Master_Bart
                                   presents
                                      a
                                  G U I D E
                                    - to -
        __________________________________________________________
       |___         ___         ______        ____      ___    ___|
          /   _____)   |   ___  \    /  ___   \   |     \  |  |
         |   /         |  |   \  \  |  /   \  |   |  |\  \ |  |
         |  |  ___     |  |___/  /  |  |___|  |   |  | \  \|  |
         |  | (__  \   |   _   _/   |   ___   |   |  |  \  |  |
         |  |    | |   |  | \  \    |  |   |  |   |  |   \    |
         |  \___/  /   |  |  \  \   |  |   |  |   |  |    \   |
        __\       /____|  |___\  \_/  /_____\  \__|  |_____\  |___
       |__________________________________________________________|
     _________________________________________________________________
    |___         _   __   _       __   __       ___   __    ___    ___|
        |__   __| | |  | | |  _   ) | |  /  ___|  /   \/   |  /    \
           | |    | |  | | | |_) /  | | (  (___   | |\  /| | /  /\  \
           | |    | |  | | |  _ (   | |  \___  \  | | \/ | | | (  ) |
           | |    | \__/ / | | \ \  | |   ___)  ) | |    | | \  \/  /
     ______| |_____\    /__| |__\ \_| |__(     /_/ /_____| |__\    /__
    |_________________________________________________________________|
                             _________________
                            |___    ___    ___|
                                |  |   |  |
                                |  |   |  |
                                |  |   |  |
                                |  |   |  |
                             ___|  |___|  |___
                            |_________________|

                      G R A N   T U R I S M O   I I

 game name: Gran Turismo II (PAL version)
 platform: released for the Sony Playstation
 document name: Guide to Gran Turismo II
 document created: August 2008
 document version: Version 2.1
 document author: Nathan Martin (a.k.a. Master_Bart)

==============================================================================

         _________________
i.       LAWFUL DISCLAIMER
         -----------------

This guide in it's entirety, and every portion thereof, is the intellectual
property of Nathan Martin aka "Master_Bart". This guide may be used for the
following purposes:
 - It may be printed by an individual playing the game, for their assistance;
 - It may be quoted in another FAQ, guide, or walkthrough, provided that
   the author of which quotes only a limited portion, and gives full credit
   to Nathan Martin (a.k.a. Master_Bart) for all quoted portions, and that
   those quoted portions are clearly defined.

This guide may NOT be used for the following purposes:
 - Neither this guide, nor any portion thereof, may be plagarized; that is,
   none of the wording in it may be used in any other work and claimed as
   original by anyone other than Master_Bart
 - Neither this guide, nor any portion(s) thereof may be copied, printed,
   downloaded, or otherwise transferred, and sold
 - This guide may not be used as an "incentive to buy"; that is, it may not
   be offered, even free of charge, to someone given a condition that they
   must purchase the game or any other product or service.
 - This guide is being offered exclusively and free of charge to gamefaqs.com;
   it may not appear in whole or in part on any other site, unless Nathan
   Martin a.k.a. Master_Bart intentionally, deliberately, knowingly, willingly
   and voluntarily sends it to that site.

If there are any questions, you may contact Master_Bart via e-mail at:
 eattheewoks@yahoo.com
Please contact him before doing anything regarding this document, if there
is even the slightest chance of infringement upon any rights, including but
not limited to: copyright, intellectual property rights, and/or fair usage.

     ***  I respectfully request NOT to receive any e-mail that ***
     ***  isn't of dire importance; I do not wish to answer     ***
     ***  questions about the game, chat, debate details, etc.  ***


         ___________________
ii.      VERSION AND HISTORY
         -------------------

   VERSION 0.1
Assuming there is such a thing as "Version one-tenth".  Started out on pencil
and paper, just me taking notes for my own use.  Couldn't have beaten the game
without this.

   VERSION 0.5
Copied my notes into spreadsheets and tables, so I could print them.

   VERSION 1.0
Discovered this gem of a site called GameFaqs.com; decided to create this very
document for them...not that there aren't probably a gazillion guides for this
game already.

   VERSION 2.0   [April, 2007]
Gave up working on version 1.0 about 1/2 way through, because the chart was
about twice as wide as what I could fit on a FAQ page.  Reformatted, started
over... and here's what I got. :)

   VERSION 2.1   ~~August, 2008~~
Amazing how much time one can spend polishing and tweaking. Added all kinds of
new sections and information.  I can publish, because now its *PERFECT*. :)


          _________________
iii.      TABLE OF CONTENTS
          -----------------

i.   lawful disclaimer
ii.  version / history
iii. [ table of contents ]

   - - -

I.   General Information
  A.  Arcade Mode
        Single Player
          Road Race
          Rally Race
          Time Trial
        2-Player Battle
  B.  Simulation Mode
  C.  Series Races
  D.  First Car
  E.  Licencing

II.  Gran Turismo League
  A.  GT Nationals
  B.  Euro League
  C.  Pacific League
  D.  World League
  E.  Event Generator

III. Special Events
  A.  Chart 1: Race Info
  B.  Chart 2: Prize Car Info
  C.  Chart 3: Consolidated Chart

IV.  Endurance Races

V.   Rally Races

VI.  Individual Car Races

   - - -

iv.  trademarks notice
v.   closing

==============================================================================

         ===================
I.       GENERAL INFORMATION
         ===================

Ultimately the goal of the game is to get 100% complete.  Unfortunately this
game has a glitch, and it's only possible to achieve 99.08%.  Nonetheless,
there are still only so many things to achieve and if you pay attention you'll
know when you've completed the game.  There are 2 disks.  This FAQ focuses
mostly on the "Simulation Mode" disk.  The other disk is "Arcade Mode".


         ___________
I - A.   ARCADE MODE
         -----------

You'll need to put in the Arcade Mode disk if you want to pop in a 2nd con-
troller and race your friend; there is no "2-player" mode on the Simulation
Mode disk.  Unlike GT3, one cannot win a free car from Arcade mode for use in
Simulation mode. In fact, in order to unlock all tracks in Arcade mode one has
to obtain the licenses from the simulation disk.

When you hit "Start Game" on the Arcade disk, you'll have several options:

 - Single Player
 - 2 Player battle
 - Bonus Items


     SINGLE PLAYER
     -------------

Under "Single Player" there are 3 options:

 - Road Race
 - Rally Race
 - Time Trials


   - ROAD RACE -

1st: Choose EASY, NORMAL or DIFFICULT
2nd: Choose your car; you have several options:
     ~ S-class : Super Sports Car
     ~ A-class : Sports Car
     ~ B-class : High-Performance
     ~ C-class : City Driver
     ~ Home Garage: Includes everything available in your home garage from
       the Simulation Mode disk.
3rd: Choose your track. There are ultimately 21 to pick from; not all of these
     will be available at first.

