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    Debug Mode Guide by NeoFlare

    Version: 0.8 | Updated: 01/01/70 | Printable Version | Search Guide | Bookmark Guide

    Final Fantasy VIII Japan/US Debug Mode Guide
    Version 0.8 (.doc)
    Written by 
    NeoFlare/Excalibur/A.W
    eclipse9@pacbell.net
    
    
    ?	Guy(hsakuragi@xoommail.com)
    ?	Leo(leo8@pacific.net) 
    
    
    Warning: Use this code at your own risk. I am not liable for anything 
    that happens to your console or game.
    
    Notice: This guide my be freely distributed, but MAY NOT be sold. If you 
    plan, to use this, or quote from it, go ahead --- by all means. That is 
    if you mention where you got it... from me of course. This guide may not 
    be modified in any way. Private use only.
    
    
    Introduction
    
    Game Lobo, a well-known Japanese underground/hacking magazine posted a 
    FF8 'Programmers Code' or debug in their April issue. Though this code 
    is meant for the imported version of Final Fantasy VIII, the US 
    version's code will soon be discovered -- after it's release. On with 
    the guide! 
    
    (Note: Both Japan and US versions have completely the same debug 
    functions)
    
    
    
    What's New In This Version:
    
    
    Version 0.8
    	- corrected english translations
    	- New Game+ = Start Map 0
    	- Apocalypse spell IS in the US version of FF8
    
    Verision 0.7
    	- More battle combos from Guy
    	- New stuff/corrections on Location 4a from Leo (leo8
    	@pacific.net) thanks!
    
    Version 0.6
    	- Guy (hsakuragi@xoommail.com) help me out most of the key areas 
    	I didn't get. Thanks a lot!
    	- New Game+ Option!! (like Chrono Trigger)
    	- US FF8 Debug Code
    	- English Names added
    	- Added Guy's Section on Battle Management
    
    Version 0.5
    	- discovered a way to get Edea and Seifer back on Disc 3
    	- finished the Man #C's Options
    	- found save options: you can easily switch discs now! But you 
    	have to reset then load the saved file
    
    
    Version 0.4
    	- continued testing out battles
    	- noted several game freezes
    
    
    Version 0.3
    	- Wordpad format (.doc)
    	- Color Coded
    	- Came across battle listings
    
    
    Version 0.2
    	- second release
    	- text format
    	- finished Location 4a
    
    
    Version 0.1
    	- initial release
    	- text format
    
    
    
    
    Contents
    -----------------------------------------------------------------------
      I. The Code
     II. Area One
    	1. Location 2a
    	2. Location 4a
    	3. Location 5a
    	4. Location 8a
    	5. Location 9a
    III. Features
    	1. Getting Seifer & Edea Back
    	2. New Game+ Option
    	
    -----------------------------------------------------------------------
    I. The Code
    
    Japanese Version		US Version
    
    D006F308 000F		D00705E8 010F
    8006F1C8 0001		800704A8 0001
    D006F308 000F		D00705E8 010F
    8006F1CA 0049		800704AA 0049
    
    These codes are in Gameshark format. They are compatible with most 
    versions. Ones that I have tried are 3.1 and 2.4.  After loading the 
    code the game will start. Load any saved game (preferably one where 
    you're either in a town or outside one). Go in the town and....
    
    Japanese Version: Press L1 + L2 + R1 + R2 all once. 
    US Version: Press Select + L1 + L2 + R1 + R2 all once. 
    
    The screen should fade and the debug mode will begin.
    -----------------------------------------------------------------------
    II. Area One
    
    Squall (you) will be standing in the center of the screen (under the 
    darkened FF8 logo). The 'Escape from Dollet' theme will be playing in 
    the background. Note that there are a lot of Squalls standing on some 
    tiles.
    
    Map of Area One
    
    		3		
    			1
    		4		5
    	6		0		7
    		8		9
    			2  C
    		A		B
    
    Tile 0: This is where you are after entering the debug mode
    
    Tile 1: Doesn't seem to go anywhere --- upon entering the screen will go 
    black... that's it, your stuck so don't go here
    
    Tile 2: This tile leads you to another room full of Quistis's, Selphie's 
    and Rinoa's. Your main character will change (just the look of the main 
    character-- if you check your menu, everything will still be the same) 
    upon entering this tile [Go to 2a]
    
    Tile 3: 'Squall' or a duplicate of you is here. If you talk to him, he 
    will give you an option y/n. If you choose yes, the screen will go black 
    and then you're stuck.(Yabuta Page)
    
    Tile 4: Another 'Squall' here. If you choose yes, you'll be 'teleported' 
    to a room which looks very familiar to 2a. A conversation is going on 
    here... can't make it out but I do know it's something about the PHS as 
    well as other options.(Tange Page) [Go to 4a]
    
    Tile 5: Takes you to another room, similar to 4a.(Madea Page) [Go to 5a]
    
    Tile 6: doesn't go anywhere, game freezes if you step on it
    
    Tile 7: game freezes.(Iriguchi Page)
    
    Tile 8: teleports you to the 'chocobo' room.(Sato Page) [Go to 8a]
    
    Tile 9: teleports you to another room.(Hishinuma Page) [Go to 9a]
    
    Tile A: if you answer YES the screen turns black.(Moriya's Test Page)
    
    Tile B: shows an FMV (different depending on which Disc you are on)
    
