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    Translation Guide by SDavis

    Updated: 01/01/70 | Search Guide | Bookmark Guide

    Gran Turismo Menu Translation FAQ
    
    Translation By: Sam Davis (sdavis1@mail.wsu.edu)
    
    Licenses
    
    B License
    
    B-1	Start & Stop 1
    
    Accelerate from starting position and stop within the checkered zone 1000 meters 
    ahead.
    
    	Car:	Mazda Demio			FF		Time:	36 sec.
    	
    B-2	Start & Stop 2
    
    Accelerate from starting position and stop within the checkered zone 1000 meters 
    ahead.
    
    	Car:	Mitsubishi GTO		4WD		Time:	27 sec.
    	
    B-3	Fundamentals of Cornering 1
    
    Accelerate from starting zone and corner through turn one.  Finish by going 
    through the goal at the top of the hill.
    
    	Car:	Honda CRX Del Sol		FF		Time:	29 sec.
    	
    B-4	Fundamentals of Cornering 2
    
    Accelerate from starting zone and corner through turn one.  Finish by going 
    through the goal at the top of the hill.
    
    	Car:	Nissan Silvia			FR		Time:	26 sec.
    	
    B-5	Fundamentals of Cornering 3
    
    	Accelerate from starting zone and corner through turn one.  Finish by 
    going through the goal at
    	the top of the hill.
    
    	Car:	Mitsubishi GTO		4WD		Time:	25 sec.
    	
    
    B-6	Complex Cornering 1
    
    Accelerate from the start zone.  Try to keep a smooth line through the series of 
    turns and finish through the gate.
    
    Car:	Mitsubishi FTO GPX		FF		Time:	28 sec
    
    B-7	Complex Cornering 2
    
    Accelerate from the start zone.  Try to keep a smooth line through the series of 
    turns and finish through the gate.
    
    Car:	Nissan Silvia K's		FR		Time:	27 sec.
    
    B-8	B License Exam
    
    License exam using the entire High Speed Ring course.  Start from a stopped 
    position and finish one lap of the course.
    
    Car:	Mazda Roadster V Special	FR		Time:	1 min. 29 sec.
    
    A License
    
    A-1	Advanced Cornering 1
    
    Accelerate from starting zone and pass through the finish gate.  Note that the 
    straightaway is longer, translating to a higher entry speed to the turn.
    
    Car:	Toyota Supra			FR		Time:	34 sec.
    
    A-2	Advanced Cornering 2
    
    Accelerate from starting zone and power through the right hand turn.  Finish 
    through the gate.
    
    	Car:	Toyota Supra RZ		FR		Time:	26 sec.
    
    A-3	Advanced Cornering 3
    
    Accelerate through the long straightaway and turn in to the tight right-hander.  
    Notice that braking for the turn will be difficult because of the slight left-
    hand bend right before the turn.
    
    Car:	Mazda RX-7			FR		Time:	44 sec.
    
    A-4	Advanced Complex Cornering 1
    
    	Try to keep a fast average speed through the series of turns.
    
    	Car:	Nissan Skyline GT-R		4WD		Time:	39 sec.
    
    A-5	Advanced Complex Cornering 2
    
    After the fast left/right turns is a tight left hand turn.  Try to keep the exit 
    speed of the last turn as high as possible. 
    
    Car:	Honda Prelude			FF		Time:	32 sec.
    
    A-6	Advanced Complex Cornering 3
    
    After accelerating, try to maintain a smooth pace through the series of turns.  
    Braking for the first turn will be especially difficult because the machine will 
    tend to lose balance.
    
    Car:	Toyota MR2			MR		Time:	27sec.
    
    A-7	Special Technique
    
    You will need to use the side brake (emergency brake) to quickly turn to finish 
    5 laps of this 100 meter oval course.  The point is to coordinate throttle, 
    steering, and the side brake to turn as small and as fast as possible with out 
    spinning out.
    
    Car:	Subaru Impreza		4WD		Time:	33 sec.
    
    A-8	A License Exam
    
    Accelerate from the starting zone.  After the straightaway waits a tight right 
    turn, followed by another long straightaway and yet another tight right-hander.
    
    Car:	Toyota Supra RZ		FR		Time:	1 min. 8 sec.
    
    
    International A License
    
    IA-1	High Speed Ring -- Time Attack
    
    	Car:	TVR Griffith			FR		Time:	1 min. 7 sec.
    
    IA-2	SS Route 5 -- Time Attack
    
    	Car:	Dodge Viper GTS		FR		Time:	1 min. 30 sec.
    
    IA-3	Grand Valley -- Time Attack
    
    	Car:	TVR Griffith			FR		Time:	2 min. 3 sec.
    
