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    FAQ by Master_Bart

    Version: 2.1 | Updated: 09/15/08 | Search Guide | Bookmark Guide

                                     Master_Bart
                                       presents
                                          a
                                      G U I D E
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             |  |  ___     |  |___/  /  |  |___|  |   |  | \  \|  |
             |  | (__  \   |   _   _/   |   ___   |   |  |  \  |  |
             |  |    | |   |  | \  \    |  |   |  |   |  |   \    |
             |  \___/  /   |  |  \  \   |  |   |  |   |  |    \   |
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        |___         _   __   _       __   __       ___   __    ___    ___|
            |__   __| | |  | | |  _   ) | |  /  ___|  /   \/   |  /    \
               | |    | |  | | | |_) /  | | (  (___   | |\  /| | /  /\  \
               | |    | |  | | |  _ (   | |  \___  \  | | \/ | | | (  ) |
               | |    | \__/ / | | \ \  | |   ___)  ) | |    | | \  \/  /
         ______| |_____\    /__| |__\ \_| |__(     /_/ /_____| |__\    /__
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                                |_________________|
    
                          G R A N   T U R I S M O   I I
    
     game name: Gran Turismo II (PAL version)
     platform: released for the Sony Playstation
     document name: Guide to Gran Turismo II
     document created: August 2008
     document version: Version 2.1
     document author: Nathan Martin (a.k.a. Master_Bart)
    
    ==============================================================================
    
             _________________
    i.       LAWFUL DISCLAIMER
             -----------------
    
    This guide in it's entirety, and every portion thereof, is the intellectual
    property of Nathan Martin aka "Master_Bart". This guide may be used for the
    following purposes:
     - It may be printed by an individual playing the game, for their assistance;
     - It may be quoted in another FAQ, guide, or walkthrough, provided that
       the author of which quotes only a limited portion, and gives full credit
       to Nathan Martin (a.k.a. Master_Bart) for all quoted portions, and that
       those quoted portions are clearly defined.
    
    This guide may NOT be used for the following purposes:
     - Neither this guide, nor any portion thereof, may be plagarized; that is,
       none of the wording in it may be used in any other work and claimed as
       original by anyone other than Master_Bart
     - Neither this guide, nor any portion(s) thereof may be copied, printed,
       downloaded, or otherwise transferred, and sold
     - This guide may not be used as an "incentive to buy"; that is, it may not
       be offered, even free of charge, to someone given a condition that they
       must purchase the game or any other product or service.
     - This guide is being offered exclusively and free of charge to gamefaqs.com;
       it may not appear in whole or in part on any other site, unless Nathan
       Martin a.k.a. Master_Bart intentionally, deliberately, knowingly, willingly
       and voluntarily sends it to that site.
    
    If there are any questions, you may contact Master_Bart via e-mail at:
     eattheewoks@yahoo.com
    Please contact him before doing anything regarding this document, if there
    is even the slightest chance of infringement upon any rights, including but
    not limited to: copyright, intellectual property rights, and/or fair usage.
    
         ***  I respectfully request NOT to receive any e-mail that ***
         ***  isn't of dire importance; I do not wish to answer     ***
         ***  questions about the game, chat, debate details, etc.  ***
    
    
             ___________________
    ii.      VERSION AND HISTORY
             -------------------
    
       VERSION 0.1
    Assuming there is such a thing as "Version one-tenth".  Started out on pencil
    and paper, just me taking notes for my own use.  Couldn't have beaten the game
    without this.
    
       VERSION 0.5
    Copied my notes into spreadsheets and tables, so I could print them.
    
       VERSION 1.0
    Discovered this gem of a site called GameFaqs.com; decided to create this very
    document for them...not that there aren't probably a gazillion guides for this
    game already.
    
       VERSION 2.0   [April, 2007]
    Gave up working on version 1.0 about 1/2 way through, because the chart was
    about twice as wide as what I could fit on a FAQ page.  Reformatted, started
    over... and here's what I got. :)
    
       VERSION 2.1   ~~August, 2008~~
    Amazing how much time one can spend polishing and tweaking. Added all kinds of
    new sections and information.  I can publish, because now its *PERFECT*. :)
    
    
              _________________
    iii.      TABLE OF CONTENTS
              -----------------
    
    i.   lawful disclaimer
    ii.  version / history
    iii. [ table of contents ]
    
       - - -
    
    I.   General Information
      A.  Arcade Mode
            Single Player
              Road Race
              Rally Race
              Time Trial
            2-Player Battle
      B.  Simulation Mode
      C.  Series Races
      D.  First Car
      E.  Licencing
    
    II.  Gran Turismo League
      A.  GT Nationals
      B.  Euro League
      C.  Pacific League
      D.  World League
      E.  Event Generator
    
    III. Special Events
      A.  Chart 1: Race Info
      B.  Chart 2: Prize Car Info
      C.  Chart 3: Consolidated Chart
    
    IV.  Endurance Races
    
    V.   Rally Races
    
    VI.  Individual Car Races
    
       - - -
    
    iv.  trademarks notice
    v.   closing
    
    ==============================================================================
    
             ===================
    I.       GENERAL INFORMATION
             ===================
    
    Ultimately the goal of the game is to get 100% complete.  Unfortunately this
    game has a glitch, and it's only possible to achieve 99.08%.  Nonetheless,
    there are still only so many things to achieve and if you pay attention you'll
    know when you've completed the game.  There are 2 disks.  This FAQ focuses
    mostly on the "Simulation Mode" disk.  The other disk is "Arcade Mode".
    
    
             ___________
    I - A.   ARCADE MODE
             -----------
    
    You'll need to put in the Arcade Mode disk if you want to pop in a 2nd con-
    troller and race your friend; there is no "2-player" mode on the Simulation
    Mode disk.  Unlike GT3, one cannot win a free car from Arcade mode for use in
    Simulation mode. In fact, in order to unlock all tracks in Arcade mode one has
    to obtain the licenses from the simulation disk.
    
    When you hit "Start Game" on the Arcade disk, you'll have several options:
    
     - Single Player
     - 2 Player battle
     - Bonus Items
    
    
         SINGLE PLAYER
         -------------
    
    Under "Single Player" there are 3 options:
    
     - Road Race
     - Rally Race
     - Time Trials
    
    
       - ROAD RACE -
    
    1st: Choose EASY, NORMAL or DIFFICULT
    2nd: Choose your car; you have several options:
         ~ S-class : Super Sports Car
         ~ A-class : Sports Car
         ~ B-class : High-Performance
         ~ C-class : City Driver
         ~ Home Garage: Includes everything available in your home garage from
           the Simulation Mode disk.
    3rd: Choose your track. There are ultimately 21 to pick from; not all of these
         will be available at first.
    
