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    Walkthrough by RWhite

    Version: 2.00 | Updated: 03/14/03 | Printable Version | Search Guide | Bookmark Guide

    
                 ______ _______  _______ _______ _____                             
                          / ____//   __  //  __  //  __  //  __ \
               / / __ /   /_/ //  /_/ //  / / //  / / /   \ | /   \ | /   \ | /
              / / / //     __//  __  //  / / //  / / /   __\|/__ __\|/__ __\|/__
             / /_/ //     \  /  / / //  / / //  /_/ /      /|\     /|\     /|\
            /     //  /\   //  / / //  / / //      /      / | \   / | \   / | \
           /_____//__/  \_//__/ /_//__/ /_//______/
                                 _______ ___  __ _______ ______ _______
                                /__  __//  / / // _____//  _  //__  __/
                                  / /  /  /_/ // /____ /  //_/   / /
                                 / /  /  __  // _____//  /_     / /
                                /  \ /  / / // /____ /  __/    /  \
                               /   //  / / //      //  /      /   /
                              /___//__/ /_//______//__/      /___/
             _______ ___  __ _______ _______
            /  __  //  / / //__  __//  __  /
           /  /_/ //  / / /   / /  /  / / /   \ | /   \ | /   \ | /
          /  __  //  /_/ /   / /  /  / / /   __\|/__ __\|/__ __\|/__
         /  / / //      /   /  \ /  /_/ /      /|\     /|\     /|\
        /  / / //      /   /   //      /      / | \   / | \   / | \
       /__/ /_//______/   /___//______/tm
                             ___________ __   ______ ______ __   _______ _______
                            /  __  __  // /  / ____// ____// /  /  __  //  __  /
                           /  / / / / // /  / /___ / /___ / /  /  / / //  / / /
                          /  / / / / // /  /__   //__   // /  /  / / //  / / /
                         /  / / / / //  \ ___/  /___/  //  \ /  /_/ //  / / /
                        /  / / / / //   //     //     //   //      //  / / /
                       /__/ /_/ /_//___//_____//_____//___//______//__/ /_/
             ______ ___  __ __   _____   _______
            / ____//  / / // /  /  __ \ / _____/ By Rob White
           / / __ /  / / // /  /  / / // /____   ©2003
          / / / //  /_/ // /  /  / / // _____/   First Produced: 02-03-98
         / /_/ //      //  \ /  /_/ // /____     This Version Produced: 05-03-03
        /     //      //   //      //      /     This Version Finished: 13-03-03
       /_____//______//___//______//______/      Version 2.00
    ----------------------------------------------------------------------------
    
    And it's back. In my humble opinion this is the most comprehensive guide for
    GTA to appear on the net, and with the release of GTA3 and GTA Vice City on
    the PS2 and PC, I don't think anyone's going to try and top it.
    
    This is where the GTA craze began, a game so powerfully addictive and
    playable, and yet they tried to ban it...
    
    I know I'm really flogging a dead horse, but I'm *still* getting hordes of
    email about certain missions plus other things included (And some not
    included) in the game.
    
    Also, Rockstar re-released GTA and GTA London 1969 together a few months
    back on the Playstation as 'GTA - The Directors Cut' which brought in
    another hundred or so emails. And *now* Rockstar have re-released the
    original GTA on PC on their web-site so I decided what the hell, a complete
    GTA guide.
    
    So, let me begin. Oh, and any questions, tips, rants, briefcases of cash
    supermodel phone numbers you have, send me the details to:
    
    trebor@argonet.co.uk
    
    I'm sure I'll be able to help.
    
    I have put both the Location and Coords (Coordinates, but it's quicker to
    write it shorthand) of the vehicles in the game in.
    For those who don't know how to use coords, or even how you activate them,
    coords just give you a 6 figure bearing of your location on an 'x' and 'y'
    axis (The 'x' being Horizontal and 'y' being Vertical).
    Coords are typically enabled by entering a cheat code, which I've also
    included a full list of in this version.
    
    All other secrets (Kill Frenzy, Extra Lives and Multipliers locations, Hints
    n' Tips) and other information will be in V2.01. To start with this is
    'just' a guide for missions and cheat codes, though as an Easter Egg I've
    included my re-hashed GTA London 1969 guide too.
    
    Thanks must go to Putzmeister for his Car guide, Schu at Gouranga! for a
    great detailed site and Jeff at www.gamefaqs.com for maintaining an
    excellent site. It's about time you won a few awards isn't it Jeff?
    I definately urge you to have a good look around gamefaqs. Well, it would be
    rude not to. The Resident Evil pages are the best I've seen.
    
    I'd like to thank everybody who decided to use this guide, as it's helped my
    find better ways to do certain missions and attain a much better
    understanding of the game.
    
    Finally, this document is formatted to 76 characters per line, so you might
    want to adjust your text arrangement on your word processor.
    
    If you can't see the asterisks below directly lined up with the numbers, it
    needs adjusting. this guide relies quite heavily on ASCII art to divide the
    chapters, so it's for your own benefit.
    
    1234567890
    **********
    
    There is still a few things missing due to me only having the Playstation
    version, but about 98% of the guide you can use on the PC version. That
    should change soon, just need about 20+ hours to download it...
    A lot of I haven't included isn't important anyway, so there :oP
    
    I've used acronyms throughout - Grand Theft Auto is shortened to GTA, and      
                     Grand Theft Auto London 1969 is shortened to GTAL1969.
    
    OK, this is intro is getting FAR too long, so I'll just do a list of how       
                     this guide is set out:
    
    1) GTA Car coordinates: Liberty City; Gangsta Bang
                                          Heist Almighty
                            San Andreas; Mandarin Mayhem
                                         Tequila Slammer
                            Vice City: Bent Cop Blues
                                       Rasta Blasta
    
    2) GTA Mission guide: Liberty City; Gangsta Bang
                                        Heist Almighty
                          San Andreas; Mandarin Mayhem
                                       Tequila Slammer
                          Vice City: Bent Cop Blues
                                     Rasta Blasta
    
    3) GTA cheat codes: PC cheats
                        Playstation cheats
    
    4) GTAL1969 Car coordinates;
                Hidden Mission;
                Kill Frenzy locations: Boys Will Be Thieves
                                       Mods And Sods
                                       Chelsea Smile
                                       Dead Certainty
    
    5) GTAL1969 Mission guide: Boys Will Be Thieves
                               Mods And Sods
                               Chelsea Smile
                               Dead Certainty
    
    6) GTAL1969 cheat codes: PC cheats
                             Playstation cheats
    
    7) A Word From The Author
    
    I've divided this guide up as best I could with (Rather crude) ASCII art.
    Don't laugh!
    
    OK, here goes....
    
    ============================================================================
    = Liberty City                                                             =
    ============================================================================
    
     --------------
    | Gangsta Bang |
     --------------
    
       Vehicle         Position
       --------        ---------
       Beast GTS       (147, 73)
       Taxi            (127, 92)
       Bus             (120, 55)
       Bulldog         (101,243)
       Bulldog**       (106,119)
       Tanker Truck    (209, 75)
       Countash***     ( 67, 60)
       Cossie          (101,158)
       Superbike*      (248, 78)
    
    *the superbike is on the secret island and has no mission
    **This is your starting car and has no mission
    ***As I've noted in the actual Mission Guide, this car is missing from the
       Playstation version, but gives you a secret mission in the PC version.
    
     ----------------
    | Heist Almighty |
     ----------------
    
       Vehicle         Position
       --------        ---------
       Bulldog         ( 46,105)
       Stallion        ( 72, 07)
       Penetrator      (175, 28)
       Itali           (168,139)
       Mundano         ( 09, 27)
       4X4             ( 08,217)
       Cossie          (246, 65)
       Porka Turbo     (190,231)
       Impaler*        (110,222)
       Tank#+          ( 97, 53)
       Tank+           (201, 92)
       Tank+           (201, 93)
    
    *This is your starting car and has no mission
    
    +Unfortunately, none of the three tanks are Kill Frenzies but they are great
     fun!
    #To get to the first tank, you must either use a police car in a certain
     mission to open the gate or use a large vehicle to slide under the the
     gate (once you're in the tank, the gates will open).
    
    ============================================================================
    = San Andreas                                                              =
    ============================================================================
    
     -----------------
    | Mandarin Meyhem |
     -----------------
    
    Vehicle                Location         Function
    --------               ---------        ---------
    Tank                   (243,173)        Kill Frenzy
    Tank                   ( 91,176)        Kill Frenzy
    Van                    ( 22, 92)        Kill Frenzy
    Van                    ( 93, 53)        Kill Frenzy
    Parochial School Bus   (100,155)        Kill Frenzy
    Monster Bug            (101, 14)        Kill Frenzy
    Penetrator             (182, 02)        Insane Stunt Bonus*
    
    *Any car can be used to get the Insane Stunt Bonus, as long as it can
    survive the jump, but the jump is lined up for the Penetrator.
    
     -----------------
    | Tequila Slammer |
     -----------------
    
    Vehicle                Coordinates      Function
    -------                ------------     ---------
    Tank                   ( 60,189)        Kill Frenzy
    Superbike              ( 01,243)        Used on a nearby ramp ( 06,252) to
                                            open the path to the tank at
                                            (190,29)
    Tank                   (190, 29)        Kill Frenzy
    Van                    (183,135)        Kill Frenzy
    Van                    (177,238)        Kill Frenzy
    Parochial School Bus   (232,156)        Kill Frenzy
    Monster Bug            (242, 51)        Kill Frenzy
    Penetrator*            (182, 02)        Insane Stunt Bonus*
    
    *Same as Penetrator in Mandarin Meyhem
    
    ============================================================================
    = Vice City                                                                =
    ============================================================================
    
     ----------------
    | Bent Cop Blues |
     ----------------
    
    Kill Frenzy Vehicles:
    --------------------
    
    Vehicle                Location         Bonus Location
    --------               ---------        ---------------
    Tank                   (243,131)        (142,241)
    Tank                   ( 29, 06)        (180, 38)
    Van                    (114,219)        (186, 66)
    Van                    (146, 24)        (157, 35)
    Van                    (231, 82)        ( 12,103)
    
    Other Vehicles:
    
    Vehicle                Location         Function
    --------               ---------        ---------
    Squad Car              (228, 31)        R/C Bomb Trap
    Limo                   (158,195)        R/C Bomb Trap
    Thunderhead            ( 08,219)        R/C Bomb Trap
    Juggernaut             (117, 26)        Self-Destruct
    Impaler                (115, 66)        Self-Destruct
    Regal                  ( 10, 19)        Start Car
    ???*                   (233, 83)        ???
    Panther                ( 49, 39)        Self-Destruct
    F-19                   ( 53,195)        Self-Destruct
    Classic                ( 46,137)        Self-Destruct
    '29 Special            ( 51,234)        Self-Destruct
    Itali GTB              (180,217)        Self-Destruct
    Hotrod                 (115,103)        Self-Destruct
    F-19                   (196,184)        Self-Destruct
    Penetrator+            (247,161)        +
    
    +Drive straight ahead to get to the military base, also useful for killing
     the soldiers to get the Boot Camp Bonus
    
    *A vehicle appears in the mission.ini, but I don't know what kind it is
     or what it should do, as it is in the same location as a building
    
     --------------
    | Rasta Blasta |
     --------------
    
    Kill Frenzy Vehicles:
    --------------------
    
    Vehicle                Location         Bonus Location
    --------               ---------        ---------------
    Tank                   ( 29, 06)        (188,108)
    Tank                   (247,131)        ( 73,175)
    Van                    ( 01, 75)        ( 13,236)
    Van                    (121, 14)        (238,133)
    Van                    (202,202)        (228, 19)
    
    Others Vehicles:
    ---------------
    
    Vehicle                Location         Function
    --------               ---------        ---------
    F-19                   ( 62, 16)        R/C Bomb Trap
    Classic                (223, 83)        R/C Bomb Trap
    '29 Special            ( 66,152)        R/C Bomb Trap
    Regal                  ( 10, 66)        Self-Destruct
    Impaler                (131, 39)        Self-Destruct
    Stallion               (144, 86)        Self-Destruct
    Bug                    (207, 47)        Self-Destruct
    Juggernaut             ( 32,131)        Self-Destruct
    Juggernaut             (152,147)        Self-Destruct
    Panther                ( 29,219)        Self-Destruct
    Penetrator             ( 79,253)        Self-Destruct
    F-19                   (182,231)        Self-Destruct
    Thunderhead            (211,189)        Self-Destruct
    
    ============================================================================
           __      __   ______   _______ _______  _______ __  __
          / /     / /  /  _   \ / _____//   __  //__  __// / / /
         / /     / /  /  /_)  // /____ /   /_/ /   / /  / /_/ /
        / /     / /  /  _   _// _____//     __/   / /   \   _/
       / /     /  \ /  /_) | / /____ /     \     /  \    / /
      / /____ /   //       //      //  /\   /   /   /   / /
     /______//___//_______//______//__/  \_/   /___/   /_/
                                                       ______  __ _______ __  __
                                                      /  ___/ / //__  __// / / /
                                                     /  /    / /   / /  / /_/ /
                                                    /  /    / /   / /   \   _/
                                                   /  /___ /  \  /  \    / /
                                                  /      //   / /   /   / /
                                                 /______//___/ /___/   /_/
           ___________ __   ______ ______ __   _______ _______
          /  __  __  // /  / ____// ____// /  /  __  //  __  /
         /  / / / / // /  / /___ / /___ / /  /  / / //  / / /
        /  / / / / // /  /__   //__   // /  /  / / //  / / /
       /  / / / / //  \ ___/  /___/  //  \ /  /_/ //  / / /
      /  / / / / //   //     //     //   //      //  / / /
     /__/ /_/ /_//___//_____//_____//___//______//__/ /_/
                                             ______ ___  __ __   _____   _______
                                            / ____//  / / // /  /  __ \ / _____/
                                           / / __ /  / / // /  /  / / // /____
                                          / / / //  /_/ // /  /  / / // _____/
                                         / /_/ //      //  \ /  /_/ // /____
                                        /     //      //   //      //      /
                                       /_____//______//___//______//______/
    
     --------------------------------------------------------------------------
    | Gangsta Bang:                                                            |
    | Target Score: 1000000, Secrets: 7, Missions: 10                          |
     --------------------------------------------------------------------------
    
    Your first walk into the world of organised crime. The main man here is
    Bubby, who's gang you are a part of and are also at war with another
    gang run by a bloke called Sonetti.
    You'll probably notice that this city is very loosely based on New York in
    real Life (Brix, Kings, A 'Central' Park).
    
    Phone Missions:
    ==============
    
    The Phones are read from left to right, with 1 being the far left and 4
    being the far right.
    
    Location of Phones: South Park
    Coords of Phones: 1: (122,136)
                      2: (123,136)
                      3: (124,136)
                      4: (125,136)
    
    ----------------------------------------------------------------------------
    
    Phone 1:
    -------
    
    Mission: A nice walk in the park opening mission, you should'nt have too
             many problems with this job. You'll have your first brush with the
             law and will learn the basic car control skills.
    
    First off, go and pick up the blue Mundano that Crazy Jimmy has dumped in
    North East Park and take it to Dulli's in West Park.
    Coords of Mundano: (168, 97)
    Coords of Dulli's: (114,104)
    
    After dropping off the Mundano, you'll be given instructions to answer a
    phone outside the Park Subway, and then to pick up a cab that is in an
    alley-way in South East Island City for a bank job that Jimmy is pulling
    off.
    Coords of Subway Phone: (109,121)
    Coords of Taxi: ( 77,216)
    
    You will then have to pick Jimmy up outside the bank in South Park and take
    him to Bubby's love nest in South Island Heights.
    Coords of Jimmy at Bank: (128,141)
    Coords of Bubby's love nest: (173, 79)
    
    Hints: If your not used to the Police yet, and have a wanted level of 3 or
           4, then avoid the barricade on the bridge that leads back into Park
           by going down the road to the left of the bridge, through the
           alley-way across the 6-lane freeway and right back into Park. Get
           ready for a hasty retreat from the cops after you pick Jimmy up. If
           you want to avoid the cops then too, cut through the park, Die Hard 3
           style.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    Mission: Those Hell's Angels have killed one of Bubby's dealers and split
             with bear drugs, so get down there and nail that greaser to get the
             drugs back.
    
    Drive to South Hackenslash and nick the Bike on the far left, then ride it
    to North East Hackenslash.
    Coords of Bike: ( 54, 33)
    Coords of Garage in North East Hackenslash: (110, 08)
    
    After dropping the Bike off,you have to answer the phone in the park in
    North Fort Law, then drive to the small park just off the main road in South
    East Hackenslash and make sure that Tony makes the pick-up.
    Coords of Phone in North Fort Law: ( 81, 56)
    Coords of drug pick-up: (105, 41)
    
    Hints: This mission is easy once you know how. First off, nab a fast car and
           use the broken bridge for a shortcut to the bike. When you get there,
           drive over all 4 gang memebers who are on the pavement to stop them
           shooting at you. To get to the garage in North East Hackenslash with
           ease, simply take the first right onto the main road, then right
           again, then just drive right to the garage. The same applies for the
           drug pick up in South East Hackenslash. You don't have to wait around
           for Tony, just get there, touch the drugs and drive anywhere. After
           about 15 seconds, Mission Complete will appear on the screen!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Mission: The new Police Chief is taking severe liberties with his bung from
             Bubby, which is why Bubby wants him dead.
    