1. Tahiti Road        8. Seattle Circuit  15. Grand Valley East
2. Midfield Raceway   9. Rome Circuit     16. Grand Valley
3. High-Speed Ring   10. Grindlewald      17. Special Stage Route 5
4. Super Speedway    11. Laguna Seca      18. Autumn ring
5. Seattle Short     12. Apricot Hill     19. Test Course
6. Rome Short        13. Trial Mtn.       20. Deep Forest
7. Red Rock Valley   14. Clubman Rt. 5    21. Rome Night


   - RALLY RACE -

This is essentially a time trial, save for the dirt track.  You may choose
between using a Rally car from a short list available, or a car from your home
garage IF it has dirt tires purchased.

If you choose to use one of the Rally cars courtesy of the Arcade Mode disk,
you have the option of selecting "race" settings for the suspension, or
"drift" settings.

Now, simply choose your track:

1. Tahiti Dirt Rt. 3    4. Smokey Mtn. N.      7. Tahiti Dirt Rt. 3 - Reverse
2. Smokey Mtn. S.       5. Tahiti Maze         8. Smokey Mtn N. - Reverse
3. Green Forest         6. Pikes Peak Climb    9. Pikes Peak Downhill


   - TIME TRIAL -

There is no right or wrong way to do the time trial. There are no cars to beat
and there is no minimum or maximum time to beat either.  You can run as many
laps as you want.  Starting on the second lap you'll have a ghost car.  This
ghost will be YOU, from whatever previous lap held your best time.  Should
you "beat" the ghost car with a better time, then this new "best time" lap
will be used for the ghost car on all subsequent laps.

1. Tahiti Road        9. Rome Circuit      17. Grand Valley
2. Midfield Raceway  10. Grindlewald       18. Special Stage Route 5
3. High-Speed Ring   11. Laguna Seca       19. Autumn ring
4. Super Speedway    12. Apricot Hill      20. Test Course
5. Seattle Short     13. MotorSports Land  21. Deep Forest
6. Rome Short        14. Trial Mtn.        22. Rome Night
7. Red Rock Valley   15. Clubman Rt. 5     23. Autumn Ring Mini
8. Seattle Circuit   16. Grand Valley East 


     2-PLAYER BATTLE
     ---------------

Simple...

(1) Choose your car.  Again, you may use one of several cars available
from the list as mentioned under Road Race, with the S, A, B and C classes.
Or you can pick from your Home Garage.  You may also use one from a "guest
garage" -- all you have to do is load a memory card with a GT2 save file on
it with cars in its home garage into slot 2, and load the data.

(2) Choose your track.  The list will be the same as the 21 tracks listed
under "Road Race".


     BONUS ITEMS
     -----------

This is simply a big chart.  It shows your progress through the Arcade Mode
disk.  Your "bonus" is obtaining the closing credits for the game; your
choice of "Arcade Mode" or "Simulation Mode" version.  Whoop-de-do.


         _______________
I - B.   SIMULATION MODE
         ---------------

This is the "meat" of the game.  It includes the Gran Turismo League, the
Special Events (the largest section of the game), plus rally and endurance
races.  Each of these sections will be discussed in greater detail later in
this FAQ.

From the opening screen you'll have several options.  One of them is "save
game"; this is the only way to save the game, except at the end of a race.

Another option is "load game"; this should only be used when after switching
or inserting a new memory card into the Playstation.  When the system is
booted up, it automatically checks for a memory card file and auto-loads it.
Note that you can NOT save multiple files on one memory card.  Also note that
this game can ONLY be saved to a Playstation ONE memory card.  If you are
playing this game on a Playstation 2 you will still need to have a Play-
station 1 memory card inserted or you cannot save (or load) your data.

Another option is "transfer data" -- this is used in the event that you have
played the original Gran Turismo and have (another) memory card with a GT1
file on it.  By transferring the data from the original game you can get your
licenses that you earned in the first game without having to spend time doing
it over in Gran Turismo II.

You can also watch the "Replay Theater", which just shows races that you can
watch.  If you leave the opening screen on for long enough these races will
come up on their own anyway.  At the end of races you will have the option of
saving a replay of the race, and you can watch your replays here.

 ***

Really what you want to do is "Start Game" (right?!).  Do this and you're
brought to what one might call the "home" screen.  You can move the mouse-
style cursor around with the arrow keys on the D-pad, or with the L1 L2 R1 &
R2 buttons to make it move diagonally (get used to this, it's irritating).

The options of where you can go include:
 - the car wash
 - machine test
 - a city
 - licensing
 - "home", e.g. your garage
 - "go race"
 - return to opening screen ("walking" icon @ lower-right end of page)

You have numerous areas you can go to from here.  There are four "Cities",
each one representing a different area of the globe.  East City features
Japanese cars.  South City features American manufacturers.  The North and
West Cities feature cars of European Origin.

Note that there is no "universal" tune shop; if you wish to purchase parts
or upgrade any particular car you have to go to the respective manufacturer.
This can make the game difficult in the event that you win a certain car but
don't know who makes it.  Should this happen, try going to the garage and
looking up the car's information (the "i" icon) for clues.

         ____________
I - C.   SERIES RACES
         ------------

There are certain races which appear in this game as a "series".  Here, it is
not necessary to win each individual race, only the series.  At the end of
each race points are given to each car depending on their placement. At the
end of the series the points are totalled.  Unlike other games, you cannot
"redo" any race in the series if you don't like your placement; your only
option is to re-start the entire series.  The series races are:

 - the GT 300 (Special Events)
 - the GT 500 (Special Events), and
 - The World Leage (Gran Turismo League)

The placement points are:

1st place:  8 pts
2nd place:  6 pts
3rd place:  4 pts
4th place:  3 pts
5th place:  2 pts
6th place:  1 pt

On a 5-race series, it is possible to earn a total of 40 points for winning
first place in every race.

         _________
I - D.   FIRST CAR
         ---------

The game does not give you a car to start with.  Instead, you get $10,000
(or "credits", technically -- the game does not use "dollars" per se). Using
this you can buy your first car.  The only cars available at this price are
all used cars, and those are only available from certain dealers in "East
City" (*CoughCoughJapan*).  One would be wise to buy one with the greatest
horsepower (c'mon, you know you want to!).

The first part of the game will be spent racing the same races over and over
in order to gain money with which to buy upgrades for your cars.  This means
you'll get very used to the Sunday Cup and the Clubman Cup races.  Looking
under Chart 1 in this FAQ these are the first 6 races, and they get
progressively harder.  Tahiti Road is the easiest.  You'll need to upgrade
your car more and more for the other races, and might want to save the latter
of these races for later, when you have a car with more horsepower and better
handling.

