Gran Turismo Menu Translation FAQ

Translation By: Sam Davis (sdavis1@mail.wsu.edu)

Licenses

B License

B-1	Start & Stop 1

Accelerate from starting position and stop within the checkered zone 1000 meters 
ahead.

	Car:	Mazda Demio			FF		Time:	36 sec.
	
B-2	Start & Stop 2

Accelerate from starting position and stop within the checkered zone 1000 meters 
ahead.

	Car:	Mitsubishi GTO		4WD		Time:	27 sec.
	
B-3	Fundamentals of Cornering 1

Accelerate from starting zone and corner through turn one.  Finish by going 
through the goal at the top of the hill.

	Car:	Honda CRX Del Sol		FF		Time:	29 sec.
	
B-4	Fundamentals of Cornering 2

Accelerate from starting zone and corner through turn one.  Finish by going 
through the goal at the top of the hill.

	Car:	Nissan Silvia			FR		Time:	26 sec.
	
B-5	Fundamentals of Cornering 3

	Accelerate from starting zone and corner through turn one.  Finish by 
going through the goal at
	the top of the hill.

	Car:	Mitsubishi GTO		4WD		Time:	25 sec.
	

B-6	Complex Cornering 1

Accelerate from the start zone.  Try to keep a smooth line through the series of 
turns and finish through the gate.

Car:	Mitsubishi FTO GPX		FF		Time:	28 sec

B-7	Complex Cornering 2

Accelerate from the start zone.  Try to keep a smooth line through the series of 
turns and finish through the gate.

Car:	Nissan Silvia K's		FR		Time:	27 sec.

B-8	B License Exam

License exam using the entire High Speed Ring course.  Start from a stopped 
position and finish one lap of the course.

Car:	Mazda Roadster V Special	FR		Time:	1 min. 29 sec.

A License

A-1	Advanced Cornering 1

Accelerate from starting zone and pass through the finish gate.  Note that the 
straightaway is longer, translating to a higher entry speed to the turn.

Car:	Toyota Supra			FR		Time:	34 sec.

A-2	Advanced Cornering 2

Accelerate from starting zone and power through the right hand turn.  Finish 
through the gate.

	Car:	Toyota Supra RZ		FR		Time:	26 sec.

A-3	Advanced Cornering 3

Accelerate through the long straightaway and turn in to the tight right-hander.  
Notice that braking for the turn will be difficult because of the slight left-
hand bend right before the turn.

Car:	Mazda RX-7			FR		Time:	44 sec.

A-4	Advanced Complex Cornering 1

	Try to keep a fast average speed through the series of turns.

	Car:	Nissan Skyline GT-R		4WD		Time:	39 sec.

A-5	Advanced Complex Cornering 2

After the fast left/right turns is a tight left hand turn.  Try to keep the exit 
speed of the last turn as high as possible. 

Car:	Honda Prelude			FF		Time:	32 sec.

A-6	Advanced Complex Cornering 3

After accelerating, try to maintain a smooth pace through the series of turns.  
Braking for the first turn will be especially difficult because the machine will 
tend to lose balance.

Car:	Toyota MR2			MR		Time:	27sec.

A-7	Special Technique

You will need to use the side brake (emergency brake) to quickly turn to finish 
5 laps of this 100 meter oval course.  The point is to coordinate throttle, 
steering, and the side brake to turn as small and as fast as possible with out 
spinning out.

Car:	Subaru Impreza		4WD		Time:	33 sec.

A-8	A License Exam

Accelerate from the starting zone.  After the straightaway waits a tight right 
turn, followed by another long straightaway and yet another tight right-hander.

Car:	Toyota Supra RZ		FR		Time:	1 min. 8 sec.


International A License

IA-1	High Speed Ring -- Time Attack

	Car:	TVR Griffith			FR		Time:	1 min. 7 sec.

IA-2	SS Route 5 -- Time Attack

	Car:	Dodge Viper GTS		FR		Time:	1 min. 30 sec.

IA-3	Grand Valley -- Time Attack

	Car:	TVR Griffith			FR		Time:	2 min. 3 sec.