    Pick up the Tanker loaded with explosives on South Nixon Island, then go to
    the police Precinct in South No Law. When you get there, drive 'under' the
    building and position it flush in the middle until the arrow disappears and
    you get told to leg it before you get blown up.
    Coords of explosive Tanker: (158,132)
    Coords of Precinct: (182, 36)
    
    When the Precinct has been bombed, you'll have to drive west down the main
    road to South East Hackenslash where Tommy is waiting to give you your cut
    from the Tanker job.
    Coords of Tommy: (114, 43)
    
    You'll then be told to follow Sonetti's lawyer to where he meets his gang in
    East Hackenslash, then slaughter the lot of them.
    Coords of gang in alley-way: ( 95, 25)
    
    Hints: To make things easier on yourself, go easy with the Tanker - Too many
           bumps and she'll blow! Also, when you follow the lawyer to the
           alley-way, don't just go in there with guns blazing. Instead, either
           nab some armour, then go in, or just nick a car and drive round to
           the other side of the alley, then drive in and run them all down.
           I personally still like to visit the bomb shop that's on the way,
           then just drive, set the detonator and run. The clean up job is a lot
           easier then as they'll always run towards you.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    Mission: Take two Taxi's needed for a bank job to the docks in New Guernsey
    
    Very straightforward, just nick two Taxi's, drive under the dock, then go
    and answer the phone in North West New Guernsey.
    Coords of Crane at docks: ( 13,218)
    Coords of phone: (08,179)
    
    You should then be given instructions to kill some bloke's brother. He is
    with a friend in an alley-way in South Hackenslash.
    Coords of 2 blokes in alley-way: ( 45, 37)
    
    Hints: The follow the lawyer mission's hint can be followed here, but
           instead you'll have to use something small like a Bike or Superbike
           to drive in there. Remember to get it wired with a bomb, then just
           drive into the blokes, press activate and run!
           Alternatively, go to the South end of the alley-way and either fire a
           rocket towards them or spray Machine Gun bullets
    
    After you've completed the Phone Missions, it is quite likely that you'll be
    given the Beast GTS mission in South West Island Heights (If you haven't
    done it already that is).
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Missions:
    ===============
    
    Every Secret Mission is activated by getting in the vehicle and waiting for
    instructions.
    
    Vehicle: Blue Beast GTS
    Coordinates: (147, 73)
    Location: South West Guernsey City, on the pavement next to Information
              point.
    Mission: You have to drive to Guernsey City where two guys have torn up
             the cat house. You then have to leg it to Brocklyn Docks to escape
             the pigs.
    Coords or 2 guys: ( 71,204)
    Coords of Seymour Reamer's place: ( 60,246)
    Hint: Drive on the upper pavement all the way along the main road at full
          pelt. When you get there, you will just drive straight over the two
          blokes. You possess one of the best vehicles in the game, take
          advantage of it! When you drive into Reamer's place, you won't get to
          keep the Beast GTS, so nick any old car and drive in with that, then
          you'll have the Beast GTS to use later on!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Yellow Taxi
    Coordinates: (127, 92)
    Location: In the alley-way next to the strip club, near where you meet the
              Sonetti Gangster at the end of the level in North Park.
    Mission: Bubby's wife Skye is visiting her friend in Central Estoria. You
             have to go there and pick her up, then pick up her 'personal
             trainer' in Kings and drive to the Hotel in Central Kings. Then you
             simply have to follow the road right to the next main road that
             goes north, then drive up there and through the roller door to
             complete the mission.
    Coords of Skye: (202,126)
    Coords of 'personal trainer': (161,253)
    Coords of Hotel: (212,189)
    Hint: This mission involves lots of driving, and it would help if you don't
          have a Wanted level. Be careful not to drive either of your
          passenger's over or get the cab blown up, you'll fail the mission if
          you do.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Bus
    Coordinates: (120, 55)
    Location: Near the train station in North East Fort Law.
    Mission: Stay alive! The bus is carrying a Speed style bomb, so don't slow
             down whatever you do! I find that you do a lot better if you make
             it to the main road just north of you before the bloke tells you
             that it's a trap, then you can keep your speed at a decent level.
             If you follow the road either left (To Hackenslash) or right (To
             Brix) the bomb cut's out when you reach the end of the road.
             After the bomb is disarmed, you have to go to the crane at Ardler
             Docks where Bubby wants two Mundanos.
    Coords of Ardler Docks: (136,167)
    Hint: Don't hold the accelerator down, just tap it for a regular speed.
          This way, you won't run out of road too quickly.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Silver Bulldog
    Coordinates: (101,243)
    Location: In a close in South Tellburg.
    Mission: There's car that needs to disappear - fast. You basically have to
             go to Central Tellburg where there is a Challenger waiting. it, and
             get it sprayed in the Respray shop a couple of blocks away in South
             Kings. You then have to drive it to some garage in North Kings, but
             the bloke there who won't let you enter as he doesn't recognise the
             car as it's been resprayed. You then have to answer the phone in
             South East Estoria. The car is being scanned, so you then have to
             answer another phone in South East Kings, then drive it to the
             bloke who previously wouldn't let you in in North Kings.
    Coords of Challenger: (182,217)
    Coords of Respray Shop: (207,224)
    Coords of garage: (219,176)
    Coords of Estoria Phone: (229,153)
    Coords of Kings Phone: (247,227)
    Hints: Don't have a wanted level. As this mission is on a time limit,
           the Police hindering you really does not help.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Tanker
    Coordinates: (209, 75)
    Location: Law Island. When you get there, go East, and turn left onto a
              dead end where the Tanker is.
    Mission: Drive the truck to North Tellburg for some White Trash group. It
             also has a bomb on it, so don't bump into too many cars on the way.
             You don't have to stay above a certain speed, so take your time.
             That's it.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Counthash
    Coordinates: ( 67, 60)
    Location: Under the train tracks at West Fort Law.
    
    Unfortunately, this mission is not in the Playstation version, although you
    still get a message that it's there when you collect the Information Point
    on Law Island. According to my PC owning friend, the mission is either the
    Blow Up A Train For God Mission or a mission involving the mayor or mayor's
    wife (?).
    I don't think it's the latter one though, as in another mission in Heist
    Almighty, the mayor is female. Unless your hard mobster boss is well into
    transvestites, but I'm not going into it...
    
    If anyone knows what to do in this mission please let me know at:
    
    trebor@argonet.co.uk
    
    ----------------------------------------------------------------------------
    
    Vehicle: White Cossie
    Coordinates: (101,158)
    Location: North East Island City
    Mission: Pick up the Patrol Car which is near the Auto shop (Go back across
             the 6 laner and through the alley-way near to the Information
             Point). You must collect Pablo from the Diamond Wholesalers in
             South Island City, and go back to his pad in Tellburg, which is
             just round the corner from where the pick-up-a-car-mission is (The
             Bulldog).
    Coords of Patrol Car: ( 80,141)
    Coords of Pablo: ( 71,195)
    Coords of Pablo's destination: (107,245)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    When you have 1000000 or more points, go to the alley-way next to the Strip
    Club in Park (near the secret mission Yellow Taxi) and meet with one of
    Sonetti's thugs.
    Coords of Sonetti gangster: (128, 87).
    
    He'll tell you: "Hey! Haruzo, I've gotta warnin' for you from bald man
                     Sonetti. Cross him again, and I'll stick a gun up your ass,
                     and blow your f*****g eyeballs out. Capiche?"
    
    Note: If you choose to kill him, you won't get the cut-scene, and somebody's
          going to be pretty cross with you...
    
    ============================================================================
    
     --------------------------------------------------------------------------
    | Heist Almighty:                                                          |
    | Target Score: 2000000, Secrets: 7. Missions: 12                          |
     --------------------------------------------------------------------------
    
    You'll continue to work for Bubby again on this chapter, but this time
    things are a little harder.
    
    Opening Mission:
    ===============
    
    This level starts with you rushing about trying to get back Bubby's dog from
    her kidnapper. The first thing you should do is pick up your fast starting
    car, which will save you a lot of time and frustration.
    Coords of your starting point: (102,222)
    Coords of Starting Car: (110,222)
    
    Rush to the phone in North West Ardler and answer it. You'll then be given
    instructions to answer the phone in Central Estoria.
    Coords of North West Ardler Phone: (161,170)
    Coords of Central Estoria Phone: (231,127)
    
    You will then be told to pick up the money on Law island Bridge and chuck it
    to the bloke who is on a boat.
    Coords of money: (203, 81)
    
    After that, you'll be told to pick up the Itali car with the dog in it in
    East Eaglewood and take it to a Hotel in North Island City.
    Coords of Itali: (154, 15)
    Coords of Hotel: ( 84,154)
    
    Hints: As this mission has quite a tight time limit, it's best to
           familiarise yourself with the location of the phones, and plan the
           best route to them. The best route to them in my opinion is to follow
           the main road at right angles, which saves a lot of time. Watch out
           for traffic on the bridges which could slow you down. Also, near the
           first phone will be a Police Barricade if you have a wanted level of
           3 or more, so do as much sidewalk surfing as you can to avoid the 0
           cops. This will no doubt make you run over more pedestrians and make
          the Police even angrier, but there's no time for a respray on this
          mission.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone Missions:
    ==============
    
    The Phones are read from top to bottom, with 1 being the top phone and 4
    being the bottom phone. Location of Phones: The Park in West Fort Law.
    Coords of Phone: 1: ( 81, 56)
                     2: ( 81, 57)
                     3: ( 81, 58)
                     4: ( 81, 59)
    
    ----------------------------------------------------------------------------
    
    Phone 1:
    -------
    
    Mission: You have to help out in bank raid.
    
    First you have to go and pick up the Squad Car that is in Guernsey City.
    Coords of Squad Car: ( 42,137)
    
    Once you have the cop car, take it to the North West Fort Law bank and drive
    it in via the roller door. Now run like hell as the doors of the bank get
    blown off and some more of your colleagues enter the building.
    Coords of bank: ( 74, 48)
    
    Now go and steal the Squad Car that is driving through North West
    Hackenslash and pick up Tommy from the Bank.
    Coords of Patrol Car: ( 04, 12)
    Coords of Tommy: ( 74, 48)
    
    Now drive Tommy to his place on North Law Island, and drive the patrol Car
    through the rollerdoor to complete the mission.
    Coords of Tommy's place: (217, 73)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    Mission: Some kid wants his mum killed due to a dispute about rent charges.
    Go and kill her using R/C bombs!
    
    Go to North East Guernsey City and pick up the Repair Van, then try to kill
    somebody who is driving around in a Countach.
    Coords of Repair Van: (44, 63)
    
    Hints: Learn to control the R/C cars, as they can go very fast and are
           surprisingly tough. They can also drive under traffic, so prepare for
           some high speed fun!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Mission: Sonetti's got a shipment of drugs in, and the word on the street is
             that it's in a van in West Guernsey City.
    
    Right, head off and pick up the Pickup. It's trap! The car has a bomb on it.
    Drive the car to Vesuvio in North West Hackenslash.
    Coords of Pickup: (06,104)
    Coords of Vesuvio: ( 35, 11)
    
    Now drive it to Seymour Reamer's place in North East Guernsey City. He won't
    accept the car, so you will then have to drive to Crazy Bob's gaff in East
    Hackenslash.
    Coords of Reamer's place: ( 40, 76)
    Coords of Crazy Bob's place: (102, 27)
    
    When you've got the bomb attached to the Pickup, drive back to Seymour
    Reamers house, drive it in and watch it explode. You now have to try and
    kill Reamer who will try and escape.
    
    Hints: Try to avoid Police confrontation if necessary.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    Mission: Sonetti has a deal going on down in South East Estoria. Waste 'em
             all...
    
    Head down there and kick ass. It's best to just run them all down
    using a fast car. Pick a Counthash, Beast GTS or a Squad Car, and use the
    handbrake to full effect.
    Coords of Sonetti's gang: (245,146)
    
    Now you have to get yourself back to Vega's pad in South West Brocklyn.
    Coords of Vega's pad: (128,235)
    ( Entrance to Vega's pad to West, coords: (125,235) )
    
    The boss, Bubby, is feeling horny, and he wants the Mayoress. First go and
    steal the limousine in North Island City and then pick the Mayoress up in
    East New Guernsey City.
    Coords of Limousine: ( 91,184)
    Coords of Mayoress: ( 21,163)
    
    Now drive her to South East Fort Law, and drive the Limo through the
    rollerdoor to complete the mission.
    Coords of South East Fort Law Destination: ( 89, 71)
    
    Hints: Those people waiting with her when you make the pickup are going to
           try and kill you, so don't let the Limousine take a beating.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Missions:
    ===============
    
    Vehicle: Silver Bulldog
    Coordinates: ( 46,105)
    Location:
    Mission: Some bloke has to get his wife back who has been kidnapped. First,
             go to the phone in North West Hackenslash. Now drive to the phone
             in South East Hackenslash and answer the phone. Now drive to North
             East Brix and answer the phone. Now go to the Eaglewood Bridge and
             throw the money to the boat.
    Coords of North West Hackenslash Phone: ( 27, 02)
    Coords of South East Hackenslash Phone: (117, 35)
    Coords of North East Brix phone: (235, 02)
    Coords of Eaglewood Bridge money: (151, 44)
    Hints: This mission involves a lot of driving, and you have to be quick. Try
           and steal a faster car if you see one.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Red Stallion
    Coordinates: ( 72, 07)
    Location: North Hackenslash
    Mission: The DA is in the West Eaglewood Hospital and Bubby wants to talk to
             him. Go and steal the Ambulance that is outside the Central
             Schlechberg Hospital and drive it to the West Eaglewood Hospital.
             When you get there, drive through the Hospital to pick up the DA
             and take him to the meat warehouse in East Brix. After all that,
             you have to pick up a 4X4 in South West Estoria and take it to the
             offices in North East Island City. After all that, it's mission
             complete!
    Coords of Central Schlechberg Ambulance: ( 60, 99)
    Coords of West Eaglewood Hospital: (133, 20)
    Coords of East Brix meat warehouse: (253, 23)                            0
    Coords of South West Estoria 4X4: (168,140)
    Coords of North East Island City offices: ( 82, 171)
    Hints: When you get into the 4X4, like most other missions that involve
           explosives, you'll see 'Bomb Armed!' at the top of the screen.
           Do *not* get out of the 4X4, it will blow up if you do.
    Note: The 4X4 here is in the same location as one of the secret missions
          that was excluded from the Playstation version of the game.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Green Penetrator
    Coordinates: (175, 28)
    Location: West No Law
    Mission: The cops are after you by no fault of your own, and there is a job
             needed done. First go to the Central Brix Hospital and pick up the
             Mundano there. Now take the car to Mel's Respray Shop in Central
             Brocklyn and have the car resprayed. Now take the car to the East
             Brocklyn Docks warehouse. The bloke will tell you that there is a
             Squad Car in South West Hackenslash. Go get it. Now go to the North
             Fort Law Military Base and pick up the bloke in the light blue
             clothes. Take him to his place in South East Kings.
    Coords of Central Brix Hospital Mundano: (220, 33)
    Coords of Mel's Respray Shop: (138,216)
    Coords of East Brocklyn Docks warehouse: ( 78,240)
    Coords of South West Hackenslash: ( 31, 35)
    Coords of North Fort Law Military Base: ( 99, 54)
    Coords of South East Kings Destination: (224,239)
    Hints: Try not to run over the guy your picking up in the Military Base.
           The people the guy in light blue he was with will try and shoot you,
           so protect him as best you can.
           Note the tank!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Blue Mundano
    Coordinates: ( 09, 27)
    Location: North West Hackenslash
    Mission: There's a shipment of drugs in the boot of a Blue Challenger in
             East Hackenslash. You have to pick it up, deliver it to Coffey's in
             South West Brix. After that, you hear the news that the cops picked
             up Pablo, and you've got to make sure that he gets to the office in   
                              North East Estoria alive.
             So, go down to South East Estoria and protect him!
    Coords of Challenger: (108, 31)
    Coords of Coffey's in South West Brix: (206, 40)
    Coords of Pablo: (238,139)
    Coords of office: (241,101)
    Hints: Nab some armour before you try and kill a load of armed men at once.    
                            Some of the people shooting at pablo are in red, but it
    isn't
           uncommon to see someone in green and light blue shooting sometimes.
           He'll start off surrounded so be on the offensive from the start.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Blue 4X4
    Coordinates: ( 08,217)
    Location: The Docks in New Guernsey near the crane
    Mission: Simply take two Pickups to the Docks at Island View. After that,
             there's some guys who need to be killed in North East Guernsey
             City. After that, just drive back to South East Guernsey City to
             get more instructions. Now head down to Guernsey City's Subway
             Station and steal the car with the drugs in. Cart that to Chink's
             place in South West Park and get the car resprayed then head for
             Shitter's pad in South New Guernsey.
    Coords of crane in Island View Docks: 212, 65)
    Coords of guys who need to be killed in North East Guernsey City: ( 14, 76)
    ( Coords of the entrance that leads to them: ( 18, 76)
    Coords of South East Guernsey City place: ( 42,118)
    Coords of drug car: ( 56,119)
    Coords of Chink's place: ( 76, 140)
    Coords of Shitter's pad: (08,194)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Cossie
    Coordinates: (246, 65)
    Location: The Docks in South East Brix
    Mission: Those Hells Angels have stolen a car which has some of Bubby's porn
             films in. Get it back! The car is in Central Kings, and all you
             have to do is steal it and drive it to the Hotel in North East
             Tellburg. After that, you'll be given instructions to kill Sonetti
             and Cabot. First you'll have to follow Cabot. He is in a Silver
             Bulldog on the 6 lane freeway. When he reaches his destination, go
             and pick up the car loaded with explosives in Central Hackenslash
             and head back to Sonetti's building and drive it in. If all goes as
             planned, the building should explode, leaving you with a completed
             mission.
    Coords of Porn Car: (202,198)
    Coords of Hotel in North East Tellburg: (113,211)
    Coords of Cabot: (170,148)
    Coords of Sonetti's building: ( 39, 08)
    Coords of bomb car: ( 96, 13)                                            0
    Hints: Wipe out all the Hell's Angles on the sidewalk before attempting to
           steal the car. If worst comes to worst, the car will explode!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Yellow / Orange Porka
    Coordinates: (190,231)
    Location: South West Kings.
    Mission: Crazy Jimmy needs a good driver, so the first thing you need to do
             is go and pick up the getaway car in South Brocklyn Docks. Go to
             the National Reserve bank in South Ardler and pick him up. Take him
             to Bubby's place in North West Kings and drop him off. Now, an
             overrated hitman called Dumb Kurt has just hit town, and you have
             to try and kill him using a rigged car.
    Coords of getaway car: ( 78,252)
    Coords of Jimmy at the bank: (143,192)
    Coords of Bubby's place in North West Kings: (187,206)
    Coords of nearest Bomb shop: (193,222)
    Hints: It is difficult to pinpoint the location of Dumb Kurt, but it is easy
           to spot him. He'll be somewhere on the 4 lane freeway in Kings and is   
                            driving a blue Beast GTS.
           You'll need quite a fast car for this, and my tactic is to memorize
           the location of Bubby's place and leave the Yellow Porka there. When
           it comes to dropping off Jimmy, you can just hop in and rig the car
           and then Dumb Kurt can kiss his ass goodbye (literally).
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    The end of this level comes to a close when you have got the sufficient
    points and have been to see Bubby at his office in North East park.
    Coords of Bubby's office: (173, 80)
    
    He will tell you: "Nice work kid, but the s**t's hit the f*****g fan. The
                      cops are crawling up my ass with flashlights looking for
                      ya'. I booked ya' a flight to San Andreas."
    
