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    Draw Points FAQ by Buma

    Version: 2.0 | Updated: 07/10/00 | Printable Version | Search This Guide

    Final Fantasy VIII
    Draw Point FAQ
    Version 2.0
    by Buma
    email: devtai@yahoo.com
    
    
    ==============================================================================
    Table of Content
    ==============================================================================
    I.      Introduction
    II.     Draw Points
    III.    Invisible Draw Points (even Move/Find ability can't see it)
    IV.     Island Closest to Heaven/Hell
    V.      Thanks
    
    
    ==============================================================================
    Introduction
    ==============================================================================
         This is a very simple faq.  It simply lists all the areas where a Draw
    Point can be found.  In case you don't know what a Draw Point is, it is
    a place in the game where you can draw magic.  In Final Fantasy
    VIII, the only way for a character to obtain magic is by drawing it from
    an enemy or from a Draw Point.  Since each character can hold up to 
    100 of each magic, and a Draw Point takes time to replenish itself (some
    doesn't replenish at all), chances are you will be doing most of your
    drawing off an enemy.  But a Draw Point can still be useful, especially
    if you don't want to fight any monsters or you need magic that are difficult 
    to get because it is one that most monsters don't have, such as Ultima.
    
         You might be interested in the order of my draw list.  It is admittedly
    a bit messy, but I figure that a lot of people who would use this faq for the
    first time are those who have never played the game before.  As such, grouping
    the Draw Points by type would only serve to confuse them since they would not 
    understand the names of the different locations.  Hence, the Draw Points are
    ordered roughly according to the way I first played the game, and that includes
    the optional dungeons, which are listed according to when I encountered them
    during my first game.
    
         If you know of a Draw Point that is not listed, chances are that despite
    my best effort, I have somehow overlooked it.  So please email me its type and
    location.
    
         Some Draw Points require the Move/Find ability equipped on one of the 
    character of the party in order for it to be visible.  Otherwise, you will not
    be able to see it, even though it would still be there.  So you can still draw
    from it, but you would not know exactly where it is.  If this is the case,
    I have noted it in the comments after its location.  But again, I might have
    missed some of them so I would appreciate an email if you find one.
    
    
    ==============================================================================
    Draw Points
    ==============================================================================
    BG = Balamb Garden
    GG = Galbadia Garden
    DC = Deling City
    TUK = Tomb of the Unknown King
    WV = Winhill Village
    FH = Fisherman's Horizon
    SV = Shumi Village
    CR = Centra Ruins
    TG = Trabia Garden
    EC = Esthar City
    LP = Lunatic Pandora
    UC = Ulimecia's Castle
    
