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    Game Shark Codes by lennykano

    Version: 1.1 | Updated: 03/20/06 | Printable Version | Search Guide | Bookmark Guide

    ===============================================================================
                     FINAL FANTASY VIII - GAMESHARK CODES LIST v1.1
    
                           FOR PSX, PAL (AUSTRALIA & EUROPE)
    
                 WRITTEN AND COMPILED BY KANE O'RILEY, COPYRIGHT 2006
    ===============================================================================
    
    TABLE OF CONTENTS
    
    1) VERSION HISTORY
    
    2) INTRO
    
    3) JOKER CODES
    
    4) MISC CODES
    
      a) Game Codes
    
    5) CHARACTER SPECIFIC CODES
    
      a) Squall Leonhart
      b) Zell Dincht
      c) Irvine Kinneas
      d) Quistis Trepe
      e) Rinoa Heartilly
      f) Selphie Tilmitt
      g) Seifer Almassy
      h) Edea Kramer
    
    6) CARD GAME CODES
    
      a) Card Amount Codes
      b) Card Rules & Card Queen Codes
    
    7) QUANTITY DIGITS
    
      a) Magic Type Digits
      b) Item Type Digits
    
    8) CREDITS AND SUCH
    
    
    ===============================================================================
    1 - VERSION HISTORY +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    14/03/2006 - v1.0 - First release, YAY!
    
    21/03/2006 - v1.1 - Major update, many codes added, and reformatted the layout.
    
    
    ===============================================================================
    2 - INTRO +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    I've been going through all my lists of codes, checking ones that work,
    deleting ones which dont etc, and I decided that I might as well share them as
    I compile them into a nice orderly list, as i havent seen too many gameshark
    codes for the PAL version of FF8 around. Thats the basic reason for the
    existence of this file.
    
    If you have any suggestions, comments, corrections, requests, or codes of your
    own you would like added to this list, feel free to e-mail me at
    lenny_kano@hotmail.com, and i'll see what i can do. Just make sure you mention
    this faq in the e-mail subject.
    
    ===============================================================================
    3 - JOKER CODES +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    Rendered Area Joker Code
    
    D0070A98 xxxx
    
    In-Battle Joker Code
    
    D008329E xxxx
    
    xxxx Bits:
    
    0001 = L2  0010 = Triangle  0100 = Select  1000 = Up
    0002 = R2  0020 = Circle    0200 = L3      2000 = Right
    0004 = L1  0040 = X         0400 = R3      4000 = Down
    0008 = R1  0080 = Square    0800 = Start   8000 = Left
    
    To use a joker codes, first decide what buttons you would like to use to
    activate the code. Then add the values up, and this gives you the xxxx value
    for the code.
    
    Example, if you want to assign the a particular code to be executed when
    you press L3+R3 together, first add the values to get 0200+0400=0600. Now
    say we want this to be used in a rendered area, so the appropriate code is 
    D0070A98 0600. Now just insert this before each line of the code which you
    would like to assign to the buttons. If you were assigning an in-battle code,
    the code would be D008329E 0600. Easy huh? For an example of a joker code,
    have a look at the debug mode code below. That should make it clear for you.
    
    ===============================================================================
    4 - MISC CODES ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    a) Game Codes
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Debug Mode Code
    
    D0070A98 010F
    80070958 0001
    D0070A98 010F
    8007095A 0049
    
    Excerpt from NeoFlares Debug Mode FAQ:
    
    "Game Lobo, a well-known Japanese underground/hacking magazine posted a 
    FF8 'Programmers Code' or debug in their April issue. Though this code 
    is meant for the imported version of Final Fantasy VIII, the US 
    version's code will soon be discovered -- after it's release. On with 
    the guide!"
    
    So credit goes to Game Lobo for being the original creator of the japan debug
    code, which I used to find this PAL one.
    