    ============================================================================   
                     ______ _______ _______
          / ____//  __  //  __  /
         / /___ /  /_/ //  / / /
        /__   //  __  //  / / /
       ___/  //  / / //  / / /
      /     //  / / //  / / /
     /_____//__/ /_//__/ /_/
                         _______ _______ _____   ________ _______ _______ ______
                        /  __  //  __  //  __ \ /   __  // _____//  __  // ____/
                       /  /_/ //  / / //  / / //   /_/ // /____ /  /_/ // /___
                      /  __  //  / / //  / / //     __// _____//  __  //__   /
                     /  / / //  / / //  /_/ //     \  / /____ /  / / /___/  /
                    /  / / //  / / //      //  /\   //      //  / / //     /
                   /__/ /_//__/ /_//______//__/  \_//______//__/ /_//_____/
           ___________ __   ______ ______ __   _______ _______
          /  __  __  // /  / ____// ____// /  /  __  //  __  /
         /  / / / / // /  / /___ / /___ / /  /  / / //  / / /
        /  / / / / // /  /__   //__   // /  /  / / //  / / /
       /  / / / / //  \ ___/  /___/  //  \ /  /_/ //  / / /
      /  / / / / //   //     //     //   //      //  / / /
     /__/ /_/ /_//___//_____//_____//___//______//__/ /_/
                                             ______ ___  __ __   _____   _______
                                            / ____//  / / // /  /  __ \ / _____/
                                           / / __ /  / / // /  /  / / // /____     
                                                    / / / //  /_/ // /  /  / / //
    _____/
                                         / /_/ //      //  \ /  /_/ // /____
                                        /     //      //   //      //      /
                                       /_____//______//___//______//______/
    
     --------------------------------------------------------------------------
    | Mandarin Mayhem:                                                         |
    | Target Score: 3000000 Missions: 16 Secrets: 9                            |
     --------------------------------------------------------------------------
    
    For the chapter, you will be working for the honourable Uncle Fu, a Chinese
    gangster.
    
    Phone Missions:
    ==============
    
    The phones are read from left to right, with 1 being the one on the far left
    and 4 being the one on the far right.
    
    Location of Phones: Central Market
    Coords of Phone: 1: (129,145)
                     2: (130,145)
                     3: (131,145)
                     4: (132,145)
    
    ----------------------------------------------------------------------------
    
    Phone 1:
    -------
    
    Your services are required, so make your way to the phone in Chinatown.
    Coords of Chinatown phone: ( 60,153)
    
    Hung Well has abandoned a car, and it's your job to bring it back. The car
    is in South Potato, so go and get it, and bring it back to Chinatown. This
    mission has a time limit of 60 seconds.
    Coords of abandoned car: ( 31,152)
    Coords of Chinatown destination: ( 65,155)
    
    After you've dropped off the car, you will be told about Pu Ling, and how he
    bought a red car. You have to pick it up, have it resprayed and take it back
    to Chinatown. This mission has a time limit of 120 seconds.
    Coords of unlucky red car: (241,13)
    Coords of respray shop: ( 59, 58)
    Coords of Chinatown destination: ( 66,155)
    Hints: You should be able to get to the car in about 20 seconds, so make the
           most of your time limit.
    
    After that you should be given instructions to go to the Marina where Pu
    Ling is waiting for you with a car with false plates. You should get there
    before him, so wait a bit.
    Coords of waiting place: ( 23,172)
    Coords of Pu Ling: ( 53,172)
    
    He will tell you to drive the car to the bank in Sunview and pick up Chu
    Ying who is robbing the place. Now take him back to Chinatown.
    Coords of Chu Ying: (245,235)
    Coords of Chinatown destination: ( 59,152)
    
    Hints: After you pick up Chu Ying from the bank, drive round to the other
           side and smash open the crate there for a Police Bribe to keep the
           cops off your back.
           Coords of Police Bribe: (246,241)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    Uncle Fu needs you again, but this place is too public. Make your way to Aye
    Valley and answer the phone there.
    Coords of Aye Valley Phone: (214, 74)
    
    Now travel to the different places collecting the protection money. The
    first one is owed by Pu Ping who runs the Rancid Dragon in Glenwood. The
    second is owed by Ho Ching, the owner of the Belching Buddha restaurant in
    Woodhill. The third one is owed by Lei Ming who owns the Drooping Lotus in
    Aye Valley. The fourth and final one is owed by Chu Wing Dung who owns the
    Rampant Cockerel in Woodside. after you have collected all the money, go
    back to Chinatown and drive your car into the roller door.
    Coords of Pu Ping: (151,110)
    Coords of Ho Ching: ( 98, 53)
    Coords of Lei Ming: ( 13, 92)
    Coords of Chu Wing Dung: (244,101)
    Coords of Chinatown destination: (59,151)
    Hints: Try not to kill any of the people who owe you money. Dead
           people don't pay.
    
    After all that, you'll be told to kill a man who refuses Uncle Fu's offer to
    make his Launderette part of Uncle Fu's chain of Restaurants. He is driving
    around in East Eagleside, and it is difficult to pinpoint his exact
    location.
    Hints: If he reaches Aye Valley alive, you'll fail the mission.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Uncle Fu has another job for you, so go and answer the phone in Woodside.
    Coords of Woodside phone: (200,137)
    
    Now travel to Aye Valley where Uncle Fu's nephew No Chin has raised a
    drunken rabble. So get down there and slaughter the lot of 'em. Also, if you
    don't get everyone the first time, it's just a simple clean up job
    afterwards.
    Coords of drunken rabble: (139, 89)
    Hints: Don't go in with guns blazing. The way I do it is to get a Bike or
           Superbike fitted with a bomb, and park it in the middle of them, then
           I set the timer and run. They won't come after you until it's too
           late. For reference, the nearest bomb shop is in Aye Valley. Also, if
           you prefer to go in their your own way, remember to pick up the
           armour round the corner...
           Coords of Aye Valley bomb shop: (200, 91)
           Coords of Armour: (131, 91)
    
    No Chin's escapades continue. His little gang have planted bombs in cars all
    over the city, and guess whose job it is to defuse them...
    Hang Yu will defuse the bombs, but you have to be quick; he is located in
    West Woodside (near the first phone).
    After each bomb is defused, you have to drive the car to it's orginal
    location.
    The first bomb is at Jimmy the Shovel's condo in Richman. It has a timer of
    60 seconds.
    The second target is El Burro's Lovewagon in South West Atlantic Heights. It
    has a timer of 90 seconds.
    Now No Chin's gang have decided to kill Hung Well when he comes out of the
    noodle shop. The car is in North East Sunview and has a 60 second timer. 0
    The last bomb is on a Yakuza Limousine in South Sunview and has a 60 second
    timer.
    Coords of Hang Yu's place: (195,137)
    Coords of Jimmy the Shovel's
    car: ( 83, 24)
    Coords of El Burro's Lovewagon: (213, 57)
    Coords of Hung
    well's car: (217,207)
    Coords of Yakuza Limousine: (116,244)
    
    After all that, No Chin goes and escapes. Just great huh? Anyway, go to
    North Sunview and talk to his gang. Shoot only 3 of them, and then just
    punch the 4th and he will tell you where No Chin is. No Chin is trying to
    catch a fast boat to China, so go down to South Sunview and pick up the
    Rocket Launcher (If you don't already have it) and wait for the boat to go
    past. when it does, fire a rocket at it to kill No Chin, and then your done.
    Coords of No Chin's gang: (173,197) - (175,197)
    Coords of Rocket Launcher: (97,251)
    Hints: Block off the little place where they are with some cars,
           preferably buses, then you can just shoot them without them running
           too far.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    First off, go to South West Marina and answer the phone. Now try and find a
    Police Car.
    Coords of Marina Phone: ( 76,192)
    
    When you have one, head for the Police Car Impound in Aye Valley and take
    the blue car that is in there.
    Coords of car in Police Car Impound: (184, 90)
    
    When you have the blue car, take it to the rollerdoor in South Sailors
    Wharf.
    Coords of South Sailors Wharf destination: (110,193)
    
    After that mission, you will be told how Yu Pong (Whose car you just
    rescued) was betrayed by a bloke called Wun Tun Chun. You have to follow him
    to his destination from Chinatown, take his car, fit it with a bomb and
    return it to see him blow up. When you get into the car, you'll have 60
    seconds to get the bomb fitted.
    Coords of Wun Tun Chun's starting point: (61,154)
    Coords of Wun Tun Chun's destination: (165,136)
    Coords of Wun Tun Chun's car: (165,134)
    Coords of bomb shop: (133,175)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Extra Phone Missions:
    ====================
    
    The extra phone missions can only be obtained by completing all of the other
    missions at Central Market. When you have done all of them, you will be
    given instructions to go to the other phones.
    
    The phones are read from left to right, with 5 being the one on the far left
    and 8 being the one on the far right
    
    Location of phones: The small park with the ramp in North Sunview.
    
    Coords of Phone: 5: (144,217)
                     6: (145,217)
                     7: (147,217)
                     8: (148,217)
    
    ----------------------------------------------------------------------------
    
    Phone 5:
    -------
    
    First you have to go to another phone in East Sunview to get your mission.
    Coords of Sunview Phone: (226,227)
    
    Now try and acquire a Police Car by any means. When you have one, go and see
    Ho Hung in East Aye Valley, who will fit a bomb to your car.
    Coords of Ho Hung's bomb shop: (200, 90)
    
    Now head to the diner in Aye Valley, and park the car in the space. Set the
    timer and run, hopefully you should take out all the Police Cars there and
    make some Pork Charsui!
    Coords of Diner parking space: (57, 77)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 6:
    -------
    
    Bit of an error in the dialogue here: Go to South West *Marina* and answer
    the phone. Now go to Woodside.
    Coords of Marina phone: ( 25,196)
    Coords of Woodside destination: (178,164)
    
    Now go to North East Sailors Wharf and try and kill the guy in the yellow
    before the other guy does.
    Coords of (158,171)
    
    Right, now find a Taxi, and drive it to the Marina to pick up an ex-employee
    of Uncle Fu's.
    Coords of ex-employee: ( 37,168)
    
    Take him to Woodside where Long Wang is waiting for you.
    Coords of Woodside destination: (198,135)
    
    Now kill the bloke in the black and your done. However, the DA has already
    seen the evidence, so now go and try and kill him while he's out jogging. He
    is in North Richman right at the top of the map.
    He'll be pretty easy to spot as he's with two or three other guys jogging.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 7:
    -------
    
    Go to South East Market and answer the phone.
    Coords of Market phone: (158,158)
    
    There is a truck on it's way to the San Andreas Munitions depot. Hijack it
    before it reaches it's destination. It is driving on the 6 lane freeway in
    North Eagleside. Oh, and you have 120 seconds to get it. Use the truck to
    access the Depot in North West Sunview and take the Tanker that is in there.
    Coords of Depot Tanker: ( 29,226)
    
    Take the Tanker to the bridge in Sunview and park it roughly in the middle.
    Hit the detonator and run, then watch in awe as the bridge blows up!
    Coords of Tanker destination: (188,182)
    
    Now go to where an old Mob boss, Don Traegeri is. Kill him. Chow Yun Thin
    will help you here as the boss has two bodyguards.
    Coords of Chow Yun Thin: (99, 119)
    Coords of Mob boss: ( 88,108)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 8:
    -------
    
    Go to North West Marina and answer the phone.
    Coords of Marina phone: ( 09,165)
    
    You will be told about the law firm buyout, and your first target is Mr.
    Kivlane. Go to North Woodside and take him out.
    Coords of Mr. Kivlane: (221,128)
    
    Your next target is Mr. Watersane, go and find him in North Woodside on the
    6 lane freeway and make his car explode using any means possible.
    
    One of the Solicitors couriers has gone to deliver evidence to the Police.
    The courier is in the park in North West Atlantic Heights.
    
    Your next target is Mr. Watsane who is driving around in East Excalibur. 0
    Coords of Mr. Watsane: (106,115)
    
    Finally, Mr. Johnsane has stolen some secret documents. It is your job to
    retrieve them then kill him.  He is in Central Sunview.
    Coords of Mr. Johnsane: (113,212)
    Hints: If you kill him anyway when he says to let him go, you'll get a
           Gratuitous Violence Bonus.
    
    Now go and retrieve the documents. They are on the other side of the water,
    so hop across the footbridge and collect them.
    Coords of documents: (127,203)
    
    After that, you should get another mission. Keith Ham Yel Tun has failed
    Uncle Fu, and honour demands that he tops himself. But he must be questioned
    first... Go to Aye Valley where you will see him ontop of the rooftop. You
    have 120 seconds.
    Coords of Keith Ham Yel Tun: ( 29, 91)
    
    After he has told you the locations of the missing things in GTA, you have
    to search them out. The humour is in Telephone Hill, the gameplay is in
    North East Woodhill, the fun is stashed in South Woodside and the swear
    words are in Sailor's Wharf.
    Coords of humour: ( 18, 50)
    Coords of gameplay: ( 99, 41)
    Coords of fun: (198,190)
    Coords of swear words: (125,176)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission:
    ==============
    
    I'm not sure how you get it, but.....
    After you complete Phone 5's mission, you get a message which says
    "Greetings. My name is Bryson. I've a proposition for you. There's a
    briefcase full of cash in Glenwood to whet your appetite."
    
    Here's what happens:
    Go to North West Glenwood and pick up the briefcase that is in the alley
    there.
    Coords of briefcase: (128,105)
    
    The case has a bomb on it, which means you'll have to disarm it somehow. You
    have 80 seconds to go to the Marina. Answer the phone there, then get in the
    Beetle and drive it to Woodside. Hurry, you only have 100 seconds.
    Coords of Marina Phone: ( 37,194)
    Coords of Woodside destination: (238,156)
    
    Answer the phone. Bryson will tell you to go by foot to North Woodside. You
    only have 30 seconds. When you get there, answer the phone. Take the Jeep
    that is there to North Aye Valley. You have 60 seconds.
    Coords of phone: (242,135)
    Coords of Aye Valley phone: (137, 77)
    
    Some of his clients are coming looking for you. They are armed with Machine
    Guns, Pistols and Flame Throwers.  If you manage to get all of them, you
    will complete the mission and Bryson will leave you alone.
    Hints: Those men are very tricky. They should say something before they try
           and get you, so that will be some warning.
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    After you have got the necessary points to complete the level, you will be
    prompted to go to Chinatown ands meet with Uncle Fu.
    Coords of meeting point: ( 61,154)
    
    Here's what he says:
    
    "We are building up a crime syndicate of extraodinary magnitude. We extort
    money in the tradition of our ancestors. You honour our ancestors. You have
    our gratitude".
    
    ============================================================================
    
     --------------------------------------------------------------------------
    | Tequila Slammer:                                                         |   
              | Target Score: 3000000 Missions: 16 Secrets: 9                      
         |              
    --------------------------------------------------------------------------
    
    For this chapter of San Andreas, you'll be working for El Burro, a gay
    mexican bloke.
    
    Phone Missions:
    ==============
    
    Location of phones: Telephone Hill
    Coords of phone: 1: ( 22, 45)
                     2: ( 22, 46)
                     3: ( 22, 47)
                     4: ( 22, 48)
    
    Phones are read from top to bottom with 1 being the top one and 4 being the
    bottom one.
    
    ----------------------------------------------------------------------------
    
    Phone 1:
    -------
    
    Go to the phone in North Eagleside and answer it.
    Coords of North Eagleside phone: ( 29,108)
    
    Go to North West Woodside and pick up the Rocket Launcher that is in the
    alley-way there.
    Coords of Rocket Launcher: (185,107)
    
    Now go to the car park in Central Aye Valley and destroy all the buses
    there.
    Coords of buses: ( 89, 89)
                     ( 92, 89)
                     ( 97, 89)
                     ( 94, 93)
                     ( 92, 93)
    
    After that, Burro will tell you that there are 2 more buses out and about.
    The first is driving on the 6 lane freeway in the top left hand side. The
    second is driving on the 6 lane freeway in the bottom left hand corner.
    Coords of 1st bus: (17, 99)
    Coords of 2nd bus: (17,239)
    Hints: You can use any weapon to destroy the buses, not just the Rocket
           Launcher.
    
    After that, you'll have to deliver some cash to Burro's contacts who found
    those buses. Go and pick up the briefcase that is in Potato.
    Coords of briefcase: ( 32,156)
    
    Go to East Marina where Julio is waiting.
    Coords of Julio: ( 56,173)
    
    Manolito is in North East Glenwood, so pop down and give him his money.
    Coords of Manolito: (156,106)
    
    Paulo is in East Aye Valley, so go and give him his cash.
    Coords of Paulo: (
    
    Finally, go to Sunview where Ricardo is waiting for his cut.
    Coords of Ricardo: (217,230)
    
    OK, quick problem: A local cop is onto you.
    Quick solution: Go and pop a cork in his face! In other words, grease the
    son of a bitch. He is in his cop car in North Woodside.
    Coords of cop: (219,120)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    Go to Central Richman and answer the phone there. Burro should tell you
    about Alve, so go and see Paco and the boys down in Sunview.
    Coords of Central Richman phone: (103, 16)
    Coords of Paco and his gang: (187,219)
    
    Now go and lure Alve and his crew to where you are. He is across the water
    in West Woodside.
    Coords of Alve and his gang: (198,157)
    
    Now make tracks back to Paco in Sunview. If all goes well, Alve's gang
    should have followed you back. When the two gangs start fighting, kill Paco
    in the confusion. He will be just south of your location.
    
    Bad news, a TV film crew filmed your latest job. There are 4 TV Vans
    cruising around the city. Wipe them all out. You have 320 seconds.
    The first one is in North Eagleside on the 6 lane freeway.
    The second van is also on the freeway in North East Woodside.
    The third van is in East Sunview.
    The fourth and final van is in West Sunview.
    Coords of 1st van: ( 21,103)
    Coords of 2nd van: (229,105)
    Coords of 3rd van: (228,235)
    Coords of 4th van: ( 19,233)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Go to the phone in South East Excalibur and answer it.
    The challenge is: Can you kill 8 cops in 440 seconds?
    Coords of South East Excalibur phone: ( 97,127)
    
    OK...
    Cop 1 is in Central Eagleside.
    Cop 2 is in South West Chinatown.
    Cop 3 is in Central Glenwood.
    Cop 4 is in Central Sailors Wharf.
    Cop 5 is in North West Sunview on the far left ofthe level.
    Cop 6 is in South East Aye valley.
    Cop 7 is in North East Sunview.
    Cop 8 is in East Woodside.
    
