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    FAQ/Walkthrough by Absolute Steve

    Version: ULTI MECIA | Updated: 08/08/08 | Printable Version | Search Guide | Bookmark Guide

                                                                  The Ultimate Guide
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     || İ Absolute Steve  ||                ,QMMMMMM90@MMMMM,
     ||Version: Ultimecia ||                @MMMW0W##MMMM@MMM.
     ||faq@shillatime.org ||            .tz@MMWMW8#oYb@M@@@MMM
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     _____ _        ;UnzI_AAI_____0WB#Qb6Zo60_10$b0BWQA9Q$$@@W7 __     __ _  _  _ 
    |  ___(_)_ __   __ _| | |  ___|_ _ _ __ | |_ __ _ ___ _   _ \ \   / /| || || |
    | |_  | | '_ \ / _` | | | |_ / _` | '_ \| __/ _` / __| | | | \ \ / / | || || | 
    |  _| | | | | | (_| | | |  _| (_| | | | | || (_| \__ \ |_| |  \ ' /  | || || | 
    |_|   |_|_| |_|\__,_|_| |_|  \__,_|_| |_|\__\__,_|___/\__, |İ  \_/   |_||_||_|
    ======================================================|___/====================
                     .:           ..,........     .
                     ,v.     .     .iii:,,::i:     .    Dedicated to Vilurum, the
                     i;i     .i     i,:iiii::ivi   .    FF8 GameFAQs Board Veteran.
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                       | __/_\ / __| __| _ )/ _ \ / _ \| |/ / |
                       | _/ _ \ (__| _|| _ \ (_) | (_) | ' <|_|
                       |_/_/ \_\___|___|___/\___/ \___/|_|\_(_)
    
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    ||                    Foreword: Introduction to the FAQ                       ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    Final Fantasy VIII needs little introduction on my behalf. Being the followup of
    the legendary part VII, it retains a futuristic style and gently mixes some old
    Final Fantasy elements in the blend.
    
    If you are revisiting FF VIII today, you've come to the right place for help.
    This guide has been written in such a way that it leaves no stone unturned.
    You can even attempt a 'perfect game', in which you'll aim to so everything as
    good as possible, and get as much of eveything as possible.  Of course, this
    is hardly obligatory.  Enjoy the game the way you want to, and use this guide
    to prevent yourself from missing anything ranging from essentials to details.
    
    I wish you much enjoyment with the game and this guide.
    
    - Absolute Steve
    
    
                     ___   ___  _  _   _ _____ ___ ___  _  _ ___  
                    |   \ / _ \| \| | /_\_   _|_ _/ _ \| \| / __| 
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                    ______________________________________________
                            [AND TERMS OF USE IN A SENSE]
    
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    ||                            Table of Contents                               ||
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       Use Ctrl+F to find what you're looking for, and copy/paste the brackets {}.
    
    I) Walkthrough: {WAL}
       ==================
       {0} General Hints and Tips
       {1} Balamb Garden & Fire Cavern
       {2} The SeeD Examination
       {3} After the SeeD Exam
       {4} The Forest Owls Mission
       {5} Timber and Optional Dollet
       {6} Lunatic Dream & Galbadia Garden
       {7} Deling City Mission & The Tomb
       {8} Winhill
       {9} D-District Prison
       {10} Galbadia Missile Base
       {11} Panic at Balamb Garden
       {12} Fisherman's Horizon
       {13} The Mobile Garden
       {14} Balamb under lockdown
       {15} Visiting Trabia Garden
       {16} Clash of the Gardens
       {17} Finding Ellone
       {18} Esthar
       {19} Lunar Base & Ragnarok
       {20} The Awesome Ragnarok
       {21} The Lunatic Pandora
       {22} Ultimecia's Castle
    
    II) Characters (+ Stats & Limit Breaks): {CHR}
        ==========================================
        {C1} Main Playable Characters
         {C1.1} Squall Leonheart
         {C1.2} Rinoa Heartilly
         {C1.3} Quistis Trepe
         {C1.4} Zell Dincht
         {C1.5} Selphie Tilmitt
         {C1.6} Irvine Kinneas
        {C2} Other Playable Characters
         {C2.1} Laguna Loire
         {C2.2} Kiros Seagill
         {C2.3} Ward Zabac
         {C2.4} Seifer Almasy
         {C2.5} Edea Kramer
        {C3} Limit Break & Crisis Level
     
    III) Basics & General Useful Information: (INF}
         ==========================================
         {INF-1} SeeD Rank & Salary
         {INF-2} Magic
         {INF-3} Status Effects
         {INF-4} Weapon Upgrades
         {INF-5} Shop List
         {INF-6} Angelo Search
         {INF-7} Main Stats Explanations
         {INF-8} Damage Mechanics Formulas
    
    IV)  Optional Quests & Areas: {OPT}
         ==============================
         {OPT-1} Magical Lamp/Diablos
         {OPT-2} Dollet Sidequests
         {OPT-3} Tomb of the Unknown King
         {OPT-4} Winhill: The Vase Quest
         {OPT-5} Shumi Village
         {OPT-6} Centra Ruins (Tonberry & Odin)
         {OPT-7} Chocobo Forests
         {OPT-8} The CC-Group Quest
         {OPT-9} Queen of Cards Quest
         {OPT-10} Obel Lake Quest
         {OPT-11} UFO Encounters
         {OPT-12} Solomon Ring/Doomtrain
         {OPT-13} Jumbo Cactuar
         {OPT-14.1} Deep Sea Research Center
         {OPT-14.2} Ultima Weapon
         {OPT-15} Getting the Ragnarok on Disc 4
         {OPT-16} Omega Weapon
         {OPT-17} Various little things
    
    V)   Guardian Forces: {GUA}
         ======================
         {GUA-1} Guardian Forces
         {GUA-2} Guardian Force Abilities
         {GUA-3} Boosting & Summoning GF's
         {GUA-4} GF Compatibility
         {GUA-5} Other GF's
    
    VI)  Junctioning: {JUN}
         ==================
         {JUN-1} Stats Junctions
         {JUN-1.1}  Evasion Junction
         {JUN-2} Elemental Junctions
         {JUN-3} Status Effects Junctions
    
    VII) Triple Triad Card Game: {TTC}
         =============================
         {TTC-1} The Card Game & Rules
         {TTC-2} Abolishing & Spreading Rules
         {TTC-3} Card List + Card Mod
         {TTC-4} Card Players
    
    VIII) Lists: Items & Refining: {LIS}
          ==============================
    
    IX)   The Perfection Challenge: {PER}
          ===============================
          {PER-1} Introduction
          {PER-2} Maxing Stats
          {PER-3} Perfect Inventory Lists
    
    X)    Enemy Encyclopedia: {ENM}
          =========================
          {ENM-1} Enemy Locations: Enemy Encounters & Appearance Rates
           {ENM-1.1} Field/Dungeon Encounters
           {ENM-1.2} World Map Encounters
          {ENM-2} Enemy Levels
          {ENM-3} Enemy Encyclopedia
          {ENM-3.1} Enemy Legend & Devour Taste
          {ENM-3.2} Enemy List
    
    XI)   Appendix: {AP}
          ==============
          {AP-1} Music Guide: FFVIII's Official Soundtrack
    
    XII)  Version History
          ===============
     
    XIII) Credits
          =======
    
    XIV)  Copyright
          =========
    
    
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    ||                           I) Walkthrough: {WAL}                            ||
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                         ||     {0} General Hints and Tips    ||
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    o Save often. Whenever you've played for 15+ minutes, save. You can always save
      your game on the worldmap.
      
    o Heal after battles. Some nasty status effects may still haunt you many battles
      long. Also restore lost HP with Potions or curing spells.
    
    o Junction properly! It's not that hard if you follow the game's instructions.
      It's in fact very easy, and it makes the game a lot more easy as well.
    
    o Talk to everyone to find out information about the world. 
    
    o Enemies level up with you. Therefore, do NOT level up. I'm not saying you are
      never allowed to gain a level, but just don't go levelling up. At the near end
      of the game, equip Stat Bonus abilities and THEN level up to gain alot of stat
      boosts.
    
    o The ability Enc-None (from Diablos) will prevent all random encounters.
    
    o The ability Move-Find (from Siren) will show all hidden FIELD Save Points and
      Draw Points. Any Draw Points on the worldmap are always hidden.
    
    o Draw Points refill based on your steps. This usually takes a few ten-thousand
      steps to refill a Draw Point. Just so you know, it's not time duration.
    
    o Remodelling Weapons is a waste of time unless you get to the end of Disc 3.
      It only adds a very small amount of Strength. Only Squalls Weapons add a new
      Limit Break Finisher. Only Selphie's Strange Vision adds a very large amount
      of Hit% (255%, never misses), but besides those it's not worth it until Disc3.
    
    o Play A LOT of Triple Triad. This is the card game, and learn Card and Card Mod
      (from Quezacotl) as soon as possible to get the huge benefits from this game.
    
    o Do NOT mix rules with playing cards, UNLESS it is specified in this Guide. If
      you don't follow this advice, you may end up with some very nasty rules wide
      spread all over the world. You don't want the Random rule to be everywhere.
    
    o Whenever a GF learns an ability, go into the menu after battle and select the
      new ability to learn. The initial learning order is NOT EFFICIENT, because it
      will switch to GF HP+ and SumMag+ abilities, which you should mostly learn 
      last.
    
    o Do NOT unlearn unique GF abilities. If you're going to unlearn something 
      (with Amnesia Greens), I suggest unlearning a GF HP+ or SumMag+ ability.
    
    o ALL enemies can be 'Vit0', which is a status cast by Meltdown which completely
      reduces an enemy's Vit AND Spr to 0.
    
    o Before facing a boss, check which GF abilities you want to learn. Many bosses
      give alot of AP, so checking your GF abilities is always a good idea.
    
    o Many bosses can be slowed or have other weaknesses. Take advantage of this.
    
     *HIGHLY* OPTIONAL:
    [PERFECT GAME NOTES]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    These notes are included for gamers who wish to get the best possible save game
    in  FF8. It includes anything missable, plus hints on where to look out for. If
    you don't want a Perfect Game, then you don't have to follow these instructions,
    although it can never hurt to read them anyway.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
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                         ||  {1} Balamb Garden & Fire Cavern  ||           CHECKLIST
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    || Treasure:  | Geezard Card, Funguar Card, Red Bat Card, Gayla Card,         ||
    ||            | Gesper Card, Fastitocalon-F Card, Caterchipillar Card,        ||
    ||            | Occult Fan I.                                                 ||
    ||------------|                                                               ||
    || Rare Cards:| MiniMog, Quistis.                                             ||
    ||------------|                                                               ||
    || GF's:      | Quezacotl, Shiva, Ifrit.                                      ||
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    After  the opening scenes, you'll find yourself waking on a bed. Answer how you
    like,  it doesn't  affect anything  but the  dialog. Name  Squall by  selecting
    confirm.  You'll get to meet Quistis right away, who is your 'instructor'. Walk
    down the hall. More dialog and a cutscene take place.
    
    You  start the  game with 5000 gil,  6 Potions, 4 Phoenix Down, 2 Remedies, and
    5 Tents, which is quite generous in comparison to some other FF games.
    
    When you finally gain control of Squall again, examine the computer where Squall
    was  sitting,  and select  the top  option. You'll get  to the computer's menu.
    Select  Tutorial, the top option, and you'll get your first two Guardian Forces
    (GF's), Quezacotl and Shiva. The rest of the options are information and details
    about  Balamb  Garden, an interesting read  at most. When you're done, exit the
    computer screen and talk to Quistis, who will tell you te check the study panel.
    Guess what? You already did that, so leave the classroom and run down the hall.
    
    You'll  bump  into a  girl who  is late for  class. Answer  "Are you okay?" and
    "Sure"  (unless you're a  veteran and don't need a tour), then walk to the next
    screen.  Talk to the  guy here, and you'll get your first 7 cards. You can play
    cards  by challenging  someone with Square, but like the guy said, not everyone
    plays.  This guide will always notify you of any possibilities. For info on how
    the Triple Triad card game works, check section {TTC-1}. Head down the elevator
    and walk down the stairs to get the tour at the main hall.
    
                  Below is a map of how Balamb Garden roughly looks:
                        .------------------------------------.
                        | Cafetaria  Dormitory   Parking Lot |
                        |         \      |      /            |
                        |           \    |    /              |
                        |   Quad - - Lobby Hall - - Training |
                        |           /    |    \      Center  |
                        |         /      |      \            |
                        | Infirmary  Front Gate  Library     |
                        '------------------------------------'
    
    Most  of the sections  are not of any particular use to you right now, although
    you're  free to explore  them if you wish. You get alot of freedom right at the
    start  of the game.  Head to the library, and check the rightmost shelf to find
    Occult Fan I.  If you Junction one GF now, and head over near the left shelves,
    you  can draw from  the Esuna draw point there. I suggest you first attempt the
    Fire  Cavern,  after which we'll  go over several  optional things. Head to the
    front gate, and you'll come across a Cure draw point at a certain point. At the
    front gate, Quistis will go through the Junction Tutorial. You should know that
    tutorials can be skipped by pressing Triangle. You can always review them in the
    menu. Now exit to the worldmap.
    
    A few things should be noted. As long as you walk on the stone road, you cannot
    get  any random  encounters. The Fire Cavern  is on the east however, so you'll
    have  to cross the forest. It may be benificial to draw 100 of the basic magics
    when  you get into  a random encounter, but only after you've given both Squall
    and  Quistis one  GF and the Magic,  GF, and Draw commands. In you first random
    encounter, Quistis also reminds you of the trigger you have on your Gunblade. If
    you  press R1  right before Squall hits  the enemy, you'll do an additional 50%
    damage.  You'll  soon learn  to master  this, as it's  not too difficult. After
    having drawed the basics, enter the Fire Carvern.
    
    You'll  first get  the Magic Junctioning tutorial from Quistis, and you get the
    chance  to view  a  tutorial  on Squall's  Gunblade.  Approach  the two  Garden
    Faculties,  and  choose a time limit.  Choose 10 minutes; It's plenty. The Fire
    Cavern consists out of a few screens with a linear path to the end. There are no
    treasures,  but there's a Fire draw point at the 4th screen. The enemies in the
    cave  are weak,  and at a fixed level  of 5 (instead of almost all enemies, who
    will  level up  with your characters). At  the end of the cave, you'll face the
    first boss, Ifrit.
    
    .============.                                                      .----------.
    |Name: Ifrit |                                                      | {BOSS-1} |
    |=====================o===========================o=========o==================|
    | Level Range: 6      | HP Range: 1068            | AP: 20  | EXP: 0           |
    |=====================o===========================o=========o==================|
    | Elemental Weakness(es): Ice [2x Damage]                                      |
    | Status Weakness(es): Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl 6: Fire, Cure, Scan                                           |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Ifrit Card (100%)                          |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    |  6  |G-Returner x3    |G-Returner x4   |G-Returner x5     |G-Returner x6     |
    |=====o=================o================o==================o==================|
    | Strategy: First of all, you see the {BOSS-1} at the upper right of the entry?|
    | --------- Ctrl+F and search for that, and you'll get the Boss' full enemy    |
    | entry with detailed information, straight from the Enemy Enceclopedia.       |
    |                                                                              |
    | Ice Magic deals twice the normal damage (hence the [2x] in the entry). Ifrit |
    | will basically just cast Fire on you or do his {Jump Punch}, which are both  |
    | weak. You can use Shiva for a comment by Ifrit, but regular hits will defeat |
    | him just as easily.                                                          |
    '=============================================================================='
    
    Don't worry about the timer, just defeat Ifrit before it runs out and you'll be
    fine.  When you get  to name Ifrit, leave the screen on that for a while before
    confirming  his name. The reason for this is because the timer will continue to
    run, and it will drop to 0:00 eventually. This will give you the max SeeD score
    for the Fire Cavern part when you get your SeeD Rank later on.
    
    Quistis will go over the Elemental Tutorial, after which you can leave the cave.
    Don't forget to junction Ifrit to one of your characters.
    
    Return to Balamb Garden and Quistis will throw yet another tutorial at you, this
    time  about GF's. She  leaves your party afterwards. Now you can do as she told
    you, or you can do a number of optional things to improve yourself.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Now that you have the Ifrit Card, beating players at Triple Triad becomes a LOT
    easier.  There are a  few rare cards you can win, and there are plenty of cards
    that can become quite useful if you Card Mod them.. but first on to winning the
    cards.
    
    Winning just ONE card after a game is rather slow, but we can do something about
    that.  Head over to  Balamb Town, which is at the other end of the road. It's a
    small  town, so head over to the townsquare and go left from there. You are now
    at the entrance of the train station.
    
    Near the station, there is a woman called the Queen of Cards. You'll be dealing
    with  her  quite a few  times when it  comes down to cards,  as she has a great
    influence  on spreading  and/or abolishing card rules. Go to the world map, and
    save  your  game. We're going to  spread the 'Diff'  rule to Balamb, which is a
    trading  rule that  lets you take multiple  cards when you win. If you win with
    4 - 6, you can pick 2 cards, if you win with 3 - 7 you can pick 4 cards, and do
    even better to get all cards. The reason why we'll try to get 'Diff' instead of
    'All'  is because  'All' will eventually degenerate into 'Direct', which is the
    worst case scenario trading rule. Also see Section {TTC-1}.
    
    How  do we spread  'Diff' in Balamb? After saving your game, challenge the Card
    Queen. If she uses the Diff Rule, perfect. Play a game with her. If she doesn't,
    quit  and try  again until she does  play with the Diff Rule. After winning the
    game,  challenge the train conductor and see if he plays with the Diff rule. If
    he does, great, then the Diff trading rule has spread to Balamb. If not, repeat
    the progress.
    
    Now that you have a good trading rule, it's time to play some cards! The 'Diff'
    rule won't be around forever though, but generally a dozen games or so.
    
    o The man at the gate (gate keeper) can play Level 5 Cards, so he's a good
      challenge for building up your deck.
    o The boy running around near the main halls of Balamb Garden holds the 
      MiniMog Card, which is a rare card.
    o You can win the Quistis Card from any 3 of the 'Trepies'. The guy in the
      cafetaria daydreaming (the one in the back), and the two girls in the 2nd 
      floor classroom can play the card.
    
    Also, when you're in Balamb, why not sell the Occult Fan I you've found in the
    Garden Library? It sells for a whopping 17500 Gil, which is a lot at this stage
    of the game. Later on you can rebuy it, when Gil is no longer an issue due to
    certain Gil tricks. Thus, I highly suggest you sell it.
    
    If  you've  gotten the  rare cards,  you should consider  learning a few useful
    abilities  on  your GF's. This will  require you to  gain some exp, yes, but it
    really  won't  hurt all that much  if you gain a  few levels, even in a perfect
    game. On Quezacotl, learn Card, then Card Mod, then T Mag-RF. After this, learn
    the  Stat Junctions and Boost. On Shiva, learn I Mag-RF and the Stat Junctions,
    then  Boost.  On Ifrit, learn  Mad Rush, Str+20% and  +40%, and Str Bonus. Also
    learn the Stat Junctions and Boost over time. Mad Rush is an underrated ability
    which  berserks  your party  and  gives  them  Protect and Haste. If  you  use
    Physical  Attacks  anyway, it  is a good  way to quickly  finish off a powerful
    opponent.
    
    A  good place to learn abilities for now, is the Balamb Beach. You'll encounter
    Fastitocalon-F's  in pairs of  2, which nets you 6 AP per battle. After getting
    at  least  Card Mod and T Mag-RF, head back  to Balamb Garden. Also refine any
    Water  Crystals you may have gotten into Water magic, which junctions decently.
    You can refine them with Shiva's I Mag-RF.
    
    o Challenge the gate keeper, and aim for the following cards, listed in order
      of their usefulness on junctions right now:
      - Abyss Worm  (1 = 1 Windmill = 20 Tornado with T Mag-RF)
      - Snow Lion   (1 = 1 North Wind = 20 Blizzaga with I Mag-RF)
      - Ruby Dragon (10 = 1 Inferno Fang = 20 Flare with F Mag-RF)
    
      You could also get some good Lv4 cards by playing Trepie #3 in the Cafetaria:
    
      - Blitz (1 = 1 Dynamo Stone = 20 Thundaga with T Mag-RF)
      - Hexadragon  (3 = 1 Red Fang = 20 Firaga with F Mag-RF)
    
      And for Quistis' Blue Magic, many skills can already be learnt (listed in
      order of their usefulness):
    
      - Gesper       (1 = 1 Black Hole = Teaches Quistis Degenerator)
      - Malboro      (4 = 1 Malboro Tentacle = Teaches Quistis Bad Breath)
      - Gayla        (1 = 1 Mystery Fluid = Teaches Quistis Acid)
      - Fastitocalon (1 = 1 Water Crystal = Teaches Quistis Aqua Breath)
      - Creeps       (1 = 1 Coral Fragment = Teaches Quistis Electrocute)
      - Tri-Face     (1 = 1 Curse Spike = Teaches Quistis LV?Death)
      - SAM08G       (1 = 1 Running Fire = Teaches Quistis Gatling Gun)
      - Behemoth     (10 = 1 Barrier = Teaches Quistis Mighty Guard)
      - Ruby Dragon  (10 = 1 Inferno Fang = Teaches Quistis Fire Breath)
    
    Especially 100 Tornado's, Thundaga's, Firaga's and Blizzaga's will be extremely
    useful for the remainder of the game. It may take a bit of time, and you can get
    as much as you want (more cards means more good magic for other characters soon)
    so  it's up  to you. Junction 100  Tornado to Strength on Squall and notice the
    difference!  The Degenerator skill  for Quistis is by far the most useful as it
    can kill almost any enemy instantly.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {2} The SeeD Examination       ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:| ---                                                             ||
    ||----------|                                                                 ||
    || GF's:    | Siren (Draw).                                                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Note: If you want your score to be as high as possible (Rank 10) at the end of
          this exam, check Section {INF-1} on how the score works. Below is a
          useful example of a Max Rank Score:
          
          Example: Judgment =  0:00 time remaining = 100 Modifier
          -------- Conduct  = 20:05 time remaining =  50 Modifier
                   Attack   =    25 Kills total    =  50 Modifier
                   Spirit   =     1 Escape         = 100 Modifier
                   Attitude =    No Deductions     = 100 Modifier
                   Bonus    =  X-ATM092 Destroyed  = Bonus = +1
    
                  ([500 + 400]/100) = 9 + 1 = 10, the Max Initial Rank!
    
    Head  over to the  Doritory, which you can get faster to by selecting it at the
    screen  in the  main hall. Change into your uniform if you're absolutely ready,
    and  head  back to the  main hall. Meet  Zell, a martial  arts guy with quite a
    noticable tribal tattoo on his face (when I was little, I wanted one like him..
    But  now  I'm just glad I  didn't..). You'll get  a short briefing by Cid. When
    done,  immediately  exit without talking to  them, the SeeD Exam has officially
    begun!  Drive the car to Balamb, which is simply at the end of the road. Square
    is hitting the gas.
    
    In Balamb when you have control over Squall again, just run into the vessel and
    don't  talk  to anyone. Inside the  vessel, don't talk to Quistis. 'Do nothing'
    will  proceed the game.  Obey Seifer's order to go outside, and a cutscene will
    take place.
    
    [PERFECT GAME NOTE 1]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Do  not let Seifer get any kills. Later on, when you get the battle report, you
    can  view anyone's kills  in the menu. If you want to max out kills, you can do
    this for anyone, but not for characters that you only get for a short time, like
    Seifer.  Therefore,  it's best  to keep  his kills 0,  which is essentially the
    number that kills roll over to anyway when maxed out.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    On the beach, give everyone one GF, then move out without talking to anyone. Go
    upstairs  and  fight two weak  Galbadian Soldiers. Note  that Seifer also has a
    Gunblade,  so you can also pull his trigger and inflict +50% damage. It's a lot
    more tricky than Squall's, though. Proceed and run through the streets until two
    Galbadian  Soldiers ambush  you from a bridge. Proceed to the town square where
    you'll fight one Galbadian Soldier. Check the north to battle one last Galbadian
    Soldier.  Talk to Seifer  two times to initiate a scene. Walk over to Seifer to
    initiate another, and finally follow Seifer.
    
    Walk  over the  bridge and into the next  area. Here, do not talk to any of the
    wounded  soldiers, just  follow the path up  to Seifer. You'll have to fight an
    Anacondaur,  a  creature that  is stronger  than the  average enemy you've been
    fighting  so far. It  doesn't matter if you or Seifer gets the final blow - You
    won't get any deductions if he doesn't happen to get it (and for a perfect game
    it is nessecary that he doesn't).
    
    Once you head over to the next area, keep in mind Seifer will leave the party -
    for good - after the scene, and you'll meet up with Selphie. After more dialog,
    she'll  jump off the  cliff. Do NOT do this yourself, or you'll get deductions.
    Instead  down the  path  and  enter the  communications  tower after  equipping
    everyone  with a GF. Before you head up the elevator, be SURE to save your game
    and configure your junctions well. There are many bosses coming up.
    
    By the way, go in the menu and go to Config. Set Cursor to Memory. This will
    have the game remember what your last command was in battle, which helps a 
    great deal with drawing.
    
    Go up the elevator and a boss fight will initiate after the scene.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    If  you did the  last optional part with the card refining, you can now prepare
    yourself for a series of fights to make it easier on yourself. You will be able
    to  destroy  X-ATM092, a  powerful upcoming boss.  Junction Tornado to Squall's
    strength. Have Squall  at low HP and unleash Renzokuken for insane damage. Just
    make sure he doesn't die.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    .============.                                                      .----------.
    |Name: Biggs |                                                      | {BOSS-2} |
    |======================o==========================o=========o==================|
    | Level Range: 1-10    | HP Range: 467-705        | AP: 4   | EXP: 0           |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl 1-10: Fire, Thunder, Blizzard, Esuna                          |
    |==============================================================================|
    | STEAL LIST: (Don't have Mug yet...)                                          |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-10|2x Elixir        |2x Elixir       |2x Elixir         |2x Elixir         |
    '=============================================================================='
    
    .============.                                                      .----------.
    |Name: Wedge |                                                      | {BOSS-3} |
    |======================o==========================o=========o==================|
    | Level Range: 1-10    | HP Range: 416-640        | AP: 4   | EXP: 0           |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl 1-10: Fire, Thunder, Blizzard, Cure                           |
    |==============================================================================|
    | STEAL LIST: (Don't have Mug yet...)                                          |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-10|2x Cottage       |2x Cottage      |2x Cottage        |2x Cottage        |
    '=============================================================================='
    
    .==============.           DRAW the GF Siren!!       .--------------.----------.
    |Name: Elvoret |                                     | FLYING ENEMY | {BOSS-4} |
    |======================o==========================o=========o==================|
    | Level Range: 1-11    | HP Range: 1563-3523      | AP: 10  | EXP: 0           |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Darkness [60%], Slow [90%], Drain [100%],               |
    |                      Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl 1-11: Thunder, Cure, Double, Siren                            |
    |==============================================================================|
    | STEAL LIST: (Don't have Mug yet...)                                          |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-11|3x G-Returner    |4x G-Returner   |5x G-Returner     |6x G-Returner     |
    |=====o=================o================o==================o==================|
    | Note: The battle gives an additional 100% Drop: Weapons Mon Mar.             |
    |==============================================================================|
    | Strategy: This is actually two battles in one. The first with Biggs and Wedge|
    | --------  is very easy, draw whatever magic you like from them before killing|
    | them off... (100 Esuna is recommended) or rather have them blown away by     |
    | Elvoret.                                                                     |
    | Elvoret is tougher. First of all DRAW THE GF SIREN FROM IT. After that, don't|
    | quite stop drawing, it holds the useful spell Double, which junctions nicely.|
    | When you think you've gotten enough Double spells (you'll only draw low      |
    | amounts of it), unleash a few GF attacks, and unleash Limit Breaks on Elvoret|
    | when you're low on HP. You can trigger Limit Breaks by tapping the Circle    |
    | button when it is someone's turn and they have low HP. If you hear a *clink* |
    | sound you'll see an arrow which allows you to select the Limit Break option  |
    | on the right. Keep at least one character above 200 HP and you'll be fine.   |
    '=============================================================================='
    
    After the battle, a timer of 30 minutes will start.. and your goal is to get to
    the beach ASAP. Do NOT talk to Biggs, immediately head down the elevator, and
    take the time to junction Siren to one of your characters (combine Siren with
    Ifrit to balance out the Stat-junctions).
    
    [PERFECT GAME NOTE 2]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    If you're doing a perfect game you unfortunately can not fight X-ATM092 over and
    over again to keep gaining 50 AP. You are only allowed to escape the very first
    time, and should you encounter it again, you must destroy it. You can destroy it
    in any fight except the very first.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Exit the communications tower and find that XATM092, a huge robotic spider is
    sent after you to seek and destroy!
    
    .===============.                                                   .----------.
    |Name: X-ATM092 |                                                   | {BOSS-5} |
    |======================o==========================o=========o==================|
    | Level Range: 1-11    | HP Range: 5072-5872      | AP: 50* | EXP: 0           |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): Lightning [x1.5]                                     |
    | Status Weakness(es): Darkness [60%], Slow [90%], Drain [100%], Vit0, The End |
    |==============================================================================|
    | DRAW LIST: Lvl 1-11: Fire, Blizzard, Cure, Protect                           |
    |==============================================================================|
    | STEAL LIST: (Don't have Mug yet...)                                          |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |==============================================================================|
    | Lvl 1-11: 100% Orihalcon, OR Power Wrist, OR Hypno Crown, OR Force Armlet    |
    |           Note: Only 1 item is dropped, and only after X-ATM092 blows up.    |
    |==============================================================================|
    | Strategy: If you had junctioned any thunder magic to Elem-Atk-J, that person |
    | --------  will deal 1.5x the normal damage to X-ATM092. In this fight, you   |
    | only need to knock off 20% of it's HP, which is slightly above 1000 HP. Hit  |
    | it a few times, then escape by holding the L2 + R2 buttons.                  |
    |                                                                              |
    | For any further fights, if you want to gain AP over and over, you can fight  |
    | it at any moment it jumps on you, which are:                                 |
    |                                                                              |
    | 1.  When X-ATM092 gets back up.                                              |
    | 2.  At 'Selphie's Cliff'.                                                    |
    | 3.  Running down the next pathway.                                           |
    | 4.  At the next screen (where you also fought the mandatory Anacondaur).     |
    | 5+. You can keep fighting X-ATM092 on the bridge, as long as you only deplete|
    |     it's HP to zero once per battle, you can keep fighting it. In other words|
    |     just don't blow it up - yet.                                             |
    |                                                                              |
    | As for a strategy, you should already have prepared way before. Have Squall  |
    | with 100 Tornado junctioned to his Strength and optionally 100 Thundaga      |
    | junctioned to his Elem-Atk-J, and have him unleash Renzokuken at low HP.     |
    '=============================================================================='
    
    If  you don't want  to kill X-ATM092 over and over again, and want to escape it
    all  the time, you'll  have to dodge it. This'll give you a better SeeD Ranking
    later  on.  You should only  avoid fighting it if  you're doing a Perfect Game,
    however, because the AP is well worth the slight drop in your SeeD Ranking.
    
    If  you do  want the AP, be sure  to select the abilities on your GF's that you
    want to learn, and have fun learning them! You can easily learn all abilities if
    you  really wanted to,  and if you did the needed preparations. Also destroy it
    when you're done, so you get ONE of the four +40% Stat ability items.
    
    Here's how to dodge X-ATM092:
    
    At  the  next screen, quickly  run away. At  the screen with 'Selphie's Cliff',
    don't  use  any analog stick, but  use the D-pad to  run to the left, so Squall
    can't get stuck behind any rocks. On the next screen, about halfway right before
    the  cracked road, WALK down by holding Triangle, otherwise X-ATM092 will throw
    you  off guard by shaking the ground with it's jump. In the next screen, simple
    run  down again. On the bridge, run to the right until X-ATM092 leaps over you.
    Quickly  run to the  left now, until X-ATM092 leaps over again. Now run all the
    way  to the right  to the Town Square. Here, simply exit, and rescue the dog by
    talking  to it. In the next street, run down too. In the next one, do NOT enter
    the  cafe (you  will not see the inside anyway  if you do, but you get a lot of
    deductions), but simply run over to the beach. You'll get to see one of the most
    awesome scenes in the game. After more scenes, you're free. Off to explore!
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||     {3} After the SeeD Exam       ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Timber Maniacs (from Station) OR Timber Maniacs (from Hotel), ||
    ||            | Weapons Monthly April Issue, Magical Lamp.                    ||
    ||------------|                                                               ||
    || Rare Cards:| Zell, Diablos, Seifer.                                        ||
    ||------------|                                                               ||
    || GF's:      | Diablos.                                                      ||
    ||------------|                                                               ||
    || Other:     | Battle Meter.                                                 ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    In Balamb Town, you can do a few things. First watch Seifer take off in the car.
    Head  to  the next screen. It  is possible to  read an issue of Timber Maniacs.
    There  are in fact two, one in the Hotel Room, and one on the station, which is
    on the left of the town square. You can only read one or the other, never both.
    Choose  whichever you want.  Head into the first house on the right of the town
    square  and say hello to Zell's mom.. and challenge her to a game of cards! You
    can win the Zell Card from her. You can also read a fake Timber Maniacs issue in
    the room on the right.
    
    [PERFECT GAME NOTE 3]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Be SURE to get the Battle Meter during graduation by talking to Cid. Else you
    have ONE last opportunity to get it, which is right after you get the Magical
    Lamp from Cid (head back to the 3rd floor and talk to Cid). After that, it's
    gone forever.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Head  back to Balamb  Garden, and talk to Xu, Quistis and Cid in the main hall.
    Head  to the  right and talk to Seifer.  After the scene, head back to the main
    hall  to hear the  announcement. Take the elevator up to the 2nd floor and talk
    to  everyone there.  You'll be called forward.  After the scene, talk to Cid to
    receive  the Battle Meter.  GET THIS, or you will only have one other chance to
    get  it  again. It's  best to just  get it now  so you  won't forget. Go to the
    classroom,  and a  scene will  take place.  You'll also finally get your score.
    Please Check Section {INF-1} for all the info on how the rapport is created.
    
    After more scenes, get dressed and talk to Selphie to attend the party. At the
    party, answer "Yeah, I guess so" to Selphie. More dialog and a beautiful scene
    will play. After everything, get changed and head over to the Training Center.
    Here, Quistis will throw yet another Junction Tutorial at you, this time about
    Status Junctioning.
    
    Inside the training center, either take the left or right path, and exit north
    nearby a save point. After the dialog, save your game, and check your junctions
    one more time. Be sure Quistis also has junctions, and exit the training center.
    
    A scream in the distance.. what the hell? Looks like someone is being attacked
    by a lame ass creature? Let's kick some lame-ass creature butt!
    
    .===============.                                    .--------------.----------.
    |Name: Granaldo |                                    | FLYING ENEMY | {BOSS-6} |
    |======================o==========================o=========o==================|
    | Level Range: 1-11    | HP Range: 1314-1538      | AP: 5   | EXP: 40 (+10)    |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Death [10%], Poison [40%], Sleep [40%], Slow [90%],     |
    |                      Stop [10%], Doom [40%], Drain [100%], Vit0, Blow Away,  |
    |                      Gravity, The End                                        |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Sleep, Blind, Shell                                    |
    |            Lvl 20-29: Sleep, Blind, Shell                                    |
    |            Lvl   30+: Sleep, Confuse, Shell, Pain                            |
    |==============================================================================|
    | STEAL LIST: (Don't have Mug yet...)                                          |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|4x Wizard Stone  |4x Wizard Stone |4x Wizard Stone   |4x Wizard Stone   |
    |20-29|4x Wizard Stone  |4x Wizard Stone |4x Wizard Stone   |4x Wizard Stone   |
    |  30+|4x Wizard Stone  |4x Wizard Stone |4x Wizard Stone   |4x Wizard Stone   |
    '=============================================================================='
    
    .============.                                                      .----------.
    |Name: Raldo |                                                      | {BOSS-7} |
    |======================o==========================o=========o==================|
    | Level Range: 1-11    | HP Range: 111-287        | AP: 3   | EXP: 40 (+10)    |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Death [20%], Poison [40%], Darkness [60%], Slow [90%],  |
    |                      Stop [10%], Doom [40%], Drain [100%], Vit0, Blow Away,  |
    |                      Gravity, The End                                        |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Protect                                 |
    |            Lvl 20-29: Fira, Thundara, Protect                                |
    |            Lvl   30+: Firaga, Thundaga, Protect                              |
    |==============================================================================|
    | STEAL LIST: (Don't have Mug yet...)                                          |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|4x Wizard Stone  |4x Wizard Stone |4x Wizard Stone   |4x Wizard Stone   |
    |20-29|4x Wizard Stone  |4x Wizard Stone |4x Wizard Stone   |4x Wizard Stone   |
    |  30+|4x Wizard Stone  |4x Wizard Stone |4x Wizard Stone   |4x Wizard Stone   |
    |=====o=================o================o==================o==================|
    | Strategy: This is an easy fight, despite facing 4 enemies with only two      |
    | --------- characters. First of all, you should consider stocking up on Shell |
    | and Protect, two great spells. When fully stocked, kill off the Raldos with  |
    | a bunch of physical attacks (or GF castings), and Granaldo will have lost    |
    | much of it's power. You can put it to sleep and pummel it with magic, or you |
    | can just hack away, since he's barely a threat at all.                       |
    '=============================================================================='
    
    After  the fight, the  girl (who looks an awful lot like the one who you saw at
    the very beginning of the game, when Squall was in the Infirmary) will be taken
    away by two guys in white. Exit the training center and head over to your room.
    Looks like you got a new one!
    
    When  you wake up, grab the Weapons Monthly April Issue from your desk and head
    out to the front gate. While on your way, talk to the guy in the main hall, who
    mentions something about a card group called the CC. Keep this vague information
    somewhere in the back of your head, and head over to the front gate.
    
    At the front gate you'll get a short briefing. Talk to Cid and he'll give you
    the Magical Lamp. This item summons the GF Diablos, an extremely useful GF..
    
    [PERFECT GAME NOTE 4]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Be sure to get the Magical Lamp. Even though you can also get it by speaking to
    Cid in his office on the 3rd floor of the Garden, once you do the next mission
    you can never get it again.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Before you use the Magical Lamp, be sure to junction well. Should you be a high
    level,  you can also  draw Holy and Flare from Diablos, and get 4 Hero items as
    reward  (Hero grants invincibility to one person in battle for some time). Then
    again, do NOT go leveling up just to get these items. Instead stay a lower level
    so  you can  later on get quick  stat boosts from Bonus abilities on your GF's.
    There  is no need  to play an extremely low level game, but just don't go fight
    any battles for Exp. Instead, it's better to avoid fights altogether.. And that
    is where Diablos comes into play.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Now that you have Siren, you can boost some power yet again. Have Siren learn
    Tool-RF, L Mag-RF and ST Med-RF, then Boost, Move-Find and the Mag+20% and +40%,
    and the Mag Bonus ability.
    
    It's time to perhaps win some cards and refine them in very useful magic:
    - Tonberry/Tonberry King (1 = 1 Chef's Knife = 30 Death with L Mag-RF)
    - Mesmerize (1 = 1 Mesmerize Blade = 20 Regen with L Mag-RF)
    - Torama (5 = 1 Life Ring = 20 Life with L Mag-RF)
    - Chimera (10 = 1 Regen Ring = 20 Full-Life with L Mag-RF)
    
    - Also refine Tents which you can buy (1 = 10 Curaga with L Mag-RF)
    
    Junction your current best recovery spell to HP and you should be ready to face
    Diablos!
    
    .==============.                                     .--------------.----------.
    |Name: Diablos |                                     | FLYING ENEMY | {BOSS-8} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 1600-80800     | AP: 20  | EXP: 0           |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): Wind [x1.5]                                          |
    | Status Weakness(es): Darkness [50%], Slow [90%], Drain [50%],                |
    |                      Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cura, Demi                                             |
    |            Lvl 20-29: Cura, Demi                                             |
    |            Lvl   30+: Cura, Demi, Holy, Flare                                |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Diablos (100%)                             |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |20-29|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |  30+|4x Hero          |8x Hero         |8x Hero           |8x Hero           |
    |=====o=================o================o==================o==================|
    | Strategy: This fight requires a simple but effective strategy, or it will be |
    | --------- a real pain. At the very beginning, have all characters cast Blind |
    | on Diablos, and there's likely to be one of them who will hit. Now that      |
    | Diablos is blinded, he can nearly never hit you with his physical attack     |
    | anymore, and his other attacks Demi and Gravija can never kill you because   |
    | they inflict a Damage % of your current HP. That means victory is around the |
    | corner. Also noteworth is that if you stock up on Demi, and then cast it on  |
    | Diablos, it will not only hurt him for 25% of his current HP, but he will    |
    | also fully heal that character with Curaga.                                  |
    | If you are high enough level to draw Holy and Flare (although you really     |
    | shouldn't be so high), do so. Leave Demi, you can refine it soon enough from |
    | Black Hole items. Finish Diablos off with Renzokuken and Duel, which are wide|
    | open to use as you should be low on HP all the time due to Gravija.          |
    '=============================================================================='
    
    Now that you have Diablos, you have just acquired one of the most useful GF's in
    the game. He has many useful abilities you'll want to learn ASAP: Mug, Enc-Half,
    Enc-None, Time Mag-RF, ST Mag-RF, and his HP+20%, 40% and 80% are all great.
    Darkside is also decent, as it allows you to triple your attack (at the cost of
    10% damage to your HP).
    
    [PERFECT GAME NOTE 5]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Learn  Enc-Half and then Enc-None. From now on, you should avoid as many random
    encounters as possible so you can get the greatest benefit out of the Stat Bonus
    abilities later on in the game. You are, of course, still allowed to gain a few
    AP here and there even if you gain some Exp.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Now that you have Diablos, consider refining the following cards once you've 
    learns Diablos' refinement abilities:
    
    - Gayla (1 = 1 Mystery Fluid = 10 Meltdown with ST Mag-RF)
    - Quistis (1 = 3 Samantha Soul = 180 Triple! with )*
    - Zell (1 = 3 Hyper Wrist = 3x Str+60% ability to teach ANY GF)*
    - Gesper (1 = 1 Black Hole = 30 Demi with Time Mag-RF)
    - Tri-Face (1 = 1 Curse Spike = 10 Pain with ST Mag-RF)
    - T-Rexaur (2 = 1 Dino Bone = 20 Quake with Time Mag-RF)
    - Caterchipillar (1 = 1 Spider Web = 10 Slow with Time Mag-RF)
    
    - Elnoyle (10 = 1 Energy Crystal). 
    
      You may want the Energy Crystals for Squall's best weapon, Lionheart. Soon
      enough, you won't be able to find anyone who plays Level 5 Cards, and if you
      want to make the Lionheart you need the Energy Crystals. You need 2 Crystals..
    
    *If you mod these Rare Cards, you CAN still get them back on Disc 4 after having
    done a certain quest involving cards. The rewards are great for modding them now
    so I suggest you do it. The Zell Card is a great playing card too, though, so I
    am leaving the choice for that one up to you.
    
    In  any case, get Meltdown! It's not only an awesome junctioning spell for Vit,
    it  also works  on EVERY enemy in the  game! And the name 'Vitality 0' is a bit
    misplaced name, because  it reduces defense in general (Vitality AND Spirit) to
    zero. How great is that..?
    
    Also  go back into  Balamb Garden and take the elevator to the 3rd floor. Here,
    challenge Cid to a game of cards. You can win the Seifer Card from him, a great
    rare card. Be warned, Cid is a good player, plus he doesn't play the Seifer Card
    all  that much. Also talk to him to get the Battle Meter if you hadn't already,
    last  chance now! And lastly, talk to him another time if you hadn't gotten the
    Magical Lamp, and you'll get it now. After doing the Timber Mission, you can no
    longer do this.
    
    Now that you have 5 GF's, you should divide them equally like this so every
    character has a decent amount of stat-junctions:
    
    1: Quetzalcoatl (HP, Vit, Mag, Elemental x2)
    2: Shiva, Diablos (HP, Str, Vit, Mag, Spr, Hit, Elemental x2, Ability x3)
    3: Ifrit, Siren (HP, Str, Mag, Elemental x2, Status x2)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {4} The Forest Owls Mission    ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Pet Pals Vol. 1, Pet Pals Vol. 2.                             ||
    ||------------|                                                               ||
    || Rare Cards:| Angelo.                                                       ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    When  you're all beefed  up and ready, depart for Balamb. Save your game on the
    worldmap and enter Balamb. You can start the 'Queen of Cards Quest' now, and it
    requires you to LOSE the MiniMog Card to the Queen. After losing it to her, talk
    to  her and she'll tell you she will be moving to a different area. If she says
    she's  going to  Dollet, then  bingo!  Otherwise, if  she says  she's going  to
    Galbadia  (Deling  City), reset the  game, because we need  her in Dollet if we
    want  the quest to go smoothly. If you keep getting the same result (Galbadia),
    then  something is wrong  and you need to play a game or two with someone, then
    save again, then try again. A hard reset may also do wonders. When you're done,
    hop on the train.
    
    After  the scene,  go through the door  and enter the cabin. You'll get the Pet
    Pals Vol. 1. Choose "Not too  much" to get  some info  about Timber.  After the
    scene,  your characters  fall vast asleep due to mysterious reasons. You'll now
    be  in  control of Laguna, Kiros  and Ward. Your characters stats and junctions
    are exchanged: Squall - Laguna, Kiros - Zell, and Ward - Selphie.
    
    The  forest  you are in is  linear, so proceed to  the end, hop in the car, and
    you'll  be in Deling City. Head right. (Note: You *can* head up, and even fight
    in  the  sewers, but that doesn't  do you any  good). Go accross the street and
    enter  the Galbadia  Hotel.  Head downstairs  and talk  to  the waiter.  (Note:
    Selecting the gray answer is actually Squall's thoughts). "Let's get a load off"
    will  proceed the  story. When you gain  control again, head over to Julia, the
    pianist.  After  the scene, head  back upstairs  and ask the receptionist which
    Julia's room is. When you can, talk to Julia and more scenes will follow. After
    all  scenes end,  you'll be  back with  your regular  characters, and  you have
    arrived in Timber.
    
    Here, answer "But the Owls are still around". (Note: If you give the incorrect
    answer, you'll get a funny scene, and it doesn't do anything bad). You can check
    the Timber Souvernir' "shop" on the right for some info, after which you should 
    follow the guy.
    
    After  the  scene inside  the train,  head up and  save your  game. Go back and
    challenge  Watts to  a game of cards.  He'll first say: "Let's play a game with
    Balamb's rules and ours, sir". Whenever you see a line like this, it means rules
    will  be mixed, which  can result in rules getting spread or abolished. In this
    case, we want the Open rule to spread, so we accept. You can immediately cancel
    the game once you've accepted. If the Open rule has spread, then good, go save.
    if  nothing happens and Watts stops asking to mix rules, load your game and try
    again. Also, don't mind whatever the trading rule here is; It won't change right
    now.
    
    When you're satisfied, play a game for real with Watts, and win the Angelo Card
    from  him.  Consider CARD MODDING this  card: It gives 100x Elixir! Now proceed
    with  the game. Fetch "the princess" at the end of the train which turns out to
    be .. Rinoa, the girl you met at the party. You'll also get the Angelo tutorial,
    you know, the dog whose Card you just modded into 100 Elixirs (if you're smart).
    'Talk' to Angelo after the scene (repeatedly) and .. Eh, never mind. Let's go 
    back to the game. Head back to the front to initiate more scenes, including the
    mission briefing for the upcoming briefing.
    
    When you get it, say so. Check out the board on the right to read the 'Anarchist
    Monthly'  clippings, which  reveal some  information about  Vinzer Deling,  the
    president  of Galbadia.  Exit the room and  talk to Watts when you're ready and
    have saved your game.
    
    Now  the mission  begins. Walk over to  Rinoa, then head jump over to the other
    train  and get  to the other side.  Now you'll have to input three codes. Press
    down  when no guards  are near and input the three codes. Go back up if a guard
    gets  near. When done, you'll have to input five codes this time, and you won't
    get  a warning  from Zell or Selphie  this time, so be careful. You should have
    plenty  of time, so take it easy. When done, you'll be back in the train again.
    If  you  did everything perfect in  one go, you'll  get +100 SeeD Exp, in other
    words your SeeD Rank increases by +1. If you took 10+ tries (jeez, then you must
    really suck), your SeeD Rank will drop by 1. Between 2-9 tries, nothing happens.
    
    You get some time to equip your GF, because a boss is coming up. Save your game.
    Also check the room where you picked up Rinoa, and grab the Pet Pals Vol. 2 from
    the bed. Talk to Rinoa when you're done (and make sure you have the Item command
    on at least one character equipped), and you'll get into a boss fight after the 
    revealing scene.
    
    .=====================.                                             .----------.
    |Name: Fake President |                                             | {BOSS-9} |
    |======================o==========================o=========o==================|
    | Level Range: 1-12    | HP Range: 52-778         | AP: 0   | EXP: 0           |
    |========o========================================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Slow [90%], Vit0, Gravity, The End                      |
    |==============================================================================|
    | DRAW LIST: Lvl 1-12: Cure                                                    |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST: ---                                                              |
    '=============================================================================='
    
    .===============.                                   .--------------.-----------.
    |Name: Gerogero |                                   | UNDEAD ENEMY | {BOSS-10} |
    |======================o==========================o=========o==================|
    | Level Range: 1-12    | HP Range: 350-3650       | AP: 20  | EXP: 0           |
    |======================o==========================o=========o==================|
    | Elemental Weakness(es): Fire [x2], Earth [x2], Holy [x3], Restorative [Hurt] |
    | Status Weakness(es): Slow [90%], Regen [90%, Hurt], Doom [80%],              |
    |                      Vit0, Gravity                                           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-12: Esuna, Double, Berserk, Zombie                         |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-12|2x Phoenix Down  |2x Phoenix Down |2x Phoenix Down   |2x Phoenix Down   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-12|8x Zombie Powder |8x Zombie Powder|8x Zombie Powder  |8x Zombie Powder  |
    |=====o=================o================o==================o==================|
    | Strategy: Again, two enemies in one boss fight. The Fake President is easily |
    | --------- disposed off though, and he only uses his weak bite attack.        |
    | Gerogero however is much stronger. It *is* an undead enemy though, so one    |
    | simple Elixir will mean instant death for him. You should take the time to   |
    | draw stocks of Esuna and Double, to fill them up completely. They're useful  |
    | spells and Double junctions quite well for now. If you get silenced or       |
    | berserked, heal it immediately with Esuna and you should be fine. Keep your  |
    | HP above 450 or so. When you're done toying around, finish him off with an   |
    | Elixir. A Phoenix Down can also do the trick, but with only 25% chance of    |
    | success. An X-Potion also works 100% like an Elixir. Heck.. Curaga works too.|
    '=============================================================================='
    
    After some scenes, talk to Watts and you'll end up in Timber again.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||   {5} Timber and Optional Dollet  ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | 500 Gil, Buel Card, [Tonberry Card OR Forbidden Card],        ||
    ||            | Geezard Card x5, Red Bat Card x4, Buel Card x3,               ||
    ||            | Anacondaur Card x2, Cactuar Card, (INFINITE: Potion, Soft,    ||
    ||            | Phoenix Down, Antidote, Geezard Card), Occult Fan II,         ||
    ||            | Timber Maniacs (x3), Potion, Phoenix Down, Soft.              ||
    ||------------|                                                               ||
    || Rare Cards:| Siren, MiniMog (win back).                                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
                                    Map of Timber:
                                    ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
     [TV Station] -- [  ] -- [  ] -- [Back Alley] -- [Pub]
                                                       |
                           [Timber                     |
                            Maniacs]   [House]  [Pub Square]      [Old Man
                                 |      |      (with Item Shop)  (Owl Tears)]
                                 |      |             |         /
                                [Timber Square]  --- [  ] --- [  ]  ---  [Train
               [Train Station       |                     (Save Point)   Station]
               (from Balamb)]       |
               (with Pet Shop) -- [ * ] --- [Overpass] -- [Hotel/Junk Shop]
                                                                 |
                                                              [Exit]
    
     Note: Because Timber is fairly large, the above map should help you. You start 
     at the [ * ] this time, and everything between [brackets] is an area.
    
    You  can now get into random encounters, just so you know. Don't forget to give
    the  junctions of the  party member you're leaving out, to Rinoa. You can do an
    easy Junction Exchange under the Switch option at the menu. Back at the station,
    you  can now  visit the Pet Shop,  which sells GF related items. Having Amnesia
    Greens may come in handy for later, and you might also want to buy Pet Pals Vol.
    3 and 4 (but only learn the skills from Volumes 1 and 3; The others will get in
    the way with Angelo Search, a very useful skill later in the game).
    
    First,  although optional,  go over the overpass, past the alley with the hotel
    and  weapon  shop, to  the exit area.  Here, fight the  two Elite Soldiers. Now
    backtrack  and  head to the  Timber Square by  going to the right  on the [ * ]
    screen.  Enter the Timber  Maniacs building and check out the back of the right
    pile of magazines to find the Girl Next Door magazine. Also check out the small
    room on the left to find a hidden Blizzaga Draw Point. Last, if you talk to the
    guy in the room down the hall, you'll get various scenes.
    
    [PERFECT GAME NOTE 6]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Don't forget the Girl Next Door. While you still have many opportunities to get
    it later, at some point in the game (Disc 4) it becomes inavailable and will be
    lost forever.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    From  the Timber  Square, you can enter  the House and check out the back alley
    from  the 2nd floor.  Go back outside and head over to the Old Man's house, see
    the  map. Here, talk  to the Old Man and answer yes. You can now drink from the
    tap  which restores your  party. You can also inspect the cupboard 4 times here
    and get 500 Gil, but after this you can't drink from the tap anymore (though it
    isn't a big deal).
    
    Head  over to the Pub Square and defeat two Galbadian Soldiers, after which you
    get  a Buel  Card (just a normal card).  There's also an Item Shop here (on the
    left).  Enter the pub.  Looks like there's a drunk guy blocking the exit to the
    back alley, you can either tell him about the card and he'll move out of the way
    and give you the Tonberry Card, OR you can buy him a drink. Observe him and see
    what  he's drinking, and talk to the woman on the left to see what he thinks is
    good, and check the below table to make it even easier:
    
                                 |Red:     |Green:  |Yellow:|
                         --------|---------|--------|-------|
                         Sweet:  |Mimett   |Tantal  |Curiel |
                         Bitter: |Krakka   |Reagan  |Sylkis |
                         
    Heck, the guy only likes Reagan drinks, so buy him that drink and you'll get the
    Forbidden  Card.  (Note, by  the way,  that the drinks  are named after Chocobo
    Greens  from Final Fantasy  VII). When he's out of the way, go through the back
    alley and up the stairs to the TV station. Save your game on the way.
    
    The large screen at the stairs seems messed up, but there's actually some text
    readable if you scramble it out: "Bring me back I am alive here I will never let
    you forget about me". What does that mean..? Play on.
    
    During  the scene on the stairs, answer however you like, then head over to the
    TV  Station. After  the scene, follow Seifer. More scenes will happen. Now head
    over  to the  house at Timber Square.  Here, a scene will occur. When upstairs,
    talk  to everyone,  and talk to Quistis twice to progress the game. Downstairs,
    you'll get a Potion, Phoenix Down, Soft, Antidote and Remedy from the woman.
    
    Outside, talk to the Galbadian Soldier and you'll get a scene. After the scene,
    head  right. Another scene takes place. Follow Quistis, go up the stairs, cross
    the  bridge  and you'll  have made it  to the departing  train. Inside, talk to
    Rinoa,  then check out Zell and pick (Leave him alone). When the train stops at
    East  Academy, you  *can* get off to  continue with the story, but you can also
    choose to do some optional things in Dollet and Timber, which I suggest you do 
    first.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    If you've been following this guide religiously up to this point, the Galbadian
    region has the Open and Same card rules (where Open came from Balamb region).
    
    We're off to Dollet to run some rewarding errands there. On the worldmap, at
    the end of the railroad track there's a path leading to the beach; Dollet is
    located here.  You've actually been here before, remember? It was during your
    SeeD Exam. Now, your exploration of the town will be more thorough and at a
    calmer pace.
    
    Familiarize yourself with the town again, but for now, refrain from doing
    anything card game related.  When exploring the main street, which you should
    be able to recall from memory, continue to the town square with the fountain.
    
    Approach the Dollet Guard on the left twice, and follow the path to the end for
    a funny scene. Return to the town square afterwards and head inside the hotel.
    Stay the night; you can find a Timber Maniacs in the hotel room.
    
    
    Absolishing Random and Elemental card cules from Dollet:
    --------------------------------------------------------
    One of the most frequently asked questions ought to be: "How do I abolish the
    Random rule (from Dollet)??"  The former strategy here was hardly satisfactory,
    but the following strategy ensures with a 100% success rate that you'll abolish
    Random from Dollet once and for all.  Here's the breakdown:
    
    
    Abolishing Random (or spreading Open):
    --------------------------------------
    PREREQUISITE: Queen of Cards IS in Dollet. If you followed this guide, she
                  should be in Dollet (at the pub), but if she's not then check
                  the alternative strategy).
    
    So this works if the Queen IS in Dollet:
    
    1. First of all, for the sake of simplicity you'll need to be carrying 
       Galbadia's rules.  If you've been following this guide, then you'll be
       carrying them automatically.  
       
       If you're no longer carrying Galbadian rules (due to playing in Dollet), head
       back to Timber and challenge the gate guard on the left several times, while
       declining to actually play, until he stops asking to mix rules. (He stops
       asking to mix rules, because you're now carrying Galbadian rules, so there's
       nothing to mix).
    
    2. Save your game in the Dollet hotel, then do a hard reset on your console.
       (This implies that you turn your console off/on, in contrast to a soft reset,
       which is done with the controller. A PSP or emulator works fine too, but you
       can't use "save states" because that'll mix things up.)
    
    3. Head outside to the town square and immediately walk back inside the hotel.
       (This is actually necessary, yes, and it's based on grounds of manipulating
       the game's random number generator to finally favor you)
    
    4. Challenge the girl in the hotel to a game of cards twice, but decline both
       times.
    
    5. Challenge the girl a third time and accept the challenge. Quit the game as
       soon as it starts.
    
    Result: A. If Open had not yet been spread to Dollet, it will spread now. If you
               want to abolish Random after this, head back to Timber to carry
               Galbadian rules, then follow steps 2-5.
            
            B. If Open was already spread, Random will be abolished. You cheer, hop
               up and down and give random passersby a hug for the next few days.
    
    
    Alternative instructions if Queen is NOT in Dollet:
    
    1. Carry Galbadian rules (go to Timber, challenge left gate guard until he stops
       asking to mix).
    2. Go to Dollet. Save in the hotel (adjacent to the town square with fountain).
    3. Do a hard reset. Reload your save in the hotel.
    4. Challenge the girl in the hotel 4 times, decline everytime.
    5. Challenge the girl for a fifth time and accept the challenge. As soon as the
       game starts, quit the game. This should do the trick.
    
    Before we continue with abolishing Elemental, we'll first do some mandatory
    exploration of Dollet in order to fulfill the requirements to effectively
    abolish this rule.
    
    
    Dollet's Pub:
    -------------
    In the main street you can check out the Nautilus shop, although it's hardly an
    interesting shop in terms of content.  Further down, head inside the pub.
    
    Talk to the "woman" at the counter for a funny  dialog, then head upstairs. The
    Queen of Cards should also be here, but definitely IGNORE HER for now. Grab the
    Timber Maniacs from the table, and make sure you're able to use the save point
    here; it's initially hidden, so you'll need Siren's Move-Find ability. This is
    a very essential save point, so learn this ability if you haven't already.
    
    Challenge the pub owner (the guy on the left) for a game of cards. Since you've
    already abolished Random, it should be a piece of cake to beat him. Upon victory
    he invites you to his private room.
    
    Talk to the Pub Owner in his private room to receive a Geezard Card x5, 
    Red Bat Card x4, Buel Card x3, Anacondaur Card x2, and a Cactuar Card. 
    
    There are also 3 magazine piles here. Here's what they yield:
    
    Pile near exit: (Max of 3 items per room visit)
    ===============
    Nothing (50% chance)
    OK Shop, 1 rental discount ticket (6.25% chance)
    Aphrora Pub, 1 drink discount ticket (6.25% chance)
    Mother's day 1 day massage ticket (6.25% chance)
    Potion (6.25% chance)
    Antidote (6.25% chance)
    Soft (6.25% chance)
    Phoenix Down (6.25% chance)
    Geezard Card (3.125% chance)
    Occult Fan II (3.125% chance, only ONCE)
    
    Pile on the right:
    ==================
    Note about Anacondaurs
    Note about Goofy magazine BOO! Monthly
    Note about a Card Game with Laguna
    Note about New Pub Owner
    
    Pile on upper left:
    ===================
    Note about Pub Owner's journal
    Note about Pub Owner's journal
    
    Especially the pile near the exit is of interest to us, but more on this soon.
    For now, be SURE to get the Occult Fan II from it.
    
    Challenge the pub owner again and win the Siren Card from him. You can mod this
    card into 3 Status Atks,  which is  an excellent ability to teach a GF. If you
    do this, I suggest combining it with a 100x Death junction to rid yourself of
    most enemies quickly. Remember that refined cards can be won back on disc 4.
    
    Abolishing Elemental:
    ---------------------
    1. Beat the pub owner to access his private room (see above).
    
    2. Head to Timber and challenge the left guard repeatedly again until he stops
       asking to mix rules. You are now carrying Galbadian rules.
    
    3. Back in Dollet, go inside the pub and save your game (which requires the
       Move-Find ability from Siren).
    
    4. Do a hard reset on your console (turn it off/on).
    
    5. Load up your save game in the pub, enter the private room, and examine the
       magazine stack (closest to the exit) exactly twice.
    
    6. Challenge the pub owner to a game of cards, accept the challenge, and quit
       the game as soon as it starts.
    
    This should abolish the Elemental rule.
    
    
    Alternative instructions if Queen is NOT in Dollet:
    
    Exact same as above, except you must examing the magazine stack exactly THREE
    times (instead of two times).
    
    
    Now that you've abolished both Random and Elemental, let's continue with our
    exploration of the town.
    
    The Bone Quest:
    ---------------
    Note: This quest can also be done at a later time and will give you a different
          reward (X-Potion, Mega-Potion, Elixir).  You can just go ahead and do it
          now, or wait if you must.
    
    Head back into the pub and ask the Queen of Cards about her artist father. This
    initiates the "Bone Quest". Head further down the street, and you'll come across
    a dog and a boy in the next screen.  Talk to the  boy and follow him inside.
    Check the painting and talk to the boy. Also challenge him to win back your
    MiniMog Card (if you had spoken to the Queen earlier about her artist father,
    and lost the card to her in Balamb in the first place).
    
    Head outside and Squall will note there used to be a dog here. Head to the town
    square and talk to the dog. Look under the bone to receive a Potion. Head back
    to the old man's house and check the painting after the scene, and talk to the
    boy. Now head over to the street at the pub's entrance, and talk to the dog.
    Look underneath the bone to receive a Phoenix  Down. Head back to  the house
    and  check the painting a final time. Head outside, talk to the dog, and you'll
    receive a Soft. The quest is now over.
    
    And that's it for Dollet's amazing secrets!  Head back to the worldmap to get
    going. You can either do some very minor things in Timber now, or continue with
    the storyline.
    
    
    Timber Loose Ends:
    ------------------
    
    [PERFECT GAME NOTE 7]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    While in Timber, also speak to the man sitting at the town square (where Timber
    Maniacs is). Tell him "No way" that he shouldn't quit, which is important to do
    so you can get a missable item from him later on (Pet Nametag).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    You can also, btw, get infinite Potions from the guy on the overway as long as
    Rinoa or Quistis is in your party. Lastly, you can read a Timber Maniacs issue
    in the Hotel Room (rent it).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Go back to the worldmap and follow the road until you get to a bridge. A small,
    round forest should be nearby.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||{6} Lunatic Dream & Galbadia Garden||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:| ---                                                             ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Before  you enter the nearby forest, do a Junction exchange so that Quistis and
    Selphie have the junctions of your two other party members.
    
    Enter the nearby forest. After the scene, Squall, Quistis and Selphie will fall
    vast asleep and become Laguna, Kiros and Ward (in that order respectively).
    
    This is a table which shows that some actions have an effect on later visits you
    will make to the Lunatic Pandora. It's best to do everything, but I advise you
    to certainly not miss out on the very rare Power Generator!
    
    .---------------------------------------.--------------------------------------.
    |Laguna's Actions (in the dream):       |Later Visits:                         |
    |=======================================|======================================|
    |Pick up the Old Key near the Confuse   |Unlocks the doorway which reveals an  |
    |Draw Point (and near barrels).         |Ultima Draw Point.                    |
    |---------------------------------------|--------------------------------------|
    |Remove the lever of the middle panel   |Reveals a Silence Draw Point          |
    |---------------------------------------|--------------------------------------|
    |Fiddle with the lever of left panel +  |Reveals a Phoenix Pinion              |
    |press the red switch afterwards        |                                      |
    |---------------------------------------|--------------------------------------|
    |Fiddle with the lever of right panel + |Reveals a Power Generator (!)         |
    |press the blue switch afterwards       |                                      |
    |---------------------------------------|--------------------------------------|
    |Find the Old Key at 1st intersection   |Reveals a LuvLuvG item behind the door|
    |---------------------------------------|--------------------------------------|
    |Press the detonator (red + blue)       |The boulders fall into holes which    |
    |                                       |allow you to reach some secrets. It   |
    |                                       |also clears the way to Combat King 005|
    |---------------------------------------|--------------------------------------|
    |Push a rock from a left tunnel wall    |Reveals a Spd-J Scroll                |
    '---------------------------------------'--------------------------------------'
    
    [PERFECT GAME NOTE 8]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Warning: You can come across Gespers here, which know the Degenerator attack.
    This wipes out a character, but you don't want this to count to your death total
    later on.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Note: Should you be a high level, you can get Laser Cannons from Elastoids, but
    only if they're Lvl 30+. You really shouldn't be that high yet.
    
    As  Laguna, choose "Nah,  just my imagination", then walk down the path. At the
    next screen, you'll fight some Esthar Soldiers. After this, take the right path
    and  climb down  the ladder. Go to the  next screen, and go left here. Near the
    rubble,  grab the Old Key (which silly Laguna loses). Now walk two screens left
    and  check the middle hatch. After the lever is removed, backtrack to the start
    where you fought the mandatory Esthar soldiers, and take the left path.
    
    Climb down the ladder at the end of this screen, and you'll be in a hall. Check
    near the rubble on the left to find another Old Key (which is also lost).  Make
    sure to walk to the next screen (below) to fiddle with the left hatch. These
    things will later on reward you. Backtrack all the way again so you get to other
    side of the hatches (the right side), and check the final hatch too. Now you can
    proceed up north at the screen where you found the first Old Key. In the next
    screen, go up.
    
    Here,  you'll find a  detonator, First press the red switch to move one boulder
    and open up the left hatch, then press the blue switch to move the other boulder
    and  open up the right hatch. Go to the next screen, and walk the stairs to yet
    again  the next screen. Here, proceed and touch the boulder on the left to take
    care  of yet another Esthar Soldier. Proceed north. In this screen you can save
    your  game. Head north to exit the Lunatic Pandora. Depending on how many traps
    you set, you'll fight between one and five battles. If you did all the previous,
    you'll only fight two Cyborg Esthar Soldiers. The last will use the "Soul Crush"
    attack on Kiros and Ward. This is story related, but be sure to heal up Quistis
    and Selphie in the real world.
    
    After  a  few scenes, you'll  be back at the  worldmap. Galbadia Garden is just
    around the corner.
    
    Note: The forest can now be walked in on the worldmap, and you can encounter
    various enemies including Ochus, Wendigo's and Anacondaurs. This can be a decent
    training spot, should you feel the need to train. Also note that Grendels with
    levels 1 - 29 can drop Dragon Fangs, an item needed for Squall's best weapon,
    Lionheart. It may be useful to get four Dragon Fangs now, to save you the 
    trouble later on. Remember, they DROP them, so you cannot mug them. If you
    successfully steal from an enemy, no item will be dropped.
    
    After  the movie, walk inside Galbadia Garden until Quistis says she takes care
    of it. Move inside, and you'll get the message to go to the 2nd floor reception
    room.  Go to  the north exit and continue  north. You'll be in a hall with guys
    doing  pushups (they hold some funny dialogs). Head up the stairs and enter the
    room  on  the bottom of the  screen. This is  the reception room. Talk to Zell,
    Rinoa, Quistis, Zell, Selphie in that order, and Squall will exit the room.
    
    Go back downstairs and walk to the main hall. A scene with Fujin and Raijin will
    take place. After this, talk to Quistis at the front gate, and finally, talk to
    Rinoa  at the exit. After the scene, Irvine joins you (Oh my.. his last name is
    actually  USED in-game). Talk to him, then to Zell. You can make your own team,
    don't  let  that sneaky Irvine team  up with the babes ;)...After the tutorial,
    you'll  be back at the world map. You can, however, grab ALL Level 6 Boss cards
    from a certain player in Galbadia Garden.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Inside  Galbadia  Garden, head to  the main hall. From  here, go right. In this
    hallway,  go through  the door on the  right, and you'll be in a classroom with
    three people. The girl can play ALL Level 6 Boss Cards, so you'll probably want
    to play a lot with her.
    
    You  can also change  the card rules for the Trabia region, which will save you
    the  trouble later on.  From the classroom with the girl that plays all Level 6
    Boss Cards, go out to the hall, (SAVE first at the main hall) then enter through
    the  other door  on the left. Walk to  the left (you can't enter the ice hockey
    field  now), and  you'll get  to the  locker room.  Here, challenge  the Trabia
    exchange  student to a game of cards. He'll ask to mix rules: Agree, then quit.
    The  first time you're  likely to spread Open to the Trabia rules. (Rarely will
    you either abolish Random or Plus the first time). Good.
    
    Now  go to the girl that plays Lvl 6 cards and she'll keep asking to mix rules.
    DECLINE  the offer all  the time, until she stops asking after a while. Save at
    the  main hall now. Head back to the Trabia Student and he'll ask to mix again,
    since  you  just 'got' yourself the  Galbadian rules. Agree, then quit. You are
    aiming to abolish Random first (although abolishing Plus is also good). If Open
    abolishes,  reset,  and the same  thing goes for  if Same spreads. Only abolish
    Random or Plus. Save your game if you pull it off.
    
    Now  repeat the progress for the final rule to abolish. Talk to the Lvl 6 cards
    girl  again, decline the mix until she doesn't bother any more, save, head back
    to  the  trabia student, and keep  resetting until you finally abolish the last
    rule. Be very happy when you pull this off, it saves you trouble later on.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Enter the nearby station, and pay 3000 gil to depart on the train. Attempt to
    leave to progress. After that, follow Irvine and you'll be in Deling City.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         || {7} Deling City Mission & The Tomb||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Weapons Monthly May Issue.                                    ||
    ||------------|                                                               ||
    || Rare Cards:| Kiros, Sacred, Minotaur.                                      ||
    ||------------|                                                               ||
    || GF's:      | Brothers, Carbuncle (Draw).                                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    When you arrive in Deling City, simply exit the station and go outside. Talk to
    a party member and continue. If you want to continue with the game, simply talk
    to  the conductor when the bus is here, and it'll take you to General Caraway's
    Mansion,  your next stop for plot progress. However, due to some optional thing
    my fingers are aching to steer the characters somewhere else..
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    If you had given the Queen of Cards the MiniMog earlier in the game at Balamb,
    you can now fetch your BIG, FAT reward. We're going to get the Kiros Card!
    
    Head to the right, and walk down the road. You'll come past the hotel. Stay for
    the  night and  read the Timber Maniacs  magazine that can be found between the
    beds.  Exit, and  simply follow the road  further. Now you'll get to the screen
    where we want to be. First of all, there's a Shop & Junk Shop here on the right.
    The  man  in  black across  the  street  is the one  you'll want to play a game
    with:  He holds the  Kiros Card. Once you've won this card, you can mod it into
    three  Accelerators - An item that teaches a GF the ability Auto-Haste! This is
    an  AWESOME  ability to have because  your characters will then have the status
    Haste permanently (even after death), but this also grants 100% immunity to Slow
    and  Stop. Ok,  admittedly the Kiros Card  is an awesome playing card, but Card
    Modding it gives too good rewards, so just do it.
    
    You  can  probably upgrade a  few weapons by  now. However, weapon upgrades are
    highly  overrated, since many weapons only give a very small increase in attack
    power  and hit rate. Only Squall's weapon is worth upgrading at the moment, and
    I  suggest you  upgrade it to a  Flame Saber, nothing less. This grants you the
    Fated  Circle and Blasting Zone Limit Breaks. If you want to, you can even skip
    this and go straight to Lion Heart, which will be covered shortly.
    
    From this screen, head down. At the intersection on the next screen, head right.
    You'll now be at the front of Caraway's Mansion, talk to his guard on the right.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Talk  to the  guard. He'll tell you that  you need to fetch a student ID number
    from  the Tomb  of the Unknown King.  You can also buy a location displayer for
    5000 gil from him, or get two hints for 3000 gil per hint. Don't bother with the
    hints, they're as follows:
    
    1. "There is a GF inside the [Tomb of the Unknown King]. If you feel confident
        enough, it may be worth the challenge."
    2. "The GF in the back of the cavern has a weakness. 'Stay above the ground'.
        Keep that in mind."
    
    Only buy the location displayer if you want it for completion purposes, then ask
    the  guard to escort you out of town. Exit to the worldmap. Check the northeast
    (bring  up the world-map with SELECT), that's where we're gonna go. At the end,
    enter the small tomb covered with green.
    
    There's  a Protect draw point on the left, and a save point on the right. Enter
    the  Tomb. You should know three things: 1. You can bring up the map by holding
    SELECT,  and the  X notes down your  location (if you bought the 5k displayer).
    2. The point of view will always be over Squall's shoulder, which keeps changing
    around,  and  makes it a  bit difficult  to navigate. 3.  If you use the escape
    option  from the map  (Triangle), your SeeD rank will drop by 1. However, using
    the map itself doesn't do anything negative.
    
    Note: From now on, "Up" means both "Up" and "Follow the linear path".
    
    Go up, and inspect the sword. Write down the number. You're basically done now 
    for the mandatory part. However, if you want to get the next GF, read on.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Directions from the screen with the sword: Right, Up, Right, Up, Right, Up.
    Here, Sacred must be fought. However, he'll flee from battle very quickly.
    
    Directions: Down, Up, Right, Up, Right, Up, Right, Up.
    Here, pull the lever at the right to release the waterflow. Also make SURE you
    draw Float from the Draw point on the left.
    
    Directions: Down, Up, Right, Up, Right, Up, Right, Up.
    Check the machine on the left to lower the bridge in the middle of the Tomb.
    
    Directions: Down, Up, Right, Up, Right, Up, Right, Up.
    You're back outside, so you can save your game.
    
    Head back inside and go all the way up to fight Sacred & Minotaur, aka Brothers.
    
    .=============.                                                    .-----------.
    |Name: Sacred |                                                    | {BOSS-11} |
    |======================o==========================o=========o==================|
    | Level Range: 1-75    | HP Range: 578-27218      | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x2], Wind [x2]                               |
    | Status Weakness(es): Float [70%], Drain [100%], Vit0, Gravity, The End       |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Berserk, Life                          |
    |            Lvl 20-29: Shell, Protect, Berserk, Life                          |
    |            Lvl   30+: Shell, Protect, Berserk, Life                          |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Hi-Potion   |8x G-Hi-Potion  |8x G-Hi-Potion    |8x G-Hi-Potion    |
    |20-29|8x G-Hi-Potion   |8x G-Hi-Potion  |8x G-Hi-Potion    |8x G-Hi-Potion    |
    |  30+|8x G-Hi-Potion   |8x G-Hi-Potion  |8x G-Hi-Potion    |8x G-Hi-Potion    |
    '=============================================================================='
    
    .===============.                                                  .-----------.
    |Name: Minotaur |                                                  | {BOSS-12} |
    |======================o==========================o=========o==================|
    | Level Range: 1-75    | HP Range: 855-36375      | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x2], Wind [x2]                               |
    | Status Weakness(es): Float [50%], Drain [100%] Vit0, Gravity, The End        |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Berserk, Double                        |
    |            Lvl 20-29: Shell, Protect, Berserk, Double                        |
    |            Lvl   30+: Shell, Protect, Berserk, Double                        |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Sacred (100%)                              |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |20-29|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |  30+|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |==============================================================================|
    | Strategy: Start the fight by casting Float on both Sacred and Minotaur. This |
    | --------- takes care of their regeneration from the earth. Your next step    |
    | should be to either cast Float on all party members (to block their special  |
    | attack Mad Cow Special), or cast Meltdown on Sacred and Minotaur to reduce   |
    | their defense to 0. When you've done that, the fight should be a breeze, so  |
    | take your time to draw the Life spell from Sacred. You can also Draw-cast    |
    | Protect on all your party members, but it's not nessecary. Just pummel them  |
    | and the fight should be over sooner or later. Sooner, that is.               |
    '=============================================================================='
    
    After the fight, the GF Brothers joins you, and you also get the Minotaur Card.
    I  suggest  you learn  the Brothers  HP+% abilities, then  the HP Bonus ability
    (which  gives  you +30 extra  HP per level up).  After that, learn the junction
    abilities, Cover, Boost, and Defend.
    
    Note: I suggest you Card Mod the Minotaur Card into 10x Adamantine. This item is
    great  on it's own  (teaches a GF Vit+60% ability), but is  also used in Weapon
    upgrades, including many final weapons. Yes, even Squall's Lionheart. I suggest
    you keep the Sacred Card for playing, since 100 Dino Bones .. well.. *Eyeroll*.
    
    Now that you have Brothers, spread the GF's like this on three characters:
    
    1: Quetzalcoatl, Brothers (HP, Str, Vit, Mag, Spr, Elemental x2)
    2: Shiva, Diablos (HP, Str, Vit, Mag, Spr, Hit, Elemental x2, Ability x3)
    3: Ifrit, Siren (HP, Str, Mag, Elemental x2, Status x2)
    
    Exit the Tomb by going all the way straight (down, up, up) out.
    
    Once  you've done  the Tomb of the Unknown King Quest, head back to Dollet and
    lose  the Sacred Card to the Queen. Make sure you send her back to Balamb, just
    to make life easier on yourself. Whatever you do, MAKE SURE SHE DOES *NOT* GO TO
    DELING CITY.  You can re-win your Sacred Card back from her son here in Dollet.
    
    You  can  now create Squall's  best weapon,  Lionheart. You need 1x Adamantine,
    which  comes from  the Minotaur Card, 4x  Dragon Fang, which can be stolen from
    Grendels (Lvl 1 - 29) that can be found in the dream forest, and 12x Pulse Ammo,
    which  can be gotten by refining two Energy Crystals into 20 Pulse Ammo. Energy
    Crystals  can  be gotten  by modding  20 Elnoyle Cards  into 2.. (somewhat time
    consuming, yes). I suggest only upgrading Squall's weapon, because he gets a new
    Limit Break, the others only gain a very slight increase in attack power and hit
    rate, which isn't worth it.
    
    One possible exception is Selphie's best weapon, the Strange Vision. This weapon
    never  misses (like  all of  Squall's weapons),  which is  a plus.  It requires
    1x  Adamantine,  3x Star  Fragment (Card  Mod 9  Iron Giant  Cards into 3), and
    2x Curse Spike (Card Mod 2 Tri-Face Cards into 2).
    
    One  last thing I'd  like to mention here is that it's advisable you learn Mug,
    since soon you'll be able to really benefit from mugging several bosses.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Head  to  Caraway's Mansion and give  the number to  the guard. In my case, the
    number was 47, so I enter 7, 4, 0. Enter the Mansion. Inside, talk to Rinoa and
    answer  however you like. After the scene, follow General Caraway and watch the
    scenes/debriefing. Head back to the mansion after everything.
    
    Back  at  the mansion,  watch the  scene and  you'll be  in control of Quistis.
    Attempt  to exit and  bump into Rinoa. After the scene, follow the others. Talk
    to  Caraway, and follow him with Squall. Follow him until Squall and Irvine are
    in position. After this, you'll be back in control of Quistis. Head back to the
    mansion after which the team gets locked in. Now you're in control of Rinoa.
    
    Walk  around the  car and enter the  sewers by checking the manhole. Head west,
    then  West, then West.  Grab the Weapons Monthly May Issue and go east to climb
    the ladder and go back to where you were.
    
    Climb the crates with X, and go left to the next screen. Here, climb the ladder
    and the ledge, and walk up to Edea. Many scenes and movies will play. At the end
    of  them, you're back  with Quistis and co. Check the glasses on the left, then
    place  the glass in  the statue's hands at the upper left corner of the room. A
    secret  entrance opens up,  and you'll now be in the sewers. Check the wheel to
    go over it, then open the door and go up.
    
    Back  with Squall, follow Irvine. Save your game after this. Climb the building
    like  Rinoa did, and  an extra ledge on the left. Here, ask Vinzer Deling if he
    wants  to play a  card game with you. Guess he doesn't respond .. he's too busy
    rotting. Climb the stairs, and go inside. It's boss time.
    
    .=============.                DRAW the GF Carbuncle!!             .-----------.
    |Name: Iguion |                                                    | {BOSS-13} |
    |======================o==========================o=========o==================|
    | Level Range: 1-19    | HP Range: 127-1747       | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Earth [x2], Holy [x2.5]                              |
    | Status Weakness(es): Drain [100%] Vit0, Gravity, The End                     |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cure, Esuna, Break, Carbuncle                          |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|6x G-Returner    |6x G-Returner   |6x G-Returner     |6x G-Returner     |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|4x G-Returner    |4x G-Returner   |4x G-Returner     |4x G-Returner     |
    |==============================================================================|
    | Strategy: These two aren't very tough, mainly due to their low HP. First of  |
    | --------- all, draw the GF Carbuncle from one of them. This also disables    |
    | their Auto-Reflect ability. Now you can finish them off by simply focusing on|
    | on of the two, and after it goes down, on the other. They can petrify you,   |
    | but this isn't a big deal as you should have won before the timer runs out.  |
    | You can also mug them for an extra 4 G-Returner in total (+2 per Mug).       |
    '=============================================================================='
    
    Carbuncle  isn't a  GF you'll be using  a lot, but sometimes summoning it has a
    good  use, because it casts reflect on all party members. It's GF abilities are
    also  nice to have.  Learn Recov Med-RF the first, then Vit+% abilities and Vit
    Bonus. After that, go for the junctions and the remaining abilities.
    
    Go  south  and check the  hatch on  the right. In  the next screen, inspect the
    sniper rifle and watch the scene. Now shift back to Quistis' team.
    
    Go  up to  the next screen. Here, open  the door on the upper left and go left.
    Check  the ladder (which  falls). It's possible to go over it and find an Esuna
    Draw point at the end, but you can also go just left to the next screen, then up
    to  another screen.  Go up again, and in  the next screen, open the door on the
    upper right and go right. Go right. Pass over the wheels, yes both, then go down
    and pass over the wheel on the right. Go down again through the door. Again, go
    over  the wheel, and again, go down through the door. Pass through the hall and
    head right. The ladder that falls will function as a bridge now (and the ladder
    going up actually leads where you came from - the mansion). Just head right and
    ignore  the fallen ladder. Head right again, go over the wheel and go up. Go up
    one  more screen and  you'll be at the end of the sewers. Save your game. Climb
    the ladder, then climb it up again, and after the movie, flip the switch.
    
    More scenes and movies will play, and it'll finally be time to fight Seifer and
    Edea.  Check your  junctions  for Rinoa,  Irvine and  Squall.  Don't forget  to
    junction your newly aquired GF Carbuncle. Now that you have Carbuncle, junction
    your GF's like this on your characters to evenly spread the stat-junctions:
    
    1: Quetzalcoatl, Brothers (HP, Str, Vit, Mag, Spr, Elemental x2)
    2: Shiva, Siren, Diablos (HP, Str, Vit, Mag, Spr, Hit, Elemental x2, Status x2, 
                              Ability x3)
    3: Ifrit, Carbuncle (HP, Str, Vit, Mag, Elemental x2, Status x2, Ability x3)
    
    .=============.                                                    .-----------.
    |Name: Seifer |                                                    | {BOSS-14} |
    |======================o==========================o=========o==================|
    | Level Range: 1-20    | HP Range: 176-1150       | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5], Wind [x2]                             |
    | Status Weakness(es): Sleep [20%], Slow [90%], Drain [100%],                  |
    |                      Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Cure, Life                                       |
    |            Lvl    20: Fira, Cura, Life                                       |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hero          |1x Hero         |1x Hero           |1x Hero           |
    |   20|1x Hero          |1x Hero         |1x Hero           |1x Hero           |
    |==============================================================================|
    | DROPS LIST: ---                                                              |
    |==============================================================================|
    |  Strategy:  Seifer is a real  pushover. He can  only use Fira and his regular|
    |  ---------  gunblade, which he only rarely pulls the trigger for. If you want|
    |  to, cast Protect first, then finish him off with a few physical attacks. You|
    |  can also stock up on Life if you hadn't already. Also try to mug a Hero.    |
    '=============================================================================='
    
    .===========.                                                      .-----------.
    |Name: Edea |                                                      | {BOSS-15} |
    |======================o==========================o=========o==================|
    | Level Range: 1-20    | HP Range: 1300-7000      | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End                                           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cura, Dispel, Life, Double                             |
    |            Lvl    20: Cura, Dispel, Life, Double                             |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |   20|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |==============================================================================|
    | DROPS LIST: ---                                                              |
    |==============================================================================|
    | Strategy: Edea is a powerful opponent. She can cast the three elemetal spells|
    | --------- Firaga,  Blizzaga and Thundaga, she has a physical attack,  she can|
    |  Dispel  any status from  your party,  and she can  cast Protect and Shell on|
    |  herself. Start the battle by summoning Carbuncle, which will cast Reflect on|
    |  all your party  members. Edea will first waste a few turns to Dispel it, and|
    |  when she  has done that, you  can always summon Carbuncle again. Pummel Edea|
    |  with GF's, physical attacks and Limit Breaks. She has quite some HP, but you|
    |  will pull it off  if you keep your HP high (which you can also do by drawing|
    |  Cura from Edea and casting it). Also try to mug an Elixir from her.         |
    '=============================================================================='
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||           {8} Winhill             ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:| 3000 Gil (Laguna's stash)                                       ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    And..  we're on  Disc 2 folks! Enter another dream sequence about Laguna. After
    the scene, check the (hidden) Curaga Draw Point near the upper left closet, then
    exit  downstairs. Talk to Ellone, then go outside. Head into the house directly
    below  the  one you came  out of.  Here meet up  with Kiros. Select all options
    before going saying "Let's talk later...".
    
    [PERFECT GAME NOTE 9]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Be SURE to select "...Tell me about Julia." This unlocks the 'Eyes On Me' entry
    under tutorial, and this is the only time you can unlock it, so don't miss it.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Go  back outside.  Laguna will  have Squall's  junctions, and  Kiros will  have
    Irvine's.  Any  other junctions made can  be done manually. Head south from the
    town  square, and proceed south after the scene. At the next screen, go further
    south,  and  at the chocobo  trail simply continue  south. Continue all the way
    south until Laguna says the patrol is done.
    
    As you may or may not have noticed, Laguna has 3000 gil to spend. This money can
    be spent on buying items from the item shop on the left. If you don't spend the
    money,  it  won't be transferred later  on, but the  items you buy stay in your
    inventory, so buy some stuff from the store.
    
    Head  back to the  town square, and watch the scenes on the way. Head back into
    the house where you talked with Raine, and go upstairs. Talk to Raine after the
    scene,  then head back  to your own house, and go upstairs. Inspect the bed and
    choose to rest to exit the lucid dream..
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||       {9} D-District Prison       ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:| Combat King 001, Pet Nametag, Strength Up, Tent, Cottage,       ||
    ||          | Rename Card, (HP Up), (Luck Up), (infinite Rosetta Stones).     ||
    ||----------|                                                                 ||
    || Other:   | Character Report.                                               ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Looks  like Zell was  in the dream world too, as Ward. Talk to Rinoa twice, and
    the  scene will shift  to Squall. During the scenes, answer "I'll stop him" and
    "...Just let me die." When you gain control of Zell again, go up the stairs and
    battle  the  soldiers. After getting  your weapons back,  be SURE to check your
    junctions, because another (easy) fight is on the way.
    
    .=================.                                                .-----------.
    |Name: Biggs (2nd)|                                                | {BOSS-16} |
    |======================o==========================o=========o==================|
    | Level Range: 1-22    | HP Range: 1467-2235      | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Poison [80%], Darkness [80%], Silence [80%],            |
    |                      Zombie [70%], Slow [90%], Confuse [60%], Drain [100%],  |
    |                      Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cure, Haste, Slow, Regen                               |
    |            Lvl 20-22: Cura, Haste, Slow, Regen                               |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Regen Ring    |1x Regen Ring   |1x Regen Ring     |1x Regen Ring     |
    |20-22|1x Regen Ring    |1x Regen Ring   |1x Regen Ring     |1x Regen Ring     |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|3x Elixir        |3x Elixir       |3x Elixir         |3x Elixir         |
    |20-22|3x Elixir        |3x Elixir       |3x Elixir         |3x Elixir         |
    '=============================================================================='
    
    .=================.                                                .-----------.
    |Name: Wedge (2nd)|                                                | {BOSS-17} |
    |======================o==========================o=========o==================|
    | Level Range: 1-22    | HP Range: 1416-2139      | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Poison [80%], Darkness [80%], Silence [80%],            |
    |                      Zombie [70%], Slow [90%], Confuse [60%], Drain [100%],  |
    |                      Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Shell, Protect, Reflect                          |
    |            Lvl 20-22: Fira, Shell, Protect, Reflect                          |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Strength Love |1x Strength Love|1x Strength Love  |1x Strength Love  |
    |20-22|1x Strength Love |1x Strength Love|1x Strength Love  |1x Strength Love  |
    |=======================|================o==================o==================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Remedy        |8x Remedy       |8x Remedy         |8x Remedy         |
    |20-22|8x Remedy        |8x Remedy       |8x Remedy         |8x Remedy         |
    |=====o=================o================o==================o==================|
    | Strategy: Another easy battle: Wedge can only cast fire or hit you with his  |
    | --------- sword, Biggs knows quite a few more spells. You should draw any    |
    |stocks from spells you don't have yet, in particular Reflect and Regen. You   |
    |can make this a breeze by casting Silence and Blind on them.                  |
    |It should be noted that you can have a little bit of fun if you cast Confuse  |
    |on either Biggs or Wedge. They'll shout at each other and Biggs will even     |
    |counterattack Wedge. Silly soldiers. Also take your time to steal the Strength|
    |Love and Regen Ring from them: Those items are better than the drops (and you |
    |should have many, many Elixirs already from the Angelo Card anyway).          |
    '=============================================================================='
    
    Now that we're back in business, let's bust out of prison. Or rather .. let's
    enjoy our stay in prison, and do all unique things we can do.. IF you want to.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                First of all, a list of what can be done on each floor:
    .--------.---------------------.--------------------------.--------------------.
    |Floor #:|Left Cell:           |Right Cell:               |Other:              |
    |========|=====================|==========================|====================|
    |Floor  1|  Hidden Save Point  |      Combat King 001     |    NO Barricade    |
    |Floor  2|     Pet Nametag     |       Strength Up        |        ---         |
    |Floor  3|         ---         |        Pet House         |        ---         |
    |Floor  4|         Tent        |           ---            |        ---         |
    |Floor  5|         ---         |   Card Player (500 Gil)  |        ---         |
    |Floor  6|         ---         |           ---            |     Save Point     |
    |Floor  7|         ---         |           ---            |    NO Barricade    |
    |Floor  8|Man from Garden Shop |           ---            |    NO Barricade    |
    |Floor  9|         ---         |   Berserk Draw Point     |        ---         |
    |Floor 10|      Save Point     |   Card Player (300 Gil)  |        ---         |
    |Floor 11|Card Player (200 Gil)|Hidden Thundaga Draw Point|        ---         |
    |Floor 12|         ---         |           ---            |        ---         |
    |========|=====================================================================|
    |Floor 13|This is the torture room.                                            |
    |Floor 14|There is a hidden Save Point here.                                   |
    |Floor 15|Exit of the prison.                                                  |
    '--------'---------------------------------------------------------------------'
    
        500 Gil Card Player (Floor #5):        200 Gil Card Player (Floor #11):
       .-------------------.------------.     .-------------------.------------.
       |Possible Prizes:   |Item Chance:|     |Possible Prizes:   |Item Chance:|
       |===================|============|     |===================|============|
       |Potion             | (129/256)  |     |Potion             | (129/256)  |
       |Eye Drops          |     (1/4)  |     |Eye Drops          |     (1/4)  |
       |Remedy             |     (1/8)  |     |Remedy             |     (1/8)  |
       |Gysahl Greens      |    (1/16)  |     |Hi-Potion+         |    (1/16)  |
       |Flare Stone        |    (1/32)  |     |Holy Stone         |    (1/32)  |
       |Mega-Phoenix       |    (1/64)  |     |Mega-Potion        |    (1/64)  |
       |Phoenix Pinion     |   (3/256)  |     |Rosetta Stone      |   (3/256)  |
       '-------------------'------------'     '-------------------'------------'
        * Luck Up: 1/32 chance                 * HP Up: 1/32 chance
    
                     * Luck Up and HP Up can only be gotten once.
    
    Head down to floor six first.  There's a barricade here (and yes, that's right,
    your characters completely lack the basic physical ability to jump over), so
    you'll have to walk around the whole ring to go downstairs.
    
    There is a save  point in the main hall of floor 6. On Floor 5, it is possible
    to play cards with the guy in the right cell, but it'll cost  you 500  gil per
    game. The  odds of getting something good are very slim. You  can  try to get
    the Luck Up,  but if it takes  too long, forget about it. On  floor  4, grab the
    Tent.  Grab the Pet House  from floor 3. Floor 2 is very rewarding  with the Pet
    Nametag and the Strength Up. Last, grab the Combat King from the 1st floor.
    
    [PERFECT GAME NOTE 10]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Make sure you grab the Pet Nametag, since there are only 2 to be found in the
    game. You can get more with a Pocketstation or the PC Version, but still.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    If  you've gotten those items, head all the way back up. Talk to the man in the
    left  cell on floor 8  and shop with him if you like. Be sure to play and win a
    card game with the man on floor 10, because he'll upgrade your Battle Meter with
    a Character Report, a neat little thing that shows how many kills and KO'd your
    characters have.
    
    [PERFECT GAME NOTE 11]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Get the Character Report, as it's crucial for a Perfect Game. It's missable too.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    After that, head up to the 11th floor. In the left cell of this floor is a card
    player who you can play against for 200 gil, and who also hands you prizes if
    you win from him ... including rare Rosetta Stones! Now there happens to be a
    trick to guarantee that you receive a Rosetta Stone from him every single time,
    so let's take a look at this, shall we?  This method has been developed in 2010
    on the GameFAQs forum, mainly by _Red___XIII_. The text below is an adapted
    version.
    
    Wait.. What *ARE* Rosetta Stones anyway? Good question. Technically, I don't
    have a clue what they are or how they look like, but in FF8 they're one of the
    best items in the game because they refine into another great item (Shaman
    Stones), but most importantly because they learn a GF the 4x Ability
    (effectively allowing you to use four abilities this early in the game)!
    
    
    PREREQUISITES:
    --------------
    1. Enc-None ability (from Diablos). You absolutely don't want to get into any
       random encounters during these steps.
    2. It's best if the Queen of Cards is NOT in Deling City. If you've been
       following this guide, she should be in Balamb. Not all is lost if she *is*
       in Galbadia (Deling City), but instead of 54 challenges (read below) you'll
       need 140 challenges every single time. 
    
    Infinite Rosetta Stones:
    ------------------------
    The idea is to get to the card player within a very specific time frame, so that
    we can then manipulate the way FF VIII checks its random number generator. You
    don't have a very big margin of time to spill, I believe it's approximately
    0.4 seconds. It sounds harder than it is, however.
    