    The code allows you to access certain programmers debug features. I won't go
    into too much detail, but if you want to use this code, I highly recommend
    NeoFlare's Debug Room FAQ, found at 
    
    http://db.gamefaqs.com/console/psx/file/final_fantasy_viii_debug.txt
    
    After turning the code on, when you are in a town (or anywhere off the world
    map), simply press Select+L1+L2+R1+R2 to go to the debug room.
    
      ---------------------------------------------------------------------------
    
    Gil Modifier
    
    80078334 xxxx
    80078336 yyyy
    
    This code will give you as much gil as you want. To have the maximum possible
    amount of gil, use xxxx = 967F, and yyyy = 0098.
    
      ---------------------------------------------------------------------------
    
    Escape Count Modifier
    
    8007850A xxxx
    
    This code will change the number of escapes in the battle report.
    
      ---------------------------------------------------------------------------
    
    Battles Won Modifier
    
    80078504 xxxx
    80078506 yyyy
    
    This code will change the number of battles you have won in the battle report.
    The new number will be yyyyxxxx.
    
      ---------------------------------------------------------------------------
    
    Walked Modifier
    
    800830C4 xxxx
    800830C6 yyyy
    
    This code will change the number of steps you have taken in the battle report.
    The new number will be yyyyxxxx.
    
      ---------------------------------------------------------------------------
    
    Chocobuckle / Minimog Enabler Codes
    
    30078B88 001D
    30078B89 0064
    30078B8A 0031
    30078B8B 0031
    30078B8C 0099
    30078B8D 0099
    30078BB5 000x
    
    This code can be used once you have acquired your own Chicobo, to
    modify the attack which is used, and also enable the MiniMog
    command.
    
    x = 0 for ChocoFire
        1 for ChocoFlare
        2 for ChocoMeteor
        3 for ChocoBuckle
    
    Credit goes to Vilurum for publishing these codes for the NTSC version,
    which I used to make these codes.
    
      ---------------------------------------------------------------------------
    
    Item Modifier Code
    
    80078xxx yyzz
    
    This code will modify the item in a certain slot.
    
    xxx = 36C for slot 1
          36E for slot 2
          370 for slot 3
          ...
          4F6 for slot 198
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Item Type Digit. Check the Quantity Digits section towards the end of
         the FAQ to find the particular digits you require.
    
    
    ===============================================================================
    5 - CHARACTER SPECIFIC CODES ++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    a) Squall Leonhart
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80077D4C 0001
    
    This code will add Squall to your list of inactive party members. You can use
    him anytime using the switch command to put him into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    80077CBC xxxx
    80077CBE yyyy
    
    This code changes the amount of experience Squall has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    80077CBA xxxx
    
    This code will modify Squalls base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30077CC2 00xx
    30077CC3 00xx
    30077CC4 00xx
    30077CC5 00xx
    30077CC6 00xx
    30077CC7 00xx
    
    These will modify Squalls base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80077D48 xxxx
    
    This code will modify the amount of enemies Squall has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80077D4A xxxx
    
    This code will modify the amount of times Squall has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80077xxx yyzz
    
    This code will modify the type and amount of magic that Squall has in a
    certain slot.
    
    xxx = CC8 for slot 1
          CCA for slot 2
          CCC for slot 3
          ...
          D06 for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type Digit. Check the Quantity Digits section towards the end of
         the FAQ to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    b) Zell Dincht
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80077DE4 0001
    
    This code will add Zell to your list of inactive party members. You can use
    him anytime using the switch command to put him into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    80077D54 xxxx
    80077D56 yyyy
    
    This code changes the amount of experience Zell has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    80077D52 xxxx
    
    This code will modify Zells base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30077D5A 00xx
    30077D5B 00xx
    30077D5C 00xx
    30077D5D 00xx
    30077D5E 00xx
    30077D5F 00xx
    
    These will modify Zells base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80077DE0 xxxx
    
    This code will modify the amount of enemies Zell has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80077DE2 xxxx
    
    This code will modify the amount of times Zell has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80077xxx yyzz
    
    This code will modify the type and amount of magic that Zell has in a
    certain slot.
    
