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    FAQ by KLee

    Version: 0.6 | Updated: 05/14/98 | Search Guide | Bookmark Guide

    Subject: [FAQ] Gran Turismo FAQ version 0.6
    From: mousse@pixi.com (Mousse Lee)
    Date: 14 May 98 11:53:49 GMT
    Newsgroups: rec.games.video.sony
    
    Gran Turismo - "the real driving simulator" FAQ
    Version 0.6
    Written and maintained by Kaleiohu Lee <mousse@pixi.com>
    
    0.0 Contents
    ------------
    
    1.0  What is Gran Turismo?
     1.1  What is this FAQ
     1.2  How can I help?
    2.0  The Cars
     2.1  Aston Martin
     2.2  Chevrolet (US)
     2.3  Chrysler (US)
     2.4  Honda - Mugen
     2.5  Mazda - MazdaSpeed
     2.6  Mitsubishi - RalliArt
     2.7  Nissan - Nismo
     2.8  Subaru - STi
     2.9  Toyota - TRD
     2.10  TVR (British)
    3.0  The Tracks
    4.0  License
     4.1  The B License
     4.2  The A License
     4.3  The A International License
    5.0  The Races
     5.1  GT League
     5.2  Special Event
    6.0  Tricks
    7.0  The Best of GT
    
    1.0 What is Gran Turismo?
    -------------------------
    
    Gran Turismo is more than just another racing game for the Sony
    Playstation.  It is without question, the greatest driving simulator I
    have had the honor of playing.  I could write a dozen pages on it's
    virtues, but until you see it, until you play it, you will not understand.
    
    1.1 What is this FAQ?
    ---------------------
    
    This FAQ deals with all the aspects of successful racing and play.  It
    will deal with car selection, the License process, race information, and
    successful tuning.  Due to the advanced physics engine of Gran Turismo,
    Turismo cars have the same feel as their real world counterparts.
    This FAQ currently covers the Japanese version of GT, but with the
    American release on it's way it won't be long before version 1.0 adapts to
    note the changes in the US release.
    I'm personally asking for people to write in and help this faq take
    shape.  While I could go through myself and attempt to cover all aspects
    of this game, it would take me a VERY long time.  The car list alone took
    me a couple days, and it still doesn't list max power/weight yet.
    I want it all, comments, tricks, preferences, tuning info.  If you have
    something to say, say it now!
    
    1.2 How can I help?
    -------------------
    
    Current most wanted items include the secret of the secondary cars.  How
    to get them, their stats, etc.  Also, missing cars and their stats.  Fill
    in the blanks.  Please note I'm only interested in information you have
    personally confirmed.  I've read the magazines, I've seen the articles, I
    don't need them repeated to me unless you have something to add.
    From the next version on there will be information specific to the
    american release of Gran Turismo.  If you have that version, let's here
    what you have to say.  What are the differences?
    
    2.0 The Cars
    ------------
    
    One of the aspects of GT that makes it so great is the car selection. 
    There are ten car companies with over 150 different makes and models to
    choose from.  These are all real world cars, many of which you see on a
    daily basis, many of which are only available overseas.  Most notably in
    cars such as the Nissan Skyline and the British TVR cars.
    
    This is a prelimanary list of the available cars.  Note that used cars
    lots are constantly changing, some cars are harder to find then others. 
    Be patient.
    
    Certain cars won in races come in special color schemes.  Some even have
    different stats.  Early in the game you may want to sell these off for
    extra cash, but later on you might as well start a collection.  You can
    have a maximum of 100 cars in your garage, that shouls cover all special
    editions and then some.
    
    Note that 280ps is only a quoted power figure in new Japanese cars.  This
    has to do with certain automotive laws in Japan.  Rest assured that once
    you get the cars to your garage you will see the corrected power figures. 
    I will try to quote the correct figures when I get a chance.
    
