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    Move List by GResurrection

    Updated: 08/05/98 | Printable Version | Search This Guide

    Date: Wed, 05 Aug 1998 14:11:36 +0700
    
    GUILTY GEAR
    MOVELIST
    by. Grandchester Resurrection & DEL (grandc@indosat.net.id)
    
    
            Welcome to our Guilty Gear Movelist. I hope this guide'll answer
    
    whatever questions you have about the game. Feel free to distribute,
    however in its current form. Well, lets starts !!!
    
    
    
    BASIC MOVES :
    
    
    F  : Foward
    
    B  : Back
    
    D  : Down (Crouch)
    
    U  : Up (Jump) - 2x
    
            Continue this with FF, BB to Fly
    
    S  : Slash (Triangle or Circle)
    
    WS : Weak Slash (Triangle)
    
    HS : High Slash (Circle)
    
    P  : Punch (Square)
    
    K  : Kick (X)
    
    R1 : Charge
    
    L1 : Taunt
    
    FF : Dash
    
    BB : Retreat
    
    DU : Super Jump
    
    WS + HS : Juggle Starting / Launcher
    
    P + K : Destroyer Move Starting
    
            Continue this with D,DF,F + S to Destroy
    
    F + P : Overhead
    
    
    (close) - The move can be done in close range
    
    (jump) - The move only can be done in the air
    
    (air) - The move can be done in air
    
    
    
    SPECIAL MOVES :
    
    
    
    Sol Badguy:
    
    charge - F,D,DF + R1
    
            Gun Frame: D,DF,F + S
    
            Vulcanic Viper : F,D,DF + S (air)
    
                    Lev 1 - Standard Uppercut
    
                    Lev 2 - Higher Uppercut
    
                    Lev 3 - Stright Uppercut, create huge fire wall
    
            Bandit Revolver: D,DF,F + K (air)
    
            Burning Corner Kick: D,DB,B + K
    
    Super : Dragon Install: D,DB,B,D,DB,B + WS
    
            Mega Burning Slash : F,DF,D,DB,B,F + HS
    
    
    
    Ky Kiske:
    
    charge - D,DF,F + R1
    
            Stun Edge: D,DF,F + S
    
                    Lev 1 - Standard projectile
    
                    Lev 2 - Bigger projectile
    
                    Lev 3 - The biggest and chained projectile
    
            Flying Stun Edge: (jump) D,DF,F + WS
    
            Vapour Thrust: F,D,DF + S (air)
    
            Stun Dipper: D,DF,F + K
    
            Needle Spike: F,DF,D,DB,B + K
    
    Super : Electro Charge: B,DB,D,DF,F,B,DB,D,DF,F + HS
    
    
    
    Milia Rage:
    
    charge - D,DF,F + R1
    
            Living Lancer: D,DF,F + WS
    
                    Lev 1 - Standard spike
    
                    Lev 2 - Bigger spike
    
                    Lev 3 - Double sized spike
    
            Living Lancer II: D,DB,B + WS
    
                    Lev 1 - Standard spike
    
                    Lev 2 - Bigger spike
    
                    Lev 3 - Double sized spike
    
            Condemn Top: F,D,DF + WS
    
            Zenten : D,DB,B + K
    
            Lust Shaker: WS + WS + WS...
    
    Super : Mega Living Lancer: D,DF,F,D,DF,F + HS
    
    
    
    Chipp Zanuff:
    
    charge - F,D,DF + R1
    
            Alpha Blade: D,DF,F + P (air)
    
            Beta Blade: F,D,DF + P (air)
    
                    Lev 1 - Standard Uppercut
    
                    Lev 2 - Bigger Uppercut
    
                    Lev 3 - Double Uppercut
    
    
            Gamma Blade: B,DB,D,DF.F + HS
    
            Ten'i: D,DF,F + WS
    
            Meisai: D,DB,B + K
    
            Super Throw: (close) F,DF,D,DB,B,F + K
    
            Stomp Kick: (jump) D + K
    
    Super : Hyper Combo: D,DF,F,D,DF,F + K
    
    
    
    Axl Ion:
    
    charge - None
    
            Reiesan Geki: B,F + WS
    
                    Continue with Up + HS to uppercut
    
            Benten Gari: F,D,DF + WS
    
            Tenhou Seki: D,DB,B + P
    
            Raiei Sageki: B,DB,D,DF,F + K
    
            Launcher Drop: D,DB,B + K
    
            Axl Strash: F / B + HS
    
    Super : Axl Multi Slash: F,DF,D,DB,B + K
    
            Burning Raisan Geki: D,DF,F,DF,D,DB,B + HS
    
    
    
    Zato-1:
    
    charge - DD + R1
    
            Dranker Shade: D,DB,B + P/K
    
            Invite Hell: DD, S (air)
    