    C: a man is here and he has several options
    	[Cancel]
    	Disc Events 1 & 2(To main): Submenu
    		[Cancel]
    		1) New Game (Disc 1 Only)
    		2) Cave of Fire Test (Disc 1 Only): The game prompts you to 
    		name your first G.F.'s, Quetzalcoatl and Shiva. After the 	
    	game teleports you to the entrance of the cave (with 		
    	Quistis, of course)
    		3) Dollet Mission - Before (Disc 1 Only): Game prompts you 	
    	to name the first three G.F.s, Quetzalcoatl, Shiva, and 	
    	Ifrit. Then teleports to the scene where you get to meet 	
    	Principal Cid th first time (of course you've already 	
    	changed to your uniform already...)
    		4) Dollet Mission - During (Disc 1 Only): Game prompts you 	
    	to name the first three G.F.s then teleports you right at 	
    	the entrance of the Radio Tower at Dollet. This is right 	
    	after Selphie first joins you.
    		5) After Dollet Mission (Disc 1 Only): Game prompts you to 	
    	name the first four G.F.s (4th is Siren) and then takes you 	
    	to the scene when you return to Balamb City where Seifer 	
    	takes the car and leaves you behind...
    		6) SeeD Exam Results (Disc 1 Only): Game prompts you to 	
    	name the first four G.F.s and then teleports you to Balamb 	
    	Garden where you await your test results.
    		7) Meeting with Quistis - Following Graduation(Disc 1 	
    	Only): Game prompts you to name the first four G.F.s and 	
    	teleports you to the entrance of the Garden Training 		
    	Facility. Quistis is waiting....
    		8) First SeeD Mission - Before (Disc 1 Only): Prompts you 	
    	to name the first four G.F.s then teleports you right 	
    	outside of the Balamb Train Station. (Note: You don't have 	
    	the Magic Lamp in your inventory which means you can't 	
    	acquire the G.F., Diablos! You're supposed to get it from 	
    	Principal Cid...)
    		9) First SeeD Mission - During (Disc 1 Only):  Prompts you 	
    	to name the first four G.F.s then teleports you on the 	
    	train cart where Watts is where for you to start the 'Train	
    	Scenario'. (Note: Rinoa is in your party, but her name is 	
    	on default --- meaning you didn't get a chance to rename 	
    	her if you wanted to)
    		10) The Timber Encounter (Disc 1 Only): Prompts you to name 
    		the four G.F.s then teleports you to Timber right before 	
    	you meet up with Seifer (whose holding the President as a 	
    	hostage).
    		[Next] Submenu
    			[Cancel]
    			11) Laguna's Second Scenario - Before (Disc 1 Only): 	
    		Prompts you to name the four G.F.s and takes you to 		
    	the forest right before Galbadia Garden. 
    			12) Fleeing to Galbadia Garden (Disc 1 Only):  		
    		Prompts you to name the five G.F.s (5th is Brothers). 	
    		Takes place right after Laguna's Second Scenario. 		
    	Shows FMV of Galbadia Garden upon entering the area.
    			13) Galbadia Train Station (Disc 1 Only): Prompts you 
    			to name the five G.F.s and then telports you to the 	
    		Galbadia Train Station where you are to depart for 		
    	Derring City. Irvine is in your party.
    			14) Meeting the Colonel (Disc 1 Only): Prompts you 	
    		to name the five G.F.s and then teleports you to the 		
    	Colonel Karway's Mansion where he leads you to 			
    	your destination... 	
    			15) Prompts you to name the five G.F.s and then takes 
    			you to the entrance of the Colonel's Mansion then 	
    		the game freezes
    			16) Trapped! (Disc 1 Only): Prompts you to name the 	
    		five G.F.s then takes you to the Colonel's Mansion 		
    	where Quistis, Zell, and Selphie attempt to find 		
    	their way out of his trap.
    			17) A Sniper's Delimma (Disc 1 Only): Prompts you to 	
    		name the five G.F.s then takes you to the compound 		
    	where Irvine gets his rifle to assassinate Edea.
    			18) Rivals & The Witch (Disc 1 Only): Prompts you to 	
    		name the six G.F.s (6th is Carbunkle). Teleports you 		
    	to the chamber where Squall faces Seifer one-on-		
    	one...
    			19) Prison (Disc 2 Only) 			
    			20) To Missle Base (Disc 2 only): Prompts you to name 
    			the six G.F.s then teleports you outside of the 	
    		Missle Base (Disc 2)
    			[Next]
    				[Cancel]
    				21) Before fighting Missle Base Boss: Prompts 	
    			you to name the six G.F.s then teleports you to 	
    			the scene.
    				22) Garden Under Attack! (Disc 2): Prompts you 	
    			to name the six G.F.s, prompts you to configure 	
    			your party, then teleports you to the entrance 		
    		of Balamb Garden --- in havoc.					
    	[Next] Cancels menu
    	Cut Out Battle: No effect
    	Cut Out Movie: No effect
    	Save Options: Submenu (Note: You do not to change Discs to use 
    	this option, just save to your memory card and you will see the 
    	change)
    		Disc 1: Saves file for Disc 1
    		Disc 2: Saves file for Disc 2
    		Disc 3: Saves file for Disc 3
    		Disc 4: Saves file for Disc 4
    	PHS: Change Party (shows all available characters even if you 
    	haven't met them yet. Exceptions: Laguna, Kiros, Ward)
    	Balamb Garden Teleport (Fly to World): After selecting this 
    	option, the game 	teleports you right outside Balamb Garden. If 
    	you are at the point where Balamb Garden is positioned somewhere 
    	else, then you will be teleported to it's original location 
    	(where the crater is).
    	[Stop Current Music]
    	Clear Global: No effect
    	Lots of One Hits: No effect
    
    	[Cancel]
    
    -----------------------------------------------------------------------
    Location 2a: 
    
    	Rinoa	#1		Selphie #2		Quistis #1
    							Quistis #2
    	Rinoa	#2		[You]			Quistis #3
    					[Save Point]
    	Selphie #1		Selphie #3		Selphie #4
    
    
    Rinoa #1's Options:
    
    [Cancel]
    
    Change Party Members: Brings up a submenu
    		Assign Position: Leader/Second/Third 
    		Squall
    		Zell
    		Selphie
    		Quistis
    		Rinoa
    		Irvine
    		Edea
    		Laguna
    		Kiros/Kyros
    		Ward
    		Seifer 
    
    Party Management: Brings up a submenu
    		Cancel
    		Party Format(6): Sets your inactive list to the six 		
    	standard characters (no effect if you already have people 	
    	in your party)
    		Party Format(3): No effect
    		Edea: Puts Edea on your inactive list
    		Seifer: Puts Seifer on your inactive list
    		Party Reset: Clears main menu and switches to a blank three 
    		party menu
     
    Character Outfits: Brings up a submenu
    		Cancel
    		Squall: Brings up a submenu
                            Cancel                  
                            Normal Dress: Normal Dress in battles
                            Garden Dress: Garden Dress in battles
                            SeeD Dress: SeeD Dress in battles (same as 	
    			Garden's?)
                            Bandage: No effect
                Zell: Brings up a submenu
                            Cancel
                            Normal Dress: Normal Dress in battles
                            Garden Dress: Garden Dress in battles
                            SeeD Dress: SeeD Dress in battles (same as 	
    			Garden's?)
                            Bandage: No effect
                Selphie: Brings up a submenu
                            Cancel
                            Normal Dress: Normal Dress in battles
                            Garden Dress: Garden Dress in battles
                            SeeD Dress: SeeD Dress in battles (same as 	
    			Garden's?)
                            Bandage: No effect
                Quistis: Cancels screen
    
    Object Management: Brings up a submenu
    		*UFO???:------>This is NOT available in the US Version!
    		Item: Gives you all items at 100x each!
    		Card: Brings up a submenu
    			All Cards: Gives you all cards
    			Normal Only: Gives you all cards from pages 1-7
    		Spells: Brings up a submenu
    			[Cancel]
    			Party Format(6): Should give six active players all 	
    		spells 100x each!			
    			Squall: Gives Squall all spells 100x each!
    			Zell: Same above for Zell
    			Selphie: Same above for Selphie			
    			Rinoa: Same above for Rinoa
    			Quistis: Same above for Quistis			
    			Irvine: Same above for Irvine
    			Edea: Same for Edea
    		      Choose a specific spell: Brings up another menu 	
    		(Note: character must be on your active list or you 		
    	will not see results!)
    				Squall: Brings up another menu
    					Select Spell: Brings up another menu
    						[Invisible Option]: Next set of 	
    					spells (submenu) Note of of these 		
    				spells are listed as they appear in 		
    				the JAPANESE version of FF8				
    				[Cancel]
    							Water
    							Aero
    							Bio
    							Demi
    							Holy
    							Flare
    							Meteo
    							Quake
    							Tornado
    							Ultima
    							[Next]: Brings up another set 
    							of spells (submenu)don't let 	
    						the characters fool you-- 		
    					they're not what they seem!
    								[Cancel]
    								Cure: doesn't look like 
    								the spell but it is 	
    							same with the rest, 		
    						they're offseted by one 		
    						spell
    								Cure 2
    								Cure 3
    								Raise
    								Raise 2
    								Regen
    								Esna
    								Despell
    								Protect
    								Shell
    								[Next]
    									[Cancel]
    									Reflect
    									Aura
    									Double
    									Triple
    									Haste
    									Slow
    									Stop
    									????
    									Confu
    									Sleep
    									[Next]		
    									[Cancel]
    										Silence
    										Break
    										Death
    										Drain
    										Pain
    										Berserk
    										Levitate
    										Zombie
    										Merton
    										Libra
    										????
    						[Cancel]
    						Fire 1 
    						Fire 2
    						Fire 3
    						Ice 1
    						Ice 2
    						Ice 3
    						Bolt 1
    						Bolt 2
    						Bolt 3
    						[Cancel]
    					[Cancel]
    				Zell: Same as Squall's Options
    				Irvine: Same as Squall's Options
    				Quistis: Same as Squall's Options
    				Rinoa: Same as Squall's Options
    				Selphie: Same as Squall's Options
                Gold: Gives you 100,000 Gil!
    		Rename Management: Brings up a submenu
    			[Cancel]
    			Squall: No effect
    			Rinoa: Rename Rinoa
    			Angelo: Rename Angelo
    			Quetzalcoat/Quezacotl: Rename Quetzalcoatl/Quezacotl
    			Shiva: Rename Shiva
    			Ifrit: Rename Ifrit
    			Siren: Rename Siren
    			Brothers: Rename Brothers
    			Carbunkle/Carbuncle: Rename Carbunkle/Carbuncle
    			Diablos: Rename Diablos
    			[Next]
    				[Cancel]
    				Leviathan: Rename Leviathan
    				Pandamonium/Pandemona: Rename 			
    			Pandamonium/Pandemona
    				Cerebrus/Cerberus: Rename Cerebrus/Cerberus
    				Alexander: Rename Alexander
    				Bahamut: Rename Bahamut
    				Grasharaboras/Doomtrain: Rename 			
    			Grasharaboras/Doomtrain
    				Sabotander/Cactaur: Rename Sabotander/Cactaur
    				King Tonberi/Tonberry: Rename King 			
    			Tonberi/Tonberry
    				Eden: Rename Eden
    				Chocobo: Rename Chocobo
    				[Cancel]
    			
