screen [4] while leaving if from the top will take you to
    the open snowfield.
    
    6. This screen contains the hot springs.  Heading down through either of the
    bottom exits will take you to screen [4].  Exiting from the top will take you
    to the snowfields.
    
    7. This is a cave in the snowfield, it has an 'all' materia.  You can only get
    to this from the open snowfield.
    
    8. This screen has nothing special.  Exiting to the top will take you to the
    open snowfield.  Exiting to the right takes you to screen [10] and exiting to
    the bottom takes you to screen [18].
    
    9. This is Holzhoff's Cabin.  When you pass out you will come here.  Heading
    down takes you back into the snowfields while going up will take you to the
    next area of the game.
    
    10. This screen is a bit peculiar.  All of the exits on the top of the screen
    will take you back to screen [8].  Both of the exits on the right side will
    take you to screen [18].  There is a cave on this screen which houses an
    elixir.  Exiting down will take you to screen [11].
    
    11.  You will probably never get to this screen, there is nothing on it anyway.
    Exiting up takes you to screen [10]  Heading down will take you to screen [1]
    and heading to the right will take you to screen [15].
    
    12. This screen will return you to the world map if you choose to.  The only
    other place to go is left, which will take you back to screen [3].
    
    13. This screen has four exits.  It also has a potion [yay] in it.  Heading
    to the lower right will take you to screen [2].  Heading to the lower left will
    bring you to screen [15].  Heading to the upper left will take you to screen
    [16] and the upper right will take you to screen [14].
    
    14.  This screen has three exits.  Going out the lower left will take you to
    screen [13].  Going out the upper left will take you to screen [18] and leaving
    from the right will take you to screen [4].
    
    15. This screen has a sole tree and three exits.  Going to the right will take
    you to screen [13].  Going left will take you to screen [11] and heading down
    will take you to screen [1].
    
    16.  This screen has two exits.  Going up will take you to screen [17] and
    going down will return you to screen [13].  This screen also has a game.  You
    need to jump across the ice bergs.  When you jump onto one, any one touching
    it will change its size.  If the berg is big, it will become too small to walk
    on.  If it is small, it will become usable.  This only applies to bergs on the
    four cardinal directions of the one you jump on.  If all four around you change
    to small once you jump on, yours will collapse and you will drown [does nothing
    other than make you restart this puzzle].
    
    17. Reached only from screen [16], this screen has a cave which contains a
    Safety Bit.
    
    18.  This screen has four exits.  Three of them are on the left side, the other
    is across a log which acts as a bridge on the right side.  Leaving right will
    take you to screen [14].  Exiting the lowest of the exits on the left will take
    you to screen [10] while using either of the other two on the left will take
    you to screen [8]
    
    Get whatever you want from these areas.  Remember that added cut can only be
    reached by heading north at screen [4].  Also, you MUST touch the hot springs
    to activate the boss snow.  Whenever you are done, run back to the cabin, or
    just pass out, and head north into the ONE TIME AREA...
    
    -------------------------------------------------------------------------------
    ^029^                           Gaea's Cliff
    -------------------------------------------------------------------------------
    
    Items in this Area: Ribbon, Javelin, Elixir, Fire Armlet, Megalixir, Speed
    Source, Enhance Sword
    
    Items won from Bosses in the area: Dragon Fang
    
    Tips: Stilvas in this area represent your last chance to get Trine if you have
    already killed Godo in Wutai.  Also, you can win Dragon Armlets from the Blue
    Dragons in the highest indoor areas of the cliffs.  You can learn Bad Breath
    from Marlboros on the outside areas here.  Oh yeah, Stilva's use Magic Breath
    too.
    
    Bosses: Schizo
    
    WARNING: Make sure to keep your body temperature high, if you pass out, it is
    back to the cabin for you.  You can press square frequently to run in place,
    this may only be done while standing on a ledge of the cliff.
    
    Climb up to the first platform.  Upon reaching it, climb up again.  Climb up
    again.  Basically, keep climbing until you reach an indoor area.
    
    Once inside, head up and exit through the only door on the screen.  Now, head
    left a few steps and then down.  In the next screen, run down a few steps and
    then right across the ice bridge.  Rather than go up, KEEP RUNNING RIGHT into
    the WALL.  There is a secret area which leads to a Ribbon.  Once you have it,
    go back to the fork and head up.
    
    Cross the next ice bridge and get the chest on your right for Javelin.  Exit
    through the door on the upper left hand portion of this screen.  Walk across
    the bridge it puts you on.  Continue moving in that direction when you lose
    sight of Cloud.  Weave around and kick the ice ball at the top of this ledge.
    Head back down and out of this room.  Exit the next room from the original
    entrance.  Head up the recently cleared path and maneuver yourself around when
    you lose sight of Cloud again.  Eventually you will come out, head right and
    then exit the room down.  On the next screen run right some more and exit from
    the bottom here as well.
    
    You will be outside again.  Climb up, up, right, up, up, up and you will be in
    another indoor area.  On the right side of the room is a chest with an elixir.
    You can save your game in here as well.  When you are ready, exit out of the
    door on the right.
    
    Just follow the path around and you will be inside again in no time.  You do
    not need to maintain your temperature here either.  In the indoor room, get the
    chest on the right [which is hard to see] and get a Fire Armlet.  Run left and
    you will be attacked by icicles.  As you beat them, they will fall creating
    paths down below.  While you only need to beat the first two, get them all
    because there is another chest on the left side of this platform containing a
    Megalixir [it says last elixir].  Now walk back to the right some and you will
    be given the choice to jump down, do so.
    
    You will now be able to get chest on the left which holds a speed source.  Save
    again if you had like and exit out of the middle door.  Grab the chest to the
    left which has an enhance sword.  Weave your way around to the left side and
    exit the screen.  You will now walk through a small hallway on the top floor of
    the room you were in not too long ago.  Head down and exit the screen and you
    will be back outside.  Climb up the first path, then head right.  Go up at the
    next one, up when prompted again, up again and up into the cave.  You may save
    your game here, do not bother using a tent though, just touch the water.  Win
    some Dragon Armlets from the Blue Dragons here, they will come in very handy in
    the next boss fight.  When you are ready, exit the right side of the room and
    go down, it is time to fight!
    
    
       Name: Schizo (Left) [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 43
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 18000
             MP: 350
             Atk: 57
             Matk: 40
             Def: 52
             MDef: 94
             Def%: 1
             Dex: 72
             Luck: 0
             EXP: 2200
             AP: 120
             Gil: 1500
             Win: Dragon Fang
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Left Breath [1 Target] [1089.75] [Ice], Double Breath [1 Enemy]
             [1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [778.125]
             [Earth], Left Breath 2 [All Enemies - No Reduction] [1400.625]
             [Lightning]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Double Breath can only be used if Schizo (Right) is alive
             and it will use Left Breath if the right side is dead.  Tremor is a
             counter attack against every sixth attack.  Left Breath 2 is a final
             attack.  If both sides die at the same time, Left Breath 2 and Right
             Breath 2 will hit at the same time.
    
       Name: Schizo (Right) [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 43
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 18000
             MP: 350
             Atk: 57
             Matk: 40
             Def: 52
             MDef: 94
             Def%: 1
             Dex: 72
             Luck: 0
             EXP: 2200
             AP: 120
             Gil: 1500
             Win: -
             Steal: Protect Ring
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Right Breath [1 Target] [1089.75] [Fire], Double Breath [1 Enemy]
             [1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [747]
             [Earth], Right Breath 2 [All Enemies - No Reduction] [1400.625]
             [Lightning]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Double Breath can only be used if Schizo (Left) is alive
             and it will use Right Breath if the left side is dead.  Tremor is a
             counter attack against every fifth attack.  Right Breath 2 is a final
             attack.  If both sides die at the same time, Left Breath 2 and Right
             Breath 2 will hit at the same time.
    
    Left uses cold, absorbs cold, right uses fire, absorbs fire.  They have a blend
    attack which will use both elements at once.  They also have an earth based
    attack and a lightning attack when each head dies.  If both heads die together
    you will get hit by both lightning attacks without having a chance to heal,
    which can be bad. There are two basic ways to kill them.  Both at once or one
    at a time, duh.  A few good character setups include
    
    Fire Armlet/Ice Ring  elemental=lightning in the armor
    Aurora Armlet/Fire Ring elemental=earth in the armor.
    Dragon Armlet
    
    This will protect two characters from three of his four elements each.  The
    third will have a half to three of his four elements.  The other, I prefer as
    it gives more materia flexibility is having each character with a Dragon Armlet
    on and going elemental=earth and elemental=titan in the armors.  This on gives
    two characters a half to all of his attacks and the third with a half to three
    of his four attacks.  Pop on a magic barrier and you will take puny damage
    every time.  Attacks that work well are: Comet, Aqualung, Bolt3, Quake3.
    
    Anyway, once you beat him, continue down and exit this area.  Climb up the side
    of the crater ledge and you will be in the...
    
    -------------------------------------------------------------------------------
    ^030^                         Whirlwind Maze
    -------------------------------------------------------------------------------
    
    Items in this area: Neo Bahamut Materia, Ether, Kaiser Knuckle, MP Turbo
    Materia, Poison Ring
    
    Items won from Bosses in the area: Reflect Ring
    
    Tips: This is a ONE TIME area.  Gigas's appear on the screen when you walk down
    a mountain.  The item you win from them can ONLY be gotten here.
    
    Bosses: Jenova-DEATH
    
    Your party will have a short talk.  Run left down the slope.  If Tifa is not
    in your party, she will join it now.  Continue left to the next screen.  Head
    down.  Run left and GET THE NEO-BAHAMUT MATERIA.  Walk left a bit more and jump
    up to the next platform.  Save your game.  Jump up to the next platform.  Now
    jump left and an event will occur.
    
    Once the event completes exit the left side of the screen.  On this new screen
    you will see the wind blowing.  Try to cross the area where it blows when it is
    not blowing.  Talk to the downed men in the black capes, one will give you an
    ether.  If you fail, you will have to fight a monster.  Once across, keep going
    up to the next screen.
    
    Head left, then up a bit and right.  Open the chest for a Kaiser Knuckle.  Head
    left on the higher path and turn to go on the higher right path and so on and
    so forth until you exit this screen.
    
    You will now be on another screen with wind.  This time, there are green beams
    which move across too.  Same process as before, it is a bit harder this time.
    Once across, exit the screen to the top.
    
    Walk up a bit and you will see the man you have been chasing.  A short scene
    will occur and before you know it you will be battling with...
    
       Name: Jenova*DEATH
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 55
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 25000
             MP: 800
             Atk: 140
             Matk: 70
             Def: 90
             MDef: 320
             Def%: 1
             Dex: 150
             Luck: 0
             EXP: 6000
             AP: 400
             Gil: 5000
             Win: Reflect Ring
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Red Light [1 Enemy] [843.75] [Fire], Tropic Wind [1 Enemy] [750]
             [Fire/Wind], Silence [1 Enemy or All Enemies] [Silence]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: All of her attacks are fire based, if fire can not hurt
             you, the only way to lose is by killing yourself.
    
    This time she only has fire attack [but not beta :(]  If you are immune
    to fire, you can not lose!  Just beat on her, this is a damn easy fight.  You
    could also be an ass and just magic hammer her MP away.
    
    After the battle there will be a talk, Cloud will now need to give the item to
    either Barret or Red XIII.  Talk to Tifa.  Head up once you have done that.
    Get the MP Turbo Materia here.  Head up a bit and open the chest which has a
    Poison Ring inside.  Save your game and exit up.
    
    Another damn screen of dodge the wind.  This is the last one and it has the
    added challenge of random lightning bolts.  They tend to come in streaks though
    so you should be able to get through.  Head up and participate in about thirty
    minutes of story.  You will be able to control yourself for about the first
    five after that just sit back watch the show and we will pick it up at...
    
    -------------------------------------------------------------------------------
    ^031^                          Escape the Shinra
    -------------------------------------------------------------------------------
    
    Follow Tifa when you assume control of Barret.  Save on this screen as you may
    not want to watch all of that storyline again.  Continue following Tifa.  Once
    you get into a press room, some story will take place.  You will have to fight
    two guards using Barret and Cait Sith now.  It should be an easy fight though.
    
    Run Barret to the door where Tifa is.  Tug on it over and over using the
    confirm button.  More storyline will occur.  When you get control of Barret
    again, run to Cait Sith and talk to him.  Exit the door and head forward a few
    steps.  A short event.  Now, head right and exit from the bottom right door of
    this screen.  If you have gotten Yuffie, she will be running around with a
    camera crew.  Run to her.  If not, just run towards the bottom of the screen.
    More story events will happen [is not this intense!?].  Exit the screen down.
    Head towards the switch on the ground above you, push it to activate the lift.
    Run to the right once you get up it.  You will trigger another scene.
    
    You will now be back to Tifa.  Your goal is to get the key [duh].  Press, X, X,
    triangle, x+triangle, circle+triangle, circle, circle and you will be free.
    Run to the orange light in the top corner of the room and shut off the gas.
    Now try and pry the door open!  Another cool scene will occur.
    
    When you get control of Tifa, climb down the building.  Once you are on solid
    ground, run as fast as you can to the upper left.  On the next screen keep
    heading to the upper left.  Uh oh, you are trapped!  Time to exchange slaps
    with Scarlet.  It does not matter if you win or lose, but who wants to see
    Tifa's lovely face get damaged?  A long bit of story will happen.  Take note
    of the rip off from the movie Top Gun.
    
    If you want to use this new toy, keep reading on, if not, just skip to ^033^
    for now.
    
    -------------------------------------------------------------------------------
    ^032^                [optional] Going around in the Highwind
    -------------------------------------------------------------------------------
    
    Items in this area: Fullcure Materia, Elixir, Magic Source, Elemental Materia,
    Fourth Bracelet, Guard Source, Enemy Skill Materia, Chocobo Lure Materia,
    Quadra Magic Materia
    
    We are going to do a lot of flying around here.  Many shops have new things to
    buy in case you missed the earlier.  I hope you have a lot of money, if not,
    just skip the parts you do not want ^_x.
    
    Our first stop will be Fort Condor.  Feel free to fight in the mini battle now
    but first check out the Item Shop and the Materia Shop.
    
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    S-Mine                 |   1000
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Throw                  |  10000
    Manipulate             |  10000
    Deathblow              |  10000
    Destruct               |   9000
    All                    |  20000
    
    
    Now to Junon.  Starting from the far right screen going into the shops in order
    they sell.
    
    First Door: same as before
    
    Alley: Nothing
    
    Second Door:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Wind Slash             |   2000
    Twin Viper             |   3200
    Viper Halberd          |   7000
    Dragoon Lance          |   6200
    Peacemaker             |   3500
    Buntline               |   6800
    Magic Comb             |   2000
    Plus Barrette          |   3500
    Wizard Staff           |   1800
    Wizer Staff            |   3200
    
    Third Door: Nothing
    
    Skip over several screens to the next set of shops.
    
    Fourth Door: Nothing
    
    
    Fifth Door [2nd Floor]:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Nail Bat               |   2800
    Rocket Punch           |   3200
    Work Glove             |   2200
    Hairpin                |   6000
    Superball              |   3000
    Trumpet Shell          |   3000
    Mop                    |   3200
    Silver Rifle           |   3000
    
    Fifth Door [3rd Floor]:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Platinum Bangle        |   1800
    Powersoul              |   4200
    Enemy Launcher         |   3300
    Magic Shuriken         |   6000
    White M-Phone          |   2300
    Black M-Phone          |   2800
    Silver M-Phone         |   3300
    Sniper CR              |   3300
    
    Sixth Door: Nothing
    
    Seventh [Final] Door:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Atomic Scissors        |   1400
    Grand Glove            |   1200
    Striking Staff         |   1300
    Diamond Pin            |   1300
    Boomerang              |   1400
    Yellow M-Phone         |    500
    Spear                  |   1200
    Trident                |   7500
    Quicksilver            |   1000
    
    Once you are done getting what you missed just head up to the air controller
    and have yourself dropped off outside of Junon.  Fly over to Costa Del Sol.
    
    Man in the Bar:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Solid Bazooka          |  16000
    Centclip               |  14000
    Spiral Shuriken        |  14000
    Long Barrel R          |  13000
    Gold M-Phone           |  15000
    S-mine                 |   1000
    
    Materia Shop:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Earth                  |   1500
    Gravity                |   8000
    Poison                 |   1500
    
    Item Shop:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    North Corel has nothing new, but you will be back here in a while anyway.
    
    Gongaga is also selling the same stuff.  Head to Cosmo Canyon.  They aren't
    selling anything new, but, you can get the FullCure Materia from behind the
    item shop.  Go to it and enter the area which was blocked off before.  Head
    around to get it along with an Elixir and a Magic Source.  That is it for Cosmo
    Canyon, head to Nibelheim.  They do not sell anything new here either.  Run to
    Tifa's Piano and you will find an Elemental Materia.  Time to go to Rocket
    Town.  [Are we having fun yet?]
    
    Rocket Town has been littered with treasure chests.  Weapon shop building has
    a fourth bracelet in a chest.  The vendor sells:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    S-Mine                 |   1000
    Gold Armlet            |   2000
    Edincoat               |   8000
    Power Wrist            |   7500
    Protect Vest           |   3500
    Earring                |   7500
    Talisman               |   4000
    Peace Ring             |   7500
    Safety Bit             |   7500
    
    There is a Guard Source inside of the item shop.  The vendor now sells:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Tent                   |    500
    Barrier                |  10000
    Exit                   |  10000
    Time                   |   6000
    Throw                  |  10000
    Deathblow              |  10000
    Manipulate             |  10000
    
    That is it.  From here, head up to Chocobo Sages house, it is concealed by
    mountains near Icicle.  Talk to the chocobo to get an Enemy Skill Materia.  You
    may also talk to Chocobo Sage to learn about Chocobos, but his memory is a bit
    foggy.  Every three to six battles he will recall a little bit more.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Porov Nut              |   2000
    Pram Nut               |   1500
    Sylkis Greens          |   5000
    Reagan Greens          |   3000
    
    
    Also, if you have no Mimett greens, head back to the Chocobo Farm and get one.
    Pick up the new chocobo lure sitting by the front gate while you are at it.
    
    If you want to get some Tetra elementals, head south of Cosmo Canyon until you
    find cactuar island.  Morph the Cactuers into Tetra elementals.
    
    Now the most important part, there is a town in the lower right hand side of
    the map, called Mideel, which you have not been to yet, this is your next
    destination, but before you go there, I have one last important item for you
    to get.
    
    Fly Northwest of Mideel and follow the west side of the mountain.  Eventually
    you will come to a cave, note that you can not land near it.  Normally, you
    could not reach this cave without a River Chocobo or better.  But, if you land
    the Highwind correctly, you can do it now.  So, fly to the nearest grass on
    this same island.  It will be elevated by a cliff.  Face the Highwind SOUTH
    EAST.  Now, this is very difficult to explain, but land the Highwind [x] and
    use square to move the Highwind to the left.  While doing this, tap the R1
    trigger ever so slightly.  If done correctly, Tifa will appear on the dirt path
    below.  If the Highwind lands properly, you are not close enough.  If the
    Highwind bounces back up, you are overshooting the ledge.  Run to the cave to
    get one of the four legendary materias [for lack of a better term], Quadra
    Magic.  Head back to the Highwind and return to...
    
    -------------------------------------------------------------------------------
    ^033^                             Mideel
    -------------------------------------------------------------------------------
    
    Items in this area: Cursed Ring, Contain Materia, Elixir
    
    Enter town and go right into the first building you see.  Talk to the Chocobo,
    Give it a Mimett Green and tickle it behind its ear.  You will get the Contain
    Materia.  You can also shop in here.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Remedy                 |   1000
    Tent                   |    500
    
    Keep going right and enter the other bottom floor shop here.  This is a Materia
    shop and they sell:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    HP Plus                |   8000
    MP Plus                |   8000
    Transform              |   5000
    Gravity                |   8000
    Destruct               |   9000
    
    Go up the stairs to the second floor and go into the nearest shop.  Run to the
    back and knock on the door.  Now go to the vendor and shop.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Crystal Sword          |  18000
    Crystal Glove          |  16000
    A-M Cannon             |  18000
    Crystal Comb           |  17000
    Crystal Cross          |  18000
    Crystal M-Phone        |  18000
    Partisan               |  19000
    Winchester             |  18000
    Crystal Bangle         |   4800
    Wizard Bracelet        |  12000
    
    Cross the bridge on this second floor and head to the only building there.
    Walk above [to the right of] this building and you will hear a click.  Hit the
    confirm button and you will get a Beat-Up Useless Old Key.  Inside of this home
    you can buy accessories from the hot maid.
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Amulet                 |  10000
    Fire Ring              |   8000
    Ice Ring               |   8000
    Bolt Ring              |   8000
    Fairy Ring             |   7000
    Jem Ring               |   7500
    White Cape             |   5000
    
    Head back to the weapon shop and use the key in the door you could not open
    before.  When the owner notices what happened, tell him the truth, you will be
    given a cursed ring.  Now go back near the entrance of town and just head up
    some story will happen.  Before long you will be back on the Highwind.  If you
    want, go back to Mideel and enter the building on the right below the hospital,
    you can take an elixir from the bed in there.  He will ask if you took it, just
    tell the truth.
    
    -------------------------------------------------------------------------------
    ^034^                         Huge Materia 1 & 2
    -------------------------------------------------------------------------------
    
    Items in this area: Huge Materia 1 & 2, Phoenix Materia, Ultima Materia,
    Catastrophe
    
    Tips: STEAL FROM EAGLE GUN ON THE TRAIN!!!
    
    I feel sorry for you if you used Cloud and Tifa in your main party for the bulk
    of the game, because now you have neither of them.  Oh well, you will still
    have your third member which is all you really need for this area.  On the
    Highwind some events will happen, Barret will say to go to North Corel ASAP.
    Do not.  Instead, head to Fort Condor, we will get the fun one out of the way.
    Run up to the top floor and prepare for the final battle here.  You can just
    let them invade and kill the commander, or you may win on the field.  Either
    way, you will get the Phoenix Materia and a Huge Materia.  If you elect to lose
    the strategy battle and win the fight, you will get an Imperial Guard as well.
    There is no special gift for winning the strategy battle this time.  If for
    whatever reason you manage to lose both the strategy battle and the fight, you
    will be kicked out of Fort Condor forever.
    
    Leave here and head for North Corel.  This is where it gets fun.  Park in front
    of the town and backtrack the train tracks to the reactor.  You will have to
    fight some guards.  Some events will occur.  When you are in the train, you
    will have to push Up and Triangle very quickly in succession over and over
    until you are able to jump onto the other train.  You are only going to have
    ten minutes for all of these events so you will need to kill the enemies as
    fast as possible.  There are several battles aimed to slow you down.
    
    Battle #1: 1 Gas Ducter
    Strategy: Comet + added cut
    
    Battle #2: 2 Gas Ducters
    Strategy: Magic Breath
    
    Battle #3: 1 Wolfmeister
    Strategy: Aqualung
    
    Battle #4: Eagle Gun
    Strategy: STEAL FROM HIM FIRST, then Magic Breath
    
    Battle #5: Some sort of Shinra Guard....
    Strategy: Poison
    
    Once you have the controls press, Up+Triangle, Down+X, Down+X.  The train
    should miss North Corel, damn fine brakes on that thing... considering trains
    normally take a mile to stop, but since it seems to move over holes in the
    track as well... *shrug* You will be given the Ultima Materia, Huge Materia #2
    and forced to sleep in the Inn.  When you wake up, leave and enter the only
    other building on this level.  Talk to the person inside who is wearing green
    hat and blue jeans, you will be given Catastrophe.
    
    Get back to the Highwind and fly back to Mideel.
    
    -------------------------------------------------------------------------------
    ^035^                            Cloud's Past
    -------------------------------------------------------------------------------
    
    Items in this Area: None
    
    Bosses: Ultimate Weapon
    
    Head to the clinic where Cloud is.  Some talking will occur and the ground
    will shake.  Head outside and get ready for a boss fight.
    
       Name: Ultimate Weapon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 61
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 100000
             MP: 400
             Atk: 100
             Matk: 170
             Def: 120
             MDef: 100
             Def%: 3
             Dex: 120
             Luck: 50
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Regen
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
             Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental]
    
             *Terence notes that any materia which does not have a specified
             elemental property will work for negating the damage of Ultima Beam.
             For example, HP Plus=Elemental will work.
    
    
    Just make sure to heal and steal.  He will only use Earth and Non-elemental
    attacks.  He will run off, even if you do not hit him.  You may as well dink
    some of his life away to make him easier later on in the game since he does not
    regenerate between fights.  Get ready for some damn long story line.  You will
    not be able to save while it is going on, either.  You will be controlling Tifa
    in Cloud's Mind.  There are three areas to go to.  Head to the Upper right one
    first, when that event is done do the upper left one.  When that event is done
    do the lower one and finally back to the upper right.  The story should be
    mostly completed for you now.  After a few words, Tifa and Cloud will awaken on
    a shore next to everyone else.  You now have your team back!  Off to the
    Highwind for a very happy scene and you are free to roam around, which is what
    we will do.
    
    -------------------------------------------------------------------------------
    ^036^      [optional]          More fun in the Highwind
    -------------------------------------------------------------------------------
    
    Items in this area: Key to Sector 5, Sneak Glove, Premium Heart, Final Heaven
    
    This entire section is pretty much a Tifa run.  Right now you could actually
    breed a Gold Chocobo and get Knights of the Round along with most other items
    in the game.  However, since that would take any remaining challenge away I am
    not going to instruct you in that direction.  If you wish to do this, Scroll
    down to the 'final optional section' and do what it says.
    
    If you walk right back into Mideel you will notice the town has been destroyed.
    All the shops suck now, except for one, the kid being chased around by the
    white chocobo at the top of the screen.
    
    His Items are:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Remedy                 |   1000
    Tent                   |    500
    
    His Weapons are:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Crystal Sword          |  18000
    Crystal Glove          |  16000
    A-M Cannon             |  18000
    Crystal Comb           |  17000
    Crystal Cross          |  18000
    Crystal M-Phone        |  18000
    Partisan               |  19000
    Winchester             |  18000
    Crystal Bangle         |   4800
    Wizard Bracelet        |  12000
    
    
    And his Materia is:
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    HP Plus                |   8000
    MP Plus                |   8000
    Transform              |   5000
    Gravity                |   8000
    Destruct               |   9000
    
    
    Let us go to Midgar now.  Enter and talk to the man by the gate.  He lost the
    key, how unfortunate.  Leave here and head to the Bone Village.  Search for
    'normal' treasure.  Dig up near the smoke just like before, except this time,
    dig as close to the ledge as you possibly can.  Eventually you will get the Key
    to Sector 5.  Head back to Midgar, you will be able to enter now.  You will
    enter by the Church you met Aeris in.  You want to walk all the way to the Wall
    Market now.  If you choose to enter the church, you will see some memories of
    Aeris.
    
    Go into the building labeled "Item" and touch the Machine to obtain the
    Premium Heart.  Now head to the weapons shop, go to the vendor on the left, he
    will sell you a Sneak Glove, for 129,000 [that is not a typo] Gil.  When you
    are done here, head to NIBELHEIM.
    
    Once there, be certain that Tifa is in your party, play her piano and after a
    few tries you will find a letter.  This letter will fill in more gaps in the
    plot, and you will also receive her final limit, Final Heaven.  In case you
    forgot, the piano song goes like this:
    
    x, square, triangle,  r1+triangle, r1+square, x, square, triangle, r1+x,
    circle, x, square, x
    
    Now that we have gotten a few goodies but not too good, let us get back to the
    actual game.  Oh and, you are also probably broke now so this is a good thing.
    If you are not, you could always head back to Costa Del Sol and buy that Villa
    for 300,000 gil.
    
    -------------------------------------------------------------------------------
    ^037^                         Junon Reactor Raid
    -------------------------------------------------------------------------------
    
    Items in this Area: God's Hand, Battle Trumpet, Scimitar, Leviathan Scales
    
    Items won from Bosses in the area: God's Hand
    
    Tips: Steal Shinra Alphas From the Underwater MP's.  Morph Ghost Ships into
    Guidebooks.
    
    Bosses: Carry Armor
    
    Head to Junon and head to that narrow screen [the one I said to remember for
    later, also has the alarm]  Take the door in the lower left corner of this
    screen and you will be in an elevator.  Oh yeah, before I forget, there will
    have been some events taking place :P
    
    You will get attacked, easy fight.  Exit the elevator and head down through
    this next screen and exit.  In the next screen run left all the way to the
    exit.  Run down and exit this screen, save your game if you need to, but this
    area will not be getting much harder any time soon.  Activate the elevator,
    when you reach the bottom out.  Go up and exit this screen.  You will now be in
    the underwater part of the underwater reactor.  Just follow the path until the
    exit and on the next screen do the same.  You will come to another elevator,
    push the button and go down more.
    
    Once the elevator door opens again, head out of it.  Head left across the very
    long catwalk.  On the next screen is a save point, you will want to use this
    one as one of the most troublesome bosses in the entire game is coming up soon.
    Exit to the upper right.  In this next room you will be attacked by the guards.
    Depending on where, you may suffer an attack from both sides.
    
    Head right and get attacked by more guards.  Exit to the right and run along
    the catwalk.  A short scene will happen.  Continue going right and you will
    see a familiar face.
    
    Alas, Reno will not be able to fight you and will send in his place the...
    
       Name: Carry Armor [Boss], Right Arm, Left Arm
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 45
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 24000, 10000, 10000
             MP: 200, 100, 100
             Atk: 90, 80, 80
             Matk: 55
             Def: 200
             MDef: 300
             Def%: 1
             Dex: 80
             Luck: 0
             EXP: 2800, 1400, 1500
             AP: 240, 95, 90
             Gil: 4000, 0, 0
             Win: God's Hand, -----, -----
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: Nullifies
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Lapis Laser [All Enemies - No Reduction] [1875], Damage Attack [1
             Enemy] [562.5], Arm Punch [1 Enemy] [624], Arm Grab [1 Enemy]
             [Imprisoned]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Lapis Laser is used by Carry Armor, sometimes as a sneak
             attack.  This attack is perhaps the most powerful in the game with all
             things considered.  Arm Punch is used only by the arms.  Arm Grab will
             pick up a character rendering them useless.  The arm will hold the
             character until it is defeated.  Each time Carry Armor or either arm
             is hit, Damage Attack will be triggered hitting any characters in
             their grasp.  Characters in arms are considered dead, so do not lose
             the third.
    
    This is one of the hardest battles in the game.  Lapis laser will do about 1500
    damage to all party members.  If you kill both arms, this is the only attack he
    will use against you.  If you leave the arms, they will pick up party members
    and hold them.  Every time you hit an arm, the party member gets hurt.  Not to
    mention it gives you one less person to use.  Best strategy.  Get your defense
    going first, Regen, MBarrier, Haste, whatever you like to use.  Then use either
    lightning attacks or preferably Kjata/Magic Breath.  He should go down fairly
    quickly if you get your defense up early.
    
    After you beat him head left and get the chest containing a Battle Trumpet.
    Go back right and head straight up off of the screen.  Before heading up the
    stairs to the sub, head left a bit more and get the chests containing the
    Leviathan Scales and the Scimitar.  Once you have those, head up the stairs
    and battle your way onto the sub.
    
    Once inside you will be attacked again.  You can save your game here, once done
    head into the cockpit.  It is your training friends from Junon.  You can either
    fight them or take them prisoner [makes no difference].  Sit down in the seat,
    read the manual and then start the sub mission.
    
    All you need to do is sink the Red Sub.  It starts right in front of you so it
    should not be hard to find.  If you fail to sink it you will not be able to get
    that huge materia.
    
    -------------------------------------------------------------------------------
    ^038^         Fun in the Sub [Mostly Optional, HIGHLY recommended]
    -------------------------------------------------------------------------------
    
    Items in this Area: Huge Materia #3, Key to the Ancients, Chaos, Death Penalty,
    Heaven's Cloud, Megalixir, Escort Guard, Conformer, Double Cut, Megalixir,
    Spirit Lance, Hades Materia, Outsider, Highwind, Oritsuru, Steal as Well
    Materia
    
    Tips: STEAL FROM RENO AND RUDE, STEAL FROM RENO AND RUDE
    
    Bosses: Reno & Rude, Emerald Weapon [if you really want to try, save first]
    
    The sub will emerge from the water and you will be put back on the land.  Get
    right back in the sub and dive.  Now, for the sake of navigation we are just
    going to glide along the walls.  Consider the Junon Reactor which is very
    close to you, to be 12 O'clock.  Head clockwise along the wall.  Eventually you
    will come to the sunken red submarine.  Get close and examine it for Huge
    Materia #3.  Now, head back to the reactor and head counter clock wise.  The
    next tunnel you will come to will be a long ways from here, and it will have
    a Key to the Ancients at the end of it.  Leave that tunnel and continue to
    follow the wall.  You will go through a very long tunnel.  Surface the sub and
    get out.  Put Vincent in your party and head in.  A lot of events will happen.
    Once done, you will be back on the world map.
    
    Once you fight ten battles you can return here to get Chaos and the Death
    Penalty for Vincent.  For now, just dive back in and go through the tunnel
    and start heading along the same wall we have been following.  The final place
    which is not too far from Costa Del Sol, will be a sunken Airplane.  In the
    first room is a save point, I strongly suggest you use it.  The only chest in
    this room contains Heaven's Cloud.
    
    Exit this room to the top and you will be in one of the cargo rooms.  Head up
    and then to the right.  Open the chest, it contains a Megalixir.  Head back to
    the fork and just head right.  Open the chest near the stairs.  It has an
    Escort Guard.  Go down the stairs and walk ALL the way to the left.  Head up to
    a seemingly dead end and open the almost invisible chest there.  Inside is the
    Conformer.  Now head to the upper right corner of this room, the Double Cut
    materia is there.  Head back to the main room.  Exit to the left this time.
    You are about to fight....
    
       Name: Reno [Boss] [3]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 42
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 15000
             MP: 230
             Atk: 100
             Matk: 85
             Def: 100
             MDef: 96
             Def%: 12
             Dex: 85
             Luck: 20
             EXP: 5000
             AP: 300
             Gil: 4000
             Win: -
             Steal: Touph Ring
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Short Staff [1 Enemy] [780], Neo Turk Light [1 Enemy] [Confusion],
             Electropod 2 [1 Enemy] [2652] [Lightning]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: He will target anyone who hit him with a Lightning spell
             on his next turn.  Oddly, this includes Ice Crystal, Bolt Plume, and
             Swift Bolt items as well.  Steal a Touph Ring and watch out for Neo
             Turk Light!
    
       Name: Rude [Boss] [3]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 49
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 20000
             MP: 280
             Atk: 110
             Matk: 75
             Def: 120
             MDef: 160
             Def%: 0
             Dex: 79
             Luck: 5
             EXP: 5500
             AP: 360
             Gil: 5000
             Win: Elixir
             Steal: Ziedrich
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Shoulder Attack [1 Enemy] [2346], Bolt2 [1 Enemy or All Enemies] [930]
             [Lightning], Fire2 [1 Enemy or All Enemies] [930] [Fire], Ice2 [1
             Enemy or All Enemies] [930] [Ice], Cure2 [1 Ally or All Allies] [1514]
             [Restorative]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Rude will not target Tifa with any spells.  He has only
             a 2/3rds chance of attacking her with Shoulder Attack.  Steal his
             Ziedrich.
    
    
    
    STEAL THE ITEMS FROM THEM.
    
    Go through the door they were in front of.  You will be in another cargo room.
    Get the chest on your left for another Megalixir.  Head all the way to the back
    catwalk and go right for a Spirit Lance.  Head left and go down the stairs you
    bypassed before.  When you get to the bottom Cloud will make a comment.  Keep
    going directly to the right.  You will get the Hades Materia here, it is a bit
    hard to see.  Now, come towards the bottom of the room.  Get the two chests
    containing Highwind and Outsider.  Now, unless you want to stay here and morph
    the enemies into various sources, get out and head back to the Highwind.  When
    you get to the Highwind, make a stop at Wutai.  Remember the burning fires
    in the statues before?  You can put them out now with the Leviathan Scales.
    
    As you run up to the fires, they will burn out.  Put out the first two fires
    and get an Oritsuru follow the path around for a Steal as Well materia.  When
    you are done here, head back to the Highwind and fly to Rocket Town
    
    -------------------------------------------------------------------------------
    ^039^                        Journey to the Stars
    -------------------------------------------------------------------------------
    
    Items in this Area: Huge Materia #4, Venus Gospel
    
    Tips: STEAL FROM RUDE, STEAL FROM RUDE, STEAL FROM RUDE, STEAL FROM RUDE
    
    Bosses: Rude
    
    Head towards the rocket. As you fight your way up, Cid will eventually come
    and join you.  You will finally get to... [along with two Shinra Soldiers]
    
       Name: Rude [Boss] [2]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 42
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 9000
             MP: 240
             Atk: 60
             Matk: 30
             Def: 60
             MDef: 160
             Def%: 5
             Dex: 70
             Luck: 9
             EXP: 3400
             AP: 80
             Gil: 3000
             Win: Hi-Potion
             Steal: Ziedrich
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Bolt2 [1 Enemy or All Enemies] [540] [Lightning], Cure2 [1 Ally or All
             Allies] [1202] [Restorative], MBarrier [1 Ally or All Allies]
             [MBarrier], Shoulder Attack [1 Enemy] [882], Grand Spark [1 Enemy]
             [648]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Steal the Ziedrich from him.  He will again avoid
             hitting Tifa some of the time.  He will never hit her with Grand
             Spark.
    
    
    You will notice he is weaker than before, the game thinks you should have gone
    here first, I did not.  Anyway, his grand spark attack is annoying, but he is a
    pushover.  He will also avoid hitting Tifa unless she is the only target left
    to take aim at.  Just remember to steal the Ziedrich!
    
    Head inside the rocket and fight one more battle.  Go into the cockpit and
    watch the events unfold.  When you regain control of Cloud head to the door on
    the RIGHT.  Go up, you will see where the Huge Materia is.  Try to get to it,
    you will be prompted for a passcode.  If you are incorrect the first time, you
    will only have three minutes to get it correct.  Cid will attempt to give you
    some hints along the way.  If you care the passcode is:
    
    Circle, Square, X, X
    
    Head back down after getting it and then exit the cockpit heading down.  Climb
    down the ladder on the next screen, an event will happen.  Once you get control
    of Cloud again, head down and watch a very long event upon exiting.
    
    Once you are back on the world map, re-enter Rocket town and talk to the old
    man outside of the Item shop a few times.  He will give you Cid's Ultimate
    Weapon, the Venus Gospel.
    
    -------------------------------------------------------------------------------
    ^040^                               A plan
    -------------------------------------------------------------------------------
    
    Items in this area: Bahamut Zero Materia
    
    Head to Cosmo Canyon and run right up to Bugenhagen's Home.  Run into the room
    with the planetarium.  Talk to Bugenhagen.  A lot of story will occur.  Before
    you leave the room, Bugenhagen will take all of your huge materia and keep it
    for storage in this room.  You will be able to go up and see them.  Go to the
    Blue one.  Get closer when prompted.  If you have Bahamut and Neo Bahamut, you
    will now be given a Bahamut Zero Materia.  You can come back at any time to
    perform the master materia blends.  Head back down and you will be on the
    Highwind.  Fly over the Forgotten capital [it is in that river bed behind the
    Bone Village] and land the Highwind there.  Walk in and take the left path all
    of the way to the room to the middle back side.  Walk over to the right and
    up to the Oracle like object.  Some story will take place.  If you did not get
    the key yet, you will be told it is in a place where the sun will never shine
    upon it, hence the bottom of the ocean.  Just get the sub down there to
    retrieve it.  Seeing as I already told you to do this... Since we already got
    the key to the ancients in a previous section, Bugenhagen will fly over and
    place it in an altar.   Now the some water will pour down.  Walk back up to the
    oracle for some more events.  When it is all done, attempt to leave.  Your PHS
    will ring.  Some more story is taking place.  When you can, leave this area and
    return to the Highwind.  You can not get in!  Another event is going to happen.
    
    -------------------------------------------------------------------------------
    ^041^                            Weapon attack!
    -------------------------------------------------------------------------------
    
    Items in this area: None
    
    Bosses: Diamond WEAPON
    
    Finally you will be able to get back in the Highwind.  Head towards Midgar as
    that is where weapon is going.  Once he makes it to land, get out of the
    Highwind and walk up to him to start a fight.  He walks rather slow for a
    defender of the planet so if you get bored, just fly around the world a few
    times or something.  Eventually he will get there though.
    
       Name: Diamond Weapon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 49
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 30000
             MP: 30000
             Atk: 50
             Matk: 50
             Def: 250
             MDef: 250
             Def%: 1
             Dex: 180
             Luck: 0
             EXP: 35000
             AP: 3500
             Gil: 25000
             Win: -
             Steal: Rising Sun
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Halves
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Regen
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Diamond Fire [1 Enemy] [891] [Fire], Foot Stamp [1 Enemy] [1188],
             Diamond Flash [All Enemies - No Reduction] [Target's HP * 15 / 16],
             [Silence]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Diamond Weapon is immune to all physical attack aside
             from limit breaks with the exception of the time between the start of
             a countdown until it uses Diamond Flash.  Foot Stamp is used on the
             enemy with the highest HP.
    
    Just do not use physical attacks, they will do nothing.  Use magic instead,
    other than gravity and fire he has no strengths.  His attacks are
    un-captivating.  Use Regen and you will be fine.  He does have a Diamond Flash
    attack which can hurt pretty bad, but there is a countdown before it so you
    will likely never see it.  Level 3 spells shred him as do Comet, Ultima and the
    Contain spells.  Limit breaks will do their normal damage so do not be afraid
    to use those.  Look at all the points you get for winning this easy battle.
    Oh yeah, and, he is vulnerable to slow, but not stop.
    
    Some events will happen.  Now, if you elect to go to section ^042^ be CERTAIN
    to not fly over the Northern Crater which you just saw get blasted open.  If
    you do on accident while chasing him, then be SURE you do NOT fly over Midgar
    or else you will not be able to do that section right now.  If you do not want
    to do it yet, skip both ^042^ and ^043^ and get ready for ^044^
    
    -------------------------------------------------------------------------------
    ^042^                     [optional] Ultimate Weapon
    -------------------------------------------------------------------------------
    
    Items in this area: Ultima Weapon [Won from Ultimate Weapon]
    
    Items won from Bosses in the area: Ultima Weapon
    
    Bosses: Ultimate Weapon [duh]
    
    Want more of that great exp?  Head over to the crater in the ground between
    Junon and Fort Condor and Ram the Highwind into him.  You will get in a battle
    with him.
    
       Name: Ultimate Weapon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 61
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 100000
             MP: 400
             Atk: 100
             Matk: 170
             Def: 120
             MDef: 100
             Def%: 3
             Dex: 120
             Luck: 50
             EXP: 35000 [0 for all battles except the final]
             AP: 3500 [0 for all battles except the final]
             Gil: 25000 [0 for all battles except the final]
             Win: Ultima Weapon [Nothing for all battles except the final]
             Steal: Curse Ring [First Encounter], Reflect Ring [All land battles
             after the first], Circlet [All air battles before the final one]
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Regen
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: First Encounter - Mideel, Second Encounter - Hole in
             the Ground where the Junon Forests once were, Final Encounter -
             Hovering near Cosmo Canyon, All Others - Random Towns across the
             world map after bumping into him and forcing him to one.
             Appears with: Nothing
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
             Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental],
             Thunderball [1 Enemy] [2945.25] [Lightning], Shadow Flare [1 Enemy]
             [10828.125]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Claw and Quake2 are only used during land battles.
             Thunderball is only used during air battles.  Ultima Beam can be
             protected against by pairing Elemental to one of Ultima, Bahamut,
             Neo Bahamut or Bahamut Zero in your armor.  Shadow Flare is Ultimate
             Weapons final attack in the final battle [Near Cosmo Canyon].  This is
             one of three enemies who can use this spell, so stack all of your
             Enemy Skill Materias in need of this skill onto the character you
             intend to deal the final blow.  Ultimate Weapon has 100,000 HP but
             does NOT regain any of it between battles.  Once Ultimate Weapon is
             below 20,000 HP it will go to the final battle location.
    
             *Terence notes that any materia which does not have a specified
             elemental property will work for negating the damage of Ultima Beam.
             For example, HP Plus=Elemental will work.
    
    
    After you fight him for a while, he will fly away, try to keep him on your
    screen or you will have to find him which takes forever.  Anyway, after several
    fights he will park himself outside of Cosmo Canyon, this is the final
    encounter spot.  Put all of your enemy skill matera on the same person and load
    him up with some HP Plus's on him as well.  Make sure this is the only
    character to damage Ultimate weapon this fight.  When he dies, he will hit the
    last person who hit him with the enemy skill Shadowflare.  Since none of your
    materia have it yet, this will teach it to them all at one time!  If you have
    an Mbarrier and some high spirit, this will still do a good 3700 damage to you.
    Alternatively, you could be a cheap fool and reflect the Shadowflare back at
    him, you will still get the skill.
    
    For those who care, you can fight him at: Fort Condor, Mideel, Midgar, Northern
    Crater, Temple of the Ancients, Gongaga, Mt. Nibel, North Corel, and in his
    first and final battle locations.
    
    When he dies he will leave a large crater.  Land nearby and run through this to
    get to another optional area with loads of prizes...
    
    -------------------------------------------------------------------------------
    ^043^                      [optional] Ancient Forest
    -------------------------------------------------------------------------------
    
    Things in this Area: Supershot ST, Spring Gun Clip, Apocalypse, Minerva Band,
    Slash-all Materia, Typoon Materia, Elixir
    
    First a few notes on how this place works and some terminology.
    
    The Ancient forest is a highly confusing area of the game.  If at any time you
    find yourself unable to advance, hit the square button and you will be placed
    at the beginning of the Ancient Forest.  However, you will need to re-work
    through the entire forest to get back where you were.
    
    There are several things which are unique to this area of the game, they are
    all needed to advance through this area as well.  They do not have 'official'
    names for the most part, so I will be referring to them by the names given in
    this section.
    
    Bag - There are two types of bags in the Ancient Forest; those you can walk on
    and those you can not.  The second kind of bag require either a full sized or
    small frog to be placed in them in order to stand on or walk across.
    
    Small Frog - The most common creation in the Ancient Forest.  The small frogs
    may be picked up by hitting the confirm button (circle by default) and then
    released by pressing it again.  Small frogs are used to put in bags so you may
    walk across them.
    
    Large Frog - Large frogs are more useful than small frogs.  In addition to
    being able to use them as stepping stones, they can also propel you a short
    distance from some bags.
    
    Pink Vines - These vines may be grabbed onto and will pull you across [or in
    some cases up] in the area.  You need nothing special to activate Pink Vines.
    
    Jar of Honey - Well, it looks like a jar of honey at least, I can not think of
    anything else it might be.  These are used to feed the plant traps which will
    impair your progress.
    
    Plant Traps - Somewhat reminiscent of a Venus Fly Trap, plant traps will close
    up on you  if you get too near their center.  When they do this, they will
    take away 1,000 hp from your ENTIRE party.  Plant traps can be disabled by the
    use of a nearby Jar of Honey.
    
    -------------------------------------------------------------------------------
    
    I have divided this area up into screens.  There are five screens, Screen1,
    Screen2, Screen3, Upper Screen and Screen4. You will enter some of these
    screens multiple times in your journey through the Ancient Forest.
    
    Screen1: You will note upon entering this screen, that there is a bridge which
    heads to the left side of the screen.  Ignore it.  First, gather 3 small frogs
    and bring them to the bags accessible from the path which goes UNDER the
    bridge.  Be sure to not drop them into the bags just yet.  Instead, deposit
    them all just in front of the bags.  Once you have two there and one more in
    your hands, begin putting them in the three bags.  Leap across all of the bags
    to the right side of the screen.  Here, you will see two large frogs, ignore
    them for now and head to the plant trap at the bottom of the screen.  Take
    one or two WALKING steps into it and press confirm [default circle] and you
    will receive the Supershot ST.  Now, head right a few steps and up to the top
    of the screen where you will see the Spring Gun Clip.  Get this and head right
    onto the next screen.
    
    Screen2: First, grab a small frog from anywhere on this screen and get under
    the pink vine.  Once positioned properly you will be prompted to 'jump'.  Once
    you choose jump the pink vine will toss you up onto a ledge with two bags next
    to it.  The first bag is empty and the second already full.  Put the small frog
    into the first bag and leap across them both to the next pink vine.  This vine
    will drop you back to the ground level on the other side of the plant trap.
    Now, to your right is a large frog, get it.  Continue heading right a few more
    steps to a small platform of green grass which has a bag on both it is left and
    right side.  Put the large frog into the bag on the left and hop onto that bag.
    Remain on that bag for a few seconds until the frog pushes you off onto the
    ledge holding a Jar of Honey.  Pick up the jar of honey [confirm button] and
    jump off the ledge back to the ground.  Walk with the jar of honey to the plant
    trap and give it to the trap.  If done properly the plant will seal itself up
    giving a clear path to the slash-all materia.  If not, the jar will simply fall
    on the ground where you can pick it up and drop it again.  Anyway, after you
    get the slash-all materia, head back to the right and pick up the large frog
    yet again.  Return to the small platform surrounded by two bags and put the
    frog into the right back this time.  The frog will propel you over another
    plant trap.  Head a few more steps right and you will enter the next screen.
    
    Screen3: You will be on this screen a lot, but this time you are just here to
    get to the upper screen.  Run past the first small frog and pick up the second
    one.  Put this frog into the bag you passed on your left.  Grab the other small
    frog I had you run by before and put this on into the second small bag.  Cross
    both bags and hop onto the pink vine.  Unlike the other ones this vine will tug
    you up to the next screen.
    
    UpperScreen:  Walk left a few steps and head down.
    
    Screen2: Walk down the tree trunk and pick up the Minerva band at the end of
    it.  Jump of the branch to your left and grab the large frog [again] and head
    back to the little ledge putting him into the right bag and hopping across as
    you did before.  Head right and re-enter the next screen.
    
    Screen3: Run past the first small frog and pick up the second one.  Put this
    frog into the bag you passed on your left.  Grab the other small frog I had
    you run by before and put this on into the second small bag.  Cross both bags
    and hop onto the pink vine which will again tug you to the next screen.
    
    UpperScreen: Head left just like last time.  This time though, head UP instead
    of down.  After a few steps of going up, head right.  You should be a branch
    higher than the one you entered the screen on.  Keep heading right until you
    reach a split in the branch.  Going down takes you back to screen three, you
    do not want to do this just yet.  Instead, head up and after a few steps you
    will automatically cross three pink vines to the other side of this screen.
    To your right you will see a materia, it is the Typoon Summon.  Grab that, head
    up and then right, you will take the three vines back to the split in the
    branch.  This time, head down.
    
    Screen3: Walk down the rope and jump off heading to the right.  You should see
    two small frogs to your right.  Grab either one of them and put it into the
    first bag you see on your right.  Hop onto this bag and jump onto the second
    bag [hit up, not left] and eventually to a jar of honey.  Grab the jar of honey
    and fall down onto the ground.  Feed the Jar of Honey to the only plant trap
    you see.  It will close up opening a path to a bag on the left.  Grab the other
    small frog and put it into the bag and leap across.  Once across, head left a
    few steps and pick up a small frog.  There is a tree on the screen, now to your
    right, which has a hole hollowed out in it.  Put the small frog into this hole.
    This may take a few attempts to get it in there right, but once done properly,
    the small frog will bring out a large frog.  Grab the large frog and head to
    the bag you crossed moments ago.  Put this frog into that bag and cross to the
    right side.  Wait a few moments and the large frog will jump from the bag to
    your side of the screen as well.  Grab the large frog again and head to your
    right to the farthest, now empty, bag there.  Put the large frog into this bag
    and just stand on it.  Wait several seconds and you will be shot across the
    hole in the ground!  You will be at the mouth of a cave, go in it.
    
    Screen4: Head straight to your right and open the chest containing Cloud's
    Apocalypse [Sword].  Head up and after a few steps you will see another chest
    on your right, open it and receive an elixir.  Head to your directly left, go
    through the cave door and you will find yourself back on the world map having
    completed the Ancient Forest.
    
    -------------------------------------------------------------------------------
    ^044^                       Down with the Shinra
    -------------------------------------------------------------------------------
    
    Items in this Area: Megalixir, Elixir, Aegis Armlet, Elixir, Max Ray, Starlight
    Phone, Power Source, Guard Source, Mind Source, Magic Source, W-Item Materia,
    Behemoth Horn, HP Shout, Speed Source, Mind Source, Grow Lance, Master Fist,
    Pile Banger, Elixir, Mystile, Missing Score
    
    Items won from Bosses in the area: Ragnarok, Power Source
    
    Tips: There are a bunch of items in this area which are one time only. STEAL
    from the TURKS.
    
    Bosses: Reno & Rude & Elena, Proud Clod, Hojo [3 forms]
    
    Try to Approach the North Crater, you will get an event.  There is a new threat
    that you will need to do first.  Head back to Midgar and there will be another
    set of events.  Eventually you will be in sector eight, follow Cait Sith into
    a building.  You can save here, once ready, head to the hatch and then climb
    down the ladder.
    
    Take the upper right path first.  Follow it to the fork against a wall.  The
    chest to the right contains a Megalixir, the one to the left contains an
    Elixir.  Head back to the ladder you entered this screen on and take the lower
    path.
    
    Head down the large staircase and down the ladder.  Once you reach the bottom
    head left and up the other large ladder.  Get the chest up here for the only
    Aegis Armlet in the game. Head back down the ladder, down a touch on the next
    screen and all of the way to the right.  The floor will give way pushing you
    down another level.
    
    Head left and Cloud will jump onto a pipe.  Climb the two ladders it leads to.
    Go up, then right and enter the pipe.  You will come out on a platform.  Get
    the chest to your right for an Elixir.  Climb down the ladder and enter this
    pipe as well.  You will come out on a very small platform, run all the way left
    and climb another large ladder.  Head left for a chest with a Max Ray inside.
    
    Go back to the right, down the large ladder and back through the pipe.  Hop
    back to the platform on the left and climb the ladder.  Now get the chest on
    the left hand side of this platform for a Starlight Phone and head on up the
    stairs.
    
    On this screen, save your game if you want to and exit to the opening on the
    left side.  You will now be in some subway tunnels.  If you want some items and
    one of the better materias in the game, head down.  I warn you now, it is a
    long walk, if you are not interested, head up.
    
    Assuming you went down you will be on a screen with three exits.  Head down.
    On the next screen head down.  Follow this same pattern all of the way to the
    bottom screen.  Along the way you will find various party members of yours as
    well as: Power Source, Guard Source, Mind Source, Magic Source, and finally
    the W-Item Materia sitting next to a save point.  Oh, and you may have heard
    of the W-item duplication trick.  Here is how it works if you care.  First, it
    may only be used on items which you can use in battle and you must have at
    least one of those in your inventory.  Due to confusion with my approach to
    explaining this, I will present Defcon999s:
    
    Move your cursor to the W-ITEM command. Press confirm. Move your cursor to
    an item. Press confirm. Now press it again. You will now be back in the item
    menu. Now go to any other battle-usable item and press confirm. Now the hand
    will be out to select a target. Press cancel. Now press confirm. Now cancel
    again. Just continue doing this repeatedly until you get 99 of the item you are
    duplicating. The glitch will cause the first item to be duplicated. Contrary to
    popular belief, it is not necessary to have two of the item in order to
    duplicate it.
    
    Once you have this, head all the way back up.  Eventually you will make it back
    to the screen where you entered this tunnel section.  Try to head up, you will
    get an event from the Turks.  If you have done the Yuffie materia side quest,
    you will be allowed to not fight them.  Letting them leave without a battle
    could well be the dumbest choice anyone could make during this game.  They have
    such wonderful items to steal.  So, start the fight.
    
       Name: Reno [Boss] [4]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 50
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 25000
             MP: 200
             Atk: 100
             Matk: 105
             Def: 120
             MDef: 106
             Def%: 5
             Dex: 80
             Luck: 20
             EXP: 4500
             AP: 450
             Gil: 3000
             Win: Elixir
             Steal: Touph Ring
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: Absorbs
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Short Staff [1 Enemy] [905], Turk Light [1 Enemy] [697.5], Electropod
             [1 Enemy] [2172] [Lightning]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Steal the Touph Ring.
    
       Name: Rude [Boss] [4]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 51
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 28000
             MP: 250
             Atk: 110
             Matk: 83
             Def: 130
             MDef: 190
             Def%: 0
             Dex: 70
             Luck: 20
             EXP: 5500
             AP: 600
             Gil: 5000
             Win: Elixir
             Steal: Ziedrich
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Shoulder Attack [1 Enemy] [2955], Grand Spark [1 Enemy] [1206]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Rude will not hit Tifa unless all other party members
             are dead.  Even then, he will do nothing 2/3's of the time instead.
             Steal the Ziedrich.
    
       Name: Elena [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 53
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 30000
             MP: 100
             Atk: 75
             Matk: 100
             Def: 90
             MDef: 190
             Def%: 5
             Dex: 85
             Luck: 20
             EXP: 6400
             AP: 800
             Gil: 7000
             Win: -
             Steal: Minerva Band
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Kick [1 Enemy] [1427.5], Bewildered [1 Enemy] [Confusion], Throw
             [All Enemies] [1142] [Fire], Throw [1 Enemy] [856.5]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Throw [The Fire Version] will be the first attack used in
             the battle, even before your sneak attacks can go off.  It will also
             be used any time she goes into the front row.  Bewildered will be used
             any time she retreats to the back row.  Steal the Minerva Band!
    
    As usual, watch out for Rude's Punches.  Elena can confuse a party member if
    you are not protected.  Once one of them dies they'll all run away.  Try to
    avoid elemental attacks as you will usually heal at least one of them.  Oh yeah
    REMEMBER TO STEAL THINGS FROM THEM.
    
    Anyway, head up when you are done with them and then head to the right.  Head
    up again and go left.  Climb the ladder and you will be at the Shinra Building.
    First, and you will hate me for this, climb the stairs around back to get a
    Behemoth Horn.
    
    Since you are about half way up the stairs, just keep heading up.  When you get
    to the 59th floor, take the elevator to the 64th floor.  Head to the locker
    area.  Go to the back row of lockers and search them for the HP Shout. Now go
    to the right exercise room and examine the vending machine to receive a Mind
    Source and a Speed Source, assuming you banged on it during your first visit.
    
    Head back to the 63rd floor and get the Grow Lance.  All the barriers have
    been removed from this floor so you can just walk in and get it.
    
    Now take the elevator back down to the lobby.  If you did not see Turtle's
    Paradise Flyer No.2 here last time around, this is your final chance.  Also
    head up one flight of stairs and enter the unmarked door against the rear right
    wall.  Inside are two chests containing a Master Fist and a Pile Banger.  You
    may now leave this building and head back down into the tunnels.  Head down for
    three screens and then exit the left side of the fourth.  Climb up the object
    here and try to run forward.  You will be stopped Heidegger and Scarlet in
    their new toy...
    
       Name: Proud Clod [Boss] [Jamar Armor]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 53, 62
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 60000, 20000
             MP: 320, 300
             Atk: 102, 130
             Matk: 120, 109
             Def: 170, 200
             MDef: 300, 330
             Def%: 1, 1
             Dex: 88, 110
             Luck: 0, 0
             EXP: 7000, 8000
             AP: 1000, 1500
             Gil: 10000, 10000
             Win: Ragnarok, -----
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: - [Immune, Jamar Armor]
             Fury: - [Immune, Jamar Armor]
             Sadness: - [Immune, Jamar Armor]
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Big Hand Clash [1 Enemy] [774], Wrist Laser [1 Enemy] [774], Knee Fire
             [1 Enemy] [774], Knee Blend [1 Enemy] [774], W Machine Gun [1 Enemy]
             [1354.5], Beam Cannon [All Enemies - No Reduction] [1297.5], Matiera-
             jammer [1 Enemy] [Reflect]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Jamar Armor will never attack.  As you can see, most of
             Proud Clod's attacks are really weak.  The only real challenge to this
             battle is the unnecessary length of time it takes.
    
    This battle just takes a long time.  Jamar Armor is a fancy copy of the
    Despell spell.  He uses knee bends and a gun attack.  They all do pitiful
    damage at even more pathetic turn rates.  He has some good magic defense so
    knocking him out with spells may take some time.  This is an easy battle
    though, just long.
    
    Once you have beaten him, head up onto the next screen.  GET THESE TWO CHESTS
    for an Elixir and........
    
    a Mystile!  Now, head to the save point.  If Barret is not in your party, put
    him there right now.  If not, you will not be able to get his ultimate weapon
    up above.  Head up the stairs onto the next screen.  Head up the first
    staircase here and get the chest.  If you do not want Barret in your party,
    head back down and change members.  Once ready, head all the way up all of
    these stairs and get ready for a long yet fun battle with none other than...
    
    
       Name: Hojo [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 50
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 13000
             MP: 250
             Atk: 60
             Matk: 60
             Def: 130
             MDef: 150
             Def%: 5
             Dex: 78
             Luck: 6
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Capsule [All Allies - No Reduction] [Targets Max HP] [Restorative]
    
    
    He will summon a few weak creatures if you leave him around long enough.  Just
    ignore them and attack them, this boss is just a warm up.  Once you beat him
    he will react to some mako juice he had drinken earlier.
    
    ------------------
    
       Name: Hellitic Hojo [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 55
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 26000
             MP: 200
             Atk: 80
             Matk: 60
             Def: 140
             MDef: 200
             Def%: 6
             Dex: 68
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Name: Right Arm
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 55
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 5000
             MP: 300
             Atk: 150
             Matk: 80
             Def: 120
             MDef: 130
             Def%: 1
             Dex: 95
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Name: Left Arm
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 55
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 24000
             MP: 400
             Atk: 46
             Matk: 100
             Def: 150
             MDef: 150
             Def%: 1
             Dex: 90
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies, -----, Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune, -----, Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune, Immune, -----
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune, -----, Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Haste, Immune - Peerless, Haste, Immune -
             Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Pile Banger [1 Enemy] [1962.5], Bio Gas [1 Enemy] [690] [Poison-
             Status], Confu [1 Enemy or All Enemies] [Confusion], Sleepel [1 Enemy
             or All Enemies] [Sleep], Silence [1 Enemy or All Enemies] [Silence]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Sleepel is used when the right arm is dead.  Silence is
             used when the left arm is dead.  Confu is used when both arms are
             alive.  Bio Gas is used when both  arms are alive.  Pile Banger is
             used when the right arm is alive.
    
    His arms will just be revived if you kill them so concentrate on the main
    body itself.  He has a few strong physical attacks but nothing to be too
    worried about.  The real challenge will be part three.
    
    ------------------
    
       Name: Lifeform-Hojo N
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 58
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 30000
             MP: 100
             Atk: 100
             Matk: 90
             Def: 120
             MDef: 180
             Def%: 5
             Dex: 100
             Luck: 6
             EXP: 25000
             AP: 2500
             Gil: 6000
             Win: Power Source
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Absorb [1 Enemy] [555], Silence [1 Enemy or All Enemies] [Silence],
             Slow [1 Enemy or All Enemies] [Slow], Combo [1 Enemy] [257.5] [618]
             [Poison - Status] [360.5] [Darkness] [824] [Sleep]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Combo is a long string of attacks.  Silence is a 100%
             Counter Attack to any magic skills used against him.
    
    His Combo attack is quite nasty.  It is loaded with a bunch of status attacks
    which can poison you, put you to sleep, stop you and paralyze you.  He is also
    in love with the silence spell. Ribbons will be your best friend here.  Other
    than that he has a moderately damaging physical attack
    
    Well, there is going to be a whole lot of story line which will end disc2. On
    to disc3.  Only one area of the game left!
    
    -------------------------------------------------------------------------------
    ^045^                          Northern Crater, Part I
    -------------------------------------------------------------------------------
    
    Items in this Area: Save Crystal, Guard Source, Power Source, HP Absorb Materia
    Elixir, Guard Source, Mind Source, Magic Source, Mind Source, Megalixir, Hero
    Drink, Guard Source, Power Source, Magic Source, Remedy, Hero Drink, Vaccine,
    Shield Materia, Imperial Guard, W-Magic Materia, Counter Materia, Luck Source,
    Remedy, Elixir, X-Potion, Turbo Ether, Vaccine, Magic Counter Materia, X-potion
    Mega-All Materia, X-potion, Speed Source, Mystile, Elixir, Tetra Elemental,
    Speed Source, Megalixir
    
    Climb down the ladder of the highwind.  There are still a few optional parts of
    the game which we could do, but we may as well get everything here in the
    crater first, can not hurt, right?
    
    Now, when asked, choose 'alright, let us go!'  You will slide down the edge of
    the crater.  Do not worry, you WILL BE ABLE TO GET OUT.  See the door just
    above you on the next screen, that is how you get out.
    
    Head left, open the chest for a save crystal.  Now, this can be placed at any
    point in the crater.  Do not use it yet, I will tell you exactly where to and
    where not to use it.  This room is just a few circles of heading counter clock
    wise.  Just make your way down getting the Guard Source as well.  Keep heading
    down the room.
    
    In the next room, head left and jump down.  Continue to the left and jump up to
    the next ledge to get the chest which has a Power Source inside.  Head a few
    steps to the right as well to grab a HP Absorb Matera.  Head back down and go
    to the right, heading down again.  Head a step or two to the left and get the
    Elixir in the chest.
    
    Make your way back to the top of this room and head down to the right this now.
    Grab the Guard source which is several levels below.  Get the mind source two
    levels below this.  Once you reach the bottom of this room, climb back up the
    left side and run to the only chest remaining on this side.  [You could have
    gotten this before but I have actually saved you a few steps this way]  Anyway,
    inside of it is a Magic Source.  Now head back to the bottom of this room and
    exit it.
    
    On the next screen, run right and fall down a few floors.  Grab the chest to
    your left for another Mind Source.  Walk right until it asks you to jump up and
    do so.  Run all of the way left jump down, and enter the door.  Inside is a
    chest with a Megalixir.  Leave this room, jump back up a ledge and run all of
    the way to the right.  Jump down two levels and enter the door.  Run down and
    exit the other door.  Once outside jump down a level.  Jump up twice and run
    all of the way to the left and fall.  Run right to get the chest holding a Hero
    Drink.  Now enter the door you passed up.
    
    Run to the right and get the chest holding a Guard Source.  Continue right [now
    looks more like up] and veer off into the hole to get another Power Source.
    Back track a bit and exit this indoor area at the top left.  Now, we are right
    back where we began on this screen.  Make your way right and fall down twice,
    enter the small cave, exit below.  Head left and fall, right then fall, left
    then fall and finally left then fall.  You will be able to exit this screen
    now.
    
    We are now in a room with a few pillars.  WHATEVER YOU DO, DO NOT USE YOUR SAVE
    CRYSTAL IN THIS ROOM.  THERE IS A HIGH DEGREE OF PROBABLILITY YOU WILL SCREW
    UP YOUR SAVE FILE AND NOT BE ABLE TO CLIMB BACK OUT OF HERE.  YOU HAVE BEEN
    WARNED.
    
    Anyway, make your way to the middle of the room.  Your party will decide that
    they need to split up.  Now, at this point, you will be able to duplicate some
    items down here.  If you wish to do this, keep reading.  If not, skip the next
    paragraph.
    
    Send Cloud to the Left.  Send Barret to the left.  Send Tifa to the Right.
    Red to the left.  Send Yuffie to the Left.  Send Cait Sith Left.  Send Vincent
    left.  Make your party with your 8 characters and head left.  There is another
    for in the road.  Send Cloud Down.  Send Barret Up.  Send Red Up.  Send Yuffie
    Up.  Send Cait Sith Down. Send Cid Up.  Send Vincent Down.  Now, head through
    these three screens picking up everything.  When you reach the bottom there
    will be a circular room with a large green center.  DO NOTHING.  Head back up
    the path you just game down and head down the right path.  Get everything.
    When you again get to the circular room, head back up the first path you took.
    Now, head along the upper left path.  Once you have gotten all of this, enter
    the main room of the crater.  Talk to your party members and they will give
    you additional copies of anything they took.  For information on what items are
    on each path, keep reading.
    
    
    If you chose the Left-Up Path:
    
    Put your save crystal in the first room here.  This screen and the next one
    are the best two leveling up spots in the game. In order to hurt the magic
    pots in this area, you will first need to feed it an elixir, by using it on
    them as an item.
    
    Now, head to the right and jump across to the platform.  Head to the chest and
    get the Magic Source.  Head back to the entrance of this room and go up.  You
    wind up on the other end of this room.  Head left and get the chest in the
    upper area of the room.  Inside is a Remedy.  Now head to the upper right side
    of this room and exit into the next one.  Head straight to the right and get
    the chest containing a Hero Drink.  Head to the back left of this screen and
    get the chest with a Vaccine.  Head right and up the slope which is still on
    the left side of the room.  Get the Shield Materia which is there.  Head down
    and you will be taken to the only remaining chest in this room which holds an
    Imperial Guard.  Now, exit this screen from the righter most slope.
    
    This screen is a big difficult to navigate.  The green up top is concealing a
    yellow materia, you should be able to see it.  It is the W-Magic Materia.  Also
    the giant ball of light at the bottom of the screen has a Counter Materia.
    When you have both of these, exit to the left side.  You will now be at the
    point of no return.  Talk to your party members when they arrive to get their
    stuff.  You can also get a Luck Source from the Chest.
    
    If you chose the Left-Down Path:
    
    Jump down the pedestals and get the chest on your left which has a Remedy
    inside.  Head down a hair and to the right and back up to get an elixir.  Now
    head all the way left and down to get a chest with a X-Potion.  Keep going
    down to exit this screen.
    
    Head down on this screen.  Jump off of the large pillar.  Get the chest to the
    left for a Turbo Ether.  Head right and around getting the chest with a
    vaccine inside of it.  Now, head left, as the screen starts to curve towards
    the downward direction, run on the upper part of this path while hitting circle
    frequently.  You will get the Magic Counter Materia.  This is the best hidden
    item in the game.  Anyway, follow this screen around until you exit it at the
    bottom.
    