    After that, you'll be told to get rid of some old cars. They are in East
    Sunrise in a mansion enclosure.
    Coords of cars: Portsmouth: (196, 63)
                    Itali GTO: (196, 64)
                    Vulture: (196, 65)
    
    Go and drive all of them into the deep spot near the docks in Woodside.
    Coords of deep spot: (250,154)
    Hints: On the 3rd car, the cops will be after you, so I suggest you leave
           the Itali GTO (Fast car) until last. Also, make sure you are going at
           top speed. The deep spot is the darker style water. Which is
           important as you'll see.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    Go and answer the phone in South West Wood Hill.
    Coords of Wood Hill phone: ( 76, 67)
    
    Go and steal the tanker that is in East Sunview on the 6 lane freeway.
    Coords of tanker: (235,237)
    
    Take it to the respray shop in South East Sunview. Now take it to Burro's
    warehouse in North Woodside.
    Coords of respray shop: (211,245)
    Coords of warehouse: (214,206)
    
    Some sort of chemical was in that tanker, and some of Burro's boys are
    acting a bit weird. Solution: Kill them all!
    You'll find Pepe in Central Eagleside.
    On the 6 lane freeway in Potato is where you'll find Jorge driving in his
    car.
    Jose is in Woodside.
    In North West Sunrise is where you'll find Pedro.
    Head to North Atlantic heights and run Alfonso down.
    Finally, go to Market where you'll find Rodrigo. Kill him to complete the
    mission.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Extra Phone Missions:
    ====================
    
    These missions can only be obtained after you have completed (Or failed, but   
                     you don't have any excuse ;o) ) all the phone missions in
    Telephone Hill.
    
    Location of Phones: North East Sailors Wharf
    Coords of phone: 5: (149,172)
                     6: (150,172)
                     7: (151,172)
                     8: (152,172)
    
    Phones are read from left to right with 5 being the one on the left and 8
    being the one on the far right.
    
    ----------------------------------------------------------------------------
    
    Phone 5:
    -------
    
    Go to North Potato and answer the phone.
    Coords of phone: ( 25,140)
    
    Go to the autoshop in South West Marina, and take the blue car.
    Coords of Burro's car: ( 21,194)
    
    Go to the mansion in Sunview, and drive the car in.
    Mansion entrance: ( 05,237)
    
    If all goes as planned, Mike Tallon's thugs will try and kill you. Simply
    waste them and blow up the Limo's to complete the mission.
    
    After that, you should get instructions to go to the Police Station in
    Atlantic Heights. Get there at full pelt so you get there before Mike
    Tallon. You have 120 seconds.
    Coords of Police Station destination: (233, 78)
    
    When you get to about West Atlantic Heights, Burro will tell you to waste
    him.
    Coords of 'signal spot': (210, 46)
    
    Hints: When you pick up Burro's car, take the crates too. There should be
           Armour and a Machine Gun. Also, when you have to follow Mike Tallon,
           take the Police Car that is there.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 6:
    -------
    
    Go to South East Sailors Wharf and answer the phone. Go to the Police
    Station in Woodside and wait for Burro to tell you something.
    Coords of Sailors Wharf phone: (147,191)
    Coords of Woodside destination: (222,116)
    
    Go to Central Excalibur and hang around the car. When the bloke gets out,
    he'll try and do a runner. Punch him and he'll tell you the rest of the
    mission.
    
    Get a car wired with a bomb and drive it to Central Marina. The nearest
    bombshop is at Central Sailors Wharf.
    Coords of nearest bomb shop: (133,175)
    Coords of Marina destination: ( 47,176)
    Hints: If you kill the little rat, you'll get a Gratuitous Violence Bonus.
    
    The Yakuza have stolen some of El Burro's stuff, and he ain't too happy.
    Your job is to go to Sunview and blow up the Limousine. You might also want
    to kill the 2 blokes aswell.
    Coords of first Limousine: ( 83,225)
    
    Burro still isn't happy though, so go to South Sunview and blow up the Limo
    there. Careful, the 2 guys have machine guns this time.
    Coords of second Limousine: (116,244)
    
    Go to East Sunview and blow up the 3rd Limousine.
    Coords of third Limousine: (245,201)
    
    Burro really is a crazy son of a bitch, go to South Sunview and steal the
    Limousine there. The important thing here is to stay on the road and keep
    moving. Take the Limo to North East Woodside and drive it through the roller
    door.
    Coords of stolen Limousine: ( 82,249)
    Coords of destination: (251,109)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 7:
    -------
    
    Go to Sunview and answer the phone there.
    Coords of Sunview phone: (180,193)
    
    Now go to South East Excalibur and kill everyone there. Pick up the
    briefcase.
    Coords of briefcase: (102,121)
    
    Another gang has set up a drugs lab, and Burro ain't a happy bunny. Head
    down to South East Marina and get in the van there. Drive the remote control
    bombs there and waste all the guards. Then drive a bomb in the roller door
    and detonate it. Coords of underground lab: ( 04, 81)
    Hints: Just after you get the instructions to pick up the tools for the job,
           go to the underground place and kill everyone there, then you can
           simply blow the place up with little trouble.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 8:
    -------
    
    Go to South East Potato and answer the phone there.
    Coords of Potato phone: ( 40,145)
    
    The job is to find some vehicles for a film set. You will need (In this
    order): An Ambulance, a Fire Truck, a Juggernaut and a Police Car.  Take
    them all to the garage in West Glenwood after you've stolen each one.
    Coords of garage: (135,117)
    Hints: The Fire service is not in the PSX version, but there are two Fire
           Engines....
           The first is at the North-Westerly corner of the 6 lane freeway, and    
                            the second is in the South-Easterly of the 6 lane
    freeway.
           Also, there is an Ambulance parked outside the Hospital in South Glen
           Wood.
           Coords of Ambulance (134,126)
    
    Now go to Sunview and check out this car with the merchandise in Central
    Sunview.
    Coords of merchandise car: ( 84,225)
    
    Guess what? It's a trap. That bastard Bryson is back again. You've got 120
    seconds to go to Soviet Hill. Once there, get in the red Itali GTO.
    Coords of red Itali GTO: (139, 65)
    
    Now you have 120 seconds to get to Sailor's Wharf. Once there, get in the
    red 4X4. Now you have 120 seconds to get to Atlantic
    Heights. Get in the red Mamba which is sitting there.
    Coords of 4X4: (153,180)
    Coords of Mamba: (228, 64)
    
    Now go back to Sailor's Wharf. Once again you have 120 seconds. Bryson will
    be standing in one of the alley's there. The trick is: You have to kill him
    before he reaches Sunview.
    Coords of Bryson: (116,173)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    Go to North East Aye Valley and go into the bar to meet El Burro and finish
    this chapter.
    Coords of Red Clam Bar: (248, 86)
    
    El Burro: "Hey pretty boy! You done real good for me, no? Now is time to
              find out why they call me 'The Donkey' eh? Haha! I'm going to        
                               reward you personally this time!"
    
    ============================================================================
         ___  __ __   ______ _______
        /  / / // /  / ____// _____/
       /  / / // /  / /    / /____
      /  / / // /  / /    / _____/
     /   \/ //  \ / /___ / /____
     \     //   //     //      /
      \___//___//_____//______/
                             _______ __ _______ __  __
                            / _____// //__  __// / / /
                           / /     / /   / /  / /_/ /
                          / /     / /   / /   \   _/
                         / /____ /  \  /  \    / /
                        /      //   / /   /   / /
                       /______//___/ /___/   /_/
           ___________ __   ______ ______ __   _______ _______
          /  __  __  // /  / ____// ____// /  /  __  //  __  /
         /  / / / / // /  / /___ / /___ / /  /  / / //  / / /
        /  / / / / // /  /__   //__   // /  /  / / //  / / /
       /  / / / / //  \ ___/  /___/  //  \ /  /_/ //  / / /
      /  / / / / //   //     //     //   //      //  / / /
     /__/ /_/ /_//___//_____//_____//___//______//__/ /_/
                                             ______ ___  __ __   _____   _______
                                            / ____//  / / // /  /  __ \ / _____/
                                           / / __ /  / / // /  /  / / // /____
                                          / / / //  /_/ // /  /  / / // _____/
                                         / /_/ //      //  \ /  /_/ // /____
                                        /     //      //   //      //      /
                                       /_____//______//___//______//______/
    
     --------------------------------------------------------------------------
    | Bent Cop Blues:                                                          |   
              | Target Score: 3000000, Secrets: 15, Missions: 16                   
         |              
    --------------------------------------------------------------------------
    
    For this chapter, you'll be working for Sam Deever. He runs the drug squad,
    and has a file on you that could put you away forever. He is a seriously
    dirty cop, and most of the missions's you'll do will involve some sort of
    nefarious plot to correct a mistake so that Internal Affairs don't uncover
    the true facts of some of his biggest cases.
    
    Phone Missions:
    ===============
    
    The phones are read from top to bottom (East Vice Beach and South West Greek
    Heights) or clockwise from the top left (South Vice Shores).
    
    Location of phones: East Vice Beach (Phones 1-4)
                        South Vice Shores (Phones 5-8)
                        South West Greek Heights (Phones 9-12)
    
    Coords of phone: 1: (243, 61)
                     2: (243, 62)
                     3: (243, 64)
                     4: (243, 65)
    
                     5: (144,116)
                     6: (145,116)
                     7: (145,118)
                     8: (144,118)
    
                     9: ( 64,183)
                    10: ( 64,184)
                    11: ( 64,186)
                    12: ( 64,187)
    
    ----------------------------------------------------------------------------
    
    Phone 1:
    -------
    
    Deever's ex-wife has run off with his kids, and he wants them back.
    Go and pick up the Repair Van in North Felicity and take it to the house in
    South Banana Grove. Pauly will meet you there.
    Coords of Repair Van: (154,133)
    Coords of Pauly: (229,211)
    
    He'll tell you to take the little bastards to the hotel in North East Vice
    Beach.
    Coords of hotel: (235, 37)
    
    Now go and steal some Reporter's car whose been tailing Deever for a couple
    of days. It is in South Coral City.
    Coords of Reporter's car: ( 88, 98)
    
    Take it to the house in South Banana Grove. Pauly will meet you there.
    Coords of Pauly: (228,211)
    
    Now take the car to North Greek Heights and drive it into the roller door
    there.
    Coords of roller door: ( 85,109)
    
    Now Deever wants you to steal the car that he stole for his daughter because
    her boyfriend has stolen it! The car is driving through North Vice Shores.
    Take the car to the house in South Banana Grove.
    Pauly will meet you there and tell you to take it to North East Felicity.
    Coords of Pauly: (229,211)
    Coords of Felicity destination: (184,161)
    
    Deever's wife is driving through Greek Heights. Go and get her. Simply steal
    her Jugular and take it to the house in South Banana Grove. Pauly will meet
    you there.
    Coords of Pauly: (228,211)
    
    He'll tell you to go and meet Deever in West Greek Heights
    Coords of Greek Heights destination: (81,162)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    Go to Vice Shore and steal the limousine which is driving around there.
    You might have to kill the driver.
    
    Right, now take it to the nearest bomb-shop and get it rigged with a bomb.
    The nearest bomb-shop is just off the 6-lane freeway in East Vice Shores.
    Coords of bomb-shop: (170, 69)
    
    Now take the limo over to Miramire where you're going to pick up a stripper.
    Apparently she's dealing for the Rasta's, so once she gets in, activate the
    bomb, get out and run!
    Coords of stripper: ( 68, 10)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    There's an F-19 parked in East Felicity, go down there and steal it.
    Coords of F-19: (174,195)
    
    Head to the nearest bomb-shop and get it rigged with a bomb. The nearest one
    to here is in South East Richman Heights.
    Coords of bomb-shop: (140,247)
    
    Take it to North West Richman Heights, park it up where the arrow specifies,
    activate the bomb and leg it.
    Coords of parking place: ( 17,213)
    
    Now you're going to go and persuade the dealers to part with their cash.
    Dealer 1 is in North West Little Bogota, dealer 2 is in East Little
    Dominica, dealer 3 is in North Miramire, and finally dealer 4 is in West
    Vice Shores.
    Coords of dealer 1: ( 06,146)
    Coords of dealer 2: ( 63, 87)
    Coords of dealer 3: ( 63, 03) (Entrance is just to the South)
    Coords of dealer 4: (144, 66)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    The Rasta's are doing a drug deal down in West Little Bogota, head down
    there and destroy the tanker. The easiest way to do this is to go round to
    the left hand side of the car-park and use the Flamethrower through the
    fence.
    Coords of tanker: (15, 175)
    Coords of perfect shooting spot: ( 12,175)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 5:
    -------
    
    Deever's got a bit of a problem, some young cop thinks he can tell the
    District Attorney about a lot of Deever's more nefarious schemes. Deever
    wants him dead, and right so, you're going to kill him.
    Head to South East Richman Heights where the rookie is going to try and
    answer the phone. It's important to kill him in any way possible before he
    answers that phone, so be quick.
    He will park 6 grid coordinates away from the phone directly to the West,
    which gives you a little time to run him down in a car if you like.
    Coords of his parking place: (112,241)
    Coords of phone: (118,241)
    Hints: You have to make sure that he leaves his car to go to the phone
           *before* you kill him. Kill him when he's driving and you'll fail the   
                            mission.
    
    Turns out that his wife knows about his plan to rat Deever out too. You'll
    now get 160 seconds to waste her.
    Just to make your life harder, she'll be waiting at a subway station which
    can only be accessed by a pedestrian walkway.
    The station is located at North Vice Shores, but to get there, you're going
    to have to go across the water to West Vice Beach and use the pedestrian
    walkway.
    Luckily, there is a bridge that the 6-lane freeway goes over, just
    to the South in Central Vice Shores, so use that to get across, and follow
    the freeway round the block to get to the entrance of the bridge.
    Coords of pedestrian walkway entrance: (207, 41)
    Coords of the rookie's wife: (159, 30)
    
    Now you'll have to head over to Central Banana Grove. Be very careful not to
    get stopped by the Police. If you do, it's Mission Failed.
    There isn't a time limit, but you're going to have to use some very busy
    roads which will be filled with cops. Luckily, chances are that your
    activities would have made your wanted level rise, so a copper and his car
    will be waiting for you when you get back to West Vice Beach. Kill him -
    nick the motor.
    Coords of Central Banana Grove destination: (218,204)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 6:
    -------
    
    The Felicity Hell's Angels owe Deever money for protection. Deever wants the
    leaders bike as compensation. Head to Central Felicity and steal it.
    Coords of leaders bike: (167,199)
    
    Hints: The Hell's Angels are going to be all over you like a rash, so make
           sure you wipe the other 3 out first.
           Also, there's a respray shop in North East Greek Heights on the way
           to your next destination, so if the amount of cops on your back is
           annoying you, use it!
           For some reason, having the plates changed on the mission bike makes
           the bike unrecognisable to the game when you try and drive it into
           the roller-door. Steal another car and drive that in instead, then
           continue on using the bike.
           Coords of handy respray shop: (118,110)
    
    Now take the bike to North East Greek heights and drive it into the
    roller-door.
    coords of roller-door: ( 97,109)
    
    Deever will then tell you that he shot one of the Coral City Rastas the
    night before. He want's you to go and find his car.
    Head to Central Coral City and pick up his Penetrator.
    Coords of Rasta's car: ( 87, 70)
    
    It's a trap!! Some remote-controlled cars are going to come and try to blow
    you up! Get your arse out of there quick, and head to South Greek heights
    and drive the car into the roller-door.
    Coords of roller-door: (102,180)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 7:
    -------
    
    This mission is incredibly easy, all you have to do is go round the city and
    pay off some cops to keep quiet about some of Deever's activities.
    The first cop is in East Little Dominica.
    The second cop is in South East Vice Beach.
    The third cop is in North West Richman Heights.
    Coords of first cop: ( 52, 78)
    Coords of second cop: (235, 99)
    Coords of third cop: (18,213)
    
    The third cop is going to give you a bit of aggrevation, so kill his ass,
    but only when Deever tells you to.
    
    Hints: Tempting as it might be, don't try and steal any of their Squad Cars.
           You'll fail the mission if you do!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 8:
    -------
    
    Some bloke is trying to pull a bank job without Deever's permission. Head
    down to South East Banana Grove and steal his getaway car.
    Coords of getaway car: (233,231)
    
    Drive the car over to North West Richman Heights and pick up the bank
    robber.
    Coords of robber: ( 35,206)
    
    Take the robber back, but this time to Central Banana Grove and drive the
    car into the roller-door.
    Coords of roller-door: (227,189)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 9:
    -------
    
    One of Deever's guys down in North West Vice Beach says there's a deal going
    down involving the Rastas. Head over there and see him.
    Coords of Deever's informant: (210, 23)
    
    Apparently, the Rastas have a shipment coming into the docks at South East
    Richman Heights. Deever wants you to go down there and kill them all, but be
    careful not to hit the limousines.
    Coords of deal: (137,252)
    
    Hints: Having a really fast, agile car would definately not hurt here. An
           F-19 or a Squad Car are great as you can use the brake button and
           simply run them all down whilst turning. Try to find out which
           members of the gang are armed with machine guns, as these are
           obviously going to do your car more damage. Take them out first.
    
    Take the limo on the right to Banana Grove and drive it into the
    roller-door.
    Coords of limo: (140,253)
    Coords of roller-door: (226,177)
    
    Now Deever wants the other limo, so go back and steal that one too.
    Take it to North Felicity and drive it into the roller-door.
    Coords of second limo: (139,253
    Coords of roller-door: (166,135)
    
    Now you're going to deliver some to some dealers. A car-load of it is
    waiting for you in Central Banana Grove. Go and pick it up and drive to
    South Greek Heights to meet the first dealer. The second dealer is in South
    East Vice Beach. The third dealer is in South East Banana Grove.
    Coords of drug car: (227,174)
    Coords of first dealer: (88,181)
    Coords of second dealer: (235, 82)
    Coords of third dealer: (249,243)
    
    Note: Jimmy The Shovel in this mission is a reappearance of one of the guys
          you worked for in Liberty City!
          Incidentally, the third dealer (Named 'Begbie') is most probably named
          after the psychotic character from the film 'Trainspotting'. It's kind
          of ironic though, as Begbie in the film hated drugs!
    