    IA-4	Deep Forrest -- Time Attack
    
    	Car:	Dodge Viper GTS		FR 		Time:	1 min. 23 sec.
    
    
    IA-5	Autumnring -- Time Attack
    
    	Car:	TVR Griffith			FR		Time:	1 min. 24 sec.
    
    IA-6	Trail Mountain -- Time Attack
    
    	Car:	Dodge Viper GTS		FR		Time:	1 min. 33 sec.
    
    IA-7	SS Route 11 -- Time Attack
    
    	Car:	TVR Griffith			FR		Time:	2 min. 11 sec.
    
    IA-8	International A License Exam
    
    	?????
    
    	Car:	???				Time:	???
    
    
    Races
    
    GT League
    
    Sunday Cup		3 races
    
    Requirements:	B License
    		No Car Regulations
    
    Clubman Cup	3 races
    
    Requirements:	A License
    		No Car Regulations
    
    GT Cup		4 races
    
    Requirements:	A License
    		No Car Regulations
    
    GT World Cup	6 races
    
    Requirements:	No Car Regulations
    
    
    Special Event
    Page 1
    
    FF Challenge					3 races
    
    Requirements:	B License
    		FF Cars Only
    
    FR Challenge					3 races
    
    Requirements:	B License
    		FR Cars Only
    
    4WD Challenge					3 races
    
    Requirements:	B License
    		4WD Cars Only
    
    Light Weight Challenge				3 races
    
    Requirements:	B License
    		Light Weight Cars Only	i.e. Honda Integra Type R
    
    Japanese vs. American Sports Car Race	5 races
    
    Requirements:	A License
    		Japanese or American Cars Only
    
    Japanese vs. British Sports Car Race		5 races
    
    Requirements:	A License
    		Japanese or British Cars Only
    
    British vs. American Sports Car Race		5 races
    
    Requirements:	A License
    		British or American Cars Only
    
    Special Event
    Page 2
    
    Mega Speed Race					3 races
    
    Requirements:	A License
    		No Car Regulations
    
    Normal Car Race					5 races
    
    Requirements:	A License
    		Stock Cars Only
    
    Grand Valley 300					endurance race w/ pit stops
    
    Requirements:	IA License
    		No Car Regulations
    
    Tuned Car Race					5 races
    
    Requirements:	IA License
    		Racing Special Models Not Allowed
    
    SS Route 11 All Night Endurance I		endurance race w/ pit stops
    
    Requirements:	IA License
    		No Car Regulations
    
    SS Route 11 All Night Endurance II		endurance race w/ pit stops
    
    Requirements:	IA License
    		Racing Special Models Not Allowed
    
    
    Parts Line Up
    
    Muffler
    
    Muffler & Air Cleaner
    
    	Sports:		Great for stock engines.  Increase torque and bhp.
    
    Semi Racing:	Further increases torque and bhp.  Good for tuned engines and 
    powerful turbo systems.
    
    Racing:	Intake & exhaust system for peak power only.  Need to tune 
    engine	thoroughly and may need to adjust gear ratio to maintain 
    revs in power band.
    
    Brake
    
    Sports Brake Kit
    
    By changing stock brake hoses, pads, and oil to metal hoses, metal/carbon pads, 
    and upgraded oil, this set up increases the braking power of any machine.  All 
    parts are great for both sprint and endurance races.
    
    Brake Balance Controller
    
    	By changing the anti-lock braking systems found on stock cars, this system 
    will 
    allow changing the brake bias between forward and back.  Too much in the front 
    will cause the car to under steer, and too much in the back will cause the car 
    to spin out under hard breaking.
    
    
    Engine
    
    ROM Tuning
    
    	Change ignition timing, air/fuel mixture, and rev limits to produce extra 
    hp.
    
    Port Job
    
    	Increase hp by increasing the bore of the in and ex ports of the cylinder.
    
    Engine Balance
    
    By balancing the weight of the pistons, crankshaft, rods and other engine 
    components, friction and vibration is reduced, creating a smoother engine which 
    again produces more hp.
    
    NA (Natural Aspiration) Tuning
    
    Stage 1:	Increase hp by raising engine compression through gasket and 
    piston ring tuning.  Valve timing is also done.  This set up increases hp 
    without lowering low-end torque
    
    	Stage 2:	High compression pistons, head and valve job, cams & stronger 
    valve springs, and further port job raises hp even further.  As a side effect, 
    slight torque loss will occur.
    
    	Stage 3:	All of stage 1 & 2 plus weight reduction of engine components, 
    better pistons, rods, valves, and springs make the engine capable of higher 
    revs.  High lift cams and further increase in compression prepare the engine for 
    high hp output.  Note that all of the engine's power will be concentrated in the 
    upper rpms, leaving little torque.
    
