FINAL FANTASY VIII
GF ALLOCATION GUIDE v. 2.1

Brandon g
geekboyzero@hotmail.com
http://brandon.pulpexplosion.com
AIM: TomokanGuy


========================================================================
  I.  VERSION HISTORY
========================================================================

  - 02.23.05 / v. 1.0 - First guide created
                      - Final Setup added
                      - Guide rejected by GameFAQs :P
  - 02.24.05 / v. 1.1 - Leveling Up setups added
                      - GF Items section added
  - 02.27.05 / v. 2.0 - Added setups for the entire game
                      - Guide accepted by GameFAQs :)
  - 03.03.05 / v. 2.1 - Improved on some of the setups
                      - Added Neoseeker.com to list of approved sites


========================================================================
  II.  BORING STUFF
========================================================================

This guide is copyrighted (c) 2005 by me, Brandon Gregory. You shouldn't 
reproduce it and use it to make money. Not only is it bad for your
eternal soul, but it's also a violation of copyright, and I will hunt
you down and make you cry. This guide is for private use only (as
opposed to, I don't know, matters of national security). If you want to
post it on your site, just ask me first.

Feel free to e-mail me regarding this guide. I'll try to get back to you 
if the message warrants a reply. I won't put everything you send to me
in the guide; but if you send me something that really adds something to 
this guide, I'll give you credit.

The latest version of this guide can be found at one of the following
websites:

  - http://brandon.pulpexplosion.com/FF8_GF_Distribution.txt
  - http://www.gamefaqs.com
  - http://www.neoseeker.com


========================================================================
  III.  TABLE OF CONTENTS
========================================================================

    I.  Version History
   II.  Boring Stuff
  III.  Table of Contents
    1.  Introduction - Why Write This?
    2.  The Setups
        [2.1]  Disc 1
        [2.2]  Early Disc 2
        [2.3]  Late Disc 2 / Early Disc 3
        [2.4]  Leveling Up (w/ Squall)
        [2.5]  Leveling Up (w/o Squall)
        [2.6]  Final Setup
    3.  General Tips - Why I Made That Chart the Way I Did
    4.  GF Items
    5.  What's Next?
    6.  Thank-Yous, Credits, and Other Stuff
    7.  About the Author


========================================================================
  1.  INTRODUCTION  -  Why Write This?
========================================================================

On my first trek into Ultimecia's Castle, I found myself wondering what
the best setup was for distributing my GFs. For instance, I wanted to
make sure all the major stat junctions were available for all three
party members, and I also wanted as many characters as possible to have
the Initiative ability. I couldn't find anything like this in any of the
numerous FAQs on Final Fantasy VIII, so I did the work for myself and
eventually turned it into this guide.

Why not just use items to add needed abilities to GFs? Well, the items
can sometimes be hard to come by. There just aren't items for some
abilities (Hit-J and Initiative, for example). Sometimes, the items are
better used by refining them into other things, like Pulse Ammo or
Ultima spells. You're free to add abilities however you want, but these
setups will require the least work to have fully-junctioned characters.


========================================================================
  2.  THE SETUPS
========================================================================

The setups here are made for Squall and two other character archetypes:
a physical powerhouse (we'll call him Fighter), and a magic user (we'll
call her Healer). Why do it this way? It makes things much easier when
you're Junction Exchanging between characters and/or parties. Instead of
trying to figure out all the distribution issues every time you switch
party members, you just Junction Exchange a Fighter for a Fighter, and a
Healer for a Healer. If you don't like that, feel free to do it your own 
way--just be aware that this guide won't do you any good.

I use Zell and Irvine as Fighters, and Rinoa and Quistis as Healers--the
reason being that Zell and Irvine have physical limit breaks, while
Quistis and Rinoa have magic-based ones. That leaves Selphie. While
leveling her up, it's best to stick her as a Healer; but since Rinoa and
Quistis are better magic users than Selphie (in my opinion), I usually
stick her in the party opposite Squall and have her take over his
Junctions in multi-party scenarios. Really, it's up to you how you
assign these characters, but these are my suggestions.