    Head down and get the chest with an X-potion.  Head left, then down to the
    right.  Jump down a few ledges and open the chest to the left for a Turbo
    Ether.  You see the Purple Materia floating to the left of you?  Jump at it,
    right when Cloud is on it, hit circle and you will get it.  Also, the chest to
    the left of here holds a Speed Source.  Head down and exit this screen to the
    left and you will be at the point of no return.  Talk to your party members
    when they arrive to get their stuff.  You can also get a Luck Source from the
    chest.
    
    If you chose the Right Path:
    
    Head down the large stalactite until you come to a point to climb down.  Choose
    to.  Get the chest right next to the bottom for a Mystile.  Head a few steps to
    the right for an Elixir.  Keep heading around this curved area and onto the
    screen below.  Open the nearest chest for a Speed Source.  Work your way down
    and get a chest with a Tetra Elemental. Head up and open the nearby chest for a
    Megalixir. If you head down a bit and to the left you can get another
    Megalixir.  Head all the way back to the right and exit to the top.  Now you
    are on another curving screen.  Just make your way to the bottom and you will
    come out at the point of no return.  Talk to your party members when they
    arrive to get their stuff.  You can also get a Luck Source from the chest.
    
    NOW THAT YOU'RE AT THE POINT OF NO RETURN:  If you just want to beat the game,
    head down and go to section ^047^.  If you had rather not, head up and leave
    the crater the way you came in.  Preferably clear the two paths you did not
    already do.  Go to section ^046^ for all things left to do in the game.
    
    -------------------------------------------------------------------------------
    ^046^                     [optional] Final Optional Areas
    -------------------------------------------------------------------------------
    
    Items in this area: Far too many to list, but the main ones include if you
    have not already gotten them: Limited Moon, Omnislash, W-Summon, Final Attack,
    All other Battle Square Materia, All Chocobo Square Materia, Mime Materia,
    Hp<=>MP Materia, Quadra Magic Materia, Knights of the Round Materia.
    
    First head to Cosmo Canyon.  Get Red XIII's Limited Moon from Bugenhagen.
    
    At this point you will want to breed a Gold Chocobo.  Here is how:
    
    Go to the chocobo farm and buy Four to six stables [40,000 to 60,000 gil].
    This works a lot easier with six stables, if you use four you will need to
    shuffle them around and discharge them when they discharge onto their mates.
    
    Parent Chocobos waiting to breed again require 3 to 10 battles to do so.
    Newborn Chocobo waiting to breed require 3 to 18 battles to do so.
    
    Get 2 Good Chocobos [Male and Female]
    Get 2 Great Chocobos [Male and Female]
    
    Alternatively, you could just get 2 Greats or 1 Great and 1 Good and breed them
    as the parents of two colored chocobos.  However you elect to do it, I do not
    care.  Many suggest using less parents saves money... which you should have a
    lot of.
    
    Good Chocobos appear with SPENCERS at the tracks near the Gold Saucer.
    Great Chocobos appear with SPIRALS at the tracks near Mideel.
    
    Race them to the A class at the chocobo square in the gold saucer.  [Note: They
    do not have to be raced to level A, it just gives them MUCH better odds of
    breeding to a color.]
    
    Mate the Goods with the Greats [or Great to Great] given them Carob nuts which
    can be won or stolen from Vlakorados [get a total of three].  Save before doing
    this and hopefully you will get a Blue and a Green Chocobo of opposite Genders.
    
    Race the Blue and Green ones to Class A now as well.  Fight 3 to 18 battles
    so they can breed and breed them with a Carob Nut.  You will eventually
    get a black chocobo. [Note: They do not have to be raced to level A, it just
    gives them MUCH better odds of breeding to a color.]
    
    Now, you will need to catch a Wonderful Chocobo.  They appear near Icicle with
    JUMPINGS.  Get one that is the opposite Gender of your Black Chocobo.
    
    Race them both to the Class A and fight 3 to 18 times.  Now, get a Zeio nut
    from the Goblins on goblin island.  This island is half grass and half forest
    and is in the north eastern quarter of the world.  You can steal them or win
    them from the goblins there, whom only appear in the forest.
    
    Breed them.  You will get a Gold Chocobo.
    
    Now, with the Gold you will be able to go to all four materia caves:
    
    One Near Mideel: Quadra Magic Materia [blue chocobo]
    One Near Wutai: Mime Materia [green chocobo]
    One Near Corel: HP <==> MP Materia [Black Chocobo]
    Northeast Corner of the map: Knights of the Round Materia [Gold Chocobo]
    
    All of the other prizes in this area are won from either the battle square or
    the chocobo square.  Please see each of their sub sections in Section ii of
    this guide.
    
    Also, for Emerald and Ruby Weapon please see there sub section in Section ii as
    well.
    
    One other thing, if you head into the basement of the Shinra Mansion in the
    library room, you will be able to see another past sequence which is very
    informative.
    
    -------------------------------------------------------------------------------
    ^047^                          Northern Crater, Part II
    -------------------------------------------------------------------------------
    
    Bosses: Jenova-SYNTHESIS, Bizzaro Sephiroth, Safer Sephiroth.
    
    Talk to your party at the point of no return and choose to move on.  There will
    be a short story event and then you will pick your party.  Just hop from Rock
    to Rock all the way down.  Every now and again you will have to fight a battle.
    When you make it to the bottom, you will be attacked by Jenova-SNYTHESIS.
    
    
    *****
    Jenova Synthesis
    *****
       Name: Jenova*SYNTHESIS [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 61
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 60000 [Arms have 10000 HP and 8000 HP respectively, but otherwise
             have identical stats]
             MP: 600
             Atk: 150
             Matk: 120
             Def: 100
             MDef: 180
             Def%: 1
             Dex: 120
             Luck: 0
             EXP: 60000
             AP: 500
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: Absorbs
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Absorb [1 Enemy] [1357.5] [Sadness] [Absorb], Repeating Slap [1 Enemy]
             [2325] [Fury], Bio2 [All Enemies or 1 Enemy] [1425.375] [Poison-
             Elemental] [Poison-Status], Cure3 [All Allies or 1 Ally] [3946]
             [Restorative], [Stop] [1 Enemy or All Enemies] [Stop], Ultima [All
             Enemies - No Reduction] [7126.875]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Jenova can also revive either of the arms in any given
             turn.
    
    Her attacks all suck.  Eventually she will start a countdown from 5.  When it
    reaches 0 she will cast Ultima on your whole party, should you survive and win
    the battle you will not receive any experience.  Otherwise about all she does
    is whip you with her arms.  When they die, the main portion of her loses a lot
    of defense or magic defense, depending on which you kill.  Depending on if you
    use Knights of the Round against her will be a big factor in the next few
    bosses HP total.
    
    More story will happen, you will be allowed to split into multiple parties if
    your level is high.  It is time to fight...
    
       Name: Bizarro Sephiroth [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 61
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 60000
             MP: 400
             Atk: 210
             Matk: 144
             Def: 220
             MDef: 210
             Def%: 1
             Dex: 140
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Haste
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Sephiroth Shock [1 Enemy] [2131.25], Aurora Fence [All Enemies - No
             Reduction] [1252] [Restorative] [Removes almost all statuses in the
             game], Bolt3 [1 Enemy or All Enemies] [4920] [Lightning], Quake3 [1
             Enemy or All Enemies] [5381.25] [Earth], Stigma [All Enemies - No
             Reduction] [2152.5] [Poison-Status] [Slow], Heartless Angel [All
             Enemies] [HP Reduced to 1], Ice3 [1 Enemy or All Enemies] [4920]
             [Ice], Fire3 [1 Enemy or All Enemies] [4920] [Fire], Demi3 [1 Enemy
             or All Enemies] [Target's HP * 3 / 4], Bizarro Enegy [1 Ally or All
             Allies - No Reduction] [6840] [Restorative]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: As you can see he has a few attacks.  Sephiroth Shock
             only gets used when a casting of another attack fails due to a part
             being dead.  Aurora Fence is only used when the Head is dead.  Bolt3
             may only be used when the Right Magic is alive.  Quake3 may only be
             used when the Left Magic is alive.  Stigma us only used when the Head
             and Core are alive.  Heartless Angel is used when the Head is alive
             and the Core is dead.  Ice3 is only usable when the Right Magic is
             alive.  Fire3 is only usable when the Left Magic is alive.  Demi3 is
             a counter attack for when the Head dies.  Bizarro Enegy will be used
             by the Core, when alive, to heal the Body.
    
    Some explanation is needed.  Bizzaro Sephiroth has five sections.  Depending on
    your party level you may be able to use one, two or three parties.
    
    With only one party, he will have 40,000 life, with 5,000 more per level 99
    character. The other four parts will all have 10,000 life or less.
    
    With two parties, he will have about the same amount of life when attacking
    from the main party, and slightly less when attacking from the secondary
    party.
    
    With three parties, he will have a ton of life against the main party, a decent
    amount against the secondary, while having pathetic stats against the third
    party.
    
    He will get an additional 60,000 HP if Knights of the Round was used during the
    JENOVA-Synthesis battle, against main parties.
    
    All of the above stats are from encountering him with THREE parties and using
    the MAIN party against him.
    
    Once the core is down it has a mere 10000 to 18000 HP to wail on.  Do this fast
    though.  This section will heal the torso section for about 6700hp every round
    of play.  If you can not keep up with that kind of healing use alternate
    methods such Coin and Throw.  His offensive attacks are very weak so do not be
    concerned with them.  Oh, and unless you really need to, do not switch parties.
    When he dies you will immediately face....
    
       Name: Safer Sephiroth [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 87
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 80000
             MP: 680
             Atk: 230
             Matk: 100
             Def: 100
             MDef: 180
             Def%: 1
             Dex: 160
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Wing Slash [1 Enemy] [8782.5] [Darkness] [Paralyze], Deen [All
             Enemies] [1753.125], Wall [All Allies or 1 Ally] [Barrier]
             [MBarrier], Pale Horse [1 Enemy] [2454.375] [Sadness] [Frog] [Small],
             Shadow Flare [1 Enemy] [8765.625], DeSpell [1 Enemy or All Enemies]
             [Removes most positive Statuses], Heartless Angel [All Enemies]
             [HP is reduced to 1], Break [1 Enemy] [7012.5] [Earth] [Petrify],
             Super Nova [All Enemies - No Reduction] [Target's HP * 15 /16] [Slow]
             [Silence] [Confusion]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: The numbers listed are Sephiroths default stats.  At
             full power they will be another 18% or so stronger.
    
    Safer Sephiroth's stats will depend on many factors.  For each Level 99
    character, he will gain 30,000 more HP as well as a little bit of Attack,
    Magic Attack, Defense and Magic Defense.  He will have an additional 80,000 HP
    if Knights of the Round was used while fighting JENOVA-Synthesis
    
    He will open with a Wall, Debarrier it.  Regen your whole party and get a big
    guard up.  Just pound him with everything you have.  His main attack is super
    nova which will take away about 93% of your current health.  He will usually
    follow it up by casting Break on one party member.  His other attacks include
    fallen angel [hp reduced to 1] and Dain, which will do damage and give you many
    unwanted status effects.  When he goes airborne he is about to use supernova.
    His physical attacks are just slices with the wing, they hurt, a lot.  When
    you kill him there will be another battle which you can not possibly lose.
    Enjoy the ending, you have earned it.
    
    *******************************************************************************
                          ii) Subquests, Characters, Other
    *******************************************************************************
    
    Many things which fall under 'other' are covered in the [optional] sections of
    the main walkthrough.
    
    Section II Sub Menu
    
    1. Getting Yuffie
    2. Yuffie Materia Quest
    3. Yuffie Pagoda
    4. Getting Vincent
    5. Lucrecia's Cave
    6. Chocobo Breeding
    7. Excavation Site [Bone Village]
    8. Gold Saucer
      a. Battle Square
      b. Wonder Square
      c. Speed Square
      d. Chocobo Square
      e. Other
    9. Ancient Forest
    10. Ultimate Weapon
    11. Emerald Weapon
    12. Ruby Weapon
    13. Stat Maxing
    14. Important Things to Steal and Morph
    15. Status Effects
    16. Fort Condor Battles
    17. Playable Characters
    18. Lost Forever Items
    19. The Gold Saucer Dates
    20. Shopping List
    
    *******************************************************************************
    1.                             Getting Yuffie [sub1]
    *******************************************************************************
    
    When you are done here, exit out to the world map and fight in the forests.
    You will sometimes encounter a Ninja.  When you beat her, an event will take
    place.   Do EXACTLY what I say now or you are going to have some serious money
    stolen from you.
    
    First, do NOT bring up the menu at ANY point during this.  Walk to the ninja
    and talk to her.
    Choose "Not interested"
    Walk to her again,
    Choose "......petrified"
    Choose "Wait a second!"
    Choose "......That is right."
    Choose "......Let us hurry on."
    
    Here is exactly what she will take and when, should you mess up [Thanks
    Feu Feu!]
    
    1st question : the only thing you can do after that is enter the menu. When
    you quit the menu, Yuffie is gone and has stolen 200 gil from you.  Whenever
    you enter the menu, this will happen.
    
    2nd question : Yuffie goes away and bumps into one character. 500 gil is
    stolen.
    
    3rd and 4th question : if you make a mistake, Yuffie leaves but steals nothing
    
    5th question : she runs away and steals 700 gil from you.
    
    By the way, you can talk to your party safely. And you can also leave the
    screen without talking to Yuffie.
    
    Yuffie will join your party, you will be asked to name her as well.  The
    choices are somewhat different if you decide to get her when Cid or Tifa lead
    the party rather decent chat with Tifa as well.
    
    *******************************************************************************
    2.                          Yuffie Materia Quest [sub2]
    *******************************************************************************
    
    Head to the western most continent of the map [it is very narrow].  If you are
    using tiny bronco you will have to enter from the bottom of the island.  If you
    already have the Highwind you will be able to park right next to Wutai on the
    north end of the island.  Directions will be given assuming you used Tiny
    Bronco, if this is not the case, simply read down to the part when you walk in
    to town.
    
    I suggest you save before you do this since you can not return from this area
    until it is completed and the boss you will eventually fight can be insanely
    difficult.
    
    Anyway, the event will happen and you will be on the south end of the
    continent, without materia.
    
    She will take the materia in the order of:
    
    [Summon] Master Summon
    [Summon] Knights of Round
    [Command] Master Command
    [Magic] Master Magic
    [Summon] Bahamut ZERO
    [Command] W-Summon
    [Command] W-Magic
    [Indep.] Mega-All
    [Support] Counter
    [Summon] Typhon
    [Summon] Hades
    [Support] Quadra Magic
    [Command] Mime
    [Support] Magic Counter
    [Magic] Ultima
    [Magic] Shield
    [Magic] Full Cure
    [Summon] Neo Bahamut
    [Summon] Phoenix
    [Command] Enemy Skill
    [Command] Double Cut
    [Command] Slash-All
    [Indep.] Exp Plus
    [Summon] Alexander
    [Summon] Kujata
    [Summon] Bahamut
    [Command] W-Item
    [Magic] Contain
    [Indep.] HP<->MP
    [Command] Morph
    [Support] Steal As Well
    [Support] Added Cut
    [Support] Final Attack
    [Command] Manipulate
    [Support] Sneak Attack
    [Support] Added Effect
    [Magic] Comet
    [Support] Elemental
    [Command] Throw
    [Summon] Leviathan
    [Support] HP Absorb
    [Support] MP Absorb
    [Summon] Odin
    [Support] MP Turbo
    [Summon] Titan
    [Summon] Ramuh
    [Command] Deathblow
    [Summon] Ifrit
    [Indep.] Gil Plus
    [Indep.] Counter Attack
    [Summon] Shiva
    [Indep.] Long Range
    [Indep.] Pre-emptive
    [Indep.] Chocobo Lure
    [Summon] Choco/Mog
    [Indep.] Enemy Away
    [Indep.] Luck Plus
    [Indep.] Magic Plus
    [Indep.] Speed Plus
    [Indep.] Enemy Lure
    [Support] All
    [Indep.] HP Plus
    [Indep.] MP Plus
    [Indep.] Cover
    [Magic] Destruct
    [Magic] Gravity
    [Magic] Time
    [Magic] Barrier
    [Magic] Exit
    [Magic] Transform
    [Magic] Mystify
    [Magic] Seal
    [Magic] Revive
    [Magic] Earth
    [Magic] Poison
    [Command] Sense
    [Command] Steal
    [Magic] Heal
    [Magic] Restore
    [Magic] Lightning
    [Magic] Ice
    [Magic] Fire
    [Indep.] Underwater
    
    Meaning, if you wish to keep any damage dealing materias, make sure to load
    up on HP or MP plus materias... or cover, as it is much cheaper.
    
    You will now have the hard taske of heading to the town on the north end
    of this island.  Once there, enter the town.  Head left across the first two
    bridges and then up across a third.  Head to the upper left and exit the
    screen.  Go into the building on your right.  Go up and enter the room on your
    left.  Use the secret passage to the left side of this room to take you to a
    chest which holds a Magic Shuriken.  Head back to the main hall and go right.
    Enter the room on the right of the next screen and use the passageway on the
    right side of this room to take you to a chest holding a Hairpin.  Head back to
    the hall and go up to the next room.  Speak with the man laying there and
    eventually Yuffie will pop out.
    
    She will run off, head back to the first screen, cross the first bridge and
    go to the only building on this little island.  You will meet up with some old
    'friends'.  After the scene, head up the bridge you most recently crossed into
    the building straight across from it.
    
    This is an item shop, they sell:  but this is not why you are here...
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    Fire Veil              |    800
    Swift Bolt             |    800
    Choco Feather          |  10000
    
    
    Now you will be able to open the chest, an MP Absorb materia is inside, but
    Yuffie will steal it from you!  She will run off.  Head to the building closest
    to the entrance of town.  She is behind the wall thingy which people go
    behind to change clothes.  She will run off again.  Cross the first two bridges
    heading left again and you will see a pot move.  Your party will scatter to
    block the bridges.  Strike the pot a few times with Cloud.  Finally, you will
    catch Yuffie.  A short scene will happen.
    
    Yuffie will take you to her house and tell you how to get the materia back
    after a long sob story.  Press the lever as instructed....
    
    ...Your party will become trapped in a cage!  You were fooled!  Hit the lever
    again to pull the cage back up, before leaving this basement, head right a few
    steps and examine the final Turtles Paradise Flyer on the wall.  Head out of
    her house and go to across all three bridges to the screen way off to the upper
    left again.  This time, enter the gates to the left, ring the bell, and enter
    the door it makes.
    
    You will run into yet another old friend.  This one has Yuffie and Elena being
    held hostage.  You will need to follow him.  You will get attacked as well,
    which may be bad since you have no materia still :P.  Also, get the two chests
    in this room which hold a Swift Bolt and an Elixir.  Head up the stairs.
    
    After a short event you will get attacked.  Leave this building by backtracking
    or just going forward.  When you try to head off of the screen you will run
    into Reno and Rude, they will assist you for now.  Head to the big statues in
    the back of town.
    
    Go right at the first split.  Go straight in the second area.  Head up now.
    You will enter a room with a lot of flames.  The only thing you can get right
    now is a Dragoon Lance.  Exit this room and head straight down.  Some story
    will occur, It is time for a really bad ass boss fight.
    
       Name: Rapps [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 39
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 6000
             MP: 300
             Atk: 90
             Matk: 55
             Def: 58
             MDef: 400
             Def%: 1
             Dex: 120
             Luck: 0
             EXP: 3200
             AP: 33
             Gil: 20000
             Win: Peace Ring
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Wing Cut [1 Enemy] [526], Scorpion's Tail [1 Enemy] [526] [Poison-
             Status] Aero3 [1 Target] [1762.5] [Wind]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: As you will probably be fighting this battle without any
             materia at all, it would be wise to have every limit break ready to
             go when you enter it.  Barret's Mind Blow is a nice way to remove his
             MP, making it so Rapps can not cast Aero3.
    
    This fight is just nasty.  If you have Barret in your party, make sure to use
    mind blow to eliminate all of the MP on Rapps, which will stop him from casting
    Aero3 which does around 1300 damage to a character.  His physical attack is no
    joke either, but it will not kill you as fast.  Multiple hitting limit breaks
    are your best offense against him.  When you win you will get loads of stuff.
    
    There will be some more story line, Yuffie will give your materia back for real
    this time.  It will almost always be put on the wrong person though, so you
    will have to sort it all over again.
    
    *******************************************************************************
    3.                          Yuffie Pagoda Quest [sub3]
    *******************************************************************************
    
    There is a second quest only Yuffie can do here.  She can do this one at any
    point during the game.
    
    If she does it during disc1 you will get a lot of money, some good items, and
    a decent summon.  The catch is, if you do it now, you will NEVER get all the
    enemy skills on the fourth eventual enemy skill materia.  You will still get
    them all on up to three materias, but not the fourth.
    
    If you elected to do the quest, head to the upper left exit of this screen and
    head to the tall building.  Yuffie must be in your party.  Equip her with the
    best items you have because she is going to have to do five solo fights.
    
    Floor One:
    Floor One:
       Name: Gorkill [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 30
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 3000
             MP: 150
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 25
             Dex: 70
             Luck: 0
             EXP: 1500
             AP: 50
             Gil: 0
             Win: X-Potion
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: Weakness
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Dive Kick [1 Enemy] [25% of Target's HP], Barrier [1 Ally or All
             Allies] [Barrier], Reflect [1 Ally or All Allies] [Reflect], Demi2
             [1 Enemy or All Enemies] [50% of Target's HP], Regen [1 Ally or All
             Allies] [Regen]
    
    He will use Barrier and Regen so his HP will seem a lot more than 3000, one
    of the Harder Pagoda fights.
    
    Floor Two:
       Name: Shake [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 32
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 4000
             MP: 180
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 2200
             AP: 50
             Gil: 0
             Win: Turbo Ether
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Beak [1 Enemy] [284], Rage Bomber [1 Enemy] [710] [Fury]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Rage Bomber is used as a counter attack or when Shake is
             under the influence of poison.
    
    Easiest battle of them all.  His attacks do little damage.  Just watch out for
    rage bomber.
    
    Floor Three:
       Name: Chekov [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 34
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 5000
             MP: 210
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 70
             Luck: 0
             EXP: 1500
             AP: 50
             Gil: 0
             Win: Ice Ring
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Absorb [1 Enemy] [296] [Absorb], Stare Down [1 Enemy] [Paralyze]
    
    Floor Four:
       Name: Staniv [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 36
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 6000
             MP: 240
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 72
             Luck: 0
             EXP: 3600
             AP: 50
             Gil: 0
             Win: Elixir
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Ironball [1 Enemy] [385], Iron Attack [1 Enemy] [770], War Cry
             [1 Enemy] [Sadness]
    
    Floor Five:
       Name: Godo [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 41
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 10000
             MP: 1000
             Atk: 70
             Matk: 45
             Def: 60
             MDef: 100
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 5000
             AP: 60
             Gil: 40000
             Win: All Creation
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: Wutai Pagoda
             Appears with: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Cure2 [1 Ally or All Allies] [1286] [Restorative], Sleepel [1 Enemy of
             All Enemies] [Sleep], Mini [1 Enemy or All Enemies] [Small], Drain
             [1 Enemy] [193.5] [Absorb], Bio2 [1 Enemy or All Enemies] [677.25]
             [Poison-Element] [Poison-Status], Trine [All Enemies] [1096.5]
             [Lightning], Demi3 [1 Enemy or All Enemies] [75% of Target's HP]
             [Gravity], Beast Sword [1 Enemy or All Enemies] [337]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Godo will use cure2 on himself after his HP has been
             reduced below 4000. Once Yuffie is under 20% of her Maximum HP, he
             will have a 50% chance of using Cure2 on her. He is one of three
             enemies in the game with Trine, and also the only one able to give
             Trine to the Fourth Enemy Skill Materia.
    Gravity DOES work on him.  When you get him low on life, he will use cure2
    which will give him a ton of life back.  Use magic hammer to deplete his MP
    so this is not an issue.  His offensive combos are quite weak and he will often
    heal you if you are injured badly [not always]
    
    Once all of this is done, you will also get the Leviathan Materia.
    
    *******************************************************************************
    4.                             Getting Vincent [sub4]
    *******************************************************************************
    
    Head to the Shinra Mansion in Nibelheim.
    
    Go up the stairs to the second floor.  Take a left when you get up them.  Enter
    the room to the north end of this screen.  There is a safe.  I warn you now, if
    you have not saved in a while, you may want to, there is a boss inside and he
    can really give a beating.  You will have twenty seconds to open the safe.
    
    
    The combination is
    Right - 36
    Left - 10
    Right - 59
    Right - 97
    
    If you overshoot a number, your combination will fail.  Upon opening it you are
    going to be attacked by...
    
       Name: Lost Number [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 35
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 7000
             MP: 300
             Atk: 80, 80, 140
             Matk: 35, 55, 5
             Def: 120, 40, 400
             MDef: 280, 440, 200
             Def%: 1
             Dex: 82
             Luck: 1
             EXP: 2000
             AP: 80
             Gil: 2000
             Win: Cosmo Memory
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: Shinra Mansion
             Appears with: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             1st Form: Punch [1 Enemy] [341], Bolt2 [1 Enemy or All Enemies] [525]
             [Lightning]
    
             2nd Form: Tentacle [1 Enemy] [852.5], Aspil [1 Enemy] [ 40.5]
             [Absorbs MP], Bolt [1 Enemy or All Enemies] [270] [Lightning], Bolt2
             [1 Enemy or All Enemies] [675] [Lightning], Quake [1 Enemy or All
             Enemies] [371.25] [Earth] Quake2 [1 Enemy or All Enemies] [810]
             [Earth], Bio [1 Enemy or All Enemies] [337.5] [Poison-Element]
             [Poison-Status], Bio2 [1 Enemy or All Enemies] [708.75] [Poison
             -Element] Poison-Status]
    
             3rd Form: Punch [1 Enemy] [905], Lost Blow [1 Enemy] [2828.125]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: If a Magical Attack brings him below 3498 HP, he will
             split into Form 2.  If it is a Physical Attack which does it, he will
             split into form three.  He can not change forms if afflicted by any
             status which stops his ATB bar.  There is also a chance it will take
             one to three additional hits to cause the split. His stats also change
             depending on which mode he goes into.  Lost Blow will likely kill you
             at this stage of the game, even in the back row and a barrier on.
    
    He hits hard and often.  The best strategy is to get the 'stop' status on him
    using any method you can.  Cross Slash, Choco/mog, added effect=time.  Any of
    these will make the battle a lot easier.  When he is stopped, just blast away
    at him.  If you elect not to do this, when he is just below half life, he will
    rip one of his two colors left.  The Red one will be a caster and will be very
    resistant to magic.  The Purple one will attack like you will not believe and
    even your best attacks will do little damage.  If he is stopped while he goes
    below half life, he will not split until he can move again.
    
    Once you have beaten him, grab the Odin Materia on the ground.  Also, reach
    INTO the safe to get the key to the basement.  Once you have all of this leave
    the room and head right.  Keep heading right until you can not.  Head up and
    get the chest in the room for a Magic Source.  Head down and enter the hidden
    stairwell.  Go down the stairs.  Run down and exit this screen.  On the next
    screen rather than going left and into the lab area again, head up and use the
    key you just got on the door.  Open the casket in the middle of the room.  Tell
    him about Sephiroth.  He will close his casket, open it again and ask who he
    is.  Once the chatting is done, exit this room and try to leave the basement,
    Vincent will now join you.
    
    *******************************************************************************
    5.                            Lucrecia's Cave [sub5]
    *******************************************************************************
    
    This event may be done at any time after getting the Sub or a Green [or better]
    Chocobo.  I will list it in perspective of the sub, if you have the Chocobo,
    Get off of the Highwind at Corel and walk over the mountains and you will see
    the waterfall.
    
    Dive the Sub at Junon.  Head over to the north end of the ocean.  There will be
    two tunnels.  One goes to the Key to the Ancients, the other to a waterfall. Go
    towards the waterfall [through a large tunnel] and surface the sub to get out.
    Put Vincent in your party and head inside.  A lot of events will happen. Once
    done, you will be back on the world map.
    
    Once you fight ten battles you can return here to get Chaos and the Death
    Penalty for Vincent.
    
    *******************************************************************************
    6.                             Chocobo Breeding [sub6]
    *******************************************************************************
    
    Go to the chocobo farm and buy Four to six stables [40,000 to 60,000 gil].
    This works a lot easier with six stables, if you use four you will need to
    shuffle them around and discharge them when they discharge onto their mates.
    
    To eliminate confusion
    
    Parent Chocobos waiting to breed again require 3 to 10 battles to do so.
    Newborn Chocobo waiting to breed require 3 to 18 battles to do so.
    
    
    Get 2 Good Chocobos [Male and Female]
    Get 2 Great Chocobos [Male and Female]
    
    Alternatively, you could just get 2 Greats or 1 Great and 1 Good and breed them
    as the parents of two colored chocobos.  However you elect to do it, I do not
    care.  Many suggest using less parents saves money... which you should have a
    lot of.
    
    Good Chocobos appear with SPENCERS at the tracks near the Gold Saucer.
    Great Chocobos appear with SPIRALS at the tracks near Mideel.
    
    Race them to the A class at the chocobo square in the gold saucer.  [Note: They
    do not have to be raced to level A, it just gives them MUCH better odds of
    breeding to a color.]
    
    Mate the Goods with the Greats [or Great to Great] given them Carob nuts which
    can be won or stolen from Vlakorados [get a total of three].  Save before doing
    this and hopefully you will get a Blue and a Green Chocobo of opposite genders.
    
    Race the Blue and Green ones to Class A now as well.  Fight 3 to 18 battles
    so they can breed and breed them with a Carob Nut.  You will eventually
    get a black chocobo. [Note: They do not have to be raced to level A, it just
    gives them MUCH better odds of breeding to a color.]
    
    Now, you will need to catch a Wonderful Chocobo.  They appear near Icicle with
    JUMPINGS.  Get one that is the opposite Gender of your Black Chocobo.
    
    Race them both to the Class A and fight 3 to 18 times.  Now, get a Zeio nut
    from the Goblins on goblin island.  This island is half grass and half forest
    and is in the north eastern quarter of the world.  You can steal them or win
    them from the goblins there, whom only appear in the forest.
    
    Breed them.  You will get a Gold Chocobo.
    
    Now, with the Gold you will be able to go to all four materia caves:
    
    One Near Mideel: Quadra Magic Materia [blue chocobo]
    One Near Wutai: Mime Materia [green chocobo]
    One Near Corel: HP <==> MP Materia [Black Chocobo]
    Northeast Corner of the map: Knights of the Round Materia [Gold Chocobo]
    
    *******************************************************************************
    7.                             Bone Village [sub7]
    *******************************************************************************
    
    Items which can be dug [Thanks to Terence for Items 1-3]:
    
    Buntline
    Mop
    Catastrophe
    Phoenix Materia [only if missed during fort condor]
    W-Item Materia [only if missed on disc2]
    Steal Materia
    Lunar Harp
    Bahamut Zero Materia [only if missing Blue Huge Materia]
    Key To Sector 5
    
    If you have any rare items that you know of, please email me, this section is
    difficult to confirm though.
    
    *******************************************************************************
    8.                            The Gold Saucer [sub8]
    *******************************************************************************
    
    -------------------------------------------------------------------------------
      a. Battle Square
    -------------------------------------------------------------------------------
    
    You get to use one character.  You may equip anything you like on your
    character.  You will have to fight 8 consecutive battles with handicaps after
    each one.  The game costs 10 GP.  After each battle you will be asked to
    continue, choose 'off course' [yes that is really what it says].  You will get
    BP every time you win a fight.  The longer you go with harder handicaps, the
    more BP you will win.  If you die, run away, or otherwise leave the
    battlefield, you will not collect any BP for that round.
    
    Here is what each picture in the handicap slot will do.
    
    Icon                         Effect
    -------------------------------------------------------------------------------
    Armlet                      Armor stops functioning [Defense halved]
    Blue Materia                Support Materia fails
    Cure                        Full HP
    Five Materia                All Materia Fails
    Frog                        Toad status
    Green Materia               Magic Materia Fails
    HP & MP                     Max HP and MP halved
    Item Sack                   Can not use the Item Command
    Lucky 777                   Nothing
    Lv. Down                    Your level is decreased by 5 or 10.
    MP                          Max MP halved.
    MP Zero                     Current MP reduced to 0
    Poison                      You get Poisoned
    Purple Materia              Independent Materia Fails
    Red Materia                 Summon Materia Fails
    Ring                        Accessory stops to function
    Shoe                        Dexterity Down 50%
    Small Sword                 Mini status
    Stopwatch                   Battle units x30 = damage done to you
    Sword                       Weapon stops to function [attack halved]
    Yellow Materia              Command Materia Fails
    
    
    Here is how you get points.  It is based on what handicap you get and when you
    get it.  You may get the same handicap multiple times.  You always get ten
    points for the first round.  After that the handicaps start.  Round 2 handicap
    is the one you get between round 1 and round 2.  The Round 3 handicap is the
    one you get between round 2 and round 3; so on and so forth.
    
    
    -------------------------------------------------------------------------------
    Handicap | Round 2 | Round 3 | Round 4 | Round 5 | Round 6 | Round 7 | Round 8|
    -------------------------------------------------------------------------------
    Down 5 L |      5  |      8  |     13  |         |         |         |        |
    Down 10 L|         |     16  |     28  |     53  |    118  |    308  |   968  |
    Mini     |      5  |      8  |     16  |     36  |    108  |    453  |  2940  |
    No Item  |     13  |     23  |         |    118  |    355  |   1368  |  7200  |
    1/2 HP MP|         |         |         |     94  |    353  |    775  |  3134  |
    1/2 HP   |     13  |     22  |     40  |     84  |    204  |    591  |        |
    1/2 MP   |     12  |     20  |     36  |     73  |    173  |    502  |        |
    0 MP     |         |         |         |     70  |    171  |    502  |  1855  |
    Accessory|     10  |     18  |     35  |     84  |    248  |    953  |        |
    Lucky 7  |      7  |      7  |      7  |      7  |      7  |      7  |     7  |
    Cure     |      1  |      1  |      1  |      1  |      1  |      1  |     1  |
    No Red   |     10  |     18  |     37  |     90  |         |         |        |
    No Yellow|      5  |      8  |     17  |     41  |         |         |        |
    No Blue  |         |         |     37  |     91  |    281  |         |        |
    No Green |     15  |     28  |         |    145  |    445  |   1775  |  9425  |
    No Purple|     11  |     20  |         |     99  |    311  |   1196  |  6645  |
    No Mat.  |         |         |     59  |         |    463  |   1866  | 10000  |
    Toad     |      6  |     10  |     19  |     44  |    130  |    520  |  3069  |
    Poison   |      4  |      6  |         |     16  |     33  |     82  |        |
    1/2 Spd  |      5  |      7  |         |     19  |         |         |        |
    No Weapon|     15  |     27  |     57  |    140  |         |   1602  |  8246  |
    No Armor |         |     17  |     33  |         |         |    654  |        |
    x30 Time |         |     15  |     26  |     54  |    130  |         |        |
    -------------------------------------------------------------------------------
    
    You can spend all of this BP over in the lower right hand corner. If you leave
    the Battle Square, all of your BP will go away.  Here is a list of Prizes:
    
    Disc One
    
    Item                  |   BP Cost
    ---------------------------------
    Potion                |         80
    Phoenix Down          |        160
    Shrapnel              |        320
    Ether                 |        640
    Mimett Greens         |       1280
    Fury Ring             |       2560
    Enemy Lure Materia    |       5120
    Pre-emptive Materia   |      10240
    Speed Plus Materia    |      20480
    Champion Belt         |      41960
    
    Late Disc One [after getting Tiny Bronco]
    
    Item                  |   BP Cost
    ---------------------------------
    Phoenix Down          |        100
    Remedy                |        200
    Mimett Greens         |        400
    Enemy Lure Materia    |        800
    Choco Feather         |       1600
    S-Mine                |       3200
    Pre-emptive Materia   |       6400
    Speed Plus Materia    |      12800
    Champion Belt         |      25600
    Omnislash             |      51200
    
    After getting the Highwind and onward
    
    Item                  |   BP Cost
    ---------------------------------
    Remedy                |        100
    Enemy Lure Materia    |        250
    Right Arm             |        500
    Pre-emptive Materia   |       1000
    Reagan Greens         |       2000
    Speed Plus Materia    |       4000
    Stardust              |       8000
    Champion Belt         |      16000
    Omnislash             |      32000
    W-Summon              |      64000
    
    -------------------------------------------------------------------------------
    
    Here is the set of enemies for the first selection of enemies.  This goes from
    the first time you reach the Battle Square until you get Tiny Bronco.  All
    enemies have 200% HP, 125% Att and 125% Matk.  There are two groups, A & B
    which you will randomly be placed into.  Each has up to four different battles
    per stage.  Thanks to Terence for the Monster List for the first three
    sections of the Battle Square.
    
    1st Battle - Group A
      2x Mono Drive
      2x Grunt
      3x Grunt
      1x Guard Hound
    2nd Battle - Group A
      3x Blugu
      2x Hedgehog Pie
      2x Whole Eater
      2x Sahagin, 1x Ceasar
    3rd Battle - Group A
      2x Cripshay, 1x Deenglow
      3x Ghost
      2x Ghost, 1x Deenglow
      1x Eligor
    4th Battle - Group A
      2x Sword Dance
      1x Moth Slasher
      2x Brain Pod
      1x Vagrid Police, 1x Zenene
    5th Battle - Group A
      1x Devil Ride
      3x Kalm Fang
      3x Levrikon
      2x Elfadunk
    6th Battle - Group A
      2x Madouge
      3x Castanets
      3x Crawler, 1x Ark Dragon
      5x Crawler
    7th Battle - Group A
      2x Nerosuferoth
      1x Zemzelett
      5x Capparwire
      4x Beachplug
    8th Battle - Group A and B
      1x Hell Rider VR2
      1x Grangalan
      2x Bagnadrana
      1x Harpy
    
    ---
    
    1st Battle - Group B
      2x Guard Hound
      1x Grashtrike
      2x Chuse Tank
      3x Grashtrike
    2nd Battle - Group B
      3x Hedgehog Pie
      1x Whole Eater, 2x Hedgehog Pie
      3x Ceasar
      1x Sweeper
    3rd Battle - Group B
      2x Deenglow
      3x Deenglow
      2x Aero Combatant
      1x Eligor
    4th Battle - Group B
      1x Sword Dance
      3x Sword Dance
      2x Moth Slasher
      1x Brain Pod
    5th Battle - Group B
      2x Custom Sweeper
      1x Levrikon, 2x Mu
      1x Levrikon, 2x Elfadunk
      2x Levrikon
    6th Battle - Group B
      2x Madouge, 3x Crawler
      4x Castanets
      2x Castanets, 1x Ark Dragon, 1x Crawler
      4x Scrutin Eye
    7th Battle - Group B
      2x Nerosuferoth, 1x Formula
      2x Formula
      1x Zemzelett
      1x Nerosuferoth, 2x Capparwire
    8th Battle - Group A and B
      1x Hell Rider VR2
      1x Grangalan
      2x Bagnadrana
      1x Harpy
    
    ---------
    
    The second set is from the acquisition of Tiny Bronco until the Battle Square
    closes.
    
    1st Battle - Group A
      1x Bullmotor
      2x Bullmotor
      2x Spencer
      4x Flapbeat
    2nd Battle - Group A
      1x Grand Horn
      2x Gagighandi
      2x Grand Horn
      1x Crown Lance
    3rd Battle - Group A
      1x Kimara Bug
      1x Flower Prong
      1x Heavy Tank
      1x Gagighandi, 2x Touch Me
    4th Battle - Group A
      3x Bagrisk
      1x Griffin
      1x Golem
      2x Desert Sahagin
    5th Battle - Group A
      3x Skeeskee
      4x Heg
      3x Sneaky Step
      2x Gi Spector
    6th Battle - Group A
      2x Bahba Velamyu
      6x Battery Cap
      3x Nibel Wolf
      2x Nibel Wolf, 1x Velcher Task
    7th Battle - Group A
      4x Black Bat
      1x Sonic Speed, 2x Kyuvilduns
      3x Twin Brain
      2x Screamer, 1x Twin Brain
    8th Battle - Group A and B
      1x Ghirofelgo
      1x Ying, 1x Yang
      1x Zuu
      1x Dragon
    
    ---
    
    1st Battle - Group B
      2x Joker
      1x Flapbeat
      2x Flapbeat
      3x Spencer, 1x Flapbeat
    2nd Battle - Group B
      3x Gagighandi
      2x Gagighandi
      3x Needle Kiss
      1x Needle Kiss, 1x Search Crown, 1x Bagnadrana
    3rd Battle - Group B
      1x Touch Me
      2x Kimara Bug
      1x Flower Prong
      1x Heavy Tank
    4th Battle - Group B
      1x Griffin
      2x Desert Sahagin
      2x Skeeskee, 1x Griffin
      2x Crown Lance
    5th Battle - Group B
      2x Heg, 1x Sneaky Step
      5x Heg
      1x Sneaky Step, 3x Heg
      3x Gi Spector
    6th Battle - Group B
      4x Battery Cap, 1x Valron
      2x Velcher Task
      3x Valron
      2x Bahba Velamyu   (Switch to Group A for 7th/8th if this is selected)
    7th Battle - Group B
      3x Black Bat
      3x Kyuvilduns
      3x Sonic Speed
      5x Kyuvilduns
    8th Battle - Group A and B
      1x Ghirofelgo
      1x Ying, 1x Yang
      1x Zuu
      1x Dragon
    
    ---------
    
    The third set is from the Battle Square re-opening until the end of the game.
    
    1st Battle - Group A
      3x Razor Weed
      2x Jayjujayme, 1x Bizarre Bug
      2x Foulander
      3x Foulander
    2nd Battle - Group A
      1x Adamantaimai
      2x Under Lizard
      1x Tonadu
      2x Kelzmelzer
    3rd Battle - Group A
      1x Doorbull
      3x Ancient Dragon
      3x Toxic Frog, 1x Jemnezmy
      2x 8 eye
    4th Battle - Group A
      1x Vlakorados
      2x Trickplay
      1x Boundfat, 3x Malldancer
      1x Acrophies
    5th Battle - Group A
      3x Shred
      2x Lessaloploth
      1x Magnade
      3x Jumping
    6th Battle - Group A
      1x Stilva
      1x Cuahl, 2x Headbomber
      2x Gremlin, 1x Sculpture
      1x Ironite, 2x Wind Wing
    7th Battle - Group A
      1x Malboro
      1x Blue Dragon
      1x Gigas
      1x Dragon Rider
    8th Battle - Groups A and B
      1x Serpent
      1x Sea Worm
      1x Ho-chu
      1x Ghost Ship
    
    ---
    
    1st Battle - Group B
      2x Garuda
      2x Jayjujayme, 1x Garuda
      3x Garuda
      2x Dual Horn
    2nd Battle - Group B
      2x Bizarre Bug, 1x Tail Vault
      1x Under Lizard
      1x Tonadu
      5x Slaps
    3rd Battle - Group B
      1x Doorbull
      2x Ancient Dragon
      2x Toxic Frog, 1x Jemnezmy
      2x 8 eye
    4th Battle - Group B
      1x Trickplay, 2x Boundfat
      2x Jumping
      2x Ice Golem
      1x Hippogriff
    5th Battle - Group B
      2x Frozen Nail
      2x Shred, 1x Frozen Nail
      1x Lessaloploth
      1x Snow, 1x Lessaloploth
    6th Battle - Group B
      3x Headbomber
      2x Headbomber, 1x Zolokalter
      3x Evilhead
      2x Cuahl
    7th Battle - Group B
      3x Gremlin
      2x Wind Wing
      2x Ironite
      1x Tonberry
    8th Battle - Groups A and B
      1x Serpent
      1x Sea Worm
      1x Ho-chu
      1x Ghost Ship
    
    
    To enter the Special battle you need:
    
    1) Have Omnislash LEARNED
    2) Have Ultima Weapon
    3) Have W-Summon
    
    If you win the battle you will be given the Final Attack Materia
    You will need to fight some harder enemies, but many of them morph into good
    items, so here is the list of the enemies.
    
    Battle One
    *****
    Sea Worm
    *****
    HP: 18000
    MP: 200
    Morph: Dragon Scales
    Weakness: Cold
    Nullifies: Gravity
    
    Battle Two
    *****
    Ho-Chu
    *****
    HP: 8600
    MP: 290
    Morph: Ribbon
    Weakness: Water
    Nullifies: Gravity
    
    Battle Three
    *****
    Unknown3
    *****
    HP: 30000
    MP: 100
    Morph: Magic Source
    Absorbs: Lightning
    
    Battle Four
    *****
    Serpent
    *****
    HP: 28000
    MP: 290
    Morph: Mind Source
    Weakness: Wind
    Nullifies: Gravity
    Absorbs: Water
    
    Battle Five
    *****
    Wolfmeister
    *****
    HP: 20000
    MP: 200
    Weakness: Water
    
    Battle Six
    *****
    Behemoth
    *****
    HP: 14000
    MP: 400
    
    Battle Seven
    *****
    Maximum Kimaira
    *****
    HP: 8000
    MP: 350
    Morph: Guard Source
    
    Battle Eight
    *****
    Proud Clod
    *****
    HP: 120000
    MP: 400[?]
    Nullifies: Gravity
    
    
    Now for some setups to help you out.  I only use Cloud here, I suggest you do
    as well since he is the most balanced character.
    
    Early Disc1:
    
    Weapon: Best one you have
    Armor: Best one you have
    Accessory: White Cape
    
    Materia:  Restore, Enemy skill [try to have Beta or Aqualung along with white
    wind and big guard] Long range helps too.  Since most of your green materia
    will do pitiful damage at this point there is no reason to equip them.
    
    Items: Right arms [steal from bombs on the bridge before Corel] and ethers.
    
    Most of your damage will be done with Beta or Right arms [which will do almost
    1,000 damage to all targets]
    
    
    Late Disc1 [pre temple]:
    
    Weapon: Murasame
    Armor: Gold Armlet
    Accessory: White Cape
    
    Materia: Restore, Enemy skill [Trine, Big guard, White Wind, Magic Hammer,
    Beta, Aqualung] HP Plus [as many as you can hold] Counter attack and Long
    Range
    
    Items: Right arms, ethers, x-potions [win near Wutai]
    
    Again, Right Arms and Enemy skills will be doing the bulk of the damage.  You
    will have the added bonus of HP Plus's in bulk this time as well as other good
    independent materia.
    
    Late Disc1 [post temple]:
    
    Weapon: Nail Bat
    Armor: Dragon Armlet
    Accessory: Ribbon
    
    Materia: Restore, Enemy skill [Trine, Big guard, White Wind, Magic Hammer,
    Beta, Aqualung] HP Plus [as many as you can hold] Counter attack and Long
    Range
    
    Items: Right arms, ethers, x-potions [win near Wutai]
    
    Again, Right Arms and Enemy skills will be doing the bulk of the damage.  You
    will have the added bonus of HP Plus's in bulk this time as well as other good
    independent materia.
    
    Late Disc2-3
    
    Weapon: Ultima Weapon
    Armor: Mystile or Ziedrich
    Accessory: Ribbon
    
    Materia: Enemy skills, HP Plus, 4xcut or Slash-all.  Most of your killing will
    be done with physical attacks at this point during the game.
    
    Items: probably will not need them
    
    
    -------------------------------------------------------------------------------
      b. Wonder Square
    -------------------------------------------------------------------------------
    
    Arm Wrestling
    \/\/\/\/\/\/\/\/\/\/
    Just use a turbo controller for this.  You will get 1gp for the wrestler and
    2gp for the sumo wrestler.  Not a good way to make GP.
    
    
    Super Dunk
    \/\/\/\/\/\/\/\/\/\/
    One GP per basket, 11 and so on double your score, once you miss you lose.  If
    you get the timing down you can get 300 GP per winning game, otherwise, do not
    bother playing, it will suck up your money.
    
    
    G-Bike
    \/\/\/\/\/\/\/\/\/\/
    If your score is over 10,000 you will get 10gp, if not, you will get 2gp.  The
    first time you win you will also be given a speed source.
    
    
    Grab a Prize Game
    \/\/\/\/\/\/\/\/\/\/
    You can get lots of nothing, or some GP ranging from 1-100.  You can also get
    useless items such as potions.  You can also get Megalixirs.
    
    
    Mog's House
    \/\/\/\/\/\/\/\/\/\/
    Win the game and get 30 GP.  Once you win you can not play again.
    
    
    Snowboarding
    \/\/\/\/\/\/\/\/\/\/
    Course A: 90+ points = 20 GP and a Safety Bit
    Course B: 97+ points = 100 GP and an All Materia
    Course C: 96+ points = 300 GP and a Crystal Bangle
    
    You can not play this game until you have done the snowboarding scene in
    early disc2.
    
    
    Submarine Game
    \/\/\/\/\/\/\/\/\/\/
    There are five courses.  You win 20 gp every time you play.  The first time
    you win on a new course you will get:
    
    Replay of real game - Ink
    Level One  - T/S Bomb
    Level Two  - Dragon Fang
    Level Three - Dragon Scales
    Level Four  - Cauldron
    
    You may only do this game after you have done the Submarine quest on disc2.
    
    
    Virtual Battle
    \/\/\/\/\/\/\/\/\/\/
    Get to round three, get 2gp, get to round four, get 30 gp,  you have a 1/7
    or so chance of winning round four
    
    
    You can also trade in GP to the lady up front:
    
    Item           |   GP
    ----------------------
    Potion         |    1
    Ether          |   20
    X-Potion       |   80
    Turbo Ether    |  100
    Gold Ticket    |  300
    ????           |  500
    ???? [disc2]  | 1000
    ???? [disc2]  | 2000
    
    In order the ???? are Carob Nut, Gil Plus Materia, and EXP Plus Materia.
    
    
    -------------------------------------------------------------------------------
      c. Speed Square
    -------------------------------------------------------------------------------
    
    This is a shooting game.  You shoot at targets [many hidden] while going around
    on a track.  The longer you hold the shoot button, the weaker your blasters
    become.
    
    3000-4999 points = Masamune, Super Sweeper or 1/35 soldier
    
    5000+ points = Umbrella [Disc1] or Flayer [Disc2 onward]
    
    -------------------------------------------------------------------------------
      d. Chocobo Square
    -------------------------------------------------------------------------------
    
    You can race your bred Chocobos here for some of the best items in the game or
    bet on other peoples Chocobos.  Here is a prize listing.  For an easier time
    racing, hold down all of the trigger keys for a lower stamina drain.  The
    higher GP items are always the rare prize, which comprise 3/15 tiles per race.
    The uncommon prize contains 5/15 while the common prize contains 7/15 tiles per
    race.
    
    
    C Class
    
    Prize               |    GP
    ---------------------------
    Potion              |     5
    Phoenix Down        |    10
    Hyper               |    10
    Tranquilizer        |    10
    Hi-Potion           |    15
    Antarctic Wind      |    20
    Bolt Plume          |    20
    Fire Fang           |    20
    Ether               |    30
    
    B Class
    
    Prize               |    GP
    ---------------------------
    Phoenix Down        |    10
    Hyper               |    10
    Tranquilizer        |    10
    Hi-Potion           |    15
    Hero Drink          |    15
    Antarctic Wind      |    20
    Bolt Plume          |    20
    Fire Fang           |    20
    Ether               |    30
    Ice Crystal         |    50
    Turbo Ether         |   150
    Elixir              |   200
    
    A Class
    
    Prize               |    GP
    ---------------------------
    Phoenix Down        |    10
    Hi-Potion           |    15
    Hero Drink          |    15
    Antarctic Wind      |    20
    Bolt Plume          |    20
    Fire Fang           |    20
    Ether               |    30
    Ice Crystal         |    50
    Swift Bolt          |    50
    Fire Veil           |    50
    Elixir              |   200
    Enemy Away          |   300
    Sneak Attack        |   300
    Counter Attack      |   300
    Cat's Bell          |   500
    
    S Class
    
    Prize               |    GP
    ---------------------------
    Phoenix Down        |    10
    Hero Drink          |    15
    Bolt Plume          |    20
    Ice Crystal         |    50
    Swift Bolt          |    50
    Fire Veil           |    50
    Turbo Ether         |   150
    Elixir              |   200
    Enemy Away          |   300
    Sneak Attack        |   300
    Counter Attack      |   300
    Precious Watch      |   300
    Megalixir           |   300
    Chocobracelet       |   400
    Magic Counter       |   500
    Cat's Bell          |   500
    Sprint Shoes        |   500
    
    
    -------------------------------------------------------------------------------
      e. Other
    -------------------------------------------------------------------------------
    
    GP Dude - Out in front of the Gold Saucer near the save point but backed up to
    the wall, a man will sometimes appear.  When he does, you can buy 1GP for 100
    gil from him.  He will only sell 100 GP at a time though.  Simply run into and
    back out of the Gold Saucer to try and get him to appear.  He is not too common
    but it is 'free' money.  As near I we can tell he only appears after you get
    the highwind.
    
    *******************************************************************************
    9.                           Ancient Forest [sub9]
    *******************************************************************************
    
    This area can be reached at anytime after defeating Ultimate Weapon or by the
    use of a Green, Black, or Gold Chocobo.
    
    First a few notes on how this place works and some terminology.
    
    The Ancient forest is a highly confusing area of the game.  If at any time you
    find yourself unable to advance, hit the square button and you will be placed
    at the beginning of the Ancient Forest.  However, you will need to re-work
    through the entire forest to get back where you were.
    
    There are several things which are unique to this area of the game, they are
    all needed to advance through this area as well.  They do not have 'official'
    names for the most part, so I will be referring to them by the names given in
    this section.
    
    Bag - There are two types of bags in the Ancient Forest; those you can walk on
    and those you can not.  The second kind of bag require either a full sized or
    small frog to be placed in them in order to stand on or walk across.
    
    Small Frog - The most common creation in the Ancient Forest.  The small frogs
    may be picked up by hitting the confirm button (circle by default) and then
    released by pressing it again.  Small frogs are used to put in bags so you may
    walk across them.
    
    Large Frog - Large frogs are more useful than small frogs.  In addition to
    being able to use them as stepping stones, they can also propel you a short
    distance from some bags.
    
    Pink Vines - These vines may be grabbed onto and will pull you across [or in
    some cases up] in the area.  You need nothing special to activate Pink Vines.
    
    Jar of Honey - Well, it looks like a jar of honey at least, I can not think of
    anything else it might be.  These are used to feed the plant traps which will
    impair your progress.
    
    Plant Traps - Somewhat reminiscent of a Venus Fly Trap, plant traps will close
    up on you  if you get too near their center.  When they do this, they will
    take away 1,000 hp from your ENTIRE party.  Plant traps can be disabled by the
    use of a nearby Jar of Honey.
    
    -------------------------------------------------------------------------------
    
    I have divided this area up into screens.  There are five screens, Screen1,
    Screen2, Screen3, Upper Screen and Screen4. You will enter some of these
    screens multiple times in your journey through the Ancient Forest.
    
    Screen1: You will note upon entering this screen, that there is a bridge which
    heads to the left side of the screen.  Ignore it.  First, gather 3 small frogs
    and bring them to the bags accessible from the path which goes UNDER the
    bridge.  Be sure to not drop them into the bags just yet.  Instead, deposit
    them all just in front of the bags.  Once you have two there and one more in
    your hands, begin putting them in the three bags.  Leap across all of the bags
    to the right side of the screen.  Here, you will see two large frogs, ignore
    them for now and head to the plant trap at the bottom of the screen.  Take
    one or two WALKING steps into it and press confirm [default circle] and you
    will receive the Supershot ST.  Now, head right a few steps and up to the top
    of the screen where you will see the Spring Gun Clip.  Get this and head right
    onto the next screen.
    
    Screen2: First, grab a small frog from anywhere on this screen and get under
    the pink vine.  Once positioned properly you will be prompted to 'jump'.  Once
    you choose jump the pink vine will toss you up onto a ledge with two bags next
    to it.  The first bag is empty and the second already full.  Put the small frog
    into the first bag and leap across them both to the next pink vine.  This vine
    will drop you back to the ground level on the other side of the plant trap.
    Now, to your right is a large frog, get it.  Continue heading right a few more
    steps to a small platform of green grass which has a bag on both it is left and
    right side.  Put the large frog into the bag on the left and hop onto that bag.
    Remain on that bag for a few seconds until the frog pushes you off onto the
    ledge holding a Jar of Honey.  Pick up the jar of honey [confirm button] and
    jump off the ledge back to the ground.  Walk with the jar of honey to the plant
    trap and give it to the trap.  If done properly the plant will seal itself up
    giving a clear path to the slash-all materia.  If not, the jar will simply fall
    on the ground where you can pick it up and drop it again.  Anyway, after you
    get the slash-all materia, head back to the right and pick up the large frog
    yet again.  Return to the small platform surrounded by two bags and put the
    frog into the right back this time.  The frog will propel you over another
    plant trap.  Head a few more steps right and you will enter the next screen.
    
    Screen3: You will be on this screen a lot, but this time you are just here to
    get to the upper screen.  Run past the first small frog and pick up the second
    one.  Put this frog into the bag you passed on your left.  Grab the other small
    frog I had you run by before and put this on into the second small bag.  Cross
    both bags and hop onto the pink vine.  Unlike the other ones this vine will tug
    you up to the next screen.
    
    UpperScreen:  Walk left a few steps and head down.
    
    Screen2: Walk down the tree trunk and pick up the Minerva band at the end of
    it.  Jump of the branch to your left and grab the large frog [again] and head
    back to the little ledge putting him into the right bag and hopping across as
    you did before.  Head right and re-enter the next screen.
    
    Screen3: Run past the first small frog and pick up the second one.  Put this
    frog into the bag you passed on your left.  Grab the other small frog I had
    you run by before and put this on into the second small bag.  Cross both bags
    and hop onto the pink vine which will again tug you to the next screen.
    
    UpperScreen: Head left just like last time.  This time though, head UP instead
    of down.  After a few steps of going up, head right.  You should be a branch
    higher than the one you entered the screen on.  Keep heading right until you
    reach a split in the branch.  Going down takes you back to screen three, you
    do not want to do this just yet.  Instead, head up and after a few steps you
    will automatically cross three pink vines to the other side of this screen.
    To your right you will see a materia, it is the Typoon Summon.  Grab that, head
    up and then right, you will take the three vines back to the split in the
    branch.  This time, head down.
    
    Screen3: Walk down the rope and jump off heading to the right.  You should see
    two small frogs to your right.  Grab either one of them and put it into the
    first bag you see on your right.  Hop onto this bag and jump onto the second
    bag [hit up, not left] and eventually to a jar of honey.  Grab the jar of honey
    and fall down onto the ground.  Feed the Jar of Honey to the only plant trap
    you see.  It will close up opening a path to a bag on the left.  Grab the other
    small frog and put it into the bag and leap across.  Once across, head left a
    few steps and pick up a small frog.  There is a tree on the screen, now to your
    right, which has a hole hollowed out in it.  Put the small frog into this hole.
    This may take a few attempts to get it in there right, but once done properly,
    the small frog will bring out a large frog.  Grab the large frog and head to
    the bag you crossed moments ago.  Put this frog into that bag and cross to the
    right side.  Wait a few moments and the large frog will jump from the bag to
    your side of the screen as well.  Grab the large frog again and head to your
    right to the farthest, now empty, bag there.  Put the large frog into this bag
    and just stand on it.  Wait several seconds and you will be shot across the
    hole in the ground!  You will be at the mouth of a cave, go in it.
    
    Screen4: Head straight to your right and open the chest containing Cloud's
    Apocalypse [Sword].  Head up and after a few steps you will see another chest
    on your right, open it and receive an elixir.  Head to your directly left, go
    through the cave door and you will find yourself back on the world map having
    completed the Ancient Forest.
    
    
    *******************************************************************************
    10.                           Ultimate Weapon [sub10]
    *******************************************************************************
    
    Items in this area: Ultima Weapon
    
    Bosses: Ultimate Weapon [duh]
    
    Want more of that great exp?  Head over to the crater in the ground between
    Junon and Fort Condor and Ram the Highwind into him.  You will get in a battle
    with him.
    
       Name: Ultimate Weapon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 61
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 100000
             MP: 400
             Atk: 100
             Matk: 170
             Def: 120
             MDef: 100
             Def%: 3
             Dex: 120
             Luck: 50
             EXP: 35000 [0 for all battles except the final]
             AP: 3500 [0 for all battles except the final]
             Gil: 25000 [0 for all battles except the final]
             Win: Ultima Weapon [Nothing for all battles except the final]
             Steal: Curse Ring [First Encounter], Reflect Ring [All land battles
             after the first], Circlet [All air battles before the final one]
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Regen
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: First Encounter - Mideel, Second Encounter - Hole in
             the Ground where the Junon Forests once were, Final Encounter -
             Hovering near Cosmo Canyon, All Others - Random Towns across the
             world map after bumping into him and forcing him to one.
             Appears with: Nothing
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Quake2 [All Enemies or 1 Enemy] [2079] [Earth], Claw [1 Enemy] [2100],
             Ultima Beam [All Enemies - No Reduction] [2079] [Hidden Elemental],
             Thunderball [1 Enemy] [2945.25] [Lightning], Shadow Flare [1 Enemy]
             [10828.125]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Claw and Quake2 are only used during land battles.
             Thunderball is only used during air battles.  Ultima Beam can be
             protected against by pairing Elemental to one of Ultima, Bahamut,
             Neo Bahamut or Bahamut Zero in your armor.  Shadow Flare is Ultimate
             Weapons final attack in the final battle [Near Cosmo Canyon].  This is
             one of three enemies who can use this spell, so stack all of your
             Enemy Skill Materias in need of this skill onto the character you
             intend to deal the final blow.  Ultimate Weapon has 100,000 HP but
             does NOT regain any of it between battles.  Once Ultimate Weapon is
             below 20,000 HP it will go to the final battle location.
    
             *Terence notes that any materia which does not have a specified
             elemental property will work for negating the damage of Ultima Beam.
             For example, HP Plus=Elemental will work.
    
    After you fight him for a while, he will fly away, try to keep him on your
    screen or you will have to find him which takes forever.  Anyway, after several
    fights he will park himself outside of Cosmo Canyon, this is the final
    encounter spot.  Put all of your enemy skill matera on the same person and load
    him up with some HP Plus's on him as well.  Make sure this is the only
    character to damage Ultimate weapon this fight.  When he dies, he will hit the
    last person who hit him with the enemy skill Shadowflare.  Since none of your
    materia have it yet, this will teach it to them all at one time!  If you have
    an Mbarrier and some high spirit, this will still do a good 3700 damage to you.
    Alternatively, you could be a cheap fool and reflect the Shadowflare back at
    him, you will still get the skill.
    
    For those who care, you can fight him at: Fort Condor, Mideel, Midgar, Northern
    Crater, Temple of the Ancients, Gongaga, Mt. Nibel, North Corel, and in his
    first and final battle locations.
    
    *******************************************************************************
    11.                            Emerald Weapon [sub11]
    *******************************************************************************
    
    Floating freely in the sea.  Run into him and your life will change forever.
    
       Name: Emerald Weapon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 99
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 1000000 [One Million]
             MP: 100
             Atk: 180
             Matk: 180
             Def: 180
             MDef: 180
             Def%: 1
             Dex: 230
             Luck: 1
             EXP: 50000
             AP: 50000
             Gil: 50000
             Win: Earth Harp
             Steal: -
             Morph: -
    
       Name: Eye
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 50
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 25000
             MP: 100
             Atk: 50
             Matk: 50
             Def: 2
             MDef: 2
             Def%: 1
             Dex: 254
             Luck: 1
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: -, [Weakness Eye]
             Ice: Absorbs
             Lightning: Weakness, -----
             Earth: Nullifies
             Poison: -
             Gravity: Halves
             Water: Absorbs
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: -
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Foot Stamp [All Enemies] [8677.5], Emerald Shoot [1 Enemy] [9520.875]
             [Removes Barrier, Mbarrier, Shield, Death Force, Resist], Emerald Beam
             [All Enemies - No Reduction] [Target's HP * 21 / 32] [Removes Regen],
             Revenge Stamp [All Enemies] [5495.75] [Removes Haste], Aire Tam Storm
             [All Enemies - No Reduction] [1111 * Number of Materia's Equipped]
             [Removes Haste, Slow, Stop, Regen, Barrier, MBarrier, Reflect, Shield,
             Death Force, Resist], Emerald Laser [1 Enemy] [4162.5], Emerald Laser
             [712.5 MP]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Foot Stamp and Emerald Shoot are used when all the Eyes
             are dead.  Emerald Beam and Aire Tam Storm can only be used when at
             least one Eye is alive.  Emerald Laser has two attacks, a blue one
             and a yellow one, which come from the Eyes.  Revenge Stamp is a
             counter attack used if at least one Eye is alive.
    
    
    #1
    The Endless Knights of the Round!
    Setup:
    
    Weapons: does not matter
    Armor: does not matter
    Accessory: does not matter
    
    Materia Set up:
    
    Knights of the Round=HP Absorb on one character, Mime on all three.  W-summon
    on the chain starter.  If you insist on having more than 8 materia on a
    character, please include a final attack=revive combo on yourself.
    
    
    #2
    The Endless Omnislash
    Setup:
    
    Cloud:
    Ultima Weapon
    Wizard Bracelet
    Champion Belt
    
    materia setup
    counter=mime  counter=mime   counter=mime  counter=mime
    counter=mime  counter=mime   counter=mime  counter=mime
    
    Go into the battle with a limit ready.  Emerald will hit you with Emerald shoot
    on his first turn.  Have one of your other characters heal Cloud.  Once he is
    healed use Omnislash.  Now, do NOTHING with ANY character you have alive.
    Emerald will respond with revenge stamp, Cloud will counter with 8 more
    omnislashes.  If your average hit does 7400 damage  per shot, this will kill
    him, if not, modify this strategy and feed yourself FOUR hero drinks before
    starting.
    
    #3 Counter Attack Mania
    
    Weapons: Ultimate Weapons
    Armor: whatever works
    Accessory: Champion Belt
    
    Materia Set up: 8 counter attack materias on three characters.
    
    It is important to be able to do 9999 damage per hit here, so you may wish to
    guzzle down some Hero Drinks.  Anyway, when Emerald Weapon Attacks you, he can
    expect 8 to 24 counter attacks depending on how many people he hits.  This is
    very bad for his HP.
    
    #4 Lucky 7777
    
    Have everyone equipped with two materia and make sure they have a max of 9999
    life.  It is important to use Cid, Barret and Cloud.  Have your limits set at
    Ungarmax, Highwind and Omnislash.  You will want to keep your health at 9999
    until Emerald decides to use the Aire Tam Storm.  This will lower your health
    to 7777.  Your characters will now do 64 attacks [total] at 7777 damage per
    attack.  Now, this will take almost half of his life.  When it ends, Use
    Ungarmax, Omnislash and Highwind.  They will do 7777 per hit, at 51 hits.
    Emerald will have about 106 thousand life now.  Anything you do will hit for
    7777 damage.  Comet2 works nice as does 4x cut.
    
    #5 Look, a boss gravity hurts!
    
    Materia Setup
    Gravity=HP absorb  Gravity=MP Absorb  Gravity=Quadra Magic W-Magic=HP plus
    
    This method is just fun.  Every time you use gravity it will do 9999 damage to
    him for the first 92 attacks.  After that depending on what level of gravity
    you are using the attacks will decrease.  But you will be getting off eight
    gravities per character and absorbing back about 4000 hp every turn.  This
    method is just damn fun and insulting!
    
    
    *******************************************************************************
    12.                              Ruby Weapon [sub12]
    *******************************************************************************
    
    After beating Ultimate Weapon, Ruby Weapon will appear as a red speck in the
    desert near the Gold Saucer, ram him with the highwind.
    
       Name: Ruby Weapon [Boss]
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 59
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 800000
             MP: 2560
             Atk: 100
             Matk: 200
             Def: 480
             MDef: 500
             Def%: 100
             Dex: 253
             Luck: 10
             EXP: 45000
             AP: 50000
             Gil: 30000
             Win: Desert Rose
             Steal: -
             Morph: -
    
       Name: Ruby's Tentacle
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: 37
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP: 40000
             MP: 1000
             Atk: 100
             Matk: 150
             Def: 100
             MDef: 100
             Def%: 100
             Dex: 253
             Luck: 10
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Absorbs, -----
             Ice: Absorbs, -----
             Lightning: Absorbs, -----
             Earth: Absorbs, -----
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: -
             Holy: -
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: Immune
             Sleep: Immune
             Poison: Immune, -----
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: Gold Saucer Area, after Ultimate Weapon is defeated
             Appears with: Nothing
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Big Claw [1 Enemy] [5/8's of Target's Maximum HP], Big Swing [1 Enemy]
             [5225] [Paralyze] [Does Double Dmg], Comet2 [4 Hits, All Enemies are
             valid targets] [2913.75], Whirlsand [1 Enemy] [Removes Target from
             Battle], Ruby Flame [1 Enemy] [5439] [Fire], Ultima [All Enemies - No
             Reduction] [10198.125], Ruby Ray [1 Enemy] [4662] [Confusion], Right
             Revenge [1 Enemy] [Target's HP * 15 / 32] [Frog] [Small], Right
             Thrust [1 Enemy] [Target's HP * 15 / 16] [Frog] [Small], Left Revenge
             [1 Enemy] [Target's HP * 15 / 32] [Slow-Numb] [Poison-Status], Left
             Thrust [1 Enemy] [Target's HP * 15 / 16] [Slow-Numb] [Poison-Status],
             Shadow Flare [1 Enemy] [12140.625]
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Ugh.  Where to start.  Big Claw and Big Thrust are only
             used when there are no tentacles.  Until the Tentacles go down the
             first time, Ruby Weapon can not be damaged.
    
    Strategy: It is important to go into the battle with two characters dead.  If
    you do not, Ruby Weapon will a) be invincible for a long while.  b) kick two of
    your three characters off of the screen.
    
    Once he burrows his tentacles, feel free to open a can of whoop ass.  Revive
    your dead members and we will stat the strategies.
    
    
    #1
    The Endless Knights of the Round!
    Setup:
    
    Weapons: does not matter
    Armor: Mystiles and/or Aegis Armlet.  You will need a lot of evasion to dodge
    his Ultima counter attack
    Accessory: Ribbons
    
    Materia Set up:
    
    Knights of the Round=HP Absorb  one character, Mime on all three.  You will not
    want to use W-Summon since that will spread out the 'heal' time from absorbing
    thin and you will risk dieing from the Ultima Counter attacks.  This strategy
    is extremely easy to do.
    