    1. Save your game in the left cell of floor 10 (with Zell & co.)
    
    2. Hard Reset.
    
    3. Screen 1: Cell on floor 10. Exit this room. Hold [LEFT] while the screen
       is loading.
    
    4. Screen 2: Hall on floor 10. Keep holding [LEFT]. When you are in front of the
       stairs, hold [UP]. While the screen loads, keep holding [LEFT].
    
    5. Screen 3: Hall part 1, floor 11. Keep holding just [LEFT] down until you
       reach the next screen. While the screen loads, hold [UP + RIGHT].
    
    6. Screen 4. Hall part 2, floor 11. Keep holding [UP + RIGHT] up to the point
       where you hit the outer wall. Right before this happens, switch your buttons
       to [UP + LEFT]. This is a little tricky at first, and may require some
       practice. After this, and when you've just passed the cell door, switch to
       [LEFT]. While the screen loads, hold [UP].
    
    7. Hold [UP] for a split second, then immediately switch to [UP + RIGHT]. You
       have now reached the cell with the card player.
    
    What you must do now is challenge (and decline) to play the card player for a
    total of 54 times, then play and win the card game to receive a Rosetta Stone.
    
    Note: If the Queen of Cards is in Deling City, challenge the player 140 times.
    
    If you want to get another Rosetta Stone, follow steps 1-7 again (including
    saving your game, AND doing a Hard Reset to completely reset the game's random
    number generator).
    
    Tip: If you feel like you're going too slow, you can try to challenge the card
         player 53 times instead.  Keep in mind that practice makes perfect, and
         that you might soon enough be able to make a perfect run (and thus need
         to challenge the card player 54 times).
    
          Video (by _Red___XIII_): http://www.youtube.com/watch?v=dTKEdmyK-z8
    
    Tip: For practical purposes, after getting enough Rosetta Stones for your liking
         to get the 4x Ability, you might want to consider getting just a few more
         Rosetta Stones. As it turns out, you can refine these into Shaman Stones,
         and in turn these can be refined in LuvLuvG (both with Siren's Tool-RF).
         The LuvLuvG item boosts all GF compatibility for one person by +20, so a
         few doses can do wonders. Of course, if you have the patience to wait
         until the end of disc 2, you can instantly get 100 of them, solving your
         compatibility problems for good..
    
    Tip: You can also get the HP Up with 100% success by using this method. Instead
         of 54 challenges, how about trying 62 challenges exactly?  Boomshakalaka.
         Only one HP-Up can be obtained from the card player, however.
    
    
    Suggestions (PERFECT GAME ONLY):
    --------------------------------
    If you are doing a Perfect Game, first collect a few Rosetta Stones to teach
    some of your GF's the amazing 4x Ability. After that, get your stack of 100
    Rosetta Stones and 100 Shaman Stones (refined from Rosetta Stones with Tool-RF).
    A typical run takes about 5 minutes, so it's a lot faster that farming curse
    spikes later in the game (for which it takes a little less than 25 minutes to
    make a Dark Matter).
    
    Getting 100 Rosetta Stones and 100 Shaman Stones might be testing your patience
    too much (it would take about 17 hours roughly). An hour a day advances you
    slowly but surely, too. Otherwise, you might just want to rely on Angelo
    Searching to net you Hungry Cookpots (which can be refined in both Rosetta
    Stones and Shaman Stones), and it can be done automated.. It's your call!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Head  up to the 13th floor and find Squall. Talk to the three Moomba's and they
    will create shortcuts by removing barricades from certain floors, which is very
    useful.  Leave  the room, and  when you're in the  cabin press the button. Once
    you're  down,  head right  and  you're  good to  go..  NOT!  Looks like  you're
    underground!  After more scenes, run with Zell around the ring for more scenes.
    Choose one party member besides Rinoa, check the junctions and head upstairs.
    
    As Irvine, simply head down until you get to the 3rd floor. Back in control as
    Squall, talk to the left Moomba to receive a Cottage. The right one will give 
    you a Rename Card. Go up the stairs to get to floor 14. Here you can save your
    game. Go up again, but not after you've checked your junctions one last time.
    Exit to the right.. and it's 'boss' time!
    
    .====================.
    |Name: Elite Soldier |
    |======================o==========================o=========o==================|
    | Level Range: 1-70    | HP Range: 45-2260        | AP: 2   | EXP: 30 (+5)     |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5]                                        |
    | Status Weakness(es): Death [60%], Poison [60%], Petrify [35%], Darkness [80%]|
    |                      Silence [35%], Zombie [35%], Sleep [35%], Slow [35%],   |
    |                      Stop [35%], Doom [35%], Slow Petrify [70%],             |
    |                      Confuse [20%], Drain [35%], Blow Away,                  |
    |                      Vit0, Gravity, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Blizzard, Scan                          |
    |            Lvl 20-29: Fira, Thundara, Blizzara, Scan                         |
    |            Lvl   30+: Firaga, Thundaga, Blizzaga, Dispel                     |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Tent          |1x Tent         |1x Cottage        |1x Cottage        |
    |20-29|1x Tent          |1x Cottage      |1x Cottage        |1x Cottage        |
    |  30+|1x Cottage       |1x Cottage      |1x Cottage        |1x Cottage        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Potion        |1x Phoenix Down |8x Shotgun Ammo   |1x Cottage        |
    |20-29|1x Potion        |1x Phoenix Down |1x Hi-Potion      |1x Cottage        |
    |  30+|3x Potion        |1x Hi-Potion    |1x Cottage        |1x Cottage        |
    '=============================================================================='
    
    .=============.                                                    .-----------.
    |Name: GIM52A | (x2)                                               | {BOSS-18} |
    |======================o==========================o=========o==================|
    | Level Range: 1-70    | HP Range: 1431-10850     | AP: 3   | EXP: 30 (+8)     |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Lightning [x1.5], Earth [x1.5], Poison [x1.5],       |
    |                         Water [x1.5]                                         |
    | Status Weakness(es): Slow [90%], Blow Away, Vit0, Gravity, The End           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Haste, Slow                                            |
    |            Lvl 20-29: Haste, Slow, Dispel                                    |
    |            Lvl   30+: Haste, Slow, Esuna, Dispel                             |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Missile       |1x Missile      |1x Missile        |1x Missile        |
    |20-29|1x Missile       |1x Missile      |1x Missile        |1x Missile        |
    |  30+|2x Missile       |2x Missile      |2x Missile        |2x Missile        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|4x Screw         |1x Missile      |1x Windmill       |2x Fuel           |
    |20-29|8x Screw         |1x Missile      |1x Windmill       |6x Fuel           |
    |  30+|2x Missile       |3x Fuel         |2x Windmill       |6x Fuel           |
    |=====o=================o================o==================o==================|
    | Strategy: First of all, dispose of the Elite Soldier as he knows support     |
    | --------- spells to aid the GIM52A's. When he's disposed off, deal with these|
    | two guys. They're weak to quite a few elementals, as listed above. Beware of |
    | their Micro Missiles attack, which cuts off 50% of the target's current HP.  |
    | This can be reduced to 25% when you got Protect active. If you're high enough|
    | to be able to draw Dispel from them, make sure you stock up if you can. Also |
    | mug a Missile from them, which teaches Quistis Micro Missiles.               |
    '=============================================================================='
    
    After the scene, head back outside and walk over the bridge. During the scene,
    be sure to hold RIGHT on the D-pad, or else it's game over..
    
    So... What happens to those lonely prisoners?  Will they ever be saved?  Are
    they already dead now? Thruth of the matter is, no one has ever bothered to ask
    these questions, and you shouldn't either.  Their lives are but drops on a
    cooking hot plate that is called the planet, which your crew needs to save!
    
    After another scene, talk to Selphie twice, then choose your team(s). Put Zell
    with Squall. After the scenes, head west and go on the train.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {10} Galbadia Missile Base     ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | ---                                                           ||
    ||------------|                                                               ||
    || Rare Cards:| Rinoa.                                                        ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Now you're in control of Selphie. You can go straight to the Missile Base which
    lies west from where you are now. However, you can do some very rewarding things
    by now since you finally have a little freedom again since Disc 1.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Head over to Deling City, and make sure you've learned Carbuncle's Recov Med-RF.
    If  you haven't, it's only 30 AP so go to the beach to learn it - it'll be well
    worth the effort.
    
    In Deling City, go to the item shop. Spend all your money on Tents. Refine these
    Tents into Mega-Potions using Carbuncle's Recov Med-RF. Now sell these for more
    money than you bought the Tents for. This 'trick' is well known as the infinite
    money  trick. You  can keep doing this  until you're satisfied with your gil or
    have  bought and refined everything the store has - that's acually possible. If
    you make Tents and Mega-Potions the first two items in your inventory, this will
    speed things up. Still, don't go making huge amounts of money just yet. Later on
    you'll get access to an even better method.
    
    I did this until I had about 300k Gil, 100 Mega-Potions, 100 Tents, and all the
    items from the shop. It kind of feels good, and you can even refine these items
    into other useful things while you're at it. It will take about 30 minutes.
    
    After  getting your salary for like 10 years, go to Caraway's Mansion, and lose
    the  Ifrit Card to him. This will cause him to play his daughter's card, Rinoa.
    Win  the Rinoa Card  from him, and ask him about the Ifrit Card.. looks like he
    lost it already. No worries, you'll get it back later.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Head to the Missile Base, which has a road leading to Deling City. Drive the car
    inside.  Go  to the left,  and enter the building.  Check the light between the
    doors  to open up the left door, and head inside. Choose 'Walk by quietly' when
    prompted, and ignore the door here for now, which leads to the circuit room.
    
    Head east and go downstairs in the next screen. In this screen, head to the left
    of  the  stairs you  come from. In  this screen, you  will find two Maintenance
    Soldiers  on the right.  Talk to them and exit up. Head through the door on the
    north now, and talk to the Soldier near the red light. Tell him "To go on ahead"
    and go back to the two Maintenance Soldiers. They want you to go to the circuit
    room.
    
    Head back to the circuit room, which is where the guard near a door stopped you.
    Talk to the guard, and approach the panels inside. Pick (Ahh, just hit whatever)
    and then (Just press whatever). Exit the room. You can talk your way out of it,
    as long as you don't pick a 'FIGHT' option. Go back to where you came from, and
    proceed to the right. A guard will come out the door. Pick (Play it cool), then
    (Help  out). Help the guards push the launcher by going up to them. After this,
    talk to the guard and he'll ask you to go to the control panel.
    
    At  the control panel, go to equipment first to see the launchers and missiles.
    There's a little funny secret here, if you hold Triangle and Square while at the
    equipment screen, you can press up or down to see a dancing officer or guard.
    
    Go  to Target and set the Error Ration to Max. Now go to Data Upload and select
    'Yes'.  Exit the panel, and save your game. Talk to the guard on the right, and
    it'll  be time for  a 'Boss Fight' after the scene. Because these guys are real
    pushovers,  no data is presented here. You can find info for them if you search
    for  {BOSS-19}. After finishing them off, check the panel on the left, then the
    panel  on the right,  and top-left. Then go through the upper door, and set the
    timer. I suggest you pick 10 minutes, which is plenty.
    
    Note:  Choosing  10 or 20  minutes opens  up the backdoor  in the room with the
    self-destruct device panelm which saves you quite a few minutes. Exit outside to
    fight the BGH251F2.. which is worthy of the title 'Boss'. 
    
    .===============.                                                  .-----------.
    |Name: BGH251F2 | (+ Elite Soldier + 2x G-Soldier)                 | {BOSS-20} |
    |======================o==========================o=========o==================|
    | Level Range: 1-22    | HP Range: 4200-8400      | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Lightning [x1.5], Earth [x1.5], Water [x1.5],        |
    | Status Weakness(es): Darkness [50%], Slow [90%], Vit0, The End               |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Stop                                   |
    |            Lvl 20-22: Shell, Protect, Stop                                   |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST: Weapons Monthly June Issue (100%)                                |
    |==============================================================================|
    | Strategy: Start the battle by quickly inflicting darkness on BGH by casting  |
    | --------- Blind. You can also cast Slow on him, which can certainly help. Now|
    | pummel it to death with Lightning or Earth based spells, or simply use       |
    | physical attacks. Don't use GF's, unless you have chosen 20 mins or more.    |
    | After busting BGH up, an Elite Soldier and 2x G-Soldiers will run out. Defeat|
    | them before the timer runs out, and you're good to go.                       |
    '=============================================================================='
    
    After the battle, walk around and check to see that you can't get out.. The base
    blows up.. Back to Squall and co.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {11} Panic at Balamb Garden    ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Mega-Potion, Elixir, X-Potion, Gysahl Greens, Tent, Remedy,   ||
    ||            | Mega-Phoenix OR Remedy.                                       ||
    ||------------|                                                               ||
    || Rare Cards:| Leviathan.                                                    ||
    ||------------|                                                               ||
    || GF's:      | Leviathan (Draw).                                             ||
    ||------------|                                                               ||
    || Other:     | GF Report.                                                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Now that you're back with Squall, do a junction swap and everything should be in
    order  again. Enter the garden, and proceed to the main hall. You'll run into a
    bitch Garden Faculty, to whom you should answer (I don't get it). You'll have to
    fight a Caterchipillar and a Grat, and the bitch runs off. Proceed to the inside
    afterwards.
    
    At the gate, talk to the sitting guy twice to receive a Mega-Potion. Inside, you
    will meet up with Fujin and Raijin. Now it's time to clear Balamb Garden of the
    crazy ass Faculties and their critters. Return to the outside Faculty and fight
    two  bombs. Return  to the main hall, and  go to the Infirmary and help out the
    SeeDs. Dr. Kadowaki will give you an Elixir if you talk to her afterwards. Talk
    to the bottom SeeD in the hall, who turns out to be the one you graduated with!
    His name is Nida, but of course Squall forgot that part.. ;)
    
    Now  head to the Quad, and walk up to the Faculty to fight a Bomb and a Glacial
    Eye. Proceed to the stage and talk to the middle SeeD to receive an X-Potion.
    
    Proceed  to the Cafetaria and beat the Bomb that the Faculty sends to you. Talk
    to the girl (2nd from the left) twice to get a Gysahl Greens. This item summons
    a Chocobo, but more about this later.
    
    Continue  to the  Dormitory and beat the Caterchipillar that the Faculty leaves
    for you to slaughter.
    
    Go on with our liberation and head to the Parking Lot. Kill the Grendel that the
    Faculty  unleashes, and  head inside. Looks like you found Cid!....Not! Talk to
    the SeeD on the left to get a Tent.
    
    Now  continue to the Training Center. Help the people out, and the Faculty will
    shout his usual line (seems like they can say nothing else, geez) and unleash a
    fairly tough T-Rexaur. Blind it or put it to sleep, then beat it and talk to the
    SeeD to get a Remedy.
    
    Head to the Library and 'face the wrath of the Grat'.. or.. you know, just kill
    it  with  one or  two hits. Inside,  talk to  the girl on  the right and you'll
    receive a Mega-Phoenix if you took Zell. Otherwise you'll get a Remedy.
    
    Go  back to the Main Hall and follow Xu all the way to the end of the 2nd floor
    hall. She'll tell you to go to the 3rd floor, because that's where Cid is. Talk
    to him when he kneels, and go back in the elevator after the scene.
    
    Inside the elevator, inspect the buttons, and then the hatch on the floor. Climb
    down  the ladder, then  go through the small corridor, and open the hatch. Like
    Squall  mentions, it may  be worth it to junction a Fire spell to Elem Atk-J if
    you  have it. Proceed  through the hall and go down the ladder at the end. Head
    through the door left.
    
    You  must turn the valve here, which is done by tapping Square as quicly as you
    can. However, it is NOT possible to turn the valve with *just* Squall (cheating
    has pointed this out). Try to do it with the help of only two party members, or
    if that doesn't work, three. Go back out, and climb down the other ladder. Head
    down  the stairs, grab  some Full-Lifes from the Draw Point, then go around the
    pillar. Have Squall climb the ladder (he'll have to go either way).
    
    After  Squall  luckily crashes  to safety,  examine the  panel which appears to
    activate  something. Go back down, then answer whatever you want. Check out the
    green light and go down the ladder. Save your game, then flip the nearby lever.
    Proceed to fight.. two very slippery creatures:
    
    .===============.                                                  .-----------.
    |Name: Oilboyle | (x2)                                             | {BOSS-21} |
    |======================o==========================o=========o==================|
    | Level Range: 1-26    | HP Range: 2136-4988      | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Fire [x2]                                            |
    | Status Weakness(es): Poison [50%], Silence [80%], Sleep [80%], Slow [90%],   |
    |                      Drain [100%], Blow Away, Vit0, The End                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Esuna, Blind, Cure, Confuse                            |
    |            Lvl 20-26: Esuna, Blind, Cura, Confuse                            |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|4x Fuel          |4x Fuel         |4x Fuel           |4x Fuel           |
    |20-29|4x Fuel          |4x Fuel         |4x Fuel           |4x Fuel           |
    |  30+|8x Fuel          |8x Fuel         |2x Orihalcon      |2x Orihalcon      |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Wizard Stone  |8x Wizard Stone |8x Wizard Stone   |8x Wizard Stone   |
    |20-29|8x Wizard Stone  |8x Wizard Stone |8x Wizard Stone   |8x Wizard Stone   |
    |  30+|8x Wizard Stone  |8x Wizard Stone |1x Orihalcon      |1x Orihalcon      |
    |=====o=================o================o==================o==================|
    | Strategy: The Oilboyles are weak to Fire, so you should be using that alot.  |
    | --------- If you have it on Elem Atk-J, you can combine this with casting    |
    | Meltdown on them to reduce their defense altogether, and it's over before it |
    | really begins. Otherwise, the Oilboyles do have an attack to watch out for:  |
    | Oil Blast is a gravity based attack and cuts off 62.5% of your current HP.   |
    | I suggest you either use Mad Rush (which grants Protect to everyone, plus    |
    | Haste and Berserk for fast and 1.5x stronger damage), or simply put everyone |
    | under Protect. on the other hand, you might as well try to finish them off as|
    | fast as you can. You can also put them to sleep or poison them.              |
    '=============================================================================='
    
    Go  down the ladder at the end, to find a rather odd looking structure. Examine
    the  switch in the middle twice, and things are about to get awesome! After all
    scenes,  talk to Cid  twice and say "Yes". On the 2nd floor, head to the end of
    the hall (to the balcony) for another scene. Head back inside for more scenes.
    
    When everything's cooled down and Squall wakes up, it's time to do an optional,
    but very rewarding quest: The CCGroup Quest.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1. Head to the main hall and look around for a SeeD. If he says something about
       the CCGroup, then that's the guy. He is called Jack. He will only allow you
       to challenge him if you have won 15+ Card games in Balamb Garden. Games that
       do NOT count are games played in: Library, Cafetaria, Classroom. All else
       will count. Beat Jack to continue.
    2. Head to the training center. A man will randomly appear on the right path of
       the training center: He is the same man from the prison, who sold items. You
       can challenge him anytime after beating Jack. Beat him for the first time and
       he will upgrade your Battle Meter (if you have it) with the GF Report. You
       can also win the Rare Card Leviathan from him, but he only plays it in about
       1/16 games, so it can take a while.
    3. Go to the hall with exits to the Cafetaria, Dormitory, and Parking Lot. Look
       around for a SeeD. This is Club, and he'll randomly walk into this hall. Beat
       him to continue the quest.
    4. Head back to the Main Hall, and look around for a girl twin. When they stop
       at the Lobby, challenge them, and beat them.
       
    Note: You can win all Level 7 Boss Cards from the CCGroup members. Especially
          the Diamond Duo use these cards plenty. I suggest you get at least one of
          each Level 7 Boss Card.
       
    For now, that's as far as this quest goes. It is an extremely rewarding quest,
    most likely the best reward you'll ever see. Keep that in mind.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Be sure to have someone with the 'Draw' command, then head down with the 
    elevator, and go left after the scenes. After a revealing scene, you'll have to
    face NORG, the Garden Master.
    
    .===============.                                                  .-----------.
    |Name: NORG POD |                                                  | {BOSS-22} |
    |======================o==========================o=========o==================|
    | Level Range: 1-27    | Fixed HP: 2000           | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End                                           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cure                                                   |
    |            Lvl 20-27: Cura                                                   |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST: ---                                                              |
    '=============================================================================='
    
    .===============.                                                  .-----------.
    |Name: Left Orb |                                                  | {BOSS-23} |
    |======================o==========================o=========o==================|
    | Level Range: 1-27    | HP Range: 57-2865        | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End                                           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Thunder, Life                                          |
    |            Lvl 20-27: Thunder, Life, Bio                                     |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Mag Up        |2x Mag Up       |3x Mag Up         |4x Mag Up         |
    |20-27|1x Mag Up        |2x Mag Up       |3x Mag Up         |4x Mag Up         |
    |==============================================================================|
    | DROPS LIST: ---                                                              |
    '=============================================================================='
    
    .================.                                                 .-----------.
    |Name: Right Orb |                                                 | {BOSS-23} |
    |======================o==========================o=========o==================|
    | Level Range: 1-27    | HP Range: 57-2865        | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End                                           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Dispel, Confuse, Slow                                  |
    |            Lvl 20-27: Dispel, Confuse, Slow                                  |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Spr Up        |2x Spr Up       |3x Spr Up         |4x Spr Up         |
    |20-27|1x Spr Up        |2x Spr Up       |3x Spr Up         |4x Spr Up         |
    |==============================================================================|
    | DROPS LIST: ---                                                              |
    '=============================================================================='
    
    .===========.                DRAW the GF Leviathan!!               .-----------.
    |Name: NORG |                                                      | {BOSS-24} |
    |======================o==========================o=========o==================|
    | Level Range: 1-27    | HP Range: 4400-12200     | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Wind [x2]                                            |
    | Status Weakness(es): Slow [90%], Drain [100%], Gravity, Vit0, The End        |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Esuna, Leviathan                       |
    |            Lvl 20-26: Shell, Protect, Esuna, Leviathan                       |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Circlet       |1x Circlet      |1x Circlet        |1x Circlet        |
    |20-27|1x Circlet       |1x Circlet      |1x Circlet        |1x Circlet        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Wizard Stone  |8x Wizard Stone |8x Wizard Stone   |8x Wizard Stone   |
    |20-27|8x Wizard Stone  |8x Wizard Stone |8x Wizard Stone   |8x Wizard Stone   |
    |=====o=================o================o==================o==================|
    | Strategy: First of all, you should destroy the NORG Pod, which protects NORG.|
    | --------- It has only a measly 2000 HP, so that shouldn't be much of a       |
    | problem. After that, immediately Draw the GF Leviathan from NORG. You will   |
    | also really want to Mug both the Left and Right Orbs for stat boosting items.|
    | You can try to get as many as possible, although that would require a lot of |
    | resetting. Consider getting 2 from at least one Pod. Mug a Circlet from NORG.|
    |                                                                              |
    | The Left Orb will cast offensive magic when it's red, and the Right Orb will |
    | cast status magic when it's red. You should summon Carbuncle to have Reflect |
    | on everyone, or you can hit the Orbs to have them changel their color to     |
    | Yellow or Blue so they can't use magic. Alternatively, you can just unleash  |
    | a series of powerful attacks on NORG to make him breathe his last breath.    |
    '=============================================================================='
    
    After  the  battle, junction Leviathan  to someone,  and set it's next learning
    ability  to  Supt Mag-RF. After that  you should learn GFRecov Med-RF, and then
    Mag-J, the Spr+% abilities, Spr Bonus, Recover, and the rest.
    
    Head back upstairs, and go to the Infirmary. Talk to Kadowaki and she'll let you
    see  Cid. Go to the bed, and talk to Cid. Go over all options, then leave. Head
    to the Lobby and Xu will tell you to go to the 2nd Floor Balcony. Do so, and go
    back inside after the scene. Find Ellone in the Library. After the scene, you'll
    wake  up again, and Zell offers to go squash a few critters. Rinoa may appear if
    depending on if she's in your party or not. Agree, and go out. You'll be stopped
    in your tracks by an announcement from Cid, followed by a few scenes. 
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||     {12} Fisherman's Horizon      ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Occult Fan III, Timber Maniacs (x2), Megalixir, Mega Phoenix, ||
    ||            | Phoenix Down, 15x Fast Ammo, 10x AP Ammo, 5x Pulse Ammo.      ||
    ||------------|                                                               ||
    || Rare Cards:| Quezacotl, Irvine.                                            ||
    ||------------|                                                               ||
    || Other:     | Ultima Draw Point (Mayor Dobe's Room - on the right).         ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    To get off the Garden, you must now use the 2nd Floor Balcony, so head there.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    5. Another CCGroup member can now be played. The guy who gave you the first set
       of cards is no other than Spade, found on the 2nd Floor Hallway. Beat him.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Head outside and meet up with a few folks from FH. After this, talk to everyone
    you  come across. Follow the path. When you get to the screen where at the end,
    Familiar  Face #1 can  take you down with the elevator, backtrack a bit in this
    screen and look for a ladder going down. At the end of this path you'll find the
    Master  Fisherman. Talk to him and give whatever answer to receive the rare and
    unique Occult Fan III. Talk to him again to be sent on an errand - this is part
    of  a quest that can only be done in a very limited time span, so I suggest you
    do it. 
    
    [PERFECT GAME NOTE 12]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Be sure to get the Occult Fan III, since it's only available in a very short
    time span, and it's unique. Also do the Quest - It's also limitedly available.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Now proceed and go down the paths and stairs and elevator until you can see the
    Mayor's  House in the distance. Head right for now, and at the next screen with
    the Save Point, head right again. In this screen, visit the Shop on the left and
    go  upstairs to find  a Timber Maniacs issue. Then go on the dock at the right,
    and keep talk to the boy on the boat. Answer "Sort of.", then "I saw him. ", and
    "I  was  sort of...impressed." Keep  talking to him  until he almost chokes the
    Shopkeeper.
    
    Exit  to the north, and head inside a house (the entrance is on the upper right
    of  the screen). Check the little moomba, and also check around to find another
    Timber  Maniacs issue. Now head back to the intersection from where you can see
    the Mayor's House, and go to the north. Go all the way down until you reach the
    house.
    
    First,  head right  to find the former headmaster of Galbadia Garden. Challenge
    him for a game of cards (Mix if you want to, but only if you saved earlier). You
    can win the Ifrit Card back from him. After one game, it's likely that the Open
    Rule  spreads  (from Balamb), so that's  good. Win the Ifrit Card from Martine,
    then enter the house.
    
    Go upstairs and watch the scene. Challenge Mayor Dobe to a game of cards and win
    the  Quezacotl Card  from him. If you  have given the Queen of Cards the Sacred
    Card  earlier, you can also challenge the Mayor's wife, Flo, and win the Irvine
    Card  from her.  Otherwise, you can do  this later. You can draw Ultima for the
    first  time here, from  a Draw Point on the right in this room. Be sure to draw
    with someone who has a very good magic stat/junction, so you can draw as much as
    possible in one go, because this Draw Point NEVER recharges.
    
    Exit the house and go up until you hear "Galbadian Soldier!". Head back and talk
    to everyone, and NOW go back upstairs into town. Upstairs, follow Mayor Dobe all
    the  way  up north to the  station. Save your game  on the way. First battle an
    Elite Soldier and 2x G-Soldiers, after which it's big boss bashing time.
    
    .===============.                                                  .-----------.
    |Name: BGH251F2 |                                                  | {BOSS-25} |
    |======================o==========================o=========o==================|
    | Level Range: 1-28    | HP Range: 5100-7800      | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Lightning [1.5x], Earth [1.5x], Water [x2]           |
    | Status Weakness(es): Darkness [50%], Slow [90%], Vit0, The End               |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Stop                                   |
    |            Lvl 20-28: Shell, Protect, Stop                                   |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Adamantine    |1x Adamantine   |1x Adamantine     |1x Adamantine     |
    |20-28|1x Adamantine    |1x Adamantine   |1x Adamantine     |1x Adamantine     |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Running Fire  |8x Missile      |8x Missile        |8x Missile        |
    |20-28|8x Running Fire  |8x Missile      |8x Missile        |8x Missile        |
    |=====o=================o================o==================o==================|
    | Strategy: The Iron Clad is back, but it's weaker than ever. Cast Blind on it |
    | --------- until it sticks, then possibly Protect (or Mad Rush) if you feel   |
    | the need. Be sure to steal the Adamantite from the boss, it's a rare item.   |
    '=============================================================================='
    
    After  the battle,  talk to Rinoa. If  you sent her to the Missile Base, answer
    "I  missed you too"  for the most positive response. That's in IOI right there!
    (Oh yeah, sorry about the abbreviation) - It means Indicator Of Interest. ;)
    
    Talk to Mayor Dobe. Pick (I want him to understand us), then (Try to continue).
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Leave the screen, and immediately return. Talk to the guy on the left twice, and
    pick (Isn't he the cafeteria lady's son?). He'll now go to his mother in Balamb
    Garden's  Cafetaria. You don't even have to have listened to her before, but if
    you did, then the pieces of this story will now fit together.
    
    Also  talk to the man sitting near the stairs. Say yes, and notice how his name
    changes  from "Man"  to "Psycho". It's also noteworthy that he can't count past
    256, which is where the coding for Hexadecimal numbers (FF) stops in this game.
    
    Exit the screen, and go back to the dock. Talk to the boy on the boat, and he'll
    finally catch a fish this time. Head back to the Master Fisherman, and agree to
    meet him at the Hotel. Go upstairs and watch the whole scene, and grant him the
    time  to finish.  (Pick "Why not..?") Follow  him outside to the dock, and pick
    whatever  options you like. At the end, talk to him to receive a Megalixir! You
    will  also gain (a  likely to be invisible) +20 Seed Experience, which ups your
    SeeD Rank by 0.2.
    
    Now go back to the station and enter the Greas Monkey's house on the upper right
    of  the screen. Talk  to the Galbadian Officer and step outside the house. Step
    back inside and talk to Grease Monkey to receive a Mega Phoenix. You don't need
    to have done the Master Fisherman's Quest for this, the only requirement is that
    you have Squall and Irvine in your party.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Go back to Balamb Garden, and visit the Quad. Choose "Cheer her up", then watch
    a bunch of scenes. When you finally gain control (of Irvine), you must choose
    a musical instrument for everyone. 
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    When you pick an instrument for Zell and you can control Irvine, exit the screen
    and  go  to the Grease  Monkey's house (you know,  near the station). Here, the
    Galbadian  Officer  has returned. Step outside  and return. Speak to the Grease
    Monkey  to receive  a Phoenix  Down (and  if you  did the  previous visit,  the
    hilarious  comment  'Oh, it's not the  Mega type..). Also inspect the beaten up
    officer  to  receive  15x Fast Ammo,  10x AP Ammo,  and   5x Pulse Ammo!   Keep
    'talking'  to him with  Irvine many times and ... Err, I meant, just go outside
    and back to your band!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Your party members can play any instrument, but only two combinations will sound
    good. It doesn't matter who plays what instrument:
    
    Combination 1: Irish Jig:  Guitar, Violin, Flute, Tap
    Combination 2: Slow Dance: Sax, Electric Guitar, Piano, Bass Guitar
    
    Walk up to the party member and say OK to make a choice for everyone.
    
    When you wake up as Squall, approach Rinoa. You're going to have to watch the
    concert no matter what, but the negative answers trigger funny and more lengthy
    dialog than the other options. Talk to Irvine twice, then move to the Mayor's
    House. From here, head right, and check the magazine.
    
    After all scenes, head to the 3rd floor. Looks like the Garden is repaired and
    can finally be controlled! Talk to Nida to depart.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||      {13} The Mobile Garden       ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Timber Maniacs, Phoenix Pinion, Status Guard, Holy Stone,     ||
    ||            | Phoenix Pinion, Gysahl Greens, Aura Stone, Flare Stone, Shell ||
    ||            | Stone, Holy Stone, Protect Stone, Meteor Stone, Meteor Stone, ||
    ||            | Flare Stone, Ultima Stone, Meteor Stone, Holy Stone,          ||
    ||            | Ultima Stone                                                  ||
    ||------------|                                                               ||
    || Rare Cards:| Carbuncle, Gilgamesh, (Odin), Chicobo.                        ||
    ||------------|                                                               ||
    || GF's:      | Tonberry, Phoenix, (Odin), Chocobo.                           ||
    ||------------|                                                               ||
    || Other:     | Ultima Draw Point (Shumi Village - 5000 Gil).                 ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
                                Balamb Garden Controls:
                                =======================
                                D-Pad        = Steering
                                Left Analog  = Steering
                                Right Analog = Forward/Backward
                                X            = Get on/off
                                Square       = Forward
                                Triangle     = Backward
                                Circle       = To cockpit
                                R2           = Change view
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    At this point, many, many quests can be done, and many of them are extremely
    rewarding. Below is a short and compact list of what can be finished:
    
                            o  Finish the CCGroup Quest
                            o  Get Tonberry King GF
                            o  Get Odin GF (not recommended)
                            o  Learn GF abilities very FAST (Cactuars)
                            o  Do the Shumi Village Quests
                            o  Do the Chocobo Forests Quest
                            o  Do the Winhill Vase Quest
    
    The  quests are sorted  from very good rewards to lesser rewards, and I suggest
    you  complete them now,  since you'll get the most out of them. Otherwise, just
    skip ahead to the next section, 14. 
    
    
    o Finish the CCGroup Quest
    ==========================
    
    6. Head to the bridge and challenge Xu. Yep - she's the CCGroup Heart. Beat her
       and try to win the Carbuncle Card from her.
    7. Talk to Nida on the bridge after beating Heart/Xu. Now go to the Infirmary
       and challenge Kadowaki to a game of cards. She'll mention she was the former
       CCGroup King. Now head to the Dormitory and keep resting until King appears.
       Beat King and try to win the Gilgamesh Card. If you don't win it the first
       time, you can challenge King any time after this, King will be on the bridge.
    
    I suggest you Card Mod the Gilgamesh into 10 Holy Wars. These items grant full
    and instant invincibility to all party members for a period in battle.
    
    
    o Get Tonberry King GF 
    ======================
    
    Now it's time to get Tonberry. Head to the southern continent. The northern part
    of  this continent  holds a triangular shaped ruin, this is what you're looking
    for. Save, then enter the Centra Ruins.
    
    The Centra Ruins are the home of two GF's: Odin and Tonberry. However, Odin will
    not  always quite help you, since he tends to appear and kill enemies randomly,
    while  you'll often need to mug something from these enemies. Another reason to
    *NOT*  get Odin *right now* is that if you do, he will be replaced by Gilgamesh
    on  Disc4. Gilgamesh is a bigger nuisance than Odin, because he doesn't come at
    the start of the battle - he comes *randomly* during the battle. This can really
    screw  you over when you like to profit from "Angelo Searching" overnight. Then
    again, if you don't really care about rare items, get Odin now.
    
    If you really, really want Odin for whatever odd reasons, check section {OPT-6}.
    
    [PERFECT GAME NOTE 13]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Get Odin on Disc4, when you're done with all that you need. It's probably going
    to be the last thing you do: Getting Odin.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    However, we can still get Tonberry now. In fact, I strongly advise you to get
    Tonberry right now, because he is the best GF in the game - ability wise.
    
    A timer of 20 minutes will start when you enter the Centra Ruins. Go to the 2nd
    screen of the area and keep running around here. You'll start to encounter only
    Tonberries here. These are nasty creatures: They walk up to you and stab you, or
    they use Everyone's Grudge, which deals alot of damage: [20 * #enemies killed].
    To ridden yourself quickly of these pests, keep Irvine and Squall in yellow HP,
    and have a very good Str-junction on them. Unleash their limits (Demolition Ammo
    works well for Irvine) a few times and the Tonberry will be toast.
    
    [PERFECT GAME NOTE 14]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Make sure your characters don't get killed, since Tonberries are risky enemies.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Do this 20 times (or so), keep count of how many you've killed, and save outside
    when you just killed your 19th. When you kill another Tonberry around this
    number, Tonberry King will immediately show up to fight you.
    
    .====================.                                             .-----------.
    |Name: Tonberry King |                                             | {BOSS-26} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 2500-250000    | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End                                           |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Death, Cure, Life                                      |
    |            Lvl 20-29: Death, Cura, Life                                      |
    |            Lvl   30+: Death, Curaga, Full-life                               |
    |==============================================================================|
    | STEAL LIST: ---                                                              |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |20-29|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |  30+|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |=====o=================o================o==================o==================|
    | Strategy: Immediately start by casting Meltdown on Tonberry King to reduce   |
    | --------- it's defenses to 0. Follow up by casting Protect on everyone. You  |
    | should already have characters at low HP, so they can immediately follow up  |
    | with their Limit Breaks. Especially the guys can inflict loads of damage this|
    | way: Shot, Renzokuken and Duel will deal several thousand to ten-thousands of|
    | damage. Tonberry King may have a lot of HP, but it *will* fall quickly if you|
    | keep the damage output flowing with hard hitting Limit Breaks.               |
    '=============================================================================='
    
    And now you have Tonberry, the most useful GF in the game! Congratulations! Exit
    the Centra Ruins and save your game. You *can* get Odin right now, but I suggest
    you  don't until up to Disc4 (and even then only after you've done whatever you
    wanted  to do).  There's nothing special about  Odin: His card can be gotten on
    Disc4, the Luck-J Scroll can be gotten later (even in other ways), and Triple..
    well, you can already have 100x Triple on 3 characters if you modded the Quistis
    and Irvine Cards.
    
    Now that you have Tonberry, you can LV Up and LV Down many enemies in the game,
    which means that if you've been a low level, you can *still* get rare items from
    high level enemies with these abilities! We'll get to this soon. You should also
    learn the 4 Shop Abilities that Tonberry has: Haggle, Familiar, Sell High and
    Call Shop. They are EXTREMELY useful, especially later on. These abilities do
    require quite a bit of AP, but there's an easy solution for that.. Read on.
    
    
    o Learn GF abilities very FAST (Cactuars)
    =========================================
    
    On the worldmap, press SELECT a few times to bring up the large worldmap. Check
    out  the lower right Centra Continent, which is the most southern continent. It
    has a little island on the right, you see? And slightly left of that you can see
    a  gap: That's your next destination, so head there with Balamb Garden. To make
    clearer, a picture: http://www.shillatime.org/finalfantasy8/disc2-cactuars.jpg
    
    You'll  find a beach here, which Balamb Garden can happily handle. Get off, and
    run through the crack of the mountains. From here, head northeast and you'll be
    in  Kashkabald Desert. Run  east to come near an island with a giant cactuar on
    it. Check your menu, it should say Cactuar Island. Great - You'll only encounter
    Cactuars  here, little cactus  enemies that give 20 AP a piece, and VERY LITTLE
    Experience!  That's perfect  for GF Ability learning, so select the most useful
    abilities from the menu to begin with.
    
    Cactuars  have  an insane Evasion, however,  and they tend to run from battles.
    Squall  has a perfect  Accuracy of 255%, so he'll always hit. Give Diablos with
    Hit-J to an other character, and junction Triple to Hit, to gain 255% also. That
    makes 2 characters that will always hit. Since you don't have access to Selphie
    at the moment, her 'Strange Vision' weapon with 255% hit rate is not available.
    You should do fine with just 2 members, however. Happy Cactus Hunting!
    
    Note: You're likely  to run into your  first UFO encounter here, even with the
    Enc-None ability on. This is part of the UFO Quest that can be completed later.
    
    With most or all GF abilities learnt for now, we can toy around with Tonberries
    Shop abilities. Call Shop from the menu .. very neat. This makes the Infinite
    Money trick alot faster - and the other abilities make it more worthwhile. You
    can make some money now, but keep in mind that there will be *one* other method
    that will be faster, later in the game.
    
    
    o Do the Shumi Village Quests
    =============================
    
    From Centra, head to the northern most continent - simply head 'down' from the
    southern part of the worldmap. Look around for an iglo shaped structure. This is
    the Shumi Village. Enter.
    
    You'll  come across a few Shumi Tribes on the left. They are watching an Ultima
    Draw  Point, and you have to pay 5000 Gil if you want to use it. Since money is
    no longer an issue, do so, and draw with your highest Magic user. It is in fact
    possible to get 100 Ultima now, and all you need to do is walk around to refill
    the  draw point.  However, when a draw  point is *just* refilled, it will be at
    weak strength (and you'll draw around 5 of the spell on field draw points). The
    longer  you walk around  when it's re-charged, the better it charges. I got 100
    Ultima's  here  on Squall by running  around and refilling the draw point, then
    immediately drawing, and it took a little less than an hour (I did get 15 Ultima
    from the Fisherman's Horizon Draw Point). You can also get, say, 85, then do the
    upcoming quests, and draw when you're done - It'll be recharged for sure.
    
    Enter the elevator to go downstairs. Ignore the first few houses, you can't do
    anything there now. The first shumi at the table has some info though. Head left
    until you reach two houses (and a pool with a frog). The house on the right is
    the home of an Artisan, much like Grease Monkey (remember this). Talk to him a
    few times, and also grab the Timber Maniacs magazine lying around. The house on 
    the left has as Sculptor Shumi in the back. Talk to him, then head back outside.
    
    Go back right, and enter the house where the Moomba sits in front of. After the
    scene, attempt to leave, and you'll be given a quest. Head back to Sculptor.
    You must find him several stones. Their locations are like this:
    
    Blue Stone:   It's on the left of the Laguna Statue.. *Eyeroll*
    Wind Stone:   Stone next to the hotel (near elevator)
    Life Stone:   Check the roots right of the Mayor's House
    Shadow Stone: Head back up to the screen with Ultima; Check shadows on the right
    Fake Water Stone: In the well with the frog
    Real Water Stone: Artisan's House, check the left part of the kitchen
    
    Whenever you've found a stone, report back. At the end, talk twice, then report
    to  the Elder. After the scene, you'll get a Phoenix Pinion. Pick the "Explain"
    option.
    
    The Phoenix Pinion item summons Phoenix in battle. However, once you've summoned
    Phoenix  at least once,  there will be a 12.5% chance that Phoenix appears when
    all your party members die in a future fight, saving you from a Game Over!
    
    You're  not done with this quest yet. Head back to the workshop and talk to the
    Attendant.  Return  to the Elder  and talk  to him. Go  outside and talk to the
    Moomba,  after  which you should  return to the workshop  again and talk to the
    Attendant. Now head back to the Elder again. Go to the workshop and talk to the
    Attendant  again. Head over to the Artisan's house now, and talk to him. Again,
    head over to the Elder and talk. And yes, this paragraph "talks" too much.
    
    Now,  head  all the way  back to Fisherman's Horizon,  go speak with the Grease
    Monkey  (house near the station), and he'll send you back with the Moomba Doll.
    Go  to Artisan's House  in Shumi Village and the Moomba Doll will do it's work.
    Head  outside, and depending  on if you did the Master Fisherman's Quest in FH,
    the Master Fisherman makes a cameo in this quest. Return to the Elder to receive
    your reward: A Status Guard. This item teaches a GF the ST-Def-J x4 ability.
    
    
    o Do the Chocobo Forests Quest
    ==============================
    
    Go  back to the Worldmap. You'll notice a very small, round forest nearby Shumi
    Village. Enter. This is a Chocobo Forest: "The Beginner's Forest".
    
    Talk  to the boy,  who will explain the game to you. In short: Square brings up
    the menu. From there you can select the ChocoSonar, which you can use by holding
    down Triangle. The more the red bar gets filled up, the closer you are at a spot
    that holds a Chicobo (little Chocobo).
    
    When  you  are at a  spot where you  think a Chicobo is,  go into the menu with
    Square,  and select the ChocoZiner. Press Triangle at the correct spot and this
    basically  drops one or more Chicobo's to the ground. Your goal is to have only
    *one*  Chicobo on the ground, then approach it and talk to it to get the mother
    Chocobo to appear. At this point, you can search around (with Triangle) to find
    items,  in fact always Stones of some kind (Ultima Stones, Meteor Stones, etc).
    Below  are  the locations and  solutions of all  6 Chocobo Forests. After that,
    there is one last Forest that only holds a reward, no puzzles. Let's begin!
    
    
    ChocoBoy Sells:
    ===============
    o ChocoWhis     = (1st time = 1000 Gil)
                      (When lost = 700 Gil)
    o Hints         =  100 Gil
    o Gysahl Greens =  600 Gil
    o Question      =   10 Gil
    o Help Me       = 1200 Gil
    
    
    1. "The Beginner's Forest"            Solution Map:
    ==========================           .-------------------. C = ChocoBoy
    Location:   Near Shumi Village       |              X    | 1 = Use ChocoZiner
    Item:       Aura Stone               |   1               | X = Find Item
    Buy:        1x Gysahl Greens         |                   |
    Difficulty: Beginner                 | C                 |
                                         |                   |
                                         |                   |
                                         '----.    .---------'
                                             /    / 
    
    
    2. "The Basics Snowfield"              Solution Map:
    =========================             .--------------. C = ChocoBoy
    Location:   On the Trabia Continent,  |              | 1 = Use ChocoZiner
                south of Shumi Village    |              | 2 OR 3 = Use ChocoZiner
    Item:       Flare Stone		      |     1        | X = Find Item
    Buy:        1x Gysash Greens	      |X             |
    Difficulty: Beginner		      |              |
    				      | 2   3      C |
    				      '--------.     |
    				                \    '
    				                  \   \
    
    
    3. "The Roaming Forest"               Solution Map:
    =======================              .-----------------. C = ChocoBoy
    Location:   North of Trabia Garden   |    X            | 1 OR 2 = Use ChocoZiner
    Items:      Shell Stone, Holy Stone  |           2     | 3 = Use ChocoZiner
    Buy:        5x Gysahl Greens         |                 | 4 = Use ChocoZiner
    Difficulty: Medium                   |        3        | 1 OR 2 = Use ChocoZiner
                                         |C  1           ./  X = Find Items
                                          \.            /
                                          /   .--------'
                                         /   /
                                         |   |
                                          \   \
                                           | 4 |
    
    
                                                Solution Map:
    4. "Forest of Solitude"                     .----------.   C = ChocoBoy
    =======================                      \     1   /   1 = Use ChocoZiner
    Location:   North-eastern tip of the          \      /     X = Find Items
                northern Centra Continent.         \  CX/          (move ChocoBoy)
                Walk around the mountains           |  |
    Items:      Protect Stone, Meteor Stone         |  |
    Buy:        5x Gysahl Greens                    |  |
    Difficulty: Medium & Annoying
    Solution:   http://www.gamefaqs.com/console/psx/file/197343/26097
    Note:       Challenge ChocoBoy to a game of cards, and ask him to move away, and
                move more. That son of a chocobo was standing on the item spot!
    
    
    5. "Forest of Fun"                       Solution Map:
    ==================                      .--------------. C = ChocoBoy
    Location:   South-western part of       |      /3     X| 1 = Use ChocoZiner
                the Centra Continent        |   C /     4  | 2 OR 3 = Use ChocoZiner
    Items:      Meteor Stone, Flare Stone,  | 5  /2        | 4 OR 5 = Use ChocoZiner
                Ultima Stone                |              | 5 = Use ChocoZiner
    Buy:        10x Gysahl Greens           |        1     | X = Find Items
    Difficulty: Medium/Hard                 |              |
                                            '--.   .-------'
                                              /   /
    
    6. "The Enclosed Forest"               Solution Map:
    ========================               .----------.  C = ChocoBoy
    Location:   South-eastern part of      | 1     4 X|  1 = Use ChocoZiner
                the Centra Continent.       \.   5    |  2 = Use ChocoZiner
    Items:      Meteor Stone, Holy Stone,    | 2    3/   3 = Use ChocoZiner
                Ultima Stone                 |C  .--'    4 = Use ChocoZiner
    Buy:        10x Gysahl Greens           /   /        5 = Use ChocoZiner
    Difficulty: Hard                       /   /         X = Find Items
    
    
    7. "The Chocobo Sanctuary"
    ==========================
    Location:   North-eastern part of the Esthar Continent. Can only reach by this
                riding a Chocobo from "The Roaming Forest" north of Trabia Garden.
                Ride the Chocobo east through the shallow waters. Also see the map:
                http://www.shillatime.org/finalfantasy8/chocobo-sanctuary.jpg
    
    Items:      Chicobo Card
    "Buy":      1x Gysahl Greens (from Chicobo)
    Note:       Go to this forest when you've completed the previous 6 forests.
    
    
    And that concludes the Chocobo Forests. Return to Balamb Garden and get ready 
    for the next quest.
    
    
    o Do the Winhill Vase Quest
    ===========================
    
    Head to Winhill, which is located on the southwestern part of the Galbadian
    Continent. Things should look familliar when you enter, since you've dreamt of
    this place before and explored it as Laguna.
    
    Enter from the north and you'll be at the townsquare. If you enter from the 
    south, you'll have to make your way to the townsquare first. Enter the big
    mansion on the north and talk to the owner on the stairs. He'll mention his vase
    broke into pieces, so let's look for them.
    
    1. Check the armor suit in the Mansion (MUST have Irvine or Quisis in party)
    
    2. Raine's House on the left of the townsquare. Talk to the woman upstairs until
       she mentions the smell of the flowers downstairs. Check the lower right table
       with the flowers, then inspect the ghost. Examine the cat for the piece.
       
    3. In the flower house with the old lady, inspect the lower right flowers on the
       foreground to find another piece.
       
    4. The last piece is found by kicking a crossing Chicobo at the Chocobo path.
       
       Note: Kick two more Chicobo's to find a Phoenix Pinion and Gysahl Greens. 
             Keep kicking them and a Chocobo will launch you in the air!
             
       Bring the pieces back to the owner and he'll reward you with a Holy Stone.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    And NOW it's time to go to Balamb.
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {14} Balamb under lockdown     ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | ---                                                           ||
    ||------------|                                                               ||
    || Rare Cards:| Pandemona.                                                    ||
    ||------------|                                                               ||
    || GF's:      | Pandemona (Draw).                                             ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    Head into town, and talk to the hotel owner and the woman near the entrance. Now
    talk to the guard, walk away from him, and re-approach him. You can now form a
    party, and Zell has to be in it. Head into Zell's House, and go into the room on
    the right.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    You can't leave Balamb until you're liberated the town.. however, there is a
    short sidequest that allows you to exit the town before liberating it. If you're
    interested, read on.
    
    Talk to the Big Bad Rascal in Zell's House twice, and speak to his mom. Now go
    to the hotel and talk to the guards, who will tell you to look for the captain.
    Now go to the harbor, and just wait a few minutes thereHead over to the house 
    next to Zell's, and talk to Big Bad Rascal here. Now go north and talk to the 
    guard, and keep the talking window open for a long time, so that Big Bad Rascal
    can sneak to the Hotel Owner. Go back into town. Now you can exit town with the 
    help of Big Bad Rascal. 
    
    Another plus is that you can get the Pandemona Card slightly earlier now. The
    girl in Zell's neighbors house now has her daddy's cards (the hotel owner), so
    you can happily win the Pandemona Card from her now. You can mod it into 100
    Windmills if you really want to, which is pretty much infinite Tornado magic for
    all your desires.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    After the scene, head back outside, and go to the hotel, and talk to the guards,
    who will tell you to look for the captain. From this point onward, you can also
    speak to a hidden Tabloid Guy behind the cars at the docks. However, his hints
    are very pricy, and you're better off following these steps:
    
    1. First of all, head back to Zell's House. Since you can't stay in the hotel,
       Zell will let you in his room now. Each 3rd party member has a different fun
       response. You can also save and rest in Zell's room.
    2. Head to the docks and talk to the guard with the dog here. 
    3. Return to Zell's House. You should already see smoke coming from the door.
       Inside, it's smokey like hell. Talk to Ma Dincht and she'll tell you that the
       captain was here cooking (bad) fish.
       
       From this point on, you have two options. Boarding the train, or using the 
       dog from the docks. Using the dog gives you a higher SeeD Ranking though, so 
       I suggest you do that.
    
    Board the Train: Simply go to the train. Looks like the soldiers are knocked out
    ---------------- and one is lying on the ground. Keep talking to him and he'll
    keep moving away slightly from the stairs that lead to the train. When he has
    moved away enough, board the train and you'll find the captain. (+65 SeeD Exp)
    Return to the hotel for the boss fights.
    
    Use the dog: Head back to the docks and talk to the dog. Follow the dog to the
    ------------ train station to find the captain. (+100 SeeD Exp) Return to the
                 hotel for the boss fights.
    
    Before you proceed, MAKE SURE you have Mug and Draw on your characters.
    
    .=============.                                                    .-----------.
    |Name: Raijin | (+ 2x G-Soldier)                                   | {BOSS-27} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 400-40000      | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5]                                        |
    | Status Weakness(es): Darkness [60%], Silence [20%], Sleep [60%], Slow [60%], |
    |                      Drain [40%], Gravity, Vit0, The End                     |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Thunder, Thundara, Shell, Protect                      |
    |            Lvl 20-29: Thunder, Thundara, Shell, Protect                      |
    |            Lvl   30+: Thunder, Thundara, Shell, Protect                      |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Str Up        |2x Str Up       |2x Str Up         |2x Str Up         |
    |20-29|2x Str Up        |2x Str Up       |2x Str Up         |2x Str Up         |
    |  30+|2x Str Up        |2x Str Up       |2x Str Up         |2x Str Up         |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Str Up        |1x Str Up       |1x Str Up         |1x Str Up         |
    |20-29|1x Str Up        |1x Str Up       |1x Str Up         |1x Str Up         |
    |  30+|1x Str Up        |1x Str Up       |1x Str Up         |1x Str Up         |
    |=====o=================o================o==================o==================|
    | Strategy: Start the battle by blinding Raijin. You can also put him to sleep |
    | --------- although it's not nessecary. Kill of the guards, and make sure you |
    | steal the 2x Str Up from Raijin (it's one extra compared to the drop).       |
    '=============================================================================='
    
    After the battle, the next one starts immediately after the scene.
    
    .=============.                                                    .-----------.
    |Name: Raijin | (2nd time)                                         | {BOSS-28} |
    |======================o==========================o=========o==================|
    | Level Range: 1-29    | HP Range: 400-11600      | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5]                                        |
    | Status Weakness(es): Darkness [60%], Silence [20%], Sleep [60%], Slow [60%], |
    |                      Drain [40%], Gravity, Vit0, The End                     |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Thunder, Thundara, Shell, Protect                      |
    |            Lvl 20-29: Thunder, Thundara, Shell, Protect                      |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Str Up        |2x Str Up       |2x Str Up         |2x Str Up         |
    |20-29|2x Str Up        |2x Str Up       |2x Str Up         |2x Str Up         |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Str Up        |1x Str Up       |1x Str Up         |1x Str Up         |
    |20-29|1x Str Up        |1x Str Up       |1x Str Up         |1x Str Up         |
    |=====o=================o================o==================o==================|
    | FIXED DROP: Combat King 002 (100%)                                           |
    '=============================================================================='
    
    .============.               DRAW the GF Pandemona!!               .-----------.
    |Name: Fujin |                                                     | {BOSS-29} |
    |======================o==========================o=========o==================|
    | Level Range: 1-29    | HP Range: 300-8700       | AP: 10  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5]                                        |
    | Status Weakness(es): Darkness [60%], Sleep [60%], Slow [60%], Drain [40%],   |
    |                      Gravity, Vit0, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Aero, Cura, Life, Pandemona                            |
    |            Lvl 20-29: Aero, Cura, Life, Pandemona                            |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Megalixir     |1x Megalixir    |1x Hero           |1x Hero           |
    |20-29|1x Megalixir     |1x Megalixir    |1x Hero           |1x Hero           |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |20-29|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |=====o=================o================o==================o==================|
    | Strategy: Start the battle by again blinding Raijin. Immediately draw the GF |
    | --------- Pandemona from Fujin so you don't forget later. Now start your     |
    | regular stealing, 2x Str Up from Raijin and either a Megalixir or Hero from  |
    | Fujin. When you've done all that, finish them with a few powerful blows.     |
    | Their HP is quite low, so it should not be much of a problem to defeat them. |
    | Beware of Fujin's Sai attack however. It reduces the HP of a party member to |
    | exactly 1 HP. Immediately heal that character if she uses that attack.       |
    '=============================================================================='
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {15} Visiting Trabia Garden    ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Weapons Monthly August Issue, Timber Maniacs.                 ||
    ||------------|                                                               ||
    || Rare Cards:| Selphie, Chubby Chocobo.                                      ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Now that you have Pandemona, consider making a quicky by going back to Cactuars
    and  learn it's abilities. On the other hand, I personally think that Pandemona
    has  the most useless set of GF abilities in the game, especially if you've got
    Auto-Haste since Disc 1 - but that's just me.
    
    Trabia  Garden is found on the continent north from Balamb. It's in the eastern
    regions of this continent, and it's hidden in the mountains. It looks.. crap due
    to  the missiles  that blew it up.  When you're inside, climb over the wall and
    follow  Selphie. Talk  to her friend and answer "Play along". From the Thundaga
    Draw Point, head approx 5 steps down and search around here to find the Weapons
    Monthly August Issue.
    
    Head right and you'll be at the Cemetary.. Read what Selphie says, then exit and
    re-enter.  On the  left of the draw  point you can read a Timber Maniacs Issue.
    Head  back to the main square, and head left. From here, head right and inspect
    the  computer terminal. Exit and watch the scene with Selphie, then talk to the
    girl  and head  left. Again head left  to find the basketball court. Attempt to
    leave and Selphie will show up.
    
    During the scene, follow Irvine with Squall. Talk to the kid, then walk down to
    the beach by going down the stairs on the left. After another scene, talk to the
    kids, then exit the room. After more scenes, talk to Irvine, then Quistis, then
    Selphie,  and finally Rinoa.  At the end of the scenes you're back on in Balamb
    Garden on the worldmap.
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Go back to Trabia Garden and challenge Selphie's friend who is sitting nearby
    the gargoyle statue.
    
    Also,  head back  to Balamb. The Queen  of Cards should be back. You should now
    lose the Chicobo Card to her, and as usual, you want her to go to Dollet so she
    can give the card to her artist father. If you succeed, good, otherwise reset.
    
    Stop  by  the Queen  and ask  her about  the card,  but don't  play a game with
    her. Head over to Dollet and win the Chicobo Card back from her son, who can be
    found in  the artist's house,  in case you forget. Now  enter Balamb Garden and
    challenge  the guy  sitting on a bench in  the hallway on the right of the main
    lobby. He has the Chubby Chocobo Card for you to win. You can Card Mod this into
    100  LuvLuvG's which  will take care of all your compatibility problems. Just 
    use approx 20 LuvLuvG's on a character and they'll have 1000 compatibility with
    most GF's.
    
    Note: Any LuvLuvG's used now will not increase future GF's compatibility.
    
    Some people rather use GF's as shields for preventing damage. In this case, 
    LuvLuvG's are useless.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Now head over to Edea's House, which can be found at the southwest tip of the
    Centra Continent. This is only to get you nearby the hostile Galbadia Garden,
    floating above a near forest. Save your game, then ram it.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||     {16} Clash of the Gardens     ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Cottage.                                                      ||
    ||------------|                                                               ||
    || Rare Cards:| Cerberus.                                                     ||
    ||------------|                                                               ||
    || GF's:      | Cerberus, Alexander (Draw).                                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    After  the scenes, choose the most important orders, which are "Prepare for the
    attack.",  "Prepare our  defense.", and "Take care of the junior classmen." The
    comment  about the hotdogs  is a funny one, though Nida will scold you. Go down
    the  elevator and talk to Quistis. Choose two party members, then you'll end up
    in the 2nd floor hallway. Talk to everyone here, and talk to the Junior Classman
    to  get a Cottage. Now  head down the the 1st floor and go to the Quad. Talk to
    Zell, and after the scene talk to Rinoa.
    
    As Zell, head left, then to the lower left to get a scene. Crap.. Back as Squall
    decide  who will be in your party. Head to the elevator and go to the 2nd floor
    classroom.  Beat the crap out of the four Paratroopers, and talk to the SeeD on
    the  right afterwards. Head back to the bridge. After the scenes, head back yet
    again  to the 2nd floor, and find the boy. When you've found him, a Paratrooper
    will make your life uneasy.
    
    Don't  move,  instead press  X and  "Look around for  another option". and then
    "Press the button for the emergency exit." You'll now be battle the Paratrooper
    in  the air. I suggest to block a lot, and punch when the Paratrooper just gets
    out  of block  mode. If  you block  enough times  successfully, you'll  get the
    Deathblow  option which is performed by Circle. Should you be defeated, you can
    still  re-try.  After the  beautiful scenes  you'll get  to name Squall's Ring,
    Griever. After this, check the trees in the distance to find an Aura Draw point.
    Aura is a very useful spell (and somewhat rare at this point) because it allows
    the use of Limit Breaks at any HP amount. Go inside Galbadia Garden now.
    
    Head  right, and  head right again in  the next screen. Go upstairs and talk to
    Fujin  and Raijin. Go  left, then right, and talk to the student to get the 1st
    Card  Key.  Head back to the  starting point with  the Save Point. Go left, and
    unlock  the door on  the left here. You're now on the ice hockey field, and you
    can  fight some unique enemies here (although useless). Head to the door on the
    right. Go though the door on the right to get the 2nd Card Key from a student.
    
    Go south and unlock the door, and go south again. Now Go back to where Fujin and
    Raijin were, which is (from the screen with Save Point): Right, Right, upstairs.
    Go  all the way up now and unlock the door. Go downstairs and jump off into the
    basketball court. You can unlock the door on the right to have free entrance to
    the starting room with the Save Point. Simply exit from the court to the right,
    and  head down until you reach the main hall. Don't face Cerberus yet, but save
    your  game first at  the save point on the right. Cerberus *is* optional, but I
    suggest you beat him to gain a great GF.
    
    .===============.                                                  .-----------.
    |Name: Cerberus |                                                  | {BOSS-30} |
    |======================o==========================o=========o==================|
    | Level Range: 1-30    | HP Range: 7100-10000     | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Drain [80%], Gravity, Vit0, The End                     |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Quake, Double                                          |
    |            Lvl 20-29: Quake, Double, Triple                                  |
    |            Lvl    30: Quake, Double, Triple                                  |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Spd-J Scroll  |1x Spd-J Scroll |1x Spd-J Scroll   |1x Spd-J Scroll   |
    |20-29|1x Spd-J Scroll  |1x Spd-J Scroll |1x Spd-J Scroll   |1x Spd-J Scroll   |
    |   30|1x Spd-J Scroll  |1x Spd-J Scroll |1x Spd-J Scroll   |1x Spd-J Scroll   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Cerberus                                   |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |20-29|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |   30|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |=====o=================o================o==================o==================|
    | Strategy: Cerberus absorbs Lightning and is immune to Wind, so don't use that|
    | --------- kind of magic. It has Triple for you to draw, which you definitely |
    | should if you don't have 100 for 3 characters yet. Double may also be useful |
    | for junctions, but is hardly as important as Triple. Make sure you steal the |
    | Spd-J Scroll from Cerberus, and you're free to beat him as you wish. A few   |
    | Limit Breaks (with the Aura you should've gotten earlier) will dispose him   |
    | in a fast (and not painless) way. You can Dispel his Triple status if you    |
    | want, so he can't cast three spells in a row.                                |
    '=============================================================================='
    
    Cerberus  is  a great GF for  magic junctioning, but his other abilities aren't
    anything tremendously useful. Cerberus' GF 'attack' on it's own can be useful at
    times: It casts Double and Triple on all party members.
    
    You  probably already  have 3x Auto-Haste from  the Kiros Card, but in cast you
    don't, Cerberus will learn it after the Spd+% abilities.
    
    Note: You can fight Tri-Faces in the center of this hall. This is *NOT* a fixed
          encounter, it's simply a 100% appearance rate. It can be useful knowing
          this if you'd like to farm a few Curse Spikes here. Just keep in mind that
          there is a faster method later on in the game.
    
    Head left, and go through the left door. The student here will give you the 3rd
    and last Card Key. You can unlock the door on the south now, which leads to the
    whole previous complex, but you've got nothing to do there now, so head back to
    the main hall. In the main hall, you can also unlock the door on the right, but
    there's nothing for you there either.
    
    Simply  go  north from the  main hall,  and go upstairs.  Go left and enter the
    elevator. Save your game at the Save Point, and make sure you have Mug and Draw
    on your characters. It's... boss time.
    
    .=============.                                                    .-----------.
    |Name: Seifer | (2nd time)                                         | {BOSS-31} |
    |======================o==========================o=========o==================|
    | Level Range: 1-31    | HP Range: 1300-10300     | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5]                                        |
    | Status Weakness(es): Darkness [80%], Silence [80%], Sleep [70%],             |
    |                      Drain [100%], Gravity, Vit0, The End                    |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Dispel, Haste                           |
    |            Lvl 20-29: Fira, Thundara, Dispel, Haste                          |
    |            Lvl 30-31: Firaga, Thundaga, Dispel, Haste                        |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Mega-Phoenix  |8x Mega-Phoenix |8x Mega-Phoenix   |8x Mega-Phoenix   |
    |20-29|8x Mega-Phoenix  |8x Mega-Phoenix |8x Mega-Phoenix   |8x Mega-Phoenix   |
    |30-31|8x Mega-Phoenix  |8x Mega-Phoenix |8x Mega-Phoenix   |8x Mega-Phoenix   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Mega-Potion   |8x Mega-Potion  |8x Mega-Potion    |8x Mega-Potion    |
    |20-29|8x Mega-Potion   |8x Mega-Potion  |8x Mega-Potion    |8x Mega-Potion    |
    |30-31|8x Mega-Potion   |8x Mega-Potion  |8x Mega-Potion    |8x Mega-Potion    |
    |=====o=================o================o==================o==================|
    | Strategy: This fight is a breeze if you cast Blind, Silence and Sleep on     |
    | --------- Seifer. Even without, the fight won't be difficult. A few solid    |
    | hits and Seifer will go down. There's not much else to say here, except that |
    | his Demon Slice attack looks cool. It won't hit above 1500 damage, and that's|
    | when you have low Vitality. Protect can help you out as well. I suggest you  |
    | mug him for 8x Mega-Phoenix.. which is better than the drop.                 |
    '=============================================================================='
    
    Head back down with the elevator, and go right. Go around the hall and save. Now
    go right and approach the Auditorium. After the scenes.. it's boss time again!
    
    .=============.                                                    .-----------.
    |Name: Seifer | (3rd time)                                         | {BOSS-32} |
    |======================o==========================o=========o==================|
    | Level Range: 1-32    | HP Range: 1200-7400      | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5]                                        |
    | Status Weakness(es): Sleep [20%], Slow [90%], Drain [100%],                  |
    |                      Gravity, Vit0, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Dispel, Haste                           |
    |            Lvl 20-29: Fira, Thundara, Dispel, Haste                          |
    |            Lvl 30-32: Firaga, Thundaga, Dispel, Haste                        |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |20-29|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |30-32|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |20-29|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |30-32|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    '=============================================================================='
    
    .===========.                DRAW the GF Alexander!!               .-----------.
    |Name: Edea | (2nd time)                                           | {BOSS-33} |
    |======================o==========================o=========o==================|
    | Level Range: 1-32    | HP Range: 500-16000      | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Darkness [80%], Sleep [80%], Slow [90%], Drain [100%],  |
    |                      Gravity, Vit0, The End                                  |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Blizzard, Demi, Esuna, Alexander                       |
    |            Lvl 20-29: Blizzara, Demi, Esuna, Alexander                       |
    |            Lvl 30-32: Blizzaga, Demi, Esuna, Alexander                       |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |20-29|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |30-32|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Force Armlet  |1x Force Armlet |1x Force Armlet   |1x Force Armlet   |
    |20-29|1x Force Armlet  |1x Force Armlet |1x Force Armlet   |1x Force Armlet   |
    |30-32|1x Force Armlet  |1x Force Armlet |1x Force Armlet   |1x Force Armlet   |
    |=====o=================o================o==================o==================|
    | Strategy: Before you can reach Edea (and vice versa), you'll have to beat    |
    | --------- Seifer first. There's no real need to Mug him, since the items for |
    | drop and steal are the same. A few hits and he'll go down.                   |
    | Before you do anything, draw Alexander from Edea, as you really don't want to|
    | miss this GF. Snatch a Royal Crown from her after that, and let the battle   |
    | begin. Cast Sleep on Edea and pummel her with magic or GF's. Alternatively   |
    | you can cast Aura on yourself (but be quick, because her Maelstrom attack    |
    | inflicts Curse - the opposite of Aura - preventing Limit Breaks) and just    |
    | unleash a few powerful attacks to defeat Edea.                               |
    '=============================================================================='
    
                        It's the end of Disc 2 after the scene!
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||        {17} Finding Ellone        ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Weapons Monthly July Issue, (Rename Card), Pet Nametag,       ||
    ||            | Combat King 003.                                              ||
    ||------------|                                                               ||
    || Rare Cards:| (Shiva).                                                      ||
    ||------------|                                                               ||
    || Other:     | Holy Draw Point (Leader's Cabin)                              ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Head to the bridge and on the worldmap, head to Edea's House. Since you're still
    nearby,  this shouldn't  be a problem to  find. At Edea's House, go to the next
    screen  and read the Timber Maniacs issue on the right. Go outside on the right
    and talk to Edea. Between the dialog, it is possible to challenge her to a game
    of cards. You can win the Edea Card from her, but she's a very good player, and
    the  Random rule  is in place here, so  make sure you DO NOT MIX rules. You can
    also play Edea later. If you missed the Seifer Card, you can get it from Cid.
    
    After all dialog, head back inside Balamb Garden. Go to the training center and
    take the left path. You can find a Weapons Monthly July Issue about halfway the
    screen on the right. Head over to the Infirmary and check on Rinoa to slip into
    another Laguna Dream. This time you can even choose your junctions for the party
    members! I suggest you use your main 3 junctions.
    
    Note: If you read the Timber Maniacs Issue in Shumi Village, Ward will not be a
          part of this dream.
    
    During  the  dream you'll have to  battle a Ruby  Dragon in a mini-game. Try to
    block it's attacks as good as you possibly can, because it hits HARD. Sneak in a
    hit when you get the chance. If the Ruby Dragon recovers quickly, it means it'll
    also  attack quickly, so get ready to block. After the mini game, you're up for
    the real deal.
    
    However,  choose "H-Hold  on  a  sec..." so  you  can  re-check your  available
    abilities.  I suggest you put the LV Up and LV Down abilities on one character,
    if you've learnt them. This way, you can get the Ruby Dragon to Lvl 45+ and draw
    Flare and Meteor Magic from it. You can also downgrade it to a pathetic minimum
    when you're done, so you don't have to worry much about the Exp you'll get.
    
    After  the dream  head back to Edea's  House. Edea will give you the Sorceress'
    Letter and off you are to search for Ellone. Back on the worldmap, press SELECT
    a few times to view the large worldmap. The Island *directly north* from Edea's
    House, that's the island where the White SeeD Ship can be found - in one of the
    inlets. It's hidden well, so search well.
    
    [PERFECT GAME NOTE 15]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Do NOT give the Girl Next Door to Zone. It's a unique item, and what you get is
    not unique. You can win the Shiva Card at any time on Disc 4 from any CC member,
    and the Rename Card is a common item. The 25500 Gil means absolutely nothing at
    this  point, so  keep the Girl Next Door!  Also, do not miss out on reading the
    Timber Maniacs Issue. The White SeeD Ship won't be around forever.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    On the ship head north. After the scene, you can go up and read the final issue
    of  Timber Maniacs. You can also talk to Zone three times. If you have the Girl
    Next Door (from Timber - Timber Maniacs) you can give it to him for free and he
    will give you the Shiva Card and a Rename Card. If you sell it to him for 25500
    Gil you won't get anything. By the way, the Girl Next Door is a unique item.
    
    If  you missed it  on Disc 1, you can again attempt to win the Angelo Card from
    Watts. And if you did miss it, win it now and mod it, please, in 100 Elixirs.
    
    Head inside the ship's main cabin and talk to the leader twice. You can also
    draw Holy from the draw point here. 
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Now  head back to Timber. Talk to the guy near the Timber Maniacs building, the
    one that you previously cheered up to become a journalist. He'll give you a Pet
    Nametag (a unique, though rather useless item). You can also go to the station,
    where  you can  save a girl from nearly  getting run over by a train. The scene
    will shift to the hotel room. Check the small train in the upper left corner to
    see the newsflash!
    
    Also head to Balamb. In the first screen, talk to a girl walking around. (If she
    doesn't appear, first head into Balamb Garden's Library and talk to a pigtailed
    girl, then try again) Now go to Zell's House and talk to his mom. Last, head to
    the Hotel and stay a night. After the scene you'll receive Combat King 003.
    
    It is also wise to learn Alexander's Med Data, and Med LV Up now (go to our lil'
    Cactus 'friends'). This will help a great deal to get the GF Doomtrain soon. You
    may also want to grab 6 Steel Pipes (from Wendigo's, dream forest near former
    Galbadia Garden's location - for example).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    Head to Fisherman's Horizon and walk a bit with Squall. After more scenes, check
    on Rinoa. More scenes and dialog take place. Talk to Edea and she joins up as a
    temporary member. On the worldmap, approach Great Salt Lake.
    
    [PERFECT GAME NOTE 16]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Since you don't *have* to use Edea, it's better not to so she doesn't get any
    kills (or KO's). The same reasoning applies as with Seifer.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Head north. In the next screen head east, over the skeleton to the next screen.
    There's a Meteor Draw Point on the right here, which may be useful to draw from.
    Head  north  over the spine, and  go north at the  next screen and jump off the
    cliff.  Continue north,  then go left. Give someone the Recover command, or the
    Item command. In this screen, attempt to go north and you will be attacked by an
    undead fool named Abadon.
    
    .=============.                                     .--------------.-----------.
    |Name: Abadon |                                     | UNDEAD ENEMY | {BOSS-34} |
    |======================o==========================o=========o==================|
    | Level Range: 1-34    | HP Range: 510-17010      | AP: 40  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Fire [x2], Holy [x2]                                 |
    | Status Weakness(es): Darkness [40%], Regen [50%], Vit0                       |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cure, Esuna, Dispel                                    |
    |            Lvl 20-29: Cura, Esuna, Dispel                                    |
    |            Lvl 30-34: Curaga, Esuna, Dispel, Flare                           |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |20-29|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |30-34|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|10x Flare Stone  |10x Flare Stone |10x Flare Stone   |10x Flare Stone   |
    |20-29|10x Flare Stone  |10x Flare Stone |10x Flare Stone   |10x Flare Stone   |
    |30-34|10x Flare Stone  |10x Flare Stone |10x Flare Stone   |10x Flare Stone   |
    |=====o=================o================o==================o==================|
    | Strategy: Ah, don't you just love undead enemies? Steal the Power Wrist from |
    | --------- it, and if you care, draw some Flare magic. Waste it with an item  |
    | such as an X-Potion or Elixir, or simply use Recover once or twice.          |
    '=============================================================================='
    
    After  the  fight, head right  and inspect what  apears to be optic camouflage.
    Head  up the ladder  and go through several halls. In one of the halls, examine
    the panel to find out about the optic camouflage.Ride the elevator into the city
    of Esthar, and ... TIMING! Another Laguna Dream!
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||            {18} Esthar            ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Weapons Monthly First Issue, Hi-Potion, X-Potion, Hi-Potion,  ||
    ||            | Mega-Potion, Hi-Potion, Mega-Phoenix, Rosetta Stone,          ||
    ||            | Solomon Ring, Combat King 004, LuvLuvG, Power Generator,      ||
    ||            | Phoenix Pinion, Spd-J Scroll.                                 ||
    ||------------|                                                               ||
    || Rare Cards:| Ward.                                                         ||
    ||------------|                                                               ||
    || GF's:      | Doomtrain.                                                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Approach  the Esthar  Soldier nearby the elevator  and talk to him. Talk to the
    other Esthar Soldier, then talk to the Moomba twice, then talk to the normal man
    and finally talk to the Moomba again. Beat the E-Soldier and Kiros and Ward join
    up again. You can check if your junctions are in place, and the a battle versus
    a  Gesper, an E-Soldier and a Cyborg E-Soldier will commence. Beat the crap out
    of them and get on the elevator.
    
    In  this room, walk nearby Dr. Odine for a total of four times until Laguna and
    Co.  exit the  place. Head back inside  after the scene and check the floor for
    Weapons Monthly First Issue. Take the elevator down again and beat the Elastoid,
    E-Soldier and Cyborg E-Soldier. Go back up with the elevator and follow Odine.
    
    You'll have to fight 2x E-Soldiers after the scene. Check the round bench in the
    center,  which appears to be an elevator (what the..?). Ride it, and go through
    the  door. Another  battle with  two E-Soldiers  and you're  almost done.  Look
    through  the glass to see Ellone, and head over to the panel and go to the part
    on  the right of  it and examine it. "Unlocked" will pop up on the screen. Head
    back down with the elevator, and go north to find Ellone. Wake up Squall!
    
    After more scenes, you're finally good to go explore this magnificent town..err
    Capital rather. Challenge Odine at cards, but do NOT mix Centra Rules with him.
    Just do the usual - challenge, decline, until he just asks to play. You can win
    the Ward Card from him, which is a great playing card.
    
    Go  south and head  right. Exit the palace with the elevator and go south. From
    here,  go left,  then go  left  again, and  then  go bottom-left.  Talk to  the
    Presidential  Aide here, and take the elevator back to the Presidential Palace.
    Go back inside the Palace, and talk to the Presidential Secretary who's standing
    near  the door where you left Rinoa with Odine. The Secretary will leave behind
    the  Occult Fan IV. (Btw, notice the subtle painting of Winhill above the door.
    You'll understand the meaning of this later)
    
    [PERFECT GAME NOTE 17]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Be sure to collect the Occult Fan IV, seeing how it's a rare and unique item.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Go back outside to the front of the palace. From here, and this may sound lame,
    follow these directions to quickly get you around: Head left, left, right, right
    and  talk to the E-Soldier here standing on this road. This needs to be done to
    get  the Combat  King 004 later. From here head right, right, bottom-right, and
    right.  You're now in the shopping mall, a great place to be (especially if you
    have  Tonberry's shop  abilities!!). First of all, you should know that you can
    get several free gifts from various shops. They're given randomly when you visit
    certain shops. These gifts are: 
    
    Cloud's Shop (Esthar Shop):       Hi-Potion, X-Potion
    Johnny's Shop (Esthar Shop!!!):   Hi-Potion, Mega-Potion
    Karen's Shop (Esthar Book Store): Hi-Potion, Mega-Phoenix
    Cheryl's Shop:                    Rosetta Stone (May require many attempts)
    
    Every  gift can only be gotten once, and the Rosetta Stone really can be gotten
    now,  but it may  take over 50 attempts - it's completely random. It may be a 1
    out  of 32 or 64 chance to get it, but it's worth it. Cheryl's Shop itself will
    never  be open. Make sure you visit all the other shops, so they will be logged
    and  appear  in your  menu under  Tonberry's Call Shop.  Johnny's Shop will not
    always be open, but make sure you visit it once. In Call Shop it's always open.
    
    Esthar Pet Shop is worth mentioning because it sells not only Pet Pals Vol.5 and
    Vol.6  (and Vol.5 will  teach a very, very useful skill later - Angelo Search),
    but  it also sells  +40% GF ability items. Power Wrists and Hypno Crowns can be
    refined  into 10 Aura Stones a piece, and those stones can be refined into Aura
    Magic with Supt Mag-RF from Leviathan. 
    
    [PERFECT GAME NOTE 18]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Be sure to visit all the shops here and get all gifts. Getting the shops in Call
    Shop is an absolute nessecity in Disc 4.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Infinite Money: The Fastest Method:
    ===================================
    Money shouldn't hold you back since you now have access to the best money making
    method in the game. Buy 100x Tent and 100x Cottage from 'Esthar Shop!!!' and put
    them  in  the first two spots  of your inventory. Refine them into Mega-Potions
    with Carbuncle's Recov Med-RF to get 75x Mega-Potions. Make those the third item
    in  your inventory (use Rearrange). Now go to 'Esthar Shop!!!' and sell the 75x
    Mega-Potion  for 562500  Gil.. You've bought the ingredients for 210000 Gil..so
    you've  made a profit of 352500 Gil! This is all assuming you learnt Tonberry's
    Haggle and Sell-High, and this is the fastest method there is. 
    
    In schematic form:
    ------------------
    0. Rearrange Tent, Cottage and Mega-Potion to be the first 3 items.
    1. Go the Call Shop -> Esthar Shop!!!
    2. Buy 100x Tent and 100x Cottage
    3. Go to Recov Med-RF
    4. Refine 100x Tent + 100x Cottage into 75x Mega-Potion
    5. Go to Call Shop -> Esthar Shop!!!
    6. Sell 75x Mega-Potion
    7. Buy 100x Tent and 100x Cottage
    Repeat.
    
    You  can choose to buy 100 of everything in the shops, but this will take quite
    a  while. You can refine several items into useful things, though, but the Aura
    Stones from Power Wrists/Hypno Crowns are by far the most useful thing.
    
    Exit  south twice to  get to the worldmap. You can select the big worldmap, and
    you'll  notice a few locations have been added. Head to Tear's Point first. You
    can  walk all the way to the end to find the Solomon Ring. To use this ring (to
    obtain  the GF  Doomtrain), you must have 6x Malboro Tentacles, 6x Remedy+, and
    6x Steel Pipes.
    
    You  can get Malboro Tentacles from, well, Malboro's, you'll have to refine the
    Remedy+  from Remedies (use Alexander's Med LV Up), and you can get Steel Pipes
    from Wendigo's.. or modding Elastoid Cards.
    
    When you get Doomtrain, learn it's Forbid Med RF first, the rest'll come later.
    
    Head  over to the  Lunar Gate for now to continue with the story, and enter the
    building.  Follow the lady, and watch the scene. Trust Zell, and choose a party
    member  to come along.  Enter the capsule and off to the moon we go! But first,
    exit the building with Zell and go to the worldmap.
    
    Head  back to Esthar  City. From the first screen, go into the next. From here,
    simply go left twice, then bottom-left to reach Odine's Lab. Go inside and talk
    to Odine, who will debrief you about Lunatic Pandora.
    
    - In short: It will fly over town and there are three contact points.
    - I will describe how to easily get to the first contact point in time.
    
    Go outside the lab and the timer will start ticking. Go bottom-right. From here,
    head  left, and  left again. In the  next screen, head up, then head right, and
    right  again. Talk to  the Esthar Soldier standing on this road here to receive
    the Combat King 004. Head right once more and wait until the timer hits 15:00.
    
    Remember the Laguna Dream on Disc 1? Here's the table again of what did what:
    .---------------------------------------.--------------------------------------.
    |Laguna's Actions (in the dream):       |Later Visits:                         |
    |=======================================|======================================|
    |Pick up the Old Key near the Confuse   |Unlocks the doorway which reveals an  |
    |Draw Point (and near barrels).         |Ultima Draw Point.                    |
    |---------------------------------------|--------------------------------------|
    |Remove the lever of the middle panel   |Reveals a Silence Draw Point          |
    |---------------------------------------|--------------------------------------|
    |Fiddle with the lever of left panel +  |Reveals a Phoenix Pinion              |
    |press the red switch afterwards        |                                      |
    |---------------------------------------|--------------------------------------|
    |Fiddle with the lever of right panel + |Reveals a Power Generator (!)         |
    |press the blue switch afterwards       |                                      |
    |---------------------------------------|--------------------------------------|
    |Find the Old Key at 1st intersection   |Reveals a LuvLuvG item behind the door|
    |---------------------------------------|--------------------------------------|
    |Press the detonator (red + blue)       |The boulders fall into holes which    |
    |                                       |allow you to reach some secrets. It   |
    |                                       |also clears the way to Combat King 005|
    |---------------------------------------|--------------------------------------|
    |Push a rock from a left tunnel wall    |Reveals a Spd-J Scroll                |
    '---------------------------------------'--------------------------------------'
    
    Fight  the G-Soldier  and Elite Soldier, and you'll be inside. Draw Meteor from
    the  draw point  if you care to,  then head upstairs. Use elevator #3, and take
    the  stairs at the bottom right in the next screen. Climb down the ladder here,
    and check the tube on the right to find a LuvLuvG (only if you found the Old Key
    as Laguna first). Head left twice, and examine the former trap holes for a Power
    Generator, a Silence Draw Point and a Phoenix Pinion respectively. Go left again
    and grab the Combat King 005. Wether all these treasures are here depends on the
    previous actions you made as Laguna on Disc 1.
    
    Backtrack  to the ladder,  climb up, and head up the stairs to the next screen.
    Use  elevator #3 again, then use elevator #1. In this screen, walk up and check
    the hole on the left to find a Spd-J Scroll. Head up for two screens and you'll
    be kicked out. Back to Squall and Co..
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||     {19} Lunar Base & Ragnarok    ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | ---                                                           ||
    ||------------|                                                               ||
    || Rare Cards:| Alexander, Laguna.                                            ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Talk  to Piet, then  go to Rinoa. Follow Piet and walk Rinoa into the room with
    the green door. Save your game now. Exit the room and go north through the halls
    to  find Piet.  Challenge him for a game  of cards and try to win the Alexander
    Card  from him. This  is quite difficult because ALL rules are in effect on the
    Lunar Base. One rule is likely to be abolished after a game of cards. As long as
    it's not Open, it's fine.
    
    Stand  next to  the party member you  brought along, and exit the room. You may
    want  to go save  your game first, otherwise head upstairs and follow the path.
    In  the next room you'll finally find Ellone. First things first: Challenge her
    to a game of cards and win the Laguna Card from here. 100x Hero is what it mods
    into! It will be a pain to win, so you *can* just skip it and win it on Disc 4,
    but  getting  it will certainly  give you a satisfied  feeling. Talk to her and
    walk outside until things get a little.. crazyy.
    
    Go  check on Rinoa,  just to find her possessed. Head back to the Control Room,
    after  which  you have to  check the monitor. Head  south, then go upstairs and
    enter  the room  on the right, near  the unconscious man. Put on a spacesuit by
    checking one of the lockers and exit on the right. Try to float into space, just
    to  find out that  you can't.. head back when the three astronauts also return,
    and  watch the scene  in the hallway. Head back to the Control Room and talk to
    Piet, and then Ellone, follow them to the right, and enter an escape pod.
    
    Talk  to Ellone and step inside a capsule to trigger more scenes. When you have
    to rescue Rinoa in space, fixate the screen so that Rinoa is in the middle. USE
    TRIANGLE to speed your movement up. After more scenes you'll be in the Ragnarok.
    
    Save your game, then examine the panel on the left. Go through the door to find
    out... You.. Are .. Not ... Alone! Oh well, time to slay a few Aliens.
    
    The Propagators, as they're called, come in pairs of colors. To exterminate them
    you  must defeat one  pair at a time, straight after each other. If you fight a
    different color, the previous one will be revived. Follow the steps below:
    
    .=================.                                                .-----------.
    |Name: Propagator | (x8 in total)                                  | {BOSS-35} |
    |======================o==========================o=========o==================|
    | Level Range: 1-42    | HP Range: 1100-5200      | AP: 5   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Death [70%], Poison [80%], Petrify [70%], Darkness [80%]|
    |                      Silence [80%], Berserk [60%], Zombie [70%], Sleep [80%],|
    |                      Slow [90%], Stop [50%], Doom [80%], Slow Petrify [80%], |
    |                      Drain [100%], Blow Away, Gravity, Vit0, The End.        |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Thunder, Cure, Esuna, Life                             |
    |            Lvl 20-29: Thundara, Cura, Esuna, Life                            |
    |            Lvl 30-42: Thundaga, Curaga, Esuna, Life                          |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|6x Wizard Stone  |6x Wizard Stone |6x Wizard Stone   |6x Wizard Stone   |
    |20-29|6x Wizard Stone  |6x Wizard Stone |6x Wizard Stone   |6x Wizard Stone   |
    |30-42|6x Wizard Stone  |6x Wizard Stone |6x Wizard Stone   |6x Wizard Stone   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x S/D/F/A Stone |1x P/H/M/D Stone|1x A/U/U/U Stone  |1x D/U/U/U Stone  |
    |20-29|1x S/D/F/A Stone |1x P/H/M/D Stone|1x A/U/U/U Stone  |1x D/U/U/U Stone  |
    |30-42|1x S/D/F/A Stone |1x P/H/M/D Stone|1x A/U/U/U Stone  |1x D/U/U/U Stone  |
    |=====o=================o================o==================o==================|
    | Note: When dropped, you'll get only ONE stone out of the following: A = Aura,|
    |       S = Shell, P = Protect, D = Death, F = Flare,  M = Meteor, U = Ultima  |
    |==============================================================================|
    | Strategy: The Propagators aren't strong, but there's 8 of them. There's a ton|
    | --------- of status effects they're weak against, so you might want to put   |
    | something like sleep on your weapons. Just remember to waste them in pairs.  |
    '=============================================================================='
    
    Alright.  Head downstairs, and beat the crap out of the Purple Propagator here.
    Go  north and  through the large door,  but beware of the Red Propagator in the
    next screen - Quickly run through the door on the left, and beat the 2nd Purple
    Propagator here. That takes care of the purple.
    
    Head right, and beat the Red Propagator. Now go left again, and left once more.
    Ignore the Green Propagator here, and go south to beat the 2nd Red Propagator.
    
    Go back to the Green Propagator that you ignored just now, and beat him. Now go
    south, down the stairs, and go through the smaller door on the upper right. Beat
    the 2nd Green Propagator here. Only one pair left!
    
    Exit the screen and go upstairs. Go south here, and beat the Yellow Propagator.
    Go north twice and to the upper left to beat the last, very hostile Propagator.
    
    Go up the elevator in the middle of the screen (where a Green Propagator used to
    stand on) and you'll be in the cockpit. Scenes will play.
    
    After  the  scenes, head back  inside, go left,  and into the passenger's room,
    which  is on  the upper left. Afterwards,  exit the room and go to the cockpit.
    You have now obtained the Ragnarok, aka a kickass airship.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||     {20} The Awesome Ragnarok     ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Three Stars, Luck-J Scroll.                                   ||
    ||------------|                                                               ||
    || Rare Cards:| Squall, PuPu, Doomtrain, Phoenix.                             ||
    ||------------|                                                               ||
    || GF's:      | Cactuar, Bahamut, (Eden).                                     ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    First  of all, let's get Rinoa back! Go to the big map with SELECT, and you can
    simply  select your next  destination and press X, and the Ragnarok will fly to
    it. Select 'Esthar Sorceress Memorial' and enter. Things are straightforward, so
    just rescue Rinoa.
    
    Head  to Edea's  House afterwards, and follow Angelo to the left. A promise..is
    finally made like we saw in the intro movie..After all scenes, we're free to go
    back to the World Map.
    
    Go  to  'Esthar/Airstation' and Auto-pilot  the Ragnarok over there. In Esthar,
    simply head to the Presidential Palace, which is right, up, up, right, up, from
    where  you start  (in case you forgot).  In the Palace simply go left until you
    meet up with the president, who is no other than...!
    
    It's  time for  some explanations, so ask about whatever you like, closing with
    the mission debriefing. At the end of the scenes, you can go inside the Ragnarok
    and  challenge Laguna to a game of cards. You can win the Squall Card from him,
    which is a great playing card.
    
    Now that you have all the freedom in the world, it's time to finish all the side
    quests that you can do. Let's get a few GF's first. Be warned, just don't come
    close to the Lunatic Pandora yet. Everything below is fully optional.
    
    o Jumbo Cactuar
    o Deep Sea Research Center
      (Bahamut, Ultima Weapon/Eden, and Fixed Encounters)
    o UFO/PuPu Sidequest
    o Finish the Queen of Cards Quest
    o Sending the Queen to Shumi Village
    o The Obel Lake Quest
    o Fixed Elnoyle Encounter (Getting Energy Crystals)
    o Island Closest to Hell/Heaven
    o General Best Junctions
    o Angelo Searching
    
    
    o Jumbo Cactuar
    ===============
    
    Head  over  to Cactuar  Island which is  the small desert  island east from the
    Centra  Kaskabald Desert.  A little green Cactuar keeps popping up.. although..
    little may not be the correct description. Check your junctions first, (junction
    Water  to Elemental  Attack,  and remove  any Mug  ability),  and approach  our
    'little' green f(r)iend.
    
    [PERFECT GAME NOTE 18]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Just a precaution: Do not let Jumbo Cactuar hit anyone with the 10000 Needles
    attack, since it'll instantly KO a party member. Either defeat it quickly, or
    use Invincibility (Invincible Moon, Hero/Holy War items).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    .====================.                                             .-----------.
    |Name: Jumbo Cactuar |                                             | {BOSS-36} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 33000-330000   | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Water [x2.9].                                        |
    | Status Weakness(es): Slow [50%], Vit0, The End.                              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Meltdown, Demi, Tornado                                |
    |            Lvl 20-29: Meltdown, Demi, Tornado                                |
    |            Lvl   30+: Meltdown, Demi, Tornado                                |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|3x Cactus Thorn  |3x Cactus Thorn |3x Cactus Thorn   |3x Cactus Thorn   |
    |20-29|3x Cactus Thorn  |3x Cactus Thorn |3x Cactus Thorn   |3x Cactus Thorn   |
    |  30+|3x Cactus Thorn  |3x Cactus Thorn |3x Cactus Thorn   |3x Cactus Thorn   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Gaea's Ring   |1x Gaea's Ring  |1x Gaea's Ring    |1x Gaea's Ring    |
    |20-29|1x Gaea's Ring   |1x Gaea's Ring  |1x Gaea's Ring    |1x Gaea's Ring    |
    |  30+|1x Gaea's Ring   |1x Gaea's Ring  |1x Gaea's Ring    |1x Gaea's Ring    |
    |=====o=================o================o==================o==================|
    | Strategy: With Water Junctioned to Elemental Attack, you'll deal almost 3x   |
    | --------- the normal damage - which is good, because Jumbo Cactuar's HP is   |
    | really high. First it should be noted to *not* steal from it, because the    |
    | Gaea's Ring is obviously better than the Cactuar Thorns.. Start the battle by|
    | quickly casting Slow on it, followed by a casting of Meltdown, which the boss|
    | itself also has for you to draw. Get into Limit Break mode by using a few    |
    | Aura on your characters, and use Renzokuken, Shot, Duel.. anything that deals|
    | quick and massive damage.                                                    |
    | It's most dangerous attack is it's 10000 needles attack, which inflicts      |
    | exactly 10000 damage on one party member, 100% chance, no questions asked.   |
    | You'll want to beat it before it uses that. It's other two attacks, his      |
    | regular stamp attack or Ker Plunk, are both regular physical attacks.        |
    |                                                                              |
    | Be warned when Jumbo Cactuar falls below 5% of it's HP. A message will pop up|
    | "Jumbo Cactuar is hesitating", which means it's about to escape. If it falls |
    | below 2% of it's HP, it will flee from battle, and recover ALL of it's HP.   |
    | When the message pops up, deal massive damage with a Renzokuken or something |
    | similar, and the battle should be won.                                       |
    '=============================================================================='
    
    Now the GF Cactuar is yours! It has the 5 Bonus Abilities learnt, which is great
    for leveling up characters. Learn Luck-J, Eva-J, Luck+50%, Initiative, Kamikaze,
    Defend, and the rest in that order. Before you go AP farming, it's time to get
    yet another GF.
    
    
    o Deep Sea Research Center
      (Bahamut, Ultima Weapon/Eden, and Fixed Encounters)
    =====================================================
    
    Head  to  the lower left corner  of the worldmap  and search around for a small
    island/structure. This is the Deep Sea Research Center.
    
    Enter  the Deep  Sea Research Center. Be sure to have proper junctions! Inside,
    your goal is to approach the flashing core in the middle. However, you can ONLY
    walk a few steps if the core isn't flashing. If the light's on and you walk, you
    will  instantly get  into an encounter.. After walking for a few minutes, check
    the core. Pick the following answers: "It's not our will to fight", then "Never"
    and  lastly,  pick the  hidden option  below the other  two: "It's our nature".
    Note that after the first two answers, you'll face two Ruby Dragons, one of the
    strongest enemies in the game, and the second one means a 100% back attack. Have
    high Vitality junctions. After the third answer, fight the GF Bahamut.
    