So, using this guide, here's how you pick your party:

Squall or Selphie
Zell or Irvine
Rinoa or Quistis (or possibly Selphie)

In multi-party scenarios, the other party is just made of the remaining
three characters.

One more note: I usually give new setups when you acquire new GFs. You
may actually want to hold off on the new setups until the new GFs have
learned all the abilities (usually Junctions) that you want. For
instance, once you get Pandemona, I list him (her?) as a Spd-J on
Squall, even though Pandemona has to gain 120 AP to learn Spd-J. That's
why I list the GF that provides the ability: so you can make sure to
learn the needed abilities first.


========================================================================
  [2.1]  DISC 1
========================================================================

You can start this setup as soon as you begin the Dollet mission. To
begin with, stick your Fighter with Ifrit, your Healer with Quezacotl,
and Squall with Shiva. Although Siren has the Mag Bonus ability and is
better-suited for the Healer, stick her on the Fighter for now to get
better Junction coverage. (Thanks to Mr Hangman for pointing this out.)
I recommend getting Diablos as soon as possible to make use of his great
abilities--I got him immediately after receiving the lamp from Cid. Give
Diablos to Squall, as Diablos and Shiva don't overlap each other at all.
When you get Brothers, give them to your Healer. This should carry you
through until the end of Disc 1.

Although it's a good idea to avoid gaining any levels until later in the
game, REALLY try to avoid it in Disc 1, since Squall won't be getting
any level-up bonuses with this setup.

When you get Carbuncle, stick him on the Fighter, to give him a Vit-J
and Abilityx3.

[Siren, Brothers, and Diablos are in brackets because you don't start
with them. So you won't have these abilities in the beginning of Disc 1.
That's all this means.]


                FIGHTER         HEALER          SQUALL

HP Bonus        --              [Brothers]      --
Str Bonus       Ifrit           --              --
Mag Bonus       [Siren]         --              --

HP-J            Ifrit           Quezacotl       [Diablos]
Str-J           Ifrit           [Brothers]      Shiva
Vit-J           --              Quezacotl       Shiva
Mag-J           [Siren]         Quezacotl       [Diablos]
Spr-J           --              [Brothers]      Shiva
Hit-J           --              --              [Diablos]
Elem-Atk-J      Ifrit           Quezacotl       Shiva
Elem-Defx2      Ifrit           Quezacotl       Shiva
ST-Atk-J        [Siren]         --              --
ST-Def-Jx2      [Siren]         --              --
Abilityx3       --              --              [Diablos]

HP+80%          --              [Brothers]      [Diablos]
Str+40%         Ifrit           --              --
Vit+40%         --              --              Shiva
Mag+40%         --              Quezacotl       [Diablos]
Spr+40%         --              --              Shiva
Mug             --              --              [Diablos]

Doom            --              --              Shiva
Card            --              Quezacotl       --
Mad Rush        Ifrit           --              --
Treatment       [Siren]         --              --
Defend          --              [Brothers]      --
Darkside        --              --              [Diablos]

Enc-None        --              --              [Diablos]
Move-Find       [Siren]         --              --

                ==========================================

                Ifrit           Quezacotl       Shiva
                Siren           Brothers        Diablos


========================================================================
  [2.2]  EARLY DISC 2
========================================================================

This setup kicks in after you get Leviathan and lasts until you get
Pandemona. Switch Siren back to the Healer and give Leviathan and
Carbuncle to the Fighter. You might want to wait until Carbuncle has
learned all his junctions before you switch over to this setup.