    
    #2
    Knights with Strategy
    Weapons: does not matter
    Armor: does not matter
    Accessory: Ribbons
    
    Same general setup as before.  The only key difference will be your use of
    Hades and Dazers to paralyze Ruby.  This will prevent him from countering your
    attacks.
    
    #3
    Hack N Slash
    Weapons: Most Powerful Weapons
    Armor: Ziedrich/Mystile
    Accessory: Ribbons
    
    You read it right, we are just going to use physical attacks.  Ruby has 480
    defense which means your attacks will do about 1/8th of their normal damage.
    Multiple hitting limit breaks work well here, but, our main goal is to stay
    alive.  Use Dazers if you wish, do not kill the tentacles behind you either.
    Drink FOUR Hero Drinks per character to up their stats, Regen everyone and cast
    big guard on your party.  This method will take a rather large amount of time
    but you will be able to say you killed him with physical attacks.
    
    
    *******************************************************************************
    13.                              Stat Maxing [sub13]
    *******************************************************************************
    
    In order to raise stats, you need sources.  Only a few of them are found during
    the course of the game, so you will need to use the Morph command to kill
    enemies and turn them into sources.
    
    8 eye - morph into Magic Source  [battle square]
    Armored Golem - morph into Guard Source [Crater]
    Bagnaranada  - morph into Guard Source [Corel Area]
    Heavy Tank - morph into Power Source  [Gongaga reactor screens]
    Maximum Kimaria - morph into Guard Source [Midgar Disc2 raid]
    Screamer - morph into Power Source [Mt. Nibel]
    Spiral - morph into Guard Source [Mideel]
    
    Whirlwind Maze:
    Dragon Rider - morph into Mind Source
    Killbin - morph into Mind Source
    
    Gelnika:
    Bad Rap - morph into Luck Source
    Poodler - morph into Speed Source
    Serpent - morph into Mind Source
    Unknown 1 - morph into Power Source
    Unknown 2 - morph into Guard Source
    Unknown 3 - morph into Magic Source
    
    Bad Rap and Poodler only appear in the short hallway where you fought the Turks
    in.  Serpents only appear in the room beyond this hallway.  I suggest using
    only these two rooms.  Unknowns and Unknown 2's each appear about 30% of the
    time while Unknown 3's and Serpents appear about 20% of the time.
    
    *******************************************************************************
    14.                      Important Steals and Morphs [sub14]
    *******************************************************************************
    
    Steals:
    Bomb - Right Arm [Corel]
    Diamond Weapon - Rising Sun
    Reno - Touph Ring [Gelnika and Midgar Raid]
    Rude - Ziedrich [Rocket town, Gelnika, Midgar Raid]
    Schizo right - Protect Ring [Gaea's Cliff]
    Snow - Circlet [Snowfields]
    Ultimate Weapon [first fight] - Cursed Ring
    Ultimate Weapon [Ground Battles] - Reflect Ring
    Ultimate Weapon [Air Battles] - Circlet
    
    Morphs:
    Cactuer - morph into Tetra Elemental [only when fought on cactuar island, the
    Corel desert versions do not morph]
    Ho-Chu - morph into Ribbon [battle two in battle square special battle]
    Iron Man - morph into Escort Guard [crater, beyond the point of no return]
    Master Tonberry - morph into Ribbon [North Crater, most rooms]
    Mover - morph into Protect Ring [crater, left, up paths]
    
    *******************************************************************************
    15.                             Status Effects [sub15]
    *******************************************************************************
    
    These are the effects which can be put on your party or enemies.  They are
    sorted in alphabetical order.  Being Dead or Petrified is a cure/prevention for
    nearly any effect, so they will not be included as methods of healing.  A few
    status effects have been omitted from this listen primarily because they are
    difficult to explain.
    
    -------------------------------------------------------------------------------
    Barrier
    -------------------------------------------------------------------------------
    Character takes only half damage from physical damage.
    
    Visual notification: Barrier bar fills up
    Length of effect: half a minute, with nothing else happening.
    How to Prevent [item/materia combo]: would you want to?
    How to prevent [other]: Resist, Peerless
    Cure: DeSpell, Debarrier
    
    -------------------------------------------------------------------------------
    Berserk
    -------------------------------------------------------------------------------
    Character does 150% normal damage hitting random ENEMY targets.  Can not do ANY
    other actions.
    
    Visual notification: Character flashes red and may not be controlled
    Length of effect: Min: until cured, Max: end of battle.
    How to Prevent [item/materia combo]: Ribbon, Peace Ring, Mystify+added effect
    [armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Esuna
    
    -------------------------------------------------------------------------------
    Confusion
    -------------------------------------------------------------------------------
    Character will physically attack at random targets.  If a character has been
    issued a command, becomes confused before executing it, the character will
    target its allies with that command.  [IE IF YOU CAST REMOVE AND GET CONFUSED
    BEFORE CASTING IT YOU ARE GOING TO DIE]
    
    Visual notification: Character spins circles
    Length of effect: min: until cured, max: end of battle
    How to Prevent [item/materia combo]: Ribbon, Peace Ring, Hades+added effect
    [armor], Contain+added effect [armor], Mystify+added effect[armor]
    How to prevent [other]: Resist, Peerless
    Cure: Get hit by a physical attack, White Wind, Angel Whisper, Esuna, Remedy
    
    -------------------------------------------------------------------------------
    Darkness
    -------------------------------------------------------------------------------
    Character misses more often.  Unlike Final Fantasy VI, it occasionally works in
    this game.
    
    Visual notification: Character is darker looking
    Length of effect: Min: until cured, Max: end of battle
    How to Prevent [item/materia combo]: Ribbon, Silver Glasses, Fairy Ring, apathy
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Esuna, Remedy, Eye Drop
    
    -------------------------------------------------------------------------------
    Death
    -------------------------------------------------------------------------------
    Your character has 0 HP, because of this, no action may be taken, the
    character stops being a target for offensive attacks.
    
    Visual notification: character lies down
    Length of effect: permanent until cured
    How to prevent [item/materia combo]: Safety Bit, Odin+added effect [armor]
    Destruct+added effect [armor]
    How to prevent [other]: Resist, Death Force, Peerless
    Cure: Life, Life2, Phoenix, Angel Whisper, Phoenix Down
    
    -------------------------------------------------------------------------------
    Death Force
    -------------------------------------------------------------------------------
    This is causes only by the enemy skill of death force, it makes you immune to
    death.
    
    Visual notification: None
    Length of effect: I am not all that sure, but it is not until the end of battle
    How to Prevent [item/materia combo]: bleh
    How to prevent [other]: huh?
    Cure: White Wind, DeSpell
    
    -------------------------------------------------------------------------------
    Death-sentence
    -------------------------------------------------------------------------------
    Character will have DEATH cast on him/her when time above head expires.
    
    Visual notification: A timer of 60 over head combined with a character on knees
    Length of effect: think hard
    How to Prevent [item/materia combo]: Ribbon, Safety Bit
    How to prevent [other]: Death Force, Resist, Peerless
    Cure: sorry!
    
    -------------------------------------------------------------------------------
    Frog
    -------------------------------------------------------------------------------
    Character becomes a frog.  Character can only cast Toad, attack, and use item.
    Characters damage is reduced, can not use limit breaks.
    
    Visual notification: You are bouncing, as a tiny green frog, take a hint.
    Length of effect: Min: until cured, Max: end of battle
    How to Prevent [item/materia combo]: Ribbon, White Cape, Hades+added effect
    [armor], transform+added effect[armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Frog Song[though you will fall asleep], Esuna,
    Remedy, Maiden's Kiss, Impaler, Toad
    
    -------------------------------------------------------------------------------
    Fury
    -------------------------------------------------------------------------------
    Characters limit bar grows at double speed, but character misses more often.
    
    Visual notification: Limit bar fills Red instead of pink
    Length of effect: permanent until cured
    How to Prevent [item/materia combo]: Ribbon [in battle only], Peace Ring [in
    battle only]
    How to prevent [other]: Resist, Peerless
    Cure: Esuna, Remedy, Tranquilizer [They will not work if you are equipped with
    a Peace Ring or Ribbon while in battle]
    
    -------------------------------------------------------------------------------
    Haste
    -------------------------------------------------------------------------------
    Characters ATB bar fills at double the normal speed.  Barriers collapse faster.
    
    Visual notification: Character 'bounce' movement doubled
    Length of effect: End of battle
    How to Prevent [item/materia combo]: Added effect+time [armor]
    How to prevent [other]: Resist, Peerless
    Cure: DeSpell, slow, stop
    
    -------------------------------------------------------------------------------
    Lucky Girl
    -------------------------------------------------------------------------------
    Character always does a critical hit [200% damage]
    
    Visual notification: None
    Length of effect: No clue
    How to Prevent [item/materia combo]: *shrug*
    How to prevent [other]: Do not use Cait Sith!
    Cure: If you want to prevent this, seek help.
    
    -------------------------------------------------------------------------------
    Manipulate
    -------------------------------------------------------------------------------
    This may only be done to enemies.  While done, your character can control the
    enemy into doing various attacks.  Manipulation will stop when the target is
    hit by a physical attack
    
    Visual notification: Enemy flashes teal
    Length of effect: End of battle or until hit
    How to Prevent [item/materia combo]: you are always protected!
    How to prevent [other]: I do not know why you would want to, but anything which
    freezes the ATB bar and Resist
    Cure: White Wind, Getting hit
    
    -------------------------------------------------------------------------------
    MBarrier
    -------------------------------------------------------------------------------
    Character takes only half damage from most magical attacks.
    
    Visual notification: Magic barrier bar fills up
    Length of effect: half a minute with nothing else happening.
    How to Prevent [item/materia combo]: let us not and say we did.
    How to prevent [other]: Resist, Peerless
    Cure: DeSpell, Debarrier
    
    -------------------------------------------------------------------------------
    Near-death
    -------------------------------------------------------------------------------
    Your character has between .001% and 25.000% of their maximum HP.  This
    does nothing to your characters performance.
    
    Visual notification: Character drops to his/her knee(s)
    Length of effect: Until you heal, become petrified, or die.
    How to Prevent [item/materia combo]: can not
    How to prevent [other]: do not take damage :P
    Cure: Anything which gives you HP
    
    -------------------------------------------------------------------------------
    Paralyzed
    -------------------------------------------------------------------------------
    Character can not be issued commands, stops moving, but can counter attack.
    
    Visual notification: Character stops bouncing and kneels down
    Length of effect: Very short, 8 real time seconds
    How to Prevent [item/materia combo]: Ribbon, Jem Ring
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Esuna, Tapping your heels and spinning around
    in a circle while saying "There is no place like home, no place like home"
    
    -------------------------------------------------------------------------------
    Peerless
    -------------------------------------------------------------------------------
    You can not be hurt, nice eh?  YOU CAN STILL LOSE WITH CAIT SITHS GAME OVER AND
    BY HAVING A GLOBAL TIMER EXPIRE.
    
    Visual notification: Character is yellow and somewhat translucent.
    Length of effect: 60% of barrier, about 18 no movement seconds
    How to Prevent [item/materia combo]: Why the **** would you want to?
    How to prevent [other]: *laughs at you*
    Cure: O_o, nope!
    
    -------------------------------------------------------------------------------
    Petrifaction
    -------------------------------------------------------------------------------
    Character becomes a chunk of rock, can not do anything.  Character counts as
    dead for game over purposes.  Do not worry about this status, instant petrify
    is SO uncommon you will likely never see it.
    
    Visual notification: Character does not move and is grey
    Length of effect: Min: until cured, Max: end of battle
    How to Prevent [item/materia combo]: Ribbon, Jem Ring, Safety Big, Contain+
    added effect [armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Esuna, Remedy, Soft
    
    -------------------------------------------------------------------------------
    Poison
    -------------------------------------------------------------------------------
    Your character will lose 3.125% of his/her Maximum Hp [deducted from currentHP]
    frequently [not as frequent as regen recovers this same amount of life]
    
    Visual notification: Character becomes green, drops to knees too
    Length of effect: Min: until healed, Max: end of battle
    How to Prevent [item/materia combo]: Ribbon, Poison Ring, Star Pendant, Fairy
    Ring, Hades+added effect[armor], poison+added effect[armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Poisona, Esuna, Remedy, Antidote
    
    -------------------------------------------------------------------------------
    Reflect
    -------------------------------------------------------------------------------
    Character is 'protected' from most magical attacks as they bounce back at the
    caster.
    
    Visual notification: None after casting.
    Length of effect: End of battle
    How to Prevent [item/materia combo]: nope
    How to prevent [other]: Resist, Peerless
    Cure: DeSpell, Debarrier
    
    -------------------------------------------------------------------------------
    Regen
    -------------------------------------------------------------------------------
    Your character receives 1/32 of his/her max HP added onto his/her current HP
    every unit of time.
    
    Visual notification: Character flashes orange
    Length of effect: slightly longer than barrier, half a minute if nothing goes
    on.  Much longer using 'wait' or 'recommended'
    How to Prevent [item/materia combo]: would you really want to?
    How to prevent [other]: Resist, Peerless
    Cure: DeSpell
    
    -------------------------------------------------------------------------------
    Resist
    -------------------------------------------------------------------------------
    This status makes you immune to almost all other status effects, good and bad.
    
    Visual notification: None
    Length of effect: Long, but not indefinite
    How to Prevent [item/materia combo]: huh?
    How to prevent [other]: wha?
    Cure: White Wind, DeSpell
    
    -------------------------------------------------------------------------------
    Sadness
    -------------------------------------------------------------------------------
    Characters limit bar takes twice as long to fill, character receives less
    damage from many attacks. [about 30% less]
    
    Visual notification: Limit bar fills Blue instead of pink
    Length of effect: permanent until cured
    How to Prevent [item/materia combo]: Ribbon [in battle only], Peace Ring [in
    battle only]
    How to prevent [other]: Resist, Peerless
    Cure: Esuna, Remedy, Hyper [They will not work if you are equipped with a
    Peace Ring or Ribbon while in battle]
    
    -------------------------------------------------------------------------------
    Shield
    -------------------------------------------------------------------------------
    A strong defense spell, insanely expensive to cast. Character takes zero damage
    from most physical attacks, absorbs all elemental damage.  Does not defend
    non-elemental and item attacks.
    
    Visual notification: None
    Length of effect: about 60% the length of barrier.
    How to Prevent [item/materia combo]: nope
    How to prevent [other]: Resist
    Cure: Debarrier, DeSpell
    
    -------------------------------------------------------------------------------
    Silence
    -------------------------------------------------------------------------------
    Character may no longer cast magic, summon creatures, or use enemy skills.
    
    Visual notification: Character has text bubble over head [like a comic book]
    Length of effect: Min: until cured, Max: End of battle
    How to Prevent [item/materia combo]: Ribbon, Seal+added effect [armor], Hades+
    added effect[armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Esuna, Remedy, Echo Screen
    
    -------------------------------------------------------------------------------
    Sleep
    -------------------------------------------------------------------------------
    You character takes a short nap.  No action may be taken while sleeping.
    
    Visual notification: Character Drops to his/her knee(s) with "zzz" above head
    Length of effect: Slightly less than barrier O_o
    How to Prevent [item/materia combo]: Ribbon, Headband, Hades+added effect
    [armor], seal+added effect[armor]
    How to prevent [other]: Peerless, Resist
    Cure: Get hit by a physical attack, White Wind, Angel Whisper, Esuna, Remedy
    
    -------------------------------------------------------------------------------
    Slow
    -------------------------------------------------------------------------------
    Characters ATB bar fills at half the normal speed.  Barriers last longer.
    
    Visual notification: Character 'bounce' movement halved
    Length of effect: Min: until cured, Max: until end of battle
    How to Prevent [item/materia combo]: Added effect+time [armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, DeSpell, Haste
    
    -------------------------------------------------------------------------------
    Slow-numb
    -------------------------------------------------------------------------------
    Your character will slowly turn into stone.  After the 30 second timer hits
    zero, character will become petrify.
    
    Visual notification: Character flashes Grey with a 30 second timer above head
    Length of effect: 30 Seconds [units, not real seconds]
    How to Prevent [item/materia combo]: Ribbon, Jem Ring, Safety Bit
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Esuna, Remedy, Soft
    
    -------------------------------------------------------------------------------
    Small
    -------------------------------------------------------------------------------
    Character becomes small, all attacks do one damage.
    
    Visual notification: Character becomes small, duh
    Length of effect: Min: Until Cured, Max: end of battle
    How to Prevent [item/materia combo]: Ribbon, White Cape, Hades+added effect
    [armor], Transform+added effect [armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, Mini, Esuna, Cornucopia, Shrivel
    
    -------------------------------------------------------------------------------
    Stop
    -------------------------------------------------------------------------------
    Characters ATB bar is stopped.  Character can not perform any actions.
    
    Visual notification: Character 'bounce' stops
    Length of effect: Half of Barrier
    How to Prevent [item/materia combo]: Contain+added effect [armor], Time+added
    effect [armor], choco/mog+added effect [armor]
    How to prevent [other]: Resist, Peerless
    Cure: White Wind, Angel Whisper, DeSpell, Haste
    
    *******************************************************************************
    16.                             Fort Condor Battles [sub16]
    *******************************************************************************
    
    There are at least 18 [or 20] battles which take place on the premises of Fort
    Condor. Only the final of these battles is mandatory and it is still a mystery
    how to even get into a few of them.
    
    If you wish to engage in one of these battles, enter Fort Condor at one of the
    appropriate times [read more], walk to the highest level, which is in the upper
    left, and talk to the man there.
    
    You will be prompted to place units on the map.  The idea is to defend the
    fort, which is possibly the exciting part of the game  If you just want the
    prize, this is how to 'attack'.  Place one unit as far as you can, start the
    match, place another one as far as you can below it, and keep doing this until
    you are as far as you can advance.  Then load the place up with your best units
    and just kill all of the enemies.  If there are ZERO enemies on the screen at
    any one time, you win.  Also, if you kill the commander, you win.
    
    You as a player get a far greater range of units, however, some of them are
    not available until deeper into the game.  These units are.
    
    Unit          | Cost |  HP  | Range |Damage| 2x Dmg To | .5x Dmg To |
    ---------------------------------------------------------------------
    Attacker      | 420  | 180  |   1   |  25  |   Beast   | Barbarian  |
    Catapult      | 480  | 100  |   5   |  18  |    ---    |     ---    |
    Defender      | 440  | 220  |   1   |  35  | Barbarian |   Wyvern   |
    Fighter       | 400  | 200  |   1   |  30  |    ---    |     ---    |
    Fire Catapult | 600  | 120  |   6   |  25  |    ---    |     ---    |
    Repairer      | 480  | 160  |   1   |  10  |    ---    |     ---    |
    Shooter       | 520  | 160  | 1,2,3 |  20  |   Wyvern  |    Beast   |
    Stoner        | 480  | 100  |  1-4  |  20  |    ---    |   Wyvern   |
    Tri-Stoner    |1000  | 150  |  1-5  |  35  |    ---    |   Wyvern   |
    Worker        | 400  | 160  |   1   |  15  |    ---    |     ---    |
    
    In addition, all units do at most 1/2 damage to the commander.  Stoners do 10
    damage, Shooters 6, Attackers 12, Fighters 15, Tri-stoners 15, Fire Catapults
    12.
    
    Catapults and Fire catapults have a 1-2 grid range of splash damage, so they
    can damage targets at ranges not specified.
    
    -------------------------------------------------------------------------------
    
    When the Encounters happen
    
    Battle #1 - The first time you reach Fort Condor
    Battle #2 - After defeating bottomswell and sleeping in the house, but before
    getting the Shiva Materia
    Battle #3 - After getting Mr. Dolphins Whistle, but before using it
    Battle #4 - Once you get the buggy until you reach Cosmo canyon
    Battle #5 - After Bugenhagen tells you to choose your party for the Caverns of
    the Gi. This only is available if the Buggy did NOT break down before entering
    Cosmo Canyon, so park far away.
    Battle #6 - Once the buggy is fixed until you get talk to Shera in Rocket Town
    Battle #7 - After talking to Shera in Rocket Town, do not talk to the point in
    which the Shinra Trap you in the town
    Battle #8 - Once you get Tiny Bronco until you get the Keystone
    Battle #9 - After you get the Keystone but before you complete the Temple of
    the Ancients.
    Battle #10 - After completing the Temple of the Ancients, but before getting/
    using [not sure] the Lunar Harp
    Battle #11 - After using the Lunar Harp but before reaching the Forgotten
    Capital.
    Battle #12 - After sleeping in the forgotten capital but before the end of disc
    1.
    Battle #13 - The very start of Disc2 until you get the Highwind.
    Battle #14 - These 5 battles can not be fought
    Battle #15 - it takes place between the
    Battle #16 - time you defeat Jenova Death
    Battle #17 - and receive the Highwind as
    Battle #18 - a vehicle upon escaping Junon.
    Battle #19 - Any point at which Tifa is in charge of your party on Disc2.
    Battle #20 - This battle is required, Cid is the leader of your party.
    
    -------------------------------------------------------------------------------
    
    Each tactical battle has many different enemies.
    
    Here are the units you will be fighting against in every battle.  There are
    different quantities of them in each battle, but always only one commander.
    The commander is ALWAYS the last unit to enter your screen.  Wyverns can fly
    and move far more rapidly than any other unit.
    
    Enemy       |  HP  | Range |Damage|  2x Dmg To  |  .5x Dmg To |
    ---------------------------------------------------------------
    Barbarian   | 130  | 1,2,3 |  15  |  Attacker   |   Defender  |
    Beast       | 180  |   1   |  25  |  Shooter    |   Attacker  |
    Commander   | 230  |   1   |  50  |    ---      |     ---     |
    Wyvern      | 140  |   1   |  20  |  Defender   |   Shooter   |
    
    They always come from only two places, the bottom left corner and the bottom
    center.  They usually come in pairs, but sometimes only one shows up.  The
    following section shows which enemies come in which battle, wave, and side.
    
    -------------------------------------------------------------------------------
    
    Battle #1
    Beast/Beast
    Beast/Beast
    Wyvern/Wyvern
    Beast/Beast
    Wyvern/Beast
    None/Commander
    
    11 Total
    
    -------------------------------------------------------------------------------
    
    Battle #2
    
    Wyvern/Beast
    Barbarian/none
    Wyvern/Beast
    none/Wyvern
    Beast/Beast
    Beast/Wyvern
    Barbarian/Barbarian
    Wyvern/Barbarian
    Beast/Wyvern
    Barbarian/none
    none/Beast
    Beast/none
    None/Commander
    
    20 Total
    
    -------------------------------------------------------------------------------
    
    Battle #3
    
    Wyvern/Beast
    Barbarian/none
    Wyvern/Beast
    none/Wyvern
    Beast/Beast
    Beast/Wyvern
    Barbarian/Barbarian
    Wyvern/Barbarian
    Beast/Wyvern
    Barbarian/none
    none/Beast
    Beast/none
    None/Commander
    
    20 Total
    
    -------------------------------------------------------------------------------
    
    Battle #4
    
    Beast/Barbarian
    none/Wyvern
    Barbarian/Beast
    none/Wyvern
    Beast/Beast
    none/Wyvern
    Barbarian/Barbarian
    none/Wyvern
    none/Wyvern
    none/Wyvern
    none/Wyvern
    none/Wyvern
    Barbarian/Barbarian
    Beast/Beast
    none/Beast
    Barbarian/none
    Wyvern/Barbarian
    none/Commander
    
    25 Total
    
    -------------------------------------------------------------------------------
    
    Battle #5
    
    Beast/Barbarian
    none/Wyvern
    Barbarian/Beast
    none/Wyvern
    Beast/Beast
    none/Wyvern
    Barbarian/Barbarian
    none/Wyvern
    none/Wyvern
    none/Wyvern
    none/Wyvern
    none/Wyvern
    Barbarian/Barbarian
    Beast/Beast
    none/Beast
    Barbarian/none
    Wyvern/Barbarian
    none/Commander
    
    25 Total
    
    -------------------------------------------------------------------------------
    
    Battle #6
    
    Beast/Barbarian
    none/Wyvern
    Barbarian/Beast
    none/Wyvern
    Beast/Beast
    none/Wyvern
    Barbarian/Barbarian
    none/Wyvern
    none/Wyvern
    none/Wyvern
    none/Wyvern
    none/Wyvern
    Barbarian/Barbarian
    Beast/Beast
    none/Beast
    Barbarian/none
    Wyvern/Barbarian
    none/Commander
    
    25 Total
    
    -------------------------------------------------------------------------------
    
    Battle #7
    
    Wyvern/Wyvern
    Barbarian/Barbarian
    Beast/Beast
    Wyvern/Wyvern
    Wyvern/Wyvern
    Barbarian/Barbarian
    Barbarian/Barbarian
    Beast/Beast
    Beast/Beast
    Barbarian/Beast
    Wyvern/Barbarian
    Beast/Barbarian
    Wyvern/Wyvern
    Wyvern/Wyvern
    Barbarian/none
    none/Commander
    
    30 Total
    
    -------------------------------------------------------------------------------
    
    Battle #8
    
    Wyvern/Wyvern
    Barbarian/Barbarian
    Beast/Beast
    Wyvern/Wyvern
    Wyvern/Wyvern
    Barbarian/Barbarian
    Barbarian/Barbarian
    Beast/Beast
    Beast/Beast
    Barbarian/Beast
    Wyvern/Barbarian
    Beast/Barbarian
    Wyvern/Wyvern
    Wyvern/Wyvern
    Barbarian/none
    none/Commander
    
    30 Total
    
    -------------------------------------------------------------------------------
    
    Battle #9
    
    Wyvern/Wyvern
    Barbarian/Barbarian
    Beast/Beast
    Wyvern/Wyvern
    Wyvern/Wyvern
    Barbarian/Barbarian
    Barbarian/Barbarian
    Beast/Beast
    Beast/Beast
    Barbarian/Beast
    Wyvern/Barbarian
    Beast/Barbarian
    Wyvern/Wyvern
    Wyvern/Wyvern
    Barbarian/none
    none/Commander
    
    30 Total
    
    -------------------------------------------------------------------------------
    
    Battle #10
    
    Barbarian/Barbarian
    Barbarian/none
    Barbarian/Barbarian
    Wyvern/none
    Wyvern/Wyvern
    Wyvern/none
    Wyvern/Wyvern
    Wyvern/Wyvern
    none/Wyvern
    Wyvern/Wyvern
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Barbarian
    none/Barbarian
    none/Barbarian
    Wyvern/none
    none/Wyvern
    Beast/Beast
    Beast/Beast
    Beast/none
    none/Commander
    
    35 Total
    
    -------------------------------------------------------------------------------
    
    Battle #11
    
    Barbarian/Barbarian
    Barbarian/none
    Barbarian/Barbarian
    Wyvern/none
    Wyvern/Wyvern
    Wyvern/none
    Wyvern/Wyvern
    Wyvern/Wyvern
    none/Wyvern
    Wyvern/Wyvern
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Barbarian
    none/Barbarian
    none/Barbarian
    Wyvern/none
    none/Wyvern
    Beast/Beast
    Beast/Beast
    Beast/none
    none/Commander
    
    35 Total
    
    -------------------------------------------------------------------------------
    
    Battle #12
    
    Battle #13
    
    Erm, I do not seem to have these <_<, 12 should be the same as 11 though.
    
    
    -------------------------------------------------------------------------------
    
    Battle #17 [19]
    
    Barbarian/Barbarian
    Barbarian/none
    Barbarian/Barbarian
    Wyvern/none
    Wyvern/Wyvern
    Wyvern/none
    Wyvern/Wyvern
    Wyvern/Wyvern
    none/Wyvern
    Wyvern/Wyvern
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Beast
    Beast/none
    none/Barbarian
    none/Barbarian
    none/Barbarian
    Wyvern/none
    none/Wyvern
    Beast/Beast
    Beast/Beast
    Beast/none
    none/Commander
    
    35 Total
    
    -------------------------------------------------------------------------------
    
    Battle #18 [20]
    
    none/Beast
    Barbarian/Beast
    Barbarian/Beast
    Wyvern/Beast
    Beast/Barbarian
    Barbarian/Beast
    Beast/Barbarian
    Beast/none
    Barbarian/none
    Wyvern/none
    Beast/none
    Barbarian/none
    Wyvern/none
    Beast/none
    Barbarian/none
    none/Wyvern
    none/Beast
    none/Barbarian
    none/Wyvern
    none/Beast
    none/Barbarian
    Barbarian/Barbarian
    Barbarian/Barbarian
    Barbarian/Barbarian
    Beast/Beast
    Beast/Beast
    Beast/Beast
    Wyvern/Wyvern
    Wyvern/Wyvern
    Wyvern/none
    none/Commander
    
    45 Total
    
    -------------------------------------------------------------------------------
    
    Each battle has a prize.  You will get 200 gil for every man/machine you have
    alive at the end of the game.  In addition, you will get something special,
    hence the prize I promised.  You only get the prize if you stop the actual
    attack, if you win by defeating the commander in an actual battle, you will not
    receive these prizes.  Here is a list of the prizes.
    
    Battle #1 - Magic Comb
    Battle #2 - Peace Ring
    Battle #3 - Tincture [Ether]
    Battle #4 - Megalixir
    Battle #5 - 5 Hi-Potions [the game says potions]
    Battle #6 - 5 Hi-Potions [the game says potions]
    Battle #7 - Superball
    Battle #8 - 3 Turbo Ethers
    Battle #9 - 3 Turbo Ethers
    Battle #10 - 5 X-Potions [Game says nothing!]
    Battle #11 - 5 X-Potions [Game says nothing!]
    Battle #12 - 5 X-Potions [Game says nothing!]
    Battle #13 - 5 X-Potions [Game says Nothing!]
    Battle #17 - 3 Elixirs [??]
    Battle #18 [20? - Phoenix Materia, Huge Materia [even if you lose the tactical]
    
    If for whatever reason you lose the tactical battle, you will need to fight
    CMD. Grand Horn.  He drops some decent items, so it may be worth losing a
    tactical fight on purpose.  HOWEVER.  If you lose tactical on fight one and
    then beat CMD. Grand Horn, on you next tactical win, you get the PREVIOUS
    prize.  So if you go back to win tactical fight #2, you will receive a Magic
    Comb instead of a Peace Ring.  Here are CMD. Grand Horns stats:
    
    -------------------------------------------------------------------------------
    
    Name: CMD. Grand Horn [Early Disc1 Fights]
    Level: 19
    HP: 2000
    MP: 100
    EXP: 200
    AP: 20
    Gil: 2400
    Win: Vagyrisk Claw
    Location: Fort Condor
    
    -------------------------------------------------------------------------------
    
    Name: CMD. Grand Horn [Mid Disc1 through #17 [19?] FC battle]
    Level: 25
    HP: 4000
    MP: 200
    EXP: 400
    AP: 40
    Gil: 4800
    Win: Nothing [lame]
    Location: Fort Condor
    
    -------------------------------------------------------------------------------
    
    Name: CMD. Grand Horn [Mandatory battle only]
    Level: 37
    HP: 8000
    MP: 300
    EXP: 800
    AP: 80
    Gil: 9600
    Win: Imperial Guard
    Location: Fort Condor
    
    
    *******************************************************************************
    17.                          Playable Characters [sub17]
    *******************************************************************************
    
    Normally I would consider a section such as this "filler" material, but after
    getting half a dozen requests I have decided some people in fact use them.
    Keep in mind, any reference to stat gains by characters to use is more or less
    opinion and preference.  My word is not gold.
    
    -------------------------------------------------------------------------------
    
    Cloud Strife
    Age: 21
    Weapon: 2-handed Swords
    Height: 5'7"
    Birth date: August 19
    Birthplace: Nibelheim
    Why use Cloud: For one, you have to.  Any time Cloud is in your selection of
    character, he must be in the main party.  This is not so bad though, Cloud is
    above average at nearly everything with one of the better ultimate weapon and
    limit breaks.
    
    -------------------------------------------------------------------------------
    
    Aeris Gainsborough
    Age: 22
    Weapon: Staves [Rods]
    Height: 5'3"
    Birth date: February 7
    Birthplace: Unknown, Probably Icicle
    Why use Aeris: Aeris has the highest magic stat in the game, which makes her
    both deadly with magic attacks and strong for magical healing.  Since she is
    not a physical attacker, she is best left in the back row where she will be
    able to maintain her limited HP.  Aeris has without a doubt THE BEST LIMIT
    BREAKS in the game.
    
    -------------------------------------------------------------------------------
    
    Tifa Lockheart
    Age: 20
    Weapon: Gloves
    Height: 5'4"
    Birth date: May 3
    Birthplace: Nibelheim
    Why use Tifa: Honestly, I can not think of a reason.  She is great in the first
    part of the game, with multi hitting limit breaks and all.  But eventually, her
    low stats, horrible ultimate weapon, and 'miss' factor on limit breaks catch
    up to her.
    
    -------------------------------------------------------------------------------
    
    Barret Wallace
    Age: 35
    Weapon: Gun-Arm
    Height: 6'4"
    Birth date: December 15
    Birthplace: Corel Village
    Why use Barret: Barret is a long range attacker, he also has high HP, one of
    the better Ultimate Weapons and very good high level limit breaks.  Barret
    is a bit slow, lacks magic attack and magic defense.
    
    -------------------------------------------------------------------------------
    
    Red XIII
    Age: 48
    Weapon: Hairdress
    Height: 3'9"
    Birth date: ???
    Birthplace: Cosmo Canyon
    Why use Red XIII: Again, I have trouble thinking of a reason.  He starts out
    with great health and seems like he did be a good party choice.  However, most
    of his limit breaks are bad, all of his stats just average, with a rather dull
    Ultimate Weapon, which is also the last one you get.
    
    -------------------------------------------------------------------------------
    
    Cid Highwind
    Age: 32
    Weapon: Spear
    Height: 5'8"
    Birth date: February 22
    Birthplace: Unknown, probably Rocket Town
    Why use Cid: Limit breaks, Cid's limit breaks rule.  His Ultimate weapon is
    a bit lame, but his scimitar and javelin make leveling materia a breeze.  Cid
    has decent stats as well.
    
    -------------------------------------------------------------------------------
    
    Yuffie Kisaragi
    Age: 16
    Weapon: Boomerangs
    Height: 5'2"
    Birth date: November 20
    Birthplace: Wutai
    Why use Yuffie: Her final limit break is bad.  Her stats, aside from dexterity
    more or less suck.  Why use her?  Simple, her Ultimate Weapon, the Conformer,
    is the best item ever.  She does full damage using morph if the enemy is above
    level 16.  Enough said.
    
    -------------------------------------------------------------------------------
    
    Vincent Valentine
    Age: 27
    Weapon: Handguns, shotguns
    Height: 6'
    Birth date: October 13
    Birthplace: unknown
    Why use Vincent: Vincent is a long range attacker.  Vincent has the third
    highest magic stat [on average] in the game.  Vincent has a great ultimate
    weapon if you take the time to power it up, though it is possibly the worst if
    you do not take the time.  His limit breaks are powerful, though you sacrifice
    the ability to control him when he uses them.
    
    -------------------------------------------------------------------------------
    
    Cait Sith
    Height: 3'2"
    All other details unknown
    Why use Cait Sith: He dances.  Yep, that is my reason.  In all seriousness,
    Cait Sith is the most underrated character in the game.  He does good damage,
    has great endurance in battle, a great Ultimate Weapon.  His level two limit
    break, slots, is the most unique in the game.
    
    *******************************************************************************
    18.                          Lost Forever Items [sub18]
    *******************************************************************************
    
    There are many different definitions of Lost Forevers, My list is not
    consistent with any one definition.
    
    In no particular order:
    
    Iron Bangle - buy these in sector seven during your first visit
    God's Hand, Battle Trumpet, Scimitar - Inside the underwater reactor
    Umbrella - speed square, disc one only, score 5000+ points
    Javelin - Gaea's Cliff
    Princess Guard - Temple of the Ancients, clock room
    Yoshiyuki - get from the old man in rocket town after the Tiny Bronco scene
    but before the whirlwind maze.
    Behemoth Horn, Pile Banger, Master Fist, Grow Lance - all gotten in the Shinra
    building during the disc two raid
    Rising Sun - steal from Diamond weapon
    Hp Shout - 64th floor of the Shinra building inside of a locker, disc2 raid
    ONLY
    Missing Score - On the final set of stairs before Hojo in disc2, Barret MUST
    be in your party
    Starlight Phone, Max Ray, Aegis Armlet - Midgar underground, Disc2 raid ONLY
    Shinra Alpha - steal from soldier: 1st during the Midgar Raid, Underwater MP
    in the Junon Reactor
    Warrior Bangle - Steal from Eagle Wing during the Corel Train scene
    Leviathan Scales--->steal as well and Oritsuru - Underwater reactor and
    the fire caves in Wutai
    Poison Ring, Mp Turbo, Neo Bahamut - all in the Whirlwind Maze
    Bahamut - Temple of the Ancients
    Ramuh - Jockey Room, DISC 1 ONLY DIRECTLY AFTER PRISON
    Ifrit - Shinra Boat after fighting Jenova birth
    Morph - Temple of the Ancients
    Luck Plus - Temple of the Ancients
    Mp Absorb - Wutai sub quest prize, DISC ONE AND TWO ONLY
    Added Effect - Cave of the Gi
    Earth Mallet - DROPPED by Gigas in the Whirlwind maze
    Ghost Hand - Dropped and stolen from Ghosts
    Ziedrich - Stolen from Rude in all disc2 encounters
    Touph Ring - Stolen from Reno in all disc2 encounters
    
    
    *******************************************************************************
    19.                       Gold Saucer Date Mechanics [sub19]
    *******************************************************************************
    
    Every single word in this section is used by permission and comes from Terence
    Fergusson's Date Mechanics Guide located at www.gamefaqs.com as well as many
    other places.  [The formatting has been altered very slightly to remain
    similar to my guide].  A quick submenu of his guide:
    
    1. Decisions
    2. How to get Yuffie Date
    3. How to get Barret Date
    
    -------------------------------------------------------------------------------
    THE DECISIONS
    -------------
    
    Midgar
    ------
    Talking to Aeris the first time, no matter what you say (believe it or not),
    has no effect.  Buy the flower, unless you want to date Aeris or Yuffie.
    
    Talk to Jessie twice on the train home from the first mission:
        "Thanks anyway"         --
        "Looking forward to it" (-3 Tifa)
    
    When you enter Seventh Heaven, and you have a flower:
        "Give it to Tifa"    (+5 Tifa)
        "Give it to Marlene" (+5 Barret)
    
    If you talk to Tifa while she is behind the bar:
        "I do not feel like it"   --
        "Give me something hard" (+5 Tifa)
    
    When Tifa accuses you of leaving your childhood friend:
        "How can you say that!" (+5 Tifa)
        "...Sorry"              --
    
    When Tifa asks how you slept:
        "Next to you, who wouldn't?"     (+5 Tifa)
        "Barret's snoring kept me up..." (+5 Barret)
    
    Giving Barret a Materia tutorial has no effect.
    
    Getting to the last car of the train without getting
    caught by the Security Lockdown: (+5 Tifa, +5 Barret)
    
    When Barret asks if you are alright:
        "(Be strong)"                     (+2 Barret)
        "(I do not know if I can hold on)" (-3 Barret, +1 Tifa)
    
    The conversation with Aeris after you awaken has no affect
    at all.  Treat her anyway you feel like.
    
    When Aeris is fleeing the guards, if you:
        Push a wrong barrel        (-3 Aeris)
        Ask her to fight them      (-1 Aeris)
        Ask her to run             --
        Ask her to run and she
          has to fight             (-1 Aeris)
        Push the right barrel      (+1 Aeris)
    
    When Aeris asks if Tifa is your girlfriend:
        "No way!"            (+1 Aeris)
        "Yeah, that is right" (-5 Aeris)
    
    After you get through Sector 6 to the playground:
        "Take her home."     --
        "Go on to Sector 7." (+1 Aeris)
    
    If Tifa is chosen as the Don's date:
        "You all right?"      (+3 Aeris)
        "We gotta help Tifa!" (-2 Aeris)
    
    If Aeris is chosen as the Don's date:
        "You all right?"           (-2 Tifa)
        "We have gotta help Aeris!!" (+3 Tifa)
    
    If Cloud is chosen as the Don's date:
        "Yes, his name's Barret..." (+5 Barret)
    
    When everyone lands in the sewer:
        Talk to Aeris first: (+3 Aeris)
        Talk to Tifa first:  (+3 Tifa)
    
    When Marlene tells you about Aeris:
        "I do not know"  (-3 Aeris, +3 Tifa)
        "Let us hope so" (+3 Aeris, -3 Tifa)
    
    When you first meet Red XIII:
        "Tifa, I am countin' on you!" (-2 Tifa)
        "Barret, take care of her!"  (+2 Barret)
    
    If any of the following are in your party after you agree to split up:
        Barret (+2 Barret)
        Tifa   (+2 Tifa)
        Aeris  (+2 Aeris)
    
    When Tifa asks if you can break out:
        "(Leave it to me)" (+1 Tifa) (as many times as you like)
        "(Kinda hard)"     (-1 Tifa) (as many times as you like)
    
    When you get the option to think about Barret, Red XIII or Aeris:
        Whomever you think about first:  (+3 Barret or Aeris) or --
        Whomever you think about second: (+1 Barret or Aeris) or --
        Whomever you think about third:  --
    
    When you choose your party after escaping Midgar:
        If Barret's in it: (+1 Barret)
        If Aeris is in it: (+1 Aeris)
        If Tifa is in it:  (+1 Tifa)
    
    
    Kalm
    ----
    When Barret leaves, and tells you to get a move on:
        "Wait a sec"                     --
            "Beautiful, just beautiful!" (+3 Barret)
            "Is that all?"               (-1 Barret)
        "Right"                          (+1 Barret)
    
    Talking to a woman in Kalm, who says Mako energy is convenient:
        "Yeah, maybe"       (-2 Barret) if Barret is in party
                            (-1 Aeris) if Aeris is in party
                            (-1 Tifa) if Tifa is in party
        "You are full of it" (+2 Barret) if Barret is in party
                            (+1 Aeris) if Aeris is in party
                            (+1 Tifa) if Tifa is in party
    
    Talking to a girl upstairs, who thinks the old life is better:
        "Yeah, maybe" (+2 Barret) if Barret is in party
                      (+1 Aeris) if Aeris is in party
                      (+1 Tifa) if Tifa is in party
        "No way"      (-2 Barret) if Barret is in party
                      (-1 Aeris) if Aeris is in party
                      (-1 Tifa) if Tifa is in party
    
    Fort Condor
    -----------
    When you first talk to the old guy in Fort Condor:
        "I guess so"     (+5 Barret, +3 Aeris, +3 Tifa, +2 Yuffie)
        "Not interested" (-5 Barret, -3 Aeris, -3 Tifa, -1 Yuffie)
    
    After the old guy tells you about his problem:
        "All right"      (+5 Barret, +3 Aeris, +3 Tifa, +2 Yuffie)
        "Not interested" (-5 Barret, -3 Aeris, -3 Tifa, -1 Yuffie)
    
    Meeting Yuffie
    --------------
    (You can fail this as many times as you like, and you will still get the
    points every time you meet Yuffie until you get her in your party)
        "All right"               --
        "Not interested"          (+2 Yuffie)
    
        "Petrified..."            (+2 Yuffie)
        "You are gonna lose again" --
    
        "Go ahead"                --
        "Wait a second!"          (+2 Yuffie)
    
        "That is right"            (+2 Yuffie)
        "You kiddin'?"            --
    
        "What's your name?"       --
        "Let us hurry"             (+2 Yuffie)
    
    The Cargo Ship
    --------------
    On the Cargo Ship, if Yuffie asks you for Tranquilizers:
        "Here, use this" (+4 Yuffie)
        "Nope"           (-2 Yuffie)
    
    When Aeris asks you about the Airship:
        "I will take you someday" (+2 Aeris)
        "I dunno..."            (-2 Aeris)
    
    When Tifa asks you about war:
        "Yeah..."      (+2 Tifa)
        "I do not know" (-2 Tifa)
    
    Costa Del Sol
    -------------
    I am *very* disappointed with Costa Del Sol; there are a lot of dialogue
    options that you could choose, but none of them seem to alter 'Affection'
    values at all; even the ones that seem to *really* annoy the girls.
    
    Mt Corel
    --------
    Stealing the Phoenix Downs from the Cokatolis nest does nothing to alter
    'Affection' values.  Neither does finding it but leaving it alone, for that
    matter.  And no, it does not even matter who is in your party at the time.
    Another wasted opportunity, in my opinion.
    
    Gold Saucer
    -----------
    Depending on who you choose first to accompany you in the Gold Saucer:
        Aeris:    (+3 Aeris)
        Tifa:     (+3 Tifa)
        Yuffie:   (+3 Yuffie)
        Red XIII: --
    
    Depending on who you choose first to accompany Barret to see Dyne:
        Aeris:    (+10 Aeris)
        Tifa:     (+3 Tifa)
        Yuffie:   (+2 Yuffie)
        Red XIII: --
    
    Gongaga
    -------
    If, after either Aeris or Tifa (or both) meets Zack's parents then:
        Ignoring Aeris                  (-3 Aeris)
        Talking to Aeris                --
            "Poor guy"                  (+1 Aeris)
            "(...jealous...envious...)" (+2 Aeris)
        Ignoring Tifa                   (-3 Tifa)
        Talking to Tifa                 (+1 Tifa)
    
    Wutai
    -----
    After Yuffie gives back all your Materia in Wutai: (+10 Yuffie)
    
    
    -------------------------------------------------------------------------------
    GUIDES TO DATING YUFFIE/BARRET
    ------------------------------
    So, you picked up this guide to date Yuffie or Barret, and can not be bothered
    trying to go through the above?  Well, in my opinion, that makes you a bit
    lazy, but that is just my opinion.  In any case, what follows are two separate
    guides; the first to date Yuffie, the second to date Barret.  Note the
    differences by the way in what you have to do; it is really interesting....
    
    -------------------------------------------------------------------------------
    Yuffie:
    1. Do not buy a flower from Aeris when you first see her in Sector 8.
    2. Talk to Jessie twice on the train home from Sector 8, and tell her
    you are "Looking forward to it".
    3. Do not talk to Tifa while she is behind the bar.  If you do, decline her
    offer for a drink.
    4. Say "...Sorry" when she asks you if you have forgotten your promise.
    5. Ignore Tifa the next morning; do not talk to her, and go straight to
    Barret.
    6. Get caught by the Security Lockdown; do not reach the end of the train.
    Force Barret and Tifa to jump out early this way.
    7. After defeating Airbuster, before Cloud falls, tell Barret to "Be
    strong".
    8. When Aeris is fleeing the guards, climb up to the top level and tell her
    to Wait each time.  Then, push the *wrong* barrel (so that she has to fight
    the guard anyway).  Do this three times.
    9. When Aeris asks if Tifa is your girlfriend, say "Yeah, that is right."
    10.  When you get to the playground in Sector 6, tell Aeris that you will
    "Take her home."
    11. Get none of the best items so that Tifa is chosen for the Don's
    date.  When you meet Aeris outside the Don's office, tell her "We gotta help
    Tifa!"
    12. When everyone lands in the sewer, talk to Aeris first.
    13. When Marlene asks you how you feel about Aeris, tell her "I do not
    know".
    14. When you first meet Red XIII, tell Tifa to take care of Aeris (keep
    Barret in your party for *this* battle).
    15. After the battle with HO512, split up into a team of Cloud, Barret and
    Red XIII.
    16. When Tifa asks if you can break out, tell her "(Kinda hard)"
    17. Think about Red XIII first, Barret second, and Aeris last while you are
    in the cell.
    18. When you finally escape Midgar and have to choose your team, pick a
    team with Cloud, Barret and Red XIII.
    19. In Kalm, after the flashback, tell Barret to "Wait a sec", then
    "Is that all?"
    20. Make a party immediately afterwards with Cloud, Aeris and Tifa.  In a
    house in Kalm, there is a woman who asks you about whether Mako energy is
    convenient.  Tell her "Yeah, maybe".  Talk to the girl upstairs,
    and when she asks you if the old life is better, say "No way".
    21. In Fort Condor, disagree twice to the old guy about his plight.  After
    that, you can go into Fort Condor and agree then, but that is up to you.
    22. Find Yuffie in Junon Forest.  Get her into your party.  (Take as long
    as you like, but this guide will assume you got her first time, and she
    did not run away....)
    23. On the Cargo Ship, give Yuffie a tranquilizer.  (Make sure you bought
    one in Junon Town.)
    24. On the Cargo Ship, tell Aeris "I dunno..." when she asks about the
    Airship.
    25. On the Cargo Ship, when Tifa asks you about war, say "I do not know".
    26. At the Gold Saucer, when you split up, talk to Yuffie first, and take
    her with you (do not choose Aeris or Tifa).
    27. When you see Barret again in the Corel Prison, and you are about to go
    after Dyne, you will be prompted to make a party.  Choose Cloud, Barret, and
    Yuffie.
    28. Before entering Gongaga Town, make your party into Cloud, Aeris and
    Tifa.  Then, when you meet Zack's parents, and Aeris and Tifa leave, ignore
    *both* of them and leave town.
    29. Complete the Wutai subquest, and let Yuffie steal your Materia.  After
    you get the Materia back, go straight to the Gold Saucer for the date
    sequence.
    
    Ending Affection Scores
    Yuffie: 37
    Aeris:  21
    Tifa:   16
    Barret: 0
    
    -------------------------------------------------------------------------------
    Barret:
    1. Buy a flower from Aeris when you see her in Sector 8.
    2. Talk to Jessie twice on the train home from Sector 8, and tell her
    you are "Looking forward to it".
    3. Give the flower to Marlene when you get the option.
    4. Do not talk to Tifa while she is behind the bar.  If you do, decline her
    offer for a drink.
    5. Say "...Sorry" when she asks you if you have forgotten your promise.
    6. Say "Barret's snoring kept me up..." when she asks you how you slept the
    next morning.
    7. Do not get caught by the Security Lockdown; get to the end of the train.
    8. After defeating Airbuster, before Cloud falls, tell Barret to "Be
    strong".
    9. When Aeris is fleeing the guards, climb up to the top level and tell her
    to Wait each time.  Then, push the *wrong* barrel (so that she has to fight
    the guard anyway).  Do this three times.
    10. When Aeris asks if Tifa is your girlfriend, say "Yeah, that is right."
    11.  When you get to the playground in Sector 6, tell Aeris that you will
    "Take her home."
    12. Get *all* the best items so that Cloud is chosen for the Don's date
    (not Tifa or Aeris).  Tell the Don that there is someone else, and when he
    asks who, tell him "Yes, his name's Barret..."
    13. When everyone lands in the sewer, talk to Aeris first.
    14. When Marlene asks you how you feel about Aeris, tell her "I do not
    know".
    15. When you first meet Red XIII, tell Barret to take care of Aeris (keep
    Tifa in your party for *this* battle).
    16. After the battle with HO512, split up into a team of Cloud, Barret and
    Red XIII.
    17. When Tifa asks if you can break out, tell her "(Kinda hard)"
    18. Think about Barret first, Red XIII second, and Aeris last while you are
    in the cell.
    19. When you finally escape Midgar and have to choose your team, pick a
    team with Cloud, Barret and Red XIII.
    20. In Kalm, after the flashback, tell Barret to "Wait a sec", then
    "Beautiful, just beautiful!"
    21. Make a party immediately afterwards with Barret, Cloud and Red XIII.
    In a house in Kalm, there is a woman who asks you about whether Mako energy
    is convenient.  Tell her "You are full of it".  Talk to the girl upstairs,
    and when she asks you if the old life is better, say "Yeah, maybe".
    22. In Fort Condor, agree twice to the old guy about his plight.
    23. You do not have to meet Yuffie; in fact, it is probably better if you
    do not.  But you can if you want to.  Just make sure you get her the first
    time, and do not make her run away.
    24. On the Cargo Ship, do not give Yuffie a tranquilizer.
    25. On the Cargo Ship, tell Aeris "I dunno..." when she asks about the
    Airship.
    26. On the Cargo Ship, when Tifa asks you about war, say "I do not know".
    27. At the Gold Saucer, when you split up, talk to Red XIII first, and take
    him with you (do not choose Aeris, Tifa or Yuffie).
    28. When you see Barret again in the Corel Prison, and you are about to go
    after Dyne, you will be prompted to make a party.  Choose Cloud, Barret, and
    either Red XIII or Cait Sith.  *DO NOT CHOOSE AERIS*!  She gets a heck of a
    boost if she gets chosen, and will mess up everything you have worked for.
    29. Before entering Gongaga Town, make your party into Cloud, Aeris and
    Tifa.  Then, when you meet Zack's parents, and Aeris and Tifa leave, ignore
    *both* of them and leave town.
    30. Do not go anywhere near Wutai if you have Yuffie.  Instead, go straight
    to the Gold Saucer for the date sequence.
    
    Ending Affection Scores
    Barret: 47
    Aeris:  37
    Tifa:   35
    Yuffie: 14
    
    -------------------------------------------------------------------------------
    
    For those too lazy to Terence's steps, here is a script of what occurs on all
    of the dates.  Thanks to Death Sin for supplying the text to Aeris's, Tifa's
    and Yuffie's
    
     A date with Aeris
    - A Midnight Date - Interrupted by Fireworks -
    
    The scene fades in to Cloud's room at the Ghost Hotel. He is standing by the
    window, watching the rain storm outside. There comes a knock at the door. Cloud
    goes to answer it, but before he gets there, Aeris bursts in.
    
    Aeris: Hee, hee!
    Cloud: What's wrong?
    
    Aeris leans toward Cloud
    
    Aeris: You want to go on a date?
    Cloud: What?
    Aeris: A DA-TE! Or haven't you ever gone on one?
    
    <CHOICE>
             Don't take me for a fool
             Well, not a real one...
    
    ***Cloud
             Don't take me for a fool
    
    (He crosses his arms)
    
    Aeris: Hey... a little touchy, aren't we?
    
    ***Cloud
             Well, not a real one...
    
    Aeris: No, just a mixed-up kid...
    
    She gets behind him and shoves him out of the room
    
    Aeris: Oh well. Come on, let's go.
    Cloud: Hey.
    
    (They end up at the Station Square. An attendant greets them)
    
    Attendant: Tonight's Enchantment Night! All the attractions are free.  How
    'bout it you two? There's going to be an entertaining show in the Event Square!
    
    Aeris: Come on, let's go.
    
    They go in.
    
    Announcer:  Congratulations!!  You are our 100th couple today!  You two will be
    the leads in tonight's show!!!
    Cloud: Wha?
    Announcer: Oh, now, it's not hard. Just play it however you want to and the
    rest of the cast will cover up for you.  Come this way.
    Cloud: H, hey!
    Aeris: This sounds like fun. Come on Cloud, let's do it.
    
    The scene switches to the stage at the front of Event Square. The backdrop is
    decked out with paintings of a house, a Debut Chocobo, and "GOLD SAUCER"
    scrawled in clumsy white letters.
    
    Narration: Long, long ago... An evil shadow appeared over the peaceful kingdom
    of Galdia...  Princess Rosa was just kidnapped by the Evil Dragon King,
    Valvados. What will become of her?  Just then, the legendary hero, Alfred,
    appears!!
    
    Cloud is pushed out on stage. A knight dances over next to him,
    
    Knight: Oh... You must be the legendary hero... Alfred!
    
    Cloud sort of looks around
    
    Knight: Hey, it's your line.
    
    Cloud points to himself.
    
    Knight: Yeah, you.  Ahem!
    
    The knight stands up and starts rolling his head.
    
    Knight: Oh... You must be the legendary hero... Alfred!  I know in my soul.
    Please... please save Princess Rosa!
    
    He kneels and raises his arms.
    
    Knight: Now... Please talk... to the King....!!
    
    The King dances out on stage. Cloud runs over to him.
    
    King: Oh... legendary hero, Alfred. You have come to save my beloved
    Rosa...  On the peak of a dangerous mountain... dwells the Evil Dragon King,
    Valvados... who's kidnapped Princess Rosa...  But... you can't beat the Evil
    Dragon King now! Talk to one who can help you.......
    
    A wizard dances out on stage.
    
             Who will you talk to?
    
    <CHOICE>
             The knight
             The wizard
    
    ***Cloud
             The knight
    
    Cloud runs over to the knight.
    
    Knight: I am... a lowly... knight. How... can I help you?
    
    <CHOICE>
             Defeat the Evil Dragon King
             Defeat the King
    
    ***Cloud
             Defeat the Evil Dragon King
    
    Narration: Oh what is going to happen next...! Oh... Legendary hero... look!
    
    Every one gasps hugely. A giant stuffed dragon swings out on stage, holding
     Aeris, who is playing the part of the Princess.
    
    EDK: Gaaaaaaah!  I am the Evil Dragon King... Valvados! I have not harmed the
    Princess... I have been expecting... you!
    Princess: Please help me... Legendary Hero!
    
    She looks up at the dragon.
    
    Princess: psst...... like that?
    EDK: Gaaaaaah! Here I come, Legendary hero... Alfred!  I already know... your
    name!
    
    The knight runs over to EDK and starts bopping him.
    
    Knight: Urrrrrgh!!
    
    EDK knocks him down.
    
    EDK: Gaaaaaaaahh! What now... Legendary Hero!?
    
    <CHOICE>
             To the Princess
             To the King
             To home
    
    ***Cloud
             To the Princess
    
    Cloud runs over to the Princess, kneels, and kisses her hand.
    
    Princess: Cloud... I mean, Alfred...
    
    They both stand up. EDK starts throwing a tantrum.
    
    EDK: Arrggaahhh!! Curses...... The power of... love!!
    
    EDK is pulleyed off the top of the stage.
    
    King: Oh... look! Love has... triumphed!  Now let's all return... And
    celebrate.
    
    The wizard nods, hugely.
    
    Wizard: Yes let's... yes let's...!
    
    They all dance off the stage.
    
    Narration: Oh, how profound the power of love... And so the legendary hero
    Alfred and our story live on happily ever after.
    
    Cloud and Aeris end up back in Station Square.
    
    Aeris: Oh, that was fun. Hey, let's go on the Gondola.
    
    They head to the Round Square.
    
    Aeris: Two, please.
    Ticket Person: Here you are, two tickets.  Enjoy the sights of the Gold Saucer.
    
    The gondola trundles off. The camera switches to the interior of the gondola,
    Aeris sitting on one side, Cloud on the other. Aeris looks out the window
    constantly.
    
    Aeris: Wow, how nice.
    
    Cloud looks out the window. FMV sequence of the gondola passing through
    beautiful searchlights, rides, and various happy things.
    
    Aeris: Oh! Look, Cloud.
    
    Cloud looks out the window. FMV sequence as the gondola passes the Chocobo
    track and the Chocobos race past the window.
    
    Aeris: It's so pretty.
    
    FMV sequence. The gondola rumbles along its track, through dazzling fireworks,
    lighting up the entire Saucer.
    
    Aeris: It's beautiful, isn't it?
    
    She looks down.
    
    Aeris: .........first off, it bothered me how you looked exactly alike.  Two
    completely different people, but look exactly the same.  The way you walk,
    gesture...  I think I must have seen him again, in you...
    
    She shakes her head.
    
    Aeris: But you're different.
    
    She looks down again.
    
    Aeris: Things are different...
    
    FMV sequence. The entire exterior of the Gold Saucer is lit up with fabulous,
    starry fireworks displays. Aeris continues to speak.
    
    Aeris: Cloud...  I'm searching for you...
    Cloud: ............?
    Aeris: I want to meet you.
    Cloud: But I'm right here.
    Aeris : (I know, I know... what I mean is...) I want to meet..... you.
    
    One final, brightest, most stunning yellow flower of fire lights up the night
    sky. The gondola returns to Round Square.
    
    Aeris: I had fun tonight. Let's go together again.  You don't like being with
    me?
    
    <CHOICE>
             Yeah
             That's not it
    
    ***Cloud
             Yeah
    
    (Cloud nods)
    
    Aeris: Oh, don't tease me like that!
    
    ***Cloud
             That's not it
    
    (Cloud shakes his head)
    
    Aeris: I'm glad.  Next time we come, let's take our time and go on more rides.
    Oh, look at the time. We'd better get going.
    
    Cloud nods. They both head off.
    
    
    A date with Tifa
    - A Midnight Date - Interrupted by Fireworks -
    
    The scene fades in to Cloud's room at the Ghost Hotel. He is standing by the
    window, watching the rain storm outside. There comes a knock at the door. Cloud
    goes to answer it, but before he gets there, Tifa bursts in.
    
    Tifa: Cloud...
    Cloud: What's wrong?
    
    She leans toward Cloud
    
    Tifa: ...  I thought about what I was going to say, but, its kinda embarrassing
    ...  Hey, Cloud!  Why don't the two of us sneak out of here and spend some time
    together?
    
    She runs around behind him and starts pushing him out the door.
    
    Tifa: Come on let's go!
    Cloud: Hey.
    
    (They end up at the Station Square. An attendant greets them)
    
    Attendant: Tonight's Enchantment Night! All the attractions are free.  How
    'bout it you two? There's going to be an entertaining show in Event Square!
    Tifa: Come on, let's go.
    
    They go to the Event Square. For the first time, the seats are filled.
    
    Announcer: Congratulations!!  You are our 100th couple today!  You two will be
    the leads in tonight's show!!!!
    Cloud: Wha?
    Announcer: Oh, now, it's not hard. Just play it however you want to and
    the rest of the cast will cover up for you.  Come this way.
    Cloud: H, hey!
    Tifa: Sounds like fun, Come on Cloud, let's give it a try!
    
    The scene switches to the stage at the front of Event Square. The backdrop is
    decked out with paintings of a house, a Debut Chocobo, and "GOLD SAUCER"
    scrawled in clumsy white letters.
    
    Narration: Long, long ago... An evil shadow appeared over the peaceful kingdom
    of Galdia...  Princess Rosa was just kidnapped by the Evil Dragon King,
    Valvados. What will become of her?  Just then, the legendary hero, Alfred,
    appears!!
    
    Cloud is pushed out on stage. A knight dances over next to him,
    
    Knight: Oh... You must be the legendary hero... Alfred!
    
    Cloud sort of looks around
    
    Knight: Hey, it's your line.
    
    Cloud points to himself.
    
    Knight: Yeah, you.  Ahem!
    
    The knight stands up and starts rolling his head.
    
    Knight: Oh... You must be the legendary hero... Alfred!  I know in my soul.
    Please... please save Princess Rosa!
    
    He kneels and raises his arms.
    
    Knight: Now... Please talk... to the King....!!
    
    The King dances out on stage. Cloud runs over to him.
    
    King: Oh... legendary hero, Alfred. You have come to save my beloved
    Rosa...  On the peak of a dangerous mountain... dwells the Evil Dragon King,
    Valvados... who's kidnapped Princess Rosa...  But... you can't beat the Evil
    Dragon King now! Talk to one who can help you.......
    
    A wizard dances out on stage.
    
             Who will you talk to?
    
    <CHOICE>
             The knight
             The wizard
    
    ***Cloud
             The knight
    
    Cloud runs over to the knight.
    
    Knight: I am... a lowly... knight. How... can I help you?
    
    <CHOICE>
             Defeat the Evil Dragon King
             Defeat the King
    
    ***Cloud
             Defeat the Evil Dragon King
    
    Narration: Oh what is going to happen next...! Oh... Legendary hero... look!
    
    Every one gasps hugely. A giant stuffed dragon swings out on stage, holding
     Aeris, who is playing the part of the Princess.
    
    EDK: Gaaaaaaah!  I am the Evil Dragon King... Valvados! I have not harmed the
    Princess... I have been expecting... you!
    Princess: Please help me... Legendary Hero!
    
    She looks up at the dragon.
    
    Princess: psst...... like that?
    EDK: Gaaaaaah! Here I come, Legendary hero... Alfred!  I already know... your
    name!
    
    The knight runs over to EDK and starts bopping him.
    
    Knight: Urrrrrgh!!
    
    EDK knocks him down
    
    EDK: Gaaaaaaaahh! What now... Legendary Hero!?
    
    <CHOICE>
             To the Princess
             To the King
             To home
    
    ***Cloud
             To the Princess
    
    Cloud runs over to the Princess, kneels, and kisses her hand.
    
    Princess: Cloud... I mean, Alfred...
    
    They both stand up. EDK starts throwing a tantrum.
    
    EDK: Arrggaahhh!! Curses...... The power of... love!!
    
    EDK is pulleyed off the top of the stage
    
    King: Oh... look! Love has... triumphed!  Now let's all return... And
    celebrate.
    
    The wizard nods, hugely.
    
    Wizard: Yes let's... yes let's...!
    
    They all dance off the stage.
    
    Narration: Oh, how profound the power of love... And so the legendary hero
    Alfred and our story live on happily ever after.
    
    <//>
    <//>
    
    Cloud and Tifa end up back in Station Square.
    
    Tifa: Hmm, that was funny. Hey, let's go on the Gondola next.
    
    They head to the Round Square.
    
    Tifa: Two, please.
    Ticket Person: Here you are, two tickets.  Enjoy the sights of the Gold Saucer.
    
    The gondola trundles off. The camera switches to the interior of the gondola,
    Tifa sitting on one side, Cloud on the other. Tifa looks out the window
    constantly.
    
    Tifa: Oh, how pretty.
    
    Cloud looks out the window. FMV sequence of the gondola passing through
    beautiful searchlights, rides, and various happy things.
    
    Tifa: Look, Cloud.
    
    Cloud looks out the window. FMV sequence as the gondola passes the Chocobo
    track and the Chocobos race past the window.
    
    Tifa: Oh, Cloud.
    
    FMV sequence. The gondola rumbles along its track, through dazzling fireworks,
    lighting up the entire Saucer.
    
    Tifa: ...Its really pretty, isn't it?
    
    She looks down, slightly embarrassed
    
    Tifa: Ok, I'm going to just go ahead and say it.....
    Cloud: ...what?
    Tifa: Aeris would be able to just come out and say it, probably.
    
    She looks to the window again. FMV sequence. The entire exterior of the Gold
    Saucer is lit up with  fabulous, starry fireworks displays. Tifa continues to
    speak
    
    Tifa: Cloud...?  Sometimes being old friends is hard.  I mean, timing is
    everything.
    Cloud: Yeah...
    Tifa: Cloud...?  I......  ............  ....................
    
    One final, brightest, most stunning yellow flower of fire lights up the night
    sky. The gondola returns to Round Square.
    
    Tifa: Cloud, I really had fun tonight.
    Cloud: By the way, what did you want to say a minute ago...?
    Tifa: N, nothing! Nothing...
    Cloud: ?
    Tifa: Oh, look at the time. We should be getting back.
    
    Cloud nods. They both head off.
    
    
    A date with Yuffie
    - A Midnight Date - Interrupted by Fireworks -
    
    The scene fades in to Cloud's room at the Ghost Hotel. He is standing by the
    window, watching the rain storm outside. There comes a knock at the door and
    you hear Yuffies voice.
    
    Yuffie: Cloud you up?
    
    Cloud goes to answer the door, but before he gets there, Yuffie bursts in.
    
    Cloud: What's wrong?
    
    She leans toward Cloud.
    
    Yuffie: Would you......keep me company for a bit.
    Cloud: Keep you company where?
    
    Yuffie runs behind Cloud and pushes him along.
    
    Yuffie: Just come on.
    Cloud: Hey.
    
    They end up at the Station Square. An attendant greets them.
    
    Attendant: Tonight's Enchantment Night! All the attractions are free.  How
    'bout it you two? There's going to be an entertaining show in Event Square!
    
    Yuffie: Cloud, let's go.
    
    They go to the Event Square. For the first time, the seats are filled.
    
    Announcer: Congratulations!!  You are our 100th couple today!  You two will be
    the leads in tonight's show!!!!
    Cloud: Wha?
    Announcer: Oh, now, it's not hard. Just play it however you want to and the
    rest of the cast will cover up for you.  Come this way.
    Cloud: H, hey!
    Yuffie: I don't know what it's all about but sounds cool. Wanna try it, Cloud?
    
    The scene switches to the stage at the front of Event Square. The backdrop is
    decked out with paintings of a house, a Debut Chocobo, and "GOLD SAUCER"
    scrawled in clumsy white letters.
    
    Narration: Long, long ago... An evil shadow appeared over the peaceful kingdom
    of Galdia...  Princess Rosa was just kidnapped by the Evil Dragon King,
    Valvados. What will become of her?  Just then, the legendary hero, Alfred,
    appears!!
    
    Cloud is pushed out on stage. A knight dances over next to him,
    
    Knight: Oh... You must be the legendary hero... Alfred!
    
    Cloud sort of looks around
    
    Knight: Hey, it's your line.
    
    Cloud points to himself.
    
    Knight: Yeah, you.  Ahem!
    
    The knight stands up and starts rolling his head.
    
    Knight: Oh... You must be the legendary hero... Alfred!  I know in my soul.
    Please... please save Princess Rosa!
    
    He kneels and raises his arms.
    
    Knight: Now... Please talk... to the King....!!
    
    The King dances out on stage. Cloud runs over to him.
    
    King: Oh... legendary hero, Alfred. You have come to save my beloved
    Rosa...  On the peak of a dangerous mountain... dwells the Evil Dragon King,
    Valvados... who's kidnapped Princess Rosa...  But... you can't beat the Evil
    Dragon King now! Talk to one who can help you.......
    
    A wizard dances out on stage.
    
             Who will you talk to?
    
    <CHOICE>
             The knight
             The wizard
    
    ***Cloud
             The knight
    
    Cloud runs over to the knight.
    
    Knight: I am... a lowly... knight. How... can I help you?
    
    <CHOICE>
             Defeat the Evil Dragon King
             Defeat the King
    
    ***Cloud
             Defeat the Evil Dragon King
    
    Narration: Oh what is going to happen next...! Oh... Legendary hero... look!
    
    Every one gasps hugely. A giant stuffed dragon swings out on stage, holding
     Aeris, who is playing the part of the Princess.
    
    EDK: Gaaaaaaah!  I am the Evil Dragon King... Valvados! I have not harmed the
    Princess... I have been expecting... you!
    Princess: Please help me... Legendary Hero!
    
    She looks up at the dragon.
    
    Princess: psst...... like that?
    EDK: Gaaaaaah! Here I come, Legendary hero... Alfred!  I already know... your
    name!
    