    .==============.                                    .--------------.-----------.
    |Name: Bahamut |                                    | FLYING ENEMY | {BOSS-37} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 10800-90000    | AP: 40  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Darkness [50%], Slow [90%], Vit0, The End.              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Flare, Curaga, Full-life, Dispel                       |
    |            Lvl 20-29: Flare, Curaga, Full-life, Dispel                       |
    |            Lvl   30+: Flare, Curaga, Full-life, Dispel                       |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |20-29|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |  30+|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Bahamut                                    |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |20-29|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |  30+|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |=====o=================o================o==================o==================|
    | Strategy: Bahamut is fairly strong, but with a good strategy (and you're     |
    | --------- reading one - hey!) he's much easier than you'd expect. Start the  |
    | battle by casting Blind on Bahamut, followed by Slow. It's also recommended  |
    | to cast Shell on all three party members and keep it up. Cerberus may be a   |
    | useful outcome to maintain Shell on all party members. On the other hand, if |
    | you have Auto-Shell there's nothing to fear.                                 |
    |                                                                              |
    | Bahamut's physical swipe will often miss, and his magic Thundaga and Tornado |
    | aren't going to take you out, especially not with Shell. If you have Haste or|
    | even better, Auto-Haste, then you're immune to Stop.                         |
    |                                                                              |
    | Leaves Mega Flare. It's best to defeat Bahamut before it uses this, but if it|
    | comes down to it, expect a few thousand damage. Shell will cut the damage in |
    | half, so that's good. Defeat Bahamut with Meltdown, and Aura + Limit Breaks. |
    |                                                                              |
    | If you have room to breathe, I suggest drawing some magic from Bahamut. Maybe|
    | you already have the magic, but if you don't then it's an easy supply.       |
    '=============================================================================='
    
    After  it's defeat, Bahamut will join you. Another Mug ability and Auto-Protect
    are very useful in particular. Rare Item may seem awesome, but don't be fooled.
    It  only  increase the chances  for the 2nd item  (normally 20% chance), and it
    REDUCES  the chance of getting rare items. I know - it kind of sucks. There are
    only  a few possibilities where it's in fact useful, and those are mostly under
    special and rare circumstances.
    
    It's Bahamut Card can be modded into 100 Megalixirs, which will take care of all
    your healing needs for most likely the rest of the game.
    
    Exit  to the Ragnarok  and go to the passenger room. From now on, you can enter
    the  deeper levels of  the Deep Sea Research Center. Before we continue, I will
    give you a WARNING with some explanations.
    
    USEFUL FIXED ENCOUNTERS!
    ========================
    - This place is where you can find Ultima Weapon, from which you can draw the GF
      Eden, get the Eden Card, and get 100 Ultima Stones. You can also draw Ultima
      from it. HOWEVER...
    
    - It's possible to get FIXED encounters with RARE and USEFUL enemies here. If
      you defeat Ultima Weapon, these encounters will be GONE FOREVER. Because these
      encounters include Tri-Faces, and these enemies drop Curse Spikes, this is the
      perfect place for farming those items.
    
    - 100x Curse Spikes refine into 1x Dark Matter (Tool-RF, Siren at Lvl 100). 
      Dark Matter refines into Shaman Stone (and Rosetta Stone), or 100 Ultima, or
      Luck J-Scroll (and thus Luck Up). It is basically the best item in the game,
      and this is the fastest and most reliable source.
      
    - In short: Draw Eden from a boss on Disc 4, get the Eden Card from the CCGroup
      on Disc 4, and let Ultima Weapon live. You can get Ultima magic by other means
      quite easily (like the mentioned Dark Matter, or Energy Crystals).
      
    [PERFECT GAME NOTE 19]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    For  perfect game attempts, it's out of the question to kill Ultima Weapon. You
    really,  really NEED the  fixed encounters here, or you might as well start the
    entire game again. That would take less time than trying to max Luck without it,
    just to name one thing. The fixed encounters are very, VERY important. I can not
    stress  this enough. Ultima Weapon holds nothing unique, nothing. Besides, this
    way you can 'play' with it whenever you want it (and re-load, of course).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    To get to the fixed encounters, put Zell in your party and climb down the hole.
    Follow these steps to get to the deep excavation site.
    
    - Talk to your party members and Squall will examine a terminal. Choose "Yes",
      and 4 Steam Units will be used.
    
    Note: This first panel can also reset the whole area. You will then start with
          16 Steam Units (and have access to floor 2 like normal).
    
    - Head down to level 2. Here, use 1 Steam Unit at the terminal. Head to Lvl 3.
    
    - Here, again use only 1 Steam Unit and go to the next level.
    
    - On level 4, use one Steam Unit and go to level 5.
    
    - On level 5, use one Steam Unit, and go to level 6.
    
    - With Zell in your party, and if you have 13 Steam Units or less, he'll punch
      the door open for you, which saves you 4 Steam Units. You need 10 units to
      fight Ultima Weapon (but you really shouldn't).
      
    In  the  next screen, try to  go to the  Save Point.. Hey! Fixed encounter with
    Tri-Faces  here.  Make sure  to have Enc-None  on, so you  don't get any random
    encounters,  and only  the fixed ones. There are three fixed encounters in this
    screen. If you go down more, you'll get other fixed encounters:
    
                                1st screen: Tri-Face
                                2nd screen: Grendel & Imp
                                3rd screen: Behemoth
                                4th screen: Ruby Dragon
                                5th screen: 2x Iron Giant
    
    Exit the place whenever you're done.
    
    
    o UFO/PuPu Sidequest
    ====================
    
    There may have been places where you've seen a UFO come flying by, even when you
    had Enc-None on. Try to see the UFO at the following four places (just once):
    
    - Mandy Beach (East of Timber)
    - Kashkabald Desert (East Centra Continent)
    - Winhill Bluffs (Around Winhill)
    - Trabia Heath Peninsula (Small Island East of Trabia Continent)
    
    Now  go  to the top of  the canyon at Grandidi  Forest. This is where the final
    Chocobo Forest is located. Walk around on top of the canyon and you'll encounter
    the UFO. Beat it up and you'll receive an Aegis Amulet.
    
    Now, be SURE to have at least 5 Elixirs in your inventory (buy them from 'Esthar
    Shop!!!')  and  give someone  the item  command. Head back  to the crater where
    Balamb  Garden  used to be  located at  and you'll find  PuPu, in need for some
    Elixirs  because some cruel person destroyed it's UFO... Give him the 5 Elixirs
    and you'll be rewarded with the PuPu Card.
    
    Note: You can Devour PuPu for Speed +1, and winning the battle gives you an
          Accelerator. However, these things are not unique, and you DO NOT get the
          PuPu Card this way. There is only ONE PuPy Card in the game, so I HIGHLY
          recommend you to get it.
    
    [PERFECT GAME NOTE 20]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Give PuPu the 5 Elixirs and get the PuPu Card - No questions asked. Do not ever
    mod or lose the PuPu card. Never ever. There is only 1.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    o Finish the Queen of Cards Quest
    =================================
    
    Now  that  you have the  Alexander Card, head over  to either Balamb or Dollet,
    wherever you sent the Queen to last, and lose the Alexander Card to her. Again,
    as usual make SURE she goes to Dollet or Balamb. After losing the Alexander Card
    to  her, win it back from her son in Dollet. You can now finally mod it into 3x
    Moon Curtain, which teaches Auto-Shell (GREAT ability to have).
    
    The new card can be found in the deck of the TIMBER Pub owner. He's in the right
    corner of the pub. He will not play the Doomtrain Card frequently, so you know.
    
    When  you've won the  Doomtrain Card, you actually have to lose it again to the
    Queen  of Cards.  Kind of wierd, since  I wouldn't think the artist who made it
    needs to see it AGAIN, just to get inspiration.. But.. that's just me.
    
    Lose  the Doomtrain  Card to the Queen  and send her to Dollet or Balamb again,
    although in this case Galbadia (Deling City) is also allowed. Win back Doomtrain
    from  her son,  and fly over to  Esthar. Head to the Presidential Palace and go
    through the first door to find the Presidential Aide. Win the Phoenix Card from
    him. And that's it for this quest!
    
    
    o Sending the Queen to Shumi Village
    ====================================
    
    Before  you move to  Disc 4, send the Queen of Cards to Shumi Village and leave
    her here. To accomplish this, send the Queen to Galbadia (Deling City), then to
    FH, then to Esthar, and finally to Trabia (Shumi Village). You'll have to search
    around for her, so refer to the tables in section {OPT-9}.
    
    The  big reasoning behind  this is that on Disc 4, the Left Diamond girl of the
    CC-Group is the ultimate source of rare cards. She uses Trabia rules, so if you
    left  the  Queen at Trabia  on Disc 3,  you can now use  her to change the Left
    Diamond  girl's trading rule  at any time you want. You can do this by going to
    the Crash Site and playing a game with the Queen, and check what the trade rule
    becomes at the Left Diamond girl.
    
    For  the other  CC-members it doesn't really matter, because they don't have as
    good odds of playing rare cards as the Left Diamond girl does.
    
    [PERFECT GAME NOTE 21]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    It is essential that you do this, because it will save you alot of time. This
    way you can win many cards at once on Disc 4, making your life easier.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    o The Obel Lake Quest
    =====================
    
    I don't really like this quest, because the rewards aren't all that great when
    you're already on Disc 3, so let's quickly get it out of the way. Go to the lake
    near Timber, and examine the edge. Try humming several times and a creature will
    talk to you. Talk to it several times, and it will want you to find it's friend
    Mr. Monkey. Go to the Forest near Dollet and find Mr. Monkey. Throw a rock at it
    and sing, then return to Obel Lake. Talk several times and it'll give clues. Get
    all the clues, then skip rocks until you get the message: "The rock skipped many
    many times."
    
    Head back to Mr. Monkey and throw rocks at him until you get a stone with a clue
    on it. Head to Mandy Beach now, and this time I don't mean the actual beach, but
    the long-stretched island northeast of timber, near the horizon. Search it for
    another rock with a clue.
    
    After this, head to the Balamb beach and keep searching for a rock with a clue.
    When you've found it, head to the canyon on Galbadia. Look for a river, and 
    land the Ragnarok on top of the canyon. Inspect the crack where the river 
    connects to the canyon and beat 2x Thrustaevis to get the fourth rock. Now that
    you have the rocks, head back to Obel Lake and show the rocks.
    
    Head over to Mordred Plains now, which is what the rocks say when you read from
    up to down, and right to left. Mordred Plains are the large plains north of
    Esthar. Here, in short, are several colored stones. The red rocks always lie,
    so do the opposite of what they say and you'll eventually find the treasure when
    you see the message: "The treasure's not here". Search that spot again to find
    a Three Stars.
    
    Now head to Eldbeak Peninsula, which refers to the tip of an island southwest of
    the Trabia Continent. Here, search around for another clue. The clue is: 
    Treasure At Minde Isle. This is an island southwest of Esthar, which you should
    search thoroughly to find a Luck-J Scroll.
    
    
    o Fixed Elnoyle Encounter (Getting Energy Crystals)
    ===================================================
    
    Land  the Ragnarok  at Esthar. At the intersection near the Presidential Palace
    (which is left, up, up from where you start), head down to come at a screen with
    a fishy black 'man', which turns out to be a powerful Elnoyle. Whenever you beat
    it,  exit the screen and return to respawn it. You can win Energy Crystals from
    Elnoyles, great items that refine in Pulse Ammo or Ultima Magic and are used in
    several weapons.
    
    Before  you  start slaughtering them a  word of warning, Elnoyles can be really
    powerful. A great tactic is to give 100x Death to the Status Attk of your three
    characters, so with every blow there is a 1/5th chance to instantly destroy it.
    
    I suggest getting 100x Ultima on three characters, and then save a fair stock of
    Energy  Crystals, because this fixed encounter will NOT be available on Disc 4.
    It's actually only available in a very short time span, which is right now.
    
    
    o Island Closest to Hell/Heaven
    ===============================
    ICTHell is the island most western of the worldmap, it looks stretched. 
    ICTHeaven is the island most northeastern of the worldmap.
    
    On  these islands  all enemies are at  a fixed Level 100, and they're generally
    quite powerful (many Dragons, Malboro's, etc). It's a great place to level up if
    you have the bonus abilities equipped.
    
    
    o General Best Junctions
    ========================
    
    This  varies slightly  for the  main  5 stats  depending on  if you're  playing
    offensive or defensive. Generally offensive is the better defense, but here are
    two good setups. All stats are generally best boosted like this:
    
    Defensive:       Offensive:
    ----------       ----------
    HP:  Ultima      Full-life 
    Str: Meteor      Ultima
    Vit: Meltdown    Meltdown
    Mag: Holy        Meteor
    Spr: Full-life   Reflect
    
    Spd:  Triple
    Eva:  Tornado
    Hit:  Double
    Luck: Aura
    
    Elem-Atk: Nothing (It doesn't affect Limit Breaks, + It will often heal)
    Elem-Def: Flare + Life + Shell + Protect
    ST-Atk:   Depends (Death, Sleep, Pain can all be good)
    ST-Def:   Confuse + Berserk + (Sleep/Death/Pain)
    
    Use  Sleep  VS Malboros, Death  VS Toramas/Omega WEAPON,  and Pain if you don't
    already  use  it in  your  ST-Atk.  If you're  lucky  and  have Ribbon  from  a
    PocketStation  then  you'll only  need Death  on ST-Def  (since Ribbon for some
    reason doesn't protect against that).
    
    
    o Angelo Searching
    ==================
    
    See Section {INF-6}. This is EXTREMELY REWARDING, so give it a shot.
    
    [PERFECT GAME NOTE 22]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Angelo Search is brilliant: It allows you to attempt a Perfect Game while still
    having a REAL LIFE! And we all know that real life can be great if you treat it
    great, so in short, Angelo Search is great. Let it run overnights (do it at your
    own risk - PC works better than Playstations - Emulators are perfect - set them
    at max speed for up to 5x faster searching).
    
    However..  have no illusions. If Angelo searches 6 times an hour, it will still
    take  approx 48 hours to get a *specific* 1/288 chance item. Chances are you'll
    get some rare things anyway, but it'll still take time. If it's automated, there
    isn't much to lose though.
    
    PLEASE LET ME KNOW IF YOU FIND ANY ITEMS NOT MENTIONED IN THE TABLE! THANK YOU!
    
    Hungry Cookpots, Healing Rings, Aegis Amulets, Status Guards, Gold Armors, Moon
    Curtains, Jet Engines, and Hero Trials are good to find.
    
    2x Aegis Amulet = Spd Up
    1x Hungry Cookpot = 1x Shaman Stone = 1x Rosetta Stone
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||      {21} The Lunatic Pandora     ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Anything not gotten during the visit with Zell.               ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    Fly into the Lunatic Pandora, which hovers over Tears Point. After the scene,
    go down the elevator and take the right door to go inside. You'll meet up with
    Fujin and Raijin, so let's kick their dumb asses.
    
    .=============.                                                    .-----------.
    |Name: Raijin | (3rd time)                                         | {BOSS-38} |
    |======================o==========================o=========o==================|
    | Level Range: 1-43    | HP Range: 5400-22200     | AP: 12  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5].                                       |
    | Status Weakness(es): Darkness [40%], Sleep [50%], Slow [40%], Drain [70%],   |
    |                      Gravity, Vit0, The End.                                 |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Thunder, Protect, Shell                                |
    |            Lvl 20-29: Thunder, Thundara, Protect, Shell                      |
    |            Lvl   30+: Thundara, Thundaga, Protect, Shell                     |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |20-29|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |  30+|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|3x Str Up        |4x Str Up       |5x Str Up         |6x Str Up         |
    |20-29|3x Str Up        |4x Str Up       |5x Str Up         |6x Str Up         |
    |  30+|3x Str Up        |4x Str Up       |5x Str Up         |6x Str Up         |
    '=============================================================================='
    
    .============.                                                     .-----------.
    |Name: Fujin | (2nd time)                                          | {BOSS-39} |
    |======================o==========================o=========o==================|
    | Level Range: 1-43    | HP Range: 5300-17900     | AP: 8   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5].                                       |
    | Status Weakness(es): Darkness [40%], Sleep [50%], Slow [40%], Drain [70%],   |
    |                      Gravity, Vit0, The End.                                 |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Aero, Cure, Life                                       |
    |            Lvl 20-29: Aero, Cura, Life                                       |
    |            Lvl   30+: Aero, Curaga, Full-life, Tornado                       |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Megalixir     |2x Megalixir    |2x Megalixir      |2x Megalixir      |
    |20-29|2x Megalixir     |2x Megalixir    |2x Megalixir      |2x Megalixir      |
    |  30+|2x Megalixir     |2x Megalixir    |2x Megalixir      |2x Megalixir      |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |20-29|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |  30+|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |=====o=================o================o==================o==================|
    | Strategy: Fujin can cast a whole crapload of magic. If you have decent status|
    | --------- junctions you shouldn't be bothered too much by them. Raijin can   |
    | cast Aura on himself which doubles his Strength, and from then on he will use|
    | his Raijin Special, a decent attack.                                         |
    | Start by putting Protect on everyone, followed by Meltdown on Fujin and      |
    | Raijin. You can inflict more status effects, but you can also just finish    |
    | them off with a few Limit Breaks. Don't steal from Raijin, since his drop is |
    | better. You can steal from Fujin, but you could've already had 100 Megalixir.|
    '=============================================================================='
    
    After the fight, go to the next screen. From here, go left. Approach Biggs and
    Wedge, who apparantly have had enough of all the fighting. Go into the tube on
    the left.
    
    All enemies you'll encounter in the Lunatic Pandora are Level 1. If you want to,
    you can level them up with Tonberry's LV Up ability. Go through the tube and
    ride the Elevator 2 down, unless you haven't gotten all items here yet, then go 
    through the left tube, and walk into a tunnel. At the end, you'll be able to get
    any missing items. Either way, from the main hall ride Elevator 1 and go through
    the halls. At the intersection, save your game and go north for the next boss.
    
    [PERFECT GAME NOTE 23]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Just a warning, don't let any characters die in the upcoming battle. Especially
    Corona is a dangerous attack, so be sure to heal everyone when it is used.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    .====================.                              .--------------.-----------.
    |Name: Mobile Type 8 | (+ Left Probe & Right Probe) | FLYING ENEMY | {BOSS-40} |
    |======================o==========================o=========o==================|
    | Level Range: 1-41    | HP Range: 30300-42300    | AP: 40  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Thunder [x2].                                        |
    | Status Weakness(es): Gravity, Vit0, The End.                                 |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Blizzard, Thunder, Flare                         |
    |            Lvl 20-29: Fira, Blizzara, Thundara, Flare                        |
    |            Lvl   30+: Firaga, Blizzaga, Thundaga, Flare                      |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Laser Cannon  |2x Laser Cannon |3x Laser Cannon   |4x Laser Cannon   |
    |20-29|1x Laser Cannon  |2x Laser Cannon |3x Laser Cannon   |4x Laser Cannon   |
    |  30+|1x Laser Cannon  |2x Laser Cannon |3x Laser Cannon   |4x Laser Cannon   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Laser Cannon  |2x Laser Cannon |3x Laser Cannon   |4x Laser Cannon   |
    |20-29|1x Laser Cannon  |2x Laser Cannon |3x Laser Cannon   |4x Laser Cannon   |
    |  30+|1x Laser Cannon  |2x Laser Cannon |3x Laser Cannon   |4x Laser Cannon   |
    |=====o=================o================o==================o==================|
    | Strategy: Ahh, a boss that requires at least some kind of strategy. This one |
    | --------- isn't a pushover. It has two forms, the first form has the         |
    | shoulders attached to the torso. During the first form, it will counter with |
    | Twin Homing Laser if you attack the torso. The 2nd form is more dangerous    |
    | however. The shoulders go loose, and the first attack will always be Corona. |
    | This always reduces everyone's HP to 1, no questions asked. Be sure to heal  |
    | everyone immediately, because the next attack is always Medigo Flame, an     |
    | attack that ignores Spirit and causes around 2000 damage to everyone. After  |
    | this, it goes back into form 1.                                              |
    | Be SURE to mug the shoulders (but don't bother with the torso - it'll drop   |
    | the items) for Vit Ups and Str Ups. This may take a while, because you only  |
    | have a 1/8th chance per Mug of doing it successfully. When you've done so,   |
    | finish the boss off with a few powerful Limits by using Aura.                |
    '=============================================================================='
    
    WARNING.  BEFORE YOU CONTINUE, MAKE SURE YOU HAVE DONE EVERYTHING YOU WANTED TO
    DO  ON  DISC 3. IF YOU  CONTINUE, YOU WILL NOT  BE ABLE TO ENTER ANY TOWNS. ALL
    SIDEQUESTS  RELATED TO  TOWNS SHOULD BE DONE  ALREADY. BE SURE TO HAVE DONE THE
    CC-GROUP QUEST. YOU CAN STILL RETURN TO THE RAGNAROK AND TALK TO SELPHIE.
    
    [PERFECT GAME NOTE 24]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    If you haven't done some sidequests but think "Meh, I don't need the reward",
    then think again. You may miss some Tutorial - Information entries, which would
    make the file less complete. Do all sidequests to ensure that you have them all.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    The only places you CAN access on Disc 4 are:
    
    o Ultimecia's Castle (4 portals on the worldmap lead here)
    o Ragnarok
    o Deep Sea Research Center
    o Tomb of the Unknown King
    o Centra Ruins
    o Crash Site
    o All Chocobo Forests
    o Fire Cavern
    o Trabia Canyon
    o Tears' Point
    
    This  is also  the last point where you  can choose if you want to have Odin or
    Gilgamesh.  If you want  Odin in disc 4, you must not have him now. If you want
    Gilgamesh,  you must  have Odin now. I  suggest not having Odin now, so you can
    (eventually) get him on Disc 4. Gilgamesh annoys with Angelo Search.
    
    If you're sure you've done everything, proceed.
    
    
    .=============.                                                    .-----------.
    |Name: Seifer | (4th time)                                         | {BOSS-41} |
    |======================o==========================o=========o==================|
    | Level Range: 1-45    | HP Range: 3700-34500     | AP: 40  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5].                                       |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Blizzard                                |
    |            Lvl 20-29: Fira, Thundara, Blizzara                               |
    |            Lvl   30+: Firaga, Thundaga, Blizzaga, Aura                       |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |20-29|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |  30+|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |20-29|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |  30+|1x Hero          |1x Hero         |1x Holy War       |1x Holy War       |
    |=====o=================o================o==================o==================|
    | Strategy: Seifer always has been a pushover, and this fight is no exception. |
    | --------- This will be quite a memorial fight if you have Odin, and Gilgamesh|
    | will instantly end the battle for you after some time.                       |
    | If you do not have Odin, simply unleash a Limit Break or two on Seifer, that |
    | is if you don't feel like drawing Aura. Assuming you already have Aura, this |
    | fight is going to be over quickly no matter what. Don't bother stealing from |
    | Seifer - he'll drop the item anyway.                                         |
    '=============================================================================='
    
    After the fight, it's time to swap discs again! When you're in control again, be
    sure  to give your 3rd party member the junction exchange from Rinoa if she was
    in your party, then head back. Go right and climb the ladder. Go all the way up
    and  through some  halls to  come face  to face  with a  powerful and  fearsome
    sorceress: Adel.
    
    Before that, re-check your junctions. If you have Auto-Shell it'd be very nice
    to equip, otherwise have a very solid Spirit junction. An Earth junction to
    Elemental Defense wouldn't hurt either, nor would Holy. Have good Strength and
    some Aura magic and you're good to go.
    
    .===========.                                                      .-----------.
    |Name: Adel | (+ Rinoa junctioned)                                 | {BOSS-42} |
    |======================o==========================o=========o==================|
    | Level Range: 1-46    | HP Range: 6000-15000     | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Wind [x1.5].                                         |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Blizzard                                |
    |            Lvl 20-29: Fira, Thundara, Blizzara                               |
    |            Lvl   30+: Firaga, Thundaga, Blizzaga                             |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Samantha Soul |1x Samantha Soul|1x Samantha Soul  |1x Samantha Soul  |
    |20-29|1x Samantha Soul |1x Samantha Soul|1x Samantha Soul  |1x Samantha Soul  |
    |  30+|1x Samantha Soul |1x Samantha Soul|1x Samantha Soul  |1x Samantha Soul  |
    |==============================================================================|
    | DROPS LIST: ---       |Card Drop: ---                                        |
    |=====o=================o================o==================o==================|
    | Strategy: A challenging fight to say the least, and not in the least place   |
    | --------- due to Rinoa being junctioned onto Adel, and being drained every   |
    | turn. When Rinoa's HP drops to 0, it's Game Over. Immediately counter this by|
    | casting Regen onto Rinoa (Draw from Rinoa and cast). Also cast Regen on your |
    | party members, followed by Shell. Because Adel has a fair amount of Vitality,|
    | it really pays off to also cast Meltdown on her.                             |
    | Mug the Samantha Soul from Adel, and, if you have the courage, 8x Megalixir  |
    | from Rinoa (not really needed). After this, use Aura and unleash several     |
    | Limit Breaks on Adel. Be sure to stay healed, because Adel can use Ultima.   |
    | Also be aware of Squall's multi-hitting finishers Fated Circle and Blasting  |
    | Zone. It's better to use Irvine's Limit Break with Demolition or AP Ammo.    |
    '=============================================================================='
    
    More  scenes, and it's  about to get funky! When you finally get to move again,
    walk  into  the save point,  and try to  exit the room.  You'll have to fight a
    series  of Sorceresses,  of which only the last is somewhat powerful. This last
    Sorceress  has  a max  of about  32500 HP, and  she will  count down to Ultima.
    Quickly finish her off with Meltdown, and Aura + Limit Breaks.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||      {22} Ultimecia's Castle      ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:  | Rosetta Stone.                                                ||
    ||------------|                                                               ||
    || GF's:      | If missed: (Siren), (Leviathan), (Pandemona), (Carbuncle),    ||
    ||            |            (Cerberus), (Alexander), (Eden).                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    After  all  battles you'll end up  in Edea's House.  Head right, then go to the
    beach  and walk  up the chain. You  can either tackle the final dungeon now, or
    first  get  the Ragnarok  back. I suggest  doing the latter,  so go through the
    middle portal.
    
    You'll  end up  somewhere on  the Centra  Continent. The  Ragnarok is  near the
    Kashkabald Desert, but reaching it on foot is impossible.
    
    Head north from the portal and go around the mountains to find a Chocobo Forest.
    If  you've already  solved it, great, if  not, get yourself a Chocobo. With the
    Chocobo, head back to the portal, and head all the way south from here. From the
    beach,  cross the shallow  sea and go west until you reach the southern part of
    the  continent.  You're now nearby Edea's  House. From here it's not very hard,
    since  you can simply run all the way east to Kashkabald Desert. You'll have to
    run through the cracks of the mountains with the Chocobo, and go northeast from
    here to find the Ragnarok.
    
    The  Ragnarok is  north from the desert.  You can also find a Portal nearby. Go
    through to unlock a fourth, previously hidden portal to Ultimecia's Castle. This
    may  be useful  for whenever you want  to go to Kashkabald Desert. Now that you
    have  the  Ragnarok, you can explore  the world again.. Then again, there's not
    that  much to explore,  since all towns are closed off. You can still, however,
    challenge all CC Members on the Ragnarok if you completed that quest.
    
    Especially  the Left Diamond girl is worth playing against, because she can use
    any  rare card you modded, including the cards that the Queen of Cards normally
    only holds. Plus, the Left Diamond Girl always uses the first Rare Card that is
    missing from your list, and she often uses any Rare Cards she can use.
    
    Please note that the PuPu Card is NEVER played, not even by Left Diamond girl.
    
    Note: Even if you didn't do the CC-Group quest, you'll find Joker in the room
    with elevator. He offers a general shop and a junk shop.
    
    Either way, go into the portal and head to Ultimecia's Castle. Divide into two
    parties and go inside.
    
    The following commands are sealed: Item, Magic, GF, Draw, Command Ability, 
    Limit Break, Resurrection, and Save.
    
    Go upstairs and start the first boss fight with Sphinxaur/Sphinxara.
    
    .================.                                                 .-----------.
    |Name: Sphinxaur |                                                 | {BOSS-43} |
    |======================o==========================o=========o==================|
    | Level Range: 1-50    | HP Range: 10000          | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Holy [x2].                                           |
    | Status Weakness(es): Slow [70%], Gravity, Vit0, The End.                     |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Blizzard, Cure                          |
    |            Lvl 20-29: Fira, Thundara, Blizzara, Cura                         |
    |            Lvl   30+: Firaga, Thundaga, Blizzaga, Curaga                     |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |20-29|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |  30+|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |=======================|======================================================|
    | DROPS LIST: ---       |Card Drop: ---                                        |
    '=============================================================================='
    
    .================.                                                 .-----------.
    |Name: Sphinxara |                                                 | {BOSS-44} |
    |======================o==========================o=========o==================|
    | Level Range: 1-50    | HP Range: 10000          | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Holy [x2].                                           |
    | Status Weakness(es): Slow [70%], Gravity, Vit0, The End.                     |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Fire, Thunder, Blizzard, Cure                          |
    |            Lvl 20-29: Fira, Thundara, Blizzara, Cura                         |
    |            Lvl   30+: Firaga, Thundaga, Blizzaga, Curaga                     |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |20-29|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |  30+|1x Megalixir     |1x Megalixir    |1x Megalixir      |1x Megalixir      |
    |=====o=================o================o==================o==================|
    | Strategy: This is an extremely straightforward fight, because you can only   |
    | --------- attack. So, um, yeah. Attack.                                      |
    | You could've junctioned Holy to elemental attack to deal more damage, but it |
    | isn't nessecary. Sphinxara can summon a Jelleye, Forbidden and Tri-Face, but |
    | you can kill those off quite easily as well.                                 |
    '=============================================================================='
    
    [PERFECT GAME NOTE 25]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Unlock Magic. You'll want to be able to cast Protect in the next battle, or you
    might end up having one character killed. We don't want that.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    I suggest you unlock Draw, which allows you to get any GF's you have missed. You
    *can*  technically go to draw Eden now from a certain boss, but I suggest doing
    a different order. Also, if you already have the GF Siren, unlock Magic first.
    
    Go  through the door that is behind the boss you just slaughtered. Continue and
    the  chandelier will drop.  Now inspect the hatch on the ground and go through.
    CHECK  YOUR JUNCTIONS! Be  sure to have all three members with an Elemental Def
    Junction  - Thundaga.  The upcoming boss has a powerful Lightning attack, so do
    it. Go down the stairs and face Tri-Point.
    
    .================.  DRAW THE GF SIREN!! (if missed) .--------------.-----------.
    |Name: Tri-Point |                                  | FLYING ENEMY | {BOSS-45} |
    |======================o==========================o=========o==================|
    | Level Range: 1-51    | HP Range: 2400-22400     | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Fire [x4], Ice [x4].                                 |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Haste, Tornado, Blind, Siren                           |
    |            Lvl 20-29: Haste, Tornado, Blind, Siren                           |
    |            Lvl   30+: Haste, Tornado, Blind, Siren                           |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Rocket Engine |1x Rocket Engine|1x Rocket Engine  |1x Rocket Engine  |
    |20-29|1x Rocket Engine |1x Rocket Engine|1x Rocket Engine  |1x Rocket Engine  |
    |  30+|1x Rocket Engine |1x Rocket Engine|1x Rocket Engine  |1x Rocket Engine  |
    |=====o=================o================o==================o==================|
    | Strategy: This is one of those rare fights where the boss' weakness is       |
    | --------- revealed. This boss always counterattacks with Mega Spark, a very  |
    | powerful, defense ignoring lightning attack against all party members. Then  |
    | again, you should've already junctioned Thundaga to Elem-Def, so it'll heal  |
    | you all the way! Nice. Simply bash the boss. When it uses Scan, immediately  |
    | use Protect on that party member, because it's next attack will be Onrush, a |
    | very powerful, critical attack.                                              |
    | If you didn't had Siren before, then shame on you, but you can draw it now.  |
    '=============================================================================='
    
    Unlock  Magic or  Draw, whichever you hadn't unlocked yet. Go back upstairs and
    head left. Go down the hall, and right to enter the Main Hall again. Go upstairs
    and head right. In this screen, walk downstairs and through the door. You'll now
    be at the Art Gallery.
    
    Check out all pictures here, and notice that the clock has it's arrows pointing
    to  VIII, VI, and IIII (odd 4, huh?). Well, the reasoning is that you must look
    for the pictures that have those letters in them. Check the large picture on the
    left  and enter  VIVIDARIUM,  INTERVIGILIUM,  VIATOR (In  the  Garden Sleeps  a
    Messenger). Now Trauma will appear behind you.
    
    .=============. DRAW THE GF LEVIATHAN!! (if missed) .--------------.-----------.
    |Name: Trauma | (+ Droma's)                         | FLYING ENEMY | {BOSS-46} |
    |======================o==========================o=========o==================|
    | Level Range: 1-56    | HP Range: 5555-34114     | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Wind [x2].                                           |
    | Status Weakness(es): Slow [90%], Vit0, The End.                              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Meltdown, Leviathan                                    |
    |            Lvl 20-29: Meltdown, Leviathan                                    |
    |            Lvl   30+: Meltdown, Leviathan                                    |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Elem Atk      |1x Elem Atk     |1x Elem Atk       |1x Elem Atk       |
    |20-29|1x Elem Atk      |1x Elem Atk     |1x Elem Atk       |1x Elem Atk       |
    |  30+|1x Elem Atk      |1x Elem Atk     |1x Elem Atk       |1x Elem Atk       |
    |=====o=================o================o==================o==================|
    | Strategy: Open the fight by casting Meltdown on Trauma, which considerably   |
    | --------- lowers it's defenses (to zero). You can even draw Meltdown from    |
    | Trauma, which is a complete giveaway. Now it'll start making Droma's, which  |
    | you should keep alive. Simply pummel Trauma with physical attacks and it'll  |
    | kill off it's own Droma's by Draining them. Keep attacking, and the fight'll |
    | be over sooner than you think. Draw Leviathan if you didn't have it yet.     |
    '=============================================================================='
    
    Unlock the Limit Breaks. From the Art Gallery, head north, and again north to
    go down the stairs. Here, take the upper left exit and grab the key in the 
    prison to fight the next boss.
    
    .================.        DRAW THE GF PANDEMONA!! (if missed)      .-----------.
    |Name: Red Giant |                                                 | {BOSS-47} |
    |======================o==========================o=========o==================|
    | Level Range: 1-52    | HP Range: 30000          | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Wind [x2].                                           |
    | Status Weakness(es): Darkness [80%], Slow [30%], Vit0, The End.              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Demi, Pandemona                                        |
    |            Lvl 20-29: Demi, Pandemona                                        |
    |            Lvl   30+: Demi, Pandemona                                        |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Diamond Armor |1x Diamond Armor|1x Diamond Armor  |1x Diamond Armor  |
    |20-29|1x Diamond Armor |1x Diamond Armor|1x Diamond Armor  |1x Diamond Armor  |
    |  30+|1x Diamond Armor |1x Diamond Armor|1x Diamond Armor  |1x Diamond Armor  |
    |=====o=================o================o==================o==================|
    | Strategy: This fight is easier than it seems. Immediately start the fight by |
    | --------- casting Meltdown on the giant which has perfect defenses otherwise.|
    | Now you can follow up by casting Blind on Red Giant, making it miss often.   |
    | Demi works wonders, which you can even draw and cast on it, or you can simply|
    | pound it with physical attacks now that you've dropped it's defenses. Don't  |
    | forget about Pandemona, if you hadn't already gotten it from Fujin.          |
    '=============================================================================='
    
    Unlock Item. Now head back to the Main Hall again. Step in the green circle and
    switch  to the secondary  party. With this party, walk to the left, through the
    hall, and end up in the chandelier room. Step in the green circle on the right,
    and  lower the lever. Now switch back to your primary party, and head upstairs,
    though the doors, and over the chandelier to the balcony. Krysta resides here.
    
    .=============. DRAW THE GF CARBUNCLE!! (if missed) .--------------.-----------.
    |Name: Krysta |                                     | FLYING ENEMY | {BOSS-48} |
    |======================o==========================o=========o==================|
    | Level Range: 1-55    | HP Range: 5200-16000     | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Slow [90%], Vit0, The End.                              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Holy, Carbuncle                                        |
    |            Lvl 20-29: Holy, Carbuncle                                        |
    |            Lvl   30+: Holy, Carbuncle                                        |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Elem Guard    |1x Elem Guard   |1x Elem Guard     |1x Elem Guard     |
    |20-29|1x Elem Guard    |1x Elem Guard   |1x Elem Guard     |1x Elem Guard     |
    |  30+|1x Elem Guard    |1x Elem Guard   |1x Elem Guard     |1x Elem Guard     |
    |=====o=================o================o==================o==================|
    | Strategy: Krysta has ridiculous high Vitality, so cast Meltdown on it. It's  |
    | --------- also got a nasty counterattack which you should protect yourself   |
    | from with, well, Protect. Shell doesn't hurt either, because Krysta uses     |
    | Ultima as a Final Attack. It has very low HP though, so Aura and one or two  |
    | Limit Breaks will crack this nut, err, crystal. Draw Carbuncle if you hadn't.|
    '=============================================================================='
    
    Unlock  Command Ability.  Go to where your secondary party is (lower chandelier
    room), and go through the upper doors. At the fountain square, go north through
    the  doors. In  the Chapel, go upstairs.  Here, hold Triangle and walk over the
    bridge and grab the Armory Key. Note: Even if it drops down, no worries.
    
    Now backtrack to the Main Hall. Head right again and go back to one screen
    before you fought the Red Giant - the Flood Gate. The door on the right can be
    unlocked with the Armory Key. If it dropped down, the Armory Key will be right
    under your nose, it's on the right and has gone with the flow. Grab it and 
    unlock the door. Inside, face a Vysage called Gargantua.
    
    .================.         DRAW THE GF CERBERUS!! (if missed)      .-----------.
    |Name: Gargantua |                                                 | {BOSS-49} |
    |======================o==========================o=========o==================|
    | Level Range: 1-54    | HP Range: 10100-15400    | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Death [20%], Zombie [50%], Vit0, The End.               |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Bio, Quake, Reflect, Cerberus                          |
    |            Lvl 20-29: Bio, Quake, Reflect, Cerberus                          |
    |            Lvl   30+: Bio, Quake, Reflect, Cerberus                          |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Magic Armlet  |1x Magic Armlet |1x Magic Armlet   |1x Magic Armlet   |
    |20-29|1x Magic Armlet  |1x Magic Armlet |1x Magic Armlet   |1x Magic Armlet   |
    |  30+|1x Magic Armlet  |1x Magic Armlet |1x Magic Armlet   |1x Magic Armlet   |
    |=====o=================o================o==================o==================|
    | Strategy: The fight starts like a regular fight against a Vysage, Lefty and  |
    | --------- Righty. Kill them off and Gargantua pops out.                      |
    | Like many bosses that reside in Ultimecia's Castle, Gargantua has quite an   |
    | extraordinary powerful counterattack called Counter Twist. Think before you  |
    | attack. Cast Meltdown on it with someone. Now use Aura on Squall and use     |
    | Renzokuken to finish him quickly. Wait, what? The boss is also weak to       |
    | Zombie? If you can inflict Zombie, a simple Elixir will kill it too.         |
    | If you didn't get Cerberus, you can draw him now.                            |
    '=============================================================================='
    
    Unlock whatever you want to. Head back to the Main Hall, and go back to the
    lower chandelier room. Go through the door north. Here, check the left side of
    the fountain to find the Treasure Vault Key.
    
    With this key, head back to the Main Hall, go upstairs, and exit west. Go down
    the stairs. In the next hall, there is a door on the left (kinda hard to see)
    which you can open with the key. Inside, there's a small puzzle.
    
    Simply follow these steps. From left to right: 
    Open 2nd, Close 3rd, Open 1st, Open 4th. 
    
    Now a large Behemoth appears, Catoblepas.
    
    .=================.        DRAW THE GF ALEXANDER!! (if missed)     .-----------.
    |Name: Catoblepas |                                                | {BOSS-50} |
    |======================o==========================o=========o==================|
    | Level Range: 1-57    | HP Range: 10500-38500    | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Earth [x2], Water [x2].                              |
    | Status Weakness(es): Darkness [60%], Slow [20%], Vit0, The End.              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Meteor, Alexander                                      |
    |            Lvl 20-29: Meteor, Alexander                                      |
    |            Lvl   30+: Meteor, Alexander                                      |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Status Atk    |1x Status Atk   |1x Status Atk     |1x Status Atk     |
    |20-29|1x Status Atk    |1x Status Atk   |1x Status Atk     |1x Status Atk     |
    |  30+|1x Status Atk    |1x Status Atk   |1x Status Atk     |1x Status Atk     |
    |=====o=================o================o==================o==================|
    | Strategy: Meltdown and Blind on Catoblepas, then Aura + Limit Breaks.        |
    | --------- It will use Meteor as Final Attack, so you may want to also have   |
    | Shell on your party members, or at least quite some HP. Draw Alexander if you|
    | missed it earlier in the game.                                               |
    '=============================================================================='
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Unlock  whatever  you want. Go south,  and switch party. Now get your secondary
    party (which consist out of all the girls for now) and move them to the north of
    the hall where you fought Catoblepas, there are elevators here. Put the girls on
    the left elevator and switch parties again. With the guys, head back to the Main
    Hall,  go right, go through the Art Gallery, and in the next screen go upstairs
    and left. Walk all the way to the left and you'll end up in the elevator screen.
    Stand  on the elevator  and the girls will go up. Grab the Floodgate Key in the
    screen  on the left,  then switch back to your primary party. By the way, these
    combinations also work:
    
                 .--------------------------.-----------------------.
                 |Left side:                |Right side:            |
                 |==========================|=======================|
                 | Quistis, Selphie, Irvine | Squall, Zell, Rinoa   |
                 | Quistis, Selphie, Zell   | Squall, Irvine, Rinoa |
                 | Selphie, Quistis, Rinoa  | Squall, Zell, Irvine  |
                 '--------------------------'-----------------------'
    
    With the Floodgate Key in your posession, head back to the Flood Gate, you know,
    nearby where you fought Red Giant and Gargantua. It's north of the Art Gallery,
    in  the right part of the Castle. When you're here, check the lever next to the
    doorway  that leads to  the prison where you fought Red Giant. Unlock the lever
    and flip it to drain all the water.
    
    Now go back to the Main Hall, and from here go to the lower chandelier room. Go
    through the doors and head to the chapel. There is an organ here. Press ALL THE
    BUTTONS  AT ONCE (might take some practice), and hold it for a few seconds. Now
    go  back to the  fountain area and go northeast. The spikes should all be down,
    if  one or  more aren't then you missed  a few buttons, so go and try again. In
    the  waterways, go  right to find a box  with a rare Rosetta Stone. If you exit
    south from here, you'll unlock the prison door, creating an effective shortcut.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Now go upstairs from the chapel and cross the bridge. Go through the door. Climb
    the clocktower's stairs until you can jump over to the other side by the use of
    a bell (jump from the left to the right side). Here is a balcony where Tiamat
    resides, the last of Ultimecia's servants.
    
    Check your junctions. You'll want to have Thundaga, Blizzaga and Firaga on each
    of your characters Elemental Defense junctions. You can also use Ultima if you
    don't have 3 slots for each character. With this in place, and the DRAW COMMAND
    on at least one character, proceed into battle.
    
    .=============.   DRAW THE GF EDEN!!! (if missed)   .--------------.-----------.
    |Name: Tiamat |                                     | FLYING ENEMY | {BOSS-51} |
    |======================o==========================o=========o==================|
    | Level Range: 1-58    | HP Range: 21200-89600    | AP: 30  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Slow [20%], Vit0, The End.                              |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Flare, Eden                                            |
    |            Lvl 20-29: Flare, Eden                                            |
    |            Lvl   30+: Flare, Eden                                            |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Status Guard  |1x Status Guard |1x Status Guard   |1x Status Guard   |
    |20-29|1x Status Guard  |1x Status Guard |1x Status Guard   |1x Status Guard   |
    |  30+|1x Status Guard  |1x Status Guard |1x Status Guard   |1x Status Guard   |
    |=====o=================o================o==================o==================|
    | Strategy: If you don't have Eden yet, DRAW IT NOW.                           |
    | --------- Tiamat only has one attack: Dark Flare. It will continually count  |
    | down to use this very powerful attack. However, it's elemental and your      |
    | junctions will protect you fully, negating (perhaps absorbing) any damage.   |
    | Cast Meltdown on Tiamat to inflict more damage and pound away. Perhaps draw  |
    | some Flares if you have the need, since it's a great junction spell.         |
    '=============================================================================='
    
    With all of Ultimecia's servants killed, the seals are completely broken now. If
    you  continue  all the way to  the top of the  clock tower, you can go over the
    clock arrows. At the end of the walkway lies the end of your journey. Ultimecia
    awaits in her chamber. Before you do anything, save your game, because there is
    one final task you can undertake...
    
    [OPTIONAL]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Omega Weapon. The most powerful enemy in FF8. Rewards: Almost nothing. You can
    beat this creature to satisfy yourself.. It's a challenge, but it's certainly
    not impossible. Are you up for the challenge? Read on.
    
    First of all, you'll want to prepare yourself. Junction your characters well, so
    they have at least 255 Strength and 200 Vitality. You can do with less, but that
    will certainly do. Also equip the following abilities:
    
    Command Abilities:              Character Abilities:
    
    Squall:    Zell:    Irvine:     o Auto-Haste
    -------    -----    -------     o Auto-Protect
    Defend     GF       Defend      o Auto-Shell
    Magic      Revive   Magic       o HP+80% (or Str+60% or Vit+60%)
    Item       Item     Item
    
    - Elem Def-J doesn't matter, Omega Weapon doesn't use Elemental Attacks.
    - 100x Death to ST Def-J on all characters.
    - Other ST Def-J don't matter, because Omega doesn't inflict other statuses.
    - Junction Triple to Speed and Tornado to Eva-J. This will give you a decent
      evasion stat which will cause Omega's Physical attacks to sometimes miss.
    
    Make  SURE your HP is at 9999. If it's not, then HP+80% will take care of this.
    Defend  comes from either Cactuar or Cerberus. Auto-Haste can be learnt to a GF
    by the use of an Accelerator, and you can get an easy 3 of those by modding the
    Kiros Card. Auto-Protect can be learnt by using a Steel Curtain, and you can mod
    20x  Adamantine into  one. Get Adamantines by modding the Minotaur into 10 over
    and  over (well,  just 4 times actually). Bahamut already has Auto-Protect. And
    Auto-Shell is easier. Just mod the Alexander Card into 3x Glow Curtain.
    
    Make sure you have a bunch of Megalixirs in the front of your battle inventory,
    and  if you're cheap, a bunch of Holy War items. You don't need the latter, and
    it's rather cheap. Also have 100x Fast Ammo, 50+ AP Ammo, and 50+ Pulse Ammo.
    
    When you have the above setup, save your game. Time to kick some Omega butt!
    
    Note: I NEVER save after beating Omega Weapon, because I like to toy around with
          him when I'm *Ultra Powerful*. But that's just me. ;)
    
    Have the guys main party stand at the Party Switch Point at the fountain. Switch
    to the girls party. From the Main Hall, head upstairs and go right. In this room
    there'ss a rope. Pull this rope and quickly move to the Party Switch Point. With
    the  guys party, head  north into the chapel and face Omega Weapon. You have 60
    seconds to pull this off - which is plenty of time.
    
    Note: In the Playstation version, Omega Weapon is ALWAYS Level 100. In the PC
          Version, he can be any Level.
    
    .===================.                                              .-----------.
    |Name: Omega Weapon |                                              | {BOSS-52} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100*  | HP Range: 111105-1161000 | AP: 250 | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Flare, Holy, Meteor, Ultima                            |
    |            Lvl 20-29: Flare, Holy, Meteor, Ultima                            |
    |            Lvl   30+: Flare, Holy, Meteor, Ultima                            |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |20-29|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |  30+|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |=====o=================o================o==================o==================|
    | Strategy: Omega Weapon attacks with a fixed pattern, with a Physical Attack  |
    | --------- mixed in sometimes. The first attack Omega Weapon uses will be     |
    | Lv5 Death, and that won't be used anymore afterwards. The pattern then is:   |
    |                                                                              |
    |                Omega uses:               After that you use:                 |
    |                                                                              |
    |                o Meteor                  o Megalixir                         |
    |                o Medigo Flame            o Limit Break x3                    |
    |                o Gravija                 o Megalixir + Defend x2             |
    |                o Terra Break             o Limit Break x2 + (Mega)Elixir     |
    |                o Ultima                  o Limit Break x3                    |
    |                o Light Pillar            o Revive                            |
    |                    REPEAT                     REPEAT                         |
    |                                                                              |
    | Omega Weapon opens with Lv5 Death. You will open with Meltdown on him, and   |
    | Cerberus on yourself, and if you have time Aura x3 on yourself.              |
    |                                                                              |
    | Meteor will hurt you, but as long as you have a somewhat decent Spirit stat  |
    | and/or Auto-Shell, it won't kill anyone. You will have to follow up with a   |
    | Megalixir anyway, because Medigo Flame deals a fixed 9998 damage to everyone.|
    | Now you can use Limit Breaks because Gravija deals 75% off your current HP,  |
    | but since your HP is 1, it deals 0 damage. Then you'll have to Defend, which |
    | will at least block Terra Break for 2 characters. The third might live if you|
    | get lucky, so heal him up. High Vitality and Auto-Protect help a great deal  |
    | against the Physical Terra Break. Then it's Limit Break time again. Light    |
    | Pillar always deals 9999 damage to someone, so Revive that character. Then   |
    | the whole pattern repeats itself. You can also cast Aura on your characters, |
    | but it won't last very long with Auto-Haste, and you'll often have low HP    |
    | anyway. Only use it if you have some space to breathe.                       |
    |                                                                              |
    | Every now and then Omega will use a Physical Attack. If you dodge it, great, |
    | then it's a free turn for you. If it hurts you, not so great, and try to heal|
    | if Medigo Flame is coming up. If the attack kills the character (unlikely),  |
    | quickly Revive that character or use a Phoenix Down.                         |
    '=============================================================================='
     
    You'll get the Three Stars item - crap - and the 'Proof of Omega', which is
    nothing more than a shiny entry under the Tutorial. But hey, it's your proof!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [END OF OPTIONAL]
    
    It's  time beat  Ultimecia. Prepare yourself well - the junction setup VS Omega
    works  wonders, but also  junction the other three members with at least one GF
    and  a halfway decent setup. You don't have to, but it can still help. At least
    give  your  lesser characters the  item command,  which can make them effective
    healers (or users of battle items). A very lengthy series of battles will start.
    
    .================.                                                 .-----------.
    |Name: Ultimecia |                                                 | {BOSS-53} |
    |======================o==========================o=========o==================|
    | Level Range: 1-65    | HP Range: 4600-43000     | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Poison [x1.5].                                       |
    | Status Weakness(es): Gravity, Vit0, The End.                                 |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Haste, Slow, Reflect, Demi                             |
    |            Lvl 20-29: Haste, Slow, Reflect, Demi                             |
    |            Lvl   30+: Haste, Slow, Reflect, Demi                             |
    |==============================================================================|
    | Strategy: The first fight isn't too hard. Maelstrom deals 62.5% damage off   |
    | --------- your current HP and can inflict Curse (but Pain on ST Def-J will   |
    | take care of this). If she uses Meltdown, use Esuna or Remedy+ to remove that|
    | horrible status. Finish her off with a couple of Limit Breaks.               |
    '=============================================================================='
    
    Note: Quickly heal any KO'd character, or they will get 'absorbed in time', and
          they can't be revived anymore. Especially heal your better characters!
          This counts for the entire battle series: Keep your characters alive!
    
    .==============.                                    .--------------.-----------.
    |Name: Griever |                                    | FLYING ENEMY | {BOSS-54} |
    |======================o==========================o=========o==================|
    | Level Range: 1-65    | HP Range: 16750-115950   | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Wind [x2], Holy [x2.5].                              |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Bio, Quake, Tornado                                    |
    |            Lvl 20-29: Bio, Quake, Tornado                                    |
    |            Lvl   30+: Bio, Quake, Tornado                                    |
    |==============================================================================|
    | Strategy: Griever has quite some HP. Cast Meltdown first, and pummel away    |
    | --------- with Limit Breaks, perhaps some Holy magic/Holy Stones if you have |
    | any lesser characters fighting. Griever can blow away stocks of magics, and  |
    | if you have them used as junction, that junction will be lost. Be sure to    |
    | quickly defeat Griever due to this. Aura + Limit Breaks always works wonders.|
    | He will use Shockwave Pulsar as final attack (unless he already used it once)|
    | which will deal quite some damage. Heal up in the next battle.               |
    '=============================================================================='
    
    .========================.                          .--------------.-----------.
    |Name: Ultimecia/Griever | + 2x Helix               | FLYING ENEMY | {BOSS-55} |
    |======================o==========================o=========o==================|
    | Level Range: 1-65    | HP Range: 13050-176250   | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): Lightning [x2], Water [x2].                          |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Firaga, Thundaga, Blizzaga                             |
    |            Lvl 20-29: Firaga, Thundaga, Blizzaga                             |
    |            Lvl   30+: Firaga, Thundaga, Blizzaga                             |
    |==============================================================================|
    | Strategy: This form also has a lot of HP. With the Helixes, she can use the  |
    | --------- attack Great Attractor which ignores vitality. Protect still helps |
    | though. Again, cast Meltdown and use Aura + Limit Breaks to your advantage.  |
    | When you've gotten her down to 35% or less of her Max HP, the lower body will|
    | fall off and the Helixes will also be removed. She can no longer use her     |
    | Great Attractor attack anymore, but will instead start using Tornado and     |
    | Quake instead. Keep the damage coming.                                       |
    '=============================================================================='
    
    .================.                                  .--------------.-----------.
    |Name: Ultimecia | Final Form                       | FLYING ENEMY | {BOSS-56} |
    |======================o==========================o=========o==================|
    | Level Range: 1-65    | HP Range: 13050-176250   | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Flare, Holy                                            |
    |            Lvl 20-29: Flare, Holy                                            |
    |            Lvl   30+: Flare, Holy                                            |
    |==============================================================================|
    | Strategy: Oh geez.. another form! She will use alot of powerful magic, but   |
    | --------- the only thing to be careful of is the Hell's Judgement attack,    |
    | which reduces everyone's HP to 1. Have 2 characters use Limit Breaks, and one|
    | heal everyone with a Megalixir.                                              |
    | When she loses about 70% of her HP, the lower part will be exposed. From this|
    | moment onward she can draw Apocalypse from the lower part, but so can you. I |
    | suggest beating the crap out of the lower part though (unless you want to    |
    | cast the magic yourself, just for kicks). With the lower part out of the way,|
    | Apocalypse will be out of the way. Keep the damage coming. When she starts   |
    | talking, she'll have lost her HP. Simply attack her after each dialog to keep|
    | triggering more dialog.                                                      |
    '=============================================================================='
    
    .================.                                  .--------------.-----------.
    |Name: Ultimecia | Lower Part                       | FLYING ENEMY | {BOSS-57} |
    |======================o==========================o=========o==================|
    | Level Range: 1-65    | HP Range: 2300-21500     | AP: 0   | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Apocalypse                                             |
    |            Lvl 20-29: Apocalypse                                             |
    |            Lvl   30+: Apocalypse                                             |
    |==============================================================================|
    | Strategy: This is the lower part, which is (ugly and) exposed after tearing  |
    | --------- off 70% of Ultimecia's Max HP. It has Apocalypse to draw. Quickly  |
    | destroy it to remove this threat.                                            |
    '=============================================================================='
    
    Congratulations. You've hopefully defeated Ultimecia, and you just beat one hell
    of a game! Enjoy the final scenes - they're beautiful.
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                           Donation (Experimental)                          ||
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    Please take a minute to read this. You can greatly support me, maybe for free.
    
    I  hope you'll like this Guide. It takes a lot of time to write Guides, (about
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    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||              II) Characters (+ Stats & Limit Breaks): {CHR}                ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                      {C1} Main Playable Characters                         ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||      {C1.1} Squall Leonheart      ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           17          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Gunblade    |   |=====|=====|====|===|===|===|===|===|====|
    Height:        173cm (5'8")|   |   7 | 6500| 486|  6|  6|  6|  5| 21| 16 |
    Birthdate:     August 23   |   |  10 | 9000| 616|  8|  8|  8|  7| 22| 16 |
    Blood Type:    AB          |   |  20 |19000|1044| 15| 14| 15| 13| 24| 16 |
    Limit Break:   Renzokuken  |   |  30 |29000|1464| 21| 19| 21| 18| 25| 17 |
    ---------------------------'   |  40 |39000|1877| 27| 24| 27| 22| 27| 18 |
                                   |  50 |49000|2281| 32| 28| 31| 26| 29| 19 |
    Squall's Gunblades:            |  60 |59000|2678| 36| 32| 35| 29| 30| 19 |
    -------------------            |  70 |69000|3067| 40| 35| 39| 32| 32| 20 |
    Squall cannot get critical     |  80 |79000|3449| 43| 37| 42| 33| 34| 21 |
    hits like the other characters.|  90 |89000|3822| 46| 39| 44| 35| 35| 21 |
    However, his 255% accuracy     | 100 |99000|4187| 47| 41| 45| 36| 37| 22 |
    ensures you that he never      '-----------------------------------------'
    misses, and you can use the Gunblade Trigger to do 50% extra damage by pressing
    R1 at the right time. The right time is in this case just before the blade hits 
    the enemy. You should hear the swipe from the sword, *then* trigger.
    
    Squall's Limit Break: Renzokuken
    --------------------------------
    This  is  a frenzy of  Gunblade swings which  Squall unleashes against a single
    opponent.  The hits vary from 4 to 8 depending on the Crisis Level, and you can
    set  the  function to  Automatic  in  Squall's Status  Screen  if  you suck  at
    triggering.  However, the computer  can mess up too. The bar looks like the one
    below. When the ..<.. hits the section with R1 in it, press the trigger with R1
    and you'll get a 50% extra damage on that hit. This is the *only* effect of the
    trigger.
    
    .---------------------.  Depending on Squall's Weapon, he can use a finishing 
    |  | R1 |   <...<...< |  blow after Renzokuken. The chance that a finishing 
    '---------------------'  blow is used, is increased when his crisis level is
    higher. The best chance would be at max crisis level, which is when Squall is
    at 10% or less of his Max HP, and under the Aura status. When a finishing blow
    is used, then there are fixed amount chances:
    
    If you have only Rough Divide:       |     Rough Divide and Fated Circle:
    100% Rough Divide                    |     25% Rough Divide
                                         |     75% Fated Circle
    -------------------------------------|-----------------------------------------
    If you have ALL EXCEPT Lionheart:    |     If you have ALL Limit Breaks:
    25% Rough Divide                     |     25% Rough Divide
    25% Fated Circle                     |     25% Fated Circle
    50% Blasting Zone                    |     25% Blasting Zone
                                         |     25% Lion Heart
    
    Above  chances  are fixed when a  finishing blow happens and CANNOT be changed.
    The  only way  to indirectly increase the chance of Lion Heart being performed,
    if  that's all you're  interested in, is to put Squall at 10% or less health of
    his  Max HP, and under the Aura status. This increase the chance of a finishing
    blow happening *at all*, and thus indirectly increases the Lion Heart chance.
    
    Weapon Name:     Possible Finishing Moves:
    ------------     -------------------------
    Revolver:        Rough Divide
    Shear Trigger:   Rough Divide, Fated Circle
    Cutting Trigger: Rough Divide, Fated Circle
    Flame Saber:     Rough Divide, Fated Circle, Blasting Zone
    Twin Lance:      Rough Divide, Fated Circle, Blasting Zone
    Punishment:      Rough Divide, Fated Circle, Blasting Zone
    Lion Heart:      Rough Divide, Fated Circle, Blasting Zone, Lion Heart
    
    Below is a chart with the power, # hits, and if it's an 'All Opponents' attack.
    
                  .-------------.--------------.--------.-----------.
                  |Name:        |Attack Power: |# Hits: |# Targets: |
                  |=============|==============|========|===========|
                  |Renzokuken   |      22      | 4 - 8  |     1     |
                  |-------------|--------------|--------|-----------|
                  |Rough Divide |      48      |    1   |     1     |
                  |-------------|--------------|--------|-----------|
                  |Fated Circle |      38      |    1   |    All    |
                  |-------------|--------------|--------|-----------|
                  |Blasting Zone|      44      |    1   |    All    |
                  |-------------|--------------|--------|-----------|
                  |Lion Heart   |     100      |   17   |     1     |
                  '-------------'--------------'--------'-----------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||       {C1.2} Rinoa Heartilly      ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           17          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Blaster Edge|   |=====|=====|====|===|===|===|===|===|====|
    Height:        160cm (5'3")|   |  11 |10000| 653| 11|  5| 15|  9| 22| 17 |
    Birthdate:     March 3     |   |  20 |19000|1038| 19| 10| 22| 14| 24| 17 |
    Blood Type:    ???         |   |  30 |29000|1458| 27| 14| 29| 19| 25| 18 |
    Limit Break:   Combine     |   |  40 |39000|1871| 35| 18| 35| 24| 27| 19 |
    ---------------------------'   |  50 |49000|2275| 42| 21| 41| 28| 28| 19 |
                                   |  60 |59000|2672| 48| 24| 46| 31| 30| 20 |
    Rinoa's Blaster Edge's:        |  70 |69000|3061| 54| 26| 51| 34| 32| 20 |
    -----------------------        |  80 |79000|3443| 59| 28| 55| 34| 32| 21 |
    These are long-range weapons,  |  90 |89000|3816| 64| 30| 59| 38| 35| 22 |
    and critical hits do 100%      | 100 |99000|4181| 67| 31| 63| 39| 36| 22 |
    additional damage, for a total '-----------------------------------------'
    of 2x damage. This is based on luck.
    
    
    Rinoa's Limit Break: Combine: Angelo
    ------------------------------------
    Angelo is Rinoa's Pet Dog. He knows and can learn tricks that can aid you in
    battle. There are various tricks, four that are used automatically, and four 
    that will be used when the Limit Break is active:
    
    .---------------.------------------.-------------------------------------------.
    |Name:          |Attack Power:     |When is it used/What are the uses:         |
    |===============|==================|===========================================|
    |Angelo Rush    |Strength x1.5     |Random counterattack when Rinoa is attacked|
    |---------------|------------------|-------------------------------------------|
    |Angelo Recover |62.5% of Max HP   |Works automatically and randomly           |
    |---------------|------------------|-------------------------------------------|
    |Angelo Reverse |Revives one Ally  |Works automatically if one or more party   |
    |               |to 12.5% of Max HP|members are dead, and works randomly       |
    |---------------|------------------|-------------------------------------------|
    |Angelo Search  |       ---        |Works automatically, Searches for items on |
    |               |                  |the battlefield, Can be VERY REWARDING     |
    |===============|==================|===========================================|
    |Angelo Cannon  |        72        |When used, deals damage to 1 enemy         |
    |---------------|------------------|-------------------------------------------|
    |Angelo Strike  |       120        |When used, deals damage to 1 enemy         |
    |---------------|------------------|-------------------------------------------|
    |Invincible Moon|        72        |Gives the Invincibility status to all party|
    |               |                  |members when used                          |
    |---------------|------------------|-------------------------------------------|
    |Wishing Star   |       130        |When used, delivers 8 hits to all enemies  |
    '---------------'------------------'-------------------------------------------'
     WARNING: Learning the Angelo Recover and Angelo Reverse Limit Breaks will 
              reduce the chances of Angelo Search happening. Angelo Search can be
              extremely rewarding.
    
    Angelo learns new tricks from Pet Pals magazines. Select the trick in the menu
    that you want to learn. When you walk around, the trick will slowly be learned.
    Below is a list of which magazine learns which trick, and how many steps the 
    new trick requires to be learnt:
    
                     Pet Pals Vol. 1: Angelo Strike   ( 800 steps)
                     Pet Pals Vol. 2: Angelo Recover  ( 200 steps)
                     Pet Pals Vol. 3: Invincible Moon ( 920 steps)
                     Pet Pals Vol. 4: Angelo Reverse  ( 260 steps)
                     Pet Pals Vol. 5: Angelo Search   ( 400 steps)
                     Pet Pals Vol. 6: Wishing Star    (1060 steps)
    
    Which Limit Break Rinoa uses, depends on her Crisis Level, as seen below:
    
                             Crisis Level 1: Angelo Cannon
                             Crisis Level 2: Angelo Strike
                             Crisis Level 3: Invincible Moon
                             Crisis Level 4: Wishing Star
    
    If  an ability  is not yet learned, it  goes to the next highest ability on the
    list.  This  means you  can  semi-control  Rinoa's  Limit  Break. If  you  like
    Invincible  Moon,  consider *not learning* Wishing  Star, and have Rinoa at the
    maximum Crisis Level to guarantee Invincible Moon.
    
    
    Rinoa's Limit Break: Angel Wing
    -------------------------------
    If  you use this, it will put Rinoa in a trance-like state in which she remains
    the rest of the battle, even when KO'd and revived. In this state, she will cast
    spells  at the  enemies. These magic spells are chosen randomly from your magic
    stock, but do NOT reduce your magic stock. Angel Wing is available after events
    on the late Disc 3.
    
    The following are characteristics of the Angel Wing Limit Break:
    
    o Rinoa can no longer be controlled until death or the end of the battle.
    o Only magic in her stock can be cast, but the stock is not reduced. If she only
      has Meteor in her stock, she'll only cast that spell (known as 'Meteor Wing').
    o Rinoa will be immune to Berserk, Silence and Confuse.
    o Magic cast will be 5x stronger than usual.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||        {C1.3} Quistis Trepe       ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           18          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Chain Whip  |   |=====|=====|====|===|===|===|===|===|====|
    Height:        167cm (5'6")|   |   8 | 7000| 501|  7|  5|  6|  6| 20| 15 |
    Birthdate:     October 4   |   |  10 | 9000| 582|  8|  6|  8|  8| 21| 15 |
    Blood Type:    A           |   |  20 |19000| 980| 15| 11| 14| 13| 22| 15 |
    Limit Break:   Blue Magic  |   |  30 |29000|1370| 21| 16| 20| 18| 24| 16 |
    ---------------------------'   |  40 |39000|1753| 26| 20| 25| 22| 25| 17 |
                                   |  50 |49000|2127| 31| 23| 29| 26| 27| 18 |
    Quistis' Chain Whips:          |  60 |59000|2494| 36| 26| 33| 29| 28| 18 |
    ---------------------          |  70 |69000|2853| 39| 28| 36| 31| 30| 19 |
    Her weapons can inflict normal |  80 |79000|3205| 42| 29| 39| 33| 31| 20 |
    critical hits that inflict 100%|  90 |89000|3548| 45| 30| 41| 34| 33| 20 |
    additional damage for 2x the   | 100 |99000|3883| 46| 30| 42| 34| 34| 21 |
    total damage.                  '-----------------------------------------'
      
    
    Quistis' Limit Break: Blue Magic
    --------------------------------
    Quistis can learn several enemy moves if you use certain items on her to learn
    those skills. There are a variety of skills, which are listed below:
    
    .--------------.----------------.----------------------------------------------.
    |Skill Name:   |Learn from:     |Get from:                                     |
    |==============|================|==============================================|
    |Laser Eye     |       ---      |                    ---                       |
    |--------------|----------------|----------------------------------------------|
    |Ultra Waves   |Spider Web      |1. Mug/Win from Caterchipillars               |
    |              |                |2. Card Mod Caterchipillar Card [1:1]         |
    |--------------|----------------|----------------------------------------------|
    |Electrocute   |Coral Fragment  |1. Mug from Creeps                            |
    |              |                |2. Win from Cockatrice, Creeps, Blitz         |
    |              |                |3. Card Mod Creeps Card [1:1]                 |
    |--------------|----------------|----------------------------------------------|
    |LV? Death     |Curse Spike     |1. Mug from Tri-Face                          |
    |              |                |2. Win from Malboro, Forbidden, Imp, Creeps,  |
    |              |                |   Grand Mantis, Tri-Face                     |
    |              |                |3. Card Mod Tri-Face Card [1:1]               |
    |--------------|----------------|----------------------------------------------|
    |Degenerator   |Black Hole      |1. Mug from Gesper                            |
    |              |                |2. Win from Gesper, Wendigo                   |
    |              |                |3. Card Mod Gesper Card [1:1],                |
    |              |                |   Diablos Card [1:100]                       |
    |--------------|----------------|----------------------------------------------|
    |Aqua Breath   |Water Crystal   |1. Mug from Fastitocalon                      |
    |              |                |2. Win from Fastitocalon-F, Chimera,          |
    |              |                |   Grand Mantis                               |
    |              |                |3. Card Mod Fastitocalon-F Card [5:1],        |
    |              |                |   Fastitocalon [1:1]                         |
    |--------------|----------------|----------------------------------------------|
    |Micro Missile |Missile         |1. Mug from GIM52A, Death Claw                |
    |              |                |2. Win from GIM52A                            |
    |--------------|----------------|----------------------------------------------|
    |Acid          |Mystery Fluid   |1. Mug from Gayla                             |
    |              |                |2. Win from Gayla                             |
    |              |                |3. Card Mod Gayla Card [1:1]                  |
    |--------------|----------------|----------------------------------------------|
    |Gatling Gun   |Running Fire    |1. Mug from SAM08G                            |
    |              |                |2. Win from Iron Giant, BGH25IF2, SAM08G      |
    |              |                |3. Card Mod SAM08G Card [1:1]                 |
    |--------------|----------------|----------------------------------------------|
    |Fire Breath   |Inferno Fang    |1. Mug from Ruby Dragon                       |
    |              |                |2. Win from Hexadragon, Ruby Dragon           |
    |              |                |3. Card Mod Ruby Dragon Card [10:1]           |
    |--------------|----------------|----------------------------------------------|
    |Bad Breath    |Malboro Tentacle|1. Mug from Malboro                           |
    |              |                |2. Win from Malboro                           |
    |              |                |3. Card Mod Malboro Card [4:1]                |
    |--------------|----------------|----------------------------------------------|
    |White Wind    |Whisper         |1. Mug from Adamantoise                       |
    |              |                |2. Win from Adamantoise                       |
    |--------------|----------------|----------------------------------------------|
    |Homing Laser  |Laser Cannon    |1. Mug from Elastoid, Mobile Type 8           |
    |              |                |2. Win from Belhelmel, Elastoid, Mobile Type 8|
    |--------------|----------------|----------------------------------------------|
    |Mighty Guard  |Barrier         |1. Mug from Behemoth                          |
    |              |                |2. Win from Behemoth                          |
    |              |                |3. Card Mod Malboro Card [10:1]               |
    |--------------|----------------|----------------------------------------------|
    |Ray-Bomb      |Power Generator |1. Mug (Very Rare) from Blitz                 |
    |--------------|----------------|----------------------------------------------|
    |Shockwave     |Dark Matter     |1. Refine Curse Spike into Dark Matter [100:1]|
    |Pulsar        |                |                                              |
    '--------------'----------------'----------------------------------------------'
    
                 The chart with Attack Information, Attack Power, etc:
                 =====================================================
                 
     Note: The Attack Power of attacks that have it, depends on Quistis' Crisis Lvl.
           The numbers are listed in the order of Crisis Lvl 1 - 2 - 3 - 4.
    
    .--------------.-----------------------.---------------------------------------.
    |Skill Name:   |Attack Power:          |Amount Targets & Other Info:           |
    |==============|=======================|=======================================|
    |Laser Eye     |40 - 48 - 58 - 64      |1 Target                               |
    |--------------|-----------------------|---------------------------------------|
    |Ultra Waves   |27 - 33 - 40 - 48      |All Targets                            |
    |--------------|-----------------------|---------------------------------------|
    |Electrocute   |30 - 36 - 44 - 50      |All Targets, Lightning Elemental       |
    |--------------|-----------------------|---------------------------------------|
    |LV? Death     |     Cast Death        |All Targets,                           |
    |              |Crisis Lv 1: LV4 Death |Misses if Lvl is not multiple of x     |
    |              |Crisis Lv 2: LV3 Death |                                       |
    |              |Crisis Lv 3: LV2 Death |                                       |
    |              |Crisis Lv 4: LV1 Death |                                       |
    |--------------|-----------------------|---------------------------------------|
    |Degenerator   |          ---          |Blows Away 1 Target                    |
    |              |                       |Immune: Most Bosses, Tonberry, Grat,   |
    |              |                       |Vysage(Lefty,Righty), E-Soldier(cyborg)|
    |--------------|-----------------------|---------------------------------------|
    |Aqua Breath   |50 - 70 - 80 - 100     |All Targets, Water Elemental           |
    |--------------|-----------------------|---------------------------------------|
    |Micro Missile |Crisis Lvl 1: 50% HP   |1 Target, inflicts damage based on a % |
    |              |Crisis Lvl 2: 75% HP   |of an enemy's Max HP, Gravity Elemental|
    |              |Crisis Lvl 3: 87.5% HP |                                       |
    |              |Crisis Lvl 4: 93.75% HP|                                       |
    |--------------|-----------------------|---------------------------------------|
    |Acid          |30 - 38 - 44 - 52      |Also inflicts status effect(s):        |
    |              |                       |Crisis Lv 1: Poison.                   |
    |              |                       |Crisis Lv 2: Poison, Darkness.         |
    |              |                       |Crisis Lv 3: Poison, Darkness,         |
    |              |                       |             Silence, Vit 0.           |
    |              |                       |Crisis Lv 4: Poison, Darkness,         |
    |              |                       |             Silence, Vit 0, Petrify.  |
    |--------------|-----------------------|---------------------------------------|
    |Gatling Gun   |60 - 80 - 100 - 120    |Physical attack, 1 Target              |
    |--------------|-----------------------|---------------------------------------|
    |Fire Breath   |70 - 90 - 100 - 120    |All Targets, Fire Elemental            |
    |--------------|---------------------------------------------------------------|
    |Bad Breath    |Inflicts Status Effect(s) to All Targets:                      |
    |              |Crisis Lv 1: Poison, Darkness, Silence, Sleep, Slow, Confuse.  |
    |              |Crisis Lv 2: Poison, Darkness, Silence, Sleep, Slow, Confuse,  |
    |              |             Berserk, Stop, Slow Petrify.                      |
    |              |Crisis Lv 3: Poison, Darkness, Silence, Sleep, Slow, Confuse,  |
    |              |             Berserk, Stop, Slow Petrify, Petrify, Zombie.     |
    |              |Crisis Lv 4: Poison, Darkness, Silence, Sleep, Slow, Confuse,  |
    |              |             Berserk, Stop, Slow Petrify, Petrify, Zombie,     |
    |              |             Vit 0, Doom, Death.                               |
    |--------------|---------------------------------------------------------------|
    |White Wind    |          ---          |Recovers all allies, Formula is below: |
    |              |                       |[Quistis Max HP - Current HP = Healing]|
    |--------------|-----------------------|---------------------------------------|
    |Homing Laser  |100 - 150 - 200 - 250  |1 Target                               |
    |--------------|---------------------------------------------------------------|
    |Mighty Guard  |Inflicts Postive Status Effects on All Allies:                 |
    |              |Crisis Lv 1: Protect, Shell.                                   |
    |              |Crisis Lv 2: Protect, Shell, Regen, Haste, Float.              |
    |              |Crisis Lv 3: Protect, Shell, Regen, Haste, Float, Aura.        |
    |              |Crisis Lv 4: Protect, Shell, Regen, Haste, Float, Aura.        |
    |--------------|---------------------------------------------------------------|
    |Ray-Bomb      |80 - 90 - 100 - 110    |All Targets                            |
    |--------------|-----------------------|---------------------------------------|
    |Shockwave     |150 - 200 - 200 - 250  |All Targets                            |
    |Pulsar        |                       |                                       |
    '--------------'-----------------------'---------------------------------------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||         {C1.4} Zell Dincht        ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           17          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Glove       |   |=====|=====|====|===|===|===|===|===|====|
    Height:        165cm (5'5")|   |   7 | 7000| 544|  7|  5|  6|  4| 21| 15 |
    Birthdate:     March 17    |   |  10 | 9000| 627|  9|  7|  7|  5| 22| 15 |
    Blood Type:    B           |   |  20 |19000|1035| 16| 12| 14|  9| 23| 15 |
    Limit Break:   Duel        |   |  30 |29000|1435| 22| 17| 19| 14| 25| 16 |
    ---------------------------'   |  40 |39000|1828| 27| 21| 24| 17| 26| 17 |
                                   |  50 |49000|2212| 32| 25| 29| 20| 28| 17 |
    Zell's Gloves:                 |  60 |59000|2589| 36| 28| 33| 22| 29| 18 |
    --------------                 |  70 |69000|2958| 40| 30| 36| 24| 31| 18 |
    His weapons can inflict normal |  80 |79000|3320| 43| 32| 38| 26| 32| 19 |
    critical hits that inflict 100%|  90 |89000|3673| 45| 33| 40| 26| 34| 20 |
    additional damage for 2x the   | 100 |99000|4018| 47| 33| 42| 27| 35| 20 |
    total damage.                  '-----------------------------------------'
    
    
    Zell's Limit Break: Duel
    ------------------------
    
    Depending on his Crisis Level, Zell gains a certain amount of time to perform
    combo's in:
    
               Crisis Level 1: 4.66 Seconds (Always starts with Punch Rush)
               Crisis Level 2: 6.66 Seconds (Always starts with Punch Rush)
               Crisis Level 3: 9.33 Seconds (Always starts with Booya)
               Crisis Level 4: 12   Seconds (Always starts with Booya)
    
     .-----------------.-----------------------------------.-----------------.
     |Limit Break Name:| Button Combination:               | How to get:     |
     |=================|===================================|=================|
     | Punch Rush      | Circle, X                         | Initial Attack  |
     | Booya           | Right, Left                       | Initial Attack  |
     | Heel Drop       | Up, Down                          | Initial Attack  |
     | Mach Kick       | Left, Left, Circle                | Initial Attack  |
     | Dolphin Blow    | L1, R1, L1, R1                    | Combat King 001 |
     | Meteor Strike   | Down, Circle, Up, Circle          | Combat King 002 |
     |=================|===================================|=================|
     | Burning Rave*   | Down, Down, Down, Down, Circle    | Initial Attack  |
     | Meteor Barret*  | Up, X, Down, Triangle, Circle     | Combat King 003 |
     | Different Beat* | Triangle, Square, X, Circle, Up   | Combat King 004 |
     | My Final Heaven*| Up, Forward, Down, Left, Triangle | Combat King 005 |
     '-----------------'-----------------------------------'-----------------'
      * = Finishing Move; The combo ends after using this move.
    
    NOTE: You do NOT need to have learned a move to being able to use it. Reading a
          Combat King only places the button imputs on the screen. If you haven't 
          read the magazine yet for a certain move, the imput will simply be 
          INVISIBLE, but you can still PERFORM it! 
    .----------------.-------------------------------------------------------------.
    |Finisher's Name:|Combination: (Use whichever you can start with)              |
    |================|=============================================================|
    |Burning Rave:   |1. Punch Rush, Mach Kick, Punch Rush, Heel Drop/Meteor Strike|
    |                |2. Booya, Heel Drop, Meteor Strike, Booya                    |
    |----------------|-------------------------------------------------------------|
    |Meteor Barret:  |1. Punch Rush, Dolphin Blow                                  |
    |                |2. Booya, Heel Drop, Mach Kick, Heel Drop, Booya, Punch Rush,|
    |                |   Mach Kick                                                 |
    |                |3. Booya, Meteor Strike, Dolphin Blow, Mach Kick             |
    |----------------|-------------------------------------------------------------|
    |Different Beat: |1. Punch Rush, (follow 2. or 3.)                             |
    |                |2. Booya, Heel Drop, Mach Kick, Heel Drop, Booya             |
    |                |3. Booya, Meteor Strike, Booya                               |
    |----------------|-------------------------------------------------------------|
    |My Final Heaven:|1. Punch Rush, (follow 2. or 3.)                             |
    |                |2. Booya, Heel Drop, Mach Kick, Punch Rush                   |
    |                |3. Booya, Heel Drop, Meteor Strike                           |
    '----------------'-------------------------------------------------------------'
    
              Below is a chart with the Attack Power of the Limit Breaks:
                .-----------------.-------------------------.---------.
                |Limit Break Name:|Attack Power:            |# Targets|
                |=================|=========================|=========|
                |Punch Rush:      |            16           |    1    |
                |-----------------|-------------------------|---------|
                |Booya:           |            18           |    1    |
                |-----------------|-------------------------|---------|
                |Heel Drop:       |            20           |    1    |
                |-----------------|-------------------------|---------|
                |Mach Kick:       |            24           |    1    |
                |-----------------|-------------------------|---------|
                |Dolphin Blow:    |            28           |    1    |
                |-----------------|-------------------------|---------|
                |Meteor Strike:   |25% of Enemy's current HP|    1    |
                |                 |(Gravity based attack)   |         |
                |-----------------|-------------------------|---------|
                |Burning Rave:    |            48           |   All   |
                |-----------------|-------------------------|---------|
                |Meteor Barret:   |            52           |    1    |
                |-----------------|-------------------------|---------|
                |Different Beat:  |            72           |    1    |
                |-----------------|-------------------------|---------|
                |My Final Heaven: |            50           |   All   |
                '-----------------'-------------------------'---------'
    
    Constantly performing Booya + Heel Drop has the best total damage output, and
    if you've maxed out Zell's Strength it will be much stronger than one finisher.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||       {C1.5} Selphie Tilmitt      ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           17          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Nunchaku    |   |=====|=====|====|===|===|===|===|===|====|
    Height:        155cm (5'1")|   |   8 | 7000| 482|  6|  5| 10|  7| 17| 19 |
    Birthdate:     July 16     |   |  10 | 9000| 559|  7|  6| 11|  8| 17| 19 |
    Blood Type:    B           |   |  20 |19000| 937| 14| 10| 17| 13| 20| 20 |
    Limit Break:   SLot        |   |  30 |29000|1307| 20| 15| 22| 18| 21| 21 |
    ---------------------------'   |  40 |39000|1670| 25| 18| 27| 23| 24| 21 |
                                   |  50 |49000|2024| 30| 21| 32| 27| 26| 22 |
    Selphie's Nunchaku's:          |  60 |59000|2371| 34| 24| 36| 30| 28| 23 |
    ---------------------          |  70 |69000|2710| 38| 26| 40| 33| 30| 24 |
    Her weapons can inflict normal |  80 |79000|3042| 41| 27| 43| 35| 33| 25 |
    critical hits that inflict 100%|  90 |89000|3365| 43| 28| 46| 37| 34| 26 |
    additional damage for 2x the   | 100 |99000|3680| 45| 28| 49| 38| 37| 26 |
    total damage.                  '-----------------------------------------'
    
    
    Selphie's Limit Break: Slot
    ---------------------------
    Her Limit Break is a Slot Machine - sort of. You will have the options Do Over,
    or Cast when you scroll through random magic spells. The maximum a spell can be
    cast  is 3 times, this is also less common than 1 or 2 castings. The better the
    spell,  the  more rare it is.  Any magic cast  through Slot doesn't use up your
    magic  stock. Selphie has 4 unique spells that can only be cast through Slot:
    
    The  higher  Selphie's Crisis Level,  the more rare  spells you'll see, and the
    amount per spell will more often be 3 castings.
    
    -----------.--------------------------------------------------------------------
    Full-Cure: |Completely restores party's HP
    -----------|--------------------------------------------------------------------
    Wall:      |Sets up Wall for the party; Protect + Shell
    -----------|--------------------------------------------------------------------
    Rapture:   |Blow Away effect; Flies enemy out of battle. Immune: Tonberry, Grat,
               |Cactuar, Vysage, Lefty, Righty, E-Soldier (cyborg)
    -----------|--------------------------------------------------------------------
    The End:   |Flags all NON-undead enemies in battle as dead. In multi-phase 
               |battles, such as the final battle, it will shift to the next phase.
    -----------'--------------------------------------------------------------------
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||       {C1.6} Irvine Kinneas       ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           17          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Gun         |   |=====|=====|====|===|===|===|===|===|====|
    Height:        183cm (6'0")|   |  13 |12000| 699| 10|  8| 10|  7| 22| 14 |
    Birthdate:     November 24 |   |  20 |19000| 977| 14| 12| 14| 11| 23| 15 |
    Blood Type:    A           |   |  30 |29000|1367| 20| 16| 20| 15| 25| 15 |
    Limit Break:   Shot        |   |  40 |39000|1750| 25| 20| 25| 19| 27| 17 |
    ---------------------------'   |  50 |49000|2124| 30| 23| 30| 22| 29| 17 |
                                   |  60 |59000|2491| 34| 26| 33| 25| 31| 18 |
    Irvine's Guns:                 |  70 |69000|2850| 37| 28| 36| 27| 33| 19 |
    --------------                 |  80 |79000|3202| 40| 30| 39| 28| 35| 20 |
    His weapons can inflict normal |  90 |89000|3545| 43| 31| 41| 28| 37| 21 |
    critical hits that inflict 100%| 100 |99000|3880| 45| 31| 42| 28| 39| 21 |
    additional damage for 2x the   '-----------------------------------------'
    total damage.
    
    
    Irvine's Limit Break: Shot
    --------------------------
    Irvine's Shot Limit Break varies in damage and effects, depending on the ammo
    you use. Below is a list of the various ammo and their effects:
    
    .----------------.-------------.------.----------.-------.---------------------.
    |Type of Ammo:   |Attack Name: |Power:|# Targets:|Time:  |Notes:	       |
    |================|=============|======|==========|=======|=====================|
    |Normal Ammo:    |Normal Shot  |  17  |     1    |0.7 sec|		       |
    |----------------|-------------|------|----------|-------|---------------------|
    |Shotgun Ammo:   |Scatter Shot |  14  |    All   |0.7 sec|		       |
    |----------------|-------------|------|----------|-------|---------------------|
    |Dark Ammo:      |Dark Shot    |  14  |     1    |0.7 sec|May inflict:         |
    |                |             |      |          |       |Poison, Darkness,    |
    |                |             |      |          |       |Silence, Sleep, Slow |
    |----------------|-------------|------|----------|-------|---------------------|
    |Fire Ammo:      |Flame Shot   |  40  |    All   |1.2 sec|Fire Elemental       |
    |----------------|-------------|------|----------|-------|---------------------|
    |Demolition Ammo:|Canister Shot|  60  |     1    |1.9 sec|		       |
    |----------------|-------------|------|----------|-------|---------------------|
    |Fast Ammo:      |Quick Shot   |   7  |     1    |0.2 sec|		       |
    |----------------|-------------|------|----------|-------|---------------------|
    |AP Ammo:        |Armor Shot   |  80  |     1    |1.8 sec|Ignores defense      |
    |----------------|-------------|------|----------|-------|---------------------|
    |Pulse Ammo:     |Hyper Shot   | 120  |     1    |1.9 sec|		       |
    '----------------'-------------'------'----------'-------'---------------------'
     Note: The higher Crisis Level Irvine is under, the more time he gets to perform
           his shots. Press R1 to shoot, press Left and Right to scroll through 
           targets if the Ammo only hits 1 Target.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                      {C2} Other Playable Characters                        ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||        {C2.1} Laguna Loire        ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
                         
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           27          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Machine Gun |   |=====|=====|====|===|===|===|===|===|====|
    Height:        174cm (5'9")|   |  10 | 9000| 577|  9|  8|  8|  7| 24| 15 |
    Birthdate:     January 3   |   |  20 |19000|1005| 16| 14| 15| 13| 25| 15 |
    Blood Type:    B           |   |  30 |29000|1425| 22| 19| 21| 18| 27| 16 |
    Limit Break:   Desperado   |   |  40 |39000|1838| 28| 24| 26| 22| 28| 17 |
    ---------------------------'   |  50 |49000|2242| 33| 28| 31| 26| 30| 18 |
                                   |  60 |59000|2639| 37| 32| 35| 29| 31| 18 |
    Laguna's Machine Gun:          |  70 |69000|3028| 41| 35| 39| 32| 33| 19 |
    --------------------           |  80 |79000|3410| 44| 37| 42| 33| 34| 20 |
    His weapon can inflict normal  |  90 |89000|3783| 46| 39| 44| 35| 36| 20 |
    critical hits that inflict 100%| 100 |99000|4148| 48| 41| 46| 36| 37| 21 |
    additional damage for 2x the   '-----------------------------------------'
    total damage.
    
    Laguna's Limit Break: Desperado | Power: 140
    --------------------------------'-----------
    Like all guest-characters, this Limit goes all by itself without you having to
    perform any commands. Desperado hits all enemies.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||        {C2.2} Kiros Seagill       ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
                         
    Character Data:                 Base Battle Stats:
    ---------------------------.   .-----------------------------------------.
    Age:           23          |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:        Katal       |   |=====|=====|====|===|===|===|===|===|====|
    Height:        193cm (6'4")|   |  10 | 9000| 517|  8|  7|  9|  8| 32| 16 |
    Birthdate:     July 6      |   |  20 |19000| 905| 14| 12| 16| 14| 34| 17 |
    Blood Type:    O           |   |  30 |29000|1285| 20| 16| 23| 20| 36| 18 |
    Limit Break:   Blood Pain  |   |  40 |39000|1658| 25| 20| 28| 24| 37| 18 |
    ---------------------------'   |  50 |49000|2022| 30| 24| 34| 29| 39| 19 |
                                   |  60 |59000|2379| 34| 36| 38| 32| 41| 20 |
    Kiros' Katal:                  |  70 |69000|2728| 37| 38| 42| 35| 42| 21 |
    -------------                  |  80 |79000|3070| 40| 30| 45| 38| 44| 22 |
    His weapon can inflict normal  |  90 |89000|3403| 42| 31| 48| 40| 46| 23 |
    critical hits that inflict 100%| 100 |99000|3728| 43| 31| 50| 41| 48| 23 |
    additional damage for 2x the   '-----------------------------------------'
    total damage.
    
    Kiros' Limit Break: Blood Pain | Power = 25
    -------------------------------'-----------
    Like all guest-characters, this Limit goes all by itself without you having to
    perform any commands. Blood Pain hits one enemy 6x.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||         {C2.3} Ward Zabac         ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
                         
    Character Data:                  Base Battle Stats:
    ----------------------------.   .-----------------------------------------.
    Age:          25            |   |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:       Harpoon       |   |=====|=====|====|===|===|===|===|===|====|
    Height:       213cm (7'0")  |   |  10 | 9000| 657| 10|  9|  8|  6| 16| 10 |
    Birthdate:    February 25   |   |  20 |19000|1145| 18| 15| 13| 11| 18| 11 |
    Blood Type:   A             |   |  30 |29000|1625| 25| 20| 19| 16| 19| 11 |
    Limit Break:  Massive Anchor|   |  40 |39000|2098| 31| 25| 23| 20| 20| 12 |
    ----------------------------'   |  50 |49000|2562| 37| 29| 27| 23| 21| 12 |
                                    |  60 |59000|3019| 42| 33| 30| 26| 23| 13 |
    Ward's Harpoon:                 |  70 |69000|3468| 47| 37| 32| 28| 24| 13 |
    ---------------                 |  80 |79000|3910| 51| 40| 34| 29| 25| 13 |
    His weapon can inflict normal   |  90 |89000|4343| 54| 42| 35| 30| 27| 14 |
    critical hits that inflict 100% | 100 |99000|4768| 56| 44| 36| 30| 27| 14 |
    additional damage for 2x the    '-----------------------------------------'
    total damage.
    
    Ward's Limit Break: Massive Anchor | Power = 140
    -----------------------------------'------------
    Like all guest-characters, this Limit goes all by itself without you having to
    perform any commands. Massive Anchor hits all enemies.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||        {C2.4} Seifer Almasy       ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
                         
    Character Data:                     Base Battle Stats:
    ---------------------------------. .-----------------------------------------.
    Age:          18                 | |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:       Gunblade (Hyperion)| |=====|=====|====|===|===|===|===|===|====|
    Height:       188cm (6'2")       | |  10 | 9000| 821| 10|  8|  9| 10| 18| 13 |
    Birthdate:    December 22        | |  20 |19000|1400| 17| 14| 15| 16| 21| 13 |
    Blood Type:   O                  | |  30 |29000|1980| 23| 19| 21| 20| 24| 14 |
    Limit Break:  Fire Cross         | |  40 |39000|2553| 29| 24| 26| 25| 27| 15 |
    ---------------------------------' |  50 |49000|3117| 34| 28| 30| 28| 30| 16 |
                                       |  60 |59000|3674| 38| 32| 34| 32| 33| 16 |
    Seifer's Gunblade (Hyperion):      |  70 |69000|4223| 41| 34| 38| 34| 36| 17 |
    ---------------                    |  80 |79000|4765| 44| 37| 41| 36| 39| 18 |
    His weapon cannot inflict normal   |  90 |89000|5298| 46| 38| 43| 37| 42| 18 |
    critical hits. Instead you can use | 100 |99000|5823| 48| 39| 45| 38| 45| 19 |
    the gunblade trigger to inflict an '-----------------------------------------'
    additional 50% damage just like with Squall.
    
    Seifer's Limit Break: Fire Cross; No Mercy | Power = 80
    -------------------------------------------'-----------
    Like all guest-characters, this Limit goes all by itself without you having to
    perform any commands. No Mercy hits all enemies with an attack power of 80.
    
    Note: Seifer's Limit Break is the only Limit Break that can appear when his HP
          is only at 84% of his HP or lower, compared to 32% or lower for others.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||         {C2.5} Edea Kramer        ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Character Data:                Base Battle Stats:
    -------------------------.    .-----------------------------------------.
    Age:          ?          |    |Level| Exp | HP |Str|Vit|Mag|Spr|Spd|Luck|
    Weapon:       ---        |    |=====|=====|====|===|===|===|===|===|====|
    Height:       ?          |    |  10 | 9000| 566|  6|  2| 18| 14| 18| 11 |
    Birthdate:    ?          |    |  20 |19000| 954| 12|  5| 25| 20| 19| 11 |
    Blood Type:   ?          |    |  30 |29000|1334| 18|  7| 31| 25| 21| 12 |
    Limit Break:  Ice Strike |    |  40 |39000|1707| 23| 10| 36| 30| 22| 12 |
    -------------------------'    |  50 |49000|2071| 27| 12| 41| 34| 24| 13 |
                                  |  60 |59000|2428| 31| 14| 45| 37| 25| 13 |
    Edea's Magic:                 |  70 |69000|2777| 34| 16| 48| 40| 27| 14 |
    ---------------               |  80 |79000|3119| 37| 17| 51| 42| 28| 14 |
    Her weapon can inflict normal |  90 |89000|3452| 39| 18| 54| 44| 30| 15 |
    critical hits which do 100%   | 100 |99000|3777| 41| 20| 55| 45| 31| 15 |
    additional damage for 2x the  '-----------------------------------------'
    total damage.
    
    Edea's Limit Break: Sorcery: Ice Strike | Power = 120
    ----------------------------------------'------------
    Like all guest-characters, this Limit goes all by itself without you having to
    perform any commands. Ice Strike hits one enemy.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                      {C3} Limit Break & Crisis Level                       ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    The  Power  values in the  previous sections are  used in damage formula's. For
    reference, a normal physical attack as a Power of 20. Check section {INF-8} for
    a lot more information regarding damage.
    
    Limit Breaks can be used whenever a character is in "Crisis". To get into Crisis
    a character must be under one or more of the following conditions:
    
    o Characters HP is lower than 32% of Max HP
      (Seifer's HP must be lower than 84% of Max HP)
    o Aura Status
    o Some negative statuses
    o KO'd characters
    
    .-------------.-----.  .--------------.-----.
    |Bad Status:  |  %  |  |# KO'd chars: |  %  |
    |=============|=====|  |==============|=====|
    |Zombie:      |  0% |  |      0       |  0% |
    |Vit0:        |  0% |  |      1       |  8% |
    |Slow:        |  6% |  |      2       | 16% |
    |Poison:      | 12% |  '--------------'-----'
    |Slow Petrify:| 12% |
    |Darkness:    | 12% |  There are 4 Crisis Levels. Level 1 is the lowest, and
    |Silence:     | 12% |  Level 4 is the highest. The higher the Crisis Level, the
    |Doom:        | 18% |  more powerful the Limit Break will be.
    '-------------'-----'
    
    Getting Crisis Level 4 at a 100% chance: Have a character at 10% or less of the
    Max HP and have them under the Aura Status.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||            III)   Basics & General Useful Information: (INF}               ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||     {INF-1} SeeD Rank & Salary    ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    SeeD Rank Calculation
    =====================
    This is a bit more complex than you might've initially thought, but it's not
    very difficult either. The game uses 'SeeD Experience' to calculate your SeeD
    Rank. The formula for this is easy: [SeeD Exp/100] = SeeD Rank. The formula is
    rounded down, so if you have 2390 SeeD Exp, your SeeD Rank is 23. SeeD Rank 'A'
    is equivalent to 3100 SeeD Exp.
    