    		GF Rename: Renames Guardian Forces only --- one after 	
    	another in this order...
    			Quetzalcoatl/Quezacotl
    			Shiva
    			Ifrit
    			Siren
    			Brothers
    			Carbunkle/Carbuncle
    			Diablos
    			Leviathan
    			Pandamonium/Pandemona
    			Cerebrus/Cerberus
    			Alexander
    			Bahamut
    			Grasharaboras/Doomtrain
    			Sabotander/Cactaur
    			King Tonberi/Tonberry
    			Eden
    
    Battle ON/OFF: Brings up a submenu
    	[Cancel]
    	ON: No effect
    	OFF: No effect
    	CUT: No effect
    
    Teleport/Game Options (To Start Map): Brings up a submenu
    	[Cancel]: No effect
    	Start Map: Takes you back to Area One
    	Start Map 0: New Game+ 	
    	Black Map: Black screen. Press Select+L1+L2+R1+R2 to return...
    
    Battle/Enemy/Boss Testing: Choose the numbers you want 
    and choose the last option (start) to begin a battle  
    	[Cancel]
    	0: Submenu
    		[Cancel]
    		0: Submenu
    			[Cancel]
    			0: Submenu
    				[Cancel]
    				0: Battle- Current party faces a Galbadian 	
    			Soldier in Dollet Mission
    				1: Battle- Current party faces a wierd 		
    			Sabotander (white colored) and background is 		
    		the first battle with Edea
    			1: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 2 Galbadian 	
    			Soldiers in Timber
    				1: Battle starts then freezes (maybe switch 	
    			discs? I was on Disc 3)
    			2: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 2 'flies' 		
    			usually found in the Balamb Garden Area. Takes 		
    		place in Balamb Garden Hall
    				1: Battle starts, shows scenery from a 'cargo 	
    			bay'? Timer above is at 0:00 and the game 		
    		freezes
    			3: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a tubular-		
    			hovering enemy. Background is Esthar.
    				1: Black screen. Game freezes
    			4: Submenu
    				[Cancel]
    				0: Battle- Current Party faces two bats and a 	
    			'flying fish'? Background looks like a dark 		
    		mansion surrounded by lights
    				1: Battle starts, shows the floor of Esthar's 	
    			streets then freezes
    			5: Submenu
    				[Cancel]
    				0: Battle- Current Party faces two Galbadian 	
    			Soldiers. Background looks like a long bridge 		
    		inside some building in Esthar
    				1: Game freeezes
    			6: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a giant lizard-	
    			like creature with a spiked tail. Background is 	
    			a snow plane near a shore
    				1: Game freezes
    			7: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a green lizard 	
    			with electrifying properties. Takes place 		
    		Islands Heaven/Hell.
    				1: Game freezes
    			8: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a 'very 		
    			annoying' purple goblin and a tiger with long 		
    		whiskers. Note: they are at pretty low levels. 			
    	Background is one of Laguna's scenarios-- the 			
    	one in the blue colored cave.
    				1: Background is a snow field. No enemies. 	
    			Timer is at 0:00 while the background music 		
    		theme is playing. Stuck here.
    			9: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a white-colored 	
    			Sabotander in a dark scenery with a spherical 		
    		light floating above
    				1: Game freezes
    			Start: Battle with numbers you chose 
    		
    		1: Submenu
    			[Cancel]
    			0: Submenu
    				[Cancel]
    				0: Boss Battle- Current Party faces X-ATM092 at 
    				Dollet(No Time Limit and he CAN be beaten!)
    				1: Battle- Current Party faces a white-		
    			sabotander in the depths of a dark area...looks 	
    			like the area where the elevator was located 		
    		during the Dollet Mission
    			1: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a shadow-like 	
    			creature at Galbadia Garden
    				1: Shows scenery from Timber and a Timer at 	
    			0:00. Game freezes here.
    			2: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a Galbadian 	
    			Soldier (Green) and a strange robot. The 			
    		scenery looks like an open area of land 				
    	surrounded by a lake
    				1: Shows scenery from a crater? and a Timer at 	
    			0:00. Game freezes here.
    			3: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 3 enemies from 	
    			Laguna's scenario at the Lunatic Pandora 			
    		Research Center. A big-headed blue haired guy 			
    	and 2 miners
    				1: Game freeze.
    			4: Submenu
    				[Cancel]
    				0: Boss Battle- Current Party faces a giant 	
    			looking Behmoth who is red colored with white 		
    		hair. Takes place in a large secluded area, 			
    	probably a castle. The stats are Lv 100
    				HP 60000/60000, 30AP. Never seen this guy 	
    			before...
    				1: Game freeze.
    			5: Submenu
    				[Cancel]
    				0: Battle- Some kind of red-creature which 	
    			resembles a scorpion (and it looks like a witch 	
    			is inside the cockpit!). Background is a plain 		
    		area of land with clouds overhead. The stats 			
    	are Lv 65 HP ?????/?????. Libra also mentions 			
    	something about GIVERA and GIVER...
    				1: Game freezes while a Timer is at 0:00. 	
    			Background looks like a bridge inside on of 		
    		Esthar's buildings 
    			6: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a fly (from 	
    			Balamb Region) and the background is a snow 		
    		plain
    				1: Game freeze.
    			7: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 3 mini 		
    			Sabatanders in the desert (Sabotander Island)
    				1: Game freeze.
    			8: Submenu
    				[Cancel]
    				0: Boss Battle- Fuujin & Raijin (during Lunatic 
    				Pandora event - Disc 3)
    				1: Game freezes
    			9: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a white-		
    			sabotander like creature in Esthar City.
    				1: Shows scenery from the missle base with a 	
    			Timer 0:00. Game freezes.
    			Start: Battle with numbers you chose		
    		2: Submenu
    			[Cancel]
    			0: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 'Snake Horn'(US 	
    			Name) at Dollet
    				1: Battle- Current Party faces a white-		
    			sabotander like creature at Dollet
    			1: Submenu
    				[Cancel]
    				0: Boss Battle- Edea and a 'weakened Seifer'. 	
    			You should know where this takes place...
    				1: Just shows the ground of Esthar (inside of 	
    			city) and the game freezes
    			2: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a white-black 	
    			spotted flying creature in the depths of some 		
    		mountains
    				1: Just shows a snow plain and the game freezes
    			3: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a Bomb, a Snake 	
    			Horn, and a Buel on Warship Island. You can see 	
    			the security machine in the background...you 		
    		know what that means... 
    				1: Just shows a 'fence'?! and the game freezes
    			4: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 2 flying 		
    			creatures (which also can be found at the 		
    		Balamb Region) and one green lizard with an 			
    	'electric' attitude. Takes place at some 				
    	mansion 
    				1: Game freezes
    			5: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 1 flying 		
    			creature (which also can be found at the Balamb 	
    			Region)
    				1: Just shows the ground and the game freezes
    			6: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a Mesmerize (US 	
    			Name). Background looks like a snow plain
    				1: Shows a dark area inside a building 		
    			(probably a cathedral of some sort). Timer is 		
    		at 0:00 and the game freezes
    			7: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a white, black-	
    			spotted flying creature at Esthar City
    				1: Shows the ground then the game freezes
    			8: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a slithering 	
    			creature (usually found at the Galbadia 			
    		Region). Takes place in a hallway of some sort
    				1: Game freezes 
    			9: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a white-		
    			sabotander like creature. Takes place outside a 	
    			dark castle
    				1: Shows the inside of a building with arched 	
    			windows. Timer is at 0:00 and the game freezes
    			Start: Battle with numbers you chose
    		3: Submenu
    			[Cancel]
    			0: Submenu
    				[Cancel]
    				0: Battle- Current Party faces a Galbadian 	
    			Soldier at Dollet near the elevator
    				1: Game freezes
    			1: Submenu
    				[Cancel]
    				0: Battle- Current Party faces 2 miners at a 	
    			forest (one of Laguna's Scenarios)
    				1: Game freezes
    			2:
    			3:
    			4:
    			5:
    			6:
    			7:
    			8:
    			9:
    			??:
    		4:
    		5:
    		6:
    		7:
    		8:
    		9:
    		??:
    	1:
    	2:
    	3:
    	4:
    	5:
    	6:
    	7:
    	8:
    	9:
    	??:
    [More on Battle up above section - Guy]
    -----------------------------------------------------------------------
    There are 1023 battle combinations in this mode. I've spent 
    around 9 hours to finish just 300 of them. That's about 3/10....
    
