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    Debug Room Guide by Osiris_

    Version: 1.0 | Updated: 07/29/01 | Printable Version | Search This Guide

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                   Presents
    
     Legend of Dragoon Debug Room Guide v1.0
       By Osiris <- Osiris@osirishq.com ->
                www.osirishq.com
    ___________________________________________
    
             LAST UPDATED: 08/27/01
    
    **UPDATES**
    
    08/27/01
    ~Floors 3 & 4
    
    08/19/01
    -Floors 1 & 2
    
    ***********
    
    ______________________
    
    I - Credits & About
    II - Codes
    III - Debug Room Maps
    IV - Debug Room Floor 1 Guide
    V - Debug Room Floor 2 Guide
    VI - Debug Room Floor 3 Guide
    VII - Debug Room Floor 4 Guide
    
    ______________________
    
    
    --------------------------------------------
    I - Credits & About
    --------------------------------------------
    
    All 3 debug codes for the US, Jap, and US Demo version of
    Legend of Dragoon were made by myself (Osiris). As was this 
    FAQ. Thanks to Sony for the ausome game.
    
    The Legend of Dragoon debug room isn't quite as exciting as
    some other debug rooms, such as Final Fantasy 7 or 8. This
    debug room just warps you around to different parts of the
    game. Anyway, on to the guide.
    --------------------------------------------
    
    
    --------------------------------------------
    II - Codes
    --------------------------------------------
    
    *NOTE* Once you get in the debug room, this code must be
    turned off. Otherwise, you won't be able to exit the debug
    room. To get back in, simply turn the code back on.
    
    All codes were made by Osiris <- Osiris@osirishq.com ->
    
    US Version
    80052C30 0000
    
    Jap Version
    80051930 0000
    
    US Demo Version (from Jampack Summer 2k)
    8005BE04 0000
    
    *NOTE* The US Demo Version Debug room doesn't allow you to go
    to disc 2, 3, or 4 for obvious reasons. You can only use the
    warps in the first room.
    --------------------------------------------
    
    
    --------------------------------------------
    III - Debug Room Maps
    --------------------------------------------
    
      A  B  2_____K  E  F
      |  |  4__|__L  |  |
      |__|_____|_____|__|
      |  |  I__|__M  |  |
      |  |  J_____N  |  |
      C  D           G  H
    ~1~
    
    
      O     3_____W  Q  R
      |  |  1__|__X  |  |
      |__|_____|_____|__|
      |  |  U__|__Y  |  |
      |  |  V_____Z  |  |
         P           S  T
    ~2~
    
    
         a  4_____i  c  d
      |  |  2__|__j  |  |
      |__|_____|_____|__|
      |  |  g__|__k  |  |
      |  |  h_____l  |  |
         b           e  f
    ~3~
    
    
            1_____t  n  o
      |  |  3__|__u  |  |
      |__|_____|_____|__|
      |  |  r__|__v  |  |
      |  |  s_____w  |  |
         m           p  q
    ~4~
    
    --------------------------------------------
    
    
    --------------------------------------------
    IV - Debug Room Floor 1 Guide
    --------------------------------------------
    
      A  B  2_____K  E  F
      |  |  4__|__L  |  |
      |__|_____|_____|__|
      |  |  I__|__M  |  |
      |  |  J_____N  |  |
      C  D           G  H
    ~1~
    
    **Floor 1 Takes you to different parts of Disc 1**
    
    Since each room only has warp points, I will set up the
    guide like this.
    
    LETTER - WHERE IT TAKES YOU (ANY OTHER INFORMATION)
    
    2 - Takes you to Floor 2 (Where disc 2 warp points are located)
    
    4 - Takes you to Floor 4 (Where disc 4 warp points are located)
    
    A - Shirley's Shrin
    
    B - Kazas
    
    C - Lohan
    
    D - Nest of Dragon
    
    E - Forest (beyond Seles)
    
    F - Hellena Prison
    
    G - Cave (near Prairie)
    
    H - Prairie
    
    I - Volcano Villude
    
    J - Marshland
    
    K - Beginning of Game
    
    L - Dart sees Seles on fire
    
    M - Bale
    
    N - Town of Hoax (before Dragon attacks)
    --------------------------------------------
    