    There's another car with more drugs in North Felicity. Go and pick it up.
    Take the car to North Vice Beach to sell to some drug addict.
    Now head to North West Greek Heights to sell to another dealer. Finally, the
    very last drop off is in South Felicity.
    Coords of second drug car: (166,137)
    Coords of drug addict: (213, 08)
    Coords of fourth dealer: ( 79,114)
    Coords of fifth dealer: (162,205)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 10:
    --------
    
    Head to South Banana Grove and pick up a doctor who has paid for a good
    driver. Get in the limo and drive him to the Abortion clinic in South East
    Little Dominica.
    Coords of limo: (228,212)
    Coords of Abortion clinic: ( 51,122)
    
    Hints: Before you actually drive the limo in to the courtyard, get out and
           blast the other limo and the three guys standing near it.
           Drive the limo into the area backwards, then you'll be able to get
           out of their faster (Obviously, the limo can go much faster going
           forward then in reverse).
           Try to get out of there as fast as possible as the guys with the
           Machine Guns *will* follow you onto the road.
           As you may have noticed, the Machine Gun gents and the two Brigham's
           only spawn *after* you've driven the limo in, so try and drive the
           limo between the cars blocking your path. It's a lot quicker than
           trying to shove them out the way, and they'll also block some of the
           Machine Gun damage you're going to take.
           Finally, it's also very handy to look after the limo and not have a
           wanted level.
    
    It's sort of a trap, some pro-lifers are waiting to shoot the limo and kill
    the doctor! Get out of there as fast as you can and drive the limo back to
    the house at South Banana Grove and drive it into the roller-door.
    Coords of roller-door: (229.209)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 11:
    --------
    
    Head down to Central Vice Shores and steal the car there. It belongs to a
    car dealer who Deever's suspects is working for the Rastas.
    Coords of car dealers car: (151, 81)
    
    Right, now go to South West Little Dominica. There's an urban park that
    looks like a basketball court or something. Kill everyone in there.
    Coords of 'basketball court' entrance: ( 16,104)
    
    Hints: In the unlikely event that they try and shoot you, pick up the armour
           which is located just south of the entrance to the court just in
           case.
           Coords of armour: ( 19,112)
           It is also a very good idea to block off the entrance with either two
           cars or one bus just to stop them escaping onto the road. It saves
           time.
    
    Deever will tell you to wait and see if they strike back at you. They won't,
    so you're going to try and provoke them. Go to North East Little Bogota and
    steal the car that's waiting there for you.
    Coords of Rasta's car: ( 54,137)
    
    Now head back to the car dealers place and blow up all the cars that are in
    there.
    Coords of car dealership entrance: (153, 79)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 12:
    --------
    
    The rastas have a courier on his way to one of their crack factories.
    Follow him, and be very, very fast. He will start off somewhere in North
    Banana Grove (Presumably in the bottom-right hand side of the city on the
    8-lane freeway). It's probably a good idea just to head to the crack house,
    which is in North Miramire. He will park up outside and get out. You should
    do the same and follow him on foot. He will go into the crack house.
    Coords of crack house: ( 66, 09)
    
    Hints: It is a very, VERY good idea to visit a spray shop and get rid of
           your wanted level before starting this mission. The courier mainly
           uses the main roads, which means that the police will be out in force
           to catch YOU, but will hit HIM when they fire at YOU.
           Also, don't follow him very close, at some stage of the journey he'll
           probably get out and start firing at you! If this happens, whatever
           you do, do not kill him. You'll fail the mission otherwise.
    
    Now you know where they're hiding, it's time to do something about it.
    Go to North West Little Bogota and steal the Tanker.
    Be very careful, there are a few guys who will take exception to your
    presence and try and kill you. The best trick is to nick a fast car (Again,
    an F-19 or Squad Car are good) and try to run them over.
    Coords of Tanker: ( 20,150)
    
    Head back to the crack house and park the Tanker where the arrow specifies.
    Now get out and blow it up using any means.
    Coords of parking place: ( 68, 10)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Missions:
    ===============
    
    For this chapter, every Secret Mission is activated by picking up a ringing
    phone. They are located as follows:
    
    1. West Banana Grove
    2. South Vice Beach
    3. North West Vice Shores
    4. North East Richman Heights
    
    Coords of phone 1: (205,172)
    Coords of phone 2: (215,102)
    Coords of phone 3: (141, 02)
    Coords of phone 4: (113,205)
    
    ----------------------------------------------------------------------------
    
    Secret Mission 1:
    ----------------
    
    Follow the arrow to kill Dell from Internal Affairs. He is driving a brown
    Regal. He starts somewhere in the lower-left of the map and is heading to
    the upper-central part (Greek Heights I think).
    
    Next, go and pick up the Limousine in South Banana Grove.
    Coords of Limo: (229,213)
    
    Drive the Limo to the courthouse which is in South East Coral City and pick
    up Deever.
    Coords of Deever: (109, 83)
    
    Take him to the mansion (Where you got the Limo) in Central Banana Grove.
    Coords of mansion rollerdoor: (225,208)
    
    Hints: You'll notice that on two of the corners and across the road from
           your destination are men armed with Machine Guns and Pistols. Be
           *very* quick.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission 2:
    ----------------
    
    All you have to do here is pick up 4 vehicles one by one and take them to
    the carpark in West Little Bogota then waste them. Vehicle 1 is in South
    West Felicity. Vehicle 2 is in East Felicity  Vehicle 3 is in East Vice
    Beach Vehicle 4 is in North West Felicity .
    Coords of Vehicle 1: (136, 231)
    Coords of Vehicle 2: (174,179)
    Coords of Vehicle 3: (231, 59)
    Coords of Vehicle 4: (139,133)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission 3:
    ----------------
    
    This mission lets you get a chance to kill El Burro (And you probably want
    to too).
    Take the Transit Van that is in Central Little Bogota, then head to the park
    in Vice Shores (Where the mission phones are) and kill everyone in sight.
    your not really supposed to kill Burro, but what the hell. He looks like a
    single Hare Krishna dressed in orange in the middle of the phones.
    Coords of Transit Van: (28,158)
    Coords of El Burro: (144,117)
    
    Hints: As you'll see, the Rasta's have blocked off the four entances to the
           park. My suggestion is to blast them, walk in, then run out again.
           With a bit of luck you'll get a load of guys come after you, and you
           can simply shoot them through the fence. For some strange reason,
           your Machine Gun bullets can go through, but their Pistol bullets
           can't. You can also capitalise by using the Flame thrower.
           This mission is extremely difficult with a wanted level, as there's
           main roads to the North, South and West, although there is a handy
           respray shop just across the 6 lane freeway in North East Greek
           Heights.
           Coords of handy respray shop: (118,110)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission 4:
    ----------------
    
    You have 400 seconds to do the whole of this mission.
    Go to the Hospital in North East Little Dominica and steal the Limousine.
    Coords of Limo: ( 44, 47)
    
    Drive the Limo to the house in Banana Grove, then go to a bomb shop and get
    the Limo rigged. The nearest Bombshop is in South West Felicity.
    Coords of Banana Grove house: (229,213)
    Coords of nearest Bombshop: (140,247)
    
    Now drive the Limo back to Hospital and blow it up in the spot your supposed
    to park it in.
    Coords of parking place: ( 40, 61)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    When you have 3000000 or more points, Deever will tell you to head to the
    Police Station in West Banana Grove to meet him. The entrance to the area
    he's in is just to the East, you have to go under the train tracks.
    Coords of Deever: (204,202)
    
    Note: Shoot him and you won't get the cut-scene.
    
    Deever: "You listen to me you two-bit motherf*****g c**ksucker! I hear
            you're working behind my back, if that's true I'm going to f**k you
            like a crazy bitch! Get the f**k out of my sight!"
    
    ============================================================================
    
     --------------------------------------------------------------------------
    | Rasta Blasta:                                                            |
    | Target Score: 5000000, Secrets: 17, Missions: 16                         |
     --------------------------------------------------------------------------
    
    Finally we come to the last chapter of GTA. The missions aren't as varied as
    the other levels, but it is extremely fun and challenging all the same.
    In this chapter you'll be working for the Vice City Rastafarians after a bit   
                     of confusion prompts you to join them.
    
    Phone Missions:
    ==============
    
    The phones are in exactly the same place as Bent Cop Blues, but I'll list
    them anyway for reference.
    
    The phones are read from top to bottom (East Vice Beach and South West Greek
    Heights) or clockwise from the top left (South Vice Shores).
    
    Location of phones: East Vice Beach (Phones 1-4)
                        South Vice Shores (Phones 5-8)
                        South West Greek Heights (Phones 9-12)
    
    Coords of phone: 1: (243, 61)
                     2: (243, 62)
                     3: (243, 64)
                     4: (243, 65)
    
                     5: (144,116)
                     6: (145,116)
                     7: (145,118)
                     8: (144,118)
    
                     9: ( 64,183)
                    10: ( 64,184)
                    11: ( 64,186)
                    12: ( 64,187)
    
    ----------------------------------------------------------------------------
    
    Before you get a chance to get stuck in, you'll be helping Deever for a bit.
    
    Go to North West Richman Heights and steal the Itali GTO that's sitting
    there.
    Coords of Itali GTO: ( 08,209)
    
    You'll now have 120 seconds to take it to the nearest bomb shop and return
    it to the same place in North West Richman Heights rigged with a bomb.
    The nearest bomb shop is located in South East Richman Heights.
    Coords of nearest bomb shop: (140,247)
    
    After that, head to Central Greek Heights and answer the payphone.
    Coords of payphone: ( 93,153)
    
    Deever reckons you've got a tail, so head to South Miramire and answer
    another payphone.
    Coords of payphone: ( 68, 36)
    
    Turns out the Rastas want a meeting. Go to the hotel complex in Central Vice
    Beach.
    Answer the payphone to hear Deever and then see what the Rastas have
    to say.
    Coords of payphone: (228, 49)
    
    The Rastas want you to work for them (No surprise after the last five
    levels...). They'll tell you to go left out of the complex to stay working
    for Deever, or go right to start working for them.
    
    The next part is optional. If you go left Deever will tell you to blow up
    the Limousine driving on the 8 lane freeway in Banana Grove. Head down there   
                     and destroy it and the Rastas will prompt you to work for
    them.
    
    I find it quicker just to go right personally, as you can start right away
    (The phones are just round the corner).
    
    ----------------------------------------------------------------------------
    
    Phone 1:
    -------
    
    Jimi and some of the other Rasta boys are being attacked in Central
    Miramire by some gang, so head down there and kick their arses.
    All you have to do here is help the Rastas in the lower half of the
    courtyard kill the dozen or so enemies at the top of the courtyard.
    They are armed with Pistols and Machine Guns.
    Coords of East side entrance: ( 89, 14)
    Coords of West side entrance: ( 81, 14)
    
    Hints: Armour is a big help here. Another easy way to complete this mission
           is to walk in and make all the firing start, then walk out again. 0
           You'll draw a lot of there fire allowing your Rasta buddies to pick
           off there guys one by one. The enemies here are stationary, they
           never move or come after you.
           Before you go in with guns ablazing, spray a load of Machine
           Gun bullets and a couple of rockets in there. You'll be able to tell
           if you've got any as your wanted level will start to rise rapidly.
           Finally, get killed or arrested and you'll fail the mission.
    
    Mission Complete!                                                        0
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    The 'High Priest Of Babylon' (The President!!) is in town to do something on
    the radio.
    All you have to do is go down and kill him in West Felicity within a 120
    second time limit. He is in a little area that's been cut-off by a Limo.
    Coords of Limo: (146,192)
    
    Hints: Quite a tricky one this, as you'll have people firing at you from two
           directions and chances are the Limousine will blow when you get near
           it.
           I found it easier to stand just to the West of the Limo and fire a
           rocket at it. The President's bodyguards are on the street corner       
                            just to the North and South of the Limo.
           The South guards are right next to sign-posts which means you can't
           run them down, and the North guards are just behind the foot-bridge
           support, so you'll have to go in on foot.
           The people firing at you will be just off-screen and chances are the
           explosion will kill the 'High Priest'.
           If not, simply clamber over the Limo from the left-hand side and go
           into the little courtyard. The President is only being protected by
           two guards which you can easily dispose of and Armour can protect you   
                            from their light fire.
           Alternatively, go to Coords: (153,194) and use the vehicle slide
           under trick to get through the fence and kill the President before
           the guards know what's going on.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    You need to go and collect some 'coil' from Brother Leroy (Whatever that
    is).
    He's waiting in a green Penetrator in East Miramire.
    Coords of Penetrator: (118, 26)
    
    Oops, Leroys a nutter and he's got a bomb! Do as he says and drive him to
    the hotel in Richman Heights. You'll have 60 seconds and do *not* get out of   
                     the car. Park up right at the doors and run!
    Coords of parking place: ( 53,250)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    More people are trying to kill your righteous brothers. You have 100 seconds   
                     to go to South Greek Heights and sort the five of them out.
    They are on top of the roof just across the road. To get up there use the
    pedestrian stairs around the corner in North East Richman Heights.
    Coords of the five hitmen: ( 98,201 - 100,201)
    Coords of pedestrian stairway entrance: (105,204)
    
    Hints: Another tricky one, I like to get a Bike or Superbike rigged with a
           bomb before answering the phone and then driving it up the stairs,
           activating it and running back down the stairs.
           With a bit of luck it blows all five of the bastards up at once!
           It is also possible to get the 'Psycho Bastard Bonus' here if you
           kill all five of them using the Machine Gun in a couple of seconds
           without taking your finger off of the fire button.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 5:
    -------
    
    The Rastas have discovered where another 'High Priest' is hanging out, and
    they want him dead.
    This is actually a lot harder then it looks. Drive down to South Banana
    Grove and take out all the guys in black and the Limo.
    Coords of 'High Priest Layout' entrance: (227,215)
    Coords of Limo: (225,209)
    
    Hints: There's not a lot I can say here to help you. Armour is essential       
                            (There's some round the corner in South East Banana
    Grove, Coords:
           (234,222) and you'll notice that the guys with the Machine Guns
           *never* stop firing until they're dead.
           First of all drive straight past them to the Armour to get Brother
           Marcus to tell you about the help in the area, then head back and go
           in firing. You'll notice that the game developers have given you        
                            quite a bit of help - this is the only mission I've
    seen where your                              gang is armed with Machine Guns
    instead of Pistols.
           Aim for the guys shooting at you before you even think of taking out
           the Limo. I'd suggest strafing them first because a lot of the time
           one of the guys won't turn with the others to shoot you.
           For all you cheaters (Heh heh heh), there's an R/C Bomb Kill Frenzy     
                            round the corner in the Hospital grounds, so you could
    use that.
           Coords: (202,202).
           It's possible to drive an R/C bomb in without the guards shooting it.
           Contrary to popular belief, you don't actually have to kill the
           guards, just blow the Limo, but it helps if you're going in on foot     
                            not to have somebody shooting bullets at your arse.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 6:
    -------
    
    Three vans full of enemy hitmen are waiting to take out your brethren, so      
                     you're going to get them first.
    This is difficult until you know where the vans are parked, but then again     
                     that's probably why you're reading this :o)
    
    The first one is located in Coral City, but you have to drive around until
    you've spotted it.
    
    The second is a lot easier as it's parked up in North West Greek Heights       
                     under a building canopy.
    Coords of second van: ( 79,114)
    
    The third van is somewhere in Banana Grove on the 8 Lane Freeway
    
    Hints: I'm fairly certain that the places that generate the vans aren't
           random and you'll find them in those locations all the time.
           The only other advice I can give you is to drive fast, as it pans the
           camera out more, and you'll see the vans quicker.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 7:
    -------
    
    Yet more scouts of Babylon are up to no good, this time it's burying their
    dead on Rasta holy land.
    Go to the Graveyard located in Little Bogota and kill them.
    They're located in the South West of the Graveyard.
    Coords of Graveyard entrance: ( 34,194)
    
    Hints: There's Armour and a Machine Gun located near the top of Graveyard,
           and a Flame Thrower just to the South on the street.
           Coords of Machine Gun: ( 24,186)
           Coords of Armour: ( 06,182)
           Coords of Flame Thrower: ( 12,199)
           I found easiest to go round the outside to near where they are and
           Flame Throw through the fence. Unfortunately, you can't fire the
           Machine Gun through, but the guys trying to shoot you will come right
           up to the edge of the fence allowing you to toast them with ease.
           A Wanted level here isn't too good as the police will keep
           interrupting you, forcing you to waste the precious Flame Thrower.
           Be *very* careful not to switch to Rocket Launcher by accident, or
           you'll be the toast.
           The cruel trick is that after the other guys have noticed your there,
           not only will they try and kill you, but they'll also spawn other
           guys and two Limos to block the entrance. In my opinion, take the
           easy route and kill them through the fence.
           They have Machine Guns, and you only have three hit points.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 8:
    -------
    
    Those pesky scouts of Babylon are planning to blow up the Rasta's marijuana.   
                     You've got 60 seconds to stop it, so head down to East Richman
    Heights and waste the guys in black the arrow points at.
    The first will be coming in by the entrance to the West of the yard area, so   
                     it's a good idea to head all the way down the 6 Lane Freeway
    and come up                         from the South to the area. That way, you
    can take him out before he even                        gets a shot at the cars
    or, more importantly, you.
    Coords of West entrance: ( 85,233)
    
    Before I forget, there's some Armour just South of the yard which will come    
                     in VERY handy (Coords: ( 92,239).
    You're basically going to go anti-clockwise round the yard to all the
    entrances killing the guys in black. The next guy will be coming in from the
    South entrance. If you head there right after you've killed the first guy
    he'll be just coming in to the area. Careful, he's got a Machine Gun.
    I'd advice getting back in your car, going  round the yard and running him
    down. Have a FAST car!
    Coords of South entrance: (104,236)
    
    Note: If any of the cars blow up, it'll be Mission Failed after you kill the   
                     next guy.
    
    The next guy is coming in via the North Easterly entrance. Waste him too.
    Coords of North-Easterly entrance: (111,230)
    
    Now head to the North-Westerly entrance and kill the fourth and final guy.
    Coords of North-Westerly entrance: ( 94,230)
    
    Hints: Just like many other missions, I found that a Superbike is great for
           getting to each entrance promptly.
           Remember to park it in the direction you're heading next as to waste    
                            as little time as possible.
    