    To choose the battle you wish, simply enter the numbers BACKWARDS from 
    the code chart. For example, to start battle 10 (battle with the quick 
    repair version of XATM092 =), Enter 0, 1, and Start (last option). 
    Battle numbers that are higher than 99 doesn't have a "start" option. 
    Example, to start battle 358, enter 8, 5, 3, and 0. Notice that 0358 is 
    the same as 358.
    
    Since I haven't finished the game yet ("stuck" in the middle of disc 2), 
    some locations are marked as "Unknown". 
    
    
    Eventually, I will finish all of them in the next 2 weeks.... 
    
    
    
    Code    Enemy                           Location            Comments
            
    0000 - 1 Blue soldier                   City hall of Dollet
    0001 - 2 Blue soldiers                  City hall of Dollet Non-Random
    0002 - 3 Blue soldiers                  City hall of Dollet
    0003 - 1 Blue soldier                   City hall of Dollet
    0004 - 2 Blue soldiers                  City hall of Dollet Non-Random
    0005 - 1 Red soldier                    City hall of Dollet
    0006 - 1 Red soldier, 1 Blue soldier    City hall of Dollet 
    0007 - 4 Green Soldiers                 Garden 2F Classroom Non-Random 
    0008 - 2 Blue soldiers, 1 Red soldier   City hall of Dollet
    0009 - XATM092                          City hall of Dollet Boss
    0010 - XATM092                          City hall of Dollet Boss 
    0011 - 1 Blue soldier                   Mountain of Dollet
    0012 - 3 Blue soldier                   Mountain of Dollet
    0013 - XATM092                          Mountain of Dollet  Boss
    0014 - 1 Blue soldier                   Mountain of Dollet
    0015 - 2 Blue soldiers                  Mountain of Dollet
    0016 - 3 Blue soldiers                  Mountain of Dollet
    0017 - 1 Red Soldier                    Mountain of Dollet
    0018 - 1 Blue soldier, 1 Red soldier    Mountain of Dollet
    0019 - 2 Blue soldiers, 1 Red soldier   Mountain of Dollet
    0020 - 1 Green snake                    Mountain of Dollet
    0021 - 2 Green snakes                   Mountain of Dollet
    0022 - 1 Scorpion                       Mountain of Dollet
    0023 - 2 Scorpions                      Mountain of Dollet
    0024 - 3 Scorpions                      Mountain of Dollet
    0025 - 1 Green snake, 2 Scorpions       Mountain of Dollet
    0026 - XATOM092                         Mountain of Dollet  Boss
    0027 - XATOM092                         Mountain of Dollet  Boss [same] 
    0028 - XATOM092                         Mountain of Dollet  Boss [same] 
    0029 - Biggs and Wedge Battle           EM Tower (2F)       Boss
    0030 - 1 Blue soldier                   EM Tower (1F)
    0031 - 1 Blue soldier, 1 Red soldier    EM Tower (1F)
    0032 - 1 Red soldier                    EM Tower (1F)
    0033 - 2 Blue soldier                   EM Tower (1F)
    0034 - 1 Green "flower"                 EM Tower (1F)
    0035 - 2 Green "flowers"                EM Tower (1F)
    0036 - 2 Green worms, 1 Bomb            Outside Garden
    0037 - 1 Green Worm                     Outside Garden
    0038 - 1 T.Rex                          Outside Garden      (Whoo!)                 
    0039 - 1 Bomb                           Inside Garden (1F)
    0040 - 4 Blue Bees                      Inside Garden (1F)
    0041 - 1 Jellyfish                      Inside Garden (1F)
    0042 - 2 Jellyfishes, 1 Bomb            Inside Garden (1F)
    0043 - 1 Green "flower"                 Inside Garden (1F)
    0044 - 1 Bomb                           Inside Garden (2F)
    0045 - 1 Jellyfish, 1 Green worm        Inside Garden (2F)
    0046 - 1 Green "flower"                 Inside Garden (2F)
    0047 - 1 T.Rex                          Inside Garden (2F)  (Whoo!)
    0048 - 2 Blue bees                      Garden Quad
    0049 - 2 Jellyfishes                    Garden Quad
    0050 - 1 Jellyfish, 1 Green worm        Garden Quad
    0051 - 1 Bomb, 1 Green "flower"         Garden Quad
           1 Jellyfish
    0052 - 1 Green "flower"                 Garden Hallway
    0053 - 1 Green worm                     Garden Hallway
    0054 - 1 Bomb                           Garden Hallway
    0055 - 1 T-Rex                          Garden Hallway      (Whoo!)
    0056 - 1 Jellyfish                      Garden hallway
    0057 - 2 Jellyfishes, 1 blue bee        Garden hallway
    0058 - 1 Green "flower"                 Training Center
    0059 - 2 Green "flowers"                Training Center
    0060 - 3 Green "flowers"                Training Center
    0061 - 1 T-rex                          Training Center     (Whoo!)
    0062 - Granaldo, 3 Raldo                Training Center      Boss
    0063 - 3 Orbs, Norg                     Sewer Master Room    Boss
    0064 - 1 Scorpion                       Garden Sewer 1
    0065 - 2 Scorpions                      Garden Sewer 1
    0066 - 3 Scorpions                      Garden Sewer 1
    0067 - 1 Demon head                     Garden Sewer 1
    0068 - 1 Demon head, 1 Spinning         Garden Sewer 1
           demon head
    0069 - 1 Scorpion                       Garden Sewer 2
    0070 - 1 Spinning demon head            Garden Sewer 2
    0071 - 1 Three-headed monster           Garden Sewer 2
    0072 - 1 Scorpion, 1 demon Head
    0073 - 2 Demon head, 1 Spinning         Garden Sewer 2
           demon head
    0074 - 2 Scorpions, 1 Demon head        Garden Sewer 2
    0075 - 1 Scorpion, 1 Demon head         Garden Sewer 2
    0076 - 2 Blue slimes, 1 Demon head      Garden Sewer 3
    0077 - 2 Blue slimes                    Garden Sewer 3
    0078 - 1 Three-headed monster           Garden Sewer 3
    0079 - 2 White octopus                  Garden Sewer 3       Boss
    0080 - 3 Green soldiers                 Garden 2F Classroom
    0081 - 2 Green soldiers                 Garden 2F Classroom
    0082 - 1 Green soldier                  Garden 2F Classroom
    0083 - Raijin, 2 Blue soldiers          Outside Hotel        Boss
    0084 - Fuujin, Raijin                   Inside Hotel         Boss
    0085 - 1 Red alien                      Unknown 2               
    0086 - 1 Red alien                      Unknown 3
    0087 - 1 Spinning demon head            Fire Cave            (Blur)
    0088 - 1 Bomb                           Fire Cave            
    0089 - 2 Red bats                       Fire Cave
    0090 - 2 Red bats, 1 Spinning demon
           head                             Fire Cave
    0091 - 2 Bombs                          Fire Cave
    0092 - 2 Red bats, 1 Spinning demon
           heads, 1 Bomb                    Fire Cave
    0093 - 2 Red bats, 2 Bombs              Fire Cave 
    0094 - Ifrit                            Fire Cave            G.F boss
    0095 - 1 Blue soldier                   Timber Station 1
    0096 - 2 Blue soldiers                  Timber Station 1
    0097 - 3 Blue soldiers                  Timber Station 1
    0098 - 1 Red soldier, 1 Blue soldier    Timber Station 1
    0099 - 1 Blue soldier                   Timber Station 2
    0100 - 2 Blue soldiers                  Timber Station 2
    0101 - 3 Blue soldiers                  Timber Station 2
    0102 - 1 Red soldier                    Timber Station 2
    0103 - 2 Red soldiers                   Timber Station 2
    0104 - Fake President                   Inside Train         Boss
    0105 - 1 Blue Soldier                   Inside Galbadia 1
    0106 - 2 Shadows                        Inside Galbadia 1
    0107 - 1 Three-Headed monster           Inside Galbadia 1
    0108 - 2 Shadows, 1 Rod skeleton        Inside Galbadia 1
    0109 - 2 Rod skeletons                  Inside Galbadia 1
    0110 - 1 Shadow                         Inside Galbadia 2
    0111 - 2 GIM52A                         Inside Galbadia 2    Blue Robots
    0112 - 2 Three-eyed faces               Inside Galbadia 2
    0113 - 2 Three-eyed faces, 1 Shadow     Inside Galbadia 2
    0114 - 1 Red skeleton                   Inside Galbadia 2
    0115 - 1 White bear                     Inside Galbadia 3
    0116 - 1 Three-Headed monster           Inside Galbadia 3
    0117 - 1 Red Dragon                     Inside Galbadia 3
    0118 - Carbunkle                        Inside Galbadia 3    G.F. Boss
    0119 - Seifer                           Inside Galbadia 4    Boss
    0120 - Seifer, Edea                     Inside Galbadia 5    Boss
    0121 - 1 Green worm                     Unknown 4            
    0122 - 1 Green worm, 1 Blue bee         Unknown 4
    0123 - 1 Blue Bear                      Church
    0124 - 1 Three-eyed face                Church
    0125 - 1 SAM08G                         Church               Green 
    Robots
    0126 - 1 Blue soldier, 1 Red soldier    Church
    0127 - 3 Hockey players                 Hockey Field
    0128 - 4 Hockey players                 Hockey Field
    0129 - 1 Blue worker                    Sentra 1             Esthar 
    Soldiers
    0130 - 2 Blue workers                   Sentra 1
    0131 - 3 Blue workers                   Sentra 1
    0132 - 1 Blue worker                    Sentra 2
    0133 - 1 Green worker                   Sentra 2
    0134 - 1 Green worker, 2 Blue workers   Sentra 2
    0135 - 2 Blue soldiers, 1 Red soldier   Unknown 5
    0136 - Edea                             Unknown 6            Boss
    0137 - 1 Red bat                        Deling Sewer
    0138 - 2 Red bats                       Deling Sewer
    0139 - 3 Red bats                       Deling Sewer
    0140 - 1 Shadow                         Deling Sewer
    0141 - 2 Shadows                        Deling Sewer
    0142 - 2 Shadows, 2 Red bats            Deling Sewer
    0143 - 1 Spider                         Deling Sewer
    0144 - 1 Shadow                         Unknown 7