    SeeD Experience has a maximum it can reach. This maximum is 3110, only a mere
    10 points above the treshold to have the 'A' Ranking. As you will see below,
    this is the reason why you'll often see your rank drop from 'A' to 30 when your
    salary is paid. To prevent this from happening, just kill 10 enemies before you
    receive your next salary.
    
    
    Initial SeeD Ranking
    ====================
    At the start of the game, you'll have to do several things of which most have 
    an effect on your initial SeeD Score.
    
    Conduct:                               Judgment:
    ========                               =========
    .----------------.-------.---------.  .----------------.-------.---------.
    |                |SeeD   |Conduct  |  |                |SeeD   |Judgment | 
    |Time Remaining: |Score: |Modifier |  |Time Remaining: |Score: |Modifier:|
    |================|=======|=========|  |================|=======|=========|
    |25:00 or more   | 100   |    80   |  |0:00-0:07       |  100  |   100   |
    |24:59-24:00     |  90   |    70   |  |0:08-0:29       |   90  |    80   |
    |23:59-23:00     |  80   |    60   |  |0:30-0:59       |   80  |    70   |
    |22:59-20:00     |  70   |    50   |  |1:00-1:59       |   70  |    50   |
    |19:59-19:00     |  60   |    30   |  |2:00-2:59       |   60  |    30   |
    |18:59-17:00     |  50   |    20   |  |3:00-9:59       |   50  |     0   |
    |16:59-15:00     |  40   |    10   |  |10:00-10:59     |   40  |   -50   |
    |14:59-10:00     |  30   |     0   |  |11:00-11:59     |   30  |   -60   |
    |9:50-6:00       |  20   |   -30   |  |12:00-12:59     |   20  |   -70   |
    |5:59-3:00       |  10   |   -50   |  |13:00-13:59     |   10  |   -90   |
    |2:59-0:00       |   0   |  -100   |  |14:00-14:59     |    5  |   -90   |
    '----------------'-------'---------'  |15:00+          |    0  |  -100   |
                                          '----------------'-------'---------'
    
    Attack:                                Spirit:
    =======                                =======
    .----------------.-------.---------.  .----------------.-------.---------.
    |   Number of    |SeeD   |Attack   |  |   Number of    |SeeD   |Spirit   | 
    |  Enemy Kills:  |Score: |Modifier:|  |    Escapes:    |Score: |Modifier:|
    |================|=======|=========|  |================|=======|=========|
    |      75+       | 100   |   100   |  |       1        |  100  |   100   |
    |     50-74      |  80   |    75   |  |       2        |   90  |    80   |
    |     25-49      |  80   |    50   |  |      3-4       |   80  |    70   |
    |     20-24      |  50   |    50   |  |      5-9       |   70  |    50   |
    |     15-19      |  30   |     0   |  |      10+       |   60  |    30   |
    |     10-14      |  20   |   -50   |  '----------------'-------'---------'
    |      0-9       |   0   |  -100   |
    '----------------'-------'---------'
    
    Notes:                                 Attitude:
    -----                                  =========
    - For Conduct, the table simply        .------------.-------.----------.
      indicates your score based on        |Total       |SeeD   |Attitude  |
      how much time you have left to       |Deductions: |Score: |Modifier: |
      reach shore.                         |============|=======|==========|
    - For Judgment, the table also         |0           |  100  |    100   |
      indicates the time left on the       |1-8         |   80  |     70   |
      timer. You can let the screen        |9-13        |   70  |     50   |
      stay on the 'Naming Ifrit' screen    |14-17       |   50  |     30   |
      for a long time to ensure the        |18-24       |   30  |      0   |
      best possible score here.            |25-29       |   10  |    -50   |
    - For Attack, the table simply         |30-39       |   10  |    -60   |
      indicates how many enemies you       |40-49       |   10  |    -80   |
      must kill for the corresponding      |50 or more  |   10  |   -100   |
      score.                               '------------'-------'----------'
    - For Spirit, the table indicates what your score will be when you have a
      certain amount of escapes. There is one mandatory escape in the entire game;
      The fight X-ATM092 battle. You can run from all other encounters. At the
      screen *after* the one with the cliff Selphie jumped off, around halfway this
      screen, *walk* down the stairs, so you won't get out of balance. On the 
      bridge, run over it normally until you hear X-ATM092 jumping over you. Run in
      the opposite direction until you hear it jump over you again. Now run over
      the bridge as usual.
    - For Attitude, there are many things that affect the deductions:
      
     .---------------------------------------.----------------------------------.
     |Talking to anyone from the moment that |[1 Deduction] for each time you   |
     |Squall has his SeeD Uniform on. This   |talk to someone unlegitimately.   |
     |includes even Cid, instructors and     |                                  |
     |other 'important' people. You are      |                                  |
     |allowed to talk to Zell and Seifer.    |                                  |
     |---------------------------------------|----------------------------------|
     |Disregarding Seifer's order in the     |[1 Deduction] if you disregard the|
     |submarine.                             |order.                            |
     |---------------------------------------|----------------------------------|
     |Moving toward the Communication's      |[1 Deduction]                     |
     |Tower before Seifer orders you to.     |                                  |
     |---------------------------------------|----------------------------------|
     |Talking to Biggs after defeating him.  |[2 Deductions]                    |
     |---------------------------------------|----------------------------------|
     |Jump off 'Selphie's Cliff'.            |[5 Deductions]                    |
     |---------------------------------------|----------------------------------|
     |*Fail to save the dog from X-ATM092    |[10 Deductions]                   |
     |(Save him by 'talking' to it)          |*If you destroy X-ATM092, the dog |
     |                                       |is automatically saved.           |
     |---------------------------------------|----------------------------------|
     |Hiding in the café when X-ATM092 passes|[20 Deductions                    |
     |(If X-ATM092 is destroyed, this is not |                                  |
     | a possible scenario)                  |                                  |
     '---------------------------------------'----------------------------------'
    
    Bonus:
    ======
    If you destroy X-ATM092, you'll add a whole +1 SeeD Level to your ranking.
    
    
    Calculating your Initial SeeD Score
    ===================================
    Initial Rank = ([500 + Sum of Modifiers]/100) + Bonus
    Min & Max Rank = 1 & 10
    
    The above formula is what you must use to calculate your SeeD Rank. The tables
    above show both SeeD Scores and Modifier Scores. The SeeD Scores are what you
    will see on your rapportage in-game. The Modifier Scores are what you need to
    input in the above formula.
    
    Example: Judgment =  0:00 time remaining = 100 Modifier
    -------- Conduct  = 20:05 time remaining =  50 Modifier
             Attack   =    25 Kills total    =  50 Modifier
             Spirit   =     1 Escape         = 100 Modifier
             Attitude =    No Deductions     = 100 Modifier
             Bonus    =  X-ATM092 Destroyed  = Bonus = +1
    
             ([500 + 400]/100) = 9 + 1 = 10, the Max Initial Rank!
    
    Note: SeeD Rank is always rounded down. For example, 9.5 becomes 9.
    
    
    Gaining SeeD Experience
    =======================
    1. One enemy defeated = +1 SeeD Experience (Note: GF kills don't count)
    2. SeeD Salary paid = -10 SeeD Experience
    3. Passing a SeeD Exam = Your SeeD Experience is rounded to the next Level. So
       should you have 2300 SeeD Exp or 2390 SeeD Exp, in both cases you'll have 
       2400 SeeD Exp after the test, which means Seed Rank 24.
    4. There are several in-game events that can increase or decrease your SeeD Exp
       by a certain amount. These are the events, there are 10 in total:
    
    
    Events that affect SeeD Experience
    ==================================
    1. [SeeD Rank: -1]: Showing off your Gunblade to the two students sitting on 
       the floor outside the classroom on the 2nd floor of Balamb Garden. Even
       though you don't have a SeeD rank yet, this will later be deducted.
       
    2. [SeeD Rank: -1]: Trying to sneak out of Balamb Garden during the night of 
       the SeeD graduation. If you try to leave 3 times, your rank will drop.
    
    3. The Timber Train Mission: Depending on how often you are caught by the 
       guards, your SeeD rank can increase, stay the same, or decrease, see below:
    
                                # Detected:|SeeD Rank:
                                -----------|----------
                                   0 times |    +1
                                 1-9 times |No effect
                                  10+ times|    -1
    
    4. [SeeD Rank: -1]: When you escape from the Tomb of the Unknown King with the
       option of leaving (available from the map).
    
    5. The Missile Base Mission: There are three factors here which affect the 
       SeeD Exp score you'll get at the end of this mission. You start with 200
       SeeD Exp for this mission, and the following can deduct points from this:
     
     ---------------------------------------.------------------------------------
     Where the event occurs:                |Effect on the initial 200 SeeD Exp:
     ---------------------------------------|------------------------------------
     In the missile hangar, give the correct|Give wrong info:   -7 SeeD Exp
     info to the two inspectors and soldier |Give correct info: No deduction
     ---------------------------------------|------------------------------------
     Several points at the mission, about   |Choose to fight: -105 SeeD Exp
     talking your way out or fighting       |Choose to be disguised: No deduction
     ---------------------------------------|------------------------------------
     Setting the timer between 10 and 40    |10 minutes: No deduction
     minutes before detonation              |20 minutes: -15 SeeD Exp
                                            |30 minutes: -45 SeeD Exp
                                            |40 minutes: -75 SeeD Exp
     ---------------------------------------|------------------------------------
     An additional penalty is given if you  |One/No Penalties: No deduction
     get a deduction in more than one of the|2+ Penalties: Random deduction
     above categories                       |[between -3 and -8 SeeD Exp]
     ---------------------------------------'------------------------------------
     
    6. [SeeD Rank: -1] After defeating NORG. In Balamb Garden there will be a boy 
       on the 2nd floor outside the classroom. If you cast the Blizzard magic, Aki
       will scold you and your rank decreases by 1.
    
    7. [Seed Exp: +20] Complete the Master Fisherman's Quest in Fisherman's Horizon
       (see the Sidequest section for this) and you'll gain +20 SeeD Exp, which is
       only .2 SeeD Rank, yet still a neat little extra.
    
    8. Finding the Captain in Balamb. Depending on which method you use to find the
       Captain, you'll get a certain amount of SeeD Experience:
       
                               Method:     |Seed Exp Gained:
                          -----------------|----------------
                          "Board the train"|  +65 SeeD Exp
                            "Use the dog"  | +100 SeeD Exp
    
    9. [SeeD Exp: +50] Complete the Shumi Village 'Stone Collecting Quest', and you
       will get an increase of +50 SeeD Exp (and a Phoenix Pinion). The Shumi Quest
       isn't over yet, but this part is, and the rest doesn't give you any more
       SeeD Exp.
    
    10. [SeeD Rank: +1] Defeating Ultima Weapon in the Deep Sea Research Center 
        nets you an increase of a whole SeeD Rank.
    
    Note: In summary, you can increase your SeeD Rank with a total of 4.7 if you do
    ----- all in-game events perfectly. I suggest you wait with defeating Ultima
          Weapon, however, due to the useful encounters in the Research Center.
    
    
    The SeeD Exams
    ==============
    
    You can take SeeD Exams after you receive your initial SeeD Rank. You can only
    do SeeD Ranks up to Squall's Charactet Level. If he's Level 20, you can do all
    tests up to and including 20. Once he's 21, you can do #21, etc. Below are all
    the answers for the written SeeD Exams:
    
     .--------.---------------..--------.---------------..--------.---------------.
     |Exam #: |    Answers:   ||Exam #: |    Answers:   ||Exam #  |    Answers:   |
     |========|===============||========|===============||========|===============|
     |Exam  #1| YN YYY NNY NN ||Exam #11| YY NYY NYN NY ||Exam #21| YY YYN NYY YN |
     |Exam  #2| YN YYY NYY NN ||Exam #12| NY NNY NYN YN ||Exam #22| NN NYN NNY YN |
     |Exam  #3| NN YNY YYN YN ||Exam #13| YN NNY NNN NN ||Exam #23| YN NNN YYY YY |
     |Exam  #4| NY YYN NYY NN ||Exam #14| YY YYN YYN YN ||Exam #24| YY NNY YNN NY |
     |Exam  #5| NN NYY NNY YY ||Exam #15| YY NNN NNY NY ||Exam #25| YN YYY NNY NN |
     |Exam  #6| YN YYN NYY NY ||Exam #16| YN NYN YNN YN ||Exam #26| YY NYN YNY NN |
     |Exam  #7| YY YYY YNY YN ||Exam #17| YN NNY NNY NN ||Exam #27| NY NNN NYN YN |
     |Exam  #8| NY NNY YNN YN ||Exam #18| YN NNY NNN NN ||Exam #28| YN NYY YNY NN |
     |Exam  #9| NY NNN NNN YY ||Exam #19| YN NYN NNN NY ||Exam #29| NN NYY NNN YN |
     |Exam #10| YN NNN NNN YN ||Exam #20| YY NYN YYY NN ||Exam #30| NY NNN NYN NN |
     '--------'---------------''--------'---------------''--------'---------------'
     Note: Spacing between answers is only so it's better readable. Nothing else.
    
    
    The SeeD Salary
    ===============
    
    The SeeD Salary is paid after you make 24575 steps. This is a fixed number, and
    you'll always get paid at that time. Your SeeD Exp will drop by 10. This is 
    1/10th of a SeeD Rank. As noted before, kill creatures to raise your SeeD Exp.
    One step visually is generally 3-5 steps technically. With riding a Chocobo on 
    the World Map, steps are generally 7-8 technically. Moving Cars also counts as
    steps, but moving Balamb Garden or the Ragnarok doesn't count.
    
    .--------.---------------..--------.---------------..--------.---------------.
    |Rank #: |    Salary:    ||Rank #: |    Salary:    ||Exam #  |    Salary:    |
    |========|===============||========|===============||========|===============|
    |Rank  #1|    500 Gil    ||Rank #11|   9000 Gil    ||Rank #21|   15500 Gil   |
    |Rank  #2|   1000 Gil    ||Rank #12|  10000 Gil    ||Rank #22|   16000 Gil   |
    |Rank  #3|   1500 Gil    ||Rank #13|  11000 Gil    ||Rank #23|   16500 Gil   |
    |Rank  #4|   2000 Gil    ||Rank #14|  12000 Gil    ||Rank #24|   17000 Gil   |
    |Rank  #5|   3000 Gil    ||Rank #15|  12500 Gil    ||Rank #25|   17500 Gil   |
    |Rank  #6|   4000 Gil    ||Rank #16|  13000 Gil    ||Rank #26|   18000 Gil   |
    |Rank  #7|   5000 Gil    ||Rank #17|  13500 Gil    ||Rank #27|   18500 Gil   |
    |Rank  #8|   6000 Gil    ||Rank #18|  14000 Gil    ||Rank #28|   19000 Gil   |
    |Rank  #9|   7000 Gil    ||Rank #19|  14500 Gil    ||Rank #29|   19500 Gil   |
    |Rank #10|   8000 Gil    ||Rank #20|  15000 Gil    ||Rank #30|   20000 Gil   |
    '--------'---------------''--------'---------------'|Rank  A |   30000 Gil   |
                                                        '--------'---------------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||            {INF-2} Magic          ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    There  are a total of 50 magic spells in the game. Below is a compact table with
    all  relevant  info about these  50 spells. The  Refinement Example is the most
    efficient/best  way to  get a certain spell (besides drawing from an enemy that
    has it, possibly).
    
    .------------.----------.------------.---------.--------.----------------------.
    |Magic Name: |# Targets:|Power:	     |Element: |Status:	|Refinement Example:   |
    |============|==========|============|=========|========|======================|
    |Fire        |     1	|     18     |  Fire   |  ---   |M-Stone Piece [1:5]   |
    |Fira        |     1	|     24     |  Fire   |  ---	|Magic Stone [1:5]     |
    |Firaga      |     1	|     35     |  Fire   |  ---	|Wizard Stone [1:5]    |
    |Blizzard    |     1	|     18     |   Ice   |  ---	|M-Stone Piece [1:5]   |
    |Blizzara    |     1	|     24     |   Ice   |  ---	|Magic Stone [1:5]     |
    |Blizzaga    |     1	|     35     |   Ice   |  ---	|Wizard Stone [1:5]    |
    |Thunder     |     1	|     18     |Lightning|  ---	|M-Stone Piece [1:5]   |
    |Thundara    |     1	|     24     |Lightning|  ---	|Magic Stone [1:5]     |
    |Thundaga    |     1	|     35     |Lightning|  ---	|Wizard Stone [1:5]    |
    |Water       |     1	|     26     |  Water  |  ---	|Fish Fin [1:20]       |
    |Aero        |     1	|     22     |  Wind   |  ---	|Shear Feather [1:20]  |
    |Bio         |     1	|     30     | Poison  | Poison	|Wizard Stone [1:5]    |
    |Demi        |     1	|   25% HP   |(Gravity)|  ---	|Black Hole [1:30]     |
    |Holy        |     1	|     48     |  Holy   |  ---	|Moon Stone [1:20]     |
    |Flare       |     1	|     48     |   ---   |  ---	|Inferno Fang [1:20]   |
    |Meteor      |  10 Hits	|   20 (x10) |   ---   |  ---	|Star Fragment [1:5]   |
    |Quake       |    All	|     40     |  Earth  |  ---	|Dino Bone [1:20]      |
    |Tornado     |    All	|     38     |  Wind   |  ---	|Windmill [1:20]       |
    |Ultima      |    All	|     80     |   ---   |  ---	|Dark Matter [1:100]*  |
    |Cure        |     1	|     18     |   ---   |  ---	|M-Stone Piece [1:5]   |
    |Cura        |     1	|     36     |   ---   |  ---	|Magic Stone [1:5]     |
    |Curaga      |     1	|     60     |   ---   |  ---	|Tent [1:10]           |
    |Life        |     1	|12.5% Max HP|   ---   |  ---	|Life Ring [1:20]      |
    |Full-Life   |     1	| 100% Max HP|   ---   |  ---	|Regen Ring [1:20]     |
    |Regen       |     1	|   5% Max HP|   ---   | Regen	|Mesmerize Blade [1:20]|
    |Esuna       |     1	|    ---     |   ---   |  ---	|M-Stone Piece [1:5]   |
    |Dispel      |     1	|    ---     |   ---   |  ---	|Magic Stone [1:5]     |
    |Protect     |     1	|    ---     |   ---   |Protect	|Turtle Shell [1:30]   |
    |Shell       |     1	|    ---     |   ---   | Shell	|Rune Armlet [1:40]    |
    |Reflect     |     1	|    ---     |   ---   |Reflect	|Dragon Skin [1:20]    |
    |Aura        |     1	|    ---     |   ---   |  Aura	|Fury Fragment [1:5]   |
    |Double      |     1	|    ---     |   ---   | Double	|Dragon Fin [1:20]     |
    |Triple      |     1	|    ---     |   ---   | Triple	|Samantha Soul [1:60]  |
    |Haste       |     1	|    ---     |   ---   | Haste	|Lightweight [1:20]    |
    |Slow        |     1	|    ---     |   ---   |  Slow	|Magic Stone [1:5]     |
    |Stop        |     1	|    ---     |   ---   |  Stop	|Wizard Stone [1:5]    |
    |Blind       |     1	|    ---     |   ---   |Darkness|Ochu Tentacle [1:30]  |
    |Confuse     |     1	|    ---     |   ---   |Confuse	|Betrayal Sword [1:20] |
    |Sleep       |     1	|    ---     |   ---   | Sleep	|Sleep Powder [1:20]   |
    |Silence     |     1	|    ---     |   ---   |Silence	|M-Stone Piece [1:5]   |
    |Break       |     1	|    ---     |   ---   | Break	|Cockatrice            |
    |            |          |            |         |        |Pinion [1:20]         |
    |Death       |     1	|    ---     |   ---   | Death	|Saw Blade [1:30]      |
    |Drain       |     1	|     26     |   ---   | Drain	|Vampire Fang [1:20]   |
    |Pain        |     1	|    ---     |   ---   | Poison	|Curse Spike [1:10]    |
    |            |          |            |         |Darkness|		       |
    |            |          |            |         |Silence	|		       |
    |Berserk     |     1	|    ---     |   ---   |Berserk	|Magic Stone [1:5]     |
    |Float       |     1	|    ---     |   ---   |  Float	|(Draw: Blood Soul)    |
    |Zombie      |     1	|    ---     |   ---   | Zombie	|Zombie Powder [1:20]  |
    |Meltdown    |     1	|     32     |   ---   |  Vit0	|Mystery Fluid [1:10]  |
    |Scan        |     1	|    ---     |   ---   |  ---	|(Draw: Bite Bug)      |
    |Apocalypse  |    All	|    120     |   ---   |  ---	|(Draw: Ultimecia)     |
    '------------'----------'------------'---------'--------'----------------------'
     * Dark Matter can be gotten by refining Curse Spike x100 with Siren's Tool RF.
       Siren must be Level 100 for this.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||       {INF-3} Status Effects      ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Note: Some Devour effects can also place various status on your characters.
          Refer to the Devour Section for this.
    
    
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                       ||      Negative Status Effects      ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Status Name: (Sudden) Death
    ===========================
    Visuals:      Character lies KO/Dead on the ground, Empty ATB Bar
    Effect:       Sudden Death instantly kills a character off. You can protect VS
                  Sudden Death. Normal Death is the same effect, but happens when a
                  character's HP is depleted.
    Duration:     Until cured
    Prevention:   - Invincibility Status
                  - Zombie Status
                  - 100x Death to ST Def-J (100% Def)
                  - 100x Full-Life to ST Def-J (40% Def)
                  - 100x Life to ST Def-J (20% Def)
                  - 100x Holy to ST Def-J 
    Inflicted by: Death, Bad Breath, LV?Death, Death Stone
    Removed by:   Phoenix Down, Phoenix Pinion, Mega Phoenix, Tent, Cottage, Life, 
                  Full-Life, Revive
    
    
    Status Name: Poison
    ===================
    Visuals:      Character has green bubbles above their head
    Effect:       Character loses between 5%-9% of Max HP at the start of every turn
    Duration:     Permanent: Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Bio to ST Def-J (100% Def)
                  - 100x Pain to ST Def-J (100% Def)
                  - 100x Holy to ST Def-J (40% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25% Def)
    Inflicted by: Bio, Pain, Acid, Bad Breath, Dark Shot, Doomtrain
    Removed by:   Antidote, Remedy, Remedy+, Elixir, Megalixir, Tent, Cottage, 
                  Esuna, Treatment
    
    
    Status Name: Petrify
    ====================
    Visuals:      Character becomes a stone statue.
    Effect:       Character's ATB bar stops and Character is flagged as dead when
                  under this status. Enemies that are petrified do not drop EXP,
                  AP, or any items.
    Duration:     Permanently; Until cured
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Break to ST-Def-J (100% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25% Def)
    Inflicted by: Break, Acid, Bad Breath
    Removed by:   Soft, Remedy, Remedy+, Elixir, Megalixir, Tent, Cottage, Esuna,
                  Treatment
    
    
    Status Name: Darkness
    =====================
    Visuals:      Dark cloud whirls above a character's head
    Effect:       Accurracy is decreased, physical attacks miss more often
    Duration:     Permanently; Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Blind to ST Def-J (100% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25% Def)             
                  - 100x Pain to ST Def-J (100% Def)
    Inflicted by: Blind, Pain, Doomtrain, Acid, Bad Breath, Dark Shot
    Removed by:   Eye Drop, Remedy, Remedy+, Elixir, Megalixir, Tent, Cottage,
                   Esuna, Treatment
    
    
    Status Name: Silence
    ====================
    Visuals:      Character has a speech box with (...) in it.
    Effect:       Character cannot use magic or GF's.
    Duration:     Permanent; Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - Angel Wing Status/Limit Break
                  - 100x Silence to ST Def-J (100% Def)
                  - 100x Pain to ST Def-J (100% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25% Def)
    Inflicted by: Silence, Pain, Siren, Doomtrain, Acid, Bad Breath, Dark Shot
    Removed by:   Echo Screen, Remedy, Remedy+, Elixir, Megalixir, Tent, Cottage,
                  Esuna, Treatment
    
    
    Status Name: Berserk
    ====================
    Visuals:      Character flashes red and looks 'hot'
    Effect:       Character goes in a frenzy, and will automatically use a physical
                  attack when he/she gets a turn. Physical Damage = x1.5
    Duration:     Until the end of the battle, Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - Angel Wing Status/Limit Break
                  - 100x Berserk to ST Def-J (100% Def)
                  - 100x Holy to ST Def-J (40% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25% Def)
    Inflicted by: Berserk, Doomtrain, Bad Breath, Mad Rush
    Removed by:   Remedy, Remedy+, Elixir, Megalixir, Esuna, Treatment
    
    
    Status Name: Zombie
    ===================
    Visuals:      Character's body turns dark green
    Effect:       Character is flagged as 'Undead', Restorative Items/Magic deal 
                  damage now, Death magic does nothing
    Duration:     Permanently, Until cured, Death (KO in this case), Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Holy to ST Def-J (40% Def)
                  - 100x Zombie to ST Def-J (100% Def)
    Inflicted by: Zombie, Bad Breath
    Removed by:   Holy Water, Remedy, Remedy+, Elixir, Megalixir, Tent, Cottage,
                  Esuna, Treatment
    
    
    Status Name: Sleep
    ==================
    Visuals:      Character has Zzz.. above their head.
    Effect:       Character is asleep and does not get any turns, Evasion = 0%
    Duration:     Until end of the battle, Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Sleep to ST-Def-J (100% Def)
                  - 100x Holy to ST Def-J (40% Def)
                  - 100x Esuna to ST-Def-J (20% Def)
                  - 100x Reflect to ST-Def-J (25% Def)
    Inflicted by: Sleep, Doomtrain, Bad Breath, Dark Shot
    Removed by:   Physical Attack, Esuna, Remedy, Remedy+, Elixir, Megalixir, 
                  Treatment
    
    
    Status Name: Slow
    =================
    Visuals:      Character's movements are slower
    Effect:       Character's ATB Bar fills with half the normal speed.
    Duration:     Until end of the battle, Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - Auto-Haste
                  - 100x Slow to ST-Def-J (100% Def)
                  - 100x Esuna to ST-Def-J (20% Def)
                  - 100x Reflect to ST-Def-J (25% Def)
    Inflicted by: Slow, Doomtrain, Bad Breath, Dark Shot
    Removed by:   Remedy, Remedy+, Elixir, Megalixir, Haste, Stop, Esuna, Treatment
    
    
    Status Name: Stop
    =================
    Visuals:      Character's movements are stopped
    Effect:       Character's ATB Bar stops
    Duration:     Duration of a few turns, Until cured
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - Auto-Haste
                  - 100x Stop to ST-Def-J (100% Def)
                  - 100x Esuna to ST-Def-J (20% Def)
                  - 100x Reflect to ST-Def-J (25% Def)
    Inflicted by: Stop, Doomtrain, Bad Breath
    Removed by:   Remedy, Remedy+, Elixir, Megalixir, Esuna, Haste, Slow, Treatment
    
    
    Status Name: Doom
    =================
    Visuals:      Character gets a red timer about their head starting at 24.
    Effect:       Character is inflicted with Sudden Death when the timer hits 0.
    Duration:     Time Duration of a few turns, Until cured, Death, Petrify,
                  Until end of battle
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - Zombie Status
    Inflicted by: Doom, Bad Breath, Doomtrain
    Removed by:   Remedy+, Elixir, Treatment
    
    
    Status Name: Slow Petrify
    =========================
    Visuals:      Character gets a white timer of 20 seconds above their head.
                  Character becomes a stone statue when it reaches zero.
    Effect:       Character's ATB bar stops and Character is flagged as dead when
                  under this status. Enemies that are petrified do not drop EXP,
                  AP, or any items.
    Duration:     Permanently; Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Break to ST Def-J (100% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25% Def)
    Inflicted by: Doomtrain, Bad Breath, [Iguion's Magma Breath], 
                  [Cockatrice's {Beak}]
    Removed by:   Soft, Remedy, Remedy+, Elixir, Megalixir, Tent, Cottage, Esuna,
                  Treatment
    
    
    Status Name: Confuse
    ====================
    Visuals:      Character circles around on their spot
    Effect:       Control over the character is lost. This character will attack 
                  anyone at random.
    Duration:     Until the end of the battle
                  Until cured
    Prevention:   - Ribbon Ability
                  - Invincibility Status
                  - 100x Confuse to ST Def-J (100% Def)
                  - 100x Holy to ST Def-J (40% Def)
                  - 100x Esuna to ST Def-J (20% Def)
                  - 100x Reflect to ST Def-J (25%)
    Inflicted by: Confuse, Doomtrain, Bad Breath
    Removed by:   Soft, Remedy, Remedy+, Elixir, Megalixir, Esuna, Treatment
    
    
    Status Name: Drain
    ==================
    Visuals:      Deals damage and absorbs the damage
    Effect:       Absorbs damage, absorbing from undead deals damage
    Duration:     ---
    Prevention:   - Invincibility Status
                  - 100x Drain to ST Def-J (100% Def)
                  - 100x Dispel to ST Def-J (50% Def)
                  - 100x Holy to ST Def-J (40% Def)
    Inflicted by: Drain, Absorb
    Removed by:   ---
    
    
    Status Name: Blow Away
    ======================
    Visuals:     Target is either cut in half (Zantetsuken), lifted out of battle by
                 a pair of wings (Rapture), or flashed out of battle (Degenerator).
    Effect:      Target is removed from battle
    Duration:    ---
    Prevention:  ---
    Removed by:  ---
    
    Note: Immune enemies are few: Tonberry, Grat, Cactuar, Vysage, Lefty, Righty,
          PuPu, UFO, and E-Soldier (cyborg).
    
    
    Status Name: Curse
    ==================
    Visuals:      Character's body turns blackish
    Effect:       Character cannot perform Limit Breaks at all
    Duration:     Until cured, Until the end of battle
    Prevention:   - Ribbon Ability
                  - 100x Pain to ST-Def-J (100% Def)
                  - 100x Aura to ST-Def-J (100% Def)
                  - 100x Holy to ST-Def-J (40% Def)
                  - 100x Esuna to ST-Def-J (20% Def)
    Inflicted by: Some enemy attacks
    Removed by:   Holy Water, Remedy, Remedy+, Elixir, Megalixir, Esuna, Aura,
                  Treatment
    
    
    Status Name: Vitality 0
    =======================
    Visuals:      Character's body turns yellow
    Effect:       Character's Vitality AND Spirit become 0
    Duration:     Until cured, Death, Petrify
    Prevention:   - Ribbon Ability
                  - Invincibility Status
    Inflicted by: Meltdown, Doomtrain, Acid, Bad Breath
    Removed by:   Remedy+, Elixir, Megalixir, Esuna, Treatment
    
    
    Status Name: Gravity
    ====================
    Visuals:      ---
    Effect:       Damage of an attack is a % of the Target's Max HP (like Demi)
    Duration:     ---
    Prevention:   - Invincibility Status
    Inflicted by: Demi, Micro Missile, Meteor Strike
    Removed by:   ---
    
    
    Status Name: The End
    ====================
    Visuals:      The enemy is put to rest in a field of flowers
    Effect:       Kills any enemy that is not undead
    Duration:     ---
    Prevention:   ---
    Inflicted by: The End
    Removed by:   ---
    
    
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                       ||      Postitive Status Effects     ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Status Name: Aura
    =================
    Visuals:      Character's body turns golden
    Effect:       Character can always perform Limit Breaks
    Duration:     Time Duration of a few turns
    Inflicted by: Aura, Mighty Guard, Aura Stone
    Removed by:   Dispel, Curse, Time Duration
    
    
    Status Name: Protect
    ====================
    Visuals:      When hit with a physical attack, a blue barrier appears
    Effect:       Reduces physical damage by 50%
    Duration:     Time Duration of a few turns, Death, Petrify
    Inflicted by: Protect, Mighty Guard, Wall, Auto-Protect, Protect Stone, Mad Rush
    Removed by:   Dispel, Time Duration
    
    
    Status Name: Shell
    ====================
    Visuals:      When hit with a magical attack, a blue barrier appears
    Effect:       Reduces magical damage by 50%
    Duration:     Time Duration of a few turns, Death, Petrify
    Inflicted by: Shell, Mighty Guard, Wall, Auto-Shell, Shell Stone
    Removed by:   Dispel, Time Duration
    
    
    Status Name: Haste
    ==================
    Visuals:      ATB bar turns red, character moves faster
    Effect:       Fills the ATB bar 1.5x as fast
    Duration:     Time Duration of a few turns, Death, Petrify
    Inflicted by: Haste, Mighty Guard, Auto-Haste, Mad Rush
    Removed by:   Dispel, Slow, Stop
    
    
    Status Name: Reflect
    ====================
    Visuals:      When target is hit with reflectable magic, a green barrier shows
    Effect:       Most magic is reflected back to the caster. Magic that cannot be
                  reflected: Dispel, Tornado, Quake, Drain, Meteor, Ultima, Scan,
                  Apocalypse.
    Duration:     Time Duration of a few turns, Death, Petrify
    Inflicted by: Reflect, Auto-Reflect, Carbuncle
    Removed by:   Dispel
    
    
    Status Name: Float
    ==================
    Visuals:      Target floats
    Effect:       Earth magic will miss
    Duration:     Until end of the battle, Death, Petrify
    Inflicted by: Float, Mighty Guard
    Removed by:   Dispel
    
    
    Status Name: Regen
    ==================
    Visuals:      Target is periodically healed
    Effect:       Target gains 5% of their Max HP between turns
    Duration:     Until end of the battle, Death, Petrify
    Inflicted by: Regen, Mighty Guard
    Removed by:   Dispel
    
    
    Status Name: Double
    ===================
    Visuals:      The number 2 appears in character's magic menu
    Effect:       Character can cast magic twice in a turn
    Duration:     Until end of the battle, Death, Petrify
    Inflicted by: Double, Cerberus
    Removed by:   Dispel
    
    
    Status Name: Triple
    ===================
    Visuals:      The number 3 appears in character's magic menu
    Effect:       Character can cast magic three times in a turn
    Duration:     Until end of the battle, Death, Petrify
    Inflicted by: Triple, Cerberus
    Removed by:   Dispel
    
    
    Status Name: Defend
    =================
    Visuals:      Character stands defensively
    Effect:       Physical Attacks taken do 0 damage; Magical Attacks taken inflict
                  50% damage.
    Duration:     One turn
    Inflicted by: Defend
    Removed by:   Time Duration
    
    
    Status Name: Angel Wing
    =======================
    Visuals:      A pair of wings on Rinoa's back indicate this is in effect
    Effect:       This is one of Rinoa's Limit Breaks: Rinoa will be out of control
                  and cast magic from her stock (with 5x the normal power) which is
                  not reduced from your stock. Rinoa is immune to Berserk, Silence
                  and Confuse status effects during Angel Wing.
    Duration:     Until end of the battle, Time duration
    Inflicted by: Angel Wing
    Removed by:   ---
    
    
    Status Name: Invincible
    =======================
    Visuals:      Target becomes transparant
    Effect:       Grants full immunity to all damage and removes any status effects
                  (exception is if the character is already petrified)
    Duration:     Until end of the battle, Time duration
    Inflicted by: Hero-trial, Hero, Holy War-trial, Holy War, Invincible Moon
    Removed by:   ---
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||       {INF-4} Weapon Upgrades     ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
     Note: You do not have to read magazines in order to be able to upgrade. Just
     ----- having the items in your inventory unlocks the upgrade.
    
                                        Squall:
                                        =======
    .-----------------------------.----------------.-------------------------------.
    |Name & Info:                 |Items Needed:   |Easy example location of items:|
    |-----------------------------|----------------|-------------------------------|
    |Revolver                     |6x M-Stone Piece|Card Mod Bite Bug [1:1]        |
    |Attack: 11                   |                |      or Funguar [1:1]         |
    |Hit%: 255%                   |                |                               |
    |Limit Break(s): Rough Divide |2x Screw        |Card Mod Geezard [1:5]         |
    |Cost: 100 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Shear Trigger                |1x Steel Pipe   |Card Mod Elastoid [1:1]        |
    |Attack: 14                   |4x Screw        |Card Mod Geezard [1:5]         |
    |Hit%: 255%                   |                |                               |
    |Limit Break(s): Rough Divide |                |                               |
    |                Fated Circle |                |                               |
    |Cost: 200 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Cutting Trigger              |1x Mesmerize    |Card Mod Mesmerize [1:1]       |
    |Attack: 18                   |   Blade        |                               |
    |Hit%: 255%                   |8x Screw        |Card Mod Geezard [1:5]         |
    |Limit Break(s): Rough Divide |                |                               |
    |                Fated Circle |                |                               |
    |Cost: 400 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Flame Saber                  |1x Betrayal     |Card Mod Forbidden [1:1]       |
    |Attack: 20                   |   Sword        |                               |
    |Hit%: 255%                   |1x Turtle Shell |Card Mod Adamantoise [3:1]     |
    |Limit Break(s): Rough Divide |4x Screw        |Card Mod Geezard [1:5]         |
    |                Fated Circle |                |                               |
    |                Blasting Zone|                |                               |
    |Cost: 600 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Twin Lance                   |1x Dino Bone    |Card Mod T-Rexaur [2:1]        |
    |Attack: 22                   |                |      or Armadodo [1:1]        |
    |Hit%: 255%                   |                |                               |
    |Limit Break(s): Rough Divide |1x Red Fang     |Card Mod Hexadragon [3:1]      |
    |                Fated Circle |                |                               |
    |                Blasting Zone|12x Screw       |Card Mod Geezard [1:5]         |
    |Cost: 800 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Punishment                   |1x Chef's Knife |Card Mod Tonberry [1:1]        |
    |Attack: 24                   |2x Star Fragment|Card Mod Iron Giant [3:1]      |
    |Hit%: 255%                   |1x Turtle Shell |Card Mod Adamantoise [3:1]     |
    |Limit Break(s): Rough Divide |8x Screw        |Card Mod Geezard [1:5]         |
    |                Fated Circle |                |                               |
    |                Blasting Zone|                |                               |
    |Cost: 1000 Gil               |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Lion Heart                   |1x Adamantine   |Card Mod Minotaur [1:10]       |
    |Attack: 30                   |4x Dragon Fang  |Dropped by Grendel (Lvl 1-29)  |
    |Hit%: 255%                   |12x Pulse Ammo  |Ammo-RF Energy Crystal         |
    |Limit Break(s): Rough Divide |                |(Card Mod Elnoyle)             |
    |                Fated Circle |                |                               |
    |                Blasting Zone|                |                               |
    |                Lion Heart   |                |                               |
    |Cost: 2000 Gil               |                |                               |
    '-----------------------------'----------------'-------------------------------'
    
                                        Rinoa:
                                        ======
    .-----------------------------.----------------.-------------------------------.
    |Name & Info:                 |Items Needed:   |Example location of items:     |
    |-----------------------------|----------------|-------------------------------|
    |Pinwheel                     |3x M-Stone Piece|Card Mod Bite Bug [1:1]        |
    |Attack: 11                   |                |      or Funguar [1:1]         |
    |Hit%: 99%                    |                |                               |
    |Cost: 100 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Valkyrie                     |1x Shear Feather|Card Mod Thrustaevis [1:1]     |
    |Attack: 14                   |1x Magic Stone  |Card Mod Grat [1:1]            |
    |Hit%: 101%                   |                |      or Buel [1:1]            |
    |Cost: 200 Gil                |                |      or Jelleye [1:1]         |
    |-----------------------------|----------------|-------------------------------|
    |Rising Sun                   |1x Saw Blade    |Card Mod Belhelmel [1:1]       |
    |Attack: 18                   |8x Screw        |Card Mod Geezard [1:5]         |
    |Hit%: 103%                   |                |                               |
    |Cost: 400 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Cardinal                     |1x Cockatrice   |Card Mod Cockatrice [1:1]      |
    |Attack: 24                   |   Pinion       |                               |
    |Hit%: 104%                   |1x Mesmerize    |Card Mod Mesmerize [1:1]       |
    |Cost: 600 Gil                |   Blade        |                               |
    |                             |1x Sharp Spike  |Card Mod Grand Mantis [1:1]    |
    |-----------------------------|----------------|-------------------------------|
    |Shooting Star                |2x Windmill     |Card Mod Abyss Worm [1:1]      |
    |Attack: 28                   |1x Regen Ring   |Card Mod Chimera [10:1]        |
    |Hit%: 107%                   |1x Force Armlet |Dropped by Ochu (Rare, Lvl 30+)|
    |Cost: 800 Gil                |2x Energy       |Card Mod Elnoyle [10:1]        |
    |                             |   Crystal      |                               |
    '-----------------------------'----------------'-------------------------------'
    
                                       Quistis:
                                       ========
    .-----------------------------.----------------.-------------------------------.
    |Name & Info:                 |Items Needed:   |Example location of items:     |
    |-----------------------------|----------------|-------------------------------|
    |Chain Whip                   |2x M-Stone Piece|Card Mod Bite Bug [1:1]        |
    |Attack: 12                   |                |      or Funguar [1:1]         |
    |Hit%: 103%                   |                |                               |
    |Cost: 100 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Slaying Tail                 |2x Magic Stone  |Card Mod Grat or Buel [1:1]    |
    |Attack: 15                   |1x Sharp Spike  |Card Mod Grand Mantis [1:1]    |
    |Hit%: 104%                   |                |                               |
    |Cost: 200 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Red Scorpion                 |2x Ochu Tentacle|Card Mod Ochu [1:1]            |
    |Attack: 20                   |2x Dragon Skin  |Dropped by Anacondaur          |
    |Hit%: 105%                   |                |                               |
    |Cost: 400 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Save the Queen               |2x Malboro      |Card Mod Malboro [4:1]         |
    |Attack: 25                   |   Tentacle     |                               |
    |Hit%: 107%                   |4x Sharp Spike  |Card Mod Grand Mantis [1:1]    |
    |Cost: 800 Gil                |4x Energy       |Card Mod Elnoyle [10:1]        |
    |                             |   Crystal      |                               |
    '-----------------------------'----------------'-------------------------------'
    
                                         Zell:
                                         =====
    .-----------------------------.----------------.-------------------------------.
    |Name & Info:                 |Items Needed:   |Example location of items:     |
    |-----------------------------|----------------|-------------------------------|
    |Metal Knuckle                |1x Fish Fin     |Dropped from Fastitocalon-F    |
    |Attack: 12                   |4x M-Stone Piece|Card Mod Bite Bug [1:1]        |
    |Hit%: 98%                    |                |      or Funguar [1:1]         |
    |Cost: 100 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Maverick                     |1x Dragon Fin   |Card Mod Grendel [1:1]         |
    |Attack: 15                   |1x Spider Web   |Card Mod Caterchipillar [1:1]  |
    |Hit%: 99%                    |                |                               |
    |Cost: 200 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Gauntlet                     |1x Dragon Skin  |Dropped by Grendel (Lvl 1-29)  |
    |Attack: 20                   |1x Fury Fragment|Card Mod Blue Dragon [4:1]     |
    |Hit%: 101%                   |                |                               |
    |Cost: 400 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Ehrgeiz                      |1x Adamantine   |Card Mod Minotaur [1:10]       |
    |Attack: 25                   |4x Dragon Skin  |Dropped by Anacondaur          |
    |Hit%: 103%                   |1x Fury Fragment|Card Mod Blue Dragon [4:1]     |
    |Cost: 800 Gil                |                |                               |
    '-----------------------------'----------------'-------------------------------'
    
                                       Selphie:
                                       ========
    .-----------------------------.----------------.-------------------------------.
    |Name & Info:                 |Items Needed:   |Example location of items:     |
    |-----------------------------|----------------|-------------------------------|
    |Flail                        |2x M-Stone Piece|Card Mod Bite Bug [1:1]        |
    |Attack: 12                   |                |      or Funguar [1:1]         |
    |Hit%: 98%                    |1x Bomb Fragment|Card Mod Bomb [1:1]            |
    |Cost: 100 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Morning Star                 |2x Steel Orb    |Card Mod Wendigo [1:1]         |
    |Attack: 15                   |2x Sharp Spike  |Card Mod Grand Mantis [1:1]    |
    |Hit%: 99%                    |                |                               |
    |Cost: 200 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Crescent Wish                |1x Inferno Fang |Card Mod Red Dragon [10:1]     |
    |Attack: 20                   |1x Life Ring    |Card Mod Turtapod [5:1]        |
    |Hit%: 100%                   |4x Sharp Spike  |Card Mod Grand Mantis [1:1]    |
    |Cost: 400 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Strange Vision               |1x Adamantine   |Card Mod Minotaur [1:10]       |
    |Attack: 25                   |3x Star Fragment|Card Mod Iron Giant [3:1]      |
    |Hit%: 255%                   |2x Curse Spike  |Card Mod Tri-Face [1:1]        |
    |Cost: 800 Gil                |                |                               |
    '-----------------------------'----------------'-------------------------------'
    
                                        Irvine:
                                        =======
    .-----------------------------.----------------.-------------------------------.
    |Name & Info:                 |Items Needed:   |Example location of items:     |
    |-----------------------------|----------------|-------------------------------|
    |Valiant                      |1x Steel Pipe   |Card Mod Elastoid [1:1]        |
    |Attack: 12                   |4x Screw        |Card Mod Geezard [1:5]         |
    |Hit%: 105%                   |                |                               |
    |Cost: 100 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Ulysses                      |1x Steel Pipe   |Card Mod Elastoid [1:1]        |
    |Attack: 15                   |1x Bomb Fragment|Card Mod Bomb [1:1]            |
    |Hit%: 108%                   |2x Screw        |Card Mod Geezard [1:5]         |
    |Cost: 200 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Bismarck                     |1x Steel Pipe   |Card Mod Elastoid [1:1]        |
    |Attack: 20                   |4x Dynamo Stone |Card Mod Blitz [1:1]           |
    |Hit%: 110%                   |8x Screw        |Card Mod Geezard [1:5]         |
    |Cost: 400 Gil                |                |                               |
    |-----------------------------|----------------|-------------------------------|
    |Exeter                       |1x Dino Bone    |Card Mod T-Rexaur [2:1]        |
    |Attack: 25                   |1x Moon Stone   |Stolen from Elnoyle/Imp/Torama |
    |Hit%: 115%                   |1x Star Fragment|Card Mod Iron Giant [3:1]      |
    |Cost: 800 Gil                |18x Screw       |Card Mod Geezard [1:5]         |
    '-----------------------------'----------------'-------------------------------'
    
    
                                     Others:
                                     =======
                                     Laguna: Machine Gun
                                     Kiros:  Katal
                                     Ward:   Harpoon
                                     Seifer: Hyperion
                                     Edea:   ---
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||         {INF-5} Shop List         ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Junk Shops
    ==========
    
    Note: All Junk Shops do the same thing: Upgrade your weapon.
    -----
    
    o Balamb Junk Shop
    o Deling Junk Shop
    o Dollet Junk Shop
    o FH Junk Shop
    o Esthar Junk Shop (Don Juan's Shop)
    o Man at Garden (CC-member Joker)
    
    
    Regular Shops
    =============
    
    Note: o Some items can only be bought with the Familiar ability (from Tonberry).
    ----- o Furthermore, if you have Haggle, items you buy get a 25% discount.
          o Lastly, if you have Sell High, you will sell items for +50% extra.
    
    .------------------------------.
    |Balamb Shop, Dollet Shop,     |
    |Timber Shop, Deling City Shop,|
    |Winhill Shop, FH Shop,        |           .-----------------.
    |Trabia Shop, Man from Garden: |           |Timber Pet Shop: |
    |-------------.-----.----------|           |---------------.------.----------.
    |Item Name:   |Cost:|Available:|           |Item Name:     |Cost: |Available:|
    |-------------|-----|----------|           |---------------|------|----------|
    |Potion       | 100 |	       |	   |G-Potion       |  200 |          |
    |Hi-Potion    | 500 |	       |	   |G-Hi-Potion    |  600 |          |
    |Phoenix Down | 500 |	       |	   |G-Returner     |  500 |          |
    |Antidote     | 100 |	       |	   |Pet House      | 1000 |          |
    |Eye Drops    | 100 |	       |	   |Magic Scroll   | 5000 |          |
    |Soft         | 100 |	       |	   |GF Scroll      | 5000 |          |
    |Echo Screen  | 100 |	       |	   |Draw Scroll    | 5000 |          |
    |Holy Water   | 100 |	       |	   |Item Scroll    | 5000 |          |
    |Remedy       |1000 |	       |	   |Amnesia Greens | 1000 |          |
    |Tent         |1000 |	       |	   |HP-J Scroll    |10000 | Familiar |
    |Fuel         |3000 |	       |	   |Str-J Scroll   |10000 | Familiar |
    |Normal Ammo  |  20 |	       |	   |Vit-J Scroll   |10000 | Familiar |
    |Shotgun Ammo |  40 |	       |	   |Mag-J Scroll   |10000 | Familiar |
    |G-Potion     | 200 |	       |	   |Spr-J Scroll   |10000 | Familiar |
    |G-Hi-Potion  | 600 | Familiar |	   |Pet Pals Vol.3 | 1000 |          |
    |G-Returner   | 500 |          |	   |Pet Pals Vol.4 | 1000 |          |
    '-------------'-----'----------'           '---------------'------'----------'
    
    .-------------.				   .-----------------.
    |Esthar Shop: |				   |Esthar Pet Shop: |
    |----------------.-----.----------.        |---------------.------.----------.
    |Item Name:      |Cost:|Available:|        |Item Name:     |Cost: |Available:|
    |----------------|-----|----------|	   |---------------|------|----------|
    |Hi-Potion       | 500 |    	  |	   |G-Potion       |  200 |    	     |
    |Phoenix Down    | 500 |    	  |	   |G-Hi-Potion    |  600 |    	     |
    |Eye Drops       | 100 |    	  |	   |G-Returner     |  500 |    	     |
    |Soft            | 100 |    	  |	   |Pet House      | 1000 |    	     |
    |Remedy          |1000 |    	  |	   |Amnesia Greens | 1000 |    	     |
    |Tent            |1000 |    	  |	   |HP-J Scroll    |10000 |    	     |
    |Fuel            |3000 |    	  |	   |Str-J Scroll   |10000 |    	     |
    |Normal Ammo     |  20 |    	  |	   |Vit-J Scroll   |10000 |    	     |
    |Shotgun Ammo    |  40 |    	  |	   |Mag-J Scroll   |10000 |    	     |
    |Dark Ammo       | 300 |    	  |	   |Spr-J Scroll   |10000 |    	     |
    |Fire Ammo       | 500 |    	  |	   |Pet Pals Vol.5 | 1000 |    	     |
    |Demolition Ammo | 800 | Familiar |	   |Pet Pals Vol.6 | 1000 |    	     |
    |Fast Ammo       | 100 | Familiar |	   |Giant's Ring   |20000 | Familiar |
    |G-Potion        | 200 |    	  |	   |Power Wrist    |20000 | Familiar |
    |G-Hi-Potion     | 600 |    	  |	   |Force Armlet   |20000 | Familiar |
    |G-Returner      | 500 |    	  |	   |Hypno Crown    |20000 | Familiar |
    '----------------'-----'----------'	   '---------------'------'----------'
    
    .-------------------.			   .----------------.
    |Esthar Book Store: |			   |Esthar Shop!!!: |
    |-----------------.-------.----------.     |--------------.-------.----------.
    |Item Name:       |Cost:  |Available:|     |Item Name:    |Cost:  |Available:|
    |-----------------|-------|----------|	   |--------------|-------|----------|
    |Weapons Mon 1st  |50000  | Familiar | 	   |Potion        |  100  |    	     |
    |Weapons Mon Mar  | 1000  |    	     |	   |Hi-Potion     |  500  |    	     |
    |Weapons Mon Apr  | 1000  |    	     |	   |X-Potion      | 5000  | Familiar |
    |Weapons Mon May  | 1000  |    	     |	   |Mega-Potion   |10000  | Familiar |
    |Weapons Mon Jun  | 1000  |    	     |	   |Phoenix Down  |  500  |    	     |
    |Weapons Mon Jul  | 1000  |    	     |	   |Mega Phoenix  |10000  | Familiar |
    |Weapons Mon Aug  | 1000  |    	     |	   |Elixir        |50000  | Familiar |
    |Combat King 001  | 1000  |    	     |	   |Antidote      |  100  |    	     |
    |Combat King 002  | 1000  |    	     |	   |Soft          |  100  |    	     |
    |Combat King 003  | 1000  |    	     |	   |Eye Drops     |  100  |    	     |
    |Combat King 004  | 1000  | Familiar | 	   |Echo Screen   |  100  |    	     |
    |Combat King 005  |30000  | Familiar | 	   |Holy Water    |  100  |    	     |
    |Pet Pals Vol.1   | 1000  |    	     |	   |Remedy        | 1000  |    	     |
    |Pet Pals Vol.2   | 1000  |    	     |	   |Tent          | 1000  |    	     |
    |Occult Fan I     |35000  | Familiar | 	   |Cottage       | 1800  | Familiar |
    |Occult Fan II    |35000  | Familiar |	   |G-Potion      |  200  | 	     |
    '-----------------'-------'----------'	   '--------------'-------'----------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||        {INF-6} Angelo Search      ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    You can have access to Angelo search when you have the Ragnarok and Rinoa gets
    back in your party, so basically at the near end of Disc 3.
    
    If  you have Pet  Pals Vol.5, you can learn Angelo Search, a very useful skill.
    If  Rinoa is in your party, Angelo will randomly search the battlefield to find
    items  for you. You  can find some very, *very* rare items this way, but it may
    require you to do auto-mated overnight searches. Still interested? Read on..
    
    I'll  keep this simple: Angelo Search can only happen when nothing is happening
    in a battle, but the time is still running. To create a perfect situation where
    this  is constantly  the case, find a Turtapod somewhere around Esthar and kill
    off any other enemies that come along with it. Cast Confuse on it and you're all
    set  when  it goes  into it's  shell! Now it's  simply a  matter of waiting for
    Angelo  to  pop up and search  items for you! Below  is a list of the items and
    chances that can be found:
    
    .-----------------.------------------. .------------------.------------------.
    |Item Name:       |Chance Per Search:| |Item Name:        |Chance Per Search:|
    |=================|==================| |==================|==================|
    |Potion		  |  16.7% (48/288)  | |Occult Fan II	  |  1.39% (4/288)   |
    |Mega Phoenix	  |  11.1% (32/288)  | |Elixir		  |  0.69% (2/288)   |
    |Cottage	  |  7.29% (21/288)  | |Antidote	  |  0.69% (2/288)   |
    |Potion+	  |  5.56% (16/288)  | |Hero-trial 	  |  0.69% (2/288)   |
    |Hi-Potion+	  |  5.56% (16/288)  | |Hero   	          |  0.69% (2/288)   |
    |X-Potion	  |  5.56% (16/288)  | |Shell Stone	  |  0.69% (2/288)   |
    |Phoenix Down	  |  5.56% (16/288)  | |Energy Crystal    |  0.69% (2/288)   |
    |G-Potion	  |  4.86% (14/288)  | |Gold Armor 	  |  0.69% (2/288)   |
    |Tent		  |  2.78% (8/288)   | |Adamantine 	  |  0.69% (2/288)   |
    |Cactus Thorn	  |  2.78% (8/288)   | |Rune Armlet	  |  0.69% (2/288)   |
    |G-Hi-Potion	  |  2.43% (7/288)   | |Force Armlet	  |  0.69% (2/288)   |
    |G-Mega-Potion    |  2.43% (7/288)   | |Circlet	          |  0.69% (2/288)   |
    |G-Returner	  |  2.43% (7/288)   | |Moon Curtain      |  0.69% (2/288)   |
    |Protect Stone	  |  1.39% (4/288)   | |Pet House	  |  0.35% (1/288)   |
    |Holy Stone	  |  1.39% (4/288)   | |Aegis Amulet      |  0.35% (1/288)   |
    |Jet Engine    	  |  1.39% (4/288)   | |Status Guard      |  0.35% (1/288)   |
    |Sleep Powder	  |  1.39% (4/288)   | |Magic Scroll	  |  0.35% (1/288)   |
    |Curse Spike	  |  1.39% (4/288)   | |GF Scroll         |  0.35% (1/288)   |
    |North Wind	  |  1.39% (4/288)   | |Draw Scroll	  |  0.35% (1/288)   |
    |Steel Orb	  |  1.39% (4/288)   | |Healing Ring      |  0.35% (1/288)   |
    |Dragon Fin	  |  1.39% (4/288)   | |Hungry Cookpot    |  0.35% (1/288)   |
    |Combat King 004  |  1.39% (4/288)   | '------------------'------------------'
    '-----------------'------------------'
    
    [PERFECT GAME NOTE 21]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Angelo Search is brilliant: It allows you to attempt a Perfect Game while still
    having a REAL LIFE! And we all know that real life can be great if you treat it
    great, so in short, Angelo Search is great. Let it run overnights (do it at your
    own risk - PC works better than Playstations - Emulators are perfect - set them
    at max speed for up to 5x faster searching).
    
    However..  have no illusions. If Angelo searches 6 times an hour, it will still
    take  approx 48 hours to get a *specific* 1/288 chance item. Chances are you'll
    get some rare things anyway, but it'll still take time. If it's automated, there
    isn't much to lose though.
    
    PLEASE LET ME KNOW IF YOU FIND ANY ITEMS NOT MENTIONED IN THE TABLE! THANK YOU!
    
    Hungry Cookpots, Healing Rings, Aegis Amulets, Status Guards, Gold Armors, Moon
    Curtains, Jet Engines, and Hero Trials are good to find.
    
    2x Aegis Amulet = Spd Up
    1x Hungry Cookpot = 1x Shaman Stone = 1x Rosetta Stone
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||  {INF-7} Main Stats Explanations  ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    o Strength: - Weapon Attack Strength + Natural Strength = Strength (in menu).
      ========= - Strenght increases the Physical Attack Power.
    
    o Vitality: - Vitality increases the Defense VS Physical Attacks.
      =========
    
    o Magic:    - Magic increases the Power of Magical Attacks.
      ======
    
    o Spirit:   - Spirit increases the Defense VS Magical Attacks.
      =======
    
    o Speed:    - Speed determines how fast the ATB bar fills.
      ======    - The table below shows how long it takes to fill (in seconds):
                                 .-------.-----------.
                                 |Speed: |Fill Time: |
                                 |=======|===========|
                                 |   20  |  4.0 Secs |
                                 |   40  |  2.9 Secs |
                                 |   60  |  2.2 Secs |
                                 |   80  |  1.8 Secs |
                                 |  100  |  1.6 Secs |
                                 '-------'-----------'
    
    o Evasion%: - Evasion% determines how frequently attacks are dodged.
      =========
    
    o Hit%:     - Hit% determines how frequently attacks hit their target.
      =====       255% Hit% is a guaranteed hit. Anything above 100 will almost
                  always hit the target.
    
    o Luck:     - Luck determines how often you get a critical hit.
      =====     - Formula is like this: Critical Hit Rate % = [[Luck+1]/256]*100
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       || {INF-8} Damage Mechanics Formulas ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                       
    This  section  is only of relevance  to you if you  want to check how damage is
    calculated in FF8. A few basic math skills are needed, and you need to know that
    if something is between brackets like this [], then it needs to be rounded down.
    
    
    Physical Damage Formula:
    ========================
    
    [[[[[Str^2 / 16 + Str] * [265-Vit]]/256] * Power] / 32] * 2
    
    
    Power = 20 for Physical Attacks, or when a Limit Break is used, a special number
            which can be found in the Limit Break Section of this Guide {CHR}.
    
    This damage is then randomized in a small range, so damage will very slighly.
    
    Note/Tip: Meltdown will make Vitality and Spirit of the enemy 0. Saves you a lot
              of time looking up any values, and it's always 100% correct. Meltdown
              works on any enemy, so use it.
    
    Example: Irvine is fighting a Gayla Level 73. You look up it's Vitality stat, or
             in this case you estimate it to be 51 Vitality. Irvine has 70 Strength
             (this is Strength + Weapon Strength in one, take the number that shows
             up in the menu). He uses Normal Ammo from his Limit Break, which has a
             Power of 17. We put this in the formula:
    
    [70^2/16+70] = 376
    
    [376 * [265-51]] = 80464
    
    [80464 / 256] = 314
    
    [314 * 17] = 5338
    
    [5338 / 32] = 166
    
    166 * 2 = 332
    
    If Irvine does a Critical Hit, then double the damage. For Squall and Seifer, if
    they trigger their gunblade correctly, then * 1.5 damage.
    
    So he'll do around 332 damage every shot. If you wanted to compare his normal
    physical attack, you'd simply imput 20 as Power in the formula.
    
    
    Magical Damage Formula:
    =======================
    
    [[[[Mag + SpellPower] * [265 - Spr]] / 4] * SpellPower] / 256
    
    
    SpellPower = The Power of the Magic Spell. You can look this number up in the
                 Magic Section of this Guide {INF-2}. Many of Quistis' Limit Breaks
                 also fall under this formula, simply because they're magical.
                 Gatling Gun is the only one that is Physcal.
    
    Note: Interesting to note is that with 255 Magic, the enemy's Spirit at 0, and
          a Level 4 Crisis Level, Shockwave Pulsar will have a SpellPower of 250 and
          can inflict a maximum amount of damage around 32671. That's a LOT less
          than all the guys can inflict with their Limit Breaks.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                    IV)  Optional Quests & Areas: {OPT}                     ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||    {OPT-1} Magical Lamp/Diablos   ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || GF's :     | Diablos.                                                      ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 1 (After SeeD Graduation) ||
    || AVAILABLE UNTIL: ---                            ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    When  you depart for  the Forest Owls Mission on Disc 1, talk to Cid and you'll
    receive the mysterious Magical Lamp. If you forget to talk to Cid he'll actually
    give it to you automatically, but only if you attempt to walk out of the Garden.
    If  you try  to walk inside, Cid will  be gone and you can leave the Garden and
    miss out on the Magical Lamp.. A bad idea, because it's unique. You can still go
    talk to Cid on the 3rd floor, but only at this time.
    
    The Magical Lamp, when used, initiates a boss fight with the GF Diablos. You can
    use this item whenever you want to, even during Laguna dreams. For a strategy on
    the boss fight, check entry {BOSS-8}. Basically Blind Diablos, use his own Demi,
    and use Limit Breaks. When you have Diablos, you can learn many useful abilities
    such as the noteworthy Enc-None, which riddens you of random encounters.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||     {OPT-2} Dollet Sidequests     ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Geezard Card x5, Red Bat Card x4, Buel Card x3,              ||
    ||             | Anacondaur Card x2, Cactuar Card, Occult Fan II.             ||
    ||             | Disc 1: Potion, Phoenix Down, Soft.                          ||
    ||             | Disc 3: X-Potion, Mega-Potion, Elixir.                       ||
    ||-------------|                                                              ||
    || Rare Cards: | Siren.                                                       ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 1 (After leaving Timber ||
    || AVAILABLE UNTIL: End Disc 3                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO
    
    Head  to  Dollet, which  can be  done as  early as  Disc 1  when you depart for
    Galbadia Garden. Just leave the train and walk to Dollet. Head over to the pub
    and  beat the pub  owner at a game of Triple Triad. Follow him. In this private
    room, talk to him normally to receive:
    
    Geezard Card x5, Red Bat Card x4, Buel Card x3, Anacondaur Card x2, Cactuar Card
    
    There are also 3 magazine piles here. Here's what they yield:
    
    Pile near exit: (Per room visit, Max of 3 items)
    ===============
    Nothing (50% chance)
    OK Shop, 1 rental discount ticket (6.25% chance)
    Aphrora Pub, 1 drink discount ticket (6.25% chance)
    Mother's day 1 day massage ticket (6.25% chance)
    Potion (6.25% chance)
    Antidote (6.25% chance)
    Soft (6.25% chance)
    Phoenix Down (6.25% chance)
    Geezard Card (3.125% chance)
    Occult Fan II (3.125% chance, only ONCE)
    
    Pile on the right:
    ==================
    Note about Anacondaurs
    Note about Goofy magazine BOO! Monthly
    Note about a Card Game with Laguna
    Note about New Pub Owner
    
    Pile on upper left:
    ===================
    Note about Pub Owner's journal
    Note about Pub Owner's journal
    
    You  can get as many  items you want from the first pile, all you have to do is
    exit  the room and enter again. Be SURE to get the Occult Fan II. Challenge the
    pub  owner and win the Siren Card from him.
    
    Head  back  into the pub  and ask  the Queen of  Cards about her artist father.
    Now we will do the "Bone Quest". Note that you can also do this quest on Disc 3,
    and the rewards'll be better than Disc 1: 
    
    Disc 1: Potion, Phoenix Down, Soft.
    Disc 3: X-Potion, Mega-Potion, Elixir.
    
    Head further down the street, and you'll come across a dog and a boy in the next
    screen.  Talk to the  boy and follow him inside. Check the painting and talk to
    the boy.  Now go outside and Squall will note there  used to be a dog here. Head
    to  the  town square  and talk  to the  dog. Look  under the  bone to receive a
    Potion.  Head  back to  the old  man's house  and check  the painting after the
    scene,  and talk to the boy. Now head over to the street at the pub's entrance,
    and talk to the dog. Look underneath the bone to receive a  Phoenix  Down. Head
    back  to the  house and check the  painting a final time. Head outside, talk to
    the dog, and you'll receive a Soft. The quest is now over.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||  {OPT-3} Tomb of the Unknown King ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Rare Cards: | Sacred, Minotaur.                                            ||
    ||-------------|                                                              ||
    || GF's:       | Brothers.                                                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 1 (After Galbadian Garden) ||
    || AVAILABLE UNTIL: ---                             ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO
    
    Head  to  the Tomb of the  Unknown King, which looks  like a pile of grass near
    Deling City, and enter the Tomb.
    
    Note: From now on, "Up" means both "Up" and "Follow the linear path".
    
    Go up, and inspect the sword. Write down the number. You're basically done now 
    for the mandatory part. However, if you want to get the next GF, read on.
    
    Directions from the screen with the sword: Right, Up, Right, Up, Right, Up.
    Here, Sacred must be fought. However, he'll flee from battle very quickly.
    
    Directions: Down, Up, Right, Up, Right, Up, Right, Up.
    Here, pull the lever at the right to release the waterflow. Also make SURE you
    draw Float from the Draw point on the left.
    
    Directions: Down, Up, Right, Up, Right, Up, Right, Up.
    Check the machine on the left to lower the bridge in the middle of the Tomb.
    
    Directions: Down, Up, Right, Up, Right, Up, Right, Up.
    You're back outside, so you can save your game.
    
    Head back inside and go all the way up to fight Sacred & Minotaur, aka Brothers.
    For a boss strategy, check entry {BOSS-11} or {BOSS-12}. After the fight, the
    GF Brothers is yours, and you receive the Sacred and Minotaur Card.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||  {OPT-4} Winhill: The Vase Quest  ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Phoenix Pinion, Gysahl Greens, Holy Stone.                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 2 (Mobile Balamb Garden) ||
    || AVAILABLE UNTIL: End Disc 3                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Head to Winhill, which is located on the southwestern part of the Galbadian
    Continent. Things should look familiar when you enter, since you've dreamt of
    this place before and explored it as Laguna.
    
    Enter from the north and you'll be at the townsquare. If you enter from the 
    south, you'll have to make your way to the townsquare first. Enter the big
    mansion on the north and talk to the owner on the stairs. He'll mention his vase
    broke into pieces, so let's look for them.
    
    1. Check the armor suit in the Mansion (MUST have Irvine or Quisis in party)
    
    2. Raine's House on the left of the townsquare. Talk to the woman upstairs until
       she mentions the smell of the flowers downstairs. Check the lower right table
       with the flowers, then inspect the ghost. Examine the cat for the piece.
       
    3. In the flower house with the old lady, inspect the lower right flowers on the
       foreground to find another piece.
       
    4. The last piece is found by kicking a crossing Chicobo at the Chocobo path.
       
       Note: Kick two more Chicobo's to find a Phoenix Pinion and Gysahl Greens. 
             Keep kicking them and a Chocobo will launch you in the air!
             
       Bring the pieces back to the owner and he'll reward you with a Holy Stone.
    
    
                         Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                         ||       {OPT-5} Shumi Village       ||           CHECKLIST
    Oo*=-*=-*=-*=-*=-*=-*Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Phoenix Pinion, Status Guard.                                ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 2 (Mobile Balamb Garden) ||
    || AVAILABLE UNTIL: End Disc 3                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    From Centra, head to the northern most continent - simply head 'down' from the
    southern part of the worldmap. Look around for an igloo shaped structure. This 
    is Shumi Village. Enter.
    
    You'll  come across a few Shumi Tribes on the left. They are watching an Ultima
    Draw  Point, and you have to pay 5000 Gil if you want to use it. Since money is
    no longer an issue, do so, and draw with your highest Magic user. It is in fact
    possible to get 100 Ultima now, and all you need to do is walk around to refill
    the  draw point.  However, when a draw  point is *just* refilled, it will be at
    weak strength (and you'll draw around 5 of the spell on field draw points). The
    longer  you walk around  when it's re-charged, the better it charges. I got 100
    Ultima's  here  on Squall by running  around and refilling the draw point, then
    immediately drawing, and it took a little less than an hour (I did get 15 Ultima
    from the Fisherman's Horizon Draw Point). You can also get, say, 85, then do the
    upcoming quests, and draw when you're done - It'll be recharged for sure.
    
    Enter the elevator to go downstairs. Ignore the first few houses, you can't do
    anything there now. The first shumi at the table has some info though. Head left
    until you reach two houses (and a pool with a frog). The house on the right is
    the home of an Artisan, much like Grease Monkey (remember this). Talk to him a
    few times, and also grab the Timber Maniacs magazine lying around. The house on 
    the left has as Sculptor Shumi in the back. Talk to him, then head back outside.
    
    Go back right, and enter the house where the Moomba sits in front of. After the
    scene, attempt to leave, and you'll be given a quest. Head back to Sculptor.
    You must find him several stones. Their locations are like this:
    
    Blue Stone:   It's on the left of the Laguna Statue.. *Eyeroll*
    Wind Stone:   Stone next to the hotel (near elevator)
    Life Stone:   Check the roots right of the Mayor's House
    Shadow Stone: Head back up to the screen with Ultima; Check shadows on the right
    Fake Water Stone: In the well with the frog
    Real Water Stone: Artisan's House, check the left part of the kitchen
    
    Whenever you've found a stone, report back. At the end, talk twice, then report
    to  the Elder. After the scene, you'll get a Phoenix Pinion. Pick the "Explain"
    option.
    
    The Phoenix Pinion item summons Phoenix in battle. However, once you've summoned
    Phoenix  at least once,  there will be a 12.5% chance that Phoenix appears when
    all your party members die in a future fight, saving you from a Game Over!
    
    You're  not done with this quest yet. Head back to the workshop and talk to the
    Attendant.  Return  to the Elder  and talk  to him. Go  outside and talk to the
    Moomba,  after  which you should  return to the workshop  again and talk to the
    Attendant. Now head back to the Elder again. Go to the workshop and talk to the
    Attendant  again. Head over to the Artisan's house now, and talk to him. Again,
    head over to the Elder and talk.
    
    Now,  head  all the way  back to Fisherman's Horizon,  go speak with the Grease
    Monkey  (house near the station), and he'll send you back with the Moomba Doll.
    Go  to Artisan's House  in Shumi Village and the Moomba Doll will do it's work.
    Head  outside, and depending  on if you did the Master Fisherman's Quest in FH,
    the Master Fisherman makes a cameo in this quest. Return to the Elder to receive
    your reward: A Status Guard. This item teaches a GF the ST-Def-J x4 ability.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     || {OPT-6} Centra Ruins (Tonberry & Odin) ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || GF's:       | (Odin), Tonberry.                                            ||
    ||-------------|                                                              ||
    || Rare Cards: | (Odin).                                                      ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 2 (Mobile Balamb Garden) ||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Head to the southern continent. The northern part of  this continent  holds a
    triangular shaped ruin, this is what you're looking for. Save, then enter the
    Centra Ruins.
    
    The Centra Ruins are the home of two GF's: Odin and Tonberry. However, Odin will
    not  always quite help you. He tends to appear and kill enemies randomly, while 
    you'll  often need to mug something from these enemies. Another reason to *NOT*
    get  Odin  *right now* is that  if you do, he  will be replaced by Gilgamesh on
    Disc4. Gilgamesh is a bigger nuisance than Odin, because he doesn't come at the
    start  of the  battle - he comes  *randomly* during the battle. This can really
    screw  you over when you like to profit from "Angelo Searching" overnight. Then
    again, if you don't really care about rare items, get Odin now.
    
    
    GETTING ODIN:
    -------------
    Walk  upstairs  all the way until  you can go  inside the building and ride the
    ancient  square elevator  up. Here, climb the  left ladder up and go inside the
    room.  Flip the  switch here and go  back down. Inspect the glowing altar and a
    stairway will reveal on the right. Go upstairs.
    
    In  this screen there's  a ladder on the left, a closed door in the middle, and
    stairs  on the right.  Climb the ladder on the left and take out the eye of the
    gargoyle  statue. Now climb down the ladder again and take the right stairs up.
    In  this screen,  go up as far  as you can. There  is a ladder on the left, and
    another gargoyle statue resides at the very top of the structure. Put in the eye
    and  you'll get  a code (Write this  down, it's random). Take out both eyes and
    return to the other gargoyle statue. Insert both eyes, and input the code which
    shows  up  on the right. The  door below will now  open, and Odin can be fought
    inside.
    
    .===========.                                                      .-----------.
    |Name: Odin |                                                      | {BOSS-58} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 1300-31000     | AP: 20  | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Stop, Death, Double, Triple                            |
    |            Lvl 20-29: Stop, Death, Double, Triple                            |
    |            Lvl   30+: Stop, Death, Double, Triple                            |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Luck-J Scroll |1x Luck-J Scroll|1x Luck-J Scroll  |1x Luck-J Scroll  |
    |20-29|1x Luck-J Scroll |1x Luck-J Scroll|1x Luck-J Scroll  |1x Luck-J Scroll  |
    |  30+|1x Luck-J Scroll |1x Luck-J Scroll|1x Luck-J Scroll  |1x Luck-J Scroll  |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Mega-Potion |8x G-Mega-Potion|8x G-Mega-Potion  |8x G-Mega-Potion  |
    |20-29|8x G-Mega-Potion |8x G-Mega-Potion|8x G-Mega-Potion  |8x G-Mega-Potion  |
    |  30+|8x G-Mega-Potion |8x G-Mega-Potion|8x G-Mega-Potion  |8x G-Mega-Potion  |
    |=====o=================o================o==================o==================|
    | Strategy: Odin NEVER attacks. If the timer runs out, he'll use Zantetsuken   |
    | --------- which always kills everyone 100%. In other words, simply defeat    |
    | Odin before the timer runs out. Steal the Luck-J Scroll from him, and draw   |
    | Triple from him. After that, defeat him.                                     |
    '=============================================================================='
    -------------------
    END OF GETTING ODIN
    
    
    [PERFECT GAME NOTE 13]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Get Odin on Disc4, when you're done with all that you need. It's probably going
    to be the last thing you do: Getting Odin.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    However, we can still get Tonberry now. In fact, I strongly advise you to get
    Tonberry right now, because he is the best GF in the game - ability wise.
    
    A timer of 20 minutes will start when you enter the Centra Ruins. Go to the 2nd
    screen of the area and keep running around here. You'll start to encounter only
    Tonberries here. These are nasty creatures: They walk up to you and stab you, or
    they use Everyone's Grudge, which deals alot of damage: [20 * #enemies killed].
    To ridden yourself quickly of these pests, keep Irvine and Squall in yellow HP,
    and have a very good Str-junction on them. Unleash their limits (Demolition Ammo
    works well for Irvine) a few times and the Tonberry will be toast.
    
    [PERFECT GAME NOTE 14]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Make sure your characters don't get killed, since Tonberries are risky enemies.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Do this 20 times (or so), keep count of how many you've killed, and save outside
    when  you  just killed  your 19th.  When you kill  another Tonberry around this
    number, Tonberry King will immediately show up to fight you. Use entry {BOSS-26}
    for a strategy, which involves many Limit Breaks.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||         {OPT-7} Chocobo Forests        ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Aura Stone, Flare Stone, Shell Stone, Holy Stone, Protect    ||
    ||             | Stone, Meteor Stone, Meteor Stone, Flare Stone, Ultima Stone,||
    ||             | Meteor Stone, Holy Stone, Ultima Stone.                      ||
    ||-------------|                                                              ||
    || Rare Cards: | Chicobo.                                                     ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 2 (Mobile Balamb Garden) ||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Head to the small, round shaped forest near Shumi Village.
    
    Talk  to the boy,  who will explain the game to you. In short: Square brings up
    the menu. From there you can select the ChocoSonar, which you can use by holding
    down Triangle. The more the red bar gets filled up, the closer you are at a spot
    that holds a Chicobo (little Chocobo).
    
    When  you  are at a  spot where you  think a Chicobo is,  go into the menu with
    Square,  and select the ChocoZiner. Press Triangle at the correct spot and this
    basically  drops one or more Chicobo's to the ground. Your goal is to have only
    *one*  Chicobo on the ground, then approach it and talk to it to get the mother
    Chocobo to appear. At this point, you can search around (with Triangle) to find
    items,  in fact always Stones of some kind (Ultima Stones, Meteor Stones, etc).
    Below  are  the locations and  solutions of all  6 Chocobo Forests. After that,
    there is one last Forest that only holds a reward, no puzzles. Let's begin!
    
    
    ChocoBoy Sells:
    ===============
    o ChocoWhis     = (1st time = 1000 Gil)
                      (When lost = 700 Gil)
    o Hints         =  100 Gil
    o Gysahl Greens =  600 Gil
    o Question      =   10 Gil
    o Help Me       = 1200 Gil
    
    
    1. "The Beginner's Forest"            Solution Map:
    ==========================           .-------------------. C = ChocoBoy
    Location:   Near Shumi Village       |              X    | 1 = Use ChocoZiner
    Item:       Aura Stone               |   1               | X = Find Item
    Buy:        1x Gysahl Greens         |                   |
    Difficulty: Beginner                 | C                 |
                                         |                   |
                                         |                   |
                                         '----.    .---------'
                                             /    / 
    
    
    2. "The Basics Snowfield"              Solution Map:
    =========================             .--------------. C = ChocoBoy
    Location:   On the Trabia Continent,  |              | 1 = Use ChocoZiner
                south of Shumi Village    |              | 2 OR 3 = Use ChocoZiner
    Item:       Flare Stone		      |     1        | X = Find Item
    Buy:        1x Gysash Greens	      |X             |
    Difficulty: Beginner		      |              |
    				      | 2   3      C |
    				      '--------.     |
    				                \    '
    				                  \   \
    
    
    3. "The Roaming Forest"               Solution Map:
    =======================              .-----------------. C = ChocoBoy
    Location:   North of Trabia Garden   |    X            | 1 OR 2 = Use ChocoZiner
    Items:      Shell Stone, Holy Stone  |           2     | 3 = Use ChocoZiner
    Buy:        5x Gysahl Greens         |                 | 4 = Use ChocoZiner
    Difficulty: Medium                   |        3        | 1 OR 2 = Use ChocoZiner
                                         |C  1           ./  X = Find Items
                                          \.            /
                                          /   .--------'
                                         /   /
                                         |   |
                                          \   \
                                           | 4 |
    
    
                                                Solution Map:
    4. "Forest of Solitude"                     .----------.   C = ChocoBoy
    =======================                      \     1   /   1 = Use ChocoZiner
    Location:   North-eastern tip of the          \      /     X = Find Items
                northern Centra Continent.         \  CX/          (move ChocoBoy)
                Walk around the mountains           |  |
    Items:      Protect Stone, Meteor Stone         |  |
    Buy:        5x Gysahl Greens                    |  |
    Difficulty: Medium & Annoying
    Solution:   http://www.gamefaqs.com/console/psx/file/197343/26097
    Note:       Challenge ChocoBoy to a game of cards, and ask him to move away, and
                move more. That son of a chocobo was standing on the item spot!
    
    
    5. "Forest of Fun"                       Solution Map:
    ==================                      .--------------. C = ChocoBoy
    Location:   South-western part of       |      /3     X| 1 = Use ChocoZiner
                the Centra Continent        |   C /     4  | 2 OR 3 = Use ChocoZiner
    Items:      Meteor Stone, Flare Stone,  | 5  /2        | 4 OR 5 = Use ChocoZiner
                Ultima Stone                |              | 5 = Use ChocoZiner
    Buy:        10x Gysahl Greens           |        1     | X = Find Items
    Difficulty: Medium/Hard                 |              |
                                            '--.   .-------'
                                              /   /
    
    6. "The Enclosed Forest"               Solution Map:
    ========================               .----------.  C = ChocoBoy
    Location:   South-eastern part of      | 1     4 X|  1 = Use ChocoZiner
                the Centra Continent.       \.   5    |  2 = Use ChocoZiner
    Items:      Meteor Stone, Holy Stone,    | 2    3/   3 = Use ChocoZiner
                Ultima Stone                 |C  .--'    4 = Use ChocoZiner
    Buy:        10x Gysahl Greens           /   /        5 = Use ChocoZiner
    Difficulty: Hard                       /   /         X = Find Items
    
    
    7. "The Chocobo Sanctuary"
    ==========================
    Location:   North-eastern part of the Esthar Continent. Can only reach by this
                riding a Chocobo from "The Roaming Forest" north of Trabia Garden.
                Ride the Chocobo east through the shallow waters. Also see the map:
                http://www.shillatime.org/finalfantasy8/chocobo-sanctuary.jpg
    
    Items:      Chicobo Card
    "Buy":      1x Gysahl Greens (from Chicobo)
    Note:       Go to this forest when you've completed the previous 6 forests.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||       {OPT-8} The CC-Group Quest       ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Rare Cards: | Leviathan, Carbuncle, Gilgamesh.                             ||
    ||             | + The opportunity to win ANY (modded) Rare Card on Disc 4.   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 2 (Mobile Balamb Garden) ||
    || AVAILABLE UNTIL: End Disc 3                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    After you have fought the Oilboyle bosses, you can look around in Balamb Garden
    for the following four CC-Group members:
    
    1. Head to the main hall and look around for a SeeD. If he says something about
       the CC-Group, then that's the guy. He is called Jack. He will only allow you
       to challenge him if you have won 15+ Card games in Balamb Garden. Games that
       do NOT count are games played in: Library, Cafetaria, Classroom. All else
       will count. Beat Jack to continue.
    2. Head to the training center. A man will randomly appear on the right path of
       the training center: He is the same man from the prison, who sold items. You
       can challenge him anytime after beating Jack. Beat him for the first time and
       he will upgrade your Battle Meter (if you have it) with the GF Report. You
       can also win the Rare Card Leviathan from him, but he only plays it in about
       1/16 games, so it can take a while.
    3. Go to the hall with exits to the Cafetaria, Dormitory, and Parking Lot. Look
       around for a SeeD. This is Club, and he'll randomly walk into this hall. Beat
       him to continue the quest.
    4. Head back to the Main Hall, and look around for a girl twin. When they stop
       at the Lobby, challenge them, and beat them.
       
    Note: You can win all Level 7 Boss Cards from the CC-Group members. Especially
          the Diamond Duo use these cards plenty. I suggest you get at least one of
          each Level 7 Boss Card.
    
    To find the next member, you'll have to wait until you've crashed into 
    Fisherman's Horizon:
    
    5. Another CC-Group member can now be played. The guy who gave you the first set
       of cards is no other than Spade, found on the 2nd Floor Hallway. Beat him.
    
    After all events in Fisherman's Horizon, you can look around for the final two
    members of the CC-Group:
    
    6. Head to the bridge and challenge Xu. Yep - she's the CC-Group Heart. Beat her
       and try to win the Carbuncle Card from her.
    7. Talk to Nida on the bridge after beating Heart/Xu. Now go to the Infirmary
       and challenge Kadowaki to a game of cards. She'll mention she was the former
       CC-Group King. Now head to the Dormitory and keep resting until King appears.
       Beat King and try to win the Gilgamesh Card. If you don't win it the first
       time, you can challenge King any time after this, King will be on the bridge.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||      {OPT-9} Queen of Cards Quest      ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Rare Cards: | Kiros, Irvine, Chubby Chocobo, Doomtrain, Phoenix.           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 1, After SeeD Examination||
    ||  ABLE TO FINISH: Disc 3, After getting Ragnarok||
    || AVAILABLE UNTIL: End Disc 3                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Once you depart for the Forest Owls Mission, it's a good idea to start the Queen
    of Cards Quest. She is the lady standing in front of the station in Balamb. If
    you lose a certain rare card to her, she'll move to a different place on the
    world. In order to get the most out of this quest, we'll move her between Dollet
    and Balamb for most of the game. Below is a list of how the Queen moves around:
    
    .-------------.----------------------------------------------------------------.
    |Location:    |Can move to:                                                    |
    |=============|================================================================|
    |Balamb       |Dollet (37.5%), Deling City (62.5%)                             |
    |Dollet       |Balamb (37.5%), Deling City (62.5%)                             |
    |Deling City  |Balamb (12.5%), Dollet (12.5%), Winhill (12.5%), FH (62.5%)     |
    |Shumi Village|Balamb (25%), Dollet (50%), Lunar Gate (25%)                    |
    |Winhill      |Deling City (37.5%), Dollet (37.5%), FH (25%)                   |
    |FH           |Dollet (12.5%), Winhill (25%), Esthar (62.5%)                   |
    |Esthar       |Dollet (12.5%), Shumi Village (25%), FH (12.5%),Lunar Gate (50%)|
    |Lunar Gate   |Random Area (Any area, no clue given)                           |
    '-------------'----------------------------------------------------------------'
     Note: FH stands for Fisherman's Horizon.
    
    .-------------.----------------------------------------------------------------.
    |Clue:        |Will move to:                                                   |
    |=============|================================================================|
    |Balamb       |In front of the Balamb Town Station                             |
    |Dollet       |Upstairs in the Dollet Pub                                      |
    |Galbadia     |The Hotel in Deling City                                        |
    |Shumi Village|The Hotel in Shumi Village                                      |
    |Centra       |The Hotel in Winhill                                            |
    |FH           |Train tracks (with Save Point) in FH                            |
    |Esthar       |Presidential Palace in Esthar (screen with the elevator)        |
    |Lunar Gate   |Lunar Gate Hallway, in the background                           |
    '-------------'----------------------------------------------------------------'
    
     Locations of the new cards:
    .---------------.--------------.-----------------------------------------------.
    |Lose this card:|Win this card:|Location of new card:                          |
    |===============|==============|===============================================|
    |MiniMog        |Kiros         |Deling City:Man in black across Junk Shop      |
    |Sacred         |Irvine        |FH: Flo (Mayor Dobe's wife) at mayor's house   |
    |Chicobo        |Chubby Chocobo|Balamb Garden: Student on bench in main hall   |
    |Alexander      |Doomtrain     |Timber: Pub's Owner in the upper right corner  |
    |Doomtrain      |Phoenix       |Esthar: Presidential Palace; Assistant in blue |
    '---------------'--------------'-----------------------------------------------'
     Note: All old cards can be won from the Queen's son in Dollet.
    
    
    Lose MiniMog Card:
    ------------------
    At Balamb you can start the quest, and it requires you to LOSE the MiniMog Card
    to the Queen. After losing it to her, talk to  her and she'll tell you she will
    be moving to a different area. If she says she's  going to  Dollet, then  bingo!
    Otherwise,  if she  says  she's  going to  Galbadia  (Deling  City), reset  the
    game,  because we  need her  in Dollet  if we  want the  quest to  go smoothly.
    If  you keep getting  the same  result (Galbadia), then something is wrong  and
    you  need to play a game  or two with someone, then save again, then try again.
    
    Re-win MiniMog Card:
    --------------------
    Once you can go to Dollet, do so. Here, talk to the Queen and ask her about her
    artist father. Looks like he made a new card based on the MiniMog Card you gave
    her.  You can win  the MiniMog Card back from the Queen's son (the brat) in the
    artist's house. Any future cards lost to the Queen can be gotten from him.
    
    Lose + Rewin Sacred Card:
    -------------------------
    Once  you've done  the Tomb of the  Unknown King Quest, head back to Dollet and
    lose  the Sacred Card to the Queen. Make sure you send her back to Balamb, just
    to make life easier on yourself. Also, since you're here, re-win the Sacred Card
    back from her son.
    
    Win Kiros Card:
    ---------------
    When  you're in Deling City, head to the street with the shop in it. Look for a
    man  in   black  across  the street, and challenge  him for a game of cards. He
    holds  the  Kiros Card. Once  you've won  this card, you  can mod it into three
    Accelerators  -  An item that  teaches a GF the  ability Auto-Haste! This is an
    AWESOME  ability to  have because  your characters  will then  have the  status
    Haste permanently (even after death), but this also grants 100% immunity to Slow
    and  Stop. Ok,  admittedly the Kiros Card  is an awesome playing card, but Card
    Modding it gives too good rewards, so just do it.
    
    Win Irvine Card:
    ----------------
    When you're in Fisherman's Horizon on Disc 2, win the Irvine Card from Flo, the
    Mayor's Wife. She can be found in the Mayor's house.
    
    Lose + Re-win Chicobo Card:
    ---------------------------
    After the Garden is mobile and after you've done the Chocobo Forests Quest, lose
    the Chicobo Card to the Queen. Send her, as usual, to Dollet. Go to Dollet and
    re-win the Chicobo Card from her son.
    
    Win Chubby Chocobo Card:
    ------------------------
    Now go inside Balamb Garden and challenge the student who's sitting on a bench
    in the main hall that's right from the lobby. Win the Chubby Chocobo Card from
    him. 
    
    Lose + Rewin Alexander Card:
    ----------------------------
    Once you're near the end of Disc 3, and you have won the Alexander Card from 
    Piet (Lunar Base, or Crash Site), lose this card to the Queen (who should still
    be in Dollet). Move her to Balamb as usual. Also re-win the card.
    
    Win Doomtrain Card:
    -------------------
    Head to Timber and enter the Pub. Challenge the owner to a game of cards and win
    the Doomtrain Card from him. This can take a really long time, because he tends
    to not use it very often..
    
    Lose + Re-win Doomtrain Card:
    -----------------------------
    Lose your freshly won Doomtrain Card (which apparently is needed to create a new
    card too.. Yeah, I'm confused. Didn't the artist already MAKE this card? Why'd 
    he want to see it for inspiration.. it doesn't make sense.. either way..). Once
    you've lost it to the Queen (send her to Dollet.. or if you want, Shumi Village)
    you can re-win the card from her son in Dollet.
    
    Win Phoenix Card:
    -----------------
    The last card can now be won from the Presidential Aide in blue who is located
    in the Presidential Palace in Esthar.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||        {OPT-10} Obel Lake Quest        ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Three Stars, Luck-J Scroll.                                  ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 1, After Timber Mission  ||
    ||  ABLE TO FINISH: Disc 3, After getting Ragnarok||
    || AVAILABLE UNTIL: End Disc 3                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    I don't really like this quest, because the rewards aren't all that great when
    you're already on Disc 3, so let's quickly get it out of the way. Go to the lake
    near Timber, and examine the edge. Try humming several times and a creature will
    talk to you. Talk to it several times, and it will want you to find it's friend
    Mr. Monkey. Go to the Forest near Dollet and find Mr. Monkey. Throw a rock at it
    and sing, then return to Obel Lake. Talk several times and it'll give clues. Get
    all the clues, then skip rocks until you get the message: "The rock skipped many
    many times."
    
    Head back to Mr. Monkey and throw rocks at him until you get a stone with a clue
    on it. Head to Mandy Beach now, and this time I don't mean the actual beach, but
    the long-stretched island northeast of timber, near the horizon. Search it for
    another rock with a clue.
    
    After this, head to the Balamb beach and keep searching for a rock with a clue.
    When you've found it, head to the canyon on Galbadia. Look for a river, and 
    land the Ragnarok on top of the canyon. Inspect the crack where the river 
    connects to the canyon and beat 2x Thrustaevis to get the fourth rock. Now that
    you have the rocks, head back to Obel Lake and show the rocks.
    
    Head over to Mordred Plains now, which is what the rocks say when you read from
    up to down, and right to left. Mordred Plains are the large plains north of
    Esthar. Here, in short, are several colored stones. The red rocks always lie,
    so do the opposite of what they say and you'll eventually find the treasure when
    you see the message: "The treasure's not here". Search that spot again to find
    a Three Stars.
    
    Now head to Eldbeak Peninsula, which refers to the tip of an island southwest of
    the Trabia Continent. Here, search around for another clue. The clue is: 
    Treasure At Minde Isle. This is an island southwest of Esthar, which you should
    search thoroughly to find a Luck-J Scroll.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||         {OPT-11} UFO Encounters        ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Aegis Amulet, (Accelerator).                                 ||
    ||-------------|                                                              ||
    || Rare Cards: | PuPu.                                                        ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 1, After Timber Mission  ||
    ||  ABLE TO FINISH: Disc 3, After getting Ragnarok||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    There may have been places where you've seen a UFO come flying by, even when you
    had Enc-None on. Try to see the UFO at the following four places (just once):
    
    - Mandy Beach (East of Timber)
    - Kashkabald Desert (East Centra Continent)
    - Winhill Bluffs (Around Winhill)
    - Trabia Heath Peninsula (Small Island East of Trabia Continent)
    
    Now  go  to the top of  the canyon at Grandidi  Forest. This is where the final
    Chocobo Forest is located. Walk around on top of the canyon and you'll encounter
    the UFO. Beat it up and you'll receive an Aegis Amulet.
    
    Now, be SURE to have at least 5 Elixirs in your inventory (buy them from 'Esthar
    Shop!!!')  and  give someone  the item  command. Head back  to the crater where
    Balamb  Garden  used to be  located at  and you'll find  PuPu, in need for some
    Elixirs  because some cruel person destroyed it's UFO... Give him the 5 Elixirs
    and you'll be rewarded with the PuPu Card.
    
    Note: You can Devour PuPu for Speed +1, and winning the battle gives you an
          Accelerator. However, these things are not unique, and you DO NOT get the
          PuPu Card this way. There is only ONE PuPu Card in the game, so I HIGHLY
          recommend you to get it.
    
    [PERFECT GAME NOTE 20]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Give PuPu the 5 Elixirs and get the PuPu Card - No questions asked. Do not ever
    mod or lose the PuPu card. Never ever. There is only 1.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||     {OPT-12} Solomon Ring/Doomtrain    ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || GF's:       | Doomtrain.                                                   ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 3, After exiting Esthar  ||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    When  you get back  at the worldmap after you've been to Esthar, Head to Tear's
    Point.  You  can walk all the  way to the end  to find the Solomon Ring. To use
    this ring (to obtain  the GF  Doomtrain), you must have:
    
                                   - 6x Malboro Tentacles
                                   - 6x Remedy+
                                   - 6x Steel Pipes
    
    You  can get Malboro Tentacles from, well, Malboro's, you'll have to refine the
    Remedy+  from Remedies (use Alexander's Med LV Up), and you can get Steel Pipes
    from Wendigo's.. or modding Elastoid Cards. Simply use the Solomon Ring in the 
    menu to obtain Doomtrain, who will instantly join you.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||         {OPT-13} Jumbo Cactuar         ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || GF's:       | Cactuar.                                                     ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 3, After getting Ragnarok||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Head  over  to Cactuar  Island which is  the small desert  island east from the
    Centra  Kaskabald Desert.  A little green Cactuar keeps popping up.. although..
    little may not be the correct description. Check your junctions first, (junction
    Water  to Elemental  Attack,  and remove  any Mug  ability),  and approach  our
    'little' green f(r)iend. Check the boss strategy at entry {BOSS-36}.
    
    [PERFECT GAME NOTE 18]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Just a precaution: Do not let Jumbo Cactuar hit anyone with the 10000 Needles
    attack, since it'll instantly KO a party member. Either defeat it quickly, or
    use Invincibility (Invincible Moon, Hero/Holy War items).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    Jumbo Cactuar comes with the five main 'Bonus' abilities, which are great for
    building up a character as you level up.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||   {OPT-14.1} Deep Sea Research Center  ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || GF's:       | Bahamut.                                                     ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 3, After getting Ragnarok||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Head  to  the lower left corner  of the worldmap  and search around for a small
    island/structure. This is the Deep Sea Research Center.
    