    Random musing: How on Earth did they get those cars in there? The bollards     
                     guarding each of the fourth entrances are too narrow!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 9:
    -------
    
    Bet you jumped right in the car to start this Mission and failed it right?
    STAY ON FOOT to follow this Spindly Jim fella to where he keeps his hookers.
    He'll visit a few people on the way, be sure not to kill any of them.
    After visiting about four or five of his bitches, brother Marcus will
    finally tell you to kill him.
    
    You'll now do a side-mission 'Slap Them Bitches!'
    By the way, they're gonna try and run. try and use traffic to get close and
    slap 'em.
    The locations and Coords of all of them are:
    Bitch one: North Richman Heights ( 81,210)
    Bitch two: South Richman Heights ( 68,239)
    Bitch three: North Richman Heights ( 53,218)
    Bitch four: South Little Bogota ( 33,199)
    
    And do *slap* them, no shooting.
    
    I bet you like the 'Bitch Slappin Bonus' for 50,000 points right? I did :oP
    By the way, for approximately every 15-20 seconds it takes you to slap them,
    you lose some off your bonus.
    
    The point deductions go like this:
    
    50,000
    40,000
    25,000
    20,000
    15,000
    10,000
    5000
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 10:
    --------
    
    Follow Brother Marcus' instructions and head over to Vice Beach. We're gonna
    be doing a fair bit of killing here, so it helps to be Armoured and armed
    with at least a Machine Gun.
    A Wanted level is really not much help either, so as there's no time limit
    to get over to Vice Beach, get your car sprayed at the handy respray shop
    located in North East Greek Heights just off the 6 Lane Freeway.
    Coords of Vice Beach destination: (230, 64) <approx>
    Coords of handy respray shop: (119,110)
    
    When you're there, follow the arrows and blow up the Limos. This is another
    mission where you can't pinpoint they're location, but is easy enough to
    follow the arrows. They're all going to be in the Vice Beach area anyway. By
    the time the 200 seconds are up, they'll be out of range, so try to be
    quick.
    
    For the first of them 'damn baldheads' watch out for the guy just to the
    South of the Limo across the road armed with a Pistol. I always run him down
    first.
    He's guarding a helpfully placed Rocket Launcher.
    
    The second 'Babylon scout' is located in Central Vice Beach on the Northerly
    pavement.
    It's a good idea to have a fast car for this mission anyway, but get on the
    pavement FROM THE LEFT HAND SIDE before you can see him and run him down.
    Coords of second Babylon scout: (223, 59)
    
    The third scout and Limo are just round the corner. Lather, rinse and
    repeat: Take the guard out first, then the Limo.
    I found it easiest to go down the little alley-way between the bridge and      
                     building rather than go all the way round.
    Coords of Limo: (207, 48)
    
    The fourth and fifth guys are to the North, you'll have to go down an
    alley-way to the West to get to them. Just like all the others, they've got
    Pistols.
    Coords of alley-way entrance: (229, 13)
    Coords of fourth and fifth 'Babylon scouts: (242, 12)
    
    The next Limo is located in South East Vice Beach.
    Coords of next Limo: (229, 98)
    
    The final guy is at a payphone just next to the bridge in South West Vice
    Beach. Be wary of the guy just to the North of the pedestrian bridge, as he
    has a Pistol but sometimes switches to a short burst of Machine Gun fire.
    Coords of payphone guy: (198,100)
    
    Hints: As this mission has a tricky time limit, familiarise yourself with      
                     the alley-ways that are next to the freeway bridges.
    A lot of them provide handy shortcuts.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 11:
    --------
    
    After the last three or four missions thankfully a slightly easier one :o)
    Brother Aerol has been killed and his killer is being taken to a safehouse.
    The bus he's in starts it's journey in Felicity and stays on the 6 Lane
    Freeway.
    
    The driver will jump out when you get near the Bus, so kill him. He's armed
    with just a Pistol.
    
    Now head to the Docks just South of the bottom of the Freeway where some of    
                     the lads are waiting to dish out some vengeance.
    Coords of destination: (135,252)
    
    Hints: Be careful they don't actually hit you with their Machine Guns, but
           it's OK if the bus explodes and some of them die!
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Phone 12:
    --------
    
    Finally, another shortly timed mission :o(
    Your mission is to follow a series of hitmen to where brother Maelcum is.
    You'll have 60 seconds to haul arse to the first one in Vice Beach.
    Don't kill him yet though, wait for him to lead you to brother Maelcum.
    He'll be the guy in black who's walking fast and will lead you over the
    water on a pedestrian walkway. It's important you keep up - we don't brother   
                     Maelcum dead.
    Coords of pedestrian walkway entrance: (199, 93)
    
    Be careful of him. Get too close and he'll come after you (Which means
    you'll panic, shoot him and fail the mission)
    A good half-screen in distance is ideal on foot, although I've noticed he
    NEVER tries to get you when your on a Bike or Superbike.
    
    He'll now lead you on a complicated route to the park in South Vice Shores
    where brother Maelcum is. This is the same park your phones for missions 5-8
    are, and brother Maelcum is just to South West of the phones dressed in
    green.
    Coords of brother Maelcum: (139,119)
    
    When the guy you're chasing gets just past the phones get ready to fire.
    Brother Marcus will tell you exactly when too. Kill him to early and you'll
    fail the mission though.
    
    The best spot I've found to stand is diagonally in front of brother Maelcum.
    When the hitman first sees brother Maelcum he'll fire of two or three rounds
    but never more. With a bit of luck all three shots should hit you allowing
    you to QUICKLY take him out before he can fire more shots off and kill
    Maelcum.
    
    An even easier method is to park a Bike or Superbike right in front of         
                     Maelcum, so that the bullets all hit the that and don't kill
    him.
    Make sure it's in great condition, because if Maelcum dies then it's instant   
                     Mission Failed.
    However, YOU *can* die, even if you kill him before he kills you. All you
    have to do is follow the arrow  back to Maelcum to
    get the (Highly desirable by now) points for the last completed mission.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Missions:
    ===============
    
    For this chapter, every Secret Mission is activated by picking up a ringing    
                     phone. They are located as follows:
    
    1. South East Miramire (entrance to South in North Coral City)
    2. West Vice Beach
    3. South West Felicity
    4. *
    
    Coords of 1: (106, 34)
    Coords of 2: (199, 52)
    Coords of 3: (135,210)
    Coords of 4: *
    
    I'm still missing this one. That's the joy of writing it down on a piece of    
                     paper and losing it :o(
    
    If anybody knows the location or coordinates please let me know at:
    
    trebor@argonet.co.uk
    
    ----------------------------------------------------------------------------
    
    Secret Mission 1:
    ----------------
    
    Some people are trying to kill Brother Marcus' mother, so get a Taxi and go    
                     and rescue her. She is in South West Greek Heights.
    Coords of Marcus' mother: ( 67,197)
    
    Now drive her to East Vice Shores.
    Coords of destination: ( 166, 48)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission 2:
    ----------------
    
    There's a TV Van heading for the TV Station in Felicity.
    All you have to do is blow it up. There isn't a time limit, although I've      
                     estimated that 60-75 odd seconds is the time it takes for the
    TV Van to get                      to it's destination.
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission 3:
    ----------------
    
    Go to North West Little Bogota and answer the phone.
    Coords of Little Bogota phone: ( 02, 67)
    
    Now go and answer the phone in East Greek Heights.
    Coords of Greek Heights phone: (121,140)
    
    Go and take the maroon Brigham that is in Central Miramire and have it         
                     fitted with a bomb. The nearest Bombshop is in North West
    Greek Heights.
    Coords of Brigham: ( 54, 20)
    Coords of nearest Bombshop: ( 67,110)
    
    Now go and pick up Judge Alberts at the Little Bogota Graveyard and take him   
                     to the Police Station in North Vice Beach. Set the car to
    explode then leg                       it!
    Coords of Judge Alberts: ( 27,191)
    Coords of Police Station spot: (227, 19)
    
    Mission Complete!
    
    ----------------------------------------------------------------------------
    
    Secret Mission 4:
    ----------------
    
    
    
    
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    After all that, I think your character deserves a break :o)
    When you've 5000000 points, head to the bomb-shop in North West Greek
    Heights and drive your car into the roller-door.
    Coords of bomb-shop: ( 67,111) <Entrance just to the South)
    
    Brother Marcus: "Hey rude-boy! Good to see that you got the right thing. Jah   
                                     well pleased with that serious cash you got.
    So, I don't                                         think I'll be seeing you
    for a long time"
    
    ============================================================================
           ______ ____  __ _______ _______ _______
          / ____//   / / // _____//  __  //__  __/
         / /    /   /_/ // /____ /  /_/ /   / /
        / /    /   __  // _____//  __  /   / /
       / /___ /   / / // /____ /  / / /   /  \
      /     //   / / //      //  / / /   /   /
     /_____//___/ /_//______//__/ /_/   /___/
                            ______ _______ _____   ______ _______
                           / ____//  __  //  __ \ / ____// _____/
                          / /    /  / / //  / / // /___ / /____
                         / /    /  / / //  / / // ____//____  /
                        / /___ /  /_/ //  /_/ // /___ _____/ /
                       /     //      //      //     //      /                      
                                /_____//______//______//_____//______/
    
    PC Cheat Codes:
    --------------
    
    6031769 = 99 lives
    
    itgallus = All levels and cities
    
    nineinarow = All levels and cities
    
    super well = All levels and cities
    
    itsgallus = All levels all cities
    
    iamthelaw = No police presence
    
    stevesmates = No police presence
    
    itcouldbeyou = 999,999,999 points
    
    suckmyrocket = All weapons, armor, and jail key
    
    itstantrum = Unlimited lives
    
    hate machine = 10x multiplier bonus
    
    % machine = 10x multiplier bonus
    
    buckfast = Press * on the numberpad for all weapons
    
    Heart of Gold = View All Cutscenes
    
    iamgarypenn = Explicit Language
    
    iamnotgarypenn = Turns off iamgarypenn
    
    callmenigel = Access all weapons by pressing *
    
    porkcharsui = Game diagnostics:
                  K: Zoom Out
                  ]: Zoom Out
                  L: Zoom In
                  [: Zoom In
                  NUMPAD 8: Pan Up
                  NUMPAD 2: Pan Down
                  NUMPAD 6: Pan Right
                  NUMPAD 4: Pan Left
                  HOME: Center The View
                  NUMPAD +: Stop game and advance frame by frame
                  NUMPAD *: All weapons with 99 ammo
                  ALT: Quick frame advance
                  R: Refresh the screen
                  C: Check your speed, damage and location
                  F12: Restart the level
    
    BTW, just in case you didn't know, if you use the game with the CD, press F5
    to change the car's radio  station. This isn't part of a code :o)
    
    Playstation Cheat Codes:
    -----------------------
    
    GROOVY = All Weapons
    
    WEYHEY = 9999990 Points
    
    SATANLIVES = 99 Lives
    
    EXCREMENT = x5 Multiplier
    
    BLOWME = Coordinates
    
    CHUFF = No Police
    
    EATTHIS = Wanted Level Max
    
    PECKINPAH = Armor - All Weapons - Get Out Of Jail Free Card
    
    FECK = Liberty City Parts 1 and 2
    
    TVTAN = San Andreas and Lib City Parts 1 and 2
    
    URGE = All Cities Parts 1 and 2 except Vice City only 1
    
    CAPRICE = All Cities Parts 1 and 2
    
    TURF = All Cities
    
    INGLOROUS = All Cities
    
    MADEMAN = All Cities - All Weapons
    
    THESHIT = All Cities - All Weapons Infinite - 99 Lives
    
    BSTARD = All Cities - Lots of money - All weapons
    
    HANGTHEDJ = GOD Mode, Same as 'BSTARD' but also makes your score soar into
                the red
    
    SKYBABIES = Small Level Select (up to "Mandarin Mayhem")
    
    ============================================================================
                                    ______ _______ _______                   0
                                   / ____//__  __//  __  /
      \ | /   \ | /   \ | /       / / __    / /  /  /_/ /    __
     __\|/__ __\|/__ __\|/__     / / / /   / /  /  __  /    /_/
       /|\     /|\     /|\      / /_/ /   /  \ /  / / /    __
      / | \   / | \   / | \    /     /   /   //  / / /    /_/
                              /_____/   /___//__/ /_/                        0
                                 __      _______ _______ _____   _______ _______
                                / /     /  __  //  __  //  __ \ /  __  //  __  /
      /\__________________     / /     /  / / //  / / //  / / //  / / //  / / /
     /                   /    / /     /  / / //  / / //  / / //  / / //  / / /
     \  ________________/    / /____ /  /_/ //  / / //  /_/ //  /_/ //  / / /
      \/                    /      //      //  / / //      //      //  / / /
                           /______//______//__/ /_//______//______//__/ /_/
          _______ _____   ___  _____
         / __   //  __ \ /  / /  __ \
        /_/ /  //  /_/ //  / /  /_/ /   \ | /   \ | /   \ | /
           /  / \___  //  /_ \___  /   __\|/__ __\|/__ __\|/
          /  /     / //  __ \   / /      /|\     /|\     /|\
      ___/  /__   / //  /_/ /  / /      / | \   / | \   / | \
     |_________| /_/ \_____/  /_/
    
    Same old town, same old game. Rockstar breathed new life into GTAL1969 and
    the original by releasing it as 'The Director's Cut' for fans wishing to
    play the game that started the whole saga.
    
    In my personal opinion, both games and the original pale in comparison to
    GTA 3 and GTA:Vice City but back in 1997 this was the best we had.
    What you're complaining?
    
    ;o)
    
    OK, here it is, the complete Grand Theft Auto London 1969 Mission Guide.
    You'll also find the Car coordinates and Kill Frenzy locations included as     
                     well, nice ain't I?
    
    ============================================================================
           ______ ____  __ _______ _______ _______
          / ____//   / / // _____//  __  //__  __/
         / /    /   /_/ // /____ /  /_/ /   / /
        / /    /   __  // _____//  __  /   / /
       / /___ /   / / // /____ /  / / /   /  \
      /     //   / / //      //  / / /   /   /
     /_____//___/ /_//______//__/ /_/   /___/
                            ______ _______ _____   ______ _______
                           / ____//  __  //  __ \ / ____// _____/
                          / /    /  / / //  / / // /___ / /____
                         / /    /  / / //  / / // ____//____  /
                        / /___ /  /_/ //  /_/ // /___ _____/ /
                       /     //      //      //     //      /                      
                                /_____//______//______//_____//______/
    
    For those of you who find GTAL1969 a bit tough, here are all the
    cheatcodes that have been acknowledged by Rockstar Games...
    
    PC cheat codes:
    --------------
    
         6661970: 99 lives
        IAMFILTH: No Police
          IAMGOD: 10x multiplier
      FLASHMOTOR: Access all weapons PIEANDMASH: (See Below) Hit * on the
                  number pad to restock all weapons
                  Displays coordinates by pressing 'C'
     PSYCHADELIC: Honk the horn to remap the car (Changes car-colour with
                  every honk) DRIVEBY: Fires weapon from driver's side
                  window.
    AVERYRICHMAN: Tonnes of points, abale to complete level from the start.
    
    I'm fairly convinced that these aren't all of the cheat codes for the PC
    version.
    I think that the 'PSYCHADELIC' cheat code is like 'PORKCHARSUI' cheat from
    GTA which gives you the game diagnostics and other handy bits and pieces.
    
    Playstation cheat codes:
    -----------------------
    
      TOOLEDUP: All weapons, Get Out Of Jail Free, Armour
      DONTMESS: Ditto
      SIDEBURN: 5x Multiplier
    HAROLDHAND: All levels All weapons, Get Out Of Jail Free, Armour, 99 lives
                Coordinates, parrot- picture, 5x Multiplier, Speed Up
     GETCARTER: All levels All weapons, Get Out Of Jail Free, Armour, 99 lives
                Coordinates, 5x Multiplier
       MAYFAIR: Levels 1-2
     PENTHOUSE: Levels 1-3
    READERWIFE: All levels
        RAZZLE: Ditto
      FREEMANS: All levels, All weapons, 5x Multiplier, Get Out Of Jail Free,
                Armour
       MCVICAR: 99 lives
        BIGBEN: Loadsa' points
       SWEENEY: Coordinates
       OLDBILL: Maximum Wanted Level
         GRASS: No Police
        SORTED: All levels, All weapons, Armour, Get Out Of Jail Free
    
    All codes can work with another one active, but some clash. For example, if
    you put in 'GETCARTER' for coordinates, and then input 'SWEENEY', You'll get
    all the goodies the 'GETCARTER' cheat gives you, but no coordinates!
    