    0145 - 2 Shadows, 1 Spider              Unknown 7
    0146 - 1 Spider                         Unknown 7
    0147 - 2 Shumelke                       Unknown 8            Boss                       
    0148 - 1 Blue Soldier                   Unknown 9
    0149 - 2 Blue Soldiers                  Unknown 9
    0150 - 1 GIM52A                         Unknown 9            Yellow 
    Robots      
    0151 - 1 Blue soldier, 1 Red soldier    Delta Prison 1       Non-Random
    0152 - 1 Blue soldier                   Delta Prison 1
    0153 - 2 Blue soldier                   Delta Prison 1
    0154 - 1 GIM52A                         Delta Prison 1
    0155 - 1 GIM47N                         Delta Prison 1       Blue Robots
    0156 - 1 GIM47N, 2 Blue soldiers        Delta Prison 1
    0157 - 2 GIM47N, 2 Blue soldiers        Delta Prison 1
    0158 - 1 GIM47N                         Delta Prison 2
    0159 - 1 GIM47N, 1 Blue soldier         Delta Prison 2
    0160 - 1 GIM52A                         Delta Prison 2
    0161 - 2 GIM52A, 1 Red soldier          Delta Prison 3       Boss
    0162 - 3 small fish                     Desert               Burrowed   
    0163 - 2 small fish, 1 big fish         Desert               Burrowed   
    0164 - BGH251F2                         Missile Base (Out)   Boss
    0165 - 1 Blue soldier                   Missile Base (In) 1
    0166 - 2 Blue soldiers                  Missile Base (In) 1
    0167 - 1 Blue soldier, 1 SAM08G         Missile Base (In) 1
    0168 - 1 Red soldier                    Missile Base (In) 1
    0169 - 1 Blue soldier                   Missile Base (In) 2 
    0170 - 2 Blue soldiers                  Missile Base (In) 2
    0171 - 1 Blue soldier, 1 SAM08G         Missile Base (In) 2
    0172 - 1 Blue soldier                   Missile Base (In) 3
    0173 - 2 Blue soldiers                  Missile Base (In) 3
    0174 - 1 SAM08G                         Missile Base (In) 3
    0175 - 1 Red soldier, 2 Blue soldiers   Missile Base (In) 3  Non-Random
    0176 - 1 Blue worker                    Unknown 4            Non-Random 
    0177 - 2 Blue workers                   Unknown 4            Non-Random
    0178 - 2 Blue workers, 1 Green worker   Unknown 4            Non-Random
    0179 - 1 Blue soldier                   Missile Base (In) 1  Non-Random
    0180 - 1 Red jelly                      Forest
    0181 - 1 Scorpion, 2 Red Jellies        Forest
    0182 - 1 Spinning demon head, 
    0183 - 2 Spinning demon head            Inside Tomb 1
    0184 - 1 Pure skeleton                  Inside Tomb 1
    0185 - 1 Turtle                         Inside Tomb 1
    0186 - 2 Blue Slimes                    Inside Tomb 1
    0187 - 1 Spinning demon head, 1 Pure    Inside Tomb 1
           skeleton
    0188 - 2 Turtles                        Inside Tomb 1
    0189 - Brothers (Minotaur only)         Inside Tomb 2         G.F. Boss
    0190 - Brothers (Both)                  Inside Tomb 2         G.F. Boss
    0191 - SAM08G                           Plaza 1
    0192 - 2 Blue soldiers                  Plaza 1
    0193 - 1 Red soldier, 2 GIM47N          Plaza 1
    0194 - BGH251F2                         Plaza 2               Boss
    0195 - Seifer                           Unknown 6             Boss
    0196 - 1 Blue Soldier                   Garden Hallway       (God, when 
    will 
                                                                 this ever 
    end?)
    0197 - 1 T-rex                          Garden Hallway       (Whoo!!)
    0198 - 2 Bombs                          Garden Hallway       
    (Stronger...?)
    0199 - 1 Green worm                     Garden Hallway       (Yep.)     
    0200 - 2 Blue bees                      Garden Hallway
    0201 - 1 Green "flower"                 Garden Hallway
    0202 - 1 G.F. 1 Blue bee                Garden Hallway
    0203 - 1 SAM08G                         Inside Garden (1F)
    0204 - 2 GIM52A                         Inside Garden (1F)
    0205 - 1 Blue soldier, 1 Red soldier,
           1 Green soldier                  Inside Garden (1F)
    0206 - 2 Blue soldiers                  Inside Garden (2F)
    0207 - 2 SAM08G                         Inside Garden (2F)
    0208 - 2 Blue soldiers, 1 Green soldier Inside Garden (2F)
    0209 - 1 Green soldier                  Garden Quad
    0210 - 1 GIM52A, 1 Green soldier        Garden Quad
    0211 - 2 Green soldiers, 1 SAM08G       Garden Quad
    0212 - 2 Gray hands                     Glacier
    0213 - 1 Gray head                      Glacier
    0214 - 4 Gray hands                     Glacier
    0215 - 2 Gray hands, 1 Gray head        Glacier
    0216 - Avadon                           Summit               Boss
    0217 - 1 Blue Bee                       Mountain Cliff 1
    0218 - 1 Boomerang horse                Mountain Cliff 1
    0219 - 2 Blue bees, 1 Boomerang horse   Mountain Cliff 1
    0220 - 1 Eel                            Mountain Cliff 2
    0221 - 1 Huge plant                     Mountain Cliff 2
    0222 - 1 Blue worker                    Sentra Cave 1
    0223 - 2 Blue worker                    Sentra Cave 1
    0224 - 1 Blue worker, 1 Green worker    Sentra Cave 1
    0225 - 1 Blue worker                    Sentra Cave 2
    0226 - 1 Blue traveller                 Sentra Cave 2
    0227 - 1 Spinning "lamp"                Sentra Cave 2
    0228 - 2 Blue worker, 1 Blue traveller  Sentra Cave 2
    0229 - 1 Blue worker                    Sentra Cave 3
    0230 - 2 Blue traveller                 Sentra Cave 3
    0231 - 1 Blue worker                    Sentra Cave 4
    0232 - 1 Spinning "lamp"                Sentra Cave 4
    0233 - 2 Green workers                  Sentra Cave 4
    0234 - 1 Green worker                   Sentra Cave 4
    0235 - 1 Tonberi                        Sentra Ruins 1       G.F. enemy
    0236 - 1 Tonberi                        Sentra Ruins 1       [same]
    0237 - 1 Tonberi                        Sentra Ruins 1       [same!]
    0238 - 2 Tonberi                        
    0239 - Red Skeleton, 1 Spinning Demon
           head                             Sentra Ruins 2
    0240 - 1 Bomb, 1 Blue Slime             Sentra Ruins 2
    0241 - 1 Bomb, 1 Red bat, 1 Turtle      Sentra Ruins 2
    0242 - 1 Red skeleton                   Sentra Ruins 2
    0243 - 2 Red bats, 1 Skeleton           Sentra Ruins 2
    0244 - 1 "Cake"                         Warship Island 1
    0245 - 2 'Cakes"                        Warship Island 1
    0246 - 1 'Cake", 2 Purple Goblins       Warship Island 1
    0247 - 1 Cheetah                        Warship Island 2
    0248 - 1 Iron Giant                     Warship Island 1
    0249 - 2 Blue workers                   Unknown 10 
    0250 - 2 Green workers                  Unknown 11           Non-Random
    0251 - 1 Blue soldier                   Unknown 12
    0252 - 1 Blue Soldier, 1 Red soldier    Unknown 12
    0253 - 1 GIM52A, 2 Blue soldiers        Unknown 12
    0254 - 1 SAM08G, 1 Blue soldier         Unknown 12
    0255 - 1 GIM52A                         Unknown 12
    0256 - 1 GIM52A, 1 SAM08G               Unknown 12
    0257 - 1 Blue soldier                   Unknown 13
    0258 - 1 SAM08G                         Unknown 13
    0259 - 1 Blue soldier, 1 Red soldier    Unknown 13
    0260 - 1 Red soldier, 2 GIM52A          Unknown 13
    0261 - 1 Red soldier, 2 Blue soldiers   Unknown 13
    0262 - 2 Blue soldiers                  Inside shopping mall
    0263 - 1 Blue soldier, 1 GIM52A         Inside shopping mall
    0264 - 1 Red soldier                    Unknown 14
    0265 - 1 SAM08G                         Unknown 14
    0266 - 1 Red soldier, 1 Blue soldier,
           1 GIM52A                         
    0267 - 1 Blue soldier                   Unknown 15           (Sigh...)
    0268 - 2 Blue soldiers                  Unknown 15
    0269 - 2 SAM08G                         Unknown 15
    0270 - 1 SAM08G, 1 GIM52A, 1 Blue       Unknown 15
           soldier
    0271 - 1 Blue soldier, 1 Red soldier    Unknown 16
    0272 - 1 Blue soldier, 1 Red soldier    Unknown 16
    0273 - 1 SAM08G, 1 Red soldier          Unknown 16                              
    0274 - 1 "Cake"                         Unknown 17
    0275 - 1 Cheetah                        Unknown 17
    0276 - 1 Cheetah                        Unknown 17           (Same...?)
    0277 - 2 Purple Goblins, 1 Cheetah      Unknown 17
    0278 - 1 Iron Giant                     Unknown 17
    0279 - 1 Behemoth                       Unknown 17
    0280 - 1 Purple Goblin                  Unknown 18
    0281 - 2 "Cakes"                        Unknown 18
    0282 - 2 Purple Goblin                  Unknown 18
    0283 - 1 Behemoth                       Unknown 18
    0284 - 1 Elniole (Elviole's "sister")   Unknown 18           
    0285 - 1 "Cake"                         Unknown 19
    0286 - 1 Cheetah, 1 Purple Goblin       Unknown 19
    0287 - 1 Cheetah, 1 "Cakes"             Unknown 19
    0288 - 1 Iron Giant                     Unknown 19
    0289 - 1 Elniole                        Unknown 19
    0290 - 1 Blue worker                    Unknown 15
    0291 - 2 Blue workers                   Unknown 15              
    0292 - 1 Blue traveller, 1 Blue worker  Unknown 15
    0293 - 1 Green worker                   Unknown 15
    0294 - 1 Blue traveller                 Unknown 15
    0295 - 1 Spinning "lamp"                Unknown 15
    0296 - 1 Blue worker                    Unknown 16
    0297 - 1 Blue worker, 1 Green worker    Unknown 16
    0298 - 3 Blue workers                   Unknown 16
    0299 - 2 Blue workers, 1 Blue traveller Unknown 16
    0300 - 1 Spinning "lamp"                Unknown 16
    -----------------------------------------------------------------------
    