    1. Tahiti Road        8. Seattle Circuit  15. Grand Valley East
    2. Midfield Raceway   9. Rome Circuit     16. Grand Valley
    3. High-Speed Ring   10. Grindlewald      17. Special Stage Route 5
    4. Super Speedway    11. Laguna Seca      18. Autumn ring
    5. Seattle Short     12. Apricot Hill     19. Test Course
    6. Rome Short        13. Trial Mtn.       20. Deep Forest
    7. Red Rock Valley   14. Clubman Rt. 5    21. Rome Night
    
    
       - RALLY RACE -
    
    This is essentially a time trial, save for the dirt track.  You may choose
    between using a Rally car from a short list available, or a car from your home
    garage IF it has dirt tires purchased.
    
    If you choose to use one of the Rally cars courtesy of the Arcade Mode disk,
    you have the option of selecting "race" settings for the suspension, or
    "drift" settings.
    
    Now, simply choose your track:
    
    1. Tahiti Dirt Rt. 3    4. Smokey Mtn. N.      7. Tahiti Dirt Rt. 3 - Reverse
    2. Smokey Mtn. S.       5. Tahiti Maze         8. Smokey Mtn N. - Reverse
    3. Green Forest         6. Pikes Peak Climb    9. Pikes Peak Downhill
    
    
       - TIME TRIAL -
    
    There is no right or wrong way to do the time trial. There are no cars to beat
    and there is no minimum or maximum time to beat either.  You can run as many
    laps as you want.  Starting on the second lap you'll have a ghost car.  This
    ghost will be YOU, from whatever previous lap held your best time.  Should
    you "beat" the ghost car with a better time, then this new "best time" lap
    will be used for the ghost car on all subsequent laps.
    
    1. Tahiti Road        9. Rome Circuit      17. Grand Valley
    2. Midfield Raceway  10. Grindlewald       18. Special Stage Route 5
    3. High-Speed Ring   11. Laguna Seca       19. Autumn ring
    4. Super Speedway    12. Apricot Hill      20. Test Course
    5. Seattle Short     13. MotorSports Land  21. Deep Forest
    6. Rome Short        14. Trial Mtn.        22. Rome Night
    7. Red Rock Valley   15. Clubman Rt. 5     23. Autumn Ring Mini
    8. Seattle Circuit   16. Grand Valley East 
    
    
         2-PLAYER BATTLE
         ---------------
    
    Simple...
    
    (1) Choose your car.  Again, you may use one of several cars available
    from the list as mentioned under Road Race, with the S, A, B and C classes.
    Or you can pick from your Home Garage.  You may also use one from a "guest
    garage" -- all you have to do is load a memory card with a GT2 save file on
    it with cars in its home garage into slot 2, and load the data.
    
    (2) Choose your track.  The list will be the same as the 21 tracks listed
    under "Road Race".
    
    
         BONUS ITEMS
         -----------
    
    This is simply a big chart.  It shows your progress through the Arcade Mode
    disk.  Your "bonus" is obtaining the closing credits for the game; your
    choice of "Arcade Mode" or "Simulation Mode" version.  Whoop-de-do.
    
    
             _______________
    I - B.   SIMULATION MODE
             ---------------
    
    This is the "meat" of the game.  It includes the Gran Turismo League, the
    Special Events (the largest section of the game), plus rally and endurance
    races.  Each of these sections will be discussed in greater detail later in
    this FAQ.
    
    From the opening screen you'll have several options.  One of them is "save
    game"; this is the only way to save the game, except at the end of a race.
    
    Another option is "load game"; this should only be used when after switching
    or inserting a new memory card into the Playstation.  When the system is
    booted up, it automatically checks for a memory card file and auto-loads it.
    Note that you can NOT save multiple files on one memory card.  Also note that
    this game can ONLY be saved to a Playstation ONE memory card.  If you are
    playing this game on a Playstation 2 you will still need to have a Play-
    station 1 memory card inserted or you cannot save (or load) your data.
    
    Another option is "transfer data" -- this is used in the event that you have
    played the original Gran Turismo and have (another) memory card with a GT1
    file on it.  By transferring the data from the original game you can get your
    licenses that you earned in the first game without having to spend time doing
    it over in Gran Turismo II.
    
    You can also watch the "Replay Theater", which just shows races that you can
    watch.  If you leave the opening screen on for long enough these races will
    come up on their own anyway.  At the end of races you will have the option of
    saving a replay of the race, and you can watch your replays here.
    
     ***
    
    Really what you want to do is "Start Game" (right?!).  Do this and you're
    brought to what one might call the "home" screen.  You can move the mouse-
    style cursor around with the arrow keys on the D-pad, or with the L1 L2 R1 &
    R2 buttons to make it move diagonally (get used to this, it's irritating).
    
    The options of where you can go include:
     - the car wash
     - machine test
     - a city
     - licensing
     - "home", e.g. your garage
     - "go race"
     - return to opening screen ("walking" icon @ lower-right end of page)
    
    You have numerous areas you can go to from here.  There are four "Cities",
    each one representing a different area of the globe.  East City features
    Japanese cars.  South City features American manufacturers.  The North and
    West Cities feature cars of European Origin.
    
    Note that there is no "universal" tune shop; if you wish to purchase parts
    or upgrade any particular car you have to go to the respective manufacturer.
    This can make the game difficult in the event that you win a certain car but
    don't know who makes it.  Should this happen, try going to the garage and
    looking up the car's information (the "i" icon) for clues.
    
             ____________
    I - C.   SERIES RACES
             ------------
    
    There are certain races which appear in this game as a "series".  Here, it is
    not necessary to win each individual race, only the series.  At the end of
    each race points are given to each car depending on their placement. At the
    end of the series the points are totalled.  Unlike other games, you cannot
    "redo" any race in the series if you don't like your placement; your only
    option is to re-start the entire series.  The series races are:
    
     - the GT 300 (Special Events)
     - the GT 500 (Special Events), and
     - The World Leage (Gran Turismo League)
    
    The placement points are:
    
    1st place:  8 pts
    2nd place:  6 pts
    3rd place:  4 pts
    4th place:  3 pts
    5th place:  2 pts
    6th place:  1 pt
    
    On a 5-race series, it is possible to earn a total of 40 points for winning
    first place in every race.
    
             _________
    I - D.   FIRST CAR
             ---------
    
    The game does not give you a car to start with.  Instead, you get $10,000
    (or "credits", technically -- the game does not use "dollars" per se). Using
    this you can buy your first car.  The only cars available at this price are
    all used cars, and those are only available from certain dealers in "East
    City" (*CoughCoughJapan*).  One would be wise to buy one with the greatest
    horsepower (c'mon, you know you want to!).
    
    The first part of the game will be spent racing the same races over and over
    in order to gain money with which to buy upgrades for your cars.  This means
    you'll get very used to the Sunday Cup and the Clubman Cup races.  Looking
    under Chart 1 in this FAQ these are the first 6 races, and they get
    progressively harder.  Tahiti Road is the easiest.  You'll need to upgrade
    your car more and more for the other races, and might want to save the latter
    of these races for later, when you have a car with more horsepower and better
    handling.
    