    Enter  the Deep  Sea Research Center. Be sure to have proper junctions! Inside,
    your goal is to approach the flashing core in the middle. However, you can ONLY
    walk a few steps if the core isn't flashing. If the light's on and you walk, you
    will  instantly get  into an encounter.. After walking for a few minutes, check
    the core. Pick the following answers: "It's not our will to fight", then "Never"
    and  lastly,  pick the  hidden option  below the other  two: "It's our nature".
    Note that after the first two answers, you'll face two Ruby Dragons, one of the
    strongest enemies in the game, and the second one means a 100% back attack. Have
    high Vitality junctions. After the third answer, fight the GF Bahamut. Use boss
    entry {BOSS-37} for a strategy.
    
    After  it's defeat, Bahamut will join you. Another Mug ability and Auto-Protect
    are very useful in particular. Rare Item may seem awesome, but don't be fooled.
    It  only  increase the chances  for the 2nd item  (normally 20% chance), and it
    REDUCES  the chance of getting rare items. I know - it kind of sucks. There are
    only  a few possibilities where it's in fact useful, and those are mostly under
    special and rare circumstances.
    
    Exit  to the Ragnarok  and go to the passenger room. From now on, you can enter
    the  deeper levels of  the Deep Sea Research Center. Before we continue, I will
    give you a WARNING with some explanations.
    
    
    USEFUL FIXED ENCOUNTERS!
    ========================
    - This place is where you can find Ultima Weapon, from which you can draw the GF
      Eden, get the Eden Card, and get 100 Ultima Stones. You can also draw Ultima
      from it. HOWEVER...
    
    - It's possible to get FIXED encounters with RARE and USEFUL enemies here. If
      you defeat Ultima Weapon, these encounters will be GONE FOREVER. Because these
      encounters include Tri-Faces, and these enemies drop Curse Spikes, this is the
      perfect place for farming those items.
    
    - 100x Curse Spikes refine into 1x Dark Matter (Tool-RF, Siren at Lvl 100). 
      Dark Matter refines into Shaman Stone (and Rosetta Stone), or 100 Ultima, or
      Luck J-Scroll (and thus Luck Up). It is basically the best item in the game,
      and this is the fastest and most reliable source.
      
    - In short: Draw Eden from a boss on Disc 4, get the Eden Card from the CCGroup
      on Disc 4, and let Ultima Weapon live. You can get Ultima magic by other means
      quite easily (like the mentioned Dark Matter, or Energy Crystals).
      
    [PERFECT GAME NOTE 19]
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    For  perfect game attempts, it's out of the question to kill Ultima Weapon. You
    really,  really NEED the  fixed encounters here, or you might as well start the
    entire game again. That would take less time than trying to max Luck without it,
    just to name one thing. The fixed encounters are very, VERY important. I can not
    stress  this enough. Ultima Weapon holds nothing unique, nothing. Besides, this
    way you can 'play' with it whenever you want it (and re-load, of course).
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    To get to the fixed encounters, put Zell in your party and climb down the hole.
    Follow these steps to get to the deep excavation site.
    
    1. IF YOU WANT FIXED ENCOUNTERS
       (BUT DON'T WANT TO KILL ULTIMA WEAPON):
       =======================================
    
    - Talk to your party members and Squall will examine a terminal. Choose "Yes",
      and 4 Steam Units will automatically be used.
      
      Note: This first panel can also reset the whole area. You will then start with
            16 Steam Units (and have access to floor 2 like normal).
    
    - Head down to level 2. Here, use 1 Steam Unit at the terminal. Head to Lvl 3.
    
    - Here, again use only 1 Steam Unit and go to the next level.
    
    - On level 4, use one Steam Unit and go to level 5.
    
    - On level 5, use one Steam Unit, and go to level 6.
    
    - With Zell in your party, and if you have 13 Steam Units or less, he'll punch
      the door open for you, which saves you 4 Steam Units. You need 10 units to
      fight Ultima Weapon (but you really shouldn't).
      
    In  the  next screen, try to  go to the  Save Point.. Hey! Fixed encounter with
    Tri-Faces  here.  Make sure  to have Enc-None  on, so you  don't get any random
    encounters,  and only  the fixed ones. There are three fixed encounters in this
    screen. If you go down more, you'll get other fixed encounters:
    
                                1st screen: Tri-Face
                                2nd screen: Grendel & Imp
                                3rd screen: Behemoth
                                4th screen: Ruby Dragon
                                5th screen: 2x Iron Giant
    
    
    2. IF YOU WANT TO KILL ULTIMA WEAPON:
       ==================================
    
    Sure, you *can* also kill Ultima Weapon by using the 'steam scheme' above, but
    using the next scheme has two advantages:
    
    1. You can easily walk down without the fixed encounters bothering you.
    
    2. You can access the Steam Refill room, which will otherwise be permanently
       locked. This isn't much of an issue, but it is if you're doing a Perfect Game
       since in this room you can also encounter the rare Oilboyle enemies. You can
       also easily encounter the fairly uncommon enemy Blue Dragon here.
    
    Either way, if you're really, really sure you're gonna go beat Ultima Weapon,
    use the below scheme to get down:
    
    - Examine the first panel, which uses 4 Steam Units. Go down.
    
    - On this 2nd level, use 2 Steam Units. Go down.
    
    - On the 3rd level, use 1 Steam Unit to unlock level 4, but ALSO examine the
      left panel and spend 4 Steam Units here to unlock the Steam Resupply Room
      (the door with the zero on it now opens). Go inside the Steam Resupply Room
      and replenish 7 Steam Units (you can't move on unless you do this). There is
      also an Esuna Draw Point here.. Now go down to level 4.
    
    - On the 4th level, use 1 Steam Unit (what else?). Go down.
    
    - On the 5th level, use 1 Steam Unit again and go down.
    
    - On the 6th level, examine the machinery to expend 4 Steam Units.
      Now you have the 10 Units left that are required at the very bottom.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||        {OPT-14.2} Ultima Weapon        ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || GF's:       | Eden.                                                        ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 3, After getting Ragnarok||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
                                        WARNING
    
    When you have truly gotten everything you needed to get out of the above fixed
    encounters, you can go challenge Ultima Weapon. Do note that Ultima Weapon does
    not hold anything unique: Eden can be drawed from Tiamat (Disc 4), the Eden Card
    can be won from any CC-Group member on Disc 4, and the 100 Ultima Stones, well,
    you can get that in one way or another too. 
    
    My personal suggestion would be to keep Ultima Weapon alive, simply because you
    never know when you need the fixed encounters (besides, they're almost always
    useful), and you can "play" with Ultima Weapon anytime you want.
    
    Either way, when you reach the bottom of the Deep Sea Research Center with 10
    Steam Units, you can fight Ultima Weapon..
    
    .====================.              DRAW THE GF EDEN!!             .-----------.
    |Name: Ultima Weapon |                                             | {BOSS-59} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 51100-160000   | AP: 100 | EXP: 0           |
    |========o=============o==========================o=========o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Regen, Dispel, Ultima, Eden                            |
    |            Lvl 20-29: Regen, Dispel, Ultima, Eden                            |
    |            Lvl   30+: Regen, Dispel, Ultima, Eden                            |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |20-29|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |  30+|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|100x Ultima Stone|100x Ultima Stone|100x Ultima Stone|100x Ultima Stone |
    |20-29|100x Ultima Stone|100x Ultima Stone|100x Ultima Stone|100x Ultima Stone |
    |  30+|100x Ultima Stone|100x Ultima Stone|100x Ultima Stone|100x Ultima Stone |
    |=====o=================o=================o=================o==================|
    | Strategy: Ultima Weapon is tough and extremely fast. It's most fearsome      |
    | --------- attack is Light Pillar, which causes an unblockable 9999 damage to |
    | a single character. It's other attacks (Meteor, Quake, Gravija and Physical) |
    | are strong, but much less dangerous. Gravija will only tear off 75% of your  |
    | current HP, and cannot kill you. Use a Megalixir to heal. Meteor is powerful,|
    | so again a Megalixir is the solution. Quake is earth elemental, from which   |
    | you can defend yourself. Physical attacks are annoying, nothing more.        |
    | Draw Eden at the start of the battle, then use Cerberus and cast Aura on     |
    | everyone. You can now unleash a load of Limit Breaks. If you have Auto-Haste |
    | you can keep up with Ultima Weapon, and Auto-Shell and Auto-Protect would    |
    | make the fight even easier. Revive after Light Pillar.                       |
    '=============================================================================='
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     || {OPT-15} Getting the Ragnarok on Disc 4||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Ragnarok Airship re-gained.                                  ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 4                        ||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Once  you're at  Ultimecia's Castle, head through the 2nd portal. You'll end up
    somewhere  on the Centra Continent. The Ragnarok is near the Kashkabald Desert,
    but reaching it on foot is impossible.
    
    Head north from the portal and go around the mountains to find a Chocobo Forest.
    If  you've already  solved it, great, if  not, get yourself a Chocobo. With the
    Chocobo, head back to the portal, and head all the way south from here. From the
    beach,  cross the shallow  sea and go west until you reach the southern part of
    the  continent.  You're now nearby Edea's  House. From here it's not very hard,
    since  you can simply run all the way east to Kashkabald Desert. You'll have to
    run through the cracks of the mountains with the Chocobo, and go northeast from
    here to find the Ragnarok.
    
    The  Ragnarok is  north from the desert.  You can also find a Portal nearby. Go
    through to unlock a fourth, previously hidden portal to Ultimecia's Castle. This
    may  be useful  for whenever you want  to go to Kashkabald Desert. Now that you
    have  the  Ragnarok, you can explore  the world again.. Then again, there's not
    that  much to explore,  since all towns are closed off. You can still, however,
    challenge all CC Members on the Ragnarok if you completed that quest.
    
    Especially  the Left Diamond girl is worth playing against, because she can use
    any  rare card you modded, including the cards that the Queen of Cards normally
    only holds. Plus, the Left Diamond Girl always uses the first Rare Card that is
    missing from your list, and she often uses any Rare Cards she can use.
    
    Please note that the PuPu Card is NEVER played, not even by Left Diamond girl.
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||          {OPT-16} Omega Weapon         ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Three Stars, (Proof of Omega).                               ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Disc 4                        ||
    || AVAILABLE UNTIL: ---                           ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Once you've got access to Ultimecia's Castle you can attempt this godly foe.
    I suggest unlocking all the seals first, because this is not an easy battle.
    
    Omega Weapon. The most powerful enemy in FF8. Rewards: Almost nothing. You can
    beat this creature to satisfy yourself.. It's a challenge, but it's certainly
    not impossible. Are you up for the challenge? Read on.
    
    First of all, you'll want to prepare yourself. Junction your characters well, so
    they have at least 255 Strength and 200 Vitality. You can do with less, but that
    will certainly do. Also equip the following abilities:
    
    Command Abilities:              Character Abilities:
    
    Squall:    Zell:    Irvine:     o Auto-Haste
    -------    -----    -------     o Auto-Protect
    Defend     GF       Defend      o Auto-Shell
    Magic      Revive   Magic       o HP+80% (or Str+60% or Vit+60%)
    Item       Item     Item
    
    - Elem Def-J doesn't matter, Omega Weapon doesn't use Elemental Attacks.
    - 100x Death to ST Def-J on all characters.
    - Other ST Def-J don't matter, because Omega doesn't inflict other statuses.
    - Junction Triple to Speed and Tornado to Eva-J. This will give you a decent
      evasion stat which will cause Omega's Physical attacks to sometimes miss.
    
    Make  SURE your HP is at 9999. If it's not, then HP+80% will take care of this.
    Defend  comes from either Cactuar or Cerberus. Auto-Haste can be learnt to a GF
    by the use of an Accelerator, and you can get an easy 3 of those by modding the
    Kiros Card. Auto-Protect can be learnt by using a Steel Curtain, and you can mod
    20x  Adamantine into  one. Get Adamantines by modding the Minotaur into 10 over
    and  over (well,  just 4 times actually). Bahamut already has Auto-Protect. And
    Auto-Shell is easier. Just mod the Alexander Card into 3x Glow Curtain.
    
    Make sure you have a bunch of Megalixirs in the front of your battle inventory,
    and  if you're cheap, a bunch of Holy War items. You don't need the latter, and
    it's rather cheap. Also have 100x Fast Ammo, 50+ AP Ammo, and 50+ Pulse Ammo.
    
    When you have the above setup, save your game. Time to kick some Omega butt!
    
    Note: I NEVER save after beating Omega Weapon, because I like to toy around with
          him when I'm *Ultra Powerful*. But that's just me. ;)
    
    Have the guys main party stand at the Party Switch Point at the fountain. Switch
    to the girls party. From the Main Hall, head upstairs and go right. In this room
    there'ss a rope. Pull this rope and quickly move to the Party Switch Point. With
    the  guys party, head  north into the chapel and face Omega Weapon. You have 60
    seconds to pull this off - which is plenty of time.
    
    Note: In the Playstation version, Omega Weapon is ALWAYS Level 100. In the PC
          Version, he can be any Level.
    
    .===================.                                              .-----------.
    |Name: Omega Weapon |                                              | {BOSS-52} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100*  | HP Range: 111105-1161000 | AP: 250 | EXP: 0           |
    |========o=============o====================================o==================|
    | Elemental Weakness(es): ---                                                  |
    | Status Weakness(es): Vit0, The End.                                          |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Flare, Holy, Meteor, Ultima                            |
    |            Lvl 20-29: Flare, Holy, Meteor, Ultima                            |
    |            Lvl   30+: Flare, Holy, Meteor, Ultima                            |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST:           |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |20-29|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |  30+|1x Three Stars   |1x Three Stars  |1x Three Stars    |1x Three Stars    |
    |=====o=================o================o==================o==================|
    | Strategy: Omega Weapon attacks with a fixed pattern, with a Physical Attack  |
    | --------- mixed in sometimes. The first attack Omega Weapon uses will be     |
    | Lv5 Death, and that won't be used anymore afterwards. The pattern then is:   |
    |                                                                              |
    |                Omega uses:               After that you use:                 |
    |                                                                              |
    |                o Meteor                  o Megalixir                         |
    |                o Medigo Flame            o Limit Break x3                    |
    |                o Gravija                 o Megalixir + Defend x2             |
    |                o Terra Break             o Limit Break x2 + (Mega)Elixir     |
    |                o Ultima                  o Limit Break x3                    |
    |                o Light Pillar            o Revive                            |
    |                    REPEAT                     REPEAT                         |
    |                                                                              |
    | Omega Weapon opens with Lv5 Death. You will open with Meltdown on him, and   |
    | Cerberus on yourself, and if you have time Aura x3 on yourself.              |
    |                                                                              |
    | Meteor will hurt you, but as long as you have a somewhat decent Spirit stat  |
    | and/or Auto-Shell, it won't kill anyone. You will have to follow up with a   |
    | Megalixir anyway, because Medigo Flame deals a fixed 9998 damage to everyone.|
    | Now you can use Limit Breaks because Gravija deals 75% off your current HP,  |
    | but since your HP is 1, it deals 0 damage. Then you'll have to Defend, which |
    | will at least block Terra Break for 2 characters. The third might live if you|
    | get lucky, so heal him up. High Vitality and Auto-Protect help a great deal  |
    | against the Physical Terra Break. Then it's Limit Break time again. Light    |
    | Pillar always deals 9999 damage to someone, so Revive that character. Then   |
    | the whole pattern repeats itself. You can also cast Aura on your characters, |
    | but it won't last very long with Auto-Haste, and you'll often have low HP    |
    | anyway. Only use it if you have some space to breathe.                       |
    |                                                                              |
    | Every now and then Omega will use a Physical Attack. If you dodge it, great, |
    | then it's a free turn for you. If it hurts you, not so great, and try to heal|
    | if Medigo Flame is coming up. If the attack kills the character (unlikely),  |
    | quickly Revive that character or use a Phoenix Down.                         |
    '=============================================================================='
     
    You'll get the Three Stars item - crap - and the 'Proof of Omega', which is
    nothing more than a shiny entry under the Tutorial. But hey, it's your proof!
    
    
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
                     ||     {OPT-17} Various little things     ||          CHECKLIST
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
    || Treasure:   | Pet Nametag, Hi-Potion (x3), X-Potion, Mega-Potion,          ||
    ||             | Mega-Phoenix, Rosetta Stone.                                 ||
    ||-------------|                                                              ||
    || Rare Cards: | Rinoa, Shiva, Alexander.                                     ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    || AVAILABLE SINCE: Varies from Disc 1-3          ||
    || AVAILABLE UNTIL: End Disc 3                    ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Rinoa's Card:
    =============
    You  can win this  card from General Caraway in his mansion at Deling City. The
    first  opportunity to do  this is on Disc 2 when you are in control of Selphie,
    and you're supposed to head to the missile base. In order to win the Rinoa Card,
    you must first lose the Ifrit Card. When you attempt to win the Ifrit Card back
    also,  you'll  find that  Caraway has  already lost it  to the former Galbadian
    Garden  headmaster  Martine. He can  be found sitting on  an edge on the screen
    right from the Mayor's House in Fisherman's Horizon, so win the Ifrit Card back.
    
    
    Master Fisherman:
    =================
    When  you  get to Fisherman's  Horizon for the first  time, climb down the long
    ladder before riding the elevator down, to find the Master Fisherman. He'll give
    you  the Occult Fan III. Do the quest (described in the walkthrough) and you'll
    get a Megalixir at the end as a reward. At Shumi Village, he'll make a cameo if
    you did this quest.
    
    
    Grease Monkey:
    ==============
    When you are in FH as Squall and Irvine, head the the Grease Monkey's house for
    a  scene, and  you'll end up receiving  a Mega Phoenix. Come back to the Grease
    Monkey  when Irvine should choose the instruments for everyone and you'll get a
    Phoenix Down. Check the soldier for 15x Fast Ammo, 10x AP Ammo, 5x Pulse Ammo.
    
    
    Shiva Card:
    ===========
    When  you are  in Timber, grab the Girl  Next Door magazine from a stack in the
    Timber Maniacs building. Later, on Disc 3, you can give this magazine (or sell)
    to Zone when you're on the White SeeD Ship, and he'll give you the Shiva Card.
    
    HOWEVER, be WARNED. The Girl Next Door is a unique item, whereas the Shiva Card
    can  also be  won from any CC-Group member  on Disc 4. It's up to you to decide
    what you want to do.
    
    
    Timber Journalist:
    ==================
    After  you get out of  Timber for the first time on Disc 1, head back and go to
    the  townsquare  (where the Timber Maniacs  building is located). Talk to a man
    here  and cheer  him up to become a  journalist. Return to Timber on Disc 2 and
    talk to him again to receive a rare Pet Nametag, of which there are only 2 of in
    the game without a PocketStation.
    
    
    Esthar Shop Gifts:
    ==================
    When you're able to explore Esthar, go visit the shopping mall. Sometimes, when
    you enter a shop here, you'll be given a gift for free. See the table below:
    
    Cloud's Shop (Esthar Shop):       Hi-Potion, X-Potion
    Johnny's Shop (Esthar Shop!!!):   Hi-Potion, Mega-Potion
    Karen's Shop (Esthar Book Store): Hi-Potion, Mega-Phoenix
    Cheryl's Shop:                    Rosetta Stone (May require many attempts)
    
    
    Crash Site:
    ===========
    After the Lunar Base events, you can search for the escape pod on the world map.
    It is located somewhere on the south-eastern tip of the Esthar Continent. It is
    invisible,  so you'll  just have to walk  around until you find it. Once you've
    found it, memorize the location for the remainder of your play-through.
    
    Here  you can find Piet (the Lunar Base head-chief) and challenge him to a game
    of cards to win the Alexander Card if you hadn't already on the Lunar Base.
    
    On  Disc 4, you can find the Queen of Cards here, who you can also challenge to
    a  game of  cards. You can win the  typical Rare Cards from her that her father
    created, should you have modded them. Then again, you can also win ANY Rare Card
    from  the  Left Diamond Duo  girl on the Ragnarok,  if you've done the CC-Group
    Quest earlier.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                       V)     Guardian Forces: {GUA}                        ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||       {GUA-1} Guardian Forces     ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Example  of a GF  learning a new ability: Quezacotl needs 50 AP to learn Vit-J.
    When it's learnt, a new ability will become visible, Elem-Def J. This ability is
    only unlocked, but not yet learnt. To also learn that ability, gain 160 AP.
    
                       
           .----------------.                       .---------------------.
           |Name: Quezacotl |                       | 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |   1 |  300 |    275  || HP-J           |  50  |     ---      |
           |  10 |  754 |    572  || Vit-J          |  50  |  Elem-Def J  |
           |  20 | 1266 |    902  || Mag-J          | ---  |     ---      |
           |  30 | 1786 |   1232  || Elem-Atk-J     | 160  |     ---      |
           |  40 | 2314 |   1562  || Elem-Def-J     | 100  |  Elem-Def x2 |
           |  50 | 2850 |   1892  || Elem-Defx2     | 130  |     ---      |
           |  60 | 3394 |   2222  || Magic          | ---  |     ---      |
           |  70 | 3949 |   2552  || GF             | ---  |     ---      |
           |  80 | 4506 |   2882  || Draw           | ---  |     ---      |
           |  90 | 5074 |   3212  || Item           | ---  |     ---      |
           | 100 | 5650 |   3542  || Card           |  40  |   Card Mod   |
           |======================|| Mag +20%       |  60  |   Mag +40%   |
           |GENERAL INFORMATION:  || Mag +40%       | 120  |     ---      |
           |======================|| SumMag +10%    |  40  |  SumMag +20% |
           |Attack: Thunder Storm || SumMag +20%    |  70  |  SumMag +30% |
           |----------------------|| SumMag +30%    | 140  |     ---      |
           |Element: Lightning    || GF HP +10%     |  40  |  GF HP +20%  |
           |----------------------|| GF HP +20%     |  70  |     ---      |
           |Location: Balamb      || Boost          |  10  |     ---      |
           |Garden's student      || T Mag-RF       |  30  |  Mid Mag-RF  |
           |computer.             || Mid Mag-RF     |  60  |     ---      |
           |                      || Card Mod       |  80  |     ---      |
           '----------------------''----------------'------'--------------'
    
           .------------.	                        .---------------------.
           |Name: Shiva |	                        | 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |   1 | 298  |   263   || Str-J          |  50  |  Elem-Atk-J  |
           |  10 | 734  |   564   || Vit-J          |  50  |   Vit +20%   |
           |  20 | 1226 |   897   || Spr-J          | ---  |     ---      |
           |  30 | 1726 |  1230   || Elem-Atk-J     | 160  |     ---      |
           |  40 | 2234 |  1564   || Elem-Def-J     | 100  |  Elem-Def x2 |
           |  50 | 2750 |  1897   || Elem-Defx2     | 130  |     ---      |
           |  60 | 3274 |  2230   || Magic          | ---  |     ---      |
           |  70 | 3806 |  2563   || GF             | ---  |     ---      |
           |  80 | 4346 |  2897   || Draw           | ---  |     ---      |
           |  90 | 4894 |  3230   || Item           | ---  |     ---      |
           | 100 | 5450 |  3563   || Doom           |  60  |(Be Level 10+)|
           |======================|| Vit +20%       |  60  |   Vit +40%   |
           |GENERAL INFORMATION:  || Vit +40%       | 120  |     ---      |
           |======================|| Spr +20%       |  60  |   Spr +40%   |
           |Attack: Diamond Dust  || Spr +40%       | 120  |     ---      |
           |----------------------|| SumMag +10%    |  40  |  SumMag +20% |
           |Element: Ice          || SumMag +20%    |  70  |  SumMag +30% |
           |----------------------|| SumMag +30%    | 140  |     ---      |
           |Location: Balamb      || GF HP +10%     |  40  |  GF HP +20%  |
           |Garden's student      || GF HP +20%     |  70  |     ---      |
           |computer.             || Boost          |  10  |     ---      |
           |                      || I Mag-RF       |  30  |     ---      |
           '----------------------''----------------'------'--------------'
    
           .------------.				.---------------------.
           |Name: Ifrit |				| 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |   1 |  305 |   298   || HP-J           |  50  |     ---      |
           |  10 |  804 |   607   || Str-J          | ---  |     ---      |
           |  20 | 1366 |   950   || Elem-Atk-J     | ---  |     ---      |
           |  30 | 1936 |  1293   || Elem-Def-J     | 100  |  Elem-Def x2 |
           |  40 | 2514 |  1636   || Elem-Defx2     | 130  |     ---      |
           |  50 | 3100 |  1980   || Magic          | ---  |     ---      |
           |  60 | 3694 |  2323   || GF             | ---  |     ---      |
           |  70 | 4296 |  2666   || Draw           | ---  |     ---      |
           |  80 | 4906 |  3009   || Item           | ---  |     ---      |
           |  90 | 5524 |  3352   || Mad Rush       |  60  |(Be Level 10+)|
           | 100 | 6150 |  3695   || Str +20%       |  60  |   Str +40%   |
           |======================|| Str +40%       | 120  |  Str Bonus   |
           |GENERAL INFORMATION:  || Str Bonus      | 100  |     ---      |
           |======================|| SumMag +10%    |  40  | SumMag +20%  |
           |Attack: Hell Fire     || SumMag +20%    |  70  | SumMag +30%  |
           |----------------------|| SumMag +30%    | 140  |     ---      |
           |Element: Fire         || GF HP +10%     |  40  |  GF HP +20%  |
           |----------------------|| GF HP +20%     |  70  |  GF HP +30%  |
           |Location: Defeat Ifrit|| GF HP +30%     | 140  |     ---      |
           |in the Fire Cavern.   || Boost          |  10  |     ---      |
           |                      || F Mag-RF       |  30  |     ---      |
           |                      || Ammo-RF        |  30  |(Be Level 10+)|
           '----------------------''----------------'------'--------------'
    
           .------------.				.---------------------.
           |Name: Siren |				| 400 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |   3 | 391  |   223   || Mag-J          | ---  |     ---      |
           |  10 | 724  |   393   || ST Atk-J       | ---  |     ---      |
           |  20 | 1206 |   634   || ST Def-J       | ---  |     ---      |
           |  30 | 1696 |   875   || ST Def-Jx2     | 130  |     ---      |
           |  40 | 2194 |  1115   || Magic          | ---  |     ---      |
           |  50 | 2700 |  1356   || GF             | ---  |     ---      |
           |  60 | 3214 |  1596   || Draw           | ---  |     ---      |
           |  70 | 3736 |  1837   || Item           | ---  |     ---      |
           |  80 | 4266 |  2078   || Item           | ---  |     ---      |
           |  90 | 4804 |  2318   || Treatment      | 100  |(Be Level 12+)|
           | 100 | 5350 |  2559   || Mag +20%       |  60  |   Mag +40%   |
           |======================|| Mag +40%       | 120  |  Mag Bonus   |
           |GENERAL INFORMATION:  || Mag Bonus      | 100  |     ---      |
           |======================|| Move-Find      |  40  |     ---      |
           |Attack: Silent Voice  || SumMag +10%    |  40  | SumMag +20%  |
           |Effect: Silence       || SumMag +20%    |  70  | SumMag +30%  |
           |----------------------|| SumMag +30%    | 140  |     ---      |
           |Element: ---          || GF HP +10%     |  40  |  GF HP +20%  |
           |----------------------|| GF HP +20%     |  70  |  GF HP +30%  |
           |Location: 1. Draw from|| Boost          |  10  |     ---      |
           |Elvoret at the Dollet || L Mag-RF       |  30  |     ---      |
           |Communications Tower. || ST Med-RF      |  30  |     ---      |
           |                      || *Tool-RF       |  30  |     ---      |
           |2. Draw from Tri-Point|'----------------'------'--------------'
           |in Ultimecia's Castle.| *Note: Only at Lvl 100 can Siren convert
           '----------------------'  100x Curse Spike into 1x Dark Matter.
           
           .---------------.			.---------------------.
           |Name: Brothers |			| 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |   7 |  670 |   529   || HP-J           | ---  |     ---      |
           |  10 |  824 |   632   || Str-J          |  50  |  Elem-Atk-J  |
           |  20 | 1406 |   977   || Spr-J          |  50  |  Elem-Def-J  |
           |  30 | 1996 |  1322   || Elem-Atk-J     | 160  |     ---      |
           |  40 | 2594 |  1667   || Elem-Def-J     | 100  |     ---      |
           |  50 | 3200 |  2012   || Magic          | ---  |     ---      |
           |  60 | 3814 |  2357   || GF             | ---  |     ---      |
           |  70 | 4436 |  2702   || Draw           | ---  |     ---      |
           |  80 | 5066 |  3047   || Item           | ---  |     ---      |
           |  90 | 5704 |  3392   || Defend         | 100  |     ---      |
           | 100 | 6350 |  3737   || HP +20%        | ---  |   HP +40%    |
           |======================|| Mag +40%       | 120  |   HP +80%    |
           |GENERAL INFORMATION:  || HP +80%        | 240  |   HP Bonus   |
           |======================|| Cover          | 100  |     ---      |
           |Attack: Brotherly Love|| HP Bonus       | 100  |     ---      |
           |----------------------|| SumMag +10%    |  40  |  SumMag +20% |
           |Element: Earth        || SumMag +20%    |  70  |  SumMag +30% |
           |----------------------|| SumMag +30%    | 140  |     ---      |
           |Location: Defeat      || GF HP +10%     |  40  |  GF HP +20%  |
           |Brothers in the Tomb  || GF HP +20%     |  70  |  GF HP +30%  |
           |of the Unknown King   || GF HP +30%     | 140  |     ---      |
           |                      || Boost          |  10  |     ---      |
           '----------------------''----------------'------'--------------'
           
           .--------------.				.---------------------.
           |Name: Diablos |				| 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |   9 |  730 |    9%   || HP-J           | ---  |   HP +20%    |
           |  10 |  784 |   10%   || Mag-J          | ---  |     ---      |
           |  20 | 1326 |   20%   || Hit-J          | 120  |     ---      |
           |  30 | 1876 |   30%   || Ability x3     | ---  |     ---      |
           |  40 | 2434 |   40%   || Dark           | 100  |     ---      |
           |  50 | 3000 |   50%   || Magic          | ---  |     ---      |
           |  60 | 3574 |   60%   || GF             | ---  |     ---      |
           |  70 | 4156 |   70%   || Draw           | ---  |     ---      |
           |  80 | 4746 |   80%   || Item           | ---  |     ---      |
           |  90 | 5344 |   90%   || HP +20%        |  60  |   HP +40%    |
           | 100 | 5950 |  100%   || HP +40%        | 120  |   HP +80%    |
           |======================|| HP +80%        | 240  |     ---      |
           |GENERAL INFORMATION:  || Mag +20%       |  60  |   Mag +40%   |
           |======================|| Mag +40%       | 120  |     ---      |
           |Attack: Dark Messenger|| Mug            | 200  |     ---      |
           |----------------------|| Enc-Half       |  30  |   Enc-None   |
           |Element: ---          || Enc-None       | 100  |     ---      |
           |----------------------|| GF HP +10%     |  40  |  GF HP +20%  |
           |Location: Defeat      || GF HP +20%     |  70  |  GF HP +30%  |
           |Diablos after using   || GF HP +30%     | 140  |     ---      |
           |the Magical Lamp.     || Time Mag-RF    |  30  |     ---      |
           |                      || ST Mag-RF      |  30  |              |
           '----------------------''----------------'------'--------------'
    
           .----------------.			.---------------------.
           |Name: Carbuncle |			| 400 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |  16 | 1220 |   ---   || HP-J           | ---  |   HP +20%    |
           |  20 | 1326 |   ---   || Vit-J          | ---  |     ---      |
           |  30 | 2086 |   ---   || Mag-J          |  50  |   ST-Atk-J   |
           |  40 | 2714 |   ---   || ST-Atk-J       | 160  |     ---      |
           |  50 | 3350 |   ---   || ST-Def-J       | 100  |  ST-Def-J x2 |
           |  60 | 3994 |   ---   || ST-Def-Jx2     | 130  |     ---      |
           |  70 | 4646 |   ---   || Ability x3     | ---  |     ---      |
           |  80 | 5306 |   ---   || Magic          | ---  |     ---      |
           |  90 | 5974 |   ---   || GF             | ---  |     ---      |
           | 100 | 6650 |   ---   || Draw           | ---  |     ---      |
           |======================|| Item           | ---  |     ---      |
           |GENERAL INFORMATION:  || HP +20%        |  60  |   HP +40%    |
           |======================|| HP +40%        | 120  |     ---      |
           |Attack: Ruby Light    || Vit +20%       |  60  |   Vit +40%   |
           |Effect: Casts Reflect || Vit +40%       | 120  |     ---      |
           |on all party members. || Vit Bonus      | 100  |     ---      |
           |----------------------|| Counter        | 200  | Auto Reflect |
           |Element: ---          || Auto-Reflect   | 250  |     ---      |
           |----------------------|| GF HP +10%     |  40  |  GF HP +20%  |
           |Location: 1. Draw from|| GF HP +20%     |  70  |  GF HP +30%  |
           |Iguion at Deling      || GF HP +30%     | 140  |     ---      |
           |Presidential Palace.  || Recov Med-RF   |  30  |     ---      |
           |                      |'----------------'------'--------------'
           |2. Draw from Krysta at|
           |Ultimecia's Castle.   |
           '----------------------'
    
           .----------------.			.---------------------.
           |Name: Leviathan |			| 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |  17 | 1349 |   963   || Spr-J          | ---  |     ---      |
           |  20 | 1546 |  1075   || Magic          | ---  |     ---      |
           |  30 | 2206 |  1455   || GF             | ---  |     ---      |
           |  40 | 2847 |  1815   || Draw           | ---  |     ---      |
           |  50 | 3550 |  2185   || Item           | 100  |     ---      |
           |  60 | 4234 |  2555   || Mag-J          |  50  |  Elem-Atk J  |
           |  70 | 4926 |  2925   || Elem-Atk-J     | 160  |     ---      |
           |  80 | 5626 |  3295   || Elem-Defx2     | 130  |     ---      |
           |  90 | 6334 |  3666   || Recover        | 200  |     ---      |
           | 100 | 7050 |  4036   || Spr +20%       |  60  |   Spr +40%   |
           |======================|| Spr +40%       | 120  |   Spr Bonus  |
           |GENERAL INFORMATION:  || Spr Bonus      | 100  |     ---      |
           |======================|| Auto Potion    | 150  |     ---      |
           |Attack: Tsunami       || Sum Mag +10%   |  40  | Sum Mag +20% |
           |----------------------|| Sum Mag +20%   |  70  | Sum Mag +30% |
           |Element: Water        || Sum Mag +30%   | 140  |     ---      |
           |----------------------|| GF HP +10%     |  40  |  GF HP +20%  |
           |Location: 1. Draw from|| GF HP +20%     |  70  |  GF HP +30%  |
           |NORG at Balamb Garden.|| GF HP +30%     | 140  |     ---      |
           |                      || Boost          |  10  |     ---      |
           |2. Draw from Trauma at|| Supt Mag-RF    |  20  |  RecovMed-RF |
           |Ultimecia's Castle.   || GF Recov Med-RF|  30  |     ---      |
           '----------------------''----------------'------'--------------'
    
           .----------------.			.---------------------.
           |Name: Pandemona |			| 500 Exp per Lvl Up  |
           |----------------------------------------|---------------------|
           |Level|  HP  |Atk Power|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|---------||----------------|------|--------------|
           |  19 | 1442 |  1052   || Str-J          | ---  |     ---      |
           |  20 | 1506 |  1092   || Spd-J          | 120  |   Spd +20%   |
           |  30 | 2146 |  1466   || Elem-Atk-J     | ---  |     ---      |
           |  40 | 2794 |  1840   || Elem-Def-J     | ---  |     ---      |
           |  50 | 3450 |  2213   || Magic          | ---  |     ---      |
           |  60 | 4114 |  2587   || GF             | ---  |     ---      |
           |  70 | 4786 |  2961   || Draw           | ---  |     ---      |
           |  80 | 5466 |  3335   || Item           | ---  |     ---      |
           |  90 | 6154 |  3708   || Absorb         |  80  |     ---      |
           | 100 | 6850 |  4082   || Str +20%       |  60  |   Str +40%   |
           |======================|| Str +40%       | 120  |     ---      |
           |GENERAL INFORMATION:  || Spd +20%       | 150  |   Spd +40%   |
           |======================|| Spd +40%       | 200  |     ---      |
           |Attack: Tornado Zone  || Initiative     | 160  |     ---      |
           |----------------------|| Sum Mag +10%   |  40  | Sum Mag +20% |
           |Element: Wind         || Sum Mag +20%   |  70  | Sum Mag +30% |
           |----------------------|| Sum Mag +30%   | 140  |     ---      |
           |Location: 1. Draw from|| GF HP +10%     |  40  |  GF HP +20%  |
           |Fujin at Balamb.      || GF HP +20%     |  70  |  GF HP +30%  |
           |                      || GF HP +30%     | 140  |     ---      |
           |2. Draw from Red Giant|| Boost          |  10  |     ---      |
           |at Ultimecia's Castle.|| Elem-Def-J x2  | 130  |     ---      |
           '----------------------''----------------'------'--------------'
    
           .---------------.			 .---------------------.
           |Name: Cerberus |			 | 400 Exp per Lvl Up  |
           |-----------------------------------------|---------------------|
           |Level|  HP  |Atk Power || Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|----------||----------------|------|--------------|
           |  23 | 1490 |   ---    || Str-J          | ---  |     ---      |
           |  30 | 1876 |   ---    || Mag-J          |  50  |   ST-Atk-J   |
           |  40 | 2434 |   ---    || Spr-J          |  50  |   ST-Def-J   |
           |  50 | 3000 |   ---    || Spd-J          | 120  |   Spd +20%   |
           |  60 | 3574 |   ---    || Hit-J          | ---  |     ---      |
           |  70 | 4156 |   ---    || ST-Atk-J       | 160  |     ---      |
           |  80 | 4746 |   ---    || ST-Def-J       | 160  |  ST-Def-J x2 |
           |  90 | 5344 |   ---    || ST-Def-Jx2     | 130  |  ST-Def-J x4 |
           | 100 | 5950 |   ---    || ST-Def-Jx4     | 180  |     ---      |
           |=======================|| Ability x3     | ---  |     ---      |
           |GENERAL INFORMATION:   || Magic          | ---  |     ---      |
           |=======================|| GF             | ---  |     ---      |
           |Attack: Counter Rockets|| Draw           | ---  |     ---      |
           |Effect: Casts Double & || Item           | ---  |     ---      |
           |Triple on party members|| Spd +20%       | 150  |   Spd +40%   |
           |-----------------------|| Spd +40%       | 200  |  Auto Haste  |
           |Element: ---           || Auto Haste     | 250  |     ---      |
           |-----------------------|| Expend x2-1    | 250  |(Be Level 30+)|
           |Location: 1. Defeat    || Alert          | 200  |     ---      |
           |Cerberus in Galbadia   || GF HP +10%     |  40  |  GF HP +20%  |
           |Garden.                || GF HP +20%     |  70  |  GF HP +30%  |
           |                       || GF HP +30%     | 140  |     ---      |
           |2. Draw from Gargantua |'----------------'------'--------------'
           |at Ultimecia's Castle. |
           '-----------------------'
    
           .----------------.			 .---------------------.
           |Name: Alexander |			 | 500 Exp per Lvl Up  |
           |-----------------------------------------|---------------------|
           |Level|  HP  |Atk Power || Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|----------||----------------|------|--------------|
           |  25 | 1925 |  1350    || Str-J          | ---  |     ---      |
           |  30 | 2266 |  1542    || Elem-Atk-J     | 160  |     ---      |
           |  40 | 2954 |  1920    || Elem-Defx2     | ---  |     ---      |
           |  50 | 3650 |  2298    || Elem-Defx4     | 180  |     ---      |
           |  60 | 4354 |  2676    || Ability x3     | ---  |     ---      |
           |  70 | 5066 |  3054    || Magic          | ---  |     ---      |
           |  80 | 5786 |  3432    || GF             | ---  |     ---      |
           |  90 | 6514 |  3810    || Draw           | ---  |     ---      |
           | 100 | 7250 |  4188    || Item           | ---  |     ---      |
           |=======================|| Revive         | 200  |     ---      |
           |GENERAL INFORMATION:   || Spr +40%       |  60  |   Spr +40%   |
           |=======================|| Spr +40%       | 120  |     ---      |
           |Attack: Holy Judgement || Med Data       | 200  |   Med LV Up  |
           |-----------------------|| Sum Mag +10    |  40  | Sum Mag +20% |
           |Element: ---           || Sum Mag +20    |  70  | Sum Mag +30% |
           |-----------------------|| Sum Mag +30    | 140  |     ---      |
           |Location: 1. Draw from || GF HP +10%     |  40  |  GF HP +20%  |
           |Edea in Galbadia       || GF HP +20%     |  70  |  GF HP +30%  |
           |Garden.                || GF HP +30%     | 140  |     ---      |
           |                       || Boost          |  10  |     ---      |
           |2. Draw from Catoblepas|| High Mag-RF    |  60  |     ---      |
           |at Ultimecia's Castle. || Med LV Up      | 120  |     ---      |
           '-----------------------''----------------'------'--------------'
    
           .----------------.			  .---------------------.
           |Name: Doomtrain |			  | 500 Exp per Lvl Up  |
           |------------------------------------------|---------------------|
           |Level|  HP  |Atk Power 	|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|-----------||----------------|------|--------------|
           |  28 | 2521 |  1931    	|| Elem-Atk-J     | ---  |     ---      |
           |  30 | 2686 |  2028    	|| ST-Atk-J       | ---  |     ---      |
           |  40 | 3514 |  2509    	|| Elem-Defx4     | 180  |     ---      |
           |  50 | 4350 |  2990    	|| ST-Def-Jx4     | 180  |     ---      |
           |  60 | 5194 |  3471    	|| Magic          | ---  |     ---      |
           |  70 | 6046 |  3953    	|| GF             | ---  |     ---      |
           |  80 | 6907 |  4434    	|| Draw           | ---  |     ---      |
           |  90 | 7774 |  4915    	|| Item           | ---  |     ---      |
           | 100 | 8650 |  5396    	|| Darkside       | 100  |     ---      |
           |========================|| Absorb         |  80  |     ---      |
           |GENERAL INFORMATION:    || Auto-Shell     | 250  |     ---      |
           |========================|| Sum Mag +10%   |  40  | Sum Mag +20% |
           |Attack: Runaway Train	|| Sum Mag +20%   |  70  | Sum Mag +30% |
           |Effect:	Damage + Inflict|| Sum Mag +30%   | 140  | Sum Mag +40% |
           |Blind, Berserk, Confuse,|| Sum Mag +40%   | 200  |     ---      |
           |Curse, Doom, Silence,	|| GF HP +10%     |  40  |  GF HP +20%  |
           |Sleep, Slow, Stop, Vit0.|| GF HP +20%     |  70  |  GF HP +30%  |
           |------------------------|| GF HP +30%     | 140  |  GF HP +40%  |
           |Element: Poison         || GF HP +40%     | 200  |     ---      |
           |------------------------|| Boost          |  10  |     ---      |
           |Location:  Use Solomon's|| Junk Shop      | ---  |     ---      |
           |Ring (found in Tear's   || *Forbid Med-RF | 200  |     ---      |
           |Point), when you have 6x|'----------------'------'--------------'
           |Steel Pipe, Malboro     | *Note: Only at Level 100 can Doomtrain
           |Tentacle and Remedy+ in |  convert 10x Shaman Stone into 1x Hero Trial.
           |your inventory.         |
           '------------------------'
    
           .--------------.				  .---------------------.
           |Name: Bahamut |				  | 500 Exp per Lvl Up  |
           |------------------------------------------|---------------------|
           |Level|  HP  |Atk Power 	|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|-----------||----------------|------|--------------|
           |  35 | 3274 |  1451     || Ability x4     | ---  |     ---      |
           |  40 | 3714 |  1614     || Magic          | ---  |     ---      |
           |  50 | 4600 |  1940     || GF             | ---  |     ---      |
           |  60 | 5494 |  2266     || Draw           | ---  |     ---      |
           |  70 | 6396 |  2593     || Item           | ---  |     ---      |
           |  80 | 7306 |  2919     || Str +60%       | ---  |     ---      |
           |  90 | 8224 |  3245     || Mag +60%       | ---  |     ---      |
           | 100 | 9150 |  3571     || Mug            | 200  |     ---      |
           |========================|| Move HP Up     | 200  |     ---      |
           |GENERAL INFORMATION:    || Auto Protect   | 250  |     ---      |
           |========================|| Expendx2-1     | 250  |     ---      |
           |Attack: Mega Flare      || Rare Item      | 250  |     ---      |
           |Effect:	Piercing Attack	|| Sum Mag +10%   |  40  | Sum Mag +20% |
           |      (Defense Ignoring)|| Sum Mag +20%   |  70  | Sum Mag +30% |
           |------------------------|| Sum Mag +30%   | 140  | Sum Mag +40% |
           |Element: ---         	|| Sum Mag +40%   | 200  |     ---      |
           |------------------------|| GF HP +10%     |  40  |  GF HP +20%  |
           |Location: Defeat Bahamut|| GF HP +20%     |  70  |  GF HP +30%  |
           |at the Deep Sea Research|| GF HP +30%     | 140  |  GF HP +40%  |
           |Center.                 || GF HP +40%     | 200  |     ---      |
           |                        || Boost          |  10  |     ---      |
           |                        || Forbid Mag-RF  | ---  |     ---      |
           '------------------------''----------------'------'--------------'
    
           .--------------.				  .---------------------.
           |Name: Cactuar |				  | 500 Exp per Lvl Up  |
           |------------------------------------------|---------------------|
           |Level|  HP  |Atk Power 	|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|-----------||----------------|------|--------------|
           |  28 | 1766 |   2000    || Eva-J          | 200  |    Eva+30%   |
           |  30 | 2536 |   3000    || Luck-J         | 200  |   Luck+50%   |
           |  40 | 3314 |   4000    || Magic          | ---  |     ---      |
           |  50 | 4100 |   5000    || GF             | ---  |     ---      |
           |  60 | 4894 |   6000    || Draw           | ---  |     ---      |
           |  70 | 5696 |   7000    || Item           | ---  |     ---      |
           |  80 | 6498 |   8000    || Defend         | 100  |     ---      |
           |  90 | 7324 |   9000    || Kamikaze       | 100  |     ---      |
           | 100 | 8150 |  10000    || Eva+30%        | 150  | Expend x2-1  |
           |========================|| Luck+50%       | 200  |     ---      |
           |GENERAL INFORMATION:    || Initiative     | 160  |     ---      |
           |========================|| Move HP-Up     | 200  |     ---      |
           |Attack: 1000 Needles    || HP Bonus       | ---  |     ---      |
           |Effect:	10 Levels =	|| Str Bonus      | ---  |     ---      |
           |        1000 Damage.	|| Vit Bonus      | ---  |     ---      |
           |------------------------|| Mag Bonus      | ---  |     ---      |
           |Element: ---         	|| Spr Bonus      | ---  |     ---      |
           |------------------------|| Auto-Potion    | 150  |     ---      |
           |Location: Defeat Jumbo  || Expend x2-1    | 250  |     ---      |
           |Cactuar at Cactuar      || GFHP+10%       |  40  |   GFHP+20%   |
           |Island.                 || GFHP+20%       |  70  |   GFHP+30%   |
           '------------------------'| GFHP+30%       | 140  |     ---      |
                                     '----------------'------'--------------'
    
           .---------------.			  .---------------------.
           |Name: Tonberry |			  | 500 Exp per Lvl Up  |
           |------------------------------------------|---------------------|
           |Level|  HP  |Atk Power 	|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|-----------||----------------|------|--------------|
           |  30 | 2596 |  1492     || Magic          | ---  |     ---      |
           |  40 | 3394 |  1830     || GF             | ---  |     ---      |
           |  50 | 4200 |  2167     || Draw           | ---  |     ---      |
           |  60 | 5014 |  2505     || Item           | ---  |     ---      |
           |  70 | 5836 |  2842     || LV Down        | ---  |     ---      |
           |  80 | 6666 |  3180     || LV Up          | ---  |     ---      |
           |  90 | 7504 |  3517     || Eva +30%       | ---  |     ---      |
           | 100 | 8350 |  3855     || Luck +50%      | ---  |     ---      |
           |========================|| Initiative     | 160  |     ---      |
           |GENERAL INFORMATION:    || Move-HP Up     | 200  |     ---      |
           |========================|| Auto-Potion    | 150  |     ---      |
           |Attack: Chef's Knife    || Sum Mag +10%   |  40  | Sum Mag +20% |
           |------------------------|| Sum Mag +20%   |  70  | Sum Mag +30% |
           |Element: ---         	|| Sum Mag +30%   | 140  |     ---      |
           |------------------------|| GF HP +10%     |  40  |  GF HP +20%  |
           |Location: Defeat 20  	|| GF HP +20%     |  70  |  GF HP +30%  |
           |Tonberries in the Centra|| GF HP +30%     | 140  |     ---      |
           |Ruins to summon Tonberry|| Boost          |  10  |     ---      |
           |King. Defeat it.        || Haggle         | 150  |   Sell High  |
           |                        || Sell High      | 150  |     ---      |
           '------------------------'| Familiar       | 150  |   Call Shop  |
    				 | Call Shop      | 200  |     ---      |
    				 '----------------'------'--------------'
    
           .-----------.				  .---------------------.
           |Name: Eden |				  | 1000 Exp per Lvl Up |
           |------------------------------------------|---------------------|
           |Level|  HP  |Atk Power 	|| Ability Name:  |  AP: |   Unlocks:   |
           |-----|------|-----------||----------------|------|--------------|
           |  30 | 4786 |  5425     || Spd-J          | ---  |     ---      |
           |  40 | 6314 |  6300     || Eva-J          | ---  |     ---      |
           |  50 | 7850 |  7175     || Hit-J          | ---  |     ---      |
           |  60 | 9334 |  8050     || Magic          | ---  |     ---      |
           |  70 | 9999 |  8925     || GF             | ---  |     ---      |
           |  80 | 9999 |  9600     || Draw           | ---  |     ---      |
           |  90 | 9999 |  10675    || Item           | ---  |     ---      |
           | 100 | 9999 |  11550    || Mad Rush       |  60  |     ---      |
           |========================|| Darkside       | 100  |     ---      |
           |GENERAL INFORMATION:    || Devour         | ---  |     ---      |
           |========================|| Luck +50%      | 200  |     ---      |
           |Attack: Eternal Breath  || Expendx3-1     | 250  |     ---      |
           |Effect: Damage can go	|| Sum Mag +10%   |  40  | Sum Mag +20% |
           |over 9999, Max = 60000	|| Sum Mag +20%   |  70  | Sum Mag +30% |
           |------------------------|| Sum Mag +30%   | 140  | Sum Mag +40% |
           |Element: ---         	|| Sum Mag +40%   | 200  |     ---      |
           |------------------------|| GF HP +10%     |  40  |  GF HP +20%  |
           |Location: 1. Draw from  || GF HP +20%     |  70  |  GF HP +30%  |
           |Ultima Weapon in the    || GF HP +30%     | 140  |  GF HP +40%  |
           |Deep Sea Research Center|| GF HP +40%     | 200  |     ---      |
           |                        || Boost          |  10  |     ---      |
           |2. Draw from Tiamat in  || GF Abl Med-RF  |  30  |     ---      |
           |Ultimecia's Castle.     |'----------------'------'--------------'
           '------------------------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||  {GUA-2} Guardian Force Abilities ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Note: Only if an ability is unique or rare, will I list the GF('s) that know
    ----- this ability. There are plenty of abilities that many GF's know, which are
          not placed in the table due to irrelevance and space constraints.
    
    .--------------------.
    |Junction Abilities: |
    |-------------.-------------------------------------------.--------------------.
    |Ability Name:|Ability Effect:                            |Item/(GF):          |
    |=============|===========================================|====================|
    | HP-J        |Allows magic junctions to HP               | HP-J Scroll        |
    | Str-J       |Allows magic junctions to Strength         | Str-J Scroll       |
    | Vit-J       |Allows magic junctions to Vitality         | Vit-J Scroll       |
    | Mag-J       |Allows magic junctions to Magic            | Mag-J Scroll       |
    | Spr-J       |Allows magic junctions to Spirit           | Spr-J Scroll       |
    | Spd-J       |Allows magic junctions to Speed            | Spd-J Scroll       |
    | Eva-J       |Allows magic junctions to Evasion          | Aegis Armlet       |
    | Hit-J       |Allows magic junctions to Hit %            | (Diablos, Cerberus,|
    |             |                                           | Eden)              |
    | Luck-J      |Allows magic junctions to Luck             | Luck-J Scroll      |
    | Elem-Atk-J  |Allows magic junctions to Elemental Attack | Elem Atk           |
    | Elem-Def-J  |Allows magic junctions to Elemental Defense| (Quezacotl, Shiva, |
    |             |                                           | Ifrit, Brothers,   |
    |             |                                           | Pandemona)         |
    | Elem-Def x2 |Allows 2x magic junctions to Elemental     | (Quezacotl, Shiva, |
    |             |Defense                                    | Ifrit, Leviathan,  |
    |             |                                           | Alexander)         |
    | Elem-Def x4 |Allows 4x magic junctions to Elemental     | Elem Guard         |
    |             |Defense                                    |                    |
    | ST-Atk-J    |Allows magic junctions to Status Attack    | Status Atk         |
    | ST-Def-J    |Allows magic junctions to Status Defense   | (Carbuncle,        |
    |             |                                           |  Cerberus)         |
    | ST-Def-J x2 |Allows 2x magic junctions to Status Defense| (Carbuncle,        |
    |             |                                           |  Cerberus)         |
    | ST-Def-J x4 |Allows 4x magic junctions to Status Defense| Status Guard       |
    | Ability x3  |Allows 3 Party/Character Abilities         | (Diablos,Carbuncle,|
    |             |                                           | Cerberus,Alexander)|
    | Ability x4  |Allows 4 Party/Character Abilities         | Rosetta Stone      |
    '-------------'-------------------------------------------'--------------------'
    
    .-------------------.
    |Command Abilities: |
    |-------------.-------------------------------------------.--------------------.
    |Ability Name:|Ability Effect:                            |Item/(GF):          |
    |=============|===========================================|====================|
    | Magic       |Allows use of Magic                        | Magic Scroll       |
    | GF          |Allows use of Guardian Forces              | GF Scroll          |
    | Draw        |Allows use of Draw                         | Draw Scroll        |
    | Item        |Allows use of Items         		  | Item Scroll        |
    | Card        |Turns an enemy into a Card       	  | Gambler Spirit     |
    | Doom        |Casts Doom on an opponent                  | (Shiva)            |
    | Mad Rush    |Casts Protect, Haste & Berserk on the      | (Ifrit, Eden)      |
    |             |entire party                               |                    |
    | Treatment   |Cures Poison, Petrify, Darkness, Silence,  |  Med Kit, (Siren)  |
    |             |Zombie, Sleep, Berserk, Slow, Stop, Curse, |                    |
    |             |Slow Petrify, Confuse, Vit0.               |                    |
    | Defend      |Reduces Physical Damage to 0 and halves    | (Brothers)         |
    |             |Magical Damage. Works for one turn.        |                    |
    | Darkside    |Triples your Physical Damage, but also     | (Doomtrain, Eden)  |
    |             |hurts the character for 1/10th of Max HP   |                    |
    | Recover     |Restores HP fully of one target            | Healing Ring,      |
    |             |                                           | (Leviathan)        |
    | Absorb      |Drains HP from target. This hurts if the   | (Pandemona,        |
    |             |drained target is undead                   |  Doomtrain)        |
    | Revive      |Revives target and restores HP fully       | Phoenix Spirit,    |
    |             |                                           | (Alexander)        |
    | LV Down     |Halves enemy's Level                       | (Tonberry)         |
    | LV Up       |Doubles enemy's Level                      | (Tonberry)         |
    | Kamikaze    |Deals massive damage (can exceed 9999, Max | Bomb Spirit,       |
    |             |is 60000) but kills and removes character  |  Cactuar)          |
    |             |Damage = Max HP * 5. (Can also go critical)|                    |
    | Devour      |Eats enemy (Can cause a permanent stat     | Hungry Cookpot,    |
    |             |increase, but can also cause damage and    | (Eden)             |
    |             |negative status effects)                   |                    |
    | MiniMog     |Summons MiniMog, which heals your GF's     | Mog's Amulet       |
    |             |Cost = Average Lvl * 100                   |                    |
    '-------------'-------------------------------------------'--------------------'
    
    .---------------------.
    |Character Abilities: |
    |--------------.------------------------------------------.--------------------.
    |Ability Name: |Ability Effect:                           |Item/(GF):          |
    |==============|==========================================|====================|
    | HP+20%       |Increases HP by 20%                       | Regen Ring         |
    | HP+40%       |Increases HP by 40%                       | Giant's Ring       |
    | HP+80%       |Increases HP by 80%                       | Gaea's Ring        |
    | Str+20%      |Increases Strength by 20%                 | Strength Love      |
    | Str+40%      |Increases Strength by 40%                 | Power Wrist        |
    | Str+60%      |Increases Strength by 60%                 | Hyper Wrist        |
    | Vit+20%      |Increases Vitality by 20%                 | Turtle Shell       |
    | Vit+40%      |Increases Vitality by 40%                 | Orihalcon          |
    | Vit+60%      |Increases Vitality by 60%                 | Adamantine         |
    | Mag+20%      |Increases Magic by 20%                    | Circlet            |
    | Mag+40%      |Increases Magic by 40%                    | Hypno Crown        |
    | Mag+60%      |Increases Magic by 60%                    | Royal Crown        |
    | Spr+20%      |Increases Spirit by 20%                   | Rune Armlet        |
    | Spr+40%      |Increases Spirit by 40%                   | Force Armlet       |
    | Spr+60%      |Increases Spirit by 60%                   | Magic Armlet       |
    | Spd+20%      |Increases Speed by 20%                    | Jet Engine         |
    | Spd+40%      |Increases Speed by 40%                    | Rocket Engine      |
    | Eva+30%      |Increases Evasion by 30%                  | (Cactuar, Tonberry)|
    | Luck+50%     |Increases Luck by 50%                     | (Cactuar, Tonberry,|
    |              |                                          |  Eden)             |
    | Mug          |Turns 'Attack' into 'Mug' command. Allows | (Diablos, Bahamut) |
    |              |stealing items from enemies               |                    |
    | Med Data     |Items recover twice their normal amount   | Doc's Code         |
    | Counter      |Character counters when hit with a        | Monk's Code        |
    |              |Physical Attack                           |                    |
    | Return Damage|When damaged, the character returns 25%   | Hundred Needles    |
    |              |of the damage to the opponent             |                    |
    | Cover        |Covers for others (physical damage only). | Knight's Code      |
    |              |Damage is reduced by 50%.                 |                    |
    | Expendx2-1   |Use up 1 magic when casting 2 with Double | (Bahamut)          |
    | Expendx3-1   |Use up 1 magic when casting 3 with Triple | Three Stars        |
    | HP Bonus     |+1 HP (additionally) per Lvl Up           | (Brothers, Cactuar)|
    | Str Bonus    |+1 Strength (additionally) per Lvl Up     | (Ifrit, Cactuar)   |
    | Vit Bonus    |+1 Vitality (additionally) per Lvl Up     | (Carbuncle,Cactuar)|
    | Mag Bonus    |+1 Magic (additionally) per Lvl Up        | (Siren, Cactuar)   |
    | Spr Bonus    |+1 Spirit (additionally) per Lvl Up       | (Leviathan,Cactuar)|
    | Auto-Reflect |Inflicts Permanent Reflect, does not wear | Glow Curtain       |
    |              |off, not even under death                 |                    |
    | Auto-Shell   |Inflicts Permanent Shell, does not wear   | Moon Curtain       |
    |              |off, not even under death                 |                    |
    | Auto-Protect |Inflicts Permanent Protect, does not wear | Steel Curtain      |
    |              |off, not even under death                 |                    |
    | Auto-Haste   |Inflicts Permanent Haste, does not wear   | Accelerator        |
    |              |off, not even under death                 |                    |
    | Initiative   |ATB bar is always full at start of battle | (Pandemona,        |
    |              |                                          |  Cactuar, Tonberry)|
    | Move-HP UP   |Recovers HP by walking on the World Map   | (Tonberry)         |
    | Auto-Potion  |Automatically use recovery items when     | (Cactuar, Tonberry)|
    |              |damaged in battle. Uses Potion/Hi-Potions |                    |
    '--------------'------------------------------------------'--------------------'
    
    .-----------------.
    |Party Abilities: |
    |--------------.------------------------------------------.--------------------.
    |Ability Name: |Ability Effect:                           |Item/(GF):          |
    |==============|==========================================|====================|
    | Alert        |Prevents Back Attack and First Strike,    | (Cerberus)         |
    |              |Increases Back Attack & First Strike for  |                    |
    |              |the party                                 |                    |
    | Enc-Half     |Reduces random encounters by 50%          | (Diablos)          |
    | Enc-None     |Prevents all random encounters            | (Diablos)          |
    | Rare Item    |Alters your chances of getting items from | (Bahamut)          |
    |              |Steals and Drops (see below)              |                    |
    | Move-Find    |Hidden Save & Draw Points become visible  | (Siren)            |
    '--------------'------------------------------------------'--------------------'
     Note: Rare Item alters your chances like this:
           ========================================================
           Normal chances are:    178/256,  51/256, 15/256, 12/256.
           Rare Item chances are: 128/256, 114/256, 14/256,  0/256.
           ========================================================
           The strange thing is, Rare Item only increases the chance of the 2nd most
           common drop, and DECREASES everything else, even the most rare drop to 0!
           This means Rare Item generally isn't a good idea to use.
    
    .--------------.
    |GF Abilities: |
    |--------------.------------------------------------------.--------------------.
    |Ability Name: |Ability Effect:                           |Item/(GF):          |
    |==============|==========================================|====================|
    | SumMag +10%  |Increases GF's Attack Power by 10%        | Steel Pipe         |
    | SumMag +20%  |Increases GF's Attack Power by 20%        | Star Fragment      |
    | SumMag +30%  |Increases GF's Attack Power by 30%        | Energy Crystal     |
    | SumMag +40%  |Increases GF's Attack Power by 40%        | Samantha Soul      |
    | GFHP+10%     |Increases GF's HP by 10%                  | Healing Mail       |
    | GFHP+20%     |Increases GF's HP by 20%                  | Silver Mail        |
    | GFHP+30%     |Increases GF's HP by 30%                  | Gold Armor         |
    | GFHP+40%     |Increases GF's HP by 40%                  | Diamond Armor      |
    | Boost        |Allows GF Boosting                        | (All GF's except 4)|
    '--------------'------------------------------------------'--------------------'
     Note: +x% abilities are cumulative: +10% and +20% together are the same as a
           single +30% ability adds.
    
    .----------------.
    |Menu Abilities: |
    |--------------.------------------------------------------.--------------------.
    |Ability Name: |Ability Effect:                           |Item/(GF):          |
    |==============|==========================================|====================|
    | Haggle       |Gives a 25% discount on bought items      | (Tonberry)         |
    | Sell-High    |Sell items for more money                 | (Tonberry)         |
    | Familiar     |Enables more items at shops               | (Tonberry)         |
    | Call Shop    |Visit any previously visited shop straight| (Tonberry)         |
    |              |from the menu                             |                    |
    | Junk Shop    |Visit a Junk Shop from the menu           | (Doomtrain)        |
    | T Mag-RF     |Refine Lightning/Wind magic from items    | (Quezacotl)        |
    | I Mag-RF     |Refine Ice/Water magic from item          | (Shiva)            |
    | F Mag-RF     |Refine Fire magic from items              | (Ifrit)            |
    | L Mag-RF     |Refine Recovery/Life magic from items     | (Siren)            |
    | Time Mag-RF  |Refine Time/Earth/Gravity magic from items| (Diablos)          |
    | ST Mag-RF    |Refine Status magic from items            | (Diablos)          |
    | Supt Mag-RF  |Refine Support magic from items           | (Leviathan)        |
    | Forbid Mag-RF|Refine Meteor/Ultima magic from items     | (Bahamut)          |
    | Recov Med-RF |Refine Recovery Medicine from items       | (Carbuncle)        |
    | ST Med-RF    |Refine Status Revovery Medicine from items| (Siren)            |
    | Ammo-RF      |Refine Ammo from items                    | (Ifrit)            |
    | Tool-RF      |Refine Tools from items                   | (Siren)            |
    | Forbid Med-RF|Refine Forbidden Medicine from items      | (Doomtrain)        |
    | GF Recov     |Refine Recovery Medicine from items       | (Leviathan)        |
    | Med-RF       |                                          |                    |
    | GF Abl Med-RF|Refine GF Ability Medicine from items     | (Eden)             |
    | Mid Mag-RF   |Refine Mid-Lvl magic from Low-Lvl magic   | (Quezacotl)        |
    | High Mag-RF  |Refine High-Lvl magic from Mid-Lvl magic  | (Alexander)        |
    | Med LV Up    |Refine Rare Medicine from Common Medicine | (Alexander)        |
    | Card Mod     |Refine Items from Cards                   | (Quezacotl)        |
    '--------------'------------------------------------------'--------------------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       || {GUA-3} Boosting & Summoning GF's ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Boosting GF's:
    ==============
    
    o Boost raises your GF's power, DO NOT EVER UNLEARN IT!!
    o Most GF's can learn the Boost ability, with the exception of Diablos, 
      Carbuncle, Cerberus, and Cactuar.
    o Boost starts at 75. The number represents the % of the attack power, so it
      starts at 75% of it's power.
    o The technical max is 250%, though that will be extremely difficult to achieve
      on some GF's.
    o Below is a chart with boosting approximates:
    
                        .---------------.---------.-----------.
                        |Guardian Force:|Time:    |Approx Max:|
                        |===============|=========|===========|
                        |Quezacotl      |13.3 sec |   180%    |
                        |Shiva          |12.9 sec |   180%    |
                        |Ifrit          |13.0 sec |   180%    |
                        |Siren          |17.6 sec |   200%    |
                        |Brothers       |19.3 sec |   220%    |
                        |Leviathan      |21.4 sec |   230%    |
                        |Pandemona      |22.8 sec |   240%    |
                        |Alexander      |22.1 sec |   230%    |
                        |Doomtrain      |22.9 sec |   240%    |
                        |Bahamut        |22.1 sec |   230%    |
                        |Tonberry       |14.0 sec |   190%    |
                        |Eden           |72.6 sec |   250%    |
                        '-------------------------------------'
    
    Summoning GF's:
    ===============
    
    o Depending on the GF's compatibility, they will come to your aid slower/faster.
    o Below are approximate times of how long it takes to summon a GF:
    
                              .--------------.----------.
                              |Compatibility:|Duration: |
                              |==============|==========|
                              |        0     | 16.8 sec |
                              |      500     | 10.2 sec |
                              |     1000     |  2.8 sec |
                              '--------------'----------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||      {GUA-4} GF Compatibility     ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Compatibility, as seen above, is the one factor that determines how fast a GF
    appears when summoned. There are three ways to increase/decrease compatibility:
    
    o Use a Compatibility Item
    o Summon a GF
    o Use Magic
    
    The initial compatibility lies around 600 for most characters, Edea has higher
    compatibility.
    
    Note: Contrary to popular belief, compatibility is measured as accurately as 
          1/5ths as you'll see in the tables below. In the menu, the amount will be
          rounded up or down to the nearest integer appropriately.
    
                  o Effect of using Compatibility Items:
                 .---------------.-----------------------------------.
                 |Item Name:     |Change in Compatibility:           |
                 |===============|===================================|
                 |Bomb Fragment: | +1.6 to Ifrit, -0.8 to others     |
                 |Red Fang:      | +3.2 to Ifrit, -1.6 to others     |
                 |Arctic Wind:   | +1.6 to Shiva, -0.8 to others     |
                 |North Wind:    | +3.2 to Shiva, -1.6 to others     |
                 |Dynamo Stone:  | +3.2 to Quezacotl, -1.6 to others |
                 |Shear Feather: | +1.6 to Pandemona, -0.8 to others |
                 |Venom Fang:    | +3.2 to Doomtrain, -1.6 to others |
                 |Steel Orb:     | +3.2 to Diablos, -1.6 to others   |
                 |Moon Stone:    | +3.2 to Alexander, -1.6 to others |
                 |Dino Bone:     | +3.2 to Brothers, -1.6 to others  |
                 |Windmill:      | +3.2 to Pandemona, -1.6 to others |
                 |Dragon Skin:   | +3.2 to Carbuncle, -1.6 to others |
                 |Fish Fin:      | +2.0 to Leviathan, -1.0 to others |
                 |Dragon Fin:    | +3.2 to Cerberus, -1.6 to others  |
                 |Silence Powder:| +3.2 to Siren, -1.6 to others     |
                 |Poison Powder: | +1.6 to Doomtrain, -0.8 to others |
                 |Chef's Knife:  | +3.2 to Tonberry, -1.6 to others  |
                 |Cactus Thorn:  | +3.2 to Cactuar, -1.6 to others   |
                 |Shaman Stone:  | +3.2 to Bahamut, -1.6 to others   |
                 |LuvLuv G:      | +20.2 to all                      |
                 '---------------'-----------------------------------'
    
         o Effects of Summoning a GF:
        .-----------.--------------------------------------------------------.
        |GF Name:   |Change in Compatibility:                                |
        |===========|========================================================|
        |Quezacotl  |+20.0 to Quezacotl, -10.0 to Leviathan, -1.6 to others  |
        |Shiva      |+20.0 to Shiva, -10.0 to Ifrit, -1.6 to others          |
        |Ifrit      |+20.0 to Ifrit, -10.0 to Shiva, -1.6 to others          |
        |Siren      |+20.0 to Siren, -10.0 to Carbuncle, -1.6 to others      |
        |Brothers   |+20.0 to Brothers, -10.0 to Pandemona, -1.6 to others   |
        |Diablos    |+20.0 to Diablos, -1.6 to others                        |
        |Carbuncle  |+20.0 to Carbuncle, -10.0 to Siren, -1.6 to others      |
        |Leviathan  |+20.0 to Leviathan, -10.0 to Quezacotl, -1.6 to others  |
        |Pandemona  |+20.0 to Pandemona, -10.0 to Brothers, -1.6 to others   |
        |Cerberus   |+20.0 to Cerberus, -1.6 to others                       |
        |Alexander  |+20.0 to Alexander, -10.0 to Doomtrain, -1.6 to others  |
        |Doomtrain  |+20.0 to Doomtrain, -10.0 to Alexander, -1.6 to others  |
        |Bahamut    |+20.0 to Bahamut, -1.6 to others                        |
        |Cactuar    |+20.0 to Cactuar, -1.6 to others                        |
        |Tonberry   |+20.0 to Tonberry, -1.6 to others                       |
        |Eden       |+2.0 to Eden, +1.0 to others                            |
        '-----------'--------------------------------------------------------'
    
     o Effects of casting a Magic Spell:
    .----------.-------------------------------------------------------------------.
    |Spell Name|Change in Compatibility:                                           |
    |==========|===================================================================|
    |Fire      |+1.0 to Ifrit, -0.8 to Shiva, -0.2 to Eden                         |
    |Fira      |+2.0 to Ifrit, -1.0 to Shiva, -0.2 to Eden                         |
    |Firaga    |+2.4 to Ifrit, -1.2 to Shiva                                       |
    |Blizzard  |+1.0 to Shiva, -0.8 to Ifrit, -0.2 to Eden                         |
    |Blizzara  |+2.0 to Shiva, -1.0 to Ifrit, -0.2 to Eden                         |
    |Blizzaga  |+2.4 to Shiva, -1.2 to Ifrit                                       |
    |Thunder   |+1.0 to Quezacotl, -0.4 to Leviathan, -0.2 to Eden                 |
    |Thundara  |+2.0 to Quezacotl, -0.6 to Leviathan, -0.2 to Eden                 |
    |Thundaga  |+2.4 to Quezacotl, -0.8 to Leviathan                               |
    |Water     |+1.0 to Leviathan, -0.8 to Quezacotl, Pandemona                    |
    |Aero      |+0.6 to Pandemona, +0.2 to Quezacotl, -0.2 to Brothers             |
    |Bio       |+1.0 to Doomtrain, -1.0 to Alexander                               |
    |Demi      |+2.0 to Diablos                                                    |
    |Holy      |+2.0 to Alexander, +1.0 to Carbuncle, Leviathan, +0.4 to Eden,     |
    |          |+0.2 to Bahamut, -2.0 to Doomtrain                                 |
    |Flare     |+0.4 to Eden, +0.2 to Brothers, Diablos, Leviathan, Bahamut        |
    |Meteor    |+0.4 to Eden, +0.2 to Brothers, Diablos, Leviathan, Bahamut        |
    |Quake     |+2.0 to Brothers, +0.4 to Eden, +0.2 to Bahamut                    |
    |Tornado   |+1.0 to Pandemona, +0.6 to Quezacotl, +0.4 to Eden,                |
    |          |+0.2 to Bahamut, -0.8 to Brothers                                  |
    |Ultima    |+0.4 to Eden, +0.2 to Brothers, Diablos, Leviathan, Pandemona,     |
    |          |Cerberus, Alexander, Doomtrain, Bahamut                            |
    |Apocalypse|+0.4 to Eden, +0.2 to Brothers, Diablos, Leviathan, Pandemona,     |
    |          |Cerberus, Alexander, Doomtrain, Bahamut                            |
    |Cure      |+0.2 to Carbuncle, -0.2 to Eden                                    |
    |Cura      |+0.2 to Carbuncle, -0.2 to Eden                                    |
    |Curaga    |+0.2 to Carbuncle, Alexander, -0.2 to Eden                         |
    |Life      |+0.2 to Carbuncle, Alexander, -0.2 to Eden                         |
    |Full-life |+0.2 to Carbuncle, Alexander, -0.2 to Eden                         |
    |Regen     |+0.2 to Carbuncle, Alexander, -0.2 to Eden                         |
    |Esuna     |+0.2 to Carbuncle, Cerberus, -1.2 to Siren, -0.2 to Diablos, Eden  |
    |Dispel    |+0.2 to Cerberus, -1.2 to Carbuncle, -0.8 to Siren, -0.4 to Diablos|
    |          |-0.2 to Eden                                                       |
    |Protect   |+1.0 to Carbuncle, +0.2 to Cerberus, -0.2 to Diablos, Eden         |
    |Shell     |+1.0 to Carbuncle, +0.2 to Cerberus, -0.4 to Diablos, -0.2 to Eden |
    |Reflect   |+1.0 to Carbuncle, +0.2 to Cerberus, -0.6 to Diablos, -0.2 to Eden |
    |Aura      |+1.0 to Carbuncle, +0.2 to Cerberus, -0.2 to Eden                  |
    |Double    |+1.0 to Carbuncle, +0.8 to Cerberus, -0.2 to Eden                  |
    |Triple    |+2.0 to Cerberus, +1.0 to Carbuncle, -0.2 to Eden                  |
    |Haste     |+1.0 to Carbuncle, +0.6 to Cerberus, -0.2 to Eden                  |
    |Slow      |+1.0 to Doomtrain, +0.6 to Siren, -0.8 to Cerberus,                |
    |          |-0.2 to Carbuncle, Eden                                            |
    |Stop      |+1.0 to Doomtrain, +0.6 to Siren, -0.8 to Cerberus,                |
    |          |-0.2 to Carbuncle                                                  |
    |Blind     |+1.0 to Doomtrain, +0.6 to Siren, -0.2 to Carbuncle, Cerberus      |
    |Confuse   |+1.0 to Doomtrain, +0.6 to Siren, -0.2 to Carbuncle, Cerberus      |
    |Sleep     |+1.0 to Doomtrain, +0.6 to Siren, -0.2 to Carbuncle, Cerberus      |
    |Silence   |+1.6 to Siren, +1.0 to Doomtrain, -0.4 to Cerberus,                |
    |          |-0.2 to Carbuncle                                                  |
    |Break     |+1.0 to Doomtrain, +0.6 to Siren, -0.2 to Carbuncle, Cerberus      |
    |Death     |+1.0 to Doomtrain, -0.2 to Carbuncle                               |
    |Drain     |No Reaction                                                        |
    |Pain      |+0.6 to Siren, -0.2 to Carbuncle, Cerberus                         |
    |Berserk   |+1.0 to Doomtrain, +0.6 to Siren, -0.2 to Carbuncle, Cerberus      |
    |Float     |-0.4 to Brothers                                                   |
    |Zombie    |+1.0 to Doomtrain, -0.2 to Carbuncle                               |
    |Meltdown  |No Reaction                                                        |
    |Scan      |No Reaction                                                        |
    '----------'-------------------------------------------------------------------'
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||         {GUA-5} Other GF's        ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    There are six GF's that can not be junctioned. This section covers these GF's.
    
    Chocobo
    =======
    - Obtained after finishing the Chocobo Forest Quest.
    
    - Chocobo has four attacks, of which the stronger ones can be unlocked by 
      playing the minigame through a PocketStation (a flopped memory card device).
    
    - The table below indicates what the average attack power of the attacks is, 
      depending on Chocobo's Level. Note: ChocoFire is Fire Elemental, the rest 
      is all Non-Elemental.
    
      .-------------..-----------.------------.---------------.-----------------.
      |Chocobo's Lvl|| ChocoFire | ChocoFlare | ChocoMeteor   |   ChocoBocle    |
      |=============||===========|============|===============|=================|
      |      1      ||     750   |      -     |     -         |       -         |
      |     10      ||    1200   |      -     |     -         |       -         |
      |     20      ||    1700   |      -     |     -         |       -         |
      |     30      ||    2200   |      -     |     -         |       -         |
      |     40      ||    2700   |      -     |     -         |       -         |
      |     50      ||    3200   |     4950   |     -         |       -         |
      |     60      ||    3700   |     5700   |    8100(Lvl63)|       -         |
      |     70      ||    4200   |     6450   |    8800       |     12000(Lvl76)|
      |     80      ||    4700   |     7200   |    9800       |     12500       |
      |     90      ||    5200   |     7950   |    9999       |     13750       |
      |    100      ||    5700   |     8700   |    9999       |     15000       |
      '-------------''-----------'------------'---------------'-----------------'
       Note: ChocoBocle can exceed 9999 damage.
    
    
    MiniMog
    =======
    - You can teach this Ability to a GF with the 'Mog's Amulet' item, which can 
      ONLY be obtained through a PocketStation.
    
    - This is more a GF Command which heals all GF's in battle when used. You have 
      to pay it though, and the cost is like this: 'Moogle Dance'
    
      Gil Cost = [100 x Party's Average Level]
    
    
    Moomba
    ======
    - You can summon a Moomba by using the Friendship Item, which can ONLY be gotten
      through a PocketStation. Moomba attempts to cut the enemy down to 1 HP, unless
      they have 10000 or more HP. The damage formula is for the 'MoombaMoomba':
    
      Damage = [Target's Current HP - 1] 
      Max Damage = 9999
    
    
    Phoenix
    =======
    - Use a Phoenix Pinion item in battle to summon Phoenix. Once you have summoned
      Phoenix once, there is a 12.5% chance that Phoenix will appear when all party
      members die in a future fight. 
    
    - 'Rebirth Flame': Fire Elemental damage to all enemies, Revives all Party
       Members to 12.5% of their Max HP.
    
                              .------------.------------.
                              |   Level:   |Attack Power|
                              |============|============|
                              |     1      |     393    |
                              |    10      |    1252    |
                              |    20      |    2205    |
                              |    30      |    3157    |
                              |    40      |    4110    |
                              |    50      |    5062    |
                              |    60      |    6015    |
                              |    70      |    6967    |
                              |    80      |    7920    |
                              |    90      |    8872    |
                              |   100      |    9825    |
                              '------------'------------'
    
    Odin
    ====
    - Defeat Odin in the Centra Ruins before the 20 minute timer runs out. 
    
    - If you get Odin before Disc 4, he will be replaced by Gilgamesh at the end of
      Disc 3. You can not have both Odin and Gilgamesh. 
    
    - 'Zantetsuken': If Odin appears in a battle, all enemies *will* die. There are
      a few enemies that Odin can not appear for: Tonberry, Grat, Cactuar, Vysage,
      Left, Righty, PuPu, UFO, and E-Soldier (cyborg).
    
    
    Gilgamesh
    =========
    - Get Odin before the end of Disc 3, and Gilgamesh will replace him.
    
    - Gilgamesh can appear completely randomly in battle. (Note: This can screw up
      a smooth searching night for Angelo Search, get Gilgamesh at your own risk!)
    
    - There are 4 attacks Gilgamesh can unleash:
    
      1. Zantetsuken: The same attack as Odin. Again, there are a few enemies that 
         Odin can not appear for: Tonberry, Grat, Cactuar, Vysage, Left, Righty, 
         PuPu, UFO, and E-Soldier (cyborg).
      2. Masamune: Extremely powerful magical damage.
      3. Excalibur: Powerful magical damage.
      4. Excalipoor: Always deals 1 damage.
    
        Below is a table showing the attack strength of Masamune and Excalibur:
                           .------.------------.-----------.
                           |Level:|  Masamune  | Excalibur |
                           |======|============|===========|
                           |   1  |    2625    |   1000    |
                           |  10  |    3750    |   1562    |
                           |  20  |    5000    |   2187    |
                           |  30  |    6250    |   2812    |
                           |  40  |    7500    |   3437    |
                           |  50  |    8750    |   4062    |
                           |  60  |    9999    |   4687    |
                           |  70  |    9999    |   5312    |
                           |  80  |    9999    |   5937    |
                           |  90  |    9999    |   6562    |
                           | 100  |    9999    |   7187    |
                           '------'------------'-----------'
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                         VI)    Junctioning: {JUN}                          ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||      {JUN-1}  Stats Junctions     ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    I've  created  the most  compact,  complete,  and accurate  junctioning  tables
    you can find. For some reason all the other guides have errors here. Enjoy them,
    perhaps print them. They're the most useful thing in the world when junctioning.
    
    If you Junction 100 of a magic to your stats, you will get the increase that is
    listed  in the table below. If you only junction 50 of a magic, you'll only get
    half of the below listed increase, if you junction 10, you only get 1/10th, etc.
    
     Total of 50 spells:
    .--------------.------.------.------.------.------.------.------.------.-------.
    |Magic Name:   |  HP  | Str  | Vit  |Magic |Spirit|Speed |*Eva%*| Hit% | Luck  |
    |==============|======|======|======|======|======|======|======|======|=======|
    |Fire          |  100 |  10  |   4  |  10  |   4  |   8  |   2  |  10  |   8   |
    |Fira          |  200 |  15  |   8  |  15  |   8  |  12  |   3  |  16  |  12   |
    |Firaga        | 1400 |  30  |  16  |  30  |  16  |  14  |   4  |  20  |  14   |
    |Blizzard      |  100 |  10  |   4  |  10  |   4  |   8  |   2  |  10  |   8   |
    |Blizzara      |  200 |  15  |   8  |  15  |   8  |  12  |   3  |  16  |  12   |
    |Blizzaga      | 1400 |  30  |  16  |  30  |  16  |  14  |   4  |  20  |  14   |
    |Thunder       |  100 |  10  |   4  |  10  |   4  |   8  |   2  |  10  |   8   |
    |Thundara      |  200 |  15  |   8  |  15  |   8  |  12  |   3  |  16  |  12   |
    |Thundaga      | 1400 |  30  |  16  |  30  |  16  |  14  |   4  |  20  |  14   |
    |Water         |  300 |  20  |  14  |  18  |  14  |  12  |   4  |  18  |  13   |
    |Aero          |  300 |  17  |  10  |  16  |  10  |  20  |   7  |  22  |  15   |
    |Bio           |  700 |  24  |  15  |  24  |  15  |   5  |   2  |   4  |   4   |
    |Demi          | 1600 |  34  |  18  |  36  |  18  |  12  |   3  |  14  |  10   |
    |Holy          | 3800 |  55  |  28  |  45  |  48  |  10  |   8  |  24  |  14   |
    |Flare         | 3200 |  56  |  24  |  44  |  26  |  12  |   4  |  26  |  12   |
    |Meteor        | 4600 |  75  |  34  |  52  |  34  |  30  |  12  |  40  |  22   |
    |Quake         | 2600 |  40  |  20  |  40  |  20  |   7  |   3  |  30  |  12   |
    |Tornado       | 3000 |  48  |  24  |  42  |  24  |  33  |  13  |  38  |  14   |
    |Ultima        | 6000 | 100  |  82  | 100  |  95  |  60  |  24  |  60  |  60   |
    |Cure          |  200 |   4  |  15  |   4  |  15  |   3  |   2  |   2  |   2   |
    |Cura          |  500 |   8  |  28  |   8  |  28  |   4  |   2  |   3  |   3   |
    |Curaga        | 2200 |  20  |  65  |  20  |  65  |  10  |   4  |  10  |  10   |
    |Life          | 1200 |   8  |  50  |  10  |  50  |   4  |   1  |   3  |   4   |
    |Full-Life     | 4800 |  20  |  80  |  20  |  85  |   8  |   4  |   8  |  20   |
    |Regen         | 2600 |  18  |  70  |  18  |  60  |   8  |   3  |   8  |   8   |
    |Esuna         |  500 |   6  |  36  |  12  |  36  |   3  |   1  |   3  |  10   |
    |Dispel        | 1000 |  12  |  38  |  16  |  60  |   8  |   3  |   8  |  14   |
    |Protect       |  400 |   6  |  40  |  10  |  18  |   3  |   1  |   3  |  14   |
    |Shell         |  400 |   6  |  18  |  10  |  40  |   3  |   1  |   3  |  14   |
    |Reflect       | 2000 |  14  |  46  |  20  |  72  |  10  |   4  |   8  |  16   |
    |Aura          | 3400 |  70  |  22  |  24  |  24  |  10  |   2  |  50  |  40   |
    |Double        |  200 |  15  |   6  |  18  |   6  |  10  |   4  |  40  |   2   |
    |Triple        | 2400 |  70  |  10  |  70  |  10  |  70  |  16  | 150  |  30   |
    |Haste         |  500 |  12  |  16  |  20  |  20  |  50  |   8  |  10  |  10   |
    |Slow          |  500 |  12  |  16  |  20  |  20  |  40  |   8  |  10  |  10   |
    |Stop          |  800 |  18  |  20  |  30  |  24  |  48  |  10  |  20  |  10   |
    |Blind         |  100 |   6  |   5  |  12  |  10  |   3  |   1  |  30  |   2   |
    |Confuse       |  700 |  22  |  18  |  28  |  18  |  18  |   3  |   8  |   8   |
    |Sleep         |  100 |   6  |   5  |  12  |  10  |   4  |   4  |   3  |   2   |
    |Silence       |  100 |   6  |   5  |  12  |  10  |   4  |   1  |   3  |   2   |
    |Break         | 1000 |  20  |  20  |  34  |  35  |  10  |   4  |  10  |  12   |
    |Death         | 1800 |  22  |  22  |  38  |  58  |  10  |   4  |  10  |  38   |
    |Drain         |  400 |  13  |  30  |  20  |  24  |   6  |   2  |   5  |   4   |
    |Pain          | 2800 |  42  |  38  |  60  |  45  |   4  |   2  |   4  |  40   |
    |Berserk       |  300 |  13  |   8  |  14  |   8  |   5  |   2  |   4  |   3   |
    |Float         |  200 |   8  |  15  |   8  |  15  |  16  |   3  |  12  |  20   |
    |Zombie        |  800 |  15  |  24  |  15  |  12  |   2  |   1  |   2  |   2   |
    |Meltdown      | 1500 |  24  |  80  |  20  |  20  |   3  |   2  |  12  |   8   |
    |Scan          |  100 |   5  |   5  |   5  |   5  |   3  |   2  |   3  |   3   |
    |Apocalypse    | 4200 |  80  |  80  |  80  |  90  |  30  |  12  |  30  |  30   |
    '--------------'------'------'------'------'------'------'------'------'-------'
     Note: Apocalypse can be drawn in the final battle with Ultimecia, but can never
           be officially junctioned.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||    {JUN-1.1}  Evasion Junction    ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Evasion junctions vary slightly because of how the stat Eva% works. Speed plays
    a large role into the base Eva% stat. The below table shows what the base Eva%
    is at which Speed Range:
    
                         .----------.----.  .----------.----.
                         |Spd Range:|Eva%|  |Spd Range:|Eva%|
                         |==========|====|  |==========|====|
                         |  15- 23: | 01 |  | 136-143: | 13 |
                         |  24- 31: | 02 |  | 144-155: | 14 |
                         |  32- 43: | 03 |  | 156-163: | 15 |
                         |  44- 51: | 04 |  | 164-175: | 16 |
                         |  52- 63: | 05 |  | 176-183: | 17 |
                         |  64- 71: | 06 |  | 184-195: | 18 |
                         |  72- 83: | 07 |  | 196-203: | 19 |
                         |  84- 91: | 08 |  | 204-215: | 20 |
                         |  92-103: | 09 |  | 216-227: | 21 |
                         | 104-115: | 10 |  | 228-235: | 22 |
                         | 116-123: | 11 |  | 236-247: | 23 |
                         | 124-135: | 12 |  | 248-255: | 24 |
                         '----------'----'  '----------'----'
    
    When you junction something onto Eva-J, it 'increases' the Speed value for the
    formula of Eva%. Therefore, the amounts in the junction table in the previous
    section can vary slightly. This usually isn't more than only 1%, so it's not a
    very big deal, but this is the explanation.
    
    The max Eva% you can thus attain is 48% if you have 255 Speed and 100x Ultima
    junctioned to Eva-J.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||    {JUN-2} Elemental Junctions    ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    The following is a table which lists all elemental magic in the game. If a magic
    isn't mentioned here (for example, Flare or Demi), then it is NON-Elemental.
    Note: Gravity is more a Status Effect in FF8 than an Element.
    
                     This table is for Elemental Attack Junction:
                          .-----------.-----------.---------.
                          |Magic Name:|% Increase:|Element: |
                          |===========|===========|=========|
                          |Fire       |   +50%    |Fire     |
                          |Fira       |   +80%    |Fire     |
                          |Firaga     |  +100%    |Fire     |
                          |Blizzard   |   +50%    |Ice      |
                          |Blizzara   |   +80%    |Ice      |
                          |Blizzaga   |  +100%    |Ice      |
                          |Thunder    |   +50%    |Lightning|
                          |Thundara   |   +80%    |Lightning|
                          |Thundaga   |  +100%    |Lightning|
                          |Water      |  +100%    |Water    |
                          |Aero       |   +80%    |Wind     |
                          |Tornado    |  +100%    |Wind     |
                          |Bio        |  +100%    |Poison   |
                          |Holy       |  +100%    |Holy     |
                          |Quake      |  +100%    |Earth    |
                          '-----------'-----------'---------'
    
                     This table is for Elemental Defense Junction:
    .-----------.-------.------.------.---------.-----.------.------.------.-------.
    |Magic Name:|% Inc. | Fire | Ice  |Lightning|Earth|Poison| Wind |Water | Holy  |
    |===========|=======|======|======|=========|=====|======|======|======|=======|
    |Fire       |  +50% |  X   |  -   |    -    |  -  |   -  |  -   |  -   |   -   |
    |Fira       |  +80% |  X   |  -   |    -    |  -  |   -  |  -   |  -   |   -   |
    |Firaga     | +150% |  X   |  -   |    -    |  -  |   -  |  -   |  -   |   -   |
    |Blizzard   |  +50% |  -   |  X   |    -    |  -  |   -  |  -   |  -   |   -   |
    |Blizzara   |  +80% |  -   |  X   |    -    |  -  |   -  |  -   |  -   |   -   |
    |Blizzaga   | +150% |  -   |  X   |    -    |  -  |   -  |  -   |  -   |   -   |
    |Thunder    |  +50% |  -   |  -   |    X    |  -  |   -  |  -   |  -   |   -   |
    |Thundara   |  +80% |  -   |  -   |    X    |  -  |   -  |  -   |  -   |   -   |
    |Thundaga   | +150% |  -   |  -   |    X    |  -  |   -  |  -   |  -   |   -   |
    |Water      | +150% |  -   |  -   |    -    |  -  |   -  |  -   |  X   |   -   |
    |Aero       |  +80% |  -   |  -   |    -    |  -  |   -  |  X   |  -   |   -   |
    |Bio        | +150% |  -   |  -   |    -    |  -  |   X  |  -   |  -   |   -   |
    |Holy       | +200% |  -   |  -   |    -    |  -  |   -  |  -   |  -   |   X   |
    |Flare      |  +80% |  X   |  X   |    X    |  -  |   -  |  -   |  -   |   -   |
    |Meteor     | +150% |  -   |  -   |    -    |  X  |   -  |  X   |  -   |   -   |
    |Quake      | +200% |  -   |  -   |    -    |  X  |   -  |  -   |  -   |   -   |
    |Tornado    | +200% |  -   |  -   |    -    |  -  |   -  |  X   |  -   |   -   |
    |Ultima     | +100% |  X   |  X   |    X    |  X  |   X  |  X   |  X   |   X   |
    |Life       |  +30% |  X   |  X   |    X    |  X  |   X  |  X   |  X   |   X   |
    |Full-life  |  +40% |  X   |  X   |    X    |  X  |   X  |  X   |  X   |   X   |
    |Protect    |  +20% |  X   |  X   |    X    |  -  |   -  |  -   |  -   |   -   |
    |Shell      |  +20% |  X   |  X   |    X    |  X  |   X  |  X   |  X   |   X   |
    |Float      |  +50% |  -   |  -   |    -    |  X  |   -  |  -   |  -   |   -   |
    '-----------'-------'------'------'---------'-----'------'------'------'-------'
     Note: For example, 40% means you'll resist that element for 40%, and 100% means
           a full immunity. Anything 100%+ means absorb, and 200% is the max absorb.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       || {JUN-3} Status Effects Junctions  ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    Like with the Elemental Section above, any magic not listed here does not grant
    any Status Effect(s).
    
                      This table is for Status Attack Junctions:
                   .-----------.---------.-------------------------.
                   |Magic Name:|% Chance:|Status Effect Granted:   |
                   |===========|=========|=========================|
                   |Bio        |  +100%  |Poison                   |
                   |Slow       |  +100%  |Slow                     |
                   |Stop       |  +100%  |Stop                     |
                   |Blind      |  +100%  |Darkness                 |
                   |Confuse    |  +100%  |Confuse                  |
                   |Sleep      |  +100%  |Sleep                    |
                   |Silence    |  +100%  |Silence                  |
                   |Break      |  +100%  |Petrify                  |
                   |Death      |  +100%  |Death                    |
                   |Drain      |  +100%  |Drain                    |
                   |Pain       |  +100%  |Poison, Darkness, Silence|
                   |Zombie     |  +100%  |Zombie                   |
                   '-----------'---------'-------------------------'
    
                      This table is for Status Defense Junctions:
    .---------------.---------.----------------------------------------------------.
    |Magic Name:    |% Chance:|Status Defense Granted:                             |
    |===============|=========|====================================================|
    |Bio            |  +100%  |Poison					       |
    |Holy           |   +40%  |Death, Poison, Berserk, Zombie, Sleep, Curse,       |
    |               |         |Confuse, Drain				       |
    |Life           |   +20%  |Death					       |
    |Full-Life      |   +40%  |Death					       |
    |Esuna          |   +20%  |Poison, Petrify, Petrifying, Darkness, Silence,     |
    |               |         |Berserk, Sleep, Slow, Stop, Curse, Confuse	       |
    |Dispel         |   +50%  |Drain					       |
    |Reflect        |   +25%  |Poison, Petrify, Petrifying, Darkness, Silence,     |
    |               |         |Berserk, Sleep, Slow, Stop, Confuse		       |
    |Aura           |  +200%  |Curse					       |
    |Slow           |  +100%  |Slow						       |
    |Stop           |  +100%  |Stop						       |
    |Blind          |  +100%  |Darkness					       |
    |Confuse        |  +100%  |Confuse					       |
    |Sleep          |  +100%  |Sleep					       |
    |Silence        |  +100%  |Silence					       |
    |Break          |  +100%  |Petrifying, Petrify				       |
    |Death          |  +100%  |Death					       |
    |Drain          |  +100%  |Drain					       |
    |Pain           |  +100%  |Poison, Darkness, Silence, Curse		       |
    |Berserk        |  +100%  |Berserk					       |
    |Zombie         |  +100%  |Zombie					       |
    '---------------'---------'----------------------------------------------------'
     Note: 50 Aura is enough for 100% full protection from Curse.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                   VII)   Triple Triad Card Game: {TTC}                     ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||   {TTC-1} The Card Game & Rules   ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    The Triple Triad Game is a Card Game which is very rewarding. Some cards can be
    refined into extremely useful or rare items. Besides, playing Triple Triad can
    be quite fun too - if you know how to play. This section briefly goes over the
    rules in a way so you'll understand them. Let's give you some clarity.
    