                FIGHTER         HEALER          SQUALL

HP Bonus        --              --              Brothers
Str Bonus       Ifrit           --              --
Vit Bonus       Carbuncle       --              --
Mag Bonus       --              Siren           --
Spr Bonus       --              Leviathan       --

HP-J            Ifrit           Quezacotl       Diablos
Str-J           Ifrit           Brothers        Shiva
Vit-J           Carbuncle       Quezacotl       Shiva
Mag-J           Carbuncle       Quezacotl       Diablos
Spr-J           Leviathan       Brothers        Shiva
Hit-J           --              --              Diablos
Elem-Atk-J      Ifrit           Quezacotl       Shiva
Elem-Defx2      Ifrit           Quezacotl       Shiva
ST-Atk-J        Carbuncle       Siren           --
ST-Def-Jx2      Carbuncle       Siren           --
Abilityx3       Carbuncle       --              Diablos

HP+40%          Carbuncle       Brothers        --
HP+80%          --              Brothers        --
Str+40%         Ifrit           --              --
Vit+40%         Carbuncle       --              Shiva
Mag+40%         --              Quezacotl       Diablos
Spr+40%         Leviathan       --              Shiva
Mug             --              --              Diablos
Counter         Carbuncle       --              --
Auto-Reflect    Carbuncle       --              --
Auto-Potion     Leviathan       --              --

Doom            --              --              Shiva
Card            --              Quezacotl       --
Mad Rush        Ifrit           --              --
Treatment       --              Siren           --
Defend          --              Brothers        --
Darkside        --              --              Diablos
Recover         Leviathan       --              --

Enc-None        --              --              Diablos
Move-Find       --              Siren           --

                ==========================================

                Ifrit           Quezacotl       Shiva
                Carbuncle       Siren           Diablos
                Leviathan       Brothers


========================================================================
  [2.3]  LATE DISC 2 / EARLY DISC 3
========================================================================

This kicks in as soon as you get Pandemona, but you might want to wait
until you get Cerberus to switch over to this setup. Also, Alexander
could just as easily go on Squall (which would give him Elem-Def-Jx4).
Alexander's just kind of an odd-man-out with this setup.

Don't gain any levels! Once you get Cactuar in Disc 3, you can gain all
the levels you want. In fact, that's what the next setup is devoted to.


                FIGHTER         HEALER          SQUALL

HP Bonus        --              Brothers        --
Str Bonus       Ifrit           --              --
Vit Bonus       --              Carbuncle       --
Mag Bonus       --              Siren           --
Spr Bonus       --              Leviathan       --

HP-J            Ifrit           Brothers        Diablos
Str-J           Ifrit           Brothers        Shiva
Vit-J           Quezacotl       Carbuncle       Shiva
Mag-J           Quezacotl       Siren           Diablos
Spr-J           Cerberus        Brothers        Shiva
Spd-J           Cerberus        --              Pandemona
Hit-J           Cerberus        --              Diablos
Elem-Atk-J      Ifrit           Leviathan       Shiva
Elem-Defx2      Ifrit           Leviathan       Shiva
Elem-Defx4      Alexander       --              --
ST-Atk-J        Cerberus        Siren           --
ST-Def-Jx2      Cerberus        Siren           --
ST-Def-Jx4      Cerberus        --              --
Abilityx3       Cerberus        Carbuncle       Diablos

HP+40%          --              Brothers        Diablos
HP+80%          --              Brothers        Diablos
Str+40%         Ifrit           --              Pandemona
Vit+40%         --              Carbuncle       Shiva
Mag+40%         Quezacotl       Siren           Diablos
Spr+40%         Alexander       Leviathan       Shiva
Spd+40%         Cerberus        --              Pandemona
Mug             --              --              Diablos
Med-Data        Alexander       --              --
Counter         --              Carbuncle       --
Expendx2-1      Cerberus        --              --
Auto-Reflect    --              Carbuncle       --
Auto-Potion     --              Leviathan       --
Auto-Haste      Cerberus        --              --
Initiative      --              --              Pandemona

Card            Quezacotl       --              --
Treatment       --              Siren           --
Defend          --              Brothers        --
Darkside        --              --              Diablos
Recover         --              Leviathan       --
Revive          Alexander       --              --