    A car with 4-wheel drive is a good choice; they take off the line a little
    faster than others, and (generally) handle much better, especially when
    you're racing a stock car in a low- to moderate horsepower race.  A 4-wheel
    drive car is invaluable should you find yourself in the dirt, off the paved
    roadway (which you frequently will).
    
    The Mazda RX-7 Infini III does quite well; it starts out with good horsepower
    and you can add a lot to it.  The handling is very good, and can be used well
    throughout most of the rest of the game.  Note that it's a rear-wheel drive.
    Since it's used, you don't get your choice of colors -- hope you think it
    looks good in red.
    
    The Toyota Celica GT-4 is a 4-wheel drive with fairly good handling and good
    horsepower.  It's main drawback is that it's fairly heavy.  Another winning
    choice is the Nissan Pulsar.  Be sure to check the drivetrain and get the
    4-wheel drive if you go this route.
    
    
    ALSO...
    
    You don't HAVE to buy a first car for this game. It is possible to win a 1st
    car for free.  This takes patience; see the following section - "Licensing" -
    for more info.
    
             _________
    I - E.   LICENSING
             ---------
    
     ***
    Games in the Gran Turismo series are a little different from many other
    racing video games.  Gran Turismo is designed to be a realistic "driving
    simulator" with a focus on the physics of the car, as well as countless
    other factors such as the speed at which you enter and exit turns and the
    path you take when doing so, et cetera.  If you spend a lot of time on the
    license tests you not only learn about what is necessary to do well in this
    game, but may find that you also become much better at other racing games.
    And THAT is why I truly love this game... but hey that's just my opinion.
     ***
    
    
    Although most consider this section a pain, the license tests are a crucial
    part of this game.  There are a grand total of 6 licenses which can be
    achieved, each with 10 tests. If you pass all 10 tests in a certain license
    you get that license.
    
    The licenses are:
     - the B License
     - the A License
     - the International C License
     - the International B License
     - the International A License, &
     - the Super License
    
    Additionally, for each test there are 3 "trophies" available.  The basic is
    the "bronze" trophy.  This will be the easiest to get, with the slowest time
    requirements; get this and you have passed the test.  If you can pass the
    test with an even faster time you get the silver trophy.  If you pass the
    test with a near-perfect time you get a gold trophy.  The time requirements
    are posted, both on screen during the test, and on the screen when browsing
    through the available tests within a license.
    
    You will not need to be in or even own a car in order to take the license
    tests, as a car will be provided for you for each test.  Unfortunately, you
    cannot alter the license test cars in any way.
    
    Nearly every race in the game will require a certain license.  No licenses
    are necessary for the races in the Sunday Cup.  After that you'll need at
    least the B and/or A license for many races.  As you progress, you'll need
    the International licenses.
    
       ** FREE CARS **
    If you can manage to get all gold trophies for every test within a license,
    you get a free car!  For the B license you get a Honda S2000, and for the A
    license a Dodge Concept Car (red version).  You can play each license test as
    many times as you want, even after you've beaten it.  In order to get the
    gold trophy, you'll likely play the same test MANY times.  For some tests,
    the gold trophy is nearly impossible, and sometimes even a silver trophy is
    extremely difficult to obtain.  There are a few tests over rally courses
    spread out throughout the licenses; these are almost always just flat stupid-
    easy.
    
    When you choose a certain license that you'd like to work on, you're taken to
    a screen where you can rotate through the tests.  You'll be given several
    options, one of which is "demo".  This will show a demonstration of what is
    necessary to get the gold license.
    
    
    ==============================================================================
    
             ===================
    II.      GRAN TURISMO LEAGUE
             ===================
    
    Even though this would seem to be the most logical place to start once you're
    ready to start racing, one might do best to begin with the "Special Events".
    Here, the Gran Turismo leage will be discussed first because it appears first.
    
    The "G.T. Nationals" don't offer any prize cars. The cash prizes are fairly
    small, and the horsepower restrictions are fairly low as well.  You may find
    yourself in this area after beating some of the basics in the Special Events.
    
    Both the Euro and Pacific Leagues offer some very nice prize cars.  The World
    League is a "series" race with 5 races. You don't have to win every race in
    1st place.  Rather, you get so many points per race based on your placement
    upon crossing the finish line, and your score is totalled at the end of the
    series.  There are multiple prize cars available; you don't get to pick the
    one you want, but you can accumulate several of the best cars in this game by
    playing this series multiple times.
    
    
             ______________
    II - A.  G.T. NATIONALS
             --------------
    
    Again, there are no prize cars given anywhere in the GT Nationals.  There are
    6 countries, and each country has one track.  Horsepower is usually fairly
    limited, and prize amounts are respectively nominal.
    
    Below is a short chart, with the name of the country, the race track, and then
    the level # with the maximum horsepower allowed, and the prize amount (listed
    in "k" for "thousands", i.e. "5k" = 5,000 Cr. prize).  For example, if you go
    to the Japan Nationals, you'll have 3 races on Midfield Raceway.  One has a
    horsepower maximum of 197, and a 4,000 Cr. prize.  You can also race in the
    Japan Nationals, on Midfield, with a max horsepower of 295 and a 5,000 Cr.
    prize, and lastly with a 345 horsepower maximum and a 7,000 Cr. prize.  You do
    not have to race these in any order, or even beat one in order to "unlock"
    another.
    
    
    COUNTRY   RACE TRACK    L1 HP/$$   L2 HP/$$   L3 HP/$$
    -------   ------------  --------   --------   --------
    
    JAPAN     Midfield      197 / 4k   295 / 5k   345 / 7k
    
    FRENCH    Tahiti Rd.    246 / 4k   295 / 5k    - - -
    
    ITALIAN   Rome Short    197 / 4k    - - -      - - -
              Rome Circuit   - - -     295 / 5k    - - -
    
    U.S.      Laguna Seca   245 / 4k   295 / 5k   394 / 7k
    
    U.K.      Trial Mtn.    197 / 4k   345 / 5k   394 / 7k
    
    GERMAN    Deep Forest   216 / 4k   295 / 5k   443 / 7k
    
    
             ___________
    II - B.  EURO LEAGUE
             -----------
    
    Pretty cut and dry.  There are 3 races, as listed below.
    
    
    RACE TRACK    MAX HP   PRIZE FOR 1st
    ----------    ------   -------------
    Apricot Hill   591       10,000 Cr
    Grand Valley   591       10,000 Cr   
    Rome Circuit   591       10,000 Cr
    
    
             ______________
    II - C.  PACIFIC LEAGUE
             --------------
    
    Similar to the Euro League, except for a slightly lower HP restriction, and
    the same 10k prize.  Chart as follows.:
    
    
    RACE TRACK        MAX HP   PRIZE FOR 1st
    ----------        ------   -------------
    Midfield Raceway   542       10,000 Cr
    Seattle Circuit    542       10,000 Cr
    Laguna Seca        542       10,000 Cr
    
    
             ____________
    II - D.  WORLD LEAGUE
             ------------
    
    Again, nothing too complicated to explain.  This is a series race of 5 races.
    There is no "maximum horsepower" restriction, so take your best car.
    