    xxx = D60 for slot 1
          D62 for slot 2
          D64 for slot 3
          ...
          D9E for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    c) Irvine Kinneas
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80077E7C 0001
    
    This code will add Irvine to your list of inactive party members. You can use
    him anytime using the switch command to put him into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    80077DEC xxxx
    80077DEE yyyy
    
    This code changes the amount of experience Irvine has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    80077DEA xxxx
    
    This code will modify Irvines base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30077DF2 00xx
    30077DF3 00xx
    30077DF4 00xx
    30077DF5 00xx
    30077DF6 00xx
    30077DF7 00xx
    
    These will modify Irvines base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80077E78 xxxx
    
    This code will modify the amount of enemies Irvine has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80077E7A xxxx
    
    This code will modify the amount of times Irvine has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80077xxx yyzz
    
    This code will modify the type and amount of magic that Irvine has in a
    certain slot.
    
    xxx = DF8 for slot 1
          DFA for slot 2
          DFC for slot 3
          ...
          E36 for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    d) Quistis Trepe
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80077F14 0001
    
    This code will add Quistis to your list of inactive party members. You can use
    her anytime using the switch command to put her into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    80077E84 xxxx
    80077E86 yyyy
    
    This code changes the amount of experience Quistis has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    80077E82 xxxx
    
    This code will modify Quistis' base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30077E8A 00xx
    30077E8B 00xx
    30077E8C 00xx
    30077E8D 00xx
    30077E8E 00xx
    30077E8F 00xx
    
    These will modify Quistis' base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80077F10 xxxx
    
    This code will modify the amount of enemies Quistis has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80077F12 xxxx
    
    This code will modify the amount of times Quistis has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80077xxx yyzz
    
    This code will modify the type and amount of magic that Quistis has in a
    certain slot.
    
    xxx = E90 for slot 1
          E92 for slot 2
          E94 for slot 3
          ...
          ECE for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    e) Rinoa Heartilly
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80077FAC 0001
    
    This code will add Rinoa to your list of inactive party members. You can use
    her anytime using the switch command to put her into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    80077F1C xxxx
    80077F1E yyyy
    
    This code changes the amount of experience Rinoa has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    80077F1A xxxx
    
    This code will modify Rinoa's base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30077F22 00xx
    30077F23 00xx
    30077F24 00xx
    30077F25 00xx
    30077F26 00xx
    30077F27 00xx
    
    These will modify Rinoas base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80077FA8 xxxx
    
    This code will modify the amount of enemies Rinoa has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80077FAA xxxx
    
    This code will modify the amount of times Rinoa has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80077xxx yyzz
    
    This code will modify the type and amount of magic that Rinoa has in a
    certain slot.
    
    xxx = F28 for slot 1
          F29 for slot 2
          F2A for slot 3
          ...
          F66 for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    f) Selphie Tilmitt
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80078044 0001
    
    This code will add Selphie to your list of inactive party members. You can use
    her anytime using the switch command to put her into your party.
    
      ---------------------------------------------------------------------------
    
    
    Experience and Level
    
    80077FB4 xxxx
    80077FB6 yyyy
    
    This code changes the amount of experience Selphie has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    80077FB2 xxxx
    
    This code will modify Selphie's base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30077FBA 00xx
    30077FBB 00xx
    30077FBC 00xx
    30077FBD 00xx
    30077FBE 00xx
    30077FBF 00xx
    
    These will modify Selphie's base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80078040 xxxx
    
    This code will modify the amount of enemies Selphie has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80078042 xxxx
    
    This code will modify the amount of times Selphie has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80077xxx yyzz
    
    This code will modify the type and amount of magic that Selphie has in a
    certain slot.
    
    xxx = FC0 for slot 1
          FC1 for slot 2
          FC2 for slot 3
          ...
          FFE for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    g) Seifer Almassy
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    800780DC 0001
    
    This code will add Seifer to your list of inactive party members. You can use
    him anytime using the switch command to put him into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    8007804C xxxx
    8007804E yyyy
    