    ============================================================================
    = Hidden Missions, Car Coordinates And Kill Frenzy Locations               =
    ============================================================================
    
    Boys Will Be Theives:
    ====================
    
    Cars:
    ====
    
    Location of Car:
    ---------------
    
    1. North Chelsea: Red Myni (Starting Car)
    
    Coords of Car:
    -------------
    
    1. ( 15,112)
    
    (There are no hidden missions or secrets on this level)
    
    Mods and Sods:
    ==============
    
    Cars:
    ====
    
    Location of Cars:
    ----------------
    
     1. Central City: Blue Reno 17TL (Starting Car)
     2. North Soho: Blue Crapi
     3. North Chelsea: Royal Stretch (Limo)
     4. North East Brixton: Ranger
     5. East Bow: London Cab
     6. East Bow: London Cab
     7. East Bow: London Cab
     8. East Bow: London Cab
     9. North East Battersea: Camper
    10. North East Battersea: Camper
    11. North East Battersea: Camper
    
    Coords of Cars:
    --------------
    
     1. (150, 72)
     2. ( 15,108)
     3. ( 80, 53)
     4. (172,198)
     5. (235, 76)
     6. (235, 77)
     7. (235, 78)
     8. (235, 79)
     9. ( 60,243)
    10. ( 60,244)
    11. ( 60,245)
    
    Kill Frenzies:
    =============
    
    Location of Kill Frenzies:
    -------------------------
    
    1. South Angel: Rocket Launcher
    2. South West Soho (In Football Stadium): Machine Gun
    3. South West Westminster: Rocket Launcher
    4. South East Camberwell: Flame Thrower
    5. South East Brixton: Machine Gun
    6. North West Bermondsey: Flame Thrower
    7. North West Southwark: Royal Pain (Tank)
    
    Coords of Kill Frenzies:
    -----------------------
    
    1. (138, 22)
    2. ( 50, 88)
    3. ( 37,199)
    4. (246,249)
    5. (158,246)
    6. (206,139)
    7. (129,135)
    
    Chelsea Smile:
    ==============
    
    Cars:
    ====
    
    Location of Car:
    ---------------
    
     1. West Bow: Red Crapi (Starting Car)
     2. South West Westminster: Copper
     3. Central Bow: Tanker
     4. South West Bermondsey: Ranger
     5. South East Bow: London Cab
     6. South East Bow: London Cab
     7. South East Bow: London Cab
     8. South East Bow: London Cab
     9. North East Battersea: Camper
    10. North East Battersea: Camper
    11. North East Battersea: Camper
    
    Coords of Car:
    -------------
    
     1. (197, 67)
     2. ( 38,175)
     3. (220, 66)
     4. (195,180)
     5. (235, 76)
     6. (235, 77)
     7. (235, 78)
     8. (235, 79)
     9. ( 60,243)
    10. ( 60,244)
    11. ( 60,245)
    
    Kill Frenzies:
    =============
    
    Location of Kill Frenzies:
    -------------------------
    
    1. Central Westminster (in Buckingham Palace): Flame Thrower
    2. North Chelsea (in alley-way): Flame Thrower
    3. North East Hyde Park: Royal Pain (Tank)
    4. South East Bow: Rocket Launcher
    5. North East Bermondsey at Docks: Flame Thrower
    6. North East City (in alley-way): Flame Thrower
    7. South West Southwark (in Football Stadium): Machine Gun
    
    Coords of Kill Frenzies:
    -----------------------
    
    1. ( 52,141)
    2. ( 15, 97)
    3. ( 39, 10)
    4. (253, 97)
    5. (244,143)
    6. (174, 34)
    7. (128,184)
    
    Dead Certainty:
    ===============
    
    Cars:
    ====
    
    Location of Cars:
    ----------------
    
    1. South East Camden Town: Blue Jugular E (Starting Car)
    2. South West Southwark: Sweets Van
    3. South East Hyde Park: Double decker
    4. South East Bow: Green Myni
    
    Coords of Cars:
    --------------
    
    1. ( 88, 26)
    2. (128,139)
    3. ( 37, 84)
    4. (249, 99)
    
    Kill Frenzies:
    =============
    
    Location of Kill Frenzies:
    -------------------------
    
    1. South West City: Rocket Launcher
    2. North Southwark: Flame Thrower
    3. West Westminster (In Buckingham Palace): Machine Gun
    4. West Brixton: Rocket Launcher
    5. South East Bow: Royal Pain (Tank)
    6. South Bow: Machine Gun
    7. Central Brixton: Flame Thrower
    
    Coords of Kill Frenzies:
    -----------------------
    
    1. (118, 87)
    2. (152,144)
    3. ( 35,139)
    4. ( 85,231)
    5. (258, 98)
    6. (217, 98)
    7. (127,216)
    
     --------------------------------------------------------------------------
    | Boys Will Be Theives: Target Score: 0                                    |
    |                       Target Missions: 1                                 |
    |                       Secrets: 0                                         |
     --------------------------------------------------------------------------
    
    The Crisp Twins want a Mod Scooter for their Mum, so go and nick one for
    them.
    First, go to North East Chelsea and answer the phone.
    Coords of phone: ( 21,122)
    
    Now go to Central Chelsea and take the Scooter there.
    Coords of Mod Scooter: ( 16,147)
    
    Take the Scooter to South East Soho and drive it through the roller-door.
    Coords of roller-door: ( 98, 76)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    Now go to the alley next door in East Soho and meet Harold Cartwright to
    complete the level. Coords of Harold Cartwright: ( 96, 75)
    
    Harold Cartwright: "Listen right, we're lookin' for a lad who can do 'is
                        stuff. I've 'eard your a bit tasty, no messin' around or
                        you'll get a slap. Remember, I'm the monkey and your the
                        cheese-grater, so no messin' araand"
    
    ============================================================================
    
     --------------------------------------------------------------------------
    | Mods And Sods: Target Score: 100000                                      |   
              |                Target Missions: 13                                 
         |
    |                Secrets: 7                                                |
     --------------------------------------------------------------------------
    
    Phone Missions:
    ==============
    
    The phones are read from left to right, with 1 being the phone on the far
    left and 4 being the phone on the far right.
    
    Location of phones: South West City
    Coords of phone: 1: (122, 82)
                     2: (123, 82)
                     3: (124, 82)
                     4: (125, 82)
    
    Phone 1:
    -------
    
    Go to North West bow and talk to Keith.
    Coords of Keith: (189, 52)
    
    Head over to North West Angel and pick up the Crapi there.
    Coords of Crapi: (121, 07)
    
    Now go and find Chalkie, the ponce who has robber Harold's wizz. He will be
    walking somewhere in North East Soho.
    
    He'll tell you that he had to drop the stuff somewhere because the law was
    on his back. Go and pick it up in North West Soho.
    Coords of Harold's wizz: ( 65, 36)
    
    Now go and kill Chalkie. He will be somewhere in South East Camden.
    
    Now go to Chalkie's pub in West Soho. Harold will tell you to get a car
    rigged and leave it by the door.
    Coords of pub spot: ( 60, 70)
    
    Now go to the nearest bomb shop and get a car rigged. The nearest bomb shop
    is in North City.
    Coords of nearest bomb shop: (134, 31)
    
    Now take the car back to the pub and leave it by the door, set the timer and
    run.
    Coords of pub parking place: ( 59, 69)
    
    After the first explosion, walk back over to the car and then run away when
    you see the timer come up. With a bit of luck, the pub will totally blow up.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    Your gang has struck a deal with the Mods, and the deal is, as Harold puts
    it, about as kosher as a sausage synagogue.
    
    Go to their club in West Chelsea and talk to the bloke their. The bloke will
    try and mess you about, and Harold will tell you to give him a slap. He will
    then tell you where to go.
    Coords of Mod bloke: ( 02,152)
    
    Now go to the rooftop in South West Westminster and kill the 4 Mods on the
    roof.
    Coords of fire escape up to roof: (30,190)
    Coords of 4 Mods: ( 31, 84 - 33, 84)
    
    Now get on the Bike there and drive it straight forward at full speed to
    jump the roof.
    Coords of Bike: ( 32,188)
    
    Take the Bike to Len's garage in North East Westminster.
    Coords of Len's garage: ( 67,109)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Go down to Central Brixton and break open the box and pick up the Rocket
    Launcher.
    Coords of Rocket Launcher box: (147,218)
    Note: If you have infinite Rocket Launcher, fire a rocket then try and pick
          up the Rocket Launcher.
    
    Now go to South West Camberwell and blow up the Bus.
    Coords of Bus starting point: (188,248)
    
    Now go to South East Camberwell and take the London Cab.
    Coords of London Cab: (238,240)
    
    Travel to South Bermondsey and let the two guys waiting there get in the
    Cab.
    Coords of two guys: (227,180)
    
    Take the two guys to Honest Ray's garage in West Brixton.
    Coords of Honest Ray's garage: ( 99,232)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    Head down to East Camberwell and take the car there.
    Coords of car: (234,226)
    
    Now go and pay the Noles brothers a visit in North East Bow. When you get
    there, kill all four of them.
    Coords of the Noles brothers: (238,41)
    Hints: Your car can fit through the bollards, so just run them down.
    
    The filth are going to show up sooner or later, and Jack suggests that you
    go to Harold's sister Beryl's place in Central Camden Town.
    Coords of Beryl's place: ( 76, 15)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Missions:
    ===============
    
    After you have completed all the phone missions, you'll get missions by
    mobile phone. Here's what you have to do.
    
    Mobile Mission 1:
    ----------------
    
    Go to North West Westminster where some bloke, Dr. Zel is selling some
    paintings.
    Coords of Zel: ( 44,109)
    
    Take the paintings to North Soho and drive your current car into the
    roller-door.
    Coords of roller-door: ( 77, 38)
    
    Jack Parkinson heard that Special Branch are involved in this painting
    scheme now, and he wants Zel dead. Go and pick up the cab in East Bow.
    Coords of Cab: (235, 80)
    
    Now you have 40 seconds to pick Zel up from the pub in North Soho.
    Coords of Zel: ( 76, 39)
    
    Take the sheep lover to North East Bermondsey Dock. Now use the
    Sweets Van to push the Welshman into the water.
    Coords of Dock parking place: (245,145)
    Coords of Sweets Van: (244,147)
    Hints: If the Cab explodes, try ramming another car into it, but make sure
           the Sweets Van does'nt blow up.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Mission 2:
    ----------------
    
    Go and answer the phone in East Westminster.
    Coords of phone: ( 69,140)
    
    Now go and pick up the Sweets Van that the lads left in East Chelsea.
    Coords of Sweets Van: ( 25,133)
    
    You have 110 seconds to pick up all the food for this picnic.
    Go to South West Camden Town and get some Pie and Mash.
    Now go to North Camden Town and pick up some Pickled Eggs.
    Now go to South Camden Town and pick up some Yorkshire Pudding.
    Finally, go to West Camden Town and pick up some Spotted Dick for Pudding.
    Coords of Pie and Mash: ( 54, 26)
    Coords of Pickled Eggs: ( 76, 07)
    Coords of Yorkshire Pudding: ( 77, 34)
    Coords of Pudding: ( 62, 19)
    
    Now take the whole lot to Sidney in North Hyde Park.
    Coords of parking place: ( 33, 12)
    
    Now grab the left overs when instructed and take them to Sid's gaff in North
    West Bow.
    Coords of Sid's gaff: (196, 60)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Mission 4:
    ----------------
    
    Rumours say that the geezer who is doing this job, Midnight, has got cold
    feet. First, pop over and see Keith in South Angel.
    Coords of Keith: (138, 19)
    
    Now make your way to the pub where Midnight's pal is. When you get to North
    West Soho, Midnight's pal will just be coming out the pub. Give him a punch
    and he'll tell you where Midnight is.
    Coords of Midnight's pal: ( 64, 52)
    
    Turns out Midnight was'nt planning on doing the job at all. Get down to
    Battersea Power Station and steal the car that Midnight's driving, then
    drive it back to the Power Station and park it inside the compound.
    Coords of Midnight's starting point: ( 77,241)
    Coords of parking place: ( 54,245)
    
    Now get out of the car and run before it blows!
    Now you have to go and kill Midnight. He is somewhere in the Battersea area.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Mission 5:
    ----------------
    
    Go and pick up the Bus in South East Chelsea.
    Coords of Bus: ( 25,180)
    
    You are going to pick up some of the lads for a couple of bank jobs. In all
    of these, just stop where the arrow is pointing.  Fingers is in South Soho,
    Lenny is in South East City and Terry is in North East City.
    Coords of parking place 1: ( 73,80)
    Coords of parking place 2: (153, 79)
    Coords of parking place 3: (182,35)
    
    When you've collected all the boys, take the bus to East Mile End and drive
    it through the roller-door.
    Coords of roller-door: (233,15)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Mission 6:
    ----------------
    
    The Crisps want 3 Beagle 3's, and there is only one car dealer in London who
    has any of these vans. The cars are in North West Bermondsey.
    Coords of first Beagle 3: (188,144)
    Coords of second Beagle 3: (191,144)
    Coords of third Beagle 3: (193,144)
    
    Take the first and second vans to North East Bow and drive them through the
    roller-door.
    Coords of roller-door: (233, 51)
    
    Take the third van to South East Chelsea and drive it through the
    roller-door.
    Coords of second roller-door: ( 22,204)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Mission 7:
    ----------------
    
    Go to South West Mile End and answer the phone.
    Coords of phone: (189, 39)
    
    Now go to North West Westminster. When you get there run down any of the 5
    blokes you can.
    Coords of 5 blokes: ( 45,100)
    
    Now go and blow up three reporters who are trying to get away.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Secret Missions:
    ===============
    
    Every Secret Mission is activated by getting into a car and being told what
    to do by somebody.
    
    Vehicle: Royal Stretch (Limo)
    Coords: (15,108)
    Location: North Chelsea
    Mission: This is very easy, simply drive Lord Lucan to the Plastic Surgeons
             in South East Soho and drive it through the roller-door.
             Coords of Surgeons: ( 98, 89)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Blue Crapi
    Coords: ( 80, 53)
    Location: North Soho
    Mission: One of the lads is in the car and he's hurt real bad. Drive him to
             East Bow and drive the car into the roller-door.
             Coords of roller-door: ( 239, 76)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Ranger
    Coords: (172,198)
    Location: North East Brixton, next to Hospital.
    Mission: Simply drive the vehicle to Jehad's Department Store in South West
             Camden Town.
             Coords of Jehad's: ( 59,30)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    When you have the necessary points, follow the red arrow to South East Mile
    End and drive your current car through the roller-door to talk to Jack
    Parkinson.
    
    Jack Parkinson: "Just a bit pleased with yourself ain't ya and rightly so,
                     rightly so. Your on your way to being a big face in this
                     filthy cess-pit. You done me some  favours, so I'm gonna do
                     you a very big favour. You and me now, and the Crisp Twins
                     are getting on a bit. In a couple of years I'll be taking
                     over the whole bread-basket and if you've got that special
                     somefink, you can too so stop loafing around and get back
                     to work"
    
    ============================================================================
    
     --------------------------------------------------------------------------
    | Chelsea Smile: Target Score: 200000                                      |
    |                Target Missions: 12                                       |
    |                Secrets: 7                                                |
     --------------------------------------------------------------------------
    
    Phone Missions:
    ==============
    
    The Phones are read from left to right with 1 being the phone on the far
    left and 3 being the phone on the far right.
    
    Location Of Phones: North West Bow
    Coords Of Phone: 1: (189, 39)
                     2: (190, 39)
                     3: (191, 39)
    
    Phone 1:
    -------
    
    The Crisp Twins want to take over the market, but there's a gang there who
    think they're the business, and it's your job to take out their main men.
    One of them is driving around in his car in North West Camden Town. Go and
    blow it up.
    
    Now go to North Camden Town to kill 4 more of their gang. They'll probably
    scatter, and I found it easier and quicker to run them down with a car.
    
    Head to North East Chelsea and take the yellow Crapi there.
    Coords of yellow Crapi: ( 18,110)
    
    Take the car to the gang's garage in South Camden Town and drive it through
    the roller-door.
    Coords of roller-door: ( 82, 29)
    
    Go round the back of the gang's base to South East Camden Town and nick the
    Sweets Van that is there.
    Coords of Sweets Van: ( 86, 26)
    
    Take it to the garage in East Mile End and drive it through the roller-door.
    Coords of roller-door: (233, 15)
    
    Nice One!
    
    Go down to West Angel and meet your contact.
    Coords of contact: (112,111)
    
    Now you'll learn that Jack wants you to pick up the insurance money from the
    traders down the market in Central Camden Town.
    Coords of first trader: ( 81, 13)
    
    Now go and see this Arthur bloke in South East Camden Town.
    Coords of Arthur: (100, 31)
    
    Looks like you'll have to teach this Arthur prat a lesson. Go and pick up
    the yellow Ferocious GTO in West Soho that's packed with explosives.
    Coords of yellow Ferocious GTO: ( 65, 65)
    
    Drive the car back to South East Camden Town. Park the car right up next to
    where the arrow points. Get out and slide over the car to start the timer.
    Now stand well back from the fireworks.
    Coords of parking place: ( 99, 31)
    
    Now go and collect the money. First ones in Central Camden Town.
    Coords of first payment: ( 78, 13)
    
    Go to North East Camden Town and pick up the second payment.
    Coords of second payment: ( 91, 10)
    
    Now go to South West Camden Town and pick up the third and final payment.
    Coords of third payment: ( 65, 26)
    
    Now take all the money to the garage in South East Mile End and drive your
    present car through the roller-door.
    Coords of roller-door: (243, 29)
    
    Nice One!
    
    Oh dear, some pervert, Filthy Colin, has pinched some blow-up sex dolls,
    complete with TNT. Go down to Central Camberwell and get 'em back.
    
    When you get near them, they'll be an explosion. No matter, there are some
    more in North West Camberwell. However, these are slightly booby trapped.
    Get in your car and get out again, otherwise you'll blow yourself up.
    Coords of blow-up sex doll: (190,209)
    
    The rest of the sex dolls will be in a black Sweets Van which is driving
    through Brixton. Pinch it, and take it to East Chelsea and park it where the
    arrow points. Now wait for that dirty boy Colin to get in and blow himself
    up. Stand back though, you don't want to get blown up too.
    Coords of parking place: ( 18,147)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    An important client is being messed around  by some bloke. Time to take him
    out. Right, head down to South West Soho where the client's money is waiting
    to be picked up.
    Coords of client: ( 52, 82)
    
    Head down to West Brixton and take the bus there.
    Coords of bus: ( 90,234)
    
    Now go and pick up the bloke from South West Southwark. wait for him to get
    in.
    Coords of bloke: (130,192)
    
    Take the bus to South Hyde Park, get out and help the lads blow it up.
    Coords of parking place: ( 32, 91)
    
    Now take the red S-Cart which is waiting for you round the corner, drive it
    to the garage in Central Mile End and drive it into the roller-door.
    Coords of red S-Cart: ( 39, 91)
    Coords of roller-door: (224, 24)
    
    Nice One!
    
    Go down and nick the London Cab from Central City.
    Coords of London Cab: (136, 60)
    
    Head down to the Tower Of London and talk to the Beefeater who is going to
    help you nick the Crown Jewels to square his debt with the Crisps.
    Coords of Beefeater: (221,100)
    
    He'll tell you where to go, so punch him a couple of times. After that,
    he'll help you. Get in the Cab and wait for him to get in too and drive the
    Beefeater to the garage in East Mile End. Drive the Cab through the
    roller-door.
    Coords of roller-door: (224, 14)
    
    Now go down to West Mile End and nick the blue Beagle 3.
    Coords of blue Beagle 3: (191, 23)
    
    Drive back to the Tower Of London and park it in the right place.
    Coords of Parking Place: (213, 93)
    
    Get out before you're blown up and go up and right to collect the Jewels.
    Coord of Crown Jewels: (224, 88)
    
    Nab a car and take the Jewels back to the garage in East Mile End. Drive the
    car into the roller-door to complete the mission.
    Coords of roller-door:
    (244, 14)
    
    Nice One!
    