    The knight runs over to EDK and starts bopping him.
    
    Knight: Urrrrrgh!!
    
    EDK knocks him down.
    
    EDK: Gaaaaaaaahh! What now... Legendary Hero!?
    
    <CHOICE>
             To the Princess
             To the King
             To home
    
    ***Cloud
             To the Princess
    
    Cloud runs over to the Princess, kneels, and kisses her hand.
    
    Princess: Cloud... I mean, Alfred...
    
    They both stand up. EDK starts throwing a tantrum.
    
    EDK: Arrggaahhh!! Curses...... The power of... love!!
    
    EDK is pulleyed off the top of the stage.
    
    King: Oh... look! Love has... triumphed!  Now let's all return... And
    celebrate.
    
    The wizard nods, hugely.
    
    Wizard: Yes let's... yes let's...!
    
    They all dance off the stage.
    
    Narration: Oh, how profound the power of love... And so the legendary hero
    Alfred and our story live on happily ever after.
    
    <//>
    <//>
    
    Cloud and Yuffie end up back in Station Square.
    
    Yuffie: I didn't get it. Cloud, let's go on the Gondola next.
    
    They head to the Round Square.
    
    Yuffie: There will be two of us.
    
    Ticket Person: Here you are, two tickets.  Enjoy the sights of the Gold Saucer.
    
    The gondola trundles off. The camera switches to the interior of the gondola,
    Yuffie is over her knees on one side, Cloud is sitting on the other. Yuffie
    looks out the window constantly.
    
    Yuffie: Wow!
    
    Cloud looks out the window. FMV sequence of the gondola passing through
     beautiful searchlights, rides, and various happy things.
    
    Yuffie: Geez!!
    
    Cloud looks out the window. FMV sequence as the gondola passes the Chocobo
    track and the Chocobos race past the window.
    
    Yuffie: Cloud!
    
    Cloud and Yuffie watch the fireworks around the gondola.  The air seems to
    change colors... from red to green to blue... It all seems like a dream.
    Yuffie gets up from her seat.
    
    Yuffie: Cloud...?
    
    Yuffie stands up and looks around. She then walks up to Cloud and... kisses
    him.  Yuffie then walks back to her seat and sits down.
    
    Cloud: ............
    
    Yuffie nervously rubs her head
    
    Yuffie: I just felt like doing that.
    Cloud: ............
    Yuffie: That's all
    
    She looks to the window again. FMV sequence. The entire exterior of the Gold
    Saucer is lit up with  fabulous, starry fireworks displays. Yuffie continues to
    speak.
    
    Cloud: ............
    Yuffie: H, hey!!  Say something, why don't you!!
    Cloud: ............
    Yuffie: ......gawd, I could just die.
    Cloud: ............
    Yuffie: Say something, PLEASE!
    Cloud: ...............something.
    
    A loud SLAP is heard. One final, brightest, most stunning yellow flower of
    fire lights up the night sky. The gondola returns to Round Square.  Yuffie and
    Cloud exit the Gondola. Yuffie yawns.
    
    Yuffie: Ill think I'll sleep really well tonight.  Thanks... for coming with
    me.
    
    Cloud nods.
    
    Yuffie: You wanna go back, Cloud?
    
    Cloud turns away. They both head off.
    
    
    Barret knocks on Cloud's Ghost Hotel door and enters the room.
    
    Barret: Uh, I was jes thinkin' of goin' for a walk....
    Cloud: What, just the two of us?
    Barret: What's wrong with that!?  Do not gimme no lip!! I say we go!
    
    Cloud shrugs and they both leave the room.  They are next seen in the Main Room
    of the Gold Saucer.  What luck, there is something going on at the event
    square!
    
    Announcer: Tonight's Enchantment Night!  All the attractions are free.  How
    'bout it you two?  Theres going to be an entertaining show in the Event
    Square!
    
    Barret: Cloud, wanna take a peek?
    
    They run into the Event Square.
    
    Door Greeter: Congratulations!  You are our 100th couple today....  Oh, wait...
    no you are not..... sorry.
    
    They exit the Event Square.  Barret turns to Cloud.
    
    Barret: Let us go somewhere where we can talk, in private.
    
    They run into the Round Square.
    
    Barret: Hey!  You mean just the two of us are gettin' on...? ... yeah I guess
    that is cool.  [To Cashier] Yo.  Two.
    
    Cashier: Here you are, two tickets.  Enjoy the sights of Gold Saucer.
    
    They get on the Gondola and it takes off from the station for a long ride on
    the tracks of the Gold Saucer.  There is nothing but dead silence for a while,
    the scene shifts to an FMV of the Gold Saucer.  Incidentally, Barret's theme
    plays during this section.  The FMV shows off some fireworks and such.  The
    music sounds awful because it is written to go with other sounds!  The scene
    shifts back inside of the gondola.
    
    Barret: Hey foo.  What you wanna see fireworks with me for?
    Cloud: Not having fun?
    Barret: You should've asked one or the other!
    Cloud: Which would you have asked?
    Barret: Oh man, there just ain't no choice! Tifa, Aeris. Ah, Yuffie?
    Cloud: (hoo boy)
    Barret: What the hell's that supposed to mean? Hey, you do not mean... Marlene?
    NO WAY!  Forget it!  There ain't no way I am lettin' a wacko like you anywhere
    near my little Marlene!  She is my baby.  My prized possession.
    
    The scene goes outside of the gondola into the FMV background, text occupies
    what everyone is thinking.
    
    Barret: ........Marlene.   Wish I could've brought Marlene here.  She did love
    the fireworks.  Why the hell do I gotta be here with a foo like you...!  S-word
    the more I think 'bout it... the madder I get...  Damn fireworks anyway.
    
    [Barret shoots his gun-arm]
    
    Barret: Shut up...
    
    The gondola pulls back into the station.
    
    Barret: Oh man, I am beat.  Let's head back...
    
    They exit back into the main room.  At this point every following event is the
    same as all of the other dates.
    
    *******************************************************************************
                                 20.) Shopping List [sub20]
    *******************************************************************************
    
    This subsection shows where you can buy which items and at what particular
    times during the game.
    
    Sector 7, Midgar
    
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Iron Bangle            |    160
    Assault Gun            |    350
    Grenade                |     80
    
    Sector 5 Slums, Midgar
    
    ---------------------------------
    Armor Shop             |   Cost |
    ---------------------------------
    Titan Bangle           |    280
    Grenade                |     80
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Tent                   |    500
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    
    Wall Market
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Echo Screen            |    100
    Eye Drop               |     50
    Hyper                  |    100
    Tranquilizer           |    100
    Hi-Potion              |    300
    Tent                   |    500
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Mythril Rod            |    370
    Metal Knuckle          |    320
    Assault Gun            |    350
    Titan Bangle           |    280
    Mythril Armlet         |    350
    ---------------------------------
    Materia Shop [2nd Visit]   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    Cover                  |   1000
    
    Kalm
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Antidote               |     80
    Eye Drop               |     50
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Earth                  |   1500
    Poison                 |   1500
    Steal                  |   1200
    Sense                  |   1000
    Heal                   |   1500
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Mythril Saber          |   1000
    Cannon Ball            |    950
    Mythril Claw           |    750
    Full Metal Staff       |    800
    Mythril Armlet         |    350
    
    Chocobo Farm - Pre Highwind
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mimett Greens          |   1500
    Curiel Greens          |   1000
    Pahsana Greens         |    800
    Tantal Greens          |    400
    Krakka Greens          |    250
    Gysahl Greens          |    100
    
    Chocobo Farm - Post Highwind
    
    ---------------------------------
    Item                   |   Cost |
    ---------------------------------
    Mimett Greens          |   1500
    Curiel Greens          |   1000
    Pahsana Greens         |    800
    Tantal Greens          |    400
    Krakka Greens          |    250
    Gysahl Greens          |    100
    Lasan Nut              |    600
    Saraha Nut             |    400
    Luchile Nut            |    200
    Pepio Nut              |    100
    
    Fort Condor - Pre Highwind
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Restore                |    750
    
    Fort Condor - Post Highwind
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    S-Mine                 |   1000
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Throw                  |  10000
    Manipulate             |  10000
    Deathblow              |  10000
    Destruct               |   9000
    All                    |  20000
    
    Junon Village
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Mythril Armlet         |    350
    Potion                 |     50
    Phoenix Down           |    300
    Grenade                |     80
    Tent                   |    500
    
    Junon Town - Pre Highwind
    
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Sense                  |   1000
    Seal                   |   3000
    Restore                |    750
    Heal                   |   1500
    Revive                 |   3000
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Hardedge               |   1500
    Grand Glove            |   1200
    Atomic Scissors        |   1400
    Striking Staff         |   1300
    Diamond Pin            |   1300
    Boomerang              |   1400
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Antidote               |     80
    Eye Drop               |     50
    Echo Screen            |    100
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    ---------------------------------
    Accessory Shop         |   Cost |
    ---------------------------------
    Silver Glasses         |   3000
    Headband               |   3000
    ---------------------------------
    Weapon Shop #2         |   Cost |
    ---------------------------------
    Mythril Saber          |   1000
    Cannon Ball            |    950
    Mythril Claw           |    750
    Full Metal Staff       |    800
    Mythril Clip           |    800
    
    Junon Town - Post Highwind
    
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Sense                  |   1000
    Seal                   |   3000
    Restore                |    750
    Heal                   |   1500
    Revive                 |   3000
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Wind Slash             |   2000
    Twin Viper             |   3200
    Viper Halberd          |   7000
    Dragoon Lance          |   6200
    Peacemaker             |   3500
    Buntline               |   6800
    Magic Comb             |   2000
    Plus Barrette          |   3500
    Wizard Staff           |   1800
    Wizer Staff            |   3200
    ---------------------------------
    Weapon Shop 2 [Door 5] |   Cost |
    ---------------------------------
    Nail Bat               |   2800
    Rocket Punch           |   3200
    Work Glove             |   2200
    Hairpin                |   6000
    Superball              |   3000
    Trumpet Shell          |   3000
    Mop                    |   3200
    Silver Rifle           |   3000
    ---------------------------------
    Weapon Shop 3 [Door 5] |   Cost |
    ---------------------------------
    Platinum Bangle        |   1800
    Powersoul              |   4200
    Enemy Launcher         |   3300
    Magic Shuriken         |   6000
    White M-Phone          |   2300
    Black M-Phone          |   2800
    Silver M-Phone         |   3300
    Sniper CR              |   3300
    ---------------------------------
    Weapon Shop 4 [Door 7  |   Cost |
    ---------------------------------
    Atomic Scissors        |   1400
    Grand Glove            |   1200
    Striking Staff         |   1300
    Diamond Pin            |   1300
    Boomerang              |   1400
    Yellow M-Phone         |    500
    Spear                  |   1200
    Trident                |   7500
    Quicksilver            |   1000
    
    Shinra Boat
    
    ---------------------------------
    Man on Main Deck       |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    
    Costa Del Sol - Pre Highwind
    
    ---------------------------------
    Armor Shop             |   Cost |
    ---------------------------------
    Platinum Bangle        |   1800
    Carbon Bangle          |    800
    Four Slots             |   1300
    Molotov                |    840
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Heal                   |   1500
    Revive                 |   3000
    Restore                |    750
    Seal                   |   3000
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Soft                   |    150
    Antidote               |     80
    Eye Drop               |     50
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    Costa Del Sol - Post Highwind
    
    ---------------------------------
    Weapon Shop [Bar]      |   Cost |
    ---------------------------------
    Solid Bazooka          |  16000
    Centclip               |  14000
    Spiral Shuriken        |  14000
    Long Barrel R          |  13000
    Gold M-Phone           |  15000
    S-mine                 |   1000
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    Fire                   |    600
    Ice                    |    600
    Lightning              |    600
    Earth                  |   1500
    Gravity                |   8000
    Poison                 |   1500
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    North Corel
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Phoenix Down           |    300
    Tent                   |    500
    ---------------------------------
    Item Shop #2           |   Cost |
    ---------------------------------
    Transform              |   5000
    Maiden's Kiss          |    150
    Cornucopia             |    150
    Soft                   |    150
    Hyper                  |    100
    Tranquilizer           |    100
    ---------------------------------
    Armor Shop             |   Cost |
    ---------------------------------
    Carbon Bangle          |    800
    Force Stealer          |   2200
    Molotov                |    400
    
    Gongaga
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Tent                   |    500
    Maiden's Kiss          |    150
    Cornucopia             |    150
    Soft                   |    150
    Hyper                  |    100
    Tranquilizer           |    100
    ---------------------------------
    Accessory Shop         |   Cost |
    ---------------------------------
    Headband               |   3000
    Silver Glasses         |   3000
    Star Pendant           |   4000
    Talisman               |   4000
    White Cape             |   5000
    Fury Ring              |   5000
    Mystify                |   6000
    Time                   |   6000
    Heal                   |   1500
    Transform              |   5000
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Hardedge               |   1500
    Grand Glove            |   1200
    Atomic Scissors        |   1400
    Striking Staff         |   1300
    Diamond Pin            |   1300
    Boomerang              |   1400
    Impaler                |    600
    Shrivel                |    500
    Molotov                |    400
    
    Cosmo Canyon
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Tent                   |    500
    Maiden's Kiss          |    150
    Cornucopia             |    150
    Soft                   |    150
    Hyper                  |    100
    Tranquilizer           |    100
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Butterfly Edge         |   2800
    Tiger Fang             |   2500
    Heavy Vulcan           |   2700
    Prism Staff            |   2600
    Silver Barrette        |   2500
    Pinwheel               |   2600
    Green M-Phone          |   2400
    Silver Armlet          |   1300
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    MP Plus                |   8000
    HP Plus                |   8000
    Mystify                |   6000
    Transform              |   5000
    
    Nibelheim
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Tent                   |    500
    
    Rocket Town - Pre Highwind
    
    ---------------------------------
    Accessory Shop         |   Cost |
    ---------------------------------
    Shotgun                |   3100
    Gold Armlet            |   2000
    Power Wrist            |   7500
    Protect Vest           |   3500
    Earring                |   7500
    Talisman               |   4000
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    Barrier                |  10000
    Exit                   |  10000
    Time                   |   6000
    
    Rocket Town - Post Highwind
    
    ---------------------------------
    Accessory Shop         |   Cost |
    ---------------------------------
    S-Mine                 |   1000
    Gold Armlet            |   2000
    Edincoat               |   8000
    Power Wrist            |   7500
    Protect Vest           |   3500
    Earring                |   7500
    Talisman               |   4000
    Peace Ring             |   7500
    Safety Bit             |   7500
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Tent                   |    500
    Barrier                |  10000
    Exit                   |  10000
    Time                   |   6000
    Throw                  |  10000
    Deathblow              |  10000
    Manipulate             |  10000
    
    Bone Village [Excavation Site]
    
    ---------------------------------
    Digger Man             |   Cost |
    ---------------------------------
    Diamond Bangle         |   3200
    Rune Armlet            |   3700
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    
    Wutai
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Tent                   |    500
    Fire Veil              |    800
    Swift Bolt             |    800
    Choco Feather          |  10000
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Murasame               |   6500
    Diamond Knuckle        |   5800
    Chainsaw               |   6300
    Aurora Rod             |   5800
    Gold Barrette          |   6000
    Slash Lance            |   6500
    Blue M-Phone           |   5500
    Razor Ring             |   6000
    Shortbarrel            |   6400
    
    Temple of the Ancients
    
    ---------------------------------
    Temple Ghosts          |   Cost |
    ---------------------------------
    Potion                 |     50
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Maiden's Kiss          |    150
    Tent                   |    500
    
    Icicle Village
    
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Organics               |  12000
    Dragon Claw            |  10000
    Microlaser             |  11000
    Adaman Clip            |  12000
    Red M-Phone            |  11000
    Mast Ax                |  13000
    Lariat                 |  12000
    Tent                   |    500
    Hi-Potion              |    300
    
    Chocobo Sages House
    
    ---------------------------------
    Chocobo Sage           |   Cost |
    ---------------------------------
    Porov Nut              |   2000
    Pram Nut               |   1500
    Sylkis Greens          |   5000
    Reagan Greens          |   3000
    
    Mideel
    
    ---------------------------------
    Item Shop              |   Cost |
    ---------------------------------
    Hi-Potion              |    300
    Phoenix Down           |    300
    Ether                  |   1500
    Hyper                  |    100
    Tranquilizer           |    100
    Remedy                 |   1000
    Tent                   |    500
    ---------------------------------
    Materia Shop           |   Cost |
    ---------------------------------
    HP Plus                |   8000
    MP Plus                |   8000
    Transform              |   5000
    Gravity                |   8000
    Destruct               |   9000
    ---------------------------------
    Weapon Shop            |   Cost |
    ---------------------------------
    Crystal Sword          |  18000
    Crystal Glove          |  16000
    A-M Cannon             |  18000
    Crystal Comb           |  17000
    Crystal Cross          |  18000
    Crystal M-Phone        |  18000
    Partisan               |  19000
    Winchester             |  18000
    Crystal Bangle         |   4800
    Wizard Bracelet        |  12000
    ---------------------------------
    Accessory Shop         |   Cost |
    ---------------------------------
    Amulet                 |  10000
    Fire Ring              |   8000
    Ice Ring               |   8000
    Bolt Ring              |   8000
    Fairy Ring             |   7000
    Jem Ring               |   7500
    White Cape             |   5000
    
    *******************************************************************************
                        iii) Limit Breaks & Ultimate Weapons
    *******************************************************************************
    
    -------------------------------------------------------------------------------
                                  Limit Breaks
    -------------------------------------------------------------------------------
    
    Limits are learned in one of three ways.  Using previous limit breaks, killing
    enemies, or through the use of a manual.  I will give a description of each
    limit break below along with the steps required to get it.  You must know all
    previous limit breaks before you can learn a Level 4 limit break.  For limits
    which are gained by kill-count, here is a list of kills which do NOT count
    towards the total:
    
    - Poison Status damage [done after you cast poison]
    - Slow Death Status kills
    - Manipulated Enemies killing each other
    - Confused enemies killing each other
    
    For more information please see GideonD's Limit Break Mechanics Guide at
    www.gamefaqs.com
    
    -------------------------------------------------------------------------------
                                       Cloud
    -------------------------------------------------------------------------------
    
    Braver: Cloud begins the game with Braver.  He will jump up into the air and
    come down hitting one target.
    
    Cross Slash: Obtained by using Braver 8 times.  Cross Slash does more damage &
    has the ability to put the status of 'stop' onto an enemy
    
    Blade Beam: Obtained after Cloud kills 115 enemies.  Cloud will shoot a beam
    from his sword, upon hitting one target, it will split into multiple beams
    which will hit the rest of the targets for small amounts of damage.
    
    Climhazzard: Obtained by using Blade Beam 7 times.  Cloud will run up to an
    enemy jabbing his sword into that enemy and then jump high into the air causing
    high damage to that target.
    
    Meteorain: Obtained after Cloud kills 310 total enemies.  Cloud will swirl his
    sword around, jump in the air while meteors swarm the enemies.  A total of six
    decent damage hits will take place.
    
    Finishing Touch: Obtained by using Meteorain 6 times.  Cloud will attempt to
    push all of the enemies off of the screen.  If the enemy is too tough for this,
    one hit of very large damage to all remaining targets will occur.
    
    Omnislash:  Obtained from the Omnislash manual.  The manual is won from the
    battle arena at the gold saucer.  The price varies depending at what point in
    the game you are.  Cloud charges forth hitting all enemies for a combined total
    of 15 hits.
    
    -------------------------------------------------------------------------------
                                       Barret
    -------------------------------------------------------------------------------
    
    Big Shot: Barret begins the game with Big Shot.  It hits one target with a
    large blast.
    
    Mind blow: Obtained by using Big Shot 9 times.  Barret shoots an enemy in hopes
    of removing all of the enemies MP.  Very effective against many casting bosses.
    
    Grenade Bomb: Obtained after Barret kills 80 enemies.  Barret fires off a bomb
    which hits all enemies.
    
    Hammer blow: Obtained after using grenade bomb 8 times.  Barret tries to push
    An enemy off of the battle field.  It seldom works, when it does, this move
    Does no damage.  This is probably the most worthless limit break in the game.
    
    Satellite Beam: Obtained after Barret kills 160 total enemies.  A large laser
    blast comes down and hits all enemies once.  While it is not all that
    effective, this limit is the coolest [IMHO] in the game.
    
    Ungarmax: Obtained by using Satellite Beam 6 times.  Barret fires 18 quick
    Shots spread among all targets.  They all do minimal damage, but if all 18 hit
    the same enemy, good night.
    
    Catastrophe: Obtained from the Catastrophe Manual given to you by the lady in
    green and blue jeans located in North Corel.  You can get this at any time
    after the train events.  Barret causes massive beams of light which hit ten
    times total.  The damage on this is usually in the 9999 range per hit.
    
    -------------------------------------------------------------------------------
                                       Tifa
    -------------------------------------------------------------------------------
    
    Tifa's limits work a bit different than most others.  She can use her current
    levels breaks and all limit breaks at a previous limit break in the same hit.
    Also, her limits use spinning reels which allow her to do 'hit' 'yeah' [double
    damage] or 'miss' [not good]
    
    
    Beat Rush: Tifa runs up and does a punch combo.  She will know this limit break
    when you first get her.
    
    Somersault: Obtained by using Beat Rush 9 times.  Tifa Runs up and does a
    somersault kick off of an enemy.
    
    Waterkick: Obtained when Tifa kills 96 enemies.  Tifa will do a front sweep to
    one enemy.
    
    Meteodrive: Obtained by using Water kick 7 times.  Tifa will lift an enemy and
    pile drive that enemy into the ground.
    
    Dolphin Blow: Obtained when Tifa kills 192 total enemies.  Tifa and a dolphin
    will kick the enemies ass in sync.
    
    Meteor Strike: Obtained by using Dolphin blow 6 times.  Looks similar to
    Meteodrive but with improved damage.
    
    Final Heaven: Obtained from the Final Heaven Manual.  It can be gotten from her
    piano at any time after Cloud rejoins your party in disc2.  The keys you need
    to play are:
    
    x, square, triangle,  r1+triangle, r1+square, x, square, triangle, r1+x,
    circle, x, square, x
    
    -------------------------------------------------------------------------------
                                       Aeris
    -------------------------------------------------------------------------------
    
    Healing wind: Aeris starts with this limit.  She will heal your party for 1/2
    of each characters Max HP.
    
    Seal Evil: Obtained from using Healing Wind 7 times.  Aeris will try to stop
    and silence all enemies.  It seldom works against strong enemies though.
    
    Breath of Earth: Obtained when Aeris has killed 80 enemies.  Aeris will clear
    all statuses from the party, including good ones.
    
    Fury Brand: Obtained from using Breath of Earth 6 times.  Aeris will fill up
    the other two party members limit bars.
    
    Planet Protector: Obtained when Aeris has killed 160 total enemies.  Aeris will
    make your party invincible... nothing special
    
    Pulse of Life: Obtained from using Planet Protector 5 times.  Aeris will fully
    heal all party members and revive all KO'd ones to full health.
    
    Great Gospel: Obtained from the Great Gospel manual.  Manual is found from the
    blacksmith near Gongaga.  Trade him Mythril and choose the item in the small
    box.  This limit is not too shabby.  Here is what it does.  Aeris prays.
    Angels come down and restore all of your party members to full life, clear all
    status ailments, revive all KO'd ones to full life and makes them all
    invincible for a substantial amount of time.  As you can see... nothing too
    special.
    
    -------------------------------------------------------------------------------
                                         Red XIII
    -------------------------------------------------------------------------------
    
    Sled Fang: Red XIII starts the game with this limit.  He charges an enemy and
    hits it.
    
    Lunatic High: Obtained by using Sled Fang 8 times.  Red XIII puts your whole
    party in haste.
    
    Blood Fang: Obtained after Red XIII kills 70 enemies.  It looks similar to Sled
    Fang but Red XIII absorbs some HP and MP with the hit.
    
    Stardust Ray: Obtained from using Blood Fang 7 times.  Red makes the sky change
    colors and it attacks a total of ten times against random targets for small
    damage.
    
    Howling Moon: Obtained after Red XIII kills 140 total enemies.  Red XIII jumps
    in front of a full moon and gets put in Haste and Berserk mode.
    
    Earth Rave: Obtained by using Howling Moon 6 times.  Red uses an earth based
    attack which hits five total times.
    
    Cosmo Memory: Obtained from the Cosmo Memory Manual which is won from the
    lost number.  Red XIII does a very strong attack which hits all enemies.  It
    does only hit once though, making it one of the worst final limits in the
    game.
    
    -------------------------------------------------------------------------------
                                     Yuffie
    -------------------------------------------------------------------------------
    
    Greased Lightning: Yuffie charges an enemy and jumps back, the enemy gets hit
    for medium damage.
    
    Clear Tranquil: Obtained after using Greased Lightning 8 times.  Yuffie heals
    all party members for 1/2 of each members max HP.
    
    Landscaper: Obtained after Yuffie kills 63 enemies. Yuffie pounds her fist
    into the ground hitting all targets... which are affected by earth attacks.
    
    Bloodfest: Obtained after using Landscaper 7 times.  Yuffie runs around like a
    maniac and hits ten total times scattered throughout all targets.
    
    Gauntlet Obtained after Yuffie kills 126 total enemies.  Yuffie uses some sort
    of energy pulse which hits all targets once.  This attack is piercing [ignores
    defense].
    
    Doom of the Living: Obtained after Yuffie uses Gauntlet 6 times.  Yuffie runs
    and slashes a total of 15 times hit one target each time.  This is probably the
    best level three limit break in the game, with the possible exception of
    Barret's Ungarmax.
    
    All Creation: Learned from the All Creation Manual.  Manual is won from Godo on
    the top of the Pagoda in Wutai.  Yuffie charges up a long beam emitted from
    her weapon which hits all enemies once.  While it is one hell of a hit, it is
    only one hit.
    
    -------------------------------------------------------------------------------
                                   Cait Sith
    -------------------------------------------------------------------------------
    
    Dice: Cait Sith rolls some dice.  The sum of the dice multiplied by 100 is
    the total damage.  If two of the dice show the same number, the damage is
    doubled, three of the same number the damage is tripled.  He can only toss
    six dice out.
    
    Slots: Obtained after Cait Sith kills 40 enemies.  You get three slots which
    work similar to Tifa's Limits.  There are several combinations, here is the
    list.
    
    No combo: A random toy from the toy box will hit an enemy
    
    3 Bars: You get a random summon cast for no MP.
    
    3 Moogles: Your whole party merges with Cait Sith to make a really big
    Cait Sith.  Cait will do more damage with more life, he will also get all of
    the exp and ap at the end of the battle.  If big Cait Sith dies, your entire
    party loses.
    
    3 Stars: A moogle comes by and restores your parties HP and MP.
    
    3 Hearts: Lucky girl gives everyone a 255% chance to hit with both physical
    and magical attacks.  All physical attacks do double damage.
    
    3 Crowns: Toy soldiers march and attack enemies.
    
    2 Cait Sith, 1 Bar: Your entire party dies.  There is no way to protect against
    this, even the status of peerless will fail.
    
    3 Cait Sith: You have just won the battle.  No, really, you have.  It does not
    matter if you are fighting a Marine or Emerald Weapon, you get this combo and
    you win the battle.
    
    -------------------------------------------------------------------------------
                                 Vincent Valentine
    -------------------------------------------------------------------------------
    
    Vincent Limits are different from most other characters.  Once he enters his
    limit he will transform into a beast of sorts and remain that way until the
    battle ends or he dies.  You will be unable to control him while this occurs.
    
    Galian Beast: Vincent transforms into a wolf like creature.  His HP, Dex, and
    Defense% all increase.  It has two attacks, Berserk dance; which hits one
    opponent and Beast flare which hits all opponents with extreme fire damage.
    
    Death Gigas: Obtained after Vincent kills 42 enemies.  Vincent turns into a
    Mr. Hyde looking creature.  His HP nearly doubles and his DEF goes way up.  His
    DEX, MDefense both go down. This has two attacks also, Gigadunk which is a hit
    to the top of an enemies head and livewire, a lightning attack to all enemies.
    
    Hellmasker: Obtained when Vincent kills 96 Total enemies.  Vincent turns into
    Jason from the Friday the 13th movies.  His DEF goes way up. This has two
    attacks as well.  Splattercombo saws up an opponent five times, doing pitiful
    damage.  Nightmare causes the same effects as bad breath to an opponent.
    
    Chaos: The Chaos manual is needed.  Visit Lucrecia at Vincents waterfall after
    getting the submarine and talk to her.  Return after ten battles to get Chaos.
    Vincent transforms into Satan.  His Defense, MDefense and DEX all go
    up.  This form has two attacks as well.  Chaos Sabre hits all enemies for good
    damage.  Satan Slam will attempt to kill all enemies, if it fails it still
    delivers a large deal of damage.  Also, since he flies, earth attacks will
    miss.
    
    -------------------------------------------------------------------------------
                                   Cid Highwind
    -------------------------------------------------------------------------------
    
    Boost Jump: Cid Jumps into the air and slams his weapon down against one enemy.
    
    Dynamite: Obtained from using Boost Jump 7 times.  Dynamite will hit all
    enemies for moderate damage.
    
    Hyper Jump: Obtained after Cid kills 60 enemies, Hyper Jump looks like Boost
    Jump except for the fact it hits all enemies and may occasionally cause instant
    death.
    
    Dragon: Obtained after using Hyper Jump 6 times.  Cid attacks an enemy and
    absorbs some HP and MP.
    
    Dragon Dive: Obtained after Cid Kills 140 total enemies.  Cid hits a total
    of 6 times to random targets.
    
    Big Brawl: Obtained after using Dragon Dive 5 times.  Cid attacks a total of 8
    times to random targets.
    
    Highwind: Obtained from the Highwind Manual.  The manual is in the sunken
    Gelnika in the cargo room.  Cid calls up to the Highwind which launches 18
    rockets which hit random targets.
    
    -------------------------------------------------------------------------------
                                  Ultimate Weapons
    -------------------------------------------------------------------------------
    
    This Section, especially the formulas, are mostly thanks to Terence.
    
    Ultimate Weapon total damage formula = Damage = [Damage * (Base + Bonus) / 16]
    
    -------------------------------------------------------------------------------
    
    Cloud: Ultima Weapon
    Get: Win from killing Ultimate Weapon in his final battle at Cosmo Canyon
    Power up: [48 * Cloud's HP / Cloud's Max HP]
    Base: 1
    
    -------------------------------------------------------------------------------
    
    Barret: Missing Score
    Get between Proud Clod and Hojo during the Midgar Raid.  Barret MUST be in your
    party and it will appear on a staircase just before Hojo.
    Power up: [Total AP on Missing Score / 10000]
    Base: 1
    
    -------------------------------------------------------------------------------
    
    Tifa: Premium Heart
    Get from the shop labeled 'item shop' in the wall market on Disc2.  You will
    need the sector five key to get this far.  Touch the machine in this room
    which you could not on Disc1.
    Power up: [Tifa's Limit Level * Tifa's Limit Units / 16]  Limit units = 0 to
    255
    Base: 1
    
    -------------------------------------------------------------------------------
    
    Aeris: Princess Guard
    Located in the Temple of the Ancients Clock room at number IIII [4, IV]
    Power up: Powers up when allies are KO'd
    Power up: Weapon's attack doubles itself when one party member is KO'd. It
    triples when two are KO'd
    
    -------------------------------------------------------------------------------
    
    Red XIII: Limited Moon
    Given to you from Bugenhagen any time on Disc3.
    Power up: [48 * Red XIII's MP / Red XIII's Max MP]
    Base: 1
    
    -------------------------------------------------------------------------------
    
    Yuffie: Conformer
    Found in a chest on the sunken Gelnika
    Power up: No powerup
    Base: enemy level
    
    -------------------------------------------------------------------------------
    
    Cait Sith: HP Shout
    Found in the lockers on the 64th floor of the Shinra Building.  Disc2 Midgar
    Raid only!!
    Power up: [48 * Cait Sith's HP / Cait Sith's HP]
    Base: 1
    
    -------------------------------------------------------------------------------
    
    Vincent: Death Penalty
    Visit Lucrecia in Vincent's Waterfall after getting the submarine and return
    after fighting ten battles.
    Power up: [Vincent's Kills / 128]
    Base: 10
    
    -------------------------------------------------------------------------------
    
    Cid: Venus Gospel
    Talk to the man in brown standing by the Rocket Town Weapons item shop.  He
    will give this to you after the Space sequence.
    Power up: [48 * Cid's MP / Cid's Max MP]
    Base: 1
    
    -------------------------------------------------------------------------------
    
    *******************************************************************************
                                   iv) Items
    *******************************************************************************
    
    This item section refers to items which do not include, Weapons, Armor, materia
    and accessories.  Please refer to sections v, vi, vii and viii for those.
    
                                      Item List
    ===============================================================================
    
    -------------------------------------------------------------------------------
    
    Name: 1/35 Soldier
    Effect: NOTHING, this does NOTHING.
    Where: There are two in Junon, and an indefinite amount from the speed square
    
    -------------------------------------------------------------------------------
    
    Name: 8 Inch Cannon
    Effect: Large non-elemental damage to one target
    Where: Attack Squads in Junon [stolen]
    
    -------------------------------------------------------------------------------
    
    Name: All Creation
    Effect: Yuffie's Level Four Limit Break
    Where: Defeat Godo
    
    -------------------------------------------------------------------------------
    
    Name: Antarctic Wind
    Effect: Ice2 on all enemies
    Where: Chocobo racing prize, Morph Jumpings
    
    -------------------------------------------------------------------------------
    
    Name: Antidote
    Effect: removes poison status from one ally
    Where: bought in almost any item shop
    
    -------------------------------------------------------------------------------
    
    Name: Autograph [Dio's]
    Effect: Nothing
    Where: Battle Square prize
    
    -------------------------------------------------------------------------------
    
    Name: Battery
    Effect: powers up various things during the ascent towards the Shinra Building
    Where: Buy 3 from the second clerk in the wall market weapon shop
    
    -------------------------------------------------------------------------------
    
    Name: Bird Wing
    Effect: Wind Damage to all enemies
    Where: steal from Tonadus
    
    -------------------------------------------------------------------------------
    
    Name: Bolt Plume
    Effect: Bolt2 on all enemies
    Where: Chocobo racing prize, steal from thunder birds
    
    -------------------------------------------------------------------------------
    
    Name: Carob Nut
    Effect: used to breed Green, Blue, and Black Chocobos
    Where: Steal from Vlakorados, buy from Wonder Square
    
    -------------------------------------------------------------------------------
    
    Name: Catastrophe
    Effect: Barret's Level Four Limit Break
    Where: Talk to the woman in North Corel after the train events
    
    -------------------------------------------------------------------------------
    
    Name: Cauldron
    Effect: uses various status effects on enemies
    Where: Steal from Dragon Zombies, Submarine Prize in the Gold Saucer
    
    -------------------------------------------------------------------------------
    
    Name: Chaos
    Effect: Vincent's Level 4 Limit Break
    Where: Gotten from Lucrecia's waterfall.  You need to talk to her first and
    return after ten battles to get this.
    
    -------------------------------------------------------------------------------
    
    Name: Combat Diary
    Effect: Nothing!
    Where: Prize from the special battle at the battle square
    
    -------------------------------------------------------------------------------
    
    Name: Cornucopia
    Effect: removes mini status from one target
    Where: bought in several item shops
    
    -------------------------------------------------------------------------------
    
    Name: Cosmo Memory
    Effect: Red XIII's Level 4 Limit Break
    Where: Safe in the Shinra Mansion
    
    -------------------------------------------------------------------------------
    
    Name: Curiel Greens
    Effect: Stamina Plus for Chocobos
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Dazers
    Effect: Paralyzes one enemy
    Where: Get from Boundfats
    
    -------------------------------------------------------------------------------
    
    Name: Deadly Waste
    Effect: Bio2 on all enemies
    Where: Steal/Win from Zenenes
    
    -------------------------------------------------------------------------------
    
    Name: Desert Rose
    Effect: None, give it to the traveler in Kalm
    Where: All you have to do is kill Ruby Weapon, easy enough
    
    -------------------------------------------------------------------------------
    
    Name: Dragon Fang
    Effect: Lightning Damage to all enemies.  Similar to Schizo's final attack
    Where: Prize from the submarine game in the Gold Saucer, win from Schizo
    
    -------------------------------------------------------------------------------
    
    Name: Dragon Scales
    Effect: water attack on all enemies
    Where: Sea Worms and also a prize at the submarine game
    
    -------------------------------------------------------------------------------
    
    Name: Dream Powder
    Effect: Casts Sleepel on all enemies
    Where: Morph Crown Lance
    
    -------------------------------------------------------------------------------
    
    Name: Earth Drum
    Effect: Quake2 on all enemies
    Where: Steal from Christopher [looks like a jester, crater]
    
    -------------------------------------------------------------------------------
    
    Name: Earth Harp
    Effect: Nothing, give to the traveler for a VERY good prize
    Where: Just kill Emerald Weapon.  Easy enough, right?
    
    -------------------------------------------------------------------------------
    
    Name: Earth Mallet
    Effect: Quake3 on all enemies
    Where: Won from Gigas
    
    -------------------------------------------------------------------------------
    
    Name: Echo Screen
    Effect: remove silence Status
    Where: most shops around the world
    
    -------------------------------------------------------------------------------
    
    Name: Elixir
    Effect: Restore all HP and MP to one target, cures multiple status effects too.
    Where: Steal from Gighee, Steal from Master Tonberry, Won from Dark Dragon
    
    -------------------------------------------------------------------------------
    
    Name: Ether
    Effect: gives one target 100 MP
    Where: Some item shops, many enemies drop these
    
    -------------------------------------------------------------------------------
    
    Name: Eye Drop
    Effect: removes the dark status
    Where: most items shops
    
    -------------------------------------------------------------------------------
    
    Name: Final Heaven
    Effect: Tifa's Level 4 Limit Break
    Where: Tifa's Piano, Late Disc2 and onward.
    
    -------------------------------------------------------------------------------
    
    Name: Fire Fang
    Effect: Fire2 on all enemies
    Where: Chocobo Racing Prize
    
    -------------------------------------------------------------------------------
    
    Name: Fire Veil
    Effect: Fire3 on all enemies
    Where: Bought in Wutai
    
    -------------------------------------------------------------------------------
    
    Name: Gambler
    Effect: none
    Where: another great special battle prize at the battle square
    
    -------------------------------------------------------------------------------
    
    Name: Ghost Hand
    Effect: Absorb MP from one enemy [like osmose in other ff games]
    Where: Won and stolen from Ghosts
    
    -------------------------------------------------------------------------------
    
    Name: Graviball
    Effect: Casts demi on one enemy
    Where: Steal or win from Deenglows. Steal from Shadow Maker
    
    -------------------------------------------------------------------------------
    
    Name: Great Gospel
    Effect: Aeris's Level 4 Limit Break
    Where: Give the Mythril to the blacksmith and choose the object in the SMALL
    box.
    
    -------------------------------------------------------------------------------
    
    Name: Grenade
    Effect: Non-elemental damage to one enemy
    Where: most item/weapon shops in the early parts of the game
    
    -------------------------------------------------------------------------------
    
    Name: Guide Book
    Effect: None, give to the traveler in Kalm for the Underwater Materia
    Where: Morph a Ghost Ship in the Junon reactor
    
    -------------------------------------------------------------------------------
    
    Name: Guard Source
    Effect: Raises Vitality by one point
    Where: Morph Armored Golem, Morph Bagnaranada, Morph Maximum Kimaria, Morph
    Spiral, Morph Unknown 2
    
    -------------------------------------------------------------------------------
    
    Name: Gysahl Greens
    Effect: Stamina up for Chocobos
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Hero Drink
    Effect: Raises stats during battle.
    Where: Chocobo Square Racing Prize, Icicle, Crater
    
    -------------------------------------------------------------------------------
    
    Name: Hi-Potion
    Effect: Recover 500 HP to one target
    Where: Most item shops
    
    -------------------------------------------------------------------------------
    
    Name: Highwind
    Effect: Cid's Level 4 Limit Break
    Where: Sunken Gelnika
    
    -------------------------------------------------------------------------------
    
    Name: Holy Torch
    Effect: Casts Despell on all enemies
    Where: Morph Stilvas or Evil heads.
    
    -------------------------------------------------------------------------------
    
    Name: Hourglass
    Effect: Casts stop on all enemies
    Where: Morph Kimara Bug
    
    -------------------------------------------------------------------------------
    
    Name: Hyper
    Effect: Cures Sadness and Causes Fury
    Where: most item shops
    
    -------------------------------------------------------------------------------
    
    Name: Ice Crystal
    Effect: Ice3 on all enemies
    Where: Won from snow, morph Bandersnatch
    
    -------------------------------------------------------------------------------
    
    Name: Impaler
    Effect: Casts Toad on one enemy
    Where: Buy from Junon, steal from Touch me
    
    -------------------------------------------------------------------------------
    
    Name: Ink
    Effect: Causes Darkness to one enemy
    Where: Won from Submarine game in the Wonder Square.  Steal from Bad Rap.
    
    -------------------------------------------------------------------------------
    
    Name: Krakka Greens
    Effect: Intelligence up for chocobos
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Kiss of Death
    Effect: Casts death on all enemies
    Where: Win from Death Dealer
    
    -------------------------------------------------------------------------------
    
    Name: Lasan Nut
    Effect: Breeding Chocobos, utterly useless as far as I can tell
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Light Curtain
    Effect: Casts barrier on all allies
    Where: Morph Corvettes
    
    -------------------------------------------------------------------------------
    
    Name: Loco Weed
    Effect: Casts Confu on all enemies
    Where: Win from Solider: 3rd and Corvette
    
    -------------------------------------------------------------------------------
    
    Name: Luchile Nut
    Effect: Breeding Chocobos, utterly useless as far as I can tell
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Luck Source
    Effect: Raises luck by one point
    Where: Morph Bad Rap
    
    -------------------------------------------------------------------------------
    
    Name: Lunar Curtain
    Effect: Casts Mbarrier on all allies
    Where: Won from Foulander and Garuda in the Da Chao Statues
    
    -------------------------------------------------------------------------------
    
    Name: M-Tentacles
    Effect: Bio3 on all enemies
    Where: Marlboros drop these
    
    -------------------------------------------------------------------------------
    
    Name: Magic Source
    Effect: Raises magic by one point
    Where: Morph Unknown 3 and 8 eyes
    
    -------------------------------------------------------------------------------
    
    Name: Maiden's Kiss
    Effect: Removes Toad status
    Where: sold in some item shops
    
    -------------------------------------------------------------------------------
    
    Name: Masamune Blade
    Effect: nothing
    Where: prize from the speed square in the gold saucer
    
    -------------------------------------------------------------------------------
    
    Name: Megalixir
    Effect: Recover all HP/MP and some statuses for ALL party members
    Where: Steal from Master Tonberry
    
    -------------------------------------------------------------------------------
    
    Name: Mimett Greens
    Effect: Stamina and Speed up for Chocobos.
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Mind Source
    Effect: Raises Spirit by one point
    Where: Morph Dragon Rider or Serpent.
    
    -------------------------------------------------------------------------------
    
    Name: Mirror
    Effect: Casts reflect on all allies
    Where: Won from Mirage
    
    -------------------------------------------------------------------------------
    
    Name: Molotov
    Effect: Physical and Fire damage to a target
    Where: Bought in many weapon stores
    
    -------------------------------------------------------------------------------
    
    Name: Mute Mask
    Effect: Casts silence on all enemies
    Where: Won from Bahba Velamyu, steal from crazy saw
    
    -------------------------------------------------------------------------------
    
    Name: Omnislash
    Effect: Cloud's Level 4 limit break
    Where: get it for a large amount of BP in the battle square of the gold saucer,
    amount varies with location in the game.
    
    -------------------------------------------------------------------------------
    
    Name: Pahsana Greens
    Effect: Intelligence up for chocobos
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Phoenix Down
    Effect: removes KO status from one character
    Where: most item shops.  In fact, I think it may be ALL item shops
    
    -------------------------------------------------------------------------------
    
    Name: Pepio Nut
    Effect: Breeding Chocobos, utterly useless as far as I can tell
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Porov Nut
    Effect: Breeding Chocobos, utterly useless as far as I can tell
    Where: Chocobo Sage
    
    -------------------------------------------------------------------------------
    
    Name: Potion
    Effect: Recover 100 hp to one character
    Where: almost any item shop
    
    -------------------------------------------------------------------------------
    
    Name: Power Source
    Effect: Raise Strength by one point
    Where: Morph Heavy Tank, Screamer, and Unknowns
    
    -------------------------------------------------------------------------------
    
    Name: Pram Nut
    Effect: Breeding Chocobos, utterly useless as far as I can tell
    Where: Chocobo Sage
    
    -------------------------------------------------------------------------------
    
    Name: Reagan Greens
    Effect: Speed and Stamina up for chocobos
    Where: Chocobo Sage
    
    -------------------------------------------------------------------------------
    
    Name: Remedy
    Effect: removes all status [not KO] from one target
    Where: most item shops
    
    -------------------------------------------------------------------------------
    
    Name: Right Arm
    Effect: Non-elemental damage to one target
    Where: Steal from Bomb, Prize at the Battle Square
    
    -------------------------------------------------------------------------------
    
    Name: S-Mine
    Effect: Non-Elemental damage to one target
    Where: Buy from item shops
    
    -------------------------------------------------------------------------------
    
    Name: Saraha Nut
    Effect: Breeding Chocobos, utterly useless as far as I can tell
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Save Crystal
    Effect: creates a save point in the crater
    Where: Crater, entrance
    
    -------------------------------------------------------------------------------
    
    Name: Shrapnel
    Effect: Physical/Fire damage to one enemy
    Where: Win or Morph Bombs
    
    -------------------------------------------------------------------------------
    
    Name: Shrivel
    Effect: inflicts all targets with Mini status
    Where: Win or Steal from Grimguard
    
    -------------------------------------------------------------------------------
    
    Name: Smoke Bomb
    Effect: Escape from the current battle
    Where: Win from Edgehead and Gi Spectre
    
    -------------------------------------------------------------------------------
    
    Name: Soft
    Effect: Removes petrify status
    Where: most item stores
    
    -------------------------------------------------------------------------------
    
    Name: Speed Drink
    Effect: Casts Haste on one ally
    Where: Morph Formula
    
    -------------------------------------------------------------------------------
    
    Name: Speed Source
    Effect: Raises Dexterity by one point
    Where: Morph Poodler
    
    -------------------------------------------------------------------------------
    
    Name: Spider Web
    Effect: Casts slow on all enemies
    Where: Win from Grashstrike, steal from Kimara Bug
    
    -------------------------------------------------------------------------------
    
    Name: Stardust
    Effect: Casts Comet2
    Where: Purchase from the Battle Square in the Gold Saucer
    
    -------------------------------------------------------------------------------
    
    Name: Super Sweeper
    Effect: Nothing
    Where: Speed Square prize
    
    -------------------------------------------------------------------------------
    
    Name: Swift Bolt
    Effect: Bolt3 to all enemies
    Where: Bought in Wutai
    
    -------------------------------------------------------------------------------
    
    Name: Sylkis Greens
    Effect: Speed, Intelligence, and Stamina up for chocobos
    Where: Chocobo Sage
    
    -------------------------------------------------------------------------------
    
    Name: T/S Bomb
    Effect: Demi2 on one enemy
    Where: Gotten from Flapbeat
    
    -------------------------------------------------------------------------------
    
    Name: Tantal Greens
    Effect: Stamina and Intelligence up for Chocobos
    Where: Chocobo Farm
    
    -------------------------------------------------------------------------------
    
    Name: Tent
    Effect: Restore all HP/MP to allies.  May only be used in places in which you
    can save.
    Where: Most Item shops
    
    -------------------------------------------------------------------------------
    
    Name: Tissue
    Effect: Nothing
    Where: Battle Square prize
    
    -------------------------------------------------------------------------------
    
    Name: Tranquilizer
    Effect: removes fury status, causes sadness
    Where: bought in most item shops
    
    -------------------------------------------------------------------------------
    
    Name: Turbo Ether
    Effect: Recover all MP for one target
    Where: Stolen and won from several enemies including Ancient Dragon and Jersey.
    
    -------------------------------------------------------------------------------
    
    Name: Vaccine
    Effect: prevents any status changes and curing of one target
    Where: Morph Dark Dragon
    
    -------------------------------------------------------------------------------
    
    Name: Vagyrisk Claw
    Effect: Petrifies one target
    Where: Won from Commander Grand Horn
    
    -------------------------------------------------------------------------------
    
    Name: Vampire Fang
    Effect: Steals HP from target and gives it to the item user
    Where: Win from Blackbat and Evil Head
    
    -------------------------------------------------------------------------------
    
    Name: X-Potion
    Effect: Recover Maximum HP for one target.  HP gained can not exceed 9,999.
    Where: Won and stolen from many enemies, most notably Bizarre Bug
    
    -------------------------------------------------------------------------------
    
    Name: War Gong
    Effect: Puts all targets into Berserk status
    Where: Steal from Behemoth
    
    -------------------------------------------------------------------------------
    
    Name: Zeio Nut
    Effect: Used to breed a Gold Chocobo
    Where: Steal from Goblins
    
    -------------------------------------------------------------------------------
    
    
    *******************************************************************************
                                v) Accessories
    *******************************************************************************
    
    There are several accessories available in Final Fantasy VII.  A character may
    wear only one accessory at a time though.
    
    -------------------------------------------------------------------------------
    
    Name: Amulet
    Effect: Luck +10
    Where: Buy from the Mideel Accessory Store
    
    -------------------------------------------------------------------------------
    
    Name: Bolt Ring
    Effect: Nullify Lightning Attacks
    Where: Buy from the Mideel Accessory Store, Obtained by having the last two
    digits in your current battle count being the same number, and an even number.
    If they are both the same with odd numbers you will get Mythril.
    
    -------------------------------------------------------------------------------
    
    Name: Cat's Bell
    Effect: Recover 2hp per step on the map.  If you have 7775 HP, you will NOT be
    able to take one step to get to 7777 HP
    Where: Chocobo Races Prize, Classes S and A
    
    -------------------------------------------------------------------------------
    
    Name: Champion Belt
    Effect: Strength and Vitality + 30
    Where: Prize at the Battle Arena.
    
    -------------------------------------------------------------------------------
    
    Name: Chocobo Feather
    Effect: Dexterity +10
    Where: Buy in the Mideel Accessory shop, Buy in Wutai Item shop.  Win from Dio
    if you win all of the battles when you show off for him!
    
    -------------------------------------------------------------------------------
    
    Name: Circlet
    Effect: Magic and Spirit +30
    Where: Steal from Snow, Steal from Ultimate Weapon [Air Battles], Steal from
    Ho-Chu's in the battle square
    
    -------------------------------------------------------------------------------
    
    Name: Cursed Ring
    Effect: 60 second death timer over head.  All primary stats up between 15 and
    50 points per stat.  This accessory is ungodly powerful.
    Where: Steal from Ultimate Weapon during the Mideel attack.  Do the beat-up
    useless old key events in mideel.
    
    -------------------------------------------------------------------------------
    
    Name: Earring
    Effect: Mag +10
    Where: Buy at the Rocket Town Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Fairy Ring
    Effect: Prevents Darkness and Poison
    Where: Cave of Gi, buy in the Mideel Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Fire Ring
    Effect: Nullifies Fire
    Where: Basement in the Vila of Costa Del Sol.  Buy from the Mideel Accessory
    shop
    
    -------------------------------------------------------------------------------
    
    Name: Fury Ring
    Effect: Automatically in Berserk mode
    Where: Battle Square Prize [early disc1 only], Buy from the Gongaga Accessory
    shop
    
    -------------------------------------------------------------------------------
    
    Name: Headband
    Effect: Prevents Sleep
    Where: Buy from Junon Accessory Shop, Gongaga Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Hypnocrown
    Effect: Increased chance to Manipulate enemies
    Where: In the Corral Valley Mines, very start of Disc2
    
    -------------------------------------------------------------------------------
    
    Name: Ice Ring
    Effect: Nullify Ice Attacks
    Where: Won from Chekov [Wutai Pagoda], Buy from the Accessory Shop in Mideel
    
    -------------------------------------------------------------------------------
    
    Name: Jem Ring
    Effect: Prevents Petrify, Slow Petrify and Paralyze
    Where: Won from the Materia Keeper, buy from the Mideel Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Peace Ring
    Effect: Immune to Sadness, Fury, Confusion, and Berserk
    Where: Won from Rapps
    
    -------------------------------------------------------------------------------
    
    Name: Poison Ring
    Effect: Absorbs Poison attacks, prevents Poison Status
    Where: Chest in the Whirlwind maze
    
    -------------------------------------------------------------------------------
    
    Name: Power Wrist
    Effect: Strength +10
    Where: Won from Bottomswell, Buy from the Rocket Town Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Protect Ring
    Effect: Automatically set up with a Barrier and an MBarrier
    Where: Morph Movers in the Crater, Steal from Schizo Right
    
    -------------------------------------------------------------------------------
    
    Name: Protect Vest
    Effect: Vitality +10
    Where: Won from Rufus, Buy from the Rocket Town Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Reflect Ring
    Effect: Automatically sets up reflect
    Where: Steal from Ultimate Weapon [land battles] Win from JENOVA-DEATH
    
    -------------------------------------------------------------------------------
    
    Name: Ribbon
    Effect: Prevents Berserk, Confusion, Condemned [slow death], Darkness, Fury,
    Mini, Paralyze, Petrify, Poison, Sadness, Sleep, Slow-Numb, Toad
    Where: Temple of the Ancients, Hidden room in Gaea's Cliff across an ice bridge
    Morph Ho-Chu's in the battle arena, morph Master Tonberrys in the crater.  Also
    won after winning the Special Battle ten times.
    
    -------------------------------------------------------------------------------
    
    Name: Safety Bit
    Effect: Immune to Petrify, Slow Numb, condemned and Death
    Where: Snowboarding mini game [track A first try only 90 points or more], Great
    Glacier, Rocket town ITEM store [disc2-3 only]
    
    -------------------------------------------------------------------------------
    
    Name: Silver Glasses
    Effect: Prevents Darkness
    Where: Junon Accessory Store, Gongaga Accessory Store, scoring Zero points in
    the dance for Rufus.
    Do not ever let anyone catch you using these.  Perhaps the most worthless items
    in the game.  Did I say perhaps, Defcon, I meant the most worthless.
    
    -------------------------------------------------------------------------------
    
    Name: Sneak Glove
    Effect: Higher rate of stealing
    Where: Buy from the man who sold you batteries in the wall market for 129,000
    gil on disc2 or 3 only.
    
    -------------------------------------------------------------------------------
    
    Name: Sprint Shoes
    Effect: Automatically sets you in haste, also allows a character to face the
    proper way if back attacked before any damage is dealt.  *note: being
    affected by any status at the start of a battle in which your back is turned
    will cause you to turn around and face the proper way.
    Where: Battle Arena, talk to the man near it after winning it completely for
    your first time.  Chocobo Racing Prize.
    
    -------------------------------------------------------------------------------
    
    Name: Star Pendant
    Effect: Prevents Poison
    Where: Coupon A, Won from Motor Ball, Gongaga Accessory Shop
    
    -------------------------------------------------------------------------------
    
    Name: Talisman
    Effect: Spirit +10
    Where: Won from Sample:HO512, Buy from the Gongaga Accessory Store
    
    -------------------------------------------------------------------------------
    
    Name: Tetra Elemental
    Effect: Absorbs Fire, Earth, Ice and Lightning attacks
    Where: Morph Cactuers [cactuer island variety only], In chest on the right path
    of the crater.
    
    -------------------------------------------------------------------------------
    
    Name: Touph Ring
    Effect: Vitality and Spirit +50
    Where: Steal from Reno at any battle with him on Disc2.
    
    -------------------------------------------------------------------------------
    
    Name: Water Ring
    Effect: Absorbs water attacks
    Where: Steal from Acrophies, Steal from Serpents, Chest one screen after the
    sleeping forest under a large hollowed out tree.
    
    -------------------------------------------------------------------------------
    
    Name: White Cape
    Effect: Prevents Mini and Toad
    Where: Won from JENOVA-BIRTH, bought from the Mideel and Gongaga Accessory
    Stores
    
    -------------------------------------------------------------------------------
    
    
    *******************************************************************************
                                     vi) Armor
    *******************************************************************************
    
    First just a chart of all of the armors in the game.  For a more in-depth look
    at any particular one just scroll down directly beyond this.
    
    Armor Chart [Alphabetical]
    Name                 Def   Mdf   Df%   MD%   Slots           Growth  Other
    -------------------------------------------------------------------------------
    Adaman Bangle         93    23     0     0   o=o             normal
    Aegis Armlet          55    86    15    50   o=o o=o         normal
    Aurora Armlet         76    54     8     3   o=o o=o         normal
    Bolt Armlet           74    55     8     3   o=o o=o         normal
    Bronze Bangle          8     0     0     0   none            none
    Carbon Bangle         14     3     0     0   o=o o           normal
    Chocobo Bracelet      35    38    10    10   o o o o         normal   +30 Dex
    Crystal Bangle        70    45     8     1   o=o o=o o=o     normal
    Diamond Bangle        57    37     6     0   o=o o=o o       normal
    Dragon Armlet         58    47     3     2   o=o o=o o=o     normal
    Edincoat              50    33     0     0   o o o o o o o   normal   +5 Mag
    Escort Guard          62    55     5     0   o=o o=o o=o     normal
    Fire Armlet           72    52     8     3   o=o o=o         normal
    Four Slots            12    10     0     0   o o o o         normal
    Fourth Bracelet       74   100     3     3   o=o o=o o       normal   +20 Mag
    Gigas Armlet          59     0     0     0   o=o o=o o       none     +30 Str
    Gold Armlet           46    28     4     0   o=o o=o         normal
    Imperial Guard        82    74     0     0   o=o o=o o=o     normal
    Iron Bangle           10     2     0     0   o               normal
    Minerva Band          60    57     8     0   o=o o=o o=o     normal
    Mystile               65    70    50    60   o=o o=o o=o     normal
    Mythril Armlet        18     8     3     0   o=o             normal
    Platinum Bangle       20    12     0     0   o o             double
    Precious Watch         0     0     0     0   o o o o o o o o normal
    Rune Armlet           43    24     5     0   o o o o         double
    Shinra Alpha          77    34     0     0   o=o o=o o=o     normal
    Shinra Beta           30     0     0     0   o=o o o         normal
    Silver Armlet         34    22     4     0   o=o o o         normal
    Titan Bangle          14     4     2     0   o o             normal
    Warrior Bangle        96    21     0     0   o=o o=o         none     +20 Str
    Wizard Bracelet        6    85     3     3   o=o o=o o=o o=o normal   +20 Mag
    Ziedrich             100    98    15    18   none            none     +20 Mg St
    
    
    Under 'location' if only a town is listed, that means you can buy it there.
    For 'slots'  s = separated  c = connected.  Notes will contain any elemental
    strength and any stat boost.
    
    -------------------------------------------------------------------------------
    
    Armor Name: Bronze Bangle
    Defense: 8
    MDefense: 0
    Defense %: 0
    MDefese %: 0
    Growth: none
    Slots: none
    Location: Cloud, Tifa, Aeris and Barret's Initial Armor
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Iron Bangle
    Defense: 10
    MDefense: 2
    Defense %: 0
    MDefese %: 0
    Growth: Normal
    Slots: 1
    Location: Sector Seven Weapon Shop
    Cost: 160
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Titan Bangle
    Defense: 14
    MDefense: 4
    Defense %: 2
    MDefese %: 0
    Growth: Normal
    Slots: 2s
    Location: Wall Market, Win from Air buster
    Cost: 280
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Mythril Armlet
    Defense: 18
    MDefense: 8
    Defense %: 3
    MDefese %: 0
    Growth: Normal
    Slots: 2c
    Location: Wall Market, Junon, Kalm.  Win from Heli gunner
    Cost: 350
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Four Slots
    Defense: 12
    MDefense: 10
    Defense %: 0
    MDefese %: 0
    Growth: Normal
    Slots: 4s
    Location: Costa Del Sol, Shinra Building, 63rd floor prize
    Cost: 1300
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Platinum Bangle
    Defense: 20
    MDefense: 12
    Defense %: 0
    MDefese %: 0
    Growth: Double
    Slots: 2s
    Location: Costa Del Sol, Steal from Death Claw
    Cost: 1800
    Other: first double growth armor
    
    -------------------------------------------------------------------------------
    
    Armor Name: Carbon Bangle
    Defense: 27
    MDefense: 14
    Defense %: 3
    MDefese %: 0
    Growth: Normal
    Slots: 2c 1s
    Location: Steal from Moth Slasher [Shinra Building], Costa Del Sol, North Corel
    Cost: 800
    Other: a very strong armor which can be gotten by stealing well before you will
    be able to purchase it.  Yuffie comes with it at low levels.
    
    -------------------------------------------------------------------------------
    
    Armor Name: Shinra Beta
    Defense: 30
    MDefense: 0
    Defense %: 0
    MDefese %: 0
    Growth: Normal
    Slots: 2c 2s
    Location: Steal from Shinra Marines [Shinra Boat]
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Silver Armlet
    Defense: 34
    MDefense: 22
    Defense %: 4
    MDefese %: 0
    Growth: Normal
    Slots: 2c 2s
    Location: Win From Dyne, Cait Sith and Vincent come equipped with them, Cosmo
    Canyon
    Cost: 1300
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Gold Armlet
    Defense: 46
    MDefense: 28
    Defense %: 4
    MDefese %: 0
    Growth: Normal
    Slots: 4c
    Location: Rocket town.  Steal from Dragon.  Cid comes with it.
    Cost: 2000
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Adaman Bangle
    Defense: 93
    MDefense: 23
    Defense %: 0
    MDefese %: 0
    Growth: normal
    Slots: 2c
    Location: Steal from Adamantaimai
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Fourth Bracelet
    Defense: 74
    MDefense: 100
    Defense %: 3
    MDefese %: 3
    Growth: Normal
    Slots: 4c 1s
    Location: In a chest found in Rocket Town upon getting the Highwind
    Cost: Can not buy
    Other: Magic +20
    
    -------------------------------------------------------------------------------
    
    Armor Name: Edincoat
    Defense: 50
    MDefense: 33
    Defense %: 0
    MDefese %: 0
    Growth: normal
    Slots: 7s
    Location: Win from Palmer.  Rocket town [disc2]
    Cost: 8000
    Other: Magic +5
    
    -------------------------------------------------------------------------------
    
    Armor Name: Dragon Armlet
    Defense: 58
    MDefense: 47
    Defense %: 3
    MDefese %: 2
    Growth: Normal
    Slots: 6c
    Location: Win from Red Dragon, Win from Blue Dragon, Steal from Dark Dragon
    Cost: can not buy
    Other: halves Fire, Ice, and Lightning attacks
    
    -------------------------------------------------------------------------------
    
    Armor Name: Gigas Armlet
    Defense: 59
    MDefense: 0
    Defense %: 0
    MDefese %: 0
    Growth: None
    Slots: 4c 1s
    Location: Win from Demon's Gate, Steal from Gigas.
    Cost: can not buy
    Other: Strength +30!
    
    -------------------------------------------------------------------------------
    
    Armor Name: Rune Armlet
    Defense: 43
    MDefense: 24
    Defense %: 5
    MDefese %: 0
    Growth: Double
    Slots: 4s
    Location: Bone Village
    Cost: 3700
    Other: Best Double Growth Armor
    
    -------------------------------------------------------------------------------
    
    Armor Name: Wizard Bracelet
    Defense: 6
    MDefense: 85
    Defense %: 3
    MDefese %: 3
    Growth: Normal
    Slots: 8c
    Location: Win from Jenova Life, Steal from Epiolnis, Mideel
    Cost: 12000
    Other: Magic +20
    
    -------------------------------------------------------------------------------
    
    Armor Name: Diamond Bangle
    Defense: 57
    MDefense: 37
    Defense %: 6
    MDefese %: 0
    Growth: 4c 1s
    Slots: Normal
    Location: Bone Village
    Cost: 3200
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Fire Armlet
    Defense: 72
    MDefense: 52
    Defense %: 8
    MDefese %: 3
    Growth: Normal
    Slots: 4c
    Location: Gaea's Cliff in the middle area near the icicles.  Steal from Unknown
    Cost: can not buy
    Other: Absorbs Fire Attacks
    
    -------------------------------------------------------------------------------
    
    Armor Name: Aurora [Ice] Armlet
    Defense: 76
    MDefense: 54
    Defense %: 8
    MDefese %: 3
    Growth: Normal
    Slots: 4c
    Location: Forgotten Capital key room, Steal from Unknown2
    Cost: Can not Buy
    Other: Absorbs Ice attacks
    
    -------------------------------------------------------------------------------
    
    Armor Name: Bolt Armlet
    Defense: 74
    MDefense: 55
    Defense %: 8
    MDefese %: 3
    Growth: normal
    Slots: 4c
    Location: Chest in Corral Valley Mines, Steal from Unknown3
    Cost: Can not buy
    Other: Absorbs lightning attacks
    
    -------------------------------------------------------------------------------
    
    Armor Name: Crystal Bangle
    Defense: 70
    MDefense: 45
    Defense %: 8
    MDefese %: 1
    Growth: Normal
    Slots: 6c
    Location: Mideel
    Cost: 4800
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Precious Watch
    Defense: 0
    MDefense: 0
    Defense %: 0
    MDefese %: 0
    Growth: Normal
    Slots: 8s
    Location: Chocobo Racing Prize
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Chocobo bracelet
    Defense: 35
    MDefense: 38
    Defense %: 10
    MDefese %: 10
    Growth: Normal
    Slots: 4s
    Location: Chocobo Racing Prize
    Cost: can not buy
    Other: Dexterity +30
    
    -------------------------------------------------------------------------------
    
    Armor Name: Warrior Bangle
    Defense: 96
    MDefense: 21
    Defense %: 0
    MDefese %: 0
    Growth: None
    Slots: 4c
    Location: Stolen from Eagle Gun [one time item]
    Cost: can not buy
    Other: Strength +20
    
    -------------------------------------------------------------------------------
    
    Armor Name: Shinra Alpha
    Defense: 77
    MDefense: 34
    Defense %: 0
    MDefese %: 0
    Growth: Normal
    Slots: 6c
    Location: Stolen from Underwater MPs, Stolen From Shinra: 1st
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Ziedrich
    Defense: 100
    MDefense: 98
    Defense %: 15
    MDefese %: 18
    Growth: None
    Slots: None
    Location: Steal from Rude at any time on disc2
    Cost: can not buy
    Other: 1/2 damage from all elemental attacks.  Strength and Magic +20
    
    -------------------------------------------------------------------------------
    
    Armor Name: Escort Guard
    Defense: 62
    MDefense: 55
    Defense %: 5
    MDefense %: 0
    Growth: Normal
    Slots: 6c
    Location: Gelnika Cargo Room, may also morph Iron Man into one.
    Cost: can not buy
    Other: Only worn by men.  Nullifies Earth, Lightning, Poison and Water attacks.
    
    -------------------------------------------------------------------------------
    
    Armor Name: Aegis Armlet
    Defense: 55
    MDefense: 86
    Defense %: 15
    MDefense %: 50
    Growth: Normal
    Slots: 4c
    Location: Midgar Raid Sector 8
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Minerva Band
    Defense: 60
    MDefense: 57
    Defense %: 8
    MDefense %: 0
    Growth: Normal
    Slots: 6c
    Location: Ancient Forest, Steal from Elena
    Cost: can not buy
    Other: Nullifies Fire, Gravity, Holy, Ice - only worn by women [they have
    a larger chest in case you can not tell]
    
    -------------------------------------------------------------------------------
    
    Armor Name: Imperial Guard
    Defense: 82
    MDefense: 74
    Defense %: 0
    MDefense %: 0
    Growth: Normal
    Slots: 6c
    Location: Won from Grand Horn in the final battle at Fort Condor.  Crater in a
    chest.
    Cost: can not buy
    Other: none
    
    -------------------------------------------------------------------------------
    
    Armor Name: Mystile
    Defense: 65
    MDefense: 70
    Defense %: 50
    MDefense %: 60
    Growth: Normal
    Slots: 6c
    Location: Midgar just before Hojo, Crater right path
    Cost: can not buy
    Other:
    
    -------------------------------------------------------------------------------
    
    
    *******************************************************************************
                                vii) Weapons
    *******************************************************************************
    
    Weapons are sorted by character in the order you get that character.  They are
    again sorted by their order on the menu when sorted by type.
    