    This code changes the amount of experience Seifer has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    8007804A xxxx
    
    This code will modify Seifer's base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    30078052 00xx
    30078053 00xx
    30078054 00xx
    30078055 00xx
    30078056 00xx
    30078057 00xx
    
    These will modify Seifer's base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    800780D8 xxxx
    
    This code will modify the amount of enemies Seifer has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    800780DA xxxx
    
    This code will modify the amount of times Seifer has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80078xxx yyzz
    
    This code will modify the type and amount of magic that Seifer has in a
    certain slot.
    
    xxx = 058 for slot 1
          05A for slot 2
          05C for slot 3
          ...
          096 for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    g) Edea Kramer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Enable Code
    
    80078174 0001
    
    This code will add Edea to your list of inactive party members. You can use
    her anytime using the switch command to put her into your party.
    
      ---------------------------------------------------------------------------
    
    Experience and Level
    
    800780E4 xxxx
    800780E6 yyyy
    
    This code changes the amount of experience Edea has received, and the level
    is automatically adjusted to reflect this.
    
    Use xxxx = 82B8, yyyy = 0001 for 99000 Exp & Lvl 100.
    
      ---------------------------------------------------------------------------
    
    HP Modifier
    
    800780E2 xxxx
    
    This code will modify Edea's base HP.
    Use xxxx = 270F for 9999
    
      ---------------------------------------------------------------------------
    
    Stats Modifiers
    
    300780EA 00xx
    300780EB 00xx
    300780EC 00xx
    300780ED 00xx
    300780EE 00xx
    300780EF 00xx
    
    These will modify Edea's base stats. The codes are for Str, Vit, Mag, Spr,
    Spd, and Luck respectively.
    
    For all the stats, use xx = FF for 255 (Max)
    
      ---------------------------------------------------------------------------
    
    Enemies Killed Modifier
    
    80078170 xxxx
    
    This code will modify the amount of enemies Edea has killed.
    Set xxxx = FFFF for 65535 (Max)
    
      ---------------------------------------------------------------------------
    
    KO Count Modifier
    
    80078172 xxxx
    
    This code will modify the amount of times Edea has been KO'ed.
    Use xxxx = 0000 for no KO's, or FFFF for max KO's (65535)
    
      ---------------------------------------------------------------------------
    
    Magic Modifier
    
    80078xxx yyzz
    
    This code will modify the type and amount of magic that Edea has in a
    certain slot.
    
    xxx = 0F0 for slot 1
          0F2 for slot 2
          0F4 for slot 3
          ...
          12E for slot 32
    
    yy = Quantity. Use 64 to have 100.
    
    zz = Magic Type. Check the Quantity Digits section towards the end of the FAQ
         to find the particular digits you require.
    
    
    ===============================================================================
    6 - CARD GAME CODES +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    a) Card Amount Codes
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Card Amount Modifiers ( Level 1-7 )
    
    30078Bxx 00yy
    
    This code modifies the amount of each of the level 1-7 cards you have.
    
    xx values:
    
    08 = Geezard         13 = Grat           1E = Forbidden     29 = Turtapod
    09 = Funguar         14 = Buel           1F = Armadodo      2A = Vysage
    0A = Bite Bug        15 = Mesmerize      20 = Tri-Face      2B = T-Rexaur
    0B = Red Bat         16 = Glacial Eye    21 = Fastitocalon  2C = Bomb
    0C = Blobra          17 = Belhelmel      22 = Snow Lion     2D = Blitz
    0D = Gayla           18 = Thrustaevis    23 = Ochu          2E = Wendigo
    0E = Gesper          19 = Anacondaur     24 = SAM08G        2F = Torama
    0F = Fastitocalon-F  1A = Creeps         25 = Death Claw    30 = Imp
    10 = Blood Soul      1B = Grendel        26 = Cactuar       31 = Blue Dragon
    11 = Caterchipillar  1C = Jelleye        27 = Tonberry      32 = Adamantoise
    12 = Cockatrice      1D = Grand Mantis   28 = Abyss Worm    33 = Hexadragon
    