Enc-None        --              --              Diablos
Move-Find       --              Siren           --

                ==========================================

                Ifrit           Siren           Shiva
                Quezacotl       Brothers        Diablos
                Cerberus        Carbuncle       Pandemona
                Alexander       Leviathan


========================================================================
  [2.4]  LEVELING UP (WITH SQUALL)
========================================================================

Most people will tell you not to level up in Final Fantasy VIII. This is
because the monsters level up with you, so the game can actually become
harder as you level up. However, toward the end of the game (in Disc 3),
you gain access to most of the Bonus skills that award stat raises upon
leveling up. Once you gain access to these, leveling up can actually be
beneficial. How much you do is up to you, but here's a way to get the
most out of it.

I didn't really include two GFs in this chart: Bahamut and Eden. The
reason for Eden is that the lower levels of the Deep Sea Research Center
are among the best places in the game to level up, and you can't get
Eden until after that. The reason for Bahamut... well, I was assuming
you'd want to get some leveling done before fighting Bahamut. If you DO
have Bahamut, I paired him with Cactuar to make full use of all of
Cactuar's Bonus abilities (remember that Bahamut has Abilityx4). (All
GFs can learn Abilityx4 with the Rosetta Stone. Read more about it in
Section 4.)

In major fights, I usually have the Healer at full health and the
Fighter and Squall at lower health so they can use their Limit Breaks.
That's why I gave the Healer the Vit and Spr Bonuses--so she can stay
alive longer. I gave the Fighter the HP Bonus so he can have as many HP
as possible while keeping the number in the critical zone. For Squall, I
usually give him the Str, Vit, and Spr Bonuses (with Abilityx4, I add
the HP Bonus), but it's really up to you and how you use him.

This setup was made assuming you're leveling up Squall along with the
others. If Squall is already at level 100 (or if you kill him off to
level up other party members), the next setup will probably work better
for you.


                FIGHTER         HEALER          SQUALL

HP Bonus        Brothers        --              Cactuar
Str Bonus       Ifrit           --              Cactuar
Vit Bonus       --              Carbuncle       Cactuar
Mag Bonus       --              Siren           Cactuar
Spr Bonus       --              Leviathan       Cactuar

HP-J            Ifrit           Carbuncle       Diablos
Str-J           Ifrit           --              Shiva
Vit-J           Quezacotl       Carbuncle       Shiva
Mag-J           Cerberus        Siren           Diablos
Spr-J           Brothers        Leviathan       Shiva
Spd-J           Cerberus        [Eden]          Pandemona
Eva-J           --              [Eden]          Cactuar
Hit-J           Cerberus        [Eden]          Diablos
Luck-J          --              --              Cactuar
Elem-Atk-J      Ifrit           Leviathan       Doomtrain
Elem-Defx2      Ifrit           Leviathan       Pandemona
Elem-Defx4      --              Alexander       Doomtrain
ST-Atk-J        Cerberus        Siren           Doomtrain
ST-Def-Jx2      Cerberus        Siren           --
ST-Def-Jx4      Cerberus        --              Doomtrain
Abilityx3       Cerberus        Alexander       Diablos
Abilityx4       --              --              [Bahamut]

HP+40%          Brothers        Carbuncle       Diablos
HP+80%          Brothers        --              Diablos
Str+40%         Ifrit           --              Pandemona
Str+60%         --              --              [Bahamut]
Vit+40%         --              Carbuncle       Shiva
Mag+40%         Quezacotl       Siren           --
Mag+60%         --              --              [Bahamut]
Spr+40%         --              Leviathan       Shiva
Spd+40%         Cerberus        --              Pandemona
Eva+30%         Tonberry        --              Cactuar
Luck+50%        Tonberry        [Eden]          Cactuar
Mug             --              --              Diablos
Med Data        --              Alexander       --
Counter         --              Carbuncle       --
Expendx2-1      Cerberus        --              Cactuar
Expendx3-1      --              [Eden]          --
Auto-Reflect    --              Carbuncle       --
Auto-Shell      --              --              Doomtrain
Auto-Protect    --              --              [Bahamut]
Auto-Haste      Cerberus        --              --
Initiative      Tonberry        --              Cactuar
Auto-Potion     Tonberry        Leviathan       Cactuar
Move-HP Up      Tonberry        --              Cactuar