    -------------------------------------------------------------------------------
    Cloud
    -------------------------------------------------------------------------------
    
    Weapon Name: Buster Sword
    Attack: 18
    Attack %: 96
    Growth: Normal
    Slots: 2c
    Location: Cloud starts with this
    Cost: can not buy
    Other: Magic +2, can not sell
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Mythril Saber
    Attack: 23
    Attack %: 98
    Growth: Normal
    Slots: 2c 1s
    Location: Bough in Kalm
    Cost: 1000
    Other: Magic +4
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Hardedge
    Attack: 32
    Attack %: 98
    Growth: Normal
    Slots: 2c 2s
    Location: Steal from Soldier:3rd, Bought at Junon, Bought at Gongaga
    Cost: 1500
    Other: Magic +6
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Butterfly Edge
    Attack: 39
    Attack %: 100
    Growth: Normal
    Slots: 4c
    Location: Bought at Cosmo Canyon
    Cost: 2800
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Enhance Sword
    Attack: 43
    Attack %: 107
    Growth: Normal
    Slots: 8c
    Location: Gaea's Cliff, Bought in Junon on Disc2
    Cost: 12000
    Other:  Magic +16
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Organics
    Attack: 62
    Attack %: 103
    Growth: Normal
    Slots: 4c 2s
    Location: Bought at icicle
    Cost: 12000
    Other: Magic +15
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Crystal Sword
    Attack: 76
    Attack %: 105
    Growth: Normal
    Slots: 6c
    Location: Bought at Mideel
    Cost: 18000
    Other: Magic +19
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Force Stealer
    Attack: 36
    Attack %: 100
    Growth: Double
    Slots: 3s
    Location: Win at the Rufus Dance, Bought at North Corel
    Cost: 2200
    Other: Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Rune Blade
    Attack: 40
    Attack %: 108
    Growth: Double
    Slots: 4s
    Location: Mt. Nibel.  Bought at Junon on Disc2
    Cost: 3800
    Other: Magic +9
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Murasame
    Attack: 51
    Attack %: 100
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 6500
    Other: Magic +12
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Nail Bat
    Attack: 70
    Attack %: 100
    Growth: None
    Slots: None
    Location: Temple of the Ancients, Bought in Junon, Disc2
    Cost: 2800
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Yoshiyuki
    Attack: 56
    Attack %: 100
    Growth: Normal
    Slots: 2s
    Location: Talk to the old man in rocket town and look at the rocket with him
    Cost: can not buy
    Other: Magic +9, Powers up when allies are KO'd
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Apocalypse
    Attack: 88
    Attack %: 110
    Growth: TRIPLE!!!!!!
    Slots: 3s
    Location: Ancient Forest
    Cost: Can not buy
    Other: Magic +43, Spirit +16
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Heaven's Cloud
    Attack: 93
    Attack %: 100
    Growth: Normal
    Slots: 6s
    Location: Gelnika
    Cost: Can not Buy
    Other: Magic +31
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Ragnarok
    Attack: 97
    Attack %: 105
    Growth: Normal
    Slots: 6c
    Location: Won from Proud Clod
    Cost: can not buy
    Other: Magic + 43, Spirit +35
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Ultima Weapon
    Attack: 100
    Attack %: 110
    Growth: None
    Slots: 8c
    Location: Won from Ultimate Weapon
    Cost: can not buy
    Other: Magic +51, Spirit +35, does more damage as your HP is higher.  Changes
    color too ^_^
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Barret
    -------------------------------------------------------------------------------
    
    Weapon Name: Gatling Gun
    Attack: 14
    Attack %: 97
    Growth: Normal
    Slots: 1s
    Location: Barret starts with this
    Cost: can not buy
    Other: Long Range Weapon, can not sell
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Assault Gun
    Attack: 17
    Attack %: 98
    Growth: Normal
    Slots: 2c
    Location: Won from Guard Scorpion, Bought from Wall Market
    Cost: 350
    Other: Long Range Weapon, Magic +1
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Cannon Ball
    Attack: 23
    Attack %: 98
    Growth: Normal
    Slots: 2c 1s
    Location: Bought in Kalm
    Cost: 950
    Other: Magic +2
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Atomic Scissors
    Attack: 32
    Attack %: 99
    Growth: Normal
    Slots: 2c 2s
    Location: Steal from Custom Sweeper, Bought in Junon
    Cost: 1400
    Other: Magic +4
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Heavy Vulcan
    Attack: 39
    Attack %: 100
    Growth: Normal
    Slots: 2c 2s
    Location: Bought at Cosmo Canyon
    Cost: 2700
    Other: Long Range Weapon, Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Chainsaw
    Attack: 52
    Attack %: 100
    Growth: Normal
    Slots: 4c 1s
    Location: Bought at Wutai
    Cost: 6300
    Other: Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Micro laser
    Attack: 63
    Attack %: 101
    Growth: Normal
    Slots: 4c 2s
    Location: Bought in Icicle
    Cost: 12000
    Other: Long Range Weapon, Magic +13
    
    -------------------------------------------------------------------------------
    
    Weapon Name: AM Cannon
    Attack: 77
    Attack %: 103
    Growth: Normal
    Slots: 6c
    Location: Bought at Mideel
    Cost: 18000
    Other: Long Range Weapon, Magic +16
    
    -------------------------------------------------------------------------------
    
    Weapon Name: W-Machine Gun
    Attack: 30
    Attack %: 100
    Growth: Double
    Slots: 3s
    Location: Mount Corel Tracks, Bought in Junon on Disc2
    Cost: 2000
    Other: Long Range Weapon, Magic +3
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Drill Arm
    Attack: 37
    Attack %: 97
    Growth: Double
    Slots: 4s
    Location: Cids home, bought in Junon on Disc2
    Cost: 3300
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Solid Bazooka
    Attack: 61
    Attack %: 100
    Growth: Normal
    Slots: 8c
    Location: Bought at Costa Del Sol on Disc2
    Cost: 16000
    Other: Long Range Weapon, Magic +15
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Rocket Punch
    Attack: 62
    Attack %: 110
    Growth: None
    Slots: None
    Location: Temple of the Ancients, bough in Junon on disc2
    Cost: 3200
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Enemy Launcher
    Attack: 35
    Attack %: 100
    Growth: Normal
    Slots: 2c 3s
    Location: Shinra Mansion, 2nd floor far left, Bought in Junon on Disc2
    Cost: 3300
    Other: Long Range Weapon, Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Pile Banger
    Attack: 80
    Attack %: 90
    Growth: None
    Slots: 6c
    Location: Shinra HQ 'item shop' on Disc2
    Cost: can not buy
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Max Ray
    Attack: 97
    Attack %: 98
    Growth: Normal
    Slots: 6c
    Location: Sector 8 underground disc2
    Cost: can not buy
    Other: Long Range Weapon, magic +30
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Missing Score
    Attack: 98
    Attack %: 108
    Growth: None
    Slots: 8c
    Location: Midgar, steps between Proud Clod and Hojo, Barret MUST be in your
    party to get this
    Cost: can not buy
    Other: Long Range Weapon, Magic +49, Powers up with more AP on the materia on
    the weapon
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Tifa
    -------------------------------------------------------------------------------
    
    Weapon Name: Leather Glove
    Attack: 13
    Attack %: 99
    Growth: Normal
    Slots: 1s
    Location: Tifa Starts with this
    Cost: can not buy
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Metal Knuckle
    Attack: 18
    Attack %: 102
    Growth: Normal
    Slots: 2c
    Location: Bought in Wall Market
    Cost: 320
    Other: Magic +1
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Mythril Claw
    Attack: 24
    Attack %: 106
    Growth: Normal
    Slots: 2c 1s
    Location: Bought in Kalm
    Cost: 750
    Other: Magic +3
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Grand Glove
    Attack: 31
    Attack %: 110
    Growth: Normal
    Slots: 2c 2s
    Location: Steal from Madouge, Bought in Junon or Gongaga
    Cost: 1200
    Other: Magic +6
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Tiger Fang
    Attack: 38
    Attack %: 110
    Growth: Normal
    Slots: 4c
    Location: Bought in Cosmo Canyon
    Cost: 2500
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Diamond Knuckle
    Attack: 51
    Attack %: 112
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 5800
    Other: Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Dragon Claw
    Attack: 62
    Attack %: 114
    Growth: Normal
    Slots: 4c 2s
    Location: Bought in Icicle
    Cost: 10000
    Other: Magic +13
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Crystal Glove
    Attack: 75
    Attack %: 115
    Growth: Normal
    Slots: 6c
    Location: Bought in Mideel
    Cost: 16000
    Other: Magic +16
    
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Motor Drive
    Attack: 27
    Attack %: 106
    Growth: Double
    Slots: 3s
    Location: Costa Del Sol Villa Basement
    Cost: can not buy
    Other: Magic +6
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Platinum Fist
    Attack: 30
    Attack %: 108
    Growth: Double
    Slots: 4s
    Location: Tifa's Home held by a black caped man, Bought in Junon on Disc2
    Cost: 2700
    Other: Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Kaiser Knuckle
    Attack: 44
    Attack %: 110
    Growth: Normal
    Slots: 2c 6s
    Location: Whirlwind Maze, Bought in Costa Del Sol on Disc2
    Cost: 15000
    Other: Magic +13
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Work Glove
    Attack: 68
    Attack %: 114
    Growth: None
    Slots: None
    Location: Temple of the Ancients Cave room
    Cost: 2200
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Powersoul
    Attack: 28
    Attack %: 106
    Growth: Double
    Slots: 4s
    Location: Mt. Nibel, Bought in Junon on Disc2
    Cost: 4200
    Other: Magic +7, powers up as Tifa's life goes down
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Masterfist
    Attack: 38
    Attack %: 108
    Growth: Normal
    Slots: 6s
    Location: Shinra Building Disc2
    Cost: can not buy
    Other: powers up as Tifa's statuses change
    
    1 + [Near-death, Poison, Sadness, Silence, Slow, Darkness] + 2 *
    [Death-sentence, Slow-numb]   [Thanks Terence!]
    
    How this works?  It has a basic attack by default.  For each other status
    she is being hurt by, it gains another +1 times its normal attack, if the
    status is one of the last two, she gets +2 extra for those two.  The total
    increase is +11, but she will be dead meat if she has all of those
    
    -------------------------------------------------------------------------------
    
    Weapon Name: God's Hand
    Attack: 86
    Attack %: 255
    Growth: Normal
    Slots: 4c
    Location: Won from Carry Armor
    Cost: can not buy
    Other: Magic +34
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Premium Heart
    Attack: 99
    Attack %: 112
    Growth: None
    Slots: 8c
    Location: The shop labeled 'item' in the wall market Disc2 & 3 only!!!
    Cost: Can not buy
    Other: Magic +32, This weapon powers up when Tifa's limit bar gets closer to
    full.  Also, having the set limit level of 3 and a half full bar will do more
    damage than having a set limit level of 1 and a half full bar.
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Aeris
    -------------------------------------------------------------------------------
    
    Weapon Name: Guard Stick
    Attack: 12
    Attack %: 99
    Growth: normal
    Slots: 1s
    Location: Aeris Starts with this
    Cost: can not buy
    Other: Vit +1, Spirit +4, Magic +2
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Mythril Rod
    Attack: 16
    Attack %: 100
    Growth: normal
    Slots: 2c
    Location: Buy at Wall Market
    Cost: 370
    Other: Magic +3
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Full Metal Staff
    Attack: 22
    Attack %: 100
    Growth: Normal
    Slots: 2c 1s
    Location: Buy in Kalm
    Cost: 800
    Other: Magic +4
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Striking Staff
    Attack: 32
    Attack %: 100
    Growth: Normal
    Slots: 2c 2s
    Location: Steal from Eligor, Buy in Junon and Gongaga
    Cost: 1300
    Other: Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Prism Staff
    Attack: 40
    Attack %: 105
    Growth: Normal
    Slots: 4c
    Location: Bought in Cosmo Canyon
    Cost: 2600
    Other: Magic +9
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Wizard Staff
    Attack: 28
    Attack %: 100
    Growth: Double
    Slots: 3s
    Location: Fall through the tracks on Mount Corel, Bought at Junon Disc2
    Cost: 1800
    Other: Magic +6
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Fairy Tale
    Attack: 37
    Attack %: 103
    Growth: Normal
    Slots: 7s
    Location: Won from the Turks in Gongaga
    Cost: can not buy
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Wizer Staff
    Attack: 33
    Attack %: 100
    Growth: Double
    Slots: 4s
    Location: Won from Gi Nattak, bought in Junon
    Cost: 3200
    Other: Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Aurora Rod
    Attack: 51
    Attack %: 110
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 5800
    Other: Magic +13
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Umbrella
    Attack: 58
    Attack %: 118
    Growth: None
    Slots: None
    Location: Win from the speed square getting a score of 5000 points or better
    Cost: can not buy
    Other: Magic +10, Vitality +20
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Princess Guard
    Attack: 52
    Attack %: 111
    Growth: Normal
    Slots: 6c 1s
    Location: Temple of the Ancients clock room, IV
    Cost: can not buy
    Other: Magic +22, Spirit +20, Vitality +12
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Red XIII
    -------------------------------------------------------------------------------
    
    Weapon Name: Mythril Clip
    Attack: 24
    Attack %: 100
    Growth: Normal
    Slots: 2c 1s
    Location: Red Starts the game with this, Bought in Junon
    Cost: 800
    Other: Magic +6
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Diamond Pin
    Attack: 33
    Attack %: 102
    Growth: Normal
    Slots: 2c 2s
    Location: Stolen from Bagnaranada, Bought in Gongaga
    Cost: 1300
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Silver Barrette
    Attack: 40
    Attack %: 110
    Growth: Normal
    Slots: 4c
    Location: Bought in Cosmo Canyon
    Cost: 2500
    Other: Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Gold Barrette
    Attack: 50
    Attack %: 104
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 6000
    Other: Magic +13
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Adaman Clip
    Attack: 60
    Attack %: 106
    Growth: Normal
    Slots: 4c 2s
    Location: Bought in Icicle
    Cost: 11000
    Other: Magic +15
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Crystal Comb
    Attack: 76
    Attack %: 108
    Growth: Normal
    Slots: 6c
    Location: Bought From Mideel
    Cost: 17000
    Other: Magic +20
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Magic Comb
    Attack: 37
    Attack %: 100
    Growth: Double
    Slots: 3s
    Location: Won from the Fort Condor battles, bought in Junon on Disc2
    Cost: 2000
    Other: Magic +4
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Plus Barrette
    Attack: 39
    Attack %: 104
    Growth: Double
    Slots: 4s
    Location: Mt. Nibel, Bought in Junon on Disc2
    Cost: 3500
    Other: Magic +12
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Centclip
    Attack: 58
    Attack %: 108
    Growth: Normal
    Slots: 8s
    Location: Bought in Costa Del Sol on Disc2
    Cost: 14000
    Other: Magic +22
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Hairpin
    Attack: 57
    Attack %: 120
    Growth: None
    Slots: None
    Location: Godo's House in Wutai, buy in Junon on Disc2
    Cost: 6000
    Other: Long Range Weapon, Magic +15
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Seraph Comb
    Attack: 68
    Attack %: 110
    Growth: Normal
    Slots: 4s
    Location: Received after the events with Seto
    Cost: can not buy
    Other: Memento of Seto, Can not sell
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Behemoth Horn
    Attack: 91
    Attack %: 75
    Growth: Normal
    Slots: 6s
    Location: Shinra Building back stairs disc2 only
    Cost: can not buy
    Other: Magic +26, Vitality +35, Spirit +18
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Spring Gun Clip
    Attack: 87
    Attack %: 100
    Growth: Normal
    Slots: 6c
    Location: Ancient Forest
    Cost: can not buy
    Other: Magic +55
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Limited Moon
    Attack: 93
    Attack %: 114
    Growth: None
    Slots: 8c
    Location: Bugenhagen disc3 only
    Cost: can not buy
    Other: Magic +31, Does more damage when you have more MP
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Yuffie
    -------------------------------------------------------------------------------
    
    Weapon Name: 4-Point Shuriken
    Attack: 23
    Attack %: 100
    Growth: Normal
    Slots: 2c 1s
    Location: Yuffie Starts with this
    Cost: can not buy
    Other: Long Range Weapon, Magic +6
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Boomerang
    Attack: 30
    Attack %: 101
    Growth: Normal
    Slots: 2c 2s
    Location: Steal from Formula, Bought in Junon and Gongaga
    Cost: 1400
    Other: Long Range Weapon, Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Pinwheel
    Attack: 37
    Attack %: 104
    Growth: Normal
    Slots: 4c
    Location: Bought in Cosmo Canyon
    Cost: 2600
    Other: Long Range Weapon, Magic +9
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Razor Wing
    Attack: 49
    Attack %: 105
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 6000
    Other: Long Range Weapon, Magic +12
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Hawkeye
    Attack: 61
    Attack %: 107
    Growth: Normal
    Slots: 4c 2s
    Location: Bought in Icicle
    Cost: 12000
    Other: Long Range Weapon, Magic +14
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Crystal Cross
    Attack: 74
    Attack %: 110
    Growth: Normal
    Slots: 6c
    Location: Bought in Mideel
    Cost: 18000
    Other: Long Range Weapon, Magic +18
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Wind Slash
    Attack: 30
    Attack %: 103
    Growth: Double
    Slots: 3s
    Location: Shinra Boat, Bought in Junon on disc2
    Cost: 2000
    Other: Long Range Weapon, Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Twin Viper
    Attack: 36
    Attack %: 108
    Growth: Double
    Slots: 4s
    Location: Shinra Mansion, Bought in Junon on disc2
    Cost: 3200
    Other: Long Range Weapon, Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Spiral Shuriken
    Attack: 68
    Attack %: 110
    Growth: Normal
    Slots: 2c 6s
    Location: Bought in Costa Del Sol on Disc2
    Cost: 14000
    Other: Long Range Weapon, Magic +18
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Superball
    Attack: 68
    Attack %: 120
    Growth: None
    Slots: None
    Location: Win from Fort Condor Battles, Bought in Junon on Disc2
    Cost: 3000
    Other: Long Range Weapon, Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Magic Shuriken
    Attack: 64
    Attack %: 113
    Growth: Normal
    Slots: 3s
    Location: Bought from Junon on Disc2, Found in Godo's House in Wutai
    Cost: 6000
    Other: Long Range Weapon, Dex +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Rising Sun
    Attack: 68
    Attack %: 108
    Growth: Double
    Slots: 4c
    Location: Steal from Diamond Weapon
    Cost: can not buy
    Other: Long Range Weapon, Magic +[???]
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Oritsuru
    Attack: 90
    Attack %: 116
    Growth: Normal
    Slots: 4c 4s
    Location: Statues in Wutai, beyond the fire areas
    Cost: Can not buy
    Other: Long Range Weapon, Magic +38
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Conformer
    Attack: 96
    Attack %: 112
    Growth: None
    Slots: 8c
    Location: Gelnika Cargo Room
    Cost: can not buy
    Other: Long Range Weapon, Magic +42, Powers up with enemy level.  This weapon
    is grossly overpowered.  It does not suffer a morph penalty making Yuffie an
    ideal morpher.  Also, when attacking an ally, it will deal no damage to that
    ally since allies do not have an enemy level.
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Cait Sith
    -------------------------------------------------------------------------------
    
    Weapon Name: Yellow M-Phone
    Attack: 36
    Attack %: 100
    Growth: Normal
    Slots: 2c 1s
    Location: Cait Sith Starts with this, Bought in Junon on disc2
    Cost: 500
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Green M-Phone
    Attack: 41
    Attack %: 100
    Growth: Normal
    Slots: 4c
    Location: Bought at Cosmo Canyon
    Cost: 2400
    Other: Magic +9
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Blue M-Phone
    Attack: 48
    Attack %: 100
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 5500
    Other: Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Red M-Phone
    Attack: 60
    Attack %: 100
    Growth: Normal
    Slots: 4c 2s
    Location: Bought at Icicle
    Cost: 11000
    Other: Magic +15
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Crystal M-Phone
    Attack: 74
    Attack %: 100
    Growth: Normal
    Slots: 6c
    Location: Bought at Mideel
    Cost: 18000
    Other: Magic +20
    
    -------------------------------------------------------------------------------
    
    Weapon Name: White M-Phone
    Attack: 35
    Attack %: 102
    Growth: Double
    Slots: 3s
    Location: Found in Gongaga, Bought at Junon on Disc2
    Cost: 2300
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Black M-Phone
    Attack: 31
    Attack %: 104
    Growth: Double
    Slots: 4s
    Location: Cave of Gi, Bought at Junon on Disc2
    Cost: 2800
    Other: Magic +10
    
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Silver M-Phone
    Attack: 28
    Attack %: 106
    Growth: Normal
    Slots: 8s
    Location: Shinra Mansion, Bought at Junon on Disc2
    Cost: 3300
    Other: Magic +14
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Trumpet Shell
    Attack: 68
    Attack %: 118
    Growth: None
    Slots: None
    Location: Temple of the Ancients, Bought in Junon on disc2
    Cost: 3000
    Other: Magic +2
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Gold M-Phone
    Attack: 58
    Attack %: 103
    Growth: Normal
    Slots: 8c
    Location: Bought at Costa Del Sol on Disc2
    Cost: 15000
    Other: Magic +28
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Battle Trumpet
    Attack: 95
    Attack %: 95
    Growth: None
    Slots: 6c
    Location: Junon Reactor
    Cost: can not buy
    Other:
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Starlight Phone
    Attack: 88
    Attack %: 102
    Growth: Normal
    Slots: 8c
    Location: Sector 8 underground Midgar Disc2
    Cost: can not buy
    Other: Magic +31, Vitality +30
    
    -------------------------------------------------------------------------------
    
    Weapon Name: HP Shout
    Attack: 95
    Attack %: 110
    Growth: None
    Slots: 8c
    Location: 64th floor of the Shinra Building, Disc2 only
    Cost: can not buy
    Other: Magic +44, the higher your HP, the more damage you do.
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Vincent
    -------------------------------------------------------------------------------
    
    Weapon Name: Quicksilver
    Attack: 38
    Attack %: 110
    Growth: Normal
    Slots: 2c 2s
    Location: Vincent Starts with this, Bought in Junon on disc2
    Cost: 1000
    Other: Long Range Weapon, Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Shotgun
    Attack: 48
    Attack %: 112
    Growth: Normal
    Slots: 4c
    Location: Bought in Rocket Town
    Cost: 3100
    Other: Long Range Weapon, Magic +12
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Shortbarrel
    Attack: 51
    Attack %: 118
    Growth: Normal
    Slots: 4c 1s
    Location: Bought in Wutai
    Cost: 6400
    Other: Long Range Weapon, Magic +14
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Lariat
    Attack: 64
    Attack %: 120
    Growth: Normal
    Slots: 4c 2s
    Location: Bought in Icicle
    Cost: 12000
    Other: Long Range Weapon, Magic +16
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Winchester
    Attack: 73
    Attack %: 120
    Growth: Normal
    Slots: 6c
    Location: Bought In Mideel
    Cost: 18000
    Other: Long Range Weapon, Magic +18
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Peacemaker
    Attack: 38
    Attack %: 118
    Growth: Double
    Slots: 3s
    Location: Chest in Kalm, Bought in Junon on Disc2
    Cost: 3500
    Other: Long Range Weapon, Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Buntline
    Attack: 48
    Attack %: 124
    Growth: Double
    Slots: 4c
    Location: Bought at Junon on Disc2
    Cost: 6800
    Other: Long Range Weapon, Magic +18
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Long Barrel R
    Attack: 66
    Attack %: 255
    Growth: Normal
    Slots: 8c
    Location: Bought in Costa Del Sol on Disc2
    Cost: 13000
    Other: Long Range Weapon, Magic +14
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Silver Rifle
    Attack: 62
    Attack %: 120
    Growth: None
    Slots: None
    Location: Temple of the Ancients, Bought in Junon on Disc2
    Cost: 3000
    Other: this is a damn water gun!  Long Range Weapon
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Sniper CR
    Attack: 42
    Attack %: 255
    Growth: Normal
    Slots: 4c
    Location: Mt. Nibel Caves, Bought in Junon on Disc2
    Cost: 3300
    Other: Long Range Weapon, Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Supershot ST
    Attack: 97
    Attack %: 120
    Growth: None
    Slots: 6c
    Location: Ancient Forest
    Cost: can not buy
    Other: Long Range Weapon, Magic +54!
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Outsider
    Attack: 80
    Attack %: 120
    Growth: Normal
    Slots: 4c 4s
    Location: Gelnika
    Cost: can not buy
    Other: Long Range Weapon, Magic +48
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Death Penalty
    Attack: 99
    Attack %: 115
    Growth: None
    Slots: 8c
    Location: Get from Lucrecia at Vincent's Waterfall, Visit her after getting the
    submarine.  Fight ten battles and then return
    Cost: can not buy
    Other: Long Range Weapon, Magic +34, Powers up as Vincent kills more enemies.
    
    -------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------
    Cid
    -------------------------------------------------------------------------------
    
    Weapon Name: Spear
    Attack: 44
    Attack %: 97
    Growth: Normal
    Slots: 2c 2s
    Location: Cid Starts with this, buy from Junon on disc2
    Cost: 1200
    Other: Magic +8
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Slash Lancer
    Attack: 56
    Attack %: 98
    Growth: Normal
    Slots: 4c 1s
    Location: Wutai
    Cost: 6500
    Other: Magic +10
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Trident
    Attack: 60
    Attack %: 105
    Growth: Normal
    Slots: 6s
    Location: Temple of the Ancients, Bought at Junon on disc2
    Cost: 7500
    Other: Magic +12
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Mast Ax
    Attack: 64
    Attack %: 99
    Growth: Normal
    Slots: 4c 2s
    Location: Bought at Icicle
    Cost: 13000
    Other: Magic +15
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Partisan
    Attack: 78
    Attack %: 100
    Growth: Normal
    Slots: 6c
    Location: Bought at Mideel
    Cost: 19000
    Other: Magic +17
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Viper Halberd
    Attack: 58
    Attack %: 102
    Growth: Double
    Slots: 4s
    Location: Corral Valley, bought at Junon on Disc2
    Cost: 7000
    Other: Magic +13
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Javelin
    Attack: 62
    Attack %: 104
    Growth: Double
    Slots: 4c 1s
    Location: Gaea's Cliff
    Cost: Can not buy
    Other: Magic +12
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Grow Lance
    Attack: 78
    Attack %: 102
    Growth: Normal
    Slots: 6c
    Location: Shinra Building, disc2 only
    Cost: can not buy
    Other: Magic +31
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Mop
    Attack: 68
    Attack %: 118
    Growth: None
    Slots: None
    Location: bought at Junon on disc2, may be dug in the bone village.
    Cost: 3200
    Other: Magic +3
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Dragoon Lance
    Attack: 66
    Attack %: 100
    Growth: Normal
    Slots: 8s
    Location: Mountains in Wutai, bought in Junon on disc2
    Cost: 6200
    Other: Magic +7
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Scimitar
    Attack: 86
    Attack %: 102
    Growth: Triple
    Slots: 2c
    Location: Junon Reactor
    Cost: can not buy
    Other: Magic +20
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Spirit Lance
    Attack: 92
    Attack %: 112
    Growth: Normal
    Slots: 4c
    Location: Gelnika
    Cost: can not buy
    Other: Magic +43
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Flayer
    Attack: 100
    Attack %: 100
    Growth: Normal
    Slots: 6c
    Location: Speed Square
    Cost: can not buy
    Other: Magic +20
    
    -------------------------------------------------------------------------------
    
    Weapon Name: Venus Gospel
    Attack: 97
    Attack %: 103
    Growth: None
    Slots: 8c
    Location: Talk to the old man in rocket town after the disc2 space events
    Cost: can not buy
    Other: Magic +42, more damage when you have more MP
    
    -------------------------------------------------------------------------------
    
    
    *******************************************************************************
                                viii) Materia & Magic
    *******************************************************************************
    
    If you see any errors please email me at sinenomine@gmail.com with them :P.
    The basic magic damage formula is,  6 * [Level + Magic Attack]. The resulting
    damage in this section is called BDmg, or Base damage.  If something says, for
    instance, 1 1/4x BDmg, it would do the result of the formula above times 1.25,
    get it?  If not... there's a better explanation in the spell listing.   Also,
    in order to save space I sometimes put [Par] or [Pet] after a spells effect, it
    symbolizes a chance the spell may inflict that particular element.
    
    -------------------------------------------------------------------------------
                                     MAGIC MATERIA
    -------------------------------------------------------------------------------
    
    Name: Barrier
    
    Levels 	   AP       Skill         MP       Effect
    
    Level 1    0        Barrier       16 MP    1/2 physical damage
    Level 2    5000     MBarrier      24 MP    1/2 magical damage
    Level 3    15000    Reflect       30 MP    Reflects certain spells
    Level 4    30000    Wall          58 MP    Barrier + MBarrier to one target
    Level 5    45000    --
    
    Found: Bought in Rocket Town for 10,000 Gil.
    
    Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 600,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Comet
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Comet         70  MP   3 3/4x BDmg to one opponent
    Level 2    12000     Comet2        110 MP   1 7/8x BDmg to random opponents [4]
    Level 3    60000     --
    
    Non-Elemental
    
    Found: Forgotten Capital, top of the central building.
    
    Stat: Str -2, Magic +2, Vit -1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1,4000,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Contain
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Freeze        82 MP    5 15/16x BDmg to one opponent [Par]
    Level 2    5000      Break         86 MP    6 1/4x BDmg to one opponent [Pet]
    Level 3    10000     Tornado       90 MP    7x BDmg to one opponent [Confu]
    Level 4    15000     Flare         100 MP   7 13/16x BDmg to one opponent
    Level 5    60000     --
    
    Found: A white chocobo in Mideel.  Feed it a Mimett [Samoloen] green and when
    asked, scratch him behind his ears.  This can be done before OR after the
    Mideeldestruction.
    
    Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Destruct
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         DeBarrier     12 MP    Removes Barrier/MBarrier/Wall
    Level 2    6000      DeSpell       20 MP    Removes positive statuses
    Level 3    10000     Death         30 MP    Kills one opponent
    Level 4    45000     --
    
    Found: Sephiroth Throws this at you in the Shinra Mansion.  It can also be
    bought from Fort Condor on Disc 2 for 9,000 Gil.
    
    Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 630,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Earth
    
    *Special thanks to lolo26 for noting that I omitted this spell from the list.
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Quake         6 MP     11/16x Earth BDmg to one opponent
    Level 2    6000      Quake2        28 MP    1 1/2x Earth BDmg to one opponent
    Level 3    22000     Quake3        68 MP    4 3/8x Earth BDmg to one opponent
    Level 4    40000     --
    
    Found: First bought in Kalm town.
    
    Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 105,000 gil
    
    -------------------------------------------------------------------------------
    
    Name: Exit
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Escape        16 MP    Run fromt battle
    Level 2    10000     Remove        99 MP    Removes opponents from battle
    Level 3    30000     --
    
    Found: Bought in Rocket Town for 10,000 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 700,000 Gil
    
    (*)- By using "Remove" you  earn EXP and AP but you won't gain any Gil by
    killing an enemy.
    
    -------------------------------------------------------------------------------
    
    Name: Fire
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Fire          4 MP     1/2x Fire BDmg to one opponent
    Level 2    2000      Fire2         22 MP    1 1/4x Fire BDmg to one opponent
    Level 3    18000     Fire3         52 MP    4x Fire BDmg to one opponent
    Level 4    35000     --
    
    Found: Bought in most any materia shop in the first half of the game.  Red XIII
    comes equipped with one for 600 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 42,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Full Cure
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         --
    Level 2    3000      FullCure      99 MP    Restores all of the lost HP
    Level 3    100000    --
    
    Found: Cosmo Canyon Item shop, late disc 2.  Sneak around where the rope used
    to be and grab it in the back room.
    
    Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Gravity
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Demi          14 MP    Gravity Damage = 1/4 current HP
    Level 2    10000     Demi2         33 MP    Gravity Damage = 1/2 current HP
    Level 3    20000     Demi3         48 MP    Gravity Damage = 3/4 current HP
    Level 4    40000     --
    
    Found: Cave of Gi after beating Gi Nattak.  Can also be bought by 8,000 Gil in
    Mideel.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 560,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Heal
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Poisona       3 MP     Cures Poison status
    Level 2    1200      Esuna         15 MP    Cures negative statuses
    Level 3    5200      Resist        120 MP   Made immune to status ailments
    Level 4    60000     --
    
    Found: Buy for 1,500 Gil in Kalm and most any other town on the world map.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 105,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Ice
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1     0         Ice          4 MP   1/2x Ice BDmg to one opponent
    Level 2     2000      Ice2         22 MP  1 1/4x Ice BDmg to one opponent
    Level 3     18000     Ice3         52 MP  4x Ice BDmg to one opponent
    Level 4     35000     --
    
    Found: Cloud starts the game with one.  You can buy them in most towns in the
    first half of the game for the modest price of 600 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 42,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Lightning
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Bolt          4 MP     1/2x Lightning BDmg to one opponent
    Level 2    2000      Bolt2         22 MP    1 1/4x Light. BDmg to one opponent
    Level 3    18000     Bolt3         52 MP    4x Lightning BDmg to one opponent
    Level 4    35000     --
    
    Found: Cloud starts the game with one. This materia can also be bought for 600
    Gil in most towns, during the first half of the game.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 42,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Mystify
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Confu         18 MP    Confu on one enemy
    Level 2    12000     Berserk       28 MP    Berserk on one enemy
    Level 3    25000     --
    
    Found: Bought in Gongaga or Cosmo Canyon for 6,000 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 420,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Poison
    
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Bio           8 MP     *5/8x Poison BDmg to one opponent
    Level 2    5000      Bio2          36 MP    *1 5/16x BDmg to one opponent
    Level 3    20000     Bio3          80 MP    *4 1/2x BDmg to one opponent
    Level 4    38000     --
    
    Found: Found on the 66th Floor of the Shinra Building. Can also be bought in
    Kalm and other towns on the world map for 1,500 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 105,000 Gil
    
    (*)- When using a Bio spell there's the possibility that it also inflicts the
    Poison status effect on an enemy.
    
    -------------------------------------------------------------------------------
    
    Name: Restore
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Cure          5 MP     Restores lost HP (some)
    Level 2    2500      Cure2         24 MP    Restores lost HP (Medium)
    Level 3    17000     Regen         30 MP    Constantly gain 1/32 of HP
    Level 4    25000     Cure3         64 MP    Restores lost HP (Big)
    Level 5    40000     --
    
    Found: Found in the Sector 8 reactor, also sold in most every materia shop in
    the first half of the game for 1,500 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 210,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Revive
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Life          34 MP    Brings one target back to life
    Level 2    45000     Life2         100 MP   Brings one target back to life with
    Level 3    55000     --                     full health
    
    
    Found: Bought in Junon, Costa Del Sol, and Gongaga for 3,000 Gil.
    
    Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 210000 Gil
    
    (*)- Both "Life" and "Life2" are ideal to kill undead enemies.
    
    -------------------------------------------------------------------------------
    
    Name: Seal
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Sleepel       8 MP     Sleep on one enemy
    Level 2    10000     Silence       24 MP    Silence on one enemy
    Level 3    20000     --
    
    Found: Bought in Junon or Costa Del Sol for 3,000 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 210,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Shield
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         --
    Level 2    10000     Shield        180 MP   Inflicts Shield status on target
    Level 3    100000    --
    
    Found: N.Crater, Left Path, Upper Path, Second screen near the back left.
    
    Stat: Str -4, Vit -2, Magic +4, MagDef +2, MaxHP -10%, MaxMP +10%
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Time
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Haste         18 MP    Speeds up target
    Level 2    8000      Slow          20 MP    Slows down target
    Level 3    24000     Stop          34 MP    Target can take no actions.
    Level 4    42000     --
    
    Found: Bought in Gongaga or Rocket Town for 6,000 Gil.
    
    Stat: Str -2, Vit -1, Magic +2, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 420,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Transform
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         Mini          10 MP    Small on one enemy.
    Level 2    8000      Toad          14 MP    Frog on one enemy.
    Level 3    24000     --
    
    Found: Mt. Corel, Cait Sith Comes with one.  Bought at many locations on the
    world map as well for 5,000 Gil.
    
    Stat: Str -1, Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 350,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Ultima
    
    Levels 	   AP        Skill         MP       Effect
    
    Level 1    0         --
    Level 2    5000      Ultima        130 MP   6 9/16x Non-Elemental BDmg all ene.
    Level 3    100000    --
    
    Found: North Corel, you will be given this for stopping the train.  If you fail
    to stop the train you can still buy this from the little kid in town for 50,000
    Gil.
    
    Stat: Str -4, Magic +4, MagDef +2, Vit -2, MaxHP -10%, MaxMP+10%
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Master Magic
    
    Master Magic enables every Magic materia spells.
    
    Found: Give the Earth Harp to the traveller in Kalm Town (Disc 2 or 3 only).
    You can also bring the Huge Green materia to Cosmo Canyon and then master all
    Magic materia. Once done, you can touch the Huge Materia by going to
    Bugenhagen's observatory.
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
                                       SUMMON MATERIA
    -------------------------------------------------------------------------------
    
    Name: Alexander
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       120   Casts Judgment x1 per battle
    Level 2     25000   120   Casts Judgment x2 per battle
    Level 3     65000   120   Casts Judgment x3 per battle
    Level 4     100000  120   Casts Judgment x4 per battle
    Level 5     150000  120   Casts Judgment x5 per battle
    
    Found: Great Glacier.  Touch the Hot Springs and then talk to and battle the
    boss 'Snow'.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Judgment" deals Holy based damage
    
    -------------------------------------------------------------------------------
    
    Name: Bahamut
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       100   Casts "Mega Flare" x1 per battle
    Level 2     20000   100   Casts Mega Flare x2 per battle
    Level 3     50000   100   Casts Mega Flare x3 per battle
    Level 4     80000   100   Casts Mega Flare x4 per battle
    Level 5     120000  100   Casts Mega Flare x5 per battle
    
    Found: The Temple of the Ancients after defeating the Red Dragon.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Mega Flare" deals Non-Elemental Damage
    
    -------------------------------------------------------------------------------
    
    Name: Bahamut Zero
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       180   Casts "Tera Flare" x1 per battle
    Level 2     35000   180   Casts Tera Flare x2 per battle
    Level 3     120000  180   Casts Tera Flare x3 per battle
    Level 4     150000  180   Casts Tera Flare x4 per battle
    Level 5     250000  180   Casts Tera Flare x5 per battle
    
    Found: Made from a materia blend at Cosmo Canyon on disc 2 or later.  You will
                 need: Bahamut, Neo Bahamut, and the BLUE Huge Materia to do this.
    
    Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%
    
    Price for master: 1 Gil
    
    (*)- "Tera Flare" deals Non-Elemental Damage
    
    -------------------------------------------------------------------------------
    
    Name: Choco/Mog
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       14    Casts "Deathblow!" or "Fat Chocobo" x1 per battle
    Level 2     2000    14    Casts Deathblow!" or "Fat Chocobo x2 per battle
    Level 3     14000   14    Casts Deathblow!" or "Fat Chocobo x3 per battle
    Level 4     25000   14    Casts Deathblow!" or "Fat Chocobo x4 per battle
    Level 5     35000   14    Casts Deathblow!" or "Fat Chocobo x5 per battle
    
    Found: Chocobo farm.  Talk to the Chocobo at the left side of the fence and
    reply with 'Wark', it will do a dance and spit out the materia.
    
    Stat: Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 1 Gil
    
    (*)- The summon says in game that it is a 'wind' attack.  This is NOT true as
    Choco/Mog is a Non-Elemental attack.  Can also cast "Stop" randomly on an
    enemy.
    
    -------------------------------------------------------------------------------
    
    Name: Hades
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       150   Casts "Cauldron" x1 per battle
    Level 2     35000   150   Casts Cauldron" x2 per battle
    Level 3     120000  150   Casts Cauldron" x3 per battle
    Level 4     150000  150   Casts Cauldron" x4 per battle
    Level 5     250000  150   Casts Cauldron" x5 per battle
    
    Found: Gelnika in the cargo room with the helicopter.
    
    Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%
    
    Price for master: 1 Gil
    
    (*)- Damages opponents and causes the Poison, Confusion, Sleep,
    Silence, Mini, Frog, Slow, and Paralysis status elements.
    
    -------------------------------------------------------------------------------
    
    Name: Ifrit
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       34    Casts "Hellfire" x1 per battle
    Level 2     5000    34    Casts Hellfire" x2 per battle
    Level 3     20000   34    Casts Hellfire" x3 per battle
    Level 4     35000   34    Casts Hellfire" x4 per battle
    Level 5     60000   34    Casts Hellfire" x5 per battle
    
    Found: Gotten after beating Jenova Birth [Shinra Boat].
    
    Stat: Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 1 Gil
    
    (*)- "Hellfire" deals Fire based damage
    
    -------------------------------------------------------------------------------
    
    Name: Kjata
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       110   Casts "Tetra Disaster" x1 per battle
    Level 2     22000   110   Casts Tetra Disaster" x2 per battle
    Level 3     60000   110   Casts Tetra Disaster" x3 per battle
    Level 4     90000   110   Casts Tetra Disaster" x4 per battle
    Level 5     140000  110   Casts Tetra Disaster" x5 per battle
    
    Found: Sleeping Forest.  On the first screen you will see a red dot move from
    time to time along the sides, grab it and Kjata is yours.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Tetra Disaster" inflicts Fire, Ice, and Lightning damage.
    
    -------------------------------------------------------------------------------
    
    Name: Knights of the Round
    
    Levels      AP      MP    Effect
    
    Level 1     0       250   Casts "Ultimate End" x1 per battle
    Level 2     50000   250   Casts Ultimate End" x2 per battle
    Level 3     200000  250   Casts Ultimate End" x3 per battle
    Level 4     300000  250   Casts Ultimate End" x4 per battle
    Level 5     500000  250   Casts Ultimate End" x5 per battle
    
    Found: Materia Cave on Round Island, you will need a Gold Chocobo to reach it.
    
    Stat: Magic +8, MagDef +8, MaxHP -10%, MaxMP +20%
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Leviathan
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       78    Casts "Tidal Wave" x1 per battle
    Level 2     18000   78    Casts Tidal Wave" x2 per battle
    Level 3     38000   78    Casts Tidal Wave" x3 per battle
    Level 4     70000   78    Casts Tidal Wave" x4 per battle
    Level 5     100000  78    Casts Tidal Wave" x5 per battle
    
    Found: Complete the Pagoda side quest and you will get this as a prize.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Tidal Wave" inflicts Water based damage.
    
    -------------------------------------------------------------------------------
    
    Name: Neo Bahamut
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       140   Casts "Giga Flare" x1 per battle
    Level 2     30000   140   Casts "Giga Flare" x2 per battle
    Level 3     80000   140   Casts "Giga Flare" x3 per battle
    Level 4     140000  140   Casts "Giga Flare" x4 per battle
    Level 5     200000  140   Casts "Giga Flare" x5 per battle
    
    Found: Whirlwind Maze just before the first save point in this area.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Giga Flare" deals Non-Elemental damage.
    
    -------------------------------------------------------------------------------
    
    Name: Odin
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       80    "Steel Bladed Sword" or "Grunge Lance" x1 per battle
    Level 2     16000   80    "Steel Bladed Sword" or "Grunge Lance" x2 per battle
    Level 3     32000   80    "Steel Bladed Sword" or "Grunge Lance" x3 per battle
    Level 4     65000   80    "Steel Bladed Sword" or "Grunge Lance" x4 per battle
    Level 5     80000   80    "Steel Bladed Sword" or "Grunge Lance" x5 per battle
    
    Found: Safe inside of the Shinra Mansion.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Steel Bladed Sword" will attempt to instantly kill enemies.  It does not
    often work on stronger enemies.  "Grunge Lance" deals damage to one target.
    
    -------------------------------------------------------------------------------
    
    Name: Phoenix
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       180   Casts "Phoenix Flame" x1 per battle
    Level 2     28000   180   Casts "Phoenix Flame" x2 per battle
    Level 3     70000   180   Casts "Phoenix Flame" x3 per battle
    Level 4     120000  180   Casts "Phoenix Flame" x4 per battle
    Level 5     200000  180   Casts "Phoenix Flame" x5 per battle
    
    Found: Gotten from the Fort Condor Huge Materia quest.  You MUST win the battle
    there or defeat the boss or else you won't get this.
    
    Stat: Magic +1, MagDef +1, MaxHP -5%, MaxMP +5%
    
    Price for master: 1 Gil
    
    (*)- "Phoenix Flame" inflicts Fire damage on all enemies and casts Life 2 on
    all allies.
    
    -------------------------------------------------------------------------------
    
    Name: Ramuh
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       40    Casts "Judgment Bolt" x1 per battle
    Level 2     10000   40    Casts "Judgment Bolt" x2 per battle
    Level 3     25000   40    Casts "Judgment Bolt" x3 per battle
    Level 4     50000   40    Casts "Judgment Bolt" x4 per battle
    Level 5     70000   40    Casts "Judgment Bolt" x5 per battle
    
    Found: Chocobo Jockey Room just after Corel Prison Sequence (Only chance,
    so don't miss it!).
    
    Stat: Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 1 Gil
    
    (*)- "Judgement Bolt" deals Lightning based damage.
    
    -------------------------------------------------------------------------------
    
    Name: Shiva
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       32    Casts "Diamond Dust" x1 per battle
    Level 2     4000    32    Casts "Diamond Dust" x2 per battle
    Level 3     15000   32    Casts "Diamond Dust" x3 per battle
    Level 4     30000   32    Casts "Diamond Dust" x4 per battle
    Level 5     50000   32    Casts "Diamond Dust" x5 per battle
    
    Found: Priscilla gives this to Cloud after you defeat Bottomswell.
    
    Stat: Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 1 Gil
    
    (*)- "Diamond Dust" deals Ice based damage.
    
    -------------------------------------------------------------------------------
    
    Name: Titan
    
    Levels      AP      MP    Effect (*)
    
    Level 1     0       46    Casts "Anger of the Land" x1 per battle
    Level 2     15000   46    Casts "Anger of the Land" x2 per battle
    Level 3     30000   46    Casts "Anger of the Land" x3 per battle
    Level 4     60000   46    Casts "Anger of the Land" x4 per battle
    Level 5     80000   46    Casts "Anger of the Land" x5 per battle
    
    Found: Inside the Ruined Gongaga Reactor.
    
    Stat: Magic +1, MaxHP -2%, MaxMP +2%
    
    Price for master: 1 Gil
    
    (*)- "Anger of the Land" inflicts Earth based damage.
    
    -------------------------------------------------------------------------------
    
    Name: Typoon
    
    Levels      AP      MP    Effect
    
    Level 1     0       160   Casts "Disintegration" x1 per battle
    Level 2     35000   160   Casts "Disintegration" x2 per battle
    Level 3     120000  160   Casts "Disintegration" x3 per battle
    Level 4     150000  160   Casts "Disintegration" x4 per battle
    Level 5     250000  160   Casts "Disintegration" x5 per battle
    
    Found: Ancient Forest.
    
    Stat: Magic +4, MagDef +4, MaxHP -10%, MaxMP +15%
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Master Summon
    
    Master Summon enables every Summon materia spells.
    
    Found: Give the Earth Harp to the traveller in Kalm Town (Disc 2 or 3 only).
    You can also bring the Huge Red materia to Cosmo Canyon and then master all
    Summon materia. Once done, you can touch the Huge Materia by going to
    Bugenhagen's observatory.
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    COMMAND MATERIA
    -------------------------------------------------------------------------------
    
    Name: Deathblow
    
    Levels     AP      Skill        Effect (*)
    
    Level 1    0       Deathblow    Attempts to do a critical blow on an enemy
    Level 2    40000   --           --
    
    Found: Gongaga. Can also be bought in Rocket Town on Disc 2 for 10,000 Gil.
    
    Stat: Luck +1
    
    Price for master: 700,000 Gil
    
    (*)- Works better if it is used by a character with a high accuracy rate.
    
    -------------------------------------------------------------------------------
    
    Name: Double Cut
    
    Levels     AP      Skill        Effect
    
    Level 1    0       2x-Cut       Hit twice per attack to one target.
    Level 2    100000  4x-Cut       Hit four times per attack to random targets.
    Level 3    150000  --           --
    
    Found: Crashed Gelnika.
    
    Stat: Dex +2
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Enemy Skill
    
    For Spell effects, see the spell section below, for a VERY detailed report of
    enemy skills, see my enemy skill faq at www.gamefaqs.com
    
    Found: 67th floor of the Shinra Building, Junon Intermediate Training Hall,
    Forgotten Capital [Ancient City] and Chocobo Sages' House [From the Chocobo]
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Manipulate
    
    Levels     AP      Skill        Effect
    
    Level 1    0       Manipulate   Control an enemy to use its attacks
    Level 2    40000   --     	--
    
    Found: Cait Sith comes with one, Can also be bought from Rocket Town on Disc
    2 or 3 for 10,000Gil.
    
    Price for master: 700,000 Gil
    
    -------------------------------------------------------------------------------
    
    Name: Mime
    
    Levels     AP      Skill        Effect
    
    Level 1    0       Mime         Copy the previous action taken by your party
    Level 2    100000  --           --
    
    Found: Special Materia Cave on the western most continent. You will need a
    Green, Black, or Gold chocobo to get it.
    
    Price for master: 1 Gil
    
    Miming actions which took MP, does not require MP.
    
    -------------------------------------------------------------------------------
    
    Name: Morph
    
    Levels     AP      Skill        Effect (*)
    
    Level 1    0       Morph        Turn enemy into an item if killed
    Level 2    100000  --           --
    
    Found: The Temple of the Ancients, near the purple pool.
    
    Price for master: 1 Gil
    
    (*)- When used, you'll perform an attack that hits with very low damage,  yet
    if the strike kills the enemy, it will morph into an item.
    
    -------------------------------------------------------------------------------
    
    Name: Sense
    
    Levels     AP      Skill        Effect(*)
    
    Level 1    0       Sense        View enemies stats
    Level 2    40000   --           --
    
    Found: Playground in Midgar Sector 6 and Red XIII also comes with one when he
    joins the party. Can be bought in Kalm Town and Junon for 1,000 Gil.
    
    Price for master: 70,000 Gil
    
    (*)- If you press Select in battle to bring up the command window, once you
    cast "Sense" on an enemy, it'll show his remaining HP. You can get "Sense" to
    work on all enemies at the same time with a Mega-All materia.
    
    -------------------------------------------------------------------------------
    
    Name: Slash-All
    
    Levels     AP      Skill        Effect(*)
    
    Level 1    0       Slash-All    Attack all enemies
    Level 2    130000  Flash        Instantly kill all enemies
    Level 3    150000  --           --
    
    Found: Ancient Forest.
    
    Price for master: 1 Gil
    
    (*)- Flash deals automatic death to any enemy who is not immune to it.
    
    -------------------------------------------------------------------------------
    
    Name: Steal
    
    Levels     AP      Skill        Effect (*)
    
    Level 1    0       Steal        Steal an item from an enemy
    Level 2    40000   Mug          Steal and attack simultaneously
    Level 3    50000   --           --
    
    Found: Sewers in Midgar, can be bought in Kalm for 1,000 Gil.
    
    Stat: Dex +2
    
    Price for master: 84,000 Gil
    
    (*)- You can get "Steal" to work on all enemies at the same time with a Mega
    All materia.
    
    -------------------------------------------------------------------------------
    
    Name: Throw
    
    Levels     AP      Skill        Effect (*)
    
    Level 1    0       Throw        Throw an item for damage
    Level 2    45000   Coin         Throw Gil for damage
    Level 3    60000   --           --
    
    Found: Yuffie Comes equipped with one.
                 You can buy it in Rocket Town on Disc 2, for 10,000 Gil.
    
    Stat: Vit +1
    
    Price for master: 700,000 Gil
    
    (*)- When Coin is enabled, it appears that Throw is disabled. Actually, in the
    command menu, Throw and Coin alternate (switch off) so you can actually use
    either one. Coin allows you to throw your gil to do damage. It does 1000 points
    of damage for every 10000 gil thrown; the maximum amount you can throw at one
    time is 60,000 Gil.
    
    -------------------------------------------------------------------------------
    
    Name: W-Item
    
    Levels     AP      Skill        Effect (*)
    
    Level 1    0       W-Item       Use two Items at a time
    Level 2    250000  --           --
    
    Found: Midgar Raid [Disc 2] You'll need to head down several screens to get
    this.
    
    Price for master: 1 Gil
    
    (*)- You may have heard of the W-item duplication trick.  Here's how it works
    if you care.  First, it may only be used on items which you can use in battle
    and you must have at least one of those in your inventory.  Due to confusion
    with my approach to explaining this, we will use Defcon999s:
    
    Move your cursor to the W-ITEM command. Press confirm. Move your cursor to an
    item. Press confirm. Now press it again. You will now be back in the item menu.
    Now go to any other battle-usable item and press confirm. Now the hand will be
    out to select a target. Press cancel. Now press confirm. Now cancel again. Just
    continue doing this repeatedly until you get 99 of the item you are
    duplicating. The glitch will cause the first item to be duplicated. Contrary
    to popular belief, it is not necessary to have two of the item in order to
    duplicate it.
    
    -------------------------------------------------------------------------------
    
    Name: W-Magic
    
    Levels     AP      Skill        Effect
    
    Level 1    0       W-Magic      Cast two magic spells at a time
    Level 2    250000  --           --
    
    Found: Crater, Left path, upper path.  In the third room of this area it is
    hidden up by the green leaves at the top of the screen.
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    
    Name: W-Summon
    
    Levels     AP      Skill        Effect
    
    Level 1    0       W-Summon     Cast two summon spells at a time
    Level 2    250000  --           --
    
    Found: Win this at the Battle Square, in disk 2/3, after earning 64,000
    Battle Points.
    
    Price for master: 1 Gil
    
    -------------------------------------------------------------------------------
    SUPPORT MATERIA
    -------------------------------------------------------------------------------
    
    Name: Added Cut
    
    Levels     AP        Effect (*)
    
    Level 1    0         Attacks simultaneously when paired Materia is used
    Level 2    200000    --
    
    Found: In the great glacier. It is in the middle of a path. Refer to the great
    glacier section of the walkthrough for exact directions
    
    Price for master: 1 Gil
    
    (*)- When whichever materia linked to this is used, you'll follow with a normal
    attack.  In other words, do not pair this with restore O_o.
    
    -------------------------------------------------------------------------------
    
    Name: Added Effect
    
    Levels     AP        Effect(*)
    
    Level 1    0         Adds Materia status to equipped weapon or armor
    Level 2    100000    --
    
    Found: Cave of Gi
    
    Price for master: 1 Gil
    
    (*)- Works with: All status casting Magic [Green] materia, Contain, Hades, and
    Choco/Mog.
    
    -------------------------------------------------------------------------------
    
    Name: All
    
    Levels     AP        Effect(*)
    
    Level 1    0         Use All x1 per battle
    Level 2    1500      Use All x2 per battle
    Level 3    6000      Use All x3 per battle
    Level 4    18000     Use All x4 per battle
    Level 5    35000     Use All x5 per battle
    
    Found: Sector 7 Slums, 63rd Floor Shinra, Red XIII has one, Shinra Boat, Mt.
    Nibel, Great Glacier, can be bought from Fort Condor on Disc 2 for 20,000 Gil.
    
    Price for master: 1,400,000 Gil
    
    (*)- All one target Magic [Green] Materia except for: Contain, Fullcure,
    Shield, and Comet.
    
    -------------------------------------------------------------------------------
    
    Name: Counter
    
    Levels     AP        Effect (*)
    
    Level 1    0         30% chance of countering.
    Level 2    20000     40% chance of countering.
    Level 3    40000     60% chance of countering.
    Level 4    60000     80% chance of countering.
    Level 5    100000    100% chance of countering.
    
    Found:  N. Crater, if you take the left path, and then the upper path, Counter
    is in the third screen of this area near a large ball of light at the center of
    the screen.
    
    Price for master: 1 Gil
    
    (*)- Counter attacks with paired Command when damage is incurred and works with
    all yellow materia except for Enemy Skill, w-item, w-magic, w-summon, slashall,
    and double cut.
    
    Note: When paired with master command, one of the functions will randomly
    counter attack.
    
    -------------------------------------------------------------------------------
    
    Name: Elemental
    
    Levels     AP        Effect(*)
    
    Level 1    0         Half elemental damage (armor only).
    Level 2    10000     Nullifies elemental damage (armor only).
    Level 3    40000     Absorbs elemental damage (armor only).
    Level 4    80000     --
    
    Found:  Prize from Mayor Domino [Shinra Building], Mount Nibel, Tifa's Piano.
    
    Price for master: 1 Gil
    
    (*)- Pairs with All Elemental Green Materia and all elemental Summon Materia.
    When paired with a materia which has no elemental properties [such as MP Plus]
    Elemental will protect against a hidden/glitch element.  Attacks of this
    element include Ultima Beam.
    
    
    -------------------------------------------------------------------------------
    
    Name: Final Attack
    
    Levels     AP        Effect (*)
    
    Level 1    0         Can use Final Attack x1 per battle
    Level 2    20000     Can use Final Attack x2 per battle
    Level 3    40000     Can use Final Attack x3 per battle
    Level 4    80000     Can use Final Attack x4 per battle
    Level 5    160000    Can use Final Attack x5 per battle
    
    Found: Won from the special battle in the Battle Arena in the Gold Saucer.
    
    Price for master: 1 Gil
    
    (*)- If killed, you'll use the attached materia at the highest Level earned
    before dying. Pairs with all Green, Red, and most Yellow Materia.
    
    -------------------------------------------------------------------------------
    
    Name: HP Absorb
    
    Levels     AP        Effect(*)
    
    Level 1    0         Attacks with paired Materia and absorbs HP at same time.
    Level 2    100000    --
    
    Found: Yuffie's House, above the Cat room. Also can be found in the North
    Crater.
    
    Price for master: 1 Gil
    
    (*)- HP Absorb does not work with regular Command Materia, but will work with a
    Master Command Materia. However, it affects only Morph, D.blow, and Coin.
    
    -------------------------------------------------------------------------------
    
    Name: Magic Counter
    
    Levels     AP        Effect (*)
    
    Level 1    0         30% chance of countering.
    Level 2    20000     40% chance of countering.
    Level 3    40000     60% chance of countering.
    Level 4    80000     80% chance of countering.
    Level 5    300000    100% chance of countering.
    
    Found: N. Crater, left path, down path.  On the second screen, this materia
    will be on the walk way. It is almost impossible to see, but it is there.
    
    Price for master: 1 Gil
    
    (*)- If attacked, the equiped char will respond with the attached Magic or
    Summon Materia.
    
    -------------------------------------------------------------------------------
    
    Name: MP Absorb
    
    Levels     AP        Effect (*)
    
    Level 1    0         Attacks with paired Materia and absorbs MP at same time.
    Level 2    100000    --
    
    Found: Wutai Item Shop during the Wutai Sub quest [disc 1 or 2 ONLY].
    
    Price for master: 1 Gil
    
    (*)- MP Absorb does not work with regular Command Materia, but will work with
    a Master Command Materia. However, it affects only Morph, D.blow, and Coin.
    
    -------------------------------------------------------------------------------
    
    Name: MP Turbo
    
    Levels     AP        Effect (*)
    
    Level 1    0         Increases linked spell costs and damage by 10%
    Level 2    10000     Increases linked spell costs and damage by 20%
    Level 3    30000     Increases linked spell costs and damage by 30%
    Level 4    60000     Increases linked spell costs and damage by 40%
    Level 5    120000    Increases linked spell costs and damage by 50%
    
    Found: Whirlwind Maze, just after fighting Jenova Death.
    
    Price for master: 1 Gil
    
    (*)- The amount of extra MP required and the increased power varies with at
    least the spell and possibly also the stats of the character.
    
    -------------------------------------------------------------------------------
    
    Name: Quadra Magic
    
    Levels     AP        Effect (*)
    
    Level 1    0         Cast paired spells 4x times at 1/2 power each time x1
    Level 2    40000     Cast paired spells 4x times at 1/2 power each time x2
    Level 3    80000     Cast paired spells 4x times at 1/2 power each time x3
    Level 4    120000    Cast paired spells 4x times at 1/2 power each time x4
    Level 5    200000    Cast paired spells 4x times at 1/2 power each time x5
    
    Found: Special Materia Cave near Mideel.  You'll need a Blue, Black, or Gold
    Chocobo to get there.  You can also get here using the Highwind Trick.
    
    Price for master: 1 Gil
    
    (*)- Quadra Magic allows you to cast any paired Magic spell or Summon monster
    four times in a row (Yep, it does work with Summons, except for Knights of the
    Round.) One useful way to extend the capabilities of a Quadra Magic is to Mime
    it over and over again.
    
    -------------------------------------------------------------------------------
    
    Name: Sneak Attack
    
    Levels     AP        Effect (*)
    
    Level 1    0         20% chance of pre-emptive attack with paired Materia
    Level 2    20000     35% chance of pre-emptive attack with paired Materia
    Level 3    60000     50% chance of pre-emptive attack with paired Materia
    Level 4    100000    65% chance of pre-emptive attack with paired Materia
    Level 5    150000    80% chance of pre-emptive attack with paired Materia
    
    Found: Chocobo Racing Prize, Gold Saucer.
    
    Price for master: 1 Gil
    
    (*)- The paired Materia automatically happens at the beginning of battle. The
    % chance of it happening increases with each Level.  Pairs with ost Magic,
    Summon, and Command Materia.
    
    
    -------------------------------------------------------------------------------
    
    Name: Steal as Well
    
    Levels     AP        Effect(*)
    
    Level 1    0         Steal simultaneously when paired Materia is used
    Level 2    200000    --
    
    Found: Wutai, In the Statue area which is covered by flames, you will need the
    Leviathan Scales to get this.
    
    Price for master: 1 Gil
    
    (*)- Pairs with any Command, Magic or Summon Materia
    
    -------------------------------------------------------------------------------
    INDEPENDENT MATERIA
    -------------------------------------------------------------------------------
    
    Name: Chocobo Lure
    
    Levels      AP          Effect (*)
    
    Level 1     0           Increases Chocobo encounter rate by x2
    Level 2     3000        Increases Chocobo encounter rate by x4
    Level 3     10000       Increases Chocobo encounter rate by x8
    Level 4     30000       --
    
    Found: Buy from Chocobo Billy on disc 1.  Find in front of the fences at the
    chocobo farm on discs 2 and 3.
    
    Stat: Luck +1
    
    Price for master: 1 Gil
    
    (*)- This Materia increases the probability of meeting a Chocobo when walking
    on a set of Chocobo tracks. Watch out because you can only find TWO of these
    materias during the entire game, so if you sell them, you're screwed.
    
    -------------------------------------------------------------------------------
    
    Name: Counter Attack
    
    Levels      AP          Effect (*)
    
    Level 1     0           Counter attack rate is 30%
    Level 2     10000       Counter attack rate is 40%
    Level 3     20000       Counter attack rate is 60%
    Level 4     50000       Counter attack rate is 80%
    Level 5     100000      Counter attack rate is 100%
    
    Found: Defeat the Materia Keeper [Mount Nibel]  You can also win this at the
    Chocobo Square in the Gold Saucer[Shows up as Counter on the prize screen]
    
    Price for master: 1 Gil
    
    (*)- This Materia is cumulative, so if you have two Counter Attack materias
    attached to the same character, they will have a chance of being triggered
    independently of the other. This way, your character will always counter
    attack twice.
    
    -------------------------------------------------------------------------------
    
    Name: Cover
    
    Levels      AP          Effect (*)
    
    Level 1     0           Cover attempt increases +20%
    Level 2     2000        Cover attempt increases +40%
    Level 3     10000       Cover attempt increases +60%
    Level 4     25000       Cover attempt increases +80%
    Level 5     40000       Cover attempt increases +100%
    
    Found: Aeris's Garden. Also bought at the Wall Market for 1,000 Gil
    
    Stat: Vit +1
    
    Price for master: 70,000 Gil
    
    (*)- Cover will only work with physical attacks (meaning magical attacks cannot
    be covered by someone else). Also, because Cover can cause the same person to
    be hit repeatedly, it is a fast Limit Break builder.
    
    -------------------------------------------------------------------------------
    
    Name: Enemy Away
    
    Levels      AP          Effect(*)
    
    Level 1     0           1/2 as likely to be attacked
    Level 2     10000       1/4 as likely to be attacked
    Level 3     50000       --
    
    Found: Racing prize from the Chocobo Square in the Gold Saucer.
    
    Stat: Luck +1
    
    Price for master: 1 Gil
    
    (*)- This Materia lowers the enemy encounter rate for random battles depending
    of its current APLevel.
    
    -------------------------------------------------------------------------------
    
    Name: Enemy Lure
    
    Levels      AP          Effect(*)
    
    Level 1     0           Increases enemy encounter rate by x1.5
    Level 2     10000       Increases enemy encounter rate by x2.0
    Level 3     50000       --
    
    Found: Won at the Battle Square in the Gold Saucer.
    
    Stat: Luck -1
    
    Price for master: 1 Gil
    
    (*)- This Materia increases the enemy encounter rate for random battles
    depending of its current APLevel.
    
    -------------------------------------------------------------------------------
    
    Name: EXP Plus
    
    Levels      AP          Effect (*)
    
    Level 1     0           Earn more EXP x1.5
    Level 2     60000       Earn more EXP x2.0
    Level 3     150000      --
    
    Found: Bought for 2,000 GP at the Wonder Square in the Gold Saucer.
    
    Stat: Luck +1
    
    Price for master: 1 Gil
    
    (*)- This Materia Increases the amount of EXP earned after each battle.
    
    -------------------------------------------------------------------------------
    
    Name: Gil Plus
    
    Levels      AP          Effect
    
    Level 1     0           Earn 1.5x more gil after a battle(*)
    Level 2     80000       Earn 2x more gil after a battle
    Level 3     150000      --
    
    Found: Wonder Square of the Gold Saucer, Costs 1,000 GP.
    
    Stat: Luck +1
    
    Price for master: 1 Gil
    
    (*)- due to a glitch, you will always get 2x more gil after a battle,
    regardless of the level of the materia.
    
    -------------------------------------------------------------------------------
    
    Name: HP Plus
    
    Levels      AP          Effect (*)
    
    Level 1     0           MaxHP +10%
    Level 2     10000       MaxHP +20%
    Level 3     20000       MaxHP +30%
    Level 4     30000       MaxHP +40%
    Level 5     50000       MaxHP +50%
    
    Found: Prize from the Rufus Ceremony Dance, bought in Cosmo Canyon or Mideel
    for 8,000 gil.
    
    Stat: MaxHP UP +xx%
    
    Price for master: 560,000 Gil
    
    (*)- You can equip multiple HP Plus Materias on the same character, for a
    greater effect, but never exceed a 100% bonus.
    
    -------------------------------------------------------------------------------
    
    Name: HP<->MP
    
    Levels      AP          Effect(*)
    
    Level 1     0           Swaps your Max HP with your Max MP
    Level 2     80000       --
    
    Found: Special materia cave near Corel, you will need a Black or Gold chocobo
    to reach it.
    
    Price for master: 1 Gil
    
    (*)- This Materia switches your HP and MP values, so your max. HP will be 999
    and your max. MP will be 9999.
    
    -------------------------------------------------------------------------------
    
    Name: Long Range
    
    Levels      AP          Effect (*)
    
    Level 1     0           Same Attack Power even from the back row
    Level 2     80000       --
    
    Found: Right most room of the Mythril Mines.
    
    Price for master: 1 Gil
    
    (*)- This Materia lets you attack from the back row and hit flying enemies
    even with close-range weapons.
    
    -------------------------------------------------------------------------------
    
    Name: Luck Plus
    
    Levels      AP          Effect(*)
    
    Level 1     0           Luck +10%
    Level 2     15000       Luck +20%
    Level 3     30000       Luck +30%
    Level 4     60000       Luck +40%
    Level 5     100000      Luck +50%
    
    Found: Temple of the Ancients.
    
    Price for master: 1,050,000 Gil
    
    (*)- This Materia increases your Luck status depending on its current AP.  You
    can wear multiple copies to increase your luck by as much as 100%
    
    -------------------------------------------------------------------------------
    
    Name: MP Plus
    
    Levels      AP          Effect (*)
    
    Level 1     0           MaxMP +10%
    Level 2     10000       MaxMP +20%
    Level 3     20000       MaxMP +30%
    Level 4     30000       MaxMP +40%
    Level 5     50000       MaxMP +50%
    
    Found: Can be bought for 8,000 Gil in Cosmo Canyon and Mideel
    Stat: MaxMP UP +xx%
    
    Price for master: 560,000 Gil
    
    (*)- You can equip multiple MP Plus Materias on the same character, for a
    greater effect, but never increase the stat more than 100%
    
    -------------------------------------------------------------------------------
    
    Name: Magic Plus
    
    Levels      AP          Effect (*)
    
    Level 1     0           Magic +10%
    Level 2     10000       Magic +20%
    Level 3     20000       Magic +30%
    Level 4     30000       Magic +40%
    Level 5     50000       Magic +50%
    
    Found: Can be found on Corral Valley.
    
    Stat: Magic +xx%
    
    Price for master: 140,000 Gil.
    
    (*)- There is a maximum 100% bonus from wearing Magic Plus Materias
    
    -------------------------------------------------------------------------------
    
    Name: Mega-All
    
    Levels      AP          Effect (*)
    
    Level 1     0           Can use x1 times per battle
    Level 2     20000       Can use x2 times per battle
    Level 3     40000       Can use x3 times per battle
    Level 4     80000       Can use x4 times per battle
    Level 5     160000      Can use x5 times per battle
    
    Found: Crater, left path, down path, on the third screen you will see it
    suspended in a 'mako fall'. Jump across the fall while pressing the confirm
    button [circle by default]. It may take a few tries but you'll get it.
    
    Price for master: 1 Gil
    
    (*)- Basically, Mega-All acts like an All materia attached to every spell that
    character has. Some spells, however, are not compatible with Mega-All. Two of
    them are Final Attack and Quadra Magic.
    
    Pairs with: All Commands and Magic spells excluding, Comet, Comet2, Shield, 
    Fullcure, Slash-all, and Double Cut.
    
    -------------------------------------------------------------------------------
    
    Name: Pre-Emptive
    
    Levels      AP          Effect (*)
    
    Level 1     0           16% chance of a pre-emptive attack.
    Level 2     8000        22% chance of a pre-emptive attack.
    Level 3     20000       28% chance of a pre-emptive attack.
    Level 4     40000       34% chance of a pre-emptive attack.
    Level 5     80000       48% chance of a pre-emptive attack.
    
    Found: Prize in the Battle Square of the Gold Saucer.
    
    Stat: Dexterity +2
    
    Price for master: 1 Gil
    
    (*)- This Materia increases rate of pre-emptive attacks.
    
    -------------------------------------------------------------------------------
    
    Name: Speed Plus
    
    Levels      AP          Effect(*)
    
    Level 1     0           Dexterity +10%
    Level 2     15000       Dexterity +20%
    Level 3     30000       Dexterity +30%
    Level 4     60000       Dexterity +40%
    Level 5     100000      Dexterity +50%
    
    Found: Battle Square Prize, Gold Saucer.
    
    Stat: Dexterity +xx%
    
    Price for master: 1,400,000 Gil
    
    (*)- This Materia increases a character's Dexterity.  Dexterity can not be
    increased by more than 100%.
    
    -------------------------------------------------------------------------------
    
    Name: Underwater
    
    Levels      AP          Effect (*)
    
    Level 1     0           Disables clock when fighting Emerald Weapon.
    
    Found: Morph the Ghost Ship in the Junon Reactor into a Guidebook. Trade it to
    the traveler in Kalm for the Underwater Materia.
    
    Price for master: 1 Gil
    
    (*)- This materia removes the twenty minute time limit from Emerald Weapon,
    which gives you more time to fight it. Since there are noLevels to gain and
    you can't master it, there is no way to get more than one Underwater materia.
    Even if you have more than one Guide Book, the Kalm Traveler only gives you one
    of these Materias, so don't sell it!
    
    Also, please note this materia can NOT be used to increase the power of Barrets
    Ultimate Weapon.
    