    FMV Test: Submenu
    	[Cancel]
    	Disc 1 (Disc 1 Only!): Submenu
    		[Cancel]
    		0: Balamb Garden
    		1: Quistis 
    		2: Zell
    		3: Dollet Assault
    		4: Selphie		
    		5: Satellite Tower (Dollet)
    		6: X-ATM092 crushing a car
    		7: X-ATM092 chasing after Squall
    		8: Squall meets Rinoa
    		9: Ballroom Dance
    		[Next]
    			[Cancel]
    			10: The Train Mission
    			11: The Train Mission (2)
    			12: TV Broadcast (fade out)
    			13: TV Broadcast (2)
    			14: Galbadia Garden
    			15: Irvine
    			16: Elevator Stairs (Derring City)
    			17: Edea
    			18: Edea (2)
    			19: The Crowd (Edea's Speech)
    			[Next]
    				[Cancel]
    				20: The Schelkes Strike!
    				21: The Sewers & Edea
    				22: The Parade 
    				23: Seifer's Back
    				24: 20:00:00
    				25: It's Over Edea!
    				26: Irvine's Shot
    				27: Squall's Turn!
    				28: Face to Face!
    				29: Edea's Defeat
    				30: Introduction
    	Disc 2 (Disc 2 Only!):
    	Disc 3 (Disc 3 Only!):
    	Disc 4 (Disc 4 Only!):
    	[Cancel] 
    