A car with 4-wheel drive is a good choice; they take off the line a little
faster than others, and (generally) handle much better, especially when
you're racing a stock car in a low- to moderate horsepower race.  A 4-wheel
drive car is invaluable should you find yourself in the dirt, off the paved
roadway (which you frequently will).

The Mazda RX-7 Infini III does quite well; it starts out with good horsepower
and you can add a lot to it.  The handling is very good, and can be used well
throughout most of the rest of the game.  Note that it's a rear-wheel drive.
Since it's used, you don't get your choice of colors -- hope you think it
looks good in red.

The Toyota Celica GT-4 is a 4-wheel drive with fairly good handling and good
horsepower.  It's main drawback is that it's fairly heavy.  Another winning
choice is the Nissan Pulsar.  Be sure to check the drivetrain and get the
4-wheel drive if you go this route.


ALSO...

You don't HAVE to buy a first car for this game. It is possible to win a 1st
car for free.  This takes patience; see the following section - "Licensing" -
for more info.

         _________
I - E.   LICENSING
         ---------

 ***
Games in the Gran Turismo series are a little different from many other
racing video games.  Gran Turismo is designed to be a realistic "driving
simulator" with a focus on the physics of the car, as well as countless
other factors such as the speed at which you enter and exit turns and the
path you take when doing so, et cetera.  If you spend a lot of time on the
license tests you not only learn about what is necessary to do well in this
game, but may find that you also become much better at other racing games.
And THAT is why I truly love this game... but hey that's just my opinion.
 ***


Although most consider this section a pain, the license tests are a crucial
part of this game.  There are a grand total of 6 licenses which can be
achieved, each with 10 tests. If you pass all 10 tests in a certain license
you get that license.

The licenses are:
 - the B License
 - the A License
 - the International C License
 - the International B License
 - the International A License, &
 - the Super License

Additionally, for each test there are 3 "trophies" available.  The basic is
the "bronze" trophy.  This will be the easiest to get, with the slowest time
requirements; get this and you have passed the test.  If you can pass the
test with an even faster time you get the silver trophy.  If you pass the
test with a near-perfect time you get a gold trophy.  The time requirements
are posted, both on screen during the test, and on the screen when browsing
through the available tests within a license.

You will not need to be in or even own a car in order to take the license
tests, as a car will be provided for you for each test.  Unfortunately, you
cannot alter the license test cars in any way.

Nearly every race in the game will require a certain license.  No licenses
are necessary for the races in the Sunday Cup.  After that you'll need at
least the B and/or A license for many races.  As you progress, you'll need
the International licenses.

   ** FREE CARS **
If you can manage to get all gold trophies for every test within a license,
you get a free car!  For the B license you get a Honda S2000, and for the A
license a Dodge Concept Car (red version).  You can play each license test as
many times as you want, even after you've beaten it.  In order to get the
gold trophy, you'll likely play the same test MANY times.  For some tests,
the gold trophy is nearly impossible, and sometimes even a silver trophy is
extremely difficult to obtain.  There are a few tests over rally courses
spread out throughout the licenses; these are almost always just flat stupid-
easy.

When you choose a certain license that you'd like to work on, you're taken to
a screen where you can rotate through the tests.  You'll be given several
options, one of which is "demo".  This will show a demonstration of what is
necessary to get the gold license.


==============================================================================

         ===================
II.      GRAN TURISMO LEAGUE
         ===================

Even though this would seem to be the most logical place to start once you're
ready to start racing, one might do best to begin with the "Special Events".
Here, the Gran Turismo leage will be discussed first because it appears first.

The "G.T. Nationals" don't offer any prize cars. The cash prizes are fairly
small, and the horsepower restrictions are fairly low as well.  You may find
yourself in this area after beating some of the basics in the Special Events.

Both the Euro and Pacific Leagues offer some very nice prize cars.  The World
League is a "series" race with 5 races. You don't have to win every race in
1st place.  Rather, you get so many points per race based on your placement
upon crossing the finish line, and your score is totalled at the end of the
series.  There are multiple prize cars available; you don't get to pick the
one you want, but you can accumulate several of the best cars in this game by
playing this series multiple times.


         ______________
II - A.  G.T. NATIONALS
         --------------

Again, there are no prize cars given anywhere in the GT Nationals.  There are
6 countries, and each country has one track.  Horsepower is usually fairly
limited, and prize amounts are respectively nominal.

Below is a short chart, with the name of the country, the race track, and then
the level # with the maximum horsepower allowed, and the prize amount (listed
in "k" for "thousands", i.e. "5k" = 5,000 Cr. prize).  For example, if you go
to the Japan Nationals, you'll have 3 races on Midfield Raceway.  One has a
horsepower maximum of 197, and a 4,000 Cr. prize.  You can also race in the
Japan Nationals, on Midfield, with a max horsepower of 295 and a 5,000 Cr.
prize, and lastly with a 345 horsepower maximum and a 7,000 Cr. prize.  You do
not have to race these in any order, or even beat one in order to "unlock"
another.


COUNTRY   RACE TRACK    L1 HP/$$   L2 HP/$$   L3 HP/$$
-------   ------------  --------   --------   --------

JAPAN     Midfield      197 / 4k   295 / 5k   345 / 7k

FRENCH    Tahiti Rd.    246 / 4k   295 / 5k    - - -

ITALIAN   Rome Short    197 / 4k    - - -      - - -
          Rome Circuit   - - -     295 / 5k    - - -

U.S.      Laguna Seca   245 / 4k   295 / 5k   394 / 7k

U.K.      Trial Mtn.    197 / 4k   345 / 5k   394 / 7k

GERMAN    Deep Forest   216 / 4k   295 / 5k   443 / 7k


         ___________
II - B.  EURO LEAGUE
         -----------

Pretty cut and dry.  There are 3 races, as listed below.


RACE TRACK    MAX HP   PRIZE FOR 1st
----------    ------   -------------
Apricot Hill   591       10,000 Cr
Grand Valley   591       10,000 Cr   
Rome Circuit   591       10,000 Cr


         ______________
II - C.  PACIFIC LEAGUE
         --------------

Similar to the Euro League, except for a slightly lower HP restriction, and
the same 10k prize.  Chart as follows.:


RACE TRACK        MAX HP   PRIZE FOR 1st
----------        ------   -------------
Midfield Raceway   542       10,000 Cr
Seattle Circuit    542       10,000 Cr
Laguna Seca        542       10,000 Cr


         ____________
II - D.  WORLD LEAGUE
         ------------

Again, nothing too complicated to explain.  This is a series race of 5 races.
There is no "maximum horsepower" restriction, so take your best car.