    "Championship bonus": 150,000
    
    Prize amounts per race:
    
    1st place: 25,000
    2nd place: 10,000
    3rd place:  5,000
    4th place:  3,000
    5th place:  2,000
    6th place:  1,000
    
    
    ...and the races are:
    
    1 - Trial Mountain
    2 - Laguna Seca
    3 - Apricot Hill
    4 - Rome Circuit
    5 - Midfield Raceway
    
             _______________
    II - D.  EVENT GENERATOR
             ---------------
    
    The "Event Generator" seems to be more of a novelty than a necessary item in
    order to complete the game.  Although there is a small circle next to the name
    of each "event" where one would expect to see a trophy appear, there never
    appears one.  Pick a car from your garage, and pick one of the following
    four skill levels:
    
     - Easy
     - Medium
     - Hard
     - Expert
    
    
    ==============================================================================
    
             ==============
    III.     SPECIAL EVENTS
             ==============
    
    Due to the nature of the game, there is no one "correct" way to play, although
    there is somewhat a sense of "order" in what events can be done before others.
    Essentially, this guide is nothing more than a large chart.  Many times you
    will want to modify the performance of a car as much as possible, or only up
    to a certain point.  These modifications cost money, and it's very helpful to
    know which races give the most bank (of the ones you can win).  On most races
    there is one single prize car, and you'll win that same car every time you
    play.  If you want to have more than one of the same car, go ahead.  Since
    this is usually pointless, the value of the car might as well be added to the
    prize amount one gets for that race, since you'll most likely just sell the
    car.  It will also be helpful to know the horsepower restrictions ahead of
    time, hence the usefulness of this chart/guide.  Alas, there is no way to
    create a "walkthrough" for this game.
    
    The best way to present the information is on one large chart, showing:
    (1) The race categories;
    (2) The track name;
    (3) The horsepower restriction;
    (4) The prize car for that race;
    (5) The prize car's horsepower rating;
    (6) The prize car's value;
    (7) The prize car's drivetrain;
    (8) The prize amount for the race; and
    (9) The total between the prize amount for the race and the value of the
        prize car should it be sold.
    
    
    Unfortunately, that's WAY too much data to put on one page, especially given
    a limit of 79 characters per line.  So, it's been broken down into 3 charts.
    
     The first chart gives basic race info:
    
    (1) The name of the category each race is in;
    (2) The name (location) of the race;
    (3) The horsepower restriction; and
    (4) The prize amount for that race.
    
     Chart 2 lists the info for the prize cars, including:
    
    (1) the prize car name,
    (2) its horsepower,
    (3) its value,
    (4) its drivetrain, and
    (5) the total amount that can be won for the race--namely, the total of the
        direct prize amount as added to the value of the prize car.
    
    More importantly, each race is given a number, listed in the first column for
    each race in each of the first two charts.
    
    
     ~~~~~~~~~~~~~~~~~~~~~ for example ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
     Chart 1 will show:
    
        #        CATEGORY              EVENT   MAX HP      PRIZE
       --  ---------------  -----------------  ------    -------
        7  FRONT-WHEEL DR   Tahiti Road           295      5,000
    
    
     Chart 2 will show:
    
        #  PRIZE CAR                  HP    VALUE    DRT     TOTAL $$$
       --  -------------------------  ---   -------  ---   -----------
        7  Mugen Accord SiR T         190     7,000  FF         12,000
    
     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    This is where the numbering system comes in.  Using the "race number" one can
    cross-reference between charts 1 and 2.  If you are looking for, say,
    specifically a front-wheel drive car, you can look up the prize car's drive-
    trains in chart 2.  You'll notice that you can win a FF ("Front Engine, Front
    Wheel Drive") car in races 7 through 9, 20 through 25, etc.  Note that if you
    are looking to enter the FF races but don't have an FF car (and don't want to
    buy one) then you'll have to take a race in a different category where you can
    win an FF car, and you already have an applicable car for that other race.
    
    
    If you are mainly interested in winning money as quickly as possible, pay
    close attention to the last column in chart 2.  This lists the sum of the race
    prize and the prize car's value.
    
      ** MAJOR HINT **
    Take note of race #59, under "GT ALL-STARS", Red Rock Valley.  You win the TVR
    Tuscan Speed 12, which is worth a whopping half million! Oh, not to mention
    the fifty grand prize just for winning the race itself.  Best of all, there's
    no horsepower restriction for entering the race, so you can take any car you
    like.  Yes, you can race it with the Speed 12, which is a beast of a car, but
    a booger to control.  The Escudo's your best bet.
      ****************
    
    
    The third chart is a consolidation of the first two.  It's convenient because
    it lists both the category and track name along with the prize car name.
    Notice though that the "race #" column has been left out.
    
     The third chart contains the following elements:
    
    (1) the name of the category as it appears on the screen;
    (2) the name of the race track in that event;
    (3) the max amount of horsepower you are allowed in order to race that event;
    (4) the name of the car you win for that race/track;
    (5) the value of the prize car; and
    (6) the prize amount for the race/track.
    
    
       ...and now for the charts!...
    