    34 = Iron Giant     3F = Fuujin, Raijin  4A = Propagator
    35 = Behemoth       40 = Elvoret         4B = Jumbo Cactuar
    36 = Chimera        41 = X-ATM092        4C = Tri-Point
    37 = PuPu           42 = Granaldo        4D = Gargantua
    38 = Elastoid       43 = Gerogero        4E = Mobile Type 8
    39 = GIM47N         44 = Iguion          4F = Sphinxara
    3A = Malboro        45 = Abadon          50 = Tiamat
    3B = Ruby Dragon    46 = Trauma          51 = BGH251F2
    3C = Elnoyle        47 = Oilboyle        52 = Red Giant
    3D = Tonberry King  48 = Shumi Tribe     53 = Catoblepas
    3E = Wedge, Biggs   49 = Krysta          54 = Ultima Weapon
    
    yy = E4 for 100
         81 for 1
         80 for 0
    
    If you have a Gameshark which can handle serial repeater codes, input the
    code:
    
    50004D01 0000
    30078B08 00E4
    
    to have 100 of all the level 1-7 cards.
    
    
      ---------------------------------------------------------------------------
    
    High Level (8-10) Card Activator Codes
    
    80078B76 FFFF
    80078B78 FFFF
    30078B7A 0001
    
    These codes will activate all the high level cards, but they
    will show up as "Used Up". Use the next set of codes to give
    them to yourself.
    
      ---------------------------------------------------------------------------
    
    High Level (8-10) Card Location Codes
    
    30078Bxx 00yy
    
    This code will change the location of each of the rare cards,
    once they have been enabled with the above code, or if you have
    had them and lost them or used them up.
    
    xx values:
    
    55 = Chubby Chocobo 60 = Carbuncle       6B = Ward
    56 = Angelo         61 = Diablos         6C = Kiros
    57 = Gilgamesh      62 = Leviathan       6D = Laguna
    58 = MiniMog        63 = Odin            6E = Selphie
    59 = Chicobo        64 = Pandemona       6F = Quistis
    5A = Quezacotl      65 = Cerberus        70 = Irvine
    5B = Shiva          66 = Alexander       71 = Zell
    5C = Ifrit          67 = Phoenix         72 = Rinoa
    5D = Siren          68 = Bahamut         73 = Edea
    5E = Sacred         69 = Doomtrain       74 = Seifer
    5F = Minotaur       6A = Eden            75 = Squall
    
    yy = 00 for Used Up
       = 01 for Card Queen
       = F0 for Squall
    
    Many other yy values can lead to other locations (i.e different card
    players), but the only value you'd ever want to use is F0, to give the
    card back to yourself.
    
    If you have a Gameshark which can handle serial repeater codes, input the
    code:
    
    50002101 0000
    30078B55 00F0
    
    to have all of the level 8-10 cards.
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    b) Card Rules & Card Queen Codes
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Moving the Card Queen
    
    300786AF 000x
    
    This code will move the Card Queen to the desired region.
    
    x = 1 for Balamb
        2 for Galbadia
        3 for Trabia
        4 for Centra
        5 for Dollet
        6 for Fishermans Horizon
        7 for Lunar Gate
        8 for Esthar
    
      ---------------------------------------------------------------------------
    
    Card Game Rules
    
    3007869x 00yy
    
    This code will change the current card rules of the
    region to whatever rules you like. 
    
    x = 8 for Balamb                  yy Bit Digits:  01 = Open
        9 for Galbadia                                02 = Same
        A for Trabia                                  04 = Plus
        B for Centra                                  08 = Random
        C for Dollet                                  10 = Sudden Death
        D for Fishermans Horizon                      40 = Same Wall
        E for Lunar Gate                              80 = Elemental
        F for Esthar
    
    Just add the values to have multiple rules i.e to use Open,
    Sudden Death, and Same, in Dollet, the code would be
    3007869C 0013.
    