Card            Quezacotl       --              --
LV Down/Up      Tonberry        --              --
Treatment       --              Siren           --
Defend          Brothers        --              Cactuar
Darkside        --              [Eden]          Diablos
Recover         --              Leviathan       --
Absorb          --              --              Doomtrain
Revive          --              Alexander       --

Alert           Cerberus        --              --
Enc-None        --              --              Diablos
Move-Find       --              Siren           --
Rare Item       --              --              [Bahamut]

                ==========================================

                Quezacotl       Siren           Shiva
                Ifrit           Carbuncle       Diablos
                Brothers        Leviathan       Pandemona
                Cerberus        Alexander       Doomtrain
                Tonberry        [Eden]          [Bahamut]
                                                Cactuar


========================================================================
  [2.5]  LEVELING UP (WITHOUT SQUALL)
========================================================================

Same as above, but Squall is already at level 100 and won't need
level-up bonuses. Also, the Fighter and Healer have access to all
bonuses--so now, you have the freedom to boost the Healer's strength or
the Fighter's magic or spirit stats if you want to.


                FIGHTER         HEALER          SQUALL

HP Bonus        Cactuar         Brothers        --
Str Bonus       Cactuar         Ifrit           --
Vit Bonus       Cactuar         Carbuncle       --
Mag Bonus       Cactuar         Siren           --
Spr Bonus       Cactuar         Leviathan       --

HP-J            Quezacotl       Carbuncle       Diablos
Str-J           Cerberus        Ifrit           Shiva
Vit-J           Quezacotl       Carbuncle       Shiva
Mag-J           Cerberus        Siren           Diablos
Spr-J           Cerberus        Leviathan       Shiva
Spd-J           Cerberus        [Eden]          Pandemona
Eva-J           Cactuar         [Eden]          --
Hit-J           Cerberus        [Eden]          Diablos
Luck-J          Cactuar         --              --
Elem-Atk-J      Quezacotl       Leviathan       Doomtrain
Elem-Defx2      Quezacotl       Leviathan       Pandemona
Elem-Defx4      --              Alexander       Doomtrain
ST-Atk-J        Cerberus        Siren           Doomtrain
ST-Def-Jx2      Cerberus        Siren           --
ST-Def-Jx4      Cerberus        --              Doomtrain
Abilityx3       Cerberus        Alexander       Diablos
Abilityx4       Bahamut         --              --

HP+40%          --              Carbuncle       Diablos
HP+80%          --              Brothers        Diablos
Str+40%         --              Ifrit           Pandemona
Str+60%         Bahamut         --              --
Vit+40%         --              Carbuncle       Shiva
Mag+40%         Quezacotl       Siren           Diablos
Mag+60%         Bahamut         --              --
Spr+40%         --              Leviathan       Shiva
Spd+40%         Cerberus        --              Pandemona
Eva+30%         Cactuar         --              Tonberry
Luck+50%        Cactuar         [Eden]          Tonberry
Mug             Bahamut         --              Diablos
Med Data        --              Alexander       --
Counter         --              Carbuncle       --
Expx2-1         Cactuar         --              --
Expx3-1         --              [Eden]          --
Auto-Reflect    --              Carbuncle       --
Auto-Shell      --              --              Doomtrain
Auto-Protect    Bahamut         --              --
Auto-Haste      Cerberus        --              --
Initiative      Cactuar         --              Pandemona
Auto-Potion     Cactuar         Leviathan       Tonberry
Move-HP Up      Cactuar         --              Tonberry