    Quick Key for section 2.x
    Cars are listed by Name-Price-Type-Power/Weight
    
    (!) - Quick Arcade Car - available in Quick Arcade Mode
    ($) - Prize Car - must be won in a race
    (*) - Special Model - 50,000,000
    FF  - Front Wheel Drive
    FR  - Rear Wheel Drive
    4WD - Four Wheel Drive
    MR  - Mid Engine, Rear Wheel Drive
    
    2.1  Aston Martin (British)
    ---------------------------
    
    (!) DB7 Coupe - 15,000,000 - FR - 340ps/1725kg
    (!) DB7 Volante - 16,400,000 - FR - 340ps/1875kg
    
    2.2  Chevrolet (US)
    -------------------
    
    (!) Corvette '96 Coupe - 4,535,000 - 335ps/1460kg
    (!) Corvette '96 Grand Sport - 4,925,000 - 335ps/1460kg
    (!) Camaro Z28 - 2,477,000 - FR - 289ps/1570kg
    ($) Camaro Z28 30th Anniversary - n/a - FR - 287ps/1570kg
    
    2.3  Chrysler (US)
    ------------------
    
    Dodge Viper RT/10 - 6,880,000 - FR - 456ps/1446kg
    (!) Dodge Viper RT/10 - 6,880,000 - FR - 400ps/1446kg
    (!) Dodge Viper GTS - 8,004,000 - FR - 456ps/1470kg
    ($!) Concept Car (Sidewinder) - n/a - FR - 223ps/980kg
    
    ($) Dodge Viper GTS-R - 
    ($) Concept Car (Race Version) - 
    
    2.4  Honda - Mugen
    ------------------
    
    --NEW--
    (*) NSX-R GT1 Turbo - 50,000,000 - MR - 635ps/1050kg
    ($) CR-X delSol LM Edition - n/a - MR - 580ps/890kg
    (!) NSX typeS - 10,357,000 - MR - 280ps/1320kg
    (!) Integra TypeR - 2,228,000 - FF - 200ps/1100kg
    (!) Civic SiR-II - 1,728,000 - FF - 170ps/1090kg
    CR-X delSol VGi - 1,553,000 - FF - 130ps/1040kg
    CR-X delSol SiR - 1,873,000 - FF - 170ps/1100kg
    Civic Ferio SiR-II - 1,828,000 - FF - 170ps/1120kg
    Civic TypeR - 1,998,000 - FF - 185ps/1050kg
    Prelude SiR - 1,883,000 - FF - 200ps/1260kg
    Prelude TypeS - 2,653,000 - FF - 220ps/13100kg
    Integra SiR-G - 1,958,000 - FF - 180ps/1120kg
    Accord SiR - 2,354,000 - FF - 190ps/1320kg
    Accord Wagon SiR - 2,698,000 - FF - 190ps/1430kg
    NSX - 9,107,000 - MR - 280ps/1350kg
    NSX typeS-Zero - 9,857,000 - MR - 280ps/1270kg
    
    --Used--
    (!) Prelude Si Vtec '91 - FF - 200ps/1290kg
    Prelude Si '91 - FF - 160ps/1240kg
    CR-X EF-8 SiR - FF - 160ps/970kg
    CR-X delSol VXi '92 - FF - 130ps/1030kg
    CR-X delSol SiR '92 - FF - 170ps/1090kg
    Civic SiR-II '93 - FF - 170ps/1040kg
    Civic Ferio SiR '93 - FF - 170ps/1090kg
    NSX '90 - MR - 280ps/1350kg
    NSX-R '92 - MR - 280ps/1230kg
    
    2.5  Mazda - MazdaSpeed
    -----------------------
    
    --NEW--
    (*) RX-7 LM Edition -50,000,000 - FR - 605ps/960kg
    ($) Demio Aspec - n/a - FF - 98ps/820kg
    (!) Lantis TypeR 2000 - 2,075,000 - FF - 170ps/1240kg
    (!) Eunos Roadster (Miata) - 1,740,000 - FR - 130ps/980kg
    (!) efini RX-7 Type RB - 3,240,000 - FR - 265ps/1260kg
    Demio LX - 1,053,000 - FF - 83ps/910kg
    Demio GL - 1,343,000 - FF - 100ps/960kg
    Demio GL-X - 1,456,000 - FF - 100ps/960kg
    Eunos Roadster S-Special - 2,225,000 - FR - 130ps/990kg
    Eunos Roadster V-Special - 2,440,000 - FR - 130ps/990kg
    efini RX-7 Touring X - 3,815,000 - FR - 265ps/1330kg
    efini RX-7 Type RZ - 4,015,000 - FR - 265ps/1250kg
    efini RX-7 A-spec - 4,515,000 - FR - 265ps/1220kg
    RX-7 A-Spec LM Edition - n/a - FR - 587ps/1050kg
    