"Championship bonus": 150,000

Prize amounts per race:

1st place: 25,000
2nd place: 10,000
3rd place:  5,000
4th place:  3,000
5th place:  2,000
6th place:  1,000


...and the races are:

1 - Trial Mountain
2 - Laguna Seca
3 - Apricot Hill
4 - Rome Circuit
5 - Midfield Raceway

         _______________
II - D.  EVENT GENERATOR
         ---------------

The "Event Generator" seems to be more of a novelty than a necessary item in
order to complete the game.  Although there is a small circle next to the name
of each "event" where one would expect to see a trophy appear, there never
appears one.  Pick a car from your garage, and pick one of the following
four skill levels:

 - Easy
 - Medium
 - Hard
 - Expert


==============================================================================

         ==============
III.     SPECIAL EVENTS
         ==============

Due to the nature of the game, there is no one "correct" way to play, although
there is somewhat a sense of "order" in what events can be done before others.
Essentially, this guide is nothing more than a large chart.  Many times you
will want to modify the performance of a car as much as possible, or only up
to a certain point.  These modifications cost money, and it's very helpful to
know which races give the most bank (of the ones you can win).  On most races
there is one single prize car, and you'll win that same car every time you
play.  If you want to have more than one of the same car, go ahead.  Since
this is usually pointless, the value of the car might as well be added to the
prize amount one gets for that race, since you'll most likely just sell the
car.  It will also be helpful to know the horsepower restrictions ahead of
time, hence the usefulness of this chart/guide.  Alas, there is no way to
create a "walkthrough" for this game.

The best way to present the information is on one large chart, showing:
(1) The race categories;
(2) The track name;
(3) The horsepower restriction;
(4) The prize car for that race;
(5) The prize car's horsepower rating;
(6) The prize car's value;
(7) The prize car's drivetrain;
(8) The prize amount for the race; and
(9) The total between the prize amount for the race and the value of the
    prize car should it be sold.


Unfortunately, that's WAY too much data to put on one page, especially given
a limit of 79 characters per line.  So, it's been broken down into 3 charts.

 The first chart gives basic race info:

(1) The name of the category each race is in;
(2) The name (location) of the race;
(3) The horsepower restriction; and
(4) The prize amount for that race.

 Chart 2 lists the info for the prize cars, including:

(1) the prize car name,
(2) its horsepower,
(3) its value,
(4) its drivetrain, and
(5) the total amount that can be won for the race--namely, the total of the
    direct prize amount as added to the value of the prize car.