    
    --------------------------------------------
    V - Debug Room Floor 2 Guide
    --------------------------------------------
    
      O     3_____W  Q  R
      |  |  1__|__X  |  |
      |__|_____|_____|__|
      |  |  U__|__Y  |  |
      |  |  V_____Z  |  |
         P           S  T
    ~2~
    
    **Floor 2 Takes you to different parts of Disc 2**
    
    LETTER - WHERE IT TAKES YOU (ANY OTHER INFORMATION)
    
    3 - Takes you to Floor 3 (Where disc 3 warp points are located)
    
    1 - Takes you to Floor 1 (Where disc 1 warp points are located)
    
    O - Fletz
    
    P - Prison Island
    
    Q - Donau
    
    R - Valley
    
    S - The Queen Fury
    
    T - Giganto Home
    
    U - Feuno
    
    V - Undersea Cavern
    
    W - Fletz
    
    X - Barrens
    
    Y - Phantom Ship (stuck between a wall)
    
    Z - Lidiera
    --------------------------------------------
    
    
    --------------------------------------------
    VI - Debug Room Floor 3 Guide
    --------------------------------------------
    
         a  4_____i  c  d
      |  |  2__|__j  |  |
      |__|_____|_____|__|
      |  |  g__|__k  |  |
      |  |  h_____l  |  |
         b           e  f
    ~3~
    
    **Floor 3 Takes you to different parts of Disc 3**
    
    *NOTE* For some reason, the debug room was taken out of disc 3.
    When you are on disc 3, and you load your game with the debug
    code on, you will be asked to insert disc 2. After doing this,
    the debug room will load up fine. Also, when you are on Floor 3,
    when you enter a warp point, you will be asked to insert disc 3
    once again. If you turn the debug code on at any time during disc
    3, you will once again be asked to change to disc 2.
    
    LETTER - WHERE IT TAKES YOU (ANY OTHER INFORMATION)
    
    4 - Takes you to Floor 4 (Where disc 4 warp points are located)
    
    2 - Takes you to Floor 2 (Where disc 2 warp points are located)
    
    a - Flanvel Tower
    
    b - Capital City Vellweb
    
    c - Deningrad
    
    d - Neet
    
    e - Forbidden Land
    
    f - Wingly Forest (Talking to Guaraha)
    
    g - Fort Magrad
    
    h - Snowfield
    
    i - Furni (Start of Chapter 3)
    
    j - Evergreen Forest
    
    k - Mortal Dr. Mountain
    
    l - Kashua Glacier
    --------------------------------------------
    
    
    --------------------------------------------
    VII - Debug Room Floor 4 Guide
    --------------------------------------------
    
            1_____t  n  o
      |  |  3__|__u  |  |
      |__|_____|_____|__|
      |  |  r__|__v  |  |
      |  |  s_____w  |  |
         m           p  q
    ~4~
    
    **Floor 4 Takes you to different parts of Disc 4 for the
      most part. Some warps take you to places on Disc 2 which
      are noted.**
    
    *NOTE* For some reason, the debug room was taken out of disc 4.
    When you are on disc 4, and you load your game with the debug
    code on, you will be asked to insert disc 2. After doing this,
    the debug room will load up fine. Also, when you are on Floor 4,
    and you enter a warp point, you will be asked to insert disc 4
    once again. If you turn the debug code on at any time during disc
    4, you will once again be asked to change to disc 2. 
    
    LETTER - WHERE IT TAKES YOU (ANY OTHER INFORMATION)
    
    1 - Takes you to Floor 1 (Where disc 1 warp points are located)
    
    3 - Takes you to Floor 3 (Where disc 3 warp points are located)
    
    m - Moon
    
    n - Giganto Home (On Disc 2)
    
    o - Twin Castle (On Disc 2)
    
    p - Rouge
    
    q - The Queen Fury (On Disc 2)
    
    r - Divine Tree
    
    s - Malfil (Starts with Zieg Talking)
    
    t - Death Frontier (Start of Chapter 4)
    
    u - Ulara
    
    v - Aglis
    
    w - Zenebatos
    --------------------------------------------
    
     2001 Osiris Productions
    
    This FAQ can be put up on any site as long as nothing is
    changed. This FAQ may always be found at www.osirishq.com 
    and www.gamefaqs.com.