    --Used--
    (!) Savanna RX-7 InfinityIII - FR - 215ps/1200kg
    Savanna RX-7 GT-X - FR - 205ps/1250kg
    efini RX-7 TypeR '91 - FR - 265ps/1260kg
    Eunos Roadster '89 - FR - 120ps/980kg
    Eunos Roadster '90 - FR - 120ps/990kg
    Eunos Roadster V-special '90 - FR - 120ps/990kg
    Eunos Cosmo 20B Type-E CCS - FR - 280ps/1640kg
    Eunos Cosmo 13B Type-S CCS - FR - 230ps/1520kg
    
    2.6  Mitsubishi - RalliArt
    --------------------------
    
    --NEW--
    (*) GTO LM Edition - 4WD - 622ps/1280kg
    ($) FTO LM Edition - n/a - 4WD - 557ps/930kg
    (!) Mirage Asti RX - 1,763,000 - FF - 175ps/1070kg
    (!) FTO GPX - 2,333,000 - FF - 200ps/1170kg
    (!) Lancer GSR Evolution IV - 2,394,000 - 4WD - 280ps/1350kg
    (!) GTO Twin Turbo - 4,323,000 - 4WD - 280ps/1710kg
    FTO GR - 1,887,000 - FF - 180ps/1150kg
    FTO GP Version R - 2,160,000 - FF - 200ps/1150kg
    Eclipse - 2,360,000 - FF - 230ps/1330kg
    Galant VR-G Touring - 2,090,000 - FF - 150ps/1240kg
    Galant VR4 - 2,980,000 - 4WD - 280ps/1480kg
    GTO SR - 2,998,000 - 4WD - 225ps/1610kg
    
    --Used--
    FTO GR '94 - FF - 170ps/1150kg
    FTO GPX '94 - FF - 2000ps/1170kg
    Mirage Cyborg R '92 - FF - 175ps/1040kg
    Lancer GSR Evolution III - 4WD - 270ps/1260kg
    GTO '92 - 4WD - 225ps/1650kg
    GTO Twin Turbo '92 - 4WD - 280ps/1710kg
    GTO SR '95 - 4WD - 225ps/1650kg
    GTO MR '95 - 4WD - 280ps/1680kg
    GTO Twin Turbo '95 - 4WD - 280ps/1710kg
    
    2.7  Nissan - Nismo
    -------------------
    
    --NEW--
    (*) Nismo GT-R LM - 50,000,000 - FR - 670ps/1140kg
    ($) Silvia LM Edition - n/a - FR - 552ps/960kg
    ($) Sil Eighty - n/a - 204ps/1170kg
    (!) Primera 2.0Te 95' 2,402,000 - FF - 150ps/1180kg
    (!) 180 SX TypeX - 2,498,000 - FR - 205ps/1220kg
    (!) Skyline GTR Vspec - 5,390,000 - 4WD - 280ps/1540kg
    180 SX TypeS - 1,940,000 - FR - 140ps/1200kg
    Silvia Q's Aero - 1,795,000 - FR - 160ps/1190kg
    Silvia K's Aero - 2,395,000 - FR - 220ps/1250kg
    Fairlady Z Version S - 3,050,000 - FR - 230ps/1430kg
    Fairlady Z Version S 2by2 - 3,250,000 - FR - 230ps/1470kg
    Fairlady Z Version S Twin Turbo - 3,930,000 - FR - 280ps/1530kg
    Fairlady Z Version S Twin Turbo 2by2 - 4,230,000 - FR - 280ps/1570kg
    Skyline GTS25t TypeM - 2,818,000 - FR - 250ps/1360kg
    Skyline GTR - 4,885,000 - 4WD - 280ps/1530kg
    
    --Used--
    (!) Silvia K's '91 - FR - 205ps/1170kg
    Silvia K's '88 - FR - 175ps/1120kg
    Silvia K's '95 - FR - 220ps/1240kg
    Silvia Q's '88 - FR - 135ps/1090kg
    Silvia Q's '91 - FR - 140ps/1110kg
    Silvia Q's '95 - FR - 160ps/1180kg
    180 SX Type X '94 - FR - 205ps/1210kg
    Primera 2.0Te '90 - FF - 150ps/1210kg
    Pulsar GTi-R '91 - 4WD - 230ps/1220kg
    Skyline GTS25 TypeS - FR - 190ps/1260kg
    Skyline GTS-t TypeM - FR - 215ps/1260kg
    Skyline GTS-4 - 4WD - 215ps/1420kg
    Skyline GT-R '89 - 4WD - 280ps/1430kg
    Skyline GT-R '91 - 4WD - 280ps/1480kg
    Skyline GT-R '95 - 4WD - 280ps/1530kg
    Skyline GT-R Vspec - 4WD - 280ps/1500kg
    Skyline GT-R Vspec II - 4WD - 280ps/1500kg
    