IA-4	Deep Forrest -- Time Attack

	Car:	Dodge Viper GTS		FR 		Time:	1 min. 23 sec.


IA-5	Autumnring -- Time Attack

	Car:	TVR Griffith			FR		Time:	1 min. 24 sec.

IA-6	Trail Mountain -- Time Attack

	Car:	Dodge Viper GTS		FR		Time:	1 min. 33 sec.

IA-7	SS Route 11 -- Time Attack

	Car:	TVR Griffith			FR		Time:	2 min. 11 sec.

IA-8	International A License Exam

	?????

	Car:	???				Time:	???


Races

GT League

Sunday Cup		3 races

Requirements:	B License
		No Car Regulations

Clubman Cup	3 races

Requirements:	A License
		No Car Regulations

GT Cup		4 races

Requirements:	A License
		No Car Regulations

GT World Cup	6 races

Requirements:	No Car Regulations


Special Event
Page 1

FF Challenge					3 races

Requirements:	B License
		FF Cars Only

FR Challenge					3 races

Requirements:	B License
		FR Cars Only

4WD Challenge					3 races

Requirements:	B License
		4WD Cars Only

Light Weight Challenge				3 races

Requirements:	B License
		Light Weight Cars Only	i.e. Honda Integra Type R

Japanese vs. American Sports Car Race	5 races

Requirements:	A License
		Japanese or American Cars Only

Japanese vs. British Sports Car Race		5 races

Requirements:	A License
		Japanese or British Cars Only

British vs. American Sports Car Race		5 races

Requirements:	A License
		British or American Cars Only

Special Event
Page 2

Mega Speed Race					3 races

Requirements:	A License
		No Car Regulations

Normal Car Race					5 races

Requirements:	A License
		Stock Cars Only

Grand Valley 300					endurance race w/ pit stops

Requirements:	IA License
		No Car Regulations

Tuned Car Race					5 races

Requirements:	IA License
		Racing Special Models Not Allowed

SS Route 11 All Night Endurance I		endurance race w/ pit stops

Requirements:	IA License
		No Car Regulations

SS Route 11 All Night Endurance II		endurance race w/ pit stops

Requirements:	IA License
		Racing Special Models Not Allowed


Parts Line Up

Muffler

Muffler & Air Cleaner

	Sports:		Great for stock engines.  Increase torque and bhp.

Semi Racing:	Further increases torque and bhp.  Good for tuned engines and 
powerful turbo systems.

Racing:	Intake & exhaust system for peak power only.  Need to tune 
engine	thoroughly and may need to adjust gear ratio to maintain 
revs in power band.

Brake

Sports Brake Kit

By changing stock brake hoses, pads, and oil to metal hoses, metal/carbon pads, 
and upgraded oil, this set up increases the braking power of any machine.  All 
parts are great for both sprint and endurance races.

Brake Balance Controller

	By changing the anti-lock braking systems found on stock cars, this system 
will 
allow changing the brake bias between forward and back.  Too much in the front 
will cause the car to under steer, and too much in the back will cause the car 
to spin out under hard breaking.


Engine

ROM Tuning

	Change ignition timing, air/fuel mixture, and rev limits to produce extra 
hp.

Port Job

	Increase hp by increasing the bore of the in and ex ports of the cylinder.

Engine Balance

By balancing the weight of the pistons, crankshaft, rods and other engine 
components, friction and vibration is reduced, creating a smoother engine which 
again produces more hp.

NA (Natural Aspiration) Tuning

Stage 1:	Increase hp by raising engine compression through gasket and 
piston ring tuning.  Valve timing is also done.  This set up increases hp 
without lowering low-end torque

	Stage 2:	High compression pistons, head and valve job, cams & stronger 
valve springs, and further port job raises hp even further.  As a side effect, 
slight torque loss will occur.

	Stage 3:	All of stage 1 & 2 plus weight reduction of engine components, 
better pistons, rods, valves, and springs make the engine capable of higher 
revs.  High lift cams and further increase in compression prepare the engine for 
high hp output.  Note that all of the engine's power will be concentrated in the 
upper rpms, leaving little torque.