    Music: Submenu
    	[Cancel]
    	Lose
    	Win
    	Open (the demo music intro!!)
    	Combat
    	Run
    	Battle
    	Funsui (sound of running water?!)
    	End
    	Antena
    	Waiting
    	[Next]
    		[Cancel]
    		Ante
    		Wind
    		Kani
    		Battle2
    		Friend2
    		Fuan2
    		March2
    		Jouriku
    		Julia
    		Waltz
    		[Next]
    			[Cancel]
    			Friend
    			Dungeon
    			Pianosolo
    			Parade
    			March1
    			Himitsu
    			Garden
    			Fuan
    			Polka2
    			Anthem
    			[Next]
    				[Cancel]
    				FlangChorus
    				DubChorus
    				SoloChorus
    				FemaleChorus
    				Chorus
    				M7F5
    				Majo
    				Reet
    				Soyo
    				Rouka
    				[Next]
    					[Cancel]
    					Night
    					Field
    					Guitar
    					Concert
    					Sea
    					Silent
    					Resistance
    					Kaiso
    					Horizon
    					Master
    					[Next]
    						[Cancel]
    						Battle2
    						Rinoa
    						Travia
    						Horizon2
    						Truth
    						Jail
    						GarGarden
    						Timber
    						Garbadia
    						Pinchi
    						[Next]
    							[Cancel]
    							Scene1
    							Pub
    							Bat3
    							Stage
    							Choco
    							White
    							Majomv
    							Musho
    							Missle
    							Enzetsu
    							[Next]
    								[Cancel]
    								Card
    								Gomon
    								Soto
    								Majobat
    								Train
    								Garden2
    								Bossbat2
    								Lasdun
    								Gafly
    								Demo
    								[Next]
    									[Cancel]
    									Spy
    									VoiceDeChocobo
    									Salt
    									Alien
    									Sekichu
    									Esta
    									Moonmv
    									MDmotor
    									Moonmv2
    									Hikutei
    									[Next]
    										[Cancel]
    										Bossbat1
    										Rag1
    										Rag2
    										Lasboss
    										Laswhite
    										Lasbl
    										Keisho
    										Ashuku
    										[Cancel]
    
    Stop Music: Stops current song 
    [Cancel]
    
    
    Rinoa #2's Options:
    
    [Cancel]
    
    Set Flag 1(Garden Beginning): Brings up a submenu
    	[Cancel]
    	End class. Feel free: Submenu
    		[Cancel]
    		Before Encountering Selphie
    		Deny Selphie
    		Showing Selphie around
    		End Selphie Tour
    	To Go To Ifrit Dungeon, end: Submenu
    		[Cancel]
    		Just Arrived
    		Break from Quistis
    	Get Changed. Evening 
    	Squad Assignments For the Exam
    	End Dollet Event.: Submenu
    		[Cancel]
    		Just Arrived
    		Just Separated
    	Cid & Seifer
    	SeeD Inauguration: Submenu
    		[Cancel]
    		Right After it Ended
    		Shown by Selphie
    		Changed into SeeD Uniform
    		Party Half Over
    	End party: Submenu
    		[Cancel]
    		Alone in SeeD Uniform
    		Got Changed
    		Met up With Quistis
    	Went to Secret Area
    	Saved Ellone
    	[Next]
    		[Cancel]
    		First Mission
    		Go to Timber
    		[Cancel]
    Set Flag 2(Prison): Submenu
    	[Cancel]
    	Begin Prison: Set screen to 6 Party format and puts Squall on the 
    	inactive list
    	End Zell & Co in prison conversation
    	Rinoa is taken away
    	End first Torture
    	Mumba Appears
    	Seifer Returns
    	Retrieve Weapon
    	Begin Prison Escape
    	Open torture room door
    	Meet up with Squall
    	Assign Carnation to Deity: Submenu
    		[Cancel]
    		Split up with Irvine
    		Squall Team reaches top
    		Irvine team reaches bottom
    		Pressed switch
    		Defeated Guard robot
    		Watched prison movie
    		Escaped from prison
    		[Cancel]
    Set Flag 3(After Missle): Submenu
    	[Cancel]
    	End missle base
    	End return to Garden event
    	End gate 2 event
    	End gate 5 event
    	Met Fujin & Rajin
    	Able to go to 2F
    	Met Xu
    	Met Xu 2
    	Go to MD level
    	Avoid Missles
    	[Next] 
    		Party of 3 goes down
    		Reached deck
    		Garden Moves
    		End battle with Master
    		Crash into FH
    		Called forward
    		Agreed to order
    		Met up with members
    		Talk to Dr. Kadowaki
    		Heard ship has arrived
    		[Next]
    			[Cancel]
    			Squall awakes(after moving): Submenu
    				[Cancel]
    				Together with Rinoa
    				Alone
    			Ellone goes back
    			End recollection 1
    			[Cancel]
    Set Flag 4(After FH)
    Set Flag 5(After Garden vs Garden)
    
    Play with scenario global
    Clear guro
    Junction
    Fei Wong
    Talent is matured
    	
    
    -----------------------------------------------------------------------
    Location 4a:
    
    	Zell
    
    	Laguna		Soldier		Selphie
    
    	Quistis		Rinoa			Mystery Woman
    
    
    Zell's Options:
    
    ????10-21: Seems that this one lets you reform your party. Seifer, Edea 
    are here too. Seifer and Edea are at the levels they were at when you 
    were with them previously (ex: Seifer Lv 10... makes sense doesn't it?) 
    this option is darkened out but you can still select it.
    
    ????-X(Zell?): Hmm.. if you choose this one, Zell will be the leader of 
    your party with Edea, and Selphie. You'll be in Esthar (on the spherical 
    elevator.. it will land). Also, if you check your main menu, Seifer will 
    be in your party at the bottom (where the inactive members 
    are). I think this takes you to the point in the game where you're 
    supposed to fight Pandora in the three attack spots.
    
    ????-X: Same as the above option except Squall is the leader of the 
    party.
    
    ???? ???1: The next screen you will see is the transfer screen. This 
    looks similar to the PHS but shows an arrow showing which character is 
    transfered with who. After an event will be shown in Esthar. This event 
    is takes place where Elone was held captive. One person have some 
    dialog and walks around the room (continuously... it repeats). Nothing 
    else.
    
    ???? ???2: Shows the begining of the scene where Laguna rescues Elone. 
    But he continues to run against the glass wall. Ha ha ha. It's pretty 
    funny. Well, nothing else here.
    
    ???? ??: Brings up a computer-generated map of Esthar. This is the 
    debriefing on the mission where Pandora attacks the three points in 
    Esthar. You party will then be put in Esthar near the blue glass wall 
    where Elone was held captive.
    
    ???? ???: Same as above except you don't have to see the computer map. 
    Your party will just be placed in the same area.
    
    ??? ????: One of Laguna's Scenarios. The scenario where you're supposed 
    to save Elone on Disc 3. You'll be positioned in front of the elevator. 
    Note: You'll have all the equipment you've gained thus far --- which 
    includes GF's you didn't have when you first played this scenario!
    
    ??? ???????: You'll end up in the area with the glass wall where Elone 
    is held captive. The only difference is that your party consists of 
    Laguna, Kiros, and Ward.
    
    ????? ???: Your current party will be teleported to the room right 
    outside the room where Elone was jailed in.
    
    ????? ?????: Same as above except a guy is missing in the next room.
    
    ????? ????: You current party will be teleported to the room right 
    outside the room where Elone was jailed in.
    
    
    Laguna's Options:
    
    ????-: Laguna's Scenario where he meets Julia. You are located right 
    outside near the save point. Of course your party is Laguna, Kiros, and 
    Ward in their military uniforms.
    
    ???? ??-(?): Same as above except you're control of only Laguna.
    
    ???? ??-(?): Same as above.
    
    [Blank Option]: Screen turns black. Game freeze. Nothing else here.
    