    2.8  Subaru - STi
    -----------------
    
    --NEW--
    (*) Impreza Rally Edition - 50,000,000 - 4WD - 593ps/980kg
    (!) Legacy RS - 2,733,000 - 4WD - 280ps/1380kg
    (!) Legacy GT-B -  2,933,000 - 4WD - 280ps/1430kg
    Impreza WRX Wagon '96 - 2,522,000 - 4WD - 240ps/1290kg
    Impreza WRX '96 - 2,555,000 - 4WD - 280ps/1250kg
    Impreza WRX-ST Wagon Version II '96 - 2,885,000 - 4WD - 280ps/1300kg
    Impreza WRX-ST Version II '96 - 2,885,000 - 4WD - 280ps/1250kg
    Impreza WRX typeR STi Version - 3,000,000 - 4WD - 280ps/1240kg
    
    --Used--
    Legacy RS '93 - 4WD - 250ps/1370kg
    Legacy GT '93 - 4WD - 250ps/1390kg
    Impreza WRX-ST Wagon Version II '95 - 4WD - 260ps/1280kg
    Impreza WRX '94 - 4WD - 260ps/1280kg
    Impreza WRX-ST Version II '95 - 4WD - 275ps/1240kg
    SVX Version L - 4WD - 240ps/1620kg
    SVX Version S4 - 4WD - 240ps/1590kg
    
    2.9  Toyota - TRD
    -----------------
    
    --NEW--
    (*) Castrol Supra GT - 50,000,000 - FR - 665ps/1150kg
    ($) Castrol Supra GT - n/a - FR - 666ps/1150kg
    ($) Chaser LM Edition - n/a - FR - 675ps/1260kg
    (!) MR2 GT-S - 2,713,000 - MR - 245ps/1280kg
    (!) Celica GT-Four - 3,266,000 - 4WD - 255ps/1380kg
    (!) Supra RZ - 4,390,000 - FR - 280ps/1510kg
    Glanza V - 1,430,000 - FF - 135ps/920kg
    Levin BZ-G (Corolla) - 1,690,000 - FF - 165ps/1030kg
    Trueno BZ-G - 1,690,000 - FF - 165ps/1030kg
    Celica SS-II - 2,136,000 - FF - 180ps/1200kg
    EXIV (Corona) - 2,229,000 - FF - 180ps/1200kg
    MR2 G-Limited - 2,360,000 - MR - 180ps/1240kg
    Chaser Tourer S - 2,750,000 - FR - 200ps/1400kg
    Chaser Tourer V - 3,222,000 - FR - 280ps/1470kg
    Supra SZ-R - 3,400,000 - FR - 225ps/1450kg
    Soarer 2.5GT-T VVT-i - 3,480,000 - FR - 280ps/1560kg
    
    --Used--
    (!) Leven GT-Apex - FR - 130ps/925kg
    Soarer 2.5GT-T '95 - FR - 280ps/1570kg
    Mark II Tourer S '92 - FR - 180ps/1370kg
    Mark II Tourer V '92 - FR - 280ps/1450kg
    Supra 3.0 GT Limited - FR - 240ps/1550kg
    Supra TwinTurbo-R - FR - 280ps/1520kg
    Supra SZ-R '95 - FR - 225ps/1430kg
    Supra RZ '95 - FR - 280ps/1490kg
    
    
    2.10  TVR (British)
    ------------------
    
    --NEW--
    (!) Cerebera - 8,480,000 - FR - 355ps/1100kg
    (!) Griffith 500 - 8,320,000 - FR - 345ps/1060kg
    (!) Griffith Blackpool B340 - 7,980,000 - FR - 340ps/1060kg
    
    3.0 The Tracks
    --------------
    
    * High Speed Ring - 3.100km
    * Trial Mountain - 3.979km
    * Grand Valley -East Section- - 3.025km
    * Clubman Stage Route 5 - (HiFi) - 2.466km
    
    ** Autumn Ring - 2.950km
    ** Deep Forest - 3.580km
    ** Special Stage R5 - (Hi-Fi) - 3.776km
    ** Grand Valley - 4.960km
    