    If you have a Gameshark which can handle serial repeater codes, input the
    code:
    
    50000801 0000
    30078698 00yy
    
    to modify the card rules everywhere.
    
      ---------------------------------------------------------------------------
    
    Card Game Trading Rules
    
    300786Ax 000y
    
    This code will change the current card trade rule of the
    region to whatever rule you like. 
    
    x = 0 for Balamb                              y = 1 for One
        1 for Galbadia                                2 for Diff
        2 for Trabia                                  3 for Direct
        3 for Centra                                  4 for All
        4 for Dollet
        5 for Fishermans Horizon
        6 for Lunar Gate
        7 for Esthar
    
    If you have a Gameshark which can handle serial repeater codes, input the
    code:
    
    50000801 0000
    300786A0 000y
    
    to modify the trade rule everywhere.
    
    ===============================================================================
    7 - QUANTITY DIGITS +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    a) Magic Type Digits
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    These quantity digits should be used in the character codes, to determine
    the type of magic which is given to them.
    
    xx = Spell Type:
    
    00  Nothing    13  Ultima       26  Blind
    01  Fire       14  Apocalypse   27  Confuse
    02  Fira       15  Cure         28  Sleep
    03  Firaga     16  Cura         29  Silence
    04  Blizzard   17  Curaga       2A  Break
    05  Blizzara   18  Life         2B  Death
    06  Blizzaga   19  Full-life    2C  Drain
    07  Thunder    1A  Regen        2D  Pain
    08  Thundara   1B  Esuna        2E  Berserk
    09  Thundaga   1C  Dispel       2F  Float
    0A  Water      1D  Protect      30  Zombie
    0B  Aero       1E  Shell        31  Meltdown
    0C  Bio        1F  Reflect      32  Scan
    0D  Demi       20  Aura         33  Full-cure
    0E  Holy       21  Double       34  Wall
    0F  Flare      22  Triple       35  Rapture
    10  Meteor     23  Haste        36  Percent
    11  Quake      24  Slow         37  Catastrophe
    12  Tornado    25  Stop         38  The End
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    b) Item Type Digits
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    These quantity digits should be used with the item modifier codes, to determine
    the type of item which is given to you.
    
    xx = Item Type:
    