    
    Quistis's Options(Songs... don't know the names to them though):
    
    [Darkened out option]: Hmmm... dunno what this does. Nothing happened 
    when I selected it. I'm betting it means cancel
    
    ????: 
    
    ????: The song Julia plays in Laguna's scenario
    
    ????: Dance/SeeD Ball Theme
    
    ????: SeeD Training Zone Theme
    
    ????: Overworld Theme
    
    ????: Ocean sounds with birds in the background
    
    ????: 
    
    ????: Wind blowing
    
    ????: Birds chirping
    
    [Blank]:
    
    
    Rinoa's Options:
    
    Cancel
    
    ????: Takes your party to the train track in Fisherman's Horizon (a draw 
    point is nearby)
    
    ????: Fisherman's Horizon. The scene where Squall is carrying Rinoa on 
    his back.
    
    ????: Another scene at Fisherman's Horizon. This continues where the 
    above left off... 
    
    ????: Another scene at Fisherman's Horizon. Squall (while carrying Rinoa 
    on his back) talks to the party
    
    ????: Same area as above, except you are in control of your party which 
    includes Zell, Edea, and Selphie.
    
    ????: One of Laguna's Scenarios. This one takes place at the Lunatic 
    Pandora Research Center. What's strange here is you are in control of 
    Laguna but when you check your menu, nobody's in your party! What's even 
    more strange is that all of your party members (including Seifer and 
    Edea) are in the inactive list which overlaps the bottom half of the 
    screen!!
    
    ????: You're back at Esthar but before the event where monsters have 
    broken loose. You are in control of the party the you had before and 
    both Seifer and Edea are on your inactive list!
    
    
    Mystery Woman's Options:
    
    Cancel
    
    ????1: Scene here you are in a hovercar at Esthar
    
    ????1: Your current party starts where the above scene left off
    
    ????1: Your party starts at the front entrance of Esthar
    
    ????2: Shows the FMV when you enter (elevator) in Esthar
    
    Zell??2: Same as above except Zell is the party leader and Edea is in 
    your party along with your other member
    
    ???1: Attack spot #1 during the Lunatic Pandora event (warning! the game 
    doesn't give you time to finish it!)
    
    ???2: Attack spot #2 during the Lunatic Pandora event (warning! the game 
    doesn't give you time to finish it!)
    
    ???3: Attack spot #3 during the Lunatic Pandora event (warning! the game 
    doesn't give you time to finish it!)
    
    ????: Your party is 'floating' above the ground near the entrance to the 
    airport at Esthar--- before the monster attack... by the way, your party 
    is stuck here.
    
    ????: Party is at the Esthar Shopping Center (before the monster attack)
    
    ????: You party is inside the Esthar main building (before monster 
    attack)
    
    ????: Same as above
    
    [Press Down one more time... arrow disappears then press circle]: Party 
    rides the circular elevator down from the main building at Esthar
    
    
    Selphie's Options:
    
    Cancel
    
    ????: Your current party is teleported to the bar where Julia met Laguna 
    (outside near save point)
    
    ????: Your current party is teleported to the bedroom where Laguna and 
    Julia had their little 'chat' :)
    
    MD?4-1: Screen turns black then freezes 
    
    MD?4-2: Screen turns black then freezes
    
    MD?4-3: Screen turns black then freezes
    
    ????: Screen turns black then freezes
    
    ????: Screen turns black then freezes
    
    
    Guard's Options (Center):
    
    Cancel
    
    PHS: Yep, it's just as it sounds! You get to change party members and 
    Seifer and Edea are even there too!
    
    MD?: Nothing happens
    
    ????: Nothing happens
    
    ????: Nothing happens
    
    ??->: Party transfer... Squall's stats to Laguna's an so on... once you 
    do, your party will be Laguna, Kiros & Ward (but why are they holding 
    their arms out... like they're crucified or something??!). Notice that 
    your main menu is empty!
    
    ????: Nothing happens
    
    FH??: Nothing happens
    
    ????: Nothing happens
    
    ????: Nothing happens
    
    ????: Nothing happens
    
    ??->: Resets the screen but you're stuck...
    
    [Leo's Findings on Location 4a]
    -----------------------------------------------------------------------
    Location 4a (Tange page)
    "To go to Esthar,
     use the PHS of the Esthar Soldier
     in the middle to choose your members.
     Take the bottom right person to the house."
    
    Zell's Options
            Research facility full? 10-21   
            Magic research lab lobby (Zell)
            Magic research lab lobby (after lunar cry)
            Magic research lab  Restraining room 1          
            Magic research lab  Restraining room 2
            Magic reseach lab explanation
            Magic reseach lab Laboratory
            Laguna  Magic research lab
            Laguna  Magic research lab laboratory
            Magic research lab  before making contact
            Magic research lab  after making contact
            Magic research lab  after hearing story
    
    Esthar Soldier's Options
            Select setting setup:   
                    PHS
                    MD Level
                    Laguna, to Julia's room
                    Laguna Party
                    Junction SquallXLaguna
                    Squall alone
                    Meet FH Dobe
                    Arrive in Esthar
                    Squall gives piggy back
                    Clear
                    Junction LagunaXSquall
    
    Selphie's Options
            Select where you want to go:
                    Galbadia hotel lobby
                    Galbadia hotel room
                    Balamb Garden MD level 4-1
                    Balamb Garden MD level 4-2      
                    Balamb Garden MD level 4-3
                    Balamb Garden Cid's office
                    Cid's office, cockpit
                    [Blank]
                    [Blank]
    
    Quistis' Options
            Select music:
                    Julia
                    Piano solo
                    Waltz
                    Unsure
                    Solo chorus
                    Sound of ocean
                    Secret
                    Sound of wind
                    Sound of gentle breeze
                    [Blank]
    
    Laguna's Options
            Hotel lobby with everyone
            Julia and Laguna  Hotel lobby (can't drink)
            Julia and Laguna  Hotel lobby (can drink)
            [Blank]
    
    Rinoa's Options
            Select where you want to go:
                    Fisherman Station
                    Fishermans Horizon tracks
                    For event on the tracks
                    Esthar station
                    Esthar station after Lunar cry
                    Lunatic Pandora Lab Mor
                    Esthar Magic lab
    
    Mystery Woman's Options
            Select Lots of Esthar:
                    Official residence
                    In front of official residence
                    Capital entrance 1
                    Capital entrance 2
                    Zell Capital entrance 2
                    Encounter Lunatic Pandora 1
                    Encounter Lunatic Pandora 2
                    Encounter Lunatic Pandora 3
                    In front of landing zone
                    Shopping Arcade
                    Presidential palace meeting room
                    Inside the residence after Lunar cry
                            
    ----------------------------------------------------------------------- 
    Location 5a: 
    
    Seifer's Options: PHS, press X to exit
    
    Quistis's Options: 
    	????: Submenu
    		????: Teleports your party to Balamb Garden's Cafeteria
    
    -----------------------------------------------------------------------
    Location 8a:
    [Under Construction]
    -----------------------------------------------------------------------
    Location 9a:
    [Under Construction]
    -----------------------------------------------------------------------
    III. Features
    
    
    1. Getting Seifer & Edea Back
    
    As may know, both Seifer and Edea are temporary characters which you 
    encounter during the game. Ever wish that you can use them against the 
    Ultimate Weapon or the Omega Weapon? Look no further. Here's what you 
    do:
    
    - Make sure you park your vehicle in the Balamb Region
    - Enter the Debug Mode
    - Go to Location 2a
    - Choose 2nd Option
    - Configure your party as follows: Squall, Edea, Seifer
    - Talk to Quistis #3
    - Choose 4th Option
    
    You'll be teleported back to Balamb. Then continue on with the game!
    
    
    2. New Game+
    
    Here's what you do:
    
    - Determine what Disc you are on
    - Enter the Debug Mode
    - Clear all party members: Set to Format 3 Empty Slots
    - Put Squall in party alone
    - Save your data in Disc 1 format
    - Reset your PSX
    - Load the saved file
    - Choose the New Game+ Option: Location 2a, Rinoa #1, Seventh Option, 
    says '????0' in the submenus
    
    There! Now you will begin a new game with everything you had (GFs, 
    Items, Stats) on Disc 1!
    -----------------------------------------------------------------------
    End of Document