                    Lev 1 - Standard ground drill
    
                    Lev 2 - Triple ground drill
    
                    Lev 3 - Ground drill covers the ground
    
            Climb Darkness: B,DB,D,DF,F + HS
    
                    Continue it with HS to attack
    
            Break The Law: F,DF,D,DB,B + WS
    
                    Continue it with WS to cancel
    
            Yami Kakato: F + K
    
            Demon Uppercut: F,D,DF +P
    
    Super : Evil Metamorf: F,DF,D,DB,B,F,DF,D,DB,B+HS
    
    
    
    May:
    
    charge - D,DF,F + R1
    
            Aqua Rolling: D,DF,F + WS (air)
    
                    Lev 1 - Standard Roll
    
                    Lev 2 - Lesser range with larger damage
    
                    Lev 3 - Short range with tons of damage
    
            Restive Rolling: F,D,DF + WS (air)
    
                    Continue with WS to drop
    
            Mist Finer: D,DB,B + WS
    
                    Continue with WS + WS + WS ... to speed up
    
            Overhead Kiss: B,DB,D,DF,F + P
    
            Crescent Aqua Rolling: B,DB,D,DF,F + WS
    
                    Lev 1 - Standard Roll
    
                    Lev 2 - Lesser range with larger damage
    
                    Lev 3 - Short range with tons of damage
    
            Dolphin Attack: B,DB,D,DF,F + HS
    
    Super : Aqua Final Blow: B,F,DF,D,DB,B + HS
    
    
    
    Kliff Undersn:
    
    charge - D,DF,F + R1
    
            Houkou Gaeshi: D,DF,F + P
    
                    Lev 1 - Standard small projectile
    
                    Lev 2 - Longer range
    
                    Lev 3 - Covers half the stage
    
            Sugaisai: D,DB,B + WS
    
            Kubimatagi: D,DB,B + K
    
            Urokohagashi: WS + WS + WS ...
    
            Damaging Taunt: L1
    
            Dodge: BB (doesn't work sometimes)
    
                    Continue with P to attack
    
    Super : Earth Shake: B,DB,D,DF,F,B,DB,D,DF,F + HS
    
    
    
    Potemkin:
    
    charge - F,D,DF
    
            P Buster: (close)  F,DF,D,DB,B,F + P
    
            Nitro Hook: B,DB,D,DF,F + P
    
            Mega Fist: D,DF,F + P
    
            Megaton Stomp: F,D,DF + P
    
                    Lev 1 - Standard earthquake
    
                    Lev 2 - More damaging earthquake
    
                    Lev 3 - Burning earthquake
    
            Second Throw: (close) F + K
    
    Super : Ultimate Spin: F,DF,D,DB,B,F + HS
    
    
    
    Dr. Baldhead:
    
    charge - F,D,DF + R1
    
            Souten Enshin: D,DF,F + P
    
                    Continue with FF/BB to move and attack
    
                    Continue with P/K to attack
    
                    Continue with D to cancel
    
            Mettagiri: F,D,DF + WS
    
                    Lev 1 - Standard combo
    
                    Lev 2 - Higher combo
    
                    Lev 3 - More damaging combo
    
            Going my Way: D,DB,B + WS (air)
    
            Stright Stick: B,DB,D,DF,F + HS
    
                    Continue with BB to combo
    
    Super : Crazy Operation : (close) D,DF,F,DF,D,DB,B + HS
    
    
    
    
    SECRET CHARACTERS :
    
    
            To obtain Testament and Justice, simply beat the Normal Mode
    once. Don't forget to Save!
    
    
    
    Testament
    
    charge - None
    
            Exe Beast: B,DB,D,DF,F + HS
    
    
            Phantom Soul: D,DF,F + P
    
            Grave Digger: D,DF,F + WS
    
            Scythe Slash: D,DB,B + K
    
    Super : Poison Blow: D,DF,F,D,DF,F + HS
    
    
    
    Justice
    
    charge - None
    
            SBT: B,D,DB + K
    
            Imperial Ray: F,B,DB,D,DF,F + WS
    
            Valkyrie Arc: D,DF,F + P
    
            Michael Sword: B,DB,D,DF,F + WS
    
    Super : Omega Laser:  B,F,DF,D,DB,B,F,DF,D,DB,B + HS
    
    
    * DEL Notes *
    
            I'm not sure how to obtain Baiken... I beat the game with Sol
    Badguy without continuing, and I met him... After I beated him, and
    save, he become Playlable.
    
    
    Baiken
    
    charge - F,D,DF + R1
    
            Tatami Gaeshi: D,DF,F + K (air)
    
                    Lev 1 - One tatami
    
                    Lev 2 - Two tatamies
    
                    Lev 3 - Three tatamies
    
            Youzansen: F,D,DF + WS (air)
    
            Kumaitachi: B,DB,D,DF,F + HS
    
    Super : Multi Slash: D,DF,F,DF,D,DB,B + HS
    
    
    
            Well, we hope you enjoyed our movelist. And, if anyone has any
    correction or want to add something please mail us. Your contributions
    will be noted. We're not sure if there's any missing secret characters
    (probably 2 more!)... But we'll try to solve and find it! Stay tuned...
    
    
    Grandchester Resurrection & DEL
    E-Mail: grandc@indosat.net.id