More importantly, each race is given a number, listed in the first column for
each race in each of the first two charts.


 ~~~~~~~~~~~~~~~~~~~~~ for example ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Chart 1 will show:

    #        CATEGORY              EVENT   MAX HP      PRIZE
   --  ---------------  -----------------  ------    -------
    7  FRONT-WHEEL DR   Tahiti Road           295      5,000


 Chart 2 will show:

    #  PRIZE CAR                  HP    VALUE    DRT     TOTAL $$$
   --  -------------------------  ---   -------  ---   -----------
    7  Mugen Accord SiR T         190     7,000  FF         12,000

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This is where the numbering system comes in.  Using the "race number" one can
cross-reference between charts 1 and 2.  If you are looking for, say,
specifically a front-wheel drive car, you can look up the prize car's drive-
trains in chart 2.  You'll notice that you can win a FF ("Front Engine, Front
Wheel Drive") car in races 7 through 9, 20 through 25, etc.  Note that if you
are looking to enter the FF races but don't have an FF car (and don't want to
buy one) then you'll have to take a race in a different category where you can
win an FF car, and you already have an applicable car for that other race.


If you are mainly interested in winning money as quickly as possible, pay
close attention to the last column in chart 2.  This lists the sum of the race
prize and the prize car's value.

  ** MAJOR HINT **
Take note of race #59, under "GT ALL-STARS", Red Rock Valley.  You win the TVR
Tuscan Speed 12, which is worth a whopping half million! Oh, not to mention
the fifty grand prize just for winning the race itself.  Best of all, there's
no horsepower restriction for entering the race, so you can take any car you
like.  Yes, you can race it with the Speed 12, which is a beast of a car, but
a booger to control.  The Escudo's your best bet.
  ****************


The third chart is a consolidation of the first two.  It's convenient because
it lists both the category and track name along with the prize car name.
Notice though that the "race #" column has been left out.

 The third chart contains the following elements:

(1) the name of the category as it appears on the screen;
(2) the name of the race track in that event;
(3) the max amount of horsepower you are allowed in order to race that event;
(4) the name of the car you win for that race/track;
(5) the value of the prize car; and
(6) the prize amount for the race/track.


   ...and now for the charts!...

______________________________________________________________________________

          _______
III - A.  CHART 1
          -------

 #  CATEGORY            EVENT              MAX HP      PRIZE
--  ---------------     -----------------  ------    -------
 1  SUNDAY CUP          Tahiti Road          none      3,000
 2   - sunday cup       High-Speed Ring      none      4,000
 3   - sunday cup       Red Rock Valley      none      5,000
 4  CLUBMAN CUP         Rome Short           none      5,000
 5   - clubman cup      Grindlewold          none      6,000
 6   - clubman cup      Rome Circuit         none      7,000
 7  FRONT-WHEEL DR      Tahiti Road           295      5,000
 8   - ff               Midfield              345      6,000
 9   - ff               Trial Mountain        394      7,000
10  REAR-WHEEL DR       Clubman Stage R5      295      5,000
11   - fr               Special Stage R5      443      6,000
12   - fr               Midfield              493      7,000
13  MID-ENGINE          Grand Valley East     345      5,000
14   - mr               Hi-Speed Ring         493      6,000
15   - mr               Red Rock Valley       591     15,000
16  FOUR-WHEEL DR       Seattle Short         345      5,000
17   - 4wd              Seattle Circuit       394      6,000
18   - 4wd              Laguna Seca           690     15,000
19  LIGHTWEIGHT K CUP   Rome Short            147      5,000
20   - k cup            Seattle Short          98      6,000
21   - k cup            Tahiti Road            98      7,000
22  COMPACT             Rome Short            246      4,000
23   - compact          Seattle Short         246      4,000
24   - compact          Autumn Ring           295      4,000
25  LUXURY SEDAN        Rome Circuit          394      5,000
26   - lux sedan        Special Stage R5      493      6,000
27   - lux sedan        High-Speed Ring       591     10,000
28  MUSCLE CARS         Seattle Short        free      7,000
29   - muscle           Seattle Circuit      free      8,000
30   - muscle           Laguna Seca          free     10,000
31  CONVERTIBLE         Tahiti Road           246      7,000
32   - convertible      Grindlewold           345      8,000
33   - convertible      Trial Mountain        591     15,000
34  HISTORIC            Tahiti Road           246      7,000
35   - historic         Rome Circuit          295      7,000
36   - historic         Grindlewold           394      8,000
37  STATION WAGONS      Rome Short            394      5,000
38   - station wagon    Super Speedway        394      6,000
39   - station wagon    Special Stage R5      394      7,000
40  80'S SPORTS CAR     Trial Mountain        197      7,000
41   - 80's sport       Special Stage R5      345      7,000
42   - 80's sport       Deep Forest Raceway   345      8,000
43   - 80's sport       Seattle Circuit       394      8,000
44   - 80's sport       Tahiti Road           394     10,000
45  TOURING CARS        Red Rock Valley       394     10,000
46   - touring          Grand Valley          493     20,000
47   - touring          Midfield              591     30,000
48  PURE SPORTS         Laguna Seca           394      7,000
49   - pure sport       Deep Forest Raceway   443      8,000
50   - pure sport       Trial Mountain        591     10,000
51  TUNED NA            Autumn Ring          free     50,000
52   - NA               Grindlewold          free     50,000
53   - NA               Laguna Seca          free     50,000
54  TUNED TURBO         Special Stage R5     free     50,000
55   - turbo            Test Course          free     50,000
56   - turbo            Deep Forest          free     50,000
57  GT ALL-STARS        Super Speedway       free     50,000
58   - all-stars        Special Stage R5     free     50,000
59   - all-stars        Red Rock Valley      free     50,000
60   - all-stars        Rome Circuit         free     50,000
61   - all-stars        Laguna Seca          free     50,000
62  SUPER TOURING       Apricot Hill          493     15,000
63   - super touring    Trial Mountain        493     15,000
64   - super touring    Laguna Seca           493     15,000
65   - super touring    Deep Forest           493     15,000
66   - super touring    Rome Circuit          493     15,000
67  GT 300                  ?                 591     15,000
68   - gt 300               ?                 591     15,000
69   - gt 300               ?                 591     15,000
70   - gt 300               ?                 591     15,000
71  GT 500                  ?                free     50,000
72   - gt 500               ?                free     50,000
73   - gt 500               ?                free     50,000

 * Winning the GT 300 earns 15,000 per race PLUS 100,000
   for winning the whole series (160,000 total for 1st)

 * Winning the GT 500 earns 50,000 per race PLUS 200,000
   for winning the whole series (350,000 total for 1st)

______________________________________________________________________________

          _______
III - B.  CHART 2
          -------

 #  PRIZE CAR                  HP    VALUE    DRT   TOTAL $$$
--  -------------------------  ---   -------  ---   ---------

1   ---                        ---      ---    ---      3,000
2   ---                        ---      ---    ---      4,000
3   ---                        ---      ---    ---      5,000
4   ---                        ---      ---    ---      5,000
5   ---                        ---      ---    ---      6,000
6   ---                        ---      ---    ---      7,000