    
    How cards work:
    ===============
    .-----. The picture to the left is a card. Admittedly, a card in-game is larger
    |  1  | since it also features a picture of a creature, GF, or character. These
    |5   4| numbers represent the strength of a card. The example is a Geezard Card
    |  1  | which is considered to be a Level 1 card. A card has four numbers, one
    '-----' at the top, left, right, and bottom. A low number indicates a low power
    on that side of the card; A higher number a better power. In the example, the
    Geezard Card has decent power on the left and right, but very poor power on the
    bottom and top.
    
    Cards can be placed on a 3x3 field, with 9 spots in total. Each player, you and
    the computer, will hold 5 cards; Yes, one will be unused. A random arrow will
    point out who will start, and the game begins. The goal is to turn your 
    opponent's cards by laying a higher numbered card next to theirs. Red cards are
    turned in your opponents favor; Blue cards in yours.
    
    .-----. .-----. In the example on the left, let's say your opponent opens with
    |  1  | |  2  | the aforementioned Geezard Card, and puts it in the upper left
    |5   4|<|6   1| corner of the field. You can now flip his card by laying the
    |  1  | |  2  | Cockatrice card next to it. In this example, I've laid it on 
    '-----' '-----' the right of it, but placing it below the Geezard Card would
    also have flipped it. In the example, 6 is greater than 4. Card flipped. The
    Score will now go from [5 - 5] (the initial score) to [4 - 6], in your favor.
    Note that in the next turn, your opponent is likely to re-take the flipped
    Geezard Card by placing a card below it; After all, it's only got the number 1
    at the bottom.
    
    When you've won the match, you can choose one or more cards (depending on the
    trading rule) from your opponent. Card names in white are cards you already
    have, card names in blue are cards you don't have yet, and card names in yellow
    are cards you have had before, but lost all copies of - and you don't have them
    in your posession anymore.
    
    
    Additional Rules
    ================
    There are a few additional rules that make the card game a little more 
    complication, but then again also more interesting.
    
    Playing Rules:
    --------------
    o Open:         Your hand and your opponent's hand are visible to each other. 
                    Very basic and useful rule. It kind of sucks to not know which 
                    cards your opponent has. And I don't trust computers in 'not 
                    knowing which cards you have'.
                    
    o Sudden Death: A card game will allow no 'Draw', and must be played until one
                    of the card players wins. When a game results in a 'Draw', the
                    game will be continued with the red flipped cards to your 
                    opponent, and the blue flipped to your hand. This could mean
                    you end up holding a few of your opponent's card.
                    
    o Random:       A horrible rule which randomly assigns cards to your hand. And
                    there is no penalty for the computer, since their cards are 
                    already randomly chosen. Try to get rid of this rule, and
                    certainly NEVER spread this unless you're a masochistic gamer.
                    
    o Same:         .-----. .-----. The leftmost card is already on the field, and
                    |  5  | |  2  | your place the right card next to it. Because
                    |3   1|=|1   1| 1 and 1 are the same, the left card is turned.
                    |  1  | |  6  | 
                    '-----' '-----'  
                    
    o Same Wall:    This is an addition to the Same rule, 
                    which makes it possible to get the    |.-----. .-----.        |
                    effect of Same through the use of the ||  A  | |  8  |        |
                    walls of the field. All walls of the  ||9   4|=|4   4|        |
                    field will have the value 'A' which is||  6  | |  A  |        |
                    equal to 10. In the example on the    |'-----' '--|--'        |
                    right, the left card is already on the'-----------|-----------'
                    field. Now the right card is placed next to it, and because 
                    it's the same with the wall AND with the left card, it flips 
                    the card. This rule is rare.
                    
    o Plus:         Card 1  Card 2  Let's assume Card 1 and 3 were already on the
                    .-----. .-----. field and you place Card 2 on the position
                    |  1  | |  1  | where it is on the picture to the left. You 
                    |5   4|-|1   2| will now get the Plus effect, because Card 1&2
                    |  1  | |  3  | have the numbers 4 + 1 which makes 5. Card 2&3
                    '-----' '-----' have the numbers 3 + 2 which makes 5. If Card
                               |    1 or 3 wasn't flipped, they will be now. It 
                    .-----. .-----. doesn't matter if one of them was flipped or
                    |  3  | |  2  | not, the rule will stay in effect and flip only
                    |3   4| |1   3| the other card instead.
                    |  5  | |  3  |
                    '-----' '-----'  Note: Card 4 will be used as an example for 
                    Card 4  Card 3   ----- the next rule below.
    
    o Combo:        This rule is one of the most complex ones, and it adds to the
                    previously three rules: Same, Same Wall, and Plus. In the 
                    above example, let's also assume that Card 4 was already lying
                    on the field before Card 2 was placed. Now Card 2 is placed and
                    the rule Plus does it's work for Card 1 and 3. But now the 
                    Combo rule comes into play. Because Card 3 was flipped by Plus,
                    it now has the chance to flip Card 4. The numbers of Card 4 & 3
                    add up to the amount we had gotten earlier: 4 + 1 = 5. And so
                    the Combo rule makes it so that Card 4 is also flipped.
                    In this example, only the 'Plus Combo' has been described, but
                    by now you hopefully understand that Combo would also have been
                    effective with Same or Same Wall, should the numbers have been
                    the same.
    
    o Elemental:    A simple rule. With this rule in effect, some field tiles will
                    have an elemental icon. There are 7 possible elements in-game:
                    Fire, Ice, Lightning, Earth, Wind, Poison and Holy.
                    Some cards have elemental icons themselves. If you place a Wind
                    elemental card (Pandemona, for example) on a Wind tile of the
                    field, the card will gain +1 for all it's numbers. However, if
                    you would've placed a card with no elemental property, or one
                    with a different elemental, it would've gotten a decrease of -1
                    to all it's numbers.
    
    Trading Rules:
    --------------
    o One: The winner is allowed to choose one card from the opponent's five cards.
           
    o Diff: This card allows the winner to take a certain amount of cards based on
            the difference in score they've won with:
            
            [6 - 4] = Winner can choose 2 Cards
            [7 - 3] = Winner can choose 4 Cards
            [8 - 2] or [9 - 1] = Winner gets all Cards
    
    o Direct: This is a deadly trading rule, and should be avoided as much as 
              possible, and certainly should not be spread. All the red flipped 
              cards at the end of the game will belong to your opponent. All blue
              flipped cards will go to your card pile.
    
    o All: The winner takes it all. This is a great rule, but you should be warned
           that it 'degenerates' into a different rule after so many games of card.
           It degenerates into Diff.
    
    Note: The Trading Rules switch around as the scheme below illustrates:
    
                             One <- Diff <- Direct <- All
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO*=-*=-*=-*=-*=-*=-*oO
                       ||{TTC-2} Abolishing & Spreading Rules||
                       Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    Abolishing and spreading card game rules can make your FF8 life a lot easier, 
    but it's not always that easy. This section uncovers the mechanics of how it 
    works, which you can hopefully apply to your game. The walkthrough also helps
    you with this.
    
    Main Rules:
    ===========
    
    Starting Rules per Area:
    ------------------------
    Balamb:   Open.
    Galbadia: Same.
    Dollet:   Random, Elemental.
    FH:       Elemental, Sudden Death.
    Centra:   Same, Plus, Random.
    Trabia:   Random, Plus.
    Esthar:   Elemental.
    Lunar:    Open, Same, Random, Plus, Same Wall, Elemental, Sudden Death.
    
    Mixing:
    -------
    1. In order to mix rules, you need to come from a region where you just have 
       played and challenge someone from a different region (some people belong to a
       different region than the one they reside in, for example the Trabia exchange
       student in Galbadia Garden).
    
    2. If you want to abolish or spread a certain rule in Region B, then Region A
       needs to have at least one rule that Region B doesn't have. 
       Example: Trabia (Region B) has Random and Plus. You just played in Galbadia
       (Region A) which had Open, Random and Plus. Play someone in Trabia and they
       will ask you to mix rules.
    
    3. If you DON'T want to mix rules (and you'll often don't want to), then keep
       challenging someone until they stop asking you to spread the rules. After
       several (sometimes many) attempts, they'll simply immediately ask to play.
       You can then play without mixing rules.
    
    Abolishing & Spreading:
    -----------------------
    1. If you want to spread or abolish a rule from a region, play a rule in the
       region you want to abolish or spread, and mix rules (see above).
    
    2. In order to abolish or spread, you must be "carrying" the rules from an other
       region. This is always the last area you've played in, and in that area the
       people don't ask you to mix rules anymore. If you want to pick up rules from
       a certain region, simply challenge someone until they stop asking to mix
       rules. Challenging means you don't have to go into the Triple Triad screen,
       just say no until they want to play. Now you'll "carry" that region's rules.
    
    3. "Playing" a game simply means, get to the card rules screen. You can choose
       to exit the game, or to play a game, but exiting is much faster.
    
    4. A few things can now happen after playing in Region B:
       - Nothing
       - A rule abolishes (but not the one you want)
       - A rule spreads   (but not the one you want)
       - A rule abolishes (the one you want)
       - A rule spreads   (the one you want)
    
       All this can only happen in Region B, the other has nothing to do with it.
       Region B is the region you want to change things in. The other one (Region A)
       is the one of which you're "carrying" rules.
    
    5. If nothing happens, repeat. If you don't get the desired result, reset and
       try again. Should you be seeing a pattern after many resets, go play a card
       game with someone else, and come back to try again (just be sure to have the
       Region A's rules again).
    
    6. There is a guy in Balamb Town, at the docks, who will abolish ALL rules, that
       includes Open. This only applies to Balamb, however. Simply play a game with
       him to accomplish this. There is no need for this is you only have Open here.
    
    7. You can pay the Queen of Cards to spread a rule in the area she is currently
       in. This costs 30000 gil, but you can't choose from any rule to be spread.
       The following scheme is used: 
       
       Open -> Same -> Plus -> Random -> Sudden Death -> Wall Same -> Elemental
       
       If an area has the rules Open, Same, and Elemental, the Queen will thus offer
       the first rule in the scheme that the area doesn't have, in this case that
       would be the Plus rule.
    
    
    Trade Rules:
    ============
    
    Dominant Region:
    ----------------
    1. The dominant region is simply the region on which the trade rule is currently
       based off. The trade rule will spread out from this region if you play in an
       other region.
    
    2. The game has a 'dominance counter' that goes from 0 to 10. If you play a card
       game in the dominant region, the counter will go up by 1 in that region, and
       it will go down by 1 if you play in a different region. If the counter falls
       to 0, and you play in a different region, that region will then become the
       dominant region and the counter increases by 1.
    
    3. In other words, to make a region dominant, play 11 games in that region you
       want to become dominant and you'll be sure that it's now the dominant region.
    
    Changing Trade Rule:
    --------------------
    1. Trade Rules can change according to two patterns:
       1. The trade rule goes straight to One.
       2. One <- Diff <- Direct <- All. 
       Go down a step on the ladder, so All goes to Direct, and Direct goes to Diff,
       and Diff goes to One, and One stays One.
    
    2. The game changes between these two patterns between 36-37 games on average.
    
    3. If you want to know which one is currently the case, talk to the Queen and 
       ask he about the trade rule. 
       1 = "People are conservative and the trade rule is going to One"
       2 = "There is some trading going on, [current trade rule] will spread out
            from [current dominant region]".
    
    4. Whenever you have played a game, there's a small chance that some regions
       will change their trade rule to the match the dominant region's trade rule.
       If this happens, the region you played in will always be one of the regions
       that changes.
    
    Changing Trade Rule with Queen:
    -------------------------------
    1. It's also possible to use the Queen of Cards to change the trade rule at any
       time you want. The positive part about this is that you're not stuck with
       the game's current trading pattern.
    
    2. If you play the Queen of Cards in a region, then the trade rule of that
       region will be randomly changed. This does NOT have to match the rule she
       just (also randomly) used in the game you played with her. You'll just have
       to see what trade rule it goes to by playing someone in the region. If it's
       not what you want, reset and try again.
    
    3. You can move the Queen of Cards around by using the following tables:
    .-------------.----------------------------------------------------------------.
    |Location:    |Can move to:                                                    |
    |=============|================================================================|
    |Balamb       |Dollet (37.5%), Deling City (62.5%)                             |
    |Dollet       |Balamb (37.5%), Deling City (62.5%)                             |
    |Deling City  |Balamb (12.5%), Dollet (12.5%), Winhill (12.5%), FH (62.5%)     |
    |Shumi Village|Balamb (25%), Dollet (50%), Lunar Gate (25%)                    |
    |Winhill      |Deling City (37.5%), Dollet (37.5%), FH (25%)                   |
    |FH           |Dollet (12.5%), Winhill (25%), Esthar (62.5%)                   |
    |Esthar       |Dollet (12.5%), Shumi Village (25%), FH (12.5%),Lunar Gate (50%)|
    |Lunar Gate   |Random Area (Any area, no clue given)                           |
    '-------------'----------------------------------------------------------------'
     Note: FH stands for Fisherman's Horizon.
    .-------------.----------------------------------------------------------------.
    |Clue:        |Will move to:                                                   |
    |=============|================================================================|
    |Balamb       |In front of the Balamb Town Station                             |
    |Dollet       |Upstairs in the Dollet Pub                                      |
    |Galbadia     |The Hotel in Deling City                                        |
    |Shumi Village|The Hotel in Shumi Village                                      |
    |Centra       |The Hotel in Winhill                                            |
    |FH           |Train tracks (with Save Point) in FH                            |
    |Esthar       |Presidential Palace in Esthar (screen with the elevator)        |
    |Lunar Gate   |Lunar Gate Hallway, in the background                           |
    '-------------'----------------------------------------------------------------'
    
    TIP: Try to NEVER EVER make the trading rule Direct or All. Always try to get
    ---- the Diff trading rule. The reason for this is that the Direct trading rule
         sucks ass, and while All is good itself, it can easily degenerate into
         Direct, leaving you with blisters. No, no. Diff is the way to go, go.
    
    TIP: Before you move to Disc 4, send the Queen of Cards to Shumi Village and 
    ---- leave her here. Set the trading rule to Diff in this Trabia region.
    
         The big reasoning behind this is that on Disc 4, the Left Diamond girl of
         the CC-Group is the ultimate source of rare cards. She uses Trabia rules,
         so if you left the Queen at Trabia on Disc 3, you can now use her to change
         the Left Diamond girl's trading rule at any time you want. You can do this
         by going to the Crash Site and playing a game with the Queen, and check 
         what the trade rule becomes at the Left Diamond girl.
    
         For the other CC-members it doesn't really matter, because they don't have
         as good odds of playing rare cards as the Left Diamond girl does.
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||    {TTC-3} Card List + Card Mod   ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
    
    ---------------.		      .----------------.
    Level 1 Cards: |		      | Level 2 Cards: |
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  1  | Card Name: Geezard            | |  7  | Card Name: Grat
    |5   4| Card Mod:  [1:5] Screw        | |1   1| Card Mod:  [1:1] Magic Stone
    |  1  | Elemental: ---                | |  3  | Elemental: ---
    '-----'                               | '-----'
    --------------------------------------|-----------------------------------------
    .-----.	                              | .-----.
    |  5  | Card Name: Funguar            | |  6  | Card Name: Buel
    |3   1| Card Mod:  [1:1] M-Stone Piece| |3   2| Card Mod:  [1:1] Magic Stone
    |  1  | Elemental: ---		      | |  2  | Elemental: ---
    '-----'	                              | '-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  1  | Card Name: Bite Bug           |	|  5  | Card Name: Mesmerize
    |5   3| Card Mod:  [1:1] M-Stone Piece|	|4   3| Card Mod:  [1:1] Mesmerize
    |  3  | Elemental: ---                |	|  3  | Elemental: ---   Blade
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  6  | Card Name: Red Bat	      |	|  6  | Card Name: Glacial Eye
    |2   1| Card Mod:  [1:1] Vampire Fang |	|3   1| Card Mod:  [1:1] Arctic Wind
    |  1  | Elemental: ---		      |	|  4  | Elemental: Ice
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  2  | Card Name: Blobra             |	|  3  | Card Name: Belhelmel
    |5   3| Card Mod:  [4:1] Rune Armlet  |	|3   4| Card Mod:  [1:1] Saw Blade
    |  1  | Elemental: ---                |	|  5  | Elemental: ---
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.	                              |	.-----.
    |  2  | Card Name: Gayla	      |	|  2  | Card Name: Thrustaevis
    |4   1| Card Mod:  [1:1] Mystery Fluid|	|4   1| Card Mod:  [1:1] Shear Feather
    |  4  | Elemental: Lightning	      |	|  4  | Elemental: Wind
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  1  | Card Name: Gesper             |	|  5  | Card Name: Anacondaur
    |1   5| Card Mod:  [1:1] Black Hole   |	|5   1| Card Mod:  [1:1] Venom Fang
    |  4  | Elemental: ---                |	|  3  | Elemental: ---
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.	                              |	.-----.
    |  5  | Card Name: Fastitocalon-F     |	|  5  | Card Name: Creeps
    |3   1| Card Mod:  [5:1] Water Crystal|	|2   2| Card Mod:  [1:1] Coral Fragment
    |  1  | Elemental: Earth	      |	|  5  | Elemental: Lightning
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  2  | Card Name: Blood Soul         | |  4  | Card Name: Grendel
    |1   1| Card Mod:  [1:1] Zombie Powder| |2   4| Card Mod:  [1:1] Dragon Fin
    |  6  | Elemental: ---                | |  5  | Elemental: Lightning
    '-----'                               | '-----'
    --------------------------------------|-----------------------------------------
    .-----.	                              |	.-----.
    |  4  | Card Name: Caterchipillar     |	|  4  | Card Name: Jelleye
    |3   2| Card Mod:  [1:1] Spider Web   |	|3   2| Card Mod:  [1:1] Dragon Fin
    |  4  | Elemental: ---		      |	|  4  | Elemental: Lightning
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  1  | Card Name: Cockatrice         |	|  1  | Card Name: Grand Mantis
    |5   4| Card Mod:  [1:5] Cockatrice   |	|5   4| Card Mod:  [1:5] Sharp Spike
    |  1  |                  Pinion       |	|  1  | Elemental: ---
    '-----' Elemental: ---                |	'-----'
    --------------------------------------'-----------------------------------------
    
    
    ---------------.		      .----------------.
    Level 3 Cards: |		      | Level 4 Cards: |
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  6  | Card Name: Forbidden          | |  2  | Card Name: Turtapod  
    |2   6| Card Mod:  [1:1] Betrayal     | |7   3| Card Mod:  [5:1] Healing Mail
    |  3  |                  Sword        | |  6  | Elemental: ---
    '-----' Elemental: ---                | '-----'
    --------------------------------------|-----------------------------------------
    .-----.				      | .-----.
    |  6  | Card Name: Armadodo	      | |  6  | Card Name: Vysage
    |6   3| Card Mod:  [1:1] Dino Bone    | |5   5| Card Mod:  [1:1] Wizard Stone
    |  1  | Elemental: Earth	      | |  4  | Elemental: ---
    '-----'				      | '-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  3  | Card Name: Tri-Face           |	|  4  | Card Name: T-Rexaur
    |5   5| Card Mod:  [1:1] Curse Spike  |	|7   6| Card Mod:  [2:1] Dino Bone
    |  5  | Elemental: Poison             |	|  2  | Elemental: Earth
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  7  | Card Name: Fastitocalon	      |	|  2  | Card Name: Bomb
    |3   5| Card Mod:  [1:1] Water Crystal|	|3   7| Card Mod:  [1:1] Bomb Fragment
    |  1  | Elemental: Earth	      |	|  6  | Elemental: Fire
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  7  | Card Name: Snow Lion          |	|  1  | Card Name: Blitz
    |3   1| Card Mod:  [1:1] North Wind   |	|7   6| Card Mod:  [1:1] Dynamo Stone
    |  5  | Elemental: Ice                |	|  4  | Elemental: Lightning
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  5  | Card Name: Ochu		      |	|  7  | Card Name: Wendigo
    |3   6| Card Mod:  [1:1] Ochu Tentacle|	|6   3| Card Mod:  [1:1] Steel Orb
    |  3  | Elemental: ---		      |	|  1  | Elemental: ---
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  5  | Card Name: SAM08G             |	|  7  | Card Name: Torama
    |4   6| Card Mod:  [1:1] Running Fire |	|4   4| Card Mod:  [5:1] Life Ring
    |  2  | Elemental: Fire               |	|  4  | Elemental: ---
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  4  | Card Name: Death Claw	      |	|  3  | Card Name: Imp
    |2   4| Card Mod:  [1:1] Sharp Spike  |	|6   7| Card Mod:  [1:1] Wizard Stone
    |  7  | Elemental: Fire		      |	|  3  | Elemental: ---
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  6  | Card Name: Cactuar            | |  6  | Card Name: Blue Dragon
    |3   2| Card Mod:  [1:1] Cactus Thorn | |3   2| Card Mod:  [1:1] Fury Fragment
    |  6  | Elemental: ---                | |  7  | Elemental: Poison
    '-----'                               | '-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  3  | Card Name: Tonberry	      |	|  4  | Card Name: Adamantoise
    |4   6| Card Mod:  [1:1] Chef's Knife |	|6   5| Card Mod:  [1:1] Turtle Shell
    |  4  | Elemental: ---		      |	|  6  | Elemental: Earth
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  7  | Card Name: Abyss Worm         |	|  7  | Card Name: Hexadragon
    |5   2| Card Mod:  [1:1] Windmill     |	|3   5| Card Mod:  [3:1] Red Fang
    |  3  | Elemental: Earth              |	|  4  | Elemental: Fire
    '-----'                               |	'-----'
    --------------------------------------'-----------------------------------------
    
    
    ---------------.		      .-----------------------.
    Level 5 Cards: |		      | Level 6 (BOSS) Cards: |
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  6  | Card Name: Iron Giant         | |  2  | Card Name: Fujin & Raijin  
    |5   5| Card Mod:  [1:1] Star Fragment| |4   8| Card Mod:  [1:1] X-Potion
    |  6  | Elemental: ---                | |  8  | Elemental: ---
    '-----'                               | '-----'
    --------------------------------------|-----------------------------------------
    .-----.				      | .-----.
    |  3  | Card Name: Behemoth           | |  7  | Card Name: Elvoret
    |7   6| Card Mod:  [10:1] Barrier     | |4   8| Card Mod:  [1:10] Death Stone
    |  5  | Elemental: ---	              | |  3  | Elemental: Wind
    '-----'				      | '-----'
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  3  | Card Name: Chimera            |	|  4  | Card Name: X-ATM092
    |5   5| Card Mod:  [10:1] Regen Ring  | |3   8| Card Mod:  [2:1] Turtle Shell
    |  5  | Elemental: Water              |	|  7  | Elemental: ---
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.	                              | .-----.
    |  3  | Card Name: PuPu	              | |  7  | Card Name: Granaldo
    |1   A| Card Mod:  [1:1] Hungry       | |5   2| Card Mod:  [1:1] G-Returner
    |  2  |                  Cookpot      | |  8  | Elemental: ---
    '-----'	Elemental: ---  	      |	'-----'
            Location: Finish UFO Quest    |
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  6  | Card Name: Elastoid           | |  1  | Card Name: Gerogero
    |7   2| Card Mod:  [1:1] Steel Pipe   | |3   8| Card Mod:  [1:1] Circlet
    |  6  | Elemental: ---                |	|  8  | Elemental: Poison
    '-----'                               |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  5  | Card Name: GIM47N	      | |  8  | Card Name: Iguion
    |4   5| Card Mod:  [1:10] Fast Ammo   | |2   2| Card Mod:  [1:1] Cockatrice 
    |  7  | Elemental: ---		      |	|  8  |                  Pinion
    '-----'				      |	'-----' Elemental: ---
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  7  | Card Name: Malboro            | |  6  | Card Name: Abadon
    |2   7| Card Mod:  [4:1] Malboro      | |5   8| Card Mod:  [1:30] Dark Ammo
    |  4  | 	         Tentacle     | |  4  | Elemental: ---
    '-----' Elemental: Poison             | '-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  7  | Card Name: Ruby Dragon 	      | |  4  | Card Name: Trauma
    |4   2| Card Mod:  [10:1] Inferno Fang| |6   8| Card Mod:  [1:30] Demolition
    |  7  | Elemental: Fire		      |	|  5  |                  Ammo
    '-----'				      |	'-----' Elemental: ---
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  5  | Card Name: Elnoyle            | |  1  | Card Name: Oilboyle
    |6   3| Card Mod:  [10:1] Energy      | |8   8| Card Mod:  [1:30] Fire Ammo
    |  7  |                   Crystal     | |  4  | Elemental: ---
    '-----' Elemental: ---                | '-----'
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  4  | Card Name: Tonberry King      | |  6  | Card Name: Shumi Tribe
    |4   6| Card Mod:  [1:1] Chef's Knife |	|4   5| Card Mod:  [5:1] Gambler Spirit
    |  7  | Elemental: ---		      |	|  8  | Elemental: ---
    '-----'				      |	'-----'
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  6  | Card Name: Wedge & Biggs      | |  7  | Card Name: Krysta
    |7   6| Card Mod:  [1:1] X-Potion     | |1   5| Card Mod:  [1:10] Holy Stone
    |  2  | Elemental: ---                | |  8  | Elemental: ---
    '-----'                               |	'-----'
    --------------------------------------'-----------------------------------------
    
    ----------------------.               .---------------------------------.
    Level 7 (BOSS) Cards: |               | Level 8 (Guardian Force) Cards: |
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  8  | Card Name: Propagator         | |  4  | Card Name: Chubby Chocobo  
    |8   4| Card Mod:  [1:1] G-Mega-Potion| |9   4| Card Mod:  [1:100] LuvLuv G
    |  4  | Elemental: ---                | |  8  | Elemental: ---
    '-----'                               | '-----' Location: Part of the Queen of
                                          |                   Cards Quest
    --------------------------------------|-----------------------------------------
    .-----.				      | .-----.
    |  8  | Card Name: Jumbo Cactuar      | |  9  | Card Name: Angelo
    |4   8| Card Mod:  [1:1] Cactus Thorn | |3   6| Card Mod:  [1:100] Elixir
    |  4  | Elemental: ---	              | |  7  | Elemental: ---
    '-----'				      | '-----' Location: Win from Watts in the
                                          |                 train or White Seed Ship
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  8  | Card Name: Tri-Point          | |  3  | Card Name: Gilgamesh
    |8   5| Card Mod:  [40:1] Jet Engine  | |6   7| Card Mod:  [1:10] Holy War
    |  2  | Elemental: Lightning          | |  9  | Elemental: ---
    '-----'                               |	'-----' Location: Win from CC King
    --------------------------------------|-----------------------------------------
    .-----.	                              | .-----.
    |  5  | Card Name: Gargantua	      | |  9  | Card Name: MiniMog
    |8   6| Card Mod: [10:1] Strength Love| |2   3| Card Mod:  [1:100] Pet House
    |  6  | Elemental: ---	              | |  9  | Elemental: ---
    '-----'	                              | '-----' Location: Win from Kid running
                                          |  around in Balamb Garden Main Halls
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  8  | Card Name: Mobile Type 8      | |  9  | Card Name: Chicobo
    |3   6| Card Mod:  [1:10] Shell Stone | |2   3| Card Mod:  [1:100] Gysahl Greens
    |  7  | Elemental: ---                |	|  8  | Elemental: ---
    '-----'                               |	'-----' Location: Complete Chocobo
                                          |                   Forests Quest
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  8  | Card Name: Sphinxaur          | |  2  | Card Name: Quetzacotl
    |8   3| Card Mod:  [1:1] G-Mega-Potion| |4   9| Card Mod:  [1:100] Dynamo Stone
    |  5  | Elemental: ---		      |	|  9  | Elemental: Lightning
    '-----'				      |	'-----' Location: Win from Mayor Dobe in
                                          |                   Fisherman's Horizon
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  8  | Card Name: Tiamat             | |  6  | Card Name: Shiva
    |4   8| Card Mod:  [1:10] Flare Stone | |9   7| Card Mod:  [1:100] North Wind
    |  5  | Elemental: ---                | |  4  | Elemental: Ice
    '-----'                               | '-----' Location: On White Seed Ship,
                                          | give Zone the Girl Next Door Magazine 
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  5  | Card Name: BGH251F2           | |  9  | Card Name: Ifrit
    |5   7| Card Mod: [1:10] Protect Stone| |8   6| Card Mod:  [1:3] Elem Atk
    |  8  | Elemental: ---		      |	|  2  | Elemental: Fire
    '-----'				      |	'-----' Location: 1. From Ifrit
                                          | 2. After losing Ifrit, win it back from
                                          | Martine at Fisherman's Horizon
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  6  | Card Name: Red Giant          | |  8  | Card Name: Siren
    |7   8| Card Mod:  [1:5] Meteor Stone | |2   9| Card Mod:  [1:3] Status Atk
    |  4  | Elemental: ---                | |  6  | Elemental: ---
    '-----'                               | '-----' Location: Dollet Pub Owner
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  1  | Card Name: Catoblepas         | |  5  | Card Name: Sacred
    |7   8| Card Mod:  [1:1] Rename Card  | |9   1| Card Mod:  [1:100] Dino Bone
    |  7  | Elemental: ---		      |	|  9  | Elemental: Earth
    '-----'				      |	'-----' Location: From Sacred
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  7  | Card Name: Ultima Weapon      | |  9  | Card Name: Minotaur
    |8   7| Card Mod:  [1:1] Ultima Stone | |9   5| Card Mod:  [1:10] Adamantine
    |  2  | Elemental: ---                | |  2  | Elemental: Earth
    '-----'                               |	'-----' Location: From Minotaur
    --------------------------------------'-----------------------------------------
    
    --------------------------------.     .--------------------------.
    Level 9 (Guardian Force) Cards: |     | Level 10 (Player) Cards: |
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  8  | Card Name: Carbuncle          | |  A  | Card Name: Ward
    |4   4| Card Mod:  [1:3] Glow Curtain | |8   7| Card Mod:  [1:3] Gaea's Ring
    |  A  | Elemental: ---                | |  2  | Elemental: ---
    '-----' Location: Win from CC Queen   | '-----' Location: Win from Odine 
                                          |                   in Esthar
    --------------------------------------|-----------------------------------------
    .-----.				      | .-----.
    |  5  | Card Name: Diablos            | |  6  | Card Name: Kiros
    |3   A| Card Mod:  [1:100] Black Hole | |A   7| Card Mod:  [1:3] Accelerator
    |  8  | Elemental: ---	              | |  6  | Elemental: ---
    '-----'	Location: From Diablos	      | '-----' Location: Part of the Queen of
                                          |                   Cards Quest
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  7  | Card Name: Leviathan          | |  5  | Card Name: Laguna
    |7   A| Card Mod:  [1:3] Doc's Code   | |9   A| Card Mod:  [1:100] Hero
    |  1  | Elemental: Water              | |  3  | Elemental: ---
    '-----' Location: Win from CC Joker   | '-----' Location: Win from Ellone at 
                                          |                   Lunar Base
    --------------------------------------|-----------------------------------------
    .-----.	                              | .-----.
    |  8  | Card Name: Odin               | |  A  | Card Name: Selphie
    |5   A| Card Mod:  [1:100] Dead Spirit| |4   8| Card Mod:  [1:100] Elem Guard
    |  3  | Elemental: ---	              | |  6  | Elemental: ---
    '-----'	Location: From Odin           | '-----' Location: Win from Selphie's
                                          |                  friend at Trabia Garden
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  A  | Card Name: Pandemona          | |  9  | Card Name: Quistis
    |7   1| Card Mod:  [1:100] Windmill   | |2   6| Card Mod:  [1:3] Samantha Soul
    |  7  | Elemental: Wind               | |  A  | Elemental: ---
    '-----' Location: Win from Balamb     | '-----' Location: Win from 'Trepie' in
                      Hotel Owner         | the cafetaria (the guy in the back)
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  7  | Card Name: Cerberus           | |  2  | Card Name: Irvine
    |A   4| Card Mod:  [1:100] Lightweight| |A   6| Card Mod:  [1:3] Rocket Engine
    |  6  | Elemental: ---		      |	|  9  | Elemental: ---
    '-----'	Location: From Cerberus	      | '-----' Location: Part of the Queen of
                                          |                   Cards Quest
    --------------------------------------|-----------------------------------------
    .-----.                               |	.-----.
    |  9  | Card Name: Alexander          | |  8  | Card Name: Zell
    |2   A| Card Mod:  [1:3] Moon Curtain | |6   5| Card Mod:  [1:3] Hyper Wrist
    |  4  | Elemental: Holy               | |  A  | Elemental: ---
    '-----' Location:  Win from Piet on   | '-----' Location: Win from Zell's Mom in
     Lunar Base or Crash Site             |                   Balamb
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  7  | Card Name: Phoenix            | |  4  | Card Name: Rinoa
    |A   2| Card Mod: [1:3] Phoenix Spirit| |A   A| Card Mod:  [1:3] Magic Armlet
    |  7  | Elemental: Fire               | |  2  | Elemental: ---
    '-----'	Location: Part of the Queen of| '-----' Location: Win from Caraway in
                      Cards Quest         |                   Deling City
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  A  | Card Name: Bahamut            | |  A  | Card Name: Edea
    |6   8| Card Mod:  [1:100] Megalixir  | |3   A| Card Mod:  [1:3] Royal Crown
    |  2  | Elemental: ---                | |  3  | Elemental: ---
    '-----' Location: From Bahamut        | '-----' Location: Win from Edea
    --------------------------------------|-----------------------------------------
    .-----.				      |	.-----.
    |  3  | Card Name: Doomtrain          | |  6  | Card Name: Seifer
    |A   1| Card Mod:  [1:3] Status Guard | |4   9| Card Mod:  [1:3] Diamond Armor
    |  A  | Elemental: Poison             | |  A  | Elemental: ---
    '-----'	Location: Part of the Queen of| '-----' Location: Win from Cid in his
                      Cards Quest         | office or at the orphanage
    --------------------------------------|-----------------------------------------
    .-----.                               | .-----.
    |  4  | Card Name: Eden               | |  A  | Card Name: Squall
    |A   4| Card Mod:  [1:3] Monk's Code  | |9   6| Card Mod:  [1:10] Three Stars
    |  9  | Elemental: ---                | |  4  | Elemental: ---
    '-----' Location: From Ultima Weapon  | '-----' Location: Win from Laguna on
                                          |                   board of the Ragnarok
    --------------------------------------'-----------------------------------------
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
                       ||        {TTC-4} Card Players       ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
    
                              THIS IS WORK IN PROGRESS!
    
                             Balamb Garden Players: ()
                             ===========================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Trepe Groupie #1        |2,5         |Quistis    |Cafetaria, guy in the back  |
    |------------------------|------------|-----------|----------------------------|
    |Friend Trepe Groupie #1 |1-3         |---        |Cafetaria, guy in the front |
    |------------------------|------------|-----------|----------------------------|
    |Gatekeeper              |1-3,5       |---        |Gate Reception              |
    |------------------------|------------|-----------|----------------------------|
    |Running Boy             |1-3         |MiniMog    |Boy running in Main Halls   |
    |------------------------|------------|-----------|----------------------------|
    |Trepe Groupie #2        |1,3,5       |Quistis    |2nd Floor Classroom         |
    |------------------------|------------|-----------|----------------------------|
    |Trepe Groupie #3        |1,2,4,5     |Quistis    |2nd Floor Classroom         |
    |------------------------|------------|-----------|----------------------------|
    |Cafetaria Lady          |1,2,4,5     |---        |Cafetaria behind counter    |
    |------------------------|------------|-----------|----------------------------|
    |Guy on bench            |1-3         |---        |(Random) Right Main Hall    |
    |------------------------|------------|-----------|----------------------------|
    |Walking Student Girl    |1,3,4       |---        |(Random) Hall to Library    |
    |------------------------|------------|-----------|----------------------------|
    |Dark Skinned Student    |1,4         |---        |(Random) Hall to Library    |
    |------------------------|------------|-----------|----------------------------|
    |Library Girl w/Pigtail  |1-3         |---        |Library, behind counter     |
    |------------------------|------------|-----------|----------------------------|
    |Male Student in blue    |1,3-5       |---        |Library, middle of room     |
    |------------------------|------------|-----------|----------------------------|
    |Sitting Student         |2-4         |---        |Library, Esuna Draw Screen  |
    |------------------------|------------|-----------|----------------------------|
    |Talking Student Girl    |1-5         |---        |Library Reading Room        |
    |------------------------|------------|-----------|----------------------------|
    |Boy in Infirmary Hall   |1-3         |---        |(Random)Hallway to Infirmary|
    |------------------------|------------|-----------|----------------------------|
    |Blonde Girl in Main Hall|1-3         |---        |(Random) Main Hall          |
    |------------------------|------------|-----------|----------------------------|
    |Girl with short pants   |1,2         |---        |(Random) Main Hall          |
    |------------------------|------------|-----------|----------------------------|
    |3 Girls Group           |1,2,4       |---        |Hallway to Dormitory        |
    |------------------------|------------|-----------|----------------------------|
    |White Male Student      |1-3         |---        |2nd Floor Hallway to Class  |
    |------------------------|------------|-----------|----------------------------|
    |Right Girl Talking      |1,3,4       |---        |2nd Floor Hallway to Class  |
    |------------------------|------------|-----------|----------------------------|
    |Left Girl Talking       |            |---        |(Random) 2nd Floor Hallway  |
    |(Blonde Sister)         |            |           |         to Class           |
    |------------------------|------------|-----------|----------------------------|
    |Left Guy Talking        |            |---        |(Random) 2nd Floor Hallway  |
    |(Brother of above girl) |            |           |         to Class           |
    |------------------------|------------|-----------|----------------------------|
    
    
    
                            Balamb Town Card Players: ()
                            ==============================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Ma Dincht               |1,2,4,5     |Zell       |Zell's House (Playable after|
    |                        |            |           |doing the SeeD Field Exam)  |
    |                        |            |           |(Must have Zell in Party)   |
    |------------------------|------------|-----------|----------------------------|
    |Girl in a band          |1,3,4       |---        |Entrance Screen (Disc 1)    |
    |------------------------|------------|-----------|----------------------------|
    |Station Conductor       |1,2         |---        |Entrance of the Station     |
    |------------------------|------------|-----------|----------------------------|
    |Galbadian Soldier       |1,2,4,5     |---        |Docks (Balamb Lockdown ONLY)|
    |------------------------|------------|-----------|----------------------------|
    |Hotel Owner             |4,5         |Pandemona  |In front of the Hotel       |
    |------------------------|------------|-----------|----------------------------|
    |Hotel Owner's Daughter  |1,3,4       |Pandemona  |1. Old Man House (Lockdown) |
    |                        |            |           |2. In front of the Hotel    |
    |------------------------|------------|-----------|----------------------------|
    |Girl with dog           |1-5         |---        |(Random) Docks              |
    |------------------------|------------|-----------|----------------------------|
    |Student skipping class  |3-5         |---        |(Random) Docks              |
    |------------------------|------------|-----------|----------------------------|
    |Chef with red shirt     |1,2,4,5     |---        |Docks (After Lockdown)      |
    |------------------------|------------|-----------|----------------------------|
    |Big Bad Rascal          |            |---        |(Events) Dincht Living Room |
    |------------------------|------------|-----------|----------------------------|
    |Girl sitting            |1,2,3       |---        |Entrance Station            |
    '------------------------'------------'-----------'----------------------------'
     o To play the Hotel Owner's Daughter, you must clear the Big Bad Rascal quest
       during Balamb's Lockdown.
     o The Student skipping class uses his own rule-set (No Rules) which you can use
       to clear the Balamb Region of all rules.
    
    
                               Timber Card Players: (14)
                               =========================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Left Guard (after fight |1,2,4       |---        |Entrance/Exit to Worldmap   |
    |with Galbadian Soldiers)|            |           |                            |
    |------------------------|------------|-----------|----------------------------|
    |Cat Loving Girl         |1,2         |---        |In the street near the Hotel|
    |------------------------|------------|-----------|----------------------------|
    |Girl looking at Models  |4           |---        |In the Hotel                |
    |------------------------|------------|-----------|----------------------------|
    |Guy who likes Girls     |1,2,4       |---        |(Random) Overpass           |
    |------------------------|------------|-----------|----------------------------|
    |Guy in White            |1,3         |---        |(Random) Galbadia Station   |
    |------------------------|------------|-----------|----------------------------|
    |Old Lady                |1,3         |---        |Pet Shop Screen             |
    |------------------------|------------|-----------|----------------------------|
    |Dark Woman/White Bikini |1           |---        |City Square Timber Maniacs  |
    |------------------------|------------|-----------|----------------------------|
    |Old Lady                |1,3         |---        |Pet Shop Screen             |
    |------------------------|------------|-----------|----------------------------|
    |Couple on Bench         |2,3,4       |---        |Intersection to Pub+Station |
    |------------------------|------------|-----------|----------------------------|
    |Boy on Station Bridge   |1           |---        |Eastern Station Bridge      |
    |------------------------|------------|-----------|----------------------------|
    |Woman (Train Expert)    |1,4         |---        |Eastern Station             |
    |------------------------|------------|-----------|----------------------------|
    |Depressed Woman at Home |1,2         |---        |Old Man's (Owl Tears) House |
    |------------------------|------------|-----------|----------------------------|
    |Pub Owner (after moving |1,3,4       |Doomtrain* |Timber Pub, upper right     |
    |the drunkard away)      |            |           |                            |
    |------------------------|------------|-----------|----------------------------|
    |Drunkard                |1,2,3       |---        |Back Alley                  |
    |------------------------|------------|-----------|----------------------------|
    |Guard at TV Station path|2,3         |---        |After TV Station Events     |
    '------------------------'------------'-----------'----------------------------'
     o All Players in Timber use Galbadia Region Rules.
     * Doomtrain can only be won from the Pub Owner after you have given the Queen
       of Cards the Alexander Card.
    
    
                               Dollet Card Players: (13)
                               =========================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Car Rental Woman        |4           |---        |Entrance Screen             |
    |------------------------|------------|-----------|----------------------------|
    |Girl near Wheelchair Man|1,3         |---        |Harbor (come from above)    |
    |------------------------|------------|-----------|----------------------------|
    |Emo Kid in Green Jacket |1,3,4       |---        |Harbor (come from below)    |
    |------------------------|------------|-----------|----------------------------|
    |Man with Blue Sleeves   |3           |---        |Screen with stairs to beach |
    |------------------------|------------|-----------|----------------------------|
    |Girl at the beach       |1,2         |---        |Lapin Beach                 |
    |------------------------|------------|-----------|----------------------------|
    |Son of Queen of Cards   |1-4         |(See Note) |CQ's Father Artist's House  |
    |------------------------|------------|-----------|----------------------------|
    |Woman near Pub          |1,2,4       |---        |Near the Shining Bomber Pub |
    |------------------------|------------|-----------|----------------------------|
    |Pub's Waiter            |2           |---        |Challenge him behind counter|
    |------------------------|------------|-----------|----------------------------|
    |Old Man in Pub          |2,3,4       |---        |2nd Floor Pub               |
    |------------------------|------------|-----------|----------------------------|
    |Pub's Owner             |1-4         |Siren      |Beat him -> Private Room    |
    |------------------------|------------|-----------|----------------------------|
    |Shopping Lady in Yellow |1           |---        |Walking in Nautilus Street  |
    |------------------------|------------|-----------|----------------------------|
    |Old Man at Townsquare   |1,3         |---        |Townsquare                  |
    |------------------------|------------|-----------|----------------------------|
    |Hotel Girl              |2,3         |---        |Dollet Hotel Main Hall      |
    '------------------------'------------'-----------'----------------------------'
     o All Players use Dollet Region Rules.
     o You can win MiniMog, Sacred, Chicobo, Alexander and Doomtrain back from the 
       Son of the Card Queen after losing those cards to the Card Queen.
    
    
                             Deling City Card Players: (8)
                             =============================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Travelling Lady from FH |1-4         |---        |Across the street of Hotel  |
    |------------------------|------------|-----------|----------------------------|
    |Hotel Waitress          |1           |---        |Hotel Restaurant            |
    |------------------------|------------|-----------|----------------------------|
    |Person near General Shop|1-4         |---        |In the street with Shops    |
    |------------------------|------------|-----------|----------------------------|
    |Man in Black            |1-7         |Kiros (*)  |Across the Junk Shop        |
    |------------------------|------------|-----------|----------------------------|
    |Old Woman               |1-3         |---        |Street near Main Gate       |
    |------------------------|------------|-----------|----------------------------|
    |Old Man                 |1-3         |---        |On Bench, Street as above   |
    |------------------------|------------|-----------|----------------------------|
    |General Caraway         |1-4         |Rinoa (*)  |Caraway's Mansion           |
    |------------------------|------------|-----------|----------------------------|
    |Train Conductor         |1,2,4       |---        |City Train Station          |
    |------------------------|------------|-----------|----------------------------|
    |Walking Woman           |1,2         |---        |Other street near Main Gate |
    '------------------------'------------'-----------'----------------------------'
     o Kiros can only be won if you've already given the MiniMog Card to the Queen
       of Cards.
     o Rinoa will only be played if you first lose the Ifrit Card to Caraway. He'll
       instantly lose the card to Martine, who can be found on the right side of the
       FH Mayor's House.
    
    
                      Fisherman's Horizon (FH) Card Players: (7)
                      ==========================================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Familiar Face #3        |1,4-6       |---        |Nearby elevator going up    |
    |------------------------|------------|-----------|----------------------------|
    |Martine                 |1-7         |Ifrit (*)  |Right from Mayor's House    |
    |------------------------|------------|-----------|----------------------------|
    |Flo (Mayor's Wife)      |1,2,5,6     |Irvine (*) |Mayor's House, Upstairs     |
    |------------------------|------------|-----------|----------------------------|
    |Mayor Dobe              |1,2,4-6     |Quezacotl  |Mayor's House, Upstairs     |
    |------------------------|------------|-----------|----------------------------|
    |Kid at Town Square      |1-3         |---        |Town Square near Station    |
    |------------------------|------------|-----------|----------------------------|
    |Grease Monkey           |1,2,4,6     |---        |Grease Monkey's House       |
    |------------------------|------------|-----------|----------------------------|
    |Master Fisherman        |???         |---        |Crane (1st Visit ONLY)      |
    '------------------------'------------'-----------'----------------------------'
     o All Players here use FH Region Rules.
     o Ifrit can be won back from Martine after losing it to Caraway in Deling City.
     o Irvine can only be won if you've given the Queen of Cards the Sacred Card.
     
    
                               Winhill Card Players: (8)
                               =========================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Student Mercenary       |1,2,3,5     |---        |Nearby southern exit        |
    |------------------------|------------|-----------|----------------------------|
    |Shop Owner              |1,2,4       |---        |Shop at southern exit       |
    |------------------------|------------|-----------|----------------------------|
    |Hotel Owner             |1,2,4       |---        |In the Hotel                |
    |------------------------|------------|-----------|----------------------------|
    |Old Man in Residence    |1,4,5       |---        |Residence in southern part  |
    |------------------------|------------|-----------|----------------------------|
    |Man on bench            |1,3,5       |---        |Bench on North Town Square  |
    |------------------------|------------|-----------|----------------------------|
    |Playing Girl            |1-4         |---        |North Town Square           |
    |------------------------|------------|-----------|----------------------------|
    |Mansion Owner           |3,4,5       |---        |Man on the stairs in Mansion|
    |------------------------|------------|-----------|----------------------------|
    |Blonde Woman            |1,3,4       |---        |At former Raine's House     |
    '------------------------'------------'-----------'----------------------------'
     o All Players here use Centra Region Rules.
    
    
                           Trabia Garden Card Players: (11)
                           ================================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Student in green        |1,2,3,5     |---        |Path near entrance (after   |
    |                        |            |           |Selphie talked to kids)     |
    |------------------------|------------|-----------|----------------------------|
    |Selphie's Friend        |1-5         |Selphie    |Fountain Screen (Can play   |
    |                        |            |           |after flashback event)      |
    |------------------------|------------|-----------|----------------------------|
    |Trabian Faculty         |1-3,5       |---        |Fountain Screen (upperright)|
    |------------------------|------------|-----------|----------------------------|
    |Girl Student            |1,2,4       |---        |Garage Screen (after Selphie|
    |                        |            |           |talked to kids)             |
    |------------------------|------------|-----------|----------------------------|
    |Sitting Guy             |1-3         |---        |Garage Screen               |
    |------------------------|------------|-----------|----------------------------|
    |Girl with book          |1,2,4       |---        |Classroom/Monitor Screen    |
    |------------------------|------------|-----------|----------------------------|
    |Mechanic                |3-5         |---        |Monitor Screen              |
    |------------------------|------------|-----------|----------------------------|
    |Basketball Freak        |2,3,5       |---        |Stage/Rocket Screen         |
    |------------------------|------------|-----------|----------------------------|
    |Student near rocket     |1,2,4       |---        |Stage/Rocket Screen         |
    |------------------------|------------|-----------|----------------------------|
    |Boy at Basketball Court |2,4         |---        |Basketball Court (after the |
    |                        |            |           |flashback event)            |
    |------------------------|------------|-----------|----------------------------|
    |Girl in Bikini          |1-3,5       |---        |Basketball Court (after the |
    |                        |            |           |flashback event)            |
    '------------------------'------------'-----------'----------------------------'
     o All Players use Trabia Region Rules.
    
    
                               Shumi Village Players: (10)
                               ===========================
    .------------------------.------------.-----------.----------------------------.
    |Name:                   |Card Levels:|Rare Cards:|Location/Additional Info:   |
    |========================|============|===========|============================|
    |Left Shumi              |1,2,5,6     |---        |Entrance Guarding Draw Point|
    |------------------------|------------|-----------|----------------------------|
    |Middle Shumi            |1,2,4-7     |---        |Entrance Guarding Draw Point|
    |------------------------|------------|-----------|----------------------------|
    |Right Shumi             |1,2,4,6     |---        |Entrance Guarding Draw Point|
    |------------------------|------------|-----------|----------------------------|
    |Shumi at a table        |1,2,5,6     |---        |First Underground Screen    |
    |------------------------|------------|-----------|----------------------------|
    |Elder                   |2,4,6,7     |---        |Elder's House               |
    |------------------------|------------|-----------|----------------------------|
    |Elder's Assistant       |1,2,4,6,7   |---        |Elder's House (can no longer|
    |                        |            |           |play when he makes statue)  |
    |------------------------|------------|-----------|----------------------------|
    |Artisan                 |1,2,6,7     |---        |Artisan's House (can't play |
    |                        |            |           |when he's making the statue)|
    |------------------------|------------|-----------|----------------------------|
    |Busy Working Shumi      |4,5,6       |---        |Sculptor's Workplace        |
    |------------------------|------------|-----------|----------------------------|
    |Sculptor                |3,4,5       |---        |Sculptor's Workplace        |
    |------------------------|------------|-----------|----------------------------|
    |Master Fisherman*       |            |---        |Pond (Only during the quest)|
    '------------------------'------------'-----------'----------------------------'
     o All Shumi Players here will use Trabia Region Rules.
     o The Master Fisherman will only appear if you've completed the quest with him
       in FH. You can only play him in Shumi Village during his cameo while you're
       doing the Shumi Village Quest. He will use FH Rules.
    
    
                                CC-Group on Disc 4: (8)
                                =======================
    .-------------.---------.------------.-----------.-----------------------------.
    |Name:        |Region:  |Card Levels:|Rare Cards:|Location/Additional Info:    |
    |=============|=========|============|===========|=============================|
    |Joker        |Centra   |1-3,6,7     |Any (*)    |Ragnarok (Elevator Room)     |
    |-------------|---------|------------|-----------|-----------------------------|
    |Jack         |Balamb   |3,4,6       |Any (*)    |Ragnarok (North from hangar)*|
    |-------------|---------|------------|-----------|-----------------------------|
    |Club         |Dollet   |3,5,6       |Any (*)    |Ragnarok (Aisle upstairs)*   |
    |-------------|---------|------------|-----------|-----------------------------|
    |Right Diamond|Trabia   |3-5,7       |Any (*)    |Ragnarok (Hangar)*           |
    |-------------|---------|------------|-----------|-----------------------------|
    |Left Diamond |Trabia   |3-5,7       |Any        |Ragnarok (Hangar)*           |
    |-------------|---------|------------|-----------|-----------------------------|
    |Spade        |Esthar   |1-3,6,7     |Any (*)    |Ragnarok (Aisle near hangar)*|
    |-------------|---------|------------|-----------|-----------------------------|
    |Heart        |FH       |3,5,6,7     |Any (*)    |Ragnarok (Entrance)*         |
    |-------------|---------|------------|-----------|-----------------------------|
    |King         |Lunar    |1-7         |Any (*)    |Ragnarok (Air Room, have     |
    |             |         |            |           |Quistis in your party)*      |
    '-------------'---------'------------'-----------'-----------------------------'
     Notes: o Joker will always be present in the Disc 4 Ragnarok.
            * The other CC-Group members will only be present if you completed the
              CC-Group Quest earlier in the game.
            o Left Diamond can use *any* rare card in the game, anytime she wants.
           (*)The other CC-Group members can use almost all rare cards with these
              exceptions: Rinoa, Kiros, Irvine, Chubby Chocobo, Doomtrain, Phoenix.
              They can also only use a rare card if their deck has 'shuffled well'.
              It can be possible that the one you play doesn't have rare cards at
              the moment you play him/her. Then they'll need to shuffle again.
            o Therefore, Left Diamond girl is the best to play. (No shuffle here)
    
    
                               Queen of Cards on Disc 4:
                               =========================
    .--------------.---------.------------.----------------------------------------.
    |Name:         |Region:  |Card Levels:|Rare Cards:                             |
    |==============|=========|============|========================================|
    |Queen of Cards|Any Rules|1-7         |Kiros, Irvine, Chubby Chocobo,          |
    |              |         |            |Doomtrain, Phoenix.                     |
    '--------------'---------'------------'----------------------------------------'
     Location: The Queen of Cards will be at the escape pod crash site, which is
               invisibly located at the southeast of the Esthar continent.
    
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                   VIII)  Lists: Items & Refining: {LIS}                    ||
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
                     ||          {PER-1} Introduction          ||
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    This is where you can find most the common ways to obtain items and their uses.
    
    
                                    Recovery Items:
                                    ===============
    .--------------.---------------------------------------------------------------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Potion        |Restores 200 HP; One Target                             |   100|
    |              |Obtain:      Buy at various shops                       |    50|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Potion+ [3:1] (Med LV Up)                  |      |
    |--------------|--------------------------------------------------------|------|
    |Potion+       |Restores 400 HP; One Target                             |   ---|
    |              |Refine from: Potion [3:1] (Med LV Up)                   |   100|
    |              |Refine into: Hi-Potion [3:1] (Med LV Up)                |      |
    |--------------|--------------------------------------------------------|------|
    |Hi-Potion     |Restores 1000 HP; One Target                            |   500|
    |              |Obtain:      Buy from various shops                     |   250|
    |              |Refine from: Potion+ [3:1] (Med LV Up)                  |      |
    |              |             Healing Mail [1:6] (Recov Med-RF)          |      |
    |              |             Healing Water [1:2] (Recov Med-RF)         |      |
    |              |Refine into: Hi-Potion+ [3:1] (Med LV Up)               |      |
    |--------------|--------------------------------------------------------|------|
    |Hi-Potion+    |Restores 2000 HP; One Target                            |   ---|
    |              |Refine from: Hi-Potion [3:1] (Med LV Up)                |   500|
    |              |Refine into: X-Potion [3:1] (Med LV Up)                 |      |
    |--------------|--------------------------------------------------------|------|
    |X-Potion      |Restores Max HP; One Target                             |  5000|
    |              |Obtain:      Buy from Esthar Shop!!! (Familiar)         |  2500|
    |              |Refine from: Hi-Potion+ [3:1] (Med LV Up)               |      |
    |              |             Wedge, Biggs Card [1:1] (Card Mod)         |      |
    |              |             Fujin, Raijin Card [1:1] (Card Mod)        |      |
    |              |Refine into: Mega-Potion [3:1] (Med LV Up)              |      |
    |--------------|--------------------------------------------------------|------|
    |Mega-Potion   |Restores 1000 HP; All Targets                           | 10000|
    |              |Obtain:      Buy from Esthar Shop!!! (Familiar)         |  5000|
    |              |Refine from: Tent [4:1] (Recov Med-RF)                  |      |
    |              |             Cottage [2:1] (Recov Med-RF)               |      |
    |              |             Healing Ring [1:20] (Recov Med-RF)         |      |
    |              |             Mesmerize Blade [1:2] (Recov Med-RF)       |      |
    |              |             X-Potion [3:1] (Med LV Up)                 |      |
    |              |Refine into: Elixir [20:1] (Forbid Med-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Phoenix Down  |Revives one Target and restores 12.5% of Max HP         |   500|
    |              |Obtain:      Buy from various shops                     |   250|
    |              |Refine from: Life Ring [1:2] (Recov Med-RF)             |      |
    |              |             Regen Ring [1:8] (Recov Med-RF)            |      |
    |              |             Phoenix Spirit [1:100] (Recov Med-RF)      |      |
    |              |Refine into: Mega Phoenix [50:1] (Med LV Up)            |      |
    |--------------|--------------------------------------------------------|------|
    |Mega Phoenix  |Revives all Targets and restores 12.5% of Max HP        | 10000|
    |              |Obtain:      Buy from Esthar Shop!!! (Familiar)         |  5000|
    |              |Refine from: Phoenix Down [50:1] (Med LV Up)            |      |
    |              |Refine into: Phoenix Pinion [3:1] (Tool-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Elixir        |Restores Max HP, removes all bad statuses, One Target   | 50000|
    |              |Obtain:      Buy from Esthar Shop!!! (Familiar)         |  2500|
    |              |Refine from: Mega-Potion [20:1] (Forbid Med-RF)         |      |
    |              |             Elem Atk [1:4] (Forbid Med-RF)             |      |
    |              |             Elem Guard [1:4] (Forbid Med-RF)           |      |
    |              |             Status Atk [1:4] (Forbid Med-RF)           |      |
    |              |             Status Guard [1:4] (Forbid Med-RF)         |      |
    |              |             Remedy+ [10:1] (Med LV Up)                 |      |
    |              |             Angelo Card [1:100] (Card Mod)             |      |
    |              |Refine into: Doc's Code [10:1] (GF Abl Med-RF)          |      |
    |              |             Megalixir [10:1] (Med LV Up)               |      |
    |--------------|--------------------------------------------------------|------|
    |Megalixir     |Restores Max HP, removes all bad statuses, All Targets  |   ---|
    |              |Refine from: Doc's Code [1:1] (Forbid Med-RF)           |  5000|
    |              |             Med Kit [1:1] (Forbid Med-RF)              |      |
    |              |             Elixir [10:1] (Med LV Up)                  |      |
    |              |             Bahamut Card [1:100] (Card Mod)            |      |
    |              |Refine into: ---                                        |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                     Status Items:
                                     =============
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Antidote      |Removes the Poison status; One Target                   |   100|
    |              |Obtain:      Buy from various shops                     |    50|
    |              |Refine from: Poison Powder [1:3] (ST Med-RF)            |      |
    |              |             Venom Fang [1:10] (ST Med-RF)              |      |
    |              |Refine into: Bio Magic [1:1] (ST Mag-RF)                |      |
    |--------------|--------------------------------------------------------|------|
    |Soft          |Removes the Petrify/Slow-Petrify status; One Target     |   100|
    |              |Obtain:      Buy from various shops                     |    50|
    |              |Refine from: Cockatrice Pinion [1:3] (ST Med-RF)        |      |
    |              |Refine into: Break Magic [1:3] (ST Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Eye Drops     |Removes the Darkness status; One Target                 |   100|
    |              |Obtain:      Buy from various shops                     |    50|
    |              |Refine from: Ochu Tentacle [1:3] (ST Med-RF)            |      |
    |              |Refine into: Blind Magic [1:1] (ST Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Echo Screen   |Removes the Silence status; One Target                  |   100|
    |              |Obtain:      Buy from various shops                     |    50|
    |              |Refine from: Silence Powder [1:3] (ST Med-RF)           |      |
    |              |Refine into: Silence Magic  [1:2] (ST Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Holy Water    |Removes the Zombie and Curse status; One Target         |   100|
    |              |Obtain:      Buy from various shops                     |    50|
    |              |Refine from: Zombie Powder [1:3] (ST Med-RF)            |      |
    |              |Refine into: Zombie Magic [1:2] (ST Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Remedy        |Removes all bad statuses except: Slow, Stop, Vit0, Doom |  1000|
    |              |Obtain:      Buy from various shops                     |   500|
    |              |Refine from: Betrayal Sword [1:1] (ST Med-RF)           |      |
    |              |             Sleep Powder [1:1] (ST Med-RF)             |      |
    |              |             Dragon Fang [1:1] (ST Med-RF)              |      |
    |              |             Curse Spike [1:1] (ST Med-RF)              |      |
    |              |             Malboro Tentacle [1:2] (ST Med-RF)         |      |
    |              |             Med Kit [1:20] (ST Med-RF)                 |      |
    |              |Refine into: Remedy+ [10:1] (Med LV Up)                 |      |
    |--------------|--------------------------------------------------------|------|
    |Remedy+       |Removes all bad statuses; One Target                    |   ---|
    |              |Refine from: Remedy [10:1] (Med LV Up)                  |  1000|
    |              |Refine into: Elixir [10:1] (Med LV Up)                  |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                     Battle Items:
                                     =============
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Hero-trial    |50% chance of granting Invincibility Status; One Target |   ---|
    |              |Obtain:      Angelo Search (2/288th chance)             |     5|
    |              |Refine from: Shaman Stone [10:1] (Forbid Med-RF)*       |      |
    |              |             Note: Doomtrain needs to be Level 100*     |      |
    |              |Refine into: Hero [10:1] (Med LV Up)                    |      |
    |--------------|--------------------------------------------------------|------|
    |Hero          |Grants Invincibility; One Target                        |   ---|
    |              |Refine from: Hero-trial [10:1] (Med LV Up)              |  5000|
    |              |             Laguna Card [1:100] (Card Mod)             |      |
    |              |Refine into: Holy War-trial [10:1] (Med LV Up)          |      |
    |--------------|--------------------------------------------------------|------|
    |Holy War-trial|50% chance of granting Invincibility Status; All Targets|   ---|
    |              |Refine from: Hero [10:1] (Med LV Up)                    |     5|
    |              |Refine into: Holy War [10:1] (Med LV Up)                |      |
    |--------------|--------------------------------------------------------|------|
    |Holy War      |Grants Invincibility; All Targets                       |   ---|
    |              |Refine from: Holy War-trial [10:1] (Med LV Up)          | 10000|
    |              |             Gilgamesh Card [1:10] (Card Mod)           |      |
    |              |Refine into: Knight's Code [5:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Shell Stone   |Grants Shell; One Target                                |   ---|
    |              |Refine from: Rune Armlet [1:10] (Tool-RF)               |     5|
    |              |             Force Armlet [1:30] (Tool-RF)              |      |
    |              |             Mobile Type 8 Card [1:10] (Card Mod)       |      |
    |              |Refine into: Shell Magic [1:1] (Supt Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Protect Stone |Grants Protect; One Target                              |   ---|
    |              |Refine from: Turtle Shell [1:10] (Tool-RF)              |     5|
    |              |             Orihalcon [1:30] (Tool-RF)                 |      |
    |              |             BGH251F2 Card [1:10] (Card Mod)            |      |
    |              |Refine into: Protect Magic [1:1] (Supt Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Aura Stone    |Grants Aura; One Target                                 |   ---|
    |              |Refine from: Steel Pipe [1:1] (Tool-RF)                 |     5|
    |              |             Fury Fragment [1:2] (Tool-RF)              |      |
    |              |             Strength Love [1:2] (Tool-RF)              |      |
    |              |             Circlet [1:2] (Tool-RF)                    |      |
    |              |             Power Wrist [1:10] (Tool-RF)               |      |
    |              |             Hypno Crown [1:10] (Tool-RF)               |      |
    |              |Refine into: Aura Magic [1:1] (Supt Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Death Stone   |Inflicts Death; One Target                              |   ---|
    |              |Refine from: Dead Spirit [1:2] Death Stone              |     5|
    |              |             Elvoret Card [1:10] (Card Mod)             |      |
    |              |Refine into: Death Magic [1:1] (L Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Holy Stone    |Casts Holy; One Target                                  |   ---|
    |              |Refine from: Moon Stone [1:2] (Tool-RF)                 |     5|
    |              |             Krysta Card [1:10] (Card Mod)              |      |
    |              |Refine into: Holy Magic [1:1] (L Mag-RF)                |      |
    |--------------|--------------------------------------------------------|------|
    |Flare Stone   |Casts Flare; One Target                                 |   ---|
    |              |Refine from: Inferno Fang [1:2] (Tool-RF)               |     5|
    |              |             Tiamat Card [1:10] (Card Mod)              |      |
    |              |Refine into: Flare Magic [1:1] (F Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Meteor Stone  |Casts Meteor; 10 hit vs random targets                  |   ---|
    |              |Refine from: Star Fragment [1:2] (Tool-RF)              |     5|
    |              |             Red Giant Card [1:5] (Card Mod)            |      |
    |              |Refine into: Meteor Magic [1:1] (Forbid Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Ultima Stone  |Casts Ultima; All Targets                               |   ---|
    |              |Obtain:      Dropped by Ultima Weapon (x100)            |     5|
    |              |Refine from: Energy Crystal [1:2] (Tool-RF)             |      |
    |              |             Ultima Weapon Card [1:1] (Card Mod)        |      |
    |              |Refine into: Ultima Magic [1:1] (Forbid Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Gysahl Greens |Summons Chicobo in battle                               |   600|
    |              |Obtain:      Buy from ChocoBoy in Chocobo Forests       |     5|
    |              |             'Buy' from Chicobo in the final forest     |      |
    |              |Refine from: Chicobo Card [1:100] (Card Mod)            |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Friendship    |Summons Moomba (Reduces Target's HP to 1, Max = 9999)   |   ---|
    |              |Obtain:      PocketStation item exclusive               |     5|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                   Save Point Items:
                                   =================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Tent          |Restores Max HP, removes all bad statuses on Party      |  1000|
    |              |Obtain:      Buy from various shops                     |   250|
    |              |Refine from: Healing Water [1:2] (Tool-RF)              |      |
    |              |             Regen Ring [1:5] (Tool-RF)                 |      |
    |              |Refine into: Mega-Potion [4:1] (Recov Med-RF)           |      |
    |              |             Curaga Magic [1:10] (L Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Pet House     |Restores Max HP to all Guardian Forces                  |  1000|
    |              |Obtain:      Buy from Timber Pet Shop & Esthar Pet Shop |   250|
    |              |Refine from: Healing Mail [1:1] (GF Recov Med-RF)       |      |
    |              |             Silver Mail [1:2] (GF Recov Med-RF)        |      |
    |              |             Gold Armor [1:4] (GF Recov Med-RF)         |      |
    |              |             Diamond Armor [1:16] (GF Recov Med-RF)     |      |
    |              |             Minimog Card [1:100] (Card Mod)            |      |
    |              |Refine into: G-Returner [1:2] (GF Recov Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Cottage       |Restores Max HP, removes all bad statuses on Party + GF |  1800|
    |              |Obtain:      Buy from Esthar Shop!!!                    |   450|
    |              |Refine from: Whisper [1:1] (Tool-RF)                    |      |
    |              |             Healing Ring [1:30] (Tool-RF)              |      |
    |              |             Diamond Armor [1:50] (Tool-RF)             |      |
    |              |Refine into: Mega-Potion [2:1] (Recov Med-RF)           |      |
    |              |             Curaga Magic [1:20] (L Mag-RF)             |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                  GF Recovery Items:
                                  ==================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |G-Potion      |Restores 200 HP to GF                                   |   200|
    |              |Obtain:      Buy from Timber Pet Shop & Esthar Pet Shop |    50|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |G-Hi-Potion   |Restores 1000 HP to GF                                  |   600|
    |              |Obtain:      Buy from Timber Pet Shop & Esthar Pet Shop |   150|
    |              |             Buy from general stores (Familiar)         |      |
    |              |Refine from: Healing Water [1:2] (GF Recov Med-RF)      |      |
    |              |             Mesmerize Blade [1:1] (GF Recov Med-RF)    |      |
    |              |             Whisper [1:4] (GF Recov Med-RF)            |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |G-Mega-Potion |Restores 1000 HP to All GF's                            |   ---|
    |              |Refine from: Healing Ring [1:20] (GF Recov Med-RF)      |   250|
    |              |             Propagator Card [1:1] (Card Mod)           |      |
    |              |             Sphinxara Card [1:1] (Card Mod)            |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |G-Returner    |Revives KO'd GF with 12.5% of Max HP                    |   500|
    |              |Obtain:      Buy from various shops                     |   125|
    |              |Refine from: Pet House [1:2] (GF Recov Med-RF)          |      |
    |              |             Life Ring [1:2] (GF Recov Med-RF)          |      |
    |              |             Regen Ring [1:6] (GF Recov Med-RF)         |      |
    |              |             Phoenix Spirit [1:40] (GF Recov Med-RF)    |      |
    |              |             Granaldo Card [1:1] (Card Mod)             |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Rename Card   |Allows you to change a GF's name                        |   ---|
    |              |Refine from: Catoblepas Card [1:1] (Card Mod)           |    25|
    |              |Refine into: ---                                        |      |
    '--------------'--------------------------------------------------------'------'
    
    
                              GF Ability Learning Items:
                              ==========================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Amnesia Greens|PERMANENTLY makes a GF forget an ability                |  1000|
    |              |Obtain:      Buy from Timber Pet Shop & Esthar Pet Shop |   250|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |HP-J Scroll   |Teaches GF the HP-J Ability                             | 10000|
    |              |Obtain:      Buy from Timber Pet Shop (Familiar)        |  2500|
    |              |             But from Esthar Pet Shop                   |      |
    |              |Refine from: HP Up [2:1] (GF Abl Med-RF)                |      |
    |              |Refine into: Giant's Ring [10:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Str-J Scroll  |Teaches GF the Str-J Ability                            | 10000|
    |              |Obtain:      Buy from Timber Pet Shop (Familiar)        |  2500|
    |              |             But from Esthar Pet Shop                   |      |
    |              |Refine from: Str Up [2:1] (GF Abl Med-RF)               |      |
    |              |Refine into: Power Wrist [10:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Vit-J Scroll  |Teaches GF the Vit-J Ability                            | 10000|
    |              |Obtain:      Buy from Timber Pet Shop (Familiar)        |  2500|
    |              |             But from Esthar Pet Shop                   |      |
    |              |Refine from: Vit Up [2:1] (GF Abl Med-RF)               |      |
    |              |Refine into: Orihalcon [10:1] (GF Abl Med-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Mag-J Scroll  |Teaches GF the Mag-J Ability                            | 10000|
    |              |Obtain:      Buy from Timber Pet Shop (Familiar)        |  2500|
    |              |             But from Esthar Pet Shop                   |      |
    |              |Refine from: Mag Up [2:1] (GF Abl Med-RF)               |      |
    |              |Refine into: Force Armlet [10:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Spr-J Scroll  |Teaches GF the Spr-J Ability                            | 10000|
    |              |Obtain:      Buy from Timber Pet Shop (Familiar)        |  2500|
    |              |             But from Esthar Pet Shop                   |      |
    |              |Refine from: Spr Up [2:1] (GF Abl Med-RF)               |      |
    |              |Refine into: Hypno Crown [10:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Spd-J Scroll  |Teaches GF the Spd-J Ability                            |   ---|
    |              |Refine from: Spr Up [2:1] (GF Abl Med-RF)               | 12500|
    |              |Refine into: Jet Engine [10:1] (GF Abl Med-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Luck-J Scroll |Teaches GF the Luck-J Ability                           |   ---|
    |              |Refine from: Luck Up [2:1] (GF Abl Med-RF)              | 12500|
    |              |             Dark Matter [1:1] (GF Abl Med-RF)          |      |
    |              |Refine into: Luck Up [1:1] (GF Abl Med-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Aegis Amulet  |Teaches GF the Eva-J Ability                            |   ---|
    |              |Obtain:      Angelo Search (1/288th chance)             | 12500|
    |              |Refine from: Barrier [50:1] (GF Abl Med-RF)             |      |
    |              |Refine into: Giant's Ring [10:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Elem Atk      |Teaches GF the Elem-Atk-J Ability                       |   ---|
    |              |Refine from: Samantha Soul [20:1] (GF Abl Med-RF)       | 12500|
    |              |             Ifrit Card [1:3] (Card Mod)                |      |
    |              |Refine into: Elixir [1:4] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Elem Guard    |Teaches GF the Elem-Defx4 Ability                       |   ---|
    |              |Refine from: Diamond Armor [5:1] (GF Abl Med-RF)        | 12500|
    |              |             Selphie Card [1:3] (Card Mod)              |      |
    |              |Refine into: Elixir [1:4] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Status Atk    |Teaches GF the ST-Atk-J Ability                         |   ---|
    |              |Refine from: Royal Crown [20:1] (GF Abl Med-RF)         | 12500|
    |              |             Siren Card [1:3] (Card Mod)                |      |
    |              |Refine into: Elixir [1:4] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Status Guard  |Teaches GF the ST-Def-Jx4 Ability                       |   ---|
    |              |Obtain:      - Finish Shumi Village Quest               | 12500|
    |              |             - Angelo Search (1/288th chance)           |      |
    |              |Refine from: Ribbon [1:1] (GF Abl Med-RF)               |      |
    |              |             Doomtrain Card [1:3] (Card Mod)            |      |
    |              |Refine into: Elixir [1:4] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Rosetta Stone |Teaches GF the Ability x4 Ability                       |   ---|
    |              |Obtain:      - Win from Card Player D-District Prison on| 12500|
    |              |               the 11th floor (3/256 chance)            |      |
    |              |             - Try to enter Cheryl's shop many times    |      |
    |              |             - Ultimecia's Castle Waterway              |      |
    |              |Refine from: Shaman Stone [1:1] (Tool-RF)               |      |
    |              |Refine into: Shaman Stone [1:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Magic Scroll  |Teaches GF the Magic Ability                            |  5000|
    |              |Obtain:      Buy from Timber Pet Shop                   |  1250|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Wizard Stone [1:10] (Tool-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |GF Scroll     |Teaches GF the GF Ability                               |  5000|
    |              |Obtain:      Buy from Timber Pet Shop                   |  1250|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Wizard Stone [1:10] (Tool-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Draw Scroll   |Teaches GF the Draw Ability                             |  5000|
    |              |Obtain:      Buy from Timber Pet Shop                   |  1250|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Wizard Stone [1:10] (Tool-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Item Scroll   |Teaches GF the Item Ability                             |  5000|
    |              |Obtain:      Buy from Timber Pet Shop                   |  1250|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Wizard Stone [1:10] (Tool-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Gambler Spirit|Teaches GF the Card Ability                             |   ---|
    |              |Refine from: Shumi Tribe Card [5:1] (Card Mod)          |  1250|
    |              |Refine into: Wizard Stone [1:10] (Tool-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Healing Ring  |Teaches GF the Recover Ability                          |   ---|
    |              |Obtain:      Angelo Search (1/288th chance)             |  2500|
    |              |Refine from: Whisper [100:1] (GF Abl Med-RF)            |      |
    |              |Refine into: Mega-Potion [1:20] (Recov Med-RF)          |      |
    |              |             Cottage [1:30] (Tool-RF)                   |      |
    |              |             G-Mega-Potion [1:20] (GF Recov Med-RF)     |      |
    |              |             Curaga Magic [1:100] (L Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Phoenix Spirit|Teaches GF the Revive Ability                           |   ---|
    |              |Refine from: Phoenix Pinion [20:1] (GF Abl Med-RF)      |  2500|
    |              |             Phoenix Card [1:3] (Card Mod)              |      |
    |              |Refine into: Phoenix Down [1:100] (Recov Med-RF)        |      |
    |              |             G-Returner [1:40] (GF Recov Med-RF)        |      |
    |              |             Firaga Magic [1:100] (F Mag-RF)            |      |
    |              |             Full-life Magic [1:100] (L Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Med Kit       |Teaches GF the Treatment Ability                        |   ---|
    |              |Refine from: Dragon Fang [100:1] (GF Abl Med-RF)        |  2500|
    |              |Refine into: Remedy [1:20] (ST Med-RF)                  |      |
    |              |             Megalixir [1:2] (Forbid Med-RF)            |      |
    |              |             Esuna Magic [1:100] (Supt Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Bomb Spirit   |Teaches GF the Kamikaze Ability                         |   ---|
    |              |Obtain:      Steal (Rare) from Lvl30+ Bomb              |  5000|
    |              |Refine from: Bomb Fragment [100:1] (GF Abl Med-RF)      |      |
    |              |Refine into: Firaga [1:100] (F Mag-RF)                  |      |
    |--------------|--------------------------------------------------------|------|
    |Hungry Cookpot|Teaches GF the Devour Ability                           |   ---|
    |              |Obtain:      Angelo Search (1/288th chance)             |  5000|
    |              |Refine from: PuPu Card [1:1] (Card Mod)                 |      |
    |              |             WARNING: The PuPu Card is UNIQUE!          |      |
    |              |Refine into: Shaman Stone [1:1] (Tool-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Mog's Amulet  |Teaches GF the MiniMog Ability                          |   ---|
    |              |Obtain:      PocketStation exclusive item               |  1250|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Shaman Stone [1:1] (Tool-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Steel Pipe    |Teaches GF the SumMag+10% Ability                       |   ---|
    |              |Obtain:      Steal from Wendigo                         |    75|
    |              |Refine from: Elastoid Card [1:1] (Card Mod)             |      |
    |              |Refine into: Aura Stone [1:1] (Tool-RF)                 |      |
    |              |             Berserk Magic [1:20] (ST Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Star Fragment |Teaches GF the SumMag+20% Ability                       |   ---|
    |              |Obtain:      Steal from Iron Giant                      |   125|
    |              |Refine from: Iron Giant Card [3:1] (Card Mod)           |      |
    |              |Refine into: Meteor Stone [1:2] (Tool-RF)               |      |
    |              |             Meteor Magic [1:5] (Forbid Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Energy Crystal|Teaches GF the SumMag+30% Ability                       |   ---|
    |              |Obtain:      Dropped by Lvl30+ Elnoyle or (Rare)Behemoth|   250|
    |              |Refine from: Elnoyle Card [10:1] (Card Mod)             |      |
    |              |Refine into: Pulse Ammo [1:10] (Ammo-RF)                |      |
    |              |             Ultima Stone [1:2] (Tool-RF)               |      |
    |              |             Samantha Soul [50:1] (GF Abl Med-RF)       |      |
    |              |             Ultima Magic [1:3] (Forbid Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Samantha Soul |Teaches GF the SumMag+40% Ability                       |   ---|
    |              |Refine from: Energy Crystal [50:1] (GF Abl Med-RF)      |   500|
    |              |             Quistis Card [1:3] (Card Mod)              |      |
    |              |Refine into: Elem Atk [20:1] (GF Abl Med-RF)            |      |
    |              |             Triple Magic [1:60] (Time Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Healing Mail  |Teaches GF the GFHP+10% Ability                         |   ---|
    |              |Obtain:      Steal from Snow Lion                       |    75|
    |              |Refine from: Turtapod Card [5:1] (Card Mod)             |      |
    |              |Refine into: Hi-Potion [1:6] (Recov Med-RF)             |      |
    |              |             Pet House [1:1] (GF Recov Med-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Silver Mail   |Teaches GF the SumMag+20% Ability                       |   ---|
    |              |Obtain:      Steal from Lvl20+ Snow Lion (Rare)         |   125|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Pet House [1:2] (GF Recov Med-RF)          |      |
    |              |             Gold Armor [5:1] (GF Abl Med-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Gold Armor    |Teaches GF the SumMag+30% Ability                       |   ---|
    |              |Obtain:      Angelo Search (2/288th chance)             |   250|
    |              |Refine from: Silver Mail [5:1] (GF Abl Med-RF)          |      |
    |              |Refine into: Pet House [1:4] (GF Recov Med-RF)          |      |
    |              |             Diamond Armor [5:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Diamond Armor |Teaches GF the SumMag+40% Ability                       |   ---|
    |              |Refine from: Seifer Card [1:3] (Card Mod)               |   500|
    |              |             Gold Armor [5:1] (GF Abl Med-RF)           |      |
    |              |Refine into: Cottage [1:50] (Tool-RF)                   |      |
    |              |             Pet House [1:16] (GF Recov Med-RF)         |      |
    |              |             Elem Guard [5:1] (GF Abl Med-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Regen Ring    |Teaches GF the HP+20% Ability                           |   ---|
    |              |Obtain:      Steal from Torama                          |    75|
    |              |Refine from: Chimera Card [10:1] (Card Mod)             |      |
    |              |Refine into: Phoenix Down [1:8] (Recov Med-RF)          |      |
    |              |             Tent [1:5] (Tool-RF)                       |      |
    |              |             G-Returner [1:6] (GF Recov Med-RF)         |      |
    |              |             Full-life Magic [1:20] (L Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Giant's Ring  |Teaches GF the HP+40% Ability                           | 20000|
    |              |Obtain:      Buy from Esthar Pet Shop (Familiar)        |  5000|
    |              |Refine from: HP-J Scroll [10:1] (GF Abl Med-RF)         |      |
    |              |Refine into: Gaea's Ring [10:1] (GF Abl Med-RF)         |      |
    |              |             Protect Magic [1:60] (Supt Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Gaea's Ring   |Teaches GF the HP+80% Ability                           |   ---|
    |              |Refine from: Giant's Ring [10:1] (GF Abl Med-RF)        |  7500|
    |              |             Ward Card [1:3] (Card Mod)                 |      |
    |              |Refine into: HP Up [1:1] (Forbid Med-RF)                |      |
    |--------------|--------------------------------------------------------|------|
    |Strength Love |Teaches GF the Str+20% Ability                          |   ---|
    |              |Obtain:      Steal from Lvl20+ Wendigo (30+ = Common)   |    75|
    |              |Refine from: Gargantua Card [10:1] (Card Mod)           |      |
    |              |Refine into: Aura Stone [1:2] (Tool-RF)                 |      |
    |--------------|--------------------------------------------------------|------|
    |Power Wrist   |Teaches GF the Str+40% Ability                          | 20000|
    |              |Obtain:      Buy from Esthar Pet Shop (Familiar)        |  5000|
    |              |             Steal from Lvl30+ Grendel (Rare)           |      |
    |              |Refine from: Str-J Scroll [10:1] (GF Abl Med-RF)        |      |
    |              |Refine into: Aura Stone [1:10] (Tool-RF)                |      |
    |              |             Hyper Wrist [10:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Hyper Wrist   |Teaches GF the Str+60% Ability                          |   ---|
    |              |Refine from: Power Wrist [10:1] (GF Abl Med-RF)         |  7500|
    |              |             Zell Card [1:3] (Card Mod)                 |      |
    |              |Refine into: Str Up [10:1] (Forbid Med-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Turtle Shell  |Teaches GF the Vit+20% Ability                          |   ---|
    |              |Obtain:      Steal from Armadodo                        |    75|
    |              |Refine from: Adamantoise Card [3:1] (Card Mod)          |      |
    |              |             X-ATM092 Card [2:1] (Card Mod)             |      |
    |              |Refine into: Protect Stone [1:10] (Tool-RF)             |      |
    |              |             Protect Magic [1:30] (Supt Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Orihalcon     |Teaches GF the Vit+40% Ability                          |   ---|
    |              |Obtain:      Steal from Lvl30+ Adamantoise              |  5000|
    |              |Refine from: Vit-J Scroll [10:1] (GF Abl Med-RF)        |      |
    |              |Refine into: Protect Stone [1:30] (Tool-RF)             |      |
    |              |             Adamantine [10:1] (GF Abl Med-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Adamantine    |Teaches GF the Vit+60% Ability                          |   ---|
    |              |Obtain:      Dropped by Lvl30+ Adamantoise              |  7500|
    |              |Refine from: Orihalcon [10:1] (GF Abl Med-RF)           |      |
    |              |             Minotaur Card [1:10] (Card Mod)            |      |
    |              |Refine into: Vit Up [5:1] (Forbid Med-RF)               |      |
    |              |             Steel Curtain [20:1] (GF Abl Med-RF)       |      |
    |--------------|--------------------------------------------------------|------|
    |Rune Armlet   |Teaches GF the Spr+20% Ability                          |   ---|
    |              |Obtain:      Steal from Lvl30+ Righty                   |    75|
    |              |             Steal from Blobra (Rare)                   |      |
    |              |Refine from: Blobra Card [4:1] (Card Mod)               |      |
    |              |Refine into: Shell Stone [1:10] (Tool-RF)               |      |
    |              |             Shell Magic [1:40] (Supt Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Force Armlet  |Teaches GF the Spr+40% Ability                          |   ---|
    |              |Obtain:      Buy from Esthar Pet Shop (Familiar)        |    75|
    |              |             Dropped by Lvl30+ Forbidden (Rare)         |      |
    |              |Refine from: Mag-J Scroll [10:1] (GF Abl Med-RF)        |      |
    |              |Refine into: Shell Stone [1:30] (Tool-RF)               |      |
    |              |             Magic Armlet [10:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Magic Armlet  |Teaches GF the Spr+60% Ability                          |   ---|
    |              |Refine from: Force Armlet [10:1] (GF Abl Med-RF)        |  7500|
    |              |             Rinoa Card [1:3] (Card Mod)                |      |
    |              |Refine into: Spr Up [10:1] (Forbid Med-RF)              |      |
    |              |             Moon Curtain [20:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Circlet       |Teaches GF the Mag+20% Ability                          |   ---|
    |              |Obtain:      Steal from Lvl20+ Buel (Rare)              |    75|
    |              |Refine from: Gerogero Card [10:1] (Card Mod)            |      |
    |              |Refine into: Aura Stone [1:2] (Tool-RF)                 |      |
    |--------------|--------------------------------------------------------|------|
    |Hypno Crown   |Teaches GF the Mag+40% Ability                          | 20000|
    |              |Obtain:      Buy from Esthar Pet Shop (Familiar)        |  5000|
    |              |             Dropped by Lvl30+ Malboro (Rare)           |      |
    |              |Refine from: Spr-J Scroll [10:1] (GF Abl Med-RF)        |      |
    |              |Refine into: Aura Stone [1:10] (Tool-RF)                |      |
    |              |             Royal Crown [10:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Royal Crown   |Teaches GF the Mag+60% Ability                          |   ---|
    |              |Refine from: Hypno Crown [10:1] (GF Abl Med-RF)         |  7500|
    |              |             Edea Card [1:3] (Card Mod)                 |      |
    |              |Refine into: Mag Up [10:1] (Forbid Med-RF)              |      |
    |              |             Status Atk [20:1] (GF Abl Med-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Jet Engine    |Teaches GF the Spd+20% Ability                          |   ---|
    |              |Obtain:      Dropped by Lvl30+ Cactuar (Rare)           |  5000|
    |              |Refine from: Spd-J Scroll [10:1] (GF Abl Med-RF)        |      |
    |              |             Tri-Point Card [40:1] (Card Mod)           |      |
    |              |Refine into: Spd Up [50:1] (Forbid Med-RF)              |      |
    |              |             Rocket Engine [10:1] (GF Abl Med-RF)       |      |
    |--------------|--------------------------------------------------------|------|
    |Rocket Engine |Teaches GF the Spd+40% Ability                          |   ---|
    |              |Refine from: Jet Engine [50:1] (GF Abl Med-RF)          |  7500|
    |              |             Irvine Card [1:3] (Card Mod)               |      |
    |              |Refine into: Spd Up [5:1] (Forbid Med-RF)               |      |
    |              |             Triple Magic [1:50] (Time Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Moon Curtain  |Teaches GF the Auto-Shell Ability                       |   ---|
    |              |Obtain:      Angelo Search (2/288th chance)             | 10000|
    |              |Refine from: Malboro Tentacle [100:1] (GF Abl Med-RF)   |      |
    |              |             Magic Armlet [20:1] (GF Abl Med-RF)        |      |
    |              |             Alexander Card [1:3] (Card Mod)            |      |
    |              |Refine into: Shell Magic [1:100] (Supt Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Steel Curtain |Teaches GF the Auto-Protect Ability                     |   ---|
    |              |Refine from: Adamantine [20:1] (GF Abl Med-RF)          | 10000|
    |              |Refine into: Protect Magic [1:100] (Supt Mag-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Glow Curtain  |Teaches GF the Auto-Reflect Ability                     |   ---|
    |              |Refine from: Dragon Skin [100:1] (GF Abl Med-RF)        | 10000|
    |              |             Carbuncle Card [1:3] (Card Mod)            |      |
    |              |Refine into: Monk's Code [2:1] (GF Abl Med-RF)          |      |
    |              |             Reflect Magic [1:100] (Supt Mag-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |Accelerator   |Teaches GF the Auto-Haste Ability                       |   ---|
    |              |Refine from: Lightweight [100:1] (GF Abl Med-RF)        | 12500|
    |              |             Kiros Card [1:3] (Card Mod)                |      |
    |              |Refine into: Haste Magic [1:100] (Time Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Monk's Code   |Teaches GF the Counter Ability                          |   ---|
    |              |Refine from: Glow Curtain [2:1] (GF Abl Med-RF)         | 12500|
    |              |             Edea Card [1:3] (Card Mod)                 |      |
    |              |Refine into: Str Up [1:1] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Knight's Code |Teaches GF the Cover Ability                            |   ---|
    |              |Refine from: Holy War [5:1] (GF Abl Med-RF)             | 10000|
    |              |Refine into: Vit Up [1:1] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Doc's Code    |Teaches GF the Med Data Ability                         |   ---|
    |              |Refine from: Elixir [10:1] (GF Abl Med-RF)              | 10000|
    |              |             Leviathan Card [1:3] (Card Mod)            |      |
    |              |Refine into: Megalixir [1:1] (Forbid Med-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Hundred       |Teaches GF the Kamikaze Ability                         |   ---|
    |Needles       |Refine from: Cactus Thorn [100:1] (GF Abl Med-RF)       | 10000|
    |              |Refine into: Spd Up [1:1] (Forbid Med-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Three Stars   |Teaches GF the Expendx3-1 Ability                       |   ---|
    |              |Refine from: Squall Card [1:3] (Card Mod)               | 12500|
    |              |Refine into: Triple Magic [1:100] (Time Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Ribbon        |Teaches GF the Ribbon Ability                           |   ---|
    |              |Obtain:      PocketStation exclusive item               | 25000|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Status Guard [1:1] (GF Abl Med-RF)         |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                   Ammunition Items:
                                   =================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Normal Ammo   |Used in Irvine's Shot Limit Break                       |    20|
    |              |Obtain:      Buy from various shops                     |     1|
    |              |Refine from: Screw [1:8] (Ammo-RF)                      |      |
    |              |Refine into: Fast Ammo [1:1] (Ammo-RF)                  |      |
    |--------------|--------------------------------------------------------|------|
    |Shotgun Ammo  |Used in Irvine's Shot Limit Break                       |    40|
    |              |Obtain:      Buy from various shops                     |     2|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Fast Ammo [1:2] (Ammo-RF)                  |      |
    |--------------|--------------------------------------------------------|------|
    |Dark Ammo     |Used in Irvine's Shot Limit Break                       |   300|
    |              |Obtain:      Buy from Esthar Shop                       |    15|
    |              |Refine from: Poison Powder [1:10] (Ammo-RF)             |      |
    |              |             Venom Fang [1:20] (Ammo-RF)                |      |
    |              |             Abadon Card [1:30] (Card Mod)              |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Fire Ammo     |Used in Irvine's Shot Limit Break                       |   500|
    |              |Obtain:      Buy from Esthar Shop                       |    25|
    |              |Refine from: Bomb Fragment [1:20] (Ammo-RF)             |      |
    |              |             Red Fang [1:40] (Ammo-RF)                  |      |
    |              |             Fuel [1:10] (Ammo-RF)                      |      |
    |              |             Oilboyle Card [1:30] (Card Mod)            |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Demolition    |Used in Irvine's Shot Limit Break                       |   800|
    |Ammo          |Obtain:      Buy from Esthar Shop (Familiar)            |    40|
    |              |Refine from: Missile [1:20] (Ammo-RF)                   |      |
    |              |             Running Fire [1:40] (Ammo-RF)              |      |
    |              |             Cactus Thorn [1:40] (Ammo-RF)              |      |
    |              |             Trauma Card [1:30] (Card Mod)              |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Fire Ammo     |Used in Irvine's Shot Limit Break                       |   100|
    |              |Obtain:      Buy from Esthar Shop (Familiar)            |     5|
    |              |Refine from: Normal Ammo [1:1] (Ammo-RF)                |      |
    |              |             Shotgun Ammo [1:2] (Ammo-RF)               |      |
    |              |             GIM47N card [1:10] (Ammo-RF)               |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |AP Ammo       |Used in Irvine's Shot Limit Break                       |   ---|
    |              |Refine from: Sharp Spike [1:10] (Ammo-RF)               |    50|
    |              |             Chef's Knife [1:20] (Ammo-RF)              |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Pulse Ammo    |Used in Irvine's Shot Limit Break                       |   ---|
    |              |Refine from: Energy Crystal [1:10] (Ammo-RF)            |   250|
    |              |             Laser Cannon [1:5] (Ammo-RF)               |      |
    |              |             Power Generator [1:20] (Ammo-RF)           |      |
    |              |Refine into: Ultima Magic [5:1] (Forbid Mag-RF)         |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                      Tool Items:
                                      ===========
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |M-Stone Piece |Used to refine weak magic                               |   ---|
    |              |Obtain:      Steal from Lvl 1-19 Bite Bug               |     5|
    |              |             Steal from Lvl 1-19 Blobra                 |      |
    |              |             Steal from Lvl 1-19 Buel                   |      |
    |              |Refine from: Funguar Card [1:1] (Card Mod)              |      |
    |              |             Bite Bug Card [1:1] (Card Mod)             |      |
    |              |Refine into: Thunder Magic [1:5] (T Mag-RF)             |      |
    |              |             Blizzard Magic [1:5] (I Mag-RF)            |      |
    |              |             Fire Magic [1:5] (F Mag-RF)                |      |
    |              |             Cure Magic [1:5] (L Mag-RF)                |      |
    |              |             Slow Magic [1:5] (Time Mag-RF)             |      |
    |              |             Silence Magic [1:5] (ST Mag-RF)            |      |
    |              |             Esuna Magic [1:5] (Supt Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Magic Stone   |Used to refine medium magic                             |   ---|
    |              |Obtain:      Steal from Lvl 20-29 Bite Bug              |    12|
    |              |             Steal from Lvl 20-29 Blobra                |      |
    |              |             Steal from Lvl 20-29 Buel                  |      |
    |              |Refine from: Grat Card [1:1] (Card Mod)                 |      |
    |              |             Buel Card [1:1] (Card Mod)                 |      |
    |              |             Jelleye Card [1:1] (Card Mod)              |      |
    |              |Refine into: Thundara Magic [1:5] (T Mag-RF)            |      |
    |              |             Blizzara Magic [1:5] (I Mag-RF)            |      |
    |              |             Fira Magic [1:5] (F Mag-RF)                |      |
    |              |             Cura Magic [1:5] (L Mag-RF)                |      |
    |              |             Haste Magic [1:5] (Time Mag-RF)            |      |
    |              |             Berserk Magic [1:5] (ST Mag-RF)            |      |
    |              |             Dispel Magic [1:5] (Supt Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Wizard Stone  |Used to refine strong magic                             |   ---|
    |              |Obtain:      Steal from Lvl30+ Bite Bug                 |    20|
    |              |Refine from: Magic Scroll [1:10] (Tool-RF)              |      |
    |              |             GF Scroll [1:10] (Tool-RF)                 |      |
    |              |             Draw Scroll [1:10] (Tool-RF)               |      |
    |              |             Item Scroll [1:10] (Tool-RF)               |      |
    |              |             Gambler Spirit [1:10] (Tool-RF)            |      |
    |              |             Vysage Card [1:1] (Card Mod)               |      |
    |              |             Imp Card [1:1] (Card Mod)                  |      |
    |              |Refine into: Thundaga Magic [1:5] (T Mag-RF)            |      |
    |              |             Blizzaga Magic [1:5] (I Mag-RF)            |      |
    |              |             Firaga Magic [1:5] (F Mag-RF)              |      |
    |              |             Curaga Magic [1:5] (L Mag-RF)              |      |
    |              |             Stop Magic [1:5] (Time Mag-RF)             |      |
    |              |             Bio Magic [1:5] (ST Mag-RF)                |      |
    |              |             Dispel Magic [1:20] (Supt Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Ochu Tentacle |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Ochu                            |    75|
    |              |Refine from: Ochu Card [1:1] (Card Mod)                 |      |
    |              |Refine into: Eye Drops [1:3] (ST Med-RF)                |      |
    |              |             Blind Magic [1:20] (ST Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Healing Water |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Jelleye                         |    75|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Hi-Potion [1:2] (Recov Med-RF)             |      |
    |              |             Tent [1:2] (Tool-RF)                       |      |
    |              |             G-Hi-Potion [1:2] (GF Recov Med-RF)        |      |
    |              |             Cura Magic [1:20] (L Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Cockatrice    |Used for refinement                                     |   ---|
    |Pinion        |Obtain:      Steal from Cockatrice                      |    50|
    |              |Refine from: Cockatrice Card [1:1] (Card Mod)           |      |
    |              |             Iguion Card [1:1] (Card Mod)               |      |
    |              |Refine into: Soft [1:3] (ST Med-RF)                     |      |
    |              |             Break Magic [1:20] (ST Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Zombie Powder |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Blood Soul                      |    50|
    |              |Refine from: Blood Soul Card [1:1] (Card Mod)           |      |
    |              |Refine into: Holy Water [1:3] (ST Med-RF)               |      |
    |              |             Zombie Magic [1:20] (L Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Lightweight   |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Vysage                          |    50|
    |              |Refine from: Cerberus Card [1:1] (Card Mod)             |      |
    |              |Refine into: Accelerator [100:1] (GF Abl Med-RF)        |      |
    |              |             Haste Magic [1:20] (Time Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Sharp Spike   |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Grand Mantis                    |    50|
    |              |Refine from: Grand Mantis Card [1:1] (Card Mod)         |      |
    |              |             Death Claw Card [1:1] (Card Mod)           |      |
    |              |Refine into: AP Ammo [1:10] (Ammo-RF)                   |      |
    |--------------|--------------------------------------------------------|------|
    |Screw         |Used for refinement                                     |   ---|
    |              |Obtain:      Dropped by Geezard                         |    25|
    |              |Refine from: Geezard Card [1:5] (Card Mod)              |      |
    |              |Refine into: Normal Ammo [1:8] (Ammo-RF)                |      |
    |--------------|--------------------------------------------------------|------|
    |Saw Blade     |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Belhelmel                       |    50|
    |              |Refine from: Belhelmel Card [1:1] (Card Mod)            |      |
    |              |Refine into: Death Magic [1:10] (L Mag-RF)              |      |
    |              |             Dispel Magic [1:20] (Supt Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Mesmerize     |Used for refinement                                     |   ---|
    |Blade         |Obtain:      Steal from Mesmerize                       |    50|
    |              |Refine from: Mesmerize Card [1:1] (Card Mod)            |      |
    |              |Refine into: Mega-Potion [1:2] (Recov Med-RF)           |      |
    |              |             G-Hi-Potion [1:1] (GF Recov Med-RF)        |      |
    |              |             Regen Magic [1:20] (L Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Vampire Fang  |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Red Bat                         |    50|
    |              |Refine from: Red Bat Card [1:1] (Card Mod)              |      |
    |              |Refine into: Drain Magic [1:20] (Supt Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Fury Fragment |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Blue Dragon                     |   125|
    |              |Refine from: Blue Dragon Card [4:1] (Card Mod)          |      |
    |              |Refine into: Aura Stone [1:2] (Tool-RF)                 |      |
    |              |             Aura Magic [1:5] (Supt Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Betrayal Sword|Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Blitz                           |    50|
    |              |Refine from: Forbidden Card [1:1] (Card Mod)            |      |
    |              |Refine into: Remedy [1:1] (ST Med-RF)                   |      |
    |              |             Confuse Magic [1:20] (ST Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Sleep Powder  |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Funguar                         |    50|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Remedy [1:1] (ST Med-RF)                   |      |
    |              |             Sleep Magic [1:20] (ST Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Life Ring     |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Lefty                           |    50|
    |              |Refine from: Torama Card [5:1] (Card Mod)               |      |
    |              |Refine into: Phoenix Down [1:2] (Recov Med-RF)          |      |
    |              |             G-Returner [1:2] (GF Recov Med-RF)         |      |
    |              |             Life Magic [1:20] (L Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Dragon Fang   |Used for refinement                                     |   ---|
    |              |Obtain:      Dropped by Blue Dragon                     |    50|
    |              |             Dropped by Lvl 20-29 T-Rexaur              |      |
    |              |Refine from: ---                                        |      |
    |              |Refine into: Remedy [1:1] (ST Med-RF)                   |      |
    |              |             Med Kit [100:1] (GF Abl Med-RF)            |      |
    |              |             Esuna Magic [1:20] (Supt Mag-RF)           |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                   Blue Magic Items:
                                   =================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Spider Web    |Teaches Quistis Ultra Waves                             |   ---|
    |              |Obtain:      Steal from Caterchipillar                  |    50|
    |              |Refine from: Caterchipillar Card [1:1] (Card Mod)       |      |
    |              |Refine into: Slow Magic [1:20] (Time Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Coral Fragment|Teaches Quistis Electrocute                             |   ---|
    |              |Obtain:      Steal from Creeps                          |    75|
    |              |Refine from: Creeps Card [1:1] (Card Mod)               |      |
    |              |Refine into: Thundara Magic [1:20] (T Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Curse Spike   |Teaches Quistis Lv?Death                                |   ---|
    |              |Obtain:      Steal from Tri-Face                        |    75|
    |              |             Dropped by Malboro                         |      |
    |              |Refine from: Tri-Face Card [1:1] (Card Mod)             |      |
    |              |Refine into: Remedy [1:1] (ST Med-RF)                   |      |
    |              |             Pain Magic [1:10] (ST Mag-RF)              |      |
    |              |             Dark Matter [100:1] (Tool-RF)*             |      |
    |              |             *Note: Siren must be Lvl 100.              |      |
    |--------------|--------------------------------------------------------|------|
    |Black Hole    |Teaches Quistis Degenerator                             |   ---|
    |              |Obtain:      Dropped by Lvl30+ Wendigo (Rare)           |    75|
    |              |             Steal from Gesper                          |      |
    |              |Refine from: Gesper Card [1:1] (Card Mod)               |      |
    |              |             Diablos Card [1:100] (Card Mod)            |      |
    |              |Refine into: Demi Magic [1:30] (Time Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Water Crystal |Teaches Quistis Aqua Breath                             |   ---|
    |              |Obtain:      Steal from Fastitocalon                    |    75|
    |              |Refine from: Fastitocalon-F Card [5:1] (Card Mod)       |      |
    |              |             Fastitocalon Card [1:1] (Card Mod)         |      |
    |              |Refine into: Water Magic [1:30] (I Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Missile       |Teaches Quistis Micro Missiles                          |   ---|
    |              |Obtain:      Steal from Lvl30+ Death Claw (Rare)        |    75|
    |              |             Steal from GIM52A                          |      |
    |              |Refine from: ---                                        |      |
    |              |Refine into: Demolition Ammo [1:20] (Ammo-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Mystery Fluid |Teaches Quistis Acid                                    |   ---|
    |              |Obtain:      Steal from Gayla                           |    75|
    |              |Refine from: Gayla Card [1:1] (Card Mod)                |      |
    |              |Refine into: Meltdown Magic [1:10] (ST Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Running Fire  |Teaches Quistis Gatling Gun                             |   ---|
    |              |Obtain:      Steal from SAM08G                          |    75|
    |              |             Dropped by Lvl20+ Iron Giant               |      |
    |              |Refine from: SAM08G Card [1:1] (Card Mod)               |      |
    |              |Refine into: Demolition Ammo [1:40] (Ammo-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Inferno Fang  |Teaches Quistis Fire Breath                             |   ---|
    |              |Obtain:      Steal from Ruby Dragon                     |    75|
    |              |Refine from: Ruby Dragon Card [10:1] (Card Mod)         |      |
    |              |Refine into: Flare Stone [1:2] (Tool-RF)                |      |
    |              |             Flare Magic [1:20] (F Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Malboro       |Teaches Quistis Bad Breath                              |   ---|
    |Tentacle      |Obtain:      Steal from Malboro                         |   100|
    |              |Refine from: Malboro Card [4:1] (Card Mod)              |      |
    |              |Refine into: Remedy [1:2] (ST Med-RF)                   |      |
    |              |             Moon Curtain [1:100] (GF Abl Med-RF)       |      |
    |              |             Bio Magic [1:40] (ST Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Whisper       |Teaches Quistis White Wind                              |   ---|
    |              |Obtain:      Steal from Adamantoise                     |   100|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Cottage [1:1] (Tool-RF)                    |      |
    |              |             G-Hi-Potion [1:4] (GF Recov Med-RF)        |      |
    |              |             Healing Ring [100:1] (GF Abl Med-RF)       |      |
    |              |             Curaga Magic [1:50] (L Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Laser Cannon  |Teaches Quistis Homing Laser                            |   ---|
    |              |Obtain:      Dropped by Lvl30+ Belhelmel (Rare)         |   125|
    |              |             Steal from Lvl30+ Elastoid                 |      |
    |              |Refine from: ---                                        |      |
    |              |Refine into: Pulse Ammo [1:5] (Ammo-RF)                 |      |
    |--------------|--------------------------------------------------------|------|
    |Barrier       |Teaches Quistis Mighty Guard                            |   ---|
    |              |Obtain:      Steal from Behemoth                        |   125|
    |              |Refine from: Behemoth Card [10:1] (Card Mod)            |      |
    |              |Refine into: Aegis Amulet [50:1] (GF Abl Med-RF)        |      |
    |              |             Shell Magic [1:40] (Supt Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Power         |Teaches Quistis Ray Bomb                                |   ---|
    |Generator     |Obtain:      Steal from Lvl30+ Blitz (Rare)             |   200|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Pulse Ammo [1:20] (Ammo-RF)                |      |
    |--------------|--------------------------------------------------------|------|
    |Dark Matter   |Teaches Quistis Shockwave Pulsar                        |   ---|
    |              |Refine from: Curse Spike [100:1] (Tool-RF)*             |   250|
    |              |             *Note: Siren must be Lvl 100               |      |
    |              |Refine into: Shaman Stone [1:1] (Tool-RF)               |      |
    |              |             Luck-J Scroll [1:1] (GF Abl Med-RF)        |      |
    |              |             Ultima Magic [1:100] (Forbid Mag-RF)       |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                 Compatibility Items:
                                 Also Section {GUA-4}
                                 ====================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Bomb Fragment |Raises compatibility with Ifrit                         |   ---|
    |              |Obtain:      Steal from Bomb                            |    25|
    |              |Refine from: Bomb Card [1:1] (Card Mod)                 |      |
    |              |Refine into: Fire Ammo [1:20] (Ammo-RF)                 |      |
    |              |             Bomb Spirit [100:1] (GF Abl Med-RF)        |      |
    |              |             Fira Magic [1:20] (F Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Red Fang      |Raises compatibility with Ifrit                         |   ---|
    |              |Obtain:      Steal from Chimera                         |    75|
    |              |             Steal from Hexadragon                      |      |
    |              |Refine from: Hexadragon Card [3:1] (Card Mod)           |      |
    |              |Refine into: Fire Ammo [1:40] (Ammo-RF)                 |      |
    |              |             Firaga Magic [1:20] (F Mag-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Arctic Wind   |Raises compatibility with Shiva                         |   ---|
    |              |Obtain:      Steal from Lvl 1-19 Glacial Eye            |    25|
    |              |Refine from: Glacial Eye Card [1:1] (Card Mod)          |      |
    |              |Refine into: Blizzara Magic [1:20] (I Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |North Wind    |Raises compatibility with Shiva                         |   ---|
    |              |Obtain:      Steal from Lvl20+ Glacial Eye              |    75|
    |              |Refine from: Snow Lion Card [1:1] (Card Mod)            |      |
    |              |             Shiva Card [1:100] (Card Mod)              |      |
    |              |Refine into: Blizzaga Magic [1:20] (I Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Dynamo Stone  |Raises compatibility with Quezacotl                     |   ---|
    |              |Obtain:      Steal from Lvl30+ Blitz                    |   125|
    |              |Refine from: Blitz Card [1:1] (Card Mod)                |      |
    |              |             Quezacotl Card [1:100] (Card Mod)          |      |
    |              |Refine into: Thundaga Magic [1:20] (T Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Shear Feather |Raises compatibility with Pandemona                     |   ---|
    |              |Obtain:      Steal from Lvl 1-29 Thrustaevis            |   125|
    |              |Refine from: Thrustaevis Card [1:1] (Card Mod)          |      |
    |              |Refine into: Aero Magic [1:20] (T Mag-RF)               |      |
    |--------------|--------------------------------------------------------|------|
    |Venom Fang    |Raises compatibility with Doomtrain                     |   ---|
    |              |Obtain:      Steal from Anacondaur                      |    75|
    |              |Refine from: Anacondaur Card [1:1] (Card Mod)           |      |
    |              |Refine into: Antidote [1:10] (ST Med-RF)                |      |
    |              |             Dark Ammo [1:20] (Ammo-RF)                 |      |
    |              |             Bio Magic [1:20] (ST Magic-RF)             |      |
    |--------------|--------------------------------------------------------|------|
    |Steel Orb     |Raises compatibility with Diablos                       |   ---|
    |              |Obtain:      Dropped by Wendigo                         |    75|
    |              |Refine from: Wendigo Card [1:1] (Card Mod)              |      |
    |              |Refine into: Demi Magic [1:15] (Time Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Moon Stone    |Raises compatibility with Alexander                     |   ---|
    |              |Obtain:      Steal from Elnoyle                         |    75|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Holy Stone [1:2] (Tool-RF)                 |      |
    |              |             Holy Magic [1:20] (Forbid Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Dino Bone     |Raises compatibility with Brothers                      |   ---|
    |              |Obtain:      Steal from T-Rexaur                        |    75|
    |              |Refine from: Armadodo Card [1:1] (Card Mod)             |      |
    |              |             T-Rexaur Card [2:1] (Card Mod)             |      |
    |              |             Sacred Card [1:100] (Card Mod)             |      |
    |              |Refine into: Quake Magic [1:20] (Time Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Windmill      |Raises compatibility with Pandemona                     |   ---|
    |              |Obtain:      Steal from Lvl30+ Thrustaevis              |    75|
    |              |Refine from: Abyss Worm Card [1:1] (Card Mod)           |      |
    |              |             Pandemona Card [1:100] (Card Mod)          |      |
    |              |Refine into: Tornado Magic [1:20] (T Mag-RF)            |      |
    |--------------|--------------------------------------------------------|------|
    |Dragon Skin   |Raises compatibility with Carbuncle                     |   ---|
    |              |Obtain:      Dropped by Lvl30+ Anacondaur               |    75|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Glow Curtain [1:100] (GF Abl Med-RF)       |      |
    |              |             Reflect Magic [1:20] (Supt Mag-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Fish Fin      |Raises compatibility with Leviathan                     |   ---|
    |              |Obtain:      Steal from Fastitocalon-F                  |    25|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Water Magic [1:20] (I Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Dragon Fin    |Raises compatibility with Cerberus                      |   ---|
    |              |Obtain:      Steal from Grendel                         |    25|
    |              |Refine from: Grendel Card [1:1] (Card Mod)              |      |
    |              |Refine into: Double Magic [1:20] (Time Mag-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Silence Powder|Raises compatibility with Siren                         |   ---|
    |              |Obtain:      Steal from Grat                            |    25|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Echo Screen [1:3] (ST Med-RF)              |      |
    |              |             Silence Magic [1:20] (ST Mag-RF)           |      |
    |--------------|--------------------------------------------------------|------|
    |Poison Powder |Raises compatibility with Doomtrain                     |   ---|
    |              |Obtain:      Steal from Imp                             |    25|
    |              |             Dropped by Tri-Face                        |      |
    |              |Refine from: ---                                        |      |
    |              |Refine into: Antidote [1:3] (ST Med-RF)                 |      |
    |              |             Dark Ammo [1:10] (Ammo-RF)                 |      |
    |--------------|--------------------------------------------------------|------|
    |Dead Spirit   |Used for refinement                                     |   ---|
    |              |Obtain:      Steal from Forbidden                       |    75|
    |              |Refine from: Odin Card [1:100] (Card Mod)               |      |
    |              |Refine into: Death Stone [1:2] (Tool-RF)                |      |
    |              |             Death Magic [1:20] (L Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Chef's Knife  |Raises compatibility with Tonberry                      |   ---|
    |              |Obtain:      Dropped by/Steal from Tonberry             |    75|
    |              |Refine from: Tonberry Card [1:1] (Card Mod)             |      |
    |              |             Tonberry King Card [1:1] (Card Mod)        |      |
    |              |Refine into: AP Ammo [1:20] (Ammo-RF)                   |      |
    |              |             Death Magic [1:30] (L Mag-RF)              |      |
    |--------------|--------------------------------------------------------|------|
    |Cactus Thorn  |Raises compatibility with Cactuar                       |   ---|
    |              |Obtain:      Steal from Cactuar                         |    75|
    |              |Refine from: Cactuar Card [1:1] (Card Mod)              |      |
    |              |             Jumbo Cactuar King Card [1:1] (Card Mod)   |      |
    |              |Refine into: Demolition Ammo [1:40] (Ammo-RF)           |      |
    |              |             Hundred Needles [100:1] (GF Abl Med-RF)    |      |
    |--------------|--------------------------------------------------------|------|
    |Shaman Stone  |Raises compatibility with Bahamut                       |   ---|
    |              |Refine from: Rosetta Stone [1:1] (Tool-RF)              |  1250|
    |              |             Hungry Cookpot [1:1] (Tool-RF)             |      |
    |              |             Mog's Amulet [1:1] (Tool-RF)               |      |
    |              |             Dark Matter [1:1] (Tool-RF)                |      |
    |              |Refine into: LuvLuvG [1:1] (Tool-RF)                    |      |
    |              |             Hero Trial [10:1] (Forbid Med-RF)*         |      |
    |              |             *Note: Doomtrain must be Lvl 100           |      |
    |              |             Rosetta Stone [1:1] (GF Abl Med-RF)        |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                    Various Items:
                                    ==============
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |Fuel          |Used to drive cars                                      |  3000|
    |              |Obtain:      Buy from various shops                     |   750|
    |              |Refine from: ---                                        |      |
    |              |Refine into: Fire Ammo [1:10] (Ammo-RF)                 |      |
    |--------------|--------------------------------------------------------|------|
    |Girl Next Door|Naughty Magazine; Give to Zone for the Shiva Card       |   ---|
    |              |Obtain:      Magazine stack at Timber Maniacs           | 12500|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Sorceress'    |Plot progress item                                      |   ---|
    |Letter        |Obtain:      From Edea (Disc 3)                         |   125|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Chocobo's Tag |Re-names your Chocobo                                   |   ---|
    |              |Obtain:      PocketStation exclusive item               |   125|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Pet Nametag   |Re-names Rinoa's dog Angelo                             |   ---|
    |              |Obtain:      - D-District Prison, Floor 2, Left Cell    |   125|
    |              |             - Journalist in Timber                     |      |
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Solomon Ring  |Used to summon Doomtrain                                |   ---|
    |              |Obtain:      Find at Tears Point                        |   125|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    |--------------|--------------------------------------------------------|------|
    |Magical Lamp  |Used to summon Diablos                                  |   ---|
    |              |Obtain:      Gotten from Cid (Disc 1)                   |   125|
    |              |Refine from: ---                                        |      |
    |              |Refine into: ---                                        |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                 Stat Boosting Items:
                                 ====================
    .--------------.--------------------------------------------------------.------.
    |              |                                                        |   Buy|
    |Name:         |Use + Obtain Methods + Refinement:                      |& Sell|
    |==============|========================================================|======|
    |HP Up         |Permanently raises a character's Max HP by 10           |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Gaea's Ring [1:1] (Forbid Med-RF)          |      |
    |              |Refine into: HP-J Scroll [2:1] (GF Abl Med-RF)          |      |
    |--------------|--------------------------------------------------------|------|
    |Str Up        |Permanently raises a character's Strength by 1          |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Hyper Wrist [10:1] (Forbid Med-RF)         |      |
    |              |             Monk's Code [1:1] (Forbid Med-RF)          |      |
    |              |Refine into: Str-J Scroll [2:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Vit Up        |Permanently raises a character's Vitality by 1          |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Adamantine [10:1] (Forbid Med-RF)          |      |
    |              |             Knight's Code [1:1] (Forbid Med-RF)        |      |
    |              |Refine into: Vit-J Scroll [2:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Mag Up        |Permanently raises a character's Magic by 1             |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Royal Crown [10:1] (Forbid Med-RF)         |      |
    |              |Refine into: Mag-J Scroll [2:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Spr Up        |Permanently raises a character's Spirit by 1            |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Magic Armlet [10:1] (Forbid Med-RF)        |      |
    |              |Refine into: Str-J Scroll [2:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Spd Up        |Permanently raises a character's Speed by 1             |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Aegis Amulet [2:1] (Forbid Med-RF)         |      |
    |              |             Jet Engine [50:1] (Forbid Med-RF)          |      |
    |              |             Rocket Engine [5:1] (Forbid Med-RF)        |      |
    |              |             Hundred Needles [1:1] (Forbid Med-RF)      |      |
    |              |Refine into: Spr-J Scroll [2:1] (GF Abl Med-RF)         |      |
    |--------------|--------------------------------------------------------|------|
    |Luck Up       |Permanently raises a character's Luck by 1              |   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Luck-J-Scroll [1:1] (Forbid Med-RF)        |      |
    |              |Refine into: Luck-J Scroll [2:1] (GF Abl Med-RF)        |      |
    |--------------|--------------------------------------------------------|------|
    |LuvLuvG       |Raises compatibility with all GF's for one char. by 20.2|   ---|
    |              |Obtain:      ---                                        |   250|
    |              |Refine from: Chubby Chocobo Card [1:100] (Card Mod)     |      |
    |              |             Shaman Stone [1:1] (Tool-RF)               |      |
    |              |Refine into: ---                                        |      |
    '--------------'--------------------------------------------------------'------'
    