    
    ===============================================================================
                                      Spell List
    ===============================================================================
    
    First, magic damage depends on a few things.  The basic magic damage formula
    is, ---  6 * [Level + Magic Attack].  The resulting number is called the "base"
    power for magic.  All spells have some type of multiplier, save for those which
    do exactly an amount of damage.  For instance, Fire3 does 4x Base.  So if your
    base were 2124 [Level 99 with 255 Magic Attack], your character would do 8496
    damage before any defenses are taken into account.  Most bosses have around
    250 MDefense or so, so spells always seem to do far less damage than against
    random enemies.  Some attacks pierce.  Gravity and Restorative for example.
    These attacks will ignore MDefense entirely.  Also, spells designed to hit one
    enemy, such as fire, will suffer a 2/3 damage penalty if used on all enemies
    instead of just one.
    
    -------------------------------------------------------------------------------
    
    Spell Name: Barrier
    Cost: 16
    Materia: Barrier
    Level: 1
    Does: reduces all physical damage to target by 50%
    
    -------------------------------------------------------------------------------
    
    Spell Name: Berserk
    Cost: 28
    Materia: Mystify
    Level: 2
    Does: Target can only attack, 150% power, less accuracy
    
    -------------------------------------------------------------------------------
    
    Spell Name: Bio
    Cost: 8
    Materia: Poison
    Level: 1
    Does: Poison Damage, can inflict the status of Poison as well
    Power: 5/8x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Bio2
    Cost: 36
    Materia: Poison
    Level: 2
    Does: Poison Damage, can inflict the status of Poison as well
    Power: 1 5/16x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Bio3
    Cost: 50
    Materia: Poison
    Level: 3
    Does: Poison Damage, can inflict the status of Poison as well
    
    -------------------------------------------------------------------------------
    
    Spell Name: Bolt
    Cost: 4
    Materia: Lightning
    Level: 1
    Does: Small lightning damage
    Power: 1/2x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Bolt2
    Cost: 22
    Materia: Lightning
    Level: 2
    Does: moderate lightning damage
    Power: 1 1/4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Bolt3
    Cost: 55
    Materia: Lightning
    Level: 3
    Does: heavy lightning damage
    Power: 4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Break
    Cost: 86
    Materia: Contain
    Level: 3
    Does: Extreme Earth Damage [1 target only] can sometimes Petrify an enemy
    Power: 6 1/4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Comet
    Cost: 70
    Materia: Comet
    Level: 1
    Does: Heavy Non-Elemental damage to one target
    Power: 3 3/4x Base [approximate]
    
    -------------------------------------------------------------------------------
    
    Spell Name: Comet2
    Cost: 110
    Materia: Comet
    Level: 2
    Does: 4 hits of moderate non-elemental damage to multiple targets
    Power: 1 7/8x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Confu
    Cost: 18
    Materia: Mystify
    Level: 1
    Does: Causes confusion to a target
    
    -------------------------------------------------------------------------------
    
    Spell Name: Cure
    Cost: 5
    Materia: Restore
    Level: 1
    Does: Light HP recovery
    Power: Base + 110
    
    -------------------------------------------------------------------------------
    
    Spell Name: Cure2
    Cost: 24
    Materia: Restore
    Level: 2
    Does: Moderate HP recovery
    Power: Base + 770
    
    -------------------------------------------------------------------------------
    
    Spell Name: Cure3
    Cost: 64
    Materia: Restore
    Level: 4
    Does: Heavy HP recovery
    Power: Base + 2860
    
    -------------------------------------------------------------------------------
    
    Spell Name: Debarrier
    Cost: 12
    Materia: Destruct
    Level: 1
    Does: Removes Barrier, Mbarrier, Wall and Reflect status from target
    
    -------------------------------------------------------------------------------
    
    Spell Name: Despell
    Cost: 20
    Materia: Destruct
    Level: 2
    Does: removes most positive statuses from a target
    
    -------------------------------------------------------------------------------
    
    Spell Name: Death
    Cost: 30
    Materia: Destruct
    Level: 3
    Does: Causes Death Status to a target
    
    -------------------------------------------------------------------------------
    
    Spell Name: Demi
    Cost: 14
    Materia: Gravity
    Level: 1
    Does: Removes 1/4 of targets current HP
    
    -------------------------------------------------------------------------------
    
    Spell Name: Demi2
    Cost: 33
    Materia: Gravity
    Level: 2
    Does: Removes 1/2 of targets current HP
    
    -------------------------------------------------------------------------------
    
    Spell Name: Demi3
    Cost: 48
    Materia: Gravity
    Level: 3
    Does: Removes 3/4 of targets current HP
    
    -------------------------------------------------------------------------------
    
    Spell Name: Escape
    Cost: 16
    Materia: Exit
    Level: 1
    Does: Escapes from most battles
    
    -------------------------------------------------------------------------------
    
    Spell Name: Esuna
    Cost: 15
    Materia: Heal
    Level: 2
    Does: removes most negative statuses from a target
    
    -------------------------------------------------------------------------------
    
    Spell Name: Fire
    Cost: 4
    Materia: Fire
    Level: 1
    Does: Light Fire Damage
    Power: 1/2x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Fire2
    Cost: 22
    Materia: Fire
    Level: 2
    Does: Moderate Fire damage
    Power: 1 1/4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Fire3
    Cost: 55
    Materia: Fire
    Level: 3
    Does: Heavy Fire Damage
    Power: 4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Flare
    Cost: 100
    Materia: Contain
    Level: 4
    Does: Extreme [possibly insane] Fire damage to one target
    Power: 7 13/16x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Freeze
    Cost: 82
    Materia: Contain
    Level: 1
    Does: Extreme Ice damage to one target, sometimes causes paralyze.
    Power: 5 15/16x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Fullcure
    Cost: 99
    Materia: Fullcure
    Level: 2
    Does: Raises Current HP to Max HP
    
    -------------------------------------------------------------------------------
    
    Spell Name: Haste
    Cost: 18
    Materia: Time
    Level: 1
    Does: ATB gauge fills at double the rate
    
    -------------------------------------------------------------------------------
    
    Spell Name: Ice
    Cost: 4
    Materia: Ice
    Level: 1
    Does: Light Ice damage
    Power: 1/2x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Ice2
    Cost: 22
    Materia: Ice
    Level: 2
    Does: Moderate Ice Damage
    Power: 1 1/4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Ice3
    Cost: 55
    Materia: Ice
    Level: 3
    Does: Heavy Ice Damage
    Power: 4x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Life
    Cost: 34
    Materia: Revive
    Level: 1
    Does: Revives one ally with 1/4 of max HP
    
    -------------------------------------------------------------------------------
    
    Spell Name: Life2
    Cost: 100
    Materia: Revive
    Level: 2
    Does: Revives one ally with full HP
    
    -------------------------------------------------------------------------------
    
    Spell Name: Mbarrier
    Cost: 24
    Materia: Barrier
    Level: 2
    Does: All incoming magical attacks reduced by 50%
    
    -------------------------------------------------------------------------------
    
    Spell Name: Mini
    Cost: 10
    Materia: Transform
    Level: 1
    Does: Causes small status on one character
    
    -------------------------------------------------------------------------------
    
    Spell Name: Poisona
    Cost: 3
    Materia: Heal
    Level: 1
    Does: Removes poison status from a target
    
    -------------------------------------------------------------------------------
    
    Spell Name: Quake
    Cost: 6
    Materia: Earth
    Level: 1
    Does: Light Earth damage
    Power: 11/16x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Quake2
    Cost: 28
    Materia: Earth
    Level: 2
    Does: Moderate Earth damage
    Power: 1 1/2x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Quake3
    Cost: 68
    Materia: Earth
    Level: 3
    Does: Heavy Earth Damage
    Power: 4 3/8x Base
    
    -------------------------------------------------------------------------------
    
    Spell Name: Reflect
    Cost: 30
    Materia: Barrier
    Level: 3
    Does: Causes certain spells to re-target back at the caster
    
    -------------------------------------------------------------------------------
    
    Spell Name: Regen
    Cost: 30
    Materia: Restore
    Level: 3
    Does: Gain 1/32 Max HP every unit of battle time.
    
    -------------------------------------------------------------------------------
    
    Spell Name: Remove
    Cost: 99
    Materia: Exit
    Level: 2
    Does: Attempts to remove all enemies from the screen
    
    -------------------------------------------------------------------------------
    
    Spell Name: Resist
    Cost: 120
    Materia: Heal
    Level: 3
    Does: prevents ALL status changes
    
    -------------------------------------------------------------------------------
    
    Spell Name: Shield
    Cost: 180
    Materia: Shield
    Level: 2
    Does: heavy protection spell.  All elemental attack are absorbed, many physical
    attacks are nullified.
    
    -------------------------------------------------------------------------------
    
    Spell Name: Silence
    Cost: 24
    Materia: Seal
    Level: 2
    Does: Target can not use magic
    
    -------------------------------------------------------------------------------
    
    Spell Name: Sleepel
    Cost: 8
    Materia: Seal
    Level: 1
    Does: Target takes a nap
    
    -------------------------------------------------------------------------------
    
    Spell Name: Slow
    Cost: 20
    Materia: Time
    Level: 2
    Does: ATB gauge fills at 1/2 the normal rate
    
    -------------------------------------------------------------------------------
    
    Spell Name: Stop
    Cost: 34
    Materia: Time
    Level: 3
    Does: ATB Gauge stops for several game units
    
    -------------------------------------------------------------------------------
    
    Spell Name: Tornado
    Cost: 90
    Materia: Contain
    Level: 3
    Does: Extreme Wind damage to one target, often causes confusion status
    Power: 7x Base [approximate value]
    
    -------------------------------------------------------------------------------
    
    Spell Name: Toad
    Cost: 14
    Materia: Transform
    Level: 2
    Does: Target turns into a frog!  Physical attacks lowered, can only cast frog
    spells
    
    -------------------------------------------------------------------------------
    
    Spell Name: Wall
    Cost: 58
    Materia: Barrier
    Level: 4
    Does: A Barrier and MBarrier built into one.  All non special damage is reduced
    by 50%
    
    -------------------------------------------------------------------------------
    
    Spell Name: Ultima
    Cost: 130
    Materia: Ultima
    Level: 2
    Does: Extreme Non-elemental damage to all enemies
    Power: 6 9/16x Base
    
    -------------------------------------------------------------------------------
    
    
    ===============================================================================
                                   Enemy Skill List
    ===============================================================================
    
    -------------------------------------------------------------------------------
    
    Frog Song:
    
    Effect - Turns a single target into a frog and puts them too sleep.
    Pros - Frogs do minimal damage and may not cast any spell other than toad.
    Sleeping enemies are sitting ducks.  May also be used to remove toad status
    from party members.
    Cons - Only hits one target.  Does not work fully on many enemies.
    Mp Cost - 5mp
    Can learn from - Touch me [Gongaga area], Toxic frog [Temple of the Ancients],
    and Christopher [Crater]
    
    -------------------------------------------------------------------------------
    
    L4 Suicide:
    
    Effect - Causes critical damage to enemies with level divisible by four.  May
    also cause 'mini' status as well.
    Pros - Critical damage is a HUGE amount of current hp.  Hits all enemy
    targets.
    Cons - Many enemies do not have levels divisible by four.  This skill can NOT
    kill an enemy either.
    Mp Cost - 10mp
    Can learn from - Mu [Chocobo farm area], Trickplay [Icicle area]
    Note: Critical damage is defined as [HP * 31 / 32] damage.  Furthermore, this
    spell can be reflected.  When reflected the spell only hits one target per
    reflect.  If your entire party has reflect set up, you can hit a total of three
    targets once or one target three times.  Very effective against bosses.
    
    -------------------------------------------------------------------------------
    
    Magic Hammer:
    
    Effect - Takes up to 100mp from an opponent and gives it to the caster.
    Pros - Good way to replenish 97mp per casting.  Can drain enemies of MP
    completely so they have do not have any to cast with.
    Cons - This skill can be reflected thus you drain mana from yourself causing
    a net loss of 3mp.  Somewhat timely if being used to remove enemy MPs.
    Mp Cost - 3mp
    Can learn from - Razor Weed [Wutai Area]
    Note: If the enemy has less than 100mp remaining, you will still knock that
    enemy down 100mp however, you will only gain as much mp as it actually had.
    
    -------------------------------------------------------------------------------
    
    White Wind:
    
    Effect - Heals all allies (or enemies) by the amount of current hp the
    caster has.  Also cures the following status changes: sleep, poison, confusion,
    silence, slow, stop, frog, mini, slow-numb, petrify, berserk, paralyzed, and
    darkness, death force and Shield.  If shield status is removed, no other
    status will be removed in that casting.
    Pros - This is a healing spell with the built in property of 'all' saving you
    a materia slot.  If you have a lot of life, you can heal your party far cheaper
    this way than with the standard cure spells, besides, it changes a large amount
    of status changes.
    Cons - When you first get White Wind, you may not have enough HP to make it
    worth casting.  Also changes a lot of unlisted good status such as temporary
    death immune [death force] back to normal.
    Mp Cost - 34mp
    Can learn from - Zemzelett [Junon area], Wind Wing [Whirlwind Maze]*
    
    * = White Wind Can not be learned via the manipulation menu from Wind Wing,
    you will have to confuse it and hope it gets cast on your party.  Not exactly
    a solid method for getting it.
    
    -------------------------------------------------------------------------------
    
    Big Guard:
    
    Effect - Casts Barrier, Magic Barrier and Haste on all allies (or enemies)
    Pros - Is a big mana saver from casting them all individually.  Also has a
    built in 'all' saving you many materia slots as well.  You will take half
    damage from physical and magical attacks while getting more turns.
    Cons - The Barrier and Magic Barrier drain faster than they would if you
    were not in Haste mode*
    *A bug exists.  If you are immune to Slow and Stop, you will also be made
    immune to haste, thus the barriers will not drain at double speed
    Mp Cost - 56mp
    Can learn from - Beach plug [Costa del sol beaches]
    
    -------------------------------------------------------------------------------
    
    Angel Whisper:
    
    Effect - Fully revives one dead ally, heals an injured ally to full.  Angel
    whisper also cures the following status changes: KO, Sleep, poison, confusion,
    silence, slow, stop, frog, mini, petrify, berserk, darkness and paralyzed.
    Pros - This is life2/full cure/semi-Esuna on the same spell, and fairly cheap
    to cast too.
    Cons - Only hits one target
    Mp Cost - 50mp
    Can learn from - Pollensalta [Crater]
    
    -------------------------------------------------------------------------------
    
    Dragon Force:
    
    Effect - Raises Defense and Magic Defense*
    Pros - You take less damage
    Cons - Somewhat expensive, targets only one target and seems to be
    ineffective.
    Mp Cost - 19mp
    Can learn from - Dark Dragon [Crater]
    *Final Fantasy VII has a Magic defense bug.  Your magic defense will NOT in
    fact increase in the game because of the bug.  In fact, no magic defense works.
    The only way to increase your resistance to magic is by raising the 'spirit'
    stat.  Dragon Force will still increase the base spirit stat but the MDef armor
    stat will not be included, though its multiplier will be.
    
    -------------------------------------------------------------------------------
    
    Death Force:
    
    Effect - Target becomes immune to death
    Pros - Protects against sudden death.  Will not remove a countdown, but if
    still active when the timer hits zero, will protect from the dying.
    Cons - Only hits on target, very limited use.  Easily removed by many friendly
    spells.
    Mp Cost - 3mp
    Can learn from - Adamantaimai [Wutai Area]
    
    -------------------------------------------------------------------------------
    
    Flame Thrower:
    
    Effect - Projects a stream of flame at one target
    Pros - A source of fire damage which hits one target.
    Cons - very weak damage, possibly the most useless of all enemy skills.  It is
    also reflectable, this benefits you in no way though since it is a single
    target spell, thus, you can reflect it only once per casting.
    Mp Cost - 10mp
    Can learn from - Arc Dragon [Mithril Mines], Dragon [Mount Nibel]
    Power: 7/8x Base
    
    -------------------------------------------------------------------------------
    
    Laser:
    
    Effect - A gravity based attack which takes one half of a single
    targets current hp away.
    Pros - Cheaper than demi2 and has the same effect.
    Cons - Only hits one target, most bosses are immune to gravity attacks.  Laser
    is also reflectable, this benefits you in no way though since it is a single
    target spell, thus, you can reflect it only once per casting.
    Mp Cost - 16
    Can learn from - Death Claw [Desert Prison], Dark Dragon [Crater]
    
    -------------------------------------------------------------------------------
    
    Matra Magic:
    
    Effect - Light non-elemental damage to all enemies
    Pros - Possibly the best early game spell.  Very cheap, hits all enemies and
    does decent damage.  Furthermore, this spell can be reflected.  When reflected
    the spell only hits one target per reflect.  If your entire party has reflect
    set up, you can hit a total of three targets once or one target three times.
    Cons - Quickly becomes obsolete because of it is low damage.
    Mp Cost - 8mp
    Can learn from - Custom Sweeper [Midgar area], Bullmotor [Desert Prison], and
    Death Machine [Desert Prison]
    Power: 11/16x Base
    
    -------------------------------------------------------------------------------
    
    Bad Breath:
    
    Effect - Casts confusion, frog, mini, poison silence, and sleepel on all
    enemies.
    Pros - A very large amount of status changes which render many enemies
    defenseless.
    Cons - Does not work on most bosses, somewhat expensive
    Mp Cost - 58mp
    Can learn from - Malboro [Gaea's Cliff, Crater]
    
    -------------------------------------------------------------------------------
    
    Beta:
    
    Effect - Extreme fire damage to all opponents
    Pros - Massive fire damage spell which can be obtained very early. Hits all
    targets.
    Cons - None, unless you cast it on fire absorbing opponents
    Mp Cost - 35mp
    Can learn from - Midgar Zolom [Chocobo farm area]
    Power: 3 3/8x Base
    
    -------------------------------------------------------------------------------
    
    Aqualung:
    
    Effect - Extreme water damage to all opponents
    Pros - Can be obtained very early.  Not many enemies are well defended against
    water.  Excellent spell against bosses.  Furthermore, this spell can be
    reflected.  When reflected the spell only hits one target per reflect.  If
    your entire party has reflect set up, you can hit a total of three targets once
    or one target three times.  Very effective against bosses.
    Cons - None, unless you cast it on the very rare water absorbing opponents.
    Mp Cost - 34mp
    Can learn from - Harpy [Corel area], Jenova Life [City of the Ancients], and
    Serpent [Gelnika Airplane]
    Power: 3 1/4x Base
    
    -------------------------------------------------------------------------------
    
    Trine*:
    
    Effect - Strong lightning damage to all opponents
    Pros - Very cheap, hits all targets, good damage
    Cons - Not as strong as Beta or Aqualung, bad choice against lightning
    absorbing opponents.
    Mp Cost - 20mp
    Can learn from - Materia Keeper [Mount Nibel], Godo [Wutai], and Stilva [Gaea's
    cliff]
    *Note: Trine is ONLY taught by these three enemies and they are all one time
    only.  The Materia Keeper you MUST fight before getting the second and third
    copies of Enemy skill materia.  Stilva's MUST be fought before getting the
    fourth copy of Enemy skill materia.  This means Godo is your ONLY source of
    Trine after you get the Highwind and the fourth enemy skill materia.  If you
    kill him before this you do so AT YOUR OWN LOSS.
    Power: 2 1/8x Base
    
    -------------------------------------------------------------------------------
    
    Magic Breath:
    
    Effect - Extreme fire/lightning/ice damage to all opponents
    Pros - Possibly the most powerful all enemy hitting elemental attack in the
    entire game.
    Cons - If an enemy is able to absorb any one of the elements, that enemy will
    absorb all of the damage.  If any one element is nullified the damage to the
    enemy will be zero.
    Mp Cost - 75mp
    Can learn from - Stilva [Gaea's Cliff], Parasite [Crater]
    Power: 4 13/16x Base
    
    -------------------------------------------------------------------------------
    
    ????:
    
    Effect - Does non elemental damage.  Casters [max hp - current hp] = damage
    Pros - Good damage if you frequently have 1/9999 hp
    Cons - not enough damage if you do not have high max hp and
    Mp Cost - 3mp
    Can learn from - Jersey [Shinra Mansion], Behemoth [Midgar]
    
    -------------------------------------------------------------------------------
    
    Goblin Punch:
    
    Effect - Physical damage to one target based on magical attack.  The damage is
    greater as your level is nearer to an enemy level.
    Pros - If you do not want to waste a limit break, this is a good way to do
    decent damage for no cost.
    Cons - Is weak against enemies, especially in the late game as few monsters are
    above level fifty.
    Mp Cost - 0mp
    Can learn from - Goblin [Goblin Island]
    Power: 3/4x Base
    
    -------------------------------------------------------------------------------
    
    Chocobuckle:
    
    Effect - Non-elemental damage to a single target.  Damage is equal too the
    number of battles you have run from.
    Pros - In theory you can do 9,999 damage with this skill.  However, better
    uses are getting it to 1,111 or 2,222 damage to inflict easy Lucky 7's on your
    party.
    Cons - Takes a VERY long time to power up, somewhat of a pain to learn too.
    Mp Cost - 3mp
    Can learn from - Chocobos [Chocobo Tracks]
    
    -------------------------------------------------------------------------------
    
    L5 Death:
    
    Effect - Casts instant death on any target with a level divisible by 5.
    Pros - Targets all enemies, quickly kills them if able
    Cons - Does not effect most enemies, does not effect enemies immune to death.
    Mp Cost - 22mp
    Can learn from - Parasite [Crater]
    
    -------------------------------------------------------------------------------
    
    Death Sentence:
    
    Effect - Creates a sixty second timer above one targets head.  When the timer
    reaches zero Instant death will be cast.
    Pros - None
    Cons - 60 seconds if forever in this game.  Even if it reaches zero, some
    enemies will still be immune to the death effect.
    Mp Cost - 10mp
    Can learn from - Gi Spector [Cave of Gi] , Sneaky Step [Cave of Gi], and
    Boundfat [Bone village area]
    
    -------------------------------------------------------------------------------
    
    Roulette:
    
    Effect - Selects a random target from ALL targets on the battle screen and
    casts death on that target
    Pros - It is somewhat amusing to watch, though it is pretty useless.
    Cons - You can kill yourself!
    Mp Cost - 6mp
    Can learn from - Death Dealer [Crater]
    
    -------------------------------------------------------------------------------
    
    Shadow Flare:
    
    Effect - Extreme non-elemental damage to a single target
    Pros - The damage is huge, more powerful than flare.
    Cons - Hits only one target, quite expensive to cast.  Shadow flare is also
    reflectable, this benefits you in no way though since it is a single target
    spell, thus, you can reflect it only once per casting.
    Mp Cost - 100mp
    Can learn from - Dragon Zombie [Crater], Ultimate Weapon [Cosmo Canyon]
    Power: 7 13/16x Base
    
    -------------------------------------------------------------------------------
    
    Pandora's Box:
    
    Effect - Heavy magical damage to all enemies.  This attack is piercing,
    meaning it ignores defense.
    Pros - Hits all targets, does large damage.  Furthermore, this spell can be
    reflected.  When reflected the spell only hits one target per reflect.  If
    your entire party has reflect set up, you can hit a total of three targets once
    or one target three times.  Very effective against bosses.
    Cons - Very expensive.
    Mp Cost - 120mp
    Can learn from - Dragon Zombie [Crater]
    Power: 3 3/4x Base
    
    -------------------------------------------------------------------------------
    
    *******************************************************************************
                   ix) Enemies
    *******************************************************************************
    
    Table format looks like the one below.  Special Thanks to Terence for most
    status information and attacks.  The setup of everything looks like the dud
    one below.
    
       Name: Enemies Name
       +-=-+-=-+-=-+-=-+-=-+-=-+-=-+
       Level: Its Level
       +-=-+-=-+-=-+
       Information
       +-=-+-=-+-=-+
             HP:
             MP:
             Atk:
             Matk:
             Def:
             MDef:
             Def%:
             Dex:
             Luck:
             EXP:
             AP:
             Gil:
             Win:
             Steal:
             Morph:
    
       +-=-+-=-+-=-+-=-+-=-+
       Elemental Resistance
       +-=-+-=-+-=-+-=-+-=-+
    
             Fire: Halves [50% damage]
             Ice: Nullifies [No damage]
             Lightning: Absorbs [Gains life from]
             Earth: Weakness [200% damage]
             Poison: Instant Death [being hit with this element kills it]
             Gravity: - [Normal damage, no resistance]
             Water:
             Wind:
             Holy:
    
       +-=-+-=-+-=-+-=-+-=-+-=-+
       Status Effect Resistance
       +-=-+-=-+-=-+-=-+-=-+-=-+
    
             Death: - [Enemy is able to be hit with this status]
             Sleep: Immune [Enemy can not be hit with this status]
             Poison:
             Confusion:
             Silence:
             Darkness:
             Fury:
             Sadness:
             Stop:
             Slow:
             Frog:
             Small:
             Slow-Numb:
             Petrify:
             Death-Sentence:
             Manipulate:
             Berserk:
             Paralyze:
             Seizure:
             Positive: [Haste, Peerless, Regen]
    
       +-=-+-=-+-=-+
       Preparing
       +-=-+-=-+-=-+
    
             Where to find: The area the game menu will say when brought up
             Appears with: other types of enemies
    
       +-=-+-=-+-=-+
       Attacks
       +-=-+-=-+-=-+
    
             Attack Name [Who it hits] [Damage Done] [Element Type - if it exists]
             [Status Type[s]]
    
             Gravity suffers no damage from multiple targets, most other spells do.
             They only do 2/3 damage if hitting muliple targets.  No Reduction
             means such an ability does not suffer from it.
    
       +-=-+-=-+-=-+
       Notes
       +-=-+-=-+-=-+
    
             Tips/Tricks: Boring things I wrote.
    
    -------------------------------------------------------------------------------
    
    
       +-=-+-=-+-=-+-=-+
       Name: 1st Ray
       +-=-+-=-+-=-+-=-+
       Level: 4
    
       Information
    
             HP: 18
             MP: 0
             Atk: 10
             Matk: 0
             Def: 2
             MDef: 0
             Def%: 0
             Dex: 40
             Luck: 0
             EXP: 12
             AP: 1
             Gil: 5
             Win: -
             Steal: -
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: -
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 1 Reactor
             Appears with: Grunt
    
       Attacks
    
             Laser Cannon [1 Enemy] [10]
    
       Notes
    
             Tips/Tricks: Always attacks target with highest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: 2-Faced
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 330
             MP: 80
             Atk: 40
             Matk: 25
             Def: 38
             MDef: 150
             Def%: 1
             Dex: 48
             Luck: 0
             EXP: 100
             AP: 10
             Gil: 156
             Win: Hi-Potion
             Steal: Phoenix Down
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Prison, Corel Desert
             Appears with: Bandit
    
       Attacks
    
             Cure3 [All Enemies, Yes, Enemies] [3118], Self-Destruct [1 Enemy]
             [75% of Target's HP]
    
       Notes
    
             Tips/Tricks: It has no attacks, everything is a Counterattack.  Each
             attack listed has a 1/8th chance of occurring, 3/4's of the time
             nothing happens.  Also, if you cast Berserk on it, nothing will
             happen, as it has not skill to use.
    
    
       +-=-+-=-+-=-+-=-+
       Name: 8 Eye
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 500
             MP: 220
             Atk: 40
             Matk: 60
             Def: 200
             MDef: 400
             Def%: 0
             Dex: 25
             Luck: 0
             EXP: 1000
             AP: 100
             Gil: 720
             Win: -
             Steal: -
             Morph: Magic Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Instant Death
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Temple of the Ancients
             Appears with: -
    
       Attacks
    
             Eyesight [1 Enemy] [75% of MP], Eyesight [1 Enemy] [75% of HP],
             Eyesight [1 Enemy] [1620], Eyesight [1 Enemy] [Slow] [Darkness]
    
       Notes
    
             Tips/Tricks: These babies hit hard.  Eyesight which targets MP is
             a counter attack to magical abilities.  The one which inflicts status
             changes is a counter to physical abilities.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Arcophies
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 2400
             MP: 220
             Atk: 60
             Matk: 55
             Def: 70
             MDef: 160
             Def%: 8
             Dex: 54
             Luck: 1
             EXP: 800
             AP: 90
             Gil: 1200
             Win: Noting
             Steal: Water Ring
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: Absorbs
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corral Valley Caves
             Appears with: -
    
       Attacks
    
             Big Red Clipper [1 Enemy] [190], Isogin Smog [1 Enemy] [540], Huge
             Tidal Wave [All Enemies and All Allies] [237.5] [Water]
    
       Notes
    
             Tips/Tricks: Tidal Wave heals it for about Five times more life than
             it does damage.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Adamantaimai
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 1600
             MP: 240
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 62
             Luck: 0
             EXP: 720
             AP: 100
             Gil: 2000
             Win: Dragon Scales, Phoenix Down
             Steal: Adaman Bangle
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Wutai Area
             Appears with: -
    
       Attacks
    
             Light Shell [1 Enemy] [269], Death Force [1 Ally] [Death Force],
             Barrier [1 Ally or All Allies] [Barrier], MBarrier [1 Ally or All
             Allies] [Mbarrier]
    
       Notes
    
             Tips/Tricks: Light Shell will only be used as a counter attack.  Death
             Force can only be used if manipulated.  It will open with Barrier and
             MBarrier.
    
             Want to see your game crash?  Try this on for size, inflict it with
             a Barrier and MBarrier before its first turn.  The game will freeze!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Aero Combatant
       +-=-+-=-+-=-+-=-+
       Level: 11
    
       Information [1st Value is while flying in the air.  2nd Value is on foot]
    
             HP: 190
             MP: 0
             Atk: 22
             Matk: 6 [23]
             Def: 24
             MDef: 24 [48]
             Def%: 40 [1]
             Dex: 72 [42]
             Luck: 22 [1]
             EXP: 40
             AP: 4
             Gil: 110
             Win: Potion
             Steal: Potion
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies [Neutral]
             Poison: -
             Gravity: Weakness
             Water: -
             Wind: Weakness [Neutral]
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: -
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Plate Support
             Appears with: -
    
       Attacks
    
             Kick [1 Enemy] [29], Propeller [1 Enemy] [43.5], Propeller Sword
             [1 Enemy] [29], Sword Rush [1 Enemy] [32.625]
    
       Notes
    
             Tips/Tricks: Aero Combatant will fall to the ground 50% of the time
             when hit.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Air Buster [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 1200
             MP: 0
             Atk: 24
             Matk: 12
             Def: 80
             MDef: 320
             Def%: 3
             Dex: 75
             Luck: 2
             EXP: 180
             AP: 16
             Gil: 150
             Win: Titan Bangle
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Halves
             Ice: -
             Lightning: Weakness
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 5 Reactor
             Appears with: -
    
       Attacks
    
             Big Bomber [1 Enemy] [109.375], Energy Ball [1 Enemy] [35.625], Rear
             Gun [1 Enemy] [43.75], Bodyblow [1 Enemy] [87.5]
    
       Notes
    
             Tips/Tricks: You will get an automatic side attack.  He will spin
             around to face both parties as attacked.  Once he is below 20% health,
             he can no longer turn around to counter attack.  He will counter
             attack with Bodyblow if facing the target which struck him and rear
             gun if facing away from the target which struck him.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Allemagne
       +-=-+-=-+-=-+-=-+
       Level: 48
    
       Information
    
             HP: 8000
             MP: 200
             Atk: 120
             Matk: 88
             Def: 90
             MDef: 96
             Def%: 1
             Dex: 85
             Luck: 0
             EXP: 1300
             AP: 100
             Gil: 1360
             Win: Eye Drop
             Steal: Eye Drop
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Claw [1 Enemy] [1020], L4 Death [All Enemies or 1 Enemy] [Death],
             L3 Flare [All Enemies or 1 Enemy] [5/4 of Target's Current HP] [Fire],
             Teardrop [1 Enemy] [1020] [Sadness], Big Breath [1 Enemy or All
             Enemies] [816]
    
       Notes
    
             Tips/Tricks: L3 Flare counters magic attacks and will only hurt you
             if your level is a multiple of three.  Teardrop will counter physical
             attacks.  L4 death only kills you if your level is a multiple of four.
             Each of L3 Flare and L4 Death may only be used once per battle, in
             that order.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ancient Dragon
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 2400
             MP: 450
             Atk: 70
             Matk: 55
             Def: 90
             MDef: 280
             Def%: 1
             Dex: 70
             Luck: 10
             EXP: 800
             AP: 80
             Gil: 800
             Win: Turbo Ether
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Weakness
             Water: Nullifies
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Temple of the Ancients
             Appears with: -
    
       Attacks
    
             Horn [1 Enemy] [328.5], Southern Cross [1 Enemy] [584] [Ice]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Aps [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 1800
             MP: 0
             Atk: 40
             Matk: 40
             Def: 36
             MDef: 160
             Def%: 4
             Dex: 63
             Luck: 5
             EXP: 240
             AP: 22
             Gil: 253
             Win: Phoenix Down
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sewers
             Appears with: -
    
    
       Attacks
    
             Tail Attack [1 Enemy] [77.5], Lick [1 Enemy] [15.5] [Sadness], Sewer
             Tsunami [All Enemies + Allies] [ 77.5] [Water]
    
       Notes
    
             Tips/Tricks: There are two versions of Sewer Tsunami.  One hits the
             party for double damage, the other hits Aps for double damage.  Lick
             will  target the character in the middle [often Aeris], if dead, Aps
             will randomly choose either of the sides.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ark Dragon
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 280
             MP: 124
             Atk: 56
             Matk: 18
             Def: 50
             MDef: 130
             Def%: 5
             Dex: 61
             Luck: 7
             EXP: 84
             AP: 10
             Gil: 180
             Win: Phoenix Down, Ether
             Steal: Ether
             Morph: Phoenix Down
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mythril Mines
             Appears with: Crawler, Castanets
    
       Attacks
    
             Claw [1 Enemy] [67.5], Flame Thrower [1 Enemy] [189] [Fire]
    
       Notes
    
             Tips/Tricks: Flame Thrower always targets the enemy with the most HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Armored Golem
       +-=-+-=-+-=-+-=-+
       Level: 41
    
       Information
    
             HP: 10000
             MP: 200
             Atk: 110
             Matk: 98
             Def: 100
             MDef: 120
             Def%: 1
             Dex: 110
             Luck: 0
             EXP: 2500
             AP: 100
             Gil: 2680
             Win: Echo Screen
             Steal: Turbo Ether
             Morph: Guard Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Snap [1 Enemy] [1675], Megaton Punch [1 Enemy] [1256.25], Golem
             Laser [All Enemies - No Reduction] [834]
    
       Notes
    
             Tips/Tricks: Has great Def and MDef in its second form, but can also
             not attack while in it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Attack Squad
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 1300
             MP: 100
             Atk: 60
             Matk: 20
             Def: 66
             MDef: 60
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 300
             AP: 10
             Gil: 420
             Win: S-Mine
             Steal: 8-inch Cannon
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Wutai
             Appears with: -
    
       Attacks
    
             Machine Gun [1 Enemy] [186], Grenade [All Enemies] [232.5], Smoke
             Bullet [1 Enemy] [Darkness] [Sleep]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bad Rap
       +-=-+-=-+-=-+-=-+
       Level: 38
    
       Information
    
             HP: 9000
             MP: 120
             Atk: 70
             Matk: 100
             Def: 90
             MDef: 90
             Def%: 2
             Dex: 60
             Luck: 3
             EXP: 1100
             AP: 70
             Gil: 2500
             Win: Dazers
             Steal: Ink
             Morph: Luck Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Absorbs
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: The Gelnika
             Appears with: Poodler
    
       Attacks
    
             Whip [1 Enemy] [319], Big Fang [1 Enemy] [837.375], Evil Poison [1
             Enemy] [239.25] [Poison-Elemental] [Darkness]
    
       Notes
    
             Tips/Tricks: Big Fang will target the enemy with the highest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bad Rap Sample
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 11000
             MP: 120
             Atk: 96
             Matk: 100
             Def: 120
             MDef: 160
             Def%: 2
             Dex: 89
             Luck: 3
             EXP: 2000
             AP: 150
             Gil: 2200
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Poodler Sample, Hojo
    
       Attacks
    
             Whip [1 Enemy] [504], Big Fang [1 Enemy] [1323], Evil Poison [1
             Enemy] [378] [Poison-Elemental] [Darkness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bagnadrana
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 450
             MP: 60
             Atk: 40
             Matk: 23
             Def: 40
             MDef: 80
             Def%: 1
             Dex: 43
             Luck: 0
             EXP: 110
             AP: 11
             Gil: 120
             Win: Hi-Potion
             Steal: Diamond Pin
             Morph: Guard Source
    
       Elemental Resistance
    
             Fire: Nullifies
             Ice: Weakness
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Mt. Corel
             Appears with: Search Crown, Bloatfloat, Needle Kiss
    
       Attacks
    
             Fang [1 Enemy] [60], Claw [1 Enemy] [60], Horn [1 Enemy] [67.5],
             Poison Breath [1 Enemy] [175.5] [Poison-Element] [Poison-Status]
    
       Notes
    
             Tips/Tricks: Yummy, Guard sources...  Diamond Pins to steal, also.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bagrisk
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 400
             MP: 50
             Atk: 50
             Matk: 39
             Def: 44
             MDef: 100
             Def%: 1
             Dex: 45
             Luck: 0
             EXP: 240
             AP: 30
             Gil: 275
             Win: Soft
             Steal: Soft, Vagyrisk Claw
             Morph: Remedy
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cosmo Area
             Appears with: -
    
       Attacks
    
             Tail [1 Enemy] [108], Stone Strike [1 Enemy] [Petrify], Quake2 [1
             Enemy or All Enemies] [522] [Earth]
    
       Notes
    
             Tips/Tricks: Do not quote me on this, but Vagyrisk Claws are not
             possible to steal, especially with a sneak glove, once you are
             level 78.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bahba Velamyu
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 640
             MP: 40
             Atk: 40
             Matk: 44
             Def: 38
             MDef: 176
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 285
             AP: 20
             Gil: 280
             Win: Mute Mask
             Steal: -
             Morph: Mute Mask
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Nibel Area, Rocket Launch Pad Area
             Appears with: -
    
       Attacks
    
             Bonecutter [1 Enemy] [68], Jumping Cutter [1 Enemy] [68], Magic
             Cutter [1 Enemy] [50.25], Silence [1 Enemy or All Enemies] [Silence],
             Slow [1 Enemy or All Enemies] [Slow]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bandersnatch
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 860
             MP: 100
             Atk: 68
             Matk: 25
             Def: 46
             MDef: 76
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 510
             AP: 40
             Gil: 600
             Win: Hi-Potion
             Steal: -
             Morph: Ice Crystal
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: Halves
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Icicle Area, Great Glacier
             Appears with: Snow
    
       Attacks
    
             Bodyblow [1 Enemy] [257], Bite [1 Enemy] [257] [Confusion], Howling
             [1 Ally] [Revives Dead Bandersnatch's]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bandit
       +-=-+-=-+-=-+-=-+
       Level: 17
    
       Information
    
             HP: 360
             MP: 0
             Atk: 38
             Matk: 5
             Def: 40
             MDef: 96
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 99
             AP: 10
             Gil: 220
             Win: Tent
             Steal: X-Potion
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Prison, Corel Desert
             Appears with: 2-Faced
    
       Attacks
    
             Hit [1 Enemy] [58], Hold Up [Takes 340 Gil], Mug [1 Enemy] [58]
             [Steals Random Item], Escape [Self] [Run from Battle]
    
       Notes
    
             Tips/Tricks: Don't let it escape after it Mugs something from you.
             Kill Bandit to get back any mugged items or gil.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Battery Cap
       +-=-+-=-+-=-+-=-+
       Level: 24
    
       Information
    
             HP: 640
             MP: 58
             Atk: 41
             Matk: 42
             Def: 38
             MDef: 150
             Def%: 1
             Dex: 40
             Luck: 0
             EXP: 270
             AP: 32
             Gil: 386
             Win: Eye Drop
             Steal: Dazers
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Rocket Launch Pad Area
             Appears with: Valron
    
       Attacks
    
             Seed Shot [1 Enemy] [Darkness], Four Laser [396]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Beachplug
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 200
             MP: 100
             Atk: 22
             Matk: 8
             Def: 36
             MDef: 36
             Def%: 1
             Dex: 52
             Luck: 0
             EXP: 95
             AP: 10
             Gil: 155
             Win: Hi-Potion
             Steal: -
             Morph: Turbo Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: Halves
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Area, Gold Saucer Area, Gongaga Area
             Appears with: -
    
       Attacks
    
             Bite [1 Enemy] [33], Ice [1 Enemy or All Enemies] [72] [Ice],
             Big Guard [All Allies] [Haste] [Barrier] [MBarrier]
    
       Notes
    
             Tips/Tricks: Must be manipulated to use Big Guard, one of the best
             defensive skills in the game.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Behemoth
       +-=-+-=-+-=-+-=-+
       Level: 45
    
       Information
    
             HP: 7000
             MP: 400
             Atk: 140
             Matk: 110
             Def: 120
             MDef: 200
             Def%: 6
             Dex: 120
             Luck: 20
             EXP: 1500
             AP: 100
             Gil: 2200
             Win: Stardust
             Steal: Phoenix Down, War Gong
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Sector 8 Underground
             Appears with: Nothing
    
       Attacks
    
             Behemoth Horn [1 Enemy] [1260], Claw [1 Enemy] [1120], ???? [1 Enemy]
             [Caster's Max HP - Current HP], Flare [1 Enemy] [6684.375] [Fire]
    
       Notes
    
             Tips/Tricks: Flare is a 100% magical counter attack.  ???? can be
             learned here!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bizarre Bug
       +-=-+-=-+-=-+-=-+
       Level: 28
    
       Information
    
             HP: 975
             MP: 0
             Atk: 75
             Matk: 24
             Def: 50, [0 when flying]
             MDef: 160
             Def%: 1, [50 when flying]
             Dex: 59
             Luck: 0
             EXP: 420
             AP: 40
             Gil: 340
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Wutai Area, Da-Chao Statue
             Appears with: Tail Vault, Jayjujayme, Foulander
    
       Attacks
    
             Bodyblow [1 Enemy] [270], Scorpion Attack [1 Enemy] [270], Toxic
             Powder [All Enemies] [421.875] [Poison-Element] [Poison-Status]
    
       Notes
    
             Tips/Tricks: The second two attacks are only use when flying.  Toxic
             Powder is used only once per battle.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bizarro Sephiroth [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 61
    
       Information
    
             HP: 60000
             MP: 400
             Atk: 210
             Matk: 144
             Def: 220
             MDef: 210
             Def%: 1
             Dex: 140
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Haste
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Sephiroth Shock [1 Enemy] [2131.25], Aurora Fence [All Enemies - No
             Reduction] [1252] [Restorative] [Removes almost all statuses in the
             game], Bolt3 [1 Enemy or All Enemies] [4920] [Lightning], Quake3 [1
             Enemy or All Enemies] [5381.25] [Earth], Stigma [All Enemies - No
             Reduction] [2152.5] [Poison-Status] [Slow], Heartless Angel [All
             Enemies] [HP Reduced to 1], Ice3 [1 Enemy or All Enemies] [4920]
             [Ice], Fire3 [1 Enemy or All Enemies] [4920] [Fire], Demi3 [1 Enemy
             or All Enemies] [Target's HP * 3 / 4], Bizarro Enegy [1 Ally or All
             Allies - No Reduction] [6840] [Restorative]
    
       Notes
    
             Tips/Tricks: As you can see he has a few attacks.  Sephiroth Shock
             only gets used when a casting of another attack fails due to a part
             being dead.  Aurora Fence is only used when the Head is dead.  Bolt3
             may only be used when the Right Magic is alive.  Quake3 may only be
             used when the Left Magic is alive.  Stigma us only used when the Head
             and Core are alive.  Heartless Angel is used when the Head is alive
             and the Core is dead.  Ice3 is only usable when the Right Magic is
             alive.  Fire3 is only usable when the Left Magic is alive.  Demi3 is
             a counter attack for when the Head dies.  Bizarro Enegy will be used
             by the Core, when alive, to heal the Body.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Black Bat
       +-=-+-=-+-=-+-=-+
       Level: 25
    
       Information
    
             HP: 550
             MP: 0
             Atk: 30
             Matk: 44
             Def: 36
             MDef: 180
             Def%: 1 [255]
             Dex: 52
             Luck: 0
             EXP: 270
             AP: 24
             Gil: 80
             Win: Vampire Fang
             Steal: -
             Morph: Vampire Fang
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra Mansion
             Appears with: -
    
       Attacks
    
             Blood Suck [1 Enemy] [53] [Absorb]
    
       Notes
    
             Tips/Tricks: There is a 7/8's chance that each turn Black Bat will
             have 255 Def% instead of 1.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bloatfloat
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 240
             MP: 0
             Atk: 20
             Matk: 24
             Def: 36
             MDef: 40
             Def%: 1
             Dex: 52
             Luck: 0
             EXP: 90
             AP: 9
             Gil: 125
             Win: Hi-Potion
             Steal: Soft
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Corel
             Appears with: Cokatolis, Bagnadrana
    
       Attacks
    
             Bodyblow [1 Enemy] [31], Vacuum [1 Enemy] [48.4375], Spiky Hell
             [1 Enemy] [200] [Piercing]
    
       Notes
    
             Tips/Tricks: Spiky Hell is a 100% Counter attack against magical
             attacks, it will always hit the character with the highest HP and may
             only be used once in the course of the battle.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Blood Taste
       +-=-+-=-+-=-+-=-+
       Level: 8
    
       Information
    
             HP: 72
             MP: 0
             Atk: 12
             Matk: 14
             Def: 22
             MDef: 24
             Def%: 8
             Dex: 65
             Luck: 6
             EXP: 24
             AP: 2
             Gil: 32
             Win: Antidote
             Steal: Eye Drop
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 5 Reactor
             Appears with: Smogger, Special Combatant
    
       Attacks
    
             Bite [1 Enemy] [12], Tentacle Drain [1 Enemy] [7.5]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Blue Dragon
       +-=-+-=-+-=-+-=-+
       Level: 41
    
       Information
    
             HP: 8800
             MP: 500
             Atk: 121
             Matk: 90
             Def: 86
             MDef: 240
             Def%: 2
             Dex: 80
             Luck: 10
             EXP: 1200
             AP: 200
             Gil: 100
             Win: Dragon Armlet
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Nothing
    
       Attacks
    
             Dragon Fang [1 Enemy] [2240], Tail Attack [1 Enemy] [1120], Blue
             Dragon Breath [All Enemies - No Reduction] [687.75] [Ice], Great
             Gale [All Enemies] [1680] [Wind] [Darkness], Dragon Force [1 Ally]
             [Def + 50%, MDef +50%]
    
       Notes
    
             Tips/Tricks: Dragon Force can only be used to raise stats by 100%.
             Sadly, you can not manipulate Blue Dragon to learn this skill.
             However, you can win Dragon Armlet's from him, which are great armors.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Blugu
       +-=-+-=-+-=-+-=-+
       Level: 4
    
       Information
    
             HP: 120
             MP: 0
             Atk: 8
             Matk: 24
             Def: 180
             MDef: 128
             Def%: 1
             Dex: 52
             Luck: 2
             EXP: 18
             AP: 2
             Gil: 35
             Win: Potion
             Steal: Eye Drop
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 4 Plate
             Appears with: Rocket Launcher, Chuse Tank
    
       Attacks
    
             Bodyblow [1 Enemy] [8], Hell Bubbles [1 Enemy] [Sleep]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bomb
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 600
             MP: 30
             Atk: 24
             Matk: 22
             Def: 60
             MDef: 60
             Def%: 1
             Dex: 65
             Luck: 0
             EXP: 150
             AP: 20
             Gil: 192
             Win: Shrapnel
             Steal: Right Arm
             Morph: Shrapnel
    
       Elemental Resistance
    
             Fire: Nullifies
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Corel
             Appears with: -
    
       Attacks
    
             Bodyblow [1 Enemy] [37], Bodyblow [When very big] [1 Enemy] [92.5],
             Fireball [1 Enemy] [240] [Fire], Bomb Blast [1 Enemy] [587.375] [Kills
             Bomb]
    
       Notes
    
             Tips/Tricks: Fireball can only be used after Bomb expands at least
             once.  Bomb Blast is a suicide attack, thus, you will get no
             EXP/AP/Gil if he dies in this way.  He will suicide as a counter
             attack only when below 25% HP but not yet dead.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bottomswell
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 2500
             MP: 100
             Atk: 42
             Matk: 30
             Def: 36
             MDef: 96
             Def%: 1
             Dex: 69
             Luck: 0
             EXP: 550
             AP: 52
             Gil: 1000
             Win: Power Wrist
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Halves
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Junon
             Appears with: -, spawns Waterpolo's
    
       Attacks
    
             Bodyblow [1 Enemy] [255], Tail Attack [1 Enemy] [127.5],
             Moonstrike [1 Enemy] [127.5], Waterball [1 Enemy] [Creates
             Waterpolo around Target], Big Wave [All Enemies] [191.25]
             [Water]
    
       Notes
    
             Tips/Tricks: Bodyblow hits the enemy with the highest HP.  Big Wave
             is used in its third form, once it us under 50% of its max HP and also
             when it dies as a final attack.  Waterpolo will surround a character
             and take 1/32 of his/her life away per unit of time.  It can only be
             broken by spell damage.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Boundfat
       +-=-+-=-+-=-+-=-+
       Level: 27
    
       Information
    
             HP: 500
             MP: 80
             Atk: 55
             Matk: 50
             Def: 60
             MDef: 100
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 420
             AP: 40
             Gil: 350
             Win: Dazers
             Steal: Dazers
             Morph: Dazers
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corral Valley
             Appears with: Trickplay, Hungry, Malldancer
    
       Attacks
    
             Bodyblow [1 Enemy] [147], Ice2 [1 Enemy or All Enemies] [577.5] [Ice],
             Dark Needle [1 Enemy] [147] [Darkness], Death Sentence [1 Enemy]
             [Death-sentence]
    
       Notes
    
             Tips/Tricks: Ugh, Bodyblow hits the target with the least HP, Ice2
             with the least MDef, Dark Needle with the least def, and Death
             Sentence as a final attack against Magic.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Brain Pod
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 240
             MP: 46
             Atk: 23
             Matk: 6
             Def: 26
             MDef: 32
             Def%: 3
             Dex: 48
             Luck: 6
             EXP: 52
             AP: 6
             Gil: 95
             Win: Deadly Waste
             Steal: Antidote
             Morph: Deadly Waste
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: Absorbs
             Gravity: -
             Water: -
             Wind: -
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ, Floors 67, 68, 69 [After Capture]
             Appears with: Zenene
    
       Attacks
    
             Bodyblow [1 Enemy] [33], Refuse [1 Enemy] [47.25] [Sleep],
             Refuse - Variation 2 [1 Enemy] [94.5] [Poison-Status]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Bull Motor
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 420
             MP: 96
             Atk: 36
             Matk: 8
             Def: 40
             MDef: 120
             Def%: 1
             Dex: 61
             Luck: 0
             EXP: 92
             AP: 9
             Gil: 140
             Win: Ether
             Steal: X-Potion
             Morph: Turbo Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Desert
             Appears with: Death Claw
    
       Attacks
    
             Bodyblow [1 Enemy] [57], Matra Magic [All Enemies - No Reduction]
             [111.375]
    
       Notes
    
             Tips/Tricks: If you missed Matra Magic earlier, here is a good place
             to learn it as it is used 50% of the time.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Cactuar
       +-=-+-=-+-=-+-=-+
       Level: 20
    
       Information
    
             HP: 200
             MP: 20
             Atk: 30
             Matk: 20
             Def: 40
             MDef: 0
             Def%: 20 [255]
             Dex: 40
             Luck: 40
             EXP: 1
             AP: 1
             Gil: 10000
             Win: -
             Steal: -
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: Nullifies
             Ice: Nullifies
             Lightning: Nullifies
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: -
             Holy: Nullifies
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Regen, Peerless, Haste
    
       Preparing
    
             Where to find: Corel Desert
             Appears with: -
    
       Attacks
    
             Mystery Kick [1 Enemy] [144], 1000 Needles [1 Enemy] [1000] [Piercing]
    
       Notes
    
             Tips/Tricks: Nice source of Gil... and aggravation.  They like to run
             away quite often.  7 out of every 8 turns Cactuar will have 255 Def%
             instead of just 20.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Cactuer
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 6000
             MP: 120
             Atk: 63
             Matk: 85
             Def: 90
             MDef: 100
             Def%: 1 [255]
             Dex: 75
             Luck: 0
             EXP: 1000
             AP: 100
             Gil: 1000
             Win: -
             Steal: -
             Morph: Tetra Element
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cactus Island, Corel Area
             Appears with: Nothing
    
       Attacks
    
             Mystery Kick [1 Enemy] [891], 1000 Needles [1 Enemy] [1000] [Piercing]
    
       Notes
    
             Tips/Tricks: Great Source of Tetra Elemental's!  7 out of every 8
             turns Cactuer will have 255 Def% instead of just one.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Capparwire
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 210
             MP: 20
             Atk: 16
             Matk: 0
             Def: 38
             MDef: 10
             Def%: 1
             Dex: 42
             Luck: 0
             EXP: 60
             AP: 6
             Gil: 103
             Win: Potion
             Steal: Ether
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Junon Area
             Appears with: Nerosuferoth
    
       Attacks
    
             Wire Attack [1 Enemy] [90], Grand Spark [1 Enemy] [135]
    
       Notes
    
             Tips/Tricks: These guys hit hard when you first meet them, great way
             to build up some limit breaks as they also appear in groups of five on
             most occasions.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Captain
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 2000
             MP: 90
             Atk: 84
             Matk: 34
             Def: 66
             MDef: 80
             Def%: 1
             Dex: 63
             Luck: 0
             EXP: 850
             AP: 84
             Gil: 1050
             Win: S-mine
             Steal: Shinra Alpha
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Underwater Reactor, Submarine
             Appears with: Underwater MP
    
       Attacks
    
             Machine Gun [1 Enemy] [351], Hand Grenade [1 Enemy] [767.8125]
    
       Notes
    
             Tips/Tricks: Captain can only be forced to use Hand Grenade while
             Manipulated.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Carry Armor [Boss], Right Arm, Left Arm
       +-=-+-=-+-=-+-=-+
       Level: 45
    
       Information
    
             HP: 24000, 10000, 10000
             MP: 200, 100, 100
             Atk: 90, 80, 80
             Matk: 55
             Def: 200
             MDef: 300
             Def%: 1
             Dex: 80
             Luck: 0
             EXP: 2800, 1400, 1500
             AP: 240, 95, 90
             Gil: 4000, 0, 0
             Win: God's Hand, -----, -----
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: Nullifies
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Underwater Reactor
             Appears with: Nothing
    
       Attacks
    
             Lapis Laser [All Enemies - No Reduction] [1875], Damage Attack [1
             Enemy] [562.5], Arm Punch [1 Enemy] [624], Arm Grab [1 Enemy]
             [Imprisoned]
    
       Notes
    
             Tips/Tricks: Lapis Laser is used by Carry Armor, sometimes as a sneak
             attack.  This attack is perhaps the most powerful in the game with all
             things considered.  Arm Punch is used only by the arms.  Arm Grab will
             pick up a character rendering them useless.  The arm will hold the
             character until it is defeated.  Each time Carry Armor or either arm
             is hit, Damage Attack will be triggered hitting any characters in
             their grasp.  Characters in arms are considered dead, so do not lose
             the third.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Castanets
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 190
             MP: 0
             Atk: 26
             Matk: 2
             Def: 76
             MDef: 4
             Def%: 3
             Dex: 49
             Luck: 2
             EXP: 65
             AP: 7
             Gil: 113
             Win: Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mythril Mines
             Appears with: Ark Dragon, Crawler
    
       Attacks
    
             2-stage Attack [1 Enemy] [38], Scissor Spark [1 Enemy] [52.25]
             [Lightning]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ceasar
       +-=-+-=-+-=-+-=-+
       Level: 11
    
       Information
    
             HP: 120
             MP: 0
             Atk: 22
             Matk: 33
             Def: 32
             MDef: 18
             Def%: 5
             Dex: 47
             Luck: 10
             EXP: 23
             AP: 2
             Gil: 55
             Win: Potion, Tranquilizer
             Steal: Tranquilizer
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: Weakness
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sewers
             Appears with: Sahagin
    
       Attacks
    
             Bodyblow [1 Enemy] [29], Bubbles [1 Enemy] [21.75] [Water]
    
       Notes
    
             Tips/Tricks: At 25% HP and below, Ceasar will use Bubbles and Bodyblow
             every turn until it is defeated.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Chekov [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 5000
             MP: 210
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 70
             Luck: 0
             EXP: 1500
             AP: 50
             Gil: 0
             Win: Ice Ring
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Wutai Pagoda
             Appears with: -
    
       Attacks
    
             Absorb [1 Enemy] [296] [Absorb], Stare Down [1 Enemy] [Paralyze]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Chocobo
       +-=-+-=-+-=-+-=-+
       Level: 13, 16, 19, 22, 29, 30, 33, 36
    
       Information
    
             HP: 130 to 360   [Level * 10]
             MP: 13 to 100 [13 for Level 13, 16 for Level 16, 30 for Level
             19, 100 for Level 22 and above]
             Atk: 13
             Matk: 52
             Def: 40
             MDef: 26
             Def%: 1
             Dex: 101
             Luck: 0
             EXP: 10
             AP: 1
             Gil: 1
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: On Chocobo Tracks, all around the world
             Appears with: Many Different Enemies.
    
       Attacks
    
             Chocobuckle [1 Enemy] [Number of retreats party has], Chocobo Goes
             Nuts [1 Enemy] [13]
    
       Notes
    
             Tips/Tricks: Chocobo Goes Nuts has two versions, the second hits all
             targets, but the Chocobo will never use it.  Despite what is
             constantly rumored, any Chocobo can cast Chocobuckle.  First, it
             needs to be fed a Sylkis or Mimett Greens.  After that, it needs to be
             hit for damage which reduces its HP total between 0 and
             [[Max HP / 32] +1 ].  The reason using Level 16 and 36 Chocobos is so
             popular is because they can be hit with L4 Suicide, which will reduce
             them between this range every time.  More expensive greens will
             increase the chance of a Chocobo remaining in the battle.  If a
             Chocobo is the only opponent left, the party will catch it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Christopher
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 6000
             MP: 200
             Atk: 70
             Matk: 64
             Def: 66
             MDef: 150
             Def%: 5
             Dex: 90
             Luck: 5
             EXP: 1300
             AP: 80
             Gil: 800
             Win: Phoenix Down
             Steal: Earth Drum
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Gighee
    
       Attacks
    
             Flutilizer [1 Target] [365], Cure2 [1 Ally or All Allies] [1358]
             [Restorative], Bolt3 [1 Enemy or All Enemies] [2352] [Lightning],
             Aspil [1 Enemy] [73.5 MP] [Absorb], Frog Song [1 Enemy] [Sleep]
             [Frog], High/Low Suit [1 Enemy] [Sadness], Suffocation Song [1
             Enemy] [Death], Stardust March [1 Enemy] [292]
    
       Notes
    
             Tips/Tricks: Has Frog Song.  Cure2 can be used on All Allies if Gighee
             has less than 66% of its HP.  The following skills require Gighee to
             be alive in order to use: High/Low Suit, Stardust March.  Aspil will
             be used if Christopher did not have enough MP to do his previous
             action.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Chuse Tank
       +-=-+-=-+-=-+-=-+
       Level: 6
    
       Information
    
             HP: 36
             MP: 0
             Atk: 10
             Matk: 0
             Def: 6
             MDef: 66
             Def%: 3
             Dex: 57
             Luck: 5
             EXP: 23
             AP: 2
             Gil: 30
             Win: Potion
             Steal: Potion
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 4 Plate
             Appears with: Blugu, Grashtrike
    
       Attacks
    
             Claw [1 Enemy] [10], Rolling Claw [1 Enemy] [1/8th of Target's HP]
    
       Notes
    
             Tips/Tricks: Rolling Claw always hits the target with the highest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: CMD. Grand Horn [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 19, 25, 37
    
       Information
    
             HP: 2000, 4000, 8000
             MP: 100, 200, 300
             Atk: 40, 60, 100
             Matk: 20, 50, 95
             Def: 30, 50, 70
             MDef: 32, 62, 80
             Def%: 5, 5, 5
             Dex: 57, 67, 79
             Luck: 10, 20, 30
             EXP: 200, 400, 800
             AP: 20, 40, 80
             Gil: 2400, 4800, 9600
             Win: Vagyrisk Claw [Level 19 Version], Imperial Guard [Final]
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: -
    
       Preparing
    
             Where to find: Fort Condor
             Appears with: - other than an army.
    