7   Mugen Accord SiR T         190    7,000     FF     12,000
8   Tom's T111                 172    5,500     FF     11,500
9   Mugen Prelude-S            211    7,500     FF     14,500
10  Sileighty                  201    2,000     FR      7,000
11  Nismo 270 R                263   10,000     FR     16,000
12  RX-7 GT-C                  293   11,250     FR     18,250
13  TRD 2000 GT                266    7,500     MR     12,500
14  Tom's TO2O                 230    7,500     MR     12,500
15  GT40 Race Car              492  250,000     MR    265,000
16  Legacy Touring Wagon       274    5,150    4wd     20,000
17  Nismo 400 R - Preceiding   393   20,000    4wd     26,000
18  MiNe's R32.5 Skyline       618   17,500    4wd     32,500
19  Mugen Beat                  64    2,000     MR      7,000
20  Mazda Demio-A               99    3,750     FF      9,750
21  Mugen CRX-II               155    2,500     FF      9,500
22  Vitz                        67    2,320     FF      6,300
23  Clio                       106    5,595     FF      9,500
24  Lupo                        73    4,172     FF      8,100
25  Accord Type R              207   10,000     FF     15,000
26  Chaser TRD Sports X30      312   10,000     FR     16,000
27  GTR 4-door Nismo           293   12,500    4wd     22,000
28  PT Spyder                  221   25,000     MR     32,000
29  Cobra 427 '67              423   75,000     FR     83,000
30  Pheaton                    502   25,000     FR     35,000
31  MX-5 Miata A-spec          141    7,000     FR     14,000
32  MR-S show version          135   12,500     MR     20,500
33  Dodge Concept Car          526  125,000     MR    140,000
34  Mugen CRX-III              164    3,000     FF     10,000
35  Europa                     125   20,000     MR     27,000
36  XYR '99                    182   12,500     FF     20,500
37  Impreza Wagon              283    6,300    4wd     11,300
38  Mugen Accord Wagon         197    6,250     FF     12,250
39  Nismo Stagea Wagon 260RS   343   12,000    4wd     19,000
40  Mugen Ferio                164    5,750     FF     12,700
41  Mugen CRX-III              164    3,000     FF     10,000
42  Mugen Civic Type R         178    6,250     FF     24,250
43  Mugen Integra Type R       194    7,500     FF     15,500
44  Skyline Silhouette         555  125,000     FR    135,000
45  Daisin Silvia GT           413  125,000     FR    135,000
46  Mugen NSX GT               608  250,000     MR    270,000
47  Unisia Jecs Skyline        702  250,000    4wd    280,000
48  Tom's Angel T01            155   12,500     MR     19,000
49  ZZ III                     184   12,500     MR     20,500
50  Tuscan Speed 6             361   12,500     FR    135,000
51  Spoon Civic-R              212    7,500     FF     57,500
52  Spoon Civic-R              212    7,500     FF     57,500
53  Spoon Integra-R            259    9,500     FF     59,500
54  Nismo 400-R                393   30,000    4wd     80,000
55  Nismo 400-R                393   30,000    4wd     80,000
56  Nismo 400-R                393   30,000    4wd     80,000
57  MiNe's Lancer Evo. V       413   13,750    4wd     63,750
58  MiNe's R34 Skyline GT-R    618   20,000    4wd     70,000
59  TVR Speed 12               807  500,000     FR    550,000
60  ZZ II                      588  250,000     MR    300,000
61  R390 GT-1 Road Car         351  250,000     MR    300,000
62  Camaro Z28 30th Aniv. Ed.  285    7,000     FR     22,000
63  TRD 300 GT                 318   14,250     FR     29,250
64  TRD 300 GT                 318   14,250     FR     29,250
65  TRD 300 GT                 318   14,250     FR     29,250
66  Camaro Z28 30th Aniv. Ed.  285    7,000     FR     22,000
67  Wed's Celica GT -or-       394  125,000     FF    300,000
68  BP Apex Kraft Trueno -or-  358  125,000     FR
69  Zanavi Silvia GT -or-      413  125,000     FR
70  MOMO MR2                   374  125,000     MR
71  STP Viper GT -or-          645  250,000     FR    700,000
72  Cerumo Supra GT -or-       686  250,000     FR	
73  Takata NSX GT              608  250,000     MR	

______________________________________________________________________________

          _______
III - C.  CHART 3 
          -------

CATEGORY    EVENT NAME       MAX    CAR TO WIN                 VALUE    PRIZE
----------  ----------       ----   ----------                -------  -------

SUNDAY CUP  Tahiti Rd.       free      ---                       ---     3,000
            High Speed Ring  free      ---                       ---     4,000
            Red Rock Valley  free      ---                       ---     5,000
CLUBMAN CUP Rome Short       free      ---                       ---     5,000
            Grindewald       free      ---                       ---     6,000
            Rome Circuit     free      ---                       ---     7,000
FF          Tahiti Road      295   Mugen Accord SiR T           7,000    5,000
            Midfield         345   Tom's T111                   5,500    6,000
            Trial Mtn        394   Mugen Prelude-S              7,500    7,000
RR          Clubman Stage R5 295   Sileighty                    2,000    5,000
            Special Stage R5 443   Nismo 270 R                 10,000    6,000
            Midfield         493   RX-7 GT-C                   11,250    7,000
MR          Grand Valley E.  345   TRD 2000 GT                  7,500    5,000
            Hi-Speed Ring    493   Tom's TO2O                   7,500    6,000
            Red Rock Valley  591   GT40 Race Car              250,000   15,000
4WD         Seattle Short    345   Legacy Touring Wagon         5,150    5,000
            Seattle Circuit  394   Nismo 400 R-Preceiding      20,000    6,000
            Laguna Seca      690   MiNe's R32.5 Skyline        17,500   15,000
K-CUP       Rome Short       147   Mugen Beat                   2,000    5,000
            Seattle Short     98   Mazda Demio-A                3,750    6,000
            Tahiti Road       98   Mugen CRX-II                 2,500    7,000
COMPACT     Rome Short       246   Vitz                         2,320    4,000
            Seattle Short    246   Clio                         5,595    4,000
            Autumn Ring      295   Lupo                         4,172    4,000
LUX SEDAN   Rome Circuit     394   Accord Type R               10,000    5,000
            Special Stage R5 493   Chaser TRD Sports X30       10,000    6,000
            Hi-Speed Ring    591   GTR 4-door Nismo            12,500   10,000
MUSCLE CAR  Seattle Short    free  PT Spyder                   25,000    7,000
            Seattle Circuit  free  Cobra 427 '67               75,000    8,000
            Laguna Seca      free  Pheaton                     25,000   10,000
CONVERTIBLE Tahiti Road      246   MX-5 Miata A-spec            7,000    7,000
            Grindewald       345   MR-S show version           12,500    8,000
            Trial Mtn.       591   Dodge Concept Car          125,000   15,000
HISTORIC    Tahiti Road      246   Mugen CRX-III                3,000    7,000
            Rome Circuit     295   Europa                      20,000    7,000
            Grindewald       394   XYR '99                     12,500    8,000
STAT'N WGN  Rome Short       394   Impreza Wagon                6,300    5,000
            Super Speedway   394   Mugen Accord Wagon           6,250    6,000
            Special Stage R5 394   Nismo Stagea Wagon 260RS    12,000    7,000
80's SPT    Trial Mtn.       197   Mugen Ferio                  5,750    7,000
            Special Stage R5 345   Mugen CRX-III                3,000    7,000
            Deep Forest      345   Mugen Civic Type R           6,250    8,000
            Seattle Circuit  394   Mugen Integra Type R         7,500    8,000
            Tahiti Road      394   Skyline Silhouette         125,000   10,000
TOURING     Red Rock Valley  394   Daisin Silvia GT           125,000   10,000
            Grand Valley     493   Mugen NSX GT               250,000   20,000
            Midfield         591   Unisia Jecs Skyline        250,000   30,000