Card            Quezacotl       --              --
LV Down/Up      --              --              Tonberry
Treatment       --              Siren           --
Defend          Cactuar         Brothers        --
Darkside        --              [Eden]          Diablos
Recover         --              Leviathan       --
Absorb          --              --              Doomtrain
Revive          --              Alexander       --

Alert           Cerberus        --              --
Enc-None        --              --              Diablos
Move-Find       --              Siren           --
Rare Item       Bahamut         --              --

                ==========================================

                Quezacotl       Ifrit           Shiva
                Cerberus        Siren           Diablos
                Bahamut         Brothers        Pandemona
                Cactuar         Carbuncle       Doomtrain
                                Leviathan       Tonberry
                                Alexander
                                [Eden]


========================================================================
  [2.6]  FINAL SETUP
========================================================================

This is an ideal setup for tackling Ultimecia's Castle, but it applies
for any boss battles toward the end of the game. This setup assumes a
few things:

1. You have all GFs.
2. You have all abilities.
3. You're not worried about HP bonus, Str bonus, Mag bonus, or anything
related to leveling up. (So you'll probably be using Enc-None.)
4. You don't care too much about lower-level abilities, like Card and
Mad Rush. You can still use them, but I didn't take them into account
for this chart.

Anyway, without further ado, the Final Setup:


                FIGHTER         HEALER          SQUALL

HP-J            Ifrit           Brothers        Diablos
Str-J           Ifrit           Brothers        Shiva
Vit-J           Quezacotl       Carbuncle       Shiva
Mag-J           Cerberus        Siren           Diablos
Spr-J           Cerberus        Brothers        Shiva
Spd-J           Cerberus        Eden            Pandemona
Eva-J           Cactuar         Eden            --
Hit-J           Cerberus        Eden            Diablos
Luck-J          Cactuar         --              --
Elem-Atk-J      Quezacotl       Brothers        Shiva
Elem-Defx2      Ifrit           Leviathan       Pandemona
Elem-Defx4      Alexander       --              Doomtrain
ST-Atk-J        Cerberus        Siren           Doomtrain
ST-Def-Jx2      Cerberus        Siren           --
ST-Def-Jx4      Cerberus        --              Doomtrain
Abilityx3       Cerberus        Carbuncle       Diablos
Abilityx4       --              --              Bahamut

HP+80%          --              Brothers        Diablos
Str+40%         Ifrit           --              Pandemona
Str+60%         --              --              Bahamut
Vit+40%         --              Carbuncle       Shiva
Mag+40%         Quezacotl       Siren           Diablos
Mag+60%         --              --              Bahamut
Spr+40%         Alexander       Leviathan       Shiva
Spd+40%         Cerberus        --              Pandemona
Eva+30%         Cactuar         Tonberry        --
Luck+50%        Cactuar         Tonberry        --
Mug             --              --              Diablos
Med Data        Alexander       --              --
Counter         --              Carbuncle       --
Expendx2-1      Cactuar         --              Bahamut
Expendx3-1      --              Eden            --
Auto-Reflect    --              Carbuncle       --
Auto-Shell      --              --              Doomtrain
Auto-Protect    --              --              Bahamut
Auto-Haste      Cerberus        --              --
Initiative      Cactuar         Tonberry        Pandemona
Auto-Potion     Cactuar         Tonberry        --
Move-HP Up      Cactuar         Tonberry        --

Treatment       --              Siren           --
Defend          Cactuar         Brothers        --
Darkside        --              Eden            Diablos
Recover         --              Leviathan       --
Absorb          --              --              Pandemona
Revive          Alexander       --              --

Enc-None        --              --              Diablos
Move-Find       --              Siren           --
Rare Item       --              --              Bahamut

                ==========================================

                Quezacotl       Siren           Shiva
                Ifrit           Brothers        Diablos
                Cerberus        Carbuncle       Pandemona
                Alexander       Leviathan       Doomtrain
                Cactuar         Tonberry        Bahamut
                                Eden

========================================================================
  3.  GENERAL TIPS  -  Why I Made That Chart the Way I Did
========================================================================

This is a bit of my reasoning behind all that madness above. It made
sense to me, but I thought I'd better write it out to give people a
better understanding of GF distribution.