    * Special Stage R11 - (Hi-Fi) - 4.894km
    Autumn Mini
    High Speed Ring II
    Autumn Mini II
    Grand Valley - East Section II
    Clubman Stage Route 5 II
    Trial Mountain II
    Autumn Ring II
    Deep Forest II
    Special Stage R5 II
    Grand Valley II
    Special Stage R11 II
    Test Course
    
    4.0 License
    -----------
    
      The License process is required to engage in any of major races.  The
    better your license, the more money you can make, the better cars you can
    buy, the more fun you can have.  Without at least the B License you're
    stuck in the spot races earning only 30,000 per.
      It's like a training mode the designers built into the game.  Hopefully
    it will teach you driving fundamentals.  If that doesn't interest you,
    keep in mind that first place in all tests will win you cars, and good
    ones at that.
    Earn your Licenses as early as possible, don't worry if you don't place
    first in a test.  You can always retake tests to improve your time.
      Every license is a series of eight tests, the eighth becoming available
    when you complete the first seven, those seven can be taken in any order. 
    Also note that you must earn the Licenses in order: B to A to A
    International.
      The biggest problems you will face will be keeping the car on the track
    and finishing in the alloted time.  Hitting walls in a certain way will
    also result in failure.
    
    4.1 The B License
    -----------------
    
    All Gold in this class wins the Chrysler Concept Car.
    B-1. Demio - 36sec - Get to the finish AND stop in the blue line.
    B-2. GTO - 27sec - Get to the finish AND stop in the blue line.
    B-3. DelSol - 29sec - One turn.
    B-4. 240 SX - 26sec - One turn.
    B-5. GTO - 25sec - One turn.
    B-6. FTO GPX - 28sec - Two turns.
    B-7. 240 SX - 27sec - Two turns
    B-8. Eunos - 1min 22sec - High Speed Ring
    
    4.2 The A License
    -----------------
    
    4.3 The A International License
    -------------------------------
    
    5.0 The Races
    -------------
    
    Time Trial
    The 21 major tracks to choose from.  No competition, 2 lap sets, time trials.
    
    Spot Race
    Basicly for people just starting out.  Five basic tracks with fairly easy
    competition. 30,000 prize, 2 lap single races.
    
    Memory Card Battle
    Choose cars from two memory cards and go at it with a friend.  More to
    offer than the Quick Arcade mode.  
    
    5.1 GT League
    -------------
    
    A series of four races against moderate competition.  The real draw here
    is the GT World Cup where you can unlock the Hi-Fi mode.
    
    Sunday Cup - B - 300,000/1,500,000/Mazda Demio A-spec
    1. Autumn Ring Mini - 2 laps
    2. High Speed Ring - 2 laps
    3. Grand Valley East - 2 laps
    
    Clubman Cup - A - 700,000/2,000,000/Camaro Z28 30th Anniversary Edition
    1. Autumn Ring - 2 laps
    2. Clubman Stage Route 5 - 2 laps
    3. Trial Mountain - 2 laps
    
    GT Cup - A - 1,000,000/2,500,000/Toyota Chaser LM Edition
    1. Grand Valley Speedway - 4 laps
    2. Deep Forest Racing Way - 4 laps
    3. Special Stage Route 5 - 4 laps
    4. Trial Mountain 4 laps
    
    GT World Cup - Int - 2,000,000/5,000,000/Unlock the GT Hi-Fi Mode
    1. High Speed Ring
    2. Trial Mountain
    3. Grand Valley SpeedWay
    4. Special Stage Route 5
    5. Deep Forest Racing Way
    6. Special Stage Route 11
    
    5.2 Special Event
    -----------------
    
      FF Challenge - B - 500,000/1,000,000/Celica SS-II or ???
    Only front wheel cars allowed.  A Honda favorite.
    1. Deep Forest Racing Way II - 2 laps
    2. Grand Valley East - 2 laps
    3. Special Stage Route 11 - 2 laps
    
      FR Challenge - B - 500,000/1,000,000/Sil Eighty or ???
    Only rear wheel cars with front engines allowed.  Mid engine cars are
    out.  NSXs and MR2s do NOT count. - 2 laps
    1. Grand Valley East II - 2 laps
    2. Deep Forest Racing Way - 2 laps
    3. Grand Valley Speedway II - 2 laps
    