PURE SPT    Laguna Seca      394   Tom's Angel T01             12,500    7,000
            Deep Forest      443   ZZ III                      12,500    8,000
            Trial Mtn.       591   Tuscan Speed 6              12,500   10,000
TUNED NA    Autumn Ring      free  Spoon Civic-R                7,500   50,000
            Grindelwald      free  Spoon Civic-R                7,500   50,000
            Laguna Seca      free  Spoon Integra-R              9,500   50,000
TUNED TURBO Special Stage R5 free  Nismo 400-R                 30,000   50,000
            Test Course      free  Nismo 400-R                 30,000   50,000
            Deep Forest      free  Nismo 400-R                 30,000   50,000
GT ALL STAR Super Speedway   free  MiNe's Lancer Evo. V        13,750   50,000
            Special Stage R5 free  MiNe's R34 Skyline GT-R     20,000   50,000
            Red Rock Valley  free  TVR Speed 12               500,000   50,000
            Rome Circuit     free  ZZ II                      250,000   50,000
            Laguna Seca      free  R390 GT-1 Road Car         250,000   50,000
SUPER TOUR  Apricot Hill     493   Camaro Z28 30th Aniv. Ed.    7,000   15,000
            Trial Mountain   493   TRD 300 GT                  14,250   15,000
            Laguna Seca      493   TRD 300 GT                  14,250   15,000
            Deep Forest      493   TRD 300 GT                  14,250   15,000
            Rome Circuit     493   Camaro Z28 30th Aniv. Ed.    7,000   15,000

GT 300                       591   Wed's Celica GT -or-       125,000  100,000
GT 300                       591   BP Apex Kraft Trueno -or-  125,000  +15g ea
GT 300                       591   Zanavi Silvia GT -or-      125,000	

GT 500                       free  STP Viper GT -or-          250,000  200,000
GT 500                       free  Cerumo Supra GT -or-       250,000  +50g ea
GT 500                       free  Takata NSX GT              250,000	


==============================================================================

        ===============
IV.     ENDURANCE RACES
        ===============

Just as you'd expect, LONG races.  Some of them have several different prize
cars, others just one.  Most races take usually close to 2 hours to beat,
save for Trial Mountain at about 1 1/4 hours.


Race            Max   Car to Win          HP   Value    Prize    Laps
----            ---   ------------------  ---  -------  -------  ----
Grand Valley    690   R390 GT-1 Race Car  633  500,000  500,000  60
                      Impreza Rally Car   404  125,000

Apricot Hill    591   Viper GTS-R         690  250,000  500,000  50
                      Lancia Stratos      190   75,000

Seattle Circuit 591   Ford GT 90          716  125,000  150,000  40
                      Escort Rally Car    460  125,000

Laguna Seca     free  3000 GT-LM          689  250,000  350,000  90
                      Celica Rally Car    569  250,000

Rome Circuit    free  Corolla Rally Car   397  125,000  300,000  2-hr*
                      Altezza LM Ed.      540  250,000

Trial Mtn       295   Denso Supra GT      686  250,000  150,000  30

SS Route 2 hrs  free  TVR Cerbera LM      624  125,000  350,000  50
                      Lancer Evo 6 Rally  460  125,000

 * The Rome Circuit is a "2-hour" race. Once the timer hits 2 hours, finish
   whatever lap you're on, and accept the placement you're in. It's also
   listed as "99 laps". If you can finish 99 laps in less than 2 hours, you
   have finished the race.  This can be done in the Escudo, with skill.

==============================================================================

        ===========
IV.     RALLY RACES
        ===========

This is a very unique portion of the game.  You're not racing against another
car per se.  Instead you're racing against a ghost car.  This is not a ghost
car from one of your previous laps, like in the Arcade Mode.  You only get
one lap around.  The game does not tell you what time you have to beat,
although it will be the same every time around.  You either win or you don't.
If you lose, you have to go through a "prize" screen, and your prize is $0.
Annoying.

Also, there are no cars to be won in the Rally section, unlike GT3. The only
reason you have to play this section of the game are (1) to progress through
the game to get as close to 100% as possible, (2) it's fun, and (3) it's easy
money, sorta.

I suggest saving this portion of the game for a time when you have a 4WD car
with lots of horsepower and dirt tires.

Once you have a car that you know can beat the "hard" level on any track, you
can get usually ten grand (10,000 Cr.) in only a single lap without having to
check your garage at the end of the race and sell anything.

NOTE: You do not have to use a rally car for the rally races. The only
requirement is that the car you use have dirt tires.  Not all cars have dirt
tires equipped or available for purchase -- you'll just have to check them
one at a time.  You'll have the best luck with a 4WD car.

Tracks are listed by track name (all caps), prize amount and the car you'll
be up against (the ghost car).  Notice that the prize amounts almost always
run 5, 8 and 10- thousand Credits, except for Tahiti Dirt Road Route 3 Reverse
where the prize that would normally be 8,000 is only 5,000; and the Pike's
Peak Hill Climb where the last two prizes are both 25,000 Cr.  Beating either
of these is very hard, as the Cultus and the Escudo are the #2 and #1 fastest
cars in the game.


SMOKEY MOUNTAIN SOUTH
  5,000 Cr   Storia
  8,000 Cr   Delta Integrale
 10,000 Cr   Delta

SMOKEY MOUNTAIN NORTH
  5,000 Cr  Saxo
  8,000 Cr  Megane Coupe
 10,000 Cr  Impreza Rally car

GREEN FOREST RACEWAY
  5,000 Cr  Astra SRi 20i 16v
  8,000 Cr  Escort Rally Car
 10,000 Cr  Focus Rally Car

TAHITI MAZE
  5,000 Cr  Celica [Toyota ST165 GT-Four]
  5,000 Cr  Peugot 206 Rally Car
 10,000 Cr  Lancer Rally Car

TAHITI DIRT ROAD ROUTE 3
  5,000 Cr  Pulsar
  8,000 Cr  Lancia Stratos [Rally Ver.]
 10,000 Cr  Corolla Rally Car

PIKES PEAK DOWNHILL
  5,000 Cr  306 S16
  8,000 Cr  Lancia Stratos [Rally Ver.]
 10,000 Cr  Lancer Evo. IV GSR

SMOKEY MTN N. - REVERSE
  5,000 Cr  Pulsar
  8,000 Cr  Celica
 10,000 Cr  Lancer Rally Car

TAHITI DIRT R3 - REVERSE
  5,000 Cr  Familia [Mazda BG Familia GT-R '92]
  5,000 Cr  Impreza Rally Car
 10,000 Cr  Tigra Ice Race Car

PIKES PEAK HILL CLIMB
  5,000 Cr  RS200 Rally Car
 25,000 Cr  Suzuki Cultus
 25,000 Cr  Suzuki Escudo


==============================================================================


        ====================
VI.     INDIVIDUAL CAR RACES
        ====================

This portion of the game can be a booger.  On the Simulation Mode disk, after
pressing "Start Game" you're brought to a "Home" screen. On this screen there
are four "cities" (North, West, East and South).  Each of these cities
features various car manufacturers from a certain part of the globe.  Once
you select a specific manufacturer you'll USUALLY see a box labelled "event".
Here you'll see the name of one or more specific model(s) of car from that
manufacturer.

So, you have to go to each manufacturer (of those that host events) one at a
time, and from there to each "event" for however many models of cars that
manufacturer has.

Most (but not all) cars feature both a "regular" (stock) version and a
"racing" version.  You'll want to first race the regular version, then modify
your car with racing stripes and win the "racing" version.  Whenever possible
it is obviously cheaper to use a prize car than to purchase one for the stock
race.  Not all prize cars can accept racing stripes, meaning you might as well
buy one which can be used in both races.  Some prize cars will already come
with the racing version, which will allow you to participate in the "racing"
portion but you'll still have to buy a car in order to participate in the
"regular" version.

ALSO, there are times when you can buy a "Special" car which just happens to
be eligible for the "racing" version race.  You'll pay a high price for these