       Attacks
    
             Punch [1 Enemy] [560], Poison Breath [1 Enemy] [594] [Poison-Status],
             Grand Attack [All Enemies or 1 Enemy] [560]
    
       Notes
    
             Tips/Tricks: Grand attack is a final attack.  The stats listed above
             are for the level 37 CMD. Grand Horn.  Other versions have much lower
             damages, but since they are seldom fought, I felt no need to list
             them.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Cokatolis
       +-=-+-=-+-=-+-=-+
       Level: 17
    
       Information
    
             HP: 420
             MP: 0
             Atk: 30
             Matk: 24
             Def: 36
             MDef: 60
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 97
             AP: 10
             Gil: 168
             Win: Soft
             Steal: Soft
             Morph: Soft
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Corel
             Appears with: Needle Kiss, Bloatfloat
    
       Attacks
    
             Beak [1 Enemy] [45], Bird Kick [1 Enemy] [45], Petrify Smog [1 Enemy]
             [Slow-Numb]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Corneo's Lackey
       +-=-+-=-+-=-+-=-+
       Level: 8
    
       Information
    
             HP: 42
             MP: 0
             Atk: 14
             Matk: 10
             Def: 12
             MDef: 6
             Def%: 2
             Dex: 48
             Luck: 8
             EXP: 8
             AP: 0
             Gil: 10
             Win: -
             Steal: -
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corneo's Mansion, Floor 2
             Appears with: Scotch
    
       Attacks
    
             Hit [1 Enemy] [14], Machine Gun [1 Enemy] [14]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Corvette
       +-=-+-=-+-=-+-=-+
       Level: 36
    
       Information
    
             HP: 3200
             MP: 260
             Atk: 78
             Matk: 68
             Def: 68
             MDef: 74
             Def%: 5
             Dex: 69
             Luck: 15
             EXP: 1050
             AP: 60
             Gil: 2200
             Win: Loco Weed
             Steal: Hyper
             Morph: Light Curtain
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Halves
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Underwater Tunnel
             Appears with: Nothing
    
       Attacks
    
             Bodyblow [1 Enemy] [339], Gash [1 Enemy] [423.75], Spinning Cut [1
             Enemy] [635.625], Slap [1 Enemy] [423.75] [Fury]
    
       Notes
    
             Tips/Tricks: Bodyblow can only be used via the Manipulate command.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Crawler
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 140
             MP: 48
             Atk: 28
             Matk: 38
             Def: 10
             MDef: 32
             Def%: 5
             Dex: 36
             Luck: 2
             EXP: 56
             AP: 6
             Gil: 65
             Win: Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Halves
             Lightning: -
             Earth: Weakness
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mythril Mines
             Appears with: Ark Dragon, Castanets, Madouge
    
       Attacks
    
             Bite [1 Enemy] [41], Cold Breath [1 Enemy] [19.875] [Ice]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Crazy Saw
       +-=-+-=-+-=-+-=-+
       Level: 44
    
       Information
    
             HP: 3900
             MP: 340
             Atk: 116
             Matk: 96
             Def: 100
             MDef: 120
             Def%: 10
             Dex: 80
             Luck: 2
             EXP: 800
             AP: 80
             Gil: 1300
             Win: Phoenix Down
             Steal: Ether
             Morph: Turbo Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 8 Underground, Winding Tunnel
             Appears with: Shadow Maker, Cromwell
    
       Attacks
    
             Uppercut [1 Enemy] [911] [Confusion], Rifle [1 Enemy] [911]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Cripshay
       +-=-+-=-+-=-+-=-+
       Level: 8
    
       Information
    
             HP: 100
             MP: 0
             Atk: 11
             Matk: 0
             Def: 18
             MDef: 26
             Def%: 3
             Dex: 46
             Luck: 2
             EXP: 26
             AP: 3
             Gil: 53
             Win: Potion
             Steal: Potion
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Train Graveyard
             Appears with: Deenglow
    
       Attacks
    
             Scissors [1 Enemy] [11], Dual Spike [1 Enemy] [13.75]
    
       Notes
    
             Tips/Tricks: Counter attacks to physical damage.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Cromwell
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 3500
             MP: 120
             Atk: 100
             Matk: 75
             Def: 110
             MDef: 104
             Def%: 1
             Dex: 70
             Luck: 6
             EXP: 800
             AP: 80
             Gil: 1500
             Win: 8-inch Cannon
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 8 Underground
             Appears with: Crazy Saw
    
       Attacks
    
             Normal Shell [1 Enemy] [624]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Crown Lance
       +-=-+-=-+-=-+-=-+
       Level: 20
    
       Information
    
             HP: 440
             MP: 70
             Atk: 34
             Matk: 31
             Def: 30
             MDef: 140
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 225
             AP: 23
             Gil: 400
             Win: Hi-Potion
             Steal: -
             Morph: Dream Powder
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: Absorbs
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cosmo Area, Nibel Area, Rocket Launch Pad Area
             Appears with: -
    
       Attacks
    
             Claw [1 Enemy] [55], Sleepel [1 Enemy or All Enemies] [Sleep], Bolt
             [1 Enemy or All Enemies] [153] [Lightning] [Deadly Needles] [1 Enemy]
             [19.125]
    
       Notes
    
             Tips/Tricks: Deadly Needles is only used if Crown Lance is in the
             front row with an HP of under 220.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Cuahl
       +-=-+-=-+-=-+-=-+
       Level: 33
    
       Information
    
             HP: 1300
             MP: 60
             Atk: 65
             Matk: 45
             Def: 42
             MDef: 70
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 720
             AP: 70
             Gil: 800
             Win: Hi-Potion
             Steal: Tranquilizer
             Morph: Tranquilizer
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Headbomber
    
       Attacks
    
             Light Shell [1 Enemy] [266], Blaster [1 Enemy] [819]
    
       Notes
    
             Tips/Tricks: Blaster is used only after being struck by a physical
             attack.  Light Shell is used only after being hit by a magical attack.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Custom Sweeper
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 300
             MP: 100
             Atk: 30
             Matk: 3
             Def: 30
             MDef: 40
             Def%: 1
             Dex: 43
             Luck: 1
             EXP: 63
             AP: 7
             Gil: 120
             Win: Potion
             Steal: Atomic Scissors
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Midgar Area
             Appears with: -
    
       Attacks
    
             W Machine Gun [1 Enemy] [77], Smoke Shot [1 Enemy] [66], Matra Magic
             [All Enemies - no reduction] [74.25]
    
       Notes
    
             Tips/Tricks: Custom Sweeper's will use Matra Magic 25% of the time.
             It is a great enemy skill so be certain to get it.  Also, steal from
             them to get Barret a good weapon.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Crysales
       +-=-+-=-+-=-+-=-+
       Level: 37
    
       Information
    
             HP: 1500
             MP: 100
             Atk: 98
             Matk: 45
             Def: 46
             MDef: 84
             Def%: 5
             Dex: 59
             Luck: 8
             EXP: 800
             AP: 80
             Gil: 600
             Win: Ether
             Steal: -
             Morph: Dream Powder
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mideel Area
             Appears with: Nothing
    
       Attacks
    
             Bite [1 Enemy] [550], Sleep Scales [1 Enemy] [Sleep]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dark Dragon
       +-=-+-=-+-=-+-=-+
       Level: 57
    
       Information
    
             HP: 14000
             MP: 600
             Atk: 150
             Matk: 90
             Def: 120
             MDef: 240
             Def%: 5
             Dex: 100
             Luck: 3
             EXP: 5000
             AP: 350
             Gil: 2500
             Win: Elixir
             Steal: Dragon Armlet
             Morph: Vaccine
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Weakness
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: -
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Claw [1 Enemy] [1752], Tail Attack [1 Enemy] [2190], Dark Dragon
             Breath [All Enemies or 1 Enemy] [1102.5] [Darkness], Ultima [All
             Enemies - No Reduction] [5788.125], Dragon Force [1 Ally] [Def and
             MDef up 50%, Maximum of 100% increase], Laser [1 Enemy] [50% of
             Target's HP] [Gravity]
    
       Notes
    
             Tips/Tricks: Ultima is used as a magical counter attack only once
             per battle.  You can learn Laser from Dark Dragon, and if manipulated
             you can learn Dragon Force From it too.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dark Nation
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 140
             MP: 80
             Atk: 43
             Matk: 15
             Def: 38
             MDef: 94
             Def%: 18
             Dex: 74
             Luck: 3
             EXP: 70
             AP: 7
             Gil: 250
             Win: Guard Source
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ
             Appears with: Rufus
    
       Attacks
    
             Bite [1 Enemy] [63], Bolt [1 Enemy] [90] [Lightning], Barrier [1 Ally]
             [Barrier], MBarrier [1 Ally] [MBarrier]
    
       Notes
    
             Tips/Tricks: Dark Nation will cast a barrier on Rufus.  It could start
             attacking at this point, but often elects to cast a barrier on itself
             and then an MBarrier on Rufus before doing so.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Death Claw
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 400
             MP: 120
             Atk: 41
             Matk: 30
             Def: 44
             MDef: 100
             Def%: 1
             Dex: 51
             Luck: 0
             EXP: 96
             AP: 10
             Gil: 168
             Win: Hi-Potion
             Steal: Platinum Bangle
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Desert
             Appears with: Bullmotor
    
       Attacks
    
             Claw [1 Enemy] [65], Death Claw [1 Enemy] [65] [Paralyze], Laser
             [1 Enemy] [50% of Target's HP] [Gravity] [Piercing], Barrier
             [Self or All Allies] [Barrier], MBarrier [Self or All Allies]
             [MBarrier]
    
       Notes
    
             Tips/Tricks: Laser gets used about 1/4 of the time, a great enemy
             skill to pick up here.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Death Dealer
       +-=-+-=-+-=-+-=-+
       Level: 48
    
       Information
    
             HP: 7000
             MP: 400
             Atk: 120
             Matk: 120
             Def: 140
             MDef: 140
             Def%: 5
             Dex: 90
             Luck: 0
             EXP: 1800
             AP: 200
             Gil: 1200
             Win: Kiss of Death, X-Potion
             Steal: Turbo Ether
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
             Restorative: Nullifies
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Spin Turn [1 Enemy] [1020], Emperor [1 Ally or All Allies] [1360]
             [Restorative], Hidden One [1 Enemy] [Death], Star [1 Enemy] [1020],
             Sun [1 Enemy] [Silence] [Darkness], World [1 Enemy] [Stop], Roulette
             [Random target, All Allies and All Enemies are valid] [Death]
    
       Notes
    
             Tips/Tricks: Learn Roulette from it!  Emperor will restore no HP to
             Death Dealer as he nullifies Restorative magic.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Death Machine
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 2500
             MP: 150
             Atk: 72
             Matk: 25
             Def: 58
             MDef: 60
             Def%: 1
             Dex: 66
             Luck: 0
             EXP: 900
             AP: 80
             Gil: 1200
             Win: -
             Steal: W Machine Gun
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Nothing
    
       Attacks
    
             W Machine Gun [1 Enemy] [535.5], 100 Needles [1 Enemy] [382.5], Matra
             Magic [All Enemies - No Reduction] [247.5]
    
       Notes
    
             Tips/Tricks: This enemy is quite dangerous.  As it gets hurt it will
             begin doing many combo attacks.  Matra Magic is part of one of these
             combos and will not be used until Death Machine's HP is at less than
             1/3rd of its maximum.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Deenglow
       +-=-+-=-+-=-+-=-+
       Level: 10
    
       Information
    
             HP: 120
             MP: 72
             Atk: 22
             Matk: 22
             Def: 32
             MDef: 240
             Def%: 6
             Dex: 58
             Luck: 10
             EXP: 35
             AP: 4
             Gil: 70
             Win: Graviball
             Steal: Ether
             Morph: Phoenix Down
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: Halves
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Train Graveyard
             Appears with: Ghost, Cripshay
    
       Attacks
    
             Wing Cutter [1 Enemy] [28], Ice [1 to All Enemies] [96] [Ice],
             Demi [1 to All Enemies] [25% of Current HP] [Gravity]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Demons Gate
       +-=-+-=-+-=-+-=-+
       Level: 45
    
       Information
    
             HP: 10000
             MP: 400
             Atk: 150
             Matk: 96
             Def: 100
             MDef: 450
             Def%: 0
             Dex: 120
             Luck: 0
             EXP: 3800
             AP: 400
             Gil: 4000
             Win: Gigas Armlet
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Halves
             Poison: Nullifies
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Temple of the Ancients
             Appears with: -
    
       Attacks
    
             Falling Rocks [1 Enemy] [1762.5], Cave-in [All Enemies] [1410] [Ice],
             Petrif-Eye [1 Enemy] [Slow-Numb], Demon Rush [All Enemies] [2115]
    
       Notes
    
             Tips/Tricks: Wow, he hits hard.  While it may seems elemental damage
             is the way to go, it is not.  Any magical attack without the ability
             to pierce is a waste of time, as it will do pitiful damage to him.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Desert Sahagin
       +-=-+-=-+-=-+-=-+
       Level: 20
    
       Information
    
             HP: 580
             MP: 0
             Atk: 46
             Matk: 38
             Def: 32
             MDef: 120
             Def%: 1
             Dex: 56
             Luck: 0
             EXP: 230
             AP: 21
             Gil: 300
             Win: Potion
             Steal: Potion
             Morph: Fire Veil
    
       Elemental Resistance
    
             Fire: Halves
             Ice: Weakness
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: Absorbs
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cosmo Area
             Appears with: -
    
       Attacks
    
             Harpoon [1 Enemy] [102], Sandgun [1 Enemy] [Earth] [Darkness]
    
       Notes
    
             Tips/Tricks: There is a small chance every turn Desert Sahagin's
             defense will be 512, making it rather immune to physical attacks.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Devil Ride
       +-=-+-=-+-=-+-=-+
       Level: 13
    
       Information
    
             HP: 240
             MP: 0
             Atk: 25
             Matk: 4
             Def: 40
             MDef: 22
             Def%: 3
             Dex: 56
             Luck: 2
             EXP: 60
             AP: 6
             Gil: 100
             Win: Potion
             Steal: Hi-Potion
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Midgar Area
             Appears with: Kalm Fang
    
       Attacks
    
    
             Wheelie [1 Enemy] [35], Drift Turn [All Enemies] [43.75]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Diablo
       +-=-+-=-+-=-+-=-+
       Level: 41
    
       Information
    
             HP: 4000
             MP: 200
             Atk: 100
             Matk: 86
             Def: 80
             MDef: 110
             Def%: 5
             Dex: 75
             Luck: 10
             EXP: 1100
             AP: 70
             Gil: 1100
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Nullifies
             Ice: Nullifies
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Ancient Forest
             Appears with: Rilfsak
    
       Attacks
    
             Horn Bomber [1 Enemy] [1147.5], Flame [1 Enemy] [762] [Fire], Cold
             [1 Enemy] [762] [Ice]
    
       Notes
    
             Tips/Tricks: His AI script is messed up.  Flame *should* counter Ice
             attacks, E-skills and summons.  Instead, flame counters; Fire Fang,
             Fire Veil, Antarctic Wind and T/S Bomb.  He does not counter E-skill
             or summons.  Cold *should* counter Fire attacks, E-Skills and summons.
             Instead, it counters: Mute Mask, War Gong, Loco Weed, Impaler and Ink.
             He does properly counter attack ice and fire spells from the magic
             command.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Diamond Weapon [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 49
    
       Information
    
             HP: 30000
             MP: 30000
             Atk: 50
             Matk: 50
             Def: 250
             MDef: 250
             Def%: 1
             Dex: 180
             Luck: 0
             EXP: 35000
             AP: 3500
             Gil: 25000
             Win: -
             Steal: Rising Sun
             Morph: -
    
       Elemental Resistance
    
             Fire: Halves
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Regen
    
       Preparing
    
             Where to find: Shores of Midgar
             Appears with: Nothing
    
       Attacks
    
             Diamond Fire [1 Enemy] [891] [Fire], Foot Stamp [1 Enemy] [1188],
             Diamond Flash [All Enemies - No Reduction] [Target's HP * 15 / 16],
             [Silence]
    
       Notes
    
             Tips/Tricks: Diamond Weapon is immune to all physical attack aside
             from limit breaks with the exception of the time between the start of
             a countdown until it uses Diamond Flash.  Foot Stamp is used on the
             enemy with the highest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Diver Nest
       +-=-+-=-+-=-+-=-+
       Level: 38
    
       Information
    
             HP: 2800
             MP: 100
             Atk: 60
             Matk: 65
             Def: 90
             MDef: 110
             Def%: 6
             Dex: 64
             Luck: 0
             EXP: 1340
             AP: 60
             Gil: 1250
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Halves
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Underwater Tunnel
             Appears with: Nothing
    
       Attacks
    
             Bodyblow [1 Enemy] [682.5], [Big Wave] [All Enemies] [341.25], Tornado
             Wave [1 Enemy] [772.5] [Wind]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Doorbull
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 2800
             MP: 160
             Atk: 70
             Matk: 50
             Def: 66
             MDef: 160
             Def%: 5
             Dex: 80
             Luck: 0
             EXP: 760
             AP: 50
             Gil: 680
             Win: Hi-Potion
             Steal: Hi-Potion
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Temple of the Ancients
             Appears with: -
    
       Attacks
    
             Claw [1 Enemy] [298], Fang [1 Enemy] [298], Fire Shell [1 Enemy] [298]
             [Fire], Light Shell [1 Enemy] [298]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dorky Face
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 520
             MP: 80
             Atk: 50
             Matk: 40
             Def: 36
             MDef: 120
             Def%: 30
             Dex: 35
             Luck: 0
             EXP: 300
             AP: 35
             Gil: 202
             Win: Phoenix Down
             Steal: Echo Screen
             Morph: Mute Mask
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra Mansion
             Appears with: Black Bat, Mirage
    
       Attacks
    
             Cutter [1 Enemy] [120], Curses [1 Enemy] [Silence], Funny Breath
             [All Enemies] [Confusion]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dragon
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 3500
             MP: 250
             Atk: 90
             Matk: 65
             Def: 120
             MDef: 300
             Def%: 20
             Dex: 90
             Luck: 40
             EXP: 900
             AP: 110
             Gil: 1400
             Win: Fire Fang
             Steal: Gold Armlet
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Mt. Nibel
             Appears with: -
    
       Attacks
    
             Dragon Fang [1 Enemy] [900], Flame Thrower [1 Enemy] [509.25] [Fire]
    
       Notes
    
    
             Tips/Tricks: Gold Armlets, good!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dragon Rider
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 3500
             MP: 180
             Atk: 84
             Matk: 76
             Def: 80
             MDef: 120
             Def%: 15
             Dex: 77
             Luck: 30
             EXP: 1000
             AP: 80
             Gil: 690
             Win: Hi-Potion
             Steal: Hi-Potion
             Morph: Mind Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Nothing
    
       Attacks
    
             Fang [1 Enemy] [357], Dual Attack [1 Enemy] [446.25], Head Hunting
             [1 Enemy] [892.5], Head Hunting 2 [1 Enemy] [1785], Rider Breath
             [1 Enemy] [1248.75]
    
       Notes
    
             Tips/Tricks: Rider Breath will randomly counter magic.  Great way to
             get Mind Sources!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dragon Zombie
       +-=-+-=-+-=-+-=-+
       Level: 54
    
       Information
    
             HP: 13000
             MP: 400
             Atk: 160
             Matk: 65
             Def: 150
             MDef: 200
             Def%: 1
             Dex: 110
             Luck: 0
             EXP: 4000
             AP: 300
             Gil: 2800
             Win: Cauldron, X-Potion
             Steal: Cauldron
             Morph: Vaccine
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Poison Fang [1 Enemy] [5340] [Poison-Elemental] [Poison-Status],
             Body Tail [All Enemies or 1 Enemy] [1780], Abnormal Breath [1 Enemy]
             [714] [Poison-Status], Bone [1 Enemy] [1780] [Paralyze], Shadow Flare
             [1 Enemy] [5578.125], Pandora's Box [All Enemies - No Reduction]
             [Piercing]
    
       Notes
    
             Tips/Tricks: Pandora's Box will only be cast the first time you kill
             a Dragon Zombie.  Then... NEVER AGAIN.  Also a good place to learn
             Shadow Flare.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dual Horn
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 2500
             MP: 0
             Atk: 68
             Matk: 25
             Def: 70
             MDef: 166
             Def%: 1
             Dex: 62
             Luck: 0
             EXP: 550
             AP: 45
             Gil: 500
             Win: Pepio Nut
             Steal: Pepio Nut
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Woodlands Area, Cactus Island, Goblin Island
             Appears with: -
    
       Attacks
    
             Angle Punch [1 Enemy] [257], Horn Lift [1 Enemy] [257]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Dyne
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 1200
             MP: 20
             Atk: 32
             Matk: 25
             Def: 64
             MDef: 250
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 600
             AP: 55
             Gil: 750
             Win: Silver Armlet
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Desert
             Appears with: -
    
       Attacks
    
             Needle Gun [1 Enemy] [165], S-Mine [1 Enemy] [171.875], Molotov
             Cocktail [All Enemies] [178.75], Fire [1 Enemy to All enemies] [144]
             [Fire]
    
       Notes
    
             Tips/Tricks: Dyne will never use Fire.  While these damages look like
             a lot, keep Barret in the back row and most of them get cut in half.
             He will often use S-Mine or Molotov Cocktail right after Needle Gun,
             if his HP is low.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Eagle Gun
       +-=-+-=-+-=-+-=-+
       Level: 46
    
       Information
    
             HP: 17000
             MP: 50
             Atk: 90
             Matk: 50
             Def: 86
             MDef: 100
             Def%: 2
             Dex: 90
             Luck: 1
             EXP: 2000
             AP: 90
             Gil: 1600
             Win: X-Potion
             Steal: Warrior Bangle
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Nullifies
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Huge Materia Quest
             Appears with: Nothing
    
       Attacks
    
             Claw [1 Enemy] [606], Single Wing Fire [1 Enemy] [606], Dual Wing
             Fire [All Enemies] [606]
    
       Notes
    
             Tips/Tricks: This is a one time enemy, be sure to steal the Warrior
             Bangle!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Edgehead
       +-=-+-=-+-=-+-=-+
       Level: 27
    
       Information
    
             HP: 900
             MP: 80
             Atk: 60
             Matk: 31
             Def: 48
             MDef: 140
             Def%: 1
             Dex: 62
             Luck: 0
             EXP: 370
             AP: 36
             Gil: 385
             Win: X-Potion, Hourglass, Smoke Bomb
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Absorbs
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Wutai Area
             Appears with: Tail Vault
    
       Attacks
    
             Scissors [1 Enemy] [160], Electric Burst [1 Enemy] [348] [Lightning]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Elena [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 53
    
       Information
    
             HP: 30000
             MP: 100
             Atk: 75
             Matk: 100
             Def: 90
             MDef: 190
             Def%: 5
             Dex: 85
             Luck: 20
             EXP: 6400
             AP: 800
             Gil: 7000
             Win: -
             Steal: Minerva Band
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Winding Tunnel
             Appears with: Rude, Reno
    
       Attacks
    
             Kick [1 Enemy] [1427.5], Bewildered [1 Enemy] [Confusion], Throw
             [All Enemies] [1142] [Fire], Throw [1 Enemy] [856.5]
    
       Notes
    
             Tips/Tricks: Throw [The Fire Version] will be the first attack used in
             the battle, even before your sneak attacks can go off.  It will also
             be used any time she goes into the front row.  Bewildered will be used
             any time she retreats to the back row.  Steal the Minerva Band!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Elfadunk
       +-=-+-=-+-=-+-=-+
       Level: 14
    
       Information
    
             HP: 220
             MP: 34
             Atk: 28
             Matk: 6
             Def: 40
             MDef: 8
             Def%: 2
             Dex: 55
             Luck: 2
             EXP: 64
             AP: 7
             Gil: 140
             Win: Potion
             Steal: Hi-Potion
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Grasslands
             Appears with: Mandragora, Levrikon
    
       Attacks
    
             Bodyblow [1 Enemy] [40], Shower [1 Enemy] [20] [Sadness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Eligor
       +-=-+-=-+-=-+-=-+
       Level: 12
    
       Information
    
             HP: 300
             MP: 67
             Atk: 33
             Matk: 24
             Def: 46
             MDef: 110
             Def%: 2
             Dex: 56
             Luck: 7
             EXP: 36
             AP: 4
             Gil: 120
             Win: Echo Screen
             Steal: Striking Staff
             Morph: Mute Mask
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Halves
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Train Graveyard
             Appears with: -
    
       Attacks
    
             Sword Attack [1 Enemy] [45], Mono Laser [1 Enemy] [39.375], Silence
             [1 to All Enemies] [Silence], Sleepel [1 to All Enemies] [Sleep]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Emerald Weapon [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 99
    
       Information
    
             HP: 1000000 [One Million]
             MP: 100
             Atk: 180
             Matk: 180
             Def: 180
             MDef: 180
             Def%: 1
             Dex: 230
             Luck: 1
             EXP: 50000
             AP: 50000
             Gil: 50000
             Win: Earth Harp
             Steal: -
             Morph: -
    
       Name: Eye
       +-=-+-=-+-=-+-=-+
       Level: 50
    
       Information
    
             HP: 25000
             MP: 100
             Atk: 50
             Matk: 50
             Def: 2
             MDef: 2
             Def%: 1
             Dex: 254
             Luck: 1
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -, [Weakness Eye]
             Ice: Absorbs
             Lightning: Weakness, -----
             Earth: Nullifies
             Poison: -
             Gravity: Halves
             Water: Absorbs
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: -
    
       Preparing
    
             Where to find: Underwater, floating around
             Appears with: Nothing
    
       Attacks
    
             Foot Stamp [All Enemies] [8677.5], Emerald Shoot [1 Enemy] [9520.875]
             [Removes Barrier, Mbarrier, Shield, Death Force, Resist], Emerald Beam
             [All Enemies - No Reduction] [Target's HP * 21 / 32] [Removes Regen],
             Revenge Stamp [All Enemies] [5495.75] [Removes Haste], Aire Tam Storm
             [All Enemies - No Reduction] [1111 * Number of Materia's Equipped]
             [Removes Haste, Slow, Stop, Regen, Barrier, MBarrier, Reflect, Shield,
             Death Force, Resist], Emerald Laser [1 Enemy] [4162.5], Emerald Laser
             [712.5 MP]
    
       Notes
    
             Tips/Tricks: Foot Stamp and Emerald Shoot are used when all the Eyes
             are dead.  Emerald Beam and Aire Tam Storm can only be used when at
             least one Eye is alive.  Emerald Laser has two attacks, a blue one
             and a yellow one, which come from the Eyes.  Revenge Stamp is a
             counter attack used if at least one Eye is alive.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Epiolnis
       +-=-+-=-+-=-+-=-+
       Level: 36
    
       Information
    
             HP: 1800
             MP: 90
             Atk: 90
             Matk: 50
             Def: 58
             MDef: 100
             Def%: 1
             Dex: 86
             Luck: 0
             EXP: 950
             AP: 70
             Gil: 1500
             Win: -
             Steal: Wizard Bracelet
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Absorbs
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Ancient Forest
             Appears with: Rilfsak
    
       Attacks
    
             Bird Kick [1 Enemy] [393], Catapult [1 Enemy] [393], Acid Rain [1
             Enemy] [645] [Poison-Element] [Poison-Status]
    
       Notes
    
             Tips/Tricks: Acid Rain hits the target with the highest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Evilhead
       +-=-+-=-+-=-+-=-+
       Level: 28
    
       Information
    
             HP: 740
             MP: 45
             Atk: 80
             Matk: 65
             Def: 50
             MDef: 60
             Def%: 1 [25% chance of getting 255]
             Dex: 65
             Luck: 0
             EXP: 650
             AP: 50
             Gil: 400
             Win: Vampire Fang
             Steal: -
             Morph: Holy Torch
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Icicle
    
       Attacks
    
             Blood Suck [1 Enemy] [290] [Absorb], Ultrasound [1 Enemy] [279]
             [Silence]
    
       Notes
    
             Tips/Tricks: 25% chance of having 255 Def%.  Ultrasound can be quite
             annoying if you need to use magic to kill it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Flapbeat
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 330
             MP: 60
             Atk: 40
             Matk: 32
             Def: 36
             MDef: 156
             Def%: 1
             Dex: 50
             Luck: 0
             EXP: 140
             AP: 15
             Gil: 186
             Win: T/S Bomb
             Steal: T/S Bomb
             Morph: T/S Bomb
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gold Saucer Area
             Appears with: Spencer, Joker
    
       Attacks
    
             Tailbeat [1 Enemy] [62], Flying Sickle [1 Enemy] [225] [Wind]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Flower Prong
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 550
             MP: 68
             Atk: 40, 42, 44
             Matk: 30, 38, 46
             Def: 58, 58, 58
             MDef: 200, 250, 300
             Def%: 0, 0, 0
             Dex: 68, 68, 68
             Luck: 0, 0, 0
             EXP: 240, 220, 200
             AP: 24, 22, 20
             Gil: 400, 350, 300
             Win: Earth Drum
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: Weakness
             Poison: Absorbs
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Jungle
             Appears with: -
    
       Attacks
    
             Bio2 [1 Enemy or All Enemies] [385.75] [Poison-Element] [Poison-
             Status], Seed Bullet [1 Enemy] [66], W Laser [1 Enemy] [Target's
             HP * 15 / 16], Pollen [All Enemies] [52.5] [Sleep]
    
       Notes
    
    
             Tips/Tricks: Flower Prong has many attacks which will never be used.
             It also has three forms, which give reduced EXP, AP and Gil while
             getting improved stats.  There are two versions of Bio2, the second
             one has a base of 511.875 instead of 385.75.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Formula
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 240
             MP: 100
             Atk: 16
             Matk: 5
             Def: 36
             MDef: 32
             Def%: 1
             Dex: 57
             Luck: 0
             EXP: 65
             AP: 7
             Gil: 120
             Win: Hi-Potion
             Steal: Boomerang
             Morph: Speed Drink
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Junon Area
             Appears with: Nerosuferoth
    
       Attacks
    
             Air Bomber [1 Enemy] [126] [Wind], Blue Impulse [All Enemies
             No-Reduction] [78.75] [Wind], Cross Impulse [All Enemies No-Reduction]
             [110.25] [Wind]
    
       Notes
    
             Tips/Tricks: Steal some Boomerangs to throw or sell.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Foulander
       +-=-+-=-+-=-+-=-+
       Level: 27
    
       Information
    
             HP: 800
             MP: 100
             Atk: 50
             Matk: 25
             Def: 46
             MDef: 100
             Def%: 1
             Dex: 54
             Luck: 0
             EXP: 440
             AP: 34
             Gil: 460
             Win: Lunar Curtain, Fire Veil
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Da-Chao Statue
             Appears with: Bizarre Bug, Garuda
    
       Attacks
    
             Claw [1 Enemy] [134], Flame Dance] [All Enemies or 1 Enemy] [390]
             [Fire]
    
       Notes
    
             Tips/Tricks: Attacks enemy who last dealt damage to it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Frozen Nail
       +-=-+-=-+-=-+-=-+
       Level: 28
    
       Information
    
             HP: 1300
             MP: 100
             Atk: 67
             Matk: 65
             Def: 52
             MDef: 128
             Def%: 5
             Dex: 60
             Luck: 5
             EXP: 520
             AP: 50
             Gil: 800
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Great Glacier
             Appears with: Shred
    
       Attacks
    
             Continu-claw [1 Enemy] [183], Flying Sickle [1 Enemy] [418.5] [Wind]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gagighandi
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 480
             MP: 55
             Atk: 40
             Matk: 25
             Def: 38
             MDef: 72
             Def%: 1
             Dex: 45
             Luck: 0
             EXP: 173
             AP: 18
             Gil: 220
             Win: Soft
             Steal: Soft
             Morph: Remedy
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gongaga Area, Cosmo Area
             Appears with: Touch Me
    
       Attacks
    
             Claw [1 Enemy] [63], Stone Stare [1 Enemy] [Slow-Numb]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gargoyle
       +-=-+-=-+-=-+-=-+
       Level: 43
    
       Information
    
             HP: 2000
             MP: 200
             Atk: 120
             Matk: 64
             Def: 140
             MDef: 120
             Def%: 1
             Dex: 90
             Luck: 0
             EXP: 800
             AP: 80
             Gil: 2500
             Win: Remedy, X-Potion
             Steal: -, X-Potion
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: Immune, -----
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Rock Finger [1 Enemy] [642] [Slow-Numb], Kick [1 Enemy] [925], L4
             Death [All Enemies or 1 Enemy] [Death]
    
       Notes
    
             Tips/Tricks: L4 Death only hurts enemies with a level which is a
             multiple of 4.  Rock Finger will be used when the Gargoyle "Wakes up"
             from an attack, but not if you wait it out.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Garuda
       +-=-+-=-+-=-+-=-+
       Level: 29
    
       Information
    
             HP: 1400
             MP: 200
             Atk: 56
             Matk: 35
             Def: 52
             MDef: 150
             Def%: 1
             Dex: 59
             Luck: 0
             EXP: 520
             AP: 30
             Gil: 520
             Win: Ice Crystal, Mute Mask, Bolt Plume, Light Curtain
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: Absorbs
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Da-Chao Statue
             Appears with: Jayjujayme, Foulander
    
       Attacks
    
             Rod [1 Enemy] [156], Ice2 [1 Enemy or All Enemies] [480] [Ice], Bolt2
             [1 Enemy or All Enemies] [480] [Lightning], Dance [1 Enemy] [192 MP]
             [Absorb]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gas Ducter
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 3000
             MP: 200
             Atk: 88
             Matk: 80
             Def: 76
             MDef: 68
             Def%: 1
             Dex: 85
             Luck: 0
             EXP: 900
             AP: 75
             Gil: 1110
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Absorb
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Huge Materia Quest
             Appears with: Nothing
    
       Attacks
    
             Punch [1 Enemy] [548], Smog Alert [1 Enemy] [685] [Poison-Status]
             [Sadness] [Silence] [Darkness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ghirofelgo
       +-=-+-=-+-=-+-=-+
       Level: 26
    
       Information
    
             HP: 1600
             MP: 0
             Atk: 50
             Matk: 35
             Def: 100
             MDef: 400
             Def%: 33
             Dex: 120
             Luck: 0
             EXP: 380
             AP: 44
             Gil: 300
             Win: Phoenix Down
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullify
             Poison: -
             Gravity: Weakness
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless, Haste
    
       Preparing
    
             Where to find: Shinra Mansion
             Appears with: -
    
       Attacks
    
             Guillotine [1 Enemy] [325]
    
       Notes
    
    
             Tips/Tricks: There is a 12.5% chance that any attack will knock him
             off of his chain for a couple of turns.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ghost
       +-=-+-=-+-=-+-=-+
       Level: 10
    
       Information
    
             HP: 130
             MP: 80
             Atk: 25
             Matk: 18
             Def: 8
             MDef: 56
             Def%: 10
             Dex: 48
             Luck: 6
             EXP: 30
             AP: 3
             Gil: 22
             Win: Ghost Hand
             Steal: Ghost Hand
             Morph: Ether
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: Halves
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Nullifies
             Wind: -
             Holy: Defeats
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence:
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Train Graveyard
             Appears with: Deenglow
    
       Attacks
    
             Scratch [1 Enemy] [32], Fire [1 to All Enemies] [84] [Fire],
             Drain [1 Enemy] [63]
    
       Notes
    
             Tips/Tricks: Will vanish from view after taking damage, making it
             immune to most attacks until it returns to view.  Restorative items
             and spells will cause damage to it as well.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ghost Ship
       +-=-+-=-+-=-+-=-+
       Level: 44
    
       Information
    
             HP: 6600
             MP: 100
             Atk: 80
             Matk: 68
             Def: 70
             MDef: 80
             Def%: 5
             Dex: 80
             Luck: 1
             EXP: 1600
             AP: 60
             Gil: 2000
             Win: Phoenix Down
             Steal: Phoenix Down
             Morph: Guide Book
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Halves
             Wind: -
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Underwater Tunnel
             Appears with: Nothing
    
       Attacks
    
             Fight [1 Enemy] [410], St. Elmos Fire [1 Enemy] [410], Goannai [1
             Enemy] [Removes Target from Battle]
    
       Notes
    
             Tips/Tricks: Goannai can only be used twice per battle.  It always
             hits the target with the most HP.  Characters removed count as dead
             so if another is KO'd, it is game over.  This is an instant way to
             lose in the Battle Square.  Restorative items and spells hurt Ghost
             Ship.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gi Nattak [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 29
    
       Information
    
             HP: 5500
             MP: 200
             Atk: 70
             Matk: 25
             Def: 70
             MDef: 140
             Def%: 1
             Dex: 75
             Luck: 0
             EXP: 1400
             AP: 150
             Gil: 3000
             Win: Wizer Staff
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: -
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Caves of Gi
             Appears with: Soul Fire
    
       Attacks
    
             Spear Attack [1 Enemy] [566.5625], Drain [1 Enemy] [121.5], Aspil
             [1 Enemy] [40.5 MP Drain], DeBarrier [All enemies or 1 Enemy]
             [Removes Barrier, MBarrier, Reflect, Shield]
    
       Notes
    
             Tips/Tricks: Curative magic will cause damage to Gi Nattak.  A
             Phoenix Down can cause death, but an x-potion will deal its present
             HP to him in damage.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gi Spector
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 450
             MP: 88
             Atk: 45
             Matk: 35
             Def: 30
             MDef: 120
             Def%: 1
             Dex: 59
             Luck: 0
             EXP: 260
             AP: 20
             Gil: 150
             Win: Smoke Bomb
             Steal: -
             Morph: Ghost Hand
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Caves of the Gi
             Appears with: -
    
       Attacks
    
             Skewer [1 Enemy] [109], Hell Spear [1 Enemy] [136.25] [Paralyze],
             Death Sentence [1 Enemy] [Death-Sentence]
    
       Notes
    
             Tips/Tricks: Will sometimes use Death Sentence as a counter attack.
             Other times will use Skewer as a counter attack.  Death Sentence also
             targets the enemy with the lowest HP, unless they are already affected
             by it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gigas
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 3500
             MP: 100
             Atk: 100
             Matk: 59
             Def: 80
             MDef: 98
             Def%: 8
             Dex: 79
             Luck: 22
             EXP: 840
             AP: 84
             Gil: 560
             Win: Earth Mallet
             Steal: Gigas Armlet
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Nothing
    
       Attacks
    
             Squash [1 Enemy] [450] [Earth], Moon Wars [1 Enemy] [600], Quake3
             [1 Enemy to All Enemies] [2598.75] [Earth]
    
       Notes
    
             Tips/Tricks: Only source of Earth Mallets in the entire game.  As the
             area they appear in is a one time area, it may be in your best
             interest to get some.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gighee
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 5500
             MP: 100
             Atk: 70
             Matk: 65
             Def: 76
             MDef: 190
             Def%: 12
             Dex: 90
             Luck: 3
             EXP: 700
             AP: 60
             Gil: 600
             Win: Ether
             Steal: Elixir
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Christopher
    
       Attacks
    
             Guitar Slap [1 Enemy] [438], Petrif-Eye [594] [Petrify], Sun Diver
             [1 Enemy] [Removes Target from Battle], Voice of Ages [All Enemies
             or 1 Enemy] [594] [Silence]
    
       Notes
    
             Tips/Tricks: Voice of Ages is a 100% Magical Counter Attack.  Sun
             Diver results as an enemy running away [meaning no game over if a
             character has been kicked off and the others die]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Goblin
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 2000
             MP: 80
             Atk: 58
             Matk: 55
             Def: 74
             MDef: 74
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 20
             AP: 20
             Gil: 20
             Win: Zeio Nut
             Steal: Zeio Nut
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Goblin Island
             Appears with: Nothing
    
       Attacks
    
             Fight [1 Enemy] [274], Goblin Punch [1 Enemy] [205.5], Sleepel [1
             Enemy or All Enemies] [Sleep]
    
       Notes
    
             Tips/Tricks: The Goblin Punch Enemy Skill may only be learned here.
             Also, the only source of Zeio Nuts in the game!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Godo [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 41
    
       Information
    
             HP: 10000
             MP: 1000
             Atk: 70
             Matk: 45
             Def: 60
             MDef: 100
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 5000
             AP: 60
             Gil: 40000
             Win: All Creation
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Wutai Pagoda
             Appears with: -
    
       Attacks
    
             Cure2 [1 Ally or All Allies] [1286] [Restorative], Sleepel [1 Enemy of
             All Enemies] [Sleep], Mini [1 Enemy or All Enemies] [Small], Drain
             [1 Enemy] [193.5] [Absorb], Bio2 [1 Enemy or All Enemies] [677.25]
             [Poison-Element] [Poison-Status], Trine [All Enemies] [1096.5]
             [Lightning], Demi3 [1 Enemy or All Enemies] [75% of Target's HP]
             [Gravity], Beast Sword [1 Enemy or All Enemies] [337]
    
       Notes
    
             Tips/Tricks: Godo will use cure2 on himself after his HP has been
             reduced below 4000. Once Yuffie is under 20% of her Maximum HP, he
             will have a 50% chance of using Cure2 on her. He is one of three
             enemies in the game with Trine, and also the only one able to give
             Trine to the Fourth Enemy Skill Materia.
    
       +-=-+-=-+-=-+-=-+
       Name: Golem
       +-=-+-=-+-=-+-=-+
       Level: 24
    
       Information
    
             HP: 1000
             MP: 0
             Atk: 60
             Matk: 5
             Def: 56
             MDef: 100
             Def%: 1
             Dex: 80
             Luck: 0
             EXP: 300
             AP: 22
             Gil: 500
             Win: Hi-Potion
             Steal: Turbo Ether
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cosmo Area
             Appears with: -
    
       Attacks
    
             Golem Punch [1 Enemy] [150], Finger Shot [1 Enemy] [187.5], Megaton
             Punch [1 Enemy] [281.25]
    
       Notes
    
             Tips/Tricks: Golem's stats go really weird once he starts moving.  I
             really do not understand what they do and why, but for the most part
             they will go somewhat higher as he moves around.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gorkill [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 3000
             MP: 150
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 25
             Dex: 70
             Luck: 0
             EXP: 1500
             AP: 50
             Gil: 0
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Wutai Pagoda
             Appears with: -
    
       Attacks
    
             Dive Kick [1 Enemy] [25% of Target's HP], Barrier [1 Ally or All
             Allies] [Barrier], Reflect [1 Ally or All Allies] [Reflect], Demi2
             [1 Enemy or All Enemies] [50% of Target's HP], Regen [1 Ally or All
             Allies] [Regen]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grand Horn
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 460
             MP: 43
             Atk: 46
             Matk: 15
             Def: 42
             MDef: 90
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 180
             AP: 15
             Gil: 240
             Win: War Gong, Hi-Potion
             Steal: -
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gongaga Area, Cosmo Area
             Appears with: -
    
       Attacks
    
             Punch [1 Enemy] [100], Grand Punch [1 Enemy] [306] [Earth]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grangalan
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 550
             MP: 60
             Atk: 40
             Matk: 25
             Def: 88
             MDef: 120
             Def%: 1
             Dex: 50
             Luck: 0
             EXP: 88
             AP: 10
             Gil: 220
             Win: Hi-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Area, Gold Saucer Area, Gongaga Area
             Appears with: -
    
       Attacks
    
             Darkeye [1 Enemy] [Darkness], Silver Wheel [1 Enemy] [75]
    
       Notes
    
             Tips/Tricks: Will spawn Granagalan Jr, which can spawn three
             Granagalan Jr. Jr. into the battle.  They will all use silver wheel.
             Darkeye can only be used when the lower class of Granagalan's are
             defeated and only once per battle.  The lesser Granagalan's leave
             extra EXP/AP/Gil if all killed.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grashtrike
       +-=-+-=-+-=-+-=-+
       Level: 8
    
       Information
    
             HP: 42
             MP: 0
             Atk: 12
             Matk: 15
             Def: 18
             MDef: 2
             Def%: 3
             Dex: 58
             Luck: 6
             EXP: 20
             AP: 2
             Gil: 20
             Win: Spider Web
             Steal: Spider Web
             Morph: Spider Web
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 4 Plate
             Appears with: Rocket Launcher, Chuse Tank
    
       Attacks
    
             Sickle [1 Enemy] [12], Silk [1 Enemy] [Slow]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gremlin
       +-=-+-=-+-=-+-=-+
       Level: 36
    
       Information
    
             HP: 1500
             MP: 100
             Atk: 70
             Matk: 55
             Def: 60
             MDef: 80
             Def%: 5
             Dex: 62
             Luck: 14
             EXP: 750
             AP: 60
             Gil: 750
             Win: Shrivel
             Steal: Tent
             Morph: X-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Sculpture
    
       Attacks
    
             Claw [1 Enemy] [304], Bad Mouth [1 Enemy] [912] [Sadness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grenade
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 2000
             MP: 0
             Atk: 70
             Matk: 30
             Def: 60
             MDef: 64
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 900
             AP: 100
             Gil: 400
             Win: Right Arm
             Steal: Right Arm
             Morph: Right Arm
    
       Elemental Resistance
    
             Fire: Halves
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Nothing
    
       Attacks
    
             Bodyblow [1 Enemy] [280], Gush [1 Enemy] [525] [Fire], Bomb Blast
             [1 Enemy] [4445]
    
       Notes
    
             Tips/Tricks: In its third form, Grenade's Bodyblow has a base 700
             damage instead of 280.  Bomb Blast is a suicide attack.  It can only
             be used as an attack in the third form.  It is a 100% counter attack
             if Bomb has less than 500 HP left.  No EXP/AP/Gil is left when it is
             used.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grenade Combatant
       +-=-+-=-+-=-+-=-+
       Level: 10
    
       Information
    
             HP: 130
             MP: 0
             Atk: 18
             Matk: 4
             Def: 24
             MDef: 30
             Def%: 3
             Dex: 54
             Luck: 3
             EXP: 42
             AP: 4
             Gil: 72
             Win: Grenade
             Steal: Tranquilizer
             Morph: Grenade
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ, Floors 1, 2, 3
             Appears with: Mighty Grunt
    
       Attacks
    
             Machine Gun [1 Enemy] [18], Hand Grenade [1 Enemy] [39.375]
    
       Notes
    
             Tips/Tricks: When HP is lower than 97 with Grenades until he runs out.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Griffin
       +-=-+-=-+-=-+-=-+
       Level: 21
    
       Information
    
             HP: 760
             MP: 40
             Atk: 45
             Matk: 35
             Def: 42
             MDef: 160
             Def%: 1
             Dex: 58
             Luck: 0
             EXP: 260
             AP: 25
             Gil: 350
             Win: Phoenix Down
             Steal: Phoenix Down
             Morph: Phoenix Down
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cosmo Area
             Appears with: -
    
       Attacks
    
             Claw [1 Enemy] [103], Peacock [All Enemies - No Reduction] [84]
    
       Notes
    
             Tips/Tricks: Griffin will be unreachable by non-long range attackers
             when in the air.  Griffin will also gain 30 more Def% while flying.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grimguard
       +-=-+-=-+-=-+-=-+
       Level: 31
    
       Information
    
             HP: 880
             MP: 120
             Atk: 60
             Matk: 25
             Def: 52 [254]
             MDef: 510 [180]
             Def%: 1
             Dex: 58
             Luck: 0
             EXP: 600
             AP: 45
             Gil: 560
             Win: Shrivel
             Steal: Shrivel
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corral Valley Caves
             Appears with: -
    
       Attacks
    
             Ice2 [1 Enemy or All Enemies] [420] [Ice], Bolt2 [1 Enemy or All
             Enemies] [420] [Lightning], Grim Rod [1 Enemy] [176]
    
       Notes
    
             Tips/Tricks: It has two defensive modes.  The first is strong against
             magic, the second is strong against physical attacks.  It will switch
             its defense mode based on what it gets hit with.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grosspanzer*Big
       +-=-+-=-+-=-+-=-+
       Level: 46
    
       Information
    
             HP: 4600
             MP: 200
             Atk: 140
             Matk: 124
             Def: 120
             MDef: 160
             Def%: 1
             Dex: 110
             Luck: 0
             EXP: 800
             AP: 80
             Gil: 2100
             Win: 8-inch Cannon
             Steal: -
             Morph: -
    
       Name: Grosspanzer*Small
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 2900
             MP: 160
             Atk: 120
             Matk: 90
             Def: 100
             MDef: 130
             Def%: 1
             Dex: 136
             Luck: 0
             EXP: 600
             AP: 80
             Gil: 700
             Win: -
             Steal: -
             Morph: -
    
       Name: Grosspanzer*Mobile
       +-=-+-=-+-=-+-=-+
       Level: 50
    
       Information
    
             HP: 10000
             MP: 30
             Atk: 160
             Matk: 111
             Def: 136
             MDef: 160
             Def%: 10
             Dex: 75
             Luck: 0
             EXP: 400
             AP: 80
             Gil: 1400
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Nothing
    
       Attacks
    
             Napalm Attack [1 Enemy] [2490] [Fire], Normal Shell [1 Enemy] [1660],
             Normal Shell [1 Enemy] [3112.5], Bodyblow [1 Enemy] [4150], Deadly
             Wheel [All Enemies or 1 Enemy] [1660]
    
       Notes
    
             Tips/Tricks: Big and Small have their own attacks, but they are
             controlled from Mobile, so why bother making three separate enemies?
             Napalm Attack can be used only if Big is alive.  Both Normal Shell
             attacks can be used only if Small is alive.
    
    
    
       +-=-+-=-+-=-+-=-+
       Name: Grunt
       +-=-+-=-+-=-+-=-+
       Level: 7
    
       Information
    
             HP: 40
             MP: 0
             Atk: 12
             Matk: 2
             Def: 10
             MDef: 2
             Def%: 4
             Dex: 58
             Luck: 8
             EXP: 22
             AP: 2
             Gil: 15
             Win: Potion
             Steal: Grenade
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 1 Reactor
             Appears with: Sweeper, Mono Drive, 1st Ray
    
       Attacks
    
             Handclaw [1 Enemy] [12], Beam Gun [1 Enemy] [13.5]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Guard Hound
       +-=-+-=-+-=-+-=-+
       Level: 3
    
       Information
    
             HP: 42
             MP: 0
             Atk: 8
             Matk: 2
             Def: 4
             MDef: 2
             Def%: 6
             Dex: 64
             Luck: 6
             EXP: 20
             AP: 2
             Gil: 12
             Win: Potion
             Steal: Potion
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
    
             Where to find: No. 1 Reactor
             Appears with: MP
    
       Attacks
    
    
             Bite [1 Enemy] [8], Tentacle [1 Enemy] [12]
    
       Notes
    
             Tips/Tricks: Bite always hits front row, Tentacle always the back row.
             If no target is available, they will each hit the target with the
             lowest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Guard Scorpion [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 12
    
       Information
    
             HP: 800
             MP: 0
             Atk: 30
             Matk: 15
             Def: 40
             MDef: 300
             Def%: 0
             Dex: 60
             Luck: 1
             EXP: 100
             AP: 10
             Gil: 100
             Win: Assault Gun
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: Nullifies
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 1 Reactor
             Appears with: -
    
       Attacks
    
             Search Scope [1 Enemy], Rifle [1 Enemy] [41], Scorpion Tail
             [1 Enemy] [71.75], Tail Laser [All Enemies] [123]
    
       Notes
    
             Tips/Tricks: Will counter attack with Tail Laser if tail is raised
             when any damage is taken.  Def becomes 255 with tail up, MDef becomes
             384 with tail up.  Its attack pattern is: Search Scope, Attack, Search
             Scope, Attack, Tail goes up, [wait], Tail goes down, repeat all.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Guard System
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 2200
             MP: 200
             Atk: 55
             Matk: 56
             Def: 70
             MDef: 50
             Def%: 0
             Dex: 67
             Luck: 0
             EXP: 110
             AP: 80
             Gil: 1200
             Win: Molotov
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Weakness
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Quick Machine Gun, Rocket Launcher
    
    
       Attacks
    
             None
    
    
       +-=-+-=-+-=-+-=-+
       Name: Guardian
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 4000
             MP: 340
             Atk: 80
             Matk: 66
             Def: 76
             MDef: 80
             Def%: 8
             Dex: 67
             Luck: 10
             EXP: 940
             AP: 60
             Gil: 500
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Underwater Reactor
             Appears with: Nothing
    
       Attacks
    
             Rocket Punch [1 Enemy] [475], W Rocket Punch [1 Enemy] [475], Jumping
             Blow [1 Enemy] [475]
    
       Notes
    
             Tips/Tricks: This enemy is vulnerable to Berserk and has no Berserk
             attack.  Because of this, when in Berserk mode it will do nothing!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Gun Carrier
       +-=-+-=-+-=-+-=-+
       Level: 39
    
       Information
    
             HP: 3400
             MP: 240
             Atk: 60
             Matk: 45
             Def: 76
             MDef: 84
             Def%: 5
             Dex: 59
             Luck: 2
             EXP: 860
             AP: 75
             Gil: 1600
             Win: S-mine
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Underwater Reactor
             Appears with: Senior Grunt
    
       Attacks
    
             Normal Shell [1 Enemy] [279], Abnormal Shell [1 Enemy] [69.75] [Slow]
             [Darkness], Bodyblow [1 Enemy] [697.5]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hammer Blaster
       +-=-+-=-+-=-+-=-+
       Level: 12
    
       Information
    
             HP: 210
             MP: 0
             Atk: 18
             Matk: 0
             Def: 12
             MDef: 44
             Def%: 3
             Dex: 50
             Luck: 4
             EXP: 43
             AP: 5
             Gil: 80
             Win: Loco Weed
             Steal: Echo Screen
             Morph: Smoke Bomb
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ, Floors 63, 64
             Appears with: -
    
       Attacks
    
             Hammer Attack [1 Enemy] [18], Muddle Mallet [1 Enemy] [9] [Confusion]
    
       Notes
    
             Tips/Tricks: Hammer Blaster has six other attacks which it will never
             use under any circumstances.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hard Attacker
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 2500
             MP: 150
             Atk: 80
             Matk: 55
             Def: 90
             MDef: 74
             Def%: 3
             Dex: 77
             Luck: 6
             EXP: 750
             AP: 58
             Gil: 600
             Win: Molotov
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Halves
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: Halves
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Underwater Reactor
             Appears with: Senior Grunt
    
       Attacks
    
             Bodyblow [1 Enemy] [320], Oil [1 Enemy] [320] [Fire]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Harpy
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 800
             MP: 200
             Atk: 50
             Matk: 13
             Def: 32
             MDef: 100
             Def%: 1
             Dex: 58
             Luck: 0
             EXP: 148
             AP: 14
             Gil: 210
             Win: Hi-Potion
             Steal: Striking Staff
             Morph: Elixir
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Halves
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Gold Saucer Area
             Appears with: -
    
       Attacks
    
             Claw [1 Enemy] [106], Poison Storm [1 Enemy] [Poison-Status],
             Aqualung [All Enemies] [604.5] [Water]
    
       Notes
    
             Tips/Tricks: Uses Aqualung every third turn.  This is one of the best
             enemy skills in the game, be sure to get it, but avoid getting killed
             by it!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Headbomber
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 1600
             MP: 200
             Atk: 70
             Matk: 40
             Def: 60
             MDef: 46
             Def%: 10
             Dex: 60
             Luck: 10
             EXP: 640
             AP: 64
             Gil: 460
             Win: Hyper
             Steal: Tranquilizer
             Morph: Tranquilizer
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Zolokalter, Cuahl
    
       Attacks
    
             Dorsal Punch [1 Enemy] [298], Extreme Bomber [1 Enemy] [1303.75]
             [Fury]
    
       Notes
    
             Tips/Tricks: Will have 120 Dex instead of 60 if all allies are dead.
             It will then use only extreme bomber
    
    
       +-=-+-=-+-=-+-=-+
       Name: Head Hunter
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 2000
             MP: 100
             Atk: 100
             Matk: 58
             Def: 60
             MDef: 60
             Def%: 3
             Dex: 67
             Luck: 10
             EXP: 650
             AP: 80
             Gil: 1000
             Win: Ether
             Steal: Tranquilizer
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mideel
             Appears with: Nothing
    
       Attacks
    
             Sickle [1 Enemy] [472], Rising Dagger [1 Enemy] [472]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Heavy Tank
       +-=-+-=-+-=-+-=-+
       Level: 21
    
       Information
    
             HP: 1600
             MP: 25
             Atk: 49
             Matk: 37
             Def: 34
             MDef: 90
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 340
             AP: 45
             Gil: 1300
             Win: Hi-Potion
             Steal: Phoenix Down
             Morph: Power Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Meltdown Reactor [Inside Gongaga]
             Appears with: -
    
       Attacks
    
             Charge [1 Enemy] [169.5], Wheelie Attack [1 Enemy] [169.5], Big Spiral
             [All Enemies] [169.5]
    
       Notes
    
             Tips/Tricks: Great supply of Power Sources from them, as they are the
             only enemy which can appear in this area.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hedgehog Pie
       +-=-+-=-+-=-+-=-+
       Level: 6
    
       Information
    
             HP: 40
             MP: 52
             Atk: 12
             Matk: 4
             Def: 18
             MDef: 12
             Def%: 4
             Dex: 42
             Luck: 8
             EXP: 20
             AP: 3
             Gil: 25
             Win: Potion
             Steal: Ether
             Morph: Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: Weakness
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 5 Slums, Sector 6
             Appears with: Whole Eater
    
       Attacks
    
             Bodyblow [1 Enemy] [12], Fire [1 or All Enemies] [30] [Fire]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Heg
       +-=-+-=-+-=-+-=-+
       Level: 22
    
       Information
    
             HP: 400
             MP: 0
             Atk: 46
             Matk: 5
             Def: 30
             MDef: 64
             Def%: 1
             Dex: 40
             Luck: 0
             EXP: 250
             AP: 20
             Gil: 240
             Win: Hi-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Weakness
             Lightning: -
             Earth: -
             Poison: Absorbs
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Caves of the Gi
             Appears with: Sneaky Step
    
       Attacks
    
             Poison Fang [1 Enemy] [108] [Poison-Status], Halt Whip [1 Enemy]
             [94.5] [Paralyze]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Heli Gunner [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 1000
             MP: 0
             Atk: 55
             Matk: 0
             Def: 40
             MDef: 220
             Def%: 15
             Dex: 66
             Luck: 0
             EXP: 250
             AP: 25
             Gil: 200
             Win: Mythril Armlet
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ
             Appears with: -
    
       Attacks
    
             AB Cannon [1 Enemy] [119] [Sleep], C Cannon [1 Enemy] [119]
             [Poison-Status], Firing Line [All  Targets] [141.3125] [Sleep]
             [Poison-Status], Spinning Bodyblow [1 Enemy] [148.75], Flying Drill
             [1 Enemy] [178.5]
    
       Notes
    
             Tips/Tricks: Starts spinning once HP is less than 25% of max HP.
             Gains 50 Def and MDef at that point.  Can't Reach enemy, only Barret
             will be able to use standard attacks in this battle.  Spinning
             Bodyblow and Flying Drill are only used in the second form.  The other
             attacks are only used in the first form.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hell House
       +-=-+-=-+-=-+-=-+
       Level: 11
    
       Information
    
             HP: 45
             MP: 0
             Atk: 24
             Matk: 20
             Def: 2
             MDef: 48
             Def%: 0
             Dex: 52
             Luck: 2
             EXP: 44
             AP: 6
             Gil: 250
             Win: Potion
             Steal: -
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 6
             Appears with: -
    
       Attacks
    
             Erupt [1 Enemy] [32] [Darkness], Hell Bomber [1 Enemy] [48],
             Suicide Drop [All Enemies] [32] [Earth], Bodyblow [1 Enemy] [107.5],
             Suicide Drop - Version 2 [All Enemies] [43] [Earth], Lunattack
             [1 Enemy] [75.25], Hell Press [1 Enemy] [64.5]
    
       Notes
    
             Tips/Tricks: When Hell House is reduced to less than 337 HP, he will
             have a 50% chance each turn to transform into another mode.  His stats
             will increase when this occurs.  Att: 32, MAtk: 24, Def: 2, MDef: 64,
             Def%: 3, Dex: 59, Luck: 4.  Also, he will be able to use the rest of
             his attacks.  Lunattack is a counter attack which is used 25% of the
             time once his HP is 112 or less.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hell Rider VR2
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 350
             MP: 50
             Atk: 78
             Matk: 5
             Def: 46
             MDef: 60
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 72
             AP: 8
             Gil: 130
             Win: Potion
             Steal: Hi-Potion
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Halves
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Junon Area
             Appears with: -
    
       Attacks
    
             Iron Mallet [1 Enemy] [207], Ballistic [1 Enemy] [310.5],
             Electromag [All Enemies] [Change Row]
    
       Notes
    
             Tips/Tricks: In case it is not clear, Electromag causes characters in
             the front row to move to the back while characters in the back row
             move to the front row.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hellitic Hojo [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 55
    
       Information
    
             HP: 26000
             MP: 200
             Atk: 80
             Matk: 60
             Def: 140
             MDef: 200
             Def%: 6
             Dex: 68
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Name: Right Arm
       +-=-+-=-+-=-+-=-+
       Level: 55
    
       Information
    
             HP: 5000
             MP: 300
             Atk: 150
             Matk: 80
             Def: 120
             MDef: 130
             Def%: 1
             Dex: 95
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Name: Left Arm
       +-=-+-=-+-=-+-=-+
       Level: 55
    
       Information
    
             HP: 24000
             MP: 400
             Atk: 46
             Matk: 100
             Def: 150
             MDef: 150
             Def%: 1
             Dex: 90
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies, -----, Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune, -----, Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune, Immune, -----
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune, -----, Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless, Haste, Immune - Peerless, Haste, Immune -
             Peerless
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Nothing
    
       Attacks
    
             Pile Banger [1 Enemy] [1962.5], Bio Gas [1 Enemy] [690] [Poison-
             Status], Confu [1 Enemy or All Enemies] [Confusion], Sleepel [1 Enemy
             or All Enemies] [Sleep], Silence [1 Enemy or All Enemies] [Silence]
    
       Notes
    
             Tips/Tricks: Sleepel is used when the right arm is dead.  Silence is
             used when the left arm is dead.  Confu is used when both arms are
             alive.  Bio Gas is used when both  arms are alive.  Pile Banger is
             used when the right arm is alive.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hippogriff
       +-=-+-=-+-=-+-=-+
       Level: 37
    
       Information
    
             HP: 3000
             MP: 280
             Atk: 90
             Matk: 98
             Def: 80
             MDef: 120
             Def%: 1 [31]
             Dex: 80
             Luck: 20
             EXP: 800
             AP: 80
             Gil: 1500
             Win: Echo Screen
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mideel Area
             Appears with: Nothing
    
       Attacks
    
             Beak [1 Enemy] [402], ??? [1 Enemy] [1206], L2 Confu [1 Enemy or All
             Enemies] [Confusion]
    
       Notes
    
             Tips/Tricks: L2 Confu will always be used on Hippogriff's first turn.
             It confuses targets with an even numbered level.  Hippogriff can fly
             which gives it an additional 30 Def%.  There are two variations of
             beak though they have identical stats, one is for the air, the other
             for the ground.  ??? is not to be confused with the enemy skill ????.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ho-Chu
       +-=-+-=-+-=-+-=-+
       Level: 39
    
       Information
    
             HP: 4300
             MP: 290
             Atk: 96
             Matk: 86
             Def: 68
             MDef: 94
             Def%: 1
             Dex: 95
             Luck: 20
             EXP: 750
             AP: 70
             Gil: 2500
             Win: -
             Steal: Circlet
             Morph: Ribbon
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Absorbs
             Gravity: Nullifies
             Water: Weakness
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Battle Square
             Appears with: Nothing
    
       Attacks
    
             Whip String [1 Enemy] [564] [Paralyze], Big Pollen [All Enemies or 1
             Enemy] [750] [Sleep]
    
       Notes
    
             Tips/Tricks: Was supposed to be able to be found in the Ancient
             Forest.  Instead, it can only be found in the Battle Square.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hojo [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 50
    
       Information
    
             HP: 13000
             MP: 250
             Atk: 60
             Matk: 60
             Def: 130
             MDef: 150
             Def%: 5
             Dex: 78
             Luck: 6
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Poodler Sample, Bad Rap Sample
    
       Attacks
    
             Capsule [All Allies - No Reduction] [Targets Max HP] [Restorative]
    
       Notes
    
             Tips/Tricks: All he does is revive allies.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hundred Gunner [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 1600
             MP: 0
             Atk: 52
             Matk: 0
             Def: 46
             MDef: 240
             Def%: 1
             Dex: 63
             Luck: 0
             EXP: 330
             AP: 35
             Gil: 300
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ
             Appears with: -
    
       Attacks
    
             Aux Artillery [1 Enemy] [110], Hidden Artillery [1 Enemy] [137.5],
             Main Artillery [All Enemies] [123.75], Wave Artillery [All Enemies]
             [185.625], Sub Artillery [1 Enemy] [151.25]
    
       Notes
    
             Tips/Tricks: Aux and Hidden Artillery are used in the first form, when
             its HP is above 67% of its max HP.  Main Artillery is used in the
             second form, when its HP is between 33% and 67% of its max HP.  Wave
             Artillery is used in the third form, when its HP is lower than 33% of
             its max HP and the Sensor Cannon is charged.  Sub Artillery is never
             used.  Also, no EXP/AP/GIL is given from this battle, as the next one
             starts immediately.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Hungry
       +-=-+-=-+-=-+-=-+
       Level: 33
    
       Information
    
             HP: 2000
             MP: 100
             Atk: 60
             Matk: 45
             Def: 64
             MDef: 130
             Def%: 5
             Dex: 62
             Luck: 30
             EXP: 700
             AP: 60
             Gil: 600
             Win: Ether
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corral Valley, Great Glacier
             Appears with: Boundfat
    
       Attacks
    
             Bodyblow [1 Enemy] [182], Mini [1 Enemy or All Enemies] [Small],
             Eat [1 Enemy] [Eats target]
    
       Notes
    
             Tips/Tricks: A target must be Mini to be eaten.  When eaten, it is
             removed from the battlefield and counted as dead.  A sadly
             embarrassing way to get a game over.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ice Golem
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 4000
             MP: 300
             Atk: 100
             Matk: 70
             Def: 80
             MDef: 100
             Def%: 10
             Dex: 75
             Luck: 0
             EXP: 1000
             AP: 70
             Gil: 1500
             Win: Hi-Potion
             Steal: Hi-Potion
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Great Glacier
             Appears with: -
    
       Attacks
    
             Golem Punch [1 Enemy] [600], Cold Snap [1 Enemy] [600] [Ice], Wide
             Grazer [All Enemies - No Reduction] [618.75] [Lightning]
    
       Notes
    
             Tips/Tricks: Ice Golems pack a strong punch for little guys.  They
             also have an attack they will never use.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Icicle
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 3000
             MP: 300
             Atk: 73
             Matk: 63
             Def: 64
             MDef: 96
             Def%: 0
             Dex: 60
             Luck: 2
             EXP: 500
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: Absorbs
             Lightning: -
             Earth: Weakness
             Poison: -
             Gravity: Weakness
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Evilhead
    
       Attacks
    
             Icicle Drop [1 Enemy] [831]
    
       Notes
    
             Tips/Tricks: Icicle Drop is used only as a counter attack.  If the
             Icicle is killed before the Evilheads they appear with, the Evilheads
             will not leave any EXP/AP/Gil.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ironite
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 2400
             MP: 100
             Atk: 65
             Matk: 50
             Def: 58
             MDef: 40
             Def%: 2
             Dex: 70
             Luck: 0
             EXP: 900
             AP: 48
             Gil: 680
             Win: Hi-Potion
             Steal: Phoenix Down
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Wind Wing
    
       Attacks
    
             Bodyblow [1 Enemy] [185], Flying Upper [1  Enemy] [555], Sleepel [1
             Enemy or All Enemies] [Sleep]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Iron Man
       +-=-+-=-+-=-+-=-+
       Level: 46
    
       Information
    
             HP: 20000
             MP: 100
             Atk: 180
             Matk: 160
             Def: 240
             MDef: 400
             Def%: 1
             Dex: 200
             Luck: 0
             EXP: 10000
             AP: 150
             Gil: 600
             Win: Phoenix Down
             Steal: Elixir
             Morph: Escort Guard
    
       Elemental Resistance
    
             Fire: Halves
             Ice: Halves
             Lightning: -
             Earth: Halves
             Poison: -
             Gravity: -
             Water: Weakness
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Heavy Sword [1 Enemy] [2482.5], Grand Sword [All Enemies or 1 Enemy]
             [1986], Adrenaline [Self] [Haste] [Barrier]
    
       Notes
    
             Tips/Tricks: Adrenaline can be used only four times per battle and
             only when Iron Man is under 25% of his maximum HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jayjujayme
       +-=-+-=-+-=-+-=-+
       Level: 28
    
       Information
    
             HP: 640
             MP: 20
             Atk: 52
             Matk: 35
             Def: 46
             MDef: 160
             Def%: 1
             Dex: 45
             Luck: 0
             EXP: 410
             AP: 35
             Gil: 350
             Win: Remedy, Deadly Waste, X-Potion
             Steal: Grenade
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Da-Chao Statue
             Appears with: Bizarre Bug, Garuda
    
       Attacks
    
             Bite [1 Enemy] [142], Confu-scales [1 Enemy] [283.5] [Confusion],
             Silk [1 Enemy] [Slow], Thread [1 Enemy] [Stop]
    
       Notes
    
             Tips/Tricks: Confu-scales will only be used if manipulated.  Thread
             can only be used if the target is already under the influence of slow.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jemnezmy
       +-=-+-=-+-=-+-=-+
       Level: 24
    
       Information
    
             HP: 800
             MP: 80
             Atk: 55
             Matk: 34
             Def: 58
             MDef: 80
             Def%: 1
             Dex: 60
             Luck: 25
             EXP: 510
             AP: 50
             Gil: 400
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Nullifies
             Lightning: -
             Earth: -
             Poison: Instant Death
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Temple of the Ancients
             Appears with: Toxic Frog
    
       Attacks
    
             Toad [1 Enemy or All Enemies] [Frog], Poisona [1 Enemy or All
             Enemies], Fascination [1 Enemy] [Confusion], Cold Breath [1 Enemy]
             [130.5] [Ice]
    
       Notes
    
             Tips/Tricks: Fascination hits only male targets.  Cold Breath hits
             only female targets which are not Frogs.  Poisona is a counter attack
             to the attacker if afflicted by Poison.  Toad is a counter attack to
             the attacker if afflicted by Toad.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jenova*BIRTH
       +-=-+-=-+-=-+-=-+
       Level: 25
    
       Information
    
             HP: 4000
             MP: 110
             Atk: 38
             Matk: 30
             Def: 56
             MDef: 180
             Def%: 1
             Dex: 60
             Luck: 10
             EXP: 680
             AP: 64
             Gil: 800
             Win: White Cape
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cargo Ship
             Appears with: -
    
       Attacks
    
    
             Laser [1 Enemy] [201], Gas [1 Enemy] [201], W-Laser [1 Enemy] [201],
             Tail Laser [All Enemies] [201], Stop [1 Enemy or All Enemies] [Stop]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jenova*DEATH
       +-=-+-=-+-=-+-=-+
       Level: 55
    
       Information
    
             HP: 25000
             MP: 800
             Atk: 140
             Matk: 70
             Def: 90
             MDef: 320
             Def%: 1
             Dex: 150
             Luck: 0
             EXP: 6000
             AP: 400
             Gil: 5000
             Win: Reflect Ring
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Nothing
    
       Attacks
    
             Red Light [1 Enemy] [843.75] [Fire], Tropic Wind [1 Enemy] [750]
             [Fire/Wind], Silence [1 Enemy or All Enemies] [Silence]
    
       Notes
    
             Tips/Tricks: All of her attacks are fire based, if fire can not hurt
             you, the only way to lose is by killing yourself.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jenova*LIFE
       +-=-+-=-+-=-+-=-+
       Level: 50
    
       Information
    
             HP: 10000
             MP: 300
             Atk: 128
             Matk: 40
             Def: 110
             MDef: 290
             Def%: 10
             Dex: 140
             Luck: 40
             EXP: 4000
             AP: 350
             Gil: 1500
             Win: Wizard Bracelet
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Weakness
             Poison: -
             Gravity: Nullifies
             Water: Absorbs
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Forgotten City
             Appears with: A heavy heart... sort of.
    