    ______________________________________________________________________________
    
              _______
    III - A.  CHART 1
              -------
    
     #  CATEGORY            EVENT              MAX HP      PRIZE
    --  ---------------     -----------------  ------    -------
     1  SUNDAY CUP          Tahiti Road          none      3,000
     2   - sunday cup       High-Speed Ring      none      4,000
     3   - sunday cup       Red Rock Valley      none      5,000
     4  CLUBMAN CUP         Rome Short           none      5,000
     5   - clubman cup      Grindlewold          none      6,000
     6   - clubman cup      Rome Circuit         none      7,000
     7  FRONT-WHEEL DR      Tahiti Road           295      5,000
     8   - ff               Midfield              345      6,000
     9   - ff               Trial Mountain        394      7,000
    10  REAR-WHEEL DR       Clubman Stage R5      295      5,000
    11   - fr               Special Stage R5      443      6,000
    12   - fr               Midfield              493      7,000
    13  MID-ENGINE          Grand Valley East     345      5,000
    14   - mr               Hi-Speed Ring         493      6,000
    15   - mr               Red Rock Valley       591     15,000
    16  FOUR-WHEEL DR       Seattle Short         345      5,000
    17   - 4wd              Seattle Circuit       394      6,000
    18   - 4wd              Laguna Seca           690     15,000
    19  LIGHTWEIGHT K CUP   Rome Short            147      5,000
    20   - k cup            Seattle Short          98      6,000
    21   - k cup            Tahiti Road            98      7,000
    22  COMPACT             Rome Short            246      4,000
    23   - compact          Seattle Short         246      4,000
    24   - compact          Autumn Ring           295      4,000
    25  LUXURY SEDAN        Rome Circuit          394      5,000
    26   - lux sedan        Special Stage R5      493      6,000
    27   - lux sedan        High-Speed Ring       591     10,000
    28  MUSCLE CARS         Seattle Short        free      7,000
    29   - muscle           Seattle Circuit      free      8,000
    30   - muscle           Laguna Seca          free     10,000
    31  CONVERTIBLE         Tahiti Road           246      7,000
    32   - convertible      Grindlewold           345      8,000
    33   - convertible      Trial Mountain        591     15,000
    34  HISTORIC            Tahiti Road           246      7,000
    35   - historic         Rome Circuit          295      7,000
    36   - historic         Grindlewold           394      8,000
    37  STATION WAGONS      Rome Short            394      5,000
    38   - station wagon    Super Speedway        394      6,000
    39   - station wagon    Special Stage R5      394      7,000
    40  80'S SPORTS CAR     Trial Mountain        197      7,000
    41   - 80's sport       Special Stage R5      345      7,000
    42   - 80's sport       Deep Forest Raceway   345      8,000
    43   - 80's sport       Seattle Circuit       394      8,000
    44   - 80's sport       Tahiti Road           394     10,000
    45  TOURING CARS        Red Rock Valley       394     10,000
    46   - touring          Grand Valley          493     20,000
    47   - touring          Midfield              591     30,000
    48  PURE SPORTS         Laguna Seca           394      7,000
    49   - pure sport       Deep Forest Raceway   443      8,000
    50   - pure sport       Trial Mountain        591     10,000
    51  TUNED NA            Autumn Ring          free     50,000
    52   - NA               Grindlewold          free     50,000
    53   - NA               Laguna Seca          free     50,000
    54  TUNED TURBO         Special Stage R5     free     50,000
    55   - turbo            Test Course          free     50,000
    56   - turbo            Deep Forest          free     50,000
    57  GT ALL-STARS        Super Speedway       free     50,000
    58   - all-stars        Special Stage R5     free     50,000
    59   - all-stars        Red Rock Valley      free     50,000
    60   - all-stars        Rome Circuit         free     50,000
    61   - all-stars        Laguna Seca          free     50,000
    62  SUPER TOURING       Apricot Hill          493     15,000
    63   - super touring    Trial Mountain        493     15,000
    64   - super touring    Laguna Seca           493     15,000
    65   - super touring    Deep Forest           493     15,000
    66   - super touring    Rome Circuit          493     15,000
    67  GT 300                  ?                 591     15,000
    68   - gt 300               ?                 591     15,000
    69   - gt 300               ?                 591     15,000
    70   - gt 300               ?                 591     15,000
    71  GT 500                  ?                free     50,000
    72   - gt 500               ?                free     50,000
    73   - gt 500               ?                free     50,000
    
     * Winning the GT 300 earns 15,000 per race PLUS 100,000
       for winning the whole series (160,000 total for 1st)
    
     * Winning the GT 500 earns 50,000 per race PLUS 200,000
       for winning the whole series (350,000 total for 1st)
    
    ______________________________________________________________________________
    
              _______
    III - B.  CHART 2
              -------
    
     #  PRIZE CAR                  HP    VALUE    DRT   TOTAL $$$
    --  -------------------------  ---   -------  ---   ---------
    
    1   ---                        ---      ---    ---      3,000
    2   ---                        ---      ---    ---      4,000
    3   ---                        ---      ---    ---      5,000
    4   ---                        ---      ---    ---      5,000
    5   ---                        ---      ---    ---      6,000
    6   ---                        ---      ---    ---      7,000
    7   Mugen Accord SiR T         190    7,000     FF     12,000
    8   Tom's T111                 172    5,500     FF     11,500
    9   Mugen Prelude-S            211    7,500     FF     14,500
    10  Sileighty                  201    2,000     FR      7,000
    11  Nismo 270 R                263   10,000     FR     16,000
    12  RX-7 GT-C                  293   11,250     FR     18,250
    13  TRD 2000 GT                266    7,500     MR     12,500
    14  Tom's TO2O                 230    7,500     MR     12,500
    15  GT40 Race Car              492  250,000     MR    265,000
    16  Legacy Touring Wagon       274    5,150    4wd     20,000
    17  Nismo 400 R - Preceiding   393   20,000    4wd     26,000
    18  MiNe's R32.5 Skyline       618   17,500    4wd     32,500
    19  Mugen Beat                  64    2,000     MR      7,000
    20  Mazda Demio-A               99    3,750     FF      9,750
    21  Mugen CRX-II               155    2,500     FF      9,500
    22  Vitz                        67    2,320     FF      6,300
    23  Clio                       106    5,595     FF      9,500
    24  Lupo                        73    4,172     FF      8,100
    25  Accord Type R              207   10,000     FF     15,000
    26  Chaser TRD Sports X30      312   10,000     FR     16,000
    27  GTR 4-door Nismo           293   12,500    4wd     22,000
    28  PT Spyder                  221   25,000     MR     32,000
    29  Cobra 427 '67              423   75,000     FR     83,000
    30  Pheaton                    502   25,000     FR     35,000
    31  MX-5 Miata A-spec          141    7,000     FR     14,000
    32  MR-S show version          135   12,500     MR     20,500
    33  Dodge Concept Car          526  125,000     MR    140,000
    34  Mugen CRX-III              164    3,000     FF     10,000
    35  Europa                     125   20,000     MR     27,000
    36  XYR '99                    182   12,500     FF     20,500
    37  Impreza Wagon              283    6,300    4wd     11,300
    38  Mugen Accord Wagon         197    6,250     FF     12,250
    39  Nismo Stagea Wagon 260RS   343   12,000    4wd     19,000
    40  Mugen Ferio                164    5,750     FF     12,700
    41  Mugen CRX-III              164    3,000     FF     10,000
    42  Mugen Civic Type R         178    6,250     FF     24,250
    43  Mugen Integra Type R       194    7,500     FF     15,500
    44  Skyline Silhouette         555  125,000     FR    135,000
    45  Daisin Silvia GT           413  125,000     FR    135,000
    46  Mugen NSX GT               608  250,000     MR    270,000
    47  Unisia Jecs Skyline        702  250,000    4wd    280,000
    48  Tom's Angel T01            155   12,500     MR     19,000
    49  ZZ III                     184   12,500     MR     20,500
    50  Tuscan Speed 6             361   12,500     FR    135,000
    51  Spoon Civic-R              212    7,500     FF     57,500
    52  Spoon Civic-R              212    7,500     FF     57,500
    53  Spoon Integra-R            259    9,500     FF     59,500
    54  Nismo 400-R                393   30,000    4wd     80,000
    55  Nismo 400-R                393   30,000    4wd     80,000
    56  Nismo 400-R                393   30,000    4wd     80,000
    57  MiNe's Lancer Evo. V       413   13,750    4wd     63,750
    58  MiNe's R34 Skyline GT-R    618   20,000    4wd     70,000
    59  TVR Speed 12               807  500,000     FR    550,000
    60  ZZ II                      588  250,000     MR    300,000
    61  R390 GT-1 Road Car         351  250,000     MR    300,000
    62  Camaro Z28 30th Aniv. Ed.  285    7,000     FR     22,000
    63  TRD 300 GT                 318   14,250     FR     29,250
    64  TRD 300 GT                 318   14,250     FR     29,250
    65  TRD 300 GT                 318   14,250     FR     29,250
    66  Camaro Z28 30th Aniv. Ed.  285    7,000     FR     22,000
    67  Wed's Celica GT -or-       394  125,000     FF    300,000
    68  BP Apex Kraft Trueno -or-  358  125,000     FR
    69  Zanavi Silvia GT -or-      413  125,000     FR
    70  MOMO MR2                   374  125,000     MR
    71  STP Viper GT -or-          645  250,000     FR    700,000
    72  Cerumo Supra GT -or-       686  250,000     FR	
    73  Takata NSX GT              608  250,000     MR	
    