    -----------------------------------------------------------------------------
    Magic           | Location
    -----------------------------------------------------------------------------
    esuna           | BG - library (this one definitely never recharges, ever, 
                           dont bother)   
    cure            | BG - stairs outside school
    blizzard        | BG - training area
    fire            | fire cavern
    thunder         | Balamb City - in front of weapons shop
    blizzaga        | timber maniacs - in editorial deparment, first room to your
                                       left (it also never recharges)
    cure            | Timber - in front of the entrance to the Aphrora Pub
    scan            | Timber - alley behind Aphrora Pub
    silence         | Dollet City - near statue, outside the hotel, in the bush
    blind		| Dollet City - Mountain Hideout, inside Communication Tower
    				(left of the lift)
    sleep           | Laguna's 2nd dream sequence, 2nd scene
    confuse         | Laguna's 2nd dream sequence, 3rd scene, fork road (right)
    shell           | GG - athletic track
    double          | GG - auditorium
    haste           | GG - center of GG Hall, it's there but hard to see
    life            | GG - clubroom (left side of the skating rink)
    thundara        | DC - City Square (go left after getting off at Caraway's
                                        Residence)
    protect         | TUK - outside the entrance
    float           | TUK - northern room
    cura            | TUK - western chamber
    esuna           | DC - in the sewer
    zombie          | DC - in the sewer
    bio             | DC - in the sewer
    curaga          | WV - Laguna's room
    dispel          | WV - outside Laguna's house, go down near the water
    drain           | WV
    reflect         | WV
    berserk         | Galbadia - D-District Prison (9th Floor), when everyone
                                 was captured after the failure to defeat Edea
    thundaga        | Galbadia - D-District Prison (11th Floor)
    Aero            | desert outside prison
    full-life       | Galbadia Missile Base, room where the missile launchers' at
    blind           | Galbadia Missile Base
    blizzara        | Galbadia Missile Base, inspection room
    full-life       | BG - MD Level, when attempting to save BG from the missiles
    regen           | FH - right side of the Mayor's house
    shell           | FH - near the wharf
    haste           | FH - near the train tracks
    ultima          | FH - in the mayor's house
    cure            | BC - by the docks, need to get on the plank to get it
    ultima          | SV - outside the village, before you get in the elevator,
                           (need to pay 5,000 gil for each draw, this will probably
                           be your main ultima draw site, so come back here often)
    firaga          | SV - behind Laguna's statue
    blizzaga        | SV - outside Elder's house
    drain           | CR - platform after the 1st staircase
    aero            | CR - by the right ladder after the lift
    pain            | CR - next to the dome after the lift
    thundaga        | TG - front gate
    zombie          | TG - cementary
    aura            | TG - festival stage, before getting to the basketball court,
                           (need Move/Find ability to see it)
    full-life       | FH - where the old fisherman fishes, come back here after he
                           disappears and it'll be there (this place is very hard
                           to find, just look for a ladder a little before you get
                           on the crane/lift)
    aura            | GG - by the entrance when you are attacking GG (need Move/
                           Find ability to see it)
    protect         | GG - hockey rink
    holy            | white seed ship, below deck
    meteor          | Great Salt Lake - on the way to the Esthar Region, walk up
                                        the dinosaur skull/skeleton to get it
    thundaga        | Great Salt Lake - after getting up the skeleton, cross the
                                        vertebrate bridge
    death           | Laguna's dream, outside Lunatic Pandora Laboratory
    double          | Laguna's dream, lobby of Dr. Odine's laboratory
    blizzard        | EC - in front of the Presidential Palace
    quake           | EC - front door of Dr.Odine's lab
    curage          | EC
    life            | Tear's Point - near entrance
    reflect         | Tear's Point
    stop            | Esthar Sorceress Memorial
    tornado         | EC - in the shopping mall, lower right hand corner, it's 
                           hard to see but it's there
    flare           | Dr.Odine's lab - upstairs
    meteor          | LP - as soon as you enter, bottom right
    curaga          | LP - room where the three lifts are
    confuse         | LP
    silence         | LP - it's where the 3 doors are, go in the open middle door,
                           it can't be seen but it's there
    holy            | LP - green door #1
    life            | Ragnorak - aisle where the 2nd red monster is at
    triple          | Deep Sea Deposit - bottom floor
    dispel          | Deep Sea Research Center
    curaga          | Edea's House - basement, go thru the door on the left side
                                     of the bedroom, might be a little hard to see
    break           | LP - after fighting Seifer, there is a structure you must
                           climb to get to Rinoa, climb all the way to the top,
                           this draw point is hidden and cannot be seen
    triple          | Wilderness - when coming out of Edea's home after time
                                   compression
    flare           | UC - after crossing the chain, before entering the castle
    shell           | UC - art gallery, second floor
    stop            | UC - clock tower
    dispel          | UC - chapel, where the Omega Weapon is
    slow            | UC - courtyard, outside the chapel
    aura            | UC - wine cellar (need Move/Find ability to see it)
    full-life       | UC - prison cell, it's one of the rooms beyond the art 
                           gallery and the flood gate room (need Move/Find ability
                           to see it)
    ultima          | UC - armory, it's the other room beyond the art gallery and
                           gallery (need Move/Find ability to see it)
    cura            | UC - passageway
    holy            | UC - treasure room, it's the hidden coffin room along the 
                           passageway where you fight the Catoblepas (need 
                           Move/Find ability to see it)
    curage          | UC - storage room, must use the elevator to get up there
    triple          | UC - clock tower, it's the secret area where you must jump
                           off the swinging bell to get to, you'll fight a very
                           tough boss called Tiamat here (need Move/Find ability
                           to see it)
    
    
    ==============================================================================
    Invisible Draw Points (even Move/Find ability can't see it)
    ==============================================================================
         These invisible Draw Points are all on the world map, and as the keyword 
    "invisible" implies, they can not be seen :-)  The only way to trigger them is
    to hammer away at the "X" button as you walk.
    Yes, I spend an ungodly amount of time just blindly wandering and banging away
    on the "X" button.  Sad, I know.  Maybe that is why I have yet to see any faqs
    describing their locations.  At any rate, the novelty of it wore thin real 
    quick, so I might have miss some of them.  Please email me with its locations 
    (and precise directions) if you find any that is not listed.
    Since these points cannot be seen, it might be a little difficult to locate
    them. I hope my directions help.
    