    Now you'll get a job to nick some used bank notes. You'll have 70 seconds to
    nick the first van which will be in Chelsea.
    Hints: It helps to have a fast car.
    
    Get in and out the car quickly - it's gonna blow!
    Right, nick a London Cab and take it to Docks in North Battersea.
    Coords of Docks: ( 48,232)
    Hints: For those of you who can't be arsed to hunt a cab down, there's four
           parked up in East Bow. Any one of these will do fine, but you'll have
           to take it to a Autoshop first (It'll be too hot otherwise).
    Coords of Cab: 1: (235, 76)
                   2: (235, 77)
                   3: (235, 78)
                   4: (235, 79)
    
    You'll now have another 70 seconds to grab the other lot of cash. It'll be
    somewhere in Camberwell.
    
    Nick another Cab and take it back to the Battersea Docks.
    Coords of Docks: ( 48,232)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Some posh bloke is messing around with one of Albert Crisp's pals. You need
    to create a diversion. Go down to West Soho and steal the Flatbed that the
    arrow is pointing to.
    Coords of Flatbed: ( 64, 57)
    
    Go down to Big Ben in South East Westminster and ask the caretaker how to
    change the time on the clock. Punch him a couple of times after he says he
    can't tell you.
    Coords of Caretaker: ( 74, 158)
    
    Now go round the corner and change the clock on the Control Panel.
    Coords of Control Panel: ( 77,153)
    
    Now go back round the corner where a Tour Bus should have just left.
    Coords of Tour Bus: ( 68,159)
    
    Steal it and take the Tour Bus back to Big Ben to pick up some German
    Tourists.
    Coords of German Tourists: ( 69,158)
    
    When you've picked up all of them, take the Tour Bus to the garage in West
    City.
    Coords of West City garage: (114, 67)
    
    Nice One!
    
    That posh bloke is leaving the Tower Of London. Go down there and steal the
    bloke's Limo. The Police will be more worried about some missing Germans.
    You'll have 45 seconds to get down to West Bow. The posh bloke should take
    the bridge over to Bermondsey and you'll find him on one of the main roads.
    
    Once the Limo is stolen, take it to the base North East Bow.
    Coords of Base: (233, 51)
    
    Now go and collect the ransom money in North East Brixton.
    Coords of ransom money: (170,198)
    
    Take the money to the garage in East Bermondsey.
    Coords of garage: (249,170)
    
    Some Mods have got hold of that posh bloke and are taking him back to the
    palace. You've got 45 seconds to nick the Limo again. The Limo should be
    somewhere in Mile End on the main road.
    
    Now take the Limo to Buckingham Palace in Central Westminster to collect the
    reward money.
    Coords of reward money: ( 46,142)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Mobile Missions:
    ===============
    
    After you have completed all the phone missions, you'll get missions by
    mobile phone. Here's what you have to do.
    
    Mobile Mission 1:
    ----------------
    
    Some bloke called Endeavour Chambers has been trying it on with some of
    Jack's birds. Looks like he fancies himself as some secret agent or
    something. Go and nick his Jug Swinger, which is parked in East Brixton.
    Coords of Jug Swinger: (157,229)
    
    Turns out that Endeavour really is a secret agent and some Austrian
    fruitcake has half inched an ICBM. Now it's your job to get this missile
    back. Follow the arrow to Bermondsey where the ICBM is driving through.
    
    The ICBM is set to blow up in 75 seconds unless you can drive it to the
    garage in North West Brixton and drive it through the roller-door.
    Coords of roller-door: ( 99,207)
    Hints: Don't blow up the Jug Swinger or get out of the ICBM. You'll fail the
           mission if you do.
    
    Now, get ready to be shot at :o) They'll be 5 men trying to shoot you. When
    you come out the roller-door, they'll be one to right and one to the left of
    your criminal guy. Then they'll be 3 more infront of you just off the
    screen. Take out the two you can see before they have a chance to shoot you
    with the flamethrower, pick up the rocket launcher in the crate. Work out
    the timing on the firing and fire a rocket at them. With a bit of luck it'll
    hit the Limo behind them and blow them up! For reference, I'll include these
    Limo's coords.
    Coords of Limo's: (104,207)
    
    Once you've killed everyone, go round the corner and pick up your Jug
    Swinger.
    Coords of Jug Swinger: (104,221)
    
    Now the tricky bit. That austrian nutter Hans Nemesis has hidden the ICBM
    codes in 2 other cars. The first, a red S-Cart is driving through the other
    side of Brixton.
    
    The second, a green Crapi, is driving back on the other side of Brixton
    (Near where you had to deliver the ICBM).
    
    Now get down to West Brixton and deactivate the ICBM.  Simply get inside it
    and your done.
    Coords of ICBM: ( 89,226)
    Hints: Use the S-Cart to drive to the ICBM. It's a lot faster, and will help
           if your a beginner or you don't know the map well yet.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    You'll now get told to create some noise. This is a futile attempt at
    getting the necessary points to complete the level (Though if you've
    followed this guide exactly you've got no excuses!). It is here that I
    suggest you try doing the secret missions....
    
    Secret Missions:
    ===============
    
    Every Secret Mission is activated by getting into a car and being told what
    to do.
    
    Vehicle: Copper
    Coords: ( 38,175
    Location: South West Westminster
    Mission: Take the Police Car to the garage in North East City and drive it
             through the roller-door.
             Coords of roller-door: (159, 43)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Tanker
    Coords: (220, 66)
    Location: Central Bow
    Mission: Drive the Tanker to the cross roads in South West City. Park it up
             right in the middle of the intersection and get out, then wait for
             the fireworks.
             Coords of parking place: (104, 79)
    Hints: Pick up the extra life in the crate if you need it.
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Ranger
    Coords: (195,180)
    Location: South West Bermondsey
    Mission: Take the Ranger (Which has a cargo of Rhino skin rugs) to the
             Crisp's garage in South West City.
             Coords of roller-door: (114, 76)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    When you have the necessary points, follow the red arrow to the Crisp's who
    are waiting for you in North East Bow.
    Coords of the Crisp Twins: (239, 53)
    
    Albert Crisp: "Alright my boy. Pretty little thing ain't ya? And we want to
                   keep you like that. Things have been getting out of hand and
                   we need you to mend a few broken pipes, fix a few ungrateful
                   little gits, or Archie will lose his temper and nobody will
                   be happy"
    
    ============================================================================
    
     --------------------------------------------------------------------------
    | Dead Certainty: Target Score: 300000                                     |
    |                 Target Missions: 13                                      |
    |                 Secrets: 7                                               |
     --------------------------------------------------------------------------
    
    Phone Missions:
    ==============
    
    The phones are read clockwise, with phone 1 being the top left and phone 4
    being bottom left.
    
    Location of phones: West Angel
    Coords of phone: 1: (123, 13)
                     2: (125, 13)
                     3: (125, 14)
                     4: (123, 14)
    
    Phone 1:
    -------
    
    The Crisps need a couple of Myni's for a job. Go down to North Chelsea and
    steal the first one, then go down to East Bermondsey and steal the second
    one. You'll have to drop off the first Myni at the garage in North East Bow
    before you can steal the other one. Take both Myni's to the same garage.
    Coords of first Myni: ( 11,112)
    Coords of garage: (233, 51)
    Coords of second Myni: (247, 164)
    
    Now back down to North East Bermondsey and get in the red Myni. It's been
    souped up, and all you have to do is thrash it round the streets for 40
    seconds.
    Coords of red Myni: (233,152)
    
    Drive back to where you found the Myni and get in the Sweets Car that is
    behind the Garage. Now get out again, and move back to the safe area (Where
    the arrow is pointing).
    Coords of safe area: (246,153)
    
    Nice One!
    
    Now go to the phone in South West City. Albert Crisp will tell you to get
    over to Trafalgar Square and disable the security cameras by taking the
    scramblers. Go to all the different parts of the Square disable the
    scramblers. You'll have 75 seconds.
    Coords of phone: (106, 95)
    Coords of first scrambler: ( 72, 58)
    Coords of second scrambler: ( 83, 69)
    Coords of third scrambler: ( 86, 52)
    
    Now grab the Rocket Launcher and use it to blow up the Golden Tank.
    Coords of Rocket Launcher: ( 78, 58)
    Coords of Golden Tank: ( 72, 59)
    
    Now go to the middle of the Square and pick up the goods, jump in the red
    Myni and go to the garage in South West Bow and drive it through the
    roller-door.
    Coords of goods: ( 86, 60)
    Coords of red Myni: ( 87, 64)
    Coords of roller-door: (193, 83)
    Hints: Go down the alley near the red Myni to escape with ease.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 2:
    -------
    
    An MP friend of Archie Crisp is getting hassled from his creditors.
    Go down to West City and take the Limo with the hooker in it.
    Coords of Limo: (139, 59)
    
    Now take this fit bird to South East Mile End (She's far too pretty to
    waste) and drive the Limo through the roller-door.
    Coords of roller-door: (243, 29)
    
    Go to North East Mile End and nick the Limo there that has some old scrubber
    in it.
    Coords of second Limo: (236, 12)
    
    Take the Limo to the garage in Central Camden Town and drive it through the
    roller-door.
    Coords of roller-door: ( 76, 15)
    
    One of the other creditors has done a runner and is heading to the Police
    Station. Go and kill him. You've got 30 seconds to do it. He'll be somewhere
    in Soho.
    
    Now go to South City and pick up the money to give to the creditors.
    Coords of creditor money: (145, 85)
    
    Take the money to the creditor. Drive your present car through the
    roller-door.
    Coords of roller-door: (141, 14)
    
    Nice One!
    
    That old scrubber's pimp, Rough Tony, has heard that one of his girls was
    used as bait. He's kidnapped that fit bird, so you have to go and get her
    back. She's in the Limo in West City.
    Coords of Limo: (111, 64)
    
    Take the Limo back to East Mile End and drive it through the roller-door.
    Coords of roller-door: (233, 15)
    
    Turns out that that Rough Tony had slapped her about a bit. Go and kill his
    pimp associates. The first one is in North City.
    Coords of first pimp associate: (132, 52)
    
    The second one is down in South East City.
    Coords of second pimp associate: (181, 77)
    
    Now go to North West City where the 3rd on is.
    Coords of third pimp associate: (113, 30)
    
    Now Rough Tony is going to come after you. Don't worry though, he's only
    armed with a pistol. He should come from the Angel area.
    
    Right, now go and nick Rough Tony's red Raver which is in Central Angel
    (He's got some good pills in his car and the Crisps have run out).
    Coords of Raver: (151, 12)
    
    Take the car to North Bermondsey and drive it through the roller-door.
    Coords of roller-door: (223,146)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 3:
    -------
    
    Head down to North Southwark and talk to Terry Dorkins. He'll tell you what
    to do.
    Coords of Terry Dorkins: (150,134)
    
    Turns out that the Crisp Twins have run out of patience with some bloke
    called Lenny Smith and his crew. Go down to South West Southwark and take
    the Tank.
    Coords of Tank: (127,176)
    
    Now go down the road to where some of Lenny's boys are hanging out. Drive to
    the spot where the arrow points. It'll tell you to destroy everything and
    kill everyone. Coords of where arrow points: (143,180)
    
    Nice One!
    
    Go and see Terry Dorkins again. This time he'll be in West Bermondsey.
    Coords of Terry Dorkins: (200,165)
    
    This is quite a clever plan. Your going to take out Lenny's boys so he won't
    have any back-up later on. Go and nick the Sweets Van carrying deliveries to
    the Chip Shop. You'll have 40 seconds to get down to Camberwell where the
    van is passing through.
    Hints: It helps to have a fast car. A London Cab will do, but if you see an
           S-Cart or a Crapi, pinch it.
    
    When you have the Sweets Van, go to West Brixton and collect the poison.
    Coords of poison: ( 89,228)
    
    Now go to North Brixton and drive it through the roller-door. Quick though,
    you only have 20 seconds.
    Coords of roller-door: (121,214)
    
    Now go and have a word with Terry Dorkins again. He'll be in the same place
    (West Bermondsey). Coords of Terry Dorkins: (200,165)
    
    Gerald, another one of Lenny's boys, is at home, so pop down to South
    Camberwell and nick his Jam Jar (car), which is a red Crapi.
    Coords of Gerald's Crapi: (226,244)
    
    Take the car to the Bomb Shop down East Brixton way and get it fitted with a
    bomb. Hurry, you've only got 30 seconds (Bet you're wondering why they gave
    you such a fast car).
    Coords of Bomb Shop: (176,217)
    
    Now take the car back to Gerald's place in South Camberwell and park it up
    in exactly the same place you found it in. You've only got 20 seconds so put
    your foot down. Now stand back and admire the explosion!
    Coords of parking place: (226,244)
    
    Right, now it's time to take out Lenny Smith himself. Go to see Terry          
                     Dorkins again in South West Bermondsey.
    Coords of Terry Dorkins: (191,180)
    
    Go and pay Lenny's brother Reg a visit in North East Southwark. Punch him a
    couple of times and he'll tell you where Lenny is. Kill Reg. He'll try to
    run away, but just machine-gun him down.
    
    Now head to Lenny's pad in Central Southwark and go up the fire escape to
    talk to Lenny.
    Coords of fire escape: (139,172)
    Coords of Lenny Smith: (139,170)
    
    Listen to everything he has to say, then kill him. Only kill him after he
    says something like "Your the best boy in town".
    Hints: Try to be sure when he's not going to speak again - killing him too
           early will fail the mission.
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Phone 4:
    -------
    
    Albert Crisp has bet on a football match. One problem, their keeper is crap.
    Go down to Southwark Stadium in South West Southwark and kill as many people
    in there as you can in 30 seconds.
    Coords of Stadium entrance: (129,190)
    
    Now it's a simple clean up job. Kill the 3 players who got away. They'll be
    in the local area. When that's done, go down to West Battersea where some
    yobs have cornered some of the Crisp's associates. Simply drive into them
    and they'll scatter. You have 50 seconds.
    Coords of yobs: ( 19,244)
    Hints: Be careful not to run over the guys in green. You'll fail the mission
           if you do.
    
    Nice One!
    
    Albert Crisp thinks that Harold Cartwright has nicked some of Albert's
    personal supply of drugs. He wants you to kill him. First you have to find
    him. Go down to North East City and talk to Cyprus Phil. Kill him when
    instructed.
    Coords of Cyprus Phil: (157, 49)
    
    Go to Central Soho and see Harold's sister Beryl. Kill her when instructed.
    Coords of Beryl: ( 73, 69)
    
    Now go to Hyde Park and blow up the car that Harold is hiding in. It'll be
    driving on the main road.
    
    Now go to Harold's pad and nick the red Locust behind it.
    Coords of Harold's Locust: (162, 60)
    
    Take it to East Mile End and drive it through the roller-door.
    Coords of roller-door: (244, 14)
    
    Nice One!
    
    ----------------------------------------------------------------------------
    
    Secret Missions:
    ===============
    
    Every secret mission is activated by getting into a car and waiting to be
    told by some bloke.
    
    Vehicle: Sweets Van
    Coords: (128,139)
    Location: North West Southwark
    Mission: Take the van (Which has loads of Trojan Record Bootlegs) to the
             garage in North City and drive it through the roller-door
             Coords of roller-door: (152, 38)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Vehicle: Double Decker
    Coords: ( 37, 84)
    Location: South East Hyde Park
    Mission: Remember The Italian Job? Take the bus (Which belongs to the South
             Preservation Society and is filled with gold) to the garage in
             South East City and drive it through the roller-door.
             Coords of roller-door: (173, 86)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Note: The following mission can only be obtained by first completing all of
          the phone missions. After you get a message that says "Drive around
          and keep yourself busy" is the time that the Myni will appear near the
          Royal pain (Tank).
    
    Vehicle: Green Myni
    Coords: (249, 99)
    Location: South East Bow
    Mission: Deliver the Crisp Twins ruby murray (Curry) to them in North
             Westminster by driving the Myni across town and driving it through
             the roller-door.
             Coords of roller-door: ( 59,102)
    
             Nice One!
    
    ----------------------------------------------------------------------------
    
    Ending:
    ======
    
    When you have the necessary points, look at the message on your Pager. It'll
    tell you to go and find Archie and Albert Crisp who are trying to leave
    London. They're paranoid you are trying to kill them! Go to North Mile End
    and find their car, which is a green Crapi. Simply blow it up to complete
    the game.
    Coords of Crapi starting point: (225, 06)
    
    Albert Crisp: "Gordon Bennett! That was some firework! Look, there must have
                   been some mistake flower. Well look, just so you don't come
                   at us with a bleeding A-Bomb next time, we're getting out of
                   here. Archie's off to Devon and I'm leaving the country,
                   heading for Thailand actually. Very posh"
    
                   You've Won!
    
    ============================================================================
    
    There is still one thing I haven't covered. This is the 'Keep London Tidy'
    bonus, which is identical to the 'Gouranga' bonus from the original GTA.
    Find a group of the people dressed in blue/green clothes. Wait for them to
    get in a line, then mow the lot of them down with a (preferably fast) car.
    This should net you 12500 points.
    
    You can also get a free extra life for completing many Kill Frenzies, and it
    also occasionally gets rid of your wanted level.
    
    ============================================================================
    
    A Word From The Author:
    ======================
    
    Phew! And that concludes it. This is 'just' the mission guide, I'll be doing
    a new version soon which lists all the Kill Frenzies, Multipliers, Extra
    Lives and other interesting things soon.
    
    As mentioned in the guide I'm still missing at least two missions:
    
    West Fort Law Counthash under the railway tracks on Gangsta Bang.
    Secret Mission 4 on Rasta Blasta.
    
    If anybody knows 1) What you have to do in the mission, and
                     2) The location of the secret phone
    
    please get in touch.
    
    By the way, I suggest you subscribe to alt.games.grand-theft-auto for all
    the latest news and hints and stuff on GTA3 and the newly released Vice
    City.
    
    I got quite a lot of emails from people who have downloaded my FAQ's asking
    about me. It seems that most other FAQ authors write a "About The Author"
    type thing in theirs so....
    
    I'm 19, live in leafy Wimbledon, into music, films and books, a drummer and
    vocalist, enjoys karoake/socialising and/or getting pissed and am just
    working out what I'm going to do for a living.
    
    "Hang on lads, I've got a great idea. Er..."
    Michael Caine 'The Italian Job'
    
    Be good, and if you can't be good be bad....
    
    Adieu,
    Rob White
    trebor@argonet.co.uk