    00  Nothing            43  Star Fragment       85  Mystery Fluid
    01  Potion             44  Energy Crystal      86  Running Fire
    02  Potion+            45  Samantha Soul       87  Inferno Fang
    03  Hi-Potion          46  Healing Mail        88  Malboro Tentacles
    04  Hi-Potion+         47  Silver Mail         89  Whisper
    05  X-Potion           48  Gold Armor          8A  Laser Cannon
    06  Mega-Potion        49  Diamond Armor       8B  Barrier
    07  Phoenix Down       4A  Regen Ring          8C  Power Generator
    08  Mega Phoenix       4B  Giant's Ring        8D  Dark Matter
    09  Elixir             4C  Gaea's Ring         8E  Bomb Fragment
    0A  Megalixir          4D  Strength Love       8F  Red Fang
    0B  Antidote           4E  Power Wrist         90  Arctic Wind
    0C  Soft               4F  Hyper Wrist         91  North Wind
    0D  Eye Drops          50  Turlte Shell        92  Dynamo Stone
    0E  Echo Screen        51  Orihalcon           93  Shear Feather
    0F  Holy Water         52  Adamantine          94  Venom Fang
    10  Remedy             53  Rune Armlet         95  Steel Orb
    11  Remedy+            54  Force Armlet        96  Moon Stone
    12  Hero-trial         55  Magic Armlet        97  Dino Bone
    13  Hero               56  Circlet             98  Windmill
    14  Holy War-trial     57  Hypno Crown         99  Dragon Skin
    15  Holy War           58  Royal Crown         9A  Fish Fin
    16  Shell Stone        59  Jet Engine          9B  Dragon Fin
    17  Protect Stone      5A  Rocket Engine       9C  Silence Powder
    18  Aura Stone         5B  Moon Curtain        9D  Poison Powder
    19  Death Stone        5C  Steel Curtain       9E  Dead Spirit
    1A  Holy Stone         5D  Glow Curtain        9F  Chef's Knife
    1B  Flare Stone        5E  Accelerator         A0  Cactus Thorn
    1C  Meteor Stone       5F  Monk's Code         A1  Shaman Stone
    1D  Ultima Stone       60  Knight's Code       A2  Fuel
    1E  Gysahl Greens      61  Doc's Code          A3  Girl Next Door
    1F  Phoenix Pinion     62  Hundred Needles     A4  Sorceress' Letter
    20  Friendship         63  Three Stars         A5  Chocobo's Tag
    21  Tent               64  Ribbon              A6  Pet Nametag
    22  Pet House          65  Normal Ammo         A7  Solomon Ring
    23  Cottage            66  Shotgun Ammo        A8  Magical Lamp
    24  G-Potion           67  Dark Ammo           A9  HP Up
    25  G-Hi Potion        68  Fire Ammo           AA  Str Up
    26  G-Mega-Potion      69  Demolition Ammo     AB  Vit Up
    27  G-Returner         6A  Fast Ammo           AC  Mag Up
    28  Rename Card        6B  AP Ammo             AD  Spr Up
    29  Amnesia Greens     6C  Pulse Ammo          AE  Spd Up
    2A  HP-J Scroll        6D  M-Stone Piece       AF  Luck Up
    2B  Str-J Scroll       6E  Magic Stone         B0  LuvLuvG
    2C  Vit-J Scroll       6F  Wizard Stone        B1  Weapons Mon 1st
    2D  Mag-J Scroll       70  Ochu Tentacle       B2  Weapons Mon Mar
    2E  Spr-J Scroll       71  Healing Water       B3  Weapons Mon Apr
    2F  Spd-J Scroll       72  Cockatrice Pinion   B4  Weapons Mon May
    30  Luck-J Scroll      73  Zombie Powder       B5  Weapons Mon Jun
    31  Aegis Amulet       74  Lightweight         B6  Weapons Mon Jul
    32  Elem Atk           75  Sharp Spike         B7  Weapons Mon Aug
    33  Elem Guard         76  Screw               B8  Combat King 001
    34  Status Atk         77  Saw Blade           B9  Combat King 002
    35  Status Guard       78  Mesmerize Blade     BA  Combat King 003
    36  Rosetta Stone      79  Vampire Fang        BB  Combat King 004
    37  Magic Scroll       7A  Fury Fragment       BC  Combat King 005
    38  GF Scroll          7B  Betrayal Sword      BD  Pet Pals Vol.1
    39  Draw Scroll        7C  Sleep Powder        BE  Pet Pals Vol.2
    3A  Item Scroll        7D  Life Ring           BF  Pet Pals Vol.3
    3B  Gambler Spirit     7E  Dragon Fang         C0  Pet Pals Vol.4
    3C  Healing Ring       7F  Spider Web          C1  Pet Pals Vol.5
    3D  Phoenix Spirit     80  Coral Fragment      C2  Pet Pals Vol.6
    3E  Med Kit            81  Curse Spike         C3  Occult Fan I
    3F  Bomb Spirit        82  Black Hole          C4  Occult Fan II
    40  Hungry Cookpot     83  Water Crystal       C5  Occult Fan III
    41  Mog's Amulet       84  Missile             C6  Occult Fan IV
    42  Steel Pipe
    
    
    ===============================================================================
    8 - CREDITS AND SUCH ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    ===============================================================================
    
    I would firstly like to thank Squaresoft for making such a great game, CJayC
    for a great site and for hosting this file, and anyone who has taken the time
    to read it, comment on it, or in some way made the whole thing worth doing.
    
    Vilurum, for knowing everything there is to know about this game.
    
    The Final Fantasy trademark is (C) Square.