- In a perfect world, every character would have junctions for HP,
Strength, Vitality, Magic, Spirit, and Speed. That's first priority when
choosing GFs.

- If you give one or two characters Spd-J, don't expect to get much use
out of the remaining one or two characters. Spd-J is the first thing I
make sure every character has.

- Initiative can be invaluable--especially if you want to start a fight
with low HP to enable Limit Breaks. That little trick allowed me to kill
Ultima Weapon in four turns before he had a chance to do anything.

- Make sure every character has Abilityx3. (Abilityx4 can be
substituted, if you so desire.)

- Squall doesn't need Hit-J. All of his weapons have a hit value of 255.
Selphie's final weapon also has a hit value of 255, which is part of why
I lumped the two of them into one category.

- Squall doesn't need a high Luck stat, either. His critical hits are
determined by how competent you are at pressing the trigger button. A
Luck-J better serves the Fighter, as it gives him more critical hits.

- If you plan on using Enc-None, that's one less ability available to
the character equipped with it. That's why I usually pair Bahamut
(Abilityx4) with Diablos (Enc-None).

- There are a couple GFs I call "Big Fight Preparation GFs." These GFs
are Cerberus, Carbuncle, and Doomtrain. I put each of these on a
different character so that you can call them in the first three turns
if you so desire.


========================================================================
  4.  GF ITEMS
========================================================================

These setups are usually pretty balanced; but occasionally, you'll have
one that's really lacking in a particular area. That's where the GF
items come in. Here are a few of the more notable ones and how you can
get your hands on them.

  HP-J Scroll           GF learns "HP-J" Ability
  Str-J Scroll          GF learns "Str-J" Ability
  Vit-J Scroll          GF learns "Vit-J" Ability
  Mag-J Scroll          GF learns "Mag-J" Ability
  Spr-J Scroll          GF learns "Spr-J" Ability
    How to get:           Buy in Timber Pet Shop (with Familiar)
    Other uses:           See Gaea's Ring, Hyper Wrist, Adamantine,
                            Magic Armlet, and Royal Crown

  Spd-J Scroll          GF learns "Spd-J" Ability
    How to get:           Mug Cerberus
                          Find in Lunatic Pandora
    Other uses:           10 will refine into 1 Jet Engine

  Luck-J Scroll         GF learns "Luck-J" Ability
    How to get:           Mug Odin
                          Find during Obel Lake sidequest
    Other uses:           1 Luck-J Scroll --> 1 Luck Up

  Aegis Amulet          GF learns "Eva-J" Ability
    How to get:           Drop from UFO
                          50 Barriers --> 1 Aegis Amulet
    Other uses:           2 Aegis Amulets --> 1 Spd Up
                          1 Aegis Amulet --> 100 Haste spells

  Elem Atk              GF learns "Elem-Atk-J" Ability
    How to get:           1000 Energy Crystals (!) --> 20 Samantha Souls
                            --> 1 Elem Atk
                          1 Ifrit card --> 3 Elem Atks
    Other uses:           1 Elem Atk --> 4 Elixers

  Elem Guard            GF learns "Elem-Defx4" Ability
    How to get:           5 Diamond Armors --> 1 Elem Guard
                          1 Selphie card --> 3 Elem Guards
    Other uses:           1 Elem Guard --> 4 Elixers

  Status Atk            GF learns "St-Atk-J" Ability
    How to get:           20 Royal Crowns --> 1 Status Atk
                          1 Siren card --> 3 Status Atks
    Other uses:           1 Status Atk --> 4 Elixers

  Status Guard          GF learns "St-Defx4" Ability
    How to get:           Found in Shumi Village sidequest
                          1 Doomtrain card --> 10 Status Guards
    Other uses:           1 Status Guard --> 4 Elixers