    
                                    Magazine Items:
                                    ===============
    .---------------.-------------------------------------------------------.------.
    |               |                                                       |   Buy|
    |Name:          |Use + Obtain Methods + Refinement:                     |& Sell|
    |===============|=======================================================|======|
    |Weapons Mon 1st|Shows new weapon options in junk shops                 | 50000|
    |               |Obtain: - 5th Laguna Dream                             | 25000|
    |               |        - Buy from Esthar Book Store (Familiar)        |      |
    |---------------|-------------------------------------------------------|------|
    |Weapons Mon Mar|Shows new weapon options in junk shops                 |  1000|
    |               |Obtain: - Buy from Esthar Book Store                   |   500|
    |---------------|-------------------------------------------------------|------|
    |Weapons Mon Apr|Shows new weapon options in junk shops                 |  1000|
    |               |Obtain: - Dropped by Elvoret                           |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Weapons Mon May|Shows new weapon options in junk shops                 |  1000|
    |               |Obtain: - Deling City Sewers (enter through manhole)   |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Weapons Mon Jun|Shows new weapon options in junk shops                 |  1000|
    |               |Obtain: - Dropped by BGH251F2 (first battle)           |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Weapons Mon Jul|Shows new weapon options in junk shops                 |  1000|
    |               |Obtain: - Balamb Garden Training Center (Disc 3)       |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Weapons Mon Aug|Shows new weapon options in junk shops                 |  1000|
    |               |Obtain: - Trabia Garden (screen with fountain)         |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Combat King 001|Lists Dolphin Blow under Zell's Limit Break            |  1000|
    |               |Obtain: - D-District Prison, Floor 1, Right Cell       |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Combat King 002|Lists Meteor Strike under Zell's Limit Break           |  1000|
    |               |Obtain: - Dropped by Raijin (2nd Balamb battle)        |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Combat King 003|Lists Metero Barret under Zell's Limit Break           |  1000|
    |               |Obtain: - Do the pony-tail girl 'quest'                |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Combat King 004|Lists Different Beat under Zell's Limit Break          |  1000|
    |               |Obtain: - Esthar Soldier at Esthar walkway             |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Combat King 005|Lists My Final Heaven under Zell's Limit Break         | 30000|
    |               |Obtain: - Lunatic Pandora (west from the 3 traps)      | 15000|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Pet Pals Vol.1 |Allows Angelo to learn Angelo Strike                   |  1000|
    |               |Obtain: - Received on the train to Timber              |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Pet Pals Vol.2 |Allows Angelo to learn Angelo Recover                  |  1000|
    |               |Obtain: - On Rinoa's bed in the Forest Owl's train     |   500|
    |               |        - Buy from Esthar Book Store                   |      |
    |---------------|-------------------------------------------------------|------|
    |Pet Pals Vol.3 |Allows Angelo to learn Invincible Moon                 |  1000|
    |               |Obtain: - Buy from Esthar Book Store                   |   500|
    |---------------|-------------------------------------------------------|------|
    |Pet Pals Vol.4 |Allows Angelo to learn Angelo Reverse                  |  1000|
    |               |Obtain: - Buy from Esthar Book Store                   |   500|
    |---------------|-------------------------------------------------------|------|
    |Pet Pals Vol.5 |Allows Angelo to learn Angelo Search                   |  1000|
    |               |Obtain: - Buy from Esthar Book Store                   |   500|
    |---------------|-------------------------------------------------------|------|
    |Pet Pals Vol.6 |Allows Angelo to learn Wishing Star                    |  1000|
    |               |Obtain: - Buy from Esthar Book Store                   |   500|
    |---------------|-------------------------------------------------------|------|
    |Occult Fan I   |Magazine with a clue about Doomtrain                   | 35000|
    |               |Obtain: - Bookshelf in Balamb Garden's Library         | 17500|
    |               |        - Buy from Esthar Book Store (Familiar)        |      |
    |---------------|-------------------------------------------------------|------|
    |Occult Fan II  |Magazine with a clue about Doomtrain                   | 35000|
    |               |Obtain: - Dollet Pub, private room's magazine stack    | 17500|
    |               |        - Buy from Esthar Book Store (Familiar)        |      |
    |---------------|-------------------------------------------------------|------|
    |Occult Fan III |Magazine with a clue about Doomtrain                   |   ---|
    |               |Obtain: - From Master Fisherman in Fisherman's Horizon | 17500|
    |---------------|-------------------------------------------------------|------|
    |Occult Fan IV  |Magazine with a clue about Doomtrain                   |   ---|
    |               |Obtain: - Esthar Presidential Aide                     | 20000|
    '---------------'-------------------------------------------------------'------'
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                  IX)    The Perfection Challenge: {PER}                    ||
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
                     ||          {PER-1} Introduction          ||
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    This section will cover the definition of a Perfect Game, and divides it up into
    several 'Levels' of completion, just to organize this.
    
    The  following are levels, layers if you will, to define a Perfect Game. If you
    want  to really go crazy over this, you'll want to select the highest level. It
    should  be noted that  any file on Disc 4 that is a 'potential Perfect Game' is
    actually  a Perfect Game.  Say, you didn't miss anything, but you still have to
    max out your Luck and Dark Matters, but you can do this any time you want (with
    the help of fixed encounters, most likely). This would be a Perfect Game in the
    making.
    
    Level 1:
    --------
    - (Being able to) Beat the game
    - (Being able to) Beat Ultima Weapon & Omega Weapon (*0. See below)
    - Best Weapons for all characters
    - All Limit Breaks (*1. Rinoa excepted-see below)
    - All Guardian Forces 
    - At least 1 of each card
    - 32 Magics in the List for all characters (*2. See below)
    - All Side Quests completed (*3. Ultima Weapon excepted-see below)
    - (DO/DO NOT) Have Odin on Disc 4 (*4. Reasoning-see below)
    - Have Battle Meter with all upgrades
    - Max SeeD Level A 
    - Either 0, or ALL SeeD tests done
    - Destroy X-ATM092 (*5. Reasoning-see below)
    - 0 Kills for Seifer and Edea (*6. Reasoning-see below)
    
    Level 2:
    --------
    - Level 1 requirements
    - At least 1 of each item
    - Zero KO's for all Characters
    - Minimum Escapes (1, fleeing from X-ATM092)
    - All Characters Level 100
    - All Guardian Forces Level 100
    - Max compatibility with all GF's for all characters
    - All Treasure found
    - Max Stats with junctions for all Characters
    - All Tutorial options available
    - JUST the Diff and Open rule at any region for Triple Triad
    - All Guardian Forces still have all their unique abilities, and are also
      customized to have better abilities when possible (*7. See below)
    
    Level 3:
    --------
    - Level 2 requirements
    - Max of every card
    - Str, Vit, Mag, Spr maxed for all characters without junctioning
    - Max of every item with exceptions (*8. See below)
    - All Guardian Forces have 9999 HP
    
    Level 4:
    --------
    - Level 3 requirements
    - Max Gil
    - Max Kills for the 6 Main Characters
    - Max of every item (except Pocketstation Items)
    - Max Speed for all characters
    
    Level 5:
    --------
    - Level 4 requirements
    - Max Luck for all characters
    
    Level 6: (Adds Pocketstation-only things)
    --------
    - Level 5 requirements
    - Max of every item including Pocketstation Items
      (Ribbon, Mog's Amulet, Friendship, Chocobo's Tag, additional Pet Nametags 
       + Powering up Boko to do 9999+ damage)
    
    Notes:
    ------
    *0.  I keep Ultima  and Omega Weapon alive for various reasons. First of all, I
    keep  Ultima Weapon alive because the fixed Deep Sea Research Center encounters
    will stay. Second, when you're all mighty and powerful, you'll want an opponent
    to show off your skills on. What better opponents than Ultima and Omega? A mere
    Ruby Dragon doesn't even compare..
    
    *1.  Rinoa must NOT have Angelo Reverse and Angelo Recover. The reason for this
    is  that  you will want  to search  for rare items  with Angelo Search, and the
    previously  two  named Limit Breaks can  seriously slow down Angelo Search. You
    must learn these Limit Breaks if you have all the items that wanted through the
    use of Angelo Search.
    
    *2.  It  should be clear  that the Magic List  should be completely filled. The
    next  question would be with which magic, because there are a total of 49 magic
    (50  if you  include Apocalypse, which I don't include), and there's only space
    for  32 Magics. In the end, I really don't think it matters much which list you
    have,  because  you can  change this  REALLY quickly compared  to all the other
    things  no  the list. Besides,  you can change this  ANYTIME you want, so there
    really isn't a problem, and this is very subjective and a matter of opinion.
    
    A few suggestions:
    - Everyone should have 100 of the following spells: Ultima, Meteor, Full-Life,
      Triple, Aura.
    - You should leave out the lower level elemental spells and stick with the -aga
      spells. They do the same thing, except better..and they look neat ;)
    
    *3. You should not defeat Ultima Weapon. Besides that it's always good to have a
    powerful  opponent  ready to  defeat when you're  ultra powerful (besides Omega
    Weapon, which I think you should also keep alive as long as possible), this has
    an other useful advantage. The fixed encounters in the Deep Sea Research Center
    will stay if you don't beat Ultima Weapon. This means you can keep encountering
    Tri-Face  as a fixed encounter, which will considerably help you with getting a
    good  supply of Curse Spikes, an item you'll be needing thousands and thousands
    of  for refining into  other great items and mainly boosting your Luck. You can
    also keep encountering Behemoths, an other quite rare creature otherwise.
    
    *4. Having Odin on Disc 4 means that you explicitly chose to NOT get Gilgamesh,
    and for the reason that Odin is 1) Better than Gilgamesh, and 2) Gilgamesh will
    SERIOUSLY  screw up  your chances  of finding  items automatically  with Angelo
    Search.  So get Odin  on Disc 4, or better yet, wait with getting him until you
    have  done almost  everything. That way he won't annoy you by killing creatures
    that you actually wanted to kill yourself.
    
    *5.  Destroying  X-ATM092 means blowing it  to smithereens. This means that the
    car  in  Dollet doesn't get destroyed,  and it also  means a Bonus on your SeeD
    Rank that you initially get. A Perfect Game is about maxing out the good things
    and  minimizing the bad things. If the car gets destroyed and YOU don't destroy
    X-ATM092, that's a bad thing and by that reasoning alone you should destroy it.
    Besides,  getting the  Bonus is just a  part of the Perfect initial SeeD Score.
    Admittedly  this doesn't  matter much, because SeeD score can be boosted easily
    anyway. Still, go and destroy that robot!
    
    To  those of  you nagging that you will  miss an FMV, so what? You will miss an
    FMV  in the game  anyway, and that's the FMV where Balamb Garden gets destroyed
    when  you  seriously screw up  at the Missile Base.  If you're so obsessed with
    seeing  every FMV,  just save your game,  watch the FMV as many times you like,
    including the 'Balamb Garden gets destroyed FMV', and continue with the Perfect
    Game  when you load  your game back up. Seeing the X-ATM092 FMV is just as much
    failure  in my eyes as the 'Balamb Garden gets destroyed FMV'. And they're both
    awesome, but that's not what this is about.
    
    *6.  Because the  max kills is somewhere  in the 65535 region, this will not be
    possible  for Seifer and  Edea. Well, let's look at it this way: It's possible,
    but  it would  take about 320 hours or  so to do it just for Seifer. That would
    seriously  kill  off the whole  challenge for any player,  as it's right at the
    start  of  the game. It would  also make Squal  and Zell level 100, making stat
    maxing  a pain later  on. If you think you can do 320 hours for Seifer and Edea
    *EACH*,  for a total of  640 hours, be my guest. My opinion on it is that it is
    an  UTTERLY WASTE  OF TIME.  Especially when  you can  consider the  following:
    If you have 0 kills on Seifer and Edea, this only proves you didn't really need
    them,  which shows off the power of your main characters. 0 kills for them just
    looks infinitely much better than any random number, besides perhaps 69..
    
    *7.  Unique  Abilities are abilities that  simply cannot be learned through the
    use  of  items. In other  words, if a  GF unlearns it,  they can NEVER learn it
    again. You must avoid this at all costs.
    
    *8.  Exceptions here  are ALL  items  that can  directly be  refined into  stat
    boosting  items, Elem Atk, Elem Guard, Status Atk, Status Guard, Rosetta Stone,
    stat  boosting items themselves, Dark Matter, Shaman Stone, Hero Trial, and the
    items  that can  only be gotten with a Pocketstation. The reasoning behind this
    is plain simple; Maxing these items takes a LONG time.
    
    
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
                     ||          {PER-2} Maxing Stats          ||
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    This  is a  brief section  which  describes your  possibilities to  permanently
    increase your stats when your characters are already Level 100. The methods are
    listed in the order of fastest to slowest. #1. will always be the fastest method
    to  max  out a stat. The  stats that can be  boosted through the use of 'Bonus'
    abilities are listed in the short list below (basically *not* Speed and Luck):
    
                                  HP:  +30 per Level
                                  Str: +1  per Level
                                  Vit: +1  per Level
                                  Mag: +1  per Level
                                  Spr: +1  per Level
    
                       And now on to the methods of stat maxing:
                       =========================================
    - On Disc 4, you can win all modded cards back from CC-Group Left Diamond Girl.
      She uses Trabia Rules, and she'll always use any rare card she can use, 
      starting with the first that's missing in your list.
    - PuPu Card can NEVER be won from anyone.
    
    
    HP: 
    ---
    1.| 100x Giant's Ring (Buy, 1.5 Mil Gil) -> 10x Gaea's Ring -> 10x HP Up
    2.| 1x Ward's card -> 3x Gaea's Ring -> 3x HP Up
    3.| Devour Level 45+ Ruby Dragon. Deep Sea Research Center's fixed encounters 
      | can help to speed this up.
    
    Strength:
    ---------
    1.| 1x Eden's card -> 3x Monk's Code -> 3x Str Up
    2.| 100x Power Wrist (Buy, 1.5 Mil Gil) -> 10x Hyper Wrist -> 1x Str Up
    3.| Devour Level 30+ T-Rexaur. Only available from random encounters.
    
    Vitality:
    ---------
    1.| 1x Minotaur's card -> 10x Adamantine -> 2x Vit Up
    2.| 1x Gilgamesh's card -> 10x Holy War -> 2x Knight's Code -> 2x Vit Up
    3.| 500x Vit-J Scroll (Buy, 3.75 Mil Gil) -> 50x Orihalcon -> 5x Adamantine 
      | -> 1x Vit Up
    4.| Devour Level 30+ Adamantoise. Only available from random encounters.
    
    Magic:
    ------
    1.| 100x Hypno Crown (Buy, 1.5 Mil Gil) -> 10x Royal Crown -> 1x Mag Up
    2.| Devour Level 40+ Behemoth. Deep Sea Research Center fixed encounters can 
      | help to speed this up. 
    3.| 10x Edea Card -> 30x Royal Crown -> 3x Mag Up
    
    Spirit:
    -------
    1.| 100x Force Armlet (Buy, 1.5 Mil Gil) -> 10x Magic Armlet -> 1x Spr Up
    2.| Devour Level 30+ Malboro. Only available from random encounters.
    
    Speed:
    ------
    1.| 5x Irvine's card -> 15x Rocket Engine -> 3x Spd Up
    2.| 100x Cactus Thorn (killing Cactuars) -> 1x Hundred Needles -> 1x Spd Up.
      | Speed this up by fighting on Cactuar Island with only Cactuars.
    3.| Angelo Searching (automated) -> 2x Aegis Amulet -> 1x Spd Up
    
    Luck:
    -----
    1.| 100x Curse Spike (Mug Tri-Faces) -> 1x Dark Matter -> 1x Luck-J Scroll 
      | -> 1x Luck Up. Fixed encounters at the Deep Sea Research Center speed this
      | up quite alot.
    
    
    Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*oO
                     ||     {PER-3} Perfect Inventory Lists    ||
                     Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Perfect Card List:
    ------------------
    This  one's  actually easy  for me  to explain: You  can get  100 of every card
    except  for PuPu  or the rare cards (of Level  8, 9 & 10). Of those you can get
    only  1.  Do NOT Card  Mod the PuPu  Card; It's the only  one that can NEVER be
    gotten  again. The  other rare cards can  be won by playing the CC Card Members
    on Disc 4 (if you've done the CC quest).
    
    Perfect Item List:
    ------------------
    This is how your inventory should look like:
    
     Page 1:           Page 2:             Page 3:             Page 4:
    .----------------..------------------..------------------..------------------.
    |Potion      |100||Soft          |100||Protect Stone |100||Pet House     |100|
    |Potion+     |100||Eye Drops     |100||Aura Stone    |100||Cottage       |100|
    |Hi-Potion   |100||Echo Screen   |100||Death Stone   |100||G-Potion      |100|
    |Hi-Potion+  |100||Holy Water    |100||Holy Stone    |100||G-Hi-Potion   |100|
    |X-Potion    |100||Remedy        |100||Flare Stone   |100||G-Mega-Potion |100|
    |Mega-Potion |100||Remedy+       |100||Meteor Stone  |100||G-Returner    |100|
    |Phoenix Down|100||Hero trial    |100||Ultima Stone  |100||Rename Card   |100|
    |Mega Phoenix|100||Hero          |100||Gysahl Greens |100||Amnesia Greens|100|
    |Elixir      |100||Holy War-trial|100||Phoenix Pinion|100||HP-J Scroll   |100|
    |Megalixir   |100||Holy War      |100||Friendship*   |100||Str-J Scroll  |100|
    |Antidote    |100||Shell Stone   |100||Tent          |100||Vit-J Scroll  |100|
    '----------------''------------------''------------------''------------------'
    
     Page 5:            Page 6:             Page 7:             Page 8:
    .-----------------..------------------..------------------..----------------.
    |Mag-J Scroll |100||GF Scroll     |100||Star Fragment |100||Power Wrist |100|
    |Spr-J Scroll |100||Draw Scroll   |100||Energy Crystal|100||Hyper Wrist |100|
    |Spd-J Scroll |100||Item Scroll   |100||Samantha Soul |100||Turtle Shell|100|
    |Luck-J Scroll|100||Gambler Spirit|100||Healing Mail  |100||Orihalcon   |100|
    |Aegis Armlet |100||Healer Ring   |100||Silver Mail   |100||Adamantine  |100|
    |Elem Atk     |100||Phoenix Spirit|100||Gold Armor    |100||Rune Armlet |100|
    |Elem Guard   |100||Med Kit       |100||Diamond Armor |100||Force Armlet|100|
    |Status Atk   |100||Bomb Spirit   |100||Regen Ring    |100||Magic Armlet|100|
    |Status Guard |100||Hungry Cookpot|100||Giant's Ring  |100||Circlet     |100|
    |Rosetta Stone|100||Mog's Amulet* |100||Gaea's Ring   |100||Hypno Crown |100|
    |Magic Scroll |100||Steel Pipe    |100||Strength Love |100||Royal Crown |100|
    '-----------------''------------------''------------------''----------------'
    
          Page 9:               Page 10:              Page 11:             
         .-------------------. .-------------------. .---------------------.
         |Jet Engine     |100| |Ribbon*        |100| |Wizard Stone     |100|
         |Rocket Engine  |100| |Normal Ammo    |100| |Ochu Tentacle    |100|
         |Moon Curtain   |100| |Shotgun Ammo   |100| |Healing Water    |100|
         |Steel Curtain  |100| |Dark Ammo      |100| |Cockatrice Pinion|100|
         |Glow Curtain   |100| |Fire Ammo      |100| |Zombie Powder    |100|
         |Accelerator    |100| |Demolition Ammo|100| |Lightweight      |100|
         |Monk's Code    |100| |Fast Ammo      |100| |Sharp Spike      |100|
         |Knight's Code  |100| |AP Ammo        |100| |Screw            |100|
         |Doc's Code     |100| |Pulse Ammo     |100| |Saw Blade        |100|
         |Hundred Needles|100| |M-Stone Piece  |100| |Mesmerize Blade  |100|
         |Three Stars    |100| |Magic Stone    |100| |Vampire Fang     |100|
         '-------------------' '-------------------' '---------------------'
          
            Page 12:            Page 13:              Page 14:          
           .------------------. .--------------------. .-----------------.
           |Fury Fragment |100| |Mystery Fluid   |100| |Arctic Wind  |100|
           |Betrayal Sword|100| |Running Fire    |100| |North Wind   |100|
           |Sleep Powder  |100| |Inferno Fang    |100| |Dynamo Stone |100|
           |Life Ring     |100| |Malboro Tentacle|100| |Shear Feather|100|
           |Dragon Fang   |100| |Whisper         |100| |Venom Fang   |100|
           |Spider Web    |100| |Laser Cannon    |100| |Steel Orb    |100|
           |Coral Fragment|100| |Barrier         |100| |Moon Stone   |100|
           |Curse Spike   |100| |Power Generator |100| |Dino Bone    |100|
           |Black Hole    |100| |Dark Matter     |100| |Windmill     |100|
           |Water Crystal |100| |Bomb Fragment   |100| |Dragon Skin  |100|
           |Missile       |100| |Red Fang        |100| |Fish Fin     |100|
           '------------------' '--------------------' '-----------------'
    
            Page 15:               Page 16:              Page 17:          
          .---------------------. .------------------. .-------------------.
          |Dragon Fin       |100| |Pet Nametag*  |  2| |Weapons Mon 1st|100|
          |Silence Powder   |100| |Solomon Ring**|100| |Weapons Mon Mar|100|
          |Poison Powder    |100| |Magical Lamp**|  1| |Weapons Mon Apr|100|
          |Dead Spirit      |100| |HP Up         |100| |Weapons Mon May|100|
          |Chef's Knife     |100| |Str Up        |100| |Weapons Mon Jun|100|
          |Cactus Thorn     |100| |Vit Up        |100| |Weapons Mon Jul|100|
          |Shaman Stone     |100| |Mag Up        |100| |Weapons Mon Aug|100|
          |Fuel             |100| |Spr Up        |100| |Combat King 001|100|
          |Girl Next Door   |  1| |Spd Up        |100| |Combat King 002|100|
          |Sorceress' Letter|  1| |Luck Up       |100| |Combat King 003|100|
          |Chocobo's Tag    |100| |LuvLuv G      |100| |Combat King 004|100|
          '---------------------' '------------------' '-------------------'
          
                                 Page 18:
                                .-------------------.
                                |Combat King 005|100|
                                |Pet Pals Vol. 1|100|
                                |Pet Pals Vol. 2|100|
                                |Pet Pals Vol. 3|100|
                                |Pet Pals Vol. 4|100|
                                |Pet Pals Vol. 5|100|
                                |Pet Pals Vol. 6|100|
                                |Occult Fan I   |100|
                                |Occult Fan II  |100|
                                |Occult Fan III |  1|
                                |Occult Fan IV  |  1|
                                '-------------------'
    * Note:
    -------
    These items can only be gotten through the use of a Pocketstation, and belong
    to the very highest level of completion. You can only get 2 Pet Nametags in the
    game itself, and additional copies must be gotten through a Pocketstation.
    
    ** Note:
    --------
    These items are used to get the GF's Doomtrain and Diablos and you will not be
    able to get another Magical Lamp ever again. It *is* however possible to get
    more Solomon Rings through the use of a Pocketstation.
    
    Suggestions:
    ------------
    Get  the Hungry  Cookpots, Healing  Rings, Aegis  Amulets, Status  Guards, Gold
    Armors,  Moon Curtains, Jet Engines, and definitely Hero Trials through the use
    of  Angelo  Search (automated  searching).  Some  of  these items  like  Hungry
    Cookpot can't even be maxed out otherwise, so do it.
    
    You  may also  want to refine Hungry  Cookpots into Shaman Stones, which can be
    refined  into Rosetta Stones.  Then again, you may just want to keep the Hungry
    Cookpots  since  they're unique,  and Rosetta  Stones and  Shaman Stones can be
    gotten  through the  (admittedly tedious) process of gathering Curse Spikes and
    refine them into Dark Matters, and into Rosetta Stones and Shaman Stones.
    
    
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO
                       ||  X)     Enemy Encyclopedia: {ENM} ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-oO-*=-*=-*=-*=-*=-*=-*oO
    ||       {ENM-1} Enemy Locations: Enemy Encounters & Appearance Rates         ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                    {ENM-1.1} Field/Dungeon Encounters                      ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
                               WORK IN PROGRESS! SORRY!
                               
    
    This section shows the possible enemy group encounters you can get in a certain
    area, and even in which specific screens. Chances for the enemy groups are also
    included, and these have not yet been published publicly.. It can be useful.
    
    ==============================
    Balamb Garden Training Center:
    ==============================
    
    1.|Left Path        2.|Right Path          3.|Upper Screen (with Save Point)
    --|---------        --|----------          --|------------------------------
    o |1x Grat (40%)    o |1x Grat (33.3%)       | No Encounters
    o |2x Grat (40%)    o |2x Grat (33.3%)
    o |3x Grat (20%)    o |1x T-Rexaur (33.3%)
    
    
    ============
    Fire Cavern:
    ============
    
    Note: There are no encounters on the path that leads to the Fire Cavern.
    
    
    1.|Screen One           2.|Screen Two           3.|Screen Three
      |(inside cave)        --|-----------          --|------------
    --|-------------        o |1x Bomb (30%)        o |1x Buel (35%)
    o |1x Bomb (40%)        o |2x Red Bat (30%)     o |2x Red Bat (35%)
    o |1x Buel (40%)        o |1x Buel              o |2x Bomb (20%)
    o |1x Bomb + 1x Buel      |+ 2x Red Bat (30%)   o |1x Buel + 1x Bomb
      |+ 2x Red Bat (20%)   o |2x Bomb (10%)          |+ 2x Red Bat (10%)
    
    
    4.|Screen Four                   5.|Screen Five          6.|Screen Six
      |(with Draw Point)             --|-----------          --|----------
    --|-----------------             o |2x Red Bat (33.3%)  (B)|(Ifrit Boss Fight)
    o |1x Bomb (35%)                 o |1x Bomb (25%)          |No Encounters
    o |1x Buel (35%)                 o |1x Buel
    o |1x Buel + 1x Bomb               |+ 2x Red Bat (25%)
      |+ 2x Red Bat (20%)            o |2x Bomb 
    o |2x Bomb + 2x Red Bat (10%)      |+ 2x Red Bat (16.7%)
    
    
    ==========================
    Dollet (During SeeD Exam):
    ==========================
    
    1.|Beach            2.|Screen with Stairs     3.|Spice Bar Street
    --|-----            --|------------------     --|----------------
      |No Encounters      |No Encounters          o |1x G-Soldier (50%)
                                                  o |1x Elite Soldier (50%)
    
    
    4.|Shining Bomber             5.|Nautilus Street           6.|Town Square
      |(with upper bridge)        --|---------------           --|-----------
    --|-------------------        o |1x G-Soldier (60%)          |No Encounters
    o |1x G-Soldier (33.3%)       o |1x G-Soldier
    o |1x Elite Soldier (33.3%)     |+ 1x Elite Soldier (25%)
    o |3x G-Soldier (33.3%)       o |3x G-Soldier (15%)
    
    
    7.|Bridge                 8.|1st Mountain Stairs    9.|2nd Mountain Stairs
    --|------                 --|-------------------    --|-------------------
    o |1x G-Soldier (50%)     o |2x G-Soldier (30%)     o |
    o |3x G-Soldier (50%)     o |1x Geezard (30%)
                              o |1x G-Soldier (25%)
                              o |2x Anacondaur (15%)
    
    
    ========================
    Deep Sea Research Center
    ========================
    
    Note: After defeating Ultima Weapon, there are only 3 screens that still have
    ===== random encounters: Screen 3 (Top Level), Screen 5 (2nd Level), and
          Screen 7 (Steam Resupply Room).
    
    Note: A peculiar thing about Screen 3 is that you will only get encounters if
    ===== you come from outside (Screen 1). If you come climbing up from Screen 4
          you will not get any encounters.
    
    
    1.|Outside            2.|Blue Core Screen            3.|Top Level with hole
    --|-------              |(Before facing Bahamut)       |(After Core is gone)
      |No Encounters      --|-----------------------     --|--------------------
                          o |2x Blood Soul               o |1x Anacondaur 
                            |+ 1x Anacondaur (45%)         |+ Buel (35%)
                          o |1x Anacondaur (27.5%)       o |1x Anacondaur 
                          o |1x Buel + 1x Bomb             |+ 1x Blood Soul (30%)
                            |1x Anacondaur (27.5%)       o |1x Blood Soul + 1x Buel
                                                           |+ Bomb (22.5%)
                                                         o |1x Ruby Dragon
                                                           |+ 1x Bomb (12.5%)
    
    
    Note: 3rd Level, 4th Level and 5th Level can be different rooms depending on how
    ===== much steam you use. The number on the wall will be different. However, no
          matter what the number on the wall is, each Level will still have the same
          random encounters per Level, listed below.
    
    
    4.|1st Level          5.|2nd Level                   6.|3rd Level
    --|---------          --|---------                   --|---------
      |No Encounters      o |1x Grendel + 1x Bomb (45%)  o |1x Grendel
                          o |1x Bomb (35%)                 |+ 1x Bomb (35%)
                          o |1x Tri-Face (20%)           o |1x Bomb (35%)
                                                         o |1x Grendel
                                                           |+ 2x Bomb (25%)
                                                         o |1x Tri-Face (5%)
    
    
    7.|Steam Resupply     8.|4th Level                   9.|5th Level
    --|--------------     --|---------                   --|---------
    o |1x Blue Dragon     o |1x Grendel (40%)            o |1x Grendel
      |+ 1x Bomb (40%)    o |2x Grendel (40%)              |+ 1x Imp (45%)
    o |2x Imp             o |1x Torama                   o |1x Grendel (30%)
      |+ 1x Bomb (40%)      |+ 2x Bomb (20%)             o |1x Torama
    o |1x Oilboyle                                         |+ 2x Bomb (25%)
      |+ 1x Bomb (20%)
    
    
    Note: Per Deep Sea Deposit screen there are 3 spots with a Fixed Encounter, but
    ===== ONLY if you had Zell open the door at the Elevator Screen. Check the
          Walkthrough for more details. Leave/Re-enter a screen to re-fight the
          Fixed Encounters. Below are the Fixed *AND* Random Encounters per screen.
          DSD stands for Deep Sea Deposit.
    
    Note: All below Encounters are FOREVER GONE if you defeat Ultima Weapon.
    ===== If you haven't beaten Ultima Weapon but didn't open the door with Zell, 
          you can still reset the place at the first panel.
          
    Note: (F) stands for a Fixed Encounter. Enc-None doesn't protect from these.
    ===== You can NOT escape from Fixed Encounters!
    
    
    10.|Elevator Screen            11.|1st DSD Screen        12.|2nd DSD Screen
    ---|---------------            ---|--------------        ---|--------------
       |No Encounters              (F)|1x Tri-Face           (F)|1x Grendel + 1x Imp
                                      |No Random Encounters   o |1x Tri-Face (40%)
                                                              o |1x Grendel
                                                                |+ 1x Imp (40%)
                                                              o |1x Behemoth (20%)
    
    
    13.|3rd DSD Screen             14.|4th DSD Screen        15.|5th DSD Screen
    ---|--------------             ---|--------------        ---|--------------
    (F)|1x Behemoth                (F)|1x Ruby Dragon        (F)|2x Iron Giant
     o |1x Ruby Dragon (25%)        o |1x Tri-Face (35%)      o |2x Iron Giant (45%)
     o |1x Tri-Face (25%)           o |2x Iron Giant (35%)    o |1x Grendel
     o |2x Iron Giant (25%)         o |1x Behemoth (25%)        |+ 1x Imp (45%)
     o |1x Grendel + 1x Imp (25%)   o |1x Elnoyle (5%)        o |1x Elnoyle (10%)
    
    
    16.|Bottom Screen
    ---|-------------
    (B)|Ultima Weapon
       |No Random Encounters
    
    
    ==================
    Ultimecia's Castle
    ==================
    
    Note: 1. Main Hall includes the upper left and upper right parts. This is still
          in the Main Hall, and the encounter rates are the same.
    
    
    1.|Main Hall             2.|Main Hall                  3.|Passageway
    --|---------               |(Sphinxaur Screen)           |(Lower left from
    o |1x Mesmerize          --|------------------           | Main Hall)
      |+ 1x Belhelmel (35%)  o |1x Cockatrice              --|------------------
    o |1x Blobra (30%)         |+ 1x Caterchipillar (40%)  o |2x Grand Mantis (30%)
    o |2x Blobra             o |1x Geezard                 o |1x Ruby Dragon (27.5%)
      |+ 1x Buel (20%)         |+ 1x Fastitocalon          o |1x Abyss Worm (27.5%)
    o |2x Anacondaur (15%)     |+ 1x Cockatrice (25%)      o |2x Wendigo (15%)
                             o |1x Caterchipillar (27.5%)
                             o |1x Snow Lion
                               |+ 1x Glacial Eye (7.5%)
    
    
    4.|Grand Hall                 5.|Wine Cellar           6.|Stairway Hall
      |(Chandelier Room -         --|-----------             |(Upper left from the
      | Lower Part)               o |1x Funguar (40%)        | Main Hall
    --|------------------         o |4x Red Bat (35%)      --|--------------------
    o |1x Grat (35%)              o |1x Blitz              o |1x Caterchipillar 
    o |1x Fastitocalon              |+ 2x Funguar (17.5%)    |+ 1x Jelleye (37.5%)
      |+ 2x Fastitocalon-F (35%)  o |1x Malboro (7.5%)     o |1x Wendigo (37.5%)
    o |1x Geezard                                          o |1x Ochu (17.5%)
      |+ 1x Grat (22.5%)                                   o |1x Tri-Face (7.5%)
    o |1x Hexadragon
      |+ 1x Bomb (7.5%)
    
    
    7.|Passageway            8.|Treasure Room         9.|Elevator Hall
      |(North from 6.)         |(Box Puzzle Room)     --|-------------
    --|---------------       --|-----------------     o |1x Vysage + 1x Lefty
    o |2x Blobra             o |1x Abyss Worm           |+ 1x Righty
    o |1x Behemoth           o |1x Vysage             o |1x Chimera
    o |1x Oilboyle             |+ 2x Turtapod         o |1x Cactuar
    o |1x Turtapod           o |2x Turtapod           o |1x Abyss Worm
      |+ 1x Armadodo         o |1x Blue Dragon          |+ 1x Creeps
    
    
    10.|Grand Hall           11.|Balcony            12.|Stairway Hall (With Bell -
       |(Chandelier Room -      |(Krysta Screen)       |Right from Main Hall)
       | Upper Part)         ---|---------------    ---|--------------------------
    ---|------------------   o  |1x Jelleye         o  |1x Forbidden
       |No Encounters           |+ 1x Blood Soul       |+ 2x Blood Soul
                             o  |1x Thrustaevis     o  |1x Gayla + 2x Red Bat
                             o  |1x Thrustaevis     o  |1x Wendigo + 2x Creeps 
                                |+ 2x Jelleye       (?)|1x Grendel
    
    
    Note: From the Art Gallery stairs you can go left or right. Both these parts of
         the catwalk are considered the same screen with the same encounter rates.
    
    
    13.|Art Gallery           14.|Art Gallery          15.|Art Gallery
       |(Main Screen)            |(Stairs Screen)         |(Catwalk Screens)
    ---|-----------           ---|---------------      ---|-----------------
    o  |1x Buel               o  |1x Blue Dragon       o  |1x T-Rexaur
       |+ 2x Mesmerize        o  |1x Glacial Eye       o  |1x Death Claw
    o  |1x Belhelmel          o  |1x Behemoth             |+ 1x Anacondaur
    o  |1x Cactuar            o  |2x Cactuar           o  |2x Belhelmel
       |+ 2x Blood Soul          |+ 1x Bomb            o  |2x Glacial Eye
    o  |1x Grat               o  |1x Ochu                 |+ 1x Grendel
       |+ 1x Armadodo
    
    
    16.|Stairway Hall             17.|Passageway         18.|Storage Room
       |(North of Art Gallery)       |(West from 16.)       |(Left of Elevator Hall)
    ---|----------------------    ---|---------------    ---|-----------------------
    o  |1x Grand Mantis           o  |1x Tonberry        o  |1x Geezard
       |+ 1x Thrustaevis          o  |1x Creeps          o  |1x Geezard 
    o  |1x Bomb                   o  |1x Grand Mantis       |+ 1x Grendel
    o  |1x Iron Giant                |+ 1x Cockatrice    o  |1x Hexadragon
    o  |1x Thrustaevis            o  |1x Torama          o  |1x Oilboyle
                                     |+ 2x Jelleye          |+ 1x Gayla
    
    
    19.|Flood Gate         20.|Armory (Right            21.|Prison Cell
    ---|----------            |from Flood Gate)         ---|-----------
       |No Encounters      ---|----------------         o  |1x Elnoyle
                           o  |2x Raldo                 o  |2x Red Bat
                              |+ 1x Mesmerize           o  |4x Red Bat
                           o  |1x Funguar + 1x Raldo    o  |1x Caterchipillar
                              |+ 1x Turtapod               |+ 1x Cockatrice 
    
    
    22.|Fountain Square         23.|Passageway (leads    24.|Waterway (Left part)
    ---|---------------            |to the Waterway)     ---|--------------------
    o  |2x Raldo (30%)          ---|-----------------    o  |3x Fastitocalon-F
    o  |1x Adamantoise          o  |1x Gayla             o  |2x Fastitocalon-F
       |+ 1x Torama (27.5%)     o  |1x Blitz                |+ 1x Chimera
    o  |1x Lefty + 1x Righty       |+ 1x Wendigo         o  |1x Granaldo
       |+ 1x Abyss Worm (25%)   o  |1x Forbidden            |+ 2x Bite Bug
    o  |1x T-Rexaur (17.5%)        |+ 1x Adamantoise     o  |2x Tri-Face
    
    
    25.|Waterway (Right part)   26.|Chapel                    27.|Organ Screen
    ---|---------------------   ---|------                    ---|------------
    o  |1x Grand Mantis         o  |2x Mesmerize (32.5%)         |No Encounters
    o  |1x Fastitocalon         o  |1x Grendel
    o  |1x Anacondaur              |+ 1x Jelleye (27.5%)
       |+ 1x Snow Lion          o  |1x Elnoyle (22.5%)
    o  |1x Caterchipillar       o  |1x Lefty + 1x Righty
       |+ 1x Gayla                 |+ 1x Blue Dragon (17.5%)
    
    
    28.|Bridge to Clocktower   29.|Clock Tower (Lower)    30.|Clock Tower (Middle)
    ---|--------------------   ---|-------------------    ---|--------------------
       |No Encounters          o  |1x Belhelmel
                               o  |1x Blood Soul
                                  |+ 1x Belhelmel
                               o  |1x Armadodo
                                  |+ 1x Blitz
                               o  |1x Iron Giant
                                  |+1x Buel 
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                      {ENM-1.2} World Map Encounters                        ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    Balamb Continent:  
    =================
    
    1.|Alcauld Plains          2.|Alcauld Plains            3.|Alcauld Plains
      |(Green Plains)            |(Forest)                    |(Near Mountains)
    --|--------------          --|--------------            --|----------------
    o |1x Bite Bug (40%)       o |1x Caterchipillar (60%)   o |1x Glacial Eye (80%)
    o |2x Bite Bug (30%)       o |1x Caterchipillar         o |2x Glacial Eye (20%)
    o |1x Glacial Eye (20%)      |+ 2x Bite Bug (30%)
    o |3x Bite Bug (10%)       o |1x T-Rexaur (10%)        
    
    
    4.|Alcauld Plains (Beach)
    --|----------------------
    o |2x Fastitocalon-F (100%)
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                           {ENM-2} Enemy Levels                             ||
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    
    
    This short section briefly summarizes how the level of your enemy is
    calculated. There are a few exceptions, which are also listed here.
    
    Enemy Level = Average Party Level +20%
             or = Average Party Level -20%
    
    The Enemy Level is thus the average level of your party (if you have three 
    party members at 9, 10, and 11 then the average level is 10), and it's either
    20% (which is 1/5) above the average level, or 20% below the average level. In
    the exanple of level 10, the enemy level can be either Level 8, or Level 12.
    
    Boss enemies, with the exception of the very first time you fight Raijin, have
    a maximum level they can reach. When reached, their level can not increase.
    This maximum level is listed in the enemy list behind their name.
    
    There are a few places where enemies have fixed levels, or where their levels
    are calculated slightly different:
    
    Fire Cavern:                        All enemy levels are 5
    Lunatic Pandora (with Squall):      All enemy levels are 1
    Island Closest to Heaven:           All enemy levels are 100
    Island Closest to Hell:             All enemy levels are 100
    Omega WEAPON (Playstation Version): Level 100
    Deep Sea Reseach Center:            Normal calculation, see above [+ 15 Levels]
    Ultimecia Castle:                   Completely Random Levels
    
    So in the Deep Sea Research Center, enemies are again at 20% above or below the
    average party level, but there are +15 levels added to this.
    
    You can increase or decrease the enemy's level by using the GF Tonberry's
    commands LV Up and LV Down.
    
    
    Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO
    ||                        {ENM-3} Enemy Encyclopedia                          ||
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO-*=-*=-*=-*=-*=-*=oO
                       ||{ENM-3.1} Enemy Legend & Devour Taste||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO
    
    Legend:
    ================================================================================
    
    o Most things are Self-Explanatory. Name is in the upper-left corner. In the 
      upper-right corner you can find if the enemy is a boss, undead, or flying. 
      After that the primary stats come: Level Range, HP Range, AP and EXP.
      The Exp in brackets is the exp you gain per level the enemy goes up.
      So an Enemy at Level 2, with 100 (+10), would get you 100 + 10 = 110 Exp.
    
    o If you run away you will gain EXP according to how much you depleted the HP of
      the enemy. If you depleted 20% of it's HP, you'll get 20% of the normal EXP.
      Running away means 0 AP.
      
    o Petrifying an enemy uses the same explanation as running away, see above.
    
    o Carding/Devouring an enemy will get you AP, but 0 EXP.
    
    o After that the main stats come: Level, HP, Str, Vit, Mag, Spr, Spd and Eva.
    
    o Then the Elemental affinities.
      [-1 ] = Absorb 100%
      [Imm] = Immune (0 Damage)
      [0.5] = Half Damage
      [   ] = Neutral
      [ 2 ] = 2x Normal Damage
      [ 3 ] = 3x Normal Damage (etc..)
    
    o Then the Status affinities. The % listed indicate chance of success when you
      cast a Status Effect. If it lists 20% Death, you have a 1/5th chance of 
      dealing Death to that Enemy.
    
    o Then the Draw List and Devour List. Cannot Devour means for ALL possible Lvls.
    
    o Devour Taste Meaning:
      =====================
      
      o Tastes okay...               Recovers 50% Max HP
      o Delicious!                   Recovers Max HP
      o Refreshing!                  Recovers Max HP, heals bad statuses
      
      o Tastes awful!!!              12.5% of Max HP lost, inflicts Poison
      o Barf...bwahhh!!!             50% of Max HP lost, inflicts Poison
      o Shouldn't have..eaten...it   75% of Max HP lost, inflicts Poison, Darkness, 
                                     Silence, Sleep, Slow and Curse
      o Can't see anything           6.25% of Max HP lost, inflicts Darkness
      o No good!                     Nothing
      o It's rotten...               6.25% of Max HP lost, inflicts Zombie
      o Tastes funny...              Inflicts Stone
    
    The following all do: Recover Max HP, Heal bad statuses, and boost a stat.
    
      o All systems go!              Max HP +10   (Lvl 45+ Ruby Dragon)
      o Gained strength              Strength +1  (Lvl 30+ T-Rexaur)
      o Feel healthier               Vitality +1  (Lvl 30+ Adamantoise)
      o Clear head!                  Magic +1     (Lvl 40+ Behemoth)
      o Increased morale             Spirit +1    (Lvl 30+ Malboro)
      o Light on my feet!            Speed  +1    (Lvl 30+ PuPu)
    
    
    o Then the Steal List. The x% that is listed after STEAL LIST is the chance that
      you Mug something from the enemy in the first place. In the table below are 
      the chances of getting each item. 
    
    o When Carding an Enemy into a Card:
      Getting a Common Card: 15/16th Chance. 
      Getting a Rare Card:    1/16th Chance.
    
    o Drops List: Works the same as the Steal List. The first x% is the chance that
      ANYTHING is dropped in the first place. In the table below is shown if 
      something is dropped, and what the odds are of those drops.
    
    o Note: For both Stolen and Dropped Items,
            Rare Item alters your chances like this:
            ========================================================
            Normal chances are:    178/256,  51/256, 15/256, 12/256.
            Rare Item chances are: 128/256, 114/256, 14/256,  0/256.
            ========================================================
    
    o Card Drop: What Card the Enemy can drop. There are no Rare Cards. The chance 
      that a Card is dropped by a regular Enemy is always 1/16th. Some bosses drop
      Cards with a 100% drop rate.
    
    o Scan Info is Self-Explanatory. 
    
    o Location. Currently only one Location is listed, this may expand.
    
    o Attacks of the enemy. Will list if it's Physical or Magical, 1 or All Targets,
      if it's Elemental, if it can inflict Statuses, if it's Critical or always hits
      and any other important information regarding the attacks.
    
    ================================================================================
    
    
    Oo*=-*=-*=-*=-*=-*=Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO-*=-*=-*=-*=-*=-*=oO
                       ||        {ENM-3.2} Enemy List         ||
                       Oo=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO
    
    .=============.                                     .--------------.-----------.
    |Name: Abadon |                                     | UNDEAD ENEMY | {BOSS-34} |
    |======================o==========================o=========o==================|
    | Level Range: 1-34    | HP Range: 510-17010      | AP: 40  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |   1    |   510  |    39    |   2/141   |   61   |   2/41  |   16   |    8    |
    |  10    |  5010  |    52    |   6/145   |   69   |   6/45  |   18   |    9    |
    |  20    | 10010  |    66    |  12/150   |   79   |  12/50  |   20   |   11    |
    |  30    | 15010  |    80    |  17/155   |   87   |  14/55  |   22   |   12    |
    |  34    | 17010  |    85    |  19/157   |   91   |  19/57  |   22   |   12    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [2x]  |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   |  [ ]   |  [2x]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    40%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No | The End: No!    |
    |==============================================================================|
    | DRAW: Lvl  1-19: Cure, Esuna, Dispel             |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Cura, Esuna, Dispel             |                           |
    |       Lvl 30-34: Curaga, Esuna, Dispel, Flare    |                           |
    |==============================================================================|
    | STEAL LIST: 12.5%     |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |20-29|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |30-34|1x Power Wrist   |1x Power Wrist  |1x Power Wrist    |1x Power Wrist    |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|10x Flare Stone  |10x Flare Stone |10x Flare Stone   |10x Flare Stone   |
    |20-29|10x Flare Stone  |10x Flare Stone |10x Flare Stone   |10x Flare Stone   |
    |30-34|10x Flare Stone  |10x Flare Stone |10x Flare Stone   |10x Flare Stone   |
    |=====o=================o================o==================o==================|
    | Scan Info: A monster born of ancient bones deep in Great Salt Lake. It's     |
    | assumed that it came to life after the Great Salt Lake has dried up.         |
    |==============================================================================|
    | Location(s): 1. Esthar, end of Salt Lake.                                    |
    |==============================================================================|
    | Attacks: {Double Strike} [Physical Attack, 1 Target, 100% Critical]          |
    | -------- {Lick}          [Physical Attack, 1 Target, Inflicts Curse]         |
    |          {Stand Up}      [Form Change, Vit + Spr boosted]                    |
    |          {Sit Down}      [Form Change, Vit + Spr back to normal]             |
    |          Dispel          [Change Status, 1 Target, Removes good statuses]    |
    |          Esuna           [Change Status, 1 Ally, Removes bad statuses]       |
    |          Silence         [Change Status, 1 Target, Inflicts Silence]         |
    |          Blind           [Change Status, 1 Target, Inflicts Blind]           |
    |          Confuse         [Change Status, 1 Target, Inflicts Confuse]         |
    '=============================================================================='
    
    .=================.
    |Name: Abyss Worm |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 210-26000      | AP: 6   | EXP: 100 (+10)   |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   210  |    11    |     2     |   3    |    8    |   3    |    0    |
    |   10   |  2150  |    24    |     7     |   9    |    9    |   4    |    0    |
    |   20   |  4400  |    38    |    13     |  15    |   10    |   6    |    1    |
    |   30   |  6750  |    52    |    19     |  21    |   11    |   7    |    1    |
    |   40   |  9200  |    66    |    26     |  27    |   13    |   8    |    2    |
    |   50   | 11750  |    80    |    32     |  33    |   14    |   9    |    2    |
    |   60   | 14400  |    93    |    38     |  38    |   15    |  11    |    3    |
    |   70   | 17150  |   107    |    44     |  44    |   16    |  12    |    3    |
    |   80   | 20000  |   120    |    51     |  49    |   18    |  13    |    3    |
    |   90   | 22950  |   132    |    57     |  54    |   19    |  14    |    4    |
    |  100   | 26000  |   145    |    63     |  59    |   20    |  16    |    4    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [2x]  |  [ ]   |   [ ]    |   [Imm]   |   [ ]  |   [ ]   | [2.2x] |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   ---   |   ---  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   100%   |    80%    |  70%   |   ---   |   ---  |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Aero                            |DEVOUR: Delicious!!!       |
    |       Lvl 20-29: Aero                            |        Delicious!!!       |
    |       Lvl   30+: Aero, Tornado, Quake            |        Delicious!!!       |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: Abyss Worm   | Card Rare: Abadon         |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|3x Magic Stone   |1x Windmill     |1x Windmill       |1x Windmill       |
    |20-29|2x Windmill      |2x Windmill     |2x Windmill       |2x Windmill       |
    |  30+|2x Windmill      |2x Windmill     |2x Windmill       |2x Windmill       |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Abyss Worm                                 |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|6x M-Stone Piece |3x Magic Stone  |1x Windmill       |1x Windmill       |
    |20-29|6x Magic Stone   |4x Wizard Stone |2x Windmill       |2x Windmill       |
    |  30+|2x Windmill      |1x Windmill     |3x Windmill       |4x Windmill       |
    |=====o=================o================o==================o==================|
    | Scan Info: A head protruding from the earth. Only a part of the body is      |
    | exposed. Uses Earthquake when attacked by enemies.                           |
    |==============================================================================|
    | Location(s): 1. Worldmap: Kashkabald Desert.                                 |
    |==============================================================================|
    | Attacks: Protect     [Change Status, 1 Ally, Inflicts Protect]               |
    | -------- Reflect     [Change Status, 1 Ally, Inflicts Reflect]               |
    |          Sandshake   [Physical Attack, All Targets, Earth Elemental,         |
    |                       Counterattack VS Physical Attacks,                     |
    |                       Can be used immediately after casting Protect or Shell]|
    |          {Lift Head} [Form Change, Used after being attacked 4 times,        |
    |                       Can no longer use Protect, Reflect, Sandshake,         |
    |                       Will now use {Head Swing}, Aero, Saliva]               |
    |          {Head Swing} [Physical Attack, All Targets]                         |
    |          Aero         [Magical Attack, 1 Target, Wind Elemental]             |
    |          Saliva       [Magical Attack, 1 Target, Inflicts Curse]             |
    '=============================================================================='
    
    .==================.
    |Name: Adamantoise |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 573-42500      | AP: 4   | EXP: 50 (+10)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   573  |    13    |    210    |    2   |   151   |    3   |    3    |
    |   10   |  1550  |    27    |    210    |   10   |   155   |    4   |    3    |
    |   20   |  3300  |    42    |    210    |   17   |   160   |    4   |    3    |
    |   30   |  5750  |    56    |    210    |   25   |   166   |    5   |    3    |
    |   40   |  8900  |    70    |    210    |   32   |   171   |    6   |    3    |
    |   50   | 12750  |    85    |    210    |   39   |   176   |    7   |    3    |
    |   60   | 17300  |    99    |    210    |   46   |   182   |    7   |    3    |
    |   70   | 22550  |   113    |    210    |   52   |   187   |    8   |    3    |
    |   80   | 28500  |   127    |    210    |   59   |   192   |    9   |    3    |
    |   90   | 35150  |   141    |    210    |   65   |   198   |    9   |    3    |
    |  100   | 42500  |   155    |    210    |   70   |   203   |   10   |    3    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [2x]   |    [2x]   |   [ ]  |   [ ]   |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    80%    |  ---   |   60%   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |   100%   |    ---    |  ---   |   ---   |   60%  |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Blizzard                         |DEVOUR: Refreshing!       |
    |       Lvl 20-29: Blizzara, Shell, Protect         |        Refreshing!       |
    |       Lvl   30+: Blizzaga, Shell, Protect, Reflect|        Feel healthier    |
    |==============================================================================|
    | STEAL LIST: 12.5%     |Card Common: Adamantoise   | Card Rare: Sphinxara     |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Whisper       |1x Whisper      |1x Whisper        |1x Whisper        |
    |20-29|1x Whisper       |1x Whisper      |2x Whisper        |2x Whisper        |
    |  30+|3x Orihalcon     |3x Whisper      |4x Whisper        |4x Whisper        |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Adamantoise                                |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Turtle Shell  |2x Turtle Shell |1x Whisper        |1x Orihalcon      |
    |20-29|2x Turtle Shell  |1x Orihalcon    |1x Orihalcon      |1x Adamantine     |
    |  30+|1x Adamantine    |1x Adamantine   |1x Adamantine     |1x Adamantine     |
    |=====o=================o================o==================o==================|
    | Scan Info: Its high defense capability makes it difficult to defeat. Owns    |
    | rare items that make it worth the effort.                                    |
    |==============================================================================|
    | Location(s): 1. Worldmap: Hasberry Beach (near Dollet)                       |
    |==============================================================================|
    | Attacks: {Slap} [Physical Attack, 1 Target, 100% Critical Damage]            |
    | -------- {Bite} [Physical Attack, 1 Target]                                  |
    |          Shell  [Change Status, 1 Ally, Inflicts Shell]                      |
    |          Protect [Change Status, 1 Ally, Inflicts Protect]                   |
    |          Reflect [Change Status, 1 Ally, Inflicts Reflect]                   |
    |          White Wind [Blue Magic, All Allies,                                 |
    |                      Restores with power: (Caster's Max HP - Current HP)]    |
    |          Sand Storm [Physical Attack, All Targets, Inflicts Darkness]        |
    '=============================================================================='
    
    .===========.                                                      .-----------.
    |Name: Adel |                                                      | {BOSS-42} |
    |======================o==========================o=========o==================|
    | Level Range: 1-46    | HP Range: 6000-15000     | AP: 0   | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  6000  |    46    |    32     |   59   |   42    |   35   |    0    |
    |   10   | 15000  |    64    |    47     |   78   |   61    |   40   |    1    |
    |   20   | 25000  |    83    |    65     |   98   |   82    |   44   |    1    |
    |   30   | 35000  |   101    |    82     |  118   |  103    |   49   |    2    |
    |   40   | 45000  |   120    |   100     |  137   |  124    |   53   |    2    |
    |   46   | 51000  |   131    |   110     |  148   |  136    |   56   |    2    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |   [ ]  |  [1.5x] |  [ ]   |  [-1x]  |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   100%   |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No  | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Thunder, Blizzard         |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Fira, Thundara, Blizzara        |                           |
    |       Lvl   30+: Firaga, Thundaga, Blizzaga      |                           |
    |==============================================================================|
    | STEAL LIST: 6.25%     |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Samantha Soul |1x Samantha Soul|1x Samantha Soul  |1x Samantha Soul  |
    |20-29|1x Samantha Soul |1x Samantha Soul|1x Samantha Soul  |1x Samantha Soul  |
    |  30+|1x Samantha Soul |1x Samantha Soul|1x Samantha Soul  |1x Samantha Soul  |
    |==============================================================================|
    | DROPS LIST: ---       |Card Drop: ---                                        |
    |=====o========================================================================|
    | Scan Info: Esthar's ruler before Laguna and company confined her. Released by|
    | Ultimecia, and regaining strength.                                           |
    |==============================================================================|
    | Location(s): 1. Lunatic Pandora (Disc 4).                                    |
    |==============================================================================|
    | Attacks: {Drain}       [Drain HP from Rinoa, used before Adel's turn]        |
    | -------- Meteor        [Magical Attack, 10 hits, random targets]             |
    |          Quake         [Magical Attack, All Targets, Earth Elemental]        |
    |          Flare         [Magical Attack, 1 Target]                            |
    |          Holy          [Magical Attack, 1 Target, Holy Elemental]            |
    |          Energy Bomber [Physical Attack, 1 Target, 100% Critical Damage]     |
    |                                                                              |
    |          'Magical powers are concentrated on Adel' [Ultima is used next turn]|
    |          Ultima        [Magical Attack, All Targets]                         |
    '=============================================================================='
    
    
    .=================.
    |Name: Anacondaur |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 842-24800      | AP: 4   | EXP: 60 (+10)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   842  |    18    |    10     |    2   |     2   |   10   |    0    |
    |   10   |  1400  |    30    |    15     |   13   |     9   |   11   |    1    |
    |   20   |  2400  |    42    |    20     |   26   |    17   |   12   |    1    |
    |   30   |  3800  |    55    |    25     |   38   |    26   |   13   |    2    |
    |   40   |  5600  |    67    |    30     |   50   |    34   |   14   |    2    |
    |   50   |  7800  |    79    |    35     |   62   |    42   |   15   |    3    |
    |   60   | 10400  |    91    |    40     |   75   |    51   |   16   |    3    |
    |   70   | 13400  |   103    |    45     |   86   |    59   |   17   |    4    |
    |   80   | 16800  |   115    |    50     |   98   |    67   |   18   |    4    |
    |   90   | 20600  |   126    |    55     |  110   |    76   |   19   |    5    |
    |  100   | 24800  |   138    |    60     |  122   |    84   |   20   |    6    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    | [0.5x] |  [2x]  |   [ ]    |    [ ]    | [0.5x] |   [ ]   |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  50%   |  ---   |   40%    |    70%    |  40%   |   40%   |   ---  |   40%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  40%   |  40%   |   40%    |    40%    |  60%   |   40%   |   40%  |   40%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Cure                      |DEVOUR: Tastes awful!!!    |
    |       Lvl 20-29: Fira, Cura                      |        Tastes awful!!!    |
    |       Lvl   30+: Firaga, Curaga, Bio             |Shouldn't.. have ..eaten it|
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Anacondaur   | Card Rare: Mobile Type 8  |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Venom Fang    |2x Venom Fang   |2x Venom Fang     |2x Venom Fang     |
    |20-29|4x Venom Fang    |4x Venom Fang   |4x Venom Fang     |4x Venom Fang     |
    |  30+|8x Venom Fang    |8x Venom Fang   |8x Venom Fang     |8x Venom Fang     |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|4x M-Stone Piece |1x Venom Fang   |2x Venom Fang     |2x Dragon Skin    |
    |20-29|2x Venom Fang    |3x Venom Fang   |4x Venom Fang     |2x Dragon Skin    |
    |  30+|4x Dragon Skin   |6x Dragon Skin  |8x Dragon Skin    |1x Star Fragment  |
    |=====o=================o================o==================o==================|
    | Scan Info: A large venomous snake that uses squeeze attacks. Use caution when|
    | its HP are low; it spits poisonous fluid.                                    |
    |==============================================================================|
    | Location(s): 1. Dollet Mountain Hideout.                                     |
    |              2. Deep Sea Research Center.                                    |
    |              3. Worldmap: Hasberry Plains (near Dollet).                     |
    |              4. Ultimecia's Castle (Main Hall: 15%).                         |
    |==============================================================================|
    | Attacks: {Head Bash} [Physical Attack, 1 Target]                             |
    | -------- Squeeze     [Physical Attack, 1 Target]                             |
    |          Poison Mist [Magical Attack, 1 Target, Inflicts Poison,             |
    |                       Can only use below 50% of Max HP]                      |
    |          Dark Mist   [Magical Attack, 1 Target, Inflicts Darkness,           |
    |                       Can only use below 50% of Max HP]                      |
    '=============================================================================='
    
    .===============.
    |Name: Armadodo |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 731-18700      | AP: 3   | EXP: 80 (+15)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   731  |     12   |    120    |    1   |     4   |    4   |    0    |
    |   10   |  1150  |     23   |    120    |   10   |     5   |    5   |    0    |
    |   20   |  1900  |     34   |    121    |   18   |     6   |    6   |    1    |
    |   30   |  2950  |     45   |    122    |   27   |     7   |    7   |    1    |
    |   40   |  4300  |     56   |    123    |   35   |     9   |    8   |    2    |
    |   50   |  5950  |     67   |    124    |   43   |    10   |    9   |    2    |
    |   60   |  7900  |     77   |    125    |   50   |    11   |   10   |    3    |
    |   70   | 10150  |     87   |    125    |   58   |    12   |   11   |    3    |
    |   80   | 12700  |     97   |    126    |   65   |    14   |   12   |    3    |
    |   90   | 15550  |    107   |    127    |   72   |    15   |   13   |    4    |
    |  100   | 18700  |    116   |    128    |   79   |    16   |   14   |    4    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |  [ ]   |   [ ]   |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  0%    |  100%    |    80%    |  70%   |  100%   |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Protect                         |DEVOUR: Delicious!!!       |
    |       Lvl 20-29: Protect, Shell                  |        Delicious!!!       |
    |       Lvl   30+: Protect, Shell, Quake           |        Delicious!!!       |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Armadodo     | Card Rare: Catoblepas     |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Turtle Shell  |1x Turtle Shell |1x Turtle Shell   |1x Turtle Shell   |
    |20-29|2x Turtle Shell  |2x Turtle Shell |2x Turtle Shell   |2x Turtle Shell   |
    |  30+|3x Turtle Shell  |3x Turtle Shell |3x Turtle Shell   |3x Turtle Shell   |
    |==============================================================================|
    | DROPS LIST: 50%       |Card Drop: Armadodo                                   |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |1x Sharp Spike  |1x Sharp Spike    |2x Sharp Spike    |
    |20-29|3x Magic Stone   |2x Sharp Spike  |2x Sharp Spike    |2x Turtle Shell   |
    |  30+|1x Turtle Shell  |2x Sharp Spike  |3x Sharp Spike    |2x Turtle Shell   |
    |=====o=================o================o==================o==================|
    | Scan Info: The legs are small compared to the body, and it falls easily when |
    | attacked with force.                                                         |
    |==============================================================================|
    | Location(s): 1. Tomb of the Unknown King.                                    |
    |==============================================================================|
    | Attacks: Armadodo fell over! [Can fall after a Physical Attack, Last 4 turns,|
    | --------                      Lowers Vit + Spr by 50%]                       |
    |          Armadodo got up!    [Gets back up after 4 turns, Stats to normal]   |
    |                                                                              |
    |          {Swipe}       [Physical Attack, 1 Target]                           |
    |          {Roll Attack} [Physical Attack, 1 Target, 100% Critical Damage]     |
    |          Earthquake    [Magical Attack, All Targets, Earth Elemental,        |
    |                         Used in-battle or as Final Attack]                   |
    '=============================================================================='
    
    .==============.                                    .--------------.-----------.
    |Name: Bahamut |                                    | FLYING ENEMY | {BOSS-37} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 10800-90000    | AP: 40  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   | 10800  |     59   |     71    |   62   |    16   |   10   |    0    |
    |   10   | 18000  |    100   |     80    |   83   |    25   |   14   |    2    |
    |   20   | 26000  |    146   |     90    |  105   |    36   |   18   |    4    |
    |   30   | 34000  |    191   |    100    |  126   |    46   |   22   |    5    |
    |   40   | 42000  |    236   |    110    |  146   |    57   |   26   |    7    |
    |   50   | 50000  |    255   |    120    |  166   |    67   |   30   |    8    |
    |   60   | 58000  |    255   |    130    |  185   |    78   |   34   |   10    |
    |   70   | 66000  |    255   |    140    |  203   |    88   |   38   |   12    |
    |   80   | 74000  |    255   |    150    |  220   |    99   |   42   |   14    |
    |   90   | 82000  |    255   |    160    |  236   |   110   |   46   |   15    |
    |  100   | 90000  |    255   |    170    |  251   |   120   |   50   |   17    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |  [Imm]   |   [Imm]   | [0.5x] |  [Imm]  |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    50%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  0%    |  100%    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No  | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Flare, Curaga, Full-life, Dispel |DEVOUR: Cannot Devour     |
    |       Lvl 20-29: Flare, Curaga, Full-life, Dispel |                          |
    |       Lvl   30+: Flare, Curaga, Full-life, Dispel |                          |
    |==============================================================================|
    | STEAL LIST:           |Card Common: ---           | Card Rare: ---           |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |20-29|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |  30+|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Bahamut (100%)                             |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |20-29|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |  30+|1x Hyper Wrist   |1x Hyper Wrist  |1x Hyper Wrist    |1x Hyper Wrist    |
    |=====o=================o================o==================o==================|
    | Scan Info: Called the King of GF; its Mega Flare ignores all defense.        |
    | Gives assistance freely to those who show their power.                       |
    |==============================================================================|
    | Location(s): 1. Deep Sea Research Center.                                    |
    |==============================================================================|
    | Attacks: {Claw}     [Physical Attack, 1 Target]                              |
    | -------- Thundaga   [Magical Attack, Lightning Elemental]                    |
    |          Tornado    [Magical Attack, All Targets, Wind Elemental]            |
    |          Stop       [Change Status, Inflicts Stop]                           |
    |          Mega Flare [Magical Attack, All Targets, Ignores Defense]           |
    '=============================================================================='
    
    .==================.
    |Name: Base Leader |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 806-4400       | AP: 2   | EXP: 30 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   806  |      6   |     31    |    9   |    45   |    6   |    2    |
    |   10   |   890  |     22   |     37    |   24   |    49   |    7   |    3    |
    |   20   |  1040  |     38   |     44    |   41   |    54   |    7   |    4    |
    |   30   |  1250  |     54   |     51    |   57   |    60   |    8   |    5    |
    |   40   |  1520  |     70   |     58    |   74   |    65   |    9   |    5    |
    |   50   |  1850  |     86   |     65    |   90   |    70   |   10   |    6    |
    |   60   |  2240  |    102   |     72    |  106   |    76   |   10   |    7    |
    |   70   |  2690  |    118   |     79    |  122   |    81   |   11   |    8    |
    |   80   |  3200  |    133   |     86    |  138   |    86   |   12   |    9    |
    |   90   |  3770  |    148   |     93    |  154   |    92   |   12   |   10    |
    |  100   |  4400  |    163   |    100    |  170   |    97   |   13   |   10    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    | [1.5x] |   [ ]   |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    80%    |  100%  |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |  100%    |    ---    |  ---   |  100%   |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Thunder, Confuse, Slow, Reflect |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Thundara, Confuse, Slow, Reflect|                           |
    |       Lvl   30+: Thundaga, Confuse, Slow, Reflect|                           |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Tent          |1x Tent         |1x Cottage        |1x Cottage        |
    |20-29|1x Tent          |1x Tent         |1x Cottage        |1x Cottage        |
    |  30+|1x Tent          |1x Tent         |1x Cottage        |1x Cottage        |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x Potion        |1x Phoenix Down |8x Shotgun Ammo   |1x Cottage        |
    |20-29|1x Potion        |1x Phoenix Down |1x Hi-Potion      |1x Cottage        |
    |  30+|3x Potion        |1x Hi-Potion    |1x Cottage        |1x Cottage        |
    |=====o=================o================o==================o==================|
    | Scan Info: Galbadia Missile Base security leader. Stronger than regular      |
    | Galbadian soldiers.                                                          |
    |==============================================================================|
    | Location(s): 1. Galbadia Missile Base (Control Room).                        |
    |==============================================================================|
    | Attacks: 'Go for the weak one!' [Base Leader + Base Soldiers will start to   |
    | --------                         attack the character with the lowest HP]    |
    |          'Attack with magic!'   [Base Leader + Base Soldiers will start to   |
    |                                  use magic on your party]                    |
    |                                                                              |
    |          {Machine Gun} [Physical Attack, 1 Target]                           |
    |          {Arm Punch}   [Physical Attack, 1 Target, Used as counterattack when|
    |                         a Base Soldier is killed]                            |
    |          Cura          [Magical Restore, 1 Ally, Used on Base Soldiers]      |
    |          Thundara      [Magical Attack, 1 Target, Lightning Elemental]       |
    |          Confuse       [Change Status, 1 Target, Inflicts Confuse]           |
    |          Protect       [Change Status, 1 Ally, Inflicts Protect]             |
    |          Shell         [Change Status, 1 Ally, Inflicts Shell]               |
    |          Remedy        [Change Status, 1 Ally, Removes bas statuses]         |
    '=============================================================================='
    
    .===================.
    |Name: Base Soldier |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 217-10400      | AP: 1   | EXP: 30 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |    217 |     7    |     12    |    4   |   32    |    4   |    0    |
    |   10   |    455 |    18    |     29    |   13   |   32    |    5   |    1    |
    |   20   |    880 |    30    |     36    |   23   |   32    |    5   |    2    |
    |   30   |   1475 |    41    |     43    |   34   |   33    |    6   |    3    |
    |   40   |   2240 |    52    |     50    |   44   |   33    |    7   |    3    |
    |   50   |   3175 |    63    |     57    |   54   |   33    |    8   |    4    |
    |   60   |   4280 |    74    |     64    |   63   |   34    |    8   |    5    |
    |   70   |   5555 |    84    |     71    |   73   |   34    |    9   |    6    |
    |   80   |   7000 |    94    |     78    |   83   |   34    |   10   |    7    |
    |   90   |   8615 |   104    |     85    |   92   |   35    |   10   |    8    |
    |  100   |  10400 |   114    |     92    |  101   |   35    |   11   |    8    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |  [ ]   |   [ ]   |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  80%   |   ---    |    80%    |  80%   |   ---   |   ---  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |  100%    |    ---    |  ---   |  100%   |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Blizzard, Silence, Confuse      |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Blizzara, Silence, Confuse      |                           |
    |       Lvl   30+: Blizzaga, Silence, Confuse      |                           |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Hi-Potion     |1x Hi-Potion    |8x Hi-Potion      |1x Hi-Potion      |
    |20-29|1x Hi-Potion     |1x Hi-Potion    |8x Hi-Potion      |1x Hi-Potion      |
    |  30+|1x Hi-Potion     |1x Hi-Potion    |8x Hi-Potion      |1x Hi-Potion      |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Potion        |1x Potion       |8x Normal Ammo    |1x Phoenix Down   |
    |20-29|1x Potion        |1x Potion       |8x Normal Ammo    |1x Phoenix Down   |
    |  30+|1x Potion        |1x Potion       |8x Normal Ammo    |1x Phoenix Down   |
    |=====o=================o================o==================o==================|
    | Scan Info: Galbadia Missile Base security soldiers. Paid a little better than|
    | regular Galbadian soldiers.                                                  |
    |==============================================================================|
    | Location(s): 1. Galbadia Missile Base.                                       |
    |==============================================================================|
    | Attacks: {Sword Slash} [Physical Attack, 1 Target]                           |
    | -------- Blizzara      [Magical Attack, 1 Target, Ice Elemental]             |
    |          Remedy        [Change Status, 1 Ally, Removes bas statuses]         |
    |          Potion        [Recovery Item, 1 Ally, Recover 200 HP, Counterattack]|
    '=============================================================================='
    
    .===============.
    |Name: Behemoth |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 35221-67000    | AP: 12  | EXP: 200 (+30)   |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   | 35221  |     64   |     12    |    3   |    3    |    3   |    0    |
    |   10   | 37300  |     81   |     12    |   26   |   24    |    4   |    1    |
    |   20   | 39800  |    101   |     13    |   51   |   46    |    4   |    1    |
    |   30   | 42500  |    120   |     13    |   76   |   69    |    5   |    2    |
    |   40   | 45400  |    138   |     14    |  101   |   91    |    6   |    3    |
    |   50   | 48500  |    157   |     15    |  125   |  114    |    6   |    3    |
    |   60   | 51800  |    176   |     15    |  149   |  136    |    7   |    4    |
    |   70   | 55300  |    195   |     16    |  173   |  159    |    7   |    4    |
    |   80   | 59000  |    213   |     17    |  197   |  181    |    8   |    5    |
    |   90   | 62900  |    231   |     17    |  220   |  204    |    9   |    6    |
    |  100   | 67000  |    250   |     18    |  243   |  226    |    9   |    6    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |  [ ]   |   [ ]   |  [ ]   |  [ ]    |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  40%   |  40%   |   70%    |    70%    |  40%   |   40%   |   40%  |   40%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  40%   |  ---   |  100%    |    40%    |  70%   |  100%   |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: No  | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-29: Regen, Tornado                  |DEVOUR: Delicious!!!       |
    |       Lvl 30-49: Regen, Tornado                  |        Delicious!!!       |
    |       Lvl   40+: Regen, Tornado, Flare           |        Clear head!        |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-29|1x Barrier       |1x Barrier      |1x Barrier        |1x Barrier        |
    |30-39|1x Barrier       |1x Barrier      |1x Barrier        |1x Barrier        |
    |  40+|2x Barrier       |2x Barrier      |2x Barrier        |2x Barrier        |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-29|3x Wizard Stone  |3x Wizard Stone |1x Barrier        |1x Barrier        |
    |30-39|1x Barrier       |1x Giant's Ring |1x Energy Crystal |2x Energy Crystal |
    |  40+|2x Barrier       |1x Giant's Ring |1x Energy Crystal |2x Energy Crystal |
    |=====o=================o================o==================o==================|
    | Scan Info: Uses powerful magic, such as Meteor. A strong enemy that's hard to|
    | defeat.                                                                      |
    |==============================================================================|
    | Location(s): 1. Deep Sea Research Center (Fixed Encounter: 3rd Screen).      |
    |              2. Worldmap: Great Plains of Esthar (after Lunar Cry)           |
    |==============================================================================|
    | Attacks: {Claw Slash} [Physical Attack, 1 Target]                            |
    | -------- Assault Horn [Physical Attack, 1 Target, 100% Critical Hit]         |
    |          Thundaga     [Magical Attack, 1 Target, Lightning Elemental]        |
    |          Tornado      [Magical Attack, All Targets, Wind Elemental]          |
    |          Flare        [Magical Attack, 1 Target, Can be used as Final Attack]|
    |          Meteor       [Magical Attack, 10 hits, Used as Physical Counter,    |
    |                        Can be used as Final Attack]                          |
    |          Mighty Guard [Blue Magic, All Allies, Used when below 50% of Max HP |
    |                        Inflicts Protect + Shell on Self/Allies]              |
    |                                                                              |
    | Battle Notes: In the Japanese Version, Behemoth's HP Range is 35263-91000.   |
    '=============================================================================='
    