      4WD Challenge - B - 500,000/1,000,000/SVX S4 or ???
    Only 4WD allowed.  Look for Skylines and GTOs to dominate this field.
    1. Trial Mountain II - 2 laps
    2. Grand Valley Speedway - 2 laps
    3. Special Stage Route 5 II - 2 laps
    
      Light Weight Challenge - B - 500,000/1,000,000/Eunos Roadster or ???
    Only lightweight cars allowed.  note: you cannot use weight reduction
    tuning to enter this race.  the car must be light to begin with.  In other
    words, no Heavy Hitters.  Ever.
    1. Autumn Ring Mini II - 2 laps
    2. Clubman Stage Route 5 - 2 laps
    3. Deep Forest Racing Way II - 2 laps
    
      Japanese vs. American - A - 1,000,000/2,000,000/FTO LM or ???
      Japanese vs. British - A - 1,000,000/2,000,000/DelSol LM or ???
      American vs. British - A - 1,000,000/2,000,000/RX-7 LM or ???
    Tuned cars are a must from here on out.  All three races use the same
    tracks, the requirements are pretty self explanatory. Expect to see alot
    of race tuned light body cars in this league.  Racing stickers galore.
    1. Trial Mountain II - 3 laps
    2. Special Stage Route 5 - 3 laps
    3. High Speed Ring - 3 laps
    4. Grand Valley East II - 3 laps
    5. Special Stage Route 5 II - 3 laps
    
      Mega Speed - A - 1,500,000/3,000,000/Soarer VVTi or ???
    One of the harder races, everyone in this league is grossly overpowered. 
    900ps is not uncommon here.  A complete set of mods is almost mandatory.
    1. High Speed Ring - 2 laps
    2. Test Course - 2 laps
    3. High Speed Ring II - 2 laps
    
      Normal Car - A - 5,000,000/10,000,000/Supra RZ or ???
    A race that might actually require some skill.  All cars must be
    completely stock, no GT or LM editions allowed.  No mods, not even weight
    reduction.  Best prize in an A license race.  I strongly suggest a Viper
    for this race.
    1. Autumn Ring Mini II - 5 laps
    2. Grand Valley East II - 5 laps
    3. Clubman Stage Route 5 II - 5 laps
    4. Deep Forest Racing Way II - 5 laps
    5. Special Stage Route 11 - 5 laps
    
    300km Grand Valley Endurance - Int - 15,000,000/Castrol Supra GT (special)
    30 laps around Grand Valley. Should take a little less than 2 hours.  Tire
    wear is on so take pit stops when needed.  Don't forget you have a pause
    button.
    
    Tuned Car - Int - 5,000,000/10,000,000/
    No race stickers allowed, no GT LM or Race kits.  Beyond that all other
    mods are fair game, lots of backward tracks so be careful.
    1. High Speed Ring II
    2. Grand Valley Speedway II
    3. Clubman Stage Route 5 II
    4. Autumn Ring II
    5. Special Stage Route 11 II
    
    S.S. R11 Endurance - Int - 30,000,000/Silvia LM
    60 laps on R11, good way to kill a couple hours.  Tire wear is on so take
    pit stops when the tires get bad.
    
    S.S. R11 Endurance II - Int -
    30 laps on arguably the hardest track in the game.  No picnic.
    
    6.0 Tricks
    ----------
    
    Currently there are no known tricks for GT.
    
    However as an overlooked feature, there is the memory card car trading. 
    Using this you can duplicate your special cars relatively easy.  Why? 
    Race bodies are irreversable.  Duplicate your Nismo 400R, use one for Race
    circuts and one for Tuning circuts, perhaps even keep a third for the
    stock race.  The information is read off any card in the second slot.  It
    can even be the card you are loaded from.  Much easier than winning a
    series three times.
    
    7.0 Best of GT
    --------------
    
    This section is for the best cars in GT, picked for outstanding
    performance in one or more areas.  If there's a car you feel should be in
    this section, prove it to me since I'm not about to drive every car in the
    game to find out.
    
    Here are my votes for the Best of.
    
    * Dodge Viper - In stock form it is rivaled only by the Nismo 400R.  A
    pure muscle sports car, it is designed to handle power and speed. 
    Although a basic Viper can only be tuned to 596ps, its naturally aspired
    V-10 produces power at all points of the rev band.  It has some of the
    best grip not found in a 4WD, and it looks good too.  
    
    Contributors List
    -----------------
    
    <yeej@hawaii.edu> Jeffery Lee
    <smitd@ils.unc.edu> David Smith
    

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