       Attacks
    
             Blue Light [1 Enemy] [472.5] [Water], Blue Flame [1 Enemy] [540]
             [Water], Aqualung [All Enemies - No Reduction] [1755] [Water],
             Reflect [1 Ally or All Allies] [Reflect]
    
       Notes
    
             Tips/Tricks: Aqualung is a great enemy skill, pick it up here.  Oh,
             you may have noticed all of her attacks are water based, if you can
             make yourself not take damage [hint: Water Ring], the only way you
             will be able to lose is by killing yourself in some manner.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jenova*SYNTHESIS [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 61
    
       Information
    
             HP: 60000 [Arms have 10000 HP and 8000 HP respectively, but otherwise
             have identical stats]
             MP: 600
             Atk: 150
             Matk: 120
             Def: 100
             MDef: 180
             Def%: 1
             Dex: 120
             Luck: 0
             EXP: 60000
             AP: 500
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: Absorbs
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Absorb [1 Enemy] [1357.5] [Sadness] [Absorb], Repeating Slap [1 Enemy]
             [2325] [Fury], Bio2 [All Enemies or 1 Enemy] [1425.375] [Poison-
             Elemental] [Poison-Status], Cure3 [All Allies or 1 Ally] [3946]
             [Restorative], [Stop] [1 Enemy or All Enemies] [Stop], Ultima [All
             Enemies - No Reduction] [7126.875]
    
       Notes
    
             Tips/Tricks: Jenova can also revive either of the arms in any given
             turn.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jersey
       +-=-+-=-+-=-+-=-+
       Level: 25
    
       Information
    
             HP: 500
             MP: 100
             Atk: 55
             Matk: 15
             Def: 40
             MDef: 144
             Def%: 5
             Dex: 60
             Luck: 10
             EXP: 320
             AP: 30
             Gil: 384
             Win: Turbo Ether
             Steal: Turbo Ether
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra Mansion
             Appears with: Mirage
    
       Attacks
    
             Spin Attack [1 Enemy] [139], ???? [1 Enemy] [Difference between its
             Max HP and Current HP]
    
       Notes
    
             Tips/Tricks: Jersey starts the battle immune to all magic.  In this
             for it can cast ????.  The second form, which is triggered as a
             counter attack to physical attacks, is immune to all physical attacks.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Joker
       +-=-+-=-+-=-+-=-+
       Level: 18
    
       Information
    
             HP: 370
             MP: 0
             Atk: 45
             Matk: 31
             Def: 32
             MDef: 162
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 150
             AP: 30
             Gil: 260
             Win: Hi-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gold Saucer Area
             Appears with: Flapbeat
    
       Attacks
    
             Spinning Card [1 Enemy] [70], Spade [1 Enemy] [105], Heart [1 Enemy]
             [514] [Restorative], Club [1 Enemy] [220.5] [Earth], Diamond [1 Enemy]
             [18.375], Joker [1 Enemy] [Death]
    
       Notes
    
             Tips/Tricks: 12.5% chance of all cards except spade which is 25%
             chance.  Spinning Card also has a 25% chance.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Jumping
       +-=-+-=-+-=-+-=-+
       Level: 24
    
       Information
    
             HP: 999
             MP: 0
             Atk: 30
             Matk: 15
             Def: 40
             MDef: 50
             Def%: 15
             Dex: 74
             Luck: 10
             EXP: 400
             AP: 30
             Gil: 50
             Win: Hi=Potion
             Steal: -
             Morph: Antarctic Wind
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Icicle Area, Great Glacier
             Appears with: -
    
       Attacks
    
             Dive Kick [1 Enemy] [65], Club Sword [1 Enemy] [650]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Kalm Fang
       +-=-+-=-+-=-+-=-+
       Level: 10
    
       Information
    
             HP: 160
             MP: 0
             Atk: 24
             Matk: 16
             Def: 30
             MDef: 14
             Def%: 14
             Dex: 57
             Luck: 6
             EXP: 53
             AP: 5
             Gil: 92
             Win: Potion
             Steal: Ether
             Morph: X-Potion
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Midgar Area
             Appears with: Prowler, Devil Ride
    
       Attacks
    
             Fang [1 Enemy] [31], Bodyblow [1 Enemy] [31]
    
       Notes
    
             Tips/Tricks: Morphing them once you get the Morph materia is an easy
             way to stock up on X-Potions.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Kelzmelzer
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 800
             MP: 0
             Atk: 50
             Matk: 35
             Def: 56
             MDef: 90
             Def%: 14
             Dex: 53
             Luck: 1
             EXP: 410
             AP: 35
             Gil: 400
             Win: Potion
             Steal: Antidote
             Morph: Antidote
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Woodlands Area, Temple of the Ancients
             Appears with: Toxic Frog
    
       Attacks
    
             Claw [1 Enemy] [142], Liquid Poison [1 Enemy] [Poison-Elemental]
             [Poison-Status]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Killbin
       +-=-+-=-+-=-+-=-+
       Level: 30
    
       Information
    
             HP: 3200
             MP: 380
             Atk: 90
             Matk: 85
             Def: 64
             MDef: 126
             Def%: 12
             Dex: 68
             Luck: 25
             EXP: 700
             AP: 150
             Gil: 1000
             Win: Ether
             Steal: Turbo Ether
             Morph: Mind Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Nothing
    
       Attacks
    
             X [1 Enemy] [342], Cure2 [1 Ally or All Allies] [1460], Fire2 [1 Enemy
             or All Enemies] [862.5] [Fire], Ice2 [1 Enemy or All Enemies] [862.5]
             [Ice], Aspil [1 Enemy] [86.25 MP] [Absorb], Slow [1 Enemy or All
             Enemies] [Slow]
    
       Notes
    
             Tips/Tricks: Cure2 is only used when Killbin has less than 1/3 of its
             Maximum HP.  Aspil is only used if Killbin does not have enough MP to
             use its previous spell selection.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Kimara Bug
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 700
             MP: 25
             Atk: 37
             Matk: 5
             Def: 40
             MDef: 180
             Def%: 1
             Dex: 61
             Luck: 0
             EXP: 190
             AP: 19
             Gil: 278
             Win: Hi-Potion
             Steal: Spider Web
             Morph: Hourglass
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Jungle
             Appears with: -
    
       Attacks
    
             Butterfly Attack [1 Enemy] [58], Stop Web [1 Enemy] [Stop], Spider
             Attack [1 Enemy] [123.25]
    
    
       +-=-+-=-+-=-+-=-+
       Name: King Behemoth
       +-=-+-=-+-=-+-=-+
       Level: 60
    
       Information
    
             HP: 18000
             MP: 560
             Atk: 150
             Matk: 65
             Def: 140
             MDef: 256
             Def%: 1
             Dex: 90
             Luck: 0
             EXP: 2000
             AP: 250
             Gil: 950
             Win: X-Potion
             Steal: Phoenix Down
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Gravity
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Behemoth Horn [1 Enemy] [2065.5], Flare [1 Enemy] [5390.625] [Fire],
             King Teel [1 Enemy] [1836], Bite [1 Enemy] [1836], Comet2 [Four total
             hits, all enemies are valid targets] [1406.25 per hit]
    
       Notes
    
             Tips/Tricks: Flare will only be used if you select it via manipulate
             menu.  Comet2 is a counter attack to all magical attacks.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Kyuvilduns
       +-=-+-=-+-=-+-=-+
       Level: 24
    
       Information
    
             HP: 800
             MP: 0
             Atk: 48
             Matk: 40
             Def: 42
             MDef: 64
             Def%: 1
             Dex: 56
             Luck: 0
             EXP: 340
             AP: 34
             Gil: 368
             Win: Hi-Potion
             Steal: -
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Nibel, Rocket Launch Pad Area
             Appears with: Twin Brain
    
       Attacks
    
             Lay Flat [1 Enemy] [300]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Land Worm
       +-=-+-=-+-=-+-=-+
       Level: 22
    
       Information
    
             HP: 1500
             MP: 80
             Atk: 60
             Matk: 42
             Def: 80
             MDef: 230
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 400
             AP: 40
             Gil: 256
             Win: Ether
             Steal: Turbo Ether
             Morph: Fire Fang
    
       Elemental Resistance
    
             Fire: Halves
             Ice: Weakness
             Lightning: -
             Earth: Absorbs
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Desert
             Appears with: -
    
       Attacks
    
             Earthquake [All Enemies - No Reduction] [Earth], Sandstorm [All
             Enemies] [Earth] [Darkness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Lessaloploth
       +-=-+-=-+-=-+-=-+
       Level: 34
    
       Information
    
             HP: 2000
             MP: 400
             Atk: 65
             Matk: 67
             Def: 74
             MDef: 190
             Def%: 12
             Dex: 77
             Luck: 20
             EXP: 920
             AP: 65
             Gil: 1000
             Win: Phoenix Down
             Steal: Phoenix Down
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Nullifies
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Great Glacier
             Appears with: Snow
    
       Attacks
    
             Wing Cut [1 Enemy] [272], Scorpion's Tail [1 Enemy] [272] [Poison-
             Status], Avalanche [All Enemies or 1 Enemy] [1020] [Ice]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Levrikon
       +-=-+-=-+-=-+-=-+
       Level: 14
    
       Information
    
             HP: 200
             MP: 0
             Atk: 38
             Matk: 6
             Def: 40
             MDef: 12
             Def%: 5
             Dex: 60
             Luck: 4
             EXP: 65
             AP: 7
             Gil: 128
             Win: Hi-Potion
             Steal: Ether
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Grasslands
             Appears with: Mandragora, Elfadunk, Mu
    
       Attacks
    
             Bird Kick [1 Enemy] [54], Flaming Peck [1 Enemy] [108] [Fury]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Lifeform-Hojo N
       +-=-+-=-+-=-+-=-+
       Level: 58
    
       Information
    
             HP: 30000
             MP: 100
             Atk: 100
             Matk: 90
             Def: 120
             MDef: 180
             Def%: 5
             Dex: 100
             Luck: 6
             EXP: 25000
             AP: 2500
             Gil: 6000
             Win: Power Source
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Nothing
    
       Attacks
    
             Absorb [1 Enemy] [555], Silence [1 Enemy or All Enemies] [Silence],
             Slow [1 Enemy or All Enemies] [Slow], Combo [1 Enemy] [257.5] [618]
             [Poison - Status] [360.5] [Darkness] [824] [Sleep]
    
       Notes
    
             Tips/Tricks: Combo is a long string of attacks.  Silence is a 100%
             Counter Attack to any magic skills used against him.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Lost Number [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 7000
             MP: 300
             Atk: 80, 80, 140
             Matk: 35, 55, 5
             Def: 120, 40, 400
             MDef: 280, 440, 200
             Def%: 1
             Dex: 82
             Luck: 1
             EXP: 2000
             AP: 80
             Gil: 2000
             Win: Cosmo Memory
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra Mansion
             Appears with: -
    
       Attacks
    
             1st Form: Punch [1 Enemy] [341], Bolt2 [1 Enemy or All Enemies] [525]
             [Lightning]
    
             2nd Form: Tentacle [1 Enemy] [852.5], Aspil [1 Enemy] [ 40.5]
             [Absorbs MP], Bolt [1 Enemy or All Enemies] [270] [Lightning], Bolt2
             [1 Enemy or All Enemies] [675] [Lightning], Quake [1 Enemy or All
             Enemies] [371.25] [Earth] Quake2 [1 Enemy or All Enemies] [810]
             [Earth], Bio [1 Enemy or All Enemies] [337.5] [Poison-Element]
             [Poison-Status], Bio2 [1 Enemy or All Enemies] [708.75] [Poison
             -Element] [Poison-Status]
    
             3rd Form: Punch [1 Enemy] [905], Lost Blow [1 Enemy] [2828.125]
    
       Notes
    
             Tips/Tricks: If a Magical Attack brings him below 3498 HP, he will
             split into Form 2.  If it is a Physical Attack which does it, he will
             split into form three.  He can not change forms if afflicted by any
             status which stops his ATB bar.  There is also a chance it will take
             one to three additional hits to cause the split. His stats also change
             depending on which mode he goes into.  Lost Blow will likely kill you
             at this stage of the game, even in the back row and a barrier on.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Madouge
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 220
             MP: 0
             Atk: 36
             Matk: 4
             Def: 22
             MDef: 26
             Def%: 6
             Dex: 56
             Luck: 3
             EXP: 70
             AP: 8
             Gil: 150
             Win: Potion
             Steal: Grand Glove
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mythril Mines
             Appears with: Crawler
    
       Attacks
    
             Ironball [1 Enemy] [67.5], Swamp Shoot [1 Enemy] [13.5] [Darkness]
    
       Notes
    
             Tips/Tricks: Grand Glove is a nice weapon for Tifa at this stage in
             the game, make sure to steal one.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Magic Pot
       +-=-+-=-+-=-+-=-+
       Level: 41
    
       Information
    
             HP: 4096
             MP: 128
             Atk: 64
             Matk: 64
             Def: 64
             MDef: 64
             Def%: 8
             Dex: 64
             Luck: 16
             EXP: 8000
             AP: 1000
             Gil: 8500
             Win: Turbo Ether
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Has none
    
       Notes
    
             Tips/Tricks: Can not be hurt until it is fed an elixir.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Magnade
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 1000
             MP: 100
             Atk: 134
             Matk: 60
             Def: 70
             MDef: 48
             Def%: 5 [255]
             Dex: 50
             Luck: 10
             EXP: 980
             AP: 50
             Gil: 1200
             Win: X-Potion
             Steal: Phoenix Down
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Weakness
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Great Glacier
             Appears with: -
    
       Attacks
    
             Shield Throw [1 Enemy] [324], W-Shield Throw [1 Enemy] [648], Strong
             Kick [1 Enemy] [540]
    
       Notes
    
             Tips/Tricks: Strong Kick is used when he runs out of shields to throw
             at you.  His Def% will stay at 255 until his shields are gone, which
             happens at most after 24 actions have been taken by all characters
             in battle combined.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Malboro
       +-=-+-=-+-=-+-=-+
       Level: 44
    
       Information
    
             HP: 4400
             MP: 900
             Atk: 70
             Matk: 50
             Def: 110
             MDef: 120
             Def%: 15
             Dex: 80
             Luck: 5
             EXP: 1000
             AP: 100
             Gil: 100
             Win: M-Tentacles
             Steal: M-Tentacles, Echo Screen
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Absorbs
             Gravity: Nullifies
             Water: Weakness
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Gaea's Cliff, Northern Crater
             Appears with: -
    
       Attacks
    
             Frozen Beam [1 Enemy] [1057.5] [Ice], Bio2 [1 Enemy or All Enemies]
             [Poison-Element] [Poison-Status], Bad Breath [All Enemies] [Small]
             [Poison] [Confusion] [Stop] [Sleep] [Silence] [Frog]
    
       Notes
    
             Tips/Tricks: Bad Breath can be used a maximum of three times per
             battle and a minimum of zero, so if you are not getting it as an
             enemy skill, get into another Malboro battle.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Malldancer
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 600
             MP: 100
             Atk: 61
             Matk: 50
             Def: 58
             MDef: 96
             Def%: 10
             Dex: 60
             Luck: 0
             EXP: 500
             AP: 56
             Gil: 700
             Win: Hi-Potion
             Steal: Phoenix Down
             Morph: X-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Nullifies
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corral Valley
             Appears with: Boundfat
    
       Attacks
    
             Claw [1 Enemy] [183], Dance [All Enemies] [183] [Slow] [Darkness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mandragora
       +-=-+-=-+-=-+-=-+
       Level: 10
    
       Information
    
             HP: 120
             MP: 0
             Atk: 22
             Matk: 53
             Def: 12
             MDef: 450
             Def%: 2
             Dex: 49
             Luck: 2
             EXP: 55
             AP: 6
             Gil: 135
             Win: Lasan Nut
             Steal: Lasan Nut
             Morph: Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Grasslands
             Appears with: Levrikon, Elfadunk
    
       Attacks
    
             Grass Punch [1 Enemy] [28], Slow Dance [1 Enemy] [17.5] [Slow]
    
       Notes
    
             Tips/Tricks: Mandragora will never attack.  Grass Punch will counter
             any magic damage and Slow Dance will counter any physical damage.
             EVERY Mandragora on the battle field will respond with the said attack
             when one is hit, so it is not technically a counter attack.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Manhole
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 2500
             MP: 110
             Atk: 100
             Matk: 70
             Def: 120
             MDef: 110
             Def%: 20
             Dex: 90
             Luck: 8
             EXP: 900
             AP: 80
             Gil: 3000
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Regen, Barrier, MBarrier, Reflect, Dual,
             Shield, Peerless, Death Force, Resist, Lucky Girl
    
       Preparing
    
             Where to find: Sector 8 Underground
             Appears with: Nothing
    
       Attacks
    
             Rockbreaker [1 Enemy] [536], Ice2 [All Enemies or 1 Enemy] [787.5]
             [Ice], Fire2 [All Enemies or 1 Enemy] [787.5] [Fire]
    
       Notes
    
             Tips/Tricks: Look at all of those status immunities!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Marine
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 300
             MP: 20
             Atk: 36
             Matk: 5
             Def: 30
             MDef: 60
             Def%: 10
             Dex: 59
             Luck: 0
             EXP: 75
             AP: 8
             Gil: 150
             Win: Eye Drop
             Steal: Shinra Beta
             Morph: X-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cargo Ship
             Appears with: -
    
       Attacks
    
             Machine Gun [1 Enemy] [54], Grenade [All Enemies] [67.5], Smoke Bullet
             [1 Enemy] [Sleep] [Darkness]
    
       Notes
    
             Tips/Tricks: Shinra Beta's may come in handy, steal a few.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Master Tonberry
       +-=-+-=-+-=-+-=-+
       Level: 77
    
       Information
    
             HP: 44444
             MP: 100
             Atk: 150
             Matk: 130
             Def: 136
             MDef: 150
             Def%: 1
             Dex: 70
             Luck: 0
             EXP: 6000
             AP: 200
             Gil: 6800
             Win: Megalixir
             Steal: Elixir
             Morph: Ribbon
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Absorbs
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Everyone's Grudge [1 Enemy] [Character's Kills * 10], Knife [1
             Enemy] [Death]
    
       Notes
    
             Tips/Tricks: Everyone's Grudge is a counter attack, which will be used
             if he is hit by two separate attacks between turns.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Materia Keeper [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 38
    
       Information
    
             HP: 8400
             MP: 300
             Atk: 90
             Matk: 12
             Def: 100
             MDef: 280
             Def%: 10
             Dex: 90
             Luck: 10
             EXP: 3000
             AP: 200
             Gil: 2400
             Win: Jem Ring
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Nibel
             Appears with: -
    
       Attacks
    
             Keyclaw [1 Enemy] [514], Big Horn [1 Enemy] [514], Hell Combo [1
             Enemy] [899.5], Trine [All Enemies] [637.5] [Lightning] Cure2 [1 Ally
             or All Allies] [1070] [Restorative]
    
       Notes
    
             Tips/Tricks: One of only three enemies in the game capable of casting
             Trine, which is perhaps the best Damage per MP spent spell in the
             game.  The Materia Keeper is a tough cookie, do not use Vincent's
             level one limit break on it, or you will just heal it every few turns.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Maximum Kimaira
       +-=-+-=-+-=-+-=-+
       Level: 49
    
       Information
    
             HP: 4000
             MP: 350
             Atk: 120
             Matk: 100
             Def: 140
             MDef: 126
             Def%: 5
             Dex: 90
             Luck: 6
             EXP: 1200
             AP: 90
             Gil: 3800
             Win: -
             Steal: -
             Morph: Guard Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Nothing
    
       Attacks
    
             Claw [1 Enemy] [1035], Freeze [1 Enemy] [5308.125] [Ice] [Stop],
             Northern Cross [1 Enemy] [Poison-Status]
    
       Notes
    
             Tips/Tricks: Maximum Kimaira likes to hit the enemy who just hit it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Midgar Zolom
       +-=-+-=-+-=-+-=-+
       Level: 26
    
       Information
    
             HP: 4000
             MP: 348
             Atk: 120
             Matk: 40
             Def: 90
             MDef: 70
             Def%: 2
             Dex: 54
             Luck: 1
             EXP: 250
             AP: 25
             Gil: 400
             Win: -
             Steal: -
             Morph: X-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep:
             Poison:
             Confusion: Immune
             Silence: Immune
             Darkness:
             Fury:
             Sadness:
             Stop: Immune
             Slow:
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure:
             Positive:
    
       Preparing
    
             Where to find: Grasslands [In the Swamp]
             Appears with: -... minus a big appetite.
    
       Attacks
    
    
             Bite [1 Enemy] [508], Blown Away [1 Enemy] [Target is removed from the
             battle, counts as a run away], Beta [All Enemies] [1336.5] [Fire]
    
       Notes
    
             Tips/Tricks: Blown Away may only be used twice per battle.  Beta is a
             counter attack which can be used only once per battle.  In order to
             cast it, the Zolom must be standing up.  After this, it will need to
             be hit again and again.  Eventually, it will use Blown Away on a
             target.  After this, it will need to be hit one more time [provided
             that hit brings it under 1500 HP], then it will cast Beta.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mighty Grunt
       +-=-+-=-+-=-+-=-+
       Level: 12
    
       Information [1st number indicate stats with armor, 2nd number without it]
    
             HP: 230
             MP: 0
             Atk: 20 [28]
             Matk: 6
             Def: 100 [4]
             MDef: 64 [8]
             Def%: 0 [33]
             Dex: 40 [55]
             Luck: 0 [12]
             EXP: 50
             AP: 5
             Gil: 98
             Win: Tranquilizer
             Steal: Tranquilizer, Grenade
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune [Vulnerable]
             Petrify: Immune [Vulnerable]
             Death-Sentence: Immune [Vulnerable]
             Manipulate: Immune [Vulnerable]
             Berserk: Immune [Vulnerable]
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ, Floors 2, 3, 59
             Appears with:
    
       Attacks
    
             Machine Gun [1 Enemy] [27], Double Shot [1 Enemy] [50.625],
             Roller Dash [1 Enemy] [38], Physical Attack [1 Enemy] [66.5]
    
       Notes
    
             Tips/Tricks: Loses armor cover once HP is reduced below 50%.  Double
             Shot hits the opponent with the most HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mirage
       +-=-+-=-+-=-+-=-+
       Level: 24
    
       Information
    
             HP: 570
             MP: 0
             Atk: 50
             Matk: 45
             Def: 36
             MDef: 100
             Def%: 1
             Dex: 50
             Luck: 0
             EXP: 290
             AP: 22
             Gil: 180
             Win: Mirror
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra Mansion
             Appears with: Jersey, Dorky Face
    
       Attacks
    
             Swing Attack [1 Enemy] [124]
    
       Notes
    
             Tips/Tricks: Always is under the status of reflect mode, so be careful
             when attacking with magic, because most of it will come back.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mono Drive
       +-=-+-=-+-=-+-=-+
       Level: 2
    
       Information
    
             HP: 28
             MP: 28
             Atk: 3
             Matk: 3
             Def: 6
             MDef: 4
             Def%: 6
             Dex: 49
             Luck: 2
             EXP: 18
             AP: 3
             Gil: 8
             Win: Potion, Ether
             Steal: -
             Morph: Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 1 Reactor, Sector 7 Station
             Appears with: MP, Grunt
    
       Attacks
    
             Drilldrive [1 Enemy] [3], Fire [1 to All Enemies] [15] [Fire]
    
       Notes
    
             Tips/Tricks: Fire will be used on back row targets, or the target
             with the lowest MDef.  Drilldrive will be used on front row targets,
             or the target with the lowest Def.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Moth Slasher
       +-=-+-=-+-=-+-=-+
       Level: 13
    
       Information
    
             HP: 260
             MP: 0
             Atk: 31
             Matk: 0
             Def: 28
             MDef: 58
             Def%: 4
             Dex: 59
             Luck: 0
             EXP: 46
             AP: 5
             Gil: 75
             Win: -
             Steal: Carbon Bangle
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Lightning
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ, Floors 67, 68 [Before capture]
             Appears with: Soldier: 3rd
    
       Attacks
    
             Verbal Assault [1 Enemy] [43], Speed Slash [1 Enemy] [77.9375]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Motor Ball [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 2600
             MP: 120
             Atk: 44
             Matk: 17
             Def: 32
             MDef: 34
             Def%: 10
             Dex: 67
             Luck: 1
             EXP: 440
             AP: 45
             Gil: 350
             Win: Star Pendant
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Halves
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Midgar Highway
             Appears with: -
    
       Attacks
    
             Highway [All Enemies] [70], Deadly Wheel [All or 1 Enemies] [70],
             Twin Burner [All or 1 Enemy] [135] [Fire], Rolling Fire [All Enemies
             - No Reduction] [216] [Fire], Arm Attack [1 Enemy] [87.5]
    
       Notes
    
             Tips/Tricks: Highway is the opening hit it will get on the party.
             There are two versions of Deadly Wheel, one for each form, but they do
             identical damage.  Twin Burner is only used in the second form,
             Rolling Fire and Arm Attack only used in the first form.  Arm Attack
             always hits the target with the most HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mover
       +-=-+-=-+-=-+-=-+
       Level: 59
    
       Information
    
             HP: 3000
             MP: 120
             Atk: 100
             Matk: 98
             Def: 150
             MDef: 250
             Def%: 10
             Dex: 200
             Luck: 50
             EXP: 0
             AP: 800
             Gil: 30000
             Win: Turbo Ether
             Steal: Turbo Ether
             Morph: Protect Ring
    
       Elemental Resistance
    
             Fire: Halves
             Ice: Halves
             Lightning: Halves
             Earth: Halves
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: Immune
             Confusion: -
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Bodyblow [1 Enemy] [836], Triangle Attack [1 Enemy] [836]
    
    
       Notes
    
             Tips/Tricks: Great source of AP and Gil.
    
    
       +-=-+-=-+-=-+-=-+
       Name: MP
       +-=-+-=-+-=-+-=-+
       Level: 2
    
       Information
    
             HP: 30
             MP: 0
             Atk: 6
             Matk: 0
             Def: 4
             MDef: 0
             Def%: 0
             Dex: 50
             Luck: 4
             EXP: 16
             AP: 2
             Gil: 10
             Win: Potion
             Steal: Grenade
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 1 Reactor
             Appears with: Guard Hound, Mono Drive
    
       Attacks
    
             Machine Gun [1 Enemy] [6], Tonfa [1 Enemy] [9]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mu
       +-=-+-=-+-=-+-=-+
       Level: 12
    
       Information
    
             HP: 210
             MP: 52
             Atk: 23
             Matk: 27
             Def: 30
             MDef: 32
             Def%: 7
             Dex: 59
             Luck: 14
             EXP: 54
             AP: 6
             Gil: 130
             Win: Hi-Potion
             Steal: -
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Grasslands
             Appears with: Levrikon
    
       Attacks
    
             Rock Toss [1 Enemy] [31], Sewer [1 Enemy] [234] [Water], Sinking
             [1 Enemy] [73.625] [Earth], Hot Springs [1 Enemy] [388] [Restorative],
             L4 Suicide [All Enemies] [Target's HP * 31 / 32 ] [Small]
    
       Notes
    
             Tips/Tricks: L4 suicide will if the target's level is not a multiple
             of four.  This is a good enemy skill to pick up, be careful not to die
             trying to get it!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Mystery Ninja
       +-=-+-=-+-=-+-=-+
       Level: 17, 22, 27, 32, 37, 42
    
       Information
    
             HP: 600, 800, 1120, 1500, 1950, 2400
             MP: 117, 150, 190, 234, 280, 325
             Atk: 50, 57, 64, 69, 74, 80
             Matk: 30, 38, 43, 48, 54, 58
             Def: 56, 60, 68, 72, 78, 82
             MDef: 30, 34, 40, 46, 54, 58
             Def%: 9, 10, 11, 13, 14, 15
             Dex: 50, 62, 64, 80, 90, 100
             Luck: 20, 21, 23, 23, 24, 24
             EXP: 160, 240, 320, 480, 640, 720
             AP: 20, 40, 60, 80, 100, 120
             Gil: 400, 800, 1200, 1600, 2000, 2400
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Any forest, Encounter Ratios below
             Junon Area: 32/256
             Gongaga Area: 64/256
             Nibel Area: 64/256
             Rocket Town Area: 255/256
             Woodlands Area: 128/256
             Mideel Area: 128/256
             Isles Areas: 128/256
             Will not appear after Yuffie joins your party.
             Appears with: -
    
       Attacks
    
             Physical Attack [1 Enemy], Spider Web [1 Enemy] [Slow], Impaler
             [1 Enemy] [Frog], Fire Fang [All Enemies or 1 Enemy] [Fire], Fire
             Veil [All Enemies or 1 Enemy] [Fire], Dragon Scales* [All Enemies
             or 1 Enemy] [Water], Swift Bolt [All Enemies or 1 Enemy] [Lightning]
    
             * = The attack is actually Leviathan Scales, but as that is a key
             item in this game and the attack most closely resembles Dragon
             Scales, I feel the urge keep them separate.
    
       Notes
    
             Tips/Tricks: Answer the questions in the correct order after winning
             this fight to get Yuffie as a character.  They are listed in both
             Sections i and ii of this guide.
    
    Note: Depending on which Mystery Ninja level you are fighting will determine
    the damage from the attacks listed above.  Because I do not feel the need to
    write them six different ways, I will not do them at all.  If she beats you in
    a fight... well... no offense, but you should quit playing.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Needle Kiss
       +-=-+-=-+-=-+-=-+
       Level: 17
    
       Information
    
             HP: 180
             MP: 40
             Atk: 26
             Matk: 25
             Def: 38
             MDef: 60
             Def%: 1
             Dex: 47
             Luck: 0
             EXP: 75
             AP: 8
             Gil: 130
             Win: Bolt Plume
             Steal: Soft
             Morph: Remedy
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Nullifies
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corel Area, Mt. Corel
             Appears with: Cokatolis, Search Crown, Bagnadrana
    
       Attacks
    
             Chute Attack [1 Enemy] [39], Thunder Kiss [1 Enemy] [189] [Lightning]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Neurosuferoth
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 150
             MP: 20
             Atk: 23
             Matk: 5
             Def: 34
             MDef: 24
             Def%: 1
             Dex: 53
             Luck: 0
             EXP: 53
             AP: 5
             Gil: 146
             Win: Hi-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Junon Area
             Appears with: Capparwire, Zemzelett, Formula
    
       Attacks
    
             Beak [1 Enemy] [34], Heatwing [1 Enemy] [126] [Fire]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Nibel Wolf
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 700
             MP: 0
             Atk: 50
             Matk: 5
             Def: 36
             MDef: 160
             Def%: 1
             Dex: 57
             Luck: 0
             EXP: 265
             AP: 24
             Gil: 260
             Win: Luchille Nut
             Steal: Luchille Nut
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Nibel Area, Rocket Launch Pad Area
             Appears with: Velcher Task, Valron
    
       Attacks
    
             Bodyblow [1 Enemy] [120], Fang [1 Enemy] [120], Howling [Revives dead
             Nibel Wolves]
    
       Notes
    
             Tips/Tricks: Howling can be used only three times per battle, revived
             wolves give EXP and Gil, but no AP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Palmer [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 38
    
       Information
    
             HP: 6000
             MP: 240
             Atk: 100
             Matk: 25
             Def: 100
             MDef: 200
             Def%: 50
             Dex: 60
             Luck: 0
             EXP: 1800
             AP: 98
             Gil: 5000
             Win: Edincoat
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Rocket Town
             Appears with: -
    
       Attacks
    
             Fire2 [1 Enemy or All Enemies] [472.5] [Fire], Ice2 [1 Enemy or All
             Enemies] [472.5] [Ice], Bolt2 [1 Enemy or All Enemies] [472.5]
             [Lightning]
    
       Notes
    
             Tips/Tricks: He will often take a turn to do nothing.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Parasite
       +-=-+-=-+-=-+-=-+
       Level: 51
    
       Information
    
             HP: 6000
             MP: 300
             Atk: 120
             Matk: 100
             Def: 150
             MDef: 140
             Def%: 1
             Dex: 90
             Luck: 0
             EXP: 1100
             AP: 100
             Gil: 1100
             Win: Remedy
             Steal: Remedy
             Morph: Remedy
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Pollensalta
    
       Attacks
    
             Head Attack [1 Enemy] [1075], L5 Death [All Enemies] [Death], Magic
             Breath [All Enemies - No Reduction] [4360.125] [Fire/Ice/Lightning],
             Para Tail [1 Enemy] [1075] [Sadness], Magic Extinguish [1 Enemy]
             [Silence]
    
       Notes
    
             Tips/Tricks: Level 5 Death will kill you if you are unprotected from
             death and are of a level which is a multiple of five.  Look at all of
             those enemy skills!  Magic Extinguish is a 100% magical counter
             attack.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Pollensalta
       +-=-+-=-+-=-+-=-+
       Level: 51
    
       Information
    
             HP: 4000
             MP: 222
             Atk: 110
             Matk: 90
             Def: 60
             MDef: 136
             Def%: 1
             Dex: 85
             Luck: 0
             EXP: 1000
             AP: 100
             Gil: 1000
             Win: X-Potion
             Steal: Hyper
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Parasite
    
       Attacks
    
             Fire3 [1 Enemy or All Enemies] [3144] [Fire], Fascination [1 Enemy]
             [Confusion], Cold Breath [1 Enemy] [294.75] [Ice], Angel Whisper
             [1 Ally] [Target's Maximum HP] [Restorative]
    
       Notes
    
             Tips/Tricks: She's hot.  No really, she absorbs fire, making her hot.
             Angel Whisper is probably the best restorative spell... ever.  Make
             sure to manipulate her to get it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Poodler
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 6000
             MP: 220
             Atk: 98
             Matk: 85
             Def: 110
             MDef: 200
             Def%: 2
             Dex: 86
             Luck: 0
             EXP: 900
             AP: 70
             Gil: 2500
             Win: X-Potion
             Steal: Turbo Ether
             Morph: Speed Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: The Gelnika
             Appears with: Bad Rap
    
       Attacks
    
             Bodyblow [1 Enemy] [610], Fire [1 Enemy or All Enemies] [381] [Fire]
    
       Notes
    
             Tips/Tricks: Fire is used only as a counter attack and only when
             Poodler has low HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Poodler Sample
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 10000
             MP: 200
             Atk: 93
             Matk: 55
             Def: 100
             MDef: 130
             Def%: 1
             Dex: 80
             Luck: 0
             EXP: 2000
             AP: 150
             Gil: 2000
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Hojo, Bad Rap Sample
    
       Attacks
    
             Bodyblow [1 Enemy] [581], Fire2 [1 Enemy or All Enemies] [727.5]
             [Fire]
    
       Notes
    
             Tips/Tricks: Fire2 is used only as a counter attack and only when
             Poodler Sample has low HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Proud Clod [Boss] [Jamar Armor]
       +-=-+-=-+-=-+-=-+
       Level: 53, 62
    
       Information
    
             HP: 60000, 20000
             MP: 320, 300
             Atk: 102, 130
             Matk: 120, 109
             Def: 170, 200
             MDef: 300, 330
             Def%: 1, 1
             Dex: 88, 110
             Luck: 0, 0
             EXP: 7000, 8000
             AP: 1000, 1500
             Gil: 10000, 10000
             Win: Ragnarok, -----
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: - [Immune, Jamar Armor]
             Fury: - [Immune, Jamar Armor]
             Sadness: - [Immune, Jamar Armor]
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Nothing
    
       Attacks
    
             Big Hand Clash [1 Enemy] [774], Wrist Laser [1 Enemy] [774], Knee Fire
             [1 Enemy] [774], Knee Blend [1 Enemy] [774], W Machine Gun [1 Enemy]
             [1354.5], Beam Cannon [All Enemies - No Reduction] [1297.5], Matiera-
             jammer [1 Enemy] [Reflect]
    
       Notes
    
             Tips/Tricks: Jamar Armor will never attack.  As you can see, most of
             Proud Clod's attacks are really weak.  The only real challenge to this
             battle is the unnecessary length of time it takes.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Proto Machine Gun
       +-=-+-=-+-=-+-=-+
       Level: 4
    
       Information
    
             HP: 100
             MP: 0
             Atk: 12
             Matk: 0
             Def: 2
             MDef: 128
             Def%: 0
             Dex: 45
             Luck: 0
             EXP: 16
             AP: 2
             Gil: 15
             Win: -
             Steal: -
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 5 Reactor
             Appears with: Smogger, Special Combatant
    
       Attacks
    
             Machine Gun [1 Enemy] [12]
    
       Notes
    
             Tips/Tricks: Always attacks target with the lowest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Prowler
       +-=-+-=-+-=-+-=-+
       Level: 12
    
       Information
    
             HP: 150
             MP: 0
             Atk: 23
             Matk: 0
             Def: 28
             MDef: 28
             Def%: 12
             Dex: 66
             Luck: 8
             EXP: 55
             AP: 5
             Gil: 160
             Win: Potion
             Steal: Ether
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Midgar Area
             Appears with: Kalm Fang
    
       Attacks
    
             Hit [1 Enemy] [31], Steal [1 Enemy] [Randomly Steals an Item],
             Grind [1 Enemy] [Randomly Steals an Item], Seize [1 Enemy] [31],
             Escape [Self] [Run from Battle]
    
       Notes
    
             Tips/Tricks: Try not to have anything stolen by them!  Prowler will
             never use Hit unless manipulated.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Quick Machine Gun
       +-=-+-=-+-=-+-=-+
       Level: 20
    
       Information
    
             HP: 1000
             MP: 0
             Atk: 130
             Matk: 15
             Def: 50
             MDef: 30
             Def%: 0
             Dex: 69
             Luck: 0
             EXP: 600
             AP: 60
             Gil: 300
             Win: -
             Steal: -
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Guard System, Rocket Launcher
    
       Attacks
    
             Machine Gun [1 Target] [454]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rapps [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 39
    
       Information
    
             HP: 6000
             MP: 300
             Atk: 90
             Matk: 55
             Def: 58
             MDef: 400
             Def%: 1
             Dex: 120
             Luck: 0
             EXP: 3200
             AP: 33
             Gil: 20000
             Win: Peace Ring
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Da-Chao Statue
             Appears with: -
    
       Attacks
    
             Wing Cut [1 Enemy] [526], Scorpion's Tail [1 Enemy] [526] [Poison-
             Status] Aero3 [1 Target] [1762.5] [Wind]
    
       Notes
    
             Tips/Tricks: As you will probably be fighting this battle without any
             materia at all, it would be wise to have every limit break ready to
             go when you enter it.  Barret's Mind Blow is a nice way to remove his
             MP, making it so Rapps can not cast Aero3.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Razor Weed
       +-=-+-=-+-=-+-=-+
       Level: 27
    
       Information
    
             HP: 1000
             MP: 145
             Atk: 58
             Matk: 25
             Def: 50
             MDef: 100
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 375
             AP: 30
             Gil: 350
             Win: Tranquilizer, Hi-Potion, Loco Weed
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Wutai Area, Da-Chao Statue
             Appears with: Tail Vault
    
       Attacks
    
             Glasscutter [1 Enemy] [154], Spaz Voice [1 Enemy] [Fury], Magic
             Hammer [1 Enemy] [100 MP] [Absorb]
    
       Notes
    
             Tips/Tricks: Magic Hammer will not be used, you must manipulate Razor
             Weed to learn it.  Spaz Voice is a counter attack for all physical
             attacks.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Red Dragon [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 39
    
       Information
    
             HP: 6800
             MP: 300
             Atk: 95
             Matk: 85
             Def: 80
             MDef: 260
             Def%: 5
             Dex: 90
             Luck: 5
             EXP: 3500
             AP: 200
             Gil: 1000
             Win: Dragon Armlet
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Temple of the Ancients
             Appears with: -
    
       Attacks
    
             Dragon Fang [1 Enemy] [1387.5], Tail Attack [1 Enemy] [693.75], Red
             Dragon Breath [1 Enemy] [930] [Fire]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Reno [Boss] [1]
       +-=-+-=-+-=-+-=-+
       Level: 17
    
       Information
    
             HP: 1000
             MP: 0
             Atk: 32
             Matk: 20
             Def: 52
             MDef: 62
             Def%: 6
             Dex: 50
             Luck: 15
             EXP: 290
             AP: 22
             Gil: 500
             Win: Ether
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Halves
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: -
    
       Preparing
    
             Where to find: Plate Support
             Appears with: -
    
       Attacks
    
             Short Staff [1 Enemy] [61.25], Pyramid [1 Enemy] [Imprisoned],
             Electro-mag Rod [1 Enemy] [73.5] [Lightning]
    
       Notes
    
             Tips/Tricks: Pyramids will hold a player hostage.  While inside they
             can do nothing.  They have 10 HP, so most any attack will break out
             the character, including Gravity which will cause Instant Death.
             Characters inside of a Pyramid are considered KO'd if the all other
             characters are KO or also imprisoned. He will target anyone who hit
             him with a Lightning spell on his next turn.  Oddly, this includes Ice
             Crystal, Bolt Plume, and Swift Bolt items as well.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Reno [Boss] [2]
       +-=-+-=-+-=-+-=-+
       Level: 22
    
       Information
    
             HP: 2000
             MP: 80
             Atk: 35
             Matk: 35
             Def: 66
             MDef: 164
             Def%: 1
             Dex: 69
             Luck: 0
             EXP: 660
             AP: 60
             Gil: 1500
             Win: Fairy Tale
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Jungle
             Appears with: Rude
    
       Attacks
    
             Short Staff [1 Enemy] [73.75], Turk Light [1 Enemy] [256.5],
             Electropod [1 Enemy] [177] [Lightning]
    
       Notes
    
             Tips/Tricks: He will target anyone who hit him with a Lightning spell
             on his next turn.  Oddly, this includes Ice Crystal, Bolt Plume, and
             Swift Bolt items as well.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Reno [Boss] [3]
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 15000
             MP: 230
             Atk: 100
             Matk: 85
             Def: 100
             MDef: 96
             Def%: 12
             Dex: 85
             Luck: 20
             EXP: 5000
             AP: 300
             Gil: 4000
             Win: -
             Steal: Touph Ring
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Gelnika
             Appears with: Rude
    
       Attacks
    
             Short Staff [1 Enemy] [780], Neo Turk Light [1 Enemy] [Confusion],
             Electroprod 2 [1 Enemy] [2652] [Lightning]
    
       Notes
    
             Tips/Tricks: He will target anyone who hit him with a Lightning spell
             on his next turn.  Oddly, this includes Ice Crystal, Bolt Plume, and
             Swift Bolt items as well.  Steal a Touph Ring and watch out for Neo
             Turk Light!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Reno [Boss] [4]
       +-=-+-=-+-=-+-=-+
       Level: 50
    
       Information
    
             HP: 25000
             MP: 200
             Atk: 100
             Matk: 105
             Def: 120
             MDef: 106
             Def%: 5
             Dex: 80
             Luck: 20
             EXP: 4500
             AP: 450
             Gil: 3000
             Win: Elixir
             Steal: Touph Ring
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Absorbs
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Winding Tunnel
             Appears with: Rude, Elena
    
       Attacks
    
             Short Staff [1 Enemy] [905], Turk Light [1 Enemy] [697.5], Electropod
             [1 Enemy] [2172] [Lightning]
    
       Notes
    
             Tips/Tricks: Steal the Touph Ring.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rilfsak
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 2000
             MP: 500
             Atk: 60
             Matk: 100
             Def: 90
             MDef: 170
             Def%: 2
             Dex: 58
             Luck: 5
             EXP: 1000
             AP: 70
             Gil: 900
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Ancient Forest
             Appears with: Diablo, Epiolnis
    
       Attacks
    
             Blood Suck [1 Enemy] [285] [Absorb], Autumn Leaves [All Enemies]
             [356.25] [Darkness]
    
       Notes
    
             Tips/Tricks: Autumn Leaves will counter magic attacks when Rilfsak is
             below 1/3rd of its maximum HP.  Rilfsak gets a 7/8th's chance per turn
             to have 255 Def% instead of 2.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rocket Launch
       +-=-+-=-+-=-+-=-+
       Level: 20
    
       Information
    
             HP: 1000
             MP: 0
             Atk: 130
             Matk: 15
             Def: 50
             MDef: 30
             Def%: 0
             Dex: 69
             Luck: 0
             EXP: 600
             AP: 60
             Gil: 300
             Win: -
             Steal: -
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Hi-Potion
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Quick Machine Gun, Guard System
    
       Attacks
    
             Rocket Launching [1 Target] [681], Confu Missile [1 Target] [567.5]
             [Confusion]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rocket Launcher
       +-=-+-=-+-=-+-=-+
       Level: 5
    
       Information
    
             HP: 50
             MP: 0
             Atk: 30
             Matk: 0
             Def: 2
             MDef: 200
             Def%: 0
             Dex: 50
             Luck: 0
             EXP: 13
             AP: 3
             Gil: 7
             Win: -
             Steal: -
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sector 4 Plate
             Appears with: Blugu
    
       Attacks
    
             Rocket Launcher [1 Enemy] [51]
    
       Notes
    
             Tips/Tricks: Always hits target with the lowest HP
    
    
       +-=-+-=-+-=-+-=-+
       Name: Roulette Cannon
       +-=-+-=-+-=-+-=-+
       Level: 38
    
       Information
    
             HP: 3000
             MP: 200
             Atk: 80
             Matk: 60
             Def: 60
             MDef: 50
             Def%: 1
             Dex: 55
             Luck: 20
             EXP: 1200
             AP: 100
             Gil: 1600
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: Nullifies
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Soldier: 2nd
    
       Attacks
    
             Fire Roulette [1 Enemy] [684.375]
    
       Notes
    
             Tips/Tricks: Its only attack is a counter attack against ANY ability
             which targets it, including helpful ones.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Ruby Weapon [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 59
    
       Information
    
             HP: 800000
             MP: 2560
             Atk: 100
             Matk: 200
             Def: 480
             MDef: 500
             Def%: 100
             Dex: 253
             Luck: 10
             EXP: 45000
             AP: 50000
             Gil: 30000
             Win: Desert Rose
             Steal: -
             Morph: -
    
       Name: Ruby's Tentacle
       +-=-+-=-+-=-+-=-+
       Level: 37
    
       Information
    
             HP: 40000
             MP: 1000
             Atk: 100
             Matk: 150
             Def: 100
             MDef: 100
             Def%: 100
             Dex: 253
             Luck: 10
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs, -
             Ice: Absorbs, -
             Lightning: Absorbs, -
             Earth: Absorbs, -
             Poison: -
             Gravity: Nullifies
             Water: Nullifies
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune, -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Gold Saucer Area, after Ultimate Weapon is defeated
             Appears with: Nothing
    
       Attacks
    
             Big Claw [1 Enemy] [5/8's of Target's Maximum HP], Big Swing [1 Enemy]
             [5225] [Paralyze] [Does Double Dmg], Comet2 [4 Hits, All Enemies are
             valid targets] [2913.75], Whirlsand [1 Enemy] [Removes Target from
             Battle], Ruby Flame [1 Enemy] [5439] [Fire], Ultima [All Enemies - No
             Reduction] [10198.125], Ruby Ray [1 Enemy] [4662] [Confusion], Right
             Revenge [1 Enemy] [Target's HP * 15 / 32] [Frog] [Small], Right
             Thrust [1 Enemy] [Target's HP * 15 / 16] [Frog] [Small], Left Revenge
             [1 Enemy] [Target's HP * 15 / 32] [Slow-Numb] [Poison-Status], Left
             Thrust [1 Enemy] [Target's HP * 15 / 16] [Slow-Numb] [Poison-Status],
             Shadow Flare [1 Enemy] [12140.625]
    
       Notes
    
             Tips/Tricks: Ugh.  Where to start.  Big Claw and Big Thrust are only
             used when there are no tentacles.  Until the Tentacles go down the
             first time, Ruby Weapon can not be damaged.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rude [Boss] [1]
       +-=-+-=-+-=-+-=-+
       Level: 23
    
       Information
    
             HP: 2000
             MP: 135
             Atk: 40
             Matk: 35
             Def: 100
             MDef: 200
             Def%: 1
             Dex: 65
             Luck: 0
             EXP: 720
             AP: 70
             Gil: 2000
             Win: X-Potion
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Jungle
             Appears with: Reno
    
       Attacks
    
             Shoulder Attack [1 Enemy] [204], Fire [1 Enemy or All Enemies] [174]
             [Fire], Cure [1 Ally or All Allies] [174]
    
       Notes
    
             Tips/Tricks: Rude will never use Fire on Tifa.  Rude will sometimes
             cover Reno.  Rude has an attack Grand Spark, but will never use it.
             Rude will only hit Tifa if all other characters are KO'd, and then
             only 1/3 of the time.  Sucks to have the hots for her I guess <_<.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rude [Boss] [2]
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 9000
             MP: 240
             Atk: 60
             Matk: 30
             Def: 60
             MDef: 160
             Def%: 5
             Dex: 70
             Luck: 9
             EXP: 3400
             AP: 80
             Gil: 3000
             Win: Hi-Potion
             Steal: Ziedrich
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Rocket Town Huge Materia Quest
             Appears with: Some sort of Shinra Troops.
    
       Attacks
    
             Bolt2 [1 Enemy or All Enemies] [540] [Lightning], Cure2 [1 Ally or All
             Allies] [1202] [Restorative], MBarrier [1 Ally or All Allies]
             [MBarrier], Shoulder Attack [1 Enemy] [882], Grand Spark [1 Enemy]
             [648]
    
       Notes
    
             Tips/Tricks: Steal the Ziedrich from him.  He will again avoid
             hitting Tifa some of the time.  He will never hit her with Grand
             Spark.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rude [Boss] [3]
       +-=-+-=-+-=-+-=-+
       Level: 49
    
       Information
    
             HP: 20000
             MP: 280
             Atk: 110
             Matk: 75
             Def: 120
             MDef: 160
             Def%: 0
             Dex: 79
             Luck: 5
             EXP: 5500
             AP: 360
             Gil: 5000
             Win: Elixir
             Steal: Ziedrich
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Gelnika
             Appears with: Reno
    
       Attacks
    
             Shoulder Attack [1 Enemy] [2346], Bolt2 [1 Enemy or All Enemies] [930]
             [Lightning], Fire2 [1 Enemy or All Enemies] [930] [Fire], Ice2 [1
             Enemy or All Enemies] [930] [Ice], Cure2 [1 Ally or All Allies] [1514]
             [Restorative]
    
       Notes
    
             Tips/Tricks: Rude will not target Tifa with any spells.  He has only
             a 2/3rds chance of attacking her with Shoulder Attack.  Steal his
             Ziedrich.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rude [Boss] [4]
       +-=-+-=-+-=-+-=-+
       Level: 51
    
       Information
    
             HP: 28000
             MP: 250
             Atk: 110
             Matk: 83
             Def: 130
             MDef: 190
             Def%: 0
             Dex: 70
             Luck: 20
             EXP: 5500
             AP: 600
             Gil: 5000
             Win: Elixir
             Steal: Ziedrich
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Winding Tunnel
             Appears with: Reno, Elena
    
       Attacks
    
             Shoulder Attack [1 Enemy] [2955], Grand Spark [1 Enemy] [1206]
    
       Notes
    
             Tips/Tricks: Rude will not hit Tifa unless all other party members
             are dead.  Even then, he will do nothing 2/3's of the time instead.
             Steal the Ziedrich.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Rufus [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 21
    
       Information
    
             HP: 500
             MP: 0
             Atk: 35
             Matk: 0
             Def: 32
             MDef: 160
             Def%: 14
             Dex: 72
             Luck: 8
             EXP: 240
             AP: 35
             Gil: 400
             Win: Protect Vest
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ
             Appears with: Dark Nation
    
       Attacks
    
             Shotgun [1 Enemy] [57]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Safer Sephiroth [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 87
    
       Information
    
             HP: 80000
             MP: 680
             Atk: 230
             Matk: 100
             Def: 100
             MDef: 180
             Def%: 1
             Dex: 160
             Luck: 0
             EXP: 0
             AP: 0
             Gil: 0
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Wing Slash [1 Enemy] [8782.5] [Darkness] [Paralyze], Deen [All
             Enemies] [1753.125], Wall [All Allies or 1 Ally] [Barrier]
             [MBarrier], Pale Horse [1 Enemy] [2454.375] [Sadness] [Frog] [Small],
             Shadow Flare [1 Enemy] [8765.625], DeSpell [1 Enemy or All Enemies]
             [Removes most positive Statuses], Heartless Angel [All Enemies]
             [HP is reduced to 1], Break [1 Enemy] [7012.5] [Earth] [Petrify],
             Super Nova [All Enemies - No Reduction] [Target's HP * 15 /16] [Slow]
             [Silence] [Confusion]
    
       Notes
    
             Tips/Tricks: The numbers listed are Sephiroths default stats.  At
             full power they will be another 18% or so stronger.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sahagin
       +-=-+-=-+-=-+-=-+
       Level: 10
    
       Information
    
             HP: 150
             MP: 0
             Atk: 23
             Matk: 8
             Def: 32
             MDef: 64
             Def%: 2
             Dex: 59
             Luck: 12
             EXP: 30
             AP: 3
             Gil: 89
             Win: Potion, Hyper
             Steal: Hyper
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: Absorbs
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Sewers
             Appears with: Ceasar
    
       Attacks
    
             Harpoon [1 Enemy] [30], Physical Attack [1 Enemy] [41.25]
    
       Notes
    
             Tips/Tricks: Sahagin has a small chance of activating a shell defense,
             which will bring its physical defense up to 512.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sample:H0152 [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 19
    
       Information
    
             HP: 1000
             MP: 120
             Atk: 40
             Matk: 35
             Def: 60
             MDef: 64
             Def%: 1
             Dex: 65
             Luck: 1
             EXP: 300
             AP: 30
             Gil: 250
             Win: Talisman
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Halves
             Earth: -
             Poison: Absorbs
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ
             Appears with: Sample:H0152-opt
    
       Attacks
    
             Keyclaw [1 Enemy] [63], Shady Breath [All Enemies] [Poison-Status],
             Reanimagic [All Allies] [Cure "Death"]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sample:H0152-opt
       +-=-+-=-+-=-+-=-+
       Level: 7
    
       Information
    
             HP: 300
             MP: 48
             Atk: 22
             Matk: 18
             Def: 46
             MDef: 32
             Def%: 4
             Dex: 45
             Luck: 2
             EXP: 20
             AP: 2
             Gil: 0
             Win: Tranquilizer
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ
             Appears with: Sample:H0152
    
       Attacks
    
             Bodyblow [1 Enemy] [22], Fire [1 to All Enemies] [75] [Fire],
             Ice [1 to All Enemies] [75] [Ice], Rolling Attack [1 Enemy] [66]
    
       Notes
    
             Tips/Tricks: They leave no EXP, AP, or GIL if Sample:H0152 is killed
             before them.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Schizo (Left) [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 43
    
       Information
    
             HP: 18000
             MP: 350
             Atk: 57
             Matk: 40
             Def: 52
             MDef: 94
             Def%: 1
             Dex: 72
             Luck: 0
             EXP: 2200
             AP: 120
             Gil: 1500
             Win: Dragon Fang
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Schizo (Right)
    
       Attacks
    
             Left Breath [1 Target] [1089.75] [Ice], Double Breath [1 Enemy]
             [1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [778.125]
             [Earth], Left Breath 2 [All Enemies - No Reduction] [1400.625]
             [Lightning]
    
       Notes
    
             Tips/Tricks: Double Breath can only be used if Schizo (Right) is alive
             and it will use Left Breath if the right side is dead.  Tremor is a
             counter attack against every sixth attack.  Left Breath 2 is a final
             attack.  If both sides die at the same time, Left Breath 2 and Right
             Breath 2 will hit at the same time.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Schizo (Right) [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 43
    
       Information
    
             HP: 18000
             MP: 350
             Atk: 57
             Matk: 40
             Def: 52
             MDef: 94
             Def%: 1
             Dex: 72
             Luck: 0
             EXP: 2200
             AP: 120
             Gil: 1500
             Win: -
             Steal: Protect Ring
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Gaea's Cliff
             Appears with: Schizo (Left)
    
       Attacks
    
             Right Breath [1 Target] [1089.75] [Fire], Double Breath [1 Enemy]
             [1711.875] [Ice/Fire], Tremor [All Enemies - No Reduction] [747]
             [Earth], Right Breath 2 [All Enemies - No Reduction] [1400.625]
             [Lightning]
    
       Notes
    
             Tips/Tricks: Double Breath can only be used if Schizo (Left) is alive
             and it will use Right Breath if the left side is dead.  Tremor is a
             counter attack against every fifth attack.  Right Breath 2 is a final
             attack.  If both sides die at the same time, Left Breath 2 and Right
             Breath 2 will hit at the same time.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Scissors
       +-=-+-=-+-=-+-=-+
       Level: 33
    
       Information
    
             HP: 2900
             MP: 88
             Atk: 72
             Matk: 65
             Def: 58
             MDef: 80
             Def%: 1
             Dex: 70
             Luck: 0
             EXP: 1000
             AP: 90
             Gil: 1400
             Win: X-Potion
             Steal: Ether
             Morph: -
    
       Name: Scissors (Upper)
       +-=-+-=-+-=-+-=-+
       Level: 33
    
       Information
    
             HP: 2900
             MP: 88
             Atk: 72
             Matk: 65
             Def: 58
             MDef: 80
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 1200
             AP: 90
             Gil: 1400
             Win: X-Potion
             Steal: Ether
             Morph: -
    
       Name: Scissors (Lower)
       +-=-+-=-+-=-+-=-+
       Level: 33
    
       Information
    
             HP: 2900
             MP: 88
             Atk: 72
             Matk: 65
             Def: 58
             MDef: 80
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 1200
             AP: 90
             Gil: 1400
             Win: X-Potion
             Steal: Ether
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: Immune
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Haste, Peerless
    
       Preparing
    
             Where to find: Northern Crater
             Appears with: Nothing
    
       Attacks
    
             Cross Scissor [1 Enemy] [294], Scissor Kick [1 Enemy] [294], Scissor
             Attack [18.375] [Death], Bloody Nail [1 Enemy] [294] [Absorb],
             Scissor Tornado [1 Enemy] [Remove target from battle], Confu [1 Enemy
             or All Enemies] [Confusion], Cure3 [1 Ally or All Allies] [3448]
             [Restorative]
    
       Notes
    
             Tips/Tricks: Scissor Attack is a counter attack once Scissors HP falls
             below 50%.  Will split into Upper and Lower parts immediately after.
             Scissor Tornado is used by Scissors (upper) and counts as a run away
             from battle.  Bloody Nail is also used by the top part.  Confu is used
             by the lower part as well as cure3.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Scotch
       +-=-+-=-+-=-+-=-+
       Level: 11
    
       Information
    
             HP: 150
             MP: 0
             Atk: 22
             Matk: 33
             Def: 32
             MDef: 18
             Def%: 5
             Dex: 44
             Luck: 10
             EXP: 22
             AP: 0
             Gil: 60
             Win: -
             Steal: -
             Morph: Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Corneo Mansion, Floor 2
             Appears with: Corneo's Lackey
    
       Attacks
    
             Hit [1 Enemy] [29], Machine Gun [1 Enemy] [29]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Screamer
       +-=-+-=-+-=-+-=-+
       Level: 26
    
       Information
    
             HP: 800
             MP: 40
             Atk: 67
             Matk: 40
             Def: 44
             MDef: 120
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 400
             AP: 33
             Gil: 400
             Win: Earth Drum
             Steal: -
             Morph: Power Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Nibel
             Appears with: Twin Brain
    
       Attacks
    
             Ironball [1 Enemy] [218.75], Iron Attack [1 Enemy] [437.5], War Cry
             [1 Enemy] [Sadness]
    
       Notes
    
             Tips/Tricks: Morph them for Power Sources, though they are a bit out
             of the way and infrequent encounters.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Scrutin Eye
       +-=-+-=-+-=-+-=-+
       Level: 15
    
       Information
    
             HP: 240
             MP: 60
             Atk: 20
             Matk: 5
             Def: 20
             MDef: 96
             Def%: 16
             Dex: 36
             Luck: 0
             EXP: 80
             AP: 8
             Gil: 120
             Win: Ether
             Steal: Ether
             Morph: Turbo Ether
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Nullifies
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cargo Ship
             Appears with: -
    
       Attacks
    
             Drilldrive [1 Enemy] [29], Ice2 [1 Enemy or All enemies] [150] [Ice],
             Fire2 [1 Enemy or All Enemies] [150] [Fire]
    
       Notes
    
             Tips/Tricks: Always appear in groups of four.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sculpture
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 1700
             MP: 100
             Atk: 56
             Matk: 48
             Def: 40
             MDef: 68
             Def%: 2
             Dex: 53
             Luck: 0
             EXP: 860
             AP: 60
             Gil: 640
             Win: Tranquilizer
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: Instant Death
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Whirlwind Maze
             Appears with: Gremlin
    
       Attacks
    
             Bodyblow [1 Enemy] [168], Fire Shell [1 Enemy] [504] [Fire]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sea Worm
       +-=-+-=-+-=-+-=-+
       Level: 22
    
       Information
    
             HP: 9000
             MP: 200
             Atk: 60
             Matk: 42
             Def: 80
             MDef: 230
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 1300
             AP: 200
             Gil: 5000
             Win: Turbo Ether
             Steal: Dragon Scales
             Morph: Dragon Scales
    
       Elemental Resistance
    
             Fire: Halves
             Ice: Weakness
             Lightning: -
             Earth: Absorbs
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: Immune
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mideel Area, Corel Area
             Appears with: Nothing
    
       Attacks
    
             Earthquake [All Enemies - No Reduction] [144] [Earth], Sandstorm
             [All Enemies] [284] [Earth] [Darkness], Crush [1 Enemy] [426]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Search Crown
       +-=-+-=-+-=-+-=-+
       Level: 16
    
       Information
    
             HP: 150
             MP: 30
             Atk: 20
             Matk: 30
             Def: 26
             MDef: 70
             Def%: 1
             Dex: 40
             Luck: 0
             EXP: 80
             AP: 8
             Gil: 111
             Win: Hi=Potion
             Steal: Turbo Ether
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: Halves
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Corel
             Appears with: Needle Kiss, Bagnadrana
    
       Attacks
    
             Seed Shot [1 Enemy] [30], Four Laser [1 Enemy] [120.75]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Senior Grunt
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 2600
             MP: 245
             Atk: 75
             Matk: 80
             Def: 70
             MDef: 90
             Def%: 12
             Dex: 69
             Luck: 5
             EXP: 930
             AP: 90
             Gil: 800
             Win: -
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: Halves
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gun Carrier, Hard Attacker
             Appears with: Underwater Reactor
    
       Attacks
    
             Handclaw [1 Enemy] [321], Harrier Beam [1 Enemy] [401.25], Water
             Wave [1 Enemy] [401.25]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Serpent
       +-=-+-=-+-=-+-=-+
       Level: 40
    
       Information
    
             HP: 14000
             MP: 290
             Atk: 140
             Matk: 80
             Def: 120
             MDef: 324
             Def%: 1
             Dex: 110
             Luck: 0
             EXP: 1400
             AP: 70
             Gil: 2500
             Win: Dragon Scales, Stardust
             Steal: Water Ring
             Morph: Mind Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: Nullifies
             Water: Absorbs
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: The Gelnika
             Appears with: Nothing
    
       Attacks
    
             Viper Breath [1 Enemy] [900] [Ice/Water], Aqualung [All Enemies]
             [2340] [Water], Huge Tidal Wave [All Enemies and All Allies] [1268.75]
             [Water], Dragon Dance [1 Enemy] [1268.75]
    
       Notes
    
             Tips/Tricks: Serpent will use Viper Breath until it gets below 80% of
             all enemies average HP, not counting KO'd ones.  Aqualung is used
             when Serpent's HP is between 40% and 80% of the enemies average HP.
             Huge Tidal Wave is used between 20% and 40% of that number, and will
             heal Serpent too.  Dragon Dance is used when Serpent's HP is less than
             20% of the enemies average HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Shadow Maker
       +-=-+-=-+-=-+-=-+
       Level: 42
    
       Information
    
             HP: 2000
             MP: 120
             Atk: 90
             Matk: 75
             Def: 90
             MDef: 68
             Def%: 20
             Dex: 40
             Luck: 30
             EXP: 500
             AP: 25
             Gil: 500
             Win: Turbo Ether
             Steal: Graviball
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: Weakness
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Winding Tunnel
             Appears with: Crazy Saw
    
       Attacks
    
             Support Beam [1 Enemy] [Slow]
    
       Notes
    
             Tips/Tricks: This is the most annoying enemy ever.  All it does is
             use slow and it takes a week to do it.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Shake [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 4000
             MP: 180
             Atk: 71
             Matk: 75
             Def: 60
             MDef: 280
             Def%: 1
             Dex: 68
             Luck: 0
             EXP: 2200
             AP: 50
             Gil: 0
             Win: Turbo Ether
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: Nullifies
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Wutai Pagoda
             Appears with: -
    
       Attacks
    
             Beak [1 Enemy] [284], Rage Bomber [1 Enemy] [710] [Fury]
    
       Notes
    
             Tips/Tricks: Rage Bomber is used as a counter attack or when Shake is
             under the influence of poison.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Shred
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 900
             MP: 100
             Atk: 70
             Matk: 55
             Def: 66
             MDef: 120
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 500
             AP: 40
             Gil: 950
             Win: Ether
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: Nullifies
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: Nullifies
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Great Glacier
             Appears with: Frozen Nail
    
       Attacks
    
             Tail [1 Enemy] [280], Crazy Claw [1 Enemy] [17.5] [Berserk], Cure3
             [1 Ally or All Allies] [3382] [Curative]
    
       Notes
    
             Tips/Tricks: Cure3 is a counter attack which will be used when Shred
             is under 25% of its HP, but only once per battle.  Before using this
             spell, Shred always attacks the character with the most HP.  After it,
             always the one with the least.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Skeeskee
       +-=-+-=-+-=-+-=-+
       Level: 20
    
       Information
    
             HP: 540
             MP: 0
             Atk: 45
             Matk: 33
             Def: 40
             MDef: 120
             Def%: 1
             Dex: 55
             Luck: 0
             EXP: 222
             AP: 22
             Gil: 222
             Win: Hyper
             Steal: Tranquilizer
             Morph: Hyper
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Cosmo Area
             Appears with: Griffin
    
       Attacks
    
             Physical Attack [1 Enemy] [101], Rage Bomber [1 Enemy] [252.5] [Fury]
    
       Notes
    
             Tips/Tricks: Rage Bomber is used only when Skeeskee is poisoned or has
             less than or equal to 50% of its maximum HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Slalom
       +-=-+-=-+-=-+-=-+
       Level: 37
    
       Information
    
             HP: 1600
             MP: 30
             Atk: 70
             Matk: 45
             Def: 74
             MDef: 80
             Def%: 10
             Dex: 60
             Luck: 12
             EXP: 700
             AP: 70
             Gil: 1500
             Win: Deadly Waste
             Steal: Smoke Bomb
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: Halves
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: Immune
             Positive: Immune - Peerless
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Soldier: 2nd
    
       Attacks
    
             Punch [1 Enemy] [310], Smog [1 Enemy] [232.5] [Poison-Status], Smog
             [1 Enemy] [232.5] [Darkness]
    
       Notes
    
             Tips/Tricks: The second smog will be used only after the poison smog.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Slaps
       +-=-+-=-+-=-+-=-+
       Level: 29
    
       Information
    
             HP: 900
             MP: 50
             Atk: 46
             Matk: 34
             Def: 42
             MDef: 66
             Def%: 1
             Dex: 56
             Luck: 0
             EXP: 370
             AP: 30
             Gil: 450
             Win: Hi-Potion
             Steal: -
             Morph: Hyper
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Woodlands Area
             Appears with: -
    
       Attacks
    
             Bug Needle [1 Enemy] [23.625] [Sadness] [Poison-Status], Berserk
             Needle [1 Enemy] [23.625] [Berserk], Paralyzer Needle [1 Enemy]
             [23.625] [Paralyze]
    
       Notes
    
             Tips/Tricks: Paralyzer Needle is used once per battle, to the target
             with the lowest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Smogger
       +-=-+-=-+-=-+-=-+
       Level: 8
    
       Information
    
             HP: 90
             MP: 0
             Atk: 22
             Matk: 8
             Def: 24
             MDef: 64
             Def%: 1
             Dex: 47
             Luck: 1
             EXP: 32
             AP: 3
             Gil: 60
             Win: Deadly Waste
             Steal: Smoke Bomb
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: Absorbs
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: Immune
             Poison: Immune
             Confusion: -
             Silence: -
             Darkness: Immune
             Fury: Immune
             Sadness: Immune
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -
             Petrify: -
             Death-Sentence: Immune
             Manipulate: -
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 5 Reactor
             Appears with: Blood Taste, Proto Machinegun,
             Special Combatant
    
       Attacks
    
             Punch [1 Enemy] [22], Smog [1 Enemy] [16.5] [Poison-Status] [Darkness]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sneaky Step
       +-=-+-=-+-=-+-=-+
       Level: 21
    
       Information
    
             HP: 600
             MP: 65
             Atk: 52
             Matk: 25
             Def: 30
             MDef: 130
             Def%: 1
             Dex: 62
             Luck: 0
             EXP: 270
             AP: 24
             Gil: 330
             Win: M-Tentacles
             Steal: -
             Morph: Ghost Hand
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Caves of the Gi
             Appears with: Heg
    
       Attacks
    
             Triple Attack [1 Enemy] [120], Death Sentence [1 Enemy] [Death-
             Sentence]
    
       Notes
    
             Tips/Tricks: Will use Enemy Skill Death-Sentence 25% of the time.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Snow
       +-=-+-=-+-=-+-=-+
       Level: 32
    
       Information
    
             HP: 4000
             MP: 160
             Atk: 50
             Matk: 80
             Def: 66
             MDef: 138
             Def%: 1
             Dex: 70
             Luck: 10
             EXP: 500
             AP: 42
             Gil: 700
             Win: Ice Crystal
             Steal: Circlet
             Morph: -
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: Absorbs
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: -
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Great Glacier
             Appears with: Lessaloploth
    
       Attacks
    
             Ice2 [1 Enemy or All Enemies] [840] [Ice], Fascination [1 Enemy]
             [Confusion], Cold Breath [1 Enemy] [252] [Ice]
    
       Notes
    
             Tips/Tricks: She has attacks which she will never use.  Despite the
             fact she is weak to fire, she is hot!  Ice2 is used only as a counter
             attack and Circlets are great items, steal some!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Soldier: 1st
       +-=-+-=-+-=-+-=-+
       Level: 44
    
       Information
    
             HP: 5000
             MP: 400
             Atk: 100
             Matk: 85
             Def: 94
             MDef: 120
             Def%: 4
             Dex: 90
             Luck: 20
             EXP: 960
             AP: 90
             Gil: 2400
             Win: -
             Steal: Shinra Alpha
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: The Mako Cannon
             Appears with: Nothing
    
       Attacks
    
             Fight [1 Enemy] [648], Silence [1 Enemy or All Enemies] [Silence],
             Sword of Doom [1 Enemy] [1944], Quadra Cut [1 Enemy] [1944]
    
       Notes
    
             Tips/Tricks: Silence is a 100% magical counter attack.  Sword of Doom
             is a counter attack for certain things once Soldier: 1st is under 25%
             of its HP.  Quadra-Cut is a similar counter attack, but us used when
             it has less than 75% of its HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Soldier: 2nd
       +-=-+-=-+-=-+-=-+
       Level: 35
    
       Information
    
             HP: 4000
             MP: 340
             Atk: 80
             Matk: 60
             Def: 58
             MDef: 60
             Def%: 4
             Dex: 70
             Luck: 8
             EXP: 1000
             AP: 85
             Gil: 750
             Win: X-Potion
             Steal: Remedy
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Junon Path
             Appears with: Roulette Cannon, Slalom
    
       Attacks
    
             Fight [1 Enemy] [341]. Sword of Doom [1 Enemy] [1023]
    
       Notes
    
             Tips/Tricks: Sword of Doom will counter any magical attack.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Soldier: 3rd
       +-=-+-=-+-=-+-=-+
       Level: 13
    
       Information
    
             HP: 250
             MP: 40
             Atk: 27
             Matk: 8
             Def: 38
             MDef: 72
             Def%: 12
             Dex: 60
             Luck: 8
             EXP: 54
             AP: 6
             Gil: 116
             Win: Loco Weed
             Steal: Hardedge
             Morph: Bolt Plume
    
       Elemental Resistance
    
             Fire: Weakness
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Shinra HQ, Floors 67, 68 [Before Capture]
             Appears with:
    
       Attacks
    
             Split [1 Enemy] [37], Bolt2 [1 to All Enemies] [157.5] [Lightning],
             Ice2 [1 to All Enemies] [157.5] [Ice], Sleepel [1 to All Enemies]
             [Sleep], Flying Sickle [1 Enemy] [94.5] [Wind]
    
       Notes
    
             Tips/Tricks: Steal a Hardedge to give Cloud a good early game weapon!
    
    
       +-=-+-=-+-=-+-=-+
       Name: Sonic Speed
       +-=-+-=-+-=-+-=-+
       Level: 26
    
       Information
    
             HP: 750
             MP: 50
             Atk: 52
             Matk: 44
             Def: 52
             MDef: 96
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 370
             AP: 28
             Gil: 330
             Win: Hi-Potion
             Steal: Ether
             Morph: Speed Drink
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: -
             Gravity: -
             Water: -
             Wind: Weakness
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: Immune
             Slow: -
             Frog: Immune
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: Immune
             Berserk: -
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Mt. Nibel
             Appears with: Twin Brain
    
       Attacks
    
             Sonic Attack [1 Enemy] [136] [Wind], Harrier [1 Enemy] [272]
    
       Notes
    
             Tips/Tricks: Will attack the opponent who attacked it last with
             Harrier.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Soul Fire [Boss]
       +-=-+-=-+-=-+-=-+
       Level: 21
    
       Information
    
             HP: 1300
             MP: 220
             Atk: 16
             Matk: 16
             Def: 130
             MDef: 10
             Def%: 1
             Dex: 60
             Luck: 0
             EXP: 200
             AP: 10
             Gil: 100
             Win: Phoenix Down
             Steal: -
             Morph: -
    
       Elemental Resistance
    
             Fire: Absorbs
             Ice: -
             Lightning: -
             Earth: Nullifies
             Poison: Nullifies
             Gravity: Nullifies
             Water: Nullifies
             Wind: Weakness
             Holy: Weakness
    
       Status Effect Resistance
    
             Death: Immune
             Sleep: Immune
             Poison: Immune
             Confusion: Immune
             Silence: Immune
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: Immune
             Petrify: Immune
             Death-Sentence: Immune
             Manipulate: Immune
             Berserk: Immune
             Paralyze: Immune
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Caves of the Gi
             Appears with: Gi Nattak
    
       Attacks
    
             Fire2 [1 or All enemies] [277.5] [Fire]
    
       Notes
    
             Tips/Tricks: Two of these appear with Gi Nattak.  They do not leave
             EXP/AP/Gil if Gi Nattak is killed first.  They can not be hit after
             using the takeover command until coming back to a resting position in
             front of Gi Nattak.  They will heal themselves with fire while in a
             resting mode.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Special Combatant
       +-=-+-=-+-=-+-=-+
       Level: 9
    
       Information
    
             HP: 60
             MP: 0
             Atk: 15
             Matk: 2
             Def: 24
             MDef: 32
             Def%: 5
             Dex: 58
             Luck: 12
             EXP: 28
             AP: 3
             Gil: 40
             Win: Antidote, Grenade
             Steal: Eye Drop
             Morph: Hi-Potion
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: No. 5 Reactor
             Appears with: Smogger, Blood Taste, Proto Machinegun
    
       Attacks
    
             Handclaw [1 Enemy] [15], Beam Gun [1 Enemy] [16.875], Wave [1 Enemy]
             [30]
    
       Notes
    
             Tips/Tricks: Wave always hits the target with the lowest HP.
    
    
       +-=-+-=-+-=-+-=-+
       Name: Spencer
       +-=-+-=-+-=-+-=-+
       Level: 17
    
       Information
    
             HP: 250
             MP: 0
             Atk: 42
             Matk: 30
             Def: 22
             MDef: 120
             Def%: 1
             Dex: 48
             Luck: 0
             EXP: 110
             AP: 11
             Gil: 175
             Win: Saraha Nut
             Steal: Saraha Nut
             Morph: -
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: -
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: -
             Small: -
             Slow-Numb: -
             Petrify: -
             Death-Sentence: -
             Manipulate: -
             Berserk: -
             Paralyze: -
             Seizure: -
             Positive: -
    
       Preparing
    
             Where to find: Gold Saucer Area
             Appears with: Flapbeat
    
       Attacks
    
             Swordblade [1 Enemy] [64], Upper Cutter [1 Enemy] [80]
    
    
       +-=-+-=-+-=-+-=-+
       Name: Spiral
       +-=-+-=-+-=-+-=-+
       Level: 39
    
       Information
    
             HP: 2800
             MP: 100
             Atk: 80
             Matk: 80
             Def: 80 [320]
             MDef: 80 [320]
             Def%: 2
             Dex: 65
             Luck: 8
             EXP: 700
             AP: 80
             Gil: 1300
             Win: Hi-Potion
             Steal: X-Potion
             Morph: Guard Source
    
       Elemental Resistance
    
             Fire: -
             Ice: -
             Lightning: -
             Earth: -
             Poison: -
             Gravity: -
             Water: -
             Wind: -
             Holy: -
    
       Status Effect Resistance
    
             Death: -
             Sleep: -
             Poison: -
             Confusion: Immune
             Silence: -
             Darkness: -
             Fury: -
             Sadness: -
             Stop: -
             Slow: -
             Frog: Immune
             Small: Immune
             Slow-Numb: -