    Bore & Stroke Up
    
    	Raises the displacement of the engine.  Increases both hp and torque.  Not 
    available for most engines.  (It seems that it is only available for the Nissan 
    GTR)
    
    
    Mission
    
    Gears
    
    Sports:		Crossed mission.  This helps the engine stay in higher 
    rpms, but as a result, top speed is lowered.
    
    Semi Racing:	5 speed super cross mission.  Makes the car accelerate even 
    faster, 
    but with an even slower top speed.  May actually reduce performance on cars with 
    a lot of torque. 
    
    	Racing		Fully customizable transmission.  Adjust both gear ratio
    	    Support:	and final gears.  Tune this for mega top speeds at the 
    test course.
    
    Clutch
    
    	Single:		Avoids clutch slippage and power loss by providing a 
    more direct 			linkage between engine and transmission.
    
    	Twin:		Twin clutch plates that increases the directness of power 
    through			the transmission.  Good for mid-tuned cars.
    
    	Triple:		Triple clutch plates necessary for high-tuned	cars.  A 
    must for			high output turbo engines.
    
    Flywheel (converter)
    
    	Sport:		Light weight flywheel that raises engine response.
    
    	Semi Racing:	Further increase engine response.  As a side effect, 
    engines
    			with low torque will tend to stall, resulting in slower 
    acceleration 
    at lower rpms.
    
    	Racing:	Great throttle response.  However, engines with low torque 
    will 
    actually loose speed, especially when accelerating uphill.
    
    Propeller Shaft
    
    			Light weight carbon propeller shaft for increased 
    acceleration.
    
    
    Turbo
    
    Intercooler
    
    	Sports:		Cools the air that enters the engine that was heated 
    through the 
    turbo system.  Needed for engines with stock or slightly modified 
    turbo systems.
    
    	Racing:	Necessary to cool super heated air created by advanced turbo 
    systems.  A must for turbo engines with extreme hp output.
    
    Turbo Kits
    
    	Stage 1:	Small turbine kit which raises hp without sacrificing throttle 
    response.
    
    	Stage 2:	All-round turbo kit which raises hp of both low and high rpms.
    
    Stage 3:	Mid to high rpms are affected greatly with this turbine kit.  Ideal 
    for 0-400 meter acceleration.
    
    	Stage 4:	Extreme turbine designed to maximize high-end output.  Ideal 
    for 
    courses with high speed turns and long straight-aways.  Extremely 
    slow throttle response in low to mid rpms.
    
    
    Suspension
    
    Suspension
    
    Sports:		For street and light racing uses.  10 adjustable settings of 
    the 
    shock absorbers as well as wheel camber settings.
    
    	Semi Racing:	Adjustable gas shocks with upgraded spring rate.  10 
    adjustable 
    shock settings, camber settings, and ride height.
    
    	Racing:	Fully adjustable suspension system.  20 settings for the gas 
    shocks; adjustable spring rate, camber, and ride height.
    
    Stabilizer
    
    	The purpose of the stabilizers is to reduce roll (left-right movement) 
    with out 
    sacrificing pitch (forward-back).  The roll rate of a car can be reduced by 
    tightening the shocks and springs of the suspension but this also affects the 
    pitch rate, which makes the car extremely hard to control during hard braking.  
    If the stabilizers are set up right, turning stability will be raised without 
    lowering controllability.  Therefore, harder settings is not necessarily better.  
    Available in Soft, Medium, and Hard settings for both front and back 
    suspensions.
    
    Tires
    
    	Front		Rear		Tires are available in the 4 types listed on the 
    left.
    	Hard	   /	Hard		Choose the combination that will allow you to 
    	Hard	   /	Soft		control the car the way you want: over steer,
    	Soft	   /	Hard		neutral steer, and under steer.  Tires come in 
    Semi
    	Soft	   /	Soft		Racing (good for endurance races) and Racing
    					(good for sprint races).
    
    
    Others
    
    Weight Reduction
    
    Weight reduction improves acceleration, handling, braking, and cornering of a 
    car.  However, extreme weight reduction combined to a high powered engine can be 
    harder to control.  Weight reduction is offered in three stages, reducing more 
    weight progressively (Stage 1 must be completed before Stage 2 and so on).
    
    Racing Modify
    
    Racing Modify prepares a car for racing by reducing weight, adding adjustable 
    ground effects for downforce, and in some cases adding performance parts such as 
    suspension and exhaust components.  Racing modify can only be conducted to cars 
    that have gone through all stages of weight reduction.
    Gran Turismo
    
    
    13
    
    
    7
    
    
    

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