Special cars, but they're usually worth keeping.


  EAST CITY
  ---------
                           prize amounts

                           normal racing
                           ------ ------
Suzuki
  Alto Works Cup           3,000  5,000
  Cappuccino Cup           3,000  5,000

Honda
  NSX trophy              10,000  -----
  Civic race               5,000  7,000
  Beat the Beat            3,000  -----
  Type R meeting           7,000  -----
  S2000 challenge          7,000 10,000

   - An NSX must be purchased through Acura (South City)
   - For the CIVIC race:
     > the Mugen Ferio, won in the Special Events 80's Sports Car Trial Mtn
       is usable, but cannot be modified with a racing version
     > the Spoon Civic, available from the Special Events Tuned NA races
       is usable, but again cannot be modified with a racing version
   - a Mugen Beat can be won in the K-Cup, Rome Short
   - Any "Type R" can may be used for the Type R Meeting, including both
     Honda and Acura
   - You can get an S2000 by getting all gold trophies on the B license
     There is an S2000-GT available for purchase at Honda Special which may
     be used (and quite well!)

Subaru
  Alcyone challenge        7,000 10,000
  Impreza challenge       10,000  -----

   - the "Alcyone" is a Subaru SVX. It is only available for purchase in the
     used car section. Stock rotates every 3 "days" in the game, so if you
     don't see one available, just come back later.
   - you can win an Impreza Wagon under Station Wagon Rome Short.

Nissan
  Sylvia & 180SX club      5,000  7,000
  Pulsar cup               3,000  -----
  Skyline-R34 challenge   10,000  -----
  March trophy             3,000  5,000
  GT-R meeting             7,000 10,000

  - for the Skyline-R34 Challenge, you MUST use an R-34 model.
  - any Skyline GT-R may be used for the GT-R Meeting. For the racing version
    there are numerous prize cars which are awesome, including:
   > Unisia Jecs Skyline (Touring Car, Midfield)
   > Zexel Skyline (Euro League, Grand Valley)
   > Kure R33 GT (Euro League, Rome)

Mazda
  RX-7 meeting            10,000  -----
  Roadster trophy          3,000  5,000
  Demio race               3,000  5,000
  AZ-1 challenge           3,000  -----

  - for the RX-7 Meeting, try the RX-7 GT-C prize car (Rear-Wheel, Midfield)
  - "Roadster" = Miata

Tommykaira
  ZZ challenge             7,000 10,000

  - This must be a ZZ-S Coupe, NOT a ZZ II or ZZ III.

Daihatsu
  Midget                   3,000
  Mira challenge           3,000  5,000
  Storia challenge         3,000  5,000

  - for the Storia Challenge, the Storia Rally Car is available for purchase
    under Special, and is a car well worth keeping throughout the game.

Toyota
  Celica meet              5,000  7,000
  Starlet                  3,000
  MR-S trophy              3,000
  Altezza cup              5,000  7,000
  Vitz trophy              3,000  5,000

  - for the Celica Meet, the XYR may be used (prize from Historic-Grindewald)
    but cannot be modified with a racing version. The GT 300 offers several
    prize cars, one of which is the Wed's Celica GT which may be used for the
    racing version.
  - for the MR-S Trophy, the prize car from Convertible-Grindewold is NOT
    usable
  - For the Altezza Cup, there is an Altezza LM prize car available from the
    Rome Circuit Endurance race; it's one of two prize cars. It is usable for
    the racing version.
  - a Vitz can be won in the Compact Car Race, Rome Short

Mitsubishi
  Mirage cup               5,000  7,000
  Evolution meet          10,000  -----

  - for the Evolution Meet, the "MiNe's" prize car is NOT usable


  NORTH CITY 
  ----------

Aston Martin 
  DB-7 trophy              7,000 10,000             
 
Mercedes-Bens
  SLK trophy               5,000  7,000

  - The "Kompressor" is ok, and can handle the racing modification.

BMW
  3-Series cup             7,000  -----

  - the "3-Series" includes: the 320, 323 and 328

Audi
  TT challenge             7,000 10,000

  - The LM Ed. available under "Special" is usable for the racing version,
    and yet another car well worth keeping throughout the game.

Volkswagon
  Golf                     5,000  7,000
  Beetle                   5,000  7,000

  - the "New Beetle GT" (available under "Special") is usable for the racing
    version of the Beetle Cup.

Opel
  Tigra                    3,000  5,000

  - the Tigra Ice Race Car (available under "Special") may be used for the
    racing version, and is a fantastic car overall -- well worth keeping
    throughout the game.

TVR
  Tuscan                   7,000 10,000

  - must be a Tuscan Speed 6 (not Speed 12).

Mini / MG
  Mini                     3,000  5,000
  MGF                      5,000  7,000

Lotus
   Elise                   7,000 10,000
   Elan                    5,000  7,000

  - for the Elise cup, the "Elise GT1" (available under "Special") may be
    used. It comes as a "stock" version, thus can be used for the "normal"
    race. It can handle a racing modification for use in the racing version
    as well...cool!


  WEST CITY
  ---------

Citroen
  Saxo                     3,000  5,000

Renault
  Clio Sports              5,000  7,000

Alfa Romeo
  155 & 156                5,000  7,000

  - the Alfa 155 Touring Car (available under "Special") may be used for the
    racing version.  Again, another great car with lots of potential.

Peugeot
  106                      5,000  7,000

Fiat
  500                      3,000  5,000

Lancia
  Delta                    5,000  7,000

  - warning! not all Deltas can handle the racing modification. According to
    the "demo", only the Delta Evolucion can take the racing stripes.  The
    Delta S4 (Available under "Special") may be used for the racing version.

  SOUTH CITY 
  ----------

Dodge
  Viper festival of speed  7,000 10,000
  Neon                     5,000  7,000

  - for the racing version of the Viper, the Viper GTS-R prize car is usable.

Ford
  Ka                       3,000  5,000
  Focus                    5,000

Chevy
  Corvette                 5,000  7,000

==============================================================================

         _________________
iv.      TRADEMARKS NOTICE
         -----------------

ANY and EVERY thing in this game which has a name eligible for trademark,
copyright etc., is trademark of/copyright of it's respective owner.  This
includes but is not limited to: the names of the auto manufacturers, the names
of the aftermarket companies, the name of any individual whose name is
associated with a particular make/model of car or part, the names of the race
tracks, the names of the artists and song titles used in this game, the names
of all publishers associated with this game, all software and hardware
development companies, ad gazillium.

         _______
v.       CLOSING
         -------

All pieces of ASCII art used in this document are Master_Bart originals, and
were created without the help of any other individual or program.

There was a point in time where I used the Internet to gather information
about this game.  Sadly, this was years ago and I have no way of knowing where
I got this info, or how much I have incorporated this into this document.  If
there is any suspicion of infringement upon another's copyrighted material,
please contact Nathan Martin / Master_Bart at:

  EatTheEwoks@yahoo.com

I have played this game extensively, to double-check for errors and to ensure
that everything presented here is completely my own material.

  - - - - -

And on a final note: for nearly every site with which I register, I use the
screen name "MasterBart".  Upon attempting to register with Gamefaqs.com, this
name was already taken so I used "Master_Bart".  I know nothing of this other
"MasterBart"; he (she?) may have registered and rarely (or never) visit or
contribute to this site, may be a regualar and well respected member, or a
nuisance.  Still, we are not one and the same.

_____________________________________________
copywrite 2008, Nathan Martin - "Master_Bart"


                           ~ end of document ~