Bore & Stroke Up

	Raises the displacement of the engine.  Increases both hp and torque.  Not 
available for most engines.  (It seems that it is only available for the Nissan 
GTR)


Mission

Gears

Sports:		Crossed mission.  This helps the engine stay in higher 
rpms, but as a result, top speed is lowered.

Semi Racing:	5 speed super cross mission.  Makes the car accelerate even 
faster, 
but with an even slower top speed.  May actually reduce performance on cars with 
a lot of torque. 

	Racing		Fully customizable transmission.  Adjust both gear ratio
	    Support:	and final gears.  Tune this for mega top speeds at the 
test course.

Clutch

	Single:		Avoids clutch slippage and power loss by providing a 
more direct 			linkage between engine and transmission.

	Twin:		Twin clutch plates that increases the directness of power 
through			the transmission.  Good for mid-tuned cars.

	Triple:		Triple clutch plates necessary for high-tuned	cars.  A 
must for			high output turbo engines.

Flywheel (converter)

	Sport:		Light weight flywheel that raises engine response.

	Semi Racing:	Further increase engine response.  As a side effect, 
engines
			with low torque will tend to stall, resulting in slower 
acceleration 
at lower rpms.

	Racing:	Great throttle response.  However, engines with low torque 
will 
actually loose speed, especially when accelerating uphill.

Propeller Shaft

			Light weight carbon propeller shaft for increased 
acceleration.


Turbo

Intercooler

	Sports:		Cools the air that enters the engine that was heated 
through the 
turbo system.  Needed for engines with stock or slightly modified 
turbo systems.

	Racing:	Necessary to cool super heated air created by advanced turbo 
systems.  A must for turbo engines with extreme hp output.

Turbo Kits

	Stage 1:	Small turbine kit which raises hp without sacrificing throttle 
response.

	Stage 2:	All-round turbo kit which raises hp of both low and high rpms.

Stage 3:	Mid to high rpms are affected greatly with this turbine kit.  Ideal 
for 0-400 meter acceleration.

	Stage 4:	Extreme turbine designed to maximize high-end output.  Ideal 
for 
courses with high speed turns and long straight-aways.  Extremely 
slow throttle response in low to mid rpms.


Suspension

Suspension

Sports:		For street and light racing uses.  10 adjustable settings of 
the 
shock absorbers as well as wheel camber settings.

	Semi Racing:	Adjustable gas shocks with upgraded spring rate.  10 
adjustable 
shock settings, camber settings, and ride height.

	Racing:	Fully adjustable suspension system.  20 settings for the gas 
shocks; adjustable spring rate, camber, and ride height.

Stabilizer

	The purpose of the stabilizers is to reduce roll (left-right movement) 
with out 
sacrificing pitch (forward-back).  The roll rate of a car can be reduced by 
tightening the shocks and springs of the suspension but this also affects the 
pitch rate, which makes the car extremely hard to control during hard braking.  
If the stabilizers are set up right, turning stability will be raised without 
lowering controllability.  Therefore, harder settings is not necessarily better.  
Available in Soft, Medium, and Hard settings for both front and back 
suspensions.

Tires

	Front		Rear		Tires are available in the 4 types listed on the 
left.
	Hard	   /	Hard		Choose the combination that will allow you to 
	Hard	   /	Soft		control the car the way you want: over steer,
	Soft	   /	Hard		neutral steer, and under steer.  Tires come in 
Semi
	Soft	   /	Soft		Racing (good for endurance races) and Racing
					(good for sprint races).


Others

Weight Reduction

Weight reduction improves acceleration, handling, braking, and cornering of a 
car.  However, extreme weight reduction combined to a high powered engine can be 
harder to control.  Weight reduction is offered in three stages, reducing more 
weight progressively (Stage 1 must be completed before Stage 2 and so on).

Racing Modify

Racing Modify prepares a car for racing by reducing weight, adding adjustable 
ground effects for downforce, and in some cases adding performance parts such as 
suspension and exhaust components.  Racing modify can only be conducted to cars 
that have gone through all stages of weight reduction.
Gran Turismo


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