    .================.                                              .--------------.
    |Name: Belhelmel |                                              | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 369-5760       | AP: 2   | EXP: 10 (+6)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   369  |     4    |    30     |    5   |    10   |   10   |    0    |
    |   10   |   495  |    14    |    30     |   14   |    11   |   12   |    0    |
    |   20   |   720  |    25    |    30     |   23   |    12   |   13   |    1    |
    |   30   |  1035  |    36    |    30     |   33   |    13   |   15   |    1    |
    |   40   |  1440  |    46    |    31     |   42   |    15   |   17   |    2    |
    |   50   |  1935  |    57    |    31     |   51   |    16   |   18   |    2    |
    |   60   |  2520  |    67    |    31     |   60   |    17   |   20   |    3    |
    |   70   |  3195  |    77    |    32     |   69   |    18   |   22   |    3    |
    |   80   |  3960  |    87    |    32     |   78   |    20   |   23   |    4    |
    |   90   |  4815  |    97    |    32     |   87   |    21   |   25   |    4    |
    |  100   |  5760  |   106    |    33     |   95   |    22   |   27   |    5    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |  [0.5x]  |   [Imm]   |  [ ]   |   [ ]   |  [ ]   |  [2x]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   ---   |   70%  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    80%    |  70%   |  ---    |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Sleep, Thunder                  |DEVOUR: Can't see anything |
    |       Lvl 20-29: Confuse, Thundara               |        Can't see anything |
    |       Lvl   30+: Confuse, Thundaga               |        Can't see anything |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Belhelmel    | Card Rare: Tri-Point      |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Saw Blade     |1x Saw Blade    |1x Saw Blade      |1x Saw Blade      |
    |20-29|2x Saw Blade     |2x Saw Blade    |2x Saw Blade      |2x Saw Blade      |
    |  30+|6x Saw Blade     |6x Saw Blade    |6x Saw Blade      |6x Saw Blade      |
    |==============================================================================|
    | DROPS LIST: 59.375%   |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x M-Stone Piece |1x Saw Blade    |1x Saw Blade      |1x M-Stone Piece  |
    |20-29|1x Magic Stone   |2x Saw Blade    |1x Saw Blade      |2x Magic Stone    |
    |  30+|3x Wizard Stone  |4x Saw Blade    |6x Saw Blade      |1x Laser Cannon   |
    |=====o=================o================o==================o==================|
    | Scan Info: Has a rotating blade around its face. Its battle tactics change   |
    | when its face changes.                                                       |
    |==============================================================================|
    | Location(s): 1. Worldmap: Near Galbadia Garden                               |
    |==============================================================================|
    | Attacks: Thunder       [Magical Attack, 1 Target, Lightning Elemental]       |
    | -------- Thundara      [Magical Attack, 1 Target, Lightning Elemental]       |
    |          Thundaga      [Magical Attack, 1 Target, Lightning Elemental]       |
    |          {Slice}       [Physical Attack, 1 Target]                           |
    |          Counter Slice [Physical Attack, 1 Target, Counterattack VS any      |
    |                         Physical Attack when in 'It's scowling' mode]        |
    |          Sleep         [Change Status, 1 Target, Inflicts Sleep]             |
    |          Confuse       [Change Statis, 1 Target, Inflicts Confuse]           |
    |          Berserk       [Change Status, 1 Target, Inflicts Berserk]           |
    |          Counter Laser Eye [Magical Attack, 1 Target, Counterattack VS any   |
    |                             Magical Attack when in 'It's laughing' mode]     |
    |                                                                              |
    |          'Belhelmel is furious' [Triggers 'It's scowling' mode, Sometimes    |
    |                                  used when hit with an attack, Will attack   |
    |                                  with Physical Attacks]                      |
    |          'Belhelmel is laughing' [Triggers 'It's laughing' mode, Does this   |
    |                                   after a few turns in previous mode]        |
    '=============================================================================='
    
    .===============.                                                  .-----------.
    |Name: BGH251F2 | (1st)                                            | {BOSS-20} |
    |======================o==========================o=========o==================|
    | Level Range: 1-22    | HP Range: 4200-8400      | AP: 10  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  4200  |    40    |    52     |    65  |   130   |    7   |    0    |
    |   10   |  6000  |    62    |    65     |    82  |   131   |    7   |    1    |
    |   20   |  8000  |    87    |    80     |   101  |   132   |    7   |    3    |
    |   22   |  8400  |    91    |    83     |   105  |   132   |    7   |    3    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |  [1.5x]  |   [1.5x]  |  [Imm] |   [ ]   | [1.5x] |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    50%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |  100%    |    ---    |  ---   |  ---    |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Stop       |DEVOUR: Cannot Devour      |
    |            Lvl 20-22: Shell, Protect, Stop       |        Cannot Devour      |
    |==============================================================================|
    | STEAL LIST: ---       |Card Common: ---          | Card Rare: ---            |
    |==============================================================================|
    | DROPS LIST: Weapons Monthly June Issue (100%)                                |
    |==============================================================================|
    | Scan Info: Named Iron Clad for its defensive capabilities. Main cannon is    |
    | more powerful than X-ATM092's Ray Bomb.                                      |
    |==============================================================================|
    | Location(s): 1. Missile Base (Disc 2).                                       |
    |==============================================================================|
    | Attacks: {Chaingun}  [Physical Attack, 1 Target]                             |
    | -------- Beam Cannon [Magical Attack, 1 Target, Ignores Shell,               |
    |                       Used every 4 turns]                                    |
    |                                                                              |
    |          'Standby for beam cannon!' [Beam Cannon will be used next turn]     |
    '=============================================================================='
    
    .===============.                                                  .-----------.
    |Name: BGH251F2 | (2nd)                                            | {BOSS-25} |
    |======================o==========================o=========o==================|
    | Level Range: 1-28    | HP Range: 5100-7800      | AP: 20  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  5100  |    27    |     52    |   13   |   130   |   20   |    0    |
    |   10   |  6000  |    47    |     65    |   35   |   131   |   21   |    1    |
    |   20   |  7000  |    69    |     80    |   57   |   132   |   22   |    3    |
    |   28   |  7800  |    87    |     93    |   74   |   133   |   23   |    4    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |  [1.5x]  |   [1.5x]  |  [Imm] |   [ ]   | [1.5x] |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    50%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |  100%    |    ---    |  ---   |  ---    |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Shell, Protect, Stop       |DEVOUR: Cannot Devour      |
    |            Lvl 20-28: Shell, Protect, Stop       |        Cannot Devour      |
    |==============================================================================|
    | STEAL LIST: 12.5%     |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Adamantine    |1x Adamantine   |1x Adamantine     |1x Adamantine     |
    |20-28|1x Adamantine    |1x Adamantine   |1x Adamantine     |1x Adamantine     |
    |=======================|======================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x Running Fire  |8x Missile      |8x Missile        |8x Missile        |
    |20-28|8x Running Fire  |8x Missile      |8x Missile        |8x Missile        |
    |=====o=================o================o==================o==================|
    | Scan Info: Out of control after being destroyed at the Missile Base. Can only|
    | fight for a short amount of time.                                            |
    |==============================================================================|
    | Location(s): 1. Fisherman's Horizon (Disc 2).                                |
    |==============================================================================|
    | Attacks: {Chaingun}  [Physical Attack, 1 Target]                             |
    | -------- Beam Cannon [Magical Attack, 1 Target]                              |
    '=============================================================================='
    
    .============.                                                      .----------.
    |Name: Biggs | (1st)                                                | {BOSS-2} |
    |======================o==========================o=========o==================|
    | Level Range: 1-10    | HP Range: 467-705        | AP: 4   | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |   1    |   467  |     6    |    31     |   8    |   45    |   6    |    2    |
    |  10    |   705  |    18    |    37     |  17    |   49    |   7    |    3    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |   [ ]  |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: No | The End: Yes    |
    |==============================================================================|
    | DRAW: Lvl 1-10: Fire, Thunder, Blizzard, Esuna   |DEVOUR: Cannot Devour      |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-10|3x Elixir        |3x Elixir       |3x Elixir         |3x Elixir         |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-10|2x Elixir        |2x Elixir       |2x Elixir         |2x Elixir         |
    |=====o=================o================o==================o==================|
    | Scan Info: A Galbadian Major. Activated the Dollet Communication Tower. Very |
    | short-tempered.                                                              |
    |==============================================================================|
    | Location(s): 1. Dollet Communications Tower.                                 |
    |==============================================================================|
    | Attacks: {Machine Gun} [Physical Attack, 1 Target]                           |
    | -------- {Charge}      [Physical Attack, 1 Target, sometimes used as a       |
    |                         Counterattack]                                       |
    |          Cure          [Magical Recovery, 1 Ally]                            |
    |          Thunder       [Magical Attack, 1 Target, Lightning Elemental]       |
    '=============================================================================='
    
    .=================.                                                .-----------.
    |Name: Biggs (2nd)|                                                | {BOSS-16} |
    |======================o==========================o=========o==================|
    | Level Range: 1-22    | HP Range: 1467-2235      | AP: 10  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  1467  |     6    |     31    |    9   |    45   |    6   |    2    |
    |   10   |  1705  |    22    |     37    |   24   |    49   |    7   |    3    |
    |   20   |  2130  |    38    |     44    |   41   |    54   |    7   |    4    |
    |   22   |  2235  |    41    |     45    |   44   |    55   |    8   |    4    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |   [ ]  |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  80%   |   ---    |    80%    |  80%   |   ---   |   70%  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |   100%   |    ---    |  ---   |  100%   |   60%  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: No | The End: Yes    |
    |==============================================================================|
    | DRAW LIST: Lvl  1-19: Cure, Haste, Slow, Regen   |DEVOUR: Cannot Devour      |
    |            Lvl 20-22: Cura, Haste, Slow, Regen   |        Cannot Devour      |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Regen Ring    |1x Regen Ring   |1x Regen Ring     |1x Regen Ring     |
    |20-22|1x Regen Ring    |1x Regen Ring   |1x Regen Ring     |1x Regen Ring     |
    |=======================|======================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|3x Elixir        |3x Elixir       |3x Elixir         |3x Elixir         |
    |20-22|3x Elixir        |3x Elixir       |3x Elixir         |3x Elixir         |
    |=====o=================o================o==================o==================|
    | Scan Info: He was a major during the Dollet communication tower operation,   |
    | but was demoted after the operation failed. Hates SeeD.                      |
    |==============================================================================|
    | Location(s): 1. D-District Prison (Disc 2).                                  |
    |==============================================================================|
    | Attacks: {Machine Gun} [Physical Attack, 1 Target]                           |
    | -------- {Charge}      [Physical Attack, 1 Target, sometimes used as a       |
    |                         Counterattack]                                       |
    |          Cure          [Magical Recovery, 1 Ally]                            |
    |          Thundara      [Magical Attack, 1 Target, Lightning Elemental]       |
    |          Haste         [Change Status, 1 Ally, Inflicts Haste]               |
    |          Slow          [Change Status, 1 Target, Inflicts Slow]              |
    |          Regen         [Change Status, 1 Ally, Inflicts Regen]               |
    |                                                                              |
    | Battle Notes: - If you cast Confuse on Wedge he'll attack Biggs:             |
    |               Biggs: 'You idiot! What are you doing!'. Biggs counterattacks: |
    |               Wedge: 'Yikes! What was I doing!?'.                            |
    |               - If you cast Confuse on Biggs he'll attack Wedge:             |
    |               Wedge 'Stop pickin' on us!'                                    |
    '=============================================================================='
    
    .===============.                                               .--------------.
    |Name: Bite Bug |                                               | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 114-2510       | AP: 1   | EXP: 15 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   114  |     2    |     4     |    1   |    2    |    4   |    2    |
    |   10   |   170  |     9    |     4     |    7   |    3    |    5   |    3    |
    |   20   |   270  |    17    |     4     |   13   |    5    |    5   |    4    |
    |   30   |   410  |    24    |     4     |   19   |    7    |    6   |    4    |
    |   40   |   590  |    32    |     4     |   24   |    8    |    6   |    5    |
    |   50   |   810  |    39    |     5     |   30   |   10    |    7   |    6    |
    |   60   |  1070  |    46    |     5     |   35   |   12    |    7   |    6    |
    |   70   |  1370  |    53    |     5     |   40   |   13    |    8   |    7    |
    |   80   |  1710  |    59    |     5     |   44   |   15    |    8   |    8    |
    |   90   |  2090  |    65    |     5     |   49   |   17    |    9   |    8    |
    |  100   |  2510  |    72    |     6     |   53   |   18    |    9   |    9    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [2x]  |   [ ]    |   [Imm]   |  [ ]   |  [2x]   |  [ ]   |  [2x]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  0%    |  100%    |    80%    |  70%   |  100%   |   60%  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Scan                      |DEVOUR: Tastes okay...     |
    |       Lvl 20-29: Fira, Scan                      |        Tastes okay...     |
    |       Lvl   30+: Fira, Scan                      |        Tastes okay...     |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Bite Bug     | Card Rare: Elvoret        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |2x M-Stone Piece|2x M-Stone Piece  |2x M-Stone Piece  |
    |20-29|2x Magic Stone   |2x Magic Stone  |2x Magic Stone    |2x Magic Stone    |
    |  30+|2x Wizard Stone  |2x Wizard Stone |2x Wizard Stone   |2x Wizard Stone   |
    |==============================================================================|
    | DROPS LIST: 50%       |Card Drop: Bite Bug                                   |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x M-Stone Piece |1x M-Stone Piece|2x M-Stone Piece  |2x M-Stone Piece  |
    |20-29|4x M-Stone Piece |1x Magic Stone  |2x Magic Stone    |2x Magic Stone    |
    |  30+|1x Wizard Stone  |1x Wizard Stone |2x Wizard Stone   |2x Wizard Stone   |
    |=====o=================o================o==================o==================|
    | Scan Info: A bug monster that flies. Stay calm and attack precisely. It's not|
    | a very strong enemy.                                                         |
    |==============================================================================|
    | Location(s): 1. Worldmap: Near Balamb Garden.                                |
    |==============================================================================|
    | Attacks: {Bite} [Physical Attack, 1 Target]                                  |
    | -------- Needle [Physical Attack, 1 Target, Inflicts Poison]                 |
    |          Fart   [Physical Attack, 1 Target, Inflicts Berserk]                |
    '=============================================================================='
    
    .============.
    |Name: Blitz |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 611-7200       | AP: 2   | EXP: 20 (+10)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   611  |     9    |    35     |   57   |   25    |    2   |    0    |
    |   10   |   765  |    18    |    35     |   60   |   25    |    4   |    1    |
    |   20   |  1040  |    29    |    35     |   62   |   26    |    6   |    1    |
    |   30   |  1425  |    39    |    36     |   65   |   26    |    7   |    2    |
    |   40   |  1920  |    48    |    36     |   67   |   27    |    9   |    2    |
    |   50   |  2525  |    58    |    37     |   69   |   28    |   10   |    3    |
    |   60   |  3240  |    68    |    37     |   71   |   28    |   12   |    3    |
    |   70   |  4065  |    77    |    37     |   73   |   29    |   14   |    4    |
    |   80   |  5000  |    86    |    38     |   75   |   30    |   16   |    4    |
    |   90   |  6045  |    95    |    38     |   76   |   30    |   17   |    5    |
    |  100   |  7200  |   103    |    39     |   78   |   31    |   19   |    5    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |  [-1x]   |    [ ]    |  [ ]   |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  ---   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |   ---    |    80%    |  70%   |  100%   |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Thunder                         |DEVOUR: No good!           |
    |       Lvl 20-29: Thunder, Thundara               |        No good!           |
    |       Lvl   30+: Thunder, Thundara, Thundaga     |        No good!           |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Blitz        | Card Rare: Propagator     |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Betrayal Sword|2x Betrayal Sword|2x Betrayal Sword|2x Betrayal Sword |
    |20-29|4x Betrayal Sword|4x Betrayal Sword|4x Betrayal Sword|4x Betrayal Sword |
    |  30+|8x Betrayal Sword|8x Betrayal Sword|8x Betrayal Sword|1x Power Generator|
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Bite Bug                                   |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x M-Stone Piece |1x Betrayal Sword|1x Coral Fragment|1x Coral Fragment |
    |20-29|2x Magic Stone   |3x Magic Stone   |2x Betrayal Sword|1x Betrayal Sword |
    |  30+|1x Dynamo Stone  |2x Dynamo Stone  |3x Dynamo Stone  |4x Dynamo Stone   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Becomes electrified when attacked with Thunder. Attacking it while|
    | electrified causes thunder damage.                                           |
    |==============================================================================|
    | Location(s): 1. Worldmap: Centra Plains.                                     |
    |==============================================================================|
    | Attacks: Thunder  [Magical Attack, 1 Target or Self, Lightning Elemental]    |
    | -------- Thundara [Magical Attack, 1 Target or Self, Lightning Elemental]    |
    |          Thundaga [Magical Attack, 1 Target or Self, Lightning Elemental]    |
    |          {Slash}  [Physical Attack, 1 Target, Extra damage when charged]     |
    |          {Blitz charged itself up!} [After hit with a Lightning magic, this  |
    |                                      boosts Blitz' Str + Mag]                |
    |                                                                              |
    | Battle Notes: When Blitz is charged up, a character will suffer Lightning    |
    |               damage when attacking Blitz physically (Rinoa and Irvine are   |
    |               excluded, because they use long-range weapons)                 |
    '=============================================================================='
    
    .=============.
    |Name: Blobra |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 246-3840       | AP: 3   | EXP: 40 (+8)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   246  |     8    |    240    |    9   |   170   |    6   |    0    |
    |   10   |   330  |    15    |    240    |   23   |   171   |    6   |    1    |
    |   20   |   480  |    22    |    241    |   38   |   172   |    7   |    2    |
    |   30   |   690  |    29    |    241    |   53   |   173   |    7   |    3    |
    |   40   |   960  |    36    |    242    |   67   |   174   |    7   |    4    |
    |   50   |  1290  |    43    |    242    |   82   |   175   |    8   |    5    |
    |   60   |  1680  |    49    |    243    |   96   |   176   |    8   |    6    |
    |   70   |  2130  |    56    |    243    |  111   |   177   |    9   |    7    |
    |   80   |  2640  |    62    |    244    |  125   |   178   |    9   |    8    |
    |   90   |  3210  |    68    |    244    |  139   |   180   |    9   |    9    |
    |  100   |  3840  |    74    |    245    |  153   |   181   |   10   |   10    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |  [ ]   |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   80%    |    80%    |  80%   |   60%   |   70%  |  100%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    80%    |  70%   |   ---   |   40%  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Shell                           |DEVOUR: Delicious!!!       |
    |       Lvl 20-29: Shell, Blind, Berserk           |        Delicious!!!       |
    |       Lvl   30+: Shell, Reflect, Blind, Confuse  |        Delicious!!!       |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Blobra       | Card Rare: Granaldo       |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |4x M-Stone Piece |1x Rune Armlet   |1x Rune Armlet    |
    |20-29|4x Magic Stone   |4x Magic Stone   |1x Rune Armlet   |1x Rune Armlet    |
    |  30+|8x Wizard Stone  |8x Wizard Stone  |1x Rune Armlet   |1x Rune Armlet    |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Blobra                                     |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |4x M-Stone Piece |6x M-Stone Piece |1x Rune Armlet    |
    |20-29|2x Magic Stone   |4x Magic Stone   |1x Rune Armlet   |1x Rune Armlet    |
    |  30+|3x Wizard Stone  |5x Wizard Stone  |1x Rune Armlet   |1x Rune Armlet    |
    |=====o=================o=================o=================o==================|
    | Scan Info: A half-liquid creature resistant to physical attacks. Elemental   |
    | weaknesses differ with each one that appears.                                |
    |==============================================================================|
    | Location(s): 1. Tomb of the Unknown King.                                    |
    |==============================================================================|
    | Attacks: Sticky Icky [Physical Attack, 1 Target, Inflicts Slow]              |
    | -------- {Punch}     [Physical Attack, 1 Target]                             |
    |          Cure        [Magical Recovery, 1 Ally]                              |
    |          Cura        [Magical Recovery, 1 Ally]                              |
    |          Curaga      [Magical Recovery, 1 Ally]                              |
    |          Esuna       [Change Status, 1 Ally, Removes bas statuses]           |
    |          Slow        [Change Status, 1 Target, Inflicts Slow]                |
    |          Stop        [Change Status, 1 Target, Inflicts Stop]                |
    |          Berserk     [Change Status, 1 Target, Inflicts Berserk]             |
    |          Silence     [Change Status, 1 Target, Inflicts Silence]             |
    |                                                                              |
    | Battle Notes: Blobra is randomly weak to one of the 8 elements. This weakness|
    |               can be as much as a [x7] weakness.                             |
    |             - At Lvl  1-19 Blobra can be weak to Fire, Ice, Lightning.       |
    |             - At Lvl 20-29 Blobra can be weak to ALL EXCEPT Water and Holy.  |
    |             - At Lvl   30+ Blobra can be weak to any element.                |
    '=============================================================================='
    
    .=================.                              .--------------.--------------.
    |Name: Blood Soul |                              | UNDEAD ENEMY | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 510-6500       | AP: 1   | EXP: 15 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   510  |     4    |      7    |   10   |   150   |    8   |    0    |
    |   10   |   650  |    10    |     11    |   21   |   153   |    9   |    0    |
    |   20   |   900  |    16    |     17    |   32   |   156   |   11   |    1    |
    |   30   |  1250  |    23    |     22    |   44   |   160   |   12   |    1    |
    |   40   |  1700  |    28    |     28    |   55   |   163   |   13   |    2    |
    |   50   |  2250  |    34    |     34    |   66   |   166   |   14   |    2    |
    |   60   |  2900  |    39    |     39    |   77   |   170   |   16   |    3    |
    |   70   |  3650  |    45    |     45    |   88   |   173   |   17   |    3    |
    |   80   |  4500  |    49    |     51    |   98   |   176   |   18   |    4    |
    |   90   |  5450  |    54    |     56    |  109   |   180   |   19   |    4    |
    |  100   |  6500  |    58    |     62    |  119   |   183   |   21   |    5    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [2x]  |  [ ]   |   [ ]    |   [Imm]   | [0.5x] |   [ ]   |  [ ]   |  [3x]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  100%  |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |   ---    |    80%    |  ---   |   ---   |   60%  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: No!   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Zombie, Float                   |DEVOUR: It's rotten...     |
    |       Lvl 20-29: Zombie, Float, Silence          |        It's rotten...     |
    |       Lvl   30+: Zombie, Float, Silence, Dispel  |        It's rotten...     |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Blood Soul   | Card Rare: Abadon         |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |4x M-Stone Piece |1x Rune Armlet   |1x Rune Armlet    |
    |20-29|4x Magic Stone   |4x Magic Stone   |1x Rune Armlet   |1x Rune Armlet    |
    |  30+|8x Wizard Stone  |8x Wizard Stone  |1x Rune Armlet   |1x Rune Armlet    |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Blood Soul                                 |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |4x M-Stone Piece |6x M-Stone Piece |1x Rune Armlet    |
    |20-29|2x Magic Stone   |4x Magic Stone   |1x Rune Armlet   |1x Rune Armlet    |
    |  30+|3x Wizard Stone  |5x Wizard Stone  |1x Rune Armlet   |1x Rune Armlet    |
    |=====o=================o=================o=================o==================|
    | Scan Info: Floats with gas that fills its body. Looks weak, but its          |
    | status-changing attacks may prove otherwise.                                 |
    |==============================================================================|
    | Location(s): 1. Worldmap: Winhill Bluffs.                                    |
    |==============================================================================|
    | Attacks: Blind       [Change Status, 1 Target, Inflicts Blind]               |
    | -------- Zombie      [Change Status, 1 Target, Inflicts Zombie]              |
    |          Regen       [Change Status, 1 Target (with Zombie), Inflicts Regen] |
    |          Cura        [Magical Recovery, 1 Target (with Zombie)]              |
    |          Curaga      [Magical Recovery, 1 Target (with Zombie)]              |
    |          Berserk     [Change Status, 1 Target, Inflicts Berserk]             |
    |          Silence     [Change Status, 1 Target, Inflicts Silence]             |
    |          Sleep       [Change Status, 1 Target, Inflicts Sleep]               |
    |          Dispel      [Change Status, 1 Targets, Removes good statuses]       |
    |          {Bite}      [Physical Attack, 1 Target]                             |
    |          Disease Breath  [Magical Attack, 1 Target, Inflicts Silence]        |
    |          Breath of Death [Magical Attack, 1 Target]                          |
    '=============================================================================='
    
    .==================.
    |Name: Blue Dragon |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 236-41000      | AP: 6   | EXP: 100 (+20)   |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |    236 |     15   |     71    |    27  |   120   |    5   |    0    |
    |   10   |   2525 |     29   |     76    |    46  |   125   |    8   |    1    |
    |   20   |   5400 |     45   |     82    |    67  |   130   |   10   |    1    |
    |   30   |   8625 |     60   |     88    |    87  |   135   |   13   |    2    |
    |   40   |  12200 |     76   |     95    |   108  |   140   |   15   |    3    |
    |   50   |  16125 |     91   |    101    |   128  |   145   |   18   |    3    |
    |   60   |  20400 |    107   |    107    |   148  |   150   |   20   |    4    |
    |   70   |  25025 |    122   |    113    |   167  |   155   |   23   |    4    |
    |   80   |  30000 |    137   |    120    |   187  |   160   |   25   |    5    |
    |   90   |  35325 |    151   |    126    |   206  |   165   |   28   |    6    |
    |  100   |  41000 |    166   |    132    |   225  |   170   |   30   |    6    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [2x]  |   [ ]    |    [ ]    |  [-1x] |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  50%   |  ---   |   60%    |    70%    |  70%   |   60%   |   60%  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |  100%    |    70%    |  60%   |   ---   |   60%  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Blind                           |DEVOUR: Delicious!!!       |
    |       Lvl 20-29: Blind, Drain, Bio               |        Delicious!!!       |
    |       Lvl   30+: Blind, Break, Death, Bio        |        Delicious!!!       |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Blue Dragon  | Card Rare: Mobile Type 8  |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Fury Fragment |1x Fury Fragment |2x Fury Fragment |2x Fury Fragment  |
    |20-29|1x Fury Fragment |1x Fury Fragment |2x Fury Fragment |2x Fury Fragment  |
    |  30+|1x Fury Fragment |1x Fury Fragment |2x Fury Fragment |2x Fury Fragment  |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Blue Dragon                                |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|4x Dragon Fang   |3x Dragon Skin   |1x Fury Fragment |2x Fury Fragment  |
    |20-29|6x Dragon Fang   |6x Dragon Skin   |2x Fury Fragment |2x Fury Fragment  |
    |  30+|8x Dragon Fang   |8x Dragon Skin   |4x Fury Fragment |6x Fury Fragment  |
    |=====o=================o=================o=================o==================|
    | Scan Info: A dragon that walks on 2 legs. Attacks with breath that causes    |
    | status changes and drops a rare item called Fury Fragment.                   |
    |==============================================================================|
    | Location(s): 1. Worldmap: Trabia Snowfields.                                 |
    |==============================================================================|
    | Attacks: {Tail Whip} [Physical Attack, 1 Target]                             |
    | -------- {Hit}       [Physical Attack, 1 Target]                             |
    |          Grab Punch  [Physical Attack, 1 Target, 100% Critical Hit]          |
    |          Breath      [Magical Attack, All Targets]                           |
    |          Drain       [Magical Attack, 1 Target, Drains HP]                   |
    |          Blind       [Change Status, 1 Target, Inflicts Darkness]            |
    |          Bio         [Change Status, 1 Target, Inflicts Poison]              |
    |          Break       [Change Status, 1 Target, Inflicts Petrify]             |
    |          Death       [Change Status, 1 Target, Inflicts Death]               |
    |          Reflect     [Change Status, 1 Target-Self, Inflicts Reflect]        |
    '=============================================================================='
    
    .===========.                                                   .--------------.
    |Name: Bomb |                                                   | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 288-5080       | AP: 1   | EXP: 30 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   288  |     2    |     2     |    1   |    4    |    2   |    0    |
    |   10   |   400  |    11    |     6     |   14   |   13    |    3   |    0    |
    |   20   |   600  |    21    |    12     |   28   |   23    |    5   |    1    |
    |   30   |   880  |    30    |    17     |   42   |   33    |    6   |    1    |
    |   40   |  1240  |    40    |    23     |   56   |   44    |    7   |    2    |
    |   50   |  1680  |    49    |    29     |   69   |   54    |    8   |    2    |
    |   60   |  2200  |    58    |    34     |   82   |   64    |   10   |    3    |
    |   70   |  2800  |    66    |    40     |   95   |   75    |   11   |    3    |
    |   80   |  3480  |    75    |    46     |  108   |   85    |   12   |    4    |
    |   90   |  4240  |    83    |    51     |  120   |   95    |   13   |    4    |
    |  100   |  5080  |    91    |    57     |  132   |  105    |   15   |    5    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [-1x] |  [3x]  |   [ ]    |   [Imm]   |   [ ]  |  [1.5x] |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  80%   |   40%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    ---    |  40%   |   ---   |   0%   |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire                        |DEVOUR: Shouldn't have eaten it|
    |       Lvl 20-29: Fire, Fira                  |        Shouldn't have eaten it|
    |       Lvl   30+: Fire, Fira, Firaga, Meltdown|        Shouldn't have eaten it|
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Bomb     | Card Rare: Krysta             |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Bomb Fragment |1x Bomb Fragment |2x Bomb Fragment |2x Bomb Fragment  |
    |20-29|2x Bomb Fragment |2x Bomb Fragment |3x Bomb Fragment |3x Bomb Fragment  |
    |  30+|2x Bomb Fragment |2x Bomb Fragment |1x Bomb Spirit   |1x Bomb Spirit    |
    |==============================================================================|
    | DROPS LIST: 25%       |Card Drop: Bomb                                       |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x M-Stone Piece |2x M-Stone Piece |1x Bomb Fragment |2x Bomb Fragment  |
    |20-29|1x Bomb Fragment |2x Bomb Fragment |2x Magic Stone   |2x Magic Stone    |
    |  30+|2x Bomb Fragment |2x Bomb Fragment |3x Bomb Fragment |3x Bomb Fragment  |
    |=====o=================o=================o=================o==================|
    | Scan Info: A monster powered by fire. Usually calm, but still a dangerous    |
    | monster that becomes gigantic or explodes when attacked. [Fly Monster]       |
    |==============================================================================|
    | Location(s): 1. Fire Cavern.                                                 |
    |==============================================================================|
    | Attacks: {Bomb-butt} [Physical Attack, 1 Target,deals more damage when grown]|
    | --------  Fire   [Magical Attack, 1 Target]                                  |
    |          {Grow}  [When attacked, can use 'Grow', increases Str + Mag, after  |
    |                   using 'Grow' twice it will use Suicide]                    |
    |          Suicide [Used after grown twice, Approx Damage = Bomb's Max HP * 2, |
    |                   Accuracy = 255% thus cannot miss]                          |
    '=============================================================================='
    
    .===========.                                                   .--------------.
    |Name: Buel |                                                   | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 43-1840        | AP: 1   | EXP: 5 (+1)      |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |    43  |     1    |     1     |    3   |   200   |   10   |    0    |
    |   10   |    85  |     6    |     1     |   24   |   201   |   11   |    0    |
    |   20   |   160  |    10    |     2     |   47   |   202   |   11   |    1    |
    |   30   |   265  |    15    |     2     |   70   |   203   |   12   |    1    |
    |   40   |   400  |    19    |     3     |   93   |   205   |   13   |    1    |
    |   50   |   565  |    24    |     4     |  115   |   206   |   14   |    2    |
    |   60   |   760  |    28    |     4     |  138   |   207   |   14   |    2    |
    |   70   |   985  |    32    |     5     |  160   |   208   |   15   |    3    |
    |   80   |  1240  |    36    |     6     |  183   |   210   |   16   |    3    |
    |   90   |  1525  |    39    |     6     |  205   |   211   |   16   |    3    |
    |  100   |  1840  |    43    |     7     |  227   |   212   |   17   |    4    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |   [ ]  |  [ ]   |   [ ]    |   [Imm]   |   [ ]  |  [2x]   |  [ ]   |   [x2]  |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    80%    |  70%   |  100%   |  60%   |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Thunder, Blizzard     |DEVOUR: Tastes okay...         |
    |       Lvl 20-29: Fira, Thundara, Blizzara    |        Tastes okay...         |
    |       Lvl   30+: Firaga, Thundaga, Blizzaga  |        Tastes okay...         |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Buel     | Card Rare: Krysta             |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |2x M-Stone Stone |3x M-Stone Piece |3x M-Stone Piece  |
    |20-29|2x Magic Stone   |2x Magic Stone   |3x Magic Stone   |1x Circlet        |
    |  30+|2x Wizard Stone  |2x Wizard Stone  |1x Circlet       |1x Circlet        |
    |==============================================================================|
    | DROPS LIST: 25%       |Card Drop: Buel                                       |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |1x M-Stone Piece |2x M-Stone Piece |3x M-Stone Piece  |
    |20-29|1x Magic Stone   |1x Magic Stone   |2x Magic Stone   |3x Magic Stone    |
    |  30+|1x Wizard Stone  |1x Wizard Stone  |2x Wizard Stone  |3x Wizard Stone   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Any magic attacks are almost completely ineffective. However, very|
    | weak against physical attacks.                                               |
    |==============================================================================|
    | Location(s): 1. Fire Cavern.                                                 |
    |==============================================================================|
    | Attacks: {Wing Slash} [Physical Attack, 1 Target]                            |
    | -------  Thunder      [Magical Attack, 1 Target]                             |
    |          Thundara     [Magical Attack, 1 Target]                             |
    |          Thundaga     [Magical Attack, 1 Target]                             |
    |          Fire         [Magical Attack, 1 Target]                             |
    |          Fira         [Magical Attack, 1 Target]                             |
    |          Firaga       [Magical Attack, 1 Target]                             |
    |          Reflect      [Change Status, 1 Target-Self, inflicts Reflect]       |
    |          Death        [Change Status, 1 Target, Can use as a Final Attack,   |
    |                        Inflicts Death]                                       |
    '=============================================================================='
    
    .==============.
    |Name: Cactuar |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 202-1400       | AP: 20  | EXP: 1 (+1)      |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   202  |     2    |     16    |    5   |   254   |    8   |   100   |
    |   10   |   230  |     5    |     31    |   19   |   254   |    9   |   100   |
    |   20   |   280  |     9    |     49    |   33   |   254   |   11   |   100   |
    |   30   |   350  |    12    |     66    |   47   |   254   |   12   |   100   |
    |   40   |   440  |    15    |     84    |   60   |   254   |   13   |   100   |
    |   50   |   550  |    17    |    101    |   73   |   254   |   14   |   100   |
    |   60   |   680  |    20    |    119    |   86   |   254   |   16   |   100   |
    |   70   |   830  |    22    |    136    |   99   |   254   |   17   |   100   |
    |   80   |  1000  |    24    |    154    |  111   |   254   |   18   |   100   |
    |   90   |  1190  |    25    |    171    |  123   |   254   |   19   |   100   |
    |  100   |  1400  |    27    |    189    |  134   |   254   |   21   |   100   |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |   [ ]  |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   | [2.9x] |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  80%   |   70%    |    80%    |  80%   |   ---   |   ---  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    80%    |  70%   |  100%   |  ---   |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Haste                       |DEVOUR: Tastes okay...         |
    |       Lvl 20-29: Haste                       |        Delicious!!!           |
    |       Lvl   30+: Haste                       |        Refreshing!            |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Cactuar  | Card Rare: Gerogero           |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Cactus Thorn  |2x Cactus Thorn  |2x Cactus Thorn  |2x Cactus Thorn   |
    |20-29|2x Cactus Thorn  |2x Cactus Thorn  |3x Cactus Thorn  |3x Cactus Thorn   |
    |  30+|3x Cactus Thorn  |3x Cactus Thorn  |4x Cactus Thorn  |4x Cactus Thorn   |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Cactuar                                    |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Cactus Thorn  |2x Cactus Thorn  |3x Cactus Thorn  |2x Lightweight    |
    |20-29|1x Cactus Thorn  |2x Cactus Thorn  |4x Cactus Thorn  |4x Lightweight    |
    |  30+|2x Cactus Thorn  |3x Cactus Thorn  |4x Cactus Thorn  |1x Jet Engine     |
    |=====o=================o=================o=================o==================|
    | Scan Info: A speedy cactus of the desert. Damage always amounts to 1,000 with|
    | its special skill, 1,000 Needles.                                            |
    |==============================================================================|
    | Location(s): 1. Worldmap: Cactus Island (also part of Kashkabald Desert)     |
    |==============================================================================|
    | Attacks: 1000 Needles   [Physical Attack, 1 Target, 1000 Fixed Damage]       |
    | -------  {Mystery Kick} [Physical Attack, 1 Target]                          |
    |          {Escape}       [Escapes from battle]                                |
    '=============================================================================='
    
    .=====================.
    |Name: Caterchipillar |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 172-7360       | AP: 2   | EXP: 28 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   172  |    10    |      2    |    7   |    18   |    4   |    0    |
    |   10   |   340  |    19    |      8    |   23   |    18   |    5   |    0    |
    |   20   |   640  |    27    |     15    |   40   |    19   |    5   |    1    |
    |   30   |  1060  |    36    |     21    |   58   |    19   |    6   |    1    |
    |   40   |  1600  |    44    |     29    |   75   |    20   |    7   |    1    |
    |   50   |  2260  |    53    |     36    |   92   |    20   |    8   |    2    |
    |   60   |  3040  |    61    |     42    |  108   |    21   |    8   |    2    |
    |   70   |  3940  |    69    |     50    |  125   |    21   |    9   |    3    |
    |   80   |  4960  |    76    |     57    |  142   |    22   |   10   |    3    |
    |   90   |  6100  |    84    |     63    |  158   |    22   |   10   |    3    |
    |  100   |  7360  |    91    |     71    |  174   |    23   |   11   |    4    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    | [1.5x] |  [x2]  |   [ ]    |   [0.5x]  |   [ ]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |  100%    |    80%    |  70%   |  100%   |  60%   |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Thunder, Cure               |DEVOUR: Delicious!!!           |
    |       Lvl 20-29: Thundara, Cura, Slow        |        Delicious!!!           |
    |       Lvl   30+: Thundaga, Curaga, Slow, Stop|        Delicious!!!           |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Caterchipillar | Card Rare: Trauma       |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Spider Web    |1x Spider Web    |1x Spider Web    |1x Spider Web     |
    |20-29|2x Spider Web    |2x Spider Web    |2x Spider Web    |2x Spider Web     |
    |  30+|4x Spider Web    |4x Spider Web    |4x Spider Web    |4x Spider Web     |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Caterchipillar                             |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Spider Web    |1x M-Stone Piece |1x M-Stone Piece |2x M-Stone Piece  |
    |20-29|2x Spider Web    |1x Magic Stone   |2x Magic Stone   |2x Magic Stone    |
    |  30+|4x Spider Web    |4x Spider Web    |8x Wizard Stone  |8x Wizard Stone   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Uses an attack called Ultra Waves that damages all enemies.       |
    |==============================================================================|
    | Location(s): 1. World Map: Acauld Plains (Forests).                          |
    |==============================================================================|
    | Attacks: {Tail Bash} [Physical Attack, 1 Target]                             |
    | -------  {Head Bash} [Physical Attack, 1 Target]                             |
    |          Sticky Web  [Change Status, Inflicts Stop]                          |
    |          Ultra Waves [Blue Magic, All Targets, Damage + Inflicts Berserk]    |
    '=============================================================================='
    
    .=================.                                                .-----------.
    |Name: Catoblepas |                                                | {BOSS-50} |
    |======================o==========================o=========o==================|
    | Level Range: 1-57    | HP Range: 10500-38500    | AP: 30  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   | 10500  |     7    |     4     |   65   |     2   |   26   |    0    |
    |   10   | 15000  |    29    |    11     |   83   |     6   |   28   |    1    |
    |   20   | 20000  |    53    |    19     |  102   |    12   |   30   |    1    |
    |   30   | 25000  |    78    |    26     |  122   |    17   |   32   |    2    |
    |   40   | 30000  |   102    |    34     |  141   |    23   |   34   |    2    |
    |   50   | 35000  |   126    |    42     |  160   |    28   |   35   |    3    |
    |   57   | 38500  |   143    |    46     |  173   |    32   |   37   |    3    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [-1x]  |   [2x]    |   [ ]  |   [ ]   |  [2x]  |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    60%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  20%   |  ---   |   ---    |    ---    |  ---   |   ---   |  ---   |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No  | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Meteor, Alexander               |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Meteor, Alexander               |                           |
    |       Lvl   30+: Meteor, Alexander               |                           |
    |==============================================================================|
    | STEAL LIST: ---       |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=======================|======================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Status Atk    |1x Status Atk   |1x Status Atk     |1x Status Atk     |
    |20-29|1x Status Atk    |1x Status Atk   |1x Status Atk     |1x Status Atk     |
    |  30+|1x Status Atk    |1x Status Atk   |1x Status Atk     |1x Status Atk     |
    |=====o=================o================o==================o==================|
    | Scan Info: Uses magic as well as physical attacks. Its skill with Thunder    |
    | magic allows it to increase damage.                                          |
    |==============================================================================|
    | Location(s): 1. Ultimecia Castle (Treasure Room).                            |
    |==============================================================================|
    | Attacks: {Claw}      [Physical Attack, 1 Target]                             |
    | -------  Deadly Horn [Physical Attack, 1 Target, If it hits: 100% Critical]  |
    |          Thundaga    [Magical Attack, 1 Target, Lightning Elemental]         |
    |          Thunder Summon [Magical Attack, All Targets, Lightning Elemental,   |
    |                          Ignores Defense, Used after using Thundaga 3 times] |
    |          Meteor      [Magical Attack, 10 hits, Used as Final Attack]         |
    |                                                                              |
    | Battle Notes: In the Japanese Version, Catoblepas' HP Range is 10500-60000.  |
    '=============================================================================='
    
    .===============.                                                  .-----------.
    |Name: Cerberus |                                                  | {BOSS-30} |
    |======================o==========================o=========o==================|
    | Level Range: 1-30    | HP Range: 7100-10000     | AP: 30  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  7100  |    27    |     11    |   55   |   101   |   11   |    5    |
    |   10   |  8000  |    50    |     20    |  101   |   113   |   20   |    6    |
    |   20   |  9000  |    75    |     30    |  152   |   125   |   29   |    7    |
    |   30   | 10000  |    99    |     40    |  202   |   138   |   38   |    7    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [-1x]  |    [ ]    |   [ ]  |  [Imm]  |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |  ---   |   80%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No  | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Quake, Double                   |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Quake, Double, Triple           |                           |
    |       Lvl    30: Quake, Double, Triple           |                           |
    |==============================================================================|
    | STEAL LIST:           |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Spd-J Scroll  |1x Spd-J Scroll |1x Spd-J Scroll   |1x Spd-J Scroll   |
    |20-29|1x Spd-J Scroll  |1x Spd-J Scroll |1x Spd-J Scroll   |1x Spd-J Scroll   |
    |   30|1x Spd-J Scroll  |1x Spd-J Scroll |1x Spd-J Scroll   |1x Spd-J Scroll   |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Cerberus                                   |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |20-29|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |   30|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |=====o=================o================o==================o==================|
    | Scan Info: A 3-headed demon-dog of hell. In Triple, each of the 3 heads uses |
    | different magic. The tail is also powerful.                                  |
    |==============================================================================|
    | Location(s): 1. Galbadia Garden (Main Hall).                                 |
    |==============================================================================|
    | Attacks: {Tail} [Physical Attack, 1 Target, When under Triple: 100% Critical]|
    | -------  Quake    [Magical Attack, All Targets, Earth Elemental]             |
    |          Tornado  [Magical Attack, All Targets, Wind Elemental]              |
    |          Thundaga [Magical Attack, 1 Target, Lightning Elemental]            |
    |          Triple   [Change Status, 1 Ally, Inflicts Triple,                   |
    |                    Cerberus can now use Dispel, Thundaga, Silence and Blind] |
    |          Dispel   [Change Status, 1 Target, Removes good statuses]           |
    |          Silence  [Change Status, 1 Target, Inflicts Silence]                |
    |          Blind    [Change Status, 1 Target, Inflicts Blind]                  |
    |          Berserk  [Change Status, 1 Target, Inflicts Berserk]                |
    '=============================================================================='
    
    .==============.
    |Name: Chimera |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 352-60000      | AP: 10   | EXP: 150 (+20)  |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |    352 |    21    |     41    |   27   |    89   |    5   |    2    |
    |   10   |   3750 |    38    |     49    |   46   |    97   |    7   |    3    |
    |   20   |   8000 |    55    |     59    |   68   |   106   |    9   |    3    |
    |   30   |  12750 |    73    |     67    |   90   |   115   |   11   |    4    |
    |   40   |  18000 |    90    |     77    |  111   |   125   |   13   |    5    |
    |   50   |  23750 |   107    |     86    |  133   |   134   |   15   |    5    |
    |   60   |  30000 |   124    |     95    |  154   |   143   |   17   |    6    |
    |   70   |  36750 |   141    |    104    |  175   |   152   |   19   |    6    |
    |   80   |  44000 |   158    |    114    |  197   |   161   |   21   |    7    |
    |   90   |  51750 |   174    |    122    |  217   |   170   |   23   |    8    |
    |  100   |  60000 |   190    |    132    |  238   |   180   |   25   |    8    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [-1x]  |    [ ]    |  [Imm] |  [-1x]  | [-1x]  |  [1.5x] |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    80%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  50%   |  ---   |  100%    |    ---    |  ---   |   ---   |  ---   |   50%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Water, Thunder, Esuna       |DEVOUR: Refreshing!            |
    |       Lvl 20-29: Water, Bio, Thundara, Esuna |        Refreshing!            |
    |       Lvl   30+: Water, Bio, Thundaga, Esuna |        Refreshing!            |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: Chimera  | Card Rare: Red Giant          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Red Fang      |2x Red Fang      |2x Red Fang      |2x Red Fang       |
    |20-29|4x Red Fang      |4x Red Fang      |4x Red Fang      |4x Red Fang       |
    |  30+|8x Red Fang      |8x Red Fang      |8x Red Fang      |8x Red Fang       |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Chimera                                    |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Water Crystal |2x Water Crystal |2x Red Fang      |2x Red Fang       |
    |20-29|2x Water Crystal |4x Red Fang      |1x Star Fragment |2x Star Fragment  |
    |  30+|6x Water Crystal |6x Red Fang      |3x Regen Ring    |3x Star Fragment  |
    |=====o=================o=================o=================o==================|
    | Scan Info: A monster with 4 heads that use magic, physical, attacks,         |
    | status-changes, and their original skill, Aqua Breath.                       |
    |==============================================================================|
    | Location(s): 1. Worldmap: Kashkabald Desert.                                 |
    |==============================================================================|
    | Attacks: {Bite}      [Physical Attack, 1 Target, Sometimes used as a         |
    | -------               Counterattack VS Physical Attacks]                     |
    |          Aqua Breath [Blue Magic, All Target, Water Elemental]               |
    |          Thundara    [Magical Attack, 1 Target, Lightning Elemental]         |
    |          Thundaga    [Magical Attack, 1 Target, Lightning Elemental]         |
    |          Aero        [Magical Attack, 1 Target, Wind Elemental]              |
    |          Tornado     [Magical Attack, All Targets, Wind Elemental]           |
    |          Break       [Change Status, 1 Target, Inflicts Petrify]             |
    |          Berserk     [Change Status, 1 Target, Inflicts Berserk]             |
    |          Confuse     [Change Status, 1 Target, Inflicts Confuse]             |
    |          Stop        [Change Status, 1 Target, Inflicts Stop]                |
    |          Dispel      [Change Status, 1 Target, Removes good statuses]        |
    '=============================================================================='
    
    .=================.
    |Name: Cockatrice |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 1007-5200      | AP: 2   | EXP: 40 (+10)   |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  1007  |     9    |      9    |    14  |    91   |   12   |     2   |
    |   10   |  1105  |    18    |     15    |    32  |    97   |   14   |     4   |
    |   20   |  1280  |    28    |     22    |    52  |   105   |   15   |     6   |
    |   30   |  1525  |    37    |     29    |    71  |   111   |   17   |     7   |
    |   40   |  1840  |    46    |     36    |    90  |   119   |   19   |     9   |
    |   50   |  2225  |    55    |     43    |   108  |   126   |   20   |    10   |
    |   60   |  2680  |    64    |     50    |   127  |   133   |   22   |    12   |
    |   70   |  3205  |    72    |     57    |   145  |   140   |   24   |    14   |
    |   80   |  3800  |    80    |     64    |   163  |   148   |   25   |    16   |
    |   90   |  4465  |    88    |     71    |   180  |   154   |   27   |    17   |
    |  100   |  5200  |    96    |     78    |   198  |   162   |   29   |    19   |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [Imm]  |    [ ]    |  [Imm] |  [2.5x] |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  60%   |  ---   |   ---    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    10%    |  ---   |  100%   |  70%   |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Thunder                     |DEVOUR: Tastes funny...        |
    |       Lvl 20-29: Thundara, Break             |        Tastes funny...        |
    |       Lvl   30+: Thundaga, Break             |        Delicious!!!           |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Cockatrice  | Card Rare: Oilboyle        |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x C.trice Pinion|1x C.trice Pinion|1x C.trice Pinion|1x C.trice Pinion |
    |20-29|2x C.trice Pinion|2x C.trice Pinion|2x C.trice Pinion|2x C.trice Pinion |
    |  30+|4x C.trice Pinion|4x C.trice Pinion|4x C.trice Pinion|4x C.trice Pinion |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Cockatrice                                 |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Coral Fragment|1x C.trice Pinion|1x C.trice Pinion|1x C.trice Pinion |
    |20-29|1x C.trice Pinion|1x Coral Fragment|1x Dynamo Stone  |1x Dynamo Stone   |
    |  30+|2x C.trice Pinion|2x Dynamo Stone  |3x C.trice Pinion|3x Dynamo Stone   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Petrifies enemies with its stare. Uses thunder by flapping its    |
    |wings. Uses Electrocute when fully grown.                                     |
    |==============================================================================|
    | Location(s): 1. Worldmap: Obel Lake.                                         |
    |==============================================================================|
    | Attacks: {Beak Strike} [Physical Attack, 1 Target, Inflicts Slow-Petrify]    |
    | -------  Upward Kick   [Physical Attack, 1 Target]                           |
    |          Electrocute   [Blue Magic, All Targets, Lightning Elemental]        |
    |          Petrify Stare [Change Status, 1 Target, Counterattack VS Magic]     |
    |          Electric Discharge [Magical Attack, All Targets, Final Attack]      |
    '=============================================================================='
    
    .=============.
    |Name: Creeps |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 210-6200       | AP: 2   | EXP: 35 (+8)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   210  |     6    |     3     |    7   |   171   |   25   |   30    |
    |   10   |   350  |    13    |     3     |   16   |   175   |   26   |   31    |
    |   20   |   600  |    20    |     4     |   26   |   180   |   28   |   32    |
    |   30   |   950  |    28    |     4     |   35   |   185   |   29   |   33    |
    |   40   |  1400  |    35    |     5     |   45   |   190   |   30   |   34    |
    |   50   |  1950  |    42    |     5     |   55   |   195   |   31   |   35    |
    |   60   |  2600  |    48    |     6     |   64   |   200   |   33   |   36    |
    |   70   |  3350  |    55    |     6     |   73   |   205   |   34   |   37    |
    |   80   |  4200  |    62    |     7     |   83   |   210   |   35   |   38    |
    |   90   |  5150  |    68    |     8     |   92   |   215   |   36   |   39    |
    |  100   |  6200  |    74    |     8     |  107   |   220   |   38   |   40    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [Imm]  |    [ ]    |   [ ]  |   [ ]   |  [ ]   |  [2.5x] |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  60%   |  ---   |   ---    |    ---    |  40%   |   ---   |   ---  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |   ---    |    80%    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Thunder                     |DEVOUR: Cannot Devour          |
    |       Lvl 20-29: Thundara, Life              |        Cannot Devour          |
    |       Lvl   30+: Thundaga, Death, Life       |        Cannot Devour          |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Creeps   | Card Rare: Sphinxara          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Coral Fragment|1x Coral Fragment|2x Coral Fragment|1x Coral Fragment |
    |20-29|4x Coral Fragment|4x Coral Fragment|4x Coral Fragment|4x Coral Fragment |
    |  30+|8x Coral Fragment|8x Coral Fragment|8x Coral Fragment|8x Coral Fragment |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Creeps                                     |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x M-Stone Piece |1x M-Stone Piece |2x M-Stone Piece |1x Coral Fragment |
    |20-29|1x Curse Spike   |1x Coral Fragment|1x Dynamo Stone  |1x Dynamo Stone   |
    |  30+|1x Dynamo Stone  |1x Curse Spike   |2x Dynamo Stone  |2x Curse Spike    |
    |=====o=================o=================o=================o==================|
    | Scan Info: Has a flat black body like a shadow. Said to be a living creature.|
    | Sometimes kills its opponent when it dies.                                   |
    |==============================================================================|
    | Location(s): 1. Deling City Sewers.                                          |
    |==============================================================================|
    | Attacks: Thunder     [Magical Attack, 1 Target, Lightning Elemental]         |
    | -------  Thundara    [Magical Attack, 1 Target, Lightning Elemental]         |
    |          Thundaga    [Magical Attack, 1 Target, Lightning Elemental]         |
    |          {Claw}      [Physical Attack, 1 Target]                             |
    |          Heartbreak  [Magical Attack, 1 Target]                              |
    '=============================================================================='
    
    .=================.
    |Name: Death Claw |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 4231-22200     | AP: 3   | EXP: 40 (+15)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  4231  |    11    |    45     |   11   |     8   |    4   |    0    |
    |   10   |  4650  |    23    |    46     |   20   |     9   |    7   |    1    |
    |   20   |  5400  |    37    |    47     |   30   |    11   |    9   |    1    |
    |   30   |  6450  |    50    |    48     |   40   |    13   |   12   |    2    |
    |   40   |  7800  |    63    |    50     |   50   |    14   |   14   |    2    |
    |   50   |  9450  |    75    |    51     |   60   |    16   |   17   |    3    |
    |   60   | 11400  |    88    |    52     |   69   |    18   |   19   |    3    |
    |   70   | 13650  |   100    |    53     |   78   |    19   |   22   |    4    |
    |   80   | 16200  |   112    |    55     |   87   |    21   |   24   |    4    |
    |   90   | 19050  |   123    |    56     |   95   |    23   |   27   |    5    |
    |  100   | 22200  |   135    |    57     |  103   |    24   |   29   |    5    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |   100%   |    80%    |  70%   |  100%   |   60%  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Aero                        |DEVOUR: Delicious!!!           |
    |       Lvl 20-29: Aero, Dispel                |        Delicious!!!           |
    |       Lvl   30+: Aero, Dispel, Reflect       |        Delicious!!!           |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Creeps   | Card Rare: Sphinxara          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Shear Feather |2x Shear Feather |2x Shear Feather |2x Shear Feather  |
    |20-29|4x Shear Feather |4x Shear Feather |4x Shear Feather |4x Shear Feather  |
    |  30+|6x Shear Feather |6x Shear Feather |3x Missile       |3x Missile        |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Creeps                                     |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x M-Stone Piece |1x Sharp Spike   |1x Sharp Spike   |1x Windmill       |
    |20-29|1x Sharp Spike   |1x Shear Feather |1x Windmill      |1x Windmill       |
    |  30+|2x Sharp Spike   |2x Shear Feather |1x Windmill      |2x Windmill       |
    |=====o=================o=================o=================o==================|
    | Scan Info: A monster with 4 sharp claws. Attacks with sheer power, but also  |
    | uses gas attacks.                                                            |
    |==============================================================================|
    | Location(s): 1. Worldmap: Centra Plains.                                     |
    |==============================================================================|
    | Attacks: Death Claw [Physical Attack, 1 Target]                              |
    | -------  Bear Hug   [Physical Attack, 1 Target, 100% Critical Hit]           |
    |          {Swipe}    [Physical Attack, 1 Target]                              |
    |          Gas        [Magical Attack, All Targets, Counterattack,             |
    |                      Inflicts Sleep]                                         |
    |          Explosion  [Physical Attack, All Targets, 100% Hit,                 |
    |                      Used when HP falls below 50% of Max HP]                 |
    '=============================================================================='
    
    .==============.                                     .--------------.----------.
    |Name: Diablos |                                     | FLYING ENEMY | {BOSS-8} |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 1600-80800     | AP: 20  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  1600  |    17    |    51     |    5   |   77    |   15   |    0    |
    |   10   |  8800  |    57    |    56     |   28   |   90    |   20   |    1    |
    |   20   |  16800 |   102    |    62     |   52   |  105    |   25   |    2    |
    |   30   |  24800 |   146    |    68     |   76   |  120    |   30   |    2    |
    |   40   |  32800 |   190    |    75     |  100   |  135    |   34   |    4    |
    |   50   |  40800 |   234    |    81     |  122   |  150    |   39   |    4    |
    |   60   |  48800 |   255    |    87     |  144   |  165    |   44   |    5    |
    |   70   |  56800 |   255    |    93     |  166   |  180    |   48   |    6    |
    |   80   |  64800 |   255    |   100     |  187   |  195    |   53   |    7    |
    |   90   |  72800 |   255    |   106     |  207   |  210    |   58   |    8    |
    |  100   |  80800 |   255    |   112     |  226   |  225    |   62   |    7    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |   [ ]  |  [ ]   |   [ ]    |   [Imm]   |   [ ]  | [1.5x]  |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    50%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |   100%   |    ---    |  ---   |   ---   |   ---  |   50%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: No | The End: Yes    |
    |==============================================================================|
    | DRAW: Lvl  1-19: Cura, Demi                      |DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Cura, Demi                      |                           |
    |       Lvl   30+: Cura, Demi, Holy, Flare         |                           |
    |==============================================================================|
    | STEAL LIST: ---       |Card Common: ---          | Card Rare: ---            |
    |==============================================================================|
    | DROPS LIST:           |Card Drop: Diablos (100%)                             |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |20-29|8x G-Returner    |8x G-Returner   |8x G-Returner     |8x G-Returner     |
    |  30+|4x Hero          |8x Hero         |8x Hero           |8x Hero           |
    |=====o=================o================o==================o==================|
    | Scan Info: A mysterious GF living in another dimension. Uses a powerful      |
    | gravity attack called Gravija.                                               |
    |==============================================================================|
    | Location(s): 1. Another dimension (Use Magical Lamp)                         |
    |==============================================================================|
    | Attacks: {Claw}  [Physical Attack, 1 Target]                                 |
    | -------- Demi    [Magical Attack, 1 Target, Damage = 25% of Target's HP]     |
    |          Gravija [Magical Attack, All Targets, Damage = 75% of Target's HP]  |
    |          Curaga  [Magical Recovery, 1 Target, Restorative, Used as a 100%    |
    |                   counterattack on the party member when hit with the Demi   |
    |                   spell from the caster's stock]                             |
    '=============================================================================='
    
    .============.                                                  .--------------.
    |Name: Droma |                                                  | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-56    | HP Range: 1010-3128      | AP: 0   | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  1010  |    12    |     8     |   12   |    5    |   50   |   10    |
    |   10   |  1150  |    24    |     8     |   30   |    5    |   51   |   13    |
    |   20   |  1400  |    37    |     8     |   50   |    5    |   51   |   15    |
    |   30   |  1750  |    49    |     8     |   70   |    5    |   52   |   18    |
    |   40   |  2200  |    62    |     8     |   89   |    5    |   52   |   20    |
    |   50   |  2750  |    74    |     8     |  109   |    5    |   53   |   23    |
    |   56   |  3128  |    82    |     8     |  121   |    5    |   53   |   24    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |   [Imm]   |   [ ]  |  [2x]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No  | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Esuna, Dispel               |DEVOUR: Cannot Devour          |
    |       Lvl 20-29: Esuna, Dispel               |        Cannot Devour          |
    |       Lvl   30+: Esuna, Dispel               |        Cannot Devour          |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: ---      | Card Rare: ---                |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Meteor Stone  |2x Meteor Stone  |2x Meteor Stone  |2x Meteor Stone   |
    |20-29|2x Meteor Stone  |2x Meteor Stone  |2x Meteor Stone  |2x Meteor Stone   |
    |  30+|2x Meteor Stone  |2x Meteor Stone  |2x Meteor Stone  |2x Meteor Stone   |
    |==============================================================================|
    | DROPS LIST: ---       |Card Drop: ---                                        |
    |=====o=================o=================o=================o==================|
    | Scan Info: Born from Trauma, a small support machine. Despite its small size,|
    | uses Pulse Cannon just like Trauma.                                          |
    |==============================================================================|
    | Location(s): 1. Ultimecia's Castle (Art Gallery).                            |
    |==============================================================================|
    | Attacks: {Attack}          [Physical Attack, 1 Target]                       |
    | -------  Mini Pulse Cannon [Magical Attack, 1 Target, Ignores Defense,       |
    |                             Ignores Shell, 1/3rd power of Mega Pulse Cannon] |
    '=============================================================================='
    
    .===========.                                                      .-----------.
    |Name: Edea | (1st time)                                           | {BOSS-15} |
    |======================o==========================o=========o==================|
    | Level Range: 1-20    | HP Range: 1300-7000      | AP: 20  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  1300  |     3    |     16    |   45   |    76   |    6   |    1    |
    |   10   |  4000  |    11    |     25    |   50   |    84   |   15   |    2    |
    |   20   |  7000  |    19    |     35    |   55   |    94   |   24   |    2    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: No  | LV Up/Down: No | The End: Yes    |
    |==============================================================================|
    | DRAW: Lvl  1-19: Cura, Dispel, Life, Double      |DEVOUR: Cannot Devour      |
    |       Lvl    20: Cura, Dispel, Life, Double      |                           |
    |==============================================================================|
    | STEAL LIST: 12.5%     |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |   20|1x Elixir        |1x Elixir       |1x Elixir         |1x Elixir         |
    |==============================================================================|
    | DROPS LIST: ---       |Card Drop: ---                                        |
    |==============================================================================|
    | Scan Info: A powerful sorceress and ruler of Galbadia. Her sorceress powers  |
    | may be the most powerful in the world.                                       |
    |==============================================================================|
    | Location(s): 1. Deling City Parade.                                          |
    |==============================================================================|
    | Attacks: Firaga       [Magical Attack, 1 Target, Fire Elemental]             |
    | -------- Blizzaga     [Magical Attack, 1 Target, Ice Elemental]              |
    |          Thundaga     [Magical Attack, 1 Target, Lightning Elemental]        |
    |          Astral Punch [Physical Attack, 1 Target]                            |
    |          Dispel       [Change Status, 1 Target, Removes good statuses]       |
    |          Protect      [Change Status, 1 Ally, Inflicts Protect]              |
    |          Shell        [Change Status, 1 Ally, Inflicts Shell]                |
    '=============================================================================='
    
    .===========.                                                      .-----------.
    |Name: Edea | (2nd time)                                           | {BOSS-33} |
    |======================o==========================o=========o==================|
    | Level Range: 1-32    | HP Range: 500-16000      | AP: 30  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   500  |     5    |     41    |   64   |   151   |   20   |    0    |
    |   10   |  5000  |     8    |     48    |   80   |   157   |   21   |    3    |
    |   20   | 10000  |    10    |     56    |   98   |   165   |   23   |    5    |
    |   30   | 15000  |    13    |     65    |  115   |   172   |   24   |    8    |
    |   32   | 16000  |    13    |     66    |  118   |   174   |   24   |    8    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |   [ ]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: No | The End: Yes    |
    |==============================================================================|
    | DRAW: Lvl  1-19: Blizzard, Demi, Esuna, Alexander|DEVOUR: Cannot Devour      |
    |       Lvl 20-29: Blizzara, Demi, Esuna, Alexander|        Cannot Devour      |
    |       Lvl 30-32: Blizzaga, Demi, Esuna, Alexander|        Cannot Devour      |
    |==============================================================================|
    | STEAL LIST: 12.5%     |Card Mod Common: ---      | Card Mod Rare: ---        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |20-29|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |30-32|1x Royal Crown   |1x Royal Crown  |1x Royal Crown    |1x Royal Crown    |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-19|1x Force Armlet  |1x Force Armlet |1x Force Armlet   |1x Force Armlet   |
    |20-29|1x Force Armlet  |1x Force Armlet |1x Force Armlet   |1x Force Armlet   |
    |30-32|1x Force Armlet  |1x Force Armlet |1x Force Armlet   |1x Force Armlet   |
    |=====o=================o================o==================o==================|
    | Scan Info: A sorceress bent on conquering the world. Hired Galbadia Garden   |
    | forces to destroy SeeD, which stands in her way.                             |
    |==============================================================================|
    | Location(s): 1. Galbadia Garden (Disc 2).                                    |
    |==============================================================================|
    | Attacks: Blizzaga  [Magical Attack, 1 Target, Ice Elemental]                 |
    | -------- Fira      [Magical Attack, 1 Target, Fire Elemental]                |
    |          Thundara  [Magical Attack, 1 Target, Lightning Elemental]           |
    |          Silence   [Change Status, 1 Target, Inflicts Silence]               |
    |          Slow      [Change Status, 1 Target, Inflicts Slow]                  |
    |          Reflect   [Change Status, 1 Ally, Inflicts Reflect]                 |
    |          Dispel    [Change Status, 1 Target, Removes good statuses]          |
    |          Death     [Change Status. 1 Target, Inflicts Death]                 |
    |          Maelstrom [Magical Attack, All Targets, Damage = 50% of Current HP, |
    |                     Inflicts Curse]                                          |
    '=============================================================================='
    
    .===============.                                               .--------------.
    |Name: Elastoid |                                               | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 531-18500      | AP: 3   | EXP: 80 (+20)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   531  |     9    |    130    |   10   |   120   |    3   |    4    |
    |   10   |   950  |    22    |    130    |   26   |   121   |    5   |    5    |
    |   20   |  1700  |    36    |    130    |   44   |   122   |    8   |    7    |
    |   30   |  2750  |    50    |    130    |   62   |   123   |    8   |    7    |
    |   40   |  4100  |    63    |    130    |   79   |   125   |   10   |    7    |
    |   50   |  5750  |    77    |    130    |   97   |   126   |   11   |    8    |
    |   60   |  7700  |    90    |    130    |  114   |   127   |   13   |    9    |
    |   70   |  9950  |   103    |    130    |  131   |   128   |   15   |   10    |
    |   80   | 12500  |   116    |    130    |  149   |   130   |   17   |   11    |
    |   90   | 15350  |   128    |    130    |  166   |   131   |   18   |   12    |
    |  100   | 18500  |   141    |    131    |  182   |   132   |   20   |   12    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |  [1.5x]  |   [Imm]   |  [Imm] |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |  100%    |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Dispel                      |DEVOUR: No good!               |
    |       Lvl 20-29: Dispel, Stop                |        No good!               |
    |       Lvl   30+: Dispel, Stop, Meltdown      |        Tastes awful!!!        |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Elastoid | Card Rare: Ultima Weapon      |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Dynamo Stone  |2x Dynamo Stone  |2x Dynamo Stone  |2x Dynamo Stone   |
    |20-29|2x Dynamo Stone  |2x Dynamo Stone  |2x Dynamo Stone  |4x Dynamo Stone   |
    |  30+|1x Laser Cannon  |1x Laser Cannon  |1x Laser Cannon  |1x Laser Cannon   |
    |==============================================================================|
    | DROPS LIST: 50%       |Card Drop: Elastoid                                   |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|4x M-Stone Piece |4x M-Stone Piece |8x M-Stone Piece |8x M-Stone Piece  |
    |20-29|4x Magic Stone   |4x Magic Stone   |8x Magic Stone   |1x Laser Cannon   |
    |  30+|4x Wizard Stone  |4x Wizard Stone  |1x Laser Cannon  |1x Laser Cannon   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Anti-personnel weapon made in Esthar. Floats with an anti-gravity |
    | engine. Attacks with its 4 pliable metallic legs.                            |
    |==============================================================================|
    | Location(s): 1. Laguna Dream #2: Lunatic Pandora.                            |
    |==============================================================================|
    | Attacks: {Head Bump} [Physical Attack, 1 Target]                             |
    | -------- Beam Laser  [Physical Attack, 1 Target]                             |
    |          Protect     [Change Status, 1 Ally, Inflicts Protect]               |
    |          Shell       [Change Status, 1 Ally, Inflicts Shell]                 |
    |          Haste       [Change Status, 1 Ally, Inflicts Haste]                 |
    |          Dispel      [Change Status, 1 Target, Removes good statuses]        |
    |          Stop        [Change Status, 1 Target, Inflicts Stop]                |
    |          Sleep       [Change Status, 1 Target, Inflicts Sleep]               |
    |                                                                              |
    |          {Spinning}   [Used when below 30% of Max HP, Only uses Reflect Beam]|
    |          Reflect Beam [Physical Attack, All Targets]                         |
    '=============================================================================='
    
    .====================.
    |Name: Elite Soldier |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 148-4940       | AP: 2   | EXP: 30 (+5)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   148  |     3    |    36     |    6   |   38    |    6   |    2    |
    |   10   |   260  |    15    |    37     |   17   |   38    |    7   |    3    |
    |   20   |   460  |    28    |    38     |   29   |   38    |    8   |    4    |
    |   30   |   740  |    41    |    39     |   42   |   38    |    9   |    5    |
    |   40   |  1100  |    54    |    41     |   54   |   39    |    9   |    5    |
    |   50   |  1540  |    67    |    42     |   66   |   39    |   10   |    6    |
    |   60   |  2060  |    79    |    43     |   77   |   39    |   11   |    7    |
    |   70   |  2660  |    91    |    44     |   89   |   40    |   12   |    8    |
    |   80   |  3340  |   103    |    46     |  101   |   40    |   13   |    9    |
    |   90   |  4100  |   115    |    47     |  112   |   40    |   14   |   10    |
    |  100   |  4940  |   127    |    48     |  123   |   41    |   14   |   10    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    | [1.5x] |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  60%   |  60%   |   70%    |    80%    |  35%   |   35%   |   35%  |   35%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  35%   |  35%   |   35%    |    35%    |  70%   |   35%   |   20%  |   35%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Thunder, Blizzard, Scan     |DEVOUR: Cannot Devour    |
    |       Lvl 20-29: Fira, Thundara, Blizzara, Scan    |                         |
    |       Lvl   30+: Firaga, Thundaga, Blizzaga, Dispel|                         |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: ---            | Card Rare: ---          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Tent          |1x Tent          |1x Cottage       |1x Cottage        |
    |20-29|1x Tent          |1x Cottage       |1x Cottage       |1x Cottage        |
    |  30+|1x Cottage       |1x Cottage       |1x Cottage       |1x Cottage        |
    |==============================================================================|
    | DROPS LIST: 59.375%   |Card Drop: ---                                        |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Potion        |1x Phoenix Down  |8x Shotgun Ammo  |1x Cottage        |
    |20-29|1x Potion        |1x Phoenix Down  |1x Hi-Potion     |1x Cottage        |
    |  30+|3x Potion        |1x Hi-Potion     |1x Cottage       |1x Cottage        |
    |=====o=================o=================o=================o==================|
    | Scan Info: An officer acting together with Galbadian soldiers. Defeat him    |
    | first, before he uses recovery magic on the other soldiers.                  |
    |==============================================================================|
    | Location(s): 1. Dollet (Mountain Hideout).                                   |
    |==============================================================================|
    | Attacks: {Machine Gun} [Physical Attack, 1 Target]                           |
    | -------- {Charge}      [Physical Attack, 1 Target]                           |
    |          Meltdown      [Magical Attack, 1 Target, Inflicts Vit0]             |
    |          Cure          [Magical Recovery, 1 Ally, Restores HP]               |
    |          Cura          [Magical Recovery, 1 Ally, Restores HP]               |
    |          Curaga        [Magical Recovery, 1 Ally, Restores HP]               |
    |          Protect       [Change Status, 1 Ally, Inflicts Protect]             |
    |          Shell         [Change Status, 1 Ally, Inflicts Shell]               |
    |          Aura          [Change Status, Only on GIM52A, Inflicts Aura]        |
    |          Reflect       [Change Status, 1 Ally, Inflicts Reflect]             |
    |                                                                              |
    | Battle Notes: Elite Soldier's Max Level in D-District Prison is Level 70.    |
    '=============================================================================='
    
    .==============.                                                .--------------.
    |Name: Elnoyle |                                                | FLYING ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 30421-82000    | AP: 18  | EXP: 220 (+20)   |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   | 30421  |    64    |    11     |   64   |    81   |   10   |    0    |
    |   10   | 34300  |    82    |    17     |   81   |    90   |   11   |    0    |
    |   20   | 38800  |   101    |    25     |  101   |   100   |   11   |    1    |
    |   30   | 43500  |   120    |    32     |  120   |   110   |   12   |    1    |
    |   40   | 48400  |   139    |    39     |  138   |   120   |   13   |    1    |
    |   50   | 53500  |   158    |    47     |  157   |   130   |   13   |    1    |
    |   60   | 58800  |   177    |    54     |  176   |   140   |   14   |    2    |
    |   70   | 64300  |   196    |    61     |  195   |   150   |   14   |    2    |
    |   80   | 70000  |   214    |    69     |  213   |   160   |   15   |    2    |
    |   90   | 75900  |   233    |    76     |  231   |   170   |   16   |    3    |
    |  100   | 82000  |   251    |    83     |  250   |   180   |   16   |    3    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |   [Imm]   |   [ ]  |   [2x]  |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  20%   |  30%   |    1%    |    20%    |  ---   |   ---   |   20%  |   20%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  50%   |  50%   |  100%    |    20%    |   1%   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: No  | LV Up/Down: No  | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-29: Pain, Double                |DEVOUR: Cannot Devour          |
    |       Lvl 30-39: Pain, Double                |        Cannot Devour          |
    |       Lvl   40+: Pain, Double, Holy          |        Cannot Devour          |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: Elnoyle  | Card Rare: Catoblepas         |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-29|1x Moon Stone    |1x Moon Stone    |1x Moon Stone    |2x Moon Stone     |
    |30-39|1x Moon Stone    |1x Moon Stone    |2x Moon Stone    |2x Moon Stone     |
    |  40+|2x Moon Stone    |2x Moon Stone    |4x Moon Stone    |4x Moon Stone     |
    |==============================================================================|
    | DROPS LIST: 50%       |Card Drop: Elnoyle                                    |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-29|6x Wizard Stone  |6x Wizard Stone  |1x Moon Stone    |2x Moon Stone     |
    |30-39|8x Wizard Stone  |1x Moon Stone    |1x Energy Crystal|2x Energy Crystal |
    |  40+|2x Energy Crystal|2x Energy Crystal|3x Energy Crystal|4x Energy Crystal |
    |=====o=================o=================o=================o==================|
    | Scan Info: A powerful monster. Uses magic, but also uses Tail Needle, which  |
    | causes heavy damage.                                                         |
    |==============================================================================|
    | Location(s): 1. Esthar City Crossroads [Fixed Encounter] (after Lunar Cry)   |
    |              2. Ultimecia Castle (Chapel)                                    |
    |==============================================================================|
    | Attacks: {Swipe}    [Physical Attack, 1 Target, Can also use as Counterattack|
    | --------             VS Physical Attacks]                                    |
    |          Tail Needle  [Physical Attack, 1 Target, 100% Critical]             |
    |          Storm Breath [Magical Attack, All Targets, Used every 6th turn]     |
    |          Dispel [Change Status, 1 Target, Removes good statuses]             |
    |          Pain   [Change Status, 1 Target, Inflicts Silence, Poison, Darkness]|
    |          Death  [Change Status, 1 Target, Inflicts Death]                    |
    |          Holy   [Magical Attack, 1 Target, Holy Elemental]                   |
    |          Meteor [Magical Attack, 10 hits]                                    |
    |                                                                              |
    | Battle Notes: In the Japanese Version, Elnoyle's HP Range is 30968-159000.   |
    '=============================================================================='
    
    .==============.                                     .--------------.----------.
    |Name: Elvoret |                                     | FLYING ENEMY | {BOSS-4} |
    |======================o==========================o=========o==================|
    | Level Range: 1-11    | HP Range: 1563-3523      | AP: 10  | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |  1563  |    17    |     2     |   10   |   127   |    8   |    0    |
    |   10   |  3300  |    27    |     4     |   27   |   130   |   10   |    1    |
    |   11   |  3523  |    28    |     4     |   28   |   130   |   10   |    1    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |   [Imm]   |  [Imm] |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |   ---    |    60%    |  ---   |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  ---   |  100%    |    ---    |  ---   |   ---   |   ---  |  100%   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: No | The End: Yes    |
    |==============================================================================|
    | DRAW LIST: Lvl 1-11: Thunder, Cure, Double, Siren                            |
    |==============================================================================|
    | STEAL LIST: 25%       |Card Common: ---          | Card Rare: ---            |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-11|6x G-Returner    |6x G-Returner   |6x G-Returner     |6x G-Returner     |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: ---                                        |
    |=====o=================|================o==================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:    |~5.8% chance:     |~4.7% chance:     |
    | 1-11|3x G-Returner    |4x G-Returner   |5x G-Returner     |6x G-Returner     |
    |=====o=================o================o==================o==================|
    | Note: The battle gives an additional 100% Drop: Weapons Mon Mar.             |
    |==============================================================================|
    | Scan Info: A monster that lives in the abandoned Dollet Communication Tower. |
    | No one knows where it came from. [Fly Monster]                               |
    |==============================================================================|
    | Location(s): 1. Dollet Communications Tower.                                 |
    |==============================================================================|
    | Attacks: {Swipe}      [Physical Attack, 1 Target]                            |
    | -------- Storm Breath [Magical Attack, All Targets, Used every 3rd turn]     |
    |          Thunder      [Magical Attack, 1 Target, Lightning Elemental]        |
    |          Fire         [Magical Attack, 1 Target, Fire Elemental]             |
    '=============================================================================='
    
    .=====================.
    |Name: Esthar Soldier | (Human)
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 98-4890        | AP: 1   | EXP: 20 (+3)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |    98  |     3    |     1     |    1   |    5    |    5   |    0    |
    |   10   |   210  |    13    |     2     |    8   |    6    |    7   |    1    |
    |   20   |   410  |    22    |     3     |   16   |    7    |    9   |    3    |
    |   30   |   690  |    32    |     3     |   24   |    8    |   10   |    4    |
    |   40   |  1050  |    41    |     4     |   31   |   10    |   12   |    5    |
    |   50   |  1490  |    50    |     5     |   39   |   11    |   13   |    6    |
    |   60   |  2010  |    59    |     5     |   46   |   12    |   15   |    8    |
    |   70   |  2610  |    68    |     6     |   54   |   13    |   17   |    9    |
    |   80   |  3290  |    77    |     7     |   61   |   15    |   19   |   10    |
    |   90   |  4050  |    85    |     7     |   68   |   16    |   20   |   11    |
    |  100   |  4890  |    93    |     8     |   75   |   17    |   22   |   13    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [ ]    |    [ ]    |  [2x]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   80%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |   100%   |    80%    |  70%   |  100%   |   60%  |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Thunder, Blizzard, Cure     |DEVOUR: Cannot Devour    |
    |       Lvl 20-29: Fira, Thundara, Blizzara, Cura    |                         |
    |       Lvl   30+: Firaga, Thundaga, Blizzaga, Curaga|                         |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: ---            | Card Rare: ---          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Potion        |1x Potion        |1x Potion        |1x Potion         |
    |20-29|1x Potion        |2x Potion        |2x Potion        |2x Potion         |
    |  30+|1x Hi-Potion     |1x Hi-Potion     |1x Hi-Potion     |1x Hi-Potion      |
    |==============================================================================|
    | DROPS LIST: 50%       |Card Drop: ---                                        |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Potion        |1x Potion        |1x Phoenix Down  |1x Phoenix Down   |
    |20-29|1x Potion        |1x Potion        |1x Phoenix Down  |1x Phoenix Down   |
    |  30+|1x Potion        |1x Hi-Potion     |1x Phoenix Down  |1x Phoenix Down   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Esthar soldier who uses both gun and sword. Shotgun attack can    |
    | cause major damage. Not a strong enemy.                                      |
    |==============================================================================|
    | Location(s): 1. Laguna Dream #2: Lunatic Pandora.                            |
    |==============================================================================|
    | Attacks: {Strike} [Physical Attack, 1 Target]                                |
    | -------- Shotgun  [Physical Attack, 1 Target]                                |
    '=============================================================================='
    
    .=====================.
    |Name: Esthar Soldier | (Cyborg)
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 163-7950       | AP: 1   | EXP: 30 (+3)     |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   163  |     8    |    44     |    6   |    31   |    6   |    0    |
    |   10   |   345  |    21    |    44     |   18   |    35   |   10   |    1    |
    |   20   |   670  |    35    |    44     |   31   |    41   |   14   |    1    |
    |   30   |  1125  |    49    |    44     |   44   |    46   |   18   |    2    |
    |   40   |  1710  |    63    |    45     |   57   |    52   |   22   |    2    |
    |   50   |  2425  |    76    |    45     |   69   |    57   |   26   |    3    |
    |   60   |  3270  |    89    |    45     |   82   |    63   |   30   |    3    |
    |   70   |  4245  |   102    |    46     |   94   |    68   |   34   |    4    |
    |   80   |  5350  |   115    |    46     |  107   |    74   |   38   |    4    |
    |   90   |  6585  |   128    |    46     |  119   |    79   |   42   |    5    |
    |  100   |  7950  |   140    |    47     |  131   |    85   |   46   |    6    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [2x]   |    [ ]    |  [2x]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |    1%    |    80%    |  100%  |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  20%   |   100%   |    ---    |  10%   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl  1-19: Fire, Thunder, Blizzard           |DEVOUR: Cannot Devour    |
    |       Lvl 20-29: Fira, Thundara, Blizzara          |                         |
    |       Lvl   30+: Firaga, Thundaga, Blizzaga        |                         |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: ---            | Card Rare: ---          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Phoenix Down  |1x Phoenix Down  |1x Phoenix Down  |1x Phoenix Down   |
    |20-29|2x Phoenix Down  |2x Phoenix Down  |2x Phoenix Down  |2x Phoenix Down   |
    |  30+|2x Phoenix Down  |2x Phoenix Down  |2x Phoenix Down  |2x Phoenix Down   |
    |==============================================================================|
    | DROPS LIST: 50%       |Card Drop: ---                                        |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Potion        |1x Phoenix Down  |1x Tent          |1x Cottage        |
    |20-29|2x Potion        |1x Phoenix Down  |1x Tent          |1x Cottage        |
    |  30+|2x Potion        |1x Hi-Potion     |1x Tent          |1x Cottage        |
    |=====o=================o=================o=================o==================|
    | Scan Info: A cyborg in the form of an Esthar soldier, but far stronger. It   |
    | only uses physical attacks.                                                  |
    |==============================================================================|
    | Location(s): 1. Laguna Dream #2: Lunatic Pandora.                            |
    |==============================================================================|
    | Attacks: {Strike} [Physical Attack, 1 Target]                                |
    | -------- Shotgun  [Physical Attack, 1 Target]                                |
    |          Blizzara [Magical Attack, 1 Target, Ice Elemental]                  |
    |          Demi     [Magical Attack, 1 Target, Damage = 25% of Current HP]     |
    |          Death    [Magical Attack, 1 Target, Inflicts Death]                 |
    |          Soul Crush [Physical Attack, Reduces HP to 1]                       |
    |                                                                              |
    |          Boomerang Sword [Physical Attack, All Targets, 100% Hit,            |
    |                           Only uses {Punch} after this attack]               |
    |          {Punch}  [Physical Attack, 1 Target]                                |
    '=============================================================================='
    
    .=====================.                                             .----------.
    |Name: Fake President |                                             | {BOSS-9} |
    |======================o==========================o=========o==================|
    | Level Range: 1-12    | HP Range: 52-778         | AP: 0   | EXP: 0           |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |    52  |     5    |     46    |   26   |    51   |    6   |    0    |
    |   10   |   610  |    23    |     50    |   37   |    55   |    8   |    1    |
    |   12   |   778  |    27    |     51    |   40   |    57   |    8   |    1    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [ ]   |  [ ]   |   [2x]   |    [ ]    |  [2x]  |   [ ]   |  [ ]   |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  ---   |  ---   |    1%    |    80%    |  100%  |   ---   |   ---  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  20%   |   100%   |    ---    |  10%   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: No  | Gravity: Yes | LV Up/Down: Yes | The End: Yes   |
    |==============================================================================|
    | DRAW: Lvl 1-12: Cure                               |DEVOUR: Cannot Devour    |
    |==============================================================================|
    | STEAL LIST: ---       |Card Common: ---            | Card Rare: ---          |
    |==============================================================================|
    | DROPS LIST: ---       |Card Drop: ---                                        |
    |==============================================================================|
    | Scan Info: President Deling's double. Attacks in a strange way, but not very |
    | strong. However...                                                           |
    |==============================================================================|
    | Location(s): 1. Forest Owls Train.                                           |
    |==============================================================================|
    | Attacks: {Knaw} [Physical Attack, 1 Target]                                  |
    | --------                                                                     |
    '=============================================================================='
    
    .===================.
    |Name: Fastitocalon |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 215-9200       | AP: 1   | EXP: 60 (+10)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   215  |     6    |    40     |   36   |   58    |    3   |    5    |
    |   10   |   425  |    16    |    43     |   50   |   60    |    5   |    6    |
    |   20   |   800  |    27    |    46     |   65   |   62    |    7   |    7    |
    |   30   |  1325  |    38    |    50     |   80   |   64    |    8   |    8    |
    |   40   |  2000  |    49    |    53     |   95   |   66    |   10   |    9    |
    |   50   |  2825  |    59    |    56     |  110   |   68    |   11   |   10    |
    |   60   |  3800  |    70    |    60     |  124   |   70    |   13   |   11    |
    |   70   |  4925  |    80    |    63     |  138   |   72    |   15   |   12    |
    |   80   |  6200  |    90    |    66     |  153   |   74    |   17   |   13    |
    |   90   |  7625  |   100    |    70     |  167   |   76    |   18   |   14    |
    |  100   |  9200  |   110    |    73     |  181   |   78    |   20   |   15    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    | [0.8x] |  [ ]   |   [2x]   |[2.5x/Imm]*|  [ ]   |   [ ]   |  [-1x] |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |   100%   |    80%    |  70%   |   ---   |   60%  |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes  | Gravity: Yes  | LV Up/Down: Yes | The End: Yes |
    |==============================================================================|
    | DRAW: Lvl  1-19: Blizzard, Sleep, Scan             |DEVOUR: Delicious!!!     |
    |       Lvl 20-29: Blizzara, Sleep, Scan             |        Delicious!!!     |
    |       Lvl   30+: Blizzaga, Scan, Water             |        Delicious!!!     |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Fastotocalon   | Card Rare: Tonberry King|
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Water Crystal |1x Water Crystal |1x Water Crystal |1x Water Crystal  |
    |20-29|4x Water Crystal |4x Water Crystal |4x Water Crystal |4x Water Crystal  |
    |  30+|8x Water Crystal |8x Water Crystal |8x Water Crystal |8x Water Crystal  |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Fastitocalon                               |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|3x Fish Fin      |1x Water Crystal |2x Water Crystal |8x Fish Fin       |
    |20-29|8x Fish Fin      |2x Water Crystal |4x Water Crystal |8x Fish Fin       |
    |  30+|3x Fish Fin      |4x Water Crystal |4x Water Crystal |8x Fish Fin       |
    |=====o=================o=================o=================o==================|
    | Scan Info: A fish that swims in the ground. Only the fin can be seen. One    |
    | theory says that it may be a shark.                                          |
    |==============================================================================|
    | Location(s): 1. Worldmap: Dingo Desert (D-District Prison Desert)            |
    |==============================================================================|
    | Attacks: {Underground Attack} [Physical Attack, 1 Target]                    |
    | -------- {Out of the sand}    [Pops out of the sand, Defenses are lowered]   |
    |          {Flying Attack}      [Physical Attack, 1 Target]                    |
    |          Sand Storm           [Magical Attack, All Targets]                  |
    |                                                                              |
    | Battle Note: After Fastitocalon pops out of the sand, it is Immune to Earth. |
    '=============================================================================='
    
    .=====================.
    |Name: Fastitocalon-F |
    |======================o==========================o=========o==================.
    | Level Range: 1-100   | HP Range: 215-9200       | AP: 1   | EXP: 60 (+10)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   215  |     6    |    40     |   36   |   58    |    3   |    5    |
    |   10   |   425  |    16    |    43     |   50   |   60    |    5   |    6    |
    |   20   |   800  |    27    |    46     |   65   |   62    |    7   |    7    |
    |   30   |  1325  |    38    |    50     |   80   |   64    |    8   |    8    |
    |   40   |  2000  |    49    |    53     |   95   |   66    |   10   |    9    |
    |   50   |  2825  |    59    |    56     |  110   |   68    |   11   |   10    |
    |   60   |  3800  |    70    |    60     |  124   |   70    |   13   |   11    |
    |   70   |  4925  |    80    |    63     |  138   |   72    |   15   |   12    |
    |   80   |  6200  |    90    |    66     |  153   |   74    |   17   |   13    |
    |   90   |  7625  |   100    |    70     |  167   |   76    |   18   |   14    |
    |  100   |  9200  |   110    |    73     |  181   |   78    |   20   |   15    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    | [0.8x] |  [ ]   |   [2x]   |[2.5x/Imm]*|  [ ]   |   [ ]   |  [-1x] |   [ ]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  70%   |  80%   |   70%    |    80%    |  80%   |   60%   |   70%  |   ---   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  50%   |   100%   |    80%    |  70%   |   ---   |   60%  |   100%  |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes  | Gravity: Yes  | LV Up/Down: Yes | The End: Yes |
    |==============================================================================|
    | DRAW: Lvl  1-19: Blizzard, Sleep, Scan             |DEVOUR: Tastes okay...   |
    |       Lvl 20-29: Blizzara, Sleep, Scan             |        Tastes okay...   |
    |       Lvl   30+: Blizzaga, Scan, Water             |        Tastes okay...   |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Fastotocalon-F | Card Rare: ---          |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|2x Fish Fin      |2x Fish Fin      |2x Fish Fin      |2x Fish Fin       |
    |20-29|4x Fish Fin      |4x Fish Fin      |4x Fish Fin      |4x Fish Fin       |
    |  30+|8x Fish Fin      |8x Fish Fin      |8x Fish Fin      |8x Fish Fin       |
    |==============================================================================|
    | DROPS LIST: 75%       |Card Drop: Fastitocalon-F                             |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Fish Fin      |1x Fish Fin      |2x Fish Fin      |3x Fish Fin       |
    |20-29|1x Fish Fin      |2x Fish Fin      |1x Water Crystal |2x Water Crystal  |
    |  30+|2x Fish Fin      |3x Fish Fin      |1x Water Crystal |2x Water Crystal  |
    |=====o=================o=================o=================o==================|
    | Scan Info: A fish that swims in the ground. Only the fin can be seen. One    |
    | theory says that it may be a shark.                                          |
    |==============================================================================|
    | Location(s): 1. Worldmap: Balamb Beach.                                      |
    |==============================================================================|
    | Attacks: {Underground Attack} [Physical Attack, 1 Target]                    |
    | -------- {Out of the sand}    [Pops out of the sand, Defenses are lowered]   |
    |          {Flying Attack}      [Physical Attack, 1 Target]                    |
    |                                                                              |
    | Battle Note: After Fastitocalon-F pops out of the sand, it's Immune to Earth.|
    '=============================================================================='
    
    .================.                                              .--------------.
    |Name: Forbidden |                                              | UNDEAD ENEMY |
    |======================o==========================o=========o==================|
    | Level Range: 1-100   | HP Range: 221-22100      | AP: 4   | EXP: 85 (+15)    |
    |========o========o==========o===========o========o=========o========o=========|
    | Level: |   HP:  | Strength:| Vitality: | Magic: | Spirit: | Speed: | Evasion:|
    |    1   |   221  |    14    |    25     |    1   |   200   |   11   |    2    |
    |   10   |  1400  |    28    |    26     |   14   |   201   |   15   |    4    |
    |   20   |  2900  |    43    |    27     |   28   |   202   |   20   |    6    |
    |   30   |  4600  |    59    |    28     |   41   |   203   |   25   |    7    |
    |   40   |  6500  |    74    |    30     |   54   |   205   |   30   |    9    |
    |   50   |  8600  |    89    |    31     |   68   |   206   |   35   |   10    |
    |   60   | 10900  |   104    |    32     |   81   |   207   |   40   |   12    |
    |   70   | 13400  |   119    |    33     |   94   |   208   |   45   |   14    |
    |   80   | 16100  |   134    |    35     |  107   |   210   |   50   |   16    |
    |   90   | 19000  |   149    |    36     |  120   |   211   |   55   |   17    |
    |  100   | 22100  |   163    |    37     |  133   |   212   |   60   |   19    |
    |========o========o==========o===========o========o=========o========o=========|
    |  Fire: |  Ice:  |Lightning:|   Earth:  | Poison:|  Wind:  | Water: |  Holy:  |
    |  [2x]  |  [ ]   |   [2x]   |    [ ]    |  [Imm] |   [ ]   |  [ ]   |  [x3]   |
    |========o========o==========o===========o========o=========o========o=========|
    | Death  | Poison | Petrify  | Darkness  |Silence | Berserk | Zombie |  Sleep  |
    |  100%  |  ---   |   ---    |    ---    |  ---   |   ---   |   ---  |   70%   |
    |--------|--------|----------|-----------|--------|---------|--------|---------|
    | Slow   | Stop   | Reflect  |   Doom    |Slow Pet|  Float  | Confuse|  Drain  |
    |  90%   |  20%   |   100%   |    ---    |  ---   |   ---   |   ---  |   ---   |
    |--------'--------'----------'-----------'--------'---------'--------'---------|
    | Vit0: Yes | Blow Away: Yes  | Gravity: Yes  | LV Up/Down: Yes | The End: No! |
    |==============================================================================|
    | DRAW: Lvl  1-19: Zombie                            |DEVOUR: It's rotten...   |
    |       Lvl 20-29: Zombie, Blind, Stop               |        It's rotten...   |
    |       Lvl   30+: Zombie, Blind, Stop, Death        |        It's rotten...   |
    |==============================================================================|
    | STEAL LIST: 50%       |Card Common: Forbidden      | Card Rare: Red Giant    |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Dead Spirit   |1x Dead Spirit   |1x Dead Spirit   |1x Dead Spirit    |
    |20-29|2x Dead Spirit   |2x Dead Spirit   |2x Dead Spirit   |2x Dead Spirit    |
    |  30+|3x Dead Spirit   |3x Dead Spirit   |3x Dead Spirit   |3x Dead Spirit    |
    |==============================================================================|
    | DROPS LIST: 100%      |Card Drop: Forbidden                                  |
    |=====o=================|=================o=================o==================|
    |Lvl: |~69.5% chance:   |~20% chance:     |~5.8% chance:    |~4.7% chance:     |
    | 1-19|1x Betrayal Sword|1x Dead Spirit   |1x Zombie Powder |2x Zombie Powder  |
    |20-29|2x Dead Spirit   |3x Zombie Powder |1x Curse Spike   |2x Curse Spike    |
    |  30+|2x Curse Spike   |5x Zombie Powder |3x Curse Spike   |1x Force Armlet   |
    |=====o=================o=================o=================o==================|
    | Scan Info: Undead soldier. Not afraid of death. Its death blow kills enemies |
    | with 1 hit.                                                                  |
    |==========================================================