    ______________________________________________________________________________
    
              _______
    III - C.  CHART 3 
              -------
    
    CATEGORY    EVENT NAME       MAX    CAR TO WIN                 VALUE    PRIZE
    ----------  ----------       ----   ----------                -------  -------
    
    SUNDAY CUP  Tahiti Rd.       free      ---                       ---     3,000
                High Speed Ring  free      ---                       ---     4,000
                Red Rock Valley  free      ---                       ---     5,000
    CLUBMAN CUP Rome Short       free      ---                       ---     5,000
                Grindewald       free      ---                       ---     6,000
                Rome Circuit     free      ---                       ---     7,000
    FF          Tahiti Road      295   Mugen Accord SiR T           7,000    5,000
                Midfield         345   Tom's T111                   5,500    6,000
                Trial Mtn        394   Mugen Prelude-S              7,500    7,000
    RR          Clubman Stage R5 295   Sileighty                    2,000    5,000
                Special Stage R5 443   Nismo 270 R                 10,000    6,000
                Midfield         493   RX-7 GT-C                   11,250    7,000
    MR          Grand Valley E.  345   TRD 2000 GT                  7,500    5,000
                Hi-Speed Ring    493   Tom's TO2O                   7,500    6,000
                Red Rock Valley  591   GT40 Race Car              250,000   15,000
    4WD         Seattle Short    345   Legacy Touring Wagon         5,150    5,000
                Seattle Circuit  394   Nismo 400 R-Preceiding      20,000    6,000
                Laguna Seca      690   MiNe's R32.5 Skyline        17,500   15,000
    K-CUP       Rome Short       147   Mugen Beat                   2,000    5,000
                Seattle Short     98   Mazda Demio-A                3,750    6,000
                Tahiti Road       98   Mugen CRX-II                 2,500    7,000
    COMPACT     Rome Short       246   Vitz                         2,320    4,000
                Seattle Short    246   Clio                         5,595    4,000
                Autumn Ring      295   Lupo                         4,172    4,000
    LUX SEDAN   Rome Circuit     394   Accord Type R               10,000    5,000
                Special Stage R5 493   Chaser TRD Sports X30       10,000    6,000
                Hi-Speed Ring    591   GTR 4-door Nismo            12,500   10,000
    MUSCLE CAR  Seattle Short    free  PT Spyder                   25,000    7,000
                Seattle Circuit  free  Cobra 427 '67               75,000    8,000
                Laguna Seca      free  Pheaton                     25,000   10,000
    CONVERTIBLE Tahiti Road      246   MX-5 Miata A-spec            7,000    7,000
                Grindewald       345   MR-S show version           12,500    8,000
                Trial Mtn.       591   Dodge Concept Car          125,000   15,000
    HISTORIC    Tahiti Road      246   Mugen CRX-III                3,000    7,000
                Rome Circuit     295   Europa                      20,000    7,000
                Grindewald       394   XYR '99                     12,500    8,000
    STAT'N WGN  Rome Short       394   Impreza Wagon                6,300    5,000
                Super Speedway   394   Mugen Accord Wagon           6,250    6,000
                Special Stage R5 394   Nismo Stagea Wagon 260RS    12,000    7,000
    80's SPT    Trial Mtn.       197   Mugen Ferio                  5,750    7,000
                Special Stage R5 345   Mugen CRX-III                3,000    7,000
                Deep Forest      345   Mugen Civic Type R           6,250    8,000
                Seattle Circuit  394   Mugen Integra Type R         7,500    8,000
                Tahiti Road      394   Skyline Silhouette         125,000   10,000
    TOURING     Red Rock Valley  394   Daisin Silvia GT           125,000   10,000
                Grand Valley     493   Mugen NSX GT               250,000   20,000
                Midfield         591   Unisia Jecs Skyline        250,000   30,000
    PURE SPT    Laguna Seca      394   Tom's Angel T01             12,500    7,000
                Deep Forest      443   ZZ III                      12,500    8,000
                Trial Mtn.       591   Tuscan Speed 6              12,500   10,000
    TUNED NA    Autumn Ring      free  Spoon Civic-R                7,500   50,000
                Grindelwald      free  Spoon Civic-R                7,500   50,000
                Laguna Seca      free  Spoon Integra-R              9,500   50,000
    TUNED TURBO Special Stage R5 free  Nismo 400-R                 30,000   50,000
                Test Course      free  Nismo 400-R                 30,000   50,000
                Deep Forest      free  Nismo 400-R                 30,000   50,000
    GT ALL STAR Super Speedway   free  MiNe's Lancer Evo. V        13,750   50,000
                Special Stage R5 free  MiNe's R34 Skyline GT-R     20,000   50,000
                Red Rock Valley  free  TVR Speed 12               500,000   50,000
                Rome Circuit     free  ZZ II                      250,000   50,000
                Laguna Seca      free  R390 GT-1 Road Car         250,000   50,000
    SUPER TOUR  Apricot Hill     493   Camaro Z28 30th Aniv. Ed.    7,000   15,000
                Trial Mountain   493   TRD 300 GT                  14,250   15,000
                Laguna Seca      493   TRD 300 GT                  14,250   15,000
                Deep Forest      493   TRD 300 GT                  14,250   15,000
                Rome Circuit     493   Camaro Z28 30th Aniv. Ed.    7,000   15,000
    
    GT 300                       591   Wed's Celica GT -or-       125,000  100,000
    GT 300                       591   BP Apex Kraft Trueno -or-  125,000  +15g ea
    GT 300                       591   Zanavi Silvia GT -or-      125,000	
    
    GT 500                       free  STP Viper GT -or-          250,000  200,000
    GT 500                       free  Cerumo Supra GT -or-       250,000  +50g ea
    GT 500                       free  Takata NSX GT              250,000	
    
    
    ==============================================================================
    
            ===============
    IV.     ENDURANCE RACES
            ===============
    
    Just as you'd expect, LONG races.  Some of them have several different prize
    cars, others just one.  Most races take usually close to 2 hours to beat,
    save for Trial Mountain at about 1 1/4 hours.
    