    -----------------------------------------------------------------------------
    Magic           | Location
    -----------------------------------------------------------------------------
    pain            | Dollet - Hasberry Plains
                      it is where the satellite dish/antenna is, on a hill above
                      Dollet City, can get up there using Ragnorak
    confuse         | the remains of Galbadia Garden
    dispel          | Galbadia - Monterosa Plateau
                      it is the former site of Galbadia Garden, between Deling
                      City and Dollet, now you can find this point by walking into
                      the very center
    cure            | Dollet - Hasberry Plains
                      from the Dollet train station, go west, before you hit the 
                      water, go north into the forest, keep walking past the
                      forest, into a little crease in between the rocks and there
                      should be the draw point
    esuna           | Great Plains of Galbadia
                      it is on the train tracks leading into Galbadia, enter the
                      tunnel and continue walking until you can't go any further,
                      now just go left or right while hitting the "X" button to 
                      trigger the draw point
    scan            | from the same tunnel as above, come back out by going south
                      for a little ways, then go west towards the rocks, in one of
                      the creases between the rocks should be the scan draw point
    holy 		| Centra - Cape of Good Hope
    		  it is on the beach just south of the orphanage
    aura		| Dollet - Long Horn Island
    		  it is located on the very western edge of the island
    esuna 		| follow the Balamb railway til you get inside the tunnel
    blizzara 	| Galbadia - Monterosa Plateau
    		  it is located in the waterfall in the Great Plains of Galbadia
    aero		| Galbadia - Monterosa Plateau
    		  it is located on the railway west of the waterfall
    
    
    
    ==============================================================================
    Island Closest to Heaven/Hell
    ==============================================================================
         Finally, there are the two Draw Points Islands.  The Island Closest to
    Heaven and the Island Closest to Hell.  The Island Closest to Heaven is
    located northeast of Esthar, amongst the archipelagos, and the Island Closest
    to Hell is located southwest of the Galbadian Continent.  They are a little
    hard to find at first, so just try to find the islands thru trial and error, 
    and land on some of the islands near those two locations and then hit the
    "O" button everytime you land to see where you are.
    
         These two islands house a number of hard to get Draw Points, as well as
    any number of monsters such as Red and Blue Dragons, Marlboros, etc.  These 
    Draw Points are invisible even with the Move/Find ability, so get on the
    island, equip your Encounter None Ability, and move around and bang away at
    the "X" button.
    
         I have drawn a crude map of the two islands to show you the relative 
    positions of the draw points on the islands.  The best way to use the maps 
    is to orient your characters according to the north-south-east-west directions
    as indicated by the maps.
    
    Island Closest to Heaven
    ------------------------
    tornado
    triple
    quake
    meteor
    flare
    ultima
    aura
    holy
    full-life
    
    
      -------------
       \tornado    |       |----------\
       | 	   	\     /	      aura \
       |	    quake-----    ultma     \
       |triple          meteor           \
       |      meteor                     /
       |tornado        flare            /                     N
       |            holy      flare    |                      | 
       |triple fulllife       aura     |                      |
       |    flare            ultima    \                E-----------W
       |quake             aura      holy|                     | 
       |                                |                     | 
       |                                /                     S 
       |                        ultima |
       |triple         fulllife        |
       -------------\            ultima|
                     --\               |
                        ---\           |
                            ------------
    
    
    Island Closest to Hell
    ----------------------
    holy
    flare
    aura
    triple
    ultima
    meteor
    full-life
    triple
    
    
             _______
             |      \      _______
            /holy    \     |flare \_/-\                       N
           |          \    |    aura   |                      |
          /            ----|       triple                     |
          |        aura       triple   |                E-----------W 
          |    triple                  |                      |
      /---|                     meteor |                      |
      | flare       ultima         fulllife                   S
      \    ultima                       \
       \                       	     ----------\
        ---\                      ultima            \
            \                 meteor__ aura          \
             \aura          triple  \ \_       flare  \
              \                      |  \__            \
               \                 holy|     \_holy   fulllife       
                \                    |       |           \
                 \                   |        \_______triple
                  \            fulllife   
                   \                 |
                    |                | 
                    |            ultima
                    |                |
                    |                |
                    |     triple     |
                    |                |
                     \               |
                      \              |
                       \    aura     |    
                        \            |
                         \ holy      |             
                          \          |
                           \ meteor  |
                            ----------
    
         
    
    ==============================================================================
    Thanks
    ==============================================================================
    	I want to take this little space to thank those of you who have sent
    me information on the locations of draw points that I might have missed.
    Although I do not usually respond to my email (unless it was a direct question),
    I do receive and read them regularly (if you can call once every few months 
    regular :-)).
    	
    	Anyway, due to my poor organizational skills and lousy memory, I am 
    unable to recall which individual emailed me with which information.  So 
    instead of individual credits, I would just like to say kudo's to all of you 
    who have emailed me.  This faq has been a pleasure to write, especially when I 
    started receiving feedbacks from all of you people.  So once again, thank you!
    
    
    ==============================================================================
    Copyright
    ==============================================================================
    This faq is created and owned solely by me.  It should only be available on
    www.gamefaqs.com, www.geocities.com/devtai/ff8.html, and other sites that I
    have personally authorized.  It cannot be copied or sold for profit or 
    promotional purposes.  If you would like to use it on your website, please
    obtain permission from me first.
    Copyright 2000