  Rosetta Stone         GF learns "Abilityx4" Ability
    How to get:           Found in Cheryl's Shop, Esthar (while Lunatic
                            Pandora is passing over)
                          Found in Ultimecia's Castle
                          1 Shaman Stone --> 1 Rosetta Stone
    Other uses:           1 Rosetta Stone --> 1 Shaman Stone

  Gaea's Ring           GF learns "HP+80%" Ability
    How to get:           100 HP-J Scrolls --> 10 Giant's Rings --> 1
                            Gaea's Ring
                          1 Ward card --> 3 Gaea's Rings
    Other uses:           1 Gaea's Ring --> 1 HP Up

  Hyper Wrist           GF learns "Str+60%" Ability
    How to get:           Mug Bahamut
                          100 Str-J Scrolls --> 10 Power Wrists --> 1
                            Hyper Wrist
                          1 Zell card --> 3 Hyper Wrists
    Other uses:           10 Hyper Wrists --> 1 Str Up

  Adamantine            GF learns "Vit+60%" Ability
    How to get:           Drop from Adamantoise (lvl. 30+)
                          20 Vit-J Scrolls --> 10 Orihalcons --> 1
                            Adamantine
                          1 Minotaur card --> 10 Adamantines
    Other uses:           5 Adamantines --> 1 Vit Up
                          20 Adamantines --> 1 Steel Curtain

  Magic Armlet          GF learns "Spr+60%" Ability
    How to get:           10 Force Armlets --> 1 Magic Armlet
                          1 Rinoa Card --> 3 Magic Armlets
    Other uses:           10 Magic Armlets --> 1 Spr Up
                          20 Magic Armlets --> 1 Moon Curtain

  Royal Crown           GF learns "Mag+60%" Ability
    How to get:           Mug Edea (Galbadia Garden)
                          100 Spr-J Scrolls --> 10 Hypno Crowns --> 1
                            Royal Crown
                          1 Edea Card --> 3 Royal Crowns
    Other uses:           10 Royal Crowns --> 1 Mag Up
                          20 Royal Crowns --> 1 Status Atk

  Rocket Engine         GF learns "Spd+40%" Ability
    How to get:           100 Spd-J Scrolls --> 10 Jet Engines --> 1
                            Rocket Engine
                          1 Irvine card --> 3 Rocket Engines
    Other uses:           5 Rocket Engines --> 1 Spd Up

  Three Stars           GF learns "Expendx3-1" Ability
    How to get:           Found during Obel Lake sidequest
                          Mug Ultima Weapon
                          Drop from Omega Weapon
                          1 Squall card --> 3 Three Stars
    Other uses:           1 Three Stars --> 100 Triple spells


========================================================================
  5.  WHAT'S NEXT?
========================================================================

Just corrections. E-mail me if you find anything wrong here.


========================================================================
  6. THANK-YOUS, CREDITS, AND OTHER STUFF
========================================================================

Thanks to Headmaster_Cid, Mr Hangman, Vilurum, and anyone who's helped
to refine this guide.

Thanks to GameFAQs.com for hosting the guide, and doing everything else
that they do.

I'm a Christian, but I feel kind of cheesy thanking God for this guide;
however, I would like to briefly express how much I appreciate Him just
being there.

Thanks to Square for making such great games. (But no thanks for
stopping after FF9!)


========================================================================
  7.  ABOUT THE AUTHOR
========================================================================

Brandon is a deadbeat college graduate with little discernable purpose
in life. But he's in a band. He plays bass and acoustic guitars and
drums, and he rocks out really hard. If you want to know more than that,
go to his personal website:

http://brandon.pulpexplosion.com

He also runs a web-zine with no purpose or direction:

http://www.pulpexplosion.com

And he contributes to a blog that discusses Christian faith and Liberal
politics:

http://bornagainliberal.blogspot.com

Brandon has one interest and only one interest, and that is candy. If
you have some, please let him know.