    
    Race            Max   Car to Win          HP   Value    Prize    Laps
    ----            ---   ------------------  ---  -------  -------  ----
    Grand Valley    690   R390 GT-1 Race Car  633  500,000  500,000  60
                          Impreza Rally Car   404  125,000
    
    Apricot Hill    591   Viper GTS-R         690  250,000  500,000  50
                          Lancia Stratos      190   75,000
    
    Seattle Circuit 591   Ford GT 90          716  125,000  150,000  40
                          Escort Rally Car    460  125,000
    
    Laguna Seca     free  3000 GT-LM          689  250,000  350,000  90
                          Celica Rally Car    569  250,000
    
    Rome Circuit    free  Corolla Rally Car   397  125,000  300,000  2-hr*
                          Altezza LM Ed.      540  250,000
    
    Trial Mtn       295   Denso Supra GT      686  250,000  150,000  30
    
    SS Route 2 hrs  free  TVR Cerbera LM      624  125,000  350,000  50
                          Lancer Evo 6 Rally  460  125,000
    
     * The Rome Circuit is a "2-hour" race. Once the timer hits 2 hours, finish
       whatever lap you're on, and accept the placement you're in. It's also
       listed as "99 laps". If you can finish 99 laps in less than 2 hours, you
       have finished the race.  This can be done in the Escudo, with skill.
    
    ==============================================================================
    
            ===========
    IV.     RALLY RACES
            ===========
    
    This is a very unique portion of the game.  You're not racing against another
    car per se.  Instead you're racing against a ghost car.  This is not a ghost
    car from one of your previous laps, like in the Arcade Mode.  You only get
    one lap around.  The game does not tell you what time you have to beat,
    although it will be the same every time around.  You either win or you don't.
    If you lose, you have to go through a "prize" screen, and your prize is $0.
    Annoying.
    
    Also, there are no cars to be won in the Rally section, unlike GT3. The only
    reason you have to play this section of the game are (1) to progress through
    the game to get as close to 100% as possible, (2) it's fun, and (3) it's easy
    money, sorta.
    
    I suggest saving this portion of the game for a time when you have a 4WD car
    with lots of horsepower and dirt tires.
    
    Once you have a car that you know can beat the "hard" level on any track, you
    can get usually ten grand (10,000 Cr.) in only a single lap without having to
    check your garage at the end of the race and sell anything.
    
    NOTE: You do not have to use a rally car for the rally races. The only
    requirement is that the car you use have dirt tires.  Not all cars have dirt
    tires equipped or available for purchase -- you'll just have to check them
    one at a time.  You'll have the best luck with a 4WD car.
    
    Tracks are listed by track name (all caps), prize amount and the car you'll
    be up against (the ghost car).  Notice that the prize amounts almost always
    run 5, 8 and 10- thousand Credits, except for Tahiti Dirt Road Route 3 Reverse
    where the prize that would normally be 8,000 is only 5,000; and the Pike's
    Peak Hill Climb where the last two prizes are both 25,000 Cr.  Beating either
    of these is very hard, as the Cultus and the Escudo are the #2 and #1 fastest
    cars in the game.
    
    
    SMOKEY MOUNTAIN SOUTH
      5,000 Cr   Storia
      8,000 Cr   Delta Integrale
     10,000 Cr   Delta
    
    SMOKEY MOUNTAIN NORTH
      5,000 Cr  Saxo
      8,000 Cr  Megane Coupe
     10,000 Cr  Impreza Rally car
    
    GREEN FOREST RACEWAY
      5,000 Cr  Astra SRi 20i 16v
      8,000 Cr  Escort Rally Car
     10,000 Cr  Focus Rally Car
    
    TAHITI MAZE
      5,000 Cr  Celica [Toyota ST165 GT-Four]
      5,000 Cr  Peugot 206 Rally Car
     10,000 Cr  Lancer Rally Car
    
    TAHITI DIRT ROAD ROUTE 3
      5,000 Cr  Pulsar
      8,000 Cr  Lancia Stratos [Rally Ver.]
     10,000 Cr  Corolla Rally Car
    
    PIKES PEAK DOWNHILL
      5,000 Cr  306 S16
      8,000 Cr  Lancia Stratos [Rally Ver.]
     10,000 Cr  Lancer Evo. IV GSR
    
    SMOKEY MTN N. - REVERSE
      5,000 Cr  Pulsar
      8,000 Cr  Celica
     10,000 Cr  Lancer Rally Car
    
    TAHITI DIRT R3 - REVERSE
      5,000 Cr  Familia [Mazda BG Familia GT-R '92]
      5,000 Cr  Impreza Rally Car
     10,000 Cr  Tigra Ice Race Car
    
    PIKES PEAK HILL CLIMB
      5,000 Cr  RS200 Rally Car
     25,000 Cr  Suzuki Cultus
     25,000 Cr  Suzuki Escudo
    
    
    ==============================================================================
    
    
            ====================
    VI.     INDIVIDUAL CAR RACES
            ====================
    
    This portion of the game can be a booger.  On the Simulation Mode disk, after
    pressing "Start Game" you're brought to a "Home" screen. On this screen there
    are four "cities" (North, West, East and South).  Each of these cities
    features various car manufacturers from a certain part of the globe.  Once
    you select a specific manufacturer you'll USUALLY see a box labelled "event".
    Here you'll see the name of one or more specific model(s) of car from that
    manufacturer.
    
    So, you have to go to each manufacturer (of those that host events) one at a
    time, and from there to each "event" for however many models of cars that
    manufacturer has.
    
    Most (but not all) cars feature both a "regular" (stock) version and a
    "racing" version.  You'll want to first race the regular version, then modify
    your car with racing stripes and win the "racing" version.  Whenever possible
    it is obviously cheaper to use a prize car than to purchase one for the stock
    race.  Not all prize cars can accept racing stripes, meaning you might as well
    buy one which can be used in both races.  Some prize cars will already come
    with the racing version, which will allow you to participate in the "racing"
    portion but you'll still have to buy a car in order to participate in the
    "regular" version.
    
    ALSO, there are times when you can buy a "Special" car which just happens to
    be eligible for the "racing" version race.  You'll pay a high price for these
    Special cars, but they're usually worth keeping.
    
    
      EAST CITY
      ---------
                               prize amounts
    
                               normal racing
                               ------ ------
    Suzuki
      Alto Works Cup           3,000  5,000
      Cappuccino Cup           3,000  5,000
    
    Honda
      NSX trophy              10,000  -----
      Civic race               5,000  7,000
      Beat the Beat            3,000  -----
      Type R meeting           7,000  -----
      S2000 challenge          7,000 10,000
    
       - An NSX must be purchased through Acura (South City)
       - For the CIVIC race:
         > the Mugen Ferio, won in the Special Events 80's Sports Car Trial Mtn
           is usable, but cannot be modified with a racing version
         > the Spoon Civic, available from the Special Events Tuned NA races
           is usable, but again cannot be modified with a racing version
       - a Mugen Beat can be won in the K-Cup, Rome Short
       - Any "Type R" can may be used for the Type R Meeting, including both
         Honda and Acura
       - You can get an S2000 by getting all gold trophies on the B license
         There is an S2000-GT available for purchase at Honda Special which may
         be used (and quite well!)
    
    Subaru
      Alcyone challenge        7,000 10,000
      Impreza challenge       10,000  -----
    
       - the "Alcyone" is a Subaru SVX. It is only available for purchase in the
         used car section. Stock rotates every 3 "days" in the game, so if you
         don't see one available, just come back later.
       - you can win an Impreza Wagon under Station Wagon Rome Short.
    
    Nissan
      Sylvia & 180SX club      5,000  7,000
      Pulsar cup               3,000  -----
      Skyline-R34 challenge   10,000  -----
      March trophy             3,000  5,000
      GT-R meeting             7,000 10,000
    
      - for the Skyline-R34 Challenge, you MUST use an R-34 model.
      - any Skyline GT-R may be used for the GT-R Meeting. For the racing version
        there are numerous prize cars which are awesome, including:
       > Unisia Jecs Skyline (Touring Car, Midfield)
       > Zexel Skyline (Euro League, Grand Valley)
       > Kure R33 GT (Euro League, Rome)
    
    Mazda
      RX-7 meeting            10,000  -----
      Roadster trophy          3,000  5,000
      Demio race               3,000  5,000
      AZ-1 challenge           3,000  -----
    
      - for the RX-7 Meeting, try the RX-7 GT-C prize car (Rear-Wheel, Midfield)
      - "Roadster" = Miata
    
    Tommykaira
      ZZ challenge             7,000 10,000
    
      - This must be a ZZ-S Coupe, NOT a ZZ II or ZZ III.
    
    Daihatsu
      Midget                   3,000
      Mira challenge           3,000  5,000
      Storia challenge         3,000  5,000
    
      - for the Storia Challenge, the Storia Rally Car is available for purchase
        under Special, and is a car well worth keeping throughout the game.
    
    Toyota
      Celica meet              5,000  7,000
      Starlet                  3,000
      MR-S trophy              3,000
      Altezza cup              5,000  7,000
      Vitz trophy              3,000  5,000
    
      - for the Celica Meet, the XYR may be used (prize from Historic-Grindewald)
        but cannot be modified with a racing version. The GT 300 offers several
        prize cars, one of which is the Wed's Celica GT which may be used for the
        racing version.
      - for the MR-S Trophy, the prize car from Convertible-Grindewold is NOT
        usable
      - For the Altezza Cup, there is an Altezza LM prize car available from the
        Rome Circuit Endurance race; it's one of two prize cars. It is usable for
        the racing version.
      - a Vitz can be won in the Compact Car Race, Rome Short
    
    Mitsubishi
      Mirage cup               5,000  7,000
      Evolution meet          10,000  -----
    
      - for the Evolution Meet, the "MiNe's" prize car is NOT usable
    
    
      NORTH CITY 
      ----------
    
    Aston Martin 
      DB-7 trophy              7,000 10,000             
     
    Mercedes-Bens
      SLK trophy               5,000  7,000
    
      - The "Kompressor" is ok, and can handle the racing modification.
    
    BMW
      3-Series cup             7,000  -----
    
      - the "3-Series" includes: the 320, 323 and 328
    
    Audi
      TT challenge             7,000 10,000
    
      - The LM Ed. available under "Special" is usable for the racing version,
        and yet another car well worth keeping throughout the game.
    
    Volkswagon
      Golf                     5,000  7,000
      Beetle                   5,000  7,000
    
      - the "New Beetle GT" (available under "Special") is usable for the racing
        version of the Beetle Cup.
    
    Opel
      Tigra                    3,000  5,000
    
      - the Tigra Ice Race Car (available under "Special") may be used for the
        racing version, and is a fantastic car overall -- well worth keeping
        throughout the game.
    
    TVR
      Tuscan                   7,000 10,000
    
      - must be a Tuscan Speed 6 (not Speed 12).
    
    Mini / MG
      Mini                     3,000  5,000
      MGF                      5,000  7,000
    
    Lotus
       Elise                   7,000 10,000
       Elan                    5,000  7,000
    
      - for the Elise cup, the "Elise GT1" (available under "Special") may be
        used. It comes as a "stock" version, thus can be used for the "normal"
        race. It can handle a racing modification for use in the racing version
        as well...cool!
    
    
      WEST CITY
      ---------
    
    Citroen
      Saxo                     3,000  5,000
    
    Renault
      Clio Sports              5,000  7,000
    
    Alfa Romeo
      155 & 156                5,000  7,000
    
      - the Alfa 155 Touring Car (available under "Special") may be used for the
        racing version.  Again, another great car with lots of potential.
    
    Peugeot
      106                      5,000  7,000
    
    Fiat
      500                      3,000  5,000
    
    Lancia
      Delta                    5,000  7,000
    
      - warning! not all Deltas can handle the racing modification. According to
        the "demo", only the Delta Evolucion can take the racing stripes.  The
        Delta S4 (Available under "Special") may be used for the racing version.
    
      SOUTH CITY 
      ----------
    
    Dodge
      Viper festival of speed  7,000 10,000
      Neon                     5,000  7,000
    
      - for the racing version of the Viper, the Viper GTS-R prize car is usable.
    
    Ford
      Ka                       3,000  5,000
      Focus                    5,000
    
    Chevy
      Corvette                 5,000  7,000
    
    ==============================================================================
    
             _________________
    iv.      TRADEMARKS NOTICE
             -----------------
    
    ANY and EVERY thing in this game which has a name eligible for trademark,
    copyright etc., is trademark of/copyright of it's respective owner.  This
    includes but is not limited to: the names of the auto manufacturers, the names
    of the aftermarket companies, the name of any individual whose name is
    associated with a particular make/model of car or part, the names of the race
    tracks, the names of the artists and song titles used in this game, the names
    of all publishers associated with this game, all software and hardware
    development companies, ad gazillium.
    
             _______
    v.       CLOSING
             -------
    
    All pieces of ASCII art used in this document are Master_Bart originals, and
    were created without the help of any other individual or program.
    
    There was a point in time where I used the Internet to gather information
    about this game.  Sadly, this was years ago and I have no way of knowing where
    I got this info, or how much I have incorporated this into this document.  If
    there is any suspicion of infringement upon another's copyrighted material,
    please contact Nathan Martin / Master_Bart at:
    
      EatTheEwoks@yahoo.com
    
    I have played this game extensively, to double-check for errors and to ensure
    that everything presented here is completely my own material.
    
      - - - - -
    
    And on a final note: for nearly every site with which I register, I use the
    screen name "MasterBart".  Upon attempting to register with Gamefaqs.com, this
    name was already taken so I used "Master_Bart".  I know nothing of this other
    "MasterBart"; he (she?) may have registered and rarely (or never) visit or
    contribute to this site, may be a regualar and well respected member, or a
    nuisance.  Still, we are not one and the same.
    
    _____________________________________________
    copywrite 2008, Nathan Martin - "Master_Bart"
    
    